From: Sylvain Beucler Date: Tue, 8 May 2012 17:09:38 +0000 (+0000) Subject: Multi-touch test program X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=22ad03e012b2525e5f5a87741271ebc37855b709;p=freeglut Multi-touch test program git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1311 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/CMakeLists.txt b/CMakeLists.txt index c446e60..e2cf980 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -389,6 +389,7 @@ ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c) ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c) ADD_DEMO(One progs/demos/One/one.c) ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp) +ADD_DEMO(multi-touch progs/demos/multi-touch/multi-touch.c) ADD_DEMO(shapes progs/demos/shapes/shapes.c) ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c) ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c diff --git a/progs/demos/multi-touch/multi-touch.c b/progs/demos/multi-touch/multi-touch.c new file mode 100644 index 0000000..ee5b2bb --- /dev/null +++ b/progs/demos/multi-touch/multi-touch.c @@ -0,0 +1,160 @@ +/** + * Sample multi-touch program that displays a square where a cursor + * clicks, with a different color for each cursor. + * + * Copyright (C) 2012 Sylvain Beucler + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include +#include + +#include +#include + +#define NUM_DEVICES 16 +#define NUM_CURSORS 64 +typedef struct cursor { + char on; + float x; + float y; +} *Cursor; +struct cursor cursors[NUM_DEVICES][NUM_CURSORS]; + +void onDisplay() { + glClearColor(0,0,0,1); + glClear(GL_COLOR_BUFFER_BIT); + + float square[] = { + -.5, -.5, + .5, -.5, + -.5, .5, + .5, .5, + }; + + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, square); + int d; + for (d = 0; d < NUM_DEVICES; d++) { + int c; + for (c = 0; d < NUM_DEVICES; d++) { + Cursor C = &cursors[d][c]; + if (C->on) { + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(C->x, C->y, 0); + glScalef(30, 30, 1); + + switch(c) { + case 0: + glColor4f(0,0,1,1); + break; + case 1: + glColor4f(0,1,0,1); + break; + case 2: + glColor4f(1,0,0,1); + break; + case 3: + glColor4f(1,1,1,1); + break; + default: + glColor4d(.5,.5,.5,1); + break; + } + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + } + } + } + glDisableClientState(GL_VERTEX_ARRAY); + + glutSwapBuffers(); +} + +void onMouse(int button, int state, int x, int y) { + if (button == 0) { + cursors[0][0].on = (state == GLUT_DOWN); + cursors[0][0].x = x; + cursors[0][0].y = y; + printf("normal click\n"); + } +} + +void onMotion(int x, int y) { + cursors[0][0].x = x; + cursors[0][0].y = y; +} + +void onMultiButton(int cursor_id, int button, int state, int x, int y) { + if (cursor_id > NUM_CURSORS) { + fprintf(stderr, "cursor_id(%d) > NUM_CURSORS(%d)\n", cursor_id, NUM_CURSORS); + return; + } + if (button == 0) { + cursors[0][cursor_id].on = (state == GLUT_DOWN); + cursors[0][cursor_id].x = x; + cursors[0][cursor_id].y = y; + printf("multi-touch %d click\n", cursor_id); + } +} + +void onMultiMotion(int cursor_id, int x, int y) { + if (cursor_id > NUM_CURSORS) { + fprintf(stderr, "cursor_id(%d) > NUM_CURSORS(%d)\n", cursor_id, NUM_CURSORS); + return; + } + cursors[0][cursor_id].x = x; + cursors[0][cursor_id].y = y; +} + +void onReshape(int width, int height) { + glViewport(0, 0, width, height); + + glMatrixMode(GL_PROJECTION); + glOrtho(0, width, height, 0, -1, 1); +} + +void onIdle() { + glutPostRedisplay(); +} + +int main(int argc, char* argv[]) { + memset(cursors, 0, sizeof(cursors)); + + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE); + glutInitWindowSize(640, 480); + glutCreateWindow("Multi-touch test"); + + glutDisplayFunc(onDisplay); + glutReshapeFunc(onReshape); + glutIdleFunc(onIdle); + glutMouseFunc(onMouse); + glutMotionFunc(onMotion); + glutMultiButtonFunc(onMultiButton); + glutMultiMotionFunc(onMultiMotion); + + glutMainLoop(); + + return EXIT_SUCCESS; +}