From: John F. Fay Date: Thu, 28 Apr 2005 19:47:20 +0000 (+0000) Subject: Adding a \"README.Win32\" file with instructions on how to install \"freeglut\" under... X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=commitdiff_plain;h=cc5c5131e38e0e522f78e4712fd5ab33a56775d1;p=freeglut Adding a \"README.Win32\" file with instructions on how to install \"freeglut\" under Windows. git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@588 7f0cb862-5218-0410-a997-914c9d46530a --- diff --git a/README.win32 b/README.win32 new file mode 100755 index 0000000..b02d38f --- /dev/null +++ b/README.win32 @@ -0,0 +1,60 @@ +Windows 32 / MSVC Notes +======================= + +The "freeglut" library installation package comes with MSVC 6.0 workspace and +project files. The workspace has two projects: "freeglut.dsp", which creates +a DLL file, and "freeglut_static.dsp", which creates a static library. + + +Building the Libraries +====================== + +To build the "freeglut" libraries, open MSVC and load the "freeglut" workspace. +This will load the two projects. Selecting "Build" - "Batch Build" from the +menu will build both the debug and the release versions of both libraries. + +The libraries will be found in the following places and will have the following +names: +- DLL, debug version: freeglut\freeglut\Debug\freeglut.lib +- DLL, release version: freeglut\freeglut\Release\freeglut.lib +- Static, debug version: freeglut\freeglut\DebugStatic\freeglut_static.lib +- Static, release version: freeglut\freeglut\ReleaseStatic\freeglut_static.lib + +Unlike the *nix release, the library names are NOT automatic replacements for +the GLUT library names. You may rename them manually if you wish. + + +Installing the Libraries +======================== + +To install "freeglut" on your system so that your other projects will see it, +you will need to copy various files to various locations. + + - The header files "freeglut.h", "freeglut_ext.h", "freeglut_std.h", and + "glut.h" (distributed in the directory "freeglut\freeglut\include\GL") + need to be copied to a "GL" directory under the MSVC include directory. + The MSVC include directory generally has a path similar to + "C:\Program Files\Microsoft Visual Studio\VC98\Include" + The "GL" subdirectory under that will probably already have the header + files "gl.h", "glaux.h", and "glu.h". + - The library file "freeglut.lib" or "freeglut_static.lib" (from the + corresponding debug or release directory) needs to be copied into the + MSVC library directory. This usually has a path similar to + "C:\Program Files\Microsoft Visual Studio\VC98\Lib" + Note that there is no "GL" subdirectory here. This directory should + already have the files "opengl32.lib", "glu32.lib", and "glaux.lib". + - If you are using the DLL version of "freeglut", the file "freeglut.dll" + needs to be copied from the Debug or the Release directory into the + DLL directory. This usually has a path similar to + "C:\Windows\System32" + and will probably already have the files "opengl32.dll" and "glu32.dll". + + +If you don't have MSVC +====================== + +The "freeglut" developers' community discussed the possibility of distributing +binaries and decided against it. If you need Windows library files, please +contact John F. Fay at or put a request on the +"freeglut" developers' mailing list . +