*.swp
demo
*.so
+*.apk*
+keystore.jks
+SDK ?= /usr/lib/android-sdk
NDK ?= /usr/lib/android-ndk
CCSYSROOT = $(NDK)/sysroot
ISYS = $(CCSYSROOT)/usr/include/aarch64-linux-android
-LDSYSROOT = $(NDK)/platforms/anrdoid-21/arch-arm64
+LDSYSROOT = $(NDK)/platforms/android-23/arch-arm64
+PLATFORM_JAR = $(SDK)/platforms/android-23/android.jar
TCPATH = $(NDK)/toolchains/llvm/prebuilt/linux-$(shell uname -m)/bin
-TC = $(TCPATH)/aarch64-linux-android21-
+TC = $(TCPATH)/aarch64-linux-android23-
src = $(wildcard src/*.c) $(wildcard src/android/*.c)
obj = $(src:.c=.arm64.o)
dep = $(src:.c=.d)
-lib_so = libandemo.so
+name = andemo
+lib_so = lib$(name).so
+
+warn = -pedantic -Wall
+dbg = -g
+opt = -O3 -ffast-math -fno-strict-aliasing
+incdir = -Isrc
CC = $(TC)clang
CFLAGS = --sysroot=$(CCSYSROOT) -isystem=$(ISYS) $(warn) $(dbg) $(opt) $(def) $(incdir) -fPIC -fcommon -MMD
LDFLAGS = --sysroot=$(LDSYSROOT) -lEGL -lGLESv2
+$(name).apk: $(name).aligned.apk keystore.jks
+ apksigner sign --ks keystore.jks --ks-key-alias androidkey --ks-pass pass:android --key-pass pass:android --out $@ $<
+
+keystore.jks:
+ keytool -genkeypair -keystore $@ -alias androidkey -validity 10000 -keyalg RSA -keysize 2048 -storepass android -keypass android
+
+$(name).aligned.apk: $(name).unsigned.apk
+ zipalign -f -p 4 $< $@
+
+$(name).unsigned.apk: $(lib_so) AndroidManifest.xml
+ mkdir -p apkbuild/lib/aarch64
+ cp $(lib_so) apkbuild/lib/aarch64
+ aapt package -f -v -F $@ -I $(PLATFORM_JAR) -M AndroidManifest.xml apkbuild
+
$(lib_so): $(obj)
$(CC) -o $@ -shared $(obj) $(LDFLAGS)
android_app->destroyed = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
- // Can't touch android_app object after this.
+ /* Can't touch android_app object after this. */
}
static void process_input(struct android_app* app, struct android_poll_source* source) {
return NULL;
}
-// --------------------------------------------------------------------
-// Native activity interaction (called from main thread)
-// --------------------------------------------------------------------
+/* --------------------------------------------------------------------
+ * Native activity interaction (called from main thread)
+ * --------------------------------------------------------------------
+*/
static struct android_app* android_app_create(ANativeActivity* activity,
void* savedState, size_t savedStateSize) {
android_app->msgread = msgpipe[0];
android_app->msgwrite = msgpipe[1];
- pthread_attr_t attr;
+ pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
- // Wait for thread to start.
+ /* Wait for thread to start. */
pthread_mutex_lock(&android_app->mutex);
while (!android_app->running) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
static void onDestroy(ANativeActivity* activity) {
- LOGV("Destroy: %p\n", activity);
+ LOGV("Destroy: %p\n", (void*)activity);
android_app_free((struct android_app*)activity->instance);
}
static void onStart(ANativeActivity* activity) {
- LOGV("Start: %p\n", activity);
+ LOGV("Start: %p\n", (void*)activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
}
static void onResume(ANativeActivity* activity) {
- LOGV("Resume: %p\n", activity);
+ LOGV("Resume: %p\n", (void*)activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
}
struct android_app* android_app = (struct android_app*)activity->instance;
void* savedState = NULL;
- LOGV("SaveInstanceState: %p\n", activity);
+ LOGV("SaveInstanceState: %p\n", (void*)activity);
pthread_mutex_lock(&android_app->mutex);
android_app->stateSaved = 0;
android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
}
static void onPause(ANativeActivity* activity) {
- LOGV("Pause: %p\n", activity);
+ LOGV("Pause: %p\n", (void*)activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
}
static void onStop(ANativeActivity* activity) {
- LOGV("Stop: %p\n", activity);
+ LOGV("Stop: %p\n", (void*)activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
}
static void onConfigurationChanged(ANativeActivity* activity) {
struct android_app* android_app = (struct android_app*)activity->instance;
- LOGV("ConfigurationChanged: %p\n", activity);
+ LOGV("ConfigurationChanged: %p\n", (void*)activity);
android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
}
static void onLowMemory(ANativeActivity* activity) {
struct android_app* android_app = (struct android_app*)activity->instance;
- LOGV("LowMemory: %p\n", activity);
+ LOGV("LowMemory: %p\n", (void*)activity);
android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
}
static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
- LOGV("WindowFocusChanged: %p -- %d\n", activity, focused);
+ LOGV("WindowFocusChanged: %p -- %d\n", (void*)activity, focused);
android_app_write_cmd((struct android_app*)activity->instance,
focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
}
static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
- LOGV("NativeWindowCreated: %p -- %p\n", activity, window);
+ LOGV("NativeWindowCreated: %p -- %p\n", (void*)activity, (void*)window);
android_app_set_window((struct android_app*)activity->instance, window);
}
static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
- LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window);
+ LOGV("NativeWindowDestroyed: %p -- %p\n", (void*)activity, (void*)window);
android_app_set_window((struct android_app*)activity->instance, NULL);
}
static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
- LOGV("InputQueueCreated: %p -- %p\n", activity, queue);
+ LOGV("InputQueueCreated: %p -- %p\n", (void*)activity, (void*)queue);
android_app_set_input((struct android_app*)activity->instance, queue);
}
static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
- LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue);
+ LOGV("InputQueueDestroyed: %p -- %p\n", (void*)activity, (void*)queue);
android_app_set_input((struct android_app*)activity->instance, NULL);
}
JNIEXPORT
void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState,
size_t savedStateSize) {
- LOGV("Creating: %p\n", activity);
+ LOGV("Creating: %p\n", (void*)activity);
activity->callbacks->onDestroy = onDestroy;
activity->callbacks->onStart = onStart;
activity->callbacks->onResume = onResume;
+#include <stdio.h>
+#include <stdlib.h>
#include <EGL/egl.h>
#include <GLES2/gl2.h>
#include "demo.h"
#include "android_native_app_glue.h"
+static void handle_command(struct android_app *app, int32_t cmd);
+static int handle_input(struct android_app *app, AInputEvent *ev);
+static int handle_touch_input(struct android_app *app, AInputEvent *ev);
+static int init_gl(void);
+static void destroy_gl(void);
+
static struct android_app *app;
static EGLDisplay dpy;
static EGLSurface surf;
static EGLContext ctx;
+static int running;
+
+static int width, height;
+
void android_main(struct android_app *app_ptr)
{
- app_dummy();
app = app_ptr;
app->onAppCmd = handle_command;
while(ALooper_pollAll(0, 0, &num_events, (void**)&pollsrc) >= 0) {
if(pollsrc) {
- pollsrc->process(ap, pollsrc);
+ pollsrc->process(app, pollsrc);
}
}
if(app->destroyRequested) {
return;
}
- if(!paused) {
+ if(running) {
demo_display();
eglSwapBuffers(dpy, surf);
}
}
}
+
+static void handle_command(struct android_app *app, int32_t cmd)
+{
+ int xsz, ysz;
+
+ switch(cmd) {
+ case APP_CMD_PAUSE:
+ running = 0; /* TODO: handle timers */
+ break;
+ case APP_CMD_RESUME:
+ running = 1;
+ break;
+
+ case APP_CMD_INIT_WINDOW:
+ if(init_gl() == -1) {
+ exit(1);
+ }
+ if(demo_init() == -1) {
+ exit(1);
+ }
+ demo_reshape(width, height);
+ running = 1;
+ break;
+
+ case APP_CMD_TERM_WINDOW:
+ running = 0;
+ demo_cleanup();
+ destroy_gl();
+ break;
+
+ case APP_CMD_WINDOW_RESIZED:
+ case APP_CMD_CONFIG_CHANGED:
+ xsz = ANativeWindow_getWidth(app->window);
+ ysz = ANativeWindow_getHeight(app->window);
+ if(xsz != width || ysz != height) {
+ printf("reshape(%d, %d)\n", xsz, ysz);
+ demo_reshape(xsz, ysz);
+ width = xsz;
+ height = ysz;
+ }
+ break;
+
+ /*
+ case APP_CMD_SAVE_STATE:
+ case APP_CMD_GAINED_FOCUS:
+ case APP_CMD_LOST_FOCUS:
+ */
+ default:
+ break;
+ }
+}
+
+static int handle_input(struct android_app *app, AInputEvent *ev)
+{
+ int evtype = AInputEvent_getType(ev);
+
+ switch(evtype) {
+ case AINPUT_EVENT_TYPE_MOTION:
+ return handle_touch_input(app, ev);
+
+ default:
+ break;
+ }
+ return 0;
+}
+
+static int handle_touch_input(struct android_app *app, AInputEvent *ev)
+{
+ int i, pcount, x, y, idx;
+ unsigned int action;
+ static int prev_pos[2];
+
+ action = AMotionEvent_getAction(ev);
+
+ idx = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
+ AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+
+ x = AMotionEvent_getX(ev, idx);
+ y = AMotionEvent_getY(ev, idx);
+
+ switch(action & AMOTION_EVENT_ACTION_MASK) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ demo_mouse(0, 1, x, y);
+
+ prev_pos[0] = x;
+ prev_pos[1] = y;
+ break;
+
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ demo_mouse(0, 0, x, y);
+
+ prev_pos[0] = x;
+ prev_pos[1] = y;
+ break;
+
+ case AMOTION_EVENT_ACTION_MOVE:
+ pcount = AMotionEvent_getPointerCount(ev);
+ for(i=0; i<pcount; i++) {
+ int id = AMotionEvent_getPointerId(ev, i);
+ if(id == 0) {
+ demo_motion(x, y);
+ prev_pos[0] = x;
+ prev_pos[1] = y;
+ break;
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return 1;
+}
+
+static int init_gl(void)
+{
+ static const int eglattr[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 5,
+ EGL_BLUE_SIZE, 5,
+ EGL_DEPTH_SIZE, 16,
+ EGL_NONE
+ };
+ static const int ctxattr[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
+
+ EGLConfig eglcfg;
+ int count, vis;
+
+ dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if(!dpy || !eglInitialize(dpy, 0, 0)) {
+ fprintf(stderr, "failed to initialize EGL\n");
+ destroy_gl();
+ return -1;
+ }
+
+ if(!eglChooseConfig(dpy, eglattr, &eglcfg, 1, &count)) {
+ fprintf(stderr, "no matching EGL config found\n");
+ destroy_gl();
+ return -1;
+ }
+
+ /* configure the native window visual according to the chosen EGL config */
+ eglGetConfigAttrib(dpy, &eglcfg, EGL_NATIVE_VISUAL_ID, &vis);
+ ANativeWindow_setBuffersGeometry(app->window, 0, 0, vis);
+
+ if(!(surf = eglCreateWindowSurface(dpy, eglcfg, app->window, 0))) {
+ fprintf(stderr, "failed to create window\n");
+ destroy_gl();
+ return -1;
+ }
+
+ if(!(ctx = eglCreateContext(dpy, eglcfg, EGL_NO_CONTEXT, ctxattr))) {
+ fprintf(stderr, "failed to create OpenGL ES context\n");
+ destroy_gl();
+ return -1;
+ }
+ eglMakeCurrent(dpy, surf, surf, ctx);
+
+ eglQuerySurface(dpy, surf, EGL_WIDTH, &width);
+ eglQuerySurface(dpy, surf, EGL_HEIGHT, &height);
+ return 0;
+}
+
+static void destroy_gl(void)
+{
+ if(!dpy) return;
+
+ eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+ if(ctx) {
+ eglDestroyContext(dpy, ctx);
+ ctx = 0;
+ }
+ if(surf) {
+ eglDestroySurface(dpy, surf);
+ surf = 0;
+ }
+
+ eglTerminate(dpy);
+ dpy = 0;
+}