Making the check for a current window in "glutPostRedisplay" more stringent
authorJohn F. Fay <johnffay@nettally.com>
Sat, 17 Dec 2011 13:10:59 +0000 (13:10 +0000)
committerJohn F. Fay <johnffay@nettally.com>
Sat, 17 Dec 2011 13:10:59 +0000 (13:10 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@955 7f0cb862-5218-0410-a997-914c9d46530a

src/freeglut_display.c

index 601375b..2ba0ec5 100644 (file)
 void FGAPIENTRY glutPostRedisplay( void )
 {
     FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" );
-    FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPostRedisplay" );
+    if ( ! fgStructure.CurrentWindow )
+       {
+      fgError ( " ERROR:  Function <%s> called"
+                " with no current window defined.", "glutPostRedisplay" ) ;
+       }
+
     fgStructure.CurrentWindow->State.Redisplay = GL_TRUE;
 }