src/egl/fg_display_egl.c
src/egl/fg_init_egl.c
src/egl/fg_structure_egl.c
+ src/egl/fg_structure_egl.h
src/egl/fg_window_egl.c
src/egl/fg_window_egl.h
src/android/native_app_glue/android_native_app_glue.c
src/android/native_app_glue/android_native_app_glue.h
src/android/fg_runtime_android.c
src/android/fg_gamemode_android.c
+ src/android/fg_structure_android.c
src/android/fg_init_android.c
src/android/fg_input_devices_android.c
src/android/fg_joystick_android.c
--- /dev/null
+/*
+ * fg_structure_android.c
+ *
+ * Windows and menus need tree structure
+ *
+ * Copyright (C) 2012 Sylvain Beucler
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/freeglut.h>
+#include "fg_internal.h"
+#include "egl/fg_structure_egl.h"
+
+/**
+ * Initialize default platform-specific fields in SFG_Window
+ */
+void fgPlatformCreateWindow ( SFG_Window *window )
+{
+ fghPlatformCreateWindowEGL(window);
+}
/*
- * freeglut_structure_egl.c
+ * fg_structure_egl.c
*
* Windows and menus need tree structure
*
#include <GL/freeglut.h>
#include "fg_internal.h"
-extern SFG_Structure fgStructure;
-
/**
* Initialize default platform-specific fields in SFG_Window
*/
-void fgPlatformCreateWindow ( SFG_Window *window )
+void fghPlatformCreateWindowEGL ( SFG_Window *window )
{
window->Window.pContext.egl.Surface = EGL_NO_SURFACE;
window->Window.pContext.egl.Config = NULL;
--- /dev/null
+/*
+ * fg_structure_egl.h
+ *
+ * Windows and menus need tree structure
+ *
+ * Copyright (C) 2012 Sylvain Beucler
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __FG_STRUCTURE_EGL_H__
+#define __FG_STRUCTURE_EGL_H__
+
+extern void fghPlatformCreateWindowEGL ( SFG_Window *window );
+
+#endif