/* current value for each attribute for the immediate mode interface */
cgm_vec4 cur_val[CMESH_NUM_ATTR];
- unsigned int buffer_objects[CMESH_NUM_ATTR + 1];
+ unsigned int vbuf[CMESH_NUM_ATTR + 1];
struct cmesh_vattrib vattr[CMESH_NUM_ATTR];
unsigned int *idata;
memset(cm, 0, sizeof *cm);
cgm_wcons(cm->cur_val + CMESH_ATTR_COLOR, 1, 1, 1, 1);
- glGenBuffers(CMESH_NUM_ATTR + 1, cm->buffer_objects);
+ glGenBuffers(CMESH_NUM_ATTR + 1, cm->vbuf);
for(i=0; i<CMESH_NUM_ATTR; i++) {
- cm->vattr[i].vbo = cm->buffer_objects[i];
+ cm->vattr[i].vbo = cm->vbuf[i];
}
- cm->ibo = cm->buffer_objects[CMESH_NUM_ATTR];
+ cm->ibo = cm->vbuf[CMESH_NUM_ATTR];
return 0;
}
cmesh_clear_submeshes(cm);
- glDeleteBuffers(CMESH_NUM_ATTR + 1, cm->buffer_objects);
+ glDeleteBuffers(CMESH_NUM_ATTR + 1, cm->vbuf);
if(cm->wire_ibo) {
glDeleteBuffers(1, &cm->wire_ibo);
}
#include <GL/glut.h>
#include "cmesh.h"
#include "cgmath/cgmath.h"
+#include "ropesim.h"
int init(void);
void cleanup(void);
cgm_vec3 dbgvec[4];
+struct rsim_world rsim;
+
int main(int argc, char **argv)
{
glutInit(&argc, argv);
return 0;
}
+#define ROPE_MASSES 4
+#define ROPE_SPRINGS (ROPE_MASSES - 1)
+#define ROPE_LEN 1.0f
+#define ROPE_MASSES_MASS 0.1f
+#define ROPE_K 0.5f
int init(void)
{
static const char *meshnames[] = {"suzanne", "gimbal_outer", "gimbal_inner"};
static struct cmesh **meshes[] = {&mesh_suz, &mesh_gout, &mesh_gin};
static const float amb[] = {0.05, 0.05, 0.08, 1};
- int i;
+ int i, j;
+ struct rsim_rope *rope, *ropes_tail;
glEnable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
cmesh_remove_submesh(scn, idx);
}
+ rsim_init(&rsim);
+ ropes_tail = 0;
+
/* anchor points on the inner gimbal */
for(i=0; i<4; i++) {
ganchor[i].x = (float)(((i & 1) << 1) - 1) * 1.5f;
ganchor[i].y = (float)((i & 2) - 1) * 1.5f;
ganchor[i].z = 0;
+
+ /* create a rope hanging from the anchor point */
+ if(!(rope = rsim_alloc_rope(ROPE_MASSES, ROPE_SPRINGS))) {
+ fprintf(stderr, "failed to allocate rope\n");
+ return -1;
+ }
+ for(j=0; j<ROPE_MASSES; j++) {
+ rope->masses[j].p = ganchor[i];
+ rope->masses[j].p.y = ganchor[i].y - j * ROPE_LEN / ROPE_SPRINGS;
+ rope->masses[j].m = 0.1f;
+
+ if(j < ROPE_SPRINGS) {
+ rope->springs[j].rest_len = ROPE_LEN / ROPE_SPRINGS;
+ rope->springs[j].k = ROPE_K;
+ rope->springs[j].mass[0] = rope->masses + j;
+ rope->springs[j].mass[1] = rope->masses + j + 1;
+ }
+ }
+ rsim_freeze_rope_mass(rope, rope->masses); /* freeze first mass */
+
+ if(!ropes_tail) {
+ rsim.ropes = ropes_tail = rope;
+ } else {
+ ropes_tail->next = rope;
+ ropes_tail = rope;
+ }
+ rope->next = 0;
}
return 0;
cmesh_free(mesh_gout);
cmesh_free(mesh_gin);
cmesh_free(scn);
+
+ rsim_destroy(&rsim);
}
void update(long tmsec, float dt)
int i;
cgm_vec3 apt0, apt1;
float theta, phi, brot;
+ struct rsim_rope *rope;
/*
cgm_mrotation_quat(ginner_xform, &grot);
cgm_mrotation_euler(ginner_xform, phi, theta, 0, CGM_EULER_XYZ);
cgm_mrotation_euler(gouter_xform, phi, 0, 0, CGM_EULER_XYZ);
+ rope = rsim.ropes;
for(i=0; i<4; i++) {
apt0 = ganchor[i];
cgm_vmul_m4v3(&apt0, ginner_xform);
dbgvec[i] = apt0;
+ rope->masses[0].p = apt0;
}
+
+ rsim_step(&rsim, dt);
}
void display(void)
int i, count;
long tmsec = glutGet(GLUT_ELAPSED_TIME) - start_msec;
static long prev_tmsec;
+ struct rsim_rope *rope;
update(tmsec, (float)(tmsec - prev_tmsec) / 1000.0f);
prev_tmsec = tmsec;
}
glEnd();
+ glPushAttrib(GL_ENABLE_BIT);
+ glDisable(GL_LIGHTING);
+ glLineWidth(2);
+
+ rope = rsim.ropes;
+ while(rope) {
+ glBegin(GL_LINE_STRIP);
+ for(i=0; i<rope->num_masses; i++) {
+ glVertex3f(rope->masses[i].p.x, rope->masses[i].p.y, rope->masses[i].p.z);
+ }
+ glEnd();
+ rope = rope->next;
+ }
+ glPopAttrib();
+
glutSwapBuffers();
}
void idle(void)
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include "ropesim.h"
+
+static void step(struct rsim_world *rsim, struct rsim_rope *rope, float dt);
+
+int rsim_init(struct rsim_world *rsim)
+{
+ rsim->ropes = 0;
+ cgm_vcons(&rsim->grav, 0, -9.807, 0);
+ rsim->damping = 0.995;
+ return 0;
+}
+
+void rsim_destroy(struct rsim_world *rsim)
+{
+ while(rsim->ropes) {
+ struct rsim_rope *rope = rsim->ropes;
+ rsim->ropes = rsim->ropes->next;
+ rsim_free_rope(rope);
+ }
+}
+
+int rsim_add_rope(struct rsim_world *rsim, struct rsim_rope *rope)
+{
+ rope->next = rsim->ropes;
+ rsim->ropes = rope;
+ return 0;
+}
+
+/* actual step function, called by rsim_step in a loop to microstep or once if
+ * microstepping is disabled
+ */
+static void step(struct rsim_world *rsim, struct rsim_rope *rope, float dt)
+{
+ int i;
+ cgm_vec3 npos, f, force;
+ float inv_damp = rsim->damping == 0.0f ? 1.0f : 1.0f / rsim->damping;
+ struct rsim_mass *mass = rope->masses;
+
+ force.x = rsim->grav.x + rsim->extforce.x;
+ force.y = rsim->grav.y + rsim->extforce.y;
+ force.z = rsim->grav.z + rsim->extforce.z;
+
+ for(i=0; i<rope->num_masses; i++) {
+ if(mass->fixed) {
+ mass++;
+ continue;
+ }
+
+ npos = mass->p;
+
+ npos.x = mass->p.x + mass->v.x * dt;
+ npos.y = mass->p.y + mass->v.y * dt;
+ npos.z = mass->p.z + mass->v.z * dt;
+
+ f.x = force.x;/* + spring forces */
+ f.y = force.y;
+ f.z = force.z;
+
+ mass->v.x = ((mass->v.x - mass->v.x * inv_damp) + f.x) * dt;
+ mass->v.y = ((mass->v.y - mass->v.y * inv_damp) + f.y) * dt;
+ mass->v.z = ((mass->v.z - mass->v.z * inv_damp) + f.z) * dt;
+
+ /* TODO collisions */
+
+ mass->p = npos;
+ mass++;
+ }
+}
+
+void rsim_step(struct rsim_world *rsim, float dt)
+{
+ struct rsim_rope *rope = rsim->ropes;
+
+ if(rsim->udt > 0.0f) {
+ /* microstepping */
+ float dt_acc = rsim->udelta_acc;
+
+ while(dt_acc < dt) {
+ while(rope) {
+ step(rsim, rope, rsim->udt);
+ rope = rope->next;
+ }
+ dt_acc += rsim->udt;
+ }
+ rsim->udelta_acc = dt_acc - dt;
+ } else {
+ while(rope) {
+ step(rsim, rope, dt);
+ rope = rope->next;
+ }
+ }
+}
+
+struct rsim_rope *rsim_alloc_rope(int nmasses, int nsprings)
+{
+ struct rsim_rope *rope;
+
+ if(!(rope = malloc(sizeof *rope))) {
+ return 0;
+ }
+ if(rsim_init_rope(rope, nmasses, nsprings) == -1) {
+ free(rope);
+ return 0;
+ }
+ return rope;
+}
+
+void rsim_free_rope(struct rsim_rope *rope)
+{
+ rsim_destroy_rope(rope);
+ free(rope);
+}
+
+int rsim_init_rope(struct rsim_rope *rope, int nmasses, int nsprings)
+{
+ memset(rope, 0, sizeof *rope);
+
+ if(!(rope->masses = calloc(nmasses, sizeof *rope->masses))) {
+ return -1;
+ }
+ if(!(rope->springs = calloc(nsprings, sizeof *rope->springs))) {
+ free(rope->masses);
+ return -1;
+ }
+ rope->num_masses = nmasses;
+ rope->num_springs = nsprings;
+ return 0;
+}
+
+void rsim_destroy_rope(struct rsim_rope *rope)
+{
+ free(rope->masses);
+ free(rope->springs);
+}
+
+int rsim_freeze_rope_mass(struct rsim_rope *rope, struct rsim_mass *m)
+{
+ if(m->fixed) return -1;
+
+ m->fixed = 1;
+ m->next = rope->fixedlist;
+ rope->fixedlist = m;
+ return 0;
+}
+
+int rsim_unfreeze_rope_mass(struct rsim_rope *rope, struct rsim_mass *m)
+{
+ struct rsim_mass *it, dummy;
+
+ if(!m->fixed) return -1;
+
+ dummy.next = rope->fixedlist;
+ it = &dummy;
+ while(it->next) {
+ if(it->next == m) {
+ m->fixed = 0;
+ it->next = m->next;
+ m->next = 0;
+ break;
+ }
+ it = it->next;
+ }
+ rope->fixedlist = dummy.next;
+
+ return m->fixed ? -1 : 0;
+}
--- /dev/null
+#ifndef ROPESIM_H_
+#define ROPESIM_H_
+
+#include "cgmath/cgmath.h"
+
+struct rsim_mass {
+ cgm_vec3 p;
+ cgm_vec3 v;
+ float m;
+ int fixed;
+
+ /* used for stringing fixed masses together */
+ struct rsim_mass *next;
+};
+
+struct rsim_spring {
+ float rest_len, k;
+ struct rsim_mass *mass[2];
+};
+
+struct rsim_rope {
+ struct rsim_mass *masses;
+ int num_masses;
+ struct rsim_spring *springs;
+ int num_springs;
+
+ /* elements of the masses array which are fixed */
+ struct rsim_mass *fixedlist;
+
+ struct rsim_rope *next;
+};
+
+struct rsim_world {
+ struct rsim_rope *ropes; /* list of ropes to simulate */
+
+ cgm_vec3 grav, extforce;
+ float damping;
+
+ float udt; /* microstepping delta (valid if > 0) */
+ float udelta_acc; /* dt leftover accumulator for microstepping */
+};
+
+int rsim_init(struct rsim_world *rsim);
+void rsim_destroy(struct rsim_world *rsim);
+
+int rsim_add_rope(struct rsim_world *rsim, struct rsim_rope *rope);
+
+void rsim_step(struct rsim_world *rsim, float dt);
+
+struct rsim_rope *rsim_alloc_rope(int nmasses, int nsprings);
+void rsim_free_rope(struct rsim_rope *rope);
+int rsim_init_rope(struct rsim_rope *rope, int nmasses, int nsprings);
+void rsim_destroy_rope(struct rsim_rope *rope);
+
+int rsim_freeze_rope_mass(struct rsim_rope *rope, struct rsim_mass *m);
+int rsim_unfreeze_rope_mass(struct rsim_rope *rope, struct rsim_mass *m);
+
+#endif /* ROPESIM_H_ */