From: John F. Fay Date: Wed, 27 Apr 2005 17:27:20 +0000 (+0000) Subject: Fixing bug [ 1111218 ] fullscreen not working X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=6f5c26d4ca8c520af1905fd23cd157cf37ee1ace;p=freeglut Fixing bug [ 1111218 ] fullscreen not working Better late than never. git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@586 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/src/freeglut_window.c b/src/freeglut_window.c index cd9b029..5e9d791 100644 --- a/src/freeglut_window.c +++ b/src/freeglut_window.c @@ -350,7 +350,7 @@ void fgOpenWindow( SFG_Window* window, const char* title, mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask; - if( window->IsMenu ) + if( window->IsMenu || ( gameMode == GL_TRUE ) ) { winAttr.override_redirect = True; mask |= CWOverrideRedirect;