small comment fix (this was not todo, we're not leaking memory here)
authorDiederick Niehorster <dcnieho@gmail.com>
Sat, 16 Mar 2013 15:46:39 +0000 (15:46 +0000)
committerDiederick Niehorster <dcnieho@gmail.com>
Sat, 16 Mar 2013 15:46:39 +0000 (15:46 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1560 7f0cb862-5218-0410-a997-914c9d46530a

src/fg_geometry.c

index 3463723..aa2439e 100644 (file)
@@ -478,8 +478,8 @@ static void fghGenerateNormalVisualization(GLfloat *vertices, GLfloat *normals,
                                            GLushort *vertIdxs, GLsizei numParts, GLsizei numVertIdxsPerPart)
 {
     GLushort i,j;
-    /* calc number of vertices to generate, allocate. TODO: FREE again after draw!
-     * two for each vertex in the input shape
+    /* calc number of vertices to generate, allocate. Must be freed by caller
+     * We do the free at the end of fghDrawNormalVisualization11/fghDrawNormalVisualization20
      */
     if (!vertIdxs)
         numNormalVertices = numVertices * 2;