window->Window.Device = GetDC( window->Window.Handle );
wglMakeCurrent(
window->Window.Device,
- window->Window.Context
- );
+ window->Window.Context
+ );
}
#endif
fgStructure.Window = window;
#elif TARGET_HOST_WIN32
- SetWindowText( fgStructure.Window->Window.Handle, title );
+ SetWindowText( fgStructure.Window->Window.Handle, title );
#endif
*/
if ( ! fgStructure.Window->IsMenu )
{
- width += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
- height += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
+ width += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
+ height += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
GetSystemMetrics( SM_CYCAPTION );
}
}