From: Don Heyse Date: Thu, 28 Nov 2002 23:58:00 +0000 (+0000) Subject: Visual C++ 6 project file for static freeglut lib. X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=a2b16ca10d4b5127a5f6a861c81ca768d68aef89;p=freeglut Visual C++ 6 project file for static freeglut lib. git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@34 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/freeglut.dsp b/freeglut.dsp new file mode 100644 index 0000000..43f7a77 --- /dev/null +++ b/freeglut.dsp @@ -0,0 +1,180 @@ +# Microsoft Developer Studio Project File - Name="freeglut" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=freeglut - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "freeglut.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "freeglut.mak" CFG="freeglut - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "freeglut - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "freeglut - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "freeglut - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FREEGLUT_LIBRARY_BUILD" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "freeglut - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "FREEGLUT_LIBRARY_BUILD" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "freeglut - Win32 Release" +# Name "freeglut - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_callbacks.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_cursor.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_display.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_font.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_font_data.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_gamemode.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_geometry.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_init.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_joystick.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_main.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_menu.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_misc.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_overlay.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_state.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_stroke_mono_roman.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_stroke_roman.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_structure.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_teapot.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_videoresize.c" +# End Source File +# Begin Source File + +SOURCE=".\freeglut-1.3\freeglut_window.c" +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\include\GL\freeglut.h +# End Source File +# Begin Source File + +SOURCE=.\include\GL\freeglut_internal.h +# End Source File +# End Group +# End Target +# End Project