int reshape_called = 0, key_called = 0, special_called = 0, visibility_called = 0,
keyup_called = 0, specialup_called = 0, joystick_called = 0, mouse_called = 0,
mousewheel_called = 0, motion_called = 0, passivemotion_called = 0, entry_called = 0,
- close_called = 0 ;
+ close_called = 0, overlaydisplay_called = 0, windowstatus_called = 0,
+ spacemotion_called = 0, spacerotation_called = 0, spacebutton_called = 0,
+ buttonbox_called = 0, dials_called = 0, tabletmotion_called = 0, tabletbutton_called = 0,
+ menudestroy_called = 0, menustatus_called = 0 ;
int reshape_width = -1, reshape_height = -1, reshape_seq = -1 ;
int key_key = -1, key_x = -1, key_y = -1, key_seq = -1 ;
int special_key = -1, special_x = -1, special_y = -1, special_seq = -1 ;
++sequence_number, window ) ;
}
+static void
+OverlayDisplay(void)
+{
+ int window = glutGetWindow () ;
+ overlaydisplay_called = 1 ;
+ printf ( "%6d Window %d OverlayDisplay Callback\n",
+ ++sequence_number, window ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+WindowStatus(int state)
+{
+ int window = glutGetWindow () ;
+ windowstatus_called = 1 ;
+ printf ( "%6d Window %d WindowStatus Callback: %d\n",
+ ++sequence_number, window, state ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+SpaceMotion(int x, int y, int z)
+{
+ int window = glutGetWindow () ;
+ spacemotion_called = 1 ;
+ printf ( "%6d Window %d SpaceMotion Callback: %d %d %d\n",
+ ++sequence_number, window, x, y, z ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+SpaceRotation(int x, int y, int z)
+{
+ int window = glutGetWindow () ;
+ spacerotation_called = 1 ;
+ printf ( "%6d Window %d SpaceRotation Callback: %d %d %d\n",
+ ++sequence_number, window, x, y, z ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+SpaceButton(int button, int updown)
+{
+ int window = glutGetWindow () ;
+ spacebutton_called = 1 ;
+ printf ( "%6d Window %d SpaceButton Callback: %d %d\n",
+ ++sequence_number, window, button, updown ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+Dials(int x, int y)
+{
+ int window = glutGetWindow () ;
+ dials_called = 1 ;
+ printf ( "%6d Window %d Dials Callback: %d %d\n",
+ ++sequence_number, window, x, y ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+ButtonBox(int button, int updown)
+{
+ int window = glutGetWindow () ;
+ buttonbox_called = 1 ;
+ printf ( "%6d Window %d ButtonBox Callback: %d %d\n",
+ ++sequence_number, window, button, updown ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+TabletMotion(int x, int y)
+{
+ int window = glutGetWindow () ;
+ tabletmotion_called = 1 ;
+ printf ( "%6d Window %d TabletMotion Callback: %d %d\n",
+ ++sequence_number, window, x, y ) ;
+ glutPostRedisplay () ;
+}
+static void
+TabletButton(int button, int updown, int x, int y)
+{
+ int window = glutGetWindow () ;
+ tabletbutton_called = 1 ;
+ printf ( "%6d Window %d TabletButton Callback: %d %d %d %d\n",
+ ++sequence_number, window, button, updown, x, y ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+MenuCallback ( int menuID )
+{
+ int window = glutGetWindow () ;
+ printf( "%6d Window %d MenuCallback - menuID is %d\n",
+ ++sequence_number, window, menuID );
+}
+
+static void
+MenuDestroy( void )
+{
+ int window = glutGetWindow () ;
+ menudestroy_called = 1 ;
+ printf ( "%6d Window %d MenuDestroy Callback\n",
+ ++sequence_number, window ) ;
+ glutPostRedisplay () ;
+}
+
+static void
+MenuStatus( int status, int x, int y )
+{
+ int window = glutGetWindow () ;
+ menudestroy_called = 1 ;
+ printf ( "%6d Window %d MenuStatus Callback: %d %d %d\n",
+ ++sequence_number, window, status, x, y ) ;
+ glutPostRedisplay () ;
+}
+
+static void Idle ( void )
+{
+ ++sequence_number ;
+}
int
main(int argc, char *argv[])
{
+#define STRING_LENGTH 10
int freeglut_window, aux_window ;
+ char dummy_string[STRING_LENGTH];
+
+ int menuID, subMenuA, subMenuB;
glutInitWindowSize(500, 250);
glutInitWindowPosition ( 140, 140 );
glutPassiveMotionFunc ( PassiveMotion ) ;
glutEntryFunc ( Entry ) ;
glutCloseFunc ( Close ) ;
+ glutOverlayDisplayFunc ( OverlayDisplay ) ;
+ glutWindowStatusFunc ( WindowStatus ) ;
+ glutSpaceballMotionFunc ( SpaceMotion ) ;
+ glutSpaceballRotateFunc ( SpaceRotation ) ;
+ glutSpaceballButtonFunc ( SpaceButton ) ;
+ glutButtonBoxFunc ( ButtonBox ) ;
+ glutDialsFunc ( Dials ) ;
+ glutTabletMotionFunc ( TabletMotion ) ;
+ glutTabletButtonFunc ( TabletButton ) ;
+ glutMenuDestroyFunc ( MenuDestroy );
+ glutMenuStatusFunc ( MenuStatus );
+ glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF) ;
+
+ subMenuA = glutCreateMenu( MenuCallback );
+ glutAddMenuEntry( "Sub menu A1 (01)", 1 );
+ glutAddMenuEntry( "Sub menu A2 (02)", 2 );
+ glutAddMenuEntry( "Sub menu A3 (03)", 3 );
+
+ subMenuB = glutCreateMenu( MenuCallback );
+ glutAddMenuEntry( "Sub menu B1 (04)", 4 );
+ glutAddMenuEntry( "Sub menu B2 (05)", 5 );
+ glutAddMenuEntry( "Sub menu B3 (06)", 6 );
+ glutAddSubMenu( "Going to sub menu A", subMenuA );
+
+ menuID = glutCreateMenu( MenuCallback );
+ glutAddMenuEntry( "Entry one", 1 );
+ glutAddMenuEntry( "Entry two", 2 );
+ glutAddMenuEntry( "Entry three", 3 );
+ glutAddMenuEntry( "Entry four", 4 );
+ glutAddMenuEntry( "Entry five", 5 );
+ glutAddSubMenu( "Enter sub menu A", subMenuA );
+ glutAddSubMenu( "Enter sub menu B", subMenuB );
+
+ glutAttachMenu( GLUT_LEFT_BUTTON );
aux_window = glutCreateWindow( "Second Window" );
printf ( "Creating window %d as 'Second Window'\n", aux_window ) ;
glutPassiveMotionFunc ( PassiveMotion ) ;
glutEntryFunc ( Entry ) ;
glutCloseFunc ( Close ) ;
+ glutOverlayDisplayFunc ( OverlayDisplay ) ;
+ glutWindowStatusFunc ( WindowStatus ) ;
+ glutSpaceballMotionFunc ( SpaceMotion ) ;
+ glutSpaceballRotateFunc ( SpaceRotation ) ;
+ glutSpaceballButtonFunc ( SpaceButton ) ;
+ glutButtonBoxFunc ( ButtonBox ) ;
+ glutDialsFunc ( Dials ) ;
+ glutTabletMotionFunc ( TabletMotion ) ;
+ glutTabletButtonFunc ( TabletButton ) ;
+ glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF) ;
+
+ glutIdleFunc ( Idle );
+
+ printf ( "Please enter something to continue: " );
+ fgets ( dummy_string, STRING_LENGTH, stdin );
glutMainLoop();