that was too quick, fgStructure.CurrentWindow can be NULL when glutGetting window
[freeglut] / src /
2012-11-23 Diederick Niehorsterthat was too quick, fgStructure.CurrentWindow can be...
2012-11-23 Diederick NiehorsterGLUT_WINDOW_WIDTH and GLUT_WINDOW_HEIGHT can simply...
2012-11-23 Diederick Niehorsterprevent resize callback (and indeed the whole resizing...
2012-11-23 Diederick Niehorsternow providing new position of child relative to parent...
2012-11-23 Diederick Niehorsterremoved unnecessary calls to SetWindowPos when entering...
2012-11-23 Diederick Niehorsterimplemented position callback on windows and some other...
2012-11-23 Diederick Niehorsterused a macro to remove all the code repetition in fg_ca...
2012-11-23 Diederick Niehorsteradded glutPositionFunc callback, now just need to imple...
2012-11-23 Diederick Niehorsteradded WCB_Position callback in callback table (only...
2012-11-22 Diederick Niehorstersome callback naming cosmetics as suggested in an old...
2012-11-21 Diederick Niehorsternow using WHEEL_DELTA for mouse wheel processing, inste...
2012-11-21 Diederick Niehorsterwrote macro for the special key checks (shift, alt...
2012-11-20 Diederick Niehorstersmall updates to one demo, so windowed windows display...
2012-11-20 Diederick Niehorsterforgot docs for last change
2012-11-20 Diederick Niehorsterwhen entering game mode, now avoiding call to ChangeDis...
2012-11-19 Diederick Niehorsterpulling in cleanup from r1442
2012-11-19 Diederick Niehorsterfixed normals of glutCone, thanks Ioannis!
2012-11-19 Diederick NiehorsterGLUT_GEOMETRY_VISUALIZE_NORMALS is a better name than...
2012-11-19 Diederick Niehorstercan now visualize normals of GLUT geometry in GL2 mode...
2012-11-18 Diederick Niehorstercan now also draw the normal vectors (seems very useful...
2012-11-18 Diederick Niehorsterwrote out the ipow function so its easier to mentally...
2012-11-17 Diederick Niehorstermenus attached to child windows did not appear in the...
2012-11-17 Diederick Niehorsterminor cosmetics
2012-11-17 Diederick Niehorsternow have function to get window style based on FreeGLUT...
2012-11-16 Diederick Niehorsteradded note about maximizing behavior on Windows (when...
2012-11-16 Diederick Niehorsterreimplemented the client-area/window-area conversion...
2012-08-09 John TsiombikasThe mapping from XInput button mask to the standard...
2012-08-06 Diederick Niehorsteralso add an InvalidateRect call before the BeginPaint...
2012-08-06 Diederick Niehorsterbetter to put code to check if menu should be deactivat...
2012-08-06 Diederick Niehorstersome doc on why not using GetClientRect for getting...
2012-07-31 John Tsiombikasgamemode-x11: fixed the conditions checking for XR...
2012-07-29 Diederick Niehorsterforgot to set use to true (not that its useful, but...
2012-07-29 Diederick Niehorsterattempt to implement fghPlatformGetCursorPos on X11
2012-07-29 Diederick Niehorsterfg_cursor is a much better place for code reading the...
2012-07-29 Diederick Niehorstersome cleanup
2012-07-29 John TsiombikasFixed broken X11 menus. The MPX patch would naively...
2012-07-26 Diederick Niehorsterlittle bit of cleanup and extra comments
2012-07-24 Diederick Niehorsteradded warning and error callbacks to demo
2012-07-24 Diederick Niehorsterimplementing menu status callback
2012-07-23 Diederick NiehorsterglutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y) on...
2012-07-23 Diederick Niehorstersome cleanup of one demo. added menu back in gamemode
2012-07-23 Diederick Niehorsternow added fix suggested by Ioannis to make menus work...
2012-07-23 Diederick NiehorsterShould only do check if mouse is outside client area...
2012-07-23 Diederick Niehorsterchild window now only used for keyboard callbacks and...
2012-07-23 Diederick Niehorsternow also closing menus when non-client area is pressed...
2012-07-23 Diederick NiehorsterWhen receiving WM_SETFOCUS, check if its child window...
2012-07-22 Diederick Niehorsternow checking for NULL window in fgDeactivateMenu (thank...
2012-07-21 Diederick Niehorsterargh, some debug code made it in (don't commit and...
2012-07-21 Diederick Niehorstersome clean up in WM_KILLFOCUS handler
2012-07-21 Diederick Niehorstercan now also handle the case where menus is opened...
2012-07-21 Diederick Niehorsterfixes two cases of menu's not closing when they should:
2012-07-21 Diederick NiehorsterWhen having submenu open in one window and activating...
2012-07-20 Diederick Niehorstersmall addition to debug msg handy for testing
2012-07-20 Diederick Niehorsterneed to check for NULL as well....
2012-07-20 Diederick Niehorsterremoved SetFocus that was added to WM_MOUSEMOVE to...
2012-07-20 Diederick Niehorsterit was in 2003 that his compiler didn't recognize this...
2012-06-15 Diederick Niehorsteras per Ioannis Petikas' suggestion on the mailing list...
2012-06-10 John F. FayFixing mouse wheel bug in Windows per e-mail from Ioann...
2012-06-10 John F. FayFixing the situation in which the special-key-up callba...
2012-06-09 John F. FayFixing the warning message when "glutGetModifiers"...
2012-06-09 Sylvain BeuclerCall Pause/Resume callbacks from Android
2012-06-09 Sylvain BeuclerMake glutInitContextFunc/glutPauseFunc/glutResumeFunc...
2012-06-09 Sylvain BeuclerAdd pointers to discussion on multi-touch
2012-05-25 Diederick Niehorsteron windows+MSVC, debug builds of the library now have...
2012-05-21 Diederick Niehorsterno longer using sinf/cosfsqrtf in fg_geometry, no need...
2012-05-13 Sylvain BeuclerFix extra CRLF
2012-05-13 Sylvain BeuclerMulti-touch: fix CMake: Xi and XInput2.h detection...
2012-05-13 Sylvain BeuclerAndroid: warn on resume if no callback for InitContext...
2012-05-10 John TsiombikasApplied Thomas Bastiani's patch fixing the behaviour...
2012-05-05 Diederick Niehorsterdocs and cosmetics in fg_geometry, should be a finished...
2012-05-04 Sylvain BeuclerAdd new callback to reload context, pending propername
2012-05-04 Sylvain Beuclerandroid: add code to display multi-touch events
2012-05-04 Sylvain Beuclertypo
2012-05-04 Sylvain BeuclerAdd documentation for geometry (ML rip-off) and Android...
2012-05-04 Sylvain Beuclerandroid: handle pause/unpause of application + recreate...
2012-05-03 Sylvain BeuclerDocument android app lifecycle; kill app when window...
2012-05-03 Sylvain Beuclerandroid: make code 're-entrant' - i.e. NativeActivity...
2012-05-03 Sylvain Beuclerandroid: better clean-up on exit
2012-05-03 Sylvain BeuclerFix warnings
2012-05-03 Sylvain BeuclerAndroid: implement fgPlatformDeinitialiseInputDevices
2012-05-03 Sylvain BeuclerGLUT_WINDOW_BORDER_* is about borders, not inner size...
2012-05-03 Sylvain BeuclerGLUT_HAS_DIAL_AND_BUTTON_BOX officially not implemented...
2012-05-02 Sylvain BeuclerFix misleading comment
2012-05-02 Sylvain BeuclerImplement a few missing enums in fgPlatformGlutDeviceGe...
2012-05-02 Sylvain BeuclerUse fgWarning for android joystick stubs
2012-05-02 Sylvain BeuclerExplain why fgPlatformSleepForEvents is no-op under...
2012-05-02 Sylvain BeuclerRemove debugging left-over -_-' (thanks Dee)
2012-05-02 Sylvain Beuclerandroid: implement fgPlatformSetCursor/fgPlatformWarpPo...
2012-05-01 Sylvain Beuclerfg_geometry: GL2 fixed: glDrawElements' indices is...
2012-05-01 Sylvain Beuclerfg_geometry: pass number of vertices to fgDrawWire...
2012-05-01 Sylvain BeuclerDetect sinf/cosf/sqrtf presence with CMake (instead...
2012-05-01 Sylvain BeuclerInitialize OpenGL 2.0 after OpenGL context is created...
2012-05-01 Sylvain Beuclerfg_geometry: remove GLES-specific #ifdefs (in code...
2012-04-29 Diederick Niehorsterdrawing code for solid and wired now shared for all...
2012-04-28 Diederick Niehorstercleanup
2012-04-28 Diederick Niehorstertorus ported. All shapes drawn with glDrawArrays and...
2012-04-28 Diederick Niehorsterless repetition of vertices for triangle strip
2012-04-28 Diederick NiehorsterWire Torus now ported
2012-04-28 Diederick Niehorsterporting torus: split off vertex generation
2012-04-22 Diederick Niehorsterone more small cleanup
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