From: Sylvain Beucler Date: Tue, 1 May 2012 22:16:33 +0000 (+0000) Subject: fg_geometry: GL2 fixed: glDrawElements' indices is byte offset, not element offset X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;ds=sidebyside;h=12cda72ce5d2c2ee7c6aea68c68eee5baf946fb2;hp=b7d12a8a4de718265b5317aee012cd209353f41c;p=freeglut fg_geometry: GL2 fixed: glDrawElements' indices is byte offset, not element offset git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1278 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/src/fg_geometry.c b/src/fg_geometry.c index 4811ee5..a19e41d 100644 --- a/src/fg_geometry.c +++ b/src/fg_geometry.c @@ -166,7 +166,8 @@ static void fghDrawGeometryWire20(GLfloat *vertices, GLfloat *normals, GLsizei n } else { fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, ibo_elements); for (i=0; i= numParts2) + t2 = 0; for (i=0; i1) { for (i=0; i