/* Update visibility state of the window */
if (wParam==SIZE_MINIMIZED)
fghPlatformOnWindowStatusNotify(window,GL_FALSE,GL_FALSE);
- else if (wParam==SIZE_RESTORED && !window->State.Visible)
+ else if ((wParam==SIZE_RESTORED || wParam == SIZE_MAXIMIZED) && !window->State.Visible)
fghPlatformOnWindowStatusNotify(window,GL_TRUE,GL_FALSE);
/* Check window visible, we don't want do anything when we get a WM_SIZE because the user or glutIconifyWindow minimized the window */