From: John F. Fay Date: Mon, 9 Jan 2012 04:35:20 +0000 (+0000) Subject: Adding further comments to the removal of the "atexit" call from the Windows build... X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=34f0aa01c95a8e6843069d5b9e4b2e7a7bbe1e53;p=freeglut Adding further comments to the removal of the "atexit" call from the Windows build, per e-mail from Diederick Niehorster dated 1/8/12 at 10:06 PM. git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@973 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/src/freeglut_init.c b/src/freeglut_init.c index f59a456..5b5771b 100644 --- a/src/freeglut_init.c +++ b/src/freeglut_init.c @@ -392,7 +392,10 @@ static void fghInitialize( const char* displayName ) fgState.Initialised = GL_TRUE; /* Avoid registering atexit callback on Win32 as it results in an access - * violation due to calling into a module which has been unloaded. */ + * violation due to calling into a module which has been unloaded. + * Any cleanup isn't needed on Windows anyway, the OS takes care of it.c + * see: http://blogs.msdn.com/b/oldnewthing/archive/2012/01/05/10253268.aspx + */ #if ( TARGET_HOST_MS_WINDOWS == 0 ) atexit(fgDeinitialize); #endif