document coordinates returned by glutPositionFunc, other doc
[freeglut] / src / mswin /
2013-03-01 Diederick Niehorsterdocument coordinates returned by glutPositionFunc,...
2013-03-01 Diederick Niehorsterupdated docs for fgPlatformMainLoopPreliminaryWork
2013-03-01 Diederick Niehorsterimplemented somewhat better visibility/windowstatus...
2013-03-01 Diederick Niehorsterlibrary should call window status func at all times...
2013-02-28 Diederick Niehorsterimplemented GLUT_WINDOW_STENCIL_SIZE and GLUT_WINDOW_BU...
2013-02-27 Diederick NiehorsterNo need to handle WM_CANCELMODE, defwindowproc takes...
2013-02-27 Diederick Niehorsternow that mouse capture was properly implemented, menus...
2013-02-27 Diederick NiehorsterMousemotion events now generated outside the window...
2013-02-27 Diederick NiehorsterGLUT_CURSOR_INHERIT now works, also implemented another...
2013-02-27 Diederick Niehorstershould return zero after processing any of the mouse...
2013-02-27 Diederick NiehorsterOnly do mouse tracking for EntryFunc if user specified...
2013-02-27 Diederick NiehorsterNow implemented properly working mouse entry and exit...
2013-02-27 Diederick NiehorsterSimplified fghWindowUnderCursor, cleane dup code
2013-02-27 Diederick NiehorsterOnly check for child window when needed, some cleanup
2013-02-27 Diederick NiehorsterWM_SETFOCUS should not change focus to child instead...
2013-02-27 Diederick NiehorsterUse GetMessagePos, not GetCursorPos to make sure we...
2013-02-27 Diederick NiehorsterAdded subwindows to CallbackMaker demo, for testing...
2013-02-26 Diederick Niehorsterreworked fullscreen code based on implementation of...
2013-02-26 Diederick Niehorstersome msgs only sent to parent window, find child under...
2013-02-26 Diederick Niehorsterbetter name for key up/down function
2013-02-26 Diederick Niehorsterwin API docs say that defWndProc must be called for...
2013-02-26 Diederick Niehorsterwin32: updating keyboard down/up handling. Split off...
2013-02-13 Diederick Niehorstermoving fgPlatformReshapeWindow and fgPlatformDisplayWin...
2013-02-09 Diederick Niehorsternow have 64bit internal time on Windows, as we deal...
2013-01-17 Diederick Niehorsteroops, debug code that shouldn't have been committed...
2013-01-17 Diederick NiehorsterUpdating last edit time and FreeGLUT version for API...
2012-12-18 Diederick Niehorsteravoid crash on null temp_window, thanks Phillip Kutin!
2012-11-23 Diederick Niehorsterargh! commit 1485 was cut and paste instead of copy...
2012-11-23 Diederick Niehorsterthat was too quick, fgStructure.CurrentWindow can be...
2012-11-23 Diederick NiehorsterGLUT_WINDOW_WIDTH and GLUT_WINDOW_HEIGHT can simply...
2012-11-23 Diederick Niehorsterprevent resize callback (and indeed the whole resizing...
2012-11-23 Diederick Niehorsternow providing new position of child relative to parent...
2012-11-23 Diederick Niehorsterremoved unnecessary calls to SetWindowPos when entering...
2012-11-23 Diederick Niehorsterimplemented position callback on windows and some other...
2012-11-21 Diederick Niehorsternow using WHEEL_DELTA for mouse wheel processing, inste...
2012-11-21 Diederick Niehorsterwrote macro for the special key checks (shift, alt...
2012-11-20 Diederick Niehorstersmall updates to one demo, so windowed windows display...
2012-11-20 Diederick Niehorsterforgot docs for last change
2012-11-20 Diederick Niehorsterwhen entering game mode, now avoiding call to ChangeDis...
2012-11-19 Diederick Niehorsterpulling in cleanup from r1442
2012-11-17 Diederick Niehorsterminor cosmetics
2012-11-17 Diederick Niehorsternow have function to get window style based on FreeGLUT...
2012-11-16 Diederick Niehorsteradded note about maximizing behavior on Windows (when...
2012-11-16 Diederick Niehorsterreimplemented the client-area/window-area conversion...
2012-08-06 Diederick Niehorsteralso add an InvalidateRect call before the BeginPaint...
2012-08-06 Diederick Niehorsterbetter to put code to check if menu should be deactivat...
2012-08-06 Diederick Niehorstersome doc on why not using GetClientRect for getting...
2012-07-29 Diederick Niehorsterattempt to implement fghPlatformGetCursorPos on X11
2012-07-29 Diederick Niehorsterfg_cursor is a much better place for code reading the...
2012-07-29 Diederick Niehorstersome cleanup
2012-07-26 Diederick Niehorsterlittle bit of cleanup and extra comments
2012-07-23 Diederick NiehorsterglutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y) on...
2012-07-23 Diederick Niehorstersome cleanup of one demo. added menu back in gamemode
2012-07-23 Diederick Niehorsternow added fix suggested by Ioannis to make menus work...
2012-07-23 Diederick NiehorsterShould only do check if mouse is outside client area...
2012-07-23 Diederick Niehorsterchild window now only used for keyboard callbacks and...
2012-07-23 Diederick Niehorsternow also closing menus when non-client area is pressed...
2012-07-23 Diederick NiehorsterWhen receiving WM_SETFOCUS, check if its child window...
2012-07-22 Diederick Niehorsternow checking for NULL window in fgDeactivateMenu (thank...
2012-07-21 Diederick Niehorsterargh, some debug code made it in (don't commit and...
2012-07-21 Diederick Niehorstersome clean up in WM_KILLFOCUS handler
2012-07-21 Diederick Niehorstercan now also handle the case where menus is opened...
2012-07-21 Diederick Niehorsterfixes two cases of menu's not closing when they should:
2012-07-20 Diederick Niehorstersmall addition to debug msg handy for testing
2012-07-20 Diederick Niehorsterneed to check for NULL as well....
2012-07-20 Diederick Niehorsterremoved SetFocus that was added to WM_MOUSEMOVE to...
2012-07-20 Diederick Niehorsterit was in 2003 that his compiler didn't recognize this...
2012-06-10 John F. FayFixing mouse wheel bug in Windows per e-mail from Ioann...
2012-06-10 John F. FayFixing the situation in which the special-key-up callba...
2012-06-09 John F. FayFixing the warning message when "glutGetModifiers"...
2012-04-21 Sylvain BeuclerFix more compiler warnings
2012-03-19 Diederick Niehorstersimplified check for whether opengl 2.1+ context is...
2012-03-18 Diederick Niehorsteradded a message when new context creation was silently...
2012-03-11 Diederick Niehorsterand some more renames
2012-03-11 Diederick Niehorstermoved common files back to src root
2012-03-11 Diederick Niehorstertimers internally now use 64bit unsigned int, if available
2012-03-10 Diederick Niehorsterin freeglut_init set gamemode defaults to -1 (no change...
2012-03-10 Diederick Niehorstermoved some windows only code from common to windows...
2012-03-10 Diederick NiehorsterXParseGeometry include now compiles with windows (VS201...
2012-03-09 Sylvain BeuclerMake XParseGeometry reusable by several ports (3)
2012-03-09 Sylvain BeuclerMake XParseGeometry reusable by several ports
2012-03-09 Sylvain BeuclerCMake now defines HAVE_VFPRINTF for windows; suppress...
2012-03-08 Diederick Niehorsterjust a bit of formatting, mostly to test out my SVN...
2012-02-12 John F. FayMoving some Windows-specific preprocessor stuff and...
2012-02-08 John F. FaySetting the line endings and keywords on a bunch of...
2012-02-05 John F. FayMoving the platform dependencies from the "freeglut_men...
2012-02-05 John F. FayMoving an X11-specific function call to destroy a conte...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_spaceball.c" code...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_state.c" code...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_gamemode.c" code...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_window.c" code...
2012-02-05 John F. FayTrying to fix a screen freezing bug reported by Shane...
2012-02-04 John F. FayFixing the "glutGetProcAddress" snafu -- thank you...
2012-01-30 John F. FayFixing a bug I introduced into the "...ATEXIT" hack
2012-01-29 John F. FayMoving the platform-specific window state fields into...
2012-01-29 John F. FayMoving more Windows-specific header stuff over to the...
2012-01-29 John F. FayMoving the Windows-specific includes into the Windows...
2012-01-29 John F. FayMoving the Windows-specific "__glutCreateMenuWIthExit...
2012-01-29 John F. FayMoving the Windows-specific joystick definitions into...
2012-01-29 John F. FayMoved the platform-specific variables in the Joystick...
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