From: Michal Stawinski Date: Wed, 5 Mar 2014 01:40:18 +0000 (+0000) Subject: Fix issues with context lost on Android X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=b22908d722db04f333a49f939f18be59c41f7802;p=freeglut Fix issues with context lost on Android git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1678 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/src/android/fg_window_android.c b/src/android/fg_window_android.c index 1b4c80f..af2d691 100644 --- a/src/android/fg_window_android.c +++ b/src/android/fg_window_android.c @@ -83,6 +83,14 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title, fghPlatformOpenWindowEGL(window); + /* Bind context to the current thread if it's lost */ + if (eglGetCurrentContext() == EGL_NO_CONTEXT && + eglMakeCurrent(fgDisplay.pDisplay.egl.Display, + window->Window.pContext.egl.Surface, + window->Window.pContext.egl.Surface, + window->Window.Context) == EGL_FALSE) + fgError("eglMakeCurrent: err=%x\n", eglGetError()); + window->State.Visible = GL_TRUE; }