Implementing Stereo in Windows
authorJohn F. Fay <johnffay@nettally.com>
Thu, 6 Oct 2005 13:53:42 +0000 (13:53 +0000)
committerJohn F. Fay <johnffay@nettally.com>
Thu, 6 Oct 2005 13:53:42 +0000 (13:53 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@688 7f0cb862-5218-0410-a997-914c9d46530a

src/freeglut_window.c

index a469866..af29425 100644 (file)
@@ -184,6 +184,9 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
     if( fgState.DisplayMode & GLUT_DOUBLE )
         flags |= PFD_DOUBLEBUFFER;
 
+    if( fgState.DisplayMode & GLUT_STEREO )
+        flags |= PFD_STEREO;
+
 #if defined(_MSC_VER)
 #pragma message( "fgSetupPixelFormat(): there is still some work to do here!" )
 #endif