AC_CHECK_LIBM
AC_SUBST(LIBM)
+dnl Build time configuration
+
+AC_ARG_ENABLE(replace-glut,
+[ --disable-replace-glut Coexist with existing glut library])
+if test "x$enable_replace_glut" != xno
+then
+ LIBRARY=glut
+ HEADER=glut.h
+else
+ LIBRARY=freeglut
+ HEADER=
+fi
+AC_SUBST(LIBRARY)
+AC_SUBST(HEADER)
+
AC_OUTPUT(\
Makefile \
doc/Makefile \
## Process this file with automake to produce Makefile.in
libfreeglutincludedir = $(includedir)/GL
-libfreeglutinclude_HEADERS = freeglut.h freeglut_ext.h glut.h
-
+libfreeglutinclude_HEADERS = freeglut.h freeglut_std.h freeglut_ext.h @HEADER@
+EXTRA_HEADERS = glut.h
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "glut.h"
+#include "freeglut_std.h"
#include "freeglut_ext.h"
/*** END OF FILE ***/
--- /dev/null
+#ifndef __FREEGLUT_STD_H__
+#define __FREEGLUT_STD_H__
+
+/*
+ * freeglut_std.h
+ *
+ * The GLUT-compatible part of the freeglut library include file
+ *
+ * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
+ * Written by Pawel W. Olszta, <olszta@sourceforge.net>
+ * Creation date: Thu Dec 2 1999
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef __cplusplus
+ extern "C" {
+#endif
+
+/*
+ * Under windows, we have to differentiate between static and dynamic libraries
+ */
+#if defined(WIN32)
+# include <windows.h>
+# include <windowsx.h>
+# include <mmsystem.h>
+# define WINDOWS
+#ifdef FREEGLUT_STATIC
+# define FGAPI
+# define FGAPIENTRY
+
+# pragma comment (lib, "freeglut_static.lib") /* link with Win32 static freeglut lib */
+
+#else
+
+# if defined(FREEGLUT_EXPORTS)
+# define FGAPI __declspec(dllexport)
+/* # define FGAPI */
+# else
+# define FGAPI __declspec(dllimport)
+# pragma comment (lib, "freeglut.lib") /* link with Win32 freeglut lib */
+# endif
+# define FGAPIENTRY __stdcall
+
+#endif
+
+#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
+#pragma comment (lib, "user32.lib") /* link with Windows user lib */
+#pragma comment (lib, "gdi32.lib") /* link with Windows GDI lib */
+#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
+#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
+
+
+#else
+# define FGAPI
+# define FGAPIENTRY
+#endif
+
+/*
+ * The freeglut and GLUT API versions
+ */
+#define FREEGLUT 1
+#define GLUT_API_VERSION 4
+#define FREEGLUT_VERSION_2_0 1
+
+/*
+ * Always include OpenGL and GLU headers
+ */
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+/*
+ * GLUT API macro definitions -- the special key codes:
+ */
+#define GLUT_KEY_F1 0x0001
+#define GLUT_KEY_F2 0x0002
+#define GLUT_KEY_F3 0x0003
+#define GLUT_KEY_F4 0x0004
+#define GLUT_KEY_F5 0x0005
+#define GLUT_KEY_F6 0x0006
+#define GLUT_KEY_F7 0x0007
+#define GLUT_KEY_F8 0x0008
+#define GLUT_KEY_F9 0x0009
+#define GLUT_KEY_F10 0x000A
+#define GLUT_KEY_F11 0x000B
+#define GLUT_KEY_F12 0x000C
+#define GLUT_KEY_LEFT 0x0064
+#define GLUT_KEY_UP 0x0065
+#define GLUT_KEY_RIGHT 0x0066
+#define GLUT_KEY_DOWN 0x0067
+#define GLUT_KEY_PAGE_UP 0x0068
+#define GLUT_KEY_PAGE_DOWN 0x0069
+#define GLUT_KEY_HOME 0x006A
+#define GLUT_KEY_END 0x006B
+#define GLUT_KEY_INSERT 0x006C
+
+/*
+ * GLUT API macro definitions -- mouse state definitions
+ */
+#define GLUT_LEFT_BUTTON 0x0000
+#define GLUT_MIDDLE_BUTTON 0x0001
+#define GLUT_RIGHT_BUTTON 0x0002
+#define GLUT_DOWN 0x0000
+#define GLUT_UP 0x0001
+#define GLUT_LEFT 0x0000
+#define GLUT_ENTERED 0x0001
+
+/*
+ * GLUT API macro definitions -- the display mode definitions
+ */
+#define GLUT_RGB 0x0000
+#define GLUT_RGBA 0x0000
+#define GLUT_INDEX 0x0001
+#define GLUT_SINGLE 0x0000
+#define GLUT_DOUBLE 0x0002
+#define GLUT_ACCUM 0x0004
+#define GLUT_ALPHA 0x0008
+#define GLUT_DEPTH 0x0010
+#define GLUT_STENCIL 0x0020
+#define GLUT_MULTISAMPLE 0x0080
+#define GLUT_STEREO 0x0100
+#define GLUT_LUMINANCE 0x0200
+
+/*
+ * GLUT API macro definitions -- windows and menu related definitions
+ */
+#define GLUT_MENU_NOT_IN_USE 0x0000
+#define GLUT_MENU_IN_USE 0x0001
+#define GLUT_NOT_VISIBLE 0x0000
+#define GLUT_VISIBLE 0x0001
+#define GLUT_HIDDEN 0x0000
+#define GLUT_FULLY_RETAINED 0x0001
+#define GLUT_PARTIALLY_RETAINED 0x0002
+#define GLUT_FULLY_COVERED 0x0003
+
+/*
+ * GLUT API macro definitions -- fonts definitions
+ *
+ * Steve Baker suggested to make it binary compatible with GLUT:
+ */
+#if defined(WIN32)
+# define GLUT_STROKE_ROMAN ((void *)0x0000)
+# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
+# define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
+# define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
+# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
+# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
+# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
+# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
+# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
+#else
+ /*
+ * I don't really know if it's a good idea... But here it goes:
+ */
+ extern void* glutStrokeRoman;
+ extern void* glutStrokeMonoRoman;
+ extern void* glutBitmap9By15;
+ extern void* glutBitmap8By13;
+ extern void* glutBitmapTimesRoman10;
+ extern void* glutBitmapTimesRoman24;
+ extern void* glutBitmapHelvetica10;
+ extern void* glutBitmapHelvetica12;
+ extern void* glutBitmapHelvetica18;
+
+ /*
+ * Those pointers will be used by following definitions:
+ */
+# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
+# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
+# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
+# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
+# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
+# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
+# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
+# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
+# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
+#endif
+
+/*
+ * GLUT API macro definitions -- the glutGet parameters
+ */
+#define GLUT_WINDOW_X 0x0064
+#define GLUT_WINDOW_Y 0x0065
+#define GLUT_WINDOW_WIDTH 0x0066
+#define GLUT_WINDOW_HEIGHT 0x0067
+#define GLUT_WINDOW_BUFFER_SIZE 0x0068
+#define GLUT_WINDOW_STENCIL_SIZE 0x0069
+#define GLUT_WINDOW_DEPTH_SIZE 0x006A
+#define GLUT_WINDOW_RED_SIZE 0x006B
+#define GLUT_WINDOW_GREEN_SIZE 0x006C
+#define GLUT_WINDOW_BLUE_SIZE 0x006D
+#define GLUT_WINDOW_ALPHA_SIZE 0x006E
+#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
+#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
+#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
+#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
+#define GLUT_WINDOW_DOUBLEBUFFER 0x0073
+#define GLUT_WINDOW_RGBA 0x0074
+#define GLUT_WINDOW_PARENT 0x0075
+#define GLUT_WINDOW_NUM_CHILDREN 0x0076
+#define GLUT_WINDOW_COLORMAP_SIZE 0x0077
+#define GLUT_WINDOW_NUM_SAMPLES 0x0078
+#define GLUT_WINDOW_STEREO 0x0079
+#define GLUT_WINDOW_CURSOR 0x007A
+
+#define GLUT_SCREEN_WIDTH 0x00C8
+#define GLUT_SCREEN_HEIGHT 0x00C9
+#define GLUT_SCREEN_WIDTH_MM 0x00CA
+#define GLUT_SCREEN_HEIGHT_MM 0x00CB
+#define GLUT_MENU_NUM_ITEMS 0x012C
+#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
+#define GLUT_INIT_WINDOW_X 0x01F4
+#define GLUT_INIT_WINDOW_Y 0x01F5
+#define GLUT_INIT_WINDOW_WIDTH 0x01F6
+#define GLUT_INIT_WINDOW_HEIGHT 0x01F7
+#define GLUT_INIT_DISPLAY_MODE 0x01F8
+#define GLUT_ELAPSED_TIME 0x02BC
+#define GLUT_WINDOW_FORMAT_ID 0x007B
+#define GLUT_INIT_STATE 0x007C
+
+/*
+ * GLUT API macro definitions -- the glutDeviceGet parameters
+ */
+#define GLUT_HAS_KEYBOARD 0x0258
+#define GLUT_HAS_MOUSE 0x0259
+#define GLUT_HAS_SPACEBALL 0x025A
+#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
+#define GLUT_HAS_TABLET 0x025C
+#define GLUT_NUM_MOUSE_BUTTONS 0x025D
+#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
+#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
+#define GLUT_NUM_DIALS 0x0260
+#define GLUT_NUM_TABLET_BUTTONS 0x0261
+#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
+#define GLUT_DEVICE_KEY_REPEAT 0x0263
+#define GLUT_HAS_JOYSTICK 0x0264
+#define GLUT_OWNS_JOYSTICK 0x0265
+#define GLUT_JOYSTICK_BUTTONS 0x0266
+#define GLUT_JOYSTICK_AXES 0x0267
+#define GLUT_JOYSTICK_POLL_RATE 0x0268
+
+/*
+ * GLUT API macro definitions -- the glutLayerGet parameters
+ */
+#define GLUT_OVERLAY_POSSIBLE 0x0320
+#define GLUT_LAYER_IN_USE 0x0321
+#define GLUT_HAS_OVERLAY 0x0322
+#define GLUT_TRANSPARENT_INDEX 0x0323
+#define GLUT_NORMAL_DAMAGED 0x0324
+#define GLUT_OVERLAY_DAMAGED 0x0325
+
+/*
+ * GLUT API macro definitions -- the glutVideoResizeGet parameters
+ */
+#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
+#define GLUT_VIDEO_RESIZE_IN_USE 0x0385
+#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
+#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
+#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
+#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
+#define GLUT_VIDEO_RESIZE_X 0x038A
+#define GLUT_VIDEO_RESIZE_Y 0x038B
+#define GLUT_VIDEO_RESIZE_WIDTH 0x038C
+#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
+
+/*
+ * GLUT API macro definitions -- the glutUseLayer parameters
+ */
+#define GLUT_NORMAL 0x0000
+#define GLUT_OVERLAY 0x0001
+
+/*
+ * GLUT API macro definitions -- the glutGetModifiers parameters
+ */
+#define GLUT_ACTIVE_SHIFT 0x0001
+#define GLUT_ACTIVE_CTRL 0x0002
+#define GLUT_ACTIVE_ALT 0x0004
+
+/*
+ * GLUT API macro definitions -- the glutSetCursor parameters
+ */
+#define GLUT_CURSOR_RIGHT_ARROW 0x0000
+#define GLUT_CURSOR_LEFT_ARROW 0x0001
+#define GLUT_CURSOR_INFO 0x0002
+#define GLUT_CURSOR_DESTROY 0x0003
+#define GLUT_CURSOR_HELP 0x0004
+#define GLUT_CURSOR_CYCLE 0x0005
+#define GLUT_CURSOR_SPRAY 0x0006
+#define GLUT_CURSOR_WAIT 0x0007
+#define GLUT_CURSOR_TEXT 0x0008
+#define GLUT_CURSOR_CROSSHAIR 0x0009
+#define GLUT_CURSOR_UP_DOWN 0x000A
+#define GLUT_CURSOR_LEFT_RIGHT 0x000B
+#define GLUT_CURSOR_TOP_SIDE 0x000C
+#define GLUT_CURSOR_BOTTOM_SIDE 0x000D
+#define GLUT_CURSOR_LEFT_SIDE 0x000E
+#define GLUT_CURSOR_RIGHT_SIDE 0x000F
+#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
+#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
+#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
+#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
+#define GLUT_CURSOR_INHERIT 0x0064
+#define GLUT_CURSOR_NONE 0x0065
+#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
+
+/*
+ * GLUT API macro definitions -- RGB color component specification definitions
+ */
+#define GLUT_RED 0x0000
+#define GLUT_GREEN 0x0001
+#define GLUT_BLUE 0x0002
+
+/*
+ * GLUT API macro definitions -- additional keyboard and joystick definitions
+ */
+#define GLUT_KEY_REPEAT_OFF 0x0000
+#define GLUT_KEY_REPEAT_ON 0x0001
+#define GLUT_KEY_REPEAT_DEFAULT 0x0002
+
+#define GLUT_JOYSTICK_BUTTON_A 0x0001
+#define GLUT_JOYSTICK_BUTTON_B 0x0002
+#define GLUT_JOYSTICK_BUTTON_C 0x0004
+#define GLUT_JOYSTICK_BUTTON_D 0x0008
+
+/*
+ * GLUT API macro definitions -- game mode definitions
+ */
+#define GLUT_GAME_MODE_ACTIVE 0x0000
+#define GLUT_GAME_MODE_POSSIBLE 0x0001
+#define GLUT_GAME_MODE_WIDTH 0x0002
+#define GLUT_GAME_MODE_HEIGHT 0x0003
+#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
+#define GLUT_GAME_MODE_REFRESH_RATE 0x0005
+#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
+
+/*
+ * Initialization functions, see fglut_init.c
+ */
+FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
+FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
+FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
+FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
+FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
+
+/*
+ * Process loop function, see freeglut_main.c
+ */
+FGAPI void FGAPIENTRY glutMainLoop( void );
+
+/*
+ * Window management functions, see freeglut_window.c
+ */
+FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
+FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
+FGAPI void FGAPIENTRY glutDestroyWindow( int window );
+FGAPI void FGAPIENTRY glutSetWindow( int window );
+FGAPI int FGAPIENTRY glutGetWindow( void );
+FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
+FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
+FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
+FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
+FGAPI void FGAPIENTRY glutShowWindow( void );
+FGAPI void FGAPIENTRY glutHideWindow( void );
+FGAPI void FGAPIENTRY glutIconifyWindow( void );
+FGAPI void FGAPIENTRY glutPushWindow( void );
+FGAPI void FGAPIENTRY glutPopWindow( void );
+FGAPI void FGAPIENTRY glutFullScreen( void );
+
+/*
+ * Display-connected functions, see freeglut_display.c
+ */
+FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
+FGAPI void FGAPIENTRY glutPostRedisplay( void );
+FGAPI void FGAPIENTRY glutSwapBuffers( void );
+
+/*
+ * Mouse cursor functions, see freeglut_cursor.c
+ */
+FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
+FGAPI void FGAPIENTRY glutSetCursor( int cursor );
+
+/*
+ * Overlay stuff, see freeglut_overlay.c
+ */
+FGAPI void FGAPIENTRY glutEstablishOverlay( void );
+FGAPI void FGAPIENTRY glutRemoveOverlay( void );
+FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
+FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
+FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
+FGAPI void FGAPIENTRY glutShowOverlay( void );
+FGAPI void FGAPIENTRY glutHideOverlay( void );
+
+/*
+ * Menu stuff, see freeglut_menu.c
+ */
+FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
+FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
+FGAPI int FGAPIENTRY glutGetMenu( void );
+FGAPI void FGAPIENTRY glutSetMenu( int menu );
+FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
+FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
+FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
+FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
+FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
+FGAPI void FGAPIENTRY glutAttachMenu( int button );
+FGAPI void FGAPIENTRY glutDetachMenu( int button );
+
+/*
+ * Global callback functions, see freeglut_callbacks.c
+ */
+FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
+FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
+
+/*
+ * Window-specific callback functions, see freeglut_callbacks.c
+ */
+FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
+FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
+FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
+FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
+FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
+FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
+
+FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
+FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
+FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
+FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
+FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
+FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
+FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
+
+FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
+FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
+FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
+FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
+
+/*
+ * State setting and retrieval functions, see freeglut_state.c
+ */
+FGAPI int FGAPIENTRY glutGet( GLenum query );
+FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
+FGAPI int FGAPIENTRY glutGetModifiers( void );
+FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
+
+/*
+ * Font stuff, see freeglut_font.c
+ */
+FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
+FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
+FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
+FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
+FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
+FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
+
+/*
+ * Geometry functions, see freeglut_geometry.c
+ */
+FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
+FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
+FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
+FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
+
+FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
+FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
+FGAPI void FGAPIENTRY glutWireDodecahedron( void );
+FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
+FGAPI void FGAPIENTRY glutWireOctahedron( void );
+FGAPI void FGAPIENTRY glutSolidOctahedron( void );
+FGAPI void FGAPIENTRY glutWireTetrahedron( void );
+FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
+FGAPI void FGAPIENTRY glutWireIcosahedron( void );
+FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
+
+/*
+ * Teapot rendering functions, found in freeglut_teapot.c
+ */
+FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
+FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
+
+/*
+ * Game mode functions, see freeglut_gamemode.c
+ */
+FGAPI void FGAPIENTRY glutGameModeString( const char* string );
+FGAPI int FGAPIENTRY glutEnterGameMode( void );
+FGAPI void FGAPIENTRY glutLeaveGameMode( void );
+FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
+
+/*
+ * Video resize functions, see freeglut_videoresize.c
+ */
+FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
+FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
+FGAPI void FGAPIENTRY glutStopVideoResizing( void );
+FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
+FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
+
+/*
+ * Colormap functions, see freeglut_misc.c
+ */
+FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
+FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
+FGAPI void FGAPIENTRY glutCopyColormap( int window );
+
+/*
+ * Misc keyboard and joystick functions, see freeglut_misc.c
+ */
+FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
+FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode ); /* DEPRECATED 11/4/02 - Do not use */
+FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
+
+/*
+ * Misc functions, see freeglut_misc.c
+ */
+FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
+FGAPI void FGAPIENTRY glutReportErrors( void );
+
+#ifdef __cplusplus
+ }
+#endif
+
+/*** END OF FILE ***/
+
+#endif /* __FREEGLUT_STD_H__ */
+
#define __GLUT_H__
/*
- * freeglut.h
+ * glut.h
*
- * The GLUT-compatible part of the freeglut library include file
- *
- * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
- * Written by Pawel W. Olszta, <olszta@sourceforge.net>
- * Creation date: Thu Dec 2 1999
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
+ * The freeglut library include file
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#ifdef __cplusplus
- extern "C" {
-#endif
-
-/*
- * Under windows, we have to differentiate between static and dynamic libraries
- */
-#if defined(WIN32)
-# include <windows.h>
-# include <windowsx.h>
-# include <mmsystem.h>
-# define WINDOWS
-#ifdef FREEGLUT_STATIC
-# define FGAPI
-# define FGAPIENTRY
-
-# pragma comment (lib, "freeglut_static.lib") /* link with Win32 static freeglut lib */
-
-#else
-
-# if defined(FREEGLUT_EXPORTS)
-# define FGAPI __declspec(dllexport)
-/* # define FGAPI */
-# else
-# define FGAPI __declspec(dllimport)
-# pragma comment (lib, "freeglut.lib") /* link with Win32 freeglut lib */
-# endif
-# define FGAPIENTRY __stdcall
-
-#endif
-
-#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
-#pragma comment (lib, "user32.lib") /* link with Windows user lib */
-#pragma comment (lib, "gdi32.lib") /* link with Windows GDI lib */
-#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
-#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
-
-
-#else
-# define FGAPI
-# define FGAPIENTRY
-#endif
-
-/*
- * The freeglut and GLUT API versions
- */
-#define FREEGLUT 1
-#define GLUT_API_VERSION 4
-#define FREEGLUT_VERSION_2_0 1
-
-/*
- * Always include OpenGL and GLU headers
- */
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-/*
- * GLUT API macro definitions -- the special key codes:
- */
-#define GLUT_KEY_F1 0x0001
-#define GLUT_KEY_F2 0x0002
-#define GLUT_KEY_F3 0x0003
-#define GLUT_KEY_F4 0x0004
-#define GLUT_KEY_F5 0x0005
-#define GLUT_KEY_F6 0x0006
-#define GLUT_KEY_F7 0x0007
-#define GLUT_KEY_F8 0x0008
-#define GLUT_KEY_F9 0x0009
-#define GLUT_KEY_F10 0x000A
-#define GLUT_KEY_F11 0x000B
-#define GLUT_KEY_F12 0x000C
-#define GLUT_KEY_LEFT 0x0064
-#define GLUT_KEY_UP 0x0065
-#define GLUT_KEY_RIGHT 0x0066
-#define GLUT_KEY_DOWN 0x0067
-#define GLUT_KEY_PAGE_UP 0x0068
-#define GLUT_KEY_PAGE_DOWN 0x0069
-#define GLUT_KEY_HOME 0x006A
-#define GLUT_KEY_END 0x006B
-#define GLUT_KEY_INSERT 0x006C
-
-/*
- * GLUT API macro definitions -- mouse state definitions
- */
-#define GLUT_LEFT_BUTTON 0x0000
-#define GLUT_MIDDLE_BUTTON 0x0001
-#define GLUT_RIGHT_BUTTON 0x0002
-#define GLUT_DOWN 0x0000
-#define GLUT_UP 0x0001
-#define GLUT_LEFT 0x0000
-#define GLUT_ENTERED 0x0001
-
-/*
- * GLUT API macro definitions -- the display mode definitions
- */
-#define GLUT_RGB 0x0000
-#define GLUT_RGBA 0x0000
-#define GLUT_INDEX 0x0001
-#define GLUT_SINGLE 0x0000
-#define GLUT_DOUBLE 0x0002
-#define GLUT_ACCUM 0x0004
-#define GLUT_ALPHA 0x0008
-#define GLUT_DEPTH 0x0010
-#define GLUT_STENCIL 0x0020
-#define GLUT_MULTISAMPLE 0x0080
-#define GLUT_STEREO 0x0100
-#define GLUT_LUMINANCE 0x0200
-
-/*
- * GLUT API macro definitions -- windows and menu related definitions
- */
-#define GLUT_MENU_NOT_IN_USE 0x0000
-#define GLUT_MENU_IN_USE 0x0001
-#define GLUT_NOT_VISIBLE 0x0000
-#define GLUT_VISIBLE 0x0001
-#define GLUT_HIDDEN 0x0000
-#define GLUT_FULLY_RETAINED 0x0001
-#define GLUT_PARTIALLY_RETAINED 0x0002
-#define GLUT_FULLY_COVERED 0x0003
-
-/*
- * GLUT API macro definitions -- fonts definitions
- *
- * Steve Baker suggested to make it binary compatible with GLUT:
- */
-#if defined(WIN32)
-# define GLUT_STROKE_ROMAN ((void *)0x0000)
-# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
-# define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
-# define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
-# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
-# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
-# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
-# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
-# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
-#else
- /*
- * I don't really know if it's a good idea... But here it goes:
- */
- extern void* glutStrokeRoman;
- extern void* glutStrokeMonoRoman;
- extern void* glutBitmap9By15;
- extern void* glutBitmap8By13;
- extern void* glutBitmapTimesRoman10;
- extern void* glutBitmapTimesRoman24;
- extern void* glutBitmapHelvetica10;
- extern void* glutBitmapHelvetica12;
- extern void* glutBitmapHelvetica18;
-
- /*
- * Those pointers will be used by following definitions:
- */
-# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
-# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
-# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
-# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
-# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
-# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
-# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
-# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
-# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
-#endif
-
-/*
- * GLUT API macro definitions -- the glutGet parameters
- */
-#define GLUT_WINDOW_X 0x0064
-#define GLUT_WINDOW_Y 0x0065
-#define GLUT_WINDOW_WIDTH 0x0066
-#define GLUT_WINDOW_HEIGHT 0x0067
-#define GLUT_WINDOW_BUFFER_SIZE 0x0068
-#define GLUT_WINDOW_STENCIL_SIZE 0x0069
-#define GLUT_WINDOW_DEPTH_SIZE 0x006A
-#define GLUT_WINDOW_RED_SIZE 0x006B
-#define GLUT_WINDOW_GREEN_SIZE 0x006C
-#define GLUT_WINDOW_BLUE_SIZE 0x006D
-#define GLUT_WINDOW_ALPHA_SIZE 0x006E
-#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
-#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
-#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
-#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
-#define GLUT_WINDOW_DOUBLEBUFFER 0x0073
-#define GLUT_WINDOW_RGBA 0x0074
-#define GLUT_WINDOW_PARENT 0x0075
-#define GLUT_WINDOW_NUM_CHILDREN 0x0076
-#define GLUT_WINDOW_COLORMAP_SIZE 0x0077
-#define GLUT_WINDOW_NUM_SAMPLES 0x0078
-#define GLUT_WINDOW_STEREO 0x0079
-#define GLUT_WINDOW_CURSOR 0x007A
-
-#define GLUT_SCREEN_WIDTH 0x00C8
-#define GLUT_SCREEN_HEIGHT 0x00C9
-#define GLUT_SCREEN_WIDTH_MM 0x00CA
-#define GLUT_SCREEN_HEIGHT_MM 0x00CB
-#define GLUT_MENU_NUM_ITEMS 0x012C
-#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
-#define GLUT_INIT_WINDOW_X 0x01F4
-#define GLUT_INIT_WINDOW_Y 0x01F5
-#define GLUT_INIT_WINDOW_WIDTH 0x01F6
-#define GLUT_INIT_WINDOW_HEIGHT 0x01F7
-#define GLUT_INIT_DISPLAY_MODE 0x01F8
-#define GLUT_ELAPSED_TIME 0x02BC
-#define GLUT_WINDOW_FORMAT_ID 0x007B
-#define GLUT_INIT_STATE 0x007C
-
-/*
- * GLUT API macro definitions -- the glutDeviceGet parameters
- */
-#define GLUT_HAS_KEYBOARD 0x0258
-#define GLUT_HAS_MOUSE 0x0259
-#define GLUT_HAS_SPACEBALL 0x025A
-#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
-#define GLUT_HAS_TABLET 0x025C
-#define GLUT_NUM_MOUSE_BUTTONS 0x025D
-#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
-#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
-#define GLUT_NUM_DIALS 0x0260
-#define GLUT_NUM_TABLET_BUTTONS 0x0261
-#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
-#define GLUT_DEVICE_KEY_REPEAT 0x0263
-#define GLUT_HAS_JOYSTICK 0x0264
-#define GLUT_OWNS_JOYSTICK 0x0265
-#define GLUT_JOYSTICK_BUTTONS 0x0266
-#define GLUT_JOYSTICK_AXES 0x0267
-#define GLUT_JOYSTICK_POLL_RATE 0x0268
-
-/*
- * GLUT API macro definitions -- the glutLayerGet parameters
- */
-#define GLUT_OVERLAY_POSSIBLE 0x0320
-#define GLUT_LAYER_IN_USE 0x0321
-#define GLUT_HAS_OVERLAY 0x0322
-#define GLUT_TRANSPARENT_INDEX 0x0323
-#define GLUT_NORMAL_DAMAGED 0x0324
-#define GLUT_OVERLAY_DAMAGED 0x0325
-
-/*
- * GLUT API macro definitions -- the glutVideoResizeGet parameters
- */
-#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
-#define GLUT_VIDEO_RESIZE_IN_USE 0x0385
-#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
-#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
-#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
-#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
-#define GLUT_VIDEO_RESIZE_X 0x038A
-#define GLUT_VIDEO_RESIZE_Y 0x038B
-#define GLUT_VIDEO_RESIZE_WIDTH 0x038C
-#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
-
-/*
- * GLUT API macro definitions -- the glutUseLayer parameters
- */
-#define GLUT_NORMAL 0x0000
-#define GLUT_OVERLAY 0x0001
-
-/*
- * GLUT API macro definitions -- the glutGetModifiers parameters
- */
-#define GLUT_ACTIVE_SHIFT 0x0001
-#define GLUT_ACTIVE_CTRL 0x0002
-#define GLUT_ACTIVE_ALT 0x0004
-
-/*
- * GLUT API macro definitions -- the glutSetCursor parameters
- */
-#define GLUT_CURSOR_RIGHT_ARROW 0x0000
-#define GLUT_CURSOR_LEFT_ARROW 0x0001
-#define GLUT_CURSOR_INFO 0x0002
-#define GLUT_CURSOR_DESTROY 0x0003
-#define GLUT_CURSOR_HELP 0x0004
-#define GLUT_CURSOR_CYCLE 0x0005
-#define GLUT_CURSOR_SPRAY 0x0006
-#define GLUT_CURSOR_WAIT 0x0007
-#define GLUT_CURSOR_TEXT 0x0008
-#define GLUT_CURSOR_CROSSHAIR 0x0009
-#define GLUT_CURSOR_UP_DOWN 0x000A
-#define GLUT_CURSOR_LEFT_RIGHT 0x000B
-#define GLUT_CURSOR_TOP_SIDE 0x000C
-#define GLUT_CURSOR_BOTTOM_SIDE 0x000D
-#define GLUT_CURSOR_LEFT_SIDE 0x000E
-#define GLUT_CURSOR_RIGHT_SIDE 0x000F
-#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
-#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
-#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
-#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
-#define GLUT_CURSOR_INHERIT 0x0064
-#define GLUT_CURSOR_NONE 0x0065
-#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
-
-/*
- * GLUT API macro definitions -- RGB color component specification definitions
- */
-#define GLUT_RED 0x0000
-#define GLUT_GREEN 0x0001
-#define GLUT_BLUE 0x0002
-
-/*
- * GLUT API macro definitions -- additional keyboard and joystick definitions
- */
-#define GLUT_KEY_REPEAT_OFF 0x0000
-#define GLUT_KEY_REPEAT_ON 0x0001
-#define GLUT_KEY_REPEAT_DEFAULT 0x0002
-
-#define GLUT_JOYSTICK_BUTTON_A 0x0001
-#define GLUT_JOYSTICK_BUTTON_B 0x0002
-#define GLUT_JOYSTICK_BUTTON_C 0x0004
-#define GLUT_JOYSTICK_BUTTON_D 0x0008
-
-/*
- * GLUT API macro definitions -- game mode definitions
- */
-#define GLUT_GAME_MODE_ACTIVE 0x0000
-#define GLUT_GAME_MODE_POSSIBLE 0x0001
-#define GLUT_GAME_MODE_WIDTH 0x0002
-#define GLUT_GAME_MODE_HEIGHT 0x0003
-#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
-#define GLUT_GAME_MODE_REFRESH_RATE 0x0005
-#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
-
-/*
- * Initialization functions, see fglut_init.c
- */
-FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
-FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
-FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
-FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
-FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
-
-/*
- * Process loop function, see freeglut_main.c
- */
-FGAPI void FGAPIENTRY glutMainLoop( void );
-
-/*
- * Window management functions, see freeglut_window.c
- */
-FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
-FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
-FGAPI void FGAPIENTRY glutDestroyWindow( int window );
-FGAPI void FGAPIENTRY glutSetWindow( int window );
-FGAPI int FGAPIENTRY glutGetWindow( void );
-FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
-FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
-FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
-FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
-FGAPI void FGAPIENTRY glutShowWindow( void );
-FGAPI void FGAPIENTRY glutHideWindow( void );
-FGAPI void FGAPIENTRY glutIconifyWindow( void );
-FGAPI void FGAPIENTRY glutPushWindow( void );
-FGAPI void FGAPIENTRY glutPopWindow( void );
-FGAPI void FGAPIENTRY glutFullScreen( void );
-
-/*
- * Display-connected functions, see freeglut_display.c
- */
-FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
-FGAPI void FGAPIENTRY glutPostRedisplay( void );
-FGAPI void FGAPIENTRY glutSwapBuffers( void );
-
-/*
- * Mouse cursor functions, see freeglut_cursor.c
- */
-FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
-FGAPI void FGAPIENTRY glutSetCursor( int cursor );
-
-/*
- * Overlay stuff, see freeglut_overlay.c
- */
-FGAPI void FGAPIENTRY glutEstablishOverlay( void );
-FGAPI void FGAPIENTRY glutRemoveOverlay( void );
-FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
-FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
-FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
-FGAPI void FGAPIENTRY glutShowOverlay( void );
-FGAPI void FGAPIENTRY glutHideOverlay( void );
-
-/*
- * Menu stuff, see freeglut_menu.c
- */
-FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
-FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
-FGAPI int FGAPIENTRY glutGetMenu( void );
-FGAPI void FGAPIENTRY glutSetMenu( int menu );
-FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
-FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
-FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
-FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
-FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
-FGAPI void FGAPIENTRY glutAttachMenu( int button );
-FGAPI void FGAPIENTRY glutDetachMenu( int button );
-
-/*
- * Global callback functions, see freeglut_callbacks.c
- */
-FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
-FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
-
-/*
- * Window-specific callback functions, see freeglut_callbacks.c
- */
-FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
-FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
-FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
-FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
-FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
-FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
-
-FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
-FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
-FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
-FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
-FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
-FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
-FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
-
-FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
-FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
-FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
-FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
-
-/*
- * State setting and retrieval functions, see freeglut_state.c
- */
-FGAPI int FGAPIENTRY glutGet( GLenum query );
-FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
-FGAPI int FGAPIENTRY glutGetModifiers( void );
-FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
-
-/*
- * Font stuff, see freeglut_font.c
- */
-FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
-FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
-FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
-FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
-FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
-FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
-
-/*
- * Geometry functions, see freeglut_geometry.c
- */
-FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
-FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
-FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
-FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
-
-FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
-FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
-FGAPI void FGAPIENTRY glutWireDodecahedron( void );
-FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
-FGAPI void FGAPIENTRY glutWireOctahedron( void );
-FGAPI void FGAPIENTRY glutSolidOctahedron( void );
-FGAPI void FGAPIENTRY glutWireTetrahedron( void );
-FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
-FGAPI void FGAPIENTRY glutWireIcosahedron( void );
-FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
-
-/*
- * Teapot rendering functions, found in freeglut_teapot.c
- */
-FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
-FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
-
-/*
- * Game mode functions, see freeglut_gamemode.c
- */
-FGAPI void FGAPIENTRY glutGameModeString( const char* string );
-FGAPI int FGAPIENTRY glutEnterGameMode( void );
-FGAPI void FGAPIENTRY glutLeaveGameMode( void );
-FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
-
-/*
- * Video resize functions, see freeglut_videoresize.c
- */
-FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
-FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
-FGAPI void FGAPIENTRY glutStopVideoResizing( void );
-FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
-FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
-
-/*
- * Colormap functions, see freeglut_misc.c
- */
-FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
-FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
-FGAPI void FGAPIENTRY glutCopyColormap( int window );
-
-/*
- * Misc keyboard and joystick functions, see freeglut_misc.c
- */
-FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
-FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode ); /* DEPRECATED 11/4/02 - Do not use */
-FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
-
-/*
- * Misc functions, see freeglut_misc.c
- */
-FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
-FGAPI void FGAPIENTRY glutReportErrors( void );
-
-#ifdef __cplusplus
- }
-#endif
+#include "freeglut_std.h"
/*** END OF FILE ***/
#endif /* __GLUT_H__ */
-
EXTRA_DIST = Fractals.dsp fractals.c fractals.dat
noinst_PROGRAMS = fractals
fractals_SOURCES = fractals.c
-fractals_LDFLAGS = -export-dynamic ../../../src/libglut.la
+fractals_LDFLAGS = -export-dynamic ../../../src/lib@LIBRARY@.la
fractals_CFLAGS = -I../../../include $(X_CFLAGS)
noinst_PROGRAMS = fractals_random
fractals_random_SOURCES = fractals_random.c
-fractals_random_LDFLAGS = -export-dynamic ../../../src/libglut.la
+fractals_random_LDFLAGS = -export-dynamic ../../../src/lib@LIBRARY@.la
fractals_random_CFLAGS = -I../../../include $(X_CFLAGS)
noinst_PROGRAMS = lorenz
lorenz_SOURCES = lorenz.c
-lorenz_LDFLAGS = -export-dynamic ../../../src/libglut.la
+lorenz_LDFLAGS = -export-dynamic ../../../src/lib@LIBRARY@.la
lorenz_CFLAGS = -I../../../include $(X_CFLAGS)
EXTRA_DIST = one.c one.dsp
noinst_PROGRAMS = one
one_SOURCES = one.c
-one_LDFLAGS = -export-dynamic ../../../src/libglut.la
+one_LDFLAGS = -export-dynamic ../../../src/lib@LIBRARY@.la
one_CFLAGS = -I../../../include $(X_CFLAGS)
#
# The library we want to build
#
-lib_LTLIBRARIES = libglut.la
+lib_LTLIBRARIES = lib@LIBRARY@.la
noinst_HEADERS = freeglut_internal.h
#
# Those source files build the freeglut library
#
-libglut_la_SOURCES = freeglut_callbacks.c \
+lib@LIBRARY@_la_SOURCES = freeglut_callbacks.c \
freeglut_cursor.c \
freeglut_display.c \
freeglut_ext.c \
#
# Additional linker flags
#
-libglut_la_LIBADD = $(LIBM) $(X_LIBS) -lGL -lGLU -lXext -lX11 $(LIBXXF86VM)
-libglut_la_LDFLAGS = -version-info 11:0:8
-libglut_la_CFLAGS = $(X_CFLAGS)
+lib@LIBRARY@_la_LIBADD = $(LIBM) $(X_LIBS) -lGL -lGLU -lXext -lX11 $(LIBXXF86VM)
+lib@LIBRARY@_la_LDFLAGS = -version-info 11:0:8
+lib@LIBRARY@_la_CFLAGS = $(X_CFLAGS)
#
# End of file