timers internally now use 64bit unsigned int, if available
[freeglut] / src / Common / freeglut_init.c
2012-03-10 Diederick Niehorsterin freeglut_init set gamemode defaults to -1 (no change...
2012-03-10 Diederick NiehorsterXParseGeometry include now compiles with windows (VS201...
2012-03-09 Sylvain BeuclerInclude xparsegeometry_repl.h header on non-X11 targets
2012-02-25 John F. FayA bit of comment clean-up per e-mail from Diederick...
2012-02-12 John F. FayMoving some Windows-specific preprocessor stuff and...
2012-02-08 John F. FaySetting the line endings and keywords on a bunch of...
2012-02-05 John F. FayMoving an X11-specific function call to destroy a conte...
2012-02-04 John F. FaySplitting the X11-specific code from "freeglut_init...
2012-01-29 John F. FayMoving the Windows-specific "glutInitWithExit" function...
2012-01-29 John F. FayMoving platform-specific fields in "SFG_Display" into...
2012-01-24 John F. FayRemoving a bunch of "static" declarations from the...
2012-01-23 John F. FayFixing a preprocessor typo
2012-01-23 John F. FayRationalizing the names of the platform-specific functi...
2012-01-22 John F. FaySplitting out more Windows-specific code in "freeglut_i...
2012-01-20 John F. FayMoving the command-line parsing into its own function...
2012-01-20 John F. FayRemoving more duplicate code ... need to be more careful.
2012-01-20 John F. FayRemoving some duplicate code from "freeglut_init.c...
2012-01-20 John F. FayMoving some Windows-specific "freeglut_init.c" helper...
2012-01-10 John F. FayMoving the source code files from 'src' to 'src/Common...