I actually had put those comments in because I had meant to go back and
re-check the WGL extension. But, maybe locally defined extensions
should be kept in a separate include file?
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@713
7f0cb862-5218-0410-a997-
914c9d46530a
}
#if TARGET_HOST_MS_WINDOWS
-/* WRONG-- FIXME */
/* The following include file is available from SGI but is not standard:
* #include <GL/wglext.h>
* So we copy the necessary parts out of it to support the multisampling query
* Setup the pixel format for a Win32 window
*/
#if TARGET_HOST_MS_WINDOWS
-/* WRONG-- FIXME */
/* The following include file is available from SGI but is not standard:
* #include <GL/wglext.h>
* So we copy the necessary parts out of it.
+ * XXX: should local definitions for extensions be put in a separate include file?
*/
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);