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author
John Tsiombikas
<nuclear@member.fsf.org>
Fri, 17 Aug 2018 05:07:01 +0000
(08:07 +0300)
committer
John Tsiombikas
<nuclear@member.fsf.org>
Fri, 17 Aug 2018 05:07:01 +0000
(08:07 +0300)
src/gamescr.cc
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diff --git
a/src/gamescr.cc
b/src/gamescr.cc
index
f2a9414
..
742d580
100644
(file)
--- a/
src/gamescr.cc
+++ b/
src/gamescr.cc
@@
-15,6
+15,9
@@
* - select objects and center camera on them
* - we need to rely on actual collisions instead of grid occupancy
* - on collision use the weighted sum of the velocities
+ *
+ * XXX revert the direct n^2 gravitational thing, and find a way to exclude
+ * own field when sampling the ... field
*/
struct Particle {