From: Diederick Niehorster Date: Tue, 24 Jul 2012 15:30:35 +0000 (+0000) Subject: update to README.win32 from José Caetano A. C. Silva (bug tracker X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=8021733cac4ae4817f045416c1588cb2122f17c1;p=freeglut update to README.win32 from José Caetano A. C. Silva (bug tracker #3505577). Thanks! git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1370 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/README.win32 b/README.win32 index b72aa52..ce7a9ee 100644 --- a/README.win32 +++ b/README.win32 @@ -13,14 +13,18 @@ you will need to copy various files to various locations. files "gl.h", "glaux.h", and "glu.h". - The library file "freeglut.lib" or "freeglut_static.lib" (from the corresponding debug or release directory) needs to be copied into the - MSVC library directory. This usually has a path similar to - "C:\Program Files\Microsoft Visual Studio\VC98\Lib" + MSVC library directory. This usually has a path similar to: + "%ProgramFiles%\Microsoft SDKs\Windows\v7.0A\Lib" - x86 32 bits LIB's + "%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib" - x64 32 bits LIB's + "%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib\x64" - x64 64 bits LIB's Note that there is no "GL" subdirectory here. This directory should already have the files "opengl32.lib", "glu32.lib", and "glaux.lib". - If you are using the DLL version of "freeglut", the file "freeglut.dll" needs to be copied from the Debug or the Release directory into the DLL directory. This usually has a path similar to - "C:\Windows\System32" + "%SystemRoot%\System32\" - x86 32 bits DLL's + "%SystemRoot%\SysWOW64\" - x64 32 bits DLL's + "%SystemRoot%\System32\" - x64 64 bits DLL's and will probably already have the files "opengl32.dll" and "glu32.dll".