Adding the "subwin" demo program to the Visual Studio 2010 build tree per e-mail...
authorJohn F. Fay <johnffay@nettally.com>
Wed, 23 Mar 2011 04:06:04 +0000 (04:06 +0000)
committerJohn F. Fay <johnffay@nettally.com>
Wed, 23 Mar 2011 04:06:04 +0000 (04:06 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@912 7f0cb862-5218-0410-a997-914c9d46530a

VisualStudio/2010/freeglut.sln
VisualStudio/2010/subwin/subwin.vcxproj [new file with mode: 0644]
VisualStudio/2010/subwin/subwin.vcxproj.filters [new file with mode: 0644]

index 700d039..1dd39f3 100644 (file)
@@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes", "shapes\shapes.vcx
 EndProject\r
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smooth_opengl3", "smooth_opengl3\smooth_opengl3.vcxproj", "{BEA6A000-DB05-4410-9863-42AAAD57AA1E}"\r
 EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "subwin", "subwin\subwin.vcxproj", "{CD3C35E0-FED3-4425-8CF9-A772667D464B}"\r\r
+EndProject\r\r
 Global\r
        GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
                Debug_Static|Win32 = Debug_Static|Win32\r
@@ -89,7 +91,14 @@ Global
                {BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release_Static|Win32.Build.0 = Release_Static|Win32\r
                {BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release|Win32.ActiveCfg = Release|Win32\r
                {BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release|Win32.Build.0 = Release|Win32\r
-       EndGlobalSection\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug_Static|Win32.ActiveCfg = Debug_Static|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug_Static|Win32.Build.0 = Debug_Static|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug|Win32.ActiveCfg = Debug|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug|Win32.Build.0 = Debug|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release_Static|Win32.ActiveCfg = Release_Static|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release_Static|Win32.Build.0 = Release_Static|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release|Win32.ActiveCfg = Release|Win32\r\r
+               {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release|Win32.Build.0 = Release|Win32    EndGlobalSection\r
        GlobalSection(SolutionProperties) = preSolution\r
                HideSolutionNode = FALSE\r
        EndGlobalSection\r
diff --git a/VisualStudio/2010/subwin/subwin.vcxproj b/VisualStudio/2010/subwin/subwin.vcxproj
new file mode 100644 (file)
index 0000000..f060508
--- /dev/null
@@ -0,0 +1,172 @@
+<?xml version="1.0" encoding="utf-8"?>\r\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r\r
+  <ItemGroup Label="ProjectConfigurations">\r\r
+    <ProjectConfiguration Include="Debug_Static|Win32">\r\r
+      <Configuration>Debug_Static</Configuration>\r\r
+      <Platform>Win32</Platform>\r\r
+    </ProjectConfiguration>\r\r
+    <ProjectConfiguration Include="Debug|Win32">\r\r
+      <Configuration>Debug</Configuration>\r\r
+      <Platform>Win32</Platform>\r\r
+    </ProjectConfiguration>\r\r
+    <ProjectConfiguration Include="Release_Static|Win32">\r\r
+      <Configuration>Release_Static</Configuration>\r\r
+      <Platform>Win32</Platform>\r\r
+    </ProjectConfiguration>\r\r
+    <ProjectConfiguration Include="Release|Win32">\r\r
+      <Configuration>Release</Configuration>\r\r
+      <Platform>Win32</Platform>\r\r
+    </ProjectConfiguration>\r\r
+  </ItemGroup>\r\r
+  <PropertyGroup Label="Globals">\r\r
+    <ProjectGuid>{CD3C35E0-FED3-4425-8CF9-A772667D464B}</ProjectGuid>\r\r
+    <RootNamespace>subwin</RootNamespace>\r\r
+    <Keyword>Win32Proj</Keyword>\r\r
+  </PropertyGroup>\r\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="Configuration">\r\r
+    <ConfigurationType>Application</ConfigurationType>\r\r
+    <CharacterSet>Unicode</CharacterSet>\r\r
+    <WholeProgramOptimization>true</WholeProgramOptimization>\r\r
+  </PropertyGroup>\r\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r\r
+    <ConfigurationType>Application</ConfigurationType>\r\r
+    <CharacterSet>Unicode</CharacterSet>\r\r
+    <WholeProgramOptimization>true</WholeProgramOptimization>\r\r
+  </PropertyGroup>\r\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="Configuration">\r\r
+    <ConfigurationType>Application</ConfigurationType>\r\r
+    <CharacterSet>Unicode</CharacterSet>\r\r
+  </PropertyGroup>\r\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r\r
+    <ConfigurationType>Application</ConfigurationType>\r\r
+    <CharacterSet>Unicode</CharacterSet>\r\r
+  </PropertyGroup>\r\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r\r
+  <ImportGroup Label="ExtensionSettings">\r\r
+  </ImportGroup>\r\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="PropertySheets">\r\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r\r
+  </ImportGroup>\r\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r\r
+  </ImportGroup>\r\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="PropertySheets">\r\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r\r
+  </ImportGroup>\r\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r\r
+  </ImportGroup>\r\r
+  <PropertyGroup Label="UserMacros" />\r\r
+  <PropertyGroup>\r\r
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>\r\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>\r\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>\r\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(Configuration)\</IntDir>\r\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">true</LinkIncremental>\r\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>\r\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>\r\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>\r\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(Configuration)\</IntDir>\r\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">false</LinkIncremental>\r\r
+  </PropertyGroup>\r\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r\r
+    <ClCompile>\r\r
+      <Optimization>Disabled</Optimization>\r\r
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r\r
+      <MinimalRebuild>true</MinimalRebuild>\r\r
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r\r
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r\r
+      <PrecompiledHeader>\r\r
+      </PrecompiledHeader>\r\r
+      <WarningLevel>Level3</WarningLevel>\r\r
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r\r
+    </ClCompile>\r\r
+    <Link>\r\r
+      <AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r\r
+      <SubSystem>Console</SubSystem>\r\r
+      <TargetMachine>MachineX86</TargetMachine>\r\r
+    </Link>\r\r
+  </ItemDefinitionGroup>\r\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">\r\r
+    <ClCompile>\r\r
+      <Optimization>Disabled</Optimization>\r\r
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r\r
+      <MinimalRebuild>true</MinimalRebuild>\r\r
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r\r
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r\r
+      <PrecompiledHeader>\r\r
+      </PrecompiledHeader>\r\r
+      <WarningLevel>Level3</WarningLevel>\r\r
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r\r
+    </ClCompile>\r\r
+    <Link>\r\r
+      <AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r\r
+      <SubSystem>Console</SubSystem>\r\r
+      <TargetMachine>MachineX86</TargetMachine>\r\r
+    </Link>\r\r
+  </ItemDefinitionGroup>\r\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r\r
+    <ClCompile>\r\r
+      <Optimization>MaxSpeed</Optimization>\r\r
+      <IntrinsicFunctions>true</IntrinsicFunctions>\r\r
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r\r
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r\r
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r\r
+      <FunctionLevelLinking>true</FunctionLevelLinking>\r\r
+      <PrecompiledHeader>\r\r
+      </PrecompiledHeader>\r\r
+      <WarningLevel>Level3</WarningLevel>\r\r
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r\r
+    </ClCompile>\r\r
+    <Link>\r\r
+      <AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r\r
+      <SubSystem>Console</SubSystem>\r\r
+      <OptimizeReferences>true</OptimizeReferences>\r\r
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r\r
+      <TargetMachine>MachineX86</TargetMachine>\r\r
+    </Link>\r\r
+  </ItemDefinitionGroup>\r\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">\r\r
+    <ClCompile>\r\r
+      <Optimization>MaxSpeed</Optimization>\r\r
+      <IntrinsicFunctions>true</IntrinsicFunctions>\r\r
+      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r\r
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r\r
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r\r
+      <FunctionLevelLinking>true</FunctionLevelLinking>\r\r
+      <PrecompiledHeader>\r\r
+      </PrecompiledHeader>\r\r
+      <WarningLevel>Level3</WarningLevel>\r\r
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r\r
+    </ClCompile>\r\r
+    <Link>\r\r
+      <AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r\r
+      <SubSystem>Console</SubSystem>\r\r
+      <OptimizeReferences>true</OptimizeReferences>\r\r
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r\r
+      <TargetMachine>MachineX86</TargetMachine>\r\r
+    </Link>\r\r
+  </ItemDefinitionGroup>\r\r
+  <ItemGroup>\r\r
+    <ClCompile Include="..\..\..\progs\demos\subwin\subwin.c" />\r\r
+  </ItemGroup>\r\r
+  <ItemGroup>\r\r
+    <ProjectReference Include="..\freeglut.vcxproj">\r\r
+      <Project>{1ae4e979-0d35-4747-bf8e-dd60358f49db}</Project>\r\r
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r\r
+    </ProjectReference>\r\r
+  </ItemGroup>\r\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r\r
+  <ImportGroup Label="ExtensionTargets">\r\r
+  </ImportGroup>\r\r
+</Project>
\ No newline at end of file
diff --git a/VisualStudio/2010/subwin/subwin.vcxproj.filters b/VisualStudio/2010/subwin/subwin.vcxproj.filters
new file mode 100644 (file)
index 0000000..d031c97
--- /dev/null
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>\r\r
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r\r
+  <ItemGroup>\r\r
+    <Filter Include="Source Files">\r\r
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>\r\r
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>\r\r
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+    <Filter Include="Header Files">\r\r
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>\r\r
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>\r\r
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+    <Filter Include="Resource Files">\r\r
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>\r\r
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+  <ItemGroup>\r\r
+    <ClCompile Include="..\..\..\progs\demos\subwin\subwin.c">\r\r
+      <Filter>Source Files</Filter>\r\r
+    </ClCompile>\r\r
+  </ItemGroup>\r\r
+</Project>
\ No newline at end of file