From 6c322d339ec9c5063c8f47117633b46e2a8eafd0 Mon Sep 17 00:00:00 2001 From: John Tsiombikas Date: Mon, 19 Dec 2022 05:36:00 +0200 Subject: [PATCH] dropped all dependencies apart from SDL into the libs subdir --- Makefile | 17 +- README.md | 33 + libs/Makefile | 58 + libs/jpeglib/Makefile | 18 + libs/jpeglib/README | 326 + libs/jpeglib/cderror.h | 132 + libs/jpeglib/jcapimin.c | 280 + libs/jpeglib/jcapistd.c | 161 + libs/jpeglib/jccoefct.c | 449 + libs/jpeglib/jccolor.c | 459 + libs/jpeglib/jcdctmgr.c | 387 + libs/jpeglib/jchuff.c | 909 ++ libs/jpeglib/jchuff.h | 47 + libs/jpeglib/jcinit.c | 72 + libs/jpeglib/jcmainct.c | 293 + libs/jpeglib/jcmarker.c | 664 + libs/jpeglib/jcmaster.c | 590 + libs/jpeglib/jcomapi.c | 106 + libs/jpeglib/jconfig.h | 45 + libs/jpeglib/jcparam.c | 610 + libs/jpeglib/jcphuff.c | 833 ++ libs/jpeglib/jcprepct.c | 354 + libs/jpeglib/jcsample.c | 519 + libs/jpeglib/jctrans.c | 388 + libs/jpeglib/jdapimin.c | 395 + libs/jpeglib/jdapistd.c | 275 + libs/jpeglib/jdatadst.c | 151 + libs/jpeglib/jdatasrc.c | 212 + libs/jpeglib/jdcoefct.c | 736 + libs/jpeglib/jdcolor.c | 396 + libs/jpeglib/jdct.h | 176 + libs/jpeglib/jddctmgr.c | 269 + libs/jpeglib/jdhuff.c | 651 + libs/jpeglib/jdhuff.h | 201 + libs/jpeglib/jdinput.c | 381 + libs/jpeglib/jdmainct.c | 512 + libs/jpeglib/jdmarker.c | 1360 ++ libs/jpeglib/jdmaster.c | 557 + libs/jpeglib/jdmerge.c | 400 + libs/jpeglib/jdphuff.c | 668 + libs/jpeglib/jdpostct.c | 290 + libs/jpeglib/jdsample.c | 478 + libs/jpeglib/jdtrans.c | 143 + libs/jpeglib/jerror.c | 252 + libs/jpeglib/jerror.h | 291 + libs/jpeglib/jfdctflt.c | 168 + libs/jpeglib/jfdctfst.c | 224 + libs/jpeglib/jfdctint.c | 283 + libs/jpeglib/jidctflt.c | 242 + libs/jpeglib/jidctfst.c | 368 + libs/jpeglib/jidctint.c | 389 + libs/jpeglib/jidctred.c | 398 + libs/jpeglib/jinclude.h | 91 + libs/jpeglib/jmemmgr.c | 1118 ++ libs/jpeglib/jmemnobs.c | 109 + libs/jpeglib/jmemsys.h | 198 + libs/jpeglib/jmorecfg.h | 367 + libs/jpeglib/jpegint.h | 392 + libs/jpeglib/jpeglib.h | 1096 ++ libs/jpeglib/jquant1.c | 856 ++ libs/jpeglib/jquant2.c | 1310 ++ libs/jpeglib/jutils.c | 179 + libs/jpeglib/jversion.h | 14 + libs/lib3ds/Makefile | 14 + libs/lib3ds/atmosphere.c | 305 + libs/lib3ds/atmosphere.h | 100 + libs/lib3ds/background.c | 264 + libs/lib3ds/background.h | 85 + libs/lib3ds/camera.c | 245 + libs/lib3ds/camera.h | 60 + libs/lib3ds/chunk.c | 307 + libs/lib3ds/chunk.h | 289 + libs/lib3ds/chunktable.h | 264 + libs/lib3ds/ease.c | 65 + libs/lib3ds/ease.h | 41 + libs/lib3ds/file.c | 1917 +++ libs/lib3ds/file.h | 114 + libs/lib3ds/float.c | 47 + libs/lib3ds/float.h | 41 + libs/lib3ds/io.c | 524 + libs/lib3ds/io.h | 82 + libs/lib3ds/light.c | 428 + libs/lib3ds/light.h | 78 + libs/lib3ds/material.c | 1084 ++ libs/lib3ds/material.h | 170 + libs/lib3ds/matrix.c | 723 + libs/lib3ds/matrix.h | 67 + libs/lib3ds/mesh.c | 1063 ++ libs/lib3ds/mesh.h | 153 + libs/lib3ds/node.c | 1173 ++ libs/lib3ds/node.h | 188 + libs/lib3ds/quat.c | 419 + libs/lib3ds/quat.h | 61 + libs/lib3ds/shadow.c | 160 + libs/lib3ds/shadow.h | 59 + libs/lib3ds/tcb.c | 139 + libs/lib3ds/tcb.h | 62 + libs/lib3ds/tracks.c | 1548 ++ libs/lib3ds/tracks.h | 209 + libs/lib3ds/types.h | 148 + libs/lib3ds/vector.c | 377 + libs/lib3ds/vector.h | 58 + libs/lib3ds/viewport.c | 424 + libs/lib3ds/viewport.h | 137 + libs/libpng/LICENSE | 111 + libs/libpng/Makefile | 14 + libs/libpng/png.c | 799 ++ libs/libpng/png.h | 3597 +++++ libs/libpng/pngconf.h | 1481 ++ libs/libpng/pngerror.c | 345 + libs/libpng/pngget.c | 900 ++ libs/libpng/pngmem.c | 609 + libs/libpng/pngpread.c | 1594 +++ libs/libpng/pngread.c | 1459 ++ libs/libpng/pngrio.c | 166 + libs/libpng/pngrtran.c | 4296 ++++++ libs/libpng/pngrutil.c | 3234 +++++ libs/libpng/pngset.c | 1293 ++ libs/libpng/pngtrans.c | 662 + libs/libpng/pngwio.c | 234 + libs/libpng/pngwrite.c | 1547 ++ libs/libpng/pngwtran.c | 572 + libs/libpng/pngwutil.c | 2827 ++++ libs/ogg/AUTHORS | 7 + libs/ogg/COPYING | 28 + libs/ogg/Makefile | 12 + libs/ogg/bitwise.c | 857 ++ libs/ogg/config_types.h | 25 + libs/ogg/framing.c | 2111 +++ libs/ogg/ogg.h | 210 + libs/ogg/os_types.h | 147 + libs/vorbis/AUTHORS | 3 + libs/vorbis/COPYING | 28 + libs/vorbis/Makefile | 14 + libs/vorbis/analysis.c | 120 + libs/vorbis/backends.h | 144 + libs/vorbis/bitrate.c | 253 + libs/vorbis/bitrate.h | 59 + libs/vorbis/block.c | 1046 ++ libs/vorbis/books/coupled/res_books_51.h |12257 ++++++++++++++++ libs/vorbis/books/coupled/res_books_stereo.h |15783 +++++++++++++++++++++ libs/vorbis/books/floor/floor_books.h | 1547 ++ libs/vorbis/books/uncoupled/res_books_uncoupled.h | 7758 ++++++++++ libs/vorbis/codebook.c | 484 + libs/vorbis/codebook.h | 119 + libs/vorbis/codec.h | 243 + libs/vorbis/codec_internal.h | 167 + libs/vorbis/envelope.c | 375 + libs/vorbis/envelope.h | 80 + libs/vorbis/floor0.c | 221 + libs/vorbis/floor1.c | 1100 ++ libs/vorbis/highlevel.h | 58 + libs/vorbis/info.c | 668 + libs/vorbis/lookup.c | 94 + libs/vorbis/lookup.h | 32 + libs/vorbis/lookup_data.h | 192 + libs/vorbis/lpc.c | 160 + libs/vorbis/lpc.h | 29 + libs/vorbis/lsp.c | 454 + libs/vorbis/lsp.h | 28 + libs/vorbis/mapping0.c | 816 ++ libs/vorbis/masking.h | 785 + libs/vorbis/mdct.c | 563 + libs/vorbis/mdct.h | 71 + libs/vorbis/misc.h | 57 + libs/vorbis/modes/floor_all.h | 260 + libs/vorbis/modes/psych_11.h | 51 + libs/vorbis/modes/psych_16.h | 133 + libs/vorbis/modes/psych_44.h | 642 + libs/vorbis/modes/psych_8.h | 101 + libs/vorbis/modes/residue_16.h | 163 + libs/vorbis/modes/residue_44.h | 292 + libs/vorbis/modes/residue_44p51.h | 451 + libs/vorbis/modes/residue_44u.h | 318 + libs/vorbis/modes/residue_8.h | 109 + libs/vorbis/modes/setup_11.h | 143 + libs/vorbis/modes/setup_16.h | 153 + libs/vorbis/modes/setup_22.h | 128 + libs/vorbis/modes/setup_32.h | 132 + libs/vorbis/modes/setup_44.h | 117 + libs/vorbis/modes/setup_44p51.h | 74 + libs/vorbis/modes/setup_44u.h | 74 + libs/vorbis/modes/setup_8.h | 149 + libs/vorbis/modes/setup_X.h | 225 + libs/vorbis/os.h | 186 + libs/vorbis/psy.c | 1206 ++ libs/vorbis/psy.h | 154 + libs/vorbis/registry.c | 45 + libs/vorbis/registry.h | 32 + libs/vorbis/res0.c | 889 ++ libs/vorbis/scales.h | 90 + libs/vorbis/sharedbook.c | 579 + libs/vorbis/smallft.c | 1255 ++ libs/vorbis/smallft.h | 34 + libs/vorbis/synthesis.c | 184 + libs/vorbis/vorbisenc.c | 1215 ++ libs/vorbis/vorbisenc.h | 436 + libs/vorbis/vorbisfile.c | 2337 +++ libs/vorbis/vorbisfile.h | 208 + libs/vorbis/window.c | 2135 +++ libs/vorbis/window.h | 26 + libs/zlib/LICENSE | 20 + libs/zlib/Makefile | 13 + libs/zlib/adler32.c | 149 + libs/zlib/compress.c | 79 + libs/zlib/crc32.c | 423 + libs/zlib/crc32.h | 441 + libs/zlib/deflate.c | 1736 +++ libs/zlib/deflate.h | 331 + libs/zlib/gzio.c | 1026 ++ libs/zlib/infback.c | 623 + libs/zlib/inffast.c | 318 + libs/zlib/inffast.h | 11 + libs/zlib/inffixed.h | 94 + libs/zlib/inflate.c | 1368 ++ libs/zlib/inflate.h | 115 + libs/zlib/inftrees.c | 329 + libs/zlib/inftrees.h | 55 + libs/zlib/trees.c | 1219 ++ libs/zlib/trees.h | 128 + libs/zlib/uncompr.c | 61 + libs/zlib/zconf.h | 332 + libs/zlib/zlib.h | 1357 ++ libs/zlib/zutil.c | 318 + libs/zlib/zutil.h | 269 + src/3dengfx/Makefile | 6 +- src/3dengfx/libs/lib3ds/atmosphere.c | 305 - src/3dengfx/libs/lib3ds/atmosphere.h | 100 - src/3dengfx/libs/lib3ds/background.c | 264 - src/3dengfx/libs/lib3ds/background.h | 85 - src/3dengfx/libs/lib3ds/camera.c | 245 - src/3dengfx/libs/lib3ds/camera.h | 60 - src/3dengfx/libs/lib3ds/chunk.c | 307 - src/3dengfx/libs/lib3ds/chunk.h | 289 - src/3dengfx/libs/lib3ds/chunktable.h | 264 - src/3dengfx/libs/lib3ds/ease.c | 65 - src/3dengfx/libs/lib3ds/ease.h | 41 - src/3dengfx/libs/lib3ds/file.c | 1917 --- src/3dengfx/libs/lib3ds/file.h | 114 - src/3dengfx/libs/lib3ds/float.c | 47 - src/3dengfx/libs/lib3ds/float.h | 41 - src/3dengfx/libs/lib3ds/io.c | 524 - src/3dengfx/libs/lib3ds/io.h | 82 - src/3dengfx/libs/lib3ds/light.c | 428 - src/3dengfx/libs/lib3ds/light.h | 78 - src/3dengfx/libs/lib3ds/makefile.part | 20 - src/3dengfx/libs/lib3ds/material.c | 1084 -- src/3dengfx/libs/lib3ds/material.h | 170 - src/3dengfx/libs/lib3ds/matrix.c | 723 - src/3dengfx/libs/lib3ds/matrix.h | 67 - src/3dengfx/libs/lib3ds/mesh.c | 1063 -- src/3dengfx/libs/lib3ds/mesh.h | 153 - src/3dengfx/libs/lib3ds/node.c | 1173 -- src/3dengfx/libs/lib3ds/node.h | 188 - src/3dengfx/libs/lib3ds/quat.c | 419 - src/3dengfx/libs/lib3ds/quat.h | 61 - src/3dengfx/libs/lib3ds/shadow.c | 160 - src/3dengfx/libs/lib3ds/shadow.h | 59 - src/3dengfx/libs/lib3ds/tcb.c | 139 - src/3dengfx/libs/lib3ds/tcb.h | 62 - src/3dengfx/libs/lib3ds/tracks.c | 1548 -- src/3dengfx/libs/lib3ds/tracks.h | 209 - src/3dengfx/libs/lib3ds/types.h | 148 - src/3dengfx/libs/lib3ds/vector.c | 377 - src/3dengfx/libs/lib3ds/vector.h | 58 - src/3dengfx/libs/lib3ds/viewport.c | 424 - src/3dengfx/libs/lib3ds/viewport.h | 137 - 267 files changed, 138522 insertions(+), 13706 deletions(-) create mode 100644 libs/Makefile create mode 100644 libs/jpeglib/Makefile create mode 100644 libs/jpeglib/README create mode 100644 libs/jpeglib/cderror.h create mode 100644 libs/jpeglib/jcapimin.c create mode 100644 libs/jpeglib/jcapistd.c create mode 100644 libs/jpeglib/jccoefct.c create mode 100644 libs/jpeglib/jccolor.c create mode 100644 libs/jpeglib/jcdctmgr.c create mode 100644 libs/jpeglib/jchuff.c create mode 100644 libs/jpeglib/jchuff.h create mode 100644 libs/jpeglib/jcinit.c create mode 100644 libs/jpeglib/jcmainct.c create mode 100644 libs/jpeglib/jcmarker.c create mode 100644 libs/jpeglib/jcmaster.c create mode 100644 libs/jpeglib/jcomapi.c create mode 100644 libs/jpeglib/jconfig.h create mode 100644 libs/jpeglib/jcparam.c create mode 100644 libs/jpeglib/jcphuff.c create mode 100644 libs/jpeglib/jcprepct.c create mode 100644 libs/jpeglib/jcsample.c create mode 100644 libs/jpeglib/jctrans.c create mode 100644 libs/jpeglib/jdapimin.c create mode 100644 libs/jpeglib/jdapistd.c create mode 100644 libs/jpeglib/jdatadst.c create mode 100644 libs/jpeglib/jdatasrc.c create mode 100644 libs/jpeglib/jdcoefct.c create mode 100644 libs/jpeglib/jdcolor.c create mode 100644 libs/jpeglib/jdct.h create mode 100644 libs/jpeglib/jddctmgr.c create mode 100644 libs/jpeglib/jdhuff.c create mode 100644 libs/jpeglib/jdhuff.h create mode 100644 libs/jpeglib/jdinput.c create mode 100644 libs/jpeglib/jdmainct.c create mode 100644 libs/jpeglib/jdmarker.c create mode 100644 libs/jpeglib/jdmaster.c create mode 100644 libs/jpeglib/jdmerge.c create mode 100644 libs/jpeglib/jdphuff.c create mode 100644 libs/jpeglib/jdpostct.c create mode 100644 libs/jpeglib/jdsample.c create mode 100644 libs/jpeglib/jdtrans.c create mode 100644 libs/jpeglib/jerror.c create mode 100644 libs/jpeglib/jerror.h create mode 100644 libs/jpeglib/jfdctflt.c create mode 100644 libs/jpeglib/jfdctfst.c create mode 100644 libs/jpeglib/jfdctint.c create mode 100644 libs/jpeglib/jidctflt.c create mode 100644 libs/jpeglib/jidctfst.c create mode 100644 libs/jpeglib/jidctint.c create mode 100644 libs/jpeglib/jidctred.c create mode 100644 libs/jpeglib/jinclude.h create mode 100644 libs/jpeglib/jmemmgr.c create mode 100644 libs/jpeglib/jmemnobs.c create mode 100644 libs/jpeglib/jmemsys.h create mode 100644 libs/jpeglib/jmorecfg.h create mode 100644 libs/jpeglib/jpegint.h create mode 100644 libs/jpeglib/jpeglib.h create mode 100644 libs/jpeglib/jquant1.c create mode 100644 libs/jpeglib/jquant2.c create mode 100644 libs/jpeglib/jutils.c create mode 100644 libs/jpeglib/jversion.h create mode 100644 libs/lib3ds/Makefile create mode 100644 libs/lib3ds/atmosphere.c create mode 100644 libs/lib3ds/atmosphere.h create mode 100644 libs/lib3ds/background.c create mode 100644 libs/lib3ds/background.h create mode 100644 libs/lib3ds/camera.c create mode 100644 libs/lib3ds/camera.h create mode 100644 libs/lib3ds/chunk.c create mode 100644 libs/lib3ds/chunk.h create mode 100644 libs/lib3ds/chunktable.h create mode 100644 libs/lib3ds/ease.c create mode 100644 libs/lib3ds/ease.h create mode 100644 libs/lib3ds/file.c create mode 100644 libs/lib3ds/file.h create mode 100644 libs/lib3ds/float.c create mode 100644 libs/lib3ds/float.h create mode 100644 libs/lib3ds/io.c create mode 100644 libs/lib3ds/io.h create mode 100644 libs/lib3ds/light.c create mode 100644 libs/lib3ds/light.h create mode 100644 libs/lib3ds/material.c create mode 100644 libs/lib3ds/material.h create mode 100644 libs/lib3ds/matrix.c create mode 100644 libs/lib3ds/matrix.h create mode 100644 libs/lib3ds/mesh.c create mode 100644 libs/lib3ds/mesh.h create mode 100644 libs/lib3ds/node.c create mode 100644 libs/lib3ds/node.h create mode 100644 libs/lib3ds/quat.c create mode 100644 libs/lib3ds/quat.h create mode 100644 libs/lib3ds/shadow.c create mode 100644 libs/lib3ds/shadow.h create mode 100644 libs/lib3ds/tcb.c create mode 100644 libs/lib3ds/tcb.h create mode 100644 libs/lib3ds/tracks.c create mode 100644 libs/lib3ds/tracks.h create mode 100644 libs/lib3ds/types.h create mode 100644 libs/lib3ds/vector.c create mode 100644 libs/lib3ds/vector.h create mode 100644 libs/lib3ds/viewport.c create mode 100644 libs/lib3ds/viewport.h create mode 100644 libs/libpng/LICENSE create mode 100644 libs/libpng/Makefile create mode 100644 libs/libpng/png.c create mode 100644 libs/libpng/png.h create mode 100644 libs/libpng/pngconf.h create mode 100644 libs/libpng/pngerror.c create mode 100644 libs/libpng/pngget.c create mode 100644 libs/libpng/pngmem.c create mode 100644 libs/libpng/pngpread.c create mode 100644 libs/libpng/pngread.c create mode 100644 libs/libpng/pngrio.c create mode 100644 libs/libpng/pngrtran.c create mode 100644 libs/libpng/pngrutil.c create mode 100644 libs/libpng/pngset.c create mode 100644 libs/libpng/pngtrans.c create mode 100644 libs/libpng/pngwio.c create mode 100644 libs/libpng/pngwrite.c create mode 100644 libs/libpng/pngwtran.c create mode 100644 libs/libpng/pngwutil.c create mode 100644 libs/ogg/AUTHORS create mode 100644 libs/ogg/COPYING create mode 100644 libs/ogg/Makefile create mode 100644 libs/ogg/bitwise.c create mode 100644 libs/ogg/config_types.h create mode 100644 libs/ogg/framing.c create mode 100644 libs/ogg/ogg.h create mode 100644 libs/ogg/os_types.h create mode 100644 libs/vorbis/AUTHORS create mode 100644 libs/vorbis/COPYING create mode 100644 libs/vorbis/Makefile create mode 100644 libs/vorbis/analysis.c create mode 100644 libs/vorbis/backends.h create mode 100644 libs/vorbis/bitrate.c create mode 100644 libs/vorbis/bitrate.h create mode 100644 libs/vorbis/block.c create mode 100644 libs/vorbis/books/coupled/res_books_51.h create mode 100644 libs/vorbis/books/coupled/res_books_stereo.h create mode 100644 libs/vorbis/books/floor/floor_books.h create mode 100644 libs/vorbis/books/uncoupled/res_books_uncoupled.h create mode 100644 libs/vorbis/codebook.c create mode 100644 libs/vorbis/codebook.h create mode 100644 libs/vorbis/codec.h create mode 100644 libs/vorbis/codec_internal.h create mode 100644 libs/vorbis/envelope.c create mode 100644 libs/vorbis/envelope.h create mode 100644 libs/vorbis/floor0.c create mode 100644 libs/vorbis/floor1.c create mode 100644 libs/vorbis/highlevel.h create mode 100644 libs/vorbis/info.c create mode 100644 libs/vorbis/lookup.c create mode 100644 libs/vorbis/lookup.h create mode 100644 libs/vorbis/lookup_data.h create mode 100644 libs/vorbis/lpc.c create mode 100644 libs/vorbis/lpc.h create mode 100644 libs/vorbis/lsp.c create mode 100644 libs/vorbis/lsp.h create mode 100644 libs/vorbis/mapping0.c create mode 100644 libs/vorbis/masking.h create mode 100644 libs/vorbis/mdct.c create mode 100644 libs/vorbis/mdct.h create mode 100644 libs/vorbis/misc.h create mode 100644 libs/vorbis/modes/floor_all.h create mode 100644 libs/vorbis/modes/psych_11.h create mode 100644 libs/vorbis/modes/psych_16.h create mode 100644 libs/vorbis/modes/psych_44.h create mode 100644 libs/vorbis/modes/psych_8.h create mode 100644 libs/vorbis/modes/residue_16.h create mode 100644 libs/vorbis/modes/residue_44.h create mode 100644 libs/vorbis/modes/residue_44p51.h create mode 100644 libs/vorbis/modes/residue_44u.h create mode 100644 libs/vorbis/modes/residue_8.h create mode 100644 libs/vorbis/modes/setup_11.h create mode 100644 libs/vorbis/modes/setup_16.h create mode 100644 libs/vorbis/modes/setup_22.h create mode 100644 libs/vorbis/modes/setup_32.h create mode 100644 libs/vorbis/modes/setup_44.h create mode 100644 libs/vorbis/modes/setup_44p51.h create mode 100644 libs/vorbis/modes/setup_44u.h create mode 100644 libs/vorbis/modes/setup_8.h create mode 100644 libs/vorbis/modes/setup_X.h create mode 100644 libs/vorbis/os.h create mode 100644 libs/vorbis/psy.c create mode 100644 libs/vorbis/psy.h create mode 100644 libs/vorbis/registry.c create mode 100644 libs/vorbis/registry.h create mode 100644 libs/vorbis/res0.c create mode 100644 libs/vorbis/scales.h create mode 100644 libs/vorbis/sharedbook.c create mode 100644 libs/vorbis/smallft.c create mode 100644 libs/vorbis/smallft.h create mode 100644 libs/vorbis/synthesis.c create mode 100644 libs/vorbis/vorbisenc.c create mode 100644 libs/vorbis/vorbisenc.h create mode 100644 libs/vorbis/vorbisfile.c create mode 100644 libs/vorbis/vorbisfile.h create mode 100644 libs/vorbis/window.c create mode 100644 libs/vorbis/window.h create mode 100644 libs/zlib/LICENSE create mode 100644 libs/zlib/Makefile create mode 100644 libs/zlib/adler32.c create mode 100644 libs/zlib/compress.c create mode 100644 libs/zlib/crc32.c create mode 100644 libs/zlib/crc32.h create mode 100644 libs/zlib/deflate.c create mode 100644 libs/zlib/deflate.h create mode 100644 libs/zlib/gzio.c create mode 100644 libs/zlib/infback.c create mode 100644 libs/zlib/inffast.c create mode 100644 libs/zlib/inffast.h create mode 100644 libs/zlib/inffixed.h create mode 100644 libs/zlib/inflate.c create mode 100644 libs/zlib/inflate.h create mode 100644 libs/zlib/inftrees.c create mode 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src/3dengfx/libs/lib3ds/float.c delete mode 100644 src/3dengfx/libs/lib3ds/float.h delete mode 100644 src/3dengfx/libs/lib3ds/io.c delete mode 100644 src/3dengfx/libs/lib3ds/io.h delete mode 100644 src/3dengfx/libs/lib3ds/light.c delete mode 100644 src/3dengfx/libs/lib3ds/light.h delete mode 100644 src/3dengfx/libs/lib3ds/makefile.part delete mode 100644 src/3dengfx/libs/lib3ds/material.c delete mode 100644 src/3dengfx/libs/lib3ds/material.h delete mode 100644 src/3dengfx/libs/lib3ds/matrix.c delete mode 100644 src/3dengfx/libs/lib3ds/matrix.h delete mode 100644 src/3dengfx/libs/lib3ds/mesh.c delete mode 100644 src/3dengfx/libs/lib3ds/mesh.h delete mode 100644 src/3dengfx/libs/lib3ds/node.c delete mode 100644 src/3dengfx/libs/lib3ds/node.h delete mode 100644 src/3dengfx/libs/lib3ds/quat.c delete mode 100644 src/3dengfx/libs/lib3ds/quat.h delete mode 100644 src/3dengfx/libs/lib3ds/shadow.c delete mode 100644 src/3dengfx/libs/lib3ds/shadow.h delete mode 100644 src/3dengfx/libs/lib3ds/tcb.c delete mode 100644 src/3dengfx/libs/lib3ds/tcb.h delete mode 100644 src/3dengfx/libs/lib3ds/tracks.c delete mode 100644 src/3dengfx/libs/lib3ds/tracks.h delete mode 100644 src/3dengfx/libs/lib3ds/types.h delete mode 100644 src/3dengfx/libs/lib3ds/vector.c delete mode 100644 src/3dengfx/libs/lib3ds/vector.h delete mode 100644 src/3dengfx/libs/lib3ds/viewport.c delete mode 100644 src/3dengfx/libs/lib3ds/viewport.h diff --git a/Makefile b/Makefile index af6c7bf..010e24e 100644 --- a/Makefile +++ b/Makefile @@ -11,9 +11,10 @@ opt = -O1 opt = -g CXXFLAGS = -ansi -pedantic -Wall $(opt) -Isrc/3dengfx/src -MMD `sdl-config --cflags` CFLAGS = -std=c89 -pedantic -Wall $(opt) -MMD `sdl-config --cflags` -libs = src/3dengfx/lib3dengfx.a `sdl-config --libs` -lGL -lvorbisfile -ljpeg -lpng -lz +libs = -Llibs src/3dengfx/lib3dengfx.a `sdl-config --libs` -lGL -lvorbis -logg \ + -ljpeg -lpng -lz -l3ds -$(bin): $(obj) 3dengfx +$(bin): $(obj) 3dengfx libs $(CXX) -o $@ $(obj) $(libs) .PHONY: 3dengfx @@ -30,9 +31,17 @@ $(bin): $(obj) 3dengfx clean: $(RM) $(obj) $(bin) -.PHONY: cleanall -cleanall: clean 3dengfx-clean cleandep +.PHONY: clean-all +clean-all: clean 3dengfx-clean cleandep clean-libs .PHONY: cleandep cleandep: $(RM) $(obj:.o=.d) + +.PHONY: libs +libs: + $(MAKE) -C libs + +.PHONY: clean-libs +clean-libs: + $(MAKE) -C libs clean diff --git a/README.md b/README.md index 3cdedae..1373594 100644 --- a/README.md +++ b/README.md @@ -44,3 +44,36 @@ Released under the GPL, do whatever you wish with it. Contact info... http://thelab.demoscene.gr - nuclear@siggraph.org ``` + +Build instructions +------------------ +If you acquired the source code from the git repo, it does not include the +binary data files (images, 3D models, and music). Grab the data file archive +from: http://nuclear.mutantstargoat.com/sw/demos/summerhack-data.tar.gz and +extract it in the project root directory, so that you now have the `img`, `geom` +and `music` subdirectories in the `data` directory. + +If you got the source code from a full release archive of the demo, the data +files are already there. Of course the release archive also contains +pre-compiled binaries for multiple platforms. + +### UNIX + +The only dependencies are SDL 1.2 and OpenGL. After installing them, just type +`make` to build the demo. For example under Debian GNU/Linux: + + sudo apt-get install libgl-dev libsdl1.2-dev + make + +While on FreeBSD: + + sudo pkg install mesa-libs sdl + gmake + +### Windows + +TODO + +### MacOS X + +TODO diff --git a/libs/Makefile b/libs/Makefile new file mode 100644 index 0000000..2d4d1ef --- /dev/null +++ b/libs/Makefile @@ -0,0 +1,58 @@ +.PHONY: all +all: zlib libpng jpeglib lib3ds ogg vorbis + +.PHONY: clean +clean: clean-zlib clean-libpng clean-jpeglib clean-lib3ds clean-ogg clean-vorbis + +.PHONY: zlib +zlib: + $(MAKE) -C zlib + +.PHONY: clean-zlib +clean-zlib: + $(MAKE) -C zlib clean + + +.PHONY: libpng +libpng: + $(MAKE) -C libpng + +.PHONY: clean-libpng +clean-libpng: + $(MAKE) -C libpng clean + + +.PHONY: jpeglib +jpeglib: + $(MAKE) -C jpeglib + +.PHONY: clean-jpeglib +clean-jpeglib: + $(MAKE) -C jpeglib clean + + +.PHONY: lib3ds +lib3ds: + $(MAKE) -C lib3ds + +.PHONY: clean-lib3ds +clean-lib3ds: + $(MAKE) -C lib3ds clean + + +.PHONY: ogg +ogg: + $(MAKE) -C ogg + +.PHONY: clean-ogg +clean-ogg: + $(MAKE) -C ogg clean + + +.PHONY: vorbis +vorbis: + $(MAKE) -C vorbis + +.PHONY: clean-vorbis +clean-vorbis: + $(MAKE) -C vorbis clean diff --git a/libs/jpeglib/Makefile b/libs/jpeglib/Makefile new file mode 100644 index 0000000..435cd7e --- /dev/null +++ b/libs/jpeglib/Makefile @@ -0,0 +1,18 @@ +obj = jcapimin.o jcapistd.o jccoefct.o jccolor.o jcdctmgr.o jchuff.o jcinit.o \ + jcmainct.o jcmarker.o jcmaster.o jcomapi.o jcparam.o jcphuff.o jcprepct.o \ + jcsample.o jctrans.o jdapimin.o jdapistd.o jdatadst.o jdatasrc.o \ + jdcoefct.o jdcolor.o jddctmgr.o jdhuff.o jdinput.o jdmainct.o jdmarker.o \ + jdmaster.o jdmerge.o jdphuff.o jdpostct.o jdsample.o jdtrans.o jerror.o \ + jfdctflt.o jfdctfst.o jfdctint.o jidctflt.o jidctfst.o jidctint.o \ + jidctred.o jmemmgr.o jmemnobs.o jquant1.o jquant2.o jutils.o + +liba = ../libjpeg.a + +CFLAGS = -O3 + +$(liba): $(obj) + $(AR) rcs $@ $(obj) + +.PHONY: clean +clean: + rm -f $(obj) $(liba) diff --git a/libs/jpeglib/README b/libs/jpeglib/README new file mode 100644 index 0000000..451265d --- /dev/null +++ b/libs/jpeglib/README @@ -0,0 +1,326 @@ +The Independent JPEG Group's JPEG software +========================================== + +README for release 8c of 16-Jan-2011 +==================================== + +This distribution contains the eighth public release of the Independent JPEG +Group's free JPEG software. You are welcome to redistribute this software and +to use it for any purpose, subject to the conditions under LEGAL ISSUES, below. + +This software is the work of Tom Lane, Guido Vollbeding, Philip Gladstone, +Bill Allombert, Jim Boucher, Lee Crocker, Bob Friesenhahn, Ben Jackson, +Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi, Ge' Weijers, +and other members of the Independent JPEG Group. + +IJG is not affiliated with the official ISO JPEG standards committee. + + +DOCUMENTATION ROADMAP +===================== + +This file contains the following sections: + +OVERVIEW General description of JPEG and the IJG software. +LEGAL ISSUES Copyright, lack of warranty, terms of distribution. +REFERENCES Where to learn more about JPEG. +ARCHIVE LOCATIONS Where to find newer versions of this software. +ACKNOWLEDGMENTS Special thanks. +FILE FORMAT WARS Software *not* to get. +TO DO Plans for future IJG releases. + +Other documentation files in the distribution are: + +User documentation: + install.txt How to configure and install the IJG software. + usage.txt Usage instructions for cjpeg, djpeg, jpegtran, + rdjpgcom, and wrjpgcom. + *.1 Unix-style man pages for programs (same info as usage.txt). + wizard.txt Advanced usage instructions for JPEG wizards only. + change.log Version-to-version change highlights. +Programmer and internal documentation: + libjpeg.txt How to use the JPEG library in your own programs. + example.c Sample code for calling the JPEG library. + structure.txt Overview of the JPEG library's internal structure. + filelist.txt Road map of IJG files. + coderules.txt Coding style rules --- please read if you contribute code. + +Please read at least the files install.txt and usage.txt. Some information +can also be found in the JPEG FAQ (Frequently Asked Questions) article. See +ARCHIVE LOCATIONS below to find out where to obtain the FAQ article. + +If you want to understand how the JPEG code works, we suggest reading one or +more of the REFERENCES, then looking at the documentation files (in roughly +the order listed) before diving into the code. + + +OVERVIEW +======== + +This package contains C software to implement JPEG image encoding, decoding, +and transcoding. JPEG (pronounced "jay-peg") is a standardized compression +method for full-color and gray-scale images. + +This software implements JPEG baseline, extended-sequential, and progressive +compression processes. Provision is made for supporting all variants of these +processes, although some uncommon parameter settings aren't implemented yet. +We have made no provision for supporting the hierarchical or lossless +processes defined in the standard. + +We provide a set of library routines for reading and writing JPEG image files, +plus two sample applications "cjpeg" and "djpeg", which use the library to +perform conversion between JPEG and some other popular image file formats. +The library is intended to be reused in other applications. + +In order to support file conversion and viewing software, we have included +considerable functionality beyond the bare JPEG coding/decoding capability; +for example, the color quantization modules are not strictly part of JPEG +decoding, but they are essential for output to colormapped file formats or +colormapped displays. These extra functions can be compiled out of the +library if not required for a particular application. + +We have also included "jpegtran", a utility for lossless transcoding between +different JPEG processes, and "rdjpgcom" and "wrjpgcom", two simple +applications for inserting and extracting textual comments in JFIF files. + +The emphasis in designing this software has been on achieving portability and +flexibility, while also making it fast enough to be useful. In particular, +the software is not intended to be read as a tutorial on JPEG. (See the +REFERENCES section for introductory material.) Rather, it is intended to +be reliable, portable, industrial-strength code. We do not claim to have +achieved that goal in every aspect of the software, but we strive for it. + +We welcome the use of this software as a component of commercial products. +No royalty is required, but we do ask for an acknowledgement in product +documentation, as described under LEGAL ISSUES. + + +LEGAL ISSUES +============ + +In plain English: + +1. We don't promise that this software works. (But if you find any bugs, + please let us know!) +2. You can use this software for whatever you want. You don't have to pay us. +3. You may not pretend that you wrote this software. If you use it in a + program, you must acknowledge somewhere in your documentation that + you've used the IJG code. + +In legalese: + +The authors make NO WARRANTY or representation, either express or implied, +with respect to this software, its quality, accuracy, merchantability, or +fitness for a particular purpose. This software is provided "AS IS", and you, +its user, assume the entire risk as to its quality and accuracy. + +This software is copyright (C) 1991-2011, Thomas G. Lane, Guido Vollbeding. +All Rights Reserved except as specified below. + +Permission is hereby granted to use, copy, modify, and distribute this +software (or portions thereof) for any purpose, without fee, subject to these +conditions: +(1) If any part of the source code for this software is distributed, then this +README file must be included, with this copyright and no-warranty notice +unaltered; and any additions, deletions, or changes to the original files +must be clearly indicated in accompanying documentation. +(2) If only executable code is distributed, then the accompanying +documentation must state that "this software is based in part on the work of +the Independent JPEG Group". +(3) Permission for use of this software is granted only if the user accepts +full responsibility for any undesirable consequences; the authors accept +NO LIABILITY for damages of any kind. + +These conditions apply to any software derived from or based on the IJG code, +not just to the unmodified library. If you use our work, you ought to +acknowledge us. + +Permission is NOT granted for the use of any IJG author's name or company name +in advertising or publicity relating to this software or products derived from +it. This software may be referred to only as "the Independent JPEG Group's +software". + +We specifically permit and encourage the use of this software as the basis of +commercial products, provided that all warranty or liability claims are +assumed by the product vendor. + + +ansi2knr.c is included in this distribution by permission of L. Peter Deutsch, +sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA. +ansi2knr.c is NOT covered by the above copyright and conditions, but instead +by the usual distribution terms of the Free Software Foundation; principally, +that you must include source code if you redistribute it. (See the file +ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part +of any program generated from the IJG code, this does not limit you more than +the foregoing paragraphs do. + +The Unix configuration script "configure" was produced with GNU Autoconf. +It is copyright by the Free Software Foundation but is freely distributable. +The same holds for its supporting scripts (config.guess, config.sub, +ltmain.sh). Another support script, install-sh, is copyright by X Consortium +but is also freely distributable. + +The IJG distribution formerly included code to read and write GIF files. +To avoid entanglement with the Unisys LZW patent, GIF reading support has +been removed altogether, and the GIF writer has been simplified to produce +"uncompressed GIFs". This technique does not use the LZW algorithm; the +resulting GIF files are larger than usual, but are readable by all standard +GIF decoders. + +We are required to state that + "The Graphics Interchange Format(c) is the Copyright property of + CompuServe Incorporated. GIF(sm) is a Service Mark property of + CompuServe Incorporated." + + +REFERENCES +========== + +We recommend reading one or more of these references before trying to +understand the innards of the JPEG software. + +The best short technical introduction to the JPEG compression algorithm is + Wallace, Gregory K. "The JPEG Still Picture Compression Standard", + Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44. +(Adjacent articles in that issue discuss MPEG motion picture compression, +applications of JPEG, and related topics.) If you don't have the CACM issue +handy, a PostScript file containing a revised version of Wallace's article is +available at http://www.ijg.org/files/wallace.ps.gz. The file (actually +a preprint for an article that appeared in IEEE Trans. Consumer Electronics) +omits the sample images that appeared in CACM, but it includes corrections +and some added material. Note: the Wallace article is copyright ACM and IEEE, +and it may not be used for commercial purposes. + +A somewhat less technical, more leisurely introduction to JPEG can be found in +"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by +M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides +good explanations and example C code for a multitude of compression methods +including JPEG. It is an excellent source if you are comfortable reading C +code but don't know much about data compression in general. The book's JPEG +sample code is far from industrial-strength, but when you are ready to look +at a full implementation, you've got one here... + +The best currently available description of JPEG is the textbook "JPEG Still +Image Data Compression Standard" by William B. Pennebaker and Joan L. +Mitchell, published by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. +Price US$59.95, 638 pp. The book includes the complete text of the ISO JPEG +standards (DIS 10918-1 and draft DIS 10918-2). +Although this is by far the most detailed and comprehensive exposition of +JPEG publicly available, we point out that it is still missing an explanation +of the most essential properties and algorithms of the underlying DCT +technology. +If you think that you know about DCT-based JPEG after reading this book, +then you are in delusion. The real fundamentals and corresponding potential +of DCT-based JPEG are not publicly known so far, and that is the reason for +all the mistaken developments taking place in the image coding domain. + +The original JPEG standard is divided into two parts, Part 1 being the actual +specification, while Part 2 covers compliance testing methods. Part 1 is +titled "Digital Compression and Coding of Continuous-tone Still Images, +Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS +10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of +Continuous-tone Still Images, Part 2: Compliance testing" and has document +numbers ISO/IEC IS 10918-2, ITU-T T.83. +IJG JPEG 8 introduces an implementation of the JPEG SmartScale extension +which is specified in a contributed document at ITU and ISO with title "ITU-T +JPEG-Plus Proposal for Extending ITU-T T.81 for Advanced Image Coding", April +2006, Geneva, Switzerland. The latest version of the document is Revision 3. + +The JPEG standard does not specify all details of an interchangeable file +format. For the omitted details we follow the "JFIF" conventions, revision +1.02. JFIF 1.02 has been adopted as an Ecma International Technical Report +and thus received a formal publication status. It is available as a free +download in PDF format from +http://www.ecma-international.org/publications/techreports/E-TR-098.htm. +A PostScript version of the JFIF document is available at +http://www.ijg.org/files/jfif.ps.gz. There is also a plain text version at +http://www.ijg.org/files/jfif.txt.gz, but it is missing the figures. + +The TIFF 6.0 file format specification can be obtained by FTP from +ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme +found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems. +IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6). +Instead, we recommend the JPEG design proposed by TIFF Technical Note #2 +(Compression tag 7). Copies of this Note can be obtained from +http://www.ijg.org/files/. It is expected that the next revision +of the TIFF spec will replace the 6.0 JPEG design with the Note's design. +Although IJG's own code does not support TIFF/JPEG, the free libtiff library +uses our library to implement TIFF/JPEG per the Note. + + +ARCHIVE LOCATIONS +================= + +The "official" archive site for this software is www.ijg.org. +The most recent released version can always be found there in +directory "files". This particular version will be archived as +http://www.ijg.org/files/jpegsrc.v8c.tar.gz, and in Windows-compatible +"zip" archive format as http://www.ijg.org/files/jpegsr8c.zip. + +The JPEG FAQ (Frequently Asked Questions) article is a source of some +general information about JPEG. +It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/ +and other news.answers archive sites, including the official news.answers +archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/. +If you don't have Web or FTP access, send e-mail to mail-server@rtfm.mit.edu +with body + send usenet/news.answers/jpeg-faq/part1 + send usenet/news.answers/jpeg-faq/part2 + + +ACKNOWLEDGMENTS +=============== + +Thank to Juergen Bruder for providing me with a copy of the common DCT +algorithm article, only to find out that I had come to the same result +in a more direct and comprehensible way with a more generative approach. + +Thank to Istvan Sebestyen and Joan L. Mitchell for inviting me to the +ITU JPEG (Study Group 16) meeting in Geneva, Switzerland. + +Thank to Thomas Wiegand and Gary Sullivan for inviting me to the +Joint Video Team (MPEG & ITU) meeting in Geneva, Switzerland. + +Thank to John Korejwa and Massimo Ballerini for inviting me to +fruitful consultations in Boston, MA and Milan, Italy. + +Thank to Hendrik Elstner, Roland Fassauer, Simone Zuck, Guenther +Maier-Gerber, Walter Stoeber, Fred Schmitz, and Norbert Braunagel +for corresponding business development. + +Thank to Nico Zschach and Dirk Stelling of the technical support team +at the Digital Images company in Halle for providing me with extra +equipment for configuration tests. + +Thank to Richard F. Lyon (then of Foveon Inc.) for fruitful +communication about JPEG configuration in Sigma Photo Pro software. + +Thank to Andrew Finkenstadt for hosting the ijg.org site. + +Last but not least special thank to Thomas G. Lane for the original +design and development of this singular software package. + + +FILE FORMAT WARS +================ + +The ISO JPEG standards committee actually promotes different formats like +"JPEG 2000" or "JPEG XR" which are incompatible with original DCT-based +JPEG and which are based on faulty technologies. IJG therefore does not +and will not support such momentary mistakes (see REFERENCES). +We have little or no sympathy for the promotion of these formats. Indeed, +one of the original reasons for developing this free software was to help +force convergence on common, interoperable format standards for JPEG files. +Don't use an incompatible file format! +(In any case, our decoder will remain capable of reading existing JPEG +image files indefinitely.) + + +TO DO +===== + +Version 8 is the first release of a new generation JPEG standard +to overcome the limitations of the original JPEG specification. +More features are being prepared for coming releases... + +Please send bug reports, offers of help, etc. to jpeg-info@uc.ag. diff --git a/libs/jpeglib/cderror.h b/libs/jpeglib/cderror.h new file mode 100644 index 0000000..70435e1 --- /dev/null +++ b/libs/jpeglib/cderror.h @@ -0,0 +1,132 @@ +/* + * cderror.h + * + * Copyright (C) 1994-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file defines the error and message codes for the cjpeg/djpeg + * applications. These strings are not needed as part of the JPEG library + * proper. + * Edit this file to add new codes, or to translate the message strings to + * some other language. + */ + +/* + * To define the enum list of message codes, include this file without + * defining macro JMESSAGE. To create a message string table, include it + * again with a suitable JMESSAGE definition (see jerror.c for an example). + */ +#ifndef JMESSAGE +#ifndef CDERROR_H +#define CDERROR_H +/* First time through, define the enum list */ +#define JMAKE_ENUM_LIST +#else +/* Repeated inclusions of this file are no-ops unless JMESSAGE is defined */ +#define JMESSAGE(code,string) +#endif /* CDERROR_H */ +#endif /* JMESSAGE */ + +#ifdef JMAKE_ENUM_LIST + +typedef enum { + +#define JMESSAGE(code,string) code , + +#endif /* JMAKE_ENUM_LIST */ + +JMESSAGE(JMSG_FIRSTADDONCODE=1000, NULL) /* Must be first entry! */ + +#ifdef BMP_SUPPORTED +JMESSAGE(JERR_BMP_BADCMAP, "Unsupported BMP colormap format") +JMESSAGE(JERR_BMP_BADDEPTH, "Only 8- and 24-bit BMP files are supported") +JMESSAGE(JERR_BMP_BADHEADER, "Invalid BMP file: bad header length") +JMESSAGE(JERR_BMP_BADPLANES, "Invalid BMP file: biPlanes not equal to 1") +JMESSAGE(JERR_BMP_COLORSPACE, "BMP output must be grayscale or RGB") +JMESSAGE(JERR_BMP_COMPRESSED, "Sorry, compressed BMPs not yet supported") +JMESSAGE(JERR_BMP_NOT, "Not a BMP file - does not start with BM") +JMESSAGE(JTRC_BMP, "%ux%u 24-bit BMP image") +JMESSAGE(JTRC_BMP_MAPPED, "%ux%u 8-bit colormapped BMP image") +JMESSAGE(JTRC_BMP_OS2, "%ux%u 24-bit OS2 BMP image") +JMESSAGE(JTRC_BMP_OS2_MAPPED, "%ux%u 8-bit colormapped OS2 BMP image") +#endif /* BMP_SUPPORTED */ + +#ifdef GIF_SUPPORTED +JMESSAGE(JERR_GIF_BUG, "GIF output got confused") +JMESSAGE(JERR_GIF_CODESIZE, "Bogus GIF codesize %d") +JMESSAGE(JERR_GIF_COLORSPACE, "GIF output must be grayscale or RGB") +JMESSAGE(JERR_GIF_IMAGENOTFOUND, "Too few images in GIF file") +JMESSAGE(JERR_GIF_NOT, "Not a GIF file") +JMESSAGE(JTRC_GIF, "%ux%ux%d GIF image") +JMESSAGE(JTRC_GIF_BADVERSION, + "Warning: unexpected GIF version number '%c%c%c'") +JMESSAGE(JTRC_GIF_EXTENSION, "Ignoring GIF extension block of type 0x%02x") +JMESSAGE(JTRC_GIF_NONSQUARE, "Caution: nonsquare pixels in input") +JMESSAGE(JWRN_GIF_BADDATA, "Corrupt data in GIF file") +JMESSAGE(JWRN_GIF_CHAR, "Bogus char 0x%02x in GIF file, ignoring") +JMESSAGE(JWRN_GIF_ENDCODE, "Premature end of GIF image") +JMESSAGE(JWRN_GIF_NOMOREDATA, "Ran out of GIF bits") +#endif /* GIF_SUPPORTED */ + +#ifdef PPM_SUPPORTED +JMESSAGE(JERR_PPM_COLORSPACE, "PPM output must be grayscale or RGB") +JMESSAGE(JERR_PPM_NONNUMERIC, "Nonnumeric data in PPM file") +JMESSAGE(JERR_PPM_NOT, "Not a PPM/PGM file") +JMESSAGE(JTRC_PGM, "%ux%u PGM image") +JMESSAGE(JTRC_PGM_TEXT, "%ux%u text PGM image") +JMESSAGE(JTRC_PPM, "%ux%u PPM image") +JMESSAGE(JTRC_PPM_TEXT, "%ux%u text PPM image") +#endif /* PPM_SUPPORTED */ + +#ifdef RLE_SUPPORTED +JMESSAGE(JERR_RLE_BADERROR, "Bogus error code from RLE library") +JMESSAGE(JERR_RLE_COLORSPACE, "RLE output must be grayscale or RGB") +JMESSAGE(JERR_RLE_DIMENSIONS, "Image dimensions (%ux%u) too large for RLE") +JMESSAGE(JERR_RLE_EMPTY, "Empty RLE file") +JMESSAGE(JERR_RLE_EOF, "Premature EOF in RLE header") +JMESSAGE(JERR_RLE_MEM, "Insufficient memory for RLE header") +JMESSAGE(JERR_RLE_NOT, "Not an RLE file") +JMESSAGE(JERR_RLE_TOOMANYCHANNELS, "Cannot handle %d output channels for RLE") +JMESSAGE(JERR_RLE_UNSUPPORTED, "Cannot handle this RLE setup") +JMESSAGE(JTRC_RLE, "%ux%u full-color RLE file") +JMESSAGE(JTRC_RLE_FULLMAP, "%ux%u full-color RLE file with map of length %d") +JMESSAGE(JTRC_RLE_GRAY, "%ux%u grayscale RLE file") +JMESSAGE(JTRC_RLE_MAPGRAY, "%ux%u grayscale RLE file with map of length %d") +JMESSAGE(JTRC_RLE_MAPPED, "%ux%u colormapped RLE file with map of length %d") +#endif /* RLE_SUPPORTED */ + +#ifdef TARGA_SUPPORTED +JMESSAGE(JERR_TGA_BADCMAP, "Unsupported Targa colormap format") +JMESSAGE(JERR_TGA_BADPARMS, "Invalid or unsupported Targa file") +JMESSAGE(JERR_TGA_COLORSPACE, "Targa output must be grayscale or RGB") +JMESSAGE(JTRC_TGA, "%ux%u RGB Targa image") +JMESSAGE(JTRC_TGA_GRAY, "%ux%u grayscale Targa image") +JMESSAGE(JTRC_TGA_MAPPED, "%ux%u colormapped Targa image") +#else +JMESSAGE(JERR_TGA_NOTCOMP, "Targa support was not compiled") +#endif /* TARGA_SUPPORTED */ + +JMESSAGE(JERR_BAD_CMAP_FILE, + "Color map file is invalid or of unsupported format") +JMESSAGE(JERR_TOO_MANY_COLORS, + "Output file format cannot handle %d colormap entries") +JMESSAGE(JERR_UNGETC_FAILED, "ungetc failed") +#ifdef TARGA_SUPPORTED +JMESSAGE(JERR_UNKNOWN_FORMAT, + "Unrecognized input file format --- perhaps you need -targa") +#else +JMESSAGE(JERR_UNKNOWN_FORMAT, "Unrecognized input file format") +#endif +JMESSAGE(JERR_UNSUPPORTED_FORMAT, "Unsupported output file format") + +#ifdef JMAKE_ENUM_LIST + + JMSG_LASTADDONCODE +} ADDON_MESSAGE_CODE; + +#undef JMAKE_ENUM_LIST +#endif /* JMAKE_ENUM_LIST */ + +/* Zap JMESSAGE macro so that future re-inclusions do nothing by default */ +#undef JMESSAGE diff --git a/libs/jpeglib/jcapimin.c b/libs/jpeglib/jcapimin.c new file mode 100644 index 0000000..54fb8c5 --- /dev/null +++ b/libs/jpeglib/jcapimin.c @@ -0,0 +1,280 @@ +/* + * jcapimin.c + * + * Copyright (C) 1994-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains application interface code for the compression half + * of the JPEG library. These are the "minimum" API routines that may be + * needed in either the normal full-compression case or the transcoding-only + * case. + * + * Most of the routines intended to be called directly by an application + * are in this file or in jcapistd.c. But also see jcparam.c for + * parameter-setup helper routines, jcomapi.c for routines shared by + * compression and decompression, and jctrans.c for the transcoding case. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * Initialization of a JPEG compression object. + * The error manager must already be set up (in case memory manager fails). + */ + +GLOBAL(void) +jpeg_CreateCompress (j_compress_ptr cinfo, int version, size_t structsize) +{ + int i; + + /* Guard against version mismatches between library and caller. */ + cinfo->mem = NULL; /* so jpeg_destroy knows mem mgr not called */ + if (version != JPEG_LIB_VERSION) + ERREXIT2(cinfo, JERR_BAD_LIB_VERSION, JPEG_LIB_VERSION, version); + if (structsize != SIZEOF(struct jpeg_compress_struct)) + ERREXIT2(cinfo, JERR_BAD_STRUCT_SIZE, + (int) SIZEOF(struct jpeg_compress_struct), (int) structsize); + + /* For debugging purposes, we zero the whole master structure. + * But the application has already set the err pointer, and may have set + * client_data, so we have to save and restore those fields. + * Note: if application hasn't set client_data, tools like Purify may + * complain here. + */ + { + struct jpeg_error_mgr * err = cinfo->err; + void * client_data = cinfo->client_data; /* ignore Purify complaint here */ + MEMZERO(cinfo, SIZEOF(struct jpeg_compress_struct)); + cinfo->err = err; + cinfo->client_data = client_data; + } + cinfo->is_decompressor = FALSE; + + /* Initialize a memory manager instance for this object */ + jinit_memory_mgr((j_common_ptr) cinfo); + + /* Zero out pointers to permanent structures. */ + cinfo->progress = NULL; + cinfo->dest = NULL; + + cinfo->comp_info = NULL; + + for (i = 0; i < NUM_QUANT_TBLS; i++) + cinfo->quant_tbl_ptrs[i] = NULL; + + for (i = 0; i < NUM_HUFF_TBLS; i++) { + cinfo->dc_huff_tbl_ptrs[i] = NULL; + cinfo->ac_huff_tbl_ptrs[i] = NULL; + } + + cinfo->script_space = NULL; + + cinfo->input_gamma = 1.0; /* in case application forgets */ + + /* OK, I'm ready */ + cinfo->global_state = CSTATE_START; +} + + +/* + * Destruction of a JPEG compression object + */ + +GLOBAL(void) +jpeg_destroy_compress (j_compress_ptr cinfo) +{ + jpeg_destroy((j_common_ptr) cinfo); /* use common routine */ +} + + +/* + * Abort processing of a JPEG compression operation, + * but don't destroy the object itself. + */ + +GLOBAL(void) +jpeg_abort_compress (j_compress_ptr cinfo) +{ + jpeg_abort((j_common_ptr) cinfo); /* use common routine */ +} + + +/* + * Forcibly suppress or un-suppress all quantization and Huffman tables. + * Marks all currently defined tables as already written (if suppress) + * or not written (if !suppress). This will control whether they get emitted + * by a subsequent jpeg_start_compress call. + * + * This routine is exported for use by applications that want to produce + * abbreviated JPEG datastreams. It logically belongs in jcparam.c, but + * since it is called by jpeg_start_compress, we put it here --- otherwise + * jcparam.o would be linked whether the application used it or not. + */ + +GLOBAL(void) +jpeg_suppress_tables (j_compress_ptr cinfo, boolean suppress) +{ + int i; + JQUANT_TBL * qtbl; + JHUFF_TBL * htbl; + + for (i = 0; i < NUM_QUANT_TBLS; i++) { + if ((qtbl = cinfo->quant_tbl_ptrs[i]) != NULL) + qtbl->sent_table = suppress; + } + + for (i = 0; i < NUM_HUFF_TBLS; i++) { + if ((htbl = cinfo->dc_huff_tbl_ptrs[i]) != NULL) + htbl->sent_table = suppress; + if ((htbl = cinfo->ac_huff_tbl_ptrs[i]) != NULL) + htbl->sent_table = suppress; + } +} + + +/* + * Finish JPEG compression. + * + * If a multipass operating mode was selected, this may do a great deal of + * work including most of the actual output. + */ + +GLOBAL(void) +jpeg_finish_compress (j_compress_ptr cinfo) +{ + JDIMENSION iMCU_row; + + if (cinfo->global_state == CSTATE_SCANNING || + cinfo->global_state == CSTATE_RAW_OK) { + /* Terminate first pass */ + if (cinfo->next_scanline < cinfo->image_height) + ERREXIT(cinfo, JERR_TOO_LITTLE_DATA); + (*cinfo->master->finish_pass) (cinfo); + } else if (cinfo->global_state != CSTATE_WRCOEFS) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + /* Perform any remaining passes */ + while (! cinfo->master->is_last_pass) { + (*cinfo->master->prepare_for_pass) (cinfo); + for (iMCU_row = 0; iMCU_row < cinfo->total_iMCU_rows; iMCU_row++) { + if (cinfo->progress != NULL) { + cinfo->progress->pass_counter = (long) iMCU_row; + cinfo->progress->pass_limit = (long) cinfo->total_iMCU_rows; + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + } + /* We bypass the main controller and invoke coef controller directly; + * all work is being done from the coefficient buffer. + */ + if (! (*cinfo->coef->compress_data) (cinfo, (JSAMPIMAGE) NULL)) + ERREXIT(cinfo, JERR_CANT_SUSPEND); + } + (*cinfo->master->finish_pass) (cinfo); + } + /* Write EOI, do final cleanup */ + (*cinfo->marker->write_file_trailer) (cinfo); + (*cinfo->dest->term_destination) (cinfo); + /* We can use jpeg_abort to release memory and reset global_state */ + jpeg_abort((j_common_ptr) cinfo); +} + + +/* + * Write a special marker. + * This is only recommended for writing COM or APPn markers. + * Must be called after jpeg_start_compress() and before + * first call to jpeg_write_scanlines() or jpeg_write_raw_data(). + */ + +GLOBAL(void) +jpeg_write_marker (j_compress_ptr cinfo, int marker, + const JOCTET *dataptr, unsigned int datalen) +{ + JMETHOD(void, write_marker_byte, (j_compress_ptr info, int val)); + + if (cinfo->next_scanline != 0 || + (cinfo->global_state != CSTATE_SCANNING && + cinfo->global_state != CSTATE_RAW_OK && + cinfo->global_state != CSTATE_WRCOEFS)) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + (*cinfo->marker->write_marker_header) (cinfo, marker, datalen); + write_marker_byte = cinfo->marker->write_marker_byte; /* copy for speed */ + while (datalen--) { + (*write_marker_byte) (cinfo, *dataptr); + dataptr++; + } +} + +/* Same, but piecemeal. */ + +GLOBAL(void) +jpeg_write_m_header (j_compress_ptr cinfo, int marker, unsigned int datalen) +{ + if (cinfo->next_scanline != 0 || + (cinfo->global_state != CSTATE_SCANNING && + cinfo->global_state != CSTATE_RAW_OK && + cinfo->global_state != CSTATE_WRCOEFS)) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + (*cinfo->marker->write_marker_header) (cinfo, marker, datalen); +} + +GLOBAL(void) +jpeg_write_m_byte (j_compress_ptr cinfo, int val) +{ + (*cinfo->marker->write_marker_byte) (cinfo, val); +} + + +/* + * Alternate compression function: just write an abbreviated table file. + * Before calling this, all parameters and a data destination must be set up. + * + * To produce a pair of files containing abbreviated tables and abbreviated + * image data, one would proceed as follows: + * + * initialize JPEG object + * set JPEG parameters + * set destination to table file + * jpeg_write_tables(cinfo); + * set destination to image file + * jpeg_start_compress(cinfo, FALSE); + * write data... + * jpeg_finish_compress(cinfo); + * + * jpeg_write_tables has the side effect of marking all tables written + * (same as jpeg_suppress_tables(..., TRUE)). Thus a subsequent start_compress + * will not re-emit the tables unless it is passed write_all_tables=TRUE. + */ + +GLOBAL(void) +jpeg_write_tables (j_compress_ptr cinfo) +{ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + /* (Re)initialize error mgr and destination modules */ + (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo); + (*cinfo->dest->init_destination) (cinfo); + /* Initialize the marker writer ... bit of a crock to do it here. */ + jinit_marker_writer(cinfo); + /* Write them tables! */ + (*cinfo->marker->write_tables_only) (cinfo); + /* And clean up. */ + (*cinfo->dest->term_destination) (cinfo); + /* + * In library releases up through v6a, we called jpeg_abort() here to free + * any working memory allocated by the destination manager and marker + * writer. Some applications had a problem with that: they allocated space + * of their own from the library memory manager, and didn't want it to go + * away during write_tables. So now we do nothing. This will cause a + * memory leak if an app calls write_tables repeatedly without doing a full + * compression cycle or otherwise resetting the JPEG object. However, that + * seems less bad than unexpectedly freeing memory in the normal case. + * An app that prefers the old behavior can call jpeg_abort for itself after + * each call to jpeg_write_tables(). + */ +} diff --git a/libs/jpeglib/jcapistd.c b/libs/jpeglib/jcapistd.c new file mode 100644 index 0000000..c0320b1 --- /dev/null +++ b/libs/jpeglib/jcapistd.c @@ -0,0 +1,161 @@ +/* + * jcapistd.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains application interface code for the compression half + * of the JPEG library. These are the "standard" API routines that are + * used in the normal full-compression case. They are not used by a + * transcoding-only application. Note that if an application links in + * jpeg_start_compress, it will end up linking in the entire compressor. + * We thus must separate this file from jcapimin.c to avoid linking the + * whole compression library into a transcoder. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * Compression initialization. + * Before calling this, all parameters and a data destination must be set up. + * + * We require a write_all_tables parameter as a failsafe check when writing + * multiple datastreams from the same compression object. Since prior runs + * will have left all the tables marked sent_table=TRUE, a subsequent run + * would emit an abbreviated stream (no tables) by default. This may be what + * is wanted, but for safety's sake it should not be the default behavior: + * programmers should have to make a deliberate choice to emit abbreviated + * images. Therefore the documentation and examples should encourage people + * to pass write_all_tables=TRUE; then it will take active thought to do the + * wrong thing. + */ + +GLOBAL(void) +jpeg_start_compress (j_compress_ptr cinfo, boolean write_all_tables) +{ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + if (write_all_tables) + jpeg_suppress_tables(cinfo, FALSE); /* mark all tables to be written */ + + /* (Re)initialize error mgr and destination modules */ + (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo); + (*cinfo->dest->init_destination) (cinfo); + /* Perform master selection of active modules */ + jinit_compress_master(cinfo); + /* Set up for the first pass */ + (*cinfo->master->prepare_for_pass) (cinfo); + /* Ready for application to drive first pass through jpeg_write_scanlines + * or jpeg_write_raw_data. + */ + cinfo->next_scanline = 0; + cinfo->global_state = (cinfo->raw_data_in ? CSTATE_RAW_OK : CSTATE_SCANNING); +} + + +/* + * Write some scanlines of data to the JPEG compressor. + * + * The return value will be the number of lines actually written. + * This should be less than the supplied num_lines only in case that + * the data destination module has requested suspension of the compressor, + * or if more than image_height scanlines are passed in. + * + * Note: we warn about excess calls to jpeg_write_scanlines() since + * this likely signals an application programmer error. However, + * excess scanlines passed in the last valid call are *silently* ignored, + * so that the application need not adjust num_lines for end-of-image + * when using a multiple-scanline buffer. + */ + +GLOBAL(JDIMENSION) +jpeg_write_scanlines (j_compress_ptr cinfo, JSAMPARRAY scanlines, + JDIMENSION num_lines) +{ + JDIMENSION row_ctr, rows_left; + + if (cinfo->global_state != CSTATE_SCANNING) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + if (cinfo->next_scanline >= cinfo->image_height) + WARNMS(cinfo, JWRN_TOO_MUCH_DATA); + + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) { + cinfo->progress->pass_counter = (long) cinfo->next_scanline; + cinfo->progress->pass_limit = (long) cinfo->image_height; + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + } + + /* Give master control module another chance if this is first call to + * jpeg_write_scanlines. This lets output of the frame/scan headers be + * delayed so that application can write COM, etc, markers between + * jpeg_start_compress and jpeg_write_scanlines. + */ + if (cinfo->master->call_pass_startup) + (*cinfo->master->pass_startup) (cinfo); + + /* Ignore any extra scanlines at bottom of image. */ + rows_left = cinfo->image_height - cinfo->next_scanline; + if (num_lines > rows_left) + num_lines = rows_left; + + row_ctr = 0; + (*cinfo->main->process_data) (cinfo, scanlines, &row_ctr, num_lines); + cinfo->next_scanline += row_ctr; + return row_ctr; +} + + +/* + * Alternate entry point to write raw data. + * Processes exactly one iMCU row per call, unless suspended. + */ + +GLOBAL(JDIMENSION) +jpeg_write_raw_data (j_compress_ptr cinfo, JSAMPIMAGE data, + JDIMENSION num_lines) +{ + JDIMENSION lines_per_iMCU_row; + + if (cinfo->global_state != CSTATE_RAW_OK) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + if (cinfo->next_scanline >= cinfo->image_height) { + WARNMS(cinfo, JWRN_TOO_MUCH_DATA); + return 0; + } + + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) { + cinfo->progress->pass_counter = (long) cinfo->next_scanline; + cinfo->progress->pass_limit = (long) cinfo->image_height; + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + } + + /* Give master control module another chance if this is first call to + * jpeg_write_raw_data. This lets output of the frame/scan headers be + * delayed so that application can write COM, etc, markers between + * jpeg_start_compress and jpeg_write_raw_data. + */ + if (cinfo->master->call_pass_startup) + (*cinfo->master->pass_startup) (cinfo); + + /* Verify that at least one iMCU row has been passed. */ + lines_per_iMCU_row = cinfo->max_v_samp_factor * DCTSIZE; + if (num_lines < lines_per_iMCU_row) + ERREXIT(cinfo, JERR_BUFFER_SIZE); + + /* Directly compress the row. */ + if (! (*cinfo->coef->compress_data) (cinfo, data)) { + /* If compressor did not consume the whole row, suspend processing. */ + return 0; + } + + /* OK, we processed one iMCU row. */ + cinfo->next_scanline += lines_per_iMCU_row; + return lines_per_iMCU_row; +} diff --git a/libs/jpeglib/jccoefct.c b/libs/jpeglib/jccoefct.c new file mode 100644 index 0000000..1963ddb --- /dev/null +++ b/libs/jpeglib/jccoefct.c @@ -0,0 +1,449 @@ +/* + * jccoefct.c + * + * Copyright (C) 1994-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the coefficient buffer controller for compression. + * This controller is the top level of the JPEG compressor proper. + * The coefficient buffer lies between forward-DCT and entropy encoding steps. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* We use a full-image coefficient buffer when doing Huffman optimization, + * and also for writing multiple-scan JPEG files. In all cases, the DCT + * step is run during the first pass, and subsequent passes need only read + * the buffered coefficients. + */ +#ifdef ENTROPY_OPT_SUPPORTED +#define FULL_COEF_BUFFER_SUPPORTED +#else +#ifdef C_MULTISCAN_FILES_SUPPORTED +#define FULL_COEF_BUFFER_SUPPORTED +#endif +#endif + + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_c_coef_controller pub; /* public fields */ + + JDIMENSION iMCU_row_num; /* iMCU row # within image */ + JDIMENSION mcu_ctr; /* counts MCUs processed in current row */ + int MCU_vert_offset; /* counts MCU rows within iMCU row */ + int MCU_rows_per_iMCU_row; /* number of such rows needed */ + + /* For single-pass compression, it's sufficient to buffer just one MCU + * (although this may prove a bit slow in practice). We allocate a + * workspace of C_MAX_BLOCKS_IN_MCU coefficient blocks, and reuse it for each + * MCU constructed and sent. (On 80x86, the workspace is FAR even though + * it's not really very big; this is to keep the module interfaces unchanged + * when a large coefficient buffer is necessary.) + * In multi-pass modes, this array points to the current MCU's blocks + * within the virtual arrays. + */ + JBLOCKROW MCU_buffer[C_MAX_BLOCKS_IN_MCU]; + + /* In multi-pass modes, we need a virtual block array for each component. */ + jvirt_barray_ptr whole_image[MAX_COMPONENTS]; +} my_coef_controller; + +typedef my_coef_controller * my_coef_ptr; + + +/* Forward declarations */ +METHODDEF(boolean) compress_data + JPP((j_compress_ptr cinfo, JSAMPIMAGE input_buf)); +#ifdef FULL_COEF_BUFFER_SUPPORTED +METHODDEF(boolean) compress_first_pass + JPP((j_compress_ptr cinfo, JSAMPIMAGE input_buf)); +METHODDEF(boolean) compress_output + JPP((j_compress_ptr cinfo, JSAMPIMAGE input_buf)); +#endif + + +LOCAL(void) +start_iMCU_row (j_compress_ptr cinfo) +/* Reset within-iMCU-row counters for a new row */ +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + + /* In an interleaved scan, an MCU row is the same as an iMCU row. + * In a noninterleaved scan, an iMCU row has v_samp_factor MCU rows. + * But at the bottom of the image, process only what's left. + */ + if (cinfo->comps_in_scan > 1) { + coef->MCU_rows_per_iMCU_row = 1; + } else { + if (coef->iMCU_row_num < (cinfo->total_iMCU_rows-1)) + coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->v_samp_factor; + else + coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->last_row_height; + } + + coef->mcu_ctr = 0; + coef->MCU_vert_offset = 0; +} + + +/* + * Initialize for a processing pass. + */ + +METHODDEF(void) +start_pass_coef (j_compress_ptr cinfo, J_BUF_MODE pass_mode) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + + coef->iMCU_row_num = 0; + start_iMCU_row(cinfo); + + switch (pass_mode) { + case JBUF_PASS_THRU: + if (coef->whole_image[0] != NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + coef->pub.compress_data = compress_data; + break; +#ifdef FULL_COEF_BUFFER_SUPPORTED + case JBUF_SAVE_AND_PASS: + if (coef->whole_image[0] == NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + coef->pub.compress_data = compress_first_pass; + break; + case JBUF_CRANK_DEST: + if (coef->whole_image[0] == NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + coef->pub.compress_data = compress_output; + break; +#endif + default: + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + break; + } +} + + +/* + * Process some data in the single-pass case. + * We process the equivalent of one fully interleaved MCU row ("iMCU" row) + * per call, ie, v_samp_factor block rows for each component in the image. + * Returns TRUE if the iMCU row is completed, FALSE if suspended. + * + * NB: input_buf contains a plane for each component in image, + * which we index according to the component's SOF position. + */ + +METHODDEF(boolean) +compress_data (j_compress_ptr cinfo, JSAMPIMAGE input_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION MCU_col_num; /* index of current MCU within row */ + JDIMENSION last_MCU_col = cinfo->MCUs_per_row - 1; + JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1; + int blkn, bi, ci, yindex, yoffset, blockcnt; + JDIMENSION ypos, xpos; + jpeg_component_info *compptr; + + /* Loop to write as much as one whole iMCU row */ + for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row; + yoffset++) { + for (MCU_col_num = coef->mcu_ctr; MCU_col_num <= last_MCU_col; + MCU_col_num++) { + /* Determine where data comes from in input_buf and do the DCT thing. + * Each call on forward_DCT processes a horizontal row of DCT blocks + * as wide as an MCU; we rely on having allocated the MCU_buffer[] blocks + * sequentially. Dummy blocks at the right or bottom edge are filled in + * specially. The data in them does not matter for image reconstruction, + * so we fill them with values that will encode to the smallest amount of + * data, viz: all zeroes in the AC entries, DC entries equal to previous + * block's DC value. (Thanks to Thomas Kinsman for this idea.) + */ + blkn = 0; + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + blockcnt = (MCU_col_num < last_MCU_col) ? compptr->MCU_width + : compptr->last_col_width; + xpos = MCU_col_num * compptr->MCU_sample_width; + ypos = yoffset * DCTSIZE; /* ypos == (yoffset+yindex) * DCTSIZE */ + for (yindex = 0; yindex < compptr->MCU_height; yindex++) { + if (coef->iMCU_row_num < last_iMCU_row || + yoffset+yindex < compptr->last_row_height) { + (*cinfo->fdct->forward_DCT) (cinfo, compptr, + input_buf[compptr->component_index], + coef->MCU_buffer[blkn], + ypos, xpos, (JDIMENSION) blockcnt); + if (blockcnt < compptr->MCU_width) { + /* Create some dummy blocks at the right edge of the image. */ + jzero_far((void FAR *) coef->MCU_buffer[blkn + blockcnt], + (compptr->MCU_width - blockcnt) * SIZEOF(JBLOCK)); + for (bi = blockcnt; bi < compptr->MCU_width; bi++) { + coef->MCU_buffer[blkn+bi][0][0] = coef->MCU_buffer[blkn+bi-1][0][0]; + } + } + } else { + /* Create a row of dummy blocks at the bottom of the image. */ + jzero_far((void FAR *) coef->MCU_buffer[blkn], + compptr->MCU_width * SIZEOF(JBLOCK)); + for (bi = 0; bi < compptr->MCU_width; bi++) { + coef->MCU_buffer[blkn+bi][0][0] = coef->MCU_buffer[blkn-1][0][0]; + } + } + blkn += compptr->MCU_width; + ypos += DCTSIZE; + } + } + /* Try to write the MCU. In event of a suspension failure, we will + * re-DCT the MCU on restart (a bit inefficient, could be fixed...) + */ + if (! (*cinfo->entropy->encode_mcu) (cinfo, coef->MCU_buffer)) { + /* Suspension forced; update state counters and exit */ + coef->MCU_vert_offset = yoffset; + coef->mcu_ctr = MCU_col_num; + return FALSE; + } + } + /* Completed an MCU row, but perhaps not an iMCU row */ + coef->mcu_ctr = 0; + } + /* Completed the iMCU row, advance counters for next one */ + coef->iMCU_row_num++; + start_iMCU_row(cinfo); + return TRUE; +} + + +#ifdef FULL_COEF_BUFFER_SUPPORTED + +/* + * Process some data in the first pass of a multi-pass case. + * We process the equivalent of one fully interleaved MCU row ("iMCU" row) + * per call, ie, v_samp_factor block rows for each component in the image. + * This amount of data is read from the source buffer, DCT'd and quantized, + * and saved into the virtual arrays. We also generate suitable dummy blocks + * as needed at the right and lower edges. (The dummy blocks are constructed + * in the virtual arrays, which have been padded appropriately.) This makes + * it possible for subsequent passes not to worry about real vs. dummy blocks. + * + * We must also emit the data to the entropy encoder. This is conveniently + * done by calling compress_output() after we've loaded the current strip + * of the virtual arrays. + * + * NB: input_buf contains a plane for each component in image. All + * components are DCT'd and loaded into the virtual arrays in this pass. + * However, it may be that only a subset of the components are emitted to + * the entropy encoder during this first pass; be careful about looking + * at the scan-dependent variables (MCU dimensions, etc). + */ + +METHODDEF(boolean) +compress_first_pass (j_compress_ptr cinfo, JSAMPIMAGE input_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1; + JDIMENSION blocks_across, MCUs_across, MCUindex; + int bi, ci, h_samp_factor, block_row, block_rows, ndummy; + JCOEF lastDC; + jpeg_component_info *compptr; + JBLOCKARRAY buffer; + JBLOCKROW thisblockrow, lastblockrow; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Align the virtual buffer for this component. */ + buffer = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[ci], + coef->iMCU_row_num * compptr->v_samp_factor, + (JDIMENSION) compptr->v_samp_factor, TRUE); + /* Count non-dummy DCT block rows in this iMCU row. */ + if (coef->iMCU_row_num < last_iMCU_row) + block_rows = compptr->v_samp_factor; + else { + /* NB: can't use last_row_height here, since may not be set! */ + block_rows = (int) (compptr->height_in_blocks % compptr->v_samp_factor); + if (block_rows == 0) block_rows = compptr->v_samp_factor; + } + blocks_across = compptr->width_in_blocks; + h_samp_factor = compptr->h_samp_factor; + /* Count number of dummy blocks to be added at the right margin. */ + ndummy = (int) (blocks_across % h_samp_factor); + if (ndummy > 0) + ndummy = h_samp_factor - ndummy; + /* Perform DCT for all non-dummy blocks in this iMCU row. Each call + * on forward_DCT processes a complete horizontal row of DCT blocks. + */ + for (block_row = 0; block_row < block_rows; block_row++) { + thisblockrow = buffer[block_row]; + (*cinfo->fdct->forward_DCT) (cinfo, compptr, + input_buf[ci], thisblockrow, + (JDIMENSION) (block_row * DCTSIZE), + (JDIMENSION) 0, blocks_across); + if (ndummy > 0) { + /* Create dummy blocks at the right edge of the image. */ + thisblockrow += blocks_across; /* => first dummy block */ + jzero_far((void FAR *) thisblockrow, ndummy * SIZEOF(JBLOCK)); + lastDC = thisblockrow[-1][0]; + for (bi = 0; bi < ndummy; bi++) { + thisblockrow[bi][0] = lastDC; + } + } + } + /* If at end of image, create dummy block rows as needed. + * The tricky part here is that within each MCU, we want the DC values + * of the dummy blocks to match the last real block's DC value. + * This squeezes a few more bytes out of the resulting file... + */ + if (coef->iMCU_row_num == last_iMCU_row) { + blocks_across += ndummy; /* include lower right corner */ + MCUs_across = blocks_across / h_samp_factor; + for (block_row = block_rows; block_row < compptr->v_samp_factor; + block_row++) { + thisblockrow = buffer[block_row]; + lastblockrow = buffer[block_row-1]; + jzero_far((void FAR *) thisblockrow, + (size_t) (blocks_across * SIZEOF(JBLOCK))); + for (MCUindex = 0; MCUindex < MCUs_across; MCUindex++) { + lastDC = lastblockrow[h_samp_factor-1][0]; + for (bi = 0; bi < h_samp_factor; bi++) { + thisblockrow[bi][0] = lastDC; + } + thisblockrow += h_samp_factor; /* advance to next MCU in row */ + lastblockrow += h_samp_factor; + } + } + } + } + /* NB: compress_output will increment iMCU_row_num if successful. + * A suspension return will result in redoing all the work above next time. + */ + + /* Emit data to the entropy encoder, sharing code with subsequent passes */ + return compress_output(cinfo, input_buf); +} + + +/* + * Process some data in subsequent passes of a multi-pass case. + * We process the equivalent of one fully interleaved MCU row ("iMCU" row) + * per call, ie, v_samp_factor block rows for each component in the scan. + * The data is obtained from the virtual arrays and fed to the entropy coder. + * Returns TRUE if the iMCU row is completed, FALSE if suspended. + * + * NB: input_buf is ignored; it is likely to be a NULL pointer. + */ + +METHODDEF(boolean) +compress_output (j_compress_ptr cinfo, JSAMPIMAGE input_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION MCU_col_num; /* index of current MCU within row */ + int blkn, ci, xindex, yindex, yoffset; + JDIMENSION start_col; + JBLOCKARRAY buffer[MAX_COMPS_IN_SCAN]; + JBLOCKROW buffer_ptr; + jpeg_component_info *compptr; + + /* Align the virtual buffers for the components used in this scan. + * NB: during first pass, this is safe only because the buffers will + * already be aligned properly, so jmemmgr.c won't need to do any I/O. + */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + buffer[ci] = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[compptr->component_index], + coef->iMCU_row_num * compptr->v_samp_factor, + (JDIMENSION) compptr->v_samp_factor, FALSE); + } + + /* Loop to process one whole iMCU row */ + for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row; + yoffset++) { + for (MCU_col_num = coef->mcu_ctr; MCU_col_num < cinfo->MCUs_per_row; + MCU_col_num++) { + /* Construct list of pointers to DCT blocks belonging to this MCU */ + blkn = 0; /* index of current DCT block within MCU */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + start_col = MCU_col_num * compptr->MCU_width; + for (yindex = 0; yindex < compptr->MCU_height; yindex++) { + buffer_ptr = buffer[ci][yindex+yoffset] + start_col; + for (xindex = 0; xindex < compptr->MCU_width; xindex++) { + coef->MCU_buffer[blkn++] = buffer_ptr++; + } + } + } + /* Try to write the MCU. */ + if (! (*cinfo->entropy->encode_mcu) (cinfo, coef->MCU_buffer)) { + /* Suspension forced; update state counters and exit */ + coef->MCU_vert_offset = yoffset; + coef->mcu_ctr = MCU_col_num; + return FALSE; + } + } + /* Completed an MCU row, but perhaps not an iMCU row */ + coef->mcu_ctr = 0; + } + /* Completed the iMCU row, advance counters for next one */ + coef->iMCU_row_num++; + start_iMCU_row(cinfo); + return TRUE; +} + +#endif /* FULL_COEF_BUFFER_SUPPORTED */ + + +/* + * Initialize coefficient buffer controller. + */ + +GLOBAL(void) +jinit_c_coef_controller (j_compress_ptr cinfo, boolean need_full_buffer) +{ + my_coef_ptr coef; + + coef = (my_coef_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_coef_controller)); + cinfo->coef = (struct jpeg_c_coef_controller *) coef; + coef->pub.start_pass = start_pass_coef; + + /* Create the coefficient buffer. */ + if (need_full_buffer) { +#ifdef FULL_COEF_BUFFER_SUPPORTED + /* Allocate a full-image virtual array for each component, */ + /* padded to a multiple of samp_factor DCT blocks in each direction. */ + int ci; + jpeg_component_info *compptr; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + coef->whole_image[ci] = (*cinfo->mem->request_virt_barray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, FALSE, + (JDIMENSION) jround_up((long) compptr->width_in_blocks, + (long) compptr->h_samp_factor), + (JDIMENSION) jround_up((long) compptr->height_in_blocks, + (long) compptr->v_samp_factor), + (JDIMENSION) compptr->v_samp_factor); + } +#else + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); +#endif + } else { + /* We only need a single-MCU buffer. */ + JBLOCKROW buffer; + int i; + + buffer = (JBLOCKROW) + (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE, + C_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK)); + for (i = 0; i < C_MAX_BLOCKS_IN_MCU; i++) { + coef->MCU_buffer[i] = buffer + i; + } + coef->whole_image[0] = NULL; /* flag for no virtual arrays */ + } +} diff --git a/libs/jpeglib/jccolor.c b/libs/jpeglib/jccolor.c new file mode 100644 index 0000000..0a8a4b5 --- /dev/null +++ b/libs/jpeglib/jccolor.c @@ -0,0 +1,459 @@ +/* + * jccolor.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains input colorspace conversion routines. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Private subobject */ + +typedef struct { + struct jpeg_color_converter pub; /* public fields */ + + /* Private state for RGB->YCC conversion */ + INT32 * rgb_ycc_tab; /* => table for RGB to YCbCr conversion */ +} my_color_converter; + +typedef my_color_converter * my_cconvert_ptr; + + +/**************** RGB -> YCbCr conversion: most common case **************/ + +/* + * YCbCr is defined per CCIR 601-1, except that Cb and Cr are + * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5. + * The conversion equations to be implemented are therefore + * Y = 0.29900 * R + 0.58700 * G + 0.11400 * B + * Cb = -0.16874 * R - 0.33126 * G + 0.50000 * B + CENTERJSAMPLE + * Cr = 0.50000 * R - 0.41869 * G - 0.08131 * B + CENTERJSAMPLE + * (These numbers are derived from TIFF 6.0 section 21, dated 3-June-92.) + * Note: older versions of the IJG code used a zero offset of MAXJSAMPLE/2, + * rather than CENTERJSAMPLE, for Cb and Cr. This gave equal positive and + * negative swings for Cb/Cr, but meant that grayscale values (Cb=Cr=0) + * were not represented exactly. Now we sacrifice exact representation of + * maximum red and maximum blue in order to get exact grayscales. + * + * To avoid floating-point arithmetic, we represent the fractional constants + * as integers scaled up by 2^16 (about 4 digits precision); we have to divide + * the products by 2^16, with appropriate rounding, to get the correct answer. + * + * For even more speed, we avoid doing any multiplications in the inner loop + * by precalculating the constants times R,G,B for all possible values. + * For 8-bit JSAMPLEs this is very reasonable (only 256 entries per table); + * for 12-bit samples it is still acceptable. It's not very reasonable for + * 16-bit samples, but if you want lossless storage you shouldn't be changing + * colorspace anyway. + * The CENTERJSAMPLE offsets and the rounding fudge-factor of 0.5 are included + * in the tables to save adding them separately in the inner loop. + */ + +#define SCALEBITS 16 /* speediest right-shift on some machines */ +#define CBCR_OFFSET ((INT32) CENTERJSAMPLE << SCALEBITS) +#define ONE_HALF ((INT32) 1 << (SCALEBITS-1)) +#define FIX(x) ((INT32) ((x) * (1L< Y section */ +#define G_Y_OFF (1*(MAXJSAMPLE+1)) /* offset to G => Y section */ +#define B_Y_OFF (2*(MAXJSAMPLE+1)) /* etc. */ +#define R_CB_OFF (3*(MAXJSAMPLE+1)) +#define G_CB_OFF (4*(MAXJSAMPLE+1)) +#define B_CB_OFF (5*(MAXJSAMPLE+1)) +#define R_CR_OFF B_CB_OFF /* B=>Cb, R=>Cr are the same */ +#define G_CR_OFF (6*(MAXJSAMPLE+1)) +#define B_CR_OFF (7*(MAXJSAMPLE+1)) +#define TABLE_SIZE (8*(MAXJSAMPLE+1)) + + +/* + * Initialize for RGB->YCC colorspace conversion. + */ + +METHODDEF(void) +rgb_ycc_start (j_compress_ptr cinfo) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + INT32 * rgb_ycc_tab; + INT32 i; + + /* Allocate and fill in the conversion tables. */ + cconvert->rgb_ycc_tab = rgb_ycc_tab = (INT32 *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (TABLE_SIZE * SIZEOF(INT32))); + + for (i = 0; i <= MAXJSAMPLE; i++) { + rgb_ycc_tab[i+R_Y_OFF] = FIX(0.29900) * i; + rgb_ycc_tab[i+G_Y_OFF] = FIX(0.58700) * i; + rgb_ycc_tab[i+B_Y_OFF] = FIX(0.11400) * i + ONE_HALF; + rgb_ycc_tab[i+R_CB_OFF] = (-FIX(0.16874)) * i; + rgb_ycc_tab[i+G_CB_OFF] = (-FIX(0.33126)) * i; + /* We use a rounding fudge-factor of 0.5-epsilon for Cb and Cr. + * This ensures that the maximum output will round to MAXJSAMPLE + * not MAXJSAMPLE+1, and thus that we don't have to range-limit. + */ + rgb_ycc_tab[i+B_CB_OFF] = FIX(0.50000) * i + CBCR_OFFSET + ONE_HALF-1; +/* B=>Cb and R=>Cr tables are the same + rgb_ycc_tab[i+R_CR_OFF] = FIX(0.50000) * i + CBCR_OFFSET + ONE_HALF-1; +*/ + rgb_ycc_tab[i+G_CR_OFF] = (-FIX(0.41869)) * i; + rgb_ycc_tab[i+B_CR_OFF] = (-FIX(0.08131)) * i; + } +} + + +/* + * Convert some rows of samples to the JPEG colorspace. + * + * Note that we change from the application's interleaved-pixel format + * to our internal noninterleaved, one-plane-per-component format. + * The input buffer is therefore three times as wide as the output buffer. + * + * A starting row offset is provided only for the output buffer. The caller + * can easily adjust the passed input_buf value to accommodate any row + * offset required on that side. + */ + +METHODDEF(void) +rgb_ycc_convert (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPIMAGE output_buf, + JDIMENSION output_row, int num_rows) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + register int r, g, b; + register INT32 * ctab = cconvert->rgb_ycc_tab; + register JSAMPROW inptr; + register JSAMPROW outptr0, outptr1, outptr2; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->image_width; + + while (--num_rows >= 0) { + inptr = *input_buf++; + outptr0 = output_buf[0][output_row]; + outptr1 = output_buf[1][output_row]; + outptr2 = output_buf[2][output_row]; + output_row++; + for (col = 0; col < num_cols; col++) { + r = GETJSAMPLE(inptr[RGB_RED]); + g = GETJSAMPLE(inptr[RGB_GREEN]); + b = GETJSAMPLE(inptr[RGB_BLUE]); + inptr += RGB_PIXELSIZE; + /* If the inputs are 0..MAXJSAMPLE, the outputs of these equations + * must be too; we do not need an explicit range-limiting operation. + * Hence the value being shifted is never negative, and we don't + * need the general RIGHT_SHIFT macro. + */ + /* Y */ + outptr0[col] = (JSAMPLE) + ((ctab[r+R_Y_OFF] + ctab[g+G_Y_OFF] + ctab[b+B_Y_OFF]) + >> SCALEBITS); + /* Cb */ + outptr1[col] = (JSAMPLE) + ((ctab[r+R_CB_OFF] + ctab[g+G_CB_OFF] + ctab[b+B_CB_OFF]) + >> SCALEBITS); + /* Cr */ + outptr2[col] = (JSAMPLE) + ((ctab[r+R_CR_OFF] + ctab[g+G_CR_OFF] + ctab[b+B_CR_OFF]) + >> SCALEBITS); + } + } +} + + +/**************** Cases other than RGB -> YCbCr **************/ + + +/* + * Convert some rows of samples to the JPEG colorspace. + * This version handles RGB->grayscale conversion, which is the same + * as the RGB->Y portion of RGB->YCbCr. + * We assume rgb_ycc_start has been called (we only use the Y tables). + */ + +METHODDEF(void) +rgb_gray_convert (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPIMAGE output_buf, + JDIMENSION output_row, int num_rows) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + register int r, g, b; + register INT32 * ctab = cconvert->rgb_ycc_tab; + register JSAMPROW inptr; + register JSAMPROW outptr; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->image_width; + + while (--num_rows >= 0) { + inptr = *input_buf++; + outptr = output_buf[0][output_row]; + output_row++; + for (col = 0; col < num_cols; col++) { + r = GETJSAMPLE(inptr[RGB_RED]); + g = GETJSAMPLE(inptr[RGB_GREEN]); + b = GETJSAMPLE(inptr[RGB_BLUE]); + inptr += RGB_PIXELSIZE; + /* Y */ + outptr[col] = (JSAMPLE) + ((ctab[r+R_Y_OFF] + ctab[g+G_Y_OFF] + ctab[b+B_Y_OFF]) + >> SCALEBITS); + } + } +} + + +/* + * Convert some rows of samples to the JPEG colorspace. + * This version handles Adobe-style CMYK->YCCK conversion, + * where we convert R=1-C, G=1-M, and B=1-Y to YCbCr using the same + * conversion as above, while passing K (black) unchanged. + * We assume rgb_ycc_start has been called. + */ + +METHODDEF(void) +cmyk_ycck_convert (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPIMAGE output_buf, + JDIMENSION output_row, int num_rows) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + register int r, g, b; + register INT32 * ctab = cconvert->rgb_ycc_tab; + register JSAMPROW inptr; + register JSAMPROW outptr0, outptr1, outptr2, outptr3; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->image_width; + + while (--num_rows >= 0) { + inptr = *input_buf++; + outptr0 = output_buf[0][output_row]; + outptr1 = output_buf[1][output_row]; + outptr2 = output_buf[2][output_row]; + outptr3 = output_buf[3][output_row]; + output_row++; + for (col = 0; col < num_cols; col++) { + r = MAXJSAMPLE - GETJSAMPLE(inptr[0]); + g = MAXJSAMPLE - GETJSAMPLE(inptr[1]); + b = MAXJSAMPLE - GETJSAMPLE(inptr[2]); + /* K passes through as-is */ + outptr3[col] = inptr[3]; /* don't need GETJSAMPLE here */ + inptr += 4; + /* If the inputs are 0..MAXJSAMPLE, the outputs of these equations + * must be too; we do not need an explicit range-limiting operation. + * Hence the value being shifted is never negative, and we don't + * need the general RIGHT_SHIFT macro. + */ + /* Y */ + outptr0[col] = (JSAMPLE) + ((ctab[r+R_Y_OFF] + ctab[g+G_Y_OFF] + ctab[b+B_Y_OFF]) + >> SCALEBITS); + /* Cb */ + outptr1[col] = (JSAMPLE) + ((ctab[r+R_CB_OFF] + ctab[g+G_CB_OFF] + ctab[b+B_CB_OFF]) + >> SCALEBITS); + /* Cr */ + outptr2[col] = (JSAMPLE) + ((ctab[r+R_CR_OFF] + ctab[g+G_CR_OFF] + ctab[b+B_CR_OFF]) + >> SCALEBITS); + } + } +} + + +/* + * Convert some rows of samples to the JPEG colorspace. + * This version handles grayscale output with no conversion. + * The source can be either plain grayscale or YCbCr (since Y == gray). + */ + +METHODDEF(void) +grayscale_convert (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPIMAGE output_buf, + JDIMENSION output_row, int num_rows) +{ + register JSAMPROW inptr; + register JSAMPROW outptr; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->image_width; + int instride = cinfo->input_components; + + while (--num_rows >= 0) { + inptr = *input_buf++; + outptr = output_buf[0][output_row]; + output_row++; + for (col = 0; col < num_cols; col++) { + outptr[col] = inptr[0]; /* don't need GETJSAMPLE() here */ + inptr += instride; + } + } +} + + +/* + * Convert some rows of samples to the JPEG colorspace. + * This version handles multi-component colorspaces without conversion. + * We assume input_components == num_components. + */ + +METHODDEF(void) +null_convert (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPIMAGE output_buf, + JDIMENSION output_row, int num_rows) +{ + register JSAMPROW inptr; + register JSAMPROW outptr; + register JDIMENSION col; + register int ci; + int nc = cinfo->num_components; + JDIMENSION num_cols = cinfo->image_width; + + while (--num_rows >= 0) { + /* It seems fastest to make a separate pass for each component. */ + for (ci = 0; ci < nc; ci++) { + inptr = *input_buf; + outptr = output_buf[ci][output_row]; + for (col = 0; col < num_cols; col++) { + outptr[col] = inptr[ci]; /* don't need GETJSAMPLE() here */ + inptr += nc; + } + } + input_buf++; + output_row++; + } +} + + +/* + * Empty method for start_pass. + */ + +METHODDEF(void) +null_method (j_compress_ptr cinfo) +{ + /* no work needed */ +} + + +/* + * Module initialization routine for input colorspace conversion. + */ + +GLOBAL(void) +jinit_color_converter (j_compress_ptr cinfo) +{ + my_cconvert_ptr cconvert; + + cconvert = (my_cconvert_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_color_converter)); + cinfo->cconvert = (struct jpeg_color_converter *) cconvert; + /* set start_pass to null method until we find out differently */ + cconvert->pub.start_pass = null_method; + + /* Make sure input_components agrees with in_color_space */ + switch (cinfo->in_color_space) { + case JCS_GRAYSCALE: + if (cinfo->input_components != 1) + ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE); + break; + + case JCS_RGB: +#if RGB_PIXELSIZE != 3 + if (cinfo->input_components != RGB_PIXELSIZE) + ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE); + break; +#endif /* else share code with YCbCr */ + + case JCS_YCbCr: + if (cinfo->input_components != 3) + ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE); + break; + + case JCS_CMYK: + case JCS_YCCK: + if (cinfo->input_components != 4) + ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE); + break; + + default: /* JCS_UNKNOWN can be anything */ + if (cinfo->input_components < 1) + ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE); + break; + } + + /* Check num_components, set conversion method based on requested space */ + switch (cinfo->jpeg_color_space) { + case JCS_GRAYSCALE: + if (cinfo->num_components != 1) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + if (cinfo->in_color_space == JCS_GRAYSCALE) + cconvert->pub.color_convert = grayscale_convert; + else if (cinfo->in_color_space == JCS_RGB) { + cconvert->pub.start_pass = rgb_ycc_start; + cconvert->pub.color_convert = rgb_gray_convert; + } else if (cinfo->in_color_space == JCS_YCbCr) + cconvert->pub.color_convert = grayscale_convert; + else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + case JCS_RGB: + if (cinfo->num_components != 3) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + if (cinfo->in_color_space == JCS_RGB && RGB_PIXELSIZE == 3) + cconvert->pub.color_convert = null_convert; + else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + case JCS_YCbCr: + if (cinfo->num_components != 3) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + if (cinfo->in_color_space == JCS_RGB) { + cconvert->pub.start_pass = rgb_ycc_start; + cconvert->pub.color_convert = rgb_ycc_convert; + } else if (cinfo->in_color_space == JCS_YCbCr) + cconvert->pub.color_convert = null_convert; + else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + case JCS_CMYK: + if (cinfo->num_components != 4) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + if (cinfo->in_color_space == JCS_CMYK) + cconvert->pub.color_convert = null_convert; + else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + case JCS_YCCK: + if (cinfo->num_components != 4) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + if (cinfo->in_color_space == JCS_CMYK) { + cconvert->pub.start_pass = rgb_ycc_start; + cconvert->pub.color_convert = cmyk_ycck_convert; + } else if (cinfo->in_color_space == JCS_YCCK) + cconvert->pub.color_convert = null_convert; + else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + default: /* allow null conversion of JCS_UNKNOWN */ + if (cinfo->jpeg_color_space != cinfo->in_color_space || + cinfo->num_components != cinfo->input_components) + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + cconvert->pub.color_convert = null_convert; + break; + } +} diff --git a/libs/jpeglib/jcdctmgr.c b/libs/jpeglib/jcdctmgr.c new file mode 100644 index 0000000..61fa79b --- /dev/null +++ b/libs/jpeglib/jcdctmgr.c @@ -0,0 +1,387 @@ +/* + * jcdctmgr.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the forward-DCT management logic. + * This code selects a particular DCT implementation to be used, + * and it performs related housekeeping chores including coefficient + * quantization. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + + +/* Private subobject for this module */ + +typedef struct { + struct jpeg_forward_dct pub; /* public fields */ + + /* Pointer to the DCT routine actually in use */ + forward_DCT_method_ptr do_dct; + + /* The actual post-DCT divisors --- not identical to the quant table + * entries, because of scaling (especially for an unnormalized DCT). + * Each table is given in normal array order. + */ + DCTELEM * divisors[NUM_QUANT_TBLS]; + +#ifdef DCT_FLOAT_SUPPORTED + /* Same as above for the floating-point case. */ + float_DCT_method_ptr do_float_dct; + FAST_FLOAT * float_divisors[NUM_QUANT_TBLS]; +#endif +} my_fdct_controller; + +typedef my_fdct_controller * my_fdct_ptr; + + +/* + * Initialize for a processing pass. + * Verify that all referenced Q-tables are present, and set up + * the divisor table for each one. + * In the current implementation, DCT of all components is done during + * the first pass, even if only some components will be output in the + * first scan. Hence all components should be examined here. + */ + +METHODDEF(void) +start_pass_fdctmgr (j_compress_ptr cinfo) +{ + my_fdct_ptr fdct = (my_fdct_ptr) cinfo->fdct; + int ci, qtblno, i; + jpeg_component_info *compptr; + JQUANT_TBL * qtbl; + DCTELEM * dtbl; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + qtblno = compptr->quant_tbl_no; + /* Make sure specified quantization table is present */ + if (qtblno < 0 || qtblno >= NUM_QUANT_TBLS || + cinfo->quant_tbl_ptrs[qtblno] == NULL) + ERREXIT1(cinfo, JERR_NO_QUANT_TABLE, qtblno); + qtbl = cinfo->quant_tbl_ptrs[qtblno]; + /* Compute divisors for this quant table */ + /* We may do this more than once for same table, but it's not a big deal */ + switch (cinfo->dct_method) { +#ifdef DCT_ISLOW_SUPPORTED + case JDCT_ISLOW: + /* For LL&M IDCT method, divisors are equal to raw quantization + * coefficients multiplied by 8 (to counteract scaling). + */ + if (fdct->divisors[qtblno] == NULL) { + fdct->divisors[qtblno] = (DCTELEM *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + DCTSIZE2 * SIZEOF(DCTELEM)); + } + dtbl = fdct->divisors[qtblno]; + for (i = 0; i < DCTSIZE2; i++) { + dtbl[i] = ((DCTELEM) qtbl->quantval[i]) << 3; + } + break; +#endif +#ifdef DCT_IFAST_SUPPORTED + case JDCT_IFAST: + { + /* For AA&N IDCT method, divisors are equal to quantization + * coefficients scaled by scalefactor[row]*scalefactor[col], where + * scalefactor[0] = 1 + * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7 + * We apply a further scale factor of 8. + */ +#define CONST_BITS 14 + static const INT16 aanscales[DCTSIZE2] = { + /* precomputed values scaled up by 14 bits */ + 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520, + 22725, 31521, 29692, 26722, 22725, 17855, 12299, 6270, + 21407, 29692, 27969, 25172, 21407, 16819, 11585, 5906, + 19266, 26722, 25172, 22654, 19266, 15137, 10426, 5315, + 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520, + 12873, 17855, 16819, 15137, 12873, 10114, 6967, 3552, + 8867, 12299, 11585, 10426, 8867, 6967, 4799, 2446, + 4520, 6270, 5906, 5315, 4520, 3552, 2446, 1247 + }; + SHIFT_TEMPS + + if (fdct->divisors[qtblno] == NULL) { + fdct->divisors[qtblno] = (DCTELEM *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + DCTSIZE2 * SIZEOF(DCTELEM)); + } + dtbl = fdct->divisors[qtblno]; + for (i = 0; i < DCTSIZE2; i++) { + dtbl[i] = (DCTELEM) + DESCALE(MULTIPLY16V16((INT32) qtbl->quantval[i], + (INT32) aanscales[i]), + CONST_BITS-3); + } + } + break; +#endif +#ifdef DCT_FLOAT_SUPPORTED + case JDCT_FLOAT: + { + /* For float AA&N IDCT method, divisors are equal to quantization + * coefficients scaled by scalefactor[row]*scalefactor[col], where + * scalefactor[0] = 1 + * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7 + * We apply a further scale factor of 8. + * What's actually stored is 1/divisor so that the inner loop can + * use a multiplication rather than a division. + */ + FAST_FLOAT * fdtbl; + int row, col; + static const double aanscalefactor[DCTSIZE] = { + 1.0, 1.387039845, 1.306562965, 1.175875602, + 1.0, 0.785694958, 0.541196100, 0.275899379 + }; + + if (fdct->float_divisors[qtblno] == NULL) { + fdct->float_divisors[qtblno] = (FAST_FLOAT *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + DCTSIZE2 * SIZEOF(FAST_FLOAT)); + } + fdtbl = fdct->float_divisors[qtblno]; + i = 0; + for (row = 0; row < DCTSIZE; row++) { + for (col = 0; col < DCTSIZE; col++) { + fdtbl[i] = (FAST_FLOAT) + (1.0 / (((double) qtbl->quantval[i] * + aanscalefactor[row] * aanscalefactor[col] * 8.0))); + i++; + } + } + } + break; +#endif + default: + ERREXIT(cinfo, JERR_NOT_COMPILED); + break; + } + } +} + + +/* + * Perform forward DCT on one or more blocks of a component. + * + * The input samples are taken from the sample_data[] array starting at + * position start_row/start_col, and moving to the right for any additional + * blocks. The quantized coefficients are returned in coef_blocks[]. + */ + +METHODDEF(void) +forward_DCT (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY sample_data, JBLOCKROW coef_blocks, + JDIMENSION start_row, JDIMENSION start_col, + JDIMENSION num_blocks) +/* This version is used for integer DCT implementations. */ +{ + /* This routine is heavily used, so it's worth coding it tightly. */ + my_fdct_ptr fdct = (my_fdct_ptr) cinfo->fdct; + forward_DCT_method_ptr do_dct = fdct->do_dct; + DCTELEM * divisors = fdct->divisors[compptr->quant_tbl_no]; + DCTELEM workspace[DCTSIZE2]; /* work area for FDCT subroutine */ + JDIMENSION bi; + + sample_data += start_row; /* fold in the vertical offset once */ + + for (bi = 0; bi < num_blocks; bi++, start_col += DCTSIZE) { + /* Load data into workspace, applying unsigned->signed conversion */ + { register DCTELEM *workspaceptr; + register JSAMPROW elemptr; + register int elemr; + + workspaceptr = workspace; + for (elemr = 0; elemr < DCTSIZE; elemr++) { + elemptr = sample_data[elemr] + start_col; +#if DCTSIZE == 8 /* unroll the inner loop */ + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; +#else + { register int elemc; + for (elemc = DCTSIZE; elemc > 0; elemc--) { + *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE; + } + } +#endif + } + } + + /* Perform the DCT */ + (*do_dct) (workspace); + + /* Quantize/descale the coefficients, and store into coef_blocks[] */ + { register DCTELEM temp, qval; + register int i; + register JCOEFPTR output_ptr = coef_blocks[bi]; + + for (i = 0; i < DCTSIZE2; i++) { + qval = divisors[i]; + temp = workspace[i]; + /* Divide the coefficient value by qval, ensuring proper rounding. + * Since C does not specify the direction of rounding for negative + * quotients, we have to force the dividend positive for portability. + * + * In most files, at least half of the output values will be zero + * (at default quantization settings, more like three-quarters...) + * so we should ensure that this case is fast. On many machines, + * a comparison is enough cheaper than a divide to make a special test + * a win. Since both inputs will be nonnegative, we need only test + * for a < b to discover whether a/b is 0. + * If your machine's division is fast enough, define FAST_DIVIDE. + */ +#ifdef FAST_DIVIDE +#define DIVIDE_BY(a,b) a /= b +#else +#define DIVIDE_BY(a,b) if (a >= b) a /= b; else a = 0 +#endif + if (temp < 0) { + temp = -temp; + temp += qval>>1; /* for rounding */ + DIVIDE_BY(temp, qval); + temp = -temp; + } else { + temp += qval>>1; /* for rounding */ + DIVIDE_BY(temp, qval); + } + output_ptr[i] = (JCOEF) temp; + } + } + } +} + + +#ifdef DCT_FLOAT_SUPPORTED + +METHODDEF(void) +forward_DCT_float (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY sample_data, JBLOCKROW coef_blocks, + JDIMENSION start_row, JDIMENSION start_col, + JDIMENSION num_blocks) +/* This version is used for floating-point DCT implementations. */ +{ + /* This routine is heavily used, so it's worth coding it tightly. */ + my_fdct_ptr fdct = (my_fdct_ptr) cinfo->fdct; + float_DCT_method_ptr do_dct = fdct->do_float_dct; + FAST_FLOAT * divisors = fdct->float_divisors[compptr->quant_tbl_no]; + FAST_FLOAT workspace[DCTSIZE2]; /* work area for FDCT subroutine */ + JDIMENSION bi; + + sample_data += start_row; /* fold in the vertical offset once */ + + for (bi = 0; bi < num_blocks; bi++, start_col += DCTSIZE) { + /* Load data into workspace, applying unsigned->signed conversion */ + { register FAST_FLOAT *workspaceptr; + register JSAMPROW elemptr; + register int elemr; + + workspaceptr = workspace; + for (elemr = 0; elemr < DCTSIZE; elemr++) { + elemptr = sample_data[elemr] + start_col; +#if DCTSIZE == 8 /* unroll the inner loop */ + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); +#else + { register int elemc; + for (elemc = DCTSIZE; elemc > 0; elemc--) { + *workspaceptr++ = (FAST_FLOAT) + (GETJSAMPLE(*elemptr++) - CENTERJSAMPLE); + } + } +#endif + } + } + + /* Perform the DCT */ + (*do_dct) (workspace); + + /* Quantize/descale the coefficients, and store into coef_blocks[] */ + { register FAST_FLOAT temp; + register int i; + register JCOEFPTR output_ptr = coef_blocks[bi]; + + for (i = 0; i < DCTSIZE2; i++) { + /* Apply the quantization and scaling factor */ + temp = workspace[i] * divisors[i]; + /* Round to nearest integer. + * Since C does not specify the direction of rounding for negative + * quotients, we have to force the dividend positive for portability. + * The maximum coefficient size is +-16K (for 12-bit data), so this + * code should work for either 16-bit or 32-bit ints. + */ + output_ptr[i] = (JCOEF) ((int) (temp + (FAST_FLOAT) 16384.5) - 16384); + } + } + } +} + +#endif /* DCT_FLOAT_SUPPORTED */ + + +/* + * Initialize FDCT manager. + */ + +GLOBAL(void) +jinit_forward_dct (j_compress_ptr cinfo) +{ + my_fdct_ptr fdct; + int i; + + fdct = (my_fdct_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_fdct_controller)); + cinfo->fdct = (struct jpeg_forward_dct *) fdct; + fdct->pub.start_pass = start_pass_fdctmgr; + + switch (cinfo->dct_method) { +#ifdef DCT_ISLOW_SUPPORTED + case JDCT_ISLOW: + fdct->pub.forward_DCT = forward_DCT; + fdct->do_dct = jpeg_fdct_islow; + break; +#endif +#ifdef DCT_IFAST_SUPPORTED + case JDCT_IFAST: + fdct->pub.forward_DCT = forward_DCT; + fdct->do_dct = jpeg_fdct_ifast; + break; +#endif +#ifdef DCT_FLOAT_SUPPORTED + case JDCT_FLOAT: + fdct->pub.forward_DCT = forward_DCT_float; + fdct->do_float_dct = jpeg_fdct_float; + break; +#endif + default: + ERREXIT(cinfo, JERR_NOT_COMPILED); + break; + } + + /* Mark divisor tables unallocated */ + for (i = 0; i < NUM_QUANT_TBLS; i++) { + fdct->divisors[i] = NULL; +#ifdef DCT_FLOAT_SUPPORTED + fdct->float_divisors[i] = NULL; +#endif + } +} diff --git a/libs/jpeglib/jchuff.c b/libs/jpeglib/jchuff.c new file mode 100644 index 0000000..f235250 --- /dev/null +++ b/libs/jpeglib/jchuff.c @@ -0,0 +1,909 @@ +/* + * jchuff.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains Huffman entropy encoding routines. + * + * Much of the complexity here has to do with supporting output suspension. + * If the data destination module demands suspension, we want to be able to + * back up to the start of the current MCU. To do this, we copy state + * variables into local working storage, and update them back to the + * permanent JPEG objects only upon successful completion of an MCU. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jchuff.h" /* Declarations shared with jcphuff.c */ + + +/* Expanded entropy encoder object for Huffman encoding. + * + * The savable_state subrecord contains fields that change within an MCU, + * but must not be updated permanently until we complete the MCU. + */ + +typedef struct { + INT32 put_buffer; /* current bit-accumulation buffer */ + int put_bits; /* # of bits now in it */ + int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */ +} savable_state; + +/* This macro is to work around compilers with missing or broken + * structure assignment. You'll need to fix this code if you have + * such a compiler and you change MAX_COMPS_IN_SCAN. + */ + +#ifndef NO_STRUCT_ASSIGN +#define ASSIGN_STATE(dest,src) ((dest) = (src)) +#else +#if MAX_COMPS_IN_SCAN == 4 +#define ASSIGN_STATE(dest,src) \ + ((dest).put_buffer = (src).put_buffer, \ + (dest).put_bits = (src).put_bits, \ + (dest).last_dc_val[0] = (src).last_dc_val[0], \ + (dest).last_dc_val[1] = (src).last_dc_val[1], \ + (dest).last_dc_val[2] = (src).last_dc_val[2], \ + (dest).last_dc_val[3] = (src).last_dc_val[3]) +#endif +#endif + + +typedef struct { + struct jpeg_entropy_encoder pub; /* public fields */ + + savable_state saved; /* Bit buffer & DC state at start of MCU */ + + /* These fields are NOT loaded into local working state. */ + unsigned int restarts_to_go; /* MCUs left in this restart interval */ + int next_restart_num; /* next restart number to write (0-7) */ + + /* Pointers to derived tables (these workspaces have image lifespan) */ + c_derived_tbl * dc_derived_tbls[NUM_HUFF_TBLS]; + c_derived_tbl * ac_derived_tbls[NUM_HUFF_TBLS]; + +#ifdef ENTROPY_OPT_SUPPORTED /* Statistics tables for optimization */ + long * dc_count_ptrs[NUM_HUFF_TBLS]; + long * ac_count_ptrs[NUM_HUFF_TBLS]; +#endif +} huff_entropy_encoder; + +typedef huff_entropy_encoder * huff_entropy_ptr; + +/* Working state while writing an MCU. + * This struct contains all the fields that are needed by subroutines. + */ + +typedef struct { + JOCTET * next_output_byte; /* => next byte to write in buffer */ + size_t free_in_buffer; /* # of byte spaces remaining in buffer */ + savable_state cur; /* Current bit buffer & DC state */ + j_compress_ptr cinfo; /* dump_buffer needs access to this */ +} working_state; + + +/* Forward declarations */ +METHODDEF(boolean) encode_mcu_huff JPP((j_compress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(void) finish_pass_huff JPP((j_compress_ptr cinfo)); +#ifdef ENTROPY_OPT_SUPPORTED +METHODDEF(boolean) encode_mcu_gather JPP((j_compress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(void) finish_pass_gather JPP((j_compress_ptr cinfo)); +#endif + + +/* + * Initialize for a Huffman-compressed scan. + * If gather_statistics is TRUE, we do not output anything during the scan, + * just count the Huffman symbols used and generate Huffman code tables. + */ + +METHODDEF(void) +start_pass_huff (j_compress_ptr cinfo, boolean gather_statistics) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + int ci, dctbl, actbl; + jpeg_component_info * compptr; + + if (gather_statistics) { +#ifdef ENTROPY_OPT_SUPPORTED + entropy->pub.encode_mcu = encode_mcu_gather; + entropy->pub.finish_pass = finish_pass_gather; +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else { + entropy->pub.encode_mcu = encode_mcu_huff; + entropy->pub.finish_pass = finish_pass_huff; + } + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + dctbl = compptr->dc_tbl_no; + actbl = compptr->ac_tbl_no; + if (gather_statistics) { +#ifdef ENTROPY_OPT_SUPPORTED + /* Check for invalid table indexes */ + /* (make_c_derived_tbl does this in the other path) */ + if (dctbl < 0 || dctbl >= NUM_HUFF_TBLS) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, dctbl); + if (actbl < 0 || actbl >= NUM_HUFF_TBLS) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, actbl); + /* Allocate and zero the statistics tables */ + /* Note that jpeg_gen_optimal_table expects 257 entries in each table! */ + if (entropy->dc_count_ptrs[dctbl] == NULL) + entropy->dc_count_ptrs[dctbl] = (long *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + 257 * SIZEOF(long)); + MEMZERO(entropy->dc_count_ptrs[dctbl], 257 * SIZEOF(long)); + if (entropy->ac_count_ptrs[actbl] == NULL) + entropy->ac_count_ptrs[actbl] = (long *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + 257 * SIZEOF(long)); + MEMZERO(entropy->ac_count_ptrs[actbl], 257 * SIZEOF(long)); +#endif + } else { + /* Compute derived values for Huffman tables */ + /* We may do this more than once for a table, but it's not expensive */ + jpeg_make_c_derived_tbl(cinfo, TRUE, dctbl, + & entropy->dc_derived_tbls[dctbl]); + jpeg_make_c_derived_tbl(cinfo, FALSE, actbl, + & entropy->ac_derived_tbls[actbl]); + } + /* Initialize DC predictions to 0 */ + entropy->saved.last_dc_val[ci] = 0; + } + + /* Initialize bit buffer to empty */ + entropy->saved.put_buffer = 0; + entropy->saved.put_bits = 0; + + /* Initialize restart stuff */ + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num = 0; +} + + +/* + * Compute the derived values for a Huffman table. + * This routine also performs some validation checks on the table. + * + * Note this is also used by jcphuff.c. + */ + +GLOBAL(void) +jpeg_make_c_derived_tbl (j_compress_ptr cinfo, boolean isDC, int tblno, + c_derived_tbl ** pdtbl) +{ + JHUFF_TBL *htbl; + c_derived_tbl *dtbl; + int p, i, l, lastp, si, maxsymbol; + char huffsize[257]; + unsigned int huffcode[257]; + unsigned int code; + + /* Note that huffsize[] and huffcode[] are filled in code-length order, + * paralleling the order of the symbols themselves in htbl->huffval[]. + */ + + /* Find the input Huffman table */ + if (tblno < 0 || tblno >= NUM_HUFF_TBLS) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno); + htbl = + isDC ? cinfo->dc_huff_tbl_ptrs[tblno] : cinfo->ac_huff_tbl_ptrs[tblno]; + if (htbl == NULL) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno); + + /* Allocate a workspace if we haven't already done so. */ + if (*pdtbl == NULL) + *pdtbl = (c_derived_tbl *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(c_derived_tbl)); + dtbl = *pdtbl; + + /* Figure C.1: make table of Huffman code length for each symbol */ + + p = 0; + for (l = 1; l <= 16; l++) { + i = (int) htbl->bits[l]; + if (i < 0 || p + i > 256) /* protect against table overrun */ + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + while (i--) + huffsize[p++] = (char) l; + } + huffsize[p] = 0; + lastp = p; + + /* Figure C.2: generate the codes themselves */ + /* We also validate that the counts represent a legal Huffman code tree. */ + + code = 0; + si = huffsize[0]; + p = 0; + while (huffsize[p]) { + while (((int) huffsize[p]) == si) { + huffcode[p++] = code; + code++; + } + /* code is now 1 more than the last code used for codelength si; but + * it must still fit in si bits, since no code is allowed to be all ones. + */ + if (((INT32) code) >= (((INT32) 1) << si)) + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + code <<= 1; + si++; + } + + /* Figure C.3: generate encoding tables */ + /* These are code and size indexed by symbol value */ + + /* Set all codeless symbols to have code length 0; + * this lets us detect duplicate VAL entries here, and later + * allows emit_bits to detect any attempt to emit such symbols. + */ + MEMZERO(dtbl->ehufsi, SIZEOF(dtbl->ehufsi)); + + /* This is also a convenient place to check for out-of-range + * and duplicated VAL entries. We allow 0..255 for AC symbols + * but only 0..15 for DC. (We could constrain them further + * based on data depth and mode, but this seems enough.) + */ + maxsymbol = isDC ? 15 : 255; + + for (p = 0; p < lastp; p++) { + i = htbl->huffval[p]; + if (i < 0 || i > maxsymbol || dtbl->ehufsi[i]) + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + dtbl->ehufco[i] = huffcode[p]; + dtbl->ehufsi[i] = huffsize[p]; + } +} + + +/* Outputting bytes to the file */ + +/* Emit a byte, taking 'action' if must suspend. */ +#define emit_byte(state,val,action) \ + { *(state)->next_output_byte++ = (JOCTET) (val); \ + if (--(state)->free_in_buffer == 0) \ + if (! dump_buffer(state)) \ + { action; } } + + +LOCAL(boolean) +dump_buffer (working_state * state) +/* Empty the output buffer; return TRUE if successful, FALSE if must suspend */ +{ + struct jpeg_destination_mgr * dest = state->cinfo->dest; + + if (! (*dest->empty_output_buffer) (state->cinfo)) + return FALSE; + /* After a successful buffer dump, must reset buffer pointers */ + state->next_output_byte = dest->next_output_byte; + state->free_in_buffer = dest->free_in_buffer; + return TRUE; +} + + +/* Outputting bits to the file */ + +/* Only the right 24 bits of put_buffer are used; the valid bits are + * left-justified in this part. At most 16 bits can be passed to emit_bits + * in one call, and we never retain more than 7 bits in put_buffer + * between calls, so 24 bits are sufficient. + */ + +INLINE +LOCAL(boolean) +emit_bits (working_state * state, unsigned int code, int size) +/* Emit some bits; return TRUE if successful, FALSE if must suspend */ +{ + /* This routine is heavily used, so it's worth coding tightly. */ + register INT32 put_buffer = (INT32) code; + register int put_bits = state->cur.put_bits; + + /* if size is 0, caller used an invalid Huffman table entry */ + if (size == 0) + ERREXIT(state->cinfo, JERR_HUFF_MISSING_CODE); + + put_buffer &= (((INT32) 1)<cur.put_buffer; /* and merge with old buffer contents */ + + while (put_bits >= 8) { + int c = (int) ((put_buffer >> 16) & 0xFF); + + emit_byte(state, c, return FALSE); + if (c == 0xFF) { /* need to stuff a zero byte? */ + emit_byte(state, 0, return FALSE); + } + put_buffer <<= 8; + put_bits -= 8; + } + + state->cur.put_buffer = put_buffer; /* update state variables */ + state->cur.put_bits = put_bits; + + return TRUE; +} + + +LOCAL(boolean) +flush_bits (working_state * state) +{ + if (! emit_bits(state, 0x7F, 7)) /* fill any partial byte with ones */ + return FALSE; + state->cur.put_buffer = 0; /* and reset bit-buffer to empty */ + state->cur.put_bits = 0; + return TRUE; +} + + +/* Encode a single block's worth of coefficients */ + +LOCAL(boolean) +encode_one_block (working_state * state, JCOEFPTR block, int last_dc_val, + c_derived_tbl *dctbl, c_derived_tbl *actbl) +{ + register int temp, temp2; + register int nbits; + register int k, r, i; + + /* Encode the DC coefficient difference per section F.1.2.1 */ + + temp = temp2 = block[0] - last_dc_val; + + if (temp < 0) { + temp = -temp; /* temp is abs value of input */ + /* For a negative input, want temp2 = bitwise complement of abs(input) */ + /* This code assumes we are on a two's complement machine */ + temp2--; + } + + /* Find the number of bits needed for the magnitude of the coefficient */ + nbits = 0; + while (temp) { + nbits++; + temp >>= 1; + } + /* Check for out-of-range coefficient values. + * Since we're encoding a difference, the range limit is twice as much. + */ + if (nbits > MAX_COEF_BITS+1) + ERREXIT(state->cinfo, JERR_BAD_DCT_COEF); + + /* Emit the Huffman-coded symbol for the number of bits */ + if (! emit_bits(state, dctbl->ehufco[nbits], dctbl->ehufsi[nbits])) + return FALSE; + + /* Emit that number of bits of the value, if positive, */ + /* or the complement of its magnitude, if negative. */ + if (nbits) /* emit_bits rejects calls with size 0 */ + if (! emit_bits(state, (unsigned int) temp2, nbits)) + return FALSE; + + /* Encode the AC coefficients per section F.1.2.2 */ + + r = 0; /* r = run length of zeros */ + + for (k = 1; k < DCTSIZE2; k++) { + if ((temp = block[jpeg_natural_order[k]]) == 0) { + r++; + } else { + /* if run length > 15, must emit special run-length-16 codes (0xF0) */ + while (r > 15) { + if (! emit_bits(state, actbl->ehufco[0xF0], actbl->ehufsi[0xF0])) + return FALSE; + r -= 16; + } + + temp2 = temp; + if (temp < 0) { + temp = -temp; /* temp is abs value of input */ + /* This code assumes we are on a two's complement machine */ + temp2--; + } + + /* Find the number of bits needed for the magnitude of the coefficient */ + nbits = 1; /* there must be at least one 1 bit */ + while ((temp >>= 1)) + nbits++; + /* Check for out-of-range coefficient values */ + if (nbits > MAX_COEF_BITS) + ERREXIT(state->cinfo, JERR_BAD_DCT_COEF); + + /* Emit Huffman symbol for run length / number of bits */ + i = (r << 4) + nbits; + if (! emit_bits(state, actbl->ehufco[i], actbl->ehufsi[i])) + return FALSE; + + /* Emit that number of bits of the value, if positive, */ + /* or the complement of its magnitude, if negative. */ + if (! emit_bits(state, (unsigned int) temp2, nbits)) + return FALSE; + + r = 0; + } + } + + /* If the last coef(s) were zero, emit an end-of-block code */ + if (r > 0) + if (! emit_bits(state, actbl->ehufco[0], actbl->ehufsi[0])) + return FALSE; + + return TRUE; +} + + +/* + * Emit a restart marker & resynchronize predictions. + */ + +LOCAL(boolean) +emit_restart (working_state * state, int restart_num) +{ + int ci; + + if (! flush_bits(state)) + return FALSE; + + emit_byte(state, 0xFF, return FALSE); + emit_byte(state, JPEG_RST0 + restart_num, return FALSE); + + /* Re-initialize DC predictions to 0 */ + for (ci = 0; ci < state->cinfo->comps_in_scan; ci++) + state->cur.last_dc_val[ci] = 0; + + /* The restart counter is not updated until we successfully write the MCU. */ + + return TRUE; +} + + +/* + * Encode and output one MCU's worth of Huffman-compressed coefficients. + */ + +METHODDEF(boolean) +encode_mcu_huff (j_compress_ptr cinfo, JBLOCKROW *MCU_data) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + working_state state; + int blkn, ci; + jpeg_component_info * compptr; + + /* Load up working state */ + state.next_output_byte = cinfo->dest->next_output_byte; + state.free_in_buffer = cinfo->dest->free_in_buffer; + ASSIGN_STATE(state.cur, entropy->saved); + state.cinfo = cinfo; + + /* Emit restart marker if needed */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) + if (! emit_restart(&state, entropy->next_restart_num)) + return FALSE; + } + + /* Encode the MCU data blocks */ + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + ci = cinfo->MCU_membership[blkn]; + compptr = cinfo->cur_comp_info[ci]; + if (! encode_one_block(&state, + MCU_data[blkn][0], state.cur.last_dc_val[ci], + entropy->dc_derived_tbls[compptr->dc_tbl_no], + entropy->ac_derived_tbls[compptr->ac_tbl_no])) + return FALSE; + /* Update last_dc_val */ + state.cur.last_dc_val[ci] = MCU_data[blkn][0][0]; + } + + /* Completed MCU, so update state */ + cinfo->dest->next_output_byte = state.next_output_byte; + cinfo->dest->free_in_buffer = state.free_in_buffer; + ASSIGN_STATE(entropy->saved, state.cur); + + /* Update restart-interval state too */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) { + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num++; + entropy->next_restart_num &= 7; + } + entropy->restarts_to_go--; + } + + return TRUE; +} + + +/* + * Finish up at the end of a Huffman-compressed scan. + */ + +METHODDEF(void) +finish_pass_huff (j_compress_ptr cinfo) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + working_state state; + + /* Load up working state ... flush_bits needs it */ + state.next_output_byte = cinfo->dest->next_output_byte; + state.free_in_buffer = cinfo->dest->free_in_buffer; + ASSIGN_STATE(state.cur, entropy->saved); + state.cinfo = cinfo; + + /* Flush out the last data */ + if (! flush_bits(&state)) + ERREXIT(cinfo, JERR_CANT_SUSPEND); + + /* Update state */ + cinfo->dest->next_output_byte = state.next_output_byte; + cinfo->dest->free_in_buffer = state.free_in_buffer; + ASSIGN_STATE(entropy->saved, state.cur); +} + + +/* + * Huffman coding optimization. + * + * We first scan the supplied data and count the number of uses of each symbol + * that is to be Huffman-coded. (This process MUST agree with the code above.) + * Then we build a Huffman coding tree for the observed counts. + * Symbols which are not needed at all for the particular image are not + * assigned any code, which saves space in the DHT marker as well as in + * the compressed data. + */ + +#ifdef ENTROPY_OPT_SUPPORTED + + +/* Process a single block's worth of coefficients */ + +LOCAL(void) +htest_one_block (j_compress_ptr cinfo, JCOEFPTR block, int last_dc_val, + long dc_counts[], long ac_counts[]) +{ + register int temp; + register int nbits; + register int k, r; + + /* Encode the DC coefficient difference per section F.1.2.1 */ + + temp = block[0] - last_dc_val; + if (temp < 0) + temp = -temp; + + /* Find the number of bits needed for the magnitude of the coefficient */ + nbits = 0; + while (temp) { + nbits++; + temp >>= 1; + } + /* Check for out-of-range coefficient values. + * Since we're encoding a difference, the range limit is twice as much. + */ + if (nbits > MAX_COEF_BITS+1) + ERREXIT(cinfo, JERR_BAD_DCT_COEF); + + /* Count the Huffman symbol for the number of bits */ + dc_counts[nbits]++; + + /* Encode the AC coefficients per section F.1.2.2 */ + + r = 0; /* r = run length of zeros */ + + for (k = 1; k < DCTSIZE2; k++) { + if ((temp = block[jpeg_natural_order[k]]) == 0) { + r++; + } else { + /* if run length > 15, must emit special run-length-16 codes (0xF0) */ + while (r > 15) { + ac_counts[0xF0]++; + r -= 16; + } + + /* Find the number of bits needed for the magnitude of the coefficient */ + if (temp < 0) + temp = -temp; + + /* Find the number of bits needed for the magnitude of the coefficient */ + nbits = 1; /* there must be at least one 1 bit */ + while ((temp >>= 1)) + nbits++; + /* Check for out-of-range coefficient values */ + if (nbits > MAX_COEF_BITS) + ERREXIT(cinfo, JERR_BAD_DCT_COEF); + + /* Count Huffman symbol for run length / number of bits */ + ac_counts[(r << 4) + nbits]++; + + r = 0; + } + } + + /* If the last coef(s) were zero, emit an end-of-block code */ + if (r > 0) + ac_counts[0]++; +} + + +/* + * Trial-encode one MCU's worth of Huffman-compressed coefficients. + * No data is actually output, so no suspension return is possible. + */ + +METHODDEF(boolean) +encode_mcu_gather (j_compress_ptr cinfo, JBLOCKROW *MCU_data) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + int blkn, ci; + jpeg_component_info * compptr; + + /* Take care of restart intervals if needed */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) { + /* Re-initialize DC predictions to 0 */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) + entropy->saved.last_dc_val[ci] = 0; + /* Update restart state */ + entropy->restarts_to_go = cinfo->restart_interval; + } + entropy->restarts_to_go--; + } + + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + ci = cinfo->MCU_membership[blkn]; + compptr = cinfo->cur_comp_info[ci]; + htest_one_block(cinfo, MCU_data[blkn][0], entropy->saved.last_dc_val[ci], + entropy->dc_count_ptrs[compptr->dc_tbl_no], + entropy->ac_count_ptrs[compptr->ac_tbl_no]); + entropy->saved.last_dc_val[ci] = MCU_data[blkn][0][0]; + } + + return TRUE; +} + + +/* + * Generate the best Huffman code table for the given counts, fill htbl. + * Note this is also used by jcphuff.c. + * + * The JPEG standard requires that no symbol be assigned a codeword of all + * one bits (so that padding bits added at the end of a compressed segment + * can't look like a valid code). Because of the canonical ordering of + * codewords, this just means that there must be an unused slot in the + * longest codeword length category. Section K.2 of the JPEG spec suggests + * reserving such a slot by pretending that symbol 256 is a valid symbol + * with count 1. In theory that's not optimal; giving it count zero but + * including it in the symbol set anyway should give a better Huffman code. + * But the theoretically better code actually seems to come out worse in + * practice, because it produces more all-ones bytes (which incur stuffed + * zero bytes in the final file). In any case the difference is tiny. + * + * The JPEG standard requires Huffman codes to be no more than 16 bits long. + * If some symbols have a very small but nonzero probability, the Huffman tree + * must be adjusted to meet the code length restriction. We currently use + * the adjustment method suggested in JPEG section K.2. This method is *not* + * optimal; it may not choose the best possible limited-length code. But + * typically only very-low-frequency symbols will be given less-than-optimal + * lengths, so the code is almost optimal. Experimental comparisons against + * an optimal limited-length-code algorithm indicate that the difference is + * microscopic --- usually less than a hundredth of a percent of total size. + * So the extra complexity of an optimal algorithm doesn't seem worthwhile. + */ + +GLOBAL(void) +jpeg_gen_optimal_table (j_compress_ptr cinfo, JHUFF_TBL * htbl, long freq[]) +{ +#define MAX_CLEN 32 /* assumed maximum initial code length */ + UINT8 bits[MAX_CLEN+1]; /* bits[k] = # of symbols with code length k */ + int codesize[257]; /* codesize[k] = code length of symbol k */ + int others[257]; /* next symbol in current branch of tree */ + int c1, c2; + int p, i, j; + long v; + + /* This algorithm is explained in section K.2 of the JPEG standard */ + + MEMZERO(bits, SIZEOF(bits)); + MEMZERO(codesize, SIZEOF(codesize)); + for (i = 0; i < 257; i++) + others[i] = -1; /* init links to empty */ + + freq[256] = 1; /* make sure 256 has a nonzero count */ + /* Including the pseudo-symbol 256 in the Huffman procedure guarantees + * that no real symbol is given code-value of all ones, because 256 + * will be placed last in the largest codeword category. + */ + + /* Huffman's basic algorithm to assign optimal code lengths to symbols */ + + for (;;) { + /* Find the smallest nonzero frequency, set c1 = its symbol */ + /* In case of ties, take the larger symbol number */ + c1 = -1; + v = 1000000000L; + for (i = 0; i <= 256; i++) { + if (freq[i] && freq[i] <= v) { + v = freq[i]; + c1 = i; + } + } + + /* Find the next smallest nonzero frequency, set c2 = its symbol */ + /* In case of ties, take the larger symbol number */ + c2 = -1; + v = 1000000000L; + for (i = 0; i <= 256; i++) { + if (freq[i] && freq[i] <= v && i != c1) { + v = freq[i]; + c2 = i; + } + } + + /* Done if we've merged everything into one frequency */ + if (c2 < 0) + break; + + /* Else merge the two counts/trees */ + freq[c1] += freq[c2]; + freq[c2] = 0; + + /* Increment the codesize of everything in c1's tree branch */ + codesize[c1]++; + while (others[c1] >= 0) { + c1 = others[c1]; + codesize[c1]++; + } + + others[c1] = c2; /* chain c2 onto c1's tree branch */ + + /* Increment the codesize of everything in c2's tree branch */ + codesize[c2]++; + while (others[c2] >= 0) { + c2 = others[c2]; + codesize[c2]++; + } + } + + /* Now count the number of symbols of each code length */ + for (i = 0; i <= 256; i++) { + if (codesize[i]) { + /* The JPEG standard seems to think that this can't happen, */ + /* but I'm paranoid... */ + if (codesize[i] > MAX_CLEN) + ERREXIT(cinfo, JERR_HUFF_CLEN_OVERFLOW); + + bits[codesize[i]]++; + } + } + + /* JPEG doesn't allow symbols with code lengths over 16 bits, so if the pure + * Huffman procedure assigned any such lengths, we must adjust the coding. + * Here is what the JPEG spec says about how this next bit works: + * Since symbols are paired for the longest Huffman code, the symbols are + * removed from this length category two at a time. The prefix for the pair + * (which is one bit shorter) is allocated to one of the pair; then, + * skipping the BITS entry for that prefix length, a code word from the next + * shortest nonzero BITS entry is converted into a prefix for two code words + * one bit longer. + */ + + for (i = MAX_CLEN; i > 16; i--) { + while (bits[i] > 0) { + j = i - 2; /* find length of new prefix to be used */ + while (bits[j] == 0) + j--; + + bits[i] -= 2; /* remove two symbols */ + bits[i-1]++; /* one goes in this length */ + bits[j+1] += 2; /* two new symbols in this length */ + bits[j]--; /* symbol of this length is now a prefix */ + } + } + + /* Remove the count for the pseudo-symbol 256 from the largest codelength */ + while (bits[i] == 0) /* find largest codelength still in use */ + i--; + bits[i]--; + + /* Return final symbol counts (only for lengths 0..16) */ + MEMCOPY(htbl->bits, bits, SIZEOF(htbl->bits)); + + /* Return a list of the symbols sorted by code length */ + /* It's not real clear to me why we don't need to consider the codelength + * changes made above, but the JPEG spec seems to think this works. + */ + p = 0; + for (i = 1; i <= MAX_CLEN; i++) { + for (j = 0; j <= 255; j++) { + if (codesize[j] == i) { + htbl->huffval[p] = (UINT8) j; + p++; + } + } + } + + /* Set sent_table FALSE so updated table will be written to JPEG file. */ + htbl->sent_table = FALSE; +} + + +/* + * Finish up a statistics-gathering pass and create the new Huffman tables. + */ + +METHODDEF(void) +finish_pass_gather (j_compress_ptr cinfo) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + int ci, dctbl, actbl; + jpeg_component_info * compptr; + JHUFF_TBL **htblptr; + boolean did_dc[NUM_HUFF_TBLS]; + boolean did_ac[NUM_HUFF_TBLS]; + + /* It's important not to apply jpeg_gen_optimal_table more than once + * per table, because it clobbers the input frequency counts! + */ + MEMZERO(did_dc, SIZEOF(did_dc)); + MEMZERO(did_ac, SIZEOF(did_ac)); + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + dctbl = compptr->dc_tbl_no; + actbl = compptr->ac_tbl_no; + if (! did_dc[dctbl]) { + htblptr = & cinfo->dc_huff_tbl_ptrs[dctbl]; + if (*htblptr == NULL) + *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo); + jpeg_gen_optimal_table(cinfo, *htblptr, entropy->dc_count_ptrs[dctbl]); + did_dc[dctbl] = TRUE; + } + if (! did_ac[actbl]) { + htblptr = & cinfo->ac_huff_tbl_ptrs[actbl]; + if (*htblptr == NULL) + *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo); + jpeg_gen_optimal_table(cinfo, *htblptr, entropy->ac_count_ptrs[actbl]); + did_ac[actbl] = TRUE; + } + } +} + + +#endif /* ENTROPY_OPT_SUPPORTED */ + + +/* + * Module initialization routine for Huffman entropy encoding. + */ + +GLOBAL(void) +jinit_huff_encoder (j_compress_ptr cinfo) +{ + huff_entropy_ptr entropy; + int i; + + entropy = (huff_entropy_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(huff_entropy_encoder)); + cinfo->entropy = (struct jpeg_entropy_encoder *) entropy; + entropy->pub.start_pass = start_pass_huff; + + /* Mark tables unallocated */ + for (i = 0; i < NUM_HUFF_TBLS; i++) { + entropy->dc_derived_tbls[i] = entropy->ac_derived_tbls[i] = NULL; +#ifdef ENTROPY_OPT_SUPPORTED + entropy->dc_count_ptrs[i] = entropy->ac_count_ptrs[i] = NULL; +#endif + } +} diff --git a/libs/jpeglib/jchuff.h b/libs/jpeglib/jchuff.h new file mode 100644 index 0000000..a9599fc --- /dev/null +++ b/libs/jpeglib/jchuff.h @@ -0,0 +1,47 @@ +/* + * jchuff.h + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains declarations for Huffman entropy encoding routines + * that are shared between the sequential encoder (jchuff.c) and the + * progressive encoder (jcphuff.c). No other modules need to see these. + */ + +/* The legal range of a DCT coefficient is + * -1024 .. +1023 for 8-bit data; + * -16384 .. +16383 for 12-bit data. + * Hence the magnitude should always fit in 10 or 14 bits respectively. + */ + +#if BITS_IN_JSAMPLE == 8 +#define MAX_COEF_BITS 10 +#else +#define MAX_COEF_BITS 14 +#endif + +/* Derived data constructed for each Huffman table */ + +typedef struct { + unsigned int ehufco[256]; /* code for each symbol */ + char ehufsi[256]; /* length of code for each symbol */ + /* If no code has been allocated for a symbol S, ehufsi[S] contains 0 */ +} c_derived_tbl; + +/* Short forms of external names for systems with brain-damaged linkers. */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_make_c_derived_tbl jMkCDerived +#define jpeg_gen_optimal_table jGenOptTbl +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + +/* Expand a Huffman table definition into the derived format */ +EXTERN(void) jpeg_make_c_derived_tbl + JPP((j_compress_ptr cinfo, boolean isDC, int tblno, + c_derived_tbl ** pdtbl)); + +/* Generate an optimal table definition given the specified counts */ +EXTERN(void) jpeg_gen_optimal_table + JPP((j_compress_ptr cinfo, JHUFF_TBL * htbl, long freq[])); diff --git a/libs/jpeglib/jcinit.c b/libs/jpeglib/jcinit.c new file mode 100644 index 0000000..5efffe3 --- /dev/null +++ b/libs/jpeglib/jcinit.c @@ -0,0 +1,72 @@ +/* + * jcinit.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains initialization logic for the JPEG compressor. + * This routine is in charge of selecting the modules to be executed and + * making an initialization call to each one. + * + * Logically, this code belongs in jcmaster.c. It's split out because + * linking this routine implies linking the entire compression library. + * For a transcoding-only application, we want to be able to use jcmaster.c + * without linking in the whole library. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * Master selection of compression modules. + * This is done once at the start of processing an image. We determine + * which modules will be used and give them appropriate initialization calls. + */ + +GLOBAL(void) +jinit_compress_master (j_compress_ptr cinfo) +{ + /* Initialize master control (includes parameter checking/processing) */ + jinit_c_master_control(cinfo, FALSE /* full compression */); + + /* Preprocessing */ + if (! cinfo->raw_data_in) { + jinit_color_converter(cinfo); + jinit_downsampler(cinfo); + jinit_c_prep_controller(cinfo, FALSE /* never need full buffer here */); + } + /* Forward DCT */ + jinit_forward_dct(cinfo); + /* Entropy encoding: either Huffman or arithmetic coding. */ + if (cinfo->arith_code) { + ERREXIT(cinfo, JERR_ARITH_NOTIMPL); + } else { + if (cinfo->progressive_mode) { +#ifdef C_PROGRESSIVE_SUPPORTED + jinit_phuff_encoder(cinfo); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else + jinit_huff_encoder(cinfo); + } + + /* Need a full-image coefficient buffer in any multi-pass mode. */ + jinit_c_coef_controller(cinfo, + (boolean) (cinfo->num_scans > 1 || cinfo->optimize_coding)); + jinit_c_main_controller(cinfo, FALSE /* never need full buffer here */); + + jinit_marker_writer(cinfo); + + /* We can now tell the memory manager to allocate virtual arrays. */ + (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo); + + /* Write the datastream header (SOI) immediately. + * Frame and scan headers are postponed till later. + * This lets application insert special markers after the SOI. + */ + (*cinfo->marker->write_file_header) (cinfo); +} diff --git a/libs/jpeglib/jcmainct.c b/libs/jpeglib/jcmainct.c new file mode 100644 index 0000000..e0279a7 --- /dev/null +++ b/libs/jpeglib/jcmainct.c @@ -0,0 +1,293 @@ +/* + * jcmainct.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the main buffer controller for compression. + * The main buffer lies between the pre-processor and the JPEG + * compressor proper; it holds downsampled data in the JPEG colorspace. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Note: currently, there is no operating mode in which a full-image buffer + * is needed at this step. If there were, that mode could not be used with + * "raw data" input, since this module is bypassed in that case. However, + * we've left the code here for possible use in special applications. + */ +#undef FULL_MAIN_BUFFER_SUPPORTED + + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_c_main_controller pub; /* public fields */ + + JDIMENSION cur_iMCU_row; /* number of current iMCU row */ + JDIMENSION rowgroup_ctr; /* counts row groups received in iMCU row */ + boolean suspended; /* remember if we suspended output */ + J_BUF_MODE pass_mode; /* current operating mode */ + + /* If using just a strip buffer, this points to the entire set of buffers + * (we allocate one for each component). In the full-image case, this + * points to the currently accessible strips of the virtual arrays. + */ + JSAMPARRAY buffer[MAX_COMPONENTS]; + +#ifdef FULL_MAIN_BUFFER_SUPPORTED + /* If using full-image storage, this array holds pointers to virtual-array + * control blocks for each component. Unused if not full-image storage. + */ + jvirt_sarray_ptr whole_image[MAX_COMPONENTS]; +#endif +} my_main_controller; + +typedef my_main_controller * my_main_ptr; + + +/* Forward declarations */ +METHODDEF(void) process_data_simple_main + JPP((j_compress_ptr cinfo, JSAMPARRAY input_buf, + JDIMENSION *in_row_ctr, JDIMENSION in_rows_avail)); +#ifdef FULL_MAIN_BUFFER_SUPPORTED +METHODDEF(void) process_data_buffer_main + JPP((j_compress_ptr cinfo, JSAMPARRAY input_buf, + JDIMENSION *in_row_ctr, JDIMENSION in_rows_avail)); +#endif + + +/* + * Initialize for a processing pass. + */ + +METHODDEF(void) +start_pass_main (j_compress_ptr cinfo, J_BUF_MODE pass_mode) +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + + /* Do nothing in raw-data mode. */ + if (cinfo->raw_data_in) + return; + + main->cur_iMCU_row = 0; /* initialize counters */ + main->rowgroup_ctr = 0; + main->suspended = FALSE; + main->pass_mode = pass_mode; /* save mode for use by process_data */ + + switch (pass_mode) { + case JBUF_PASS_THRU: +#ifdef FULL_MAIN_BUFFER_SUPPORTED + if (main->whole_image[0] != NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); +#endif + main->pub.process_data = process_data_simple_main; + break; +#ifdef FULL_MAIN_BUFFER_SUPPORTED + case JBUF_SAVE_SOURCE: + case JBUF_CRANK_DEST: + case JBUF_SAVE_AND_PASS: + if (main->whole_image[0] == NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + main->pub.process_data = process_data_buffer_main; + break; +#endif + default: + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + break; + } +} + + +/* + * Process some data. + * This routine handles the simple pass-through mode, + * where we have only a strip buffer. + */ + +METHODDEF(void) +process_data_simple_main (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JDIMENSION *in_row_ctr, + JDIMENSION in_rows_avail) +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + + while (main->cur_iMCU_row < cinfo->total_iMCU_rows) { + /* Read input data if we haven't filled the main buffer yet */ + if (main->rowgroup_ctr < DCTSIZE) + (*cinfo->prep->pre_process_data) (cinfo, + input_buf, in_row_ctr, in_rows_avail, + main->buffer, &main->rowgroup_ctr, + (JDIMENSION) DCTSIZE); + + /* If we don't have a full iMCU row buffered, return to application for + * more data. Note that preprocessor will always pad to fill the iMCU row + * at the bottom of the image. + */ + if (main->rowgroup_ctr != DCTSIZE) + return; + + /* Send the completed row to the compressor */ + if (! (*cinfo->coef->compress_data) (cinfo, main->buffer)) { + /* If compressor did not consume the whole row, then we must need to + * suspend processing and return to the application. In this situation + * we pretend we didn't yet consume the last input row; otherwise, if + * it happened to be the last row of the image, the application would + * think we were done. + */ + if (! main->suspended) { + (*in_row_ctr)--; + main->suspended = TRUE; + } + return; + } + /* We did finish the row. Undo our little suspension hack if a previous + * call suspended; then mark the main buffer empty. + */ + if (main->suspended) { + (*in_row_ctr)++; + main->suspended = FALSE; + } + main->rowgroup_ctr = 0; + main->cur_iMCU_row++; + } +} + + +#ifdef FULL_MAIN_BUFFER_SUPPORTED + +/* + * Process some data. + * This routine handles all of the modes that use a full-size buffer. + */ + +METHODDEF(void) +process_data_buffer_main (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JDIMENSION *in_row_ctr, + JDIMENSION in_rows_avail) +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + int ci; + jpeg_component_info *compptr; + boolean writing = (main->pass_mode != JBUF_CRANK_DEST); + + while (main->cur_iMCU_row < cinfo->total_iMCU_rows) { + /* Realign the virtual buffers if at the start of an iMCU row. */ + if (main->rowgroup_ctr == 0) { + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + main->buffer[ci] = (*cinfo->mem->access_virt_sarray) + ((j_common_ptr) cinfo, main->whole_image[ci], + main->cur_iMCU_row * (compptr->v_samp_factor * DCTSIZE), + (JDIMENSION) (compptr->v_samp_factor * DCTSIZE), writing); + } + /* In a read pass, pretend we just read some source data. */ + if (! writing) { + *in_row_ctr += cinfo->max_v_samp_factor * DCTSIZE; + main->rowgroup_ctr = DCTSIZE; + } + } + + /* If a write pass, read input data until the current iMCU row is full. */ + /* Note: preprocessor will pad if necessary to fill the last iMCU row. */ + if (writing) { + (*cinfo->prep->pre_process_data) (cinfo, + input_buf, in_row_ctr, in_rows_avail, + main->buffer, &main->rowgroup_ctr, + (JDIMENSION) DCTSIZE); + /* Return to application if we need more data to fill the iMCU row. */ + if (main->rowgroup_ctr < DCTSIZE) + return; + } + + /* Emit data, unless this is a sink-only pass. */ + if (main->pass_mode != JBUF_SAVE_SOURCE) { + if (! (*cinfo->coef->compress_data) (cinfo, main->buffer)) { + /* If compressor did not consume the whole row, then we must need to + * suspend processing and return to the application. In this situation + * we pretend we didn't yet consume the last input row; otherwise, if + * it happened to be the last row of the image, the application would + * think we were done. + */ + if (! main->suspended) { + (*in_row_ctr)--; + main->suspended = TRUE; + } + return; + } + /* We did finish the row. Undo our little suspension hack if a previous + * call suspended; then mark the main buffer empty. + */ + if (main->suspended) { + (*in_row_ctr)++; + main->suspended = FALSE; + } + } + + /* If get here, we are done with this iMCU row. Mark buffer empty. */ + main->rowgroup_ctr = 0; + main->cur_iMCU_row++; + } +} + +#endif /* FULL_MAIN_BUFFER_SUPPORTED */ + + +/* + * Initialize main buffer controller. + */ + +GLOBAL(void) +jinit_c_main_controller (j_compress_ptr cinfo, boolean need_full_buffer) +{ + my_main_ptr main; + int ci; + jpeg_component_info *compptr; + + main = (my_main_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_main_controller)); + cinfo->main = (struct jpeg_c_main_controller *) main; + main->pub.start_pass = start_pass_main; + + /* We don't need to create a buffer in raw-data mode. */ + if (cinfo->raw_data_in) + return; + + /* Create the buffer. It holds downsampled data, so each component + * may be of a different size. + */ + if (need_full_buffer) { +#ifdef FULL_MAIN_BUFFER_SUPPORTED + /* Allocate a full-image virtual array for each component */ + /* Note we pad the bottom to a multiple of the iMCU height */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + main->whole_image[ci] = (*cinfo->mem->request_virt_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, FALSE, + compptr->width_in_blocks * DCTSIZE, + (JDIMENSION) jround_up((long) compptr->height_in_blocks, + (long) compptr->v_samp_factor) * DCTSIZE, + (JDIMENSION) (compptr->v_samp_factor * DCTSIZE)); + } +#else + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); +#endif + } else { +#ifdef FULL_MAIN_BUFFER_SUPPORTED + main->whole_image[0] = NULL; /* flag for no virtual arrays */ +#endif + /* Allocate a strip buffer for each component */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + main->buffer[ci] = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + compptr->width_in_blocks * DCTSIZE, + (JDIMENSION) (compptr->v_samp_factor * DCTSIZE)); + } + } +} diff --git a/libs/jpeglib/jcmarker.c b/libs/jpeglib/jcmarker.c new file mode 100644 index 0000000..3d1e6c6 --- /dev/null +++ b/libs/jpeglib/jcmarker.c @@ -0,0 +1,664 @@ +/* + * jcmarker.c + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains routines to write JPEG datastream markers. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +typedef enum { /* JPEG marker codes */ + M_SOF0 = 0xc0, + M_SOF1 = 0xc1, + M_SOF2 = 0xc2, + M_SOF3 = 0xc3, + + M_SOF5 = 0xc5, + M_SOF6 = 0xc6, + M_SOF7 = 0xc7, + + M_JPG = 0xc8, + M_SOF9 = 0xc9, + M_SOF10 = 0xca, + M_SOF11 = 0xcb, + + M_SOF13 = 0xcd, + M_SOF14 = 0xce, + M_SOF15 = 0xcf, + + M_DHT = 0xc4, + + M_DAC = 0xcc, + + M_RST0 = 0xd0, + M_RST1 = 0xd1, + M_RST2 = 0xd2, + M_RST3 = 0xd3, + M_RST4 = 0xd4, + M_RST5 = 0xd5, + M_RST6 = 0xd6, + M_RST7 = 0xd7, + + M_SOI = 0xd8, + M_EOI = 0xd9, + M_SOS = 0xda, + M_DQT = 0xdb, + M_DNL = 0xdc, + M_DRI = 0xdd, + M_DHP = 0xde, + M_EXP = 0xdf, + + M_APP0 = 0xe0, + M_APP1 = 0xe1, + M_APP2 = 0xe2, + M_APP3 = 0xe3, + M_APP4 = 0xe4, + M_APP5 = 0xe5, + M_APP6 = 0xe6, + M_APP7 = 0xe7, + M_APP8 = 0xe8, + M_APP9 = 0xe9, + M_APP10 = 0xea, + M_APP11 = 0xeb, + M_APP12 = 0xec, + M_APP13 = 0xed, + M_APP14 = 0xee, + M_APP15 = 0xef, + + M_JPG0 = 0xf0, + M_JPG13 = 0xfd, + M_COM = 0xfe, + + M_TEM = 0x01, + + M_ERROR = 0x100 +} JPEG_MARKER; + + +/* Private state */ + +typedef struct { + struct jpeg_marker_writer pub; /* public fields */ + + unsigned int last_restart_interval; /* last DRI value emitted; 0 after SOI */ +} my_marker_writer; + +typedef my_marker_writer * my_marker_ptr; + + +/* + * Basic output routines. + * + * Note that we do not support suspension while writing a marker. + * Therefore, an application using suspension must ensure that there is + * enough buffer space for the initial markers (typ. 600-700 bytes) before + * calling jpeg_start_compress, and enough space to write the trailing EOI + * (a few bytes) before calling jpeg_finish_compress. Multipass compression + * modes are not supported at all with suspension, so those two are the only + * points where markers will be written. + */ + +LOCAL(void) +emit_byte (j_compress_ptr cinfo, int val) +/* Emit a byte */ +{ + struct jpeg_destination_mgr * dest = cinfo->dest; + + *(dest->next_output_byte)++ = (JOCTET) val; + if (--dest->free_in_buffer == 0) { + if (! (*dest->empty_output_buffer) (cinfo)) + ERREXIT(cinfo, JERR_CANT_SUSPEND); + } +} + + +LOCAL(void) +emit_marker (j_compress_ptr cinfo, JPEG_MARKER mark) +/* Emit a marker code */ +{ + emit_byte(cinfo, 0xFF); + emit_byte(cinfo, (int) mark); +} + + +LOCAL(void) +emit_2bytes (j_compress_ptr cinfo, int value) +/* Emit a 2-byte integer; these are always MSB first in JPEG files */ +{ + emit_byte(cinfo, (value >> 8) & 0xFF); + emit_byte(cinfo, value & 0xFF); +} + + +/* + * Routines to write specific marker types. + */ + +LOCAL(int) +emit_dqt (j_compress_ptr cinfo, int index) +/* Emit a DQT marker */ +/* Returns the precision used (0 = 8bits, 1 = 16bits) for baseline checking */ +{ + JQUANT_TBL * qtbl = cinfo->quant_tbl_ptrs[index]; + int prec; + int i; + + if (qtbl == NULL) + ERREXIT1(cinfo, JERR_NO_QUANT_TABLE, index); + + prec = 0; + for (i = 0; i < DCTSIZE2; i++) { + if (qtbl->quantval[i] > 255) + prec = 1; + } + + if (! qtbl->sent_table) { + emit_marker(cinfo, M_DQT); + + emit_2bytes(cinfo, prec ? DCTSIZE2*2 + 1 + 2 : DCTSIZE2 + 1 + 2); + + emit_byte(cinfo, index + (prec<<4)); + + for (i = 0; i < DCTSIZE2; i++) { + /* The table entries must be emitted in zigzag order. */ + unsigned int qval = qtbl->quantval[jpeg_natural_order[i]]; + if (prec) + emit_byte(cinfo, (int) (qval >> 8)); + emit_byte(cinfo, (int) (qval & 0xFF)); + } + + qtbl->sent_table = TRUE; + } + + return prec; +} + + +LOCAL(void) +emit_dht (j_compress_ptr cinfo, int index, boolean is_ac) +/* Emit a DHT marker */ +{ + JHUFF_TBL * htbl; + int length, i; + + if (is_ac) { + htbl = cinfo->ac_huff_tbl_ptrs[index]; + index += 0x10; /* output index has AC bit set */ + } else { + htbl = cinfo->dc_huff_tbl_ptrs[index]; + } + + if (htbl == NULL) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, index); + + if (! htbl->sent_table) { + emit_marker(cinfo, M_DHT); + + length = 0; + for (i = 1; i <= 16; i++) + length += htbl->bits[i]; + + emit_2bytes(cinfo, length + 2 + 1 + 16); + emit_byte(cinfo, index); + + for (i = 1; i <= 16; i++) + emit_byte(cinfo, htbl->bits[i]); + + for (i = 0; i < length; i++) + emit_byte(cinfo, htbl->huffval[i]); + + htbl->sent_table = TRUE; + } +} + + +LOCAL(void) +emit_dac (j_compress_ptr cinfo) +/* Emit a DAC marker */ +/* Since the useful info is so small, we want to emit all the tables in */ +/* one DAC marker. Therefore this routine does its own scan of the table. */ +{ +#ifdef C_ARITH_CODING_SUPPORTED + char dc_in_use[NUM_ARITH_TBLS]; + char ac_in_use[NUM_ARITH_TBLS]; + int length, i; + jpeg_component_info *compptr; + + for (i = 0; i < NUM_ARITH_TBLS; i++) + dc_in_use[i] = ac_in_use[i] = 0; + + for (i = 0; i < cinfo->comps_in_scan; i++) { + compptr = cinfo->cur_comp_info[i]; + dc_in_use[compptr->dc_tbl_no] = 1; + ac_in_use[compptr->ac_tbl_no] = 1; + } + + length = 0; + for (i = 0; i < NUM_ARITH_TBLS; i++) + length += dc_in_use[i] + ac_in_use[i]; + + emit_marker(cinfo, M_DAC); + + emit_2bytes(cinfo, length*2 + 2); + + for (i = 0; i < NUM_ARITH_TBLS; i++) { + if (dc_in_use[i]) { + emit_byte(cinfo, i); + emit_byte(cinfo, cinfo->arith_dc_L[i] + (cinfo->arith_dc_U[i]<<4)); + } + if (ac_in_use[i]) { + emit_byte(cinfo, i + 0x10); + emit_byte(cinfo, cinfo->arith_ac_K[i]); + } + } +#endif /* C_ARITH_CODING_SUPPORTED */ +} + + +LOCAL(void) +emit_dri (j_compress_ptr cinfo) +/* Emit a DRI marker */ +{ + emit_marker(cinfo, M_DRI); + + emit_2bytes(cinfo, 4); /* fixed length */ + + emit_2bytes(cinfo, (int) cinfo->restart_interval); +} + + +LOCAL(void) +emit_sof (j_compress_ptr cinfo, JPEG_MARKER code) +/* Emit a SOF marker */ +{ + int ci; + jpeg_component_info *compptr; + + emit_marker(cinfo, code); + + emit_2bytes(cinfo, 3 * cinfo->num_components + 2 + 5 + 1); /* length */ + + /* Make sure image isn't bigger than SOF field can handle */ + if ((long) cinfo->image_height > 65535L || + (long) cinfo->image_width > 65535L) + ERREXIT1(cinfo, JERR_IMAGE_TOO_BIG, (unsigned int) 65535); + + emit_byte(cinfo, cinfo->data_precision); + emit_2bytes(cinfo, (int) cinfo->image_height); + emit_2bytes(cinfo, (int) cinfo->image_width); + + emit_byte(cinfo, cinfo->num_components); + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + emit_byte(cinfo, compptr->component_id); + emit_byte(cinfo, (compptr->h_samp_factor << 4) + compptr->v_samp_factor); + emit_byte(cinfo, compptr->quant_tbl_no); + } +} + + +LOCAL(void) +emit_sos (j_compress_ptr cinfo) +/* Emit a SOS marker */ +{ + int i, td, ta; + jpeg_component_info *compptr; + + emit_marker(cinfo, M_SOS); + + emit_2bytes(cinfo, 2 * cinfo->comps_in_scan + 2 + 1 + 3); /* length */ + + emit_byte(cinfo, cinfo->comps_in_scan); + + for (i = 0; i < cinfo->comps_in_scan; i++) { + compptr = cinfo->cur_comp_info[i]; + emit_byte(cinfo, compptr->component_id); + td = compptr->dc_tbl_no; + ta = compptr->ac_tbl_no; + if (cinfo->progressive_mode) { + /* Progressive mode: only DC or only AC tables are used in one scan; + * furthermore, Huffman coding of DC refinement uses no table at all. + * We emit 0 for unused field(s); this is recommended by the P&M text + * but does not seem to be specified in the standard. + */ + if (cinfo->Ss == 0) { + ta = 0; /* DC scan */ + if (cinfo->Ah != 0 && !cinfo->arith_code) + td = 0; /* no DC table either */ + } else { + td = 0; /* AC scan */ + } + } + emit_byte(cinfo, (td << 4) + ta); + } + + emit_byte(cinfo, cinfo->Ss); + emit_byte(cinfo, cinfo->Se); + emit_byte(cinfo, (cinfo->Ah << 4) + cinfo->Al); +} + + +LOCAL(void) +emit_jfif_app0 (j_compress_ptr cinfo) +/* Emit a JFIF-compliant APP0 marker */ +{ + /* + * Length of APP0 block (2 bytes) + * Block ID (4 bytes - ASCII "JFIF") + * Zero byte (1 byte to terminate the ID string) + * Version Major, Minor (2 bytes - major first) + * Units (1 byte - 0x00 = none, 0x01 = inch, 0x02 = cm) + * Xdpu (2 bytes - dots per unit horizontal) + * Ydpu (2 bytes - dots per unit vertical) + * Thumbnail X size (1 byte) + * Thumbnail Y size (1 byte) + */ + + emit_marker(cinfo, M_APP0); + + emit_2bytes(cinfo, 2 + 4 + 1 + 2 + 1 + 2 + 2 + 1 + 1); /* length */ + + emit_byte(cinfo, 0x4A); /* Identifier: ASCII "JFIF" */ + emit_byte(cinfo, 0x46); + emit_byte(cinfo, 0x49); + emit_byte(cinfo, 0x46); + emit_byte(cinfo, 0); + emit_byte(cinfo, cinfo->JFIF_major_version); /* Version fields */ + emit_byte(cinfo, cinfo->JFIF_minor_version); + emit_byte(cinfo, cinfo->density_unit); /* Pixel size information */ + emit_2bytes(cinfo, (int) cinfo->X_density); + emit_2bytes(cinfo, (int) cinfo->Y_density); + emit_byte(cinfo, 0); /* No thumbnail image */ + emit_byte(cinfo, 0); +} + + +LOCAL(void) +emit_adobe_app14 (j_compress_ptr cinfo) +/* Emit an Adobe APP14 marker */ +{ + /* + * Length of APP14 block (2 bytes) + * Block ID (5 bytes - ASCII "Adobe") + * Version Number (2 bytes - currently 100) + * Flags0 (2 bytes - currently 0) + * Flags1 (2 bytes - currently 0) + * Color transform (1 byte) + * + * Although Adobe TN 5116 mentions Version = 101, all the Adobe files + * now in circulation seem to use Version = 100, so that's what we write. + * + * We write the color transform byte as 1 if the JPEG color space is + * YCbCr, 2 if it's YCCK, 0 otherwise. Adobe's definition has to do with + * whether the encoder performed a transformation, which is pretty useless. + */ + + emit_marker(cinfo, M_APP14); + + emit_2bytes(cinfo, 2 + 5 + 2 + 2 + 2 + 1); /* length */ + + emit_byte(cinfo, 0x41); /* Identifier: ASCII "Adobe" */ + emit_byte(cinfo, 0x64); + emit_byte(cinfo, 0x6F); + emit_byte(cinfo, 0x62); + emit_byte(cinfo, 0x65); + emit_2bytes(cinfo, 100); /* Version */ + emit_2bytes(cinfo, 0); /* Flags0 */ + emit_2bytes(cinfo, 0); /* Flags1 */ + switch (cinfo->jpeg_color_space) { + case JCS_YCbCr: + emit_byte(cinfo, 1); /* Color transform = 1 */ + break; + case JCS_YCCK: + emit_byte(cinfo, 2); /* Color transform = 2 */ + break; + default: + emit_byte(cinfo, 0); /* Color transform = 0 */ + break; + } +} + + +/* + * These routines allow writing an arbitrary marker with parameters. + * The only intended use is to emit COM or APPn markers after calling + * write_file_header and before calling write_frame_header. + * Other uses are not guaranteed to produce desirable results. + * Counting the parameter bytes properly is the caller's responsibility. + */ + +METHODDEF(void) +write_marker_header (j_compress_ptr cinfo, int marker, unsigned int datalen) +/* Emit an arbitrary marker header */ +{ + if (datalen > (unsigned int) 65533) /* safety check */ + ERREXIT(cinfo, JERR_BAD_LENGTH); + + emit_marker(cinfo, (JPEG_MARKER) marker); + + emit_2bytes(cinfo, (int) (datalen + 2)); /* total length */ +} + +METHODDEF(void) +write_marker_byte (j_compress_ptr cinfo, int val) +/* Emit one byte of marker parameters following write_marker_header */ +{ + emit_byte(cinfo, val); +} + + +/* + * Write datastream header. + * This consists of an SOI and optional APPn markers. + * We recommend use of the JFIF marker, but not the Adobe marker, + * when using YCbCr or grayscale data. The JFIF marker should NOT + * be used for any other JPEG colorspace. The Adobe marker is helpful + * to distinguish RGB, CMYK, and YCCK colorspaces. + * Note that an application can write additional header markers after + * jpeg_start_compress returns. + */ + +METHODDEF(void) +write_file_header (j_compress_ptr cinfo) +{ + my_marker_ptr marker = (my_marker_ptr) cinfo->marker; + + emit_marker(cinfo, M_SOI); /* first the SOI */ + + /* SOI is defined to reset restart interval to 0 */ + marker->last_restart_interval = 0; + + if (cinfo->write_JFIF_header) /* next an optional JFIF APP0 */ + emit_jfif_app0(cinfo); + if (cinfo->write_Adobe_marker) /* next an optional Adobe APP14 */ + emit_adobe_app14(cinfo); +} + + +/* + * Write frame header. + * This consists of DQT and SOFn markers. + * Note that we do not emit the SOF until we have emitted the DQT(s). + * This avoids compatibility problems with incorrect implementations that + * try to error-check the quant table numbers as soon as they see the SOF. + */ + +METHODDEF(void) +write_frame_header (j_compress_ptr cinfo) +{ + int ci, prec; + boolean is_baseline; + jpeg_component_info *compptr; + + /* Emit DQT for each quantization table. + * Note that emit_dqt() suppresses any duplicate tables. + */ + prec = 0; + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + prec += emit_dqt(cinfo, compptr->quant_tbl_no); + } + /* now prec is nonzero iff there are any 16-bit quant tables. */ + + /* Check for a non-baseline specification. + * Note we assume that Huffman table numbers won't be changed later. + */ + if (cinfo->arith_code || cinfo->progressive_mode || + cinfo->data_precision != 8) { + is_baseline = FALSE; + } else { + is_baseline = TRUE; + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + if (compptr->dc_tbl_no > 1 || compptr->ac_tbl_no > 1) + is_baseline = FALSE; + } + if (prec && is_baseline) { + is_baseline = FALSE; + /* If it's baseline except for quantizer size, warn the user */ + TRACEMS(cinfo, 0, JTRC_16BIT_TABLES); + } + } + + /* Emit the proper SOF marker */ + if (cinfo->arith_code) { + emit_sof(cinfo, M_SOF9); /* SOF code for arithmetic coding */ + } else { + if (cinfo->progressive_mode) + emit_sof(cinfo, M_SOF2); /* SOF code for progressive Huffman */ + else if (is_baseline) + emit_sof(cinfo, M_SOF0); /* SOF code for baseline implementation */ + else + emit_sof(cinfo, M_SOF1); /* SOF code for non-baseline Huffman file */ + } +} + + +/* + * Write scan header. + * This consists of DHT or DAC markers, optional DRI, and SOS. + * Compressed data will be written following the SOS. + */ + +METHODDEF(void) +write_scan_header (j_compress_ptr cinfo) +{ + my_marker_ptr marker = (my_marker_ptr) cinfo->marker; + int i; + jpeg_component_info *compptr; + + if (cinfo->arith_code) { + /* Emit arith conditioning info. We may have some duplication + * if the file has multiple scans, but it's so small it's hardly + * worth worrying about. + */ + emit_dac(cinfo); + } else { + /* Emit Huffman tables. + * Note that emit_dht() suppresses any duplicate tables. + */ + for (i = 0; i < cinfo->comps_in_scan; i++) { + compptr = cinfo->cur_comp_info[i]; + if (cinfo->progressive_mode) { + /* Progressive mode: only DC or only AC tables are used in one scan */ + if (cinfo->Ss == 0) { + if (cinfo->Ah == 0) /* DC needs no table for refinement scan */ + emit_dht(cinfo, compptr->dc_tbl_no, FALSE); + } else { + emit_dht(cinfo, compptr->ac_tbl_no, TRUE); + } + } else { + /* Sequential mode: need both DC and AC tables */ + emit_dht(cinfo, compptr->dc_tbl_no, FALSE); + emit_dht(cinfo, compptr->ac_tbl_no, TRUE); + } + } + } + + /* Emit DRI if required --- note that DRI value could change for each scan. + * We avoid wasting space with unnecessary DRIs, however. + */ + if (cinfo->restart_interval != marker->last_restart_interval) { + emit_dri(cinfo); + marker->last_restart_interval = cinfo->restart_interval; + } + + emit_sos(cinfo); +} + + +/* + * Write datastream trailer. + */ + +METHODDEF(void) +write_file_trailer (j_compress_ptr cinfo) +{ + emit_marker(cinfo, M_EOI); +} + + +/* + * Write an abbreviated table-specification datastream. + * This consists of SOI, DQT and DHT tables, and EOI. + * Any table that is defined and not marked sent_table = TRUE will be + * emitted. Note that all tables will be marked sent_table = TRUE at exit. + */ + +METHODDEF(void) +write_tables_only (j_compress_ptr cinfo) +{ + int i; + + emit_marker(cinfo, M_SOI); + + for (i = 0; i < NUM_QUANT_TBLS; i++) { + if (cinfo->quant_tbl_ptrs[i] != NULL) + (void) emit_dqt(cinfo, i); + } + + if (! cinfo->arith_code) { + for (i = 0; i < NUM_HUFF_TBLS; i++) { + if (cinfo->dc_huff_tbl_ptrs[i] != NULL) + emit_dht(cinfo, i, FALSE); + if (cinfo->ac_huff_tbl_ptrs[i] != NULL) + emit_dht(cinfo, i, TRUE); + } + } + + emit_marker(cinfo, M_EOI); +} + + +/* + * Initialize the marker writer module. + */ + +GLOBAL(void) +jinit_marker_writer (j_compress_ptr cinfo) +{ + my_marker_ptr marker; + + /* Create the subobject */ + marker = (my_marker_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_marker_writer)); + cinfo->marker = (struct jpeg_marker_writer *) marker; + /* Initialize method pointers */ + marker->pub.write_file_header = write_file_header; + marker->pub.write_frame_header = write_frame_header; + marker->pub.write_scan_header = write_scan_header; + marker->pub.write_file_trailer = write_file_trailer; + marker->pub.write_tables_only = write_tables_only; + marker->pub.write_marker_header = write_marker_header; + marker->pub.write_marker_byte = write_marker_byte; + /* Initialize private state */ + marker->last_restart_interval = 0; +} diff --git a/libs/jpeglib/jcmaster.c b/libs/jpeglib/jcmaster.c new file mode 100644 index 0000000..aab4020 --- /dev/null +++ b/libs/jpeglib/jcmaster.c @@ -0,0 +1,590 @@ +/* + * jcmaster.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains master control logic for the JPEG compressor. + * These routines are concerned with parameter validation, initial setup, + * and inter-pass control (determining the number of passes and the work + * to be done in each pass). + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Private state */ + +typedef enum { + main_pass, /* input data, also do first output step */ + huff_opt_pass, /* Huffman code optimization pass */ + output_pass /* data output pass */ +} c_pass_type; + +typedef struct { + struct jpeg_comp_master pub; /* public fields */ + + c_pass_type pass_type; /* the type of the current pass */ + + int pass_number; /* # of passes completed */ + int total_passes; /* total # of passes needed */ + + int scan_number; /* current index in scan_info[] */ +} my_comp_master; + +typedef my_comp_master * my_master_ptr; + + +/* + * Support routines that do various essential calculations. + */ + +LOCAL(void) +initial_setup (j_compress_ptr cinfo) +/* Do computations that are needed before master selection phase */ +{ + int ci; + jpeg_component_info *compptr; + long samplesperrow; + JDIMENSION jd_samplesperrow; + + /* Sanity check on image dimensions */ + if (cinfo->image_height <= 0 || cinfo->image_width <= 0 + || cinfo->num_components <= 0 || cinfo->input_components <= 0) + ERREXIT(cinfo, JERR_EMPTY_IMAGE); + + /* Make sure image isn't bigger than I can handle */ + if ((long) cinfo->image_height > (long) JPEG_MAX_DIMENSION || + (long) cinfo->image_width > (long) JPEG_MAX_DIMENSION) + ERREXIT1(cinfo, JERR_IMAGE_TOO_BIG, (unsigned int) JPEG_MAX_DIMENSION); + + /* Width of an input scanline must be representable as JDIMENSION. */ + samplesperrow = (long) cinfo->image_width * (long) cinfo->input_components; + jd_samplesperrow = (JDIMENSION) samplesperrow; + if ((long) jd_samplesperrow != samplesperrow) + ERREXIT(cinfo, JERR_WIDTH_OVERFLOW); + + /* For now, precision must match compiled-in value... */ + if (cinfo->data_precision != BITS_IN_JSAMPLE) + ERREXIT1(cinfo, JERR_BAD_PRECISION, cinfo->data_precision); + + /* Check that number of components won't exceed internal array sizes */ + if (cinfo->num_components > MAX_COMPONENTS) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components, + MAX_COMPONENTS); + + /* Compute maximum sampling factors; check factor validity */ + cinfo->max_h_samp_factor = 1; + cinfo->max_v_samp_factor = 1; + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + if (compptr->h_samp_factor<=0 || compptr->h_samp_factor>MAX_SAMP_FACTOR || + compptr->v_samp_factor<=0 || compptr->v_samp_factor>MAX_SAMP_FACTOR) + ERREXIT(cinfo, JERR_BAD_SAMPLING); + cinfo->max_h_samp_factor = MAX(cinfo->max_h_samp_factor, + compptr->h_samp_factor); + cinfo->max_v_samp_factor = MAX(cinfo->max_v_samp_factor, + compptr->v_samp_factor); + } + + /* Compute dimensions of components */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Fill in the correct component_index value; don't rely on application */ + compptr->component_index = ci; + /* For compression, we never do DCT scaling. */ + compptr->DCT_scaled_size = DCTSIZE; + /* Size in DCT blocks */ + compptr->width_in_blocks = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor, + (long) (cinfo->max_h_samp_factor * DCTSIZE)); + compptr->height_in_blocks = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor, + (long) (cinfo->max_v_samp_factor * DCTSIZE)); + /* Size in samples */ + compptr->downsampled_width = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor, + (long) cinfo->max_h_samp_factor); + compptr->downsampled_height = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor, + (long) cinfo->max_v_samp_factor); + /* Mark component needed (this flag isn't actually used for compression) */ + compptr->component_needed = TRUE; + } + + /* Compute number of fully interleaved MCU rows (number of times that + * main controller will call coefficient controller). + */ + cinfo->total_iMCU_rows = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, + (long) (cinfo->max_v_samp_factor*DCTSIZE)); +} + + +#ifdef C_MULTISCAN_FILES_SUPPORTED + +LOCAL(void) +validate_script (j_compress_ptr cinfo) +/* Verify that the scan script in cinfo->scan_info[] is valid; also + * determine whether it uses progressive JPEG, and set cinfo->progressive_mode. + */ +{ + const jpeg_scan_info * scanptr; + int scanno, ncomps, ci, coefi, thisi; + int Ss, Se, Ah, Al; + boolean component_sent[MAX_COMPONENTS]; +#ifdef C_PROGRESSIVE_SUPPORTED + int * last_bitpos_ptr; + int last_bitpos[MAX_COMPONENTS][DCTSIZE2]; + /* -1 until that coefficient has been seen; then last Al for it */ +#endif + + if (cinfo->num_scans <= 0) + ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, 0); + + /* For sequential JPEG, all scans must have Ss=0, Se=DCTSIZE2-1; + * for progressive JPEG, no scan can have this. + */ + scanptr = cinfo->scan_info; + if (scanptr->Ss != 0 || scanptr->Se != DCTSIZE2-1) { +#ifdef C_PROGRESSIVE_SUPPORTED + cinfo->progressive_mode = TRUE; + last_bitpos_ptr = & last_bitpos[0][0]; + for (ci = 0; ci < cinfo->num_components; ci++) + for (coefi = 0; coefi < DCTSIZE2; coefi++) + *last_bitpos_ptr++ = -1; +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else { + cinfo->progressive_mode = FALSE; + for (ci = 0; ci < cinfo->num_components; ci++) + component_sent[ci] = FALSE; + } + + for (scanno = 1; scanno <= cinfo->num_scans; scanptr++, scanno++) { + /* Validate component indexes */ + ncomps = scanptr->comps_in_scan; + if (ncomps <= 0 || ncomps > MAX_COMPS_IN_SCAN) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, ncomps, MAX_COMPS_IN_SCAN); + for (ci = 0; ci < ncomps; ci++) { + thisi = scanptr->component_index[ci]; + if (thisi < 0 || thisi >= cinfo->num_components) + ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, scanno); + /* Components must appear in SOF order within each scan */ + if (ci > 0 && thisi <= scanptr->component_index[ci-1]) + ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, scanno); + } + /* Validate progression parameters */ + Ss = scanptr->Ss; + Se = scanptr->Se; + Ah = scanptr->Ah; + Al = scanptr->Al; + if (cinfo->progressive_mode) { +#ifdef C_PROGRESSIVE_SUPPORTED + /* The JPEG spec simply gives the ranges 0..13 for Ah and Al, but that + * seems wrong: the upper bound ought to depend on data precision. + * Perhaps they really meant 0..N+1 for N-bit precision. + * Here we allow 0..10 for 8-bit data; Al larger than 10 results in + * out-of-range reconstructed DC values during the first DC scan, + * which might cause problems for some decoders. + */ +#if BITS_IN_JSAMPLE == 8 +#define MAX_AH_AL 10 +#else +#define MAX_AH_AL 13 +#endif + if (Ss < 0 || Ss >= DCTSIZE2 || Se < Ss || Se >= DCTSIZE2 || + Ah < 0 || Ah > MAX_AH_AL || Al < 0 || Al > MAX_AH_AL) + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + if (Ss == 0) { + if (Se != 0) /* DC and AC together not OK */ + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + } else { + if (ncomps != 1) /* AC scans must be for only one component */ + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + } + for (ci = 0; ci < ncomps; ci++) { + last_bitpos_ptr = & last_bitpos[scanptr->component_index[ci]][0]; + if (Ss != 0 && last_bitpos_ptr[0] < 0) /* AC without prior DC scan */ + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + for (coefi = Ss; coefi <= Se; coefi++) { + if (last_bitpos_ptr[coefi] < 0) { + /* first scan of this coefficient */ + if (Ah != 0) + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + } else { + /* not first scan */ + if (Ah != last_bitpos_ptr[coefi] || Al != Ah-1) + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + } + last_bitpos_ptr[coefi] = Al; + } + } +#endif + } else { + /* For sequential JPEG, all progression parameters must be these: */ + if (Ss != 0 || Se != DCTSIZE2-1 || Ah != 0 || Al != 0) + ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno); + /* Make sure components are not sent twice */ + for (ci = 0; ci < ncomps; ci++) { + thisi = scanptr->component_index[ci]; + if (component_sent[thisi]) + ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, scanno); + component_sent[thisi] = TRUE; + } + } + } + + /* Now verify that everything got sent. */ + if (cinfo->progressive_mode) { +#ifdef C_PROGRESSIVE_SUPPORTED + /* For progressive mode, we only check that at least some DC data + * got sent for each component; the spec does not require that all bits + * of all coefficients be transmitted. Would it be wiser to enforce + * transmission of all coefficient bits?? + */ + for (ci = 0; ci < cinfo->num_components; ci++) { + if (last_bitpos[ci][0] < 0) + ERREXIT(cinfo, JERR_MISSING_DATA); + } +#endif + } else { + for (ci = 0; ci < cinfo->num_components; ci++) { + if (! component_sent[ci]) + ERREXIT(cinfo, JERR_MISSING_DATA); + } + } +} + +#endif /* C_MULTISCAN_FILES_SUPPORTED */ + + +LOCAL(void) +select_scan_parameters (j_compress_ptr cinfo) +/* Set up the scan parameters for the current scan */ +{ + int ci; + +#ifdef C_MULTISCAN_FILES_SUPPORTED + if (cinfo->scan_info != NULL) { + /* Prepare for current scan --- the script is already validated */ + my_master_ptr master = (my_master_ptr) cinfo->master; + const jpeg_scan_info * scanptr = cinfo->scan_info + master->scan_number; + + cinfo->comps_in_scan = scanptr->comps_in_scan; + for (ci = 0; ci < scanptr->comps_in_scan; ci++) { + cinfo->cur_comp_info[ci] = + &cinfo->comp_info[scanptr->component_index[ci]]; + } + cinfo->Ss = scanptr->Ss; + cinfo->Se = scanptr->Se; + cinfo->Ah = scanptr->Ah; + cinfo->Al = scanptr->Al; + } + else +#endif + { + /* Prepare for single sequential-JPEG scan containing all components */ + if (cinfo->num_components > MAX_COMPS_IN_SCAN) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components, + MAX_COMPS_IN_SCAN); + cinfo->comps_in_scan = cinfo->num_components; + for (ci = 0; ci < cinfo->num_components; ci++) { + cinfo->cur_comp_info[ci] = &cinfo->comp_info[ci]; + } + cinfo->Ss = 0; + cinfo->Se = DCTSIZE2-1; + cinfo->Ah = 0; + cinfo->Al = 0; + } +} + + +LOCAL(void) +per_scan_setup (j_compress_ptr cinfo) +/* Do computations that are needed before processing a JPEG scan */ +/* cinfo->comps_in_scan and cinfo->cur_comp_info[] are already set */ +{ + int ci, mcublks, tmp; + jpeg_component_info *compptr; + + if (cinfo->comps_in_scan == 1) { + + /* Noninterleaved (single-component) scan */ + compptr = cinfo->cur_comp_info[0]; + + /* Overall image size in MCUs */ + cinfo->MCUs_per_row = compptr->width_in_blocks; + cinfo->MCU_rows_in_scan = compptr->height_in_blocks; + + /* For noninterleaved scan, always one block per MCU */ + compptr->MCU_width = 1; + compptr->MCU_height = 1; + compptr->MCU_blocks = 1; + compptr->MCU_sample_width = DCTSIZE; + compptr->last_col_width = 1; + /* For noninterleaved scans, it is convenient to define last_row_height + * as the number of block rows present in the last iMCU row. + */ + tmp = (int) (compptr->height_in_blocks % compptr->v_samp_factor); + if (tmp == 0) tmp = compptr->v_samp_factor; + compptr->last_row_height = tmp; + + /* Prepare array describing MCU composition */ + cinfo->blocks_in_MCU = 1; + cinfo->MCU_membership[0] = 0; + + } else { + + /* Interleaved (multi-component) scan */ + if (cinfo->comps_in_scan <= 0 || cinfo->comps_in_scan > MAX_COMPS_IN_SCAN) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->comps_in_scan, + MAX_COMPS_IN_SCAN); + + /* Overall image size in MCUs */ + cinfo->MCUs_per_row = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width, + (long) (cinfo->max_h_samp_factor*DCTSIZE)); + cinfo->MCU_rows_in_scan = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, + (long) (cinfo->max_v_samp_factor*DCTSIZE)); + + cinfo->blocks_in_MCU = 0; + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + /* Sampling factors give # of blocks of component in each MCU */ + compptr->MCU_width = compptr->h_samp_factor; + compptr->MCU_height = compptr->v_samp_factor; + compptr->MCU_blocks = compptr->MCU_width * compptr->MCU_height; + compptr->MCU_sample_width = compptr->MCU_width * DCTSIZE; + /* Figure number of non-dummy blocks in last MCU column & row */ + tmp = (int) (compptr->width_in_blocks % compptr->MCU_width); + if (tmp == 0) tmp = compptr->MCU_width; + compptr->last_col_width = tmp; + tmp = (int) (compptr->height_in_blocks % compptr->MCU_height); + if (tmp == 0) tmp = compptr->MCU_height; + compptr->last_row_height = tmp; + /* Prepare array describing MCU composition */ + mcublks = compptr->MCU_blocks; + if (cinfo->blocks_in_MCU + mcublks > C_MAX_BLOCKS_IN_MCU) + ERREXIT(cinfo, JERR_BAD_MCU_SIZE); + while (mcublks-- > 0) { + cinfo->MCU_membership[cinfo->blocks_in_MCU++] = ci; + } + } + + } + + /* Convert restart specified in rows to actual MCU count. */ + /* Note that count must fit in 16 bits, so we provide limiting. */ + if (cinfo->restart_in_rows > 0) { + long nominal = (long) cinfo->restart_in_rows * (long) cinfo->MCUs_per_row; + cinfo->restart_interval = (unsigned int) MIN(nominal, 65535L); + } +} + + +/* + * Per-pass setup. + * This is called at the beginning of each pass. We determine which modules + * will be active during this pass and give them appropriate start_pass calls. + * We also set is_last_pass to indicate whether any more passes will be + * required. + */ + +METHODDEF(void) +prepare_for_pass (j_compress_ptr cinfo) +{ + my_master_ptr master = (my_master_ptr) cinfo->master; + + switch (master->pass_type) { + case main_pass: + /* Initial pass: will collect input data, and do either Huffman + * optimization or data output for the first scan. + */ + select_scan_parameters(cinfo); + per_scan_setup(cinfo); + if (! cinfo->raw_data_in) { + (*cinfo->cconvert->start_pass) (cinfo); + (*cinfo->downsample->start_pass) (cinfo); + (*cinfo->prep->start_pass) (cinfo, JBUF_PASS_THRU); + } + (*cinfo->fdct->start_pass) (cinfo); + (*cinfo->entropy->start_pass) (cinfo, cinfo->optimize_coding); + (*cinfo->coef->start_pass) (cinfo, + (master->total_passes > 1 ? + JBUF_SAVE_AND_PASS : JBUF_PASS_THRU)); + (*cinfo->main->start_pass) (cinfo, JBUF_PASS_THRU); + if (cinfo->optimize_coding) { + /* No immediate data output; postpone writing frame/scan headers */ + master->pub.call_pass_startup = FALSE; + } else { + /* Will write frame/scan headers at first jpeg_write_scanlines call */ + master->pub.call_pass_startup = TRUE; + } + break; +#ifdef ENTROPY_OPT_SUPPORTED + case huff_opt_pass: + /* Do Huffman optimization for a scan after the first one. */ + select_scan_parameters(cinfo); + per_scan_setup(cinfo); + if (cinfo->Ss != 0 || cinfo->Ah == 0 || cinfo->arith_code) { + (*cinfo->entropy->start_pass) (cinfo, TRUE); + (*cinfo->coef->start_pass) (cinfo, JBUF_CRANK_DEST); + master->pub.call_pass_startup = FALSE; + break; + } + /* Special case: Huffman DC refinement scans need no Huffman table + * and therefore we can skip the optimization pass for them. + */ + master->pass_type = output_pass; + master->pass_number++; + /*FALLTHROUGH*/ +#endif + case output_pass: + /* Do a data-output pass. */ + /* We need not repeat per-scan setup if prior optimization pass did it. */ + if (! cinfo->optimize_coding) { + select_scan_parameters(cinfo); + per_scan_setup(cinfo); + } + (*cinfo->entropy->start_pass) (cinfo, FALSE); + (*cinfo->coef->start_pass) (cinfo, JBUF_CRANK_DEST); + /* We emit frame/scan headers now */ + if (master->scan_number == 0) + (*cinfo->marker->write_frame_header) (cinfo); + (*cinfo->marker->write_scan_header) (cinfo); + master->pub.call_pass_startup = FALSE; + break; + default: + ERREXIT(cinfo, JERR_NOT_COMPILED); + } + + master->pub.is_last_pass = (master->pass_number == master->total_passes-1); + + /* Set up progress monitor's pass info if present */ + if (cinfo->progress != NULL) { + cinfo->progress->completed_passes = master->pass_number; + cinfo->progress->total_passes = master->total_passes; + } +} + + +/* + * Special start-of-pass hook. + * This is called by jpeg_write_scanlines if call_pass_startup is TRUE. + * In single-pass processing, we need this hook because we don't want to + * write frame/scan headers during jpeg_start_compress; we want to let the + * application write COM markers etc. between jpeg_start_compress and the + * jpeg_write_scanlines loop. + * In multi-pass processing, this routine is not used. + */ + +METHODDEF(void) +pass_startup (j_compress_ptr cinfo) +{ + cinfo->master->call_pass_startup = FALSE; /* reset flag so call only once */ + + (*cinfo->marker->write_frame_header) (cinfo); + (*cinfo->marker->write_scan_header) (cinfo); +} + + +/* + * Finish up at end of pass. + */ + +METHODDEF(void) +finish_pass_master (j_compress_ptr cinfo) +{ + my_master_ptr master = (my_master_ptr) cinfo->master; + + /* The entropy coder always needs an end-of-pass call, + * either to analyze statistics or to flush its output buffer. + */ + (*cinfo->entropy->finish_pass) (cinfo); + + /* Update state for next pass */ + switch (master->pass_type) { + case main_pass: + /* next pass is either output of scan 0 (after optimization) + * or output of scan 1 (if no optimization). + */ + master->pass_type = output_pass; + if (! cinfo->optimize_coding) + master->scan_number++; + break; + case huff_opt_pass: + /* next pass is always output of current scan */ + master->pass_type = output_pass; + break; + case output_pass: + /* next pass is either optimization or output of next scan */ + if (cinfo->optimize_coding) + master->pass_type = huff_opt_pass; + master->scan_number++; + break; + } + + master->pass_number++; +} + + +/* + * Initialize master compression control. + */ + +GLOBAL(void) +jinit_c_master_control (j_compress_ptr cinfo, boolean transcode_only) +{ + my_master_ptr master; + + master = (my_master_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_comp_master)); + cinfo->master = (struct jpeg_comp_master *) master; + master->pub.prepare_for_pass = prepare_for_pass; + master->pub.pass_startup = pass_startup; + master->pub.finish_pass = finish_pass_master; + master->pub.is_last_pass = FALSE; + + /* Validate parameters, determine derived values */ + initial_setup(cinfo); + + if (cinfo->scan_info != NULL) { +#ifdef C_MULTISCAN_FILES_SUPPORTED + validate_script(cinfo); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else { + cinfo->progressive_mode = FALSE; + cinfo->num_scans = 1; + } + + if (cinfo->progressive_mode) /* TEMPORARY HACK ??? */ + cinfo->optimize_coding = TRUE; /* assume default tables no good for progressive mode */ + + /* Initialize my private state */ + if (transcode_only) { + /* no main pass in transcoding */ + if (cinfo->optimize_coding) + master->pass_type = huff_opt_pass; + else + master->pass_type = output_pass; + } else { + /* for normal compression, first pass is always this type: */ + master->pass_type = main_pass; + } + master->scan_number = 0; + master->pass_number = 0; + if (cinfo->optimize_coding) + master->total_passes = cinfo->num_scans * 2; + else + master->total_passes = cinfo->num_scans; +} diff --git a/libs/jpeglib/jcomapi.c b/libs/jpeglib/jcomapi.c new file mode 100644 index 0000000..9b1fa75 --- /dev/null +++ b/libs/jpeglib/jcomapi.c @@ -0,0 +1,106 @@ +/* + * jcomapi.c + * + * Copyright (C) 1994-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains application interface routines that are used for both + * compression and decompression. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * Abort processing of a JPEG compression or decompression operation, + * but don't destroy the object itself. + * + * For this, we merely clean up all the nonpermanent memory pools. + * Note that temp files (virtual arrays) are not allowed to belong to + * the permanent pool, so we will be able to close all temp files here. + * Closing a data source or destination, if necessary, is the application's + * responsibility. + */ + +GLOBAL(void) +jpeg_abort (j_common_ptr cinfo) +{ + int pool; + + /* Do nothing if called on a not-initialized or destroyed JPEG object. */ + if (cinfo->mem == NULL) + return; + + /* Releasing pools in reverse order might help avoid fragmentation + * with some (brain-damaged) malloc libraries. + */ + for (pool = JPOOL_NUMPOOLS-1; pool > JPOOL_PERMANENT; pool--) { + (*cinfo->mem->free_pool) (cinfo, pool); + } + + /* Reset overall state for possible reuse of object */ + if (cinfo->is_decompressor) { + cinfo->global_state = DSTATE_START; + /* Try to keep application from accessing now-deleted marker list. + * A bit kludgy to do it here, but this is the most central place. + */ + ((j_decompress_ptr) cinfo)->marker_list = NULL; + } else { + cinfo->global_state = CSTATE_START; + } +} + + +/* + * Destruction of a JPEG object. + * + * Everything gets deallocated except the master jpeg_compress_struct itself + * and the error manager struct. Both of these are supplied by the application + * and must be freed, if necessary, by the application. (Often they are on + * the stack and so don't need to be freed anyway.) + * Closing a data source or destination, if necessary, is the application's + * responsibility. + */ + +GLOBAL(void) +jpeg_destroy (j_common_ptr cinfo) +{ + /* We need only tell the memory manager to release everything. */ + /* NB: mem pointer is NULL if memory mgr failed to initialize. */ + if (cinfo->mem != NULL) + (*cinfo->mem->self_destruct) (cinfo); + cinfo->mem = NULL; /* be safe if jpeg_destroy is called twice */ + cinfo->global_state = 0; /* mark it destroyed */ +} + + +/* + * Convenience routines for allocating quantization and Huffman tables. + * (Would jutils.c be a more reasonable place to put these?) + */ + +GLOBAL(JQUANT_TBL *) +jpeg_alloc_quant_table (j_common_ptr cinfo) +{ + JQUANT_TBL *tbl; + + tbl = (JQUANT_TBL *) + (*cinfo->mem->alloc_small) (cinfo, JPOOL_PERMANENT, SIZEOF(JQUANT_TBL)); + tbl->sent_table = FALSE; /* make sure this is false in any new table */ + return tbl; +} + + +GLOBAL(JHUFF_TBL *) +jpeg_alloc_huff_table (j_common_ptr cinfo) +{ + JHUFF_TBL *tbl; + + tbl = (JHUFF_TBL *) + (*cinfo->mem->alloc_small) (cinfo, JPOOL_PERMANENT, SIZEOF(JHUFF_TBL)); + tbl->sent_table = FALSE; /* make sure this is false in any new table */ + return tbl; +} diff --git a/libs/jpeglib/jconfig.h b/libs/jpeglib/jconfig.h new file mode 100644 index 0000000..7e291c7 --- /dev/null +++ b/libs/jpeglib/jconfig.h @@ -0,0 +1,45 @@ +/* jconfig.vc --- jconfig.h for Microsoft Visual C++ on Windows 95 or NT. */ +/* see jconfig.doc for explanations */ + +#define HAVE_PROTOTYPES +#define HAVE_UNSIGNED_CHAR +#define HAVE_UNSIGNED_SHORT +/* #define void char */ +/* #define const */ +#undef CHAR_IS_UNSIGNED +#define HAVE_STDDEF_H +#define HAVE_STDLIB_H +#undef NEED_BSD_STRINGS +#undef NEED_SYS_TYPES_H +#undef NEED_FAR_POINTERS /* we presume a 32-bit flat memory model */ +#undef NEED_SHORT_EXTERNAL_NAMES +#undef INCOMPLETE_TYPES_BROKEN + +/* Define "boolean" as unsigned char, not int, per Windows custom */ +#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */ +typedef unsigned char boolean; +#endif +#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */ + + +#ifdef JPEG_INTERNALS + +#undef RIGHT_SHIFT_IS_UNSIGNED + +#endif /* JPEG_INTERNALS */ + +#ifdef JPEG_CJPEG_DJPEG + +#define BMP_SUPPORTED /* BMP image file format */ +#define GIF_SUPPORTED /* GIF image file format */ +#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */ +#undef RLE_SUPPORTED /* Utah RLE image file format */ +#define TARGA_SUPPORTED /* Targa image file format */ + +#define TWO_FILE_COMMANDLINE /* optional */ +#define USE_SETMODE /* Microsoft has setmode() */ +#undef NEED_SIGNAL_CATCHER +#undef DONT_USE_B_MODE +#undef PROGRESS_REPORT /* optional */ + +#endif /* JPEG_CJPEG_DJPEG */ diff --git a/libs/jpeglib/jcparam.c b/libs/jpeglib/jcparam.c new file mode 100644 index 0000000..6fc48f5 --- /dev/null +++ b/libs/jpeglib/jcparam.c @@ -0,0 +1,610 @@ +/* + * jcparam.c + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains optional default-setting code for the JPEG compressor. + * Applications do not have to use this file, but those that don't use it + * must know a lot more about the innards of the JPEG code. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * Quantization table setup routines + */ + +GLOBAL(void) +jpeg_add_quant_table (j_compress_ptr cinfo, int which_tbl, + const unsigned int *basic_table, + int scale_factor, boolean force_baseline) +/* Define a quantization table equal to the basic_table times + * a scale factor (given as a percentage). + * If force_baseline is TRUE, the computed quantization table entries + * are limited to 1..255 for JPEG baseline compatibility. + */ +{ + JQUANT_TBL ** qtblptr; + int i; + long temp; + + /* Safety check to ensure start_compress not called yet. */ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + if (which_tbl < 0 || which_tbl >= NUM_QUANT_TBLS) + ERREXIT1(cinfo, JERR_DQT_INDEX, which_tbl); + + qtblptr = & cinfo->quant_tbl_ptrs[which_tbl]; + + if (*qtblptr == NULL) + *qtblptr = jpeg_alloc_quant_table((j_common_ptr) cinfo); + + for (i = 0; i < DCTSIZE2; i++) { + temp = ((long) basic_table[i] * scale_factor + 50L) / 100L; + /* limit the values to the valid range */ + if (temp <= 0L) temp = 1L; + if (temp > 32767L) temp = 32767L; /* max quantizer needed for 12 bits */ + if (force_baseline && temp > 255L) + temp = 255L; /* limit to baseline range if requested */ + (*qtblptr)->quantval[i] = (UINT16) temp; + } + + /* Initialize sent_table FALSE so table will be written to JPEG file. */ + (*qtblptr)->sent_table = FALSE; +} + + +GLOBAL(void) +jpeg_set_linear_quality (j_compress_ptr cinfo, int scale_factor, + boolean force_baseline) +/* Set or change the 'quality' (quantization) setting, using default tables + * and a straight percentage-scaling quality scale. In most cases it's better + * to use jpeg_set_quality (below); this entry point is provided for + * applications that insist on a linear percentage scaling. + */ +{ + /* These are the sample quantization tables given in JPEG spec section K.1. + * The spec says that the values given produce "good" quality, and + * when divided by 2, "very good" quality. + */ + static const unsigned int std_luminance_quant_tbl[DCTSIZE2] = { + 16, 11, 10, 16, 24, 40, 51, 61, + 12, 12, 14, 19, 26, 58, 60, 55, + 14, 13, 16, 24, 40, 57, 69, 56, + 14, 17, 22, 29, 51, 87, 80, 62, + 18, 22, 37, 56, 68, 109, 103, 77, + 24, 35, 55, 64, 81, 104, 113, 92, + 49, 64, 78, 87, 103, 121, 120, 101, + 72, 92, 95, 98, 112, 100, 103, 99 + }; + static const unsigned int std_chrominance_quant_tbl[DCTSIZE2] = { + 17, 18, 24, 47, 99, 99, 99, 99, + 18, 21, 26, 66, 99, 99, 99, 99, + 24, 26, 56, 99, 99, 99, 99, 99, + 47, 66, 99, 99, 99, 99, 99, 99, + 99, 99, 99, 99, 99, 99, 99, 99, + 99, 99, 99, 99, 99, 99, 99, 99, + 99, 99, 99, 99, 99, 99, 99, 99, + 99, 99, 99, 99, 99, 99, 99, 99 + }; + + /* Set up two quantization tables using the specified scaling */ + jpeg_add_quant_table(cinfo, 0, std_luminance_quant_tbl, + scale_factor, force_baseline); + jpeg_add_quant_table(cinfo, 1, std_chrominance_quant_tbl, + scale_factor, force_baseline); +} + + +GLOBAL(int) +jpeg_quality_scaling (int quality) +/* Convert a user-specified quality rating to a percentage scaling factor + * for an underlying quantization table, using our recommended scaling curve. + * The input 'quality' factor should be 0 (terrible) to 100 (very good). + */ +{ + /* Safety limit on quality factor. Convert 0 to 1 to avoid zero divide. */ + if (quality <= 0) quality = 1; + if (quality > 100) quality = 100; + + /* The basic table is used as-is (scaling 100) for a quality of 50. + * Qualities 50..100 are converted to scaling percentage 200 - 2*Q; + * note that at Q=100 the scaling is 0, which will cause jpeg_add_quant_table + * to make all the table entries 1 (hence, minimum quantization loss). + * Qualities 1..50 are converted to scaling percentage 5000/Q. + */ + if (quality < 50) + quality = 5000 / quality; + else + quality = 200 - quality*2; + + return quality; +} + + +GLOBAL(void) +jpeg_set_quality (j_compress_ptr cinfo, int quality, boolean force_baseline) +/* Set or change the 'quality' (quantization) setting, using default tables. + * This is the standard quality-adjusting entry point for typical user + * interfaces; only those who want detailed control over quantization tables + * would use the preceding three routines directly. + */ +{ + /* Convert user 0-100 rating to percentage scaling */ + quality = jpeg_quality_scaling(quality); + + /* Set up standard quality tables */ + jpeg_set_linear_quality(cinfo, quality, force_baseline); +} + + +/* + * Huffman table setup routines + */ + +LOCAL(void) +add_huff_table (j_compress_ptr cinfo, + JHUFF_TBL **htblptr, const UINT8 *bits, const UINT8 *val) +/* Define a Huffman table */ +{ + int nsymbols, len; + + if (*htblptr == NULL) + *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo); + + /* Copy the number-of-symbols-of-each-code-length counts */ + MEMCOPY((*htblptr)->bits, bits, SIZEOF((*htblptr)->bits)); + + /* Validate the counts. We do this here mainly so we can copy the right + * number of symbols from the val[] array, without risking marching off + * the end of memory. jchuff.c will do a more thorough test later. + */ + nsymbols = 0; + for (len = 1; len <= 16; len++) + nsymbols += bits[len]; + if (nsymbols < 1 || nsymbols > 256) + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + + MEMCOPY((*htblptr)->huffval, val, nsymbols * SIZEOF(UINT8)); + + /* Initialize sent_table FALSE so table will be written to JPEG file. */ + (*htblptr)->sent_table = FALSE; +} + + +LOCAL(void) +std_huff_tables (j_compress_ptr cinfo) +/* Set up the standard Huffman tables (cf. JPEG standard section K.3) */ +/* IMPORTANT: these are only valid for 8-bit data precision! */ +{ + static const UINT8 bits_dc_luminance[17] = + { /* 0-base */ 0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 }; + static const UINT8 val_dc_luminance[] = + { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }; + + static const UINT8 bits_dc_chrominance[17] = + { /* 0-base */ 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 }; + static const UINT8 val_dc_chrominance[] = + { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }; + + static const UINT8 bits_ac_luminance[17] = + { /* 0-base */ 0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d }; + static const UINT8 val_ac_luminance[] = + { 0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, + 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07, + 0x22, 0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, + 0x23, 0x42, 0xb1, 0xc1, 0x15, 0x52, 0xd1, 0xf0, + 0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16, + 0x17, 0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28, + 0x29, 0x2a, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, + 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, + 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, + 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, + 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, + 0x7a, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, + 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, + 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, + 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, + 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, 0xc4, 0xc5, + 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, + 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2, + 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, + 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, + 0xf9, 0xfa }; + + static const UINT8 bits_ac_chrominance[17] = + { /* 0-base */ 0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77 }; + static const UINT8 val_ac_chrominance[] = + { 0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, + 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71, + 0x13, 0x22, 0x32, 0x81, 0x08, 0x14, 0x42, 0x91, + 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33, 0x52, 0xf0, + 0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34, + 0xe1, 0x25, 0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26, + 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36, 0x37, 0x38, + 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, + 0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, + 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, + 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, + 0x79, 0x7a, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, + 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, + 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, + 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, + 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, + 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, + 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, + 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, + 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, + 0xf9, 0xfa }; + + add_huff_table(cinfo, &cinfo->dc_huff_tbl_ptrs[0], + bits_dc_luminance, val_dc_luminance); + add_huff_table(cinfo, &cinfo->ac_huff_tbl_ptrs[0], + bits_ac_luminance, val_ac_luminance); + add_huff_table(cinfo, &cinfo->dc_huff_tbl_ptrs[1], + bits_dc_chrominance, val_dc_chrominance); + add_huff_table(cinfo, &cinfo->ac_huff_tbl_ptrs[1], + bits_ac_chrominance, val_ac_chrominance); +} + + +/* + * Default parameter setup for compression. + * + * Applications that don't choose to use this routine must do their + * own setup of all these parameters. Alternately, you can call this + * to establish defaults and then alter parameters selectively. This + * is the recommended approach since, if we add any new parameters, + * your code will still work (they'll be set to reasonable defaults). + */ + +GLOBAL(void) +jpeg_set_defaults (j_compress_ptr cinfo) +{ + int i; + + /* Safety check to ensure start_compress not called yet. */ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + /* Allocate comp_info array large enough for maximum component count. + * Array is made permanent in case application wants to compress + * multiple images at same param settings. + */ + if (cinfo->comp_info == NULL) + cinfo->comp_info = (jpeg_component_info *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + MAX_COMPONENTS * SIZEOF(jpeg_component_info)); + + /* Initialize everything not dependent on the color space */ + + cinfo->data_precision = BITS_IN_JSAMPLE; + /* Set up two quantization tables using default quality of 75 */ + jpeg_set_quality(cinfo, 75, TRUE); + /* Set up two Huffman tables */ + std_huff_tables(cinfo); + + /* Initialize default arithmetic coding conditioning */ + for (i = 0; i < NUM_ARITH_TBLS; i++) { + cinfo->arith_dc_L[i] = 0; + cinfo->arith_dc_U[i] = 1; + cinfo->arith_ac_K[i] = 5; + } + + /* Default is no multiple-scan output */ + cinfo->scan_info = NULL; + cinfo->num_scans = 0; + + /* Expect normal source image, not raw downsampled data */ + cinfo->raw_data_in = FALSE; + + /* Use Huffman coding, not arithmetic coding, by default */ + cinfo->arith_code = FALSE; + + /* By default, don't do extra passes to optimize entropy coding */ + cinfo->optimize_coding = FALSE; + /* The standard Huffman tables are only valid for 8-bit data precision. + * If the precision is higher, force optimization on so that usable + * tables will be computed. This test can be removed if default tables + * are supplied that are valid for the desired precision. + */ + if (cinfo->data_precision > 8) + cinfo->optimize_coding = TRUE; + + /* By default, use the simpler non-cosited sampling alignment */ + cinfo->CCIR601_sampling = FALSE; + + /* No input smoothing */ + cinfo->smoothing_factor = 0; + + /* DCT algorithm preference */ + cinfo->dct_method = JDCT_DEFAULT; + + /* No restart markers */ + cinfo->restart_interval = 0; + cinfo->restart_in_rows = 0; + + /* Fill in default JFIF marker parameters. Note that whether the marker + * will actually be written is determined by jpeg_set_colorspace. + * + * By default, the library emits JFIF version code 1.01. + * An application that wants to emit JFIF 1.02 extension markers should set + * JFIF_minor_version to 2. We could probably get away with just defaulting + * to 1.02, but there may still be some decoders in use that will complain + * about that; saying 1.01 should minimize compatibility problems. + */ + cinfo->JFIF_major_version = 1; /* Default JFIF version = 1.01 */ + cinfo->JFIF_minor_version = 1; + cinfo->density_unit = 0; /* Pixel size is unknown by default */ + cinfo->X_density = 1; /* Pixel aspect ratio is square by default */ + cinfo->Y_density = 1; + + /* Choose JPEG colorspace based on input space, set defaults accordingly */ + + jpeg_default_colorspace(cinfo); +} + + +/* + * Select an appropriate JPEG colorspace for in_color_space. + */ + +GLOBAL(void) +jpeg_default_colorspace (j_compress_ptr cinfo) +{ + switch (cinfo->in_color_space) { + case JCS_GRAYSCALE: + jpeg_set_colorspace(cinfo, JCS_GRAYSCALE); + break; + case JCS_RGB: + jpeg_set_colorspace(cinfo, JCS_YCbCr); + break; + case JCS_YCbCr: + jpeg_set_colorspace(cinfo, JCS_YCbCr); + break; + case JCS_CMYK: + jpeg_set_colorspace(cinfo, JCS_CMYK); /* By default, no translation */ + break; + case JCS_YCCK: + jpeg_set_colorspace(cinfo, JCS_YCCK); + break; + case JCS_UNKNOWN: + jpeg_set_colorspace(cinfo, JCS_UNKNOWN); + break; + default: + ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE); + } +} + + +/* + * Set the JPEG colorspace, and choose colorspace-dependent default values. + */ + +GLOBAL(void) +jpeg_set_colorspace (j_compress_ptr cinfo, J_COLOR_SPACE colorspace) +{ + jpeg_component_info * compptr; + int ci; + +#define SET_COMP(index,id,hsamp,vsamp,quant,dctbl,actbl) \ + (compptr = &cinfo->comp_info[index], \ + compptr->component_id = (id), \ + compptr->h_samp_factor = (hsamp), \ + compptr->v_samp_factor = (vsamp), \ + compptr->quant_tbl_no = (quant), \ + compptr->dc_tbl_no = (dctbl), \ + compptr->ac_tbl_no = (actbl) ) + + /* Safety check to ensure start_compress not called yet. */ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + /* For all colorspaces, we use Q and Huff tables 0 for luminance components, + * tables 1 for chrominance components. + */ + + cinfo->jpeg_color_space = colorspace; + + cinfo->write_JFIF_header = FALSE; /* No marker for non-JFIF colorspaces */ + cinfo->write_Adobe_marker = FALSE; /* write no Adobe marker by default */ + + switch (colorspace) { + case JCS_GRAYSCALE: + cinfo->write_JFIF_header = TRUE; /* Write a JFIF marker */ + cinfo->num_components = 1; + /* JFIF specifies component ID 1 */ + SET_COMP(0, 1, 1,1, 0, 0,0); + break; + case JCS_RGB: + cinfo->write_Adobe_marker = TRUE; /* write Adobe marker to flag RGB */ + cinfo->num_components = 3; + SET_COMP(0, 0x52 /* 'R' */, 1,1, 0, 0,0); + SET_COMP(1, 0x47 /* 'G' */, 1,1, 0, 0,0); + SET_COMP(2, 0x42 /* 'B' */, 1,1, 0, 0,0); + break; + case JCS_YCbCr: + cinfo->write_JFIF_header = TRUE; /* Write a JFIF marker */ + cinfo->num_components = 3; + /* JFIF specifies component IDs 1,2,3 */ + /* We default to 2x2 subsamples of chrominance */ + SET_COMP(0, 1, 2,2, 0, 0,0); + SET_COMP(1, 2, 1,1, 1, 1,1); + SET_COMP(2, 3, 1,1, 1, 1,1); + break; + case JCS_CMYK: + cinfo->write_Adobe_marker = TRUE; /* write Adobe marker to flag CMYK */ + cinfo->num_components = 4; + SET_COMP(0, 0x43 /* 'C' */, 1,1, 0, 0,0); + SET_COMP(1, 0x4D /* 'M' */, 1,1, 0, 0,0); + SET_COMP(2, 0x59 /* 'Y' */, 1,1, 0, 0,0); + SET_COMP(3, 0x4B /* 'K' */, 1,1, 0, 0,0); + break; + case JCS_YCCK: + cinfo->write_Adobe_marker = TRUE; /* write Adobe marker to flag YCCK */ + cinfo->num_components = 4; + SET_COMP(0, 1, 2,2, 0, 0,0); + SET_COMP(1, 2, 1,1, 1, 1,1); + SET_COMP(2, 3, 1,1, 1, 1,1); + SET_COMP(3, 4, 2,2, 0, 0,0); + break; + case JCS_UNKNOWN: + cinfo->num_components = cinfo->input_components; + if (cinfo->num_components < 1 || cinfo->num_components > MAX_COMPONENTS) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components, + MAX_COMPONENTS); + for (ci = 0; ci < cinfo->num_components; ci++) { + SET_COMP(ci, ci, 1,1, 0, 0,0); + } + break; + default: + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + } +} + + +#ifdef C_PROGRESSIVE_SUPPORTED + +LOCAL(jpeg_scan_info *) +fill_a_scan (jpeg_scan_info * scanptr, int ci, + int Ss, int Se, int Ah, int Al) +/* Support routine: generate one scan for specified component */ +{ + scanptr->comps_in_scan = 1; + scanptr->component_index[0] = ci; + scanptr->Ss = Ss; + scanptr->Se = Se; + scanptr->Ah = Ah; + scanptr->Al = Al; + scanptr++; + return scanptr; +} + +LOCAL(jpeg_scan_info *) +fill_scans (jpeg_scan_info * scanptr, int ncomps, + int Ss, int Se, int Ah, int Al) +/* Support routine: generate one scan for each component */ +{ + int ci; + + for (ci = 0; ci < ncomps; ci++) { + scanptr->comps_in_scan = 1; + scanptr->component_index[0] = ci; + scanptr->Ss = Ss; + scanptr->Se = Se; + scanptr->Ah = Ah; + scanptr->Al = Al; + scanptr++; + } + return scanptr; +} + +LOCAL(jpeg_scan_info *) +fill_dc_scans (jpeg_scan_info * scanptr, int ncomps, int Ah, int Al) +/* Support routine: generate interleaved DC scan if possible, else N scans */ +{ + int ci; + + if (ncomps <= MAX_COMPS_IN_SCAN) { + /* Single interleaved DC scan */ + scanptr->comps_in_scan = ncomps; + for (ci = 0; ci < ncomps; ci++) + scanptr->component_index[ci] = ci; + scanptr->Ss = scanptr->Se = 0; + scanptr->Ah = Ah; + scanptr->Al = Al; + scanptr++; + } else { + /* Noninterleaved DC scan for each component */ + scanptr = fill_scans(scanptr, ncomps, 0, 0, Ah, Al); + } + return scanptr; +} + + +/* + * Create a recommended progressive-JPEG script. + * cinfo->num_components and cinfo->jpeg_color_space must be correct. + */ + +GLOBAL(void) +jpeg_simple_progression (j_compress_ptr cinfo) +{ + int ncomps = cinfo->num_components; + int nscans; + jpeg_scan_info * scanptr; + + /* Safety check to ensure start_compress not called yet. */ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + /* Figure space needed for script. Calculation must match code below! */ + if (ncomps == 3 && cinfo->jpeg_color_space == JCS_YCbCr) { + /* Custom script for YCbCr color images. */ + nscans = 10; + } else { + /* All-purpose script for other color spaces. */ + if (ncomps > MAX_COMPS_IN_SCAN) + nscans = 6 * ncomps; /* 2 DC + 4 AC scans per component */ + else + nscans = 2 + 4 * ncomps; /* 2 DC scans; 4 AC scans per component */ + } + + /* Allocate space for script. + * We need to put it in the permanent pool in case the application performs + * multiple compressions without changing the settings. To avoid a memory + * leak if jpeg_simple_progression is called repeatedly for the same JPEG + * object, we try to re-use previously allocated space, and we allocate + * enough space to handle YCbCr even if initially asked for grayscale. + */ + if (cinfo->script_space == NULL || cinfo->script_space_size < nscans) { + cinfo->script_space_size = MAX(nscans, 10); + cinfo->script_space = (jpeg_scan_info *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + cinfo->script_space_size * SIZEOF(jpeg_scan_info)); + } + scanptr = cinfo->script_space; + cinfo->scan_info = scanptr; + cinfo->num_scans = nscans; + + if (ncomps == 3 && cinfo->jpeg_color_space == JCS_YCbCr) { + /* Custom script for YCbCr color images. */ + /* Initial DC scan */ + scanptr = fill_dc_scans(scanptr, ncomps, 0, 1); + /* Initial AC scan: get some luma data out in a hurry */ + scanptr = fill_a_scan(scanptr, 0, 1, 5, 0, 2); + /* Chroma data is too small to be worth expending many scans on */ + scanptr = fill_a_scan(scanptr, 2, 1, 63, 0, 1); + scanptr = fill_a_scan(scanptr, 1, 1, 63, 0, 1); + /* Complete spectral selection for luma AC */ + scanptr = fill_a_scan(scanptr, 0, 6, 63, 0, 2); + /* Refine next bit of luma AC */ + scanptr = fill_a_scan(scanptr, 0, 1, 63, 2, 1); + /* Finish DC successive approximation */ + scanptr = fill_dc_scans(scanptr, ncomps, 1, 0); + /* Finish AC successive approximation */ + scanptr = fill_a_scan(scanptr, 2, 1, 63, 1, 0); + scanptr = fill_a_scan(scanptr, 1, 1, 63, 1, 0); + /* Luma bottom bit comes last since it's usually largest scan */ + scanptr = fill_a_scan(scanptr, 0, 1, 63, 1, 0); + } else { + /* All-purpose script for other color spaces. */ + /* Successive approximation first pass */ + scanptr = fill_dc_scans(scanptr, ncomps, 0, 1); + scanptr = fill_scans(scanptr, ncomps, 1, 5, 0, 2); + scanptr = fill_scans(scanptr, ncomps, 6, 63, 0, 2); + /* Successive approximation second pass */ + scanptr = fill_scans(scanptr, ncomps, 1, 63, 2, 1); + /* Successive approximation final pass */ + scanptr = fill_dc_scans(scanptr, ncomps, 1, 0); + scanptr = fill_scans(scanptr, ncomps, 1, 63, 1, 0); + } +} + +#endif /* C_PROGRESSIVE_SUPPORTED */ diff --git a/libs/jpeglib/jcphuff.c b/libs/jpeglib/jcphuff.c new file mode 100644 index 0000000..07f9178 --- /dev/null +++ b/libs/jpeglib/jcphuff.c @@ -0,0 +1,833 @@ +/* + * jcphuff.c + * + * Copyright (C) 1995-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains Huffman entropy encoding routines for progressive JPEG. + * + * We do not support output suspension in this module, since the library + * currently does not allow multiple-scan files to be written with output + * suspension. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jchuff.h" /* Declarations shared with jchuff.c */ + +#ifdef C_PROGRESSIVE_SUPPORTED + +/* Expanded entropy encoder object for progressive Huffman encoding. */ + +typedef struct { + struct jpeg_entropy_encoder pub; /* public fields */ + + /* Mode flag: TRUE for optimization, FALSE for actual data output */ + boolean gather_statistics; + + /* Bit-level coding status. + * next_output_byte/free_in_buffer are local copies of cinfo->dest fields. + */ + JOCTET * next_output_byte; /* => next byte to write in buffer */ + size_t free_in_buffer; /* # of byte spaces remaining in buffer */ + INT32 put_buffer; /* current bit-accumulation buffer */ + int put_bits; /* # of bits now in it */ + j_compress_ptr cinfo; /* link to cinfo (needed for dump_buffer) */ + + /* Coding status for DC components */ + int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */ + + /* Coding status for AC components */ + int ac_tbl_no; /* the table number of the single component */ + unsigned int EOBRUN; /* run length of EOBs */ + unsigned int BE; /* # of buffered correction bits before MCU */ + char * bit_buffer; /* buffer for correction bits (1 per char) */ + /* packing correction bits tightly would save some space but cost time... */ + + unsigned int restarts_to_go; /* MCUs left in this restart interval */ + int next_restart_num; /* next restart number to write (0-7) */ + + /* Pointers to derived tables (these workspaces have image lifespan). + * Since any one scan codes only DC or only AC, we only need one set + * of tables, not one for DC and one for AC. + */ + c_derived_tbl * derived_tbls[NUM_HUFF_TBLS]; + + /* Statistics tables for optimization; again, one set is enough */ + long * count_ptrs[NUM_HUFF_TBLS]; +} phuff_entropy_encoder; + +typedef phuff_entropy_encoder * phuff_entropy_ptr; + +/* MAX_CORR_BITS is the number of bits the AC refinement correction-bit + * buffer can hold. Larger sizes may slightly improve compression, but + * 1000 is already well into the realm of overkill. + * The minimum safe size is 64 bits. + */ + +#define MAX_CORR_BITS 1000 /* Max # of correction bits I can buffer */ + +/* IRIGHT_SHIFT is like RIGHT_SHIFT, but works on int rather than INT32. + * We assume that int right shift is unsigned if INT32 right shift is, + * which should be safe. + */ + +#ifdef RIGHT_SHIFT_IS_UNSIGNED +#define ISHIFT_TEMPS int ishift_temp; +#define IRIGHT_SHIFT(x,shft) \ + ((ishift_temp = (x)) < 0 ? \ + (ishift_temp >> (shft)) | ((~0) << (16-(shft))) : \ + (ishift_temp >> (shft))) +#else +#define ISHIFT_TEMPS +#define IRIGHT_SHIFT(x,shft) ((x) >> (shft)) +#endif + +/* Forward declarations */ +METHODDEF(boolean) encode_mcu_DC_first JPP((j_compress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(boolean) encode_mcu_AC_first JPP((j_compress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(boolean) encode_mcu_DC_refine JPP((j_compress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(boolean) encode_mcu_AC_refine JPP((j_compress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(void) finish_pass_phuff JPP((j_compress_ptr cinfo)); +METHODDEF(void) finish_pass_gather_phuff JPP((j_compress_ptr cinfo)); + + +/* + * Initialize for a Huffman-compressed scan using progressive JPEG. + */ + +METHODDEF(void) +start_pass_phuff (j_compress_ptr cinfo, boolean gather_statistics) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + boolean is_DC_band; + int ci, tbl; + jpeg_component_info * compptr; + + entropy->cinfo = cinfo; + entropy->gather_statistics = gather_statistics; + + is_DC_band = (cinfo->Ss == 0); + + /* We assume jcmaster.c already validated the scan parameters. */ + + /* Select execution routines */ + if (cinfo->Ah == 0) { + if (is_DC_band) + entropy->pub.encode_mcu = encode_mcu_DC_first; + else + entropy->pub.encode_mcu = encode_mcu_AC_first; + } else { + if (is_DC_band) + entropy->pub.encode_mcu = encode_mcu_DC_refine; + else { + entropy->pub.encode_mcu = encode_mcu_AC_refine; + /* AC refinement needs a correction bit buffer */ + if (entropy->bit_buffer == NULL) + entropy->bit_buffer = (char *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + MAX_CORR_BITS * SIZEOF(char)); + } + } + if (gather_statistics) + entropy->pub.finish_pass = finish_pass_gather_phuff; + else + entropy->pub.finish_pass = finish_pass_phuff; + + /* Only DC coefficients may be interleaved, so cinfo->comps_in_scan = 1 + * for AC coefficients. + */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + /* Initialize DC predictions to 0 */ + entropy->last_dc_val[ci] = 0; + /* Get table index */ + if (is_DC_band) { + if (cinfo->Ah != 0) /* DC refinement needs no table */ + continue; + tbl = compptr->dc_tbl_no; + } else { + entropy->ac_tbl_no = tbl = compptr->ac_tbl_no; + } + if (gather_statistics) { + /* Check for invalid table index */ + /* (make_c_derived_tbl does this in the other path) */ + if (tbl < 0 || tbl >= NUM_HUFF_TBLS) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tbl); + /* Allocate and zero the statistics tables */ + /* Note that jpeg_gen_optimal_table expects 257 entries in each table! */ + if (entropy->count_ptrs[tbl] == NULL) + entropy->count_ptrs[tbl] = (long *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + 257 * SIZEOF(long)); + MEMZERO(entropy->count_ptrs[tbl], 257 * SIZEOF(long)); + } else { + /* Compute derived values for Huffman table */ + /* We may do this more than once for a table, but it's not expensive */ + jpeg_make_c_derived_tbl(cinfo, is_DC_band, tbl, + & entropy->derived_tbls[tbl]); + } + } + + /* Initialize AC stuff */ + entropy->EOBRUN = 0; + entropy->BE = 0; + + /* Initialize bit buffer to empty */ + entropy->put_buffer = 0; + entropy->put_bits = 0; + + /* Initialize restart stuff */ + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num = 0; +} + + +/* Outputting bytes to the file. + * NB: these must be called only when actually outputting, + * that is, entropy->gather_statistics == FALSE. + */ + +/* Emit a byte */ +#define emit_byte(entropy,val) \ + { *(entropy)->next_output_byte++ = (JOCTET) (val); \ + if (--(entropy)->free_in_buffer == 0) \ + dump_buffer(entropy); } + + +LOCAL(void) +dump_buffer (phuff_entropy_ptr entropy) +/* Empty the output buffer; we do not support suspension in this module. */ +{ + struct jpeg_destination_mgr * dest = entropy->cinfo->dest; + + if (! (*dest->empty_output_buffer) (entropy->cinfo)) + ERREXIT(entropy->cinfo, JERR_CANT_SUSPEND); + /* After a successful buffer dump, must reset buffer pointers */ + entropy->next_output_byte = dest->next_output_byte; + entropy->free_in_buffer = dest->free_in_buffer; +} + + +/* Outputting bits to the file */ + +/* Only the right 24 bits of put_buffer are used; the valid bits are + * left-justified in this part. At most 16 bits can be passed to emit_bits + * in one call, and we never retain more than 7 bits in put_buffer + * between calls, so 24 bits are sufficient. + */ + +INLINE +LOCAL(void) +emit_bits (phuff_entropy_ptr entropy, unsigned int code, int size) +/* Emit some bits, unless we are in gather mode */ +{ + /* This routine is heavily used, so it's worth coding tightly. */ + register INT32 put_buffer = (INT32) code; + register int put_bits = entropy->put_bits; + + /* if size is 0, caller used an invalid Huffman table entry */ + if (size == 0) + ERREXIT(entropy->cinfo, JERR_HUFF_MISSING_CODE); + + if (entropy->gather_statistics) + return; /* do nothing if we're only getting stats */ + + put_buffer &= (((INT32) 1)<put_buffer; /* and merge with old buffer contents */ + + while (put_bits >= 8) { + int c = (int) ((put_buffer >> 16) & 0xFF); + + emit_byte(entropy, c); + if (c == 0xFF) { /* need to stuff a zero byte? */ + emit_byte(entropy, 0); + } + put_buffer <<= 8; + put_bits -= 8; + } + + entropy->put_buffer = put_buffer; /* update variables */ + entropy->put_bits = put_bits; +} + + +LOCAL(void) +flush_bits (phuff_entropy_ptr entropy) +{ + emit_bits(entropy, 0x7F, 7); /* fill any partial byte with ones */ + entropy->put_buffer = 0; /* and reset bit-buffer to empty */ + entropy->put_bits = 0; +} + + +/* + * Emit (or just count) a Huffman symbol. + */ + +INLINE +LOCAL(void) +emit_symbol (phuff_entropy_ptr entropy, int tbl_no, int symbol) +{ + if (entropy->gather_statistics) + entropy->count_ptrs[tbl_no][symbol]++; + else { + c_derived_tbl * tbl = entropy->derived_tbls[tbl_no]; + emit_bits(entropy, tbl->ehufco[symbol], tbl->ehufsi[symbol]); + } +} + + +/* + * Emit bits from a correction bit buffer. + */ + +LOCAL(void) +emit_buffered_bits (phuff_entropy_ptr entropy, char * bufstart, + unsigned int nbits) +{ + if (entropy->gather_statistics) + return; /* no real work */ + + while (nbits > 0) { + emit_bits(entropy, (unsigned int) (*bufstart), 1); + bufstart++; + nbits--; + } +} + + +/* + * Emit any pending EOBRUN symbol. + */ + +LOCAL(void) +emit_eobrun (phuff_entropy_ptr entropy) +{ + register int temp, nbits; + + if (entropy->EOBRUN > 0) { /* if there is any pending EOBRUN */ + temp = entropy->EOBRUN; + nbits = 0; + while ((temp >>= 1)) + nbits++; + /* safety check: shouldn't happen given limited correction-bit buffer */ + if (nbits > 14) + ERREXIT(entropy->cinfo, JERR_HUFF_MISSING_CODE); + + emit_symbol(entropy, entropy->ac_tbl_no, nbits << 4); + if (nbits) + emit_bits(entropy, entropy->EOBRUN, nbits); + + entropy->EOBRUN = 0; + + /* Emit any buffered correction bits */ + emit_buffered_bits(entropy, entropy->bit_buffer, entropy->BE); + entropy->BE = 0; + } +} + + +/* + * Emit a restart marker & resynchronize predictions. + */ + +LOCAL(void) +emit_restart (phuff_entropy_ptr entropy, int restart_num) +{ + int ci; + + emit_eobrun(entropy); + + if (! entropy->gather_statistics) { + flush_bits(entropy); + emit_byte(entropy, 0xFF); + emit_byte(entropy, JPEG_RST0 + restart_num); + } + + if (entropy->cinfo->Ss == 0) { + /* Re-initialize DC predictions to 0 */ + for (ci = 0; ci < entropy->cinfo->comps_in_scan; ci++) + entropy->last_dc_val[ci] = 0; + } else { + /* Re-initialize all AC-related fields to 0 */ + entropy->EOBRUN = 0; + entropy->BE = 0; + } +} + + +/* + * MCU encoding for DC initial scan (either spectral selection, + * or first pass of successive approximation). + */ + +METHODDEF(boolean) +encode_mcu_DC_first (j_compress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + register int temp, temp2; + register int nbits; + int blkn, ci; + int Al = cinfo->Al; + JBLOCKROW block; + jpeg_component_info * compptr; + ISHIFT_TEMPS + + entropy->next_output_byte = cinfo->dest->next_output_byte; + entropy->free_in_buffer = cinfo->dest->free_in_buffer; + + /* Emit restart marker if needed */ + if (cinfo->restart_interval) + if (entropy->restarts_to_go == 0) + emit_restart(entropy, entropy->next_restart_num); + + /* Encode the MCU data blocks */ + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + block = MCU_data[blkn]; + ci = cinfo->MCU_membership[blkn]; + compptr = cinfo->cur_comp_info[ci]; + + /* Compute the DC value after the required point transform by Al. + * This is simply an arithmetic right shift. + */ + temp2 = IRIGHT_SHIFT((int) ((*block)[0]), Al); + + /* DC differences are figured on the point-transformed values. */ + temp = temp2 - entropy->last_dc_val[ci]; + entropy->last_dc_val[ci] = temp2; + + /* Encode the DC coefficient difference per section G.1.2.1 */ + temp2 = temp; + if (temp < 0) { + temp = -temp; /* temp is abs value of input */ + /* For a negative input, want temp2 = bitwise complement of abs(input) */ + /* This code assumes we are on a two's complement machine */ + temp2--; + } + + /* Find the number of bits needed for the magnitude of the coefficient */ + nbits = 0; + while (temp) { + nbits++; + temp >>= 1; + } + /* Check for out-of-range coefficient values. + * Since we're encoding a difference, the range limit is twice as much. + */ + if (nbits > MAX_COEF_BITS+1) + ERREXIT(cinfo, JERR_BAD_DCT_COEF); + + /* Count/emit the Huffman-coded symbol for the number of bits */ + emit_symbol(entropy, compptr->dc_tbl_no, nbits); + + /* Emit that number of bits of the value, if positive, */ + /* or the complement of its magnitude, if negative. */ + if (nbits) /* emit_bits rejects calls with size 0 */ + emit_bits(entropy, (unsigned int) temp2, nbits); + } + + cinfo->dest->next_output_byte = entropy->next_output_byte; + cinfo->dest->free_in_buffer = entropy->free_in_buffer; + + /* Update restart-interval state too */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) { + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num++; + entropy->next_restart_num &= 7; + } + entropy->restarts_to_go--; + } + + return TRUE; +} + + +/* + * MCU encoding for AC initial scan (either spectral selection, + * or first pass of successive approximation). + */ + +METHODDEF(boolean) +encode_mcu_AC_first (j_compress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + register int temp, temp2; + register int nbits; + register int r, k; + int Se = cinfo->Se; + int Al = cinfo->Al; + JBLOCKROW block; + + entropy->next_output_byte = cinfo->dest->next_output_byte; + entropy->free_in_buffer = cinfo->dest->free_in_buffer; + + /* Emit restart marker if needed */ + if (cinfo->restart_interval) + if (entropy->restarts_to_go == 0) + emit_restart(entropy, entropy->next_restart_num); + + /* Encode the MCU data block */ + block = MCU_data[0]; + + /* Encode the AC coefficients per section G.1.2.2, fig. G.3 */ + + r = 0; /* r = run length of zeros */ + + for (k = cinfo->Ss; k <= Se; k++) { + if ((temp = (*block)[jpeg_natural_order[k]]) == 0) { + r++; + continue; + } + /* We must apply the point transform by Al. For AC coefficients this + * is an integer division with rounding towards 0. To do this portably + * in C, we shift after obtaining the absolute value; so the code is + * interwoven with finding the abs value (temp) and output bits (temp2). + */ + if (temp < 0) { + temp = -temp; /* temp is abs value of input */ + temp >>= Al; /* apply the point transform */ + /* For a negative coef, want temp2 = bitwise complement of abs(coef) */ + temp2 = ~temp; + } else { + temp >>= Al; /* apply the point transform */ + temp2 = temp; + } + /* Watch out for case that nonzero coef is zero after point transform */ + if (temp == 0) { + r++; + continue; + } + + /* Emit any pending EOBRUN */ + if (entropy->EOBRUN > 0) + emit_eobrun(entropy); + /* if run length > 15, must emit special run-length-16 codes (0xF0) */ + while (r > 15) { + emit_symbol(entropy, entropy->ac_tbl_no, 0xF0); + r -= 16; + } + + /* Find the number of bits needed for the magnitude of the coefficient */ + nbits = 1; /* there must be at least one 1 bit */ + while ((temp >>= 1)) + nbits++; + /* Check for out-of-range coefficient values */ + if (nbits > MAX_COEF_BITS) + ERREXIT(cinfo, JERR_BAD_DCT_COEF); + + /* Count/emit Huffman symbol for run length / number of bits */ + emit_symbol(entropy, entropy->ac_tbl_no, (r << 4) + nbits); + + /* Emit that number of bits of the value, if positive, */ + /* or the complement of its magnitude, if negative. */ + emit_bits(entropy, (unsigned int) temp2, nbits); + + r = 0; /* reset zero run length */ + } + + if (r > 0) { /* If there are trailing zeroes, */ + entropy->EOBRUN++; /* count an EOB */ + if (entropy->EOBRUN == 0x7FFF) + emit_eobrun(entropy); /* force it out to avoid overflow */ + } + + cinfo->dest->next_output_byte = entropy->next_output_byte; + cinfo->dest->free_in_buffer = entropy->free_in_buffer; + + /* Update restart-interval state too */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) { + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num++; + entropy->next_restart_num &= 7; + } + entropy->restarts_to_go--; + } + + return TRUE; +} + + +/* + * MCU encoding for DC successive approximation refinement scan. + * Note: we assume such scans can be multi-component, although the spec + * is not very clear on the point. + */ + +METHODDEF(boolean) +encode_mcu_DC_refine (j_compress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + register int temp; + int blkn; + int Al = cinfo->Al; + JBLOCKROW block; + + entropy->next_output_byte = cinfo->dest->next_output_byte; + entropy->free_in_buffer = cinfo->dest->free_in_buffer; + + /* Emit restart marker if needed */ + if (cinfo->restart_interval) + if (entropy->restarts_to_go == 0) + emit_restart(entropy, entropy->next_restart_num); + + /* Encode the MCU data blocks */ + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + block = MCU_data[blkn]; + + /* We simply emit the Al'th bit of the DC coefficient value. */ + temp = (*block)[0]; + emit_bits(entropy, (unsigned int) (temp >> Al), 1); + } + + cinfo->dest->next_output_byte = entropy->next_output_byte; + cinfo->dest->free_in_buffer = entropy->free_in_buffer; + + /* Update restart-interval state too */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) { + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num++; + entropy->next_restart_num &= 7; + } + entropy->restarts_to_go--; + } + + return TRUE; +} + + +/* + * MCU encoding for AC successive approximation refinement scan. + */ + +METHODDEF(boolean) +encode_mcu_AC_refine (j_compress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + register int temp; + register int r, k; + int EOB; + char *BR_buffer; + unsigned int BR; + int Se = cinfo->Se; + int Al = cinfo->Al; + JBLOCKROW block; + int absvalues[DCTSIZE2]; + + entropy->next_output_byte = cinfo->dest->next_output_byte; + entropy->free_in_buffer = cinfo->dest->free_in_buffer; + + /* Emit restart marker if needed */ + if (cinfo->restart_interval) + if (entropy->restarts_to_go == 0) + emit_restart(entropy, entropy->next_restart_num); + + /* Encode the MCU data block */ + block = MCU_data[0]; + + /* It is convenient to make a pre-pass to determine the transformed + * coefficients' absolute values and the EOB position. + */ + EOB = 0; + for (k = cinfo->Ss; k <= Se; k++) { + temp = (*block)[jpeg_natural_order[k]]; + /* We must apply the point transform by Al. For AC coefficients this + * is an integer division with rounding towards 0. To do this portably + * in C, we shift after obtaining the absolute value. + */ + if (temp < 0) + temp = -temp; /* temp is abs value of input */ + temp >>= Al; /* apply the point transform */ + absvalues[k] = temp; /* save abs value for main pass */ + if (temp == 1) + EOB = k; /* EOB = index of last newly-nonzero coef */ + } + + /* Encode the AC coefficients per section G.1.2.3, fig. G.7 */ + + r = 0; /* r = run length of zeros */ + BR = 0; /* BR = count of buffered bits added now */ + BR_buffer = entropy->bit_buffer + entropy->BE; /* Append bits to buffer */ + + for (k = cinfo->Ss; k <= Se; k++) { + if ((temp = absvalues[k]) == 0) { + r++; + continue; + } + + /* Emit any required ZRLs, but not if they can be folded into EOB */ + while (r > 15 && k <= EOB) { + /* emit any pending EOBRUN and the BE correction bits */ + emit_eobrun(entropy); + /* Emit ZRL */ + emit_symbol(entropy, entropy->ac_tbl_no, 0xF0); + r -= 16; + /* Emit buffered correction bits that must be associated with ZRL */ + emit_buffered_bits(entropy, BR_buffer, BR); + BR_buffer = entropy->bit_buffer; /* BE bits are gone now */ + BR = 0; + } + + /* If the coef was previously nonzero, it only needs a correction bit. + * NOTE: a straight translation of the spec's figure G.7 would suggest + * that we also need to test r > 15. But if r > 15, we can only get here + * if k > EOB, which implies that this coefficient is not 1. + */ + if (temp > 1) { + /* The correction bit is the next bit of the absolute value. */ + BR_buffer[BR++] = (char) (temp & 1); + continue; + } + + /* Emit any pending EOBRUN and the BE correction bits */ + emit_eobrun(entropy); + + /* Count/emit Huffman symbol for run length / number of bits */ + emit_symbol(entropy, entropy->ac_tbl_no, (r << 4) + 1); + + /* Emit output bit for newly-nonzero coef */ + temp = ((*block)[jpeg_natural_order[k]] < 0) ? 0 : 1; + emit_bits(entropy, (unsigned int) temp, 1); + + /* Emit buffered correction bits that must be associated with this code */ + emit_buffered_bits(entropy, BR_buffer, BR); + BR_buffer = entropy->bit_buffer; /* BE bits are gone now */ + BR = 0; + r = 0; /* reset zero run length */ + } + + if (r > 0 || BR > 0) { /* If there are trailing zeroes, */ + entropy->EOBRUN++; /* count an EOB */ + entropy->BE += BR; /* concat my correction bits to older ones */ + /* We force out the EOB if we risk either: + * 1. overflow of the EOB counter; + * 2. overflow of the correction bit buffer during the next MCU. + */ + if (entropy->EOBRUN == 0x7FFF || entropy->BE > (MAX_CORR_BITS-DCTSIZE2+1)) + emit_eobrun(entropy); + } + + cinfo->dest->next_output_byte = entropy->next_output_byte; + cinfo->dest->free_in_buffer = entropy->free_in_buffer; + + /* Update restart-interval state too */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) { + entropy->restarts_to_go = cinfo->restart_interval; + entropy->next_restart_num++; + entropy->next_restart_num &= 7; + } + entropy->restarts_to_go--; + } + + return TRUE; +} + + +/* + * Finish up at the end of a Huffman-compressed progressive scan. + */ + +METHODDEF(void) +finish_pass_phuff (j_compress_ptr cinfo) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + + entropy->next_output_byte = cinfo->dest->next_output_byte; + entropy->free_in_buffer = cinfo->dest->free_in_buffer; + + /* Flush out any buffered data */ + emit_eobrun(entropy); + flush_bits(entropy); + + cinfo->dest->next_output_byte = entropy->next_output_byte; + cinfo->dest->free_in_buffer = entropy->free_in_buffer; +} + + +/* + * Finish up a statistics-gathering pass and create the new Huffman tables. + */ + +METHODDEF(void) +finish_pass_gather_phuff (j_compress_ptr cinfo) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + boolean is_DC_band; + int ci, tbl; + jpeg_component_info * compptr; + JHUFF_TBL **htblptr; + boolean did[NUM_HUFF_TBLS]; + + /* Flush out buffered data (all we care about is counting the EOB symbol) */ + emit_eobrun(entropy); + + is_DC_band = (cinfo->Ss == 0); + + /* It's important not to apply jpeg_gen_optimal_table more than once + * per table, because it clobbers the input frequency counts! + */ + MEMZERO(did, SIZEOF(did)); + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + if (is_DC_band) { + if (cinfo->Ah != 0) /* DC refinement needs no table */ + continue; + tbl = compptr->dc_tbl_no; + } else { + tbl = compptr->ac_tbl_no; + } + if (! did[tbl]) { + if (is_DC_band) + htblptr = & cinfo->dc_huff_tbl_ptrs[tbl]; + else + htblptr = & cinfo->ac_huff_tbl_ptrs[tbl]; + if (*htblptr == NULL) + *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo); + jpeg_gen_optimal_table(cinfo, *htblptr, entropy->count_ptrs[tbl]); + did[tbl] = TRUE; + } + } +} + + +/* + * Module initialization routine for progressive Huffman entropy encoding. + */ + +GLOBAL(void) +jinit_phuff_encoder (j_compress_ptr cinfo) +{ + phuff_entropy_ptr entropy; + int i; + + entropy = (phuff_entropy_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(phuff_entropy_encoder)); + cinfo->entropy = (struct jpeg_entropy_encoder *) entropy; + entropy->pub.start_pass = start_pass_phuff; + + /* Mark tables unallocated */ + for (i = 0; i < NUM_HUFF_TBLS; i++) { + entropy->derived_tbls[i] = NULL; + entropy->count_ptrs[i] = NULL; + } + entropy->bit_buffer = NULL; /* needed only in AC refinement scan */ +} + +#endif /* C_PROGRESSIVE_SUPPORTED */ diff --git a/libs/jpeglib/jcprepct.c b/libs/jpeglib/jcprepct.c new file mode 100644 index 0000000..fa93333 --- /dev/null +++ b/libs/jpeglib/jcprepct.c @@ -0,0 +1,354 @@ +/* + * jcprepct.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the compression preprocessing controller. + * This controller manages the color conversion, downsampling, + * and edge expansion steps. + * + * Most of the complexity here is associated with buffering input rows + * as required by the downsampler. See the comments at the head of + * jcsample.c for the downsampler's needs. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* At present, jcsample.c can request context rows only for smoothing. + * In the future, we might also need context rows for CCIR601 sampling + * or other more-complex downsampling procedures. The code to support + * context rows should be compiled only if needed. + */ +#ifdef INPUT_SMOOTHING_SUPPORTED +#define CONTEXT_ROWS_SUPPORTED +#endif + + +/* + * For the simple (no-context-row) case, we just need to buffer one + * row group's worth of pixels for the downsampling step. At the bottom of + * the image, we pad to a full row group by replicating the last pixel row. + * The downsampler's last output row is then replicated if needed to pad + * out to a full iMCU row. + * + * When providing context rows, we must buffer three row groups' worth of + * pixels. Three row groups are physically allocated, but the row pointer + * arrays are made five row groups high, with the extra pointers above and + * below "wrapping around" to point to the last and first real row groups. + * This allows the downsampler to access the proper context rows. + * At the top and bottom of the image, we create dummy context rows by + * copying the first or last real pixel row. This copying could be avoided + * by pointer hacking as is done in jdmainct.c, but it doesn't seem worth the + * trouble on the compression side. + */ + + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_c_prep_controller pub; /* public fields */ + + /* Downsampling input buffer. This buffer holds color-converted data + * until we have enough to do a downsample step. + */ + JSAMPARRAY color_buf[MAX_COMPONENTS]; + + JDIMENSION rows_to_go; /* counts rows remaining in source image */ + int next_buf_row; /* index of next row to store in color_buf */ + +#ifdef CONTEXT_ROWS_SUPPORTED /* only needed for context case */ + int this_row_group; /* starting row index of group to process */ + int next_buf_stop; /* downsample when we reach this index */ +#endif +} my_prep_controller; + +typedef my_prep_controller * my_prep_ptr; + + +/* + * Initialize for a processing pass. + */ + +METHODDEF(void) +start_pass_prep (j_compress_ptr cinfo, J_BUF_MODE pass_mode) +{ + my_prep_ptr prep = (my_prep_ptr) cinfo->prep; + + if (pass_mode != JBUF_PASS_THRU) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + + /* Initialize total-height counter for detecting bottom of image */ + prep->rows_to_go = cinfo->image_height; + /* Mark the conversion buffer empty */ + prep->next_buf_row = 0; +#ifdef CONTEXT_ROWS_SUPPORTED + /* Preset additional state variables for context mode. + * These aren't used in non-context mode, so we needn't test which mode. + */ + prep->this_row_group = 0; + /* Set next_buf_stop to stop after two row groups have been read in. */ + prep->next_buf_stop = 2 * cinfo->max_v_samp_factor; +#endif +} + + +/* + * Expand an image vertically from height input_rows to height output_rows, + * by duplicating the bottom row. + */ + +LOCAL(void) +expand_bottom_edge (JSAMPARRAY image_data, JDIMENSION num_cols, + int input_rows, int output_rows) +{ + register int row; + + for (row = input_rows; row < output_rows; row++) { + jcopy_sample_rows(image_data, input_rows-1, image_data, row, + 1, num_cols); + } +} + + +/* + * Process some data in the simple no-context case. + * + * Preprocessor output data is counted in "row groups". A row group + * is defined to be v_samp_factor sample rows of each component. + * Downsampling will produce this much data from each max_v_samp_factor + * input rows. + */ + +METHODDEF(void) +pre_process_data (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JDIMENSION *in_row_ctr, + JDIMENSION in_rows_avail, + JSAMPIMAGE output_buf, JDIMENSION *out_row_group_ctr, + JDIMENSION out_row_groups_avail) +{ + my_prep_ptr prep = (my_prep_ptr) cinfo->prep; + int numrows, ci; + JDIMENSION inrows; + jpeg_component_info * compptr; + + while (*in_row_ctr < in_rows_avail && + *out_row_group_ctr < out_row_groups_avail) { + /* Do color conversion to fill the conversion buffer. */ + inrows = in_rows_avail - *in_row_ctr; + numrows = cinfo->max_v_samp_factor - prep->next_buf_row; + numrows = (int) MIN((JDIMENSION) numrows, inrows); + (*cinfo->cconvert->color_convert) (cinfo, input_buf + *in_row_ctr, + prep->color_buf, + (JDIMENSION) prep->next_buf_row, + numrows); + *in_row_ctr += numrows; + prep->next_buf_row += numrows; + prep->rows_to_go -= numrows; + /* If at bottom of image, pad to fill the conversion buffer. */ + if (prep->rows_to_go == 0 && + prep->next_buf_row < cinfo->max_v_samp_factor) { + for (ci = 0; ci < cinfo->num_components; ci++) { + expand_bottom_edge(prep->color_buf[ci], cinfo->image_width, + prep->next_buf_row, cinfo->max_v_samp_factor); + } + prep->next_buf_row = cinfo->max_v_samp_factor; + } + /* If we've filled the conversion buffer, empty it. */ + if (prep->next_buf_row == cinfo->max_v_samp_factor) { + (*cinfo->downsample->downsample) (cinfo, + prep->color_buf, (JDIMENSION) 0, + output_buf, *out_row_group_ctr); + prep->next_buf_row = 0; + (*out_row_group_ctr)++; + } + /* If at bottom of image, pad the output to a full iMCU height. + * Note we assume the caller is providing a one-iMCU-height output buffer! + */ + if (prep->rows_to_go == 0 && + *out_row_group_ctr < out_row_groups_avail) { + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + expand_bottom_edge(output_buf[ci], + compptr->width_in_blocks * DCTSIZE, + (int) (*out_row_group_ctr * compptr->v_samp_factor), + (int) (out_row_groups_avail * compptr->v_samp_factor)); + } + *out_row_group_ctr = out_row_groups_avail; + break; /* can exit outer loop without test */ + } + } +} + + +#ifdef CONTEXT_ROWS_SUPPORTED + +/* + * Process some data in the context case. + */ + +METHODDEF(void) +pre_process_context (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JDIMENSION *in_row_ctr, + JDIMENSION in_rows_avail, + JSAMPIMAGE output_buf, JDIMENSION *out_row_group_ctr, + JDIMENSION out_row_groups_avail) +{ + my_prep_ptr prep = (my_prep_ptr) cinfo->prep; + int numrows, ci; + int buf_height = cinfo->max_v_samp_factor * 3; + JDIMENSION inrows; + + while (*out_row_group_ctr < out_row_groups_avail) { + if (*in_row_ctr < in_rows_avail) { + /* Do color conversion to fill the conversion buffer. */ + inrows = in_rows_avail - *in_row_ctr; + numrows = prep->next_buf_stop - prep->next_buf_row; + numrows = (int) MIN((JDIMENSION) numrows, inrows); + (*cinfo->cconvert->color_convert) (cinfo, input_buf + *in_row_ctr, + prep->color_buf, + (JDIMENSION) prep->next_buf_row, + numrows); + /* Pad at top of image, if first time through */ + if (prep->rows_to_go == cinfo->image_height) { + for (ci = 0; ci < cinfo->num_components; ci++) { + int row; + for (row = 1; row <= cinfo->max_v_samp_factor; row++) { + jcopy_sample_rows(prep->color_buf[ci], 0, + prep->color_buf[ci], -row, + 1, cinfo->image_width); + } + } + } + *in_row_ctr += numrows; + prep->next_buf_row += numrows; + prep->rows_to_go -= numrows; + } else { + /* Return for more data, unless we are at the bottom of the image. */ + if (prep->rows_to_go != 0) + break; + /* When at bottom of image, pad to fill the conversion buffer. */ + if (prep->next_buf_row < prep->next_buf_stop) { + for (ci = 0; ci < cinfo->num_components; ci++) { + expand_bottom_edge(prep->color_buf[ci], cinfo->image_width, + prep->next_buf_row, prep->next_buf_stop); + } + prep->next_buf_row = prep->next_buf_stop; + } + } + /* If we've gotten enough data, downsample a row group. */ + if (prep->next_buf_row == prep->next_buf_stop) { + (*cinfo->downsample->downsample) (cinfo, + prep->color_buf, + (JDIMENSION) prep->this_row_group, + output_buf, *out_row_group_ctr); + (*out_row_group_ctr)++; + /* Advance pointers with wraparound as necessary. */ + prep->this_row_group += cinfo->max_v_samp_factor; + if (prep->this_row_group >= buf_height) + prep->this_row_group = 0; + if (prep->next_buf_row >= buf_height) + prep->next_buf_row = 0; + prep->next_buf_stop = prep->next_buf_row + cinfo->max_v_samp_factor; + } + } +} + + +/* + * Create the wrapped-around downsampling input buffer needed for context mode. + */ + +LOCAL(void) +create_context_buffer (j_compress_ptr cinfo) +{ + my_prep_ptr prep = (my_prep_ptr) cinfo->prep; + int rgroup_height = cinfo->max_v_samp_factor; + int ci, i; + jpeg_component_info * compptr; + JSAMPARRAY true_buffer, fake_buffer; + + /* Grab enough space for fake row pointers for all the components; + * we need five row groups' worth of pointers for each component. + */ + fake_buffer = (JSAMPARRAY) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (cinfo->num_components * 5 * rgroup_height) * + SIZEOF(JSAMPROW)); + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Allocate the actual buffer space (3 row groups) for this component. + * We make the buffer wide enough to allow the downsampler to edge-expand + * horizontally within the buffer, if it so chooses. + */ + true_buffer = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + (JDIMENSION) (((long) compptr->width_in_blocks * DCTSIZE * + cinfo->max_h_samp_factor) / compptr->h_samp_factor), + (JDIMENSION) (3 * rgroup_height)); + /* Copy true buffer row pointers into the middle of the fake row array */ + MEMCOPY(fake_buffer + rgroup_height, true_buffer, + 3 * rgroup_height * SIZEOF(JSAMPROW)); + /* Fill in the above and below wraparound pointers */ + for (i = 0; i < rgroup_height; i++) { + fake_buffer[i] = true_buffer[2 * rgroup_height + i]; + fake_buffer[4 * rgroup_height + i] = true_buffer[i]; + } + prep->color_buf[ci] = fake_buffer + rgroup_height; + fake_buffer += 5 * rgroup_height; /* point to space for next component */ + } +} + +#endif /* CONTEXT_ROWS_SUPPORTED */ + + +/* + * Initialize preprocessing controller. + */ + +GLOBAL(void) +jinit_c_prep_controller (j_compress_ptr cinfo, boolean need_full_buffer) +{ + my_prep_ptr prep; + int ci; + jpeg_component_info * compptr; + + if (need_full_buffer) /* safety check */ + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + + prep = (my_prep_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_prep_controller)); + cinfo->prep = (struct jpeg_c_prep_controller *) prep; + prep->pub.start_pass = start_pass_prep; + + /* Allocate the color conversion buffer. + * We make the buffer wide enough to allow the downsampler to edge-expand + * horizontally within the buffer, if it so chooses. + */ + if (cinfo->downsample->need_context_rows) { + /* Set up to provide context rows */ +#ifdef CONTEXT_ROWS_SUPPORTED + prep->pub.pre_process_data = pre_process_context; + create_context_buffer(cinfo); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else { + /* No context, just make it tall enough for one row group */ + prep->pub.pre_process_data = pre_process_data; + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + prep->color_buf[ci] = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + (JDIMENSION) (((long) compptr->width_in_blocks * DCTSIZE * + cinfo->max_h_samp_factor) / compptr->h_samp_factor), + (JDIMENSION) cinfo->max_v_samp_factor); + } + } +} diff --git a/libs/jpeglib/jcsample.c b/libs/jpeglib/jcsample.c new file mode 100644 index 0000000..212ec87 --- /dev/null +++ b/libs/jpeglib/jcsample.c @@ -0,0 +1,519 @@ +/* + * jcsample.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains downsampling routines. + * + * Downsampling input data is counted in "row groups". A row group + * is defined to be max_v_samp_factor pixel rows of each component, + * from which the downsampler produces v_samp_factor sample rows. + * A single row group is processed in each call to the downsampler module. + * + * The downsampler is responsible for edge-expansion of its output data + * to fill an integral number of DCT blocks horizontally. The source buffer + * may be modified if it is helpful for this purpose (the source buffer is + * allocated wide enough to correspond to the desired output width). + * The caller (the prep controller) is responsible for vertical padding. + * + * The downsampler may request "context rows" by setting need_context_rows + * during startup. In this case, the input arrays will contain at least + * one row group's worth of pixels above and below the passed-in data; + * the caller will create dummy rows at image top and bottom by replicating + * the first or last real pixel row. + * + * An excellent reference for image resampling is + * Digital Image Warping, George Wolberg, 1990. + * Pub. by IEEE Computer Society Press, Los Alamitos, CA. ISBN 0-8186-8944-7. + * + * The downsampling algorithm used here is a simple average of the source + * pixels covered by the output pixel. The hi-falutin sampling literature + * refers to this as a "box filter". In general the characteristics of a box + * filter are not very good, but for the specific cases we normally use (1:1 + * and 2:1 ratios) the box is equivalent to a "triangle filter" which is not + * nearly so bad. If you intend to use other sampling ratios, you'd be well + * advised to improve this code. + * + * A simple input-smoothing capability is provided. This is mainly intended + * for cleaning up color-dithered GIF input files (if you find it inadequate, + * we suggest using an external filtering program such as pnmconvol). When + * enabled, each input pixel P is replaced by a weighted sum of itself and its + * eight neighbors. P's weight is 1-8*SF and each neighbor's weight is SF, + * where SF = (smoothing_factor / 1024). + * Currently, smoothing is only supported for 2h2v sampling factors. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Pointer to routine to downsample a single component */ +typedef JMETHOD(void, downsample1_ptr, + (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data)); + +/* Private subobject */ + +typedef struct { + struct jpeg_downsampler pub; /* public fields */ + + /* Downsampling method pointers, one per component */ + downsample1_ptr methods[MAX_COMPONENTS]; +} my_downsampler; + +typedef my_downsampler * my_downsample_ptr; + + +/* + * Initialize for a downsampling pass. + */ + +METHODDEF(void) +start_pass_downsample (j_compress_ptr cinfo) +{ + /* no work for now */ +} + + +/* + * Expand a component horizontally from width input_cols to width output_cols, + * by duplicating the rightmost samples. + */ + +LOCAL(void) +expand_right_edge (JSAMPARRAY image_data, int num_rows, + JDIMENSION input_cols, JDIMENSION output_cols) +{ + register JSAMPROW ptr; + register JSAMPLE pixval; + register int count; + int row; + int numcols = (int) (output_cols - input_cols); + + if (numcols > 0) { + for (row = 0; row < num_rows; row++) { + ptr = image_data[row] + input_cols; + pixval = ptr[-1]; /* don't need GETJSAMPLE() here */ + for (count = numcols; count > 0; count--) + *ptr++ = pixval; + } + } +} + + +/* + * Do downsampling for a whole row group (all components). + * + * In this version we simply downsample each component independently. + */ + +METHODDEF(void) +sep_downsample (j_compress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION in_row_index, + JSAMPIMAGE output_buf, JDIMENSION out_row_group_index) +{ + my_downsample_ptr downsample = (my_downsample_ptr) cinfo->downsample; + int ci; + jpeg_component_info * compptr; + JSAMPARRAY in_ptr, out_ptr; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + in_ptr = input_buf[ci] + in_row_index; + out_ptr = output_buf[ci] + (out_row_group_index * compptr->v_samp_factor); + (*downsample->methods[ci]) (cinfo, compptr, in_ptr, out_ptr); + } +} + + +/* + * Downsample pixel values of a single component. + * One row group is processed per call. + * This version handles arbitrary integral sampling ratios, without smoothing. + * Note that this version is not actually used for customary sampling ratios. + */ + +METHODDEF(void) +int_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data) +{ + int inrow, outrow, h_expand, v_expand, numpix, numpix2, h, v; + JDIMENSION outcol, outcol_h; /* outcol_h == outcol*h_expand */ + JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE; + JSAMPROW inptr, outptr; + INT32 outvalue; + + h_expand = cinfo->max_h_samp_factor / compptr->h_samp_factor; + v_expand = cinfo->max_v_samp_factor / compptr->v_samp_factor; + numpix = h_expand * v_expand; + numpix2 = numpix/2; + + /* Expand input data enough to let all the output samples be generated + * by the standard loop. Special-casing padded output would be more + * efficient. + */ + expand_right_edge(input_data, cinfo->max_v_samp_factor, + cinfo->image_width, output_cols * h_expand); + + inrow = 0; + for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) { + outptr = output_data[outrow]; + for (outcol = 0, outcol_h = 0; outcol < output_cols; + outcol++, outcol_h += h_expand) { + outvalue = 0; + for (v = 0; v < v_expand; v++) { + inptr = input_data[inrow+v] + outcol_h; + for (h = 0; h < h_expand; h++) { + outvalue += (INT32) GETJSAMPLE(*inptr++); + } + } + *outptr++ = (JSAMPLE) ((outvalue + numpix2) / numpix); + } + inrow += v_expand; + } +} + + +/* + * Downsample pixel values of a single component. + * This version handles the special case of a full-size component, + * without smoothing. + */ + +METHODDEF(void) +fullsize_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data) +{ + /* Copy the data */ + jcopy_sample_rows(input_data, 0, output_data, 0, + cinfo->max_v_samp_factor, cinfo->image_width); + /* Edge-expand */ + expand_right_edge(output_data, cinfo->max_v_samp_factor, + cinfo->image_width, compptr->width_in_blocks * DCTSIZE); +} + + +/* + * Downsample pixel values of a single component. + * This version handles the common case of 2:1 horizontal and 1:1 vertical, + * without smoothing. + * + * A note about the "bias" calculations: when rounding fractional values to + * integer, we do not want to always round 0.5 up to the next integer. + * If we did that, we'd introduce a noticeable bias towards larger values. + * Instead, this code is arranged so that 0.5 will be rounded up or down at + * alternate pixel locations (a simple ordered dither pattern). + */ + +METHODDEF(void) +h2v1_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data) +{ + int outrow; + JDIMENSION outcol; + JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE; + register JSAMPROW inptr, outptr; + register int bias; + + /* Expand input data enough to let all the output samples be generated + * by the standard loop. Special-casing padded output would be more + * efficient. + */ + expand_right_edge(input_data, cinfo->max_v_samp_factor, + cinfo->image_width, output_cols * 2); + + for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) { + outptr = output_data[outrow]; + inptr = input_data[outrow]; + bias = 0; /* bias = 0,1,0,1,... for successive samples */ + for (outcol = 0; outcol < output_cols; outcol++) { + *outptr++ = (JSAMPLE) ((GETJSAMPLE(*inptr) + GETJSAMPLE(inptr[1]) + + bias) >> 1); + bias ^= 1; /* 0=>1, 1=>0 */ + inptr += 2; + } + } +} + + +/* + * Downsample pixel values of a single component. + * This version handles the standard case of 2:1 horizontal and 2:1 vertical, + * without smoothing. + */ + +METHODDEF(void) +h2v2_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data) +{ + int inrow, outrow; + JDIMENSION outcol; + JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE; + register JSAMPROW inptr0, inptr1, outptr; + register int bias; + + /* Expand input data enough to let all the output samples be generated + * by the standard loop. Special-casing padded output would be more + * efficient. + */ + expand_right_edge(input_data, cinfo->max_v_samp_factor, + cinfo->image_width, output_cols * 2); + + inrow = 0; + for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) { + outptr = output_data[outrow]; + inptr0 = input_data[inrow]; + inptr1 = input_data[inrow+1]; + bias = 1; /* bias = 1,2,1,2,... for successive samples */ + for (outcol = 0; outcol < output_cols; outcol++) { + *outptr++ = (JSAMPLE) ((GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) + + GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]) + + bias) >> 2); + bias ^= 3; /* 1=>2, 2=>1 */ + inptr0 += 2; inptr1 += 2; + } + inrow += 2; + } +} + + +#ifdef INPUT_SMOOTHING_SUPPORTED + +/* + * Downsample pixel values of a single component. + * This version handles the standard case of 2:1 horizontal and 2:1 vertical, + * with smoothing. One row of context is required. + */ + +METHODDEF(void) +h2v2_smooth_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data) +{ + int inrow, outrow; + JDIMENSION colctr; + JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE; + register JSAMPROW inptr0, inptr1, above_ptr, below_ptr, outptr; + INT32 membersum, neighsum, memberscale, neighscale; + + /* Expand input data enough to let all the output samples be generated + * by the standard loop. Special-casing padded output would be more + * efficient. + */ + expand_right_edge(input_data - 1, cinfo->max_v_samp_factor + 2, + cinfo->image_width, output_cols * 2); + + /* We don't bother to form the individual "smoothed" input pixel values; + * we can directly compute the output which is the average of the four + * smoothed values. Each of the four member pixels contributes a fraction + * (1-8*SF) to its own smoothed image and a fraction SF to each of the three + * other smoothed pixels, therefore a total fraction (1-5*SF)/4 to the final + * output. The four corner-adjacent neighbor pixels contribute a fraction + * SF to just one smoothed pixel, or SF/4 to the final output; while the + * eight edge-adjacent neighbors contribute SF to each of two smoothed + * pixels, or SF/2 overall. In order to use integer arithmetic, these + * factors are scaled by 2^16 = 65536. + * Also recall that SF = smoothing_factor / 1024. + */ + + memberscale = 16384 - cinfo->smoothing_factor * 80; /* scaled (1-5*SF)/4 */ + neighscale = cinfo->smoothing_factor * 16; /* scaled SF/4 */ + + inrow = 0; + for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) { + outptr = output_data[outrow]; + inptr0 = input_data[inrow]; + inptr1 = input_data[inrow+1]; + above_ptr = input_data[inrow-1]; + below_ptr = input_data[inrow+2]; + + /* Special case for first column: pretend column -1 is same as column 0 */ + membersum = GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) + + GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]); + neighsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[1]) + + GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[1]) + + GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[2]) + + GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[2]); + neighsum += neighsum; + neighsum += GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[2]) + + GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[2]); + membersum = membersum * memberscale + neighsum * neighscale; + *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16); + inptr0 += 2; inptr1 += 2; above_ptr += 2; below_ptr += 2; + + for (colctr = output_cols - 2; colctr > 0; colctr--) { + /* sum of pixels directly mapped to this output element */ + membersum = GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) + + GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]); + /* sum of edge-neighbor pixels */ + neighsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[1]) + + GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[1]) + + GETJSAMPLE(inptr0[-1]) + GETJSAMPLE(inptr0[2]) + + GETJSAMPLE(inptr1[-1]) + GETJSAMPLE(inptr1[2]); + /* The edge-neighbors count twice as much as corner-neighbors */ + neighsum += neighsum; + /* Add in the corner-neighbors */ + neighsum += GETJSAMPLE(above_ptr[-1]) + GETJSAMPLE(above_ptr[2]) + + GETJSAMPLE(below_ptr[-1]) + GETJSAMPLE(below_ptr[2]); + /* form final output scaled up by 2^16 */ + membersum = membersum * memberscale + neighsum * neighscale; + /* round, descale and output it */ + *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16); + inptr0 += 2; inptr1 += 2; above_ptr += 2; below_ptr += 2; + } + + /* Special case for last column */ + membersum = GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) + + GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]); + neighsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[1]) + + GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[1]) + + GETJSAMPLE(inptr0[-1]) + GETJSAMPLE(inptr0[1]) + + GETJSAMPLE(inptr1[-1]) + GETJSAMPLE(inptr1[1]); + neighsum += neighsum; + neighsum += GETJSAMPLE(above_ptr[-1]) + GETJSAMPLE(above_ptr[1]) + + GETJSAMPLE(below_ptr[-1]) + GETJSAMPLE(below_ptr[1]); + membersum = membersum * memberscale + neighsum * neighscale; + *outptr = (JSAMPLE) ((membersum + 32768) >> 16); + + inrow += 2; + } +} + + +/* + * Downsample pixel values of a single component. + * This version handles the special case of a full-size component, + * with smoothing. One row of context is required. + */ + +METHODDEF(void) +fullsize_smooth_downsample (j_compress_ptr cinfo, jpeg_component_info *compptr, + JSAMPARRAY input_data, JSAMPARRAY output_data) +{ + int outrow; + JDIMENSION colctr; + JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE; + register JSAMPROW inptr, above_ptr, below_ptr, outptr; + INT32 membersum, neighsum, memberscale, neighscale; + int colsum, lastcolsum, nextcolsum; + + /* Expand input data enough to let all the output samples be generated + * by the standard loop. Special-casing padded output would be more + * efficient. + */ + expand_right_edge(input_data - 1, cinfo->max_v_samp_factor + 2, + cinfo->image_width, output_cols); + + /* Each of the eight neighbor pixels contributes a fraction SF to the + * smoothed pixel, while the main pixel contributes (1-8*SF). In order + * to use integer arithmetic, these factors are multiplied by 2^16 = 65536. + * Also recall that SF = smoothing_factor / 1024. + */ + + memberscale = 65536L - cinfo->smoothing_factor * 512L; /* scaled 1-8*SF */ + neighscale = cinfo->smoothing_factor * 64; /* scaled SF */ + + for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) { + outptr = output_data[outrow]; + inptr = input_data[outrow]; + above_ptr = input_data[outrow-1]; + below_ptr = input_data[outrow+1]; + + /* Special case for first column */ + colsum = GETJSAMPLE(*above_ptr++) + GETJSAMPLE(*below_ptr++) + + GETJSAMPLE(*inptr); + membersum = GETJSAMPLE(*inptr++); + nextcolsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(*below_ptr) + + GETJSAMPLE(*inptr); + neighsum = colsum + (colsum - membersum) + nextcolsum; + membersum = membersum * memberscale + neighsum * neighscale; + *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16); + lastcolsum = colsum; colsum = nextcolsum; + + for (colctr = output_cols - 2; colctr > 0; colctr--) { + membersum = GETJSAMPLE(*inptr++); + above_ptr++; below_ptr++; + nextcolsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(*below_ptr) + + GETJSAMPLE(*inptr); + neighsum = lastcolsum + (colsum - membersum) + nextcolsum; + membersum = membersum * memberscale + neighsum * neighscale; + *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16); + lastcolsum = colsum; colsum = nextcolsum; + } + + /* Special case for last column */ + membersum = GETJSAMPLE(*inptr); + neighsum = lastcolsum + (colsum - membersum) + colsum; + membersum = membersum * memberscale + neighsum * neighscale; + *outptr = (JSAMPLE) ((membersum + 32768) >> 16); + + } +} + +#endif /* INPUT_SMOOTHING_SUPPORTED */ + + +/* + * Module initialization routine for downsampling. + * Note that we must select a routine for each component. + */ + +GLOBAL(void) +jinit_downsampler (j_compress_ptr cinfo) +{ + my_downsample_ptr downsample; + int ci; + jpeg_component_info * compptr; + boolean smoothok = TRUE; + + downsample = (my_downsample_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_downsampler)); + cinfo->downsample = (struct jpeg_downsampler *) downsample; + downsample->pub.start_pass = start_pass_downsample; + downsample->pub.downsample = sep_downsample; + downsample->pub.need_context_rows = FALSE; + + if (cinfo->CCIR601_sampling) + ERREXIT(cinfo, JERR_CCIR601_NOTIMPL); + + /* Verify we can handle the sampling factors, and set up method pointers */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + if (compptr->h_samp_factor == cinfo->max_h_samp_factor && + compptr->v_samp_factor == cinfo->max_v_samp_factor) { +#ifdef INPUT_SMOOTHING_SUPPORTED + if (cinfo->smoothing_factor) { + downsample->methods[ci] = fullsize_smooth_downsample; + downsample->pub.need_context_rows = TRUE; + } else +#endif + downsample->methods[ci] = fullsize_downsample; + } else if (compptr->h_samp_factor * 2 == cinfo->max_h_samp_factor && + compptr->v_samp_factor == cinfo->max_v_samp_factor) { + smoothok = FALSE; + downsample->methods[ci] = h2v1_downsample; + } else if (compptr->h_samp_factor * 2 == cinfo->max_h_samp_factor && + compptr->v_samp_factor * 2 == cinfo->max_v_samp_factor) { +#ifdef INPUT_SMOOTHING_SUPPORTED + if (cinfo->smoothing_factor) { + downsample->methods[ci] = h2v2_smooth_downsample; + downsample->pub.need_context_rows = TRUE; + } else +#endif + downsample->methods[ci] = h2v2_downsample; + } else if ((cinfo->max_h_samp_factor % compptr->h_samp_factor) == 0 && + (cinfo->max_v_samp_factor % compptr->v_samp_factor) == 0) { + smoothok = FALSE; + downsample->methods[ci] = int_downsample; + } else + ERREXIT(cinfo, JERR_FRACT_SAMPLE_NOTIMPL); + } + +#ifdef INPUT_SMOOTHING_SUPPORTED + if (cinfo->smoothing_factor && !smoothok) + TRACEMS(cinfo, 0, JTRC_SMOOTH_NOTIMPL); +#endif +} diff --git a/libs/jpeglib/jctrans.c b/libs/jpeglib/jctrans.c new file mode 100644 index 0000000..0e6d707 --- /dev/null +++ b/libs/jpeglib/jctrans.c @@ -0,0 +1,388 @@ +/* + * jctrans.c + * + * Copyright (C) 1995-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains library routines for transcoding compression, + * that is, writing raw DCT coefficient arrays to an output JPEG file. + * The routines in jcapimin.c will also be needed by a transcoder. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Forward declarations */ +LOCAL(void) transencode_master_selection + JPP((j_compress_ptr cinfo, jvirt_barray_ptr * coef_arrays)); +LOCAL(void) transencode_coef_controller + JPP((j_compress_ptr cinfo, jvirt_barray_ptr * coef_arrays)); + + +/* + * Compression initialization for writing raw-coefficient data. + * Before calling this, all parameters and a data destination must be set up. + * Call jpeg_finish_compress() to actually write the data. + * + * The number of passed virtual arrays must match cinfo->num_components. + * Note that the virtual arrays need not be filled or even realized at + * the time write_coefficients is called; indeed, if the virtual arrays + * were requested from this compression object's memory manager, they + * typically will be realized during this routine and filled afterwards. + */ + +GLOBAL(void) +jpeg_write_coefficients (j_compress_ptr cinfo, jvirt_barray_ptr * coef_arrays) +{ + if (cinfo->global_state != CSTATE_START) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + /* Mark all tables to be written */ + jpeg_suppress_tables(cinfo, FALSE); + /* (Re)initialize error mgr and destination modules */ + (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo); + (*cinfo->dest->init_destination) (cinfo); + /* Perform master selection of active modules */ + transencode_master_selection(cinfo, coef_arrays); + /* Wait for jpeg_finish_compress() call */ + cinfo->next_scanline = 0; /* so jpeg_write_marker works */ + cinfo->global_state = CSTATE_WRCOEFS; +} + + +/* + * Initialize the compression object with default parameters, + * then copy from the source object all parameters needed for lossless + * transcoding. Parameters that can be varied without loss (such as + * scan script and Huffman optimization) are left in their default states. + */ + +GLOBAL(void) +jpeg_copy_critical_parameters (j_decompress_ptr srcinfo, + j_compress_ptr dstinfo) +{ + JQUANT_TBL ** qtblptr; + jpeg_component_info *incomp, *outcomp; + JQUANT_TBL *c_quant, *slot_quant; + int tblno, ci, coefi; + + /* Safety check to ensure start_compress not called yet. */ + if (dstinfo->global_state != CSTATE_START) + ERREXIT1(dstinfo, JERR_BAD_STATE, dstinfo->global_state); + /* Copy fundamental image dimensions */ + dstinfo->image_width = srcinfo->image_width; + dstinfo->image_height = srcinfo->image_height; + dstinfo->input_components = srcinfo->num_components; + dstinfo->in_color_space = srcinfo->jpeg_color_space; + /* Initialize all parameters to default values */ + jpeg_set_defaults(dstinfo); + /* jpeg_set_defaults may choose wrong colorspace, eg YCbCr if input is RGB. + * Fix it to get the right header markers for the image colorspace. + */ + jpeg_set_colorspace(dstinfo, srcinfo->jpeg_color_space); + dstinfo->data_precision = srcinfo->data_precision; + dstinfo->CCIR601_sampling = srcinfo->CCIR601_sampling; + /* Copy the source's quantization tables. */ + for (tblno = 0; tblno < NUM_QUANT_TBLS; tblno++) { + if (srcinfo->quant_tbl_ptrs[tblno] != NULL) { + qtblptr = & dstinfo->quant_tbl_ptrs[tblno]; + if (*qtblptr == NULL) + *qtblptr = jpeg_alloc_quant_table((j_common_ptr) dstinfo); + MEMCOPY((*qtblptr)->quantval, + srcinfo->quant_tbl_ptrs[tblno]->quantval, + SIZEOF((*qtblptr)->quantval)); + (*qtblptr)->sent_table = FALSE; + } + } + /* Copy the source's per-component info. + * Note we assume jpeg_set_defaults has allocated the dest comp_info array. + */ + dstinfo->num_components = srcinfo->num_components; + if (dstinfo->num_components < 1 || dstinfo->num_components > MAX_COMPONENTS) + ERREXIT2(dstinfo, JERR_COMPONENT_COUNT, dstinfo->num_components, + MAX_COMPONENTS); + for (ci = 0, incomp = srcinfo->comp_info, outcomp = dstinfo->comp_info; + ci < dstinfo->num_components; ci++, incomp++, outcomp++) { + outcomp->component_id = incomp->component_id; + outcomp->h_samp_factor = incomp->h_samp_factor; + outcomp->v_samp_factor = incomp->v_samp_factor; + outcomp->quant_tbl_no = incomp->quant_tbl_no; + /* Make sure saved quantization table for component matches the qtable + * slot. If not, the input file re-used this qtable slot. + * IJG encoder currently cannot duplicate this. + */ + tblno = outcomp->quant_tbl_no; + if (tblno < 0 || tblno >= NUM_QUANT_TBLS || + srcinfo->quant_tbl_ptrs[tblno] == NULL) + ERREXIT1(dstinfo, JERR_NO_QUANT_TABLE, tblno); + slot_quant = srcinfo->quant_tbl_ptrs[tblno]; + c_quant = incomp->quant_table; + if (c_quant != NULL) { + for (coefi = 0; coefi < DCTSIZE2; coefi++) { + if (c_quant->quantval[coefi] != slot_quant->quantval[coefi]) + ERREXIT1(dstinfo, JERR_MISMATCHED_QUANT_TABLE, tblno); + } + } + /* Note: we do not copy the source's Huffman table assignments; + * instead we rely on jpeg_set_colorspace to have made a suitable choice. + */ + } + /* Also copy JFIF version and resolution information, if available. + * Strictly speaking this isn't "critical" info, but it's nearly + * always appropriate to copy it if available. In particular, + * if the application chooses to copy JFIF 1.02 extension markers from + * the source file, we need to copy the version to make sure we don't + * emit a file that has 1.02 extensions but a claimed version of 1.01. + * We will *not*, however, copy version info from mislabeled "2.01" files. + */ + if (srcinfo->saw_JFIF_marker) { + if (srcinfo->JFIF_major_version == 1) { + dstinfo->JFIF_major_version = srcinfo->JFIF_major_version; + dstinfo->JFIF_minor_version = srcinfo->JFIF_minor_version; + } + dstinfo->density_unit = srcinfo->density_unit; + dstinfo->X_density = srcinfo->X_density; + dstinfo->Y_density = srcinfo->Y_density; + } +} + + +/* + * Master selection of compression modules for transcoding. + * This substitutes for jcinit.c's initialization of the full compressor. + */ + +LOCAL(void) +transencode_master_selection (j_compress_ptr cinfo, + jvirt_barray_ptr * coef_arrays) +{ + /* Although we don't actually use input_components for transcoding, + * jcmaster.c's initial_setup will complain if input_components is 0. + */ + cinfo->input_components = 1; + /* Initialize master control (includes parameter checking/processing) */ + jinit_c_master_control(cinfo, TRUE /* transcode only */); + + /* Entropy encoding: either Huffman or arithmetic coding. */ + if (cinfo->arith_code) { + ERREXIT(cinfo, JERR_ARITH_NOTIMPL); + } else { + if (cinfo->progressive_mode) { +#ifdef C_PROGRESSIVE_SUPPORTED + jinit_phuff_encoder(cinfo); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else + jinit_huff_encoder(cinfo); + } + + /* We need a special coefficient buffer controller. */ + transencode_coef_controller(cinfo, coef_arrays); + + jinit_marker_writer(cinfo); + + /* We can now tell the memory manager to allocate virtual arrays. */ + (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo); + + /* Write the datastream header (SOI, JFIF) immediately. + * Frame and scan headers are postponed till later. + * This lets application insert special markers after the SOI. + */ + (*cinfo->marker->write_file_header) (cinfo); +} + + +/* + * The rest of this file is a special implementation of the coefficient + * buffer controller. This is similar to jccoefct.c, but it handles only + * output from presupplied virtual arrays. Furthermore, we generate any + * dummy padding blocks on-the-fly rather than expecting them to be present + * in the arrays. + */ + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_c_coef_controller pub; /* public fields */ + + JDIMENSION iMCU_row_num; /* iMCU row # within image */ + JDIMENSION mcu_ctr; /* counts MCUs processed in current row */ + int MCU_vert_offset; /* counts MCU rows within iMCU row */ + int MCU_rows_per_iMCU_row; /* number of such rows needed */ + + /* Virtual block array for each component. */ + jvirt_barray_ptr * whole_image; + + /* Workspace for constructing dummy blocks at right/bottom edges. */ + JBLOCKROW dummy_buffer[C_MAX_BLOCKS_IN_MCU]; +} my_coef_controller; + +typedef my_coef_controller * my_coef_ptr; + + +LOCAL(void) +start_iMCU_row (j_compress_ptr cinfo) +/* Reset within-iMCU-row counters for a new row */ +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + + /* In an interleaved scan, an MCU row is the same as an iMCU row. + * In a noninterleaved scan, an iMCU row has v_samp_factor MCU rows. + * But at the bottom of the image, process only what's left. + */ + if (cinfo->comps_in_scan > 1) { + coef->MCU_rows_per_iMCU_row = 1; + } else { + if (coef->iMCU_row_num < (cinfo->total_iMCU_rows-1)) + coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->v_samp_factor; + else + coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->last_row_height; + } + + coef->mcu_ctr = 0; + coef->MCU_vert_offset = 0; +} + + +/* + * Initialize for a processing pass. + */ + +METHODDEF(void) +start_pass_coef (j_compress_ptr cinfo, J_BUF_MODE pass_mode) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + + if (pass_mode != JBUF_CRANK_DEST) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + + coef->iMCU_row_num = 0; + start_iMCU_row(cinfo); +} + + +/* + * Process some data. + * We process the equivalent of one fully interleaved MCU row ("iMCU" row) + * per call, ie, v_samp_factor block rows for each component in the scan. + * The data is obtained from the virtual arrays and fed to the entropy coder. + * Returns TRUE if the iMCU row is completed, FALSE if suspended. + * + * NB: input_buf is ignored; it is likely to be a NULL pointer. + */ + +METHODDEF(boolean) +compress_output (j_compress_ptr cinfo, JSAMPIMAGE input_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION MCU_col_num; /* index of current MCU within row */ + JDIMENSION last_MCU_col = cinfo->MCUs_per_row - 1; + JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1; + int blkn, ci, xindex, yindex, yoffset, blockcnt; + JDIMENSION start_col; + JBLOCKARRAY buffer[MAX_COMPS_IN_SCAN]; + JBLOCKROW MCU_buffer[C_MAX_BLOCKS_IN_MCU]; + JBLOCKROW buffer_ptr; + jpeg_component_info *compptr; + + /* Align the virtual buffers for the components used in this scan. */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + buffer[ci] = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[compptr->component_index], + coef->iMCU_row_num * compptr->v_samp_factor, + (JDIMENSION) compptr->v_samp_factor, FALSE); + } + + /* Loop to process one whole iMCU row */ + for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row; + yoffset++) { + for (MCU_col_num = coef->mcu_ctr; MCU_col_num < cinfo->MCUs_per_row; + MCU_col_num++) { + /* Construct list of pointers to DCT blocks belonging to this MCU */ + blkn = 0; /* index of current DCT block within MCU */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + start_col = MCU_col_num * compptr->MCU_width; + blockcnt = (MCU_col_num < last_MCU_col) ? compptr->MCU_width + : compptr->last_col_width; + for (yindex = 0; yindex < compptr->MCU_height; yindex++) { + if (coef->iMCU_row_num < last_iMCU_row || + yindex+yoffset < compptr->last_row_height) { + /* Fill in pointers to real blocks in this row */ + buffer_ptr = buffer[ci][yindex+yoffset] + start_col; + for (xindex = 0; xindex < blockcnt; xindex++) + MCU_buffer[blkn++] = buffer_ptr++; + } else { + /* At bottom of image, need a whole row of dummy blocks */ + xindex = 0; + } + /* Fill in any dummy blocks needed in this row. + * Dummy blocks are filled in the same way as in jccoefct.c: + * all zeroes in the AC entries, DC entries equal to previous + * block's DC value. The init routine has already zeroed the + * AC entries, so we need only set the DC entries correctly. + */ + for (; xindex < compptr->MCU_width; xindex++) { + MCU_buffer[blkn] = coef->dummy_buffer[blkn]; + MCU_buffer[blkn][0][0] = MCU_buffer[blkn-1][0][0]; + blkn++; + } + } + } + /* Try to write the MCU. */ + if (! (*cinfo->entropy->encode_mcu) (cinfo, MCU_buffer)) { + /* Suspension forced; update state counters and exit */ + coef->MCU_vert_offset = yoffset; + coef->mcu_ctr = MCU_col_num; + return FALSE; + } + } + /* Completed an MCU row, but perhaps not an iMCU row */ + coef->mcu_ctr = 0; + } + /* Completed the iMCU row, advance counters for next one */ + coef->iMCU_row_num++; + start_iMCU_row(cinfo); + return TRUE; +} + + +/* + * Initialize coefficient buffer controller. + * + * Each passed coefficient array must be the right size for that + * coefficient: width_in_blocks wide and height_in_blocks high, + * with unitheight at least v_samp_factor. + */ + +LOCAL(void) +transencode_coef_controller (j_compress_ptr cinfo, + jvirt_barray_ptr * coef_arrays) +{ + my_coef_ptr coef; + JBLOCKROW buffer; + int i; + + coef = (my_coef_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_coef_controller)); + cinfo->coef = (struct jpeg_c_coef_controller *) coef; + coef->pub.start_pass = start_pass_coef; + coef->pub.compress_data = compress_output; + + /* Save pointer to virtual arrays */ + coef->whole_image = coef_arrays; + + /* Allocate and pre-zero space for dummy DCT blocks. */ + buffer = (JBLOCKROW) + (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE, + C_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK)); + jzero_far((void FAR *) buffer, C_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK)); + for (i = 0; i < C_MAX_BLOCKS_IN_MCU; i++) { + coef->dummy_buffer[i] = buffer + i; + } +} diff --git a/libs/jpeglib/jdapimin.c b/libs/jpeglib/jdapimin.c new file mode 100644 index 0000000..cadb59f --- /dev/null +++ b/libs/jpeglib/jdapimin.c @@ -0,0 +1,395 @@ +/* + * jdapimin.c + * + * Copyright (C) 1994-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains application interface code for the decompression half + * of the JPEG library. These are the "minimum" API routines that may be + * needed in either the normal full-decompression case or the + * transcoding-only case. + * + * Most of the routines intended to be called directly by an application + * are in this file or in jdapistd.c. But also see jcomapi.c for routines + * shared by compression and decompression, and jdtrans.c for the transcoding + * case. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * Initialization of a JPEG decompression object. + * The error manager must already be set up (in case memory manager fails). + */ + +GLOBAL(void) +jpeg_CreateDecompress (j_decompress_ptr cinfo, int version, size_t structsize) +{ + int i; + + /* Guard against version mismatches between library and caller. */ + cinfo->mem = NULL; /* so jpeg_destroy knows mem mgr not called */ + if (version != JPEG_LIB_VERSION) + ERREXIT2(cinfo, JERR_BAD_LIB_VERSION, JPEG_LIB_VERSION, version); + if (structsize != SIZEOF(struct jpeg_decompress_struct)) + ERREXIT2(cinfo, JERR_BAD_STRUCT_SIZE, + (int) SIZEOF(struct jpeg_decompress_struct), (int) structsize); + + /* For debugging purposes, we zero the whole master structure. + * But the application has already set the err pointer, and may have set + * client_data, so we have to save and restore those fields. + * Note: if application hasn't set client_data, tools like Purify may + * complain here. + */ + { + struct jpeg_error_mgr * err = cinfo->err; + void * client_data = cinfo->client_data; /* ignore Purify complaint here */ + MEMZERO(cinfo, SIZEOF(struct jpeg_decompress_struct)); + cinfo->err = err; + cinfo->client_data = client_data; + } + cinfo->is_decompressor = TRUE; + + /* Initialize a memory manager instance for this object */ + jinit_memory_mgr((j_common_ptr) cinfo); + + /* Zero out pointers to permanent structures. */ + cinfo->progress = NULL; + cinfo->src = NULL; + + for (i = 0; i < NUM_QUANT_TBLS; i++) + cinfo->quant_tbl_ptrs[i] = NULL; + + for (i = 0; i < NUM_HUFF_TBLS; i++) { + cinfo->dc_huff_tbl_ptrs[i] = NULL; + cinfo->ac_huff_tbl_ptrs[i] = NULL; + } + + /* Initialize marker processor so application can override methods + * for COM, APPn markers before calling jpeg_read_header. + */ + cinfo->marker_list = NULL; + jinit_marker_reader(cinfo); + + /* And initialize the overall input controller. */ + jinit_input_controller(cinfo); + + /* OK, I'm ready */ + cinfo->global_state = DSTATE_START; +} + + +/* + * Destruction of a JPEG decompression object + */ + +GLOBAL(void) +jpeg_destroy_decompress (j_decompress_ptr cinfo) +{ + jpeg_destroy((j_common_ptr) cinfo); /* use common routine */ +} + + +/* + * Abort processing of a JPEG decompression operation, + * but don't destroy the object itself. + */ + +GLOBAL(void) +jpeg_abort_decompress (j_decompress_ptr cinfo) +{ + jpeg_abort((j_common_ptr) cinfo); /* use common routine */ +} + + +/* + * Set default decompression parameters. + */ + +LOCAL(void) +default_decompress_parms (j_decompress_ptr cinfo) +{ + /* Guess the input colorspace, and set output colorspace accordingly. */ + /* (Wish JPEG committee had provided a real way to specify this...) */ + /* Note application may override our guesses. */ + switch (cinfo->num_components) { + case 1: + cinfo->jpeg_color_space = JCS_GRAYSCALE; + cinfo->out_color_space = JCS_GRAYSCALE; + break; + + case 3: + if (cinfo->saw_JFIF_marker) { + cinfo->jpeg_color_space = JCS_YCbCr; /* JFIF implies YCbCr */ + } else if (cinfo->saw_Adobe_marker) { + switch (cinfo->Adobe_transform) { + case 0: + cinfo->jpeg_color_space = JCS_RGB; + break; + case 1: + cinfo->jpeg_color_space = JCS_YCbCr; + break; + default: + WARNMS1(cinfo, JWRN_ADOBE_XFORM, cinfo->Adobe_transform); + cinfo->jpeg_color_space = JCS_YCbCr; /* assume it's YCbCr */ + break; + } + } else { + /* Saw no special markers, try to guess from the component IDs */ + int cid0 = cinfo->comp_info[0].component_id; + int cid1 = cinfo->comp_info[1].component_id; + int cid2 = cinfo->comp_info[2].component_id; + + if (cid0 == 1 && cid1 == 2 && cid2 == 3) + cinfo->jpeg_color_space = JCS_YCbCr; /* assume JFIF w/out marker */ + else if (cid0 == 82 && cid1 == 71 && cid2 == 66) + cinfo->jpeg_color_space = JCS_RGB; /* ASCII 'R', 'G', 'B' */ + else { + TRACEMS3(cinfo, 1, JTRC_UNKNOWN_IDS, cid0, cid1, cid2); + cinfo->jpeg_color_space = JCS_YCbCr; /* assume it's YCbCr */ + } + } + /* Always guess RGB is proper output colorspace. */ + cinfo->out_color_space = JCS_RGB; + break; + + case 4: + if (cinfo->saw_Adobe_marker) { + switch (cinfo->Adobe_transform) { + case 0: + cinfo->jpeg_color_space = JCS_CMYK; + break; + case 2: + cinfo->jpeg_color_space = JCS_YCCK; + break; + default: + WARNMS1(cinfo, JWRN_ADOBE_XFORM, cinfo->Adobe_transform); + cinfo->jpeg_color_space = JCS_YCCK; /* assume it's YCCK */ + break; + } + } else { + /* No special markers, assume straight CMYK. */ + cinfo->jpeg_color_space = JCS_CMYK; + } + cinfo->out_color_space = JCS_CMYK; + break; + + default: + cinfo->jpeg_color_space = JCS_UNKNOWN; + cinfo->out_color_space = JCS_UNKNOWN; + break; + } + + /* Set defaults for other decompression parameters. */ + cinfo->scale_num = 1; /* 1:1 scaling */ + cinfo->scale_denom = 1; + cinfo->output_gamma = 1.0; + cinfo->buffered_image = FALSE; + cinfo->raw_data_out = FALSE; + cinfo->dct_method = JDCT_DEFAULT; + cinfo->do_fancy_upsampling = TRUE; + cinfo->do_block_smoothing = TRUE; + cinfo->quantize_colors = FALSE; + /* We set these in case application only sets quantize_colors. */ + cinfo->dither_mode = JDITHER_FS; +#ifdef QUANT_2PASS_SUPPORTED + cinfo->two_pass_quantize = TRUE; +#else + cinfo->two_pass_quantize = FALSE; +#endif + cinfo->desired_number_of_colors = 256; + cinfo->colormap = NULL; + /* Initialize for no mode change in buffered-image mode. */ + cinfo->enable_1pass_quant = FALSE; + cinfo->enable_external_quant = FALSE; + cinfo->enable_2pass_quant = FALSE; +} + + +/* + * Decompression startup: read start of JPEG datastream to see what's there. + * Need only initialize JPEG object and supply a data source before calling. + * + * This routine will read as far as the first SOS marker (ie, actual start of + * compressed data), and will save all tables and parameters in the JPEG + * object. It will also initialize the decompression parameters to default + * values, and finally return JPEG_HEADER_OK. On return, the application may + * adjust the decompression parameters and then call jpeg_start_decompress. + * (Or, if the application only wanted to determine the image parameters, + * the data need not be decompressed. In that case, call jpeg_abort or + * jpeg_destroy to release any temporary space.) + * If an abbreviated (tables only) datastream is presented, the routine will + * return JPEG_HEADER_TABLES_ONLY upon reaching EOI. The application may then + * re-use the JPEG object to read the abbreviated image datastream(s). + * It is unnecessary (but OK) to call jpeg_abort in this case. + * The JPEG_SUSPENDED return code only occurs if the data source module + * requests suspension of the decompressor. In this case the application + * should load more source data and then re-call jpeg_read_header to resume + * processing. + * If a non-suspending data source is used and require_image is TRUE, then the + * return code need not be inspected since only JPEG_HEADER_OK is possible. + * + * This routine is now just a front end to jpeg_consume_input, with some + * extra error checking. + */ + +GLOBAL(int) +jpeg_read_header (j_decompress_ptr cinfo, boolean require_image) +{ + int retcode; + + if (cinfo->global_state != DSTATE_START && + cinfo->global_state != DSTATE_INHEADER) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + retcode = jpeg_consume_input(cinfo); + + switch (retcode) { + case JPEG_REACHED_SOS: + retcode = JPEG_HEADER_OK; + break; + case JPEG_REACHED_EOI: + if (require_image) /* Complain if application wanted an image */ + ERREXIT(cinfo, JERR_NO_IMAGE); + /* Reset to start state; it would be safer to require the application to + * call jpeg_abort, but we can't change it now for compatibility reasons. + * A side effect is to free any temporary memory (there shouldn't be any). + */ + jpeg_abort((j_common_ptr) cinfo); /* sets state = DSTATE_START */ + retcode = JPEG_HEADER_TABLES_ONLY; + break; + case JPEG_SUSPENDED: + /* no work */ + break; + } + + return retcode; +} + + +/* + * Consume data in advance of what the decompressor requires. + * This can be called at any time once the decompressor object has + * been created and a data source has been set up. + * + * This routine is essentially a state machine that handles a couple + * of critical state-transition actions, namely initial setup and + * transition from header scanning to ready-for-start_decompress. + * All the actual input is done via the input controller's consume_input + * method. + */ + +GLOBAL(int) +jpeg_consume_input (j_decompress_ptr cinfo) +{ + int retcode = JPEG_SUSPENDED; + + /* NB: every possible DSTATE value should be listed in this switch */ + switch (cinfo->global_state) { + case DSTATE_START: + /* Start-of-datastream actions: reset appropriate modules */ + (*cinfo->inputctl->reset_input_controller) (cinfo); + /* Initialize application's data source module */ + (*cinfo->src->init_source) (cinfo); + cinfo->global_state = DSTATE_INHEADER; + /*FALLTHROUGH*/ + case DSTATE_INHEADER: + retcode = (*cinfo->inputctl->consume_input) (cinfo); + if (retcode == JPEG_REACHED_SOS) { /* Found SOS, prepare to decompress */ + /* Set up default parameters based on header data */ + default_decompress_parms(cinfo); + /* Set global state: ready for start_decompress */ + cinfo->global_state = DSTATE_READY; + } + break; + case DSTATE_READY: + /* Can't advance past first SOS until start_decompress is called */ + retcode = JPEG_REACHED_SOS; + break; + case DSTATE_PRELOAD: + case DSTATE_PRESCAN: + case DSTATE_SCANNING: + case DSTATE_RAW_OK: + case DSTATE_BUFIMAGE: + case DSTATE_BUFPOST: + case DSTATE_STOPPING: + retcode = (*cinfo->inputctl->consume_input) (cinfo); + break; + default: + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + } + return retcode; +} + + +/* + * Have we finished reading the input file? + */ + +GLOBAL(boolean) +jpeg_input_complete (j_decompress_ptr cinfo) +{ + /* Check for valid jpeg object */ + if (cinfo->global_state < DSTATE_START || + cinfo->global_state > DSTATE_STOPPING) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + return cinfo->inputctl->eoi_reached; +} + + +/* + * Is there more than one scan? + */ + +GLOBAL(boolean) +jpeg_has_multiple_scans (j_decompress_ptr cinfo) +{ + /* Only valid after jpeg_read_header completes */ + if (cinfo->global_state < DSTATE_READY || + cinfo->global_state > DSTATE_STOPPING) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + return cinfo->inputctl->has_multiple_scans; +} + + +/* + * Finish JPEG decompression. + * + * This will normally just verify the file trailer and release temp storage. + * + * Returns FALSE if suspended. The return value need be inspected only if + * a suspending data source is used. + */ + +GLOBAL(boolean) +jpeg_finish_decompress (j_decompress_ptr cinfo) +{ + if ((cinfo->global_state == DSTATE_SCANNING || + cinfo->global_state == DSTATE_RAW_OK) && ! cinfo->buffered_image) { + /* Terminate final pass of non-buffered mode */ + if (cinfo->output_scanline < cinfo->output_height) + ERREXIT(cinfo, JERR_TOO_LITTLE_DATA); + (*cinfo->master->finish_output_pass) (cinfo); + cinfo->global_state = DSTATE_STOPPING; + } else if (cinfo->global_state == DSTATE_BUFIMAGE) { + /* Finishing after a buffered-image operation */ + cinfo->global_state = DSTATE_STOPPING; + } else if (cinfo->global_state != DSTATE_STOPPING) { + /* STOPPING = repeat call after a suspension, anything else is error */ + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + } + /* Read until EOI */ + while (! cinfo->inputctl->eoi_reached) { + if ((*cinfo->inputctl->consume_input) (cinfo) == JPEG_SUSPENDED) + return FALSE; /* Suspend, come back later */ + } + /* Do final cleanup */ + (*cinfo->src->term_source) (cinfo); + /* We can use jpeg_abort to release memory and reset global_state */ + jpeg_abort((j_common_ptr) cinfo); + return TRUE; +} diff --git a/libs/jpeglib/jdapistd.c b/libs/jpeglib/jdapistd.c new file mode 100644 index 0000000..c8e3fa0 --- /dev/null +++ b/libs/jpeglib/jdapistd.c @@ -0,0 +1,275 @@ +/* + * jdapistd.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains application interface code for the decompression half + * of the JPEG library. These are the "standard" API routines that are + * used in the normal full-decompression case. They are not used by a + * transcoding-only application. Note that if an application links in + * jpeg_start_decompress, it will end up linking in the entire decompressor. + * We thus must separate this file from jdapimin.c to avoid linking the + * whole decompression library into a transcoder. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Forward declarations */ +LOCAL(boolean) output_pass_setup JPP((j_decompress_ptr cinfo)); + + +/* + * Decompression initialization. + * jpeg_read_header must be completed before calling this. + * + * If a multipass operating mode was selected, this will do all but the + * last pass, and thus may take a great deal of time. + * + * Returns FALSE if suspended. The return value need be inspected only if + * a suspending data source is used. + */ + +GLOBAL(boolean) +jpeg_start_decompress (j_decompress_ptr cinfo) +{ + if (cinfo->global_state == DSTATE_READY) { + /* First call: initialize master control, select active modules */ + jinit_master_decompress(cinfo); + if (cinfo->buffered_image) { + /* No more work here; expecting jpeg_start_output next */ + cinfo->global_state = DSTATE_BUFIMAGE; + return TRUE; + } + cinfo->global_state = DSTATE_PRELOAD; + } + if (cinfo->global_state == DSTATE_PRELOAD) { + /* If file has multiple scans, absorb them all into the coef buffer */ + if (cinfo->inputctl->has_multiple_scans) { +#ifdef D_MULTISCAN_FILES_SUPPORTED + for (;;) { + int retcode; + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + /* Absorb some more input */ + retcode = (*cinfo->inputctl->consume_input) (cinfo); + if (retcode == JPEG_SUSPENDED) + return FALSE; + if (retcode == JPEG_REACHED_EOI) + break; + /* Advance progress counter if appropriate */ + if (cinfo->progress != NULL && + (retcode == JPEG_ROW_COMPLETED || retcode == JPEG_REACHED_SOS)) { + if (++cinfo->progress->pass_counter >= cinfo->progress->pass_limit) { + /* jdmaster underestimated number of scans; ratchet up one scan */ + cinfo->progress->pass_limit += (long) cinfo->total_iMCU_rows; + } + } + } +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif /* D_MULTISCAN_FILES_SUPPORTED */ + } + cinfo->output_scan_number = cinfo->input_scan_number; + } else if (cinfo->global_state != DSTATE_PRESCAN) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + /* Perform any dummy output passes, and set up for the final pass */ + return output_pass_setup(cinfo); +} + + +/* + * Set up for an output pass, and perform any dummy pass(es) needed. + * Common subroutine for jpeg_start_decompress and jpeg_start_output. + * Entry: global_state = DSTATE_PRESCAN only if previously suspended. + * Exit: If done, returns TRUE and sets global_state for proper output mode. + * If suspended, returns FALSE and sets global_state = DSTATE_PRESCAN. + */ + +LOCAL(boolean) +output_pass_setup (j_decompress_ptr cinfo) +{ + if (cinfo->global_state != DSTATE_PRESCAN) { + /* First call: do pass setup */ + (*cinfo->master->prepare_for_output_pass) (cinfo); + cinfo->output_scanline = 0; + cinfo->global_state = DSTATE_PRESCAN; + } + /* Loop over any required dummy passes */ + while (cinfo->master->is_dummy_pass) { +#ifdef QUANT_2PASS_SUPPORTED + /* Crank through the dummy pass */ + while (cinfo->output_scanline < cinfo->output_height) { + JDIMENSION last_scanline; + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) { + cinfo->progress->pass_counter = (long) cinfo->output_scanline; + cinfo->progress->pass_limit = (long) cinfo->output_height; + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + } + /* Process some data */ + last_scanline = cinfo->output_scanline; + (*cinfo->main->process_data) (cinfo, (JSAMPARRAY) NULL, + &cinfo->output_scanline, (JDIMENSION) 0); + if (cinfo->output_scanline == last_scanline) + return FALSE; /* No progress made, must suspend */ + } + /* Finish up dummy pass, and set up for another one */ + (*cinfo->master->finish_output_pass) (cinfo); + (*cinfo->master->prepare_for_output_pass) (cinfo); + cinfo->output_scanline = 0; +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif /* QUANT_2PASS_SUPPORTED */ + } + /* Ready for application to drive output pass through + * jpeg_read_scanlines or jpeg_read_raw_data. + */ + cinfo->global_state = cinfo->raw_data_out ? DSTATE_RAW_OK : DSTATE_SCANNING; + return TRUE; +} + + +/* + * Read some scanlines of data from the JPEG decompressor. + * + * The return value will be the number of lines actually read. + * This may be less than the number requested in several cases, + * including bottom of image, data source suspension, and operating + * modes that emit multiple scanlines at a time. + * + * Note: we warn about excess calls to jpeg_read_scanlines() since + * this likely signals an application programmer error. However, + * an oversize buffer (max_lines > scanlines remaining) is not an error. + */ + +GLOBAL(JDIMENSION) +jpeg_read_scanlines (j_decompress_ptr cinfo, JSAMPARRAY scanlines, + JDIMENSION max_lines) +{ + JDIMENSION row_ctr; + + if (cinfo->global_state != DSTATE_SCANNING) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + if (cinfo->output_scanline >= cinfo->output_height) { + WARNMS(cinfo, JWRN_TOO_MUCH_DATA); + return 0; + } + + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) { + cinfo->progress->pass_counter = (long) cinfo->output_scanline; + cinfo->progress->pass_limit = (long) cinfo->output_height; + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + } + + /* Process some data */ + row_ctr = 0; + (*cinfo->main->process_data) (cinfo, scanlines, &row_ctr, max_lines); + cinfo->output_scanline += row_ctr; + return row_ctr; +} + + +/* + * Alternate entry point to read raw data. + * Processes exactly one iMCU row per call, unless suspended. + */ + +GLOBAL(JDIMENSION) +jpeg_read_raw_data (j_decompress_ptr cinfo, JSAMPIMAGE data, + JDIMENSION max_lines) +{ + JDIMENSION lines_per_iMCU_row; + + if (cinfo->global_state != DSTATE_RAW_OK) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + if (cinfo->output_scanline >= cinfo->output_height) { + WARNMS(cinfo, JWRN_TOO_MUCH_DATA); + return 0; + } + + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) { + cinfo->progress->pass_counter = (long) cinfo->output_scanline; + cinfo->progress->pass_limit = (long) cinfo->output_height; + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + } + + /* Verify that at least one iMCU row can be returned. */ + lines_per_iMCU_row = cinfo->max_v_samp_factor * cinfo->min_DCT_scaled_size; + if (max_lines < lines_per_iMCU_row) + ERREXIT(cinfo, JERR_BUFFER_SIZE); + + /* Decompress directly into user's buffer. */ + if (! (*cinfo->coef->decompress_data) (cinfo, data)) + return 0; /* suspension forced, can do nothing more */ + + /* OK, we processed one iMCU row. */ + cinfo->output_scanline += lines_per_iMCU_row; + return lines_per_iMCU_row; +} + + +/* Additional entry points for buffered-image mode. */ + +#ifdef D_MULTISCAN_FILES_SUPPORTED + +/* + * Initialize for an output pass in buffered-image mode. + */ + +GLOBAL(boolean) +jpeg_start_output (j_decompress_ptr cinfo, int scan_number) +{ + if (cinfo->global_state != DSTATE_BUFIMAGE && + cinfo->global_state != DSTATE_PRESCAN) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + /* Limit scan number to valid range */ + if (scan_number <= 0) + scan_number = 1; + if (cinfo->inputctl->eoi_reached && + scan_number > cinfo->input_scan_number) + scan_number = cinfo->input_scan_number; + cinfo->output_scan_number = scan_number; + /* Perform any dummy output passes, and set up for the real pass */ + return output_pass_setup(cinfo); +} + + +/* + * Finish up after an output pass in buffered-image mode. + * + * Returns FALSE if suspended. The return value need be inspected only if + * a suspending data source is used. + */ + +GLOBAL(boolean) +jpeg_finish_output (j_decompress_ptr cinfo) +{ + if ((cinfo->global_state == DSTATE_SCANNING || + cinfo->global_state == DSTATE_RAW_OK) && cinfo->buffered_image) { + /* Terminate this pass. */ + /* We do not require the whole pass to have been completed. */ + (*cinfo->master->finish_output_pass) (cinfo); + cinfo->global_state = DSTATE_BUFPOST; + } else if (cinfo->global_state != DSTATE_BUFPOST) { + /* BUFPOST = repeat call after a suspension, anything else is error */ + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + } + /* Read markers looking for SOS or EOI */ + while (cinfo->input_scan_number <= cinfo->output_scan_number && + ! cinfo->inputctl->eoi_reached) { + if ((*cinfo->inputctl->consume_input) (cinfo) == JPEG_SUSPENDED) + return FALSE; /* Suspend, come back later */ + } + cinfo->global_state = DSTATE_BUFIMAGE; + return TRUE; +} + +#endif /* D_MULTISCAN_FILES_SUPPORTED */ diff --git a/libs/jpeglib/jdatadst.c b/libs/jpeglib/jdatadst.c new file mode 100644 index 0000000..a8f6fb0 --- /dev/null +++ b/libs/jpeglib/jdatadst.c @@ -0,0 +1,151 @@ +/* + * jdatadst.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains compression data destination routines for the case of + * emitting JPEG data to a file (or any stdio stream). While these routines + * are sufficient for most applications, some will want to use a different + * destination manager. + * IMPORTANT: we assume that fwrite() will correctly transcribe an array of + * JOCTETs into 8-bit-wide elements on external storage. If char is wider + * than 8 bits on your machine, you may need to do some tweaking. + */ + +/* this is not a core library module, so it doesn't define JPEG_INTERNALS */ +#include "jinclude.h" +#include "jpeglib.h" +#include "jerror.h" + + +/* Expanded data destination object for stdio output */ + +typedef struct { + struct jpeg_destination_mgr pub; /* public fields */ + + FILE * outfile; /* target stream */ + JOCTET * buffer; /* start of buffer */ +} my_destination_mgr; + +typedef my_destination_mgr * my_dest_ptr; + +#define OUTPUT_BUF_SIZE 4096 /* choose an efficiently fwrite'able size */ + + +/* + * Initialize destination --- called by jpeg_start_compress + * before any data is actually written. + */ + +METHODDEF(void) +init_destination (j_compress_ptr cinfo) +{ + my_dest_ptr dest = (my_dest_ptr) cinfo->dest; + + /* Allocate the output buffer --- it will be released when done with image */ + dest->buffer = (JOCTET *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + OUTPUT_BUF_SIZE * SIZEOF(JOCTET)); + + dest->pub.next_output_byte = dest->buffer; + dest->pub.free_in_buffer = OUTPUT_BUF_SIZE; +} + + +/* + * Empty the output buffer --- called whenever buffer fills up. + * + * In typical applications, this should write the entire output buffer + * (ignoring the current state of next_output_byte & free_in_buffer), + * reset the pointer & count to the start of the buffer, and return TRUE + * indicating that the buffer has been dumped. + * + * In applications that need to be able to suspend compression due to output + * overrun, a FALSE return indicates that the buffer cannot be emptied now. + * In this situation, the compressor will return to its caller (possibly with + * an indication that it has not accepted all the supplied scanlines). The + * application should resume compression after it has made more room in the + * output buffer. Note that there are substantial restrictions on the use of + * suspension --- see the documentation. + * + * When suspending, the compressor will back up to a convenient restart point + * (typically the start of the current MCU). next_output_byte & free_in_buffer + * indicate where the restart point will be if the current call returns FALSE. + * Data beyond this point will be regenerated after resumption, so do not + * write it out when emptying the buffer externally. + */ + +METHODDEF(boolean) +empty_output_buffer (j_compress_ptr cinfo) +{ + my_dest_ptr dest = (my_dest_ptr) cinfo->dest; + + if (JFWRITE(dest->outfile, dest->buffer, OUTPUT_BUF_SIZE) != + (size_t) OUTPUT_BUF_SIZE) + ERREXIT(cinfo, JERR_FILE_WRITE); + + dest->pub.next_output_byte = dest->buffer; + dest->pub.free_in_buffer = OUTPUT_BUF_SIZE; + + return TRUE; +} + + +/* + * Terminate destination --- called by jpeg_finish_compress + * after all data has been written. Usually needs to flush buffer. + * + * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding + * application must deal with any cleanup that should happen even + * for error exit. + */ + +METHODDEF(void) +term_destination (j_compress_ptr cinfo) +{ + my_dest_ptr dest = (my_dest_ptr) cinfo->dest; + size_t datacount = OUTPUT_BUF_SIZE - dest->pub.free_in_buffer; + + /* Write any data remaining in the buffer */ + if (datacount > 0) { + if (JFWRITE(dest->outfile, dest->buffer, datacount) != datacount) + ERREXIT(cinfo, JERR_FILE_WRITE); + } + fflush(dest->outfile); + /* Make sure we wrote the output file OK */ + if (ferror(dest->outfile)) + ERREXIT(cinfo, JERR_FILE_WRITE); +} + + +/* + * Prepare for output to a stdio stream. + * The caller must have already opened the stream, and is responsible + * for closing it after finishing compression. + */ + +GLOBAL(void) +jpeg_stdio_dest (j_compress_ptr cinfo, FILE * outfile) +{ + my_dest_ptr dest; + + /* The destination object is made permanent so that multiple JPEG images + * can be written to the same file without re-executing jpeg_stdio_dest. + * This makes it dangerous to use this manager and a different destination + * manager serially with the same JPEG object, because their private object + * sizes may be different. Caveat programmer. + */ + if (cinfo->dest == NULL) { /* first time for this JPEG object? */ + cinfo->dest = (struct jpeg_destination_mgr *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + SIZEOF(my_destination_mgr)); + } + + dest = (my_dest_ptr) cinfo->dest; + dest->pub.init_destination = init_destination; + dest->pub.empty_output_buffer = empty_output_buffer; + dest->pub.term_destination = term_destination; + dest->outfile = outfile; +} diff --git a/libs/jpeglib/jdatasrc.c b/libs/jpeglib/jdatasrc.c new file mode 100644 index 0000000..edc752b --- /dev/null +++ b/libs/jpeglib/jdatasrc.c @@ -0,0 +1,212 @@ +/* + * jdatasrc.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains decompression data source routines for the case of + * reading JPEG data from a file (or any stdio stream). While these routines + * are sufficient for most applications, some will want to use a different + * source manager. + * IMPORTANT: we assume that fread() will correctly transcribe an array of + * JOCTETs from 8-bit-wide elements on external storage. If char is wider + * than 8 bits on your machine, you may need to do some tweaking. + */ + +/* this is not a core library module, so it doesn't define JPEG_INTERNALS */ +#include "jinclude.h" +#include "jpeglib.h" +#include "jerror.h" + + +/* Expanded data source object for stdio input */ + +typedef struct { + struct jpeg_source_mgr pub; /* public fields */ + + FILE * infile; /* source stream */ + JOCTET * buffer; /* start of buffer */ + boolean start_of_file; /* have we gotten any data yet? */ +} my_source_mgr; + +typedef my_source_mgr * my_src_ptr; + +#define INPUT_BUF_SIZE 4096 /* choose an efficiently fread'able size */ + + +/* + * Initialize source --- called by jpeg_read_header + * before any data is actually read. + */ + +METHODDEF(void) +init_source (j_decompress_ptr cinfo) +{ + my_src_ptr src = (my_src_ptr) cinfo->src; + + /* We reset the empty-input-file flag for each image, + * but we don't clear the input buffer. + * This is correct behavior for reading a series of images from one source. + */ + src->start_of_file = TRUE; +} + + +/* + * Fill the input buffer --- called whenever buffer is emptied. + * + * In typical applications, this should read fresh data into the buffer + * (ignoring the current state of next_input_byte & bytes_in_buffer), + * reset the pointer & count to the start of the buffer, and return TRUE + * indicating that the buffer has been reloaded. It is not necessary to + * fill the buffer entirely, only to obtain at least one more byte. + * + * There is no such thing as an EOF return. If the end of the file has been + * reached, the routine has a choice of ERREXIT() or inserting fake data into + * the buffer. In most cases, generating a warning message and inserting a + * fake EOI marker is the best course of action --- this will allow the + * decompressor to output however much of the image is there. However, + * the resulting error message is misleading if the real problem is an empty + * input file, so we handle that case specially. + * + * In applications that need to be able to suspend compression due to input + * not being available yet, a FALSE return indicates that no more data can be + * obtained right now, but more may be forthcoming later. In this situation, + * the decompressor will return to its caller (with an indication of the + * number of scanlines it has read, if any). The application should resume + * decompression after it has loaded more data into the input buffer. Note + * that there are substantial restrictions on the use of suspension --- see + * the documentation. + * + * When suspending, the decompressor will back up to a convenient restart point + * (typically the start of the current MCU). next_input_byte & bytes_in_buffer + * indicate where the restart point will be if the current call returns FALSE. + * Data beyond this point must be rescanned after resumption, so move it to + * the front of the buffer rather than discarding it. + */ + +METHODDEF(boolean) +fill_input_buffer (j_decompress_ptr cinfo) +{ + my_src_ptr src = (my_src_ptr) cinfo->src; + size_t nbytes; + + nbytes = JFREAD(src->infile, src->buffer, INPUT_BUF_SIZE); + + if (nbytes <= 0) { + if (src->start_of_file) /* Treat empty input file as fatal error */ + ERREXIT(cinfo, JERR_INPUT_EMPTY); + WARNMS(cinfo, JWRN_JPEG_EOF); + /* Insert a fake EOI marker */ + src->buffer[0] = (JOCTET) 0xFF; + src->buffer[1] = (JOCTET) JPEG_EOI; + nbytes = 2; + } + + src->pub.next_input_byte = src->buffer; + src->pub.bytes_in_buffer = nbytes; + src->start_of_file = FALSE; + + return TRUE; +} + + +/* + * Skip data --- used to skip over a potentially large amount of + * uninteresting data (such as an APPn marker). + * + * Writers of suspendable-input applications must note that skip_input_data + * is not granted the right to give a suspension return. If the skip extends + * beyond the data currently in the buffer, the buffer can be marked empty so + * that the next read will cause a fill_input_buffer call that can suspend. + * Arranging for additional bytes to be discarded before reloading the input + * buffer is the application writer's problem. + */ + +METHODDEF(void) +skip_input_data (j_decompress_ptr cinfo, long num_bytes) +{ + my_src_ptr src = (my_src_ptr) cinfo->src; + + /* Just a dumb implementation for now. Could use fseek() except + * it doesn't work on pipes. Not clear that being smart is worth + * any trouble anyway --- large skips are infrequent. + */ + if (num_bytes > 0) { + while (num_bytes > (long) src->pub.bytes_in_buffer) { + num_bytes -= (long) src->pub.bytes_in_buffer; + (void) fill_input_buffer(cinfo); + /* note we assume that fill_input_buffer will never return FALSE, + * so suspension need not be handled. + */ + } + src->pub.next_input_byte += (size_t) num_bytes; + src->pub.bytes_in_buffer -= (size_t) num_bytes; + } +} + + +/* + * An additional method that can be provided by data source modules is the + * resync_to_restart method for error recovery in the presence of RST markers. + * For the moment, this source module just uses the default resync method + * provided by the JPEG library. That method assumes that no backtracking + * is possible. + */ + + +/* + * Terminate source --- called by jpeg_finish_decompress + * after all data has been read. Often a no-op. + * + * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding + * application must deal with any cleanup that should happen even + * for error exit. + */ + +METHODDEF(void) +term_source (j_decompress_ptr cinfo) +{ + /* no work necessary here */ +} + + +/* + * Prepare for input from a stdio stream. + * The caller must have already opened the stream, and is responsible + * for closing it after finishing decompression. + */ + +GLOBAL(void) +jpeg_stdio_src (j_decompress_ptr cinfo, FILE * infile) +{ + my_src_ptr src; + + /* The source object and input buffer are made permanent so that a series + * of JPEG images can be read from the same file by calling jpeg_stdio_src + * only before the first one. (If we discarded the buffer at the end of + * one image, we'd likely lose the start of the next one.) + * This makes it unsafe to use this manager and a different source + * manager serially with the same JPEG object. Caveat programmer. + */ + if (cinfo->src == NULL) { /* first time for this JPEG object? */ + cinfo->src = (struct jpeg_source_mgr *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + SIZEOF(my_source_mgr)); + src = (my_src_ptr) cinfo->src; + src->buffer = (JOCTET *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + INPUT_BUF_SIZE * SIZEOF(JOCTET)); + } + + src = (my_src_ptr) cinfo->src; + src->pub.init_source = init_source; + src->pub.fill_input_buffer = fill_input_buffer; + src->pub.skip_input_data = skip_input_data; + src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */ + src->pub.term_source = term_source; + src->infile = infile; + src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */ + src->pub.next_input_byte = NULL; /* until buffer loaded */ +} diff --git a/libs/jpeglib/jdcoefct.c b/libs/jpeglib/jdcoefct.c new file mode 100644 index 0000000..4938d20 --- /dev/null +++ b/libs/jpeglib/jdcoefct.c @@ -0,0 +1,736 @@ +/* + * jdcoefct.c + * + * Copyright (C) 1994-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the coefficient buffer controller for decompression. + * This controller is the top level of the JPEG decompressor proper. + * The coefficient buffer lies between entropy decoding and inverse-DCT steps. + * + * In buffered-image mode, this controller is the interface between + * input-oriented processing and output-oriented processing. + * Also, the input side (only) is used when reading a file for transcoding. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + +/* Block smoothing is only applicable for progressive JPEG, so: */ +#ifndef D_PROGRESSIVE_SUPPORTED +#undef BLOCK_SMOOTHING_SUPPORTED +#endif + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_d_coef_controller pub; /* public fields */ + + /* These variables keep track of the current location of the input side. */ + /* cinfo->input_iMCU_row is also used for this. */ + JDIMENSION MCU_ctr; /* counts MCUs processed in current row */ + int MCU_vert_offset; /* counts MCU rows within iMCU row */ + int MCU_rows_per_iMCU_row; /* number of such rows needed */ + + /* The output side's location is represented by cinfo->output_iMCU_row. */ + + /* In single-pass modes, it's sufficient to buffer just one MCU. + * We allocate a workspace of D_MAX_BLOCKS_IN_MCU coefficient blocks, + * and let the entropy decoder write into that workspace each time. + * (On 80x86, the workspace is FAR even though it's not really very big; + * this is to keep the module interfaces unchanged when a large coefficient + * buffer is necessary.) + * In multi-pass modes, this array points to the current MCU's blocks + * within the virtual arrays; it is used only by the input side. + */ + JBLOCKROW MCU_buffer[D_MAX_BLOCKS_IN_MCU]; + +#ifdef D_MULTISCAN_FILES_SUPPORTED + /* In multi-pass modes, we need a virtual block array for each component. */ + jvirt_barray_ptr whole_image[MAX_COMPONENTS]; +#endif + +#ifdef BLOCK_SMOOTHING_SUPPORTED + /* When doing block smoothing, we latch coefficient Al values here */ + int * coef_bits_latch; +#define SAVED_COEFS 6 /* we save coef_bits[0..5] */ +#endif +} my_coef_controller; + +typedef my_coef_controller * my_coef_ptr; + +/* Forward declarations */ +METHODDEF(int) decompress_onepass + JPP((j_decompress_ptr cinfo, JSAMPIMAGE output_buf)); +#ifdef D_MULTISCAN_FILES_SUPPORTED +METHODDEF(int) decompress_data + JPP((j_decompress_ptr cinfo, JSAMPIMAGE output_buf)); +#endif +#ifdef BLOCK_SMOOTHING_SUPPORTED +LOCAL(boolean) smoothing_ok JPP((j_decompress_ptr cinfo)); +METHODDEF(int) decompress_smooth_data + JPP((j_decompress_ptr cinfo, JSAMPIMAGE output_buf)); +#endif + + +LOCAL(void) +start_iMCU_row (j_decompress_ptr cinfo) +/* Reset within-iMCU-row counters for a new row (input side) */ +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + + /* In an interleaved scan, an MCU row is the same as an iMCU row. + * In a noninterleaved scan, an iMCU row has v_samp_factor MCU rows. + * But at the bottom of the image, process only what's left. + */ + if (cinfo->comps_in_scan > 1) { + coef->MCU_rows_per_iMCU_row = 1; + } else { + if (cinfo->input_iMCU_row < (cinfo->total_iMCU_rows-1)) + coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->v_samp_factor; + else + coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->last_row_height; + } + + coef->MCU_ctr = 0; + coef->MCU_vert_offset = 0; +} + + +/* + * Initialize for an input processing pass. + */ + +METHODDEF(void) +start_input_pass (j_decompress_ptr cinfo) +{ + cinfo->input_iMCU_row = 0; + start_iMCU_row(cinfo); +} + + +/* + * Initialize for an output processing pass. + */ + +METHODDEF(void) +start_output_pass (j_decompress_ptr cinfo) +{ +#ifdef BLOCK_SMOOTHING_SUPPORTED + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + + /* If multipass, check to see whether to use block smoothing on this pass */ + if (coef->pub.coef_arrays != NULL) { + if (cinfo->do_block_smoothing && smoothing_ok(cinfo)) + coef->pub.decompress_data = decompress_smooth_data; + else + coef->pub.decompress_data = decompress_data; + } +#endif + cinfo->output_iMCU_row = 0; +} + + +/* + * Decompress and return some data in the single-pass case. + * Always attempts to emit one fully interleaved MCU row ("iMCU" row). + * Input and output must run in lockstep since we have only a one-MCU buffer. + * Return value is JPEG_ROW_COMPLETED, JPEG_SCAN_COMPLETED, or JPEG_SUSPENDED. + * + * NB: output_buf contains a plane for each component in image, + * which we index according to the component's SOF position. + */ + +METHODDEF(int) +decompress_onepass (j_decompress_ptr cinfo, JSAMPIMAGE output_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION MCU_col_num; /* index of current MCU within row */ + JDIMENSION last_MCU_col = cinfo->MCUs_per_row - 1; + JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1; + int blkn, ci, xindex, yindex, yoffset, useful_width; + JSAMPARRAY output_ptr; + JDIMENSION start_col, output_col; + jpeg_component_info *compptr; + inverse_DCT_method_ptr inverse_DCT; + + /* Loop to process as much as one whole iMCU row */ + for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row; + yoffset++) { + for (MCU_col_num = coef->MCU_ctr; MCU_col_num <= last_MCU_col; + MCU_col_num++) { + /* Try to fetch an MCU. Entropy decoder expects buffer to be zeroed. */ + jzero_far((void FAR *) coef->MCU_buffer[0], + (size_t) (cinfo->blocks_in_MCU * SIZEOF(JBLOCK))); + if (! (*cinfo->entropy->decode_mcu) (cinfo, coef->MCU_buffer)) { + /* Suspension forced; update state counters and exit */ + coef->MCU_vert_offset = yoffset; + coef->MCU_ctr = MCU_col_num; + return JPEG_SUSPENDED; + } + /* Determine where data should go in output_buf and do the IDCT thing. + * We skip dummy blocks at the right and bottom edges (but blkn gets + * incremented past them!). Note the inner loop relies on having + * allocated the MCU_buffer[] blocks sequentially. + */ + blkn = 0; /* index of current DCT block within MCU */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + /* Don't bother to IDCT an uninteresting component. */ + if (! compptr->component_needed) { + blkn += compptr->MCU_blocks; + continue; + } + inverse_DCT = cinfo->idct->inverse_DCT[compptr->component_index]; + useful_width = (MCU_col_num < last_MCU_col) ? compptr->MCU_width + : compptr->last_col_width; + output_ptr = output_buf[compptr->component_index] + + yoffset * compptr->DCT_scaled_size; + start_col = MCU_col_num * compptr->MCU_sample_width; + for (yindex = 0; yindex < compptr->MCU_height; yindex++) { + if (cinfo->input_iMCU_row < last_iMCU_row || + yoffset+yindex < compptr->last_row_height) { + output_col = start_col; + for (xindex = 0; xindex < useful_width; xindex++) { + (*inverse_DCT) (cinfo, compptr, + (JCOEFPTR) coef->MCU_buffer[blkn+xindex], + output_ptr, output_col); + output_col += compptr->DCT_scaled_size; + } + } + blkn += compptr->MCU_width; + output_ptr += compptr->DCT_scaled_size; + } + } + } + /* Completed an MCU row, but perhaps not an iMCU row */ + coef->MCU_ctr = 0; + } + /* Completed the iMCU row, advance counters for next one */ + cinfo->output_iMCU_row++; + if (++(cinfo->input_iMCU_row) < cinfo->total_iMCU_rows) { + start_iMCU_row(cinfo); + return JPEG_ROW_COMPLETED; + } + /* Completed the scan */ + (*cinfo->inputctl->finish_input_pass) (cinfo); + return JPEG_SCAN_COMPLETED; +} + + +/* + * Dummy consume-input routine for single-pass operation. + */ + +METHODDEF(int) +dummy_consume_data (j_decompress_ptr cinfo) +{ + return JPEG_SUSPENDED; /* Always indicate nothing was done */ +} + + +#ifdef D_MULTISCAN_FILES_SUPPORTED + +/* + * Consume input data and store it in the full-image coefficient buffer. + * We read as much as one fully interleaved MCU row ("iMCU" row) per call, + * ie, v_samp_factor block rows for each component in the scan. + * Return value is JPEG_ROW_COMPLETED, JPEG_SCAN_COMPLETED, or JPEG_SUSPENDED. + */ + +METHODDEF(int) +consume_data (j_decompress_ptr cinfo) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION MCU_col_num; /* index of current MCU within row */ + int blkn, ci, xindex, yindex, yoffset; + JDIMENSION start_col; + JBLOCKARRAY buffer[MAX_COMPS_IN_SCAN]; + JBLOCKROW buffer_ptr; + jpeg_component_info *compptr; + + /* Align the virtual buffers for the components used in this scan. */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + buffer[ci] = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[compptr->component_index], + cinfo->input_iMCU_row * compptr->v_samp_factor, + (JDIMENSION) compptr->v_samp_factor, TRUE); + /* Note: entropy decoder expects buffer to be zeroed, + * but this is handled automatically by the memory manager + * because we requested a pre-zeroed array. + */ + } + + /* Loop to process one whole iMCU row */ + for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row; + yoffset++) { + for (MCU_col_num = coef->MCU_ctr; MCU_col_num < cinfo->MCUs_per_row; + MCU_col_num++) { + /* Construct list of pointers to DCT blocks belonging to this MCU */ + blkn = 0; /* index of current DCT block within MCU */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + start_col = MCU_col_num * compptr->MCU_width; + for (yindex = 0; yindex < compptr->MCU_height; yindex++) { + buffer_ptr = buffer[ci][yindex+yoffset] + start_col; + for (xindex = 0; xindex < compptr->MCU_width; xindex++) { + coef->MCU_buffer[blkn++] = buffer_ptr++; + } + } + } + /* Try to fetch the MCU. */ + if (! (*cinfo->entropy->decode_mcu) (cinfo, coef->MCU_buffer)) { + /* Suspension forced; update state counters and exit */ + coef->MCU_vert_offset = yoffset; + coef->MCU_ctr = MCU_col_num; + return JPEG_SUSPENDED; + } + } + /* Completed an MCU row, but perhaps not an iMCU row */ + coef->MCU_ctr = 0; + } + /* Completed the iMCU row, advance counters for next one */ + if (++(cinfo->input_iMCU_row) < cinfo->total_iMCU_rows) { + start_iMCU_row(cinfo); + return JPEG_ROW_COMPLETED; + } + /* Completed the scan */ + (*cinfo->inputctl->finish_input_pass) (cinfo); + return JPEG_SCAN_COMPLETED; +} + + +/* + * Decompress and return some data in the multi-pass case. + * Always attempts to emit one fully interleaved MCU row ("iMCU" row). + * Return value is JPEG_ROW_COMPLETED, JPEG_SCAN_COMPLETED, or JPEG_SUSPENDED. + * + * NB: output_buf contains a plane for each component in image. + */ + +METHODDEF(int) +decompress_data (j_decompress_ptr cinfo, JSAMPIMAGE output_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1; + JDIMENSION block_num; + int ci, block_row, block_rows; + JBLOCKARRAY buffer; + JBLOCKROW buffer_ptr; + JSAMPARRAY output_ptr; + JDIMENSION output_col; + jpeg_component_info *compptr; + inverse_DCT_method_ptr inverse_DCT; + + /* Force some input to be done if we are getting ahead of the input. */ + while (cinfo->input_scan_number < cinfo->output_scan_number || + (cinfo->input_scan_number == cinfo->output_scan_number && + cinfo->input_iMCU_row <= cinfo->output_iMCU_row)) { + if ((*cinfo->inputctl->consume_input)(cinfo) == JPEG_SUSPENDED) + return JPEG_SUSPENDED; + } + + /* OK, output from the virtual arrays. */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Don't bother to IDCT an uninteresting component. */ + if (! compptr->component_needed) + continue; + /* Align the virtual buffer for this component. */ + buffer = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[ci], + cinfo->output_iMCU_row * compptr->v_samp_factor, + (JDIMENSION) compptr->v_samp_factor, FALSE); + /* Count non-dummy DCT block rows in this iMCU row. */ + if (cinfo->output_iMCU_row < last_iMCU_row) + block_rows = compptr->v_samp_factor; + else { + /* NB: can't use last_row_height here; it is input-side-dependent! */ + block_rows = (int) (compptr->height_in_blocks % compptr->v_samp_factor); + if (block_rows == 0) block_rows = compptr->v_samp_factor; + } + inverse_DCT = cinfo->idct->inverse_DCT[ci]; + output_ptr = output_buf[ci]; + /* Loop over all DCT blocks to be processed. */ + for (block_row = 0; block_row < block_rows; block_row++) { + buffer_ptr = buffer[block_row]; + output_col = 0; + for (block_num = 0; block_num < compptr->width_in_blocks; block_num++) { + (*inverse_DCT) (cinfo, compptr, (JCOEFPTR) buffer_ptr, + output_ptr, output_col); + buffer_ptr++; + output_col += compptr->DCT_scaled_size; + } + output_ptr += compptr->DCT_scaled_size; + } + } + + if (++(cinfo->output_iMCU_row) < cinfo->total_iMCU_rows) + return JPEG_ROW_COMPLETED; + return JPEG_SCAN_COMPLETED; +} + +#endif /* D_MULTISCAN_FILES_SUPPORTED */ + + +#ifdef BLOCK_SMOOTHING_SUPPORTED + +/* + * This code applies interblock smoothing as described by section K.8 + * of the JPEG standard: the first 5 AC coefficients are estimated from + * the DC values of a DCT block and its 8 neighboring blocks. + * We apply smoothing only for progressive JPEG decoding, and only if + * the coefficients it can estimate are not yet known to full precision. + */ + +/* Natural-order array positions of the first 5 zigzag-order coefficients */ +#define Q01_POS 1 +#define Q10_POS 8 +#define Q20_POS 16 +#define Q11_POS 9 +#define Q02_POS 2 + +/* + * Determine whether block smoothing is applicable and safe. + * We also latch the current states of the coef_bits[] entries for the + * AC coefficients; otherwise, if the input side of the decompressor + * advances into a new scan, we might think the coefficients are known + * more accurately than they really are. + */ + +LOCAL(boolean) +smoothing_ok (j_decompress_ptr cinfo) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + boolean smoothing_useful = FALSE; + int ci, coefi; + jpeg_component_info *compptr; + JQUANT_TBL * qtable; + int * coef_bits; + int * coef_bits_latch; + + if (! cinfo->progressive_mode || cinfo->coef_bits == NULL) + return FALSE; + + /* Allocate latch area if not already done */ + if (coef->coef_bits_latch == NULL) + coef->coef_bits_latch = (int *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + cinfo->num_components * + (SAVED_COEFS * SIZEOF(int))); + coef_bits_latch = coef->coef_bits_latch; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* All components' quantization values must already be latched. */ + if ((qtable = compptr->quant_table) == NULL) + return FALSE; + /* Verify DC & first 5 AC quantizers are nonzero to avoid zero-divide. */ + if (qtable->quantval[0] == 0 || + qtable->quantval[Q01_POS] == 0 || + qtable->quantval[Q10_POS] == 0 || + qtable->quantval[Q20_POS] == 0 || + qtable->quantval[Q11_POS] == 0 || + qtable->quantval[Q02_POS] == 0) + return FALSE; + /* DC values must be at least partly known for all components. */ + coef_bits = cinfo->coef_bits[ci]; + if (coef_bits[0] < 0) + return FALSE; + /* Block smoothing is helpful if some AC coefficients remain inaccurate. */ + for (coefi = 1; coefi <= 5; coefi++) { + coef_bits_latch[coefi] = coef_bits[coefi]; + if (coef_bits[coefi] != 0) + smoothing_useful = TRUE; + } + coef_bits_latch += SAVED_COEFS; + } + + return smoothing_useful; +} + + +/* + * Variant of decompress_data for use when doing block smoothing. + */ + +METHODDEF(int) +decompress_smooth_data (j_decompress_ptr cinfo, JSAMPIMAGE output_buf) +{ + my_coef_ptr coef = (my_coef_ptr) cinfo->coef; + JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1; + JDIMENSION block_num, last_block_column; + int ci, block_row, block_rows, access_rows; + JBLOCKARRAY buffer; + JBLOCKROW buffer_ptr, prev_block_row, next_block_row; + JSAMPARRAY output_ptr; + JDIMENSION output_col; + jpeg_component_info *compptr; + inverse_DCT_method_ptr inverse_DCT; + boolean first_row, last_row; + JBLOCK workspace; + int *coef_bits; + JQUANT_TBL *quanttbl; + INT32 Q00,Q01,Q02,Q10,Q11,Q20, num; + int DC1,DC2,DC3,DC4,DC5,DC6,DC7,DC8,DC9; + int Al, pred; + + /* Force some input to be done if we are getting ahead of the input. */ + while (cinfo->input_scan_number <= cinfo->output_scan_number && + ! cinfo->inputctl->eoi_reached) { + if (cinfo->input_scan_number == cinfo->output_scan_number) { + /* If input is working on current scan, we ordinarily want it to + * have completed the current row. But if input scan is DC, + * we want it to keep one row ahead so that next block row's DC + * values are up to date. + */ + JDIMENSION delta = (cinfo->Ss == 0) ? 1 : 0; + if (cinfo->input_iMCU_row > cinfo->output_iMCU_row+delta) + break; + } + if ((*cinfo->inputctl->consume_input)(cinfo) == JPEG_SUSPENDED) + return JPEG_SUSPENDED; + } + + /* OK, output from the virtual arrays. */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Don't bother to IDCT an uninteresting component. */ + if (! compptr->component_needed) + continue; + /* Count non-dummy DCT block rows in this iMCU row. */ + if (cinfo->output_iMCU_row < last_iMCU_row) { + block_rows = compptr->v_samp_factor; + access_rows = block_rows * 2; /* this and next iMCU row */ + last_row = FALSE; + } else { + /* NB: can't use last_row_height here; it is input-side-dependent! */ + block_rows = (int) (compptr->height_in_blocks % compptr->v_samp_factor); + if (block_rows == 0) block_rows = compptr->v_samp_factor; + access_rows = block_rows; /* this iMCU row only */ + last_row = TRUE; + } + /* Align the virtual buffer for this component. */ + if (cinfo->output_iMCU_row > 0) { + access_rows += compptr->v_samp_factor; /* prior iMCU row too */ + buffer = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[ci], + (cinfo->output_iMCU_row - 1) * compptr->v_samp_factor, + (JDIMENSION) access_rows, FALSE); + buffer += compptr->v_samp_factor; /* point to current iMCU row */ + first_row = FALSE; + } else { + buffer = (*cinfo->mem->access_virt_barray) + ((j_common_ptr) cinfo, coef->whole_image[ci], + (JDIMENSION) 0, (JDIMENSION) access_rows, FALSE); + first_row = TRUE; + } + /* Fetch component-dependent info */ + coef_bits = coef->coef_bits_latch + (ci * SAVED_COEFS); + quanttbl = compptr->quant_table; + Q00 = quanttbl->quantval[0]; + Q01 = quanttbl->quantval[Q01_POS]; + Q10 = quanttbl->quantval[Q10_POS]; + Q20 = quanttbl->quantval[Q20_POS]; + Q11 = quanttbl->quantval[Q11_POS]; + Q02 = quanttbl->quantval[Q02_POS]; + inverse_DCT = cinfo->idct->inverse_DCT[ci]; + output_ptr = output_buf[ci]; + /* Loop over all DCT blocks to be processed. */ + for (block_row = 0; block_row < block_rows; block_row++) { + buffer_ptr = buffer[block_row]; + if (first_row && block_row == 0) + prev_block_row = buffer_ptr; + else + prev_block_row = buffer[block_row-1]; + if (last_row && block_row == block_rows-1) + next_block_row = buffer_ptr; + else + next_block_row = buffer[block_row+1]; + /* We fetch the surrounding DC values using a sliding-register approach. + * Initialize all nine here so as to do the right thing on narrow pics. + */ + DC1 = DC2 = DC3 = (int) prev_block_row[0][0]; + DC4 = DC5 = DC6 = (int) buffer_ptr[0][0]; + DC7 = DC8 = DC9 = (int) next_block_row[0][0]; + output_col = 0; + last_block_column = compptr->width_in_blocks - 1; + for (block_num = 0; block_num <= last_block_column; block_num++) { + /* Fetch current DCT block into workspace so we can modify it. */ + jcopy_block_row(buffer_ptr, (JBLOCKROW) workspace, (JDIMENSION) 1); + /* Update DC values */ + if (block_num < last_block_column) { + DC3 = (int) prev_block_row[1][0]; + DC6 = (int) buffer_ptr[1][0]; + DC9 = (int) next_block_row[1][0]; + } + /* Compute coefficient estimates per K.8. + * An estimate is applied only if coefficient is still zero, + * and is not known to be fully accurate. + */ + /* AC01 */ + if ((Al=coef_bits[1]) != 0 && workspace[1] == 0) { + num = 36 * Q00 * (DC4 - DC6); + if (num >= 0) { + pred = (int) (((Q01<<7) + num) / (Q01<<8)); + if (Al > 0 && pred >= (1< 0 && pred >= (1<= 0) { + pred = (int) (((Q10<<7) + num) / (Q10<<8)); + if (Al > 0 && pred >= (1< 0 && pred >= (1<= 0) { + pred = (int) (((Q20<<7) + num) / (Q20<<8)); + if (Al > 0 && pred >= (1< 0 && pred >= (1<= 0) { + pred = (int) (((Q11<<7) + num) / (Q11<<8)); + if (Al > 0 && pred >= (1< 0 && pred >= (1<= 0) { + pred = (int) (((Q02<<7) + num) / (Q02<<8)); + if (Al > 0 && pred >= (1< 0 && pred >= (1<DCT_scaled_size; + } + output_ptr += compptr->DCT_scaled_size; + } + } + + if (++(cinfo->output_iMCU_row) < cinfo->total_iMCU_rows) + return JPEG_ROW_COMPLETED; + return JPEG_SCAN_COMPLETED; +} + +#endif /* BLOCK_SMOOTHING_SUPPORTED */ + + +/* + * Initialize coefficient buffer controller. + */ + +GLOBAL(void) +jinit_d_coef_controller (j_decompress_ptr cinfo, boolean need_full_buffer) +{ + my_coef_ptr coef; + + coef = (my_coef_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_coef_controller)); + cinfo->coef = (struct jpeg_d_coef_controller *) coef; + coef->pub.start_input_pass = start_input_pass; + coef->pub.start_output_pass = start_output_pass; +#ifdef BLOCK_SMOOTHING_SUPPORTED + coef->coef_bits_latch = NULL; +#endif + + /* Create the coefficient buffer. */ + if (need_full_buffer) { +#ifdef D_MULTISCAN_FILES_SUPPORTED + /* Allocate a full-image virtual array for each component, */ + /* padded to a multiple of samp_factor DCT blocks in each direction. */ + /* Note we ask for a pre-zeroed array. */ + int ci, access_rows; + jpeg_component_info *compptr; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + access_rows = compptr->v_samp_factor; +#ifdef BLOCK_SMOOTHING_SUPPORTED + /* If block smoothing could be used, need a bigger window */ + if (cinfo->progressive_mode) + access_rows *= 3; +#endif + coef->whole_image[ci] = (*cinfo->mem->request_virt_barray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, TRUE, + (JDIMENSION) jround_up((long) compptr->width_in_blocks, + (long) compptr->h_samp_factor), + (JDIMENSION) jround_up((long) compptr->height_in_blocks, + (long) compptr->v_samp_factor), + (JDIMENSION) access_rows); + } + coef->pub.consume_data = consume_data; + coef->pub.decompress_data = decompress_data; + coef->pub.coef_arrays = coef->whole_image; /* link to virtual arrays */ +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else { + /* We only need a single-MCU buffer. */ + JBLOCKROW buffer; + int i; + + buffer = (JBLOCKROW) + (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE, + D_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK)); + for (i = 0; i < D_MAX_BLOCKS_IN_MCU; i++) { + coef->MCU_buffer[i] = buffer + i; + } + coef->pub.consume_data = dummy_consume_data; + coef->pub.decompress_data = decompress_onepass; + coef->pub.coef_arrays = NULL; /* flag for no virtual arrays */ + } +} diff --git a/libs/jpeglib/jdcolor.c b/libs/jpeglib/jdcolor.c new file mode 100644 index 0000000..6c04dfe --- /dev/null +++ b/libs/jpeglib/jdcolor.c @@ -0,0 +1,396 @@ +/* + * jdcolor.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains output colorspace conversion routines. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Private subobject */ + +typedef struct { + struct jpeg_color_deconverter pub; /* public fields */ + + /* Private state for YCC->RGB conversion */ + int * Cr_r_tab; /* => table for Cr to R conversion */ + int * Cb_b_tab; /* => table for Cb to B conversion */ + INT32 * Cr_g_tab; /* => table for Cr to G conversion */ + INT32 * Cb_g_tab; /* => table for Cb to G conversion */ +} my_color_deconverter; + +typedef my_color_deconverter * my_cconvert_ptr; + + +/**************** YCbCr -> RGB conversion: most common case **************/ + +/* + * YCbCr is defined per CCIR 601-1, except that Cb and Cr are + * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5. + * The conversion equations to be implemented are therefore + * R = Y + 1.40200 * Cr + * G = Y - 0.34414 * Cb - 0.71414 * Cr + * B = Y + 1.77200 * Cb + * where Cb and Cr represent the incoming values less CENTERJSAMPLE. + * (These numbers are derived from TIFF 6.0 section 21, dated 3-June-92.) + * + * To avoid floating-point arithmetic, we represent the fractional constants + * as integers scaled up by 2^16 (about 4 digits precision); we have to divide + * the products by 2^16, with appropriate rounding, to get the correct answer. + * Notice that Y, being an integral input, does not contribute any fraction + * so it need not participate in the rounding. + * + * For even more speed, we avoid doing any multiplications in the inner loop + * by precalculating the constants times Cb and Cr for all possible values. + * For 8-bit JSAMPLEs this is very reasonable (only 256 entries per table); + * for 12-bit samples it is still acceptable. It's not very reasonable for + * 16-bit samples, but if you want lossless storage you shouldn't be changing + * colorspace anyway. + * The Cr=>R and Cb=>B values can be rounded to integers in advance; the + * values for the G calculation are left scaled up, since we must add them + * together before rounding. + */ + +#define SCALEBITS 16 /* speediest right-shift on some machines */ +#define ONE_HALF ((INT32) 1 << (SCALEBITS-1)) +#define FIX(x) ((INT32) ((x) * (1L<RGB colorspace conversion. + */ + +LOCAL(void) +build_ycc_rgb_table (j_decompress_ptr cinfo) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + int i; + INT32 x; + SHIFT_TEMPS + + cconvert->Cr_r_tab = (int *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(int)); + cconvert->Cb_b_tab = (int *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(int)); + cconvert->Cr_g_tab = (INT32 *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(INT32)); + cconvert->Cb_g_tab = (INT32 *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(INT32)); + + for (i = 0, x = -CENTERJSAMPLE; i <= MAXJSAMPLE; i++, x++) { + /* i is the actual input pixel value, in the range 0..MAXJSAMPLE */ + /* The Cb or Cr value we are thinking of is x = i - CENTERJSAMPLE */ + /* Cr=>R value is nearest int to 1.40200 * x */ + cconvert->Cr_r_tab[i] = (int) + RIGHT_SHIFT(FIX(1.40200) * x + ONE_HALF, SCALEBITS); + /* Cb=>B value is nearest int to 1.77200 * x */ + cconvert->Cb_b_tab[i] = (int) + RIGHT_SHIFT(FIX(1.77200) * x + ONE_HALF, SCALEBITS); + /* Cr=>G value is scaled-up -0.71414 * x */ + cconvert->Cr_g_tab[i] = (- FIX(0.71414)) * x; + /* Cb=>G value is scaled-up -0.34414 * x */ + /* We also add in ONE_HALF so that need not do it in inner loop */ + cconvert->Cb_g_tab[i] = (- FIX(0.34414)) * x + ONE_HALF; + } +} + + +/* + * Convert some rows of samples to the output colorspace. + * + * Note that we change from noninterleaved, one-plane-per-component format + * to interleaved-pixel format. The output buffer is therefore three times + * as wide as the input buffer. + * A starting row offset is provided only for the input buffer. The caller + * can easily adjust the passed output_buf value to accommodate any row + * offset required on that side. + */ + +METHODDEF(void) +ycc_rgb_convert (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION input_row, + JSAMPARRAY output_buf, int num_rows) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + register int y, cb, cr; + register JSAMPROW outptr; + register JSAMPROW inptr0, inptr1, inptr2; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->output_width; + /* copy these pointers into registers if possible */ + register JSAMPLE * range_limit = cinfo->sample_range_limit; + register int * Crrtab = cconvert->Cr_r_tab; + register int * Cbbtab = cconvert->Cb_b_tab; + register INT32 * Crgtab = cconvert->Cr_g_tab; + register INT32 * Cbgtab = cconvert->Cb_g_tab; + SHIFT_TEMPS + + while (--num_rows >= 0) { + inptr0 = input_buf[0][input_row]; + inptr1 = input_buf[1][input_row]; + inptr2 = input_buf[2][input_row]; + input_row++; + outptr = *output_buf++; + for (col = 0; col < num_cols; col++) { + y = GETJSAMPLE(inptr0[col]); + cb = GETJSAMPLE(inptr1[col]); + cr = GETJSAMPLE(inptr2[col]); + /* Range-limiting is essential due to noise introduced by DCT losses. */ + outptr[RGB_RED] = range_limit[y + Crrtab[cr]]; + outptr[RGB_GREEN] = range_limit[y + + ((int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], + SCALEBITS))]; + outptr[RGB_BLUE] = range_limit[y + Cbbtab[cb]]; + outptr += RGB_PIXELSIZE; + } + } +} + + +/**************** Cases other than YCbCr -> RGB **************/ + + +/* + * Color conversion for no colorspace change: just copy the data, + * converting from separate-planes to interleaved representation. + */ + +METHODDEF(void) +null_convert (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION input_row, + JSAMPARRAY output_buf, int num_rows) +{ + register JSAMPROW inptr, outptr; + register JDIMENSION count; + register int num_components = cinfo->num_components; + JDIMENSION num_cols = cinfo->output_width; + int ci; + + while (--num_rows >= 0) { + for (ci = 0; ci < num_components; ci++) { + inptr = input_buf[ci][input_row]; + outptr = output_buf[0] + ci; + for (count = num_cols; count > 0; count--) { + *outptr = *inptr++; /* needn't bother with GETJSAMPLE() here */ + outptr += num_components; + } + } + input_row++; + output_buf++; + } +} + + +/* + * Color conversion for grayscale: just copy the data. + * This also works for YCbCr -> grayscale conversion, in which + * we just copy the Y (luminance) component and ignore chrominance. + */ + +METHODDEF(void) +grayscale_convert (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION input_row, + JSAMPARRAY output_buf, int num_rows) +{ + jcopy_sample_rows(input_buf[0], (int) input_row, output_buf, 0, + num_rows, cinfo->output_width); +} + + +/* + * Convert grayscale to RGB: just duplicate the graylevel three times. + * This is provided to support applications that don't want to cope + * with grayscale as a separate case. + */ + +METHODDEF(void) +gray_rgb_convert (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION input_row, + JSAMPARRAY output_buf, int num_rows) +{ + register JSAMPROW inptr, outptr; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->output_width; + + while (--num_rows >= 0) { + inptr = input_buf[0][input_row++]; + outptr = *output_buf++; + for (col = 0; col < num_cols; col++) { + /* We can dispense with GETJSAMPLE() here */ + outptr[RGB_RED] = outptr[RGB_GREEN] = outptr[RGB_BLUE] = inptr[col]; + outptr += RGB_PIXELSIZE; + } + } +} + + +/* + * Adobe-style YCCK->CMYK conversion. + * We convert YCbCr to R=1-C, G=1-M, and B=1-Y using the same + * conversion as above, while passing K (black) unchanged. + * We assume build_ycc_rgb_table has been called. + */ + +METHODDEF(void) +ycck_cmyk_convert (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION input_row, + JSAMPARRAY output_buf, int num_rows) +{ + my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert; + register int y, cb, cr; + register JSAMPROW outptr; + register JSAMPROW inptr0, inptr1, inptr2, inptr3; + register JDIMENSION col; + JDIMENSION num_cols = cinfo->output_width; + /* copy these pointers into registers if possible */ + register JSAMPLE * range_limit = cinfo->sample_range_limit; + register int * Crrtab = cconvert->Cr_r_tab; + register int * Cbbtab = cconvert->Cb_b_tab; + register INT32 * Crgtab = cconvert->Cr_g_tab; + register INT32 * Cbgtab = cconvert->Cb_g_tab; + SHIFT_TEMPS + + while (--num_rows >= 0) { + inptr0 = input_buf[0][input_row]; + inptr1 = input_buf[1][input_row]; + inptr2 = input_buf[2][input_row]; + inptr3 = input_buf[3][input_row]; + input_row++; + outptr = *output_buf++; + for (col = 0; col < num_cols; col++) { + y = GETJSAMPLE(inptr0[col]); + cb = GETJSAMPLE(inptr1[col]); + cr = GETJSAMPLE(inptr2[col]); + /* Range-limiting is essential due to noise introduced by DCT losses. */ + outptr[0] = range_limit[MAXJSAMPLE - (y + Crrtab[cr])]; /* red */ + outptr[1] = range_limit[MAXJSAMPLE - (y + /* green */ + ((int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], + SCALEBITS)))]; + outptr[2] = range_limit[MAXJSAMPLE - (y + Cbbtab[cb])]; /* blue */ + /* K passes through unchanged */ + outptr[3] = inptr3[col]; /* don't need GETJSAMPLE here */ + outptr += 4; + } + } +} + + +/* + * Empty method for start_pass. + */ + +METHODDEF(void) +start_pass_dcolor (j_decompress_ptr cinfo) +{ + /* no work needed */ +} + + +/* + * Module initialization routine for output colorspace conversion. + */ + +GLOBAL(void) +jinit_color_deconverter (j_decompress_ptr cinfo) +{ + my_cconvert_ptr cconvert; + int ci; + + cconvert = (my_cconvert_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_color_deconverter)); + cinfo->cconvert = (struct jpeg_color_deconverter *) cconvert; + cconvert->pub.start_pass = start_pass_dcolor; + + /* Make sure num_components agrees with jpeg_color_space */ + switch (cinfo->jpeg_color_space) { + case JCS_GRAYSCALE: + if (cinfo->num_components != 1) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + break; + + case JCS_RGB: + case JCS_YCbCr: + if (cinfo->num_components != 3) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + break; + + case JCS_CMYK: + case JCS_YCCK: + if (cinfo->num_components != 4) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + break; + + default: /* JCS_UNKNOWN can be anything */ + if (cinfo->num_components < 1) + ERREXIT(cinfo, JERR_BAD_J_COLORSPACE); + break; + } + + /* Set out_color_components and conversion method based on requested space. + * Also clear the component_needed flags for any unused components, + * so that earlier pipeline stages can avoid useless computation. + */ + + switch (cinfo->out_color_space) { + case JCS_GRAYSCALE: + cinfo->out_color_components = 1; + if (cinfo->jpeg_color_space == JCS_GRAYSCALE || + cinfo->jpeg_color_space == JCS_YCbCr) { + cconvert->pub.color_convert = grayscale_convert; + /* For color->grayscale conversion, only the Y (0) component is needed */ + for (ci = 1; ci < cinfo->num_components; ci++) + cinfo->comp_info[ci].component_needed = FALSE; + } else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + case JCS_RGB: + cinfo->out_color_components = RGB_PIXELSIZE; + if (cinfo->jpeg_color_space == JCS_YCbCr) { + cconvert->pub.color_convert = ycc_rgb_convert; + build_ycc_rgb_table(cinfo); + } else if (cinfo->jpeg_color_space == JCS_GRAYSCALE) { + cconvert->pub.color_convert = gray_rgb_convert; + } else if (cinfo->jpeg_color_space == JCS_RGB && RGB_PIXELSIZE == 3) { + cconvert->pub.color_convert = null_convert; + } else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + case JCS_CMYK: + cinfo->out_color_components = 4; + if (cinfo->jpeg_color_space == JCS_YCCK) { + cconvert->pub.color_convert = ycck_cmyk_convert; + build_ycc_rgb_table(cinfo); + } else if (cinfo->jpeg_color_space == JCS_CMYK) { + cconvert->pub.color_convert = null_convert; + } else + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + + default: + /* Permit null conversion to same output space */ + if (cinfo->out_color_space == cinfo->jpeg_color_space) { + cinfo->out_color_components = cinfo->num_components; + cconvert->pub.color_convert = null_convert; + } else /* unsupported non-null conversion */ + ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL); + break; + } + + if (cinfo->quantize_colors) + cinfo->output_components = 1; /* single colormapped output component */ + else + cinfo->output_components = cinfo->out_color_components; +} diff --git a/libs/jpeglib/jdct.h b/libs/jpeglib/jdct.h new file mode 100644 index 0000000..04192a2 --- /dev/null +++ b/libs/jpeglib/jdct.h @@ -0,0 +1,176 @@ +/* + * jdct.h + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This include file contains common declarations for the forward and + * inverse DCT modules. These declarations are private to the DCT managers + * (jcdctmgr.c, jddctmgr.c) and the individual DCT algorithms. + * The individual DCT algorithms are kept in separate files to ease + * machine-dependent tuning (e.g., assembly coding). + */ + + +/* + * A forward DCT routine is given a pointer to a work area of type DCTELEM[]; + * the DCT is to be performed in-place in that buffer. Type DCTELEM is int + * for 8-bit samples, INT32 for 12-bit samples. (NOTE: Floating-point DCT + * implementations use an array of type FAST_FLOAT, instead.) + * The DCT inputs are expected to be signed (range +-CENTERJSAMPLE). + * The DCT outputs are returned scaled up by a factor of 8; they therefore + * have a range of +-8K for 8-bit data, +-128K for 12-bit data. This + * convention improves accuracy in integer implementations and saves some + * work in floating-point ones. + * Quantization of the output coefficients is done by jcdctmgr.c. + */ + +#if BITS_IN_JSAMPLE == 8 +typedef int DCTELEM; /* 16 or 32 bits is fine */ +#else +typedef INT32 DCTELEM; /* must have 32 bits */ +#endif + +typedef JMETHOD(void, forward_DCT_method_ptr, (DCTELEM * data)); +typedef JMETHOD(void, float_DCT_method_ptr, (FAST_FLOAT * data)); + + +/* + * An inverse DCT routine is given a pointer to the input JBLOCK and a pointer + * to an output sample array. The routine must dequantize the input data as + * well as perform the IDCT; for dequantization, it uses the multiplier table + * pointed to by compptr->dct_table. The output data is to be placed into the + * sample array starting at a specified column. (Any row offset needed will + * be applied to the array pointer before it is passed to the IDCT code.) + * Note that the number of samples emitted by the IDCT routine is + * DCT_scaled_size * DCT_scaled_size. + */ + +/* typedef inverse_DCT_method_ptr is declared in jpegint.h */ + +/* + * Each IDCT routine has its own ideas about the best dct_table element type. + */ + +typedef MULTIPLIER ISLOW_MULT_TYPE; /* short or int, whichever is faster */ +#if BITS_IN_JSAMPLE == 8 +typedef MULTIPLIER IFAST_MULT_TYPE; /* 16 bits is OK, use short if faster */ +#define IFAST_SCALE_BITS 2 /* fractional bits in scale factors */ +#else +typedef INT32 IFAST_MULT_TYPE; /* need 32 bits for scaled quantizers */ +#define IFAST_SCALE_BITS 13 /* fractional bits in scale factors */ +#endif +typedef FAST_FLOAT FLOAT_MULT_TYPE; /* preferred floating type */ + + +/* + * Each IDCT routine is responsible for range-limiting its results and + * converting them to unsigned form (0..MAXJSAMPLE). The raw outputs could + * be quite far out of range if the input data is corrupt, so a bulletproof + * range-limiting step is required. We use a mask-and-table-lookup method + * to do the combined operations quickly. See the comments with + * prepare_range_limit_table (in jdmaster.c) for more info. + */ + +#define IDCT_range_limit(cinfo) ((cinfo)->sample_range_limit + CENTERJSAMPLE) + +#define RANGE_MASK (MAXJSAMPLE * 4 + 3) /* 2 bits wider than legal samples */ + + +/* Short forms of external names for systems with brain-damaged linkers. */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_fdct_islow jFDislow +#define jpeg_fdct_ifast jFDifast +#define jpeg_fdct_float jFDfloat +#define jpeg_idct_islow jRDislow +#define jpeg_idct_ifast jRDifast +#define jpeg_idct_float jRDfloat +#define jpeg_idct_4x4 jRD4x4 +#define jpeg_idct_2x2 jRD2x2 +#define jpeg_idct_1x1 jRD1x1 +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + +/* Extern declarations for the forward and inverse DCT routines. */ + +EXTERN(void) jpeg_fdct_islow JPP((DCTELEM * data)); +EXTERN(void) jpeg_fdct_ifast JPP((DCTELEM * data)); +EXTERN(void) jpeg_fdct_float JPP((FAST_FLOAT * data)); + +EXTERN(void) jpeg_idct_islow + JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col)); +EXTERN(void) jpeg_idct_ifast + JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col)); +EXTERN(void) jpeg_idct_float + JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col)); +EXTERN(void) jpeg_idct_4x4 + JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col)); +EXTERN(void) jpeg_idct_2x2 + JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col)); +EXTERN(void) jpeg_idct_1x1 + JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col)); + + +/* + * Macros for handling fixed-point arithmetic; these are used by many + * but not all of the DCT/IDCT modules. + * + * All values are expected to be of type INT32. + * Fractional constants are scaled left by CONST_BITS bits. + * CONST_BITS is defined within each module using these macros, + * and may differ from one module to the next. + */ + +#define ONE ((INT32) 1) +#define CONST_SCALE (ONE << CONST_BITS) + +/* Convert a positive real constant to an integer scaled by CONST_SCALE. + * Caution: some C compilers fail to reduce "FIX(constant)" at compile time, + * thus causing a lot of useless floating-point operations at run time. + */ + +#define FIX(x) ((INT32) ((x) * CONST_SCALE + 0.5)) + +/* Descale and correctly round an INT32 value that's scaled by N bits. + * We assume RIGHT_SHIFT rounds towards minus infinity, so adding + * the fudge factor is correct for either sign of X. + */ + +#define DESCALE(x,n) RIGHT_SHIFT((x) + (ONE << ((n)-1)), n) + +/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result. + * This macro is used only when the two inputs will actually be no more than + * 16 bits wide, so that a 16x16->32 bit multiply can be used instead of a + * full 32x32 multiply. This provides a useful speedup on many machines. + * Unfortunately there is no way to specify a 16x16->32 multiply portably + * in C, but some C compilers will do the right thing if you provide the + * correct combination of casts. + */ + +#ifdef SHORTxSHORT_32 /* may work if 'int' is 32 bits */ +#define MULTIPLY16C16(var,const) (((INT16) (var)) * ((INT16) (const))) +#endif +#ifdef SHORTxLCONST_32 /* known to work with Microsoft C 6.0 */ +#define MULTIPLY16C16(var,const) (((INT16) (var)) * ((INT32) (const))) +#endif + +#ifndef MULTIPLY16C16 /* default definition */ +#define MULTIPLY16C16(var,const) ((var) * (const)) +#endif + +/* Same except both inputs are variables. */ + +#ifdef SHORTxSHORT_32 /* may work if 'int' is 32 bits */ +#define MULTIPLY16V16(var1,var2) (((INT16) (var1)) * ((INT16) (var2))) +#endif + +#ifndef MULTIPLY16V16 /* default definition */ +#define MULTIPLY16V16(var1,var2) ((var1) * (var2)) +#endif diff --git a/libs/jpeglib/jddctmgr.c b/libs/jpeglib/jddctmgr.c new file mode 100644 index 0000000..bbf8d0e --- /dev/null +++ b/libs/jpeglib/jddctmgr.c @@ -0,0 +1,269 @@ +/* + * jddctmgr.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the inverse-DCT management logic. + * This code selects a particular IDCT implementation to be used, + * and it performs related housekeeping chores. No code in this file + * is executed per IDCT step, only during output pass setup. + * + * Note that the IDCT routines are responsible for performing coefficient + * dequantization as well as the IDCT proper. This module sets up the + * dequantization multiplier table needed by the IDCT routine. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + + +/* + * The decompressor input side (jdinput.c) saves away the appropriate + * quantization table for each component at the start of the first scan + * involving that component. (This is necessary in order to correctly + * decode files that reuse Q-table slots.) + * When we are ready to make an output pass, the saved Q-table is converted + * to a multiplier table that will actually be used by the IDCT routine. + * The multiplier table contents are IDCT-method-dependent. To support + * application changes in IDCT method between scans, we can remake the + * multiplier tables if necessary. + * In buffered-image mode, the first output pass may occur before any data + * has been seen for some components, and thus before their Q-tables have + * been saved away. To handle this case, multiplier tables are preset + * to zeroes; the result of the IDCT will be a neutral gray level. + */ + + +/* Private subobject for this module */ + +typedef struct { + struct jpeg_inverse_dct pub; /* public fields */ + + /* This array contains the IDCT method code that each multiplier table + * is currently set up for, or -1 if it's not yet set up. + * The actual multiplier tables are pointed to by dct_table in the + * per-component comp_info structures. + */ + int cur_method[MAX_COMPONENTS]; +} my_idct_controller; + +typedef my_idct_controller * my_idct_ptr; + + +/* Allocated multiplier tables: big enough for any supported variant */ + +typedef union { + ISLOW_MULT_TYPE islow_array[DCTSIZE2]; +#ifdef DCT_IFAST_SUPPORTED + IFAST_MULT_TYPE ifast_array[DCTSIZE2]; +#endif +#ifdef DCT_FLOAT_SUPPORTED + FLOAT_MULT_TYPE float_array[DCTSIZE2]; +#endif +} multiplier_table; + + +/* The current scaled-IDCT routines require ISLOW-style multiplier tables, + * so be sure to compile that code if either ISLOW or SCALING is requested. + */ +#ifdef DCT_ISLOW_SUPPORTED +#define PROVIDE_ISLOW_TABLES +#else +#ifdef IDCT_SCALING_SUPPORTED +#define PROVIDE_ISLOW_TABLES +#endif +#endif + + +/* + * Prepare for an output pass. + * Here we select the proper IDCT routine for each component and build + * a matching multiplier table. + */ + +METHODDEF(void) +start_pass (j_decompress_ptr cinfo) +{ + my_idct_ptr idct = (my_idct_ptr) cinfo->idct; + int ci, i; + jpeg_component_info *compptr; + int method = 0; + inverse_DCT_method_ptr method_ptr = NULL; + JQUANT_TBL * qtbl; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Select the proper IDCT routine for this component's scaling */ + switch (compptr->DCT_scaled_size) { +#ifdef IDCT_SCALING_SUPPORTED + case 1: + method_ptr = jpeg_idct_1x1; + method = JDCT_ISLOW; /* jidctred uses islow-style table */ + break; + case 2: + method_ptr = jpeg_idct_2x2; + method = JDCT_ISLOW; /* jidctred uses islow-style table */ + break; + case 4: + method_ptr = jpeg_idct_4x4; + method = JDCT_ISLOW; /* jidctred uses islow-style table */ + break; +#endif + case DCTSIZE: + switch (cinfo->dct_method) { +#ifdef DCT_ISLOW_SUPPORTED + case JDCT_ISLOW: + method_ptr = jpeg_idct_islow; + method = JDCT_ISLOW; + break; +#endif +#ifdef DCT_IFAST_SUPPORTED + case JDCT_IFAST: + method_ptr = jpeg_idct_ifast; + method = JDCT_IFAST; + break; +#endif +#ifdef DCT_FLOAT_SUPPORTED + case JDCT_FLOAT: + method_ptr = jpeg_idct_float; + method = JDCT_FLOAT; + break; +#endif + default: + ERREXIT(cinfo, JERR_NOT_COMPILED); + break; + } + break; + default: + ERREXIT1(cinfo, JERR_BAD_DCTSIZE, compptr->DCT_scaled_size); + break; + } + idct->pub.inverse_DCT[ci] = method_ptr; + /* Create multiplier table from quant table. + * However, we can skip this if the component is uninteresting + * or if we already built the table. Also, if no quant table + * has yet been saved for the component, we leave the + * multiplier table all-zero; we'll be reading zeroes from the + * coefficient controller's buffer anyway. + */ + if (! compptr->component_needed || idct->cur_method[ci] == method) + continue; + qtbl = compptr->quant_table; + if (qtbl == NULL) /* happens if no data yet for component */ + continue; + idct->cur_method[ci] = method; + switch (method) { +#ifdef PROVIDE_ISLOW_TABLES + case JDCT_ISLOW: + { + /* For LL&M IDCT method, multipliers are equal to raw quantization + * coefficients, but are stored as ints to ensure access efficiency. + */ + ISLOW_MULT_TYPE * ismtbl = (ISLOW_MULT_TYPE *) compptr->dct_table; + for (i = 0; i < DCTSIZE2; i++) { + ismtbl[i] = (ISLOW_MULT_TYPE) qtbl->quantval[i]; + } + } + break; +#endif +#ifdef DCT_IFAST_SUPPORTED + case JDCT_IFAST: + { + /* For AA&N IDCT method, multipliers are equal to quantization + * coefficients scaled by scalefactor[row]*scalefactor[col], where + * scalefactor[0] = 1 + * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7 + * For integer operation, the multiplier table is to be scaled by + * IFAST_SCALE_BITS. + */ + IFAST_MULT_TYPE * ifmtbl = (IFAST_MULT_TYPE *) compptr->dct_table; +#define CONST_BITS 14 + static const INT16 aanscales[DCTSIZE2] = { + /* precomputed values scaled up by 14 bits */ + 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520, + 22725, 31521, 29692, 26722, 22725, 17855, 12299, 6270, + 21407, 29692, 27969, 25172, 21407, 16819, 11585, 5906, + 19266, 26722, 25172, 22654, 19266, 15137, 10426, 5315, + 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520, + 12873, 17855, 16819, 15137, 12873, 10114, 6967, 3552, + 8867, 12299, 11585, 10426, 8867, 6967, 4799, 2446, + 4520, 6270, 5906, 5315, 4520, 3552, 2446, 1247 + }; + SHIFT_TEMPS + + for (i = 0; i < DCTSIZE2; i++) { + ifmtbl[i] = (IFAST_MULT_TYPE) + DESCALE(MULTIPLY16V16((INT32) qtbl->quantval[i], + (INT32) aanscales[i]), + CONST_BITS-IFAST_SCALE_BITS); + } + } + break; +#endif +#ifdef DCT_FLOAT_SUPPORTED + case JDCT_FLOAT: + { + /* For float AA&N IDCT method, multipliers are equal to quantization + * coefficients scaled by scalefactor[row]*scalefactor[col], where + * scalefactor[0] = 1 + * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7 + */ + FLOAT_MULT_TYPE * fmtbl = (FLOAT_MULT_TYPE *) compptr->dct_table; + int row, col; + static const double aanscalefactor[DCTSIZE] = { + 1.0, 1.387039845, 1.306562965, 1.175875602, + 1.0, 0.785694958, 0.541196100, 0.275899379 + }; + + i = 0; + for (row = 0; row < DCTSIZE; row++) { + for (col = 0; col < DCTSIZE; col++) { + fmtbl[i] = (FLOAT_MULT_TYPE) + ((double) qtbl->quantval[i] * + aanscalefactor[row] * aanscalefactor[col]); + i++; + } + } + } + break; +#endif + default: + ERREXIT(cinfo, JERR_NOT_COMPILED); + break; + } + } +} + + +/* + * Initialize IDCT manager. + */ + +GLOBAL(void) +jinit_inverse_dct (j_decompress_ptr cinfo) +{ + my_idct_ptr idct; + int ci; + jpeg_component_info *compptr; + + idct = (my_idct_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_idct_controller)); + cinfo->idct = (struct jpeg_inverse_dct *) idct; + idct->pub.start_pass = start_pass; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Allocate and pre-zero a multiplier table for each component */ + compptr->dct_table = + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(multiplier_table)); + MEMZERO(compptr->dct_table, SIZEOF(multiplier_table)); + /* Mark multiplier table not yet set up for any method */ + idct->cur_method[ci] = -1; + } +} diff --git a/libs/jpeglib/jdhuff.c b/libs/jpeglib/jdhuff.c new file mode 100644 index 0000000..b5ba39f --- /dev/null +++ b/libs/jpeglib/jdhuff.c @@ -0,0 +1,651 @@ +/* + * jdhuff.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains Huffman entropy decoding routines. + * + * Much of the complexity here has to do with supporting input suspension. + * If the data source module demands suspension, we want to be able to back + * up to the start of the current MCU. To do this, we copy state variables + * into local working storage, and update them back to the permanent + * storage only upon successful completion of an MCU. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdhuff.h" /* Declarations shared with jdphuff.c */ + + +/* + * Expanded entropy decoder object for Huffman decoding. + * + * The savable_state subrecord contains fields that change within an MCU, + * but must not be updated permanently until we complete the MCU. + */ + +typedef struct { + int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */ +} savable_state; + +/* This macro is to work around compilers with missing or broken + * structure assignment. You'll need to fix this code if you have + * such a compiler and you change MAX_COMPS_IN_SCAN. + */ + +#ifndef NO_STRUCT_ASSIGN +#define ASSIGN_STATE(dest,src) ((dest) = (src)) +#else +#if MAX_COMPS_IN_SCAN == 4 +#define ASSIGN_STATE(dest,src) \ + ((dest).last_dc_val[0] = (src).last_dc_val[0], \ + (dest).last_dc_val[1] = (src).last_dc_val[1], \ + (dest).last_dc_val[2] = (src).last_dc_val[2], \ + (dest).last_dc_val[3] = (src).last_dc_val[3]) +#endif +#endif + + +typedef struct { + struct jpeg_entropy_decoder pub; /* public fields */ + + /* These fields are loaded into local variables at start of each MCU. + * In case of suspension, we exit WITHOUT updating them. + */ + bitread_perm_state bitstate; /* Bit buffer at start of MCU */ + savable_state saved; /* Other state at start of MCU */ + + /* These fields are NOT loaded into local working state. */ + unsigned int restarts_to_go; /* MCUs left in this restart interval */ + + /* Pointers to derived tables (these workspaces have image lifespan) */ + d_derived_tbl * dc_derived_tbls[NUM_HUFF_TBLS]; + d_derived_tbl * ac_derived_tbls[NUM_HUFF_TBLS]; + + /* Precalculated info set up by start_pass for use in decode_mcu: */ + + /* Pointers to derived tables to be used for each block within an MCU */ + d_derived_tbl * dc_cur_tbls[D_MAX_BLOCKS_IN_MCU]; + d_derived_tbl * ac_cur_tbls[D_MAX_BLOCKS_IN_MCU]; + /* Whether we care about the DC and AC coefficient values for each block */ + boolean dc_needed[D_MAX_BLOCKS_IN_MCU]; + boolean ac_needed[D_MAX_BLOCKS_IN_MCU]; +} huff_entropy_decoder; + +typedef huff_entropy_decoder * huff_entropy_ptr; + + +/* + * Initialize for a Huffman-compressed scan. + */ + +METHODDEF(void) +start_pass_huff_decoder (j_decompress_ptr cinfo) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + int ci, blkn, dctbl, actbl; + jpeg_component_info * compptr; + + /* Check that the scan parameters Ss, Se, Ah/Al are OK for sequential JPEG. + * This ought to be an error condition, but we make it a warning because + * there are some baseline files out there with all zeroes in these bytes. + */ + if (cinfo->Ss != 0 || cinfo->Se != DCTSIZE2-1 || + cinfo->Ah != 0 || cinfo->Al != 0) + WARNMS(cinfo, JWRN_NOT_SEQUENTIAL); + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + dctbl = compptr->dc_tbl_no; + actbl = compptr->ac_tbl_no; + /* Compute derived values for Huffman tables */ + /* We may do this more than once for a table, but it's not expensive */ + jpeg_make_d_derived_tbl(cinfo, TRUE, dctbl, + & entropy->dc_derived_tbls[dctbl]); + jpeg_make_d_derived_tbl(cinfo, FALSE, actbl, + & entropy->ac_derived_tbls[actbl]); + /* Initialize DC predictions to 0 */ + entropy->saved.last_dc_val[ci] = 0; + } + + /* Precalculate decoding info for each block in an MCU of this scan */ + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + ci = cinfo->MCU_membership[blkn]; + compptr = cinfo->cur_comp_info[ci]; + /* Precalculate which table to use for each block */ + entropy->dc_cur_tbls[blkn] = entropy->dc_derived_tbls[compptr->dc_tbl_no]; + entropy->ac_cur_tbls[blkn] = entropy->ac_derived_tbls[compptr->ac_tbl_no]; + /* Decide whether we really care about the coefficient values */ + if (compptr->component_needed) { + entropy->dc_needed[blkn] = TRUE; + /* we don't need the ACs if producing a 1/8th-size image */ + entropy->ac_needed[blkn] = (compptr->DCT_scaled_size > 1); + } else { + entropy->dc_needed[blkn] = entropy->ac_needed[blkn] = FALSE; + } + } + + /* Initialize bitread state variables */ + entropy->bitstate.bits_left = 0; + entropy->bitstate.get_buffer = 0; /* unnecessary, but keeps Purify quiet */ + entropy->pub.insufficient_data = FALSE; + + /* Initialize restart counter */ + entropy->restarts_to_go = cinfo->restart_interval; +} + + +/* + * Compute the derived values for a Huffman table. + * This routine also performs some validation checks on the table. + * + * Note this is also used by jdphuff.c. + */ + +GLOBAL(void) +jpeg_make_d_derived_tbl (j_decompress_ptr cinfo, boolean isDC, int tblno, + d_derived_tbl ** pdtbl) +{ + JHUFF_TBL *htbl; + d_derived_tbl *dtbl; + int p, i, l, si, numsymbols; + int lookbits, ctr; + char huffsize[257]; + unsigned int huffcode[257]; + unsigned int code; + + /* Note that huffsize[] and huffcode[] are filled in code-length order, + * paralleling the order of the symbols themselves in htbl->huffval[]. + */ + + /* Find the input Huffman table */ + if (tblno < 0 || tblno >= NUM_HUFF_TBLS) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno); + htbl = + isDC ? cinfo->dc_huff_tbl_ptrs[tblno] : cinfo->ac_huff_tbl_ptrs[tblno]; + if (htbl == NULL) + ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno); + + /* Allocate a workspace if we haven't already done so. */ + if (*pdtbl == NULL) + *pdtbl = (d_derived_tbl *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(d_derived_tbl)); + dtbl = *pdtbl; + dtbl->pub = htbl; /* fill in back link */ + + /* Figure C.1: make table of Huffman code length for each symbol */ + + p = 0; + for (l = 1; l <= 16; l++) { + i = (int) htbl->bits[l]; + if (i < 0 || p + i > 256) /* protect against table overrun */ + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + while (i--) + huffsize[p++] = (char) l; + } + huffsize[p] = 0; + numsymbols = p; + + /* Figure C.2: generate the codes themselves */ + /* We also validate that the counts represent a legal Huffman code tree. */ + + code = 0; + si = huffsize[0]; + p = 0; + while (huffsize[p]) { + while (((int) huffsize[p]) == si) { + huffcode[p++] = code; + code++; + } + /* code is now 1 more than the last code used for codelength si; but + * it must still fit in si bits, since no code is allowed to be all ones. + */ + if (((INT32) code) >= (((INT32) 1) << si)) + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + code <<= 1; + si++; + } + + /* Figure F.15: generate decoding tables for bit-sequential decoding */ + + p = 0; + for (l = 1; l <= 16; l++) { + if (htbl->bits[l]) { + /* valoffset[l] = huffval[] index of 1st symbol of code length l, + * minus the minimum code of length l + */ + dtbl->valoffset[l] = (INT32) p - (INT32) huffcode[p]; + p += htbl->bits[l]; + dtbl->maxcode[l] = huffcode[p-1]; /* maximum code of length l */ + } else { + dtbl->maxcode[l] = -1; /* -1 if no codes of this length */ + } + } + dtbl->maxcode[17] = 0xFFFFFL; /* ensures jpeg_huff_decode terminates */ + + /* Compute lookahead tables to speed up decoding. + * First we set all the table entries to 0, indicating "too long"; + * then we iterate through the Huffman codes that are short enough and + * fill in all the entries that correspond to bit sequences starting + * with that code. + */ + + MEMZERO(dtbl->look_nbits, SIZEOF(dtbl->look_nbits)); + + p = 0; + for (l = 1; l <= HUFF_LOOKAHEAD; l++) { + for (i = 1; i <= (int) htbl->bits[l]; i++, p++) { + /* l = current code's length, p = its index in huffcode[] & huffval[]. */ + /* Generate left-justified code followed by all possible bit sequences */ + lookbits = huffcode[p] << (HUFF_LOOKAHEAD-l); + for (ctr = 1 << (HUFF_LOOKAHEAD-l); ctr > 0; ctr--) { + dtbl->look_nbits[lookbits] = l; + dtbl->look_sym[lookbits] = htbl->huffval[p]; + lookbits++; + } + } + } + + /* Validate symbols as being reasonable. + * For AC tables, we make no check, but accept all byte values 0..255. + * For DC tables, we require the symbols to be in range 0..15. + * (Tighter bounds could be applied depending on the data depth and mode, + * but this is sufficient to ensure safe decoding.) + */ + if (isDC) { + for (i = 0; i < numsymbols; i++) { + int sym = htbl->huffval[i]; + if (sym < 0 || sym > 15) + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + } + } +} + + +/* + * Out-of-line code for bit fetching (shared with jdphuff.c). + * See jdhuff.h for info about usage. + * Note: current values of get_buffer and bits_left are passed as parameters, + * but are returned in the corresponding fields of the state struct. + * + * On most machines MIN_GET_BITS should be 25 to allow the full 32-bit width + * of get_buffer to be used. (On machines with wider words, an even larger + * buffer could be used.) However, on some machines 32-bit shifts are + * quite slow and take time proportional to the number of places shifted. + * (This is true with most PC compilers, for instance.) In this case it may + * be a win to set MIN_GET_BITS to the minimum value of 15. This reduces the + * average shift distance at the cost of more calls to jpeg_fill_bit_buffer. + */ + +#ifdef SLOW_SHIFT_32 +#define MIN_GET_BITS 15 /* minimum allowable value */ +#else +#define MIN_GET_BITS (BIT_BUF_SIZE-7) +#endif + + +GLOBAL(boolean) +jpeg_fill_bit_buffer (bitread_working_state * state, + register bit_buf_type get_buffer, register int bits_left, + int nbits) +/* Load up the bit buffer to a depth of at least nbits */ +{ + /* Copy heavily used state fields into locals (hopefully registers) */ + register const JOCTET * next_input_byte = state->next_input_byte; + register size_t bytes_in_buffer = state->bytes_in_buffer; + j_decompress_ptr cinfo = state->cinfo; + + /* Attempt to load at least MIN_GET_BITS bits into get_buffer. */ + /* (It is assumed that no request will be for more than that many bits.) */ + /* We fail to do so only if we hit a marker or are forced to suspend. */ + + if (cinfo->unread_marker == 0) { /* cannot advance past a marker */ + while (bits_left < MIN_GET_BITS) { + register int c; + + /* Attempt to read a byte */ + if (bytes_in_buffer == 0) { + if (! (*cinfo->src->fill_input_buffer) (cinfo)) + return FALSE; + next_input_byte = cinfo->src->next_input_byte; + bytes_in_buffer = cinfo->src->bytes_in_buffer; + } + bytes_in_buffer--; + c = GETJOCTET(*next_input_byte++); + + /* If it's 0xFF, check and discard stuffed zero byte */ + if (c == 0xFF) { + /* Loop here to discard any padding FF's on terminating marker, + * so that we can save a valid unread_marker value. NOTE: we will + * accept multiple FF's followed by a 0 as meaning a single FF data + * byte. This data pattern is not valid according to the standard. + */ + do { + if (bytes_in_buffer == 0) { + if (! (*cinfo->src->fill_input_buffer) (cinfo)) + return FALSE; + next_input_byte = cinfo->src->next_input_byte; + bytes_in_buffer = cinfo->src->bytes_in_buffer; + } + bytes_in_buffer--; + c = GETJOCTET(*next_input_byte++); + } while (c == 0xFF); + + if (c == 0) { + /* Found FF/00, which represents an FF data byte */ + c = 0xFF; + } else { + /* Oops, it's actually a marker indicating end of compressed data. + * Save the marker code for later use. + * Fine point: it might appear that we should save the marker into + * bitread working state, not straight into permanent state. But + * once we have hit a marker, we cannot need to suspend within the + * current MCU, because we will read no more bytes from the data + * source. So it is OK to update permanent state right away. + */ + cinfo->unread_marker = c; + /* See if we need to insert some fake zero bits. */ + goto no_more_bytes; + } + } + + /* OK, load c into get_buffer */ + get_buffer = (get_buffer << 8) | c; + bits_left += 8; + } /* end while */ + } else { + no_more_bytes: + /* We get here if we've read the marker that terminates the compressed + * data segment. There should be enough bits in the buffer register + * to satisfy the request; if so, no problem. + */ + if (nbits > bits_left) { + /* Uh-oh. Report corrupted data to user and stuff zeroes into + * the data stream, so that we can produce some kind of image. + * We use a nonvolatile flag to ensure that only one warning message + * appears per data segment. + */ + if (! cinfo->entropy->insufficient_data) { + WARNMS(cinfo, JWRN_HIT_MARKER); + cinfo->entropy->insufficient_data = TRUE; + } + /* Fill the buffer with zero bits */ + get_buffer <<= MIN_GET_BITS - bits_left; + bits_left = MIN_GET_BITS; + } + } + + /* Unload the local registers */ + state->next_input_byte = next_input_byte; + state->bytes_in_buffer = bytes_in_buffer; + state->get_buffer = get_buffer; + state->bits_left = bits_left; + + return TRUE; +} + + +/* + * Out-of-line code for Huffman code decoding. + * See jdhuff.h for info about usage. + */ + +GLOBAL(int) +jpeg_huff_decode (bitread_working_state * state, + register bit_buf_type get_buffer, register int bits_left, + d_derived_tbl * htbl, int min_bits) +{ + register int l = min_bits; + register INT32 code; + + /* HUFF_DECODE has determined that the code is at least min_bits */ + /* bits long, so fetch that many bits in one swoop. */ + + CHECK_BIT_BUFFER(*state, l, return -1); + code = GET_BITS(l); + + /* Collect the rest of the Huffman code one bit at a time. */ + /* This is per Figure F.16 in the JPEG spec. */ + + while (code > htbl->maxcode[l]) { + code <<= 1; + CHECK_BIT_BUFFER(*state, 1, return -1); + code |= GET_BITS(1); + l++; + } + + /* Unload the local registers */ + state->get_buffer = get_buffer; + state->bits_left = bits_left; + + /* With garbage input we may reach the sentinel value l = 17. */ + + if (l > 16) { + WARNMS(state->cinfo, JWRN_HUFF_BAD_CODE); + return 0; /* fake a zero as the safest result */ + } + + return htbl->pub->huffval[ (int) (code + htbl->valoffset[l]) ]; +} + + +/* + * Figure F.12: extend sign bit. + * On some machines, a shift and add will be faster than a table lookup. + */ + +#ifdef AVOID_TABLES + +#define HUFF_EXTEND(x,s) ((x) < (1<<((s)-1)) ? (x) + (((-1)<<(s)) + 1) : (x)) + +#else + +#define HUFF_EXTEND(x,s) ((x) < extend_test[s] ? (x) + extend_offset[s] : (x)) + +static const int extend_test[16] = /* entry n is 2**(n-1) */ + { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, + 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 }; + +static const int extend_offset[16] = /* entry n is (-1 << n) + 1 */ + { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1, + ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1, + ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1, + ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 }; + +#endif /* AVOID_TABLES */ + + +/* + * Check for a restart marker & resynchronize decoder. + * Returns FALSE if must suspend. + */ + +LOCAL(boolean) +process_restart (j_decompress_ptr cinfo) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + int ci; + + /* Throw away any unused bits remaining in bit buffer; */ + /* include any full bytes in next_marker's count of discarded bytes */ + cinfo->marker->discarded_bytes += entropy->bitstate.bits_left / 8; + entropy->bitstate.bits_left = 0; + + /* Advance past the RSTn marker */ + if (! (*cinfo->marker->read_restart_marker) (cinfo)) + return FALSE; + + /* Re-initialize DC predictions to 0 */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) + entropy->saved.last_dc_val[ci] = 0; + + /* Reset restart counter */ + entropy->restarts_to_go = cinfo->restart_interval; + + /* Reset out-of-data flag, unless read_restart_marker left us smack up + * against a marker. In that case we will end up treating the next data + * segment as empty, and we can avoid producing bogus output pixels by + * leaving the flag set. + */ + if (cinfo->unread_marker == 0) + entropy->pub.insufficient_data = FALSE; + + return TRUE; +} + + +/* + * Decode and return one MCU's worth of Huffman-compressed coefficients. + * The coefficients are reordered from zigzag order into natural array order, + * but are not dequantized. + * + * The i'th block of the MCU is stored into the block pointed to by + * MCU_data[i]. WE ASSUME THIS AREA HAS BEEN ZEROED BY THE CALLER. + * (Wholesale zeroing is usually a little faster than retail...) + * + * Returns FALSE if data source requested suspension. In that case no + * changes have been made to permanent state. (Exception: some output + * coefficients may already have been assigned. This is harmless for + * this module, since we'll just re-assign them on the next call.) + */ + +METHODDEF(boolean) +decode_mcu (j_decompress_ptr cinfo, JBLOCKROW *MCU_data) +{ + huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy; + int blkn; + BITREAD_STATE_VARS; + savable_state state; + + /* Process restart marker if needed; may have to suspend */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) + if (! process_restart(cinfo)) + return FALSE; + } + + /* If we've run out of data, just leave the MCU set to zeroes. + * This way, we return uniform gray for the remainder of the segment. + */ + if (! entropy->pub.insufficient_data) { + + /* Load up working state */ + BITREAD_LOAD_STATE(cinfo,entropy->bitstate); + ASSIGN_STATE(state, entropy->saved); + + /* Outer loop handles each block in the MCU */ + + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + JBLOCKROW block = MCU_data[blkn]; + d_derived_tbl * dctbl = entropy->dc_cur_tbls[blkn]; + d_derived_tbl * actbl = entropy->ac_cur_tbls[blkn]; + register int s, k, r; + + /* Decode a single block's worth of coefficients */ + + /* Section F.2.2.1: decode the DC coefficient difference */ + HUFF_DECODE(s, br_state, dctbl, return FALSE, label1); + if (s) { + CHECK_BIT_BUFFER(br_state, s, return FALSE); + r = GET_BITS(s); + s = HUFF_EXTEND(r, s); + } + + if (entropy->dc_needed[blkn]) { + /* Convert DC difference to actual value, update last_dc_val */ + int ci = cinfo->MCU_membership[blkn]; + s += state.last_dc_val[ci]; + state.last_dc_val[ci] = s; + /* Output the DC coefficient (assumes jpeg_natural_order[0] = 0) */ + (*block)[0] = (JCOEF) s; + } + + if (entropy->ac_needed[blkn]) { + + /* Section F.2.2.2: decode the AC coefficients */ + /* Since zeroes are skipped, output area must be cleared beforehand */ + for (k = 1; k < DCTSIZE2; k++) { + HUFF_DECODE(s, br_state, actbl, return FALSE, label2); + + r = s >> 4; + s &= 15; + + if (s) { + k += r; + CHECK_BIT_BUFFER(br_state, s, return FALSE); + r = GET_BITS(s); + s = HUFF_EXTEND(r, s); + /* Output coefficient in natural (dezigzagged) order. + * Note: the extra entries in jpeg_natural_order[] will save us + * if k >= DCTSIZE2, which could happen if the data is corrupted. + */ + (*block)[jpeg_natural_order[k]] = (JCOEF) s; + } else { + if (r != 15) + break; + k += 15; + } + } + + } else { + + /* Section F.2.2.2: decode the AC coefficients */ + /* In this path we just discard the values */ + for (k = 1; k < DCTSIZE2; k++) { + HUFF_DECODE(s, br_state, actbl, return FALSE, label3); + + r = s >> 4; + s &= 15; + + if (s) { + k += r; + CHECK_BIT_BUFFER(br_state, s, return FALSE); + DROP_BITS(s); + } else { + if (r != 15) + break; + k += 15; + } + } + + } + } + + /* Completed MCU, so update state */ + BITREAD_SAVE_STATE(cinfo,entropy->bitstate); + ASSIGN_STATE(entropy->saved, state); + } + + /* Account for restart interval (no-op if not using restarts) */ + entropy->restarts_to_go--; + + return TRUE; +} + + +/* + * Module initialization routine for Huffman entropy decoding. + */ + +GLOBAL(void) +jinit_huff_decoder (j_decompress_ptr cinfo) +{ + huff_entropy_ptr entropy; + int i; + + entropy = (huff_entropy_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(huff_entropy_decoder)); + cinfo->entropy = (struct jpeg_entropy_decoder *) entropy; + entropy->pub.start_pass = start_pass_huff_decoder; + entropy->pub.decode_mcu = decode_mcu; + + /* Mark tables unallocated */ + for (i = 0; i < NUM_HUFF_TBLS; i++) { + entropy->dc_derived_tbls[i] = entropy->ac_derived_tbls[i] = NULL; + } +} diff --git a/libs/jpeglib/jdhuff.h b/libs/jpeglib/jdhuff.h new file mode 100644 index 0000000..ae19b6c --- /dev/null +++ b/libs/jpeglib/jdhuff.h @@ -0,0 +1,201 @@ +/* + * jdhuff.h + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains declarations for Huffman entropy decoding routines + * that are shared between the sequential decoder (jdhuff.c) and the + * progressive decoder (jdphuff.c). No other modules need to see these. + */ + +/* Short forms of external names for systems with brain-damaged linkers. */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_make_d_derived_tbl jMkDDerived +#define jpeg_fill_bit_buffer jFilBitBuf +#define jpeg_huff_decode jHufDecode +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + + +/* Derived data constructed for each Huffman table */ + +#define HUFF_LOOKAHEAD 8 /* # of bits of lookahead */ + +typedef struct { + /* Basic tables: (element [0] of each array is unused) */ + INT32 maxcode[18]; /* largest code of length k (-1 if none) */ + /* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */ + INT32 valoffset[17]; /* huffval[] offset for codes of length k */ + /* valoffset[k] = huffval[] index of 1st symbol of code length k, less + * the smallest code of length k; so given a code of length k, the + * corresponding symbol is huffval[code + valoffset[k]] + */ + + /* Link to public Huffman table (needed only in jpeg_huff_decode) */ + JHUFF_TBL *pub; + + /* Lookahead tables: indexed by the next HUFF_LOOKAHEAD bits of + * the input data stream. If the next Huffman code is no more + * than HUFF_LOOKAHEAD bits long, we can obtain its length and + * the corresponding symbol directly from these tables. + */ + int look_nbits[1< 32 bits on your machine, and shifting/masking longs is + * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE + * appropriately should be a win. Unfortunately we can't define the size + * with something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8) + * because not all machines measure sizeof in 8-bit bytes. + */ + +typedef struct { /* Bitreading state saved across MCUs */ + bit_buf_type get_buffer; /* current bit-extraction buffer */ + int bits_left; /* # of unused bits in it */ +} bitread_perm_state; + +typedef struct { /* Bitreading working state within an MCU */ + /* Current data source location */ + /* We need a copy, rather than munging the original, in case of suspension */ + const JOCTET * next_input_byte; /* => next byte to read from source */ + size_t bytes_in_buffer; /* # of bytes remaining in source buffer */ + /* Bit input buffer --- note these values are kept in register variables, + * not in this struct, inside the inner loops. + */ + bit_buf_type get_buffer; /* current bit-extraction buffer */ + int bits_left; /* # of unused bits in it */ + /* Pointer needed by jpeg_fill_bit_buffer. */ + j_decompress_ptr cinfo; /* back link to decompress master record */ +} bitread_working_state; + +/* Macros to declare and load/save bitread local variables. */ +#define BITREAD_STATE_VARS \ + register bit_buf_type get_buffer; \ + register int bits_left; \ + bitread_working_state br_state + +#define BITREAD_LOAD_STATE(cinfop,permstate) \ + br_state.cinfo = cinfop; \ + br_state.next_input_byte = cinfop->src->next_input_byte; \ + br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \ + get_buffer = permstate.get_buffer; \ + bits_left = permstate.bits_left; + +#define BITREAD_SAVE_STATE(cinfop,permstate) \ + cinfop->src->next_input_byte = br_state.next_input_byte; \ + cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \ + permstate.get_buffer = get_buffer; \ + permstate.bits_left = bits_left + +/* + * These macros provide the in-line portion of bit fetching. + * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer + * before using GET_BITS, PEEK_BITS, or DROP_BITS. + * The variables get_buffer and bits_left are assumed to be locals, + * but the state struct might not be (jpeg_huff_decode needs this). + * CHECK_BIT_BUFFER(state,n,action); + * Ensure there are N bits in get_buffer; if suspend, take action. + * val = GET_BITS(n); + * Fetch next N bits. + * val = PEEK_BITS(n); + * Fetch next N bits without removing them from the buffer. + * DROP_BITS(n); + * Discard next N bits. + * The value N should be a simple variable, not an expression, because it + * is evaluated multiple times. + */ + +#define CHECK_BIT_BUFFER(state,nbits,action) \ + { if (bits_left < (nbits)) { \ + if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits)) \ + { action; } \ + get_buffer = (state).get_buffer; bits_left = (state).bits_left; } } + +#define GET_BITS(nbits) \ + (((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1)) + +#define PEEK_BITS(nbits) \ + (((int) (get_buffer >> (bits_left - (nbits)))) & ((1<<(nbits))-1)) + +#define DROP_BITS(nbits) \ + (bits_left -= (nbits)) + +/* Load up the bit buffer to a depth of at least nbits */ +EXTERN(boolean) jpeg_fill_bit_buffer + JPP((bitread_working_state * state, register bit_buf_type get_buffer, + register int bits_left, int nbits)); + + +/* + * Code for extracting next Huffman-coded symbol from input bit stream. + * Again, this is time-critical and we make the main paths be macros. + * + * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits + * without looping. Usually, more than 95% of the Huffman codes will be 8 + * or fewer bits long. The few overlength codes are handled with a loop, + * which need not be inline code. + * + * Notes about the HUFF_DECODE macro: + * 1. Near the end of the data segment, we may fail to get enough bits + * for a lookahead. In that case, we do it the hard way. + * 2. If the lookahead table contains no entry, the next code must be + * more than HUFF_LOOKAHEAD bits long. + * 3. jpeg_huff_decode returns -1 if forced to suspend. + */ + +#define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \ +{ register int nb, look; \ + if (bits_left < HUFF_LOOKAHEAD) { \ + if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \ + get_buffer = state.get_buffer; bits_left = state.bits_left; \ + if (bits_left < HUFF_LOOKAHEAD) { \ + nb = 1; goto slowlabel; \ + } \ + } \ + look = PEEK_BITS(HUFF_LOOKAHEAD); \ + if ((nb = htbl->look_nbits[look]) != 0) { \ + DROP_BITS(nb); \ + result = htbl->look_sym[look]; \ + } else { \ + nb = HUFF_LOOKAHEAD+1; \ +slowlabel: \ + if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \ + { failaction; } \ + get_buffer = state.get_buffer; bits_left = state.bits_left; \ + } \ +} + +/* Out-of-line case for Huffman code fetching */ +EXTERN(int) jpeg_huff_decode + JPP((bitread_working_state * state, register bit_buf_type get_buffer, + register int bits_left, d_derived_tbl * htbl, int min_bits)); diff --git a/libs/jpeglib/jdinput.c b/libs/jpeglib/jdinput.c new file mode 100644 index 0000000..0c2ac8f --- /dev/null +++ b/libs/jpeglib/jdinput.c @@ -0,0 +1,381 @@ +/* + * jdinput.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains input control logic for the JPEG decompressor. + * These routines are concerned with controlling the decompressor's input + * processing (marker reading and coefficient decoding). The actual input + * reading is done in jdmarker.c, jdhuff.c, and jdphuff.c. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Private state */ + +typedef struct { + struct jpeg_input_controller pub; /* public fields */ + + boolean inheaders; /* TRUE until first SOS is reached */ +} my_input_controller; + +typedef my_input_controller * my_inputctl_ptr; + + +/* Forward declarations */ +METHODDEF(int) consume_markers JPP((j_decompress_ptr cinfo)); + + +/* + * Routines to calculate various quantities related to the size of the image. + */ + +LOCAL(void) +initial_setup (j_decompress_ptr cinfo) +/* Called once, when first SOS marker is reached */ +{ + int ci; + jpeg_component_info *compptr; + + /* Make sure image isn't bigger than I can handle */ + if ((long) cinfo->image_height > (long) JPEG_MAX_DIMENSION || + (long) cinfo->image_width > (long) JPEG_MAX_DIMENSION) + ERREXIT1(cinfo, JERR_IMAGE_TOO_BIG, (unsigned int) JPEG_MAX_DIMENSION); + + /* For now, precision must match compiled-in value... */ + if (cinfo->data_precision != BITS_IN_JSAMPLE) + ERREXIT1(cinfo, JERR_BAD_PRECISION, cinfo->data_precision); + + /* Check that number of components won't exceed internal array sizes */ + if (cinfo->num_components > MAX_COMPONENTS) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components, + MAX_COMPONENTS); + + /* Compute maximum sampling factors; check factor validity */ + cinfo->max_h_samp_factor = 1; + cinfo->max_v_samp_factor = 1; + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + if (compptr->h_samp_factor<=0 || compptr->h_samp_factor>MAX_SAMP_FACTOR || + compptr->v_samp_factor<=0 || compptr->v_samp_factor>MAX_SAMP_FACTOR) + ERREXIT(cinfo, JERR_BAD_SAMPLING); + cinfo->max_h_samp_factor = MAX(cinfo->max_h_samp_factor, + compptr->h_samp_factor); + cinfo->max_v_samp_factor = MAX(cinfo->max_v_samp_factor, + compptr->v_samp_factor); + } + + /* We initialize DCT_scaled_size and min_DCT_scaled_size to DCTSIZE. + * In the full decompressor, this will be overridden by jdmaster.c; + * but in the transcoder, jdmaster.c is not used, so we must do it here. + */ + cinfo->min_DCT_scaled_size = DCTSIZE; + + /* Compute dimensions of components */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + compptr->DCT_scaled_size = DCTSIZE; + /* Size in DCT blocks */ + compptr->width_in_blocks = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor, + (long) (cinfo->max_h_samp_factor * DCTSIZE)); + compptr->height_in_blocks = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor, + (long) (cinfo->max_v_samp_factor * DCTSIZE)); + /* downsampled_width and downsampled_height will also be overridden by + * jdmaster.c if we are doing full decompression. The transcoder library + * doesn't use these values, but the calling application might. + */ + /* Size in samples */ + compptr->downsampled_width = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor, + (long) cinfo->max_h_samp_factor); + compptr->downsampled_height = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor, + (long) cinfo->max_v_samp_factor); + /* Mark component needed, until color conversion says otherwise */ + compptr->component_needed = TRUE; + /* Mark no quantization table yet saved for component */ + compptr->quant_table = NULL; + } + + /* Compute number of fully interleaved MCU rows. */ + cinfo->total_iMCU_rows = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, + (long) (cinfo->max_v_samp_factor*DCTSIZE)); + + /* Decide whether file contains multiple scans */ + if (cinfo->comps_in_scan < cinfo->num_components || cinfo->progressive_mode) + cinfo->inputctl->has_multiple_scans = TRUE; + else + cinfo->inputctl->has_multiple_scans = FALSE; +} + + +LOCAL(void) +per_scan_setup (j_decompress_ptr cinfo) +/* Do computations that are needed before processing a JPEG scan */ +/* cinfo->comps_in_scan and cinfo->cur_comp_info[] were set from SOS marker */ +{ + int ci, mcublks, tmp; + jpeg_component_info *compptr; + + if (cinfo->comps_in_scan == 1) { + + /* Noninterleaved (single-component) scan */ + compptr = cinfo->cur_comp_info[0]; + + /* Overall image size in MCUs */ + cinfo->MCUs_per_row = compptr->width_in_blocks; + cinfo->MCU_rows_in_scan = compptr->height_in_blocks; + + /* For noninterleaved scan, always one block per MCU */ + compptr->MCU_width = 1; + compptr->MCU_height = 1; + compptr->MCU_blocks = 1; + compptr->MCU_sample_width = compptr->DCT_scaled_size; + compptr->last_col_width = 1; + /* For noninterleaved scans, it is convenient to define last_row_height + * as the number of block rows present in the last iMCU row. + */ + tmp = (int) (compptr->height_in_blocks % compptr->v_samp_factor); + if (tmp == 0) tmp = compptr->v_samp_factor; + compptr->last_row_height = tmp; + + /* Prepare array describing MCU composition */ + cinfo->blocks_in_MCU = 1; + cinfo->MCU_membership[0] = 0; + + } else { + + /* Interleaved (multi-component) scan */ + if (cinfo->comps_in_scan <= 0 || cinfo->comps_in_scan > MAX_COMPS_IN_SCAN) + ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->comps_in_scan, + MAX_COMPS_IN_SCAN); + + /* Overall image size in MCUs */ + cinfo->MCUs_per_row = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width, + (long) (cinfo->max_h_samp_factor*DCTSIZE)); + cinfo->MCU_rows_in_scan = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, + (long) (cinfo->max_v_samp_factor*DCTSIZE)); + + cinfo->blocks_in_MCU = 0; + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + /* Sampling factors give # of blocks of component in each MCU */ + compptr->MCU_width = compptr->h_samp_factor; + compptr->MCU_height = compptr->v_samp_factor; + compptr->MCU_blocks = compptr->MCU_width * compptr->MCU_height; + compptr->MCU_sample_width = compptr->MCU_width * compptr->DCT_scaled_size; + /* Figure number of non-dummy blocks in last MCU column & row */ + tmp = (int) (compptr->width_in_blocks % compptr->MCU_width); + if (tmp == 0) tmp = compptr->MCU_width; + compptr->last_col_width = tmp; + tmp = (int) (compptr->height_in_blocks % compptr->MCU_height); + if (tmp == 0) tmp = compptr->MCU_height; + compptr->last_row_height = tmp; + /* Prepare array describing MCU composition */ + mcublks = compptr->MCU_blocks; + if (cinfo->blocks_in_MCU + mcublks > D_MAX_BLOCKS_IN_MCU) + ERREXIT(cinfo, JERR_BAD_MCU_SIZE); + while (mcublks-- > 0) { + cinfo->MCU_membership[cinfo->blocks_in_MCU++] = ci; + } + } + + } +} + + +/* + * Save away a copy of the Q-table referenced by each component present + * in the current scan, unless already saved during a prior scan. + * + * In a multiple-scan JPEG file, the encoder could assign different components + * the same Q-table slot number, but change table definitions between scans + * so that each component uses a different Q-table. (The IJG encoder is not + * currently capable of doing this, but other encoders might.) Since we want + * to be able to dequantize all the components at the end of the file, this + * means that we have to save away the table actually used for each component. + * We do this by copying the table at the start of the first scan containing + * the component. + * The JPEG spec prohibits the encoder from changing the contents of a Q-table + * slot between scans of a component using that slot. If the encoder does so + * anyway, this decoder will simply use the Q-table values that were current + * at the start of the first scan for the component. + * + * The decompressor output side looks only at the saved quant tables, + * not at the current Q-table slots. + */ + +LOCAL(void) +latch_quant_tables (j_decompress_ptr cinfo) +{ + int ci, qtblno; + jpeg_component_info *compptr; + JQUANT_TBL * qtbl; + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + /* No work if we already saved Q-table for this component */ + if (compptr->quant_table != NULL) + continue; + /* Make sure specified quantization table is present */ + qtblno = compptr->quant_tbl_no; + if (qtblno < 0 || qtblno >= NUM_QUANT_TBLS || + cinfo->quant_tbl_ptrs[qtblno] == NULL) + ERREXIT1(cinfo, JERR_NO_QUANT_TABLE, qtblno); + /* OK, save away the quantization table */ + qtbl = (JQUANT_TBL *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(JQUANT_TBL)); + MEMCOPY(qtbl, cinfo->quant_tbl_ptrs[qtblno], SIZEOF(JQUANT_TBL)); + compptr->quant_table = qtbl; + } +} + + +/* + * Initialize the input modules to read a scan of compressed data. + * The first call to this is done by jdmaster.c after initializing + * the entire decompressor (during jpeg_start_decompress). + * Subsequent calls come from consume_markers, below. + */ + +METHODDEF(void) +start_input_pass (j_decompress_ptr cinfo) +{ + per_scan_setup(cinfo); + latch_quant_tables(cinfo); + (*cinfo->entropy->start_pass) (cinfo); + (*cinfo->coef->start_input_pass) (cinfo); + cinfo->inputctl->consume_input = cinfo->coef->consume_data; +} + + +/* + * Finish up after inputting a compressed-data scan. + * This is called by the coefficient controller after it's read all + * the expected data of the scan. + */ + +METHODDEF(void) +finish_input_pass (j_decompress_ptr cinfo) +{ + cinfo->inputctl->consume_input = consume_markers; +} + + +/* + * Read JPEG markers before, between, or after compressed-data scans. + * Change state as necessary when a new scan is reached. + * Return value is JPEG_SUSPENDED, JPEG_REACHED_SOS, or JPEG_REACHED_EOI. + * + * The consume_input method pointer points either here or to the + * coefficient controller's consume_data routine, depending on whether + * we are reading a compressed data segment or inter-segment markers. + */ + +METHODDEF(int) +consume_markers (j_decompress_ptr cinfo) +{ + my_inputctl_ptr inputctl = (my_inputctl_ptr) cinfo->inputctl; + int val; + + if (inputctl->pub.eoi_reached) /* After hitting EOI, read no further */ + return JPEG_REACHED_EOI; + + val = (*cinfo->marker->read_markers) (cinfo); + + switch (val) { + case JPEG_REACHED_SOS: /* Found SOS */ + if (inputctl->inheaders) { /* 1st SOS */ + initial_setup(cinfo); + inputctl->inheaders = FALSE; + /* Note: start_input_pass must be called by jdmaster.c + * before any more input can be consumed. jdapimin.c is + * responsible for enforcing this sequencing. + */ + } else { /* 2nd or later SOS marker */ + if (! inputctl->pub.has_multiple_scans) + ERREXIT(cinfo, JERR_EOI_EXPECTED); /* Oops, I wasn't expecting this! */ + start_input_pass(cinfo); + } + break; + case JPEG_REACHED_EOI: /* Found EOI */ + inputctl->pub.eoi_reached = TRUE; + if (inputctl->inheaders) { /* Tables-only datastream, apparently */ + if (cinfo->marker->saw_SOF) + ERREXIT(cinfo, JERR_SOF_NO_SOS); + } else { + /* Prevent infinite loop in coef ctlr's decompress_data routine + * if user set output_scan_number larger than number of scans. + */ + if (cinfo->output_scan_number > cinfo->input_scan_number) + cinfo->output_scan_number = cinfo->input_scan_number; + } + break; + case JPEG_SUSPENDED: + break; + } + + return val; +} + + +/* + * Reset state to begin a fresh datastream. + */ + +METHODDEF(void) +reset_input_controller (j_decompress_ptr cinfo) +{ + my_inputctl_ptr inputctl = (my_inputctl_ptr) cinfo->inputctl; + + inputctl->pub.consume_input = consume_markers; + inputctl->pub.has_multiple_scans = FALSE; /* "unknown" would be better */ + inputctl->pub.eoi_reached = FALSE; + inputctl->inheaders = TRUE; + /* Reset other modules */ + (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo); + (*cinfo->marker->reset_marker_reader) (cinfo); + /* Reset progression state -- would be cleaner if entropy decoder did this */ + cinfo->coef_bits = NULL; +} + + +/* + * Initialize the input controller module. + * This is called only once, when the decompression object is created. + */ + +GLOBAL(void) +jinit_input_controller (j_decompress_ptr cinfo) +{ + my_inputctl_ptr inputctl; + + /* Create subobject in permanent pool */ + inputctl = (my_inputctl_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + SIZEOF(my_input_controller)); + cinfo->inputctl = (struct jpeg_input_controller *) inputctl; + /* Initialize method pointers */ + inputctl->pub.consume_input = consume_markers; + inputctl->pub.reset_input_controller = reset_input_controller; + inputctl->pub.start_input_pass = start_input_pass; + inputctl->pub.finish_input_pass = finish_input_pass; + /* Initialize state: can't use reset_input_controller since we don't + * want to try to reset other modules yet. + */ + inputctl->pub.has_multiple_scans = FALSE; /* "unknown" would be better */ + inputctl->pub.eoi_reached = FALSE; + inputctl->inheaders = TRUE; +} diff --git a/libs/jpeglib/jdmainct.c b/libs/jpeglib/jdmainct.c new file mode 100644 index 0000000..13c956f --- /dev/null +++ b/libs/jpeglib/jdmainct.c @@ -0,0 +1,512 @@ +/* + * jdmainct.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the main buffer controller for decompression. + * The main buffer lies between the JPEG decompressor proper and the + * post-processor; it holds downsampled data in the JPEG colorspace. + * + * Note that this code is bypassed in raw-data mode, since the application + * supplies the equivalent of the main buffer in that case. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * In the current system design, the main buffer need never be a full-image + * buffer; any full-height buffers will be found inside the coefficient or + * postprocessing controllers. Nonetheless, the main controller is not + * trivial. Its responsibility is to provide context rows for upsampling/ + * rescaling, and doing this in an efficient fashion is a bit tricky. + * + * Postprocessor input data is counted in "row groups". A row group + * is defined to be (v_samp_factor * DCT_scaled_size / min_DCT_scaled_size) + * sample rows of each component. (We require DCT_scaled_size values to be + * chosen such that these numbers are integers. In practice DCT_scaled_size + * values will likely be powers of two, so we actually have the stronger + * condition that DCT_scaled_size / min_DCT_scaled_size is an integer.) + * Upsampling will typically produce max_v_samp_factor pixel rows from each + * row group (times any additional scale factor that the upsampler is + * applying). + * + * The coefficient controller will deliver data to us one iMCU row at a time; + * each iMCU row contains v_samp_factor * DCT_scaled_size sample rows, or + * exactly min_DCT_scaled_size row groups. (This amount of data corresponds + * to one row of MCUs when the image is fully interleaved.) Note that the + * number of sample rows varies across components, but the number of row + * groups does not. Some garbage sample rows may be included in the last iMCU + * row at the bottom of the image. + * + * Depending on the vertical scaling algorithm used, the upsampler may need + * access to the sample row(s) above and below its current input row group. + * The upsampler is required to set need_context_rows TRUE at global selection + * time if so. When need_context_rows is FALSE, this controller can simply + * obtain one iMCU row at a time from the coefficient controller and dole it + * out as row groups to the postprocessor. + * + * When need_context_rows is TRUE, this controller guarantees that the buffer + * passed to postprocessing contains at least one row group's worth of samples + * above and below the row group(s) being processed. Note that the context + * rows "above" the first passed row group appear at negative row offsets in + * the passed buffer. At the top and bottom of the image, the required + * context rows are manufactured by duplicating the first or last real sample + * row; this avoids having special cases in the upsampling inner loops. + * + * The amount of context is fixed at one row group just because that's a + * convenient number for this controller to work with. The existing + * upsamplers really only need one sample row of context. An upsampler + * supporting arbitrary output rescaling might wish for more than one row + * group of context when shrinking the image; tough, we don't handle that. + * (This is justified by the assumption that downsizing will be handled mostly + * by adjusting the DCT_scaled_size values, so that the actual scale factor at + * the upsample step needn't be much less than one.) + * + * To provide the desired context, we have to retain the last two row groups + * of one iMCU row while reading in the next iMCU row. (The last row group + * can't be processed until we have another row group for its below-context, + * and so we have to save the next-to-last group too for its above-context.) + * We could do this most simply by copying data around in our buffer, but + * that'd be very slow. We can avoid copying any data by creating a rather + * strange pointer structure. Here's how it works. We allocate a workspace + * consisting of M+2 row groups (where M = min_DCT_scaled_size is the number + * of row groups per iMCU row). We create two sets of redundant pointers to + * the workspace. Labeling the physical row groups 0 to M+1, the synthesized + * pointer lists look like this: + * M+1 M-1 + * master pointer --> 0 master pointer --> 0 + * 1 1 + * ... ... + * M-3 M-3 + * M-2 M + * M-1 M+1 + * M M-2 + * M+1 M-1 + * 0 0 + * We read alternate iMCU rows using each master pointer; thus the last two + * row groups of the previous iMCU row remain un-overwritten in the workspace. + * The pointer lists are set up so that the required context rows appear to + * be adjacent to the proper places when we pass the pointer lists to the + * upsampler. + * + * The above pictures describe the normal state of the pointer lists. + * At top and bottom of the image, we diddle the pointer lists to duplicate + * the first or last sample row as necessary (this is cheaper than copying + * sample rows around). + * + * This scheme breaks down if M < 2, ie, min_DCT_scaled_size is 1. In that + * situation each iMCU row provides only one row group so the buffering logic + * must be different (eg, we must read two iMCU rows before we can emit the + * first row group). For now, we simply do not support providing context + * rows when min_DCT_scaled_size is 1. That combination seems unlikely to + * be worth providing --- if someone wants a 1/8th-size preview, they probably + * want it quick and dirty, so a context-free upsampler is sufficient. + */ + + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_d_main_controller pub; /* public fields */ + + /* Pointer to allocated workspace (M or M+2 row groups). */ + JSAMPARRAY buffer[MAX_COMPONENTS]; + + boolean buffer_full; /* Have we gotten an iMCU row from decoder? */ + JDIMENSION rowgroup_ctr; /* counts row groups output to postprocessor */ + + /* Remaining fields are only used in the context case. */ + + /* These are the master pointers to the funny-order pointer lists. */ + JSAMPIMAGE xbuffer[2]; /* pointers to weird pointer lists */ + + int whichptr; /* indicates which pointer set is now in use */ + int context_state; /* process_data state machine status */ + JDIMENSION rowgroups_avail; /* row groups available to postprocessor */ + JDIMENSION iMCU_row_ctr; /* counts iMCU rows to detect image top/bot */ +} my_main_controller; + +typedef my_main_controller * my_main_ptr; + +/* context_state values: */ +#define CTX_PREPARE_FOR_IMCU 0 /* need to prepare for MCU row */ +#define CTX_PROCESS_IMCU 1 /* feeding iMCU to postprocessor */ +#define CTX_POSTPONED_ROW 2 /* feeding postponed row group */ + + +/* Forward declarations */ +METHODDEF(void) process_data_simple_main + JPP((j_decompress_ptr cinfo, JSAMPARRAY output_buf, + JDIMENSION *out_row_ctr, JDIMENSION out_rows_avail)); +METHODDEF(void) process_data_context_main + JPP((j_decompress_ptr cinfo, JSAMPARRAY output_buf, + JDIMENSION *out_row_ctr, JDIMENSION out_rows_avail)); +#ifdef QUANT_2PASS_SUPPORTED +METHODDEF(void) process_data_crank_post + JPP((j_decompress_ptr cinfo, JSAMPARRAY output_buf, + JDIMENSION *out_row_ctr, JDIMENSION out_rows_avail)); +#endif + + +LOCAL(void) +alloc_funny_pointers (j_decompress_ptr cinfo) +/* Allocate space for the funny pointer lists. + * This is done only once, not once per pass. + */ +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + int ci, rgroup; + int M = cinfo->min_DCT_scaled_size; + jpeg_component_info *compptr; + JSAMPARRAY xbuf; + + /* Get top-level space for component array pointers. + * We alloc both arrays with one call to save a few cycles. + */ + main->xbuffer[0] = (JSAMPIMAGE) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + cinfo->num_components * 2 * SIZEOF(JSAMPARRAY)); + main->xbuffer[1] = main->xbuffer[0] + cinfo->num_components; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) / + cinfo->min_DCT_scaled_size; /* height of a row group of component */ + /* Get space for pointer lists --- M+4 row groups in each list. + * We alloc both pointer lists with one call to save a few cycles. + */ + xbuf = (JSAMPARRAY) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + 2 * (rgroup * (M + 4)) * SIZEOF(JSAMPROW)); + xbuf += rgroup; /* want one row group at negative offsets */ + main->xbuffer[0][ci] = xbuf; + xbuf += rgroup * (M + 4); + main->xbuffer[1][ci] = xbuf; + } +} + + +LOCAL(void) +make_funny_pointers (j_decompress_ptr cinfo) +/* Create the funny pointer lists discussed in the comments above. + * The actual workspace is already allocated (in main->buffer), + * and the space for the pointer lists is allocated too. + * This routine just fills in the curiously ordered lists. + * This will be repeated at the beginning of each pass. + */ +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + int ci, i, rgroup; + int M = cinfo->min_DCT_scaled_size; + jpeg_component_info *compptr; + JSAMPARRAY buf, xbuf0, xbuf1; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) / + cinfo->min_DCT_scaled_size; /* height of a row group of component */ + xbuf0 = main->xbuffer[0][ci]; + xbuf1 = main->xbuffer[1][ci]; + /* First copy the workspace pointers as-is */ + buf = main->buffer[ci]; + for (i = 0; i < rgroup * (M + 2); i++) { + xbuf0[i] = xbuf1[i] = buf[i]; + } + /* In the second list, put the last four row groups in swapped order */ + for (i = 0; i < rgroup * 2; i++) { + xbuf1[rgroup*(M-2) + i] = buf[rgroup*M + i]; + xbuf1[rgroup*M + i] = buf[rgroup*(M-2) + i]; + } + /* The wraparound pointers at top and bottom will be filled later + * (see set_wraparound_pointers, below). Initially we want the "above" + * pointers to duplicate the first actual data line. This only needs + * to happen in xbuffer[0]. + */ + for (i = 0; i < rgroup; i++) { + xbuf0[i - rgroup] = xbuf0[0]; + } + } +} + + +LOCAL(void) +set_wraparound_pointers (j_decompress_ptr cinfo) +/* Set up the "wraparound" pointers at top and bottom of the pointer lists. + * This changes the pointer list state from top-of-image to the normal state. + */ +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + int ci, i, rgroup; + int M = cinfo->min_DCT_scaled_size; + jpeg_component_info *compptr; + JSAMPARRAY xbuf0, xbuf1; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) / + cinfo->min_DCT_scaled_size; /* height of a row group of component */ + xbuf0 = main->xbuffer[0][ci]; + xbuf1 = main->xbuffer[1][ci]; + for (i = 0; i < rgroup; i++) { + xbuf0[i - rgroup] = xbuf0[rgroup*(M+1) + i]; + xbuf1[i - rgroup] = xbuf1[rgroup*(M+1) + i]; + xbuf0[rgroup*(M+2) + i] = xbuf0[i]; + xbuf1[rgroup*(M+2) + i] = xbuf1[i]; + } + } +} + + +LOCAL(void) +set_bottom_pointers (j_decompress_ptr cinfo) +/* Change the pointer lists to duplicate the last sample row at the bottom + * of the image. whichptr indicates which xbuffer holds the final iMCU row. + * Also sets rowgroups_avail to indicate number of nondummy row groups in row. + */ +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + int ci, i, rgroup, iMCUheight, rows_left; + jpeg_component_info *compptr; + JSAMPARRAY xbuf; + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Count sample rows in one iMCU row and in one row group */ + iMCUheight = compptr->v_samp_factor * compptr->DCT_scaled_size; + rgroup = iMCUheight / cinfo->min_DCT_scaled_size; + /* Count nondummy sample rows remaining for this component */ + rows_left = (int) (compptr->downsampled_height % (JDIMENSION) iMCUheight); + if (rows_left == 0) rows_left = iMCUheight; + /* Count nondummy row groups. Should get same answer for each component, + * so we need only do it once. + */ + if (ci == 0) { + main->rowgroups_avail = (JDIMENSION) ((rows_left-1) / rgroup + 1); + } + /* Duplicate the last real sample row rgroup*2 times; this pads out the + * last partial rowgroup and ensures at least one full rowgroup of context. + */ + xbuf = main->xbuffer[main->whichptr][ci]; + for (i = 0; i < rgroup * 2; i++) { + xbuf[rows_left + i] = xbuf[rows_left-1]; + } + } +} + + +/* + * Initialize for a processing pass. + */ + +METHODDEF(void) +start_pass_main (j_decompress_ptr cinfo, J_BUF_MODE pass_mode) +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + + switch (pass_mode) { + case JBUF_PASS_THRU: + if (cinfo->upsample->need_context_rows) { + main->pub.process_data = process_data_context_main; + make_funny_pointers(cinfo); /* Create the xbuffer[] lists */ + main->whichptr = 0; /* Read first iMCU row into xbuffer[0] */ + main->context_state = CTX_PREPARE_FOR_IMCU; + main->iMCU_row_ctr = 0; + } else { + /* Simple case with no context needed */ + main->pub.process_data = process_data_simple_main; + } + main->buffer_full = FALSE; /* Mark buffer empty */ + main->rowgroup_ctr = 0; + break; +#ifdef QUANT_2PASS_SUPPORTED + case JBUF_CRANK_DEST: + /* For last pass of 2-pass quantization, just crank the postprocessor */ + main->pub.process_data = process_data_crank_post; + break; +#endif + default: + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + break; + } +} + + +/* + * Process some data. + * This handles the simple case where no context is required. + */ + +METHODDEF(void) +process_data_simple_main (j_decompress_ptr cinfo, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + JDIMENSION rowgroups_avail; + + /* Read input data if we haven't filled the main buffer yet */ + if (! main->buffer_full) { + if (! (*cinfo->coef->decompress_data) (cinfo, main->buffer)) + return; /* suspension forced, can do nothing more */ + main->buffer_full = TRUE; /* OK, we have an iMCU row to work with */ + } + + /* There are always min_DCT_scaled_size row groups in an iMCU row. */ + rowgroups_avail = (JDIMENSION) cinfo->min_DCT_scaled_size; + /* Note: at the bottom of the image, we may pass extra garbage row groups + * to the postprocessor. The postprocessor has to check for bottom + * of image anyway (at row resolution), so no point in us doing it too. + */ + + /* Feed the postprocessor */ + (*cinfo->post->post_process_data) (cinfo, main->buffer, + &main->rowgroup_ctr, rowgroups_avail, + output_buf, out_row_ctr, out_rows_avail); + + /* Has postprocessor consumed all the data yet? If so, mark buffer empty */ + if (main->rowgroup_ctr >= rowgroups_avail) { + main->buffer_full = FALSE; + main->rowgroup_ctr = 0; + } +} + + +/* + * Process some data. + * This handles the case where context rows must be provided. + */ + +METHODDEF(void) +process_data_context_main (j_decompress_ptr cinfo, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + my_main_ptr main = (my_main_ptr) cinfo->main; + + /* Read input data if we haven't filled the main buffer yet */ + if (! main->buffer_full) { + if (! (*cinfo->coef->decompress_data) (cinfo, + main->xbuffer[main->whichptr])) + return; /* suspension forced, can do nothing more */ + main->buffer_full = TRUE; /* OK, we have an iMCU row to work with */ + main->iMCU_row_ctr++; /* count rows received */ + } + + /* Postprocessor typically will not swallow all the input data it is handed + * in one call (due to filling the output buffer first). Must be prepared + * to exit and restart. This switch lets us keep track of how far we got. + * Note that each case falls through to the next on successful completion. + */ + switch (main->context_state) { + case CTX_POSTPONED_ROW: + /* Call postprocessor using previously set pointers for postponed row */ + (*cinfo->post->post_process_data) (cinfo, main->xbuffer[main->whichptr], + &main->rowgroup_ctr, main->rowgroups_avail, + output_buf, out_row_ctr, out_rows_avail); + if (main->rowgroup_ctr < main->rowgroups_avail) + return; /* Need to suspend */ + main->context_state = CTX_PREPARE_FOR_IMCU; + if (*out_row_ctr >= out_rows_avail) + return; /* Postprocessor exactly filled output buf */ + /*FALLTHROUGH*/ + case CTX_PREPARE_FOR_IMCU: + /* Prepare to process first M-1 row groups of this iMCU row */ + main->rowgroup_ctr = 0; + main->rowgroups_avail = (JDIMENSION) (cinfo->min_DCT_scaled_size - 1); + /* Check for bottom of image: if so, tweak pointers to "duplicate" + * the last sample row, and adjust rowgroups_avail to ignore padding rows. + */ + if (main->iMCU_row_ctr == cinfo->total_iMCU_rows) + set_bottom_pointers(cinfo); + main->context_state = CTX_PROCESS_IMCU; + /*FALLTHROUGH*/ + case CTX_PROCESS_IMCU: + /* Call postprocessor using previously set pointers */ + (*cinfo->post->post_process_data) (cinfo, main->xbuffer[main->whichptr], + &main->rowgroup_ctr, main->rowgroups_avail, + output_buf, out_row_ctr, out_rows_avail); + if (main->rowgroup_ctr < main->rowgroups_avail) + return; /* Need to suspend */ + /* After the first iMCU, change wraparound pointers to normal state */ + if (main->iMCU_row_ctr == 1) + set_wraparound_pointers(cinfo); + /* Prepare to load new iMCU row using other xbuffer list */ + main->whichptr ^= 1; /* 0=>1 or 1=>0 */ + main->buffer_full = FALSE; + /* Still need to process last row group of this iMCU row, */ + /* which is saved at index M+1 of the other xbuffer */ + main->rowgroup_ctr = (JDIMENSION) (cinfo->min_DCT_scaled_size + 1); + main->rowgroups_avail = (JDIMENSION) (cinfo->min_DCT_scaled_size + 2); + main->context_state = CTX_POSTPONED_ROW; + } +} + + +/* + * Process some data. + * Final pass of two-pass quantization: just call the postprocessor. + * Source data will be the postprocessor controller's internal buffer. + */ + +#ifdef QUANT_2PASS_SUPPORTED + +METHODDEF(void) +process_data_crank_post (j_decompress_ptr cinfo, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + (*cinfo->post->post_process_data) (cinfo, (JSAMPIMAGE) NULL, + (JDIMENSION *) NULL, (JDIMENSION) 0, + output_buf, out_row_ctr, out_rows_avail); +} + +#endif /* QUANT_2PASS_SUPPORTED */ + + +/* + * Initialize main buffer controller. + */ + +GLOBAL(void) +jinit_d_main_controller (j_decompress_ptr cinfo, boolean need_full_buffer) +{ + my_main_ptr main; + int ci, rgroup, ngroups; + jpeg_component_info *compptr; + + main = (my_main_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_main_controller)); + cinfo->main = (struct jpeg_d_main_controller *) main; + main->pub.start_pass = start_pass_main; + + if (need_full_buffer) /* shouldn't happen */ + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + + /* Allocate the workspace. + * ngroups is the number of row groups we need. + */ + if (cinfo->upsample->need_context_rows) { + if (cinfo->min_DCT_scaled_size < 2) /* unsupported, see comments above */ + ERREXIT(cinfo, JERR_NOTIMPL); + alloc_funny_pointers(cinfo); /* Alloc space for xbuffer[] lists */ + ngroups = cinfo->min_DCT_scaled_size + 2; + } else { + ngroups = cinfo->min_DCT_scaled_size; + } + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) / + cinfo->min_DCT_scaled_size; /* height of a row group of component */ + main->buffer[ci] = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + compptr->width_in_blocks * compptr->DCT_scaled_size, + (JDIMENSION) (rgroup * ngroups)); + } +} diff --git a/libs/jpeglib/jdmarker.c b/libs/jpeglib/jdmarker.c new file mode 100644 index 0000000..f4cca8c --- /dev/null +++ b/libs/jpeglib/jdmarker.c @@ -0,0 +1,1360 @@ +/* + * jdmarker.c + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains routines to decode JPEG datastream markers. + * Most of the complexity arises from our desire to support input + * suspension: if not all of the data for a marker is available, + * we must exit back to the application. On resumption, we reprocess + * the marker. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +typedef enum { /* JPEG marker codes */ + M_SOF0 = 0xc0, + M_SOF1 = 0xc1, + M_SOF2 = 0xc2, + M_SOF3 = 0xc3, + + M_SOF5 = 0xc5, + M_SOF6 = 0xc6, + M_SOF7 = 0xc7, + + M_JPG = 0xc8, + M_SOF9 = 0xc9, + M_SOF10 = 0xca, + M_SOF11 = 0xcb, + + M_SOF13 = 0xcd, + M_SOF14 = 0xce, + M_SOF15 = 0xcf, + + M_DHT = 0xc4, + + M_DAC = 0xcc, + + M_RST0 = 0xd0, + M_RST1 = 0xd1, + M_RST2 = 0xd2, + M_RST3 = 0xd3, + M_RST4 = 0xd4, + M_RST5 = 0xd5, + M_RST6 = 0xd6, + M_RST7 = 0xd7, + + M_SOI = 0xd8, + M_EOI = 0xd9, + M_SOS = 0xda, + M_DQT = 0xdb, + M_DNL = 0xdc, + M_DRI = 0xdd, + M_DHP = 0xde, + M_EXP = 0xdf, + + M_APP0 = 0xe0, + M_APP1 = 0xe1, + M_APP2 = 0xe2, + M_APP3 = 0xe3, + M_APP4 = 0xe4, + M_APP5 = 0xe5, + M_APP6 = 0xe6, + M_APP7 = 0xe7, + M_APP8 = 0xe8, + M_APP9 = 0xe9, + M_APP10 = 0xea, + M_APP11 = 0xeb, + M_APP12 = 0xec, + M_APP13 = 0xed, + M_APP14 = 0xee, + M_APP15 = 0xef, + + M_JPG0 = 0xf0, + M_JPG13 = 0xfd, + M_COM = 0xfe, + + M_TEM = 0x01, + + M_ERROR = 0x100 +} JPEG_MARKER; + + +/* Private state */ + +typedef struct { + struct jpeg_marker_reader pub; /* public fields */ + + /* Application-overridable marker processing methods */ + jpeg_marker_parser_method process_COM; + jpeg_marker_parser_method process_APPn[16]; + + /* Limit on marker data length to save for each marker type */ + unsigned int length_limit_COM; + unsigned int length_limit_APPn[16]; + + /* Status of COM/APPn marker saving */ + jpeg_saved_marker_ptr cur_marker; /* NULL if not processing a marker */ + unsigned int bytes_read; /* data bytes read so far in marker */ + /* Note: cur_marker is not linked into marker_list until it's all read. */ +} my_marker_reader; + +typedef my_marker_reader * my_marker_ptr; + + +/* + * Macros for fetching data from the data source module. + * + * At all times, cinfo->src->next_input_byte and ->bytes_in_buffer reflect + * the current restart point; we update them only when we have reached a + * suitable place to restart if a suspension occurs. + */ + +/* Declare and initialize local copies of input pointer/count */ +#define INPUT_VARS(cinfo) \ + struct jpeg_source_mgr * datasrc = (cinfo)->src; \ + const JOCTET * next_input_byte = datasrc->next_input_byte; \ + size_t bytes_in_buffer = datasrc->bytes_in_buffer + +/* Unload the local copies --- do this only at a restart boundary */ +#define INPUT_SYNC(cinfo) \ + ( datasrc->next_input_byte = next_input_byte, \ + datasrc->bytes_in_buffer = bytes_in_buffer ) + +/* Reload the local copies --- used only in MAKE_BYTE_AVAIL */ +#define INPUT_RELOAD(cinfo) \ + ( next_input_byte = datasrc->next_input_byte, \ + bytes_in_buffer = datasrc->bytes_in_buffer ) + +/* Internal macro for INPUT_BYTE and INPUT_2BYTES: make a byte available. + * Note we do *not* do INPUT_SYNC before calling fill_input_buffer, + * but we must reload the local copies after a successful fill. + */ +#define MAKE_BYTE_AVAIL(cinfo,action) \ + if (bytes_in_buffer == 0) { \ + if (! (*datasrc->fill_input_buffer) (cinfo)) \ + { action; } \ + INPUT_RELOAD(cinfo); \ + } + +/* Read a byte into variable V. + * If must suspend, take the specified action (typically "return FALSE"). + */ +#define INPUT_BYTE(cinfo,V,action) \ + MAKESTMT( MAKE_BYTE_AVAIL(cinfo,action); \ + bytes_in_buffer--; \ + V = GETJOCTET(*next_input_byte++); ) + +/* As above, but read two bytes interpreted as an unsigned 16-bit integer. + * V should be declared unsigned int or perhaps INT32. + */ +#define INPUT_2BYTES(cinfo,V,action) \ + MAKESTMT( MAKE_BYTE_AVAIL(cinfo,action); \ + bytes_in_buffer--; \ + V = ((unsigned int) GETJOCTET(*next_input_byte++)) << 8; \ + MAKE_BYTE_AVAIL(cinfo,action); \ + bytes_in_buffer--; \ + V += GETJOCTET(*next_input_byte++); ) + + +/* + * Routines to process JPEG markers. + * + * Entry condition: JPEG marker itself has been read and its code saved + * in cinfo->unread_marker; input restart point is just after the marker. + * + * Exit: if return TRUE, have read and processed any parameters, and have + * updated the restart point to point after the parameters. + * If return FALSE, was forced to suspend before reaching end of + * marker parameters; restart point has not been moved. Same routine + * will be called again after application supplies more input data. + * + * This approach to suspension assumes that all of a marker's parameters + * can fit into a single input bufferload. This should hold for "normal" + * markers. Some COM/APPn markers might have large parameter segments + * that might not fit. If we are simply dropping such a marker, we use + * skip_input_data to get past it, and thereby put the problem on the + * source manager's shoulders. If we are saving the marker's contents + * into memory, we use a slightly different convention: when forced to + * suspend, the marker processor updates the restart point to the end of + * what it's consumed (ie, the end of the buffer) before returning FALSE. + * On resumption, cinfo->unread_marker still contains the marker code, + * but the data source will point to the next chunk of marker data. + * The marker processor must retain internal state to deal with this. + * + * Note that we don't bother to avoid duplicate trace messages if a + * suspension occurs within marker parameters. Other side effects + * require more care. + */ + + +LOCAL(boolean) +get_soi (j_decompress_ptr cinfo) +/* Process an SOI marker */ +{ + int i; + + TRACEMS(cinfo, 1, JTRC_SOI); + + if (cinfo->marker->saw_SOI) + ERREXIT(cinfo, JERR_SOI_DUPLICATE); + + /* Reset all parameters that are defined to be reset by SOI */ + + for (i = 0; i < NUM_ARITH_TBLS; i++) { + cinfo->arith_dc_L[i] = 0; + cinfo->arith_dc_U[i] = 1; + cinfo->arith_ac_K[i] = 5; + } + cinfo->restart_interval = 0; + + /* Set initial assumptions for colorspace etc */ + + cinfo->jpeg_color_space = JCS_UNKNOWN; + cinfo->CCIR601_sampling = FALSE; /* Assume non-CCIR sampling??? */ + + cinfo->saw_JFIF_marker = FALSE; + cinfo->JFIF_major_version = 1; /* set default JFIF APP0 values */ + cinfo->JFIF_minor_version = 1; + cinfo->density_unit = 0; + cinfo->X_density = 1; + cinfo->Y_density = 1; + cinfo->saw_Adobe_marker = FALSE; + cinfo->Adobe_transform = 0; + + cinfo->marker->saw_SOI = TRUE; + + return TRUE; +} + + +LOCAL(boolean) +get_sof (j_decompress_ptr cinfo, boolean is_prog, boolean is_arith) +/* Process a SOFn marker */ +{ + INT32 length; + int c, ci; + jpeg_component_info * compptr; + INPUT_VARS(cinfo); + + cinfo->progressive_mode = is_prog; + cinfo->arith_code = is_arith; + + INPUT_2BYTES(cinfo, length, return FALSE); + + INPUT_BYTE(cinfo, cinfo->data_precision, return FALSE); + INPUT_2BYTES(cinfo, cinfo->image_height, return FALSE); + INPUT_2BYTES(cinfo, cinfo->image_width, return FALSE); + INPUT_BYTE(cinfo, cinfo->num_components, return FALSE); + + length -= 8; + + TRACEMS4(cinfo, 1, JTRC_SOF, cinfo->unread_marker, + (int) cinfo->image_width, (int) cinfo->image_height, + cinfo->num_components); + + if (cinfo->marker->saw_SOF) + ERREXIT(cinfo, JERR_SOF_DUPLICATE); + + /* We don't support files in which the image height is initially specified */ + /* as 0 and is later redefined by DNL. As long as we have to check that, */ + /* might as well have a general sanity check. */ + if (cinfo->image_height <= 0 || cinfo->image_width <= 0 + || cinfo->num_components <= 0) + ERREXIT(cinfo, JERR_EMPTY_IMAGE); + + if (length != (cinfo->num_components * 3)) + ERREXIT(cinfo, JERR_BAD_LENGTH); + + if (cinfo->comp_info == NULL) /* do only once, even if suspend */ + cinfo->comp_info = (jpeg_component_info *) (*cinfo->mem->alloc_small) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + cinfo->num_components * SIZEOF(jpeg_component_info)); + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + compptr->component_index = ci; + INPUT_BYTE(cinfo, compptr->component_id, return FALSE); + INPUT_BYTE(cinfo, c, return FALSE); + compptr->h_samp_factor = (c >> 4) & 15; + compptr->v_samp_factor = (c ) & 15; + INPUT_BYTE(cinfo, compptr->quant_tbl_no, return FALSE); + + TRACEMS4(cinfo, 1, JTRC_SOF_COMPONENT, + compptr->component_id, compptr->h_samp_factor, + compptr->v_samp_factor, compptr->quant_tbl_no); + } + + cinfo->marker->saw_SOF = TRUE; + + INPUT_SYNC(cinfo); + return TRUE; +} + + +LOCAL(boolean) +get_sos (j_decompress_ptr cinfo) +/* Process a SOS marker */ +{ + INT32 length; + int i, ci, n, c, cc; + jpeg_component_info * compptr; + INPUT_VARS(cinfo); + + if (! cinfo->marker->saw_SOF) + ERREXIT(cinfo, JERR_SOS_NO_SOF); + + INPUT_2BYTES(cinfo, length, return FALSE); + + INPUT_BYTE(cinfo, n, return FALSE); /* Number of components */ + + TRACEMS1(cinfo, 1, JTRC_SOS, n); + + if (length != (n * 2 + 6) || n < 1 || n > MAX_COMPS_IN_SCAN) + ERREXIT(cinfo, JERR_BAD_LENGTH); + + cinfo->comps_in_scan = n; + + /* Collect the component-spec parameters */ + + for (i = 0; i < n; i++) { + INPUT_BYTE(cinfo, cc, return FALSE); + INPUT_BYTE(cinfo, c, return FALSE); + + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + if (cc == compptr->component_id) + goto id_found; + } + + ERREXIT1(cinfo, JERR_BAD_COMPONENT_ID, cc); + + id_found: + + cinfo->cur_comp_info[i] = compptr; + compptr->dc_tbl_no = (c >> 4) & 15; + compptr->ac_tbl_no = (c ) & 15; + + TRACEMS3(cinfo, 1, JTRC_SOS_COMPONENT, cc, + compptr->dc_tbl_no, compptr->ac_tbl_no); + } + + /* Collect the additional scan parameters Ss, Se, Ah/Al. */ + INPUT_BYTE(cinfo, c, return FALSE); + cinfo->Ss = c; + INPUT_BYTE(cinfo, c, return FALSE); + cinfo->Se = c; + INPUT_BYTE(cinfo, c, return FALSE); + cinfo->Ah = (c >> 4) & 15; + cinfo->Al = (c ) & 15; + + TRACEMS4(cinfo, 1, JTRC_SOS_PARAMS, cinfo->Ss, cinfo->Se, + cinfo->Ah, cinfo->Al); + + /* Prepare to scan data & restart markers */ + cinfo->marker->next_restart_num = 0; + + /* Count another SOS marker */ + cinfo->input_scan_number++; + + INPUT_SYNC(cinfo); + return TRUE; +} + + +#ifdef D_ARITH_CODING_SUPPORTED + +LOCAL(boolean) +get_dac (j_decompress_ptr cinfo) +/* Process a DAC marker */ +{ + INT32 length; + int index, val; + INPUT_VARS(cinfo); + + INPUT_2BYTES(cinfo, length, return FALSE); + length -= 2; + + while (length > 0) { + INPUT_BYTE(cinfo, index, return FALSE); + INPUT_BYTE(cinfo, val, return FALSE); + + length -= 2; + + TRACEMS2(cinfo, 1, JTRC_DAC, index, val); + + if (index < 0 || index >= (2*NUM_ARITH_TBLS)) + ERREXIT1(cinfo, JERR_DAC_INDEX, index); + + if (index >= NUM_ARITH_TBLS) { /* define AC table */ + cinfo->arith_ac_K[index-NUM_ARITH_TBLS] = (UINT8) val; + } else { /* define DC table */ + cinfo->arith_dc_L[index] = (UINT8) (val & 0x0F); + cinfo->arith_dc_U[index] = (UINT8) (val >> 4); + if (cinfo->arith_dc_L[index] > cinfo->arith_dc_U[index]) + ERREXIT1(cinfo, JERR_DAC_VALUE, val); + } + } + + if (length != 0) + ERREXIT(cinfo, JERR_BAD_LENGTH); + + INPUT_SYNC(cinfo); + return TRUE; +} + +#else /* ! D_ARITH_CODING_SUPPORTED */ + +#define get_dac(cinfo) skip_variable(cinfo) + +#endif /* D_ARITH_CODING_SUPPORTED */ + + +LOCAL(boolean) +get_dht (j_decompress_ptr cinfo) +/* Process a DHT marker */ +{ + INT32 length; + UINT8 bits[17]; + UINT8 huffval[256]; + int i, index, count; + JHUFF_TBL **htblptr; + INPUT_VARS(cinfo); + + INPUT_2BYTES(cinfo, length, return FALSE); + length -= 2; + + while (length > 16) { + INPUT_BYTE(cinfo, index, return FALSE); + + TRACEMS1(cinfo, 1, JTRC_DHT, index); + + bits[0] = 0; + count = 0; + for (i = 1; i <= 16; i++) { + INPUT_BYTE(cinfo, bits[i], return FALSE); + count += bits[i]; + } + + length -= 1 + 16; + + TRACEMS8(cinfo, 2, JTRC_HUFFBITS, + bits[1], bits[2], bits[3], bits[4], + bits[5], bits[6], bits[7], bits[8]); + TRACEMS8(cinfo, 2, JTRC_HUFFBITS, + bits[9], bits[10], bits[11], bits[12], + bits[13], bits[14], bits[15], bits[16]); + + /* Here we just do minimal validation of the counts to avoid walking + * off the end of our table space. jdhuff.c will check more carefully. + */ + if (count > 256 || ((INT32) count) > length) + ERREXIT(cinfo, JERR_BAD_HUFF_TABLE); + + for (i = 0; i < count; i++) + INPUT_BYTE(cinfo, huffval[i], return FALSE); + + length -= count; + + if (index & 0x10) { /* AC table definition */ + index -= 0x10; + htblptr = &cinfo->ac_huff_tbl_ptrs[index]; + } else { /* DC table definition */ + htblptr = &cinfo->dc_huff_tbl_ptrs[index]; + } + + if (index < 0 || index >= NUM_HUFF_TBLS) + ERREXIT1(cinfo, JERR_DHT_INDEX, index); + + if (*htblptr == NULL) + *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo); + + MEMCOPY((*htblptr)->bits, bits, SIZEOF((*htblptr)->bits)); + MEMCOPY((*htblptr)->huffval, huffval, SIZEOF((*htblptr)->huffval)); + } + + if (length != 0) + ERREXIT(cinfo, JERR_BAD_LENGTH); + + INPUT_SYNC(cinfo); + return TRUE; +} + + +LOCAL(boolean) +get_dqt (j_decompress_ptr cinfo) +/* Process a DQT marker */ +{ + INT32 length; + int n, i, prec; + unsigned int tmp; + JQUANT_TBL *quant_ptr; + INPUT_VARS(cinfo); + + INPUT_2BYTES(cinfo, length, return FALSE); + length -= 2; + + while (length > 0) { + INPUT_BYTE(cinfo, n, return FALSE); + prec = n >> 4; + n &= 0x0F; + + TRACEMS2(cinfo, 1, JTRC_DQT, n, prec); + + if (n >= NUM_QUANT_TBLS) + ERREXIT1(cinfo, JERR_DQT_INDEX, n); + + if (cinfo->quant_tbl_ptrs[n] == NULL) + cinfo->quant_tbl_ptrs[n] = jpeg_alloc_quant_table((j_common_ptr) cinfo); + quant_ptr = cinfo->quant_tbl_ptrs[n]; + + for (i = 0; i < DCTSIZE2; i++) { + if (prec) + INPUT_2BYTES(cinfo, tmp, return FALSE); + else + INPUT_BYTE(cinfo, tmp, return FALSE); + /* We convert the zigzag-order table to natural array order. */ + quant_ptr->quantval[jpeg_natural_order[i]] = (UINT16) tmp; + } + + if (cinfo->err->trace_level >= 2) { + for (i = 0; i < DCTSIZE2; i += 8) { + TRACEMS8(cinfo, 2, JTRC_QUANTVALS, + quant_ptr->quantval[i], quant_ptr->quantval[i+1], + quant_ptr->quantval[i+2], quant_ptr->quantval[i+3], + quant_ptr->quantval[i+4], quant_ptr->quantval[i+5], + quant_ptr->quantval[i+6], quant_ptr->quantval[i+7]); + } + } + + length -= DCTSIZE2+1; + if (prec) length -= DCTSIZE2; + } + + if (length != 0) + ERREXIT(cinfo, JERR_BAD_LENGTH); + + INPUT_SYNC(cinfo); + return TRUE; +} + + +LOCAL(boolean) +get_dri (j_decompress_ptr cinfo) +/* Process a DRI marker */ +{ + INT32 length; + unsigned int tmp; + INPUT_VARS(cinfo); + + INPUT_2BYTES(cinfo, length, return FALSE); + + if (length != 4) + ERREXIT(cinfo, JERR_BAD_LENGTH); + + INPUT_2BYTES(cinfo, tmp, return FALSE); + + TRACEMS1(cinfo, 1, JTRC_DRI, tmp); + + cinfo->restart_interval = tmp; + + INPUT_SYNC(cinfo); + return TRUE; +} + + +/* + * Routines for processing APPn and COM markers. + * These are either saved in memory or discarded, per application request. + * APP0 and APP14 are specially checked to see if they are + * JFIF and Adobe markers, respectively. + */ + +#define APP0_DATA_LEN 14 /* Length of interesting data in APP0 */ +#define APP14_DATA_LEN 12 /* Length of interesting data in APP14 */ +#define APPN_DATA_LEN 14 /* Must be the largest of the above!! */ + + +LOCAL(void) +examine_app0 (j_decompress_ptr cinfo, JOCTET FAR * data, + unsigned int datalen, INT32 remaining) +/* Examine first few bytes from an APP0. + * Take appropriate action if it is a JFIF marker. + * datalen is # of bytes at data[], remaining is length of rest of marker data. + */ +{ + INT32 totallen = (INT32) datalen + remaining; + + if (datalen >= APP0_DATA_LEN && + GETJOCTET(data[0]) == 0x4A && + GETJOCTET(data[1]) == 0x46 && + GETJOCTET(data[2]) == 0x49 && + GETJOCTET(data[3]) == 0x46 && + GETJOCTET(data[4]) == 0) { + /* Found JFIF APP0 marker: save info */ + cinfo->saw_JFIF_marker = TRUE; + cinfo->JFIF_major_version = GETJOCTET(data[5]); + cinfo->JFIF_minor_version = GETJOCTET(data[6]); + cinfo->density_unit = GETJOCTET(data[7]); + cinfo->X_density = (GETJOCTET(data[8]) << 8) + GETJOCTET(data[9]); + cinfo->Y_density = (GETJOCTET(data[10]) << 8) + GETJOCTET(data[11]); + /* Check version. + * Major version must be 1, anything else signals an incompatible change. + * (We used to treat this as an error, but now it's a nonfatal warning, + * because some bozo at Hijaak couldn't read the spec.) + * Minor version should be 0..2, but process anyway if newer. + */ + if (cinfo->JFIF_major_version != 1) + WARNMS2(cinfo, JWRN_JFIF_MAJOR, + cinfo->JFIF_major_version, cinfo->JFIF_minor_version); + /* Generate trace messages */ + TRACEMS5(cinfo, 1, JTRC_JFIF, + cinfo->JFIF_major_version, cinfo->JFIF_minor_version, + cinfo->X_density, cinfo->Y_density, cinfo->density_unit); + /* Validate thumbnail dimensions and issue appropriate messages */ + if (GETJOCTET(data[12]) | GETJOCTET(data[13])) + TRACEMS2(cinfo, 1, JTRC_JFIF_THUMBNAIL, + GETJOCTET(data[12]), GETJOCTET(data[13])); + totallen -= APP0_DATA_LEN; + if (totallen != + ((INT32)GETJOCTET(data[12]) * (INT32)GETJOCTET(data[13]) * (INT32) 3)) + TRACEMS1(cinfo, 1, JTRC_JFIF_BADTHUMBNAILSIZE, (int) totallen); + } else if (datalen >= 6 && + GETJOCTET(data[0]) == 0x4A && + GETJOCTET(data[1]) == 0x46 && + GETJOCTET(data[2]) == 0x58 && + GETJOCTET(data[3]) == 0x58 && + GETJOCTET(data[4]) == 0) { + /* Found JFIF "JFXX" extension APP0 marker */ + /* The library doesn't actually do anything with these, + * but we try to produce a helpful trace message. + */ + switch (GETJOCTET(data[5])) { + case 0x10: + TRACEMS1(cinfo, 1, JTRC_THUMB_JPEG, (int) totallen); + break; + case 0x11: + TRACEMS1(cinfo, 1, JTRC_THUMB_PALETTE, (int) totallen); + break; + case 0x13: + TRACEMS1(cinfo, 1, JTRC_THUMB_RGB, (int) totallen); + break; + default: + TRACEMS2(cinfo, 1, JTRC_JFIF_EXTENSION, + GETJOCTET(data[5]), (int) totallen); + break; + } + } else { + /* Start of APP0 does not match "JFIF" or "JFXX", or too short */ + TRACEMS1(cinfo, 1, JTRC_APP0, (int) totallen); + } +} + + +LOCAL(void) +examine_app14 (j_decompress_ptr cinfo, JOCTET FAR * data, + unsigned int datalen, INT32 remaining) +/* Examine first few bytes from an APP14. + * Take appropriate action if it is an Adobe marker. + * datalen is # of bytes at data[], remaining is length of rest of marker data. + */ +{ + unsigned int version, flags0, flags1, transform; + + if (datalen >= APP14_DATA_LEN && + GETJOCTET(data[0]) == 0x41 && + GETJOCTET(data[1]) == 0x64 && + GETJOCTET(data[2]) == 0x6F && + GETJOCTET(data[3]) == 0x62 && + GETJOCTET(data[4]) == 0x65) { + /* Found Adobe APP14 marker */ + version = (GETJOCTET(data[5]) << 8) + GETJOCTET(data[6]); + flags0 = (GETJOCTET(data[7]) << 8) + GETJOCTET(data[8]); + flags1 = (GETJOCTET(data[9]) << 8) + GETJOCTET(data[10]); + transform = GETJOCTET(data[11]); + TRACEMS4(cinfo, 1, JTRC_ADOBE, version, flags0, flags1, transform); + cinfo->saw_Adobe_marker = TRUE; + cinfo->Adobe_transform = (UINT8) transform; + } else { + /* Start of APP14 does not match "Adobe", or too short */ + TRACEMS1(cinfo, 1, JTRC_APP14, (int) (datalen + remaining)); + } +} + + +METHODDEF(boolean) +get_interesting_appn (j_decompress_ptr cinfo) +/* Process an APP0 or APP14 marker without saving it */ +{ + INT32 length; + JOCTET b[APPN_DATA_LEN]; + unsigned int i, numtoread; + INPUT_VARS(cinfo); + + INPUT_2BYTES(cinfo, length, return FALSE); + length -= 2; + + /* get the interesting part of the marker data */ + if (length >= APPN_DATA_LEN) + numtoread = APPN_DATA_LEN; + else if (length > 0) + numtoread = (unsigned int) length; + else + numtoread = 0; + for (i = 0; i < numtoread; i++) + INPUT_BYTE(cinfo, b[i], return FALSE); + length -= numtoread; + + /* process it */ + switch (cinfo->unread_marker) { + case M_APP0: + examine_app0(cinfo, (JOCTET FAR *) b, numtoread, length); + break; + case M_APP14: + examine_app14(cinfo, (JOCTET FAR *) b, numtoread, length); + break; + default: + /* can't get here unless jpeg_save_markers chooses wrong processor */ + ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, cinfo->unread_marker); + break; + } + + /* skip any remaining data -- could be lots */ + INPUT_SYNC(cinfo); + if (length > 0) + (*cinfo->src->skip_input_data) (cinfo, (long) length); + + return TRUE; +} + + +#ifdef SAVE_MARKERS_SUPPORTED + +METHODDEF(boolean) +save_marker (j_decompress_ptr cinfo) +/* Save an APPn or COM marker into the marker list */ +{ + my_marker_ptr marker = (my_marker_ptr) cinfo->marker; + jpeg_saved_marker_ptr cur_marker = marker->cur_marker; + unsigned int bytes_read, data_length; + JOCTET FAR * data; + INT32 length = 0; + INPUT_VARS(cinfo); + + if (cur_marker == NULL) { + /* begin reading a marker */ + INPUT_2BYTES(cinfo, length, return FALSE); + length -= 2; + if (length >= 0) { /* watch out for bogus length word */ + /* figure out how much we want to save */ + unsigned int limit; + if (cinfo->unread_marker == (int) M_COM) + limit = marker->length_limit_COM; + else + limit = marker->length_limit_APPn[cinfo->unread_marker - (int) M_APP0]; + if ((unsigned int) length < limit) + limit = (unsigned int) length; + /* allocate and initialize the marker item */ + cur_marker = (jpeg_saved_marker_ptr) + (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(struct jpeg_marker_struct) + limit); + cur_marker->next = NULL; + cur_marker->marker = (UINT8) cinfo->unread_marker; + cur_marker->original_length = (unsigned int) length; + cur_marker->data_length = limit; + /* data area is just beyond the jpeg_marker_struct */ + data = cur_marker->data = (JOCTET FAR *) (cur_marker + 1); + marker->cur_marker = cur_marker; + marker->bytes_read = 0; + bytes_read = 0; + data_length = limit; + } else { + /* deal with bogus length word */ + bytes_read = data_length = 0; + data = NULL; + } + } else { + /* resume reading a marker */ + bytes_read = marker->bytes_read; + data_length = cur_marker->data_length; + data = cur_marker->data + bytes_read; + } + + while (bytes_read < data_length) { + INPUT_SYNC(cinfo); /* move the restart point to here */ + marker->bytes_read = bytes_read; + /* If there's not at least one byte in buffer, suspend */ + MAKE_BYTE_AVAIL(cinfo, return FALSE); + /* Copy bytes with reasonable rapidity */ + while (bytes_read < data_length && bytes_in_buffer > 0) { + *data++ = *next_input_byte++; + bytes_in_buffer--; + bytes_read++; + } + } + + /* Done reading what we want to read */ + if (cur_marker != NULL) { /* will be NULL if bogus length word */ + /* Add new marker to end of list */ + if (cinfo->marker_list == NULL) { + cinfo->marker_list = cur_marker; + } else { + jpeg_saved_marker_ptr prev = cinfo->marker_list; + while (prev->next != NULL) + prev = prev->next; + prev->next = cur_marker; + } + /* Reset pointer & calc remaining data length */ + data = cur_marker->data; + length = cur_marker->original_length - data_length; + } + /* Reset to initial state for next marker */ + marker->cur_marker = NULL; + + /* Process the marker if interesting; else just make a generic trace msg */ + switch (cinfo->unread_marker) { + case M_APP0: + examine_app0(cinfo, data, data_length, length); + break; + case M_APP14: + examine_app14(cinfo, data, data_length, length); + break; + default: + TRACEMS2(cinfo, 1, JTRC_MISC_MARKER, cinfo->unread_marker, + (int) (data_length + length)); + break; + } + + /* skip any remaining data -- could be lots */ + INPUT_SYNC(cinfo); /* do before skip_input_data */ + if (length > 0) + (*cinfo->src->skip_input_data) (cinfo, (long) length); + + return TRUE; +} + +#endif /* SAVE_MARKERS_SUPPORTED */ + + +METHODDEF(boolean) +skip_variable (j_decompress_ptr cinfo) +/* Skip over an unknown or uninteresting variable-length marker */ +{ + INT32 length; + INPUT_VARS(cinfo); + + INPUT_2BYTES(cinfo, length, return FALSE); + length -= 2; + + TRACEMS2(cinfo, 1, JTRC_MISC_MARKER, cinfo->unread_marker, (int) length); + + INPUT_SYNC(cinfo); /* do before skip_input_data */ + if (length > 0) + (*cinfo->src->skip_input_data) (cinfo, (long) length); + + return TRUE; +} + + +/* + * Find the next JPEG marker, save it in cinfo->unread_marker. + * Returns FALSE if had to suspend before reaching a marker; + * in that case cinfo->unread_marker is unchanged. + * + * Note that the result might not be a valid marker code, + * but it will never be 0 or FF. + */ + +LOCAL(boolean) +next_marker (j_decompress_ptr cinfo) +{ + int c; + INPUT_VARS(cinfo); + + for (;;) { + INPUT_BYTE(cinfo, c, return FALSE); + /* Skip any non-FF bytes. + * This may look a bit inefficient, but it will not occur in a valid file. + * We sync after each discarded byte so that a suspending data source + * can discard the byte from its buffer. + */ + while (c != 0xFF) { + cinfo->marker->discarded_bytes++; + INPUT_SYNC(cinfo); + INPUT_BYTE(cinfo, c, return FALSE); + } + /* This loop swallows any duplicate FF bytes. Extra FFs are legal as + * pad bytes, so don't count them in discarded_bytes. We assume there + * will not be so many consecutive FF bytes as to overflow a suspending + * data source's input buffer. + */ + do { + INPUT_BYTE(cinfo, c, return FALSE); + } while (c == 0xFF); + if (c != 0) + break; /* found a valid marker, exit loop */ + /* Reach here if we found a stuffed-zero data sequence (FF/00). + * Discard it and loop back to try again. + */ + cinfo->marker->discarded_bytes += 2; + INPUT_SYNC(cinfo); + } + + if (cinfo->marker->discarded_bytes != 0) { + WARNMS2(cinfo, JWRN_EXTRANEOUS_DATA, cinfo->marker->discarded_bytes, c); + cinfo->marker->discarded_bytes = 0; + } + + cinfo->unread_marker = c; + + INPUT_SYNC(cinfo); + return TRUE; +} + + +LOCAL(boolean) +first_marker (j_decompress_ptr cinfo) +/* Like next_marker, but used to obtain the initial SOI marker. */ +/* For this marker, we do not allow preceding garbage or fill; otherwise, + * we might well scan an entire input file before realizing it ain't JPEG. + * If an application wants to process non-JFIF files, it must seek to the + * SOI before calling the JPEG library. + */ +{ + int c, c2; + INPUT_VARS(cinfo); + + INPUT_BYTE(cinfo, c, return FALSE); + INPUT_BYTE(cinfo, c2, return FALSE); + if (c != 0xFF || c2 != (int) M_SOI) + ERREXIT2(cinfo, JERR_NO_SOI, c, c2); + + cinfo->unread_marker = c2; + + INPUT_SYNC(cinfo); + return TRUE; +} + + +/* + * Read markers until SOS or EOI. + * + * Returns same codes as are defined for jpeg_consume_input: + * JPEG_SUSPENDED, JPEG_REACHED_SOS, or JPEG_REACHED_EOI. + */ + +METHODDEF(int) +read_markers (j_decompress_ptr cinfo) +{ + /* Outer loop repeats once for each marker. */ + for (;;) { + /* Collect the marker proper, unless we already did. */ + /* NB: first_marker() enforces the requirement that SOI appear first. */ + if (cinfo->unread_marker == 0) { + if (! cinfo->marker->saw_SOI) { + if (! first_marker(cinfo)) + return JPEG_SUSPENDED; + } else { + if (! next_marker(cinfo)) + return JPEG_SUSPENDED; + } + } + /* At this point cinfo->unread_marker contains the marker code and the + * input point is just past the marker proper, but before any parameters. + * A suspension will cause us to return with this state still true. + */ + switch (cinfo->unread_marker) { + case M_SOI: + if (! get_soi(cinfo)) + return JPEG_SUSPENDED; + break; + + case M_SOF0: /* Baseline */ + case M_SOF1: /* Extended sequential, Huffman */ + if (! get_sof(cinfo, FALSE, FALSE)) + return JPEG_SUSPENDED; + break; + + case M_SOF2: /* Progressive, Huffman */ + if (! get_sof(cinfo, TRUE, FALSE)) + return JPEG_SUSPENDED; + break; + + case M_SOF9: /* Extended sequential, arithmetic */ + if (! get_sof(cinfo, FALSE, TRUE)) + return JPEG_SUSPENDED; + break; + + case M_SOF10: /* Progressive, arithmetic */ + if (! get_sof(cinfo, TRUE, TRUE)) + return JPEG_SUSPENDED; + break; + + /* Currently unsupported SOFn types */ + case M_SOF3: /* Lossless, Huffman */ + case M_SOF5: /* Differential sequential, Huffman */ + case M_SOF6: /* Differential progressive, Huffman */ + case M_SOF7: /* Differential lossless, Huffman */ + case M_JPG: /* Reserved for JPEG extensions */ + case M_SOF11: /* Lossless, arithmetic */ + case M_SOF13: /* Differential sequential, arithmetic */ + case M_SOF14: /* Differential progressive, arithmetic */ + case M_SOF15: /* Differential lossless, arithmetic */ + ERREXIT1(cinfo, JERR_SOF_UNSUPPORTED, cinfo->unread_marker); + break; + + case M_SOS: + if (! get_sos(cinfo)) + return JPEG_SUSPENDED; + cinfo->unread_marker = 0; /* processed the marker */ + return JPEG_REACHED_SOS; + + case M_EOI: + TRACEMS(cinfo, 1, JTRC_EOI); + cinfo->unread_marker = 0; /* processed the marker */ + return JPEG_REACHED_EOI; + + case M_DAC: + if (! get_dac(cinfo)) + return JPEG_SUSPENDED; + break; + + case M_DHT: + if (! get_dht(cinfo)) + return JPEG_SUSPENDED; + break; + + case M_DQT: + if (! get_dqt(cinfo)) + return JPEG_SUSPENDED; + break; + + case M_DRI: + if (! get_dri(cinfo)) + return JPEG_SUSPENDED; + break; + + case M_APP0: + case M_APP1: + case M_APP2: + case M_APP3: + case M_APP4: + case M_APP5: + case M_APP6: + case M_APP7: + case M_APP8: + case M_APP9: + case M_APP10: + case M_APP11: + case M_APP12: + case M_APP13: + case M_APP14: + case M_APP15: + if (! (*((my_marker_ptr) cinfo->marker)->process_APPn[ + cinfo->unread_marker - (int) M_APP0]) (cinfo)) + return JPEG_SUSPENDED; + break; + + case M_COM: + if (! (*((my_marker_ptr) cinfo->marker)->process_COM) (cinfo)) + return JPEG_SUSPENDED; + break; + + case M_RST0: /* these are all parameterless */ + case M_RST1: + case M_RST2: + case M_RST3: + case M_RST4: + case M_RST5: + case M_RST6: + case M_RST7: + case M_TEM: + TRACEMS1(cinfo, 1, JTRC_PARMLESS_MARKER, cinfo->unread_marker); + break; + + case M_DNL: /* Ignore DNL ... perhaps the wrong thing */ + if (! skip_variable(cinfo)) + return JPEG_SUSPENDED; + break; + + default: /* must be DHP, EXP, JPGn, or RESn */ + /* For now, we treat the reserved markers as fatal errors since they are + * likely to be used to signal incompatible JPEG Part 3 extensions. + * Once the JPEG 3 version-number marker is well defined, this code + * ought to change! + */ + ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, cinfo->unread_marker); + break; + } + /* Successfully processed marker, so reset state variable */ + cinfo->unread_marker = 0; + } /* end loop */ +} + + +/* + * Read a restart marker, which is expected to appear next in the datastream; + * if the marker is not there, take appropriate recovery action. + * Returns FALSE if suspension is required. + * + * This is called by the entropy decoder after it has read an appropriate + * number of MCUs. cinfo->unread_marker may be nonzero if the entropy decoder + * has already read a marker from the data source. Under normal conditions + * cinfo->unread_marker will be reset to 0 before returning; if not reset, + * it holds a marker which the decoder will be unable to read past. + */ + +METHODDEF(boolean) +read_restart_marker (j_decompress_ptr cinfo) +{ + /* Obtain a marker unless we already did. */ + /* Note that next_marker will complain if it skips any data. */ + if (cinfo->unread_marker == 0) { + if (! next_marker(cinfo)) + return FALSE; + } + + if (cinfo->unread_marker == + ((int) M_RST0 + cinfo->marker->next_restart_num)) { + /* Normal case --- swallow the marker and let entropy decoder continue */ + TRACEMS1(cinfo, 3, JTRC_RST, cinfo->marker->next_restart_num); + cinfo->unread_marker = 0; + } else { + /* Uh-oh, the restart markers have been messed up. */ + /* Let the data source manager determine how to resync. */ + if (! (*cinfo->src->resync_to_restart) (cinfo, + cinfo->marker->next_restart_num)) + return FALSE; + } + + /* Update next-restart state */ + cinfo->marker->next_restart_num = (cinfo->marker->next_restart_num + 1) & 7; + + return TRUE; +} + + +/* + * This is the default resync_to_restart method for data source managers + * to use if they don't have any better approach. Some data source managers + * may be able to back up, or may have additional knowledge about the data + * which permits a more intelligent recovery strategy; such managers would + * presumably supply their own resync method. + * + * read_restart_marker calls resync_to_restart if it finds a marker other than + * the restart marker it was expecting. (This code is *not* used unless + * a nonzero restart interval has been declared.) cinfo->unread_marker is + * the marker code actually found (might be anything, except 0 or FF). + * The desired restart marker number (0..7) is passed as a parameter. + * This routine is supposed to apply whatever error recovery strategy seems + * appropriate in order to position the input stream to the next data segment. + * Note that cinfo->unread_marker is treated as a marker appearing before + * the current data-source input point; usually it should be reset to zero + * before returning. + * Returns FALSE if suspension is required. + * + * This implementation is substantially constrained by wanting to treat the + * input as a data stream; this means we can't back up. Therefore, we have + * only the following actions to work with: + * 1. Simply discard the marker and let the entropy decoder resume at next + * byte of file. + * 2. Read forward until we find another marker, discarding intervening + * data. (In theory we could look ahead within the current bufferload, + * without having to discard data if we don't find the desired marker. + * This idea is not implemented here, in part because it makes behavior + * dependent on buffer size and chance buffer-boundary positions.) + * 3. Leave the marker unread (by failing to zero cinfo->unread_marker). + * This will cause the entropy decoder to process an empty data segment, + * inserting dummy zeroes, and then we will reprocess the marker. + * + * #2 is appropriate if we think the desired marker lies ahead, while #3 is + * appropriate if the found marker is a future restart marker (indicating + * that we have missed the desired restart marker, probably because it got + * corrupted). + * We apply #2 or #3 if the found marker is a restart marker no more than + * two counts behind or ahead of the expected one. We also apply #2 if the + * found marker is not a legal JPEG marker code (it's certainly bogus data). + * If the found marker is a restart marker more than 2 counts away, we do #1 + * (too much risk that the marker is erroneous; with luck we will be able to + * resync at some future point). + * For any valid non-restart JPEG marker, we apply #3. This keeps us from + * overrunning the end of a scan. An implementation limited to single-scan + * files might find it better to apply #2 for markers other than EOI, since + * any other marker would have to be bogus data in that case. + */ + +GLOBAL(boolean) +jpeg_resync_to_restart (j_decompress_ptr cinfo, int desired) +{ + int marker = cinfo->unread_marker; + int action = 1; + + /* Always put up a warning. */ + WARNMS2(cinfo, JWRN_MUST_RESYNC, marker, desired); + + /* Outer loop handles repeated decision after scanning forward. */ + for (;;) { + if (marker < (int) M_SOF0) + action = 2; /* invalid marker */ + else if (marker < (int) M_RST0 || marker > (int) M_RST7) + action = 3; /* valid non-restart marker */ + else { + if (marker == ((int) M_RST0 + ((desired+1) & 7)) || + marker == ((int) M_RST0 + ((desired+2) & 7))) + action = 3; /* one of the next two expected restarts */ + else if (marker == ((int) M_RST0 + ((desired-1) & 7)) || + marker == ((int) M_RST0 + ((desired-2) & 7))) + action = 2; /* a prior restart, so advance */ + else + action = 1; /* desired restart or too far away */ + } + TRACEMS2(cinfo, 4, JTRC_RECOVERY_ACTION, marker, action); + switch (action) { + case 1: + /* Discard marker and let entropy decoder resume processing. */ + cinfo->unread_marker = 0; + return TRUE; + case 2: + /* Scan to the next marker, and repeat the decision loop. */ + if (! next_marker(cinfo)) + return FALSE; + marker = cinfo->unread_marker; + break; + case 3: + /* Return without advancing past this marker. */ + /* Entropy decoder will be forced to process an empty segment. */ + return TRUE; + } + } /* end loop */ +} + + +/* + * Reset marker processing state to begin a fresh datastream. + */ + +METHODDEF(void) +reset_marker_reader (j_decompress_ptr cinfo) +{ + my_marker_ptr marker = (my_marker_ptr) cinfo->marker; + + cinfo->comp_info = NULL; /* until allocated by get_sof */ + cinfo->input_scan_number = 0; /* no SOS seen yet */ + cinfo->unread_marker = 0; /* no pending marker */ + marker->pub.saw_SOI = FALSE; /* set internal state too */ + marker->pub.saw_SOF = FALSE; + marker->pub.discarded_bytes = 0; + marker->cur_marker = NULL; +} + + +/* + * Initialize the marker reader module. + * This is called only once, when the decompression object is created. + */ + +GLOBAL(void) +jinit_marker_reader (j_decompress_ptr cinfo) +{ + my_marker_ptr marker; + int i; + + /* Create subobject in permanent pool */ + marker = (my_marker_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, + SIZEOF(my_marker_reader)); + cinfo->marker = (struct jpeg_marker_reader *) marker; + /* Initialize public method pointers */ + marker->pub.reset_marker_reader = reset_marker_reader; + marker->pub.read_markers = read_markers; + marker->pub.read_restart_marker = read_restart_marker; + /* Initialize COM/APPn processing. + * By default, we examine and then discard APP0 and APP14, + * but simply discard COM and all other APPn. + */ + marker->process_COM = skip_variable; + marker->length_limit_COM = 0; + for (i = 0; i < 16; i++) { + marker->process_APPn[i] = skip_variable; + marker->length_limit_APPn[i] = 0; + } + marker->process_APPn[0] = get_interesting_appn; + marker->process_APPn[14] = get_interesting_appn; + /* Reset marker processing state */ + reset_marker_reader(cinfo); +} + + +/* + * Control saving of COM and APPn markers into marker_list. + */ + +#ifdef SAVE_MARKERS_SUPPORTED + +GLOBAL(void) +jpeg_save_markers (j_decompress_ptr cinfo, int marker_code, + unsigned int length_limit) +{ + my_marker_ptr marker = (my_marker_ptr) cinfo->marker; + long maxlength; + jpeg_marker_parser_method processor; + + /* Length limit mustn't be larger than what we can allocate + * (should only be a concern in a 16-bit environment). + */ + maxlength = cinfo->mem->max_alloc_chunk - SIZEOF(struct jpeg_marker_struct); + if (((long) length_limit) > maxlength) + length_limit = (unsigned int) maxlength; + + /* Choose processor routine to use. + * APP0/APP14 have special requirements. + */ + if (length_limit) { + processor = save_marker; + /* If saving APP0/APP14, save at least enough for our internal use. */ + if (marker_code == (int) M_APP0 && length_limit < APP0_DATA_LEN) + length_limit = APP0_DATA_LEN; + else if (marker_code == (int) M_APP14 && length_limit < APP14_DATA_LEN) + length_limit = APP14_DATA_LEN; + } else { + processor = skip_variable; + /* If discarding APP0/APP14, use our regular on-the-fly processor. */ + if (marker_code == (int) M_APP0 || marker_code == (int) M_APP14) + processor = get_interesting_appn; + } + + if (marker_code == (int) M_COM) { + marker->process_COM = processor; + marker->length_limit_COM = length_limit; + } else if (marker_code >= (int) M_APP0 && marker_code <= (int) M_APP15) { + marker->process_APPn[marker_code - (int) M_APP0] = processor; + marker->length_limit_APPn[marker_code - (int) M_APP0] = length_limit; + } else + ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, marker_code); +} + +#endif /* SAVE_MARKERS_SUPPORTED */ + + +/* + * Install a special processing method for COM or APPn markers. + */ + +GLOBAL(void) +jpeg_set_marker_processor (j_decompress_ptr cinfo, int marker_code, + jpeg_marker_parser_method routine) +{ + my_marker_ptr marker = (my_marker_ptr) cinfo->marker; + + if (marker_code == (int) M_COM) + marker->process_COM = routine; + else if (marker_code >= (int) M_APP0 && marker_code <= (int) M_APP15) + marker->process_APPn[marker_code - (int) M_APP0] = routine; + else + ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, marker_code); +} diff --git a/libs/jpeglib/jdmaster.c b/libs/jpeglib/jdmaster.c new file mode 100644 index 0000000..2802c5b --- /dev/null +++ b/libs/jpeglib/jdmaster.c @@ -0,0 +1,557 @@ +/* + * jdmaster.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains master control logic for the JPEG decompressor. + * These routines are concerned with selecting the modules to be executed + * and with determining the number of passes and the work to be done in each + * pass. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Private state */ + +typedef struct { + struct jpeg_decomp_master pub; /* public fields */ + + int pass_number; /* # of passes completed */ + + boolean using_merged_upsample; /* TRUE if using merged upsample/cconvert */ + + /* Saved references to initialized quantizer modules, + * in case we need to switch modes. + */ + struct jpeg_color_quantizer * quantizer_1pass; + struct jpeg_color_quantizer * quantizer_2pass; +} my_decomp_master; + +typedef my_decomp_master * my_master_ptr; + + +/* + * Determine whether merged upsample/color conversion should be used. + * CRUCIAL: this must match the actual capabilities of jdmerge.c! + */ + +LOCAL(boolean) +use_merged_upsample (j_decompress_ptr cinfo) +{ +#ifdef UPSAMPLE_MERGING_SUPPORTED + /* Merging is the equivalent of plain box-filter upsampling */ + if (cinfo->do_fancy_upsampling || cinfo->CCIR601_sampling) + return FALSE; + /* jdmerge.c only supports YCC=>RGB color conversion */ + if (cinfo->jpeg_color_space != JCS_YCbCr || cinfo->num_components != 3 || + cinfo->out_color_space != JCS_RGB || + cinfo->out_color_components != RGB_PIXELSIZE) + return FALSE; + /* and it only handles 2h1v or 2h2v sampling ratios */ + if (cinfo->comp_info[0].h_samp_factor != 2 || + cinfo->comp_info[1].h_samp_factor != 1 || + cinfo->comp_info[2].h_samp_factor != 1 || + cinfo->comp_info[0].v_samp_factor > 2 || + cinfo->comp_info[1].v_samp_factor != 1 || + cinfo->comp_info[2].v_samp_factor != 1) + return FALSE; + /* furthermore, it doesn't work if we've scaled the IDCTs differently */ + if (cinfo->comp_info[0].DCT_scaled_size != cinfo->min_DCT_scaled_size || + cinfo->comp_info[1].DCT_scaled_size != cinfo->min_DCT_scaled_size || + cinfo->comp_info[2].DCT_scaled_size != cinfo->min_DCT_scaled_size) + return FALSE; + /* ??? also need to test for upsample-time rescaling, when & if supported */ + return TRUE; /* by golly, it'll work... */ +#else + return FALSE; +#endif +} + + +/* + * Compute output image dimensions and related values. + * NOTE: this is exported for possible use by application. + * Hence it mustn't do anything that can't be done twice. + * Also note that it may be called before the master module is initialized! + */ + +GLOBAL(void) +jpeg_calc_output_dimensions (j_decompress_ptr cinfo) +/* Do computations that are needed before master selection phase */ +{ +#ifdef IDCT_SCALING_SUPPORTED + int ci; + jpeg_component_info *compptr; +#endif + + /* Prevent application from calling me at wrong times */ + if (cinfo->global_state != DSTATE_READY) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + +#ifdef IDCT_SCALING_SUPPORTED + + /* Compute actual output image dimensions and DCT scaling choices. */ + if (cinfo->scale_num * 8 <= cinfo->scale_denom) { + /* Provide 1/8 scaling */ + cinfo->output_width = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width, 8L); + cinfo->output_height = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, 8L); + cinfo->min_DCT_scaled_size = 1; + } else if (cinfo->scale_num * 4 <= cinfo->scale_denom) { + /* Provide 1/4 scaling */ + cinfo->output_width = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width, 4L); + cinfo->output_height = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, 4L); + cinfo->min_DCT_scaled_size = 2; + } else if (cinfo->scale_num * 2 <= cinfo->scale_denom) { + /* Provide 1/2 scaling */ + cinfo->output_width = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width, 2L); + cinfo->output_height = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height, 2L); + cinfo->min_DCT_scaled_size = 4; + } else { + /* Provide 1/1 scaling */ + cinfo->output_width = cinfo->image_width; + cinfo->output_height = cinfo->image_height; + cinfo->min_DCT_scaled_size = DCTSIZE; + } + /* In selecting the actual DCT scaling for each component, we try to + * scale up the chroma components via IDCT scaling rather than upsampling. + * This saves time if the upsampler gets to use 1:1 scaling. + * Note this code assumes that the supported DCT scalings are powers of 2. + */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + int ssize = cinfo->min_DCT_scaled_size; + while (ssize < DCTSIZE && + (compptr->h_samp_factor * ssize * 2 <= + cinfo->max_h_samp_factor * cinfo->min_DCT_scaled_size) && + (compptr->v_samp_factor * ssize * 2 <= + cinfo->max_v_samp_factor * cinfo->min_DCT_scaled_size)) { + ssize = ssize * 2; + } + compptr->DCT_scaled_size = ssize; + } + + /* Recompute downsampled dimensions of components; + * application needs to know these if using raw downsampled data. + */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Size in samples, after IDCT scaling */ + compptr->downsampled_width = (JDIMENSION) + jdiv_round_up((long) cinfo->image_width * + (long) (compptr->h_samp_factor * compptr->DCT_scaled_size), + (long) (cinfo->max_h_samp_factor * DCTSIZE)); + compptr->downsampled_height = (JDIMENSION) + jdiv_round_up((long) cinfo->image_height * + (long) (compptr->v_samp_factor * compptr->DCT_scaled_size), + (long) (cinfo->max_v_samp_factor * DCTSIZE)); + } + +#else /* !IDCT_SCALING_SUPPORTED */ + + /* Hardwire it to "no scaling" */ + cinfo->output_width = cinfo->image_width; + cinfo->output_height = cinfo->image_height; + /* jdinput.c has already initialized DCT_scaled_size to DCTSIZE, + * and has computed unscaled downsampled_width and downsampled_height. + */ + +#endif /* IDCT_SCALING_SUPPORTED */ + + /* Report number of components in selected colorspace. */ + /* Probably this should be in the color conversion module... */ + switch (cinfo->out_color_space) { + case JCS_GRAYSCALE: + cinfo->out_color_components = 1; + break; + case JCS_RGB: +#if RGB_PIXELSIZE != 3 + cinfo->out_color_components = RGB_PIXELSIZE; + break; +#endif /* else share code with YCbCr */ + case JCS_YCbCr: + cinfo->out_color_components = 3; + break; + case JCS_CMYK: + case JCS_YCCK: + cinfo->out_color_components = 4; + break; + default: /* else must be same colorspace as in file */ + cinfo->out_color_components = cinfo->num_components; + break; + } + cinfo->output_components = (cinfo->quantize_colors ? 1 : + cinfo->out_color_components); + + /* See if upsampler will want to emit more than one row at a time */ + if (use_merged_upsample(cinfo)) + cinfo->rec_outbuf_height = cinfo->max_v_samp_factor; + else + cinfo->rec_outbuf_height = 1; +} + + +/* + * Several decompression processes need to range-limit values to the range + * 0..MAXJSAMPLE; the input value may fall somewhat outside this range + * due to noise introduced by quantization, roundoff error, etc. These + * processes are inner loops and need to be as fast as possible. On most + * machines, particularly CPUs with pipelines or instruction prefetch, + * a (subscript-check-less) C table lookup + * x = sample_range_limit[x]; + * is faster than explicit tests + * if (x < 0) x = 0; + * else if (x > MAXJSAMPLE) x = MAXJSAMPLE; + * These processes all use a common table prepared by the routine below. + * + * For most steps we can mathematically guarantee that the initial value + * of x is within MAXJSAMPLE+1 of the legal range, so a table running from + * -(MAXJSAMPLE+1) to 2*MAXJSAMPLE+1 is sufficient. But for the initial + * limiting step (just after the IDCT), a wildly out-of-range value is + * possible if the input data is corrupt. To avoid any chance of indexing + * off the end of memory and getting a bad-pointer trap, we perform the + * post-IDCT limiting thus: + * x = range_limit[x & MASK]; + * where MASK is 2 bits wider than legal sample data, ie 10 bits for 8-bit + * samples. Under normal circumstances this is more than enough range and + * a correct output will be generated; with bogus input data the mask will + * cause wraparound, and we will safely generate a bogus-but-in-range output. + * For the post-IDCT step, we want to convert the data from signed to unsigned + * representation by adding CENTERJSAMPLE at the same time that we limit it. + * So the post-IDCT limiting table ends up looking like this: + * CENTERJSAMPLE,CENTERJSAMPLE+1,...,MAXJSAMPLE, + * MAXJSAMPLE (repeat 2*(MAXJSAMPLE+1)-CENTERJSAMPLE times), + * 0 (repeat 2*(MAXJSAMPLE+1)-CENTERJSAMPLE times), + * 0,1,...,CENTERJSAMPLE-1 + * Negative inputs select values from the upper half of the table after + * masking. + * + * We can save some space by overlapping the start of the post-IDCT table + * with the simpler range limiting table. The post-IDCT table begins at + * sample_range_limit + CENTERJSAMPLE. + * + * Note that the table is allocated in near data space on PCs; it's small + * enough and used often enough to justify this. + */ + +LOCAL(void) +prepare_range_limit_table (j_decompress_ptr cinfo) +/* Allocate and fill in the sample_range_limit table */ +{ + JSAMPLE * table; + int i; + + table = (JSAMPLE *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (5 * (MAXJSAMPLE+1) + CENTERJSAMPLE) * SIZEOF(JSAMPLE)); + table += (MAXJSAMPLE+1); /* allow negative subscripts of simple table */ + cinfo->sample_range_limit = table; + /* First segment of "simple" table: limit[x] = 0 for x < 0 */ + MEMZERO(table - (MAXJSAMPLE+1), (MAXJSAMPLE+1) * SIZEOF(JSAMPLE)); + /* Main part of "simple" table: limit[x] = x */ + for (i = 0; i <= MAXJSAMPLE; i++) + table[i] = (JSAMPLE) i; + table += CENTERJSAMPLE; /* Point to where post-IDCT table starts */ + /* End of simple table, rest of first half of post-IDCT table */ + for (i = CENTERJSAMPLE; i < 2*(MAXJSAMPLE+1); i++) + table[i] = MAXJSAMPLE; + /* Second half of post-IDCT table */ + MEMZERO(table + (2 * (MAXJSAMPLE+1)), + (2 * (MAXJSAMPLE+1) - CENTERJSAMPLE) * SIZEOF(JSAMPLE)); + MEMCOPY(table + (4 * (MAXJSAMPLE+1) - CENTERJSAMPLE), + cinfo->sample_range_limit, CENTERJSAMPLE * SIZEOF(JSAMPLE)); +} + + +/* + * Master selection of decompression modules. + * This is done once at jpeg_start_decompress time. We determine + * which modules will be used and give them appropriate initialization calls. + * We also initialize the decompressor input side to begin consuming data. + * + * Since jpeg_read_header has finished, we know what is in the SOF + * and (first) SOS markers. We also have all the application parameter + * settings. + */ + +LOCAL(void) +master_selection (j_decompress_ptr cinfo) +{ + my_master_ptr master = (my_master_ptr) cinfo->master; + boolean use_c_buffer; + long samplesperrow; + JDIMENSION jd_samplesperrow; + + /* Initialize dimensions and other stuff */ + jpeg_calc_output_dimensions(cinfo); + prepare_range_limit_table(cinfo); + + /* Width of an output scanline must be representable as JDIMENSION. */ + samplesperrow = (long) cinfo->output_width * (long) cinfo->out_color_components; + jd_samplesperrow = (JDIMENSION) samplesperrow; + if ((long) jd_samplesperrow != samplesperrow) + ERREXIT(cinfo, JERR_WIDTH_OVERFLOW); + + /* Initialize my private state */ + master->pass_number = 0; + master->using_merged_upsample = use_merged_upsample(cinfo); + + /* Color quantizer selection */ + master->quantizer_1pass = NULL; + master->quantizer_2pass = NULL; + /* No mode changes if not using buffered-image mode. */ + if (! cinfo->quantize_colors || ! cinfo->buffered_image) { + cinfo->enable_1pass_quant = FALSE; + cinfo->enable_external_quant = FALSE; + cinfo->enable_2pass_quant = FALSE; + } + if (cinfo->quantize_colors) { + if (cinfo->raw_data_out) + ERREXIT(cinfo, JERR_NOTIMPL); + /* 2-pass quantizer only works in 3-component color space. */ + if (cinfo->out_color_components != 3) { + cinfo->enable_1pass_quant = TRUE; + cinfo->enable_external_quant = FALSE; + cinfo->enable_2pass_quant = FALSE; + cinfo->colormap = NULL; + } else if (cinfo->colormap != NULL) { + cinfo->enable_external_quant = TRUE; + } else if (cinfo->two_pass_quantize) { + cinfo->enable_2pass_quant = TRUE; + } else { + cinfo->enable_1pass_quant = TRUE; + } + + if (cinfo->enable_1pass_quant) { +#ifdef QUANT_1PASS_SUPPORTED + jinit_1pass_quantizer(cinfo); + master->quantizer_1pass = cinfo->cquantize; +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } + + /* We use the 2-pass code to map to external colormaps. */ + if (cinfo->enable_2pass_quant || cinfo->enable_external_quant) { +#ifdef QUANT_2PASS_SUPPORTED + jinit_2pass_quantizer(cinfo); + master->quantizer_2pass = cinfo->cquantize; +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } + /* If both quantizers are initialized, the 2-pass one is left active; + * this is necessary for starting with quantization to an external map. + */ + } + + /* Post-processing: in particular, color conversion first */ + if (! cinfo->raw_data_out) { + if (master->using_merged_upsample) { +#ifdef UPSAMPLE_MERGING_SUPPORTED + jinit_merged_upsampler(cinfo); /* does color conversion too */ +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else { + jinit_color_deconverter(cinfo); + jinit_upsampler(cinfo); + } + jinit_d_post_controller(cinfo, cinfo->enable_2pass_quant); + } + /* Inverse DCT */ + jinit_inverse_dct(cinfo); + /* Entropy decoding: either Huffman or arithmetic coding. */ + if (cinfo->arith_code) { + ERREXIT(cinfo, JERR_ARITH_NOTIMPL); + } else { + if (cinfo->progressive_mode) { +#ifdef D_PROGRESSIVE_SUPPORTED + jinit_phuff_decoder(cinfo); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else + jinit_huff_decoder(cinfo); + } + + /* Initialize principal buffer controllers. */ + use_c_buffer = cinfo->inputctl->has_multiple_scans || cinfo->buffered_image; + jinit_d_coef_controller(cinfo, use_c_buffer); + + if (! cinfo->raw_data_out) + jinit_d_main_controller(cinfo, FALSE /* never need full buffer here */); + + /* We can now tell the memory manager to allocate virtual arrays. */ + (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo); + + /* Initialize input side of decompressor to consume first scan. */ + (*cinfo->inputctl->start_input_pass) (cinfo); + +#ifdef D_MULTISCAN_FILES_SUPPORTED + /* If jpeg_start_decompress will read the whole file, initialize + * progress monitoring appropriately. The input step is counted + * as one pass. + */ + if (cinfo->progress != NULL && ! cinfo->buffered_image && + cinfo->inputctl->has_multiple_scans) { + int nscans; + /* Estimate number of scans to set pass_limit. */ + if (cinfo->progressive_mode) { + /* Arbitrarily estimate 2 interleaved DC scans + 3 AC scans/component. */ + nscans = 2 + 3 * cinfo->num_components; + } else { + /* For a nonprogressive multiscan file, estimate 1 scan per component. */ + nscans = cinfo->num_components; + } + cinfo->progress->pass_counter = 0L; + cinfo->progress->pass_limit = (long) cinfo->total_iMCU_rows * nscans; + cinfo->progress->completed_passes = 0; + cinfo->progress->total_passes = (cinfo->enable_2pass_quant ? 3 : 2); + /* Count the input pass as done */ + master->pass_number++; + } +#endif /* D_MULTISCAN_FILES_SUPPORTED */ +} + + +/* + * Per-pass setup. + * This is called at the beginning of each output pass. We determine which + * modules will be active during this pass and give them appropriate + * start_pass calls. We also set is_dummy_pass to indicate whether this + * is a "real" output pass or a dummy pass for color quantization. + * (In the latter case, jdapistd.c will crank the pass to completion.) + */ + +METHODDEF(void) +prepare_for_output_pass (j_decompress_ptr cinfo) +{ + my_master_ptr master = (my_master_ptr) cinfo->master; + + if (master->pub.is_dummy_pass) { +#ifdef QUANT_2PASS_SUPPORTED + /* Final pass of 2-pass quantization */ + master->pub.is_dummy_pass = FALSE; + (*cinfo->cquantize->start_pass) (cinfo, FALSE); + (*cinfo->post->start_pass) (cinfo, JBUF_CRANK_DEST); + (*cinfo->main->start_pass) (cinfo, JBUF_CRANK_DEST); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif /* QUANT_2PASS_SUPPORTED */ + } else { + if (cinfo->quantize_colors && cinfo->colormap == NULL) { + /* Select new quantization method */ + if (cinfo->two_pass_quantize && cinfo->enable_2pass_quant) { + cinfo->cquantize = master->quantizer_2pass; + master->pub.is_dummy_pass = TRUE; + } else if (cinfo->enable_1pass_quant) { + cinfo->cquantize = master->quantizer_1pass; + } else { + ERREXIT(cinfo, JERR_MODE_CHANGE); + } + } + (*cinfo->idct->start_pass) (cinfo); + (*cinfo->coef->start_output_pass) (cinfo); + if (! cinfo->raw_data_out) { + if (! master->using_merged_upsample) + (*cinfo->cconvert->start_pass) (cinfo); + (*cinfo->upsample->start_pass) (cinfo); + if (cinfo->quantize_colors) + (*cinfo->cquantize->start_pass) (cinfo, master->pub.is_dummy_pass); + (*cinfo->post->start_pass) (cinfo, + (master->pub.is_dummy_pass ? JBUF_SAVE_AND_PASS : JBUF_PASS_THRU)); + (*cinfo->main->start_pass) (cinfo, JBUF_PASS_THRU); + } + } + + /* Set up progress monitor's pass info if present */ + if (cinfo->progress != NULL) { + cinfo->progress->completed_passes = master->pass_number; + cinfo->progress->total_passes = master->pass_number + + (master->pub.is_dummy_pass ? 2 : 1); + /* In buffered-image mode, we assume one more output pass if EOI not + * yet reached, but no more passes if EOI has been reached. + */ + if (cinfo->buffered_image && ! cinfo->inputctl->eoi_reached) { + cinfo->progress->total_passes += (cinfo->enable_2pass_quant ? 2 : 1); + } + } +} + + +/* + * Finish up at end of an output pass. + */ + +METHODDEF(void) +finish_output_pass (j_decompress_ptr cinfo) +{ + my_master_ptr master = (my_master_ptr) cinfo->master; + + if (cinfo->quantize_colors) + (*cinfo->cquantize->finish_pass) (cinfo); + master->pass_number++; +} + + +#ifdef D_MULTISCAN_FILES_SUPPORTED + +/* + * Switch to a new external colormap between output passes. + */ + +GLOBAL(void) +jpeg_new_colormap (j_decompress_ptr cinfo) +{ + my_master_ptr master = (my_master_ptr) cinfo->master; + + /* Prevent application from calling me at wrong times */ + if (cinfo->global_state != DSTATE_BUFIMAGE) + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + + if (cinfo->quantize_colors && cinfo->enable_external_quant && + cinfo->colormap != NULL) { + /* Select 2-pass quantizer for external colormap use */ + cinfo->cquantize = master->quantizer_2pass; + /* Notify quantizer of colormap change */ + (*cinfo->cquantize->new_color_map) (cinfo); + master->pub.is_dummy_pass = FALSE; /* just in case */ + } else + ERREXIT(cinfo, JERR_MODE_CHANGE); +} + +#endif /* D_MULTISCAN_FILES_SUPPORTED */ + + +/* + * Initialize master decompression control and select active modules. + * This is performed at the start of jpeg_start_decompress. + */ + +GLOBAL(void) +jinit_master_decompress (j_decompress_ptr cinfo) +{ + my_master_ptr master; + + master = (my_master_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_decomp_master)); + cinfo->master = (struct jpeg_decomp_master *) master; + master->pub.prepare_for_output_pass = prepare_for_output_pass; + master->pub.finish_output_pass = finish_output_pass; + + master->pub.is_dummy_pass = FALSE; + + master_selection(cinfo); +} diff --git a/libs/jpeglib/jdmerge.c b/libs/jpeglib/jdmerge.c new file mode 100644 index 0000000..3744446 --- /dev/null +++ b/libs/jpeglib/jdmerge.c @@ -0,0 +1,400 @@ +/* + * jdmerge.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains code for merged upsampling/color conversion. + * + * This file combines functions from jdsample.c and jdcolor.c; + * read those files first to understand what's going on. + * + * When the chroma components are to be upsampled by simple replication + * (ie, box filtering), we can save some work in color conversion by + * calculating all the output pixels corresponding to a pair of chroma + * samples at one time. In the conversion equations + * R = Y + K1 * Cr + * G = Y + K2 * Cb + K3 * Cr + * B = Y + K4 * Cb + * only the Y term varies among the group of pixels corresponding to a pair + * of chroma samples, so the rest of the terms can be calculated just once. + * At typical sampling ratios, this eliminates half or three-quarters of the + * multiplications needed for color conversion. + * + * This file currently provides implementations for the following cases: + * YCbCr => RGB color conversion only. + * Sampling ratios of 2h1v or 2h2v. + * No scaling needed at upsample time. + * Corner-aligned (non-CCIR601) sampling alignment. + * Other special cases could be added, but in most applications these are + * the only common cases. (For uncommon cases we fall back on the more + * general code in jdsample.c and jdcolor.c.) + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + +#ifdef UPSAMPLE_MERGING_SUPPORTED + + +/* Private subobject */ + +typedef struct { + struct jpeg_upsampler pub; /* public fields */ + + /* Pointer to routine to do actual upsampling/conversion of one row group */ + JMETHOD(void, upmethod, (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION in_row_group_ctr, + JSAMPARRAY output_buf)); + + /* Private state for YCC->RGB conversion */ + int * Cr_r_tab; /* => table for Cr to R conversion */ + int * Cb_b_tab; /* => table for Cb to B conversion */ + INT32 * Cr_g_tab; /* => table for Cr to G conversion */ + INT32 * Cb_g_tab; /* => table for Cb to G conversion */ + + /* For 2:1 vertical sampling, we produce two output rows at a time. + * We need a "spare" row buffer to hold the second output row if the + * application provides just a one-row buffer; we also use the spare + * to discard the dummy last row if the image height is odd. + */ + JSAMPROW spare_row; + boolean spare_full; /* T if spare buffer is occupied */ + + JDIMENSION out_row_width; /* samples per output row */ + JDIMENSION rows_to_go; /* counts rows remaining in image */ +} my_upsampler; + +typedef my_upsampler * my_upsample_ptr; + +#define SCALEBITS 16 /* speediest right-shift on some machines */ +#define ONE_HALF ((INT32) 1 << (SCALEBITS-1)) +#define FIX(x) ((INT32) ((x) * (1L<RGB colorspace conversion. + * This is taken directly from jdcolor.c; see that file for more info. + */ + +LOCAL(void) +build_ycc_rgb_table (j_decompress_ptr cinfo) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + int i; + INT32 x; + SHIFT_TEMPS + + upsample->Cr_r_tab = (int *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(int)); + upsample->Cb_b_tab = (int *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(int)); + upsample->Cr_g_tab = (INT32 *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(INT32)); + upsample->Cb_g_tab = (INT32 *) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (MAXJSAMPLE+1) * SIZEOF(INT32)); + + for (i = 0, x = -CENTERJSAMPLE; i <= MAXJSAMPLE; i++, x++) { + /* i is the actual input pixel value, in the range 0..MAXJSAMPLE */ + /* The Cb or Cr value we are thinking of is x = i - CENTERJSAMPLE */ + /* Cr=>R value is nearest int to 1.40200 * x */ + upsample->Cr_r_tab[i] = (int) + RIGHT_SHIFT(FIX(1.40200) * x + ONE_HALF, SCALEBITS); + /* Cb=>B value is nearest int to 1.77200 * x */ + upsample->Cb_b_tab[i] = (int) + RIGHT_SHIFT(FIX(1.77200) * x + ONE_HALF, SCALEBITS); + /* Cr=>G value is scaled-up -0.71414 * x */ + upsample->Cr_g_tab[i] = (- FIX(0.71414)) * x; + /* Cb=>G value is scaled-up -0.34414 * x */ + /* We also add in ONE_HALF so that need not do it in inner loop */ + upsample->Cb_g_tab[i] = (- FIX(0.34414)) * x + ONE_HALF; + } +} + + +/* + * Initialize for an upsampling pass. + */ + +METHODDEF(void) +start_pass_merged_upsample (j_decompress_ptr cinfo) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + + /* Mark the spare buffer empty */ + upsample->spare_full = FALSE; + /* Initialize total-height counter for detecting bottom of image */ + upsample->rows_to_go = cinfo->output_height; +} + + +/* + * Control routine to do upsampling (and color conversion). + * + * The control routine just handles the row buffering considerations. + */ + +METHODDEF(void) +merged_2v_upsample (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +/* 2:1 vertical sampling case: may need a spare row. */ +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + JSAMPROW work_ptrs[2]; + JDIMENSION num_rows; /* number of rows returned to caller */ + + if (upsample->spare_full) { + /* If we have a spare row saved from a previous cycle, just return it. */ + jcopy_sample_rows(& upsample->spare_row, 0, output_buf + *out_row_ctr, 0, + 1, upsample->out_row_width); + num_rows = 1; + upsample->spare_full = FALSE; + } else { + /* Figure number of rows to return to caller. */ + num_rows = 2; + /* Not more than the distance to the end of the image. */ + if (num_rows > upsample->rows_to_go) + num_rows = upsample->rows_to_go; + /* And not more than what the client can accept: */ + out_rows_avail -= *out_row_ctr; + if (num_rows > out_rows_avail) + num_rows = out_rows_avail; + /* Create output pointer array for upsampler. */ + work_ptrs[0] = output_buf[*out_row_ctr]; + if (num_rows > 1) { + work_ptrs[1] = output_buf[*out_row_ctr + 1]; + } else { + work_ptrs[1] = upsample->spare_row; + upsample->spare_full = TRUE; + } + /* Now do the upsampling. */ + (*upsample->upmethod) (cinfo, input_buf, *in_row_group_ctr, work_ptrs); + } + + /* Adjust counts */ + *out_row_ctr += num_rows; + upsample->rows_to_go -= num_rows; + /* When the buffer is emptied, declare this input row group consumed */ + if (! upsample->spare_full) + (*in_row_group_ctr)++; +} + + +METHODDEF(void) +merged_1v_upsample (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +/* 1:1 vertical sampling case: much easier, never need a spare row. */ +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + + /* Just do the upsampling. */ + (*upsample->upmethod) (cinfo, input_buf, *in_row_group_ctr, + output_buf + *out_row_ctr); + /* Adjust counts */ + (*out_row_ctr)++; + (*in_row_group_ctr)++; +} + + +/* + * These are the routines invoked by the control routines to do + * the actual upsampling/conversion. One row group is processed per call. + * + * Note: since we may be writing directly into application-supplied buffers, + * we have to be honest about the output width; we can't assume the buffer + * has been rounded up to an even width. + */ + + +/* + * Upsample and color convert for the case of 2:1 horizontal and 1:1 vertical. + */ + +METHODDEF(void) +h2v1_merged_upsample (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION in_row_group_ctr, + JSAMPARRAY output_buf) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + register int y, cred, cgreen, cblue; + int cb, cr; + register JSAMPROW outptr; + JSAMPROW inptr0, inptr1, inptr2; + JDIMENSION col; + /* copy these pointers into registers if possible */ + register JSAMPLE * range_limit = cinfo->sample_range_limit; + int * Crrtab = upsample->Cr_r_tab; + int * Cbbtab = upsample->Cb_b_tab; + INT32 * Crgtab = upsample->Cr_g_tab; + INT32 * Cbgtab = upsample->Cb_g_tab; + SHIFT_TEMPS + + inptr0 = input_buf[0][in_row_group_ctr]; + inptr1 = input_buf[1][in_row_group_ctr]; + inptr2 = input_buf[2][in_row_group_ctr]; + outptr = output_buf[0]; + /* Loop for each pair of output pixels */ + for (col = cinfo->output_width >> 1; col > 0; col--) { + /* Do the chroma part of the calculation */ + cb = GETJSAMPLE(*inptr1++); + cr = GETJSAMPLE(*inptr2++); + cred = Crrtab[cr]; + cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS); + cblue = Cbbtab[cb]; + /* Fetch 2 Y values and emit 2 pixels */ + y = GETJSAMPLE(*inptr0++); + outptr[RGB_RED] = range_limit[y + cred]; + outptr[RGB_GREEN] = range_limit[y + cgreen]; + outptr[RGB_BLUE] = range_limit[y + cblue]; + outptr += RGB_PIXELSIZE; + y = GETJSAMPLE(*inptr0++); + outptr[RGB_RED] = range_limit[y + cred]; + outptr[RGB_GREEN] = range_limit[y + cgreen]; + outptr[RGB_BLUE] = range_limit[y + cblue]; + outptr += RGB_PIXELSIZE; + } + /* If image width is odd, do the last output column separately */ + if (cinfo->output_width & 1) { + cb = GETJSAMPLE(*inptr1); + cr = GETJSAMPLE(*inptr2); + cred = Crrtab[cr]; + cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS); + cblue = Cbbtab[cb]; + y = GETJSAMPLE(*inptr0); + outptr[RGB_RED] = range_limit[y + cred]; + outptr[RGB_GREEN] = range_limit[y + cgreen]; + outptr[RGB_BLUE] = range_limit[y + cblue]; + } +} + + +/* + * Upsample and color convert for the case of 2:1 horizontal and 2:1 vertical. + */ + +METHODDEF(void) +h2v2_merged_upsample (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION in_row_group_ctr, + JSAMPARRAY output_buf) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + register int y, cred, cgreen, cblue; + int cb, cr; + register JSAMPROW outptr0, outptr1; + JSAMPROW inptr00, inptr01, inptr1, inptr2; + JDIMENSION col; + /* copy these pointers into registers if possible */ + register JSAMPLE * range_limit = cinfo->sample_range_limit; + int * Crrtab = upsample->Cr_r_tab; + int * Cbbtab = upsample->Cb_b_tab; + INT32 * Crgtab = upsample->Cr_g_tab; + INT32 * Cbgtab = upsample->Cb_g_tab; + SHIFT_TEMPS + + inptr00 = input_buf[0][in_row_group_ctr*2]; + inptr01 = input_buf[0][in_row_group_ctr*2 + 1]; + inptr1 = input_buf[1][in_row_group_ctr]; + inptr2 = input_buf[2][in_row_group_ctr]; + outptr0 = output_buf[0]; + outptr1 = output_buf[1]; + /* Loop for each group of output pixels */ + for (col = cinfo->output_width >> 1; col > 0; col--) { + /* Do the chroma part of the calculation */ + cb = GETJSAMPLE(*inptr1++); + cr = GETJSAMPLE(*inptr2++); + cred = Crrtab[cr]; + cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS); + cblue = Cbbtab[cb]; + /* Fetch 4 Y values and emit 4 pixels */ + y = GETJSAMPLE(*inptr00++); + outptr0[RGB_RED] = range_limit[y + cred]; + outptr0[RGB_GREEN] = range_limit[y + cgreen]; + outptr0[RGB_BLUE] = range_limit[y + cblue]; + outptr0 += RGB_PIXELSIZE; + y = GETJSAMPLE(*inptr00++); + outptr0[RGB_RED] = range_limit[y + cred]; + outptr0[RGB_GREEN] = range_limit[y + cgreen]; + outptr0[RGB_BLUE] = range_limit[y + cblue]; + outptr0 += RGB_PIXELSIZE; + y = GETJSAMPLE(*inptr01++); + outptr1[RGB_RED] = range_limit[y + cred]; + outptr1[RGB_GREEN] = range_limit[y + cgreen]; + outptr1[RGB_BLUE] = range_limit[y + cblue]; + outptr1 += RGB_PIXELSIZE; + y = GETJSAMPLE(*inptr01++); + outptr1[RGB_RED] = range_limit[y + cred]; + outptr1[RGB_GREEN] = range_limit[y + cgreen]; + outptr1[RGB_BLUE] = range_limit[y + cblue]; + outptr1 += RGB_PIXELSIZE; + } + /* If image width is odd, do the last output column separately */ + if (cinfo->output_width & 1) { + cb = GETJSAMPLE(*inptr1); + cr = GETJSAMPLE(*inptr2); + cred = Crrtab[cr]; + cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS); + cblue = Cbbtab[cb]; + y = GETJSAMPLE(*inptr00); + outptr0[RGB_RED] = range_limit[y + cred]; + outptr0[RGB_GREEN] = range_limit[y + cgreen]; + outptr0[RGB_BLUE] = range_limit[y + cblue]; + y = GETJSAMPLE(*inptr01); + outptr1[RGB_RED] = range_limit[y + cred]; + outptr1[RGB_GREEN] = range_limit[y + cgreen]; + outptr1[RGB_BLUE] = range_limit[y + cblue]; + } +} + + +/* + * Module initialization routine for merged upsampling/color conversion. + * + * NB: this is called under the conditions determined by use_merged_upsample() + * in jdmaster.c. That routine MUST correspond to the actual capabilities + * of this module; no safety checks are made here. + */ + +GLOBAL(void) +jinit_merged_upsampler (j_decompress_ptr cinfo) +{ + my_upsample_ptr upsample; + + upsample = (my_upsample_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_upsampler)); + cinfo->upsample = (struct jpeg_upsampler *) upsample; + upsample->pub.start_pass = start_pass_merged_upsample; + upsample->pub.need_context_rows = FALSE; + + upsample->out_row_width = cinfo->output_width * cinfo->out_color_components; + + if (cinfo->max_v_samp_factor == 2) { + upsample->pub.upsample = merged_2v_upsample; + upsample->upmethod = h2v2_merged_upsample; + /* Allocate a spare row buffer */ + upsample->spare_row = (JSAMPROW) + (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE, + (size_t) (upsample->out_row_width * SIZEOF(JSAMPLE))); + } else { + upsample->pub.upsample = merged_1v_upsample; + upsample->upmethod = h2v1_merged_upsample; + /* No spare row needed */ + upsample->spare_row = NULL; + } + + build_ycc_rgb_table(cinfo); +} + +#endif /* UPSAMPLE_MERGING_SUPPORTED */ diff --git a/libs/jpeglib/jdphuff.c b/libs/jpeglib/jdphuff.c new file mode 100644 index 0000000..2267809 --- /dev/null +++ b/libs/jpeglib/jdphuff.c @@ -0,0 +1,668 @@ +/* + * jdphuff.c + * + * Copyright (C) 1995-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains Huffman entropy decoding routines for progressive JPEG. + * + * Much of the complexity here has to do with supporting input suspension. + * If the data source module demands suspension, we want to be able to back + * up to the start of the current MCU. To do this, we copy state variables + * into local working storage, and update them back to the permanent + * storage only upon successful completion of an MCU. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdhuff.h" /* Declarations shared with jdhuff.c */ + + +#ifdef D_PROGRESSIVE_SUPPORTED + +/* + * Expanded entropy decoder object for progressive Huffman decoding. + * + * The savable_state subrecord contains fields that change within an MCU, + * but must not be updated permanently until we complete the MCU. + */ + +typedef struct { + unsigned int EOBRUN; /* remaining EOBs in EOBRUN */ + int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */ +} savable_state; + +/* This macro is to work around compilers with missing or broken + * structure assignment. You'll need to fix this code if you have + * such a compiler and you change MAX_COMPS_IN_SCAN. + */ + +#ifndef NO_STRUCT_ASSIGN +#define ASSIGN_STATE(dest,src) ((dest) = (src)) +#else +#if MAX_COMPS_IN_SCAN == 4 +#define ASSIGN_STATE(dest,src) \ + ((dest).EOBRUN = (src).EOBRUN, \ + (dest).last_dc_val[0] = (src).last_dc_val[0], \ + (dest).last_dc_val[1] = (src).last_dc_val[1], \ + (dest).last_dc_val[2] = (src).last_dc_val[2], \ + (dest).last_dc_val[3] = (src).last_dc_val[3]) +#endif +#endif + + +typedef struct { + struct jpeg_entropy_decoder pub; /* public fields */ + + /* These fields are loaded into local variables at start of each MCU. + * In case of suspension, we exit WITHOUT updating them. + */ + bitread_perm_state bitstate; /* Bit buffer at start of MCU */ + savable_state saved; /* Other state at start of MCU */ + + /* These fields are NOT loaded into local working state. */ + unsigned int restarts_to_go; /* MCUs left in this restart interval */ + + /* Pointers to derived tables (these workspaces have image lifespan) */ + d_derived_tbl * derived_tbls[NUM_HUFF_TBLS]; + + d_derived_tbl * ac_derived_tbl; /* active table during an AC scan */ +} phuff_entropy_decoder; + +typedef phuff_entropy_decoder * phuff_entropy_ptr; + +/* Forward declarations */ +METHODDEF(boolean) decode_mcu_DC_first JPP((j_decompress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(boolean) decode_mcu_AC_first JPP((j_decompress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(boolean) decode_mcu_DC_refine JPP((j_decompress_ptr cinfo, + JBLOCKROW *MCU_data)); +METHODDEF(boolean) decode_mcu_AC_refine JPP((j_decompress_ptr cinfo, + JBLOCKROW *MCU_data)); + + +/* + * Initialize for a Huffman-compressed scan. + */ + +METHODDEF(void) +start_pass_phuff_decoder (j_decompress_ptr cinfo) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + boolean is_DC_band, bad; + int ci, coefi, tbl; + int *coef_bit_ptr; + jpeg_component_info * compptr; + + is_DC_band = (cinfo->Ss == 0); + + /* Validate scan parameters */ + bad = FALSE; + if (is_DC_band) { + if (cinfo->Se != 0) + bad = TRUE; + } else { + /* need not check Ss/Se < 0 since they came from unsigned bytes */ + if (cinfo->Ss > cinfo->Se || cinfo->Se >= DCTSIZE2) + bad = TRUE; + /* AC scans may have only one component */ + if (cinfo->comps_in_scan != 1) + bad = TRUE; + } + if (cinfo->Ah != 0) { + /* Successive approximation refinement scan: must have Al = Ah-1. */ + if (cinfo->Al != cinfo->Ah-1) + bad = TRUE; + } + if (cinfo->Al > 13) /* need not check for < 0 */ + bad = TRUE; + /* Arguably the maximum Al value should be less than 13 for 8-bit precision, + * but the spec doesn't say so, and we try to be liberal about what we + * accept. Note: large Al values could result in out-of-range DC + * coefficients during early scans, leading to bizarre displays due to + * overflows in the IDCT math. But we won't crash. + */ + if (bad) + ERREXIT4(cinfo, JERR_BAD_PROGRESSION, + cinfo->Ss, cinfo->Se, cinfo->Ah, cinfo->Al); + /* Update progression status, and verify that scan order is legal. + * Note that inter-scan inconsistencies are treated as warnings + * not fatal errors ... not clear if this is right way to behave. + */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + int cindex = cinfo->cur_comp_info[ci]->component_index; + coef_bit_ptr = & cinfo->coef_bits[cindex][0]; + if (!is_DC_band && coef_bit_ptr[0] < 0) /* AC without prior DC scan */ + WARNMS2(cinfo, JWRN_BOGUS_PROGRESSION, cindex, 0); + for (coefi = cinfo->Ss; coefi <= cinfo->Se; coefi++) { + int expected = (coef_bit_ptr[coefi] < 0) ? 0 : coef_bit_ptr[coefi]; + if (cinfo->Ah != expected) + WARNMS2(cinfo, JWRN_BOGUS_PROGRESSION, cindex, coefi); + coef_bit_ptr[coefi] = cinfo->Al; + } + } + + /* Select MCU decoding routine */ + if (cinfo->Ah == 0) { + if (is_DC_band) + entropy->pub.decode_mcu = decode_mcu_DC_first; + else + entropy->pub.decode_mcu = decode_mcu_AC_first; + } else { + if (is_DC_band) + entropy->pub.decode_mcu = decode_mcu_DC_refine; + else + entropy->pub.decode_mcu = decode_mcu_AC_refine; + } + + for (ci = 0; ci < cinfo->comps_in_scan; ci++) { + compptr = cinfo->cur_comp_info[ci]; + /* Make sure requested tables are present, and compute derived tables. + * We may build same derived table more than once, but it's not expensive. + */ + if (is_DC_band) { + if (cinfo->Ah == 0) { /* DC refinement needs no table */ + tbl = compptr->dc_tbl_no; + jpeg_make_d_derived_tbl(cinfo, TRUE, tbl, + & entropy->derived_tbls[tbl]); + } + } else { + tbl = compptr->ac_tbl_no; + jpeg_make_d_derived_tbl(cinfo, FALSE, tbl, + & entropy->derived_tbls[tbl]); + /* remember the single active table */ + entropy->ac_derived_tbl = entropy->derived_tbls[tbl]; + } + /* Initialize DC predictions to 0 */ + entropy->saved.last_dc_val[ci] = 0; + } + + /* Initialize bitread state variables */ + entropy->bitstate.bits_left = 0; + entropy->bitstate.get_buffer = 0; /* unnecessary, but keeps Purify quiet */ + entropy->pub.insufficient_data = FALSE; + + /* Initialize private state variables */ + entropy->saved.EOBRUN = 0; + + /* Initialize restart counter */ + entropy->restarts_to_go = cinfo->restart_interval; +} + + +/* + * Figure F.12: extend sign bit. + * On some machines, a shift and add will be faster than a table lookup. + */ + +#ifdef AVOID_TABLES + +#define HUFF_EXTEND(x,s) ((x) < (1<<((s)-1)) ? (x) + (((-1)<<(s)) + 1) : (x)) + +#else + +#define HUFF_EXTEND(x,s) ((x) < extend_test[s] ? (x) + extend_offset[s] : (x)) + +static const int extend_test[16] = /* entry n is 2**(n-1) */ + { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, + 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 }; + +static const int extend_offset[16] = /* entry n is (-1 << n) + 1 */ + { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1, + ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1, + ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1, + ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 }; + +#endif /* AVOID_TABLES */ + + +/* + * Check for a restart marker & resynchronize decoder. + * Returns FALSE if must suspend. + */ + +LOCAL(boolean) +process_restart (j_decompress_ptr cinfo) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + int ci; + + /* Throw away any unused bits remaining in bit buffer; */ + /* include any full bytes in next_marker's count of discarded bytes */ + cinfo->marker->discarded_bytes += entropy->bitstate.bits_left / 8; + entropy->bitstate.bits_left = 0; + + /* Advance past the RSTn marker */ + if (! (*cinfo->marker->read_restart_marker) (cinfo)) + return FALSE; + + /* Re-initialize DC predictions to 0 */ + for (ci = 0; ci < cinfo->comps_in_scan; ci++) + entropy->saved.last_dc_val[ci] = 0; + /* Re-init EOB run count, too */ + entropy->saved.EOBRUN = 0; + + /* Reset restart counter */ + entropy->restarts_to_go = cinfo->restart_interval; + + /* Reset out-of-data flag, unless read_restart_marker left us smack up + * against a marker. In that case we will end up treating the next data + * segment as empty, and we can avoid producing bogus output pixels by + * leaving the flag set. + */ + if (cinfo->unread_marker == 0) + entropy->pub.insufficient_data = FALSE; + + return TRUE; +} + + +/* + * Huffman MCU decoding. + * Each of these routines decodes and returns one MCU's worth of + * Huffman-compressed coefficients. + * The coefficients are reordered from zigzag order into natural array order, + * but are not dequantized. + * + * The i'th block of the MCU is stored into the block pointed to by + * MCU_data[i]. WE ASSUME THIS AREA IS INITIALLY ZEROED BY THE CALLER. + * + * We return FALSE if data source requested suspension. In that case no + * changes have been made to permanent state. (Exception: some output + * coefficients may already have been assigned. This is harmless for + * spectral selection, since we'll just re-assign them on the next call. + * Successive approximation AC refinement has to be more careful, however.) + */ + +/* + * MCU decoding for DC initial scan (either spectral selection, + * or first pass of successive approximation). + */ + +METHODDEF(boolean) +decode_mcu_DC_first (j_decompress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + int Al = cinfo->Al; + register int s, r; + int blkn, ci; + JBLOCKROW block; + BITREAD_STATE_VARS; + savable_state state; + d_derived_tbl * tbl; + jpeg_component_info * compptr; + + /* Process restart marker if needed; may have to suspend */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) + if (! process_restart(cinfo)) + return FALSE; + } + + /* If we've run out of data, just leave the MCU set to zeroes. + * This way, we return uniform gray for the remainder of the segment. + */ + if (! entropy->pub.insufficient_data) { + + /* Load up working state */ + BITREAD_LOAD_STATE(cinfo,entropy->bitstate); + ASSIGN_STATE(state, entropy->saved); + + /* Outer loop handles each block in the MCU */ + + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + block = MCU_data[blkn]; + ci = cinfo->MCU_membership[blkn]; + compptr = cinfo->cur_comp_info[ci]; + tbl = entropy->derived_tbls[compptr->dc_tbl_no]; + + /* Decode a single block's worth of coefficients */ + + /* Section F.2.2.1: decode the DC coefficient difference */ + HUFF_DECODE(s, br_state, tbl, return FALSE, label1); + if (s) { + CHECK_BIT_BUFFER(br_state, s, return FALSE); + r = GET_BITS(s); + s = HUFF_EXTEND(r, s); + } + + /* Convert DC difference to actual value, update last_dc_val */ + s += state.last_dc_val[ci]; + state.last_dc_val[ci] = s; + /* Scale and output the coefficient (assumes jpeg_natural_order[0]=0) */ + (*block)[0] = (JCOEF) (s << Al); + } + + /* Completed MCU, so update state */ + BITREAD_SAVE_STATE(cinfo,entropy->bitstate); + ASSIGN_STATE(entropy->saved, state); + } + + /* Account for restart interval (no-op if not using restarts) */ + entropy->restarts_to_go--; + + return TRUE; +} + + +/* + * MCU decoding for AC initial scan (either spectral selection, + * or first pass of successive approximation). + */ + +METHODDEF(boolean) +decode_mcu_AC_first (j_decompress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + int Se = cinfo->Se; + int Al = cinfo->Al; + register int s, k, r; + unsigned int EOBRUN; + JBLOCKROW block; + BITREAD_STATE_VARS; + d_derived_tbl * tbl; + + /* Process restart marker if needed; may have to suspend */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) + if (! process_restart(cinfo)) + return FALSE; + } + + /* If we've run out of data, just leave the MCU set to zeroes. + * This way, we return uniform gray for the remainder of the segment. + */ + if (! entropy->pub.insufficient_data) { + + /* Load up working state. + * We can avoid loading/saving bitread state if in an EOB run. + */ + EOBRUN = entropy->saved.EOBRUN; /* only part of saved state we need */ + + /* There is always only one block per MCU */ + + if (EOBRUN > 0) /* if it's a band of zeroes... */ + EOBRUN--; /* ...process it now (we do nothing) */ + else { + BITREAD_LOAD_STATE(cinfo,entropy->bitstate); + block = MCU_data[0]; + tbl = entropy->ac_derived_tbl; + + for (k = cinfo->Ss; k <= Se; k++) { + HUFF_DECODE(s, br_state, tbl, return FALSE, label2); + r = s >> 4; + s &= 15; + if (s) { + k += r; + CHECK_BIT_BUFFER(br_state, s, return FALSE); + r = GET_BITS(s); + s = HUFF_EXTEND(r, s); + /* Scale and output coefficient in natural (dezigzagged) order */ + (*block)[jpeg_natural_order[k]] = (JCOEF) (s << Al); + } else { + if (r == 15) { /* ZRL */ + k += 15; /* skip 15 zeroes in band */ + } else { /* EOBr, run length is 2^r + appended bits */ + EOBRUN = 1 << r; + if (r) { /* EOBr, r > 0 */ + CHECK_BIT_BUFFER(br_state, r, return FALSE); + r = GET_BITS(r); + EOBRUN += r; + } + EOBRUN--; /* this band is processed at this moment */ + break; /* force end-of-band */ + } + } + } + + BITREAD_SAVE_STATE(cinfo,entropy->bitstate); + } + + /* Completed MCU, so update state */ + entropy->saved.EOBRUN = EOBRUN; /* only part of saved state we need */ + } + + /* Account for restart interval (no-op if not using restarts) */ + entropy->restarts_to_go--; + + return TRUE; +} + + +/* + * MCU decoding for DC successive approximation refinement scan. + * Note: we assume such scans can be multi-component, although the spec + * is not very clear on the point. + */ + +METHODDEF(boolean) +decode_mcu_DC_refine (j_decompress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + int p1 = 1 << cinfo->Al; /* 1 in the bit position being coded */ + int blkn; + JBLOCKROW block; + BITREAD_STATE_VARS; + + /* Process restart marker if needed; may have to suspend */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) + if (! process_restart(cinfo)) + return FALSE; + } + + /* Not worth the cycles to check insufficient_data here, + * since we will not change the data anyway if we read zeroes. + */ + + /* Load up working state */ + BITREAD_LOAD_STATE(cinfo,entropy->bitstate); + + /* Outer loop handles each block in the MCU */ + + for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) { + block = MCU_data[blkn]; + + /* Encoded data is simply the next bit of the two's-complement DC value */ + CHECK_BIT_BUFFER(br_state, 1, return FALSE); + if (GET_BITS(1)) + (*block)[0] |= p1; + /* Note: since we use |=, repeating the assignment later is safe */ + } + + /* Completed MCU, so update state */ + BITREAD_SAVE_STATE(cinfo,entropy->bitstate); + + /* Account for restart interval (no-op if not using restarts) */ + entropy->restarts_to_go--; + + return TRUE; +} + + +/* + * MCU decoding for AC successive approximation refinement scan. + */ + +METHODDEF(boolean) +decode_mcu_AC_refine (j_decompress_ptr cinfo, JBLOCKROW *MCU_data) +{ + phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy; + int Se = cinfo->Se; + int p1 = 1 << cinfo->Al; /* 1 in the bit position being coded */ + int m1 = (-1) << cinfo->Al; /* -1 in the bit position being coded */ + register int s, k, r; + unsigned int EOBRUN; + JBLOCKROW block; + JCOEFPTR thiscoef; + BITREAD_STATE_VARS; + d_derived_tbl * tbl; + int num_newnz; + int newnz_pos[DCTSIZE2]; + + /* Process restart marker if needed; may have to suspend */ + if (cinfo->restart_interval) { + if (entropy->restarts_to_go == 0) + if (! process_restart(cinfo)) + return FALSE; + } + + /* If we've run out of data, don't modify the MCU. + */ + if (! entropy->pub.insufficient_data) { + + /* Load up working state */ + BITREAD_LOAD_STATE(cinfo,entropy->bitstate); + EOBRUN = entropy->saved.EOBRUN; /* only part of saved state we need */ + + /* There is always only one block per MCU */ + block = MCU_data[0]; + tbl = entropy->ac_derived_tbl; + + /* If we are forced to suspend, we must undo the assignments to any newly + * nonzero coefficients in the block, because otherwise we'd get confused + * next time about which coefficients were already nonzero. + * But we need not undo addition of bits to already-nonzero coefficients; + * instead, we can test the current bit to see if we already did it. + */ + num_newnz = 0; + + /* initialize coefficient loop counter to start of band */ + k = cinfo->Ss; + + if (EOBRUN == 0) { + for (; k <= Se; k++) { + HUFF_DECODE(s, br_state, tbl, goto undoit, label3); + r = s >> 4; + s &= 15; + if (s) { + if (s != 1) /* size of new coef should always be 1 */ + WARNMS(cinfo, JWRN_HUFF_BAD_CODE); + CHECK_BIT_BUFFER(br_state, 1, goto undoit); + if (GET_BITS(1)) + s = p1; /* newly nonzero coef is positive */ + else + s = m1; /* newly nonzero coef is negative */ + } else { + if (r != 15) { + EOBRUN = 1 << r; /* EOBr, run length is 2^r + appended bits */ + if (r) { + CHECK_BIT_BUFFER(br_state, r, goto undoit); + r = GET_BITS(r); + EOBRUN += r; + } + break; /* rest of block is handled by EOB logic */ + } + /* note s = 0 for processing ZRL */ + } + /* Advance over already-nonzero coefs and r still-zero coefs, + * appending correction bits to the nonzeroes. A correction bit is 1 + * if the absolute value of the coefficient must be increased. + */ + do { + thiscoef = *block + jpeg_natural_order[k]; + if (*thiscoef != 0) { + CHECK_BIT_BUFFER(br_state, 1, goto undoit); + if (GET_BITS(1)) { + if ((*thiscoef & p1) == 0) { /* do nothing if already set it */ + if (*thiscoef >= 0) + *thiscoef += p1; + else + *thiscoef += m1; + } + } + } else { + if (--r < 0) + break; /* reached target zero coefficient */ + } + k++; + } while (k <= Se); + if (s) { + int pos = jpeg_natural_order[k]; + /* Output newly nonzero coefficient */ + (*block)[pos] = (JCOEF) s; + /* Remember its position in case we have to suspend */ + newnz_pos[num_newnz++] = pos; + } + } + } + + if (EOBRUN > 0) { + /* Scan any remaining coefficient positions after the end-of-band + * (the last newly nonzero coefficient, if any). Append a correction + * bit to each already-nonzero coefficient. A correction bit is 1 + * if the absolute value of the coefficient must be increased. + */ + for (; k <= Se; k++) { + thiscoef = *block + jpeg_natural_order[k]; + if (*thiscoef != 0) { + CHECK_BIT_BUFFER(br_state, 1, goto undoit); + if (GET_BITS(1)) { + if ((*thiscoef & p1) == 0) { /* do nothing if already changed it */ + if (*thiscoef >= 0) + *thiscoef += p1; + else + *thiscoef += m1; + } + } + } + } + /* Count one block completed in EOB run */ + EOBRUN--; + } + + /* Completed MCU, so update state */ + BITREAD_SAVE_STATE(cinfo,entropy->bitstate); + entropy->saved.EOBRUN = EOBRUN; /* only part of saved state we need */ + } + + /* Account for restart interval (no-op if not using restarts) */ + entropy->restarts_to_go--; + + return TRUE; + +undoit: + /* Re-zero any output coefficients that we made newly nonzero */ + while (num_newnz > 0) + (*block)[newnz_pos[--num_newnz]] = 0; + + return FALSE; +} + + +/* + * Module initialization routine for progressive Huffman entropy decoding. + */ + +GLOBAL(void) +jinit_phuff_decoder (j_decompress_ptr cinfo) +{ + phuff_entropy_ptr entropy; + int *coef_bit_ptr; + int ci, i; + + entropy = (phuff_entropy_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(phuff_entropy_decoder)); + cinfo->entropy = (struct jpeg_entropy_decoder *) entropy; + entropy->pub.start_pass = start_pass_phuff_decoder; + + /* Mark derived tables unallocated */ + for (i = 0; i < NUM_HUFF_TBLS; i++) { + entropy->derived_tbls[i] = NULL; + } + + /* Create progression status table */ + cinfo->coef_bits = (int (*)[DCTSIZE2]) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + cinfo->num_components*DCTSIZE2*SIZEOF(int)); + coef_bit_ptr = & cinfo->coef_bits[0][0]; + for (ci = 0; ci < cinfo->num_components; ci++) + for (i = 0; i < DCTSIZE2; i++) + *coef_bit_ptr++ = -1; +} + +#endif /* D_PROGRESSIVE_SUPPORTED */ diff --git a/libs/jpeglib/jdpostct.c b/libs/jpeglib/jdpostct.c new file mode 100644 index 0000000..571563d --- /dev/null +++ b/libs/jpeglib/jdpostct.c @@ -0,0 +1,290 @@ +/* + * jdpostct.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the decompression postprocessing controller. + * This controller manages the upsampling, color conversion, and color + * quantization/reduction steps; specifically, it controls the buffering + * between upsample/color conversion and color quantization/reduction. + * + * If no color quantization/reduction is required, then this module has no + * work to do, and it just hands off to the upsample/color conversion code. + * An integrated upsample/convert/quantize process would replace this module + * entirely. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Private buffer controller object */ + +typedef struct { + struct jpeg_d_post_controller pub; /* public fields */ + + /* Color quantization source buffer: this holds output data from + * the upsample/color conversion step to be passed to the quantizer. + * For two-pass color quantization, we need a full-image buffer; + * for one-pass operation, a strip buffer is sufficient. + */ + jvirt_sarray_ptr whole_image; /* virtual array, or NULL if one-pass */ + JSAMPARRAY buffer; /* strip buffer, or current strip of virtual */ + JDIMENSION strip_height; /* buffer size in rows */ + /* for two-pass mode only: */ + JDIMENSION starting_row; /* row # of first row in current strip */ + JDIMENSION next_row; /* index of next row to fill/empty in strip */ +} my_post_controller; + +typedef my_post_controller * my_post_ptr; + + +/* Forward declarations */ +METHODDEF(void) post_process_1pass + JPP((j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail)); +#ifdef QUANT_2PASS_SUPPORTED +METHODDEF(void) post_process_prepass + JPP((j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail)); +METHODDEF(void) post_process_2pass + JPP((j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail)); +#endif + + +/* + * Initialize for a processing pass. + */ + +METHODDEF(void) +start_pass_dpost (j_decompress_ptr cinfo, J_BUF_MODE pass_mode) +{ + my_post_ptr post = (my_post_ptr) cinfo->post; + + switch (pass_mode) { + case JBUF_PASS_THRU: + if (cinfo->quantize_colors) { + /* Single-pass processing with color quantization. */ + post->pub.post_process_data = post_process_1pass; + /* We could be doing buffered-image output before starting a 2-pass + * color quantization; in that case, jinit_d_post_controller did not + * allocate a strip buffer. Use the virtual-array buffer as workspace. + */ + if (post->buffer == NULL) { + post->buffer = (*cinfo->mem->access_virt_sarray) + ((j_common_ptr) cinfo, post->whole_image, + (JDIMENSION) 0, post->strip_height, TRUE); + } + } else { + /* For single-pass processing without color quantization, + * I have no work to do; just call the upsampler directly. + */ + post->pub.post_process_data = cinfo->upsample->upsample; + } + break; +#ifdef QUANT_2PASS_SUPPORTED + case JBUF_SAVE_AND_PASS: + /* First pass of 2-pass quantization */ + if (post->whole_image == NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + post->pub.post_process_data = post_process_prepass; + break; + case JBUF_CRANK_DEST: + /* Second pass of 2-pass quantization */ + if (post->whole_image == NULL) + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + post->pub.post_process_data = post_process_2pass; + break; +#endif /* QUANT_2PASS_SUPPORTED */ + default: + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); + break; + } + post->starting_row = post->next_row = 0; +} + + +/* + * Process some data in the one-pass (strip buffer) case. + * This is used for color precision reduction as well as one-pass quantization. + */ + +METHODDEF(void) +post_process_1pass (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + my_post_ptr post = (my_post_ptr) cinfo->post; + JDIMENSION num_rows, max_rows; + + /* Fill the buffer, but not more than what we can dump out in one go. */ + /* Note we rely on the upsampler to detect bottom of image. */ + max_rows = out_rows_avail - *out_row_ctr; + if (max_rows > post->strip_height) + max_rows = post->strip_height; + num_rows = 0; + (*cinfo->upsample->upsample) (cinfo, + input_buf, in_row_group_ctr, in_row_groups_avail, + post->buffer, &num_rows, max_rows); + /* Quantize and emit data. */ + (*cinfo->cquantize->color_quantize) (cinfo, + post->buffer, output_buf + *out_row_ctr, (int) num_rows); + *out_row_ctr += num_rows; +} + + +#ifdef QUANT_2PASS_SUPPORTED + +/* + * Process some data in the first pass of 2-pass quantization. + */ + +METHODDEF(void) +post_process_prepass (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + my_post_ptr post = (my_post_ptr) cinfo->post; + JDIMENSION old_next_row, num_rows; + + /* Reposition virtual buffer if at start of strip. */ + if (post->next_row == 0) { + post->buffer = (*cinfo->mem->access_virt_sarray) + ((j_common_ptr) cinfo, post->whole_image, + post->starting_row, post->strip_height, TRUE); + } + + /* Upsample some data (up to a strip height's worth). */ + old_next_row = post->next_row; + (*cinfo->upsample->upsample) (cinfo, + input_buf, in_row_group_ctr, in_row_groups_avail, + post->buffer, &post->next_row, post->strip_height); + + /* Allow quantizer to scan new data. No data is emitted, */ + /* but we advance out_row_ctr so outer loop can tell when we're done. */ + if (post->next_row > old_next_row) { + num_rows = post->next_row - old_next_row; + (*cinfo->cquantize->color_quantize) (cinfo, post->buffer + old_next_row, + (JSAMPARRAY) NULL, (int) num_rows); + *out_row_ctr += num_rows; + } + + /* Advance if we filled the strip. */ + if (post->next_row >= post->strip_height) { + post->starting_row += post->strip_height; + post->next_row = 0; + } +} + + +/* + * Process some data in the second pass of 2-pass quantization. + */ + +METHODDEF(void) +post_process_2pass (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + my_post_ptr post = (my_post_ptr) cinfo->post; + JDIMENSION num_rows, max_rows; + + /* Reposition virtual buffer if at start of strip. */ + if (post->next_row == 0) { + post->buffer = (*cinfo->mem->access_virt_sarray) + ((j_common_ptr) cinfo, post->whole_image, + post->starting_row, post->strip_height, FALSE); + } + + /* Determine number of rows to emit. */ + num_rows = post->strip_height - post->next_row; /* available in strip */ + max_rows = out_rows_avail - *out_row_ctr; /* available in output area */ + if (num_rows > max_rows) + num_rows = max_rows; + /* We have to check bottom of image here, can't depend on upsampler. */ + max_rows = cinfo->output_height - post->starting_row; + if (num_rows > max_rows) + num_rows = max_rows; + + /* Quantize and emit data. */ + (*cinfo->cquantize->color_quantize) (cinfo, + post->buffer + post->next_row, output_buf + *out_row_ctr, + (int) num_rows); + *out_row_ctr += num_rows; + + /* Advance if we filled the strip. */ + post->next_row += num_rows; + if (post->next_row >= post->strip_height) { + post->starting_row += post->strip_height; + post->next_row = 0; + } +} + +#endif /* QUANT_2PASS_SUPPORTED */ + + +/* + * Initialize postprocessing controller. + */ + +GLOBAL(void) +jinit_d_post_controller (j_decompress_ptr cinfo, boolean need_full_buffer) +{ + my_post_ptr post; + + post = (my_post_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_post_controller)); + cinfo->post = (struct jpeg_d_post_controller *) post; + post->pub.start_pass = start_pass_dpost; + post->whole_image = NULL; /* flag for no virtual arrays */ + post->buffer = NULL; /* flag for no strip buffer */ + + /* Create the quantization buffer, if needed */ + if (cinfo->quantize_colors) { + /* The buffer strip height is max_v_samp_factor, which is typically + * an efficient number of rows for upsampling to return. + * (In the presence of output rescaling, we might want to be smarter?) + */ + post->strip_height = (JDIMENSION) cinfo->max_v_samp_factor; + if (need_full_buffer) { + /* Two-pass color quantization: need full-image storage. */ + /* We round up the number of rows to a multiple of the strip height. */ +#ifdef QUANT_2PASS_SUPPORTED + post->whole_image = (*cinfo->mem->request_virt_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, FALSE, + cinfo->output_width * cinfo->out_color_components, + (JDIMENSION) jround_up((long) cinfo->output_height, + (long) post->strip_height), + post->strip_height); +#else + ERREXIT(cinfo, JERR_BAD_BUFFER_MODE); +#endif /* QUANT_2PASS_SUPPORTED */ + } else { + /* One-pass color quantization: just make a strip buffer. */ + post->buffer = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + cinfo->output_width * cinfo->out_color_components, + post->strip_height); + } + } +} diff --git a/libs/jpeglib/jdsample.c b/libs/jpeglib/jdsample.c new file mode 100644 index 0000000..80ffefb --- /dev/null +++ b/libs/jpeglib/jdsample.c @@ -0,0 +1,478 @@ +/* + * jdsample.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains upsampling routines. + * + * Upsampling input data is counted in "row groups". A row group + * is defined to be (v_samp_factor * DCT_scaled_size / min_DCT_scaled_size) + * sample rows of each component. Upsampling will normally produce + * max_v_samp_factor pixel rows from each row group (but this could vary + * if the upsampler is applying a scale factor of its own). + * + * An excellent reference for image resampling is + * Digital Image Warping, George Wolberg, 1990. + * Pub. by IEEE Computer Society Press, Los Alamitos, CA. ISBN 0-8186-8944-7. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Pointer to routine to upsample a single component */ +typedef JMETHOD(void, upsample1_ptr, + (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)); + +/* Private subobject */ + +typedef struct { + struct jpeg_upsampler pub; /* public fields */ + + /* Color conversion buffer. When using separate upsampling and color + * conversion steps, this buffer holds one upsampled row group until it + * has been color converted and output. + * Note: we do not allocate any storage for component(s) which are full-size, + * ie do not need rescaling. The corresponding entry of color_buf[] is + * simply set to point to the input data array, thereby avoiding copying. + */ + JSAMPARRAY color_buf[MAX_COMPONENTS]; + + /* Per-component upsampling method pointers */ + upsample1_ptr methods[MAX_COMPONENTS]; + + int next_row_out; /* counts rows emitted from color_buf */ + JDIMENSION rows_to_go; /* counts rows remaining in image */ + + /* Height of an input row group for each component. */ + int rowgroup_height[MAX_COMPONENTS]; + + /* These arrays save pixel expansion factors so that int_expand need not + * recompute them each time. They are unused for other upsampling methods. + */ + UINT8 h_expand[MAX_COMPONENTS]; + UINT8 v_expand[MAX_COMPONENTS]; +} my_upsampler; + +typedef my_upsampler * my_upsample_ptr; + + +/* + * Initialize for an upsampling pass. + */ + +METHODDEF(void) +start_pass_upsample (j_decompress_ptr cinfo) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + + /* Mark the conversion buffer empty */ + upsample->next_row_out = cinfo->max_v_samp_factor; + /* Initialize total-height counter for detecting bottom of image */ + upsample->rows_to_go = cinfo->output_height; +} + + +/* + * Control routine to do upsampling (and color conversion). + * + * In this version we upsample each component independently. + * We upsample one row group into the conversion buffer, then apply + * color conversion a row at a time. + */ + +METHODDEF(void) +sep_upsample (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + int ci; + jpeg_component_info * compptr; + JDIMENSION num_rows; + + /* Fill the conversion buffer, if it's empty */ + if (upsample->next_row_out >= cinfo->max_v_samp_factor) { + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Invoke per-component upsample method. Notice we pass a POINTER + * to color_buf[ci], so that fullsize_upsample can change it. + */ + (*upsample->methods[ci]) (cinfo, compptr, + input_buf[ci] + (*in_row_group_ctr * upsample->rowgroup_height[ci]), + upsample->color_buf + ci); + } + upsample->next_row_out = 0; + } + + /* Color-convert and emit rows */ + + /* How many we have in the buffer: */ + num_rows = (JDIMENSION) (cinfo->max_v_samp_factor - upsample->next_row_out); + /* Not more than the distance to the end of the image. Need this test + * in case the image height is not a multiple of max_v_samp_factor: + */ + if (num_rows > upsample->rows_to_go) + num_rows = upsample->rows_to_go; + /* And not more than what the client can accept: */ + out_rows_avail -= *out_row_ctr; + if (num_rows > out_rows_avail) + num_rows = out_rows_avail; + + (*cinfo->cconvert->color_convert) (cinfo, upsample->color_buf, + (JDIMENSION) upsample->next_row_out, + output_buf + *out_row_ctr, + (int) num_rows); + + /* Adjust counts */ + *out_row_ctr += num_rows; + upsample->rows_to_go -= num_rows; + upsample->next_row_out += num_rows; + /* When the buffer is emptied, declare this input row group consumed */ + if (upsample->next_row_out >= cinfo->max_v_samp_factor) + (*in_row_group_ctr)++; +} + + +/* + * These are the routines invoked by sep_upsample to upsample pixel values + * of a single component. One row group is processed per call. + */ + + +/* + * For full-size components, we just make color_buf[ci] point at the + * input buffer, and thus avoid copying any data. Note that this is + * safe only because sep_upsample doesn't declare the input row group + * "consumed" until we are done color converting and emitting it. + */ + +METHODDEF(void) +fullsize_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + *output_data_ptr = input_data; +} + + +/* + * This is a no-op version used for "uninteresting" components. + * These components will not be referenced by color conversion. + */ + +METHODDEF(void) +noop_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + *output_data_ptr = NULL; /* safety check */ +} + + +/* + * This version handles any integral sampling ratios. + * This is not used for typical JPEG files, so it need not be fast. + * Nor, for that matter, is it particularly accurate: the algorithm is + * simple replication of the input pixel onto the corresponding output + * pixels. The hi-falutin sampling literature refers to this as a + * "box filter". A box filter tends to introduce visible artifacts, + * so if you are actually going to use 3:1 or 4:1 sampling ratios + * you would be well advised to improve this code. + */ + +METHODDEF(void) +int_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample; + JSAMPARRAY output_data = *output_data_ptr; + register JSAMPROW inptr, outptr; + register JSAMPLE invalue; + register int h; + JSAMPROW outend; + int h_expand, v_expand; + int inrow, outrow; + + h_expand = upsample->h_expand[compptr->component_index]; + v_expand = upsample->v_expand[compptr->component_index]; + + inrow = outrow = 0; + while (outrow < cinfo->max_v_samp_factor) { + /* Generate one output row with proper horizontal expansion */ + inptr = input_data[inrow]; + outptr = output_data[outrow]; + outend = outptr + cinfo->output_width; + while (outptr < outend) { + invalue = *inptr++; /* don't need GETJSAMPLE() here */ + for (h = h_expand; h > 0; h--) { + *outptr++ = invalue; + } + } + /* Generate any additional output rows by duplicating the first one */ + if (v_expand > 1) { + jcopy_sample_rows(output_data, outrow, output_data, outrow+1, + v_expand-1, cinfo->output_width); + } + inrow++; + outrow += v_expand; + } +} + + +/* + * Fast processing for the common case of 2:1 horizontal and 1:1 vertical. + * It's still a box filter. + */ + +METHODDEF(void) +h2v1_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + JSAMPARRAY output_data = *output_data_ptr; + register JSAMPROW inptr, outptr; + register JSAMPLE invalue; + JSAMPROW outend; + int inrow; + + for (inrow = 0; inrow < cinfo->max_v_samp_factor; inrow++) { + inptr = input_data[inrow]; + outptr = output_data[inrow]; + outend = outptr + cinfo->output_width; + while (outptr < outend) { + invalue = *inptr++; /* don't need GETJSAMPLE() here */ + *outptr++ = invalue; + *outptr++ = invalue; + } + } +} + + +/* + * Fast processing for the common case of 2:1 horizontal and 2:1 vertical. + * It's still a box filter. + */ + +METHODDEF(void) +h2v2_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + JSAMPARRAY output_data = *output_data_ptr; + register JSAMPROW inptr, outptr; + register JSAMPLE invalue; + JSAMPROW outend; + int inrow, outrow; + + inrow = outrow = 0; + while (outrow < cinfo->max_v_samp_factor) { + inptr = input_data[inrow]; + outptr = output_data[outrow]; + outend = outptr + cinfo->output_width; + while (outptr < outend) { + invalue = *inptr++; /* don't need GETJSAMPLE() here */ + *outptr++ = invalue; + *outptr++ = invalue; + } + jcopy_sample_rows(output_data, outrow, output_data, outrow+1, + 1, cinfo->output_width); + inrow++; + outrow += 2; + } +} + + +/* + * Fancy processing for the common case of 2:1 horizontal and 1:1 vertical. + * + * The upsampling algorithm is linear interpolation between pixel centers, + * also known as a "triangle filter". This is a good compromise between + * speed and visual quality. The centers of the output pixels are 1/4 and 3/4 + * of the way between input pixel centers. + * + * A note about the "bias" calculations: when rounding fractional values to + * integer, we do not want to always round 0.5 up to the next integer. + * If we did that, we'd introduce a noticeable bias towards larger values. + * Instead, this code is arranged so that 0.5 will be rounded up or down at + * alternate pixel locations (a simple ordered dither pattern). + */ + +METHODDEF(void) +h2v1_fancy_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + JSAMPARRAY output_data = *output_data_ptr; + register JSAMPROW inptr, outptr; + register int invalue; + register JDIMENSION colctr; + int inrow; + + for (inrow = 0; inrow < cinfo->max_v_samp_factor; inrow++) { + inptr = input_data[inrow]; + outptr = output_data[inrow]; + /* Special case for first column */ + invalue = GETJSAMPLE(*inptr++); + *outptr++ = (JSAMPLE) invalue; + *outptr++ = (JSAMPLE) ((invalue * 3 + GETJSAMPLE(*inptr) + 2) >> 2); + + for (colctr = compptr->downsampled_width - 2; colctr > 0; colctr--) { + /* General case: 3/4 * nearer pixel + 1/4 * further pixel */ + invalue = GETJSAMPLE(*inptr++) * 3; + *outptr++ = (JSAMPLE) ((invalue + GETJSAMPLE(inptr[-2]) + 1) >> 2); + *outptr++ = (JSAMPLE) ((invalue + GETJSAMPLE(*inptr) + 2) >> 2); + } + + /* Special case for last column */ + invalue = GETJSAMPLE(*inptr); + *outptr++ = (JSAMPLE) ((invalue * 3 + GETJSAMPLE(inptr[-1]) + 1) >> 2); + *outptr++ = (JSAMPLE) invalue; + } +} + + +/* + * Fancy processing for the common case of 2:1 horizontal and 2:1 vertical. + * Again a triangle filter; see comments for h2v1 case, above. + * + * It is OK for us to reference the adjacent input rows because we demanded + * context from the main buffer controller (see initialization code). + */ + +METHODDEF(void) +h2v2_fancy_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr) +{ + JSAMPARRAY output_data = *output_data_ptr; + register JSAMPROW inptr0, inptr1, outptr; +#if BITS_IN_JSAMPLE == 8 + register int thiscolsum, lastcolsum, nextcolsum; +#else + register INT32 thiscolsum, lastcolsum, nextcolsum; +#endif + register JDIMENSION colctr; + int inrow, outrow, v; + + inrow = outrow = 0; + while (outrow < cinfo->max_v_samp_factor) { + for (v = 0; v < 2; v++) { + /* inptr0 points to nearest input row, inptr1 points to next nearest */ + inptr0 = input_data[inrow]; + if (v == 0) /* next nearest is row above */ + inptr1 = input_data[inrow-1]; + else /* next nearest is row below */ + inptr1 = input_data[inrow+1]; + outptr = output_data[outrow++]; + + /* Special case for first column */ + thiscolsum = GETJSAMPLE(*inptr0++) * 3 + GETJSAMPLE(*inptr1++); + nextcolsum = GETJSAMPLE(*inptr0++) * 3 + GETJSAMPLE(*inptr1++); + *outptr++ = (JSAMPLE) ((thiscolsum * 4 + 8) >> 4); + *outptr++ = (JSAMPLE) ((thiscolsum * 3 + nextcolsum + 7) >> 4); + lastcolsum = thiscolsum; thiscolsum = nextcolsum; + + for (colctr = compptr->downsampled_width - 2; colctr > 0; colctr--) { + /* General case: 3/4 * nearer pixel + 1/4 * further pixel in each */ + /* dimension, thus 9/16, 3/16, 3/16, 1/16 overall */ + nextcolsum = GETJSAMPLE(*inptr0++) * 3 + GETJSAMPLE(*inptr1++); + *outptr++ = (JSAMPLE) ((thiscolsum * 3 + lastcolsum + 8) >> 4); + *outptr++ = (JSAMPLE) ((thiscolsum * 3 + nextcolsum + 7) >> 4); + lastcolsum = thiscolsum; thiscolsum = nextcolsum; + } + + /* Special case for last column */ + *outptr++ = (JSAMPLE) ((thiscolsum * 3 + lastcolsum + 8) >> 4); + *outptr++ = (JSAMPLE) ((thiscolsum * 4 + 7) >> 4); + } + inrow++; + } +} + + +/* + * Module initialization routine for upsampling. + */ + +GLOBAL(void) +jinit_upsampler (j_decompress_ptr cinfo) +{ + my_upsample_ptr upsample; + int ci; + jpeg_component_info * compptr; + boolean need_buffer, do_fancy; + int h_in_group, v_in_group, h_out_group, v_out_group; + + upsample = (my_upsample_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_upsampler)); + cinfo->upsample = (struct jpeg_upsampler *) upsample; + upsample->pub.start_pass = start_pass_upsample; + upsample->pub.upsample = sep_upsample; + upsample->pub.need_context_rows = FALSE; /* until we find out differently */ + + if (cinfo->CCIR601_sampling) /* this isn't supported */ + ERREXIT(cinfo, JERR_CCIR601_NOTIMPL); + + /* jdmainct.c doesn't support context rows when min_DCT_scaled_size = 1, + * so don't ask for it. + */ + do_fancy = cinfo->do_fancy_upsampling && cinfo->min_DCT_scaled_size > 1; + + /* Verify we can handle the sampling factors, select per-component methods, + * and create storage as needed. + */ + for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components; + ci++, compptr++) { + /* Compute size of an "input group" after IDCT scaling. This many samples + * are to be converted to max_h_samp_factor * max_v_samp_factor pixels. + */ + h_in_group = (compptr->h_samp_factor * compptr->DCT_scaled_size) / + cinfo->min_DCT_scaled_size; + v_in_group = (compptr->v_samp_factor * compptr->DCT_scaled_size) / + cinfo->min_DCT_scaled_size; + h_out_group = cinfo->max_h_samp_factor; + v_out_group = cinfo->max_v_samp_factor; + upsample->rowgroup_height[ci] = v_in_group; /* save for use later */ + need_buffer = TRUE; + if (! compptr->component_needed) { + /* Don't bother to upsample an uninteresting component. */ + upsample->methods[ci] = noop_upsample; + need_buffer = FALSE; + } else if (h_in_group == h_out_group && v_in_group == v_out_group) { + /* Fullsize components can be processed without any work. */ + upsample->methods[ci] = fullsize_upsample; + need_buffer = FALSE; + } else if (h_in_group * 2 == h_out_group && + v_in_group == v_out_group) { + /* Special cases for 2h1v upsampling */ + if (do_fancy && compptr->downsampled_width > 2) + upsample->methods[ci] = h2v1_fancy_upsample; + else + upsample->methods[ci] = h2v1_upsample; + } else if (h_in_group * 2 == h_out_group && + v_in_group * 2 == v_out_group) { + /* Special cases for 2h2v upsampling */ + if (do_fancy && compptr->downsampled_width > 2) { + upsample->methods[ci] = h2v2_fancy_upsample; + upsample->pub.need_context_rows = TRUE; + } else + upsample->methods[ci] = h2v2_upsample; + } else if ((h_out_group % h_in_group) == 0 && + (v_out_group % v_in_group) == 0) { + /* Generic integral-factors upsampling method */ + upsample->methods[ci] = int_upsample; + upsample->h_expand[ci] = (UINT8) (h_out_group / h_in_group); + upsample->v_expand[ci] = (UINT8) (v_out_group / v_in_group); + } else + ERREXIT(cinfo, JERR_FRACT_SAMPLE_NOTIMPL); + if (need_buffer) { + upsample->color_buf[ci] = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + (JDIMENSION) jround_up((long) cinfo->output_width, + (long) cinfo->max_h_samp_factor), + (JDIMENSION) cinfo->max_v_samp_factor); + } + } +} diff --git a/libs/jpeglib/jdtrans.c b/libs/jpeglib/jdtrans.c new file mode 100644 index 0000000..6c0ab71 --- /dev/null +++ b/libs/jpeglib/jdtrans.c @@ -0,0 +1,143 @@ +/* + * jdtrans.c + * + * Copyright (C) 1995-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains library routines for transcoding decompression, + * that is, reading raw DCT coefficient arrays from an input JPEG file. + * The routines in jdapimin.c will also be needed by a transcoder. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* Forward declarations */ +LOCAL(void) transdecode_master_selection JPP((j_decompress_ptr cinfo)); + + +/* + * Read the coefficient arrays from a JPEG file. + * jpeg_read_header must be completed before calling this. + * + * The entire image is read into a set of virtual coefficient-block arrays, + * one per component. The return value is a pointer to the array of + * virtual-array descriptors. These can be manipulated directly via the + * JPEG memory manager, or handed off to jpeg_write_coefficients(). + * To release the memory occupied by the virtual arrays, call + * jpeg_finish_decompress() when done with the data. + * + * An alternative usage is to simply obtain access to the coefficient arrays + * during a buffered-image-mode decompression operation. This is allowed + * after any jpeg_finish_output() call. The arrays can be accessed until + * jpeg_finish_decompress() is called. (Note that any call to the library + * may reposition the arrays, so don't rely on access_virt_barray() results + * to stay valid across library calls.) + * + * Returns NULL if suspended. This case need be checked only if + * a suspending data source is used. + */ + +GLOBAL(jvirt_barray_ptr *) +jpeg_read_coefficients (j_decompress_ptr cinfo) +{ + if (cinfo->global_state == DSTATE_READY) { + /* First call: initialize active modules */ + transdecode_master_selection(cinfo); + cinfo->global_state = DSTATE_RDCOEFS; + } + if (cinfo->global_state == DSTATE_RDCOEFS) { + /* Absorb whole file into the coef buffer */ + for (;;) { + int retcode; + /* Call progress monitor hook if present */ + if (cinfo->progress != NULL) + (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); + /* Absorb some more input */ + retcode = (*cinfo->inputctl->consume_input) (cinfo); + if (retcode == JPEG_SUSPENDED) + return NULL; + if (retcode == JPEG_REACHED_EOI) + break; + /* Advance progress counter if appropriate */ + if (cinfo->progress != NULL && + (retcode == JPEG_ROW_COMPLETED || retcode == JPEG_REACHED_SOS)) { + if (++cinfo->progress->pass_counter >= cinfo->progress->pass_limit) { + /* startup underestimated number of scans; ratchet up one scan */ + cinfo->progress->pass_limit += (long) cinfo->total_iMCU_rows; + } + } + } + /* Set state so that jpeg_finish_decompress does the right thing */ + cinfo->global_state = DSTATE_STOPPING; + } + /* At this point we should be in state DSTATE_STOPPING if being used + * standalone, or in state DSTATE_BUFIMAGE if being invoked to get access + * to the coefficients during a full buffered-image-mode decompression. + */ + if ((cinfo->global_state == DSTATE_STOPPING || + cinfo->global_state == DSTATE_BUFIMAGE) && cinfo->buffered_image) { + return cinfo->coef->coef_arrays; + } + /* Oops, improper usage */ + ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); + return NULL; /* keep compiler happy */ +} + + +/* + * Master selection of decompression modules for transcoding. + * This substitutes for jdmaster.c's initialization of the full decompressor. + */ + +LOCAL(void) +transdecode_master_selection (j_decompress_ptr cinfo) +{ + /* This is effectively a buffered-image operation. */ + cinfo->buffered_image = TRUE; + + /* Entropy decoding: either Huffman or arithmetic coding. */ + if (cinfo->arith_code) { + ERREXIT(cinfo, JERR_ARITH_NOTIMPL); + } else { + if (cinfo->progressive_mode) { +#ifdef D_PROGRESSIVE_SUPPORTED + jinit_phuff_decoder(cinfo); +#else + ERREXIT(cinfo, JERR_NOT_COMPILED); +#endif + } else + jinit_huff_decoder(cinfo); + } + + /* Always get a full-image coefficient buffer. */ + jinit_d_coef_controller(cinfo, TRUE); + + /* We can now tell the memory manager to allocate virtual arrays. */ + (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo); + + /* Initialize input side of decompressor to consume first scan. */ + (*cinfo->inputctl->start_input_pass) (cinfo); + + /* Initialize progress monitoring. */ + if (cinfo->progress != NULL) { + int nscans; + /* Estimate number of scans to set pass_limit. */ + if (cinfo->progressive_mode) { + /* Arbitrarily estimate 2 interleaved DC scans + 3 AC scans/component. */ + nscans = 2 + 3 * cinfo->num_components; + } else if (cinfo->inputctl->has_multiple_scans) { + /* For a nonprogressive multiscan file, estimate 1 scan per component. */ + nscans = cinfo->num_components; + } else { + nscans = 1; + } + cinfo->progress->pass_counter = 0L; + cinfo->progress->pass_limit = (long) cinfo->total_iMCU_rows * nscans; + cinfo->progress->completed_passes = 0; + cinfo->progress->total_passes = 1; + } +} diff --git a/libs/jpeglib/jerror.c b/libs/jpeglib/jerror.c new file mode 100644 index 0000000..3da7be8 --- /dev/null +++ b/libs/jpeglib/jerror.c @@ -0,0 +1,252 @@ +/* + * jerror.c + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains simple error-reporting and trace-message routines. + * These are suitable for Unix-like systems and others where writing to + * stderr is the right thing to do. Many applications will want to replace + * some or all of these routines. + * + * If you define USE_WINDOWS_MESSAGEBOX in jconfig.h or in the makefile, + * you get a Windows-specific hack to display error messages in a dialog box. + * It ain't much, but it beats dropping error messages into the bit bucket, + * which is what happens to output to stderr under most Windows C compilers. + * + * These routines are used by both the compression and decompression code. + */ + +/* this is not a core library module, so it doesn't define JPEG_INTERNALS */ +#include "jinclude.h" +#include "jpeglib.h" +#include "jversion.h" +#include "jerror.h" + +#ifdef USE_WINDOWS_MESSAGEBOX +#include +#endif + +#ifndef EXIT_FAILURE /* define exit() codes if not provided */ +#define EXIT_FAILURE 1 +#endif + + +/* + * Create the message string table. + * We do this from the master message list in jerror.h by re-reading + * jerror.h with a suitable definition for macro JMESSAGE. + * The message table is made an external symbol just in case any applications + * want to refer to it directly. + */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_std_message_table jMsgTable +#endif + +#define JMESSAGE(code,string) string , + +const char * const jpeg_std_message_table[] = { +#include "jerror.h" + NULL +}; + + +/* + * Error exit handler: must not return to caller. + * + * Applications may override this if they want to get control back after + * an error. Typically one would longjmp somewhere instead of exiting. + * The setjmp buffer can be made a private field within an expanded error + * handler object. Note that the info needed to generate an error message + * is stored in the error object, so you can generate the message now or + * later, at your convenience. + * You should make sure that the JPEG object is cleaned up (with jpeg_abort + * or jpeg_destroy) at some point. + */ + +METHODDEF(void) +error_exit (j_common_ptr cinfo) +{ + /* Always display the message */ + (*cinfo->err->output_message) (cinfo); + + /* Let the memory manager delete any temp files before we die */ + jpeg_destroy(cinfo); + + exit(EXIT_FAILURE); +} + + +/* + * Actual output of an error or trace message. + * Applications may override this method to send JPEG messages somewhere + * other than stderr. + * + * On Windows, printing to stderr is generally completely useless, + * so we provide optional code to produce an error-dialog popup. + * Most Windows applications will still prefer to override this routine, + * but if they don't, it'll do something at least marginally useful. + * + * NOTE: to use the library in an environment that doesn't support the + * C stdio library, you may have to delete the call to fprintf() entirely, + * not just not use this routine. + */ + +METHODDEF(void) +output_message (j_common_ptr cinfo) +{ + char buffer[JMSG_LENGTH_MAX]; + + /* Create the message */ + (*cinfo->err->format_message) (cinfo, buffer); + +#ifdef USE_WINDOWS_MESSAGEBOX + /* Display it in a message dialog box */ + MessageBox(GetActiveWindow(), buffer, "JPEG Library Error", + MB_OK | MB_ICONERROR); +#else + /* Send it to stderr, adding a newline */ + fprintf(stderr, "%s\n", buffer); +#endif +} + + +/* + * Decide whether to emit a trace or warning message. + * msg_level is one of: + * -1: recoverable corrupt-data warning, may want to abort. + * 0: important advisory messages (always display to user). + * 1: first level of tracing detail. + * 2,3,...: successively more detailed tracing messages. + * An application might override this method if it wanted to abort on warnings + * or change the policy about which messages to display. + */ + +METHODDEF(void) +emit_message (j_common_ptr cinfo, int msg_level) +{ + struct jpeg_error_mgr * err = cinfo->err; + + if (msg_level < 0) { + /* It's a warning message. Since corrupt files may generate many warnings, + * the policy implemented here is to show only the first warning, + * unless trace_level >= 3. + */ + if (err->num_warnings == 0 || err->trace_level >= 3) + (*err->output_message) (cinfo); + /* Always count warnings in num_warnings. */ + err->num_warnings++; + } else { + /* It's a trace message. Show it if trace_level >= msg_level. */ + if (err->trace_level >= msg_level) + (*err->output_message) (cinfo); + } +} + + +/* + * Format a message string for the most recent JPEG error or message. + * The message is stored into buffer, which should be at least JMSG_LENGTH_MAX + * characters. Note that no '\n' character is added to the string. + * Few applications should need to override this method. + */ + +METHODDEF(void) +format_message (j_common_ptr cinfo, char * buffer) +{ + struct jpeg_error_mgr * err = cinfo->err; + int msg_code = err->msg_code; + const char * msgtext = NULL; + const char * msgptr; + char ch; + boolean isstring; + + /* Look up message string in proper table */ + if (msg_code > 0 && msg_code <= err->last_jpeg_message) { + msgtext = err->jpeg_message_table[msg_code]; + } else if (err->addon_message_table != NULL && + msg_code >= err->first_addon_message && + msg_code <= err->last_addon_message) { + msgtext = err->addon_message_table[msg_code - err->first_addon_message]; + } + + /* Defend against bogus message number */ + if (msgtext == NULL) { + err->msg_parm.i[0] = msg_code; + msgtext = err->jpeg_message_table[0]; + } + + /* Check for string parameter, as indicated by %s in the message text */ + isstring = FALSE; + msgptr = msgtext; + while ((ch = *msgptr++) != '\0') { + if (ch == '%') { + if (*msgptr == 's') isstring = TRUE; + break; + } + } + + /* Format the message into the passed buffer */ + if (isstring) + sprintf(buffer, msgtext, err->msg_parm.s); + else + sprintf(buffer, msgtext, + err->msg_parm.i[0], err->msg_parm.i[1], + err->msg_parm.i[2], err->msg_parm.i[3], + err->msg_parm.i[4], err->msg_parm.i[5], + err->msg_parm.i[6], err->msg_parm.i[7]); +} + + +/* + * Reset error state variables at start of a new image. + * This is called during compression startup to reset trace/error + * processing to default state, without losing any application-specific + * method pointers. An application might possibly want to override + * this method if it has additional error processing state. + */ + +METHODDEF(void) +reset_error_mgr (j_common_ptr cinfo) +{ + cinfo->err->num_warnings = 0; + /* trace_level is not reset since it is an application-supplied parameter */ + cinfo->err->msg_code = 0; /* may be useful as a flag for "no error" */ +} + + +/* + * Fill in the standard error-handling methods in a jpeg_error_mgr object. + * Typical call is: + * struct jpeg_compress_struct cinfo; + * struct jpeg_error_mgr err; + * + * cinfo.err = jpeg_std_error(&err); + * after which the application may override some of the methods. + */ + +GLOBAL(struct jpeg_error_mgr *) +jpeg_std_error (struct jpeg_error_mgr * err) +{ + err->error_exit = error_exit; + err->emit_message = emit_message; + err->output_message = output_message; + err->format_message = format_message; + err->reset_error_mgr = reset_error_mgr; + + err->trace_level = 0; /* default = no tracing */ + err->num_warnings = 0; /* no warnings emitted yet */ + err->msg_code = 0; /* may be useful as a flag for "no error" */ + + /* Initialize message table pointers */ + err->jpeg_message_table = jpeg_std_message_table; + err->last_jpeg_message = (int) JMSG_LASTMSGCODE - 1; + + err->addon_message_table = NULL; + err->first_addon_message = 0; /* for safety */ + err->last_addon_message = 0; + + return err; +} diff --git a/libs/jpeglib/jerror.h b/libs/jpeglib/jerror.h new file mode 100644 index 0000000..fc2fffe --- /dev/null +++ b/libs/jpeglib/jerror.h @@ -0,0 +1,291 @@ +/* + * jerror.h + * + * Copyright (C) 1994-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file defines the error and message codes for the JPEG library. + * Edit this file to add new codes, or to translate the message strings to + * some other language. + * A set of error-reporting macros are defined too. Some applications using + * the JPEG library may wish to include this file to get the error codes + * and/or the macros. + */ + +/* + * To define the enum list of message codes, include this file without + * defining macro JMESSAGE. To create a message string table, include it + * again with a suitable JMESSAGE definition (see jerror.c for an example). + */ +#ifndef JMESSAGE +#ifndef JERROR_H +/* First time through, define the enum list */ +#define JMAKE_ENUM_LIST +#else +/* Repeated inclusions of this file are no-ops unless JMESSAGE is defined */ +#define JMESSAGE(code,string) +#endif /* JERROR_H */ +#endif /* JMESSAGE */ + +#ifdef JMAKE_ENUM_LIST + +typedef enum { + +#define JMESSAGE(code,string) code , + +#endif /* JMAKE_ENUM_LIST */ + +JMESSAGE(JMSG_NOMESSAGE, "Bogus message code %d") /* Must be first entry! */ + +/* For maintenance convenience, list is alphabetical by message code name */ +JMESSAGE(JERR_ARITH_NOTIMPL, + "Sorry, there are legal restrictions on arithmetic coding") +JMESSAGE(JERR_BAD_ALIGN_TYPE, "ALIGN_TYPE is wrong, please fix") +JMESSAGE(JERR_BAD_ALLOC_CHUNK, "MAX_ALLOC_CHUNK is wrong, please fix") +JMESSAGE(JERR_BAD_BUFFER_MODE, "Bogus buffer control mode") +JMESSAGE(JERR_BAD_COMPONENT_ID, "Invalid component ID %d in SOS") +JMESSAGE(JERR_BAD_DCT_COEF, "DCT coefficient out of range") +JMESSAGE(JERR_BAD_DCTSIZE, "IDCT output block size %d not supported") +JMESSAGE(JERR_BAD_HUFF_TABLE, "Bogus Huffman table definition") +JMESSAGE(JERR_BAD_IN_COLORSPACE, "Bogus input colorspace") +JMESSAGE(JERR_BAD_J_COLORSPACE, "Bogus JPEG colorspace") +JMESSAGE(JERR_BAD_LENGTH, "Bogus marker length") +JMESSAGE(JERR_BAD_LIB_VERSION, + "Wrong JPEG library version: library is %d, caller expects %d") +JMESSAGE(JERR_BAD_MCU_SIZE, "Sampling factors too large for interleaved scan") +JMESSAGE(JERR_BAD_POOL_ID, "Invalid memory pool code %d") +JMESSAGE(JERR_BAD_PRECISION, "Unsupported JPEG data precision %d") +JMESSAGE(JERR_BAD_PROGRESSION, + "Invalid progressive parameters Ss=%d Se=%d Ah=%d Al=%d") +JMESSAGE(JERR_BAD_PROG_SCRIPT, + "Invalid progressive parameters at scan script entry %d") +JMESSAGE(JERR_BAD_SAMPLING, "Bogus sampling factors") +JMESSAGE(JERR_BAD_SCAN_SCRIPT, "Invalid scan script at entry %d") +JMESSAGE(JERR_BAD_STATE, "Improper call to JPEG library in state %d") +JMESSAGE(JERR_BAD_STRUCT_SIZE, + "JPEG parameter struct mismatch: library thinks size is %u, caller expects %u") +JMESSAGE(JERR_BAD_VIRTUAL_ACCESS, "Bogus virtual array access") +JMESSAGE(JERR_BUFFER_SIZE, "Buffer passed to JPEG library is too small") +JMESSAGE(JERR_CANT_SUSPEND, "Suspension not allowed here") +JMESSAGE(JERR_CCIR601_NOTIMPL, "CCIR601 sampling not implemented yet") +JMESSAGE(JERR_COMPONENT_COUNT, "Too many color components: %d, max %d") +JMESSAGE(JERR_CONVERSION_NOTIMPL, "Unsupported color conversion request") +JMESSAGE(JERR_DAC_INDEX, "Bogus DAC index %d") +JMESSAGE(JERR_DAC_VALUE, "Bogus DAC value 0x%x") +JMESSAGE(JERR_DHT_INDEX, "Bogus DHT index %d") +JMESSAGE(JERR_DQT_INDEX, "Bogus DQT index %d") +JMESSAGE(JERR_EMPTY_IMAGE, "Empty JPEG image (DNL not supported)") +JMESSAGE(JERR_EMS_READ, "Read from EMS failed") +JMESSAGE(JERR_EMS_WRITE, "Write to EMS failed") +JMESSAGE(JERR_EOI_EXPECTED, "Didn't expect more than one scan") +JMESSAGE(JERR_FILE_READ, "Input file read error") +JMESSAGE(JERR_FILE_WRITE, "Output file write error --- out of disk space?") +JMESSAGE(JERR_FRACT_SAMPLE_NOTIMPL, "Fractional sampling not implemented yet") +JMESSAGE(JERR_HUFF_CLEN_OVERFLOW, "Huffman code size table overflow") +JMESSAGE(JERR_HUFF_MISSING_CODE, "Missing Huffman code table entry") +JMESSAGE(JERR_IMAGE_TOO_BIG, "Maximum supported image dimension is %u pixels") +JMESSAGE(JERR_INPUT_EMPTY, "Empty input file") +JMESSAGE(JERR_INPUT_EOF, "Premature end of input file") +JMESSAGE(JERR_MISMATCHED_QUANT_TABLE, + "Cannot transcode due to multiple use of quantization table %d") +JMESSAGE(JERR_MISSING_DATA, "Scan script does not transmit all data") +JMESSAGE(JERR_MODE_CHANGE, "Invalid color quantization mode change") +JMESSAGE(JERR_NOTIMPL, "Not implemented yet") +JMESSAGE(JERR_NOT_COMPILED, "Requested feature was omitted at compile time") +JMESSAGE(JERR_NO_BACKING_STORE, "Backing store not supported") +JMESSAGE(JERR_NO_HUFF_TABLE, "Huffman table 0x%02x was not defined") +JMESSAGE(JERR_NO_IMAGE, "JPEG datastream contains no image") +JMESSAGE(JERR_NO_QUANT_TABLE, "Quantization table 0x%02x was not defined") +JMESSAGE(JERR_NO_SOI, "Not a JPEG file: starts with 0x%02x 0x%02x") +JMESSAGE(JERR_OUT_OF_MEMORY, "Insufficient memory (case %d)") +JMESSAGE(JERR_QUANT_COMPONENTS, + "Cannot quantize more than %d color components") +JMESSAGE(JERR_QUANT_FEW_COLORS, "Cannot quantize to fewer than %d colors") +JMESSAGE(JERR_QUANT_MANY_COLORS, "Cannot quantize to more than %d colors") +JMESSAGE(JERR_SOF_DUPLICATE, "Invalid JPEG file structure: two SOF markers") +JMESSAGE(JERR_SOF_NO_SOS, "Invalid JPEG file structure: missing SOS marker") +JMESSAGE(JERR_SOF_UNSUPPORTED, "Unsupported JPEG process: SOF type 0x%02x") +JMESSAGE(JERR_SOI_DUPLICATE, "Invalid JPEG file structure: two SOI markers") +JMESSAGE(JERR_SOS_NO_SOF, "Invalid JPEG file structure: SOS before SOF") +JMESSAGE(JERR_TFILE_CREATE, "Failed to create temporary file %s") +JMESSAGE(JERR_TFILE_READ, "Read failed on temporary file") +JMESSAGE(JERR_TFILE_SEEK, "Seek failed on temporary file") +JMESSAGE(JERR_TFILE_WRITE, + "Write failed on temporary file --- out of disk space?") +JMESSAGE(JERR_TOO_LITTLE_DATA, "Application transferred too few scanlines") +JMESSAGE(JERR_UNKNOWN_MARKER, "Unsupported marker type 0x%02x") +JMESSAGE(JERR_VIRTUAL_BUG, "Virtual array controller messed up") +JMESSAGE(JERR_WIDTH_OVERFLOW, "Image too wide for this implementation") +JMESSAGE(JERR_XMS_READ, "Read from XMS failed") +JMESSAGE(JERR_XMS_WRITE, "Write to XMS failed") +JMESSAGE(JMSG_COPYRIGHT, JCOPYRIGHT) +JMESSAGE(JMSG_VERSION, JVERSION) +JMESSAGE(JTRC_16BIT_TABLES, + "Caution: quantization tables are too coarse for baseline JPEG") +JMESSAGE(JTRC_ADOBE, + "Adobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %d") +JMESSAGE(JTRC_APP0, "Unknown APP0 marker (not JFIF), length %u") +JMESSAGE(JTRC_APP14, "Unknown APP14 marker (not Adobe), length %u") +JMESSAGE(JTRC_DAC, "Define Arithmetic Table 0x%02x: 0x%02x") +JMESSAGE(JTRC_DHT, "Define Huffman Table 0x%02x") +JMESSAGE(JTRC_DQT, "Define Quantization Table %d precision %d") +JMESSAGE(JTRC_DRI, "Define Restart Interval %u") +JMESSAGE(JTRC_EMS_CLOSE, "Freed EMS handle %u") +JMESSAGE(JTRC_EMS_OPEN, "Obtained EMS handle %u") +JMESSAGE(JTRC_EOI, "End Of Image") +JMESSAGE(JTRC_HUFFBITS, " %3d %3d %3d %3d %3d %3d %3d %3d") +JMESSAGE(JTRC_JFIF, "JFIF APP0 marker: version %d.%02d, density %dx%d %d") +JMESSAGE(JTRC_JFIF_BADTHUMBNAILSIZE, + "Warning: thumbnail image size does not match data length %u") +JMESSAGE(JTRC_JFIF_EXTENSION, + "JFIF extension marker: type 0x%02x, length %u") +JMESSAGE(JTRC_JFIF_THUMBNAIL, " with %d x %d thumbnail image") +JMESSAGE(JTRC_MISC_MARKER, "Miscellaneous marker 0x%02x, length %u") +JMESSAGE(JTRC_PARMLESS_MARKER, "Unexpected marker 0x%02x") +JMESSAGE(JTRC_QUANTVALS, " %4u %4u %4u %4u %4u %4u %4u %4u") +JMESSAGE(JTRC_QUANT_3_NCOLORS, "Quantizing to %d = %d*%d*%d colors") +JMESSAGE(JTRC_QUANT_NCOLORS, "Quantizing to %d colors") +JMESSAGE(JTRC_QUANT_SELECTED, "Selected %d colors for quantization") +JMESSAGE(JTRC_RECOVERY_ACTION, "At marker 0x%02x, recovery action %d") +JMESSAGE(JTRC_RST, "RST%d") +JMESSAGE(JTRC_SMOOTH_NOTIMPL, + "Smoothing not supported with nonstandard sampling ratios") +JMESSAGE(JTRC_SOF, "Start Of Frame 0x%02x: width=%u, height=%u, components=%d") +JMESSAGE(JTRC_SOF_COMPONENT, " Component %d: %dhx%dv q=%d") +JMESSAGE(JTRC_SOI, "Start of Image") +JMESSAGE(JTRC_SOS, "Start Of Scan: %d components") +JMESSAGE(JTRC_SOS_COMPONENT, " Component %d: dc=%d ac=%d") +JMESSAGE(JTRC_SOS_PARAMS, " Ss=%d, Se=%d, Ah=%d, Al=%d") +JMESSAGE(JTRC_TFILE_CLOSE, "Closed temporary file %s") +JMESSAGE(JTRC_TFILE_OPEN, "Opened temporary file %s") +JMESSAGE(JTRC_THUMB_JPEG, + "JFIF extension marker: JPEG-compressed thumbnail image, length %u") +JMESSAGE(JTRC_THUMB_PALETTE, + "JFIF extension marker: palette thumbnail image, length %u") +JMESSAGE(JTRC_THUMB_RGB, + "JFIF extension marker: RGB thumbnail image, length %u") +JMESSAGE(JTRC_UNKNOWN_IDS, + "Unrecognized component IDs %d %d %d, assuming YCbCr") +JMESSAGE(JTRC_XMS_CLOSE, "Freed XMS handle %u") +JMESSAGE(JTRC_XMS_OPEN, "Obtained XMS handle %u") +JMESSAGE(JWRN_ADOBE_XFORM, "Unknown Adobe color transform code %d") +JMESSAGE(JWRN_BOGUS_PROGRESSION, + "Inconsistent progression sequence for component %d coefficient %d") +JMESSAGE(JWRN_EXTRANEOUS_DATA, + "Corrupt JPEG data: %u extraneous bytes before marker 0x%02x") +JMESSAGE(JWRN_HIT_MARKER, "Corrupt JPEG data: premature end of data segment") +JMESSAGE(JWRN_HUFF_BAD_CODE, "Corrupt JPEG data: bad Huffman code") +JMESSAGE(JWRN_JFIF_MAJOR, "Warning: unknown JFIF revision number %d.%02d") +JMESSAGE(JWRN_JPEG_EOF, "Premature end of JPEG file") +JMESSAGE(JWRN_MUST_RESYNC, + "Corrupt JPEG data: found marker 0x%02x instead of RST%d") +JMESSAGE(JWRN_NOT_SEQUENTIAL, "Invalid SOS parameters for sequential JPEG") +JMESSAGE(JWRN_TOO_MUCH_DATA, "Application transferred too many scanlines") + +#ifdef JMAKE_ENUM_LIST + + JMSG_LASTMSGCODE +} J_MESSAGE_CODE; + +#undef JMAKE_ENUM_LIST +#endif /* JMAKE_ENUM_LIST */ + +/* Zap JMESSAGE macro so that future re-inclusions do nothing by default */ +#undef JMESSAGE + + +#ifndef JERROR_H +#define JERROR_H + +/* Macros to simplify using the error and trace message stuff */ +/* The first parameter is either type of cinfo pointer */ + +/* Fatal errors (print message and exit) */ +#define ERREXIT(cinfo,code) \ + ((cinfo)->err->msg_code = (code), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT1(cinfo,code,p1) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT2(cinfo,code,p1,p2) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT3(cinfo,code,p1,p2,p3) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (cinfo)->err->msg_parm.i[2] = (p3), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT4(cinfo,code,p1,p2,p3,p4) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (cinfo)->err->msg_parm.i[2] = (p3), \ + (cinfo)->err->msg_parm.i[3] = (p4), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXITS(cinfo,code,str) \ + ((cinfo)->err->msg_code = (code), \ + strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) + +#define MAKESTMT(stuff) do { stuff } while (0) + +/* Nonfatal errors (we can keep going, but the data is probably corrupt) */ +#define WARNMS(cinfo,code) \ + ((cinfo)->err->msg_code = (code), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1)) +#define WARNMS1(cinfo,code,p1) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1)) +#define WARNMS2(cinfo,code,p1,p2) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1)) + +/* Informational/debugging messages */ +#define TRACEMS(cinfo,lvl,code) \ + ((cinfo)->err->msg_code = (code), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) +#define TRACEMS1(cinfo,lvl,code,p1) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) +#define TRACEMS2(cinfo,lvl,code,p1,p2) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) +#define TRACEMS3(cinfo,lvl,code,p1,p2,p3) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMS4(cinfo,lvl,code,p1,p2,p3,p4) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMS5(cinfo,lvl,code,p1,p2,p3,p4,p5) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \ + _mp[4] = (p5); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMS8(cinfo,lvl,code,p1,p2,p3,p4,p5,p6,p7,p8) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \ + _mp[4] = (p5); _mp[5] = (p6); _mp[6] = (p7); _mp[7] = (p8); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMSS(cinfo,lvl,code,str) \ + ((cinfo)->err->msg_code = (code), \ + strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) + +#endif /* JERROR_H */ diff --git a/libs/jpeglib/jfdctflt.c b/libs/jpeglib/jfdctflt.c new file mode 100644 index 0000000..79d7a00 --- /dev/null +++ b/libs/jpeglib/jfdctflt.c @@ -0,0 +1,168 @@ +/* + * jfdctflt.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains a floating-point implementation of the + * forward DCT (Discrete Cosine Transform). + * + * This implementation should be more accurate than either of the integer + * DCT implementations. However, it may not give the same results on all + * machines because of differences in roundoff behavior. Speed will depend + * on the hardware's floating point capacity. + * + * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT + * on each column. Direct algorithms are also available, but they are + * much more complex and seem not to be any faster when reduced to code. + * + * This implementation is based on Arai, Agui, and Nakajima's algorithm for + * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in + * Japanese, but the algorithm is described in the Pennebaker & Mitchell + * JPEG textbook (see REFERENCES section in file README). The following code + * is based directly on figure 4-8 in P&M. + * While an 8-point DCT cannot be done in less than 11 multiplies, it is + * possible to arrange the computation so that many of the multiplies are + * simple scalings of the final outputs. These multiplies can then be + * folded into the multiplications or divisions by the JPEG quantization + * table entries. The AA&N method leaves only 5 multiplies and 29 adds + * to be done in the DCT itself. + * The primary disadvantage of this method is that with a fixed-point + * implementation, accuracy is lost due to imprecise representation of the + * scaled quantization values. However, that problem does not arise if + * we use floating point arithmetic. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef DCT_FLOAT_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* + * Perform the forward DCT on one block of samples. + */ + +GLOBAL(void) +jpeg_fdct_float (FAST_FLOAT * data) +{ + FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + FAST_FLOAT tmp10, tmp11, tmp12, tmp13; + FAST_FLOAT z1, z2, z3, z4, z5, z11, z13; + FAST_FLOAT *dataptr; + int ctr; + + /* Pass 1: process rows. */ + + dataptr = data; + for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { + tmp0 = dataptr[0] + dataptr[7]; + tmp7 = dataptr[0] - dataptr[7]; + tmp1 = dataptr[1] + dataptr[6]; + tmp6 = dataptr[1] - dataptr[6]; + tmp2 = dataptr[2] + dataptr[5]; + tmp5 = dataptr[2] - dataptr[5]; + tmp3 = dataptr[3] + dataptr[4]; + tmp4 = dataptr[3] - dataptr[4]; + + /* Even part */ + + tmp10 = tmp0 + tmp3; /* phase 2 */ + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + dataptr[0] = tmp10 + tmp11; /* phase 3 */ + dataptr[4] = tmp10 - tmp11; + + z1 = (tmp12 + tmp13) * ((FAST_FLOAT) 0.707106781); /* c4 */ + dataptr[2] = tmp13 + z1; /* phase 5 */ + dataptr[6] = tmp13 - z1; + + /* Odd part */ + + tmp10 = tmp4 + tmp5; /* phase 2 */ + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + /* The rotator is modified from fig 4-8 to avoid extra negations. */ + z5 = (tmp10 - tmp12) * ((FAST_FLOAT) 0.382683433); /* c6 */ + z2 = ((FAST_FLOAT) 0.541196100) * tmp10 + z5; /* c2-c6 */ + z4 = ((FAST_FLOAT) 1.306562965) * tmp12 + z5; /* c2+c6 */ + z3 = tmp11 * ((FAST_FLOAT) 0.707106781); /* c4 */ + + z11 = tmp7 + z3; /* phase 5 */ + z13 = tmp7 - z3; + + dataptr[5] = z13 + z2; /* phase 6 */ + dataptr[3] = z13 - z2; + dataptr[1] = z11 + z4; + dataptr[7] = z11 - z4; + + dataptr += DCTSIZE; /* advance pointer to next row */ + } + + /* Pass 2: process columns. */ + + dataptr = data; + for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { + tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7]; + tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7]; + tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6]; + tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6]; + tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5]; + tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5]; + tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4]; + tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4]; + + /* Even part */ + + tmp10 = tmp0 + tmp3; /* phase 2 */ + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + dataptr[DCTSIZE*0] = tmp10 + tmp11; /* phase 3 */ + dataptr[DCTSIZE*4] = tmp10 - tmp11; + + z1 = (tmp12 + tmp13) * ((FAST_FLOAT) 0.707106781); /* c4 */ + dataptr[DCTSIZE*2] = tmp13 + z1; /* phase 5 */ + dataptr[DCTSIZE*6] = tmp13 - z1; + + /* Odd part */ + + tmp10 = tmp4 + tmp5; /* phase 2 */ + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + /* The rotator is modified from fig 4-8 to avoid extra negations. */ + z5 = (tmp10 - tmp12) * ((FAST_FLOAT) 0.382683433); /* c6 */ + z2 = ((FAST_FLOAT) 0.541196100) * tmp10 + z5; /* c2-c6 */ + z4 = ((FAST_FLOAT) 1.306562965) * tmp12 + z5; /* c2+c6 */ + z3 = tmp11 * ((FAST_FLOAT) 0.707106781); /* c4 */ + + z11 = tmp7 + z3; /* phase 5 */ + z13 = tmp7 - z3; + + dataptr[DCTSIZE*5] = z13 + z2; /* phase 6 */ + dataptr[DCTSIZE*3] = z13 - z2; + dataptr[DCTSIZE*1] = z11 + z4; + dataptr[DCTSIZE*7] = z11 - z4; + + dataptr++; /* advance pointer to next column */ + } +} + +#endif /* DCT_FLOAT_SUPPORTED */ diff --git a/libs/jpeglib/jfdctfst.c b/libs/jpeglib/jfdctfst.c new file mode 100644 index 0000000..ccb378a --- /dev/null +++ b/libs/jpeglib/jfdctfst.c @@ -0,0 +1,224 @@ +/* + * jfdctfst.c + * + * Copyright (C) 1994-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains a fast, not so accurate integer implementation of the + * forward DCT (Discrete Cosine Transform). + * + * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT + * on each column. Direct algorithms are also available, but they are + * much more complex and seem not to be any faster when reduced to code. + * + * This implementation is based on Arai, Agui, and Nakajima's algorithm for + * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in + * Japanese, but the algorithm is described in the Pennebaker & Mitchell + * JPEG textbook (see REFERENCES section in file README). The following code + * is based directly on figure 4-8 in P&M. + * While an 8-point DCT cannot be done in less than 11 multiplies, it is + * possible to arrange the computation so that many of the multiplies are + * simple scalings of the final outputs. These multiplies can then be + * folded into the multiplications or divisions by the JPEG quantization + * table entries. The AA&N method leaves only 5 multiplies and 29 adds + * to be done in the DCT itself. + * The primary disadvantage of this method is that with fixed-point math, + * accuracy is lost due to imprecise representation of the scaled + * quantization values. The smaller the quantization table entry, the less + * precise the scaled value, so this implementation does worse with high- + * quality-setting files than with low-quality ones. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef DCT_IFAST_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* Scaling decisions are generally the same as in the LL&M algorithm; + * see jfdctint.c for more details. However, we choose to descale + * (right shift) multiplication products as soon as they are formed, + * rather than carrying additional fractional bits into subsequent additions. + * This compromises accuracy slightly, but it lets us save a few shifts. + * More importantly, 16-bit arithmetic is then adequate (for 8-bit samples) + * everywhere except in the multiplications proper; this saves a good deal + * of work on 16-bit-int machines. + * + * Again to save a few shifts, the intermediate results between pass 1 and + * pass 2 are not upscaled, but are represented only to integral precision. + * + * A final compromise is to represent the multiplicative constants to only + * 8 fractional bits, rather than 13. This saves some shifting work on some + * machines, and may also reduce the cost of multiplication (since there + * are fewer one-bits in the constants). + */ + +#define CONST_BITS 8 + + +/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus + * causing a lot of useless floating-point operations at run time. + * To get around this we use the following pre-calculated constants. + * If you change CONST_BITS you may want to add appropriate values. + * (With a reasonable C compiler, you can just rely on the FIX() macro...) + */ + +#if CONST_BITS == 8 +#define FIX_0_382683433 ((INT32) 98) /* FIX(0.382683433) */ +#define FIX_0_541196100 ((INT32) 139) /* FIX(0.541196100) */ +#define FIX_0_707106781 ((INT32) 181) /* FIX(0.707106781) */ +#define FIX_1_306562965 ((INT32) 334) /* FIX(1.306562965) */ +#else +#define FIX_0_382683433 FIX(0.382683433) +#define FIX_0_541196100 FIX(0.541196100) +#define FIX_0_707106781 FIX(0.707106781) +#define FIX_1_306562965 FIX(1.306562965) +#endif + + +/* We can gain a little more speed, with a further compromise in accuracy, + * by omitting the addition in a descaling shift. This yields an incorrectly + * rounded result half the time... + */ + +#ifndef USE_ACCURATE_ROUNDING +#undef DESCALE +#define DESCALE(x,n) RIGHT_SHIFT(x, n) +#endif + + +/* Multiply a DCTELEM variable by an INT32 constant, and immediately + * descale to yield a DCTELEM result. + */ + +#define MULTIPLY(var,const) ((DCTELEM) DESCALE((var) * (const), CONST_BITS)) + + +/* + * Perform the forward DCT on one block of samples. + */ + +GLOBAL(void) +jpeg_fdct_ifast (DCTELEM * data) +{ + DCTELEM tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + DCTELEM tmp10, tmp11, tmp12, tmp13; + DCTELEM z1, z2, z3, z4, z5, z11, z13; + DCTELEM *dataptr; + int ctr; + SHIFT_TEMPS + + /* Pass 1: process rows. */ + + dataptr = data; + for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { + tmp0 = dataptr[0] + dataptr[7]; + tmp7 = dataptr[0] - dataptr[7]; + tmp1 = dataptr[1] + dataptr[6]; + tmp6 = dataptr[1] - dataptr[6]; + tmp2 = dataptr[2] + dataptr[5]; + tmp5 = dataptr[2] - dataptr[5]; + tmp3 = dataptr[3] + dataptr[4]; + tmp4 = dataptr[3] - dataptr[4]; + + /* Even part */ + + tmp10 = tmp0 + tmp3; /* phase 2 */ + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + dataptr[0] = tmp10 + tmp11; /* phase 3 */ + dataptr[4] = tmp10 - tmp11; + + z1 = MULTIPLY(tmp12 + tmp13, FIX_0_707106781); /* c4 */ + dataptr[2] = tmp13 + z1; /* phase 5 */ + dataptr[6] = tmp13 - z1; + + /* Odd part */ + + tmp10 = tmp4 + tmp5; /* phase 2 */ + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + /* The rotator is modified from fig 4-8 to avoid extra negations. */ + z5 = MULTIPLY(tmp10 - tmp12, FIX_0_382683433); /* c6 */ + z2 = MULTIPLY(tmp10, FIX_0_541196100) + z5; /* c2-c6 */ + z4 = MULTIPLY(tmp12, FIX_1_306562965) + z5; /* c2+c6 */ + z3 = MULTIPLY(tmp11, FIX_0_707106781); /* c4 */ + + z11 = tmp7 + z3; /* phase 5 */ + z13 = tmp7 - z3; + + dataptr[5] = z13 + z2; /* phase 6 */ + dataptr[3] = z13 - z2; + dataptr[1] = z11 + z4; + dataptr[7] = z11 - z4; + + dataptr += DCTSIZE; /* advance pointer to next row */ + } + + /* Pass 2: process columns. */ + + dataptr = data; + for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { + tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7]; + tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7]; + tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6]; + tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6]; + tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5]; + tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5]; + tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4]; + tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4]; + + /* Even part */ + + tmp10 = tmp0 + tmp3; /* phase 2 */ + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + dataptr[DCTSIZE*0] = tmp10 + tmp11; /* phase 3 */ + dataptr[DCTSIZE*4] = tmp10 - tmp11; + + z1 = MULTIPLY(tmp12 + tmp13, FIX_0_707106781); /* c4 */ + dataptr[DCTSIZE*2] = tmp13 + z1; /* phase 5 */ + dataptr[DCTSIZE*6] = tmp13 - z1; + + /* Odd part */ + + tmp10 = tmp4 + tmp5; /* phase 2 */ + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + /* The rotator is modified from fig 4-8 to avoid extra negations. */ + z5 = MULTIPLY(tmp10 - tmp12, FIX_0_382683433); /* c6 */ + z2 = MULTIPLY(tmp10, FIX_0_541196100) + z5; /* c2-c6 */ + z4 = MULTIPLY(tmp12, FIX_1_306562965) + z5; /* c2+c6 */ + z3 = MULTIPLY(tmp11, FIX_0_707106781); /* c4 */ + + z11 = tmp7 + z3; /* phase 5 */ + z13 = tmp7 - z3; + + dataptr[DCTSIZE*5] = z13 + z2; /* phase 6 */ + dataptr[DCTSIZE*3] = z13 - z2; + dataptr[DCTSIZE*1] = z11 + z4; + dataptr[DCTSIZE*7] = z11 - z4; + + dataptr++; /* advance pointer to next column */ + } +} + +#endif /* DCT_IFAST_SUPPORTED */ diff --git a/libs/jpeglib/jfdctint.c b/libs/jpeglib/jfdctint.c new file mode 100644 index 0000000..0a78b64 --- /dev/null +++ b/libs/jpeglib/jfdctint.c @@ -0,0 +1,283 @@ +/* + * jfdctint.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains a slow-but-accurate integer implementation of the + * forward DCT (Discrete Cosine Transform). + * + * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT + * on each column. Direct algorithms are also available, but they are + * much more complex and seem not to be any faster when reduced to code. + * + * This implementation is based on an algorithm described in + * C. Loeffler, A. Ligtenberg and G. Moschytz, "Practical Fast 1-D DCT + * Algorithms with 11 Multiplications", Proc. Int'l. Conf. on Acoustics, + * Speech, and Signal Processing 1989 (ICASSP '89), pp. 988-991. + * The primary algorithm described there uses 11 multiplies and 29 adds. + * We use their alternate method with 12 multiplies and 32 adds. + * The advantage of this method is that no data path contains more than one + * multiplication; this allows a very simple and accurate implementation in + * scaled fixed-point arithmetic, with a minimal number of shifts. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef DCT_ISLOW_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* + * The poop on this scaling stuff is as follows: + * + * Each 1-D DCT step produces outputs which are a factor of sqrt(N) + * larger than the true DCT outputs. The final outputs are therefore + * a factor of N larger than desired; since N=8 this can be cured by + * a simple right shift at the end of the algorithm. The advantage of + * this arrangement is that we save two multiplications per 1-D DCT, + * because the y0 and y4 outputs need not be divided by sqrt(N). + * In the IJG code, this factor of 8 is removed by the quantization step + * (in jcdctmgr.c), NOT in this module. + * + * We have to do addition and subtraction of the integer inputs, which + * is no problem, and multiplication by fractional constants, which is + * a problem to do in integer arithmetic. We multiply all the constants + * by CONST_SCALE and convert them to integer constants (thus retaining + * CONST_BITS bits of precision in the constants). After doing a + * multiplication we have to divide the product by CONST_SCALE, with proper + * rounding, to produce the correct output. This division can be done + * cheaply as a right shift of CONST_BITS bits. We postpone shifting + * as long as possible so that partial sums can be added together with + * full fractional precision. + * + * The outputs of the first pass are scaled up by PASS1_BITS bits so that + * they are represented to better-than-integral precision. These outputs + * require BITS_IN_JSAMPLE + PASS1_BITS + 3 bits; this fits in a 16-bit word + * with the recommended scaling. (For 12-bit sample data, the intermediate + * array is INT32 anyway.) + * + * To avoid overflow of the 32-bit intermediate results in pass 2, we must + * have BITS_IN_JSAMPLE + CONST_BITS + PASS1_BITS <= 26. Error analysis + * shows that the values given below are the most effective. + */ + +#if BITS_IN_JSAMPLE == 8 +#define CONST_BITS 13 +#define PASS1_BITS 2 +#else +#define CONST_BITS 13 +#define PASS1_BITS 1 /* lose a little precision to avoid overflow */ +#endif + +/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus + * causing a lot of useless floating-point operations at run time. + * To get around this we use the following pre-calculated constants. + * If you change CONST_BITS you may want to add appropriate values. + * (With a reasonable C compiler, you can just rely on the FIX() macro...) + */ + +#if CONST_BITS == 13 +#define FIX_0_298631336 ((INT32) 2446) /* FIX(0.298631336) */ +#define FIX_0_390180644 ((INT32) 3196) /* FIX(0.390180644) */ +#define FIX_0_541196100 ((INT32) 4433) /* FIX(0.541196100) */ +#define FIX_0_765366865 ((INT32) 6270) /* FIX(0.765366865) */ +#define FIX_0_899976223 ((INT32) 7373) /* FIX(0.899976223) */ +#define FIX_1_175875602 ((INT32) 9633) /* FIX(1.175875602) */ +#define FIX_1_501321110 ((INT32) 12299) /* FIX(1.501321110) */ +#define FIX_1_847759065 ((INT32) 15137) /* FIX(1.847759065) */ +#define FIX_1_961570560 ((INT32) 16069) /* FIX(1.961570560) */ +#define FIX_2_053119869 ((INT32) 16819) /* FIX(2.053119869) */ +#define FIX_2_562915447 ((INT32) 20995) /* FIX(2.562915447) */ +#define FIX_3_072711026 ((INT32) 25172) /* FIX(3.072711026) */ +#else +#define FIX_0_298631336 FIX(0.298631336) +#define FIX_0_390180644 FIX(0.390180644) +#define FIX_0_541196100 FIX(0.541196100) +#define FIX_0_765366865 FIX(0.765366865) +#define FIX_0_899976223 FIX(0.899976223) +#define FIX_1_175875602 FIX(1.175875602) +#define FIX_1_501321110 FIX(1.501321110) +#define FIX_1_847759065 FIX(1.847759065) +#define FIX_1_961570560 FIX(1.961570560) +#define FIX_2_053119869 FIX(2.053119869) +#define FIX_2_562915447 FIX(2.562915447) +#define FIX_3_072711026 FIX(3.072711026) +#endif + + +/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result. + * For 8-bit samples with the recommended scaling, all the variable + * and constant values involved are no more than 16 bits wide, so a + * 16x16->32 bit multiply can be used instead of a full 32x32 multiply. + * For 12-bit samples, a full 32-bit multiplication will be needed. + */ + +#if BITS_IN_JSAMPLE == 8 +#define MULTIPLY(var,const) MULTIPLY16C16(var,const) +#else +#define MULTIPLY(var,const) ((var) * (const)) +#endif + + +/* + * Perform the forward DCT on one block of samples. + */ + +GLOBAL(void) +jpeg_fdct_islow (DCTELEM * data) +{ + INT32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + INT32 tmp10, tmp11, tmp12, tmp13; + INT32 z1, z2, z3, z4, z5; + DCTELEM *dataptr; + int ctr; + SHIFT_TEMPS + + /* Pass 1: process rows. */ + /* Note results are scaled up by sqrt(8) compared to a true DCT; */ + /* furthermore, we scale the results by 2**PASS1_BITS. */ + + dataptr = data; + for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { + tmp0 = dataptr[0] + dataptr[7]; + tmp7 = dataptr[0] - dataptr[7]; + tmp1 = dataptr[1] + dataptr[6]; + tmp6 = dataptr[1] - dataptr[6]; + tmp2 = dataptr[2] + dataptr[5]; + tmp5 = dataptr[2] - dataptr[5]; + tmp3 = dataptr[3] + dataptr[4]; + tmp4 = dataptr[3] - dataptr[4]; + + /* Even part per LL&M figure 1 --- note that published figure is faulty; + * rotator "sqrt(2)*c1" should be "sqrt(2)*c6". + */ + + tmp10 = tmp0 + tmp3; + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + dataptr[0] = (DCTELEM) ((tmp10 + tmp11) << PASS1_BITS); + dataptr[4] = (DCTELEM) ((tmp10 - tmp11) << PASS1_BITS); + + z1 = MULTIPLY(tmp12 + tmp13, FIX_0_541196100); + dataptr[2] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp13, FIX_0_765366865), + CONST_BITS-PASS1_BITS); + dataptr[6] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp12, - FIX_1_847759065), + CONST_BITS-PASS1_BITS); + + /* Odd part per figure 8 --- note paper omits factor of sqrt(2). + * cK represents cos(K*pi/16). + * i0..i3 in the paper are tmp4..tmp7 here. + */ + + z1 = tmp4 + tmp7; + z2 = tmp5 + tmp6; + z3 = tmp4 + tmp6; + z4 = tmp5 + tmp7; + z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */ + + tmp4 = MULTIPLY(tmp4, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */ + tmp5 = MULTIPLY(tmp5, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */ + tmp6 = MULTIPLY(tmp6, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */ + tmp7 = MULTIPLY(tmp7, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */ + z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */ + z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */ + z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */ + z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */ + + z3 += z5; + z4 += z5; + + dataptr[7] = (DCTELEM) DESCALE(tmp4 + z1 + z3, CONST_BITS-PASS1_BITS); + dataptr[5] = (DCTELEM) DESCALE(tmp5 + z2 + z4, CONST_BITS-PASS1_BITS); + dataptr[3] = (DCTELEM) DESCALE(tmp6 + z2 + z3, CONST_BITS-PASS1_BITS); + dataptr[1] = (DCTELEM) DESCALE(tmp7 + z1 + z4, CONST_BITS-PASS1_BITS); + + dataptr += DCTSIZE; /* advance pointer to next row */ + } + + /* Pass 2: process columns. + * We remove the PASS1_BITS scaling, but leave the results scaled up + * by an overall factor of 8. + */ + + dataptr = data; + for (ctr = DCTSIZE-1; ctr >= 0; ctr--) { + tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7]; + tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7]; + tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6]; + tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6]; + tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5]; + tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5]; + tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4]; + tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4]; + + /* Even part per LL&M figure 1 --- note that published figure is faulty; + * rotator "sqrt(2)*c1" should be "sqrt(2)*c6". + */ + + tmp10 = tmp0 + tmp3; + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + dataptr[DCTSIZE*0] = (DCTELEM) DESCALE(tmp10 + tmp11, PASS1_BITS); + dataptr[DCTSIZE*4] = (DCTELEM) DESCALE(tmp10 - tmp11, PASS1_BITS); + + z1 = MULTIPLY(tmp12 + tmp13, FIX_0_541196100); + dataptr[DCTSIZE*2] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp13, FIX_0_765366865), + CONST_BITS+PASS1_BITS); + dataptr[DCTSIZE*6] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp12, - FIX_1_847759065), + CONST_BITS+PASS1_BITS); + + /* Odd part per figure 8 --- note paper omits factor of sqrt(2). + * cK represents cos(K*pi/16). + * i0..i3 in the paper are tmp4..tmp7 here. + */ + + z1 = tmp4 + tmp7; + z2 = tmp5 + tmp6; + z3 = tmp4 + tmp6; + z4 = tmp5 + tmp7; + z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */ + + tmp4 = MULTIPLY(tmp4, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */ + tmp5 = MULTIPLY(tmp5, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */ + tmp6 = MULTIPLY(tmp6, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */ + tmp7 = MULTIPLY(tmp7, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */ + z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */ + z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */ + z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */ + z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */ + + z3 += z5; + z4 += z5; + + dataptr[DCTSIZE*7] = (DCTELEM) DESCALE(tmp4 + z1 + z3, + CONST_BITS+PASS1_BITS); + dataptr[DCTSIZE*5] = (DCTELEM) DESCALE(tmp5 + z2 + z4, + CONST_BITS+PASS1_BITS); + dataptr[DCTSIZE*3] = (DCTELEM) DESCALE(tmp6 + z2 + z3, + CONST_BITS+PASS1_BITS); + dataptr[DCTSIZE*1] = (DCTELEM) DESCALE(tmp7 + z1 + z4, + CONST_BITS+PASS1_BITS); + + dataptr++; /* advance pointer to next column */ + } +} + +#endif /* DCT_ISLOW_SUPPORTED */ diff --git a/libs/jpeglib/jidctflt.c b/libs/jpeglib/jidctflt.c new file mode 100644 index 0000000..0188ce3 --- /dev/null +++ b/libs/jpeglib/jidctflt.c @@ -0,0 +1,242 @@ +/* + * jidctflt.c + * + * Copyright (C) 1994-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains a floating-point implementation of the + * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine + * must also perform dequantization of the input coefficients. + * + * This implementation should be more accurate than either of the integer + * IDCT implementations. However, it may not give the same results on all + * machines because of differences in roundoff behavior. Speed will depend + * on the hardware's floating point capacity. + * + * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT + * on each row (or vice versa, but it's more convenient to emit a row at + * a time). Direct algorithms are also available, but they are much more + * complex and seem not to be any faster when reduced to code. + * + * This implementation is based on Arai, Agui, and Nakajima's algorithm for + * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in + * Japanese, but the algorithm is described in the Pennebaker & Mitchell + * JPEG textbook (see REFERENCES section in file README). The following code + * is based directly on figure 4-8 in P&M. + * While an 8-point DCT cannot be done in less than 11 multiplies, it is + * possible to arrange the computation so that many of the multiplies are + * simple scalings of the final outputs. These multiplies can then be + * folded into the multiplications or divisions by the JPEG quantization + * table entries. The AA&N method leaves only 5 multiplies and 29 adds + * to be done in the DCT itself. + * The primary disadvantage of this method is that with a fixed-point + * implementation, accuracy is lost due to imprecise representation of the + * scaled quantization values. However, that problem does not arise if + * we use floating point arithmetic. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef DCT_FLOAT_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* Dequantize a coefficient by multiplying it by the multiplier-table + * entry; produce a float result. + */ + +#define DEQUANTIZE(coef,quantval) (((FAST_FLOAT) (coef)) * (quantval)) + + +/* + * Perform dequantization and inverse DCT on one block of coefficients. + */ + +GLOBAL(void) +jpeg_idct_float (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col) +{ + FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + FAST_FLOAT tmp10, tmp11, tmp12, tmp13; + FAST_FLOAT z5, z10, z11, z12, z13; + JCOEFPTR inptr; + FLOAT_MULT_TYPE * quantptr; + FAST_FLOAT * wsptr; + JSAMPROW outptr; + JSAMPLE *range_limit = IDCT_range_limit(cinfo); + int ctr; + FAST_FLOAT workspace[DCTSIZE2]; /* buffers data between passes */ + SHIFT_TEMPS + + /* Pass 1: process columns from input, store into work array. */ + + inptr = coef_block; + quantptr = (FLOAT_MULT_TYPE *) compptr->dct_table; + wsptr = workspace; + for (ctr = DCTSIZE; ctr > 0; ctr--) { + /* Due to quantization, we will usually find that many of the input + * coefficients are zero, especially the AC terms. We can exploit this + * by short-circuiting the IDCT calculation for any column in which all + * the AC terms are zero. In that case each output is equal to the + * DC coefficient (with scale factor as needed). + * With typical images and quantization tables, half or more of the + * column DCT calculations can be simplified this way. + */ + + if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 && + inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 && + inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 && + inptr[DCTSIZE*7] == 0) { + /* AC terms all zero */ + FAST_FLOAT dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + + wsptr[DCTSIZE*0] = dcval; + wsptr[DCTSIZE*1] = dcval; + wsptr[DCTSIZE*2] = dcval; + wsptr[DCTSIZE*3] = dcval; + wsptr[DCTSIZE*4] = dcval; + wsptr[DCTSIZE*5] = dcval; + wsptr[DCTSIZE*6] = dcval; + wsptr[DCTSIZE*7] = dcval; + + inptr++; /* advance pointers to next column */ + quantptr++; + wsptr++; + continue; + } + + /* Even part */ + + tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + tmp1 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]); + tmp2 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]); + tmp3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]); + + tmp10 = tmp0 + tmp2; /* phase 3 */ + tmp11 = tmp0 - tmp2; + + tmp13 = tmp1 + tmp3; /* phases 5-3 */ + tmp12 = (tmp1 - tmp3) * ((FAST_FLOAT) 1.414213562) - tmp13; /* 2*c4 */ + + tmp0 = tmp10 + tmp13; /* phase 2 */ + tmp3 = tmp10 - tmp13; + tmp1 = tmp11 + tmp12; + tmp2 = tmp11 - tmp12; + + /* Odd part */ + + tmp4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); + tmp5 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); + tmp6 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); + tmp7 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); + + z13 = tmp6 + tmp5; /* phase 6 */ + z10 = tmp6 - tmp5; + z11 = tmp4 + tmp7; + z12 = tmp4 - tmp7; + + tmp7 = z11 + z13; /* phase 5 */ + tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); /* 2*c4 */ + + z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */ + tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */ + tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */ + + tmp6 = tmp12 - tmp7; /* phase 2 */ + tmp5 = tmp11 - tmp6; + tmp4 = tmp10 + tmp5; + + wsptr[DCTSIZE*0] = tmp0 + tmp7; + wsptr[DCTSIZE*7] = tmp0 - tmp7; + wsptr[DCTSIZE*1] = tmp1 + tmp6; + wsptr[DCTSIZE*6] = tmp1 - tmp6; + wsptr[DCTSIZE*2] = tmp2 + tmp5; + wsptr[DCTSIZE*5] = tmp2 - tmp5; + wsptr[DCTSIZE*4] = tmp3 + tmp4; + wsptr[DCTSIZE*3] = tmp3 - tmp4; + + inptr++; /* advance pointers to next column */ + quantptr++; + wsptr++; + } + + /* Pass 2: process rows from work array, store into output array. */ + /* Note that we must descale the results by a factor of 8 == 2**3. */ + + wsptr = workspace; + for (ctr = 0; ctr < DCTSIZE; ctr++) { + outptr = output_buf[ctr] + output_col; + /* Rows of zeroes can be exploited in the same way as we did with columns. + * However, the column calculation has created many nonzero AC terms, so + * the simplification applies less often (typically 5% to 10% of the time). + * And testing floats for zero is relatively expensive, so we don't bother. + */ + + /* Even part */ + + tmp10 = wsptr[0] + wsptr[4]; + tmp11 = wsptr[0] - wsptr[4]; + + tmp13 = wsptr[2] + wsptr[6]; + tmp12 = (wsptr[2] - wsptr[6]) * ((FAST_FLOAT) 1.414213562) - tmp13; + + tmp0 = tmp10 + tmp13; + tmp3 = tmp10 - tmp13; + tmp1 = tmp11 + tmp12; + tmp2 = tmp11 - tmp12; + + /* Odd part */ + + z13 = wsptr[5] + wsptr[3]; + z10 = wsptr[5] - wsptr[3]; + z11 = wsptr[1] + wsptr[7]; + z12 = wsptr[1] - wsptr[7]; + + tmp7 = z11 + z13; + tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); + + z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */ + tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */ + tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */ + + tmp6 = tmp12 - tmp7; + tmp5 = tmp11 - tmp6; + tmp4 = tmp10 + tmp5; + + /* Final output stage: scale down by a factor of 8 and range-limit */ + + outptr[0] = range_limit[(int) DESCALE((INT32) (tmp0 + tmp7), 3) + & RANGE_MASK]; + outptr[7] = range_limit[(int) DESCALE((INT32) (tmp0 - tmp7), 3) + & RANGE_MASK]; + outptr[1] = range_limit[(int) DESCALE((INT32) (tmp1 + tmp6), 3) + & RANGE_MASK]; + outptr[6] = range_limit[(int) DESCALE((INT32) (tmp1 - tmp6), 3) + & RANGE_MASK]; + outptr[2] = range_limit[(int) DESCALE((INT32) (tmp2 + tmp5), 3) + & RANGE_MASK]; + outptr[5] = range_limit[(int) DESCALE((INT32) (tmp2 - tmp5), 3) + & RANGE_MASK]; + outptr[4] = range_limit[(int) DESCALE((INT32) (tmp3 + tmp4), 3) + & RANGE_MASK]; + outptr[3] = range_limit[(int) DESCALE((INT32) (tmp3 - tmp4), 3) + & RANGE_MASK]; + + wsptr += DCTSIZE; /* advance pointer to next row */ + } +} + +#endif /* DCT_FLOAT_SUPPORTED */ diff --git a/libs/jpeglib/jidctfst.c b/libs/jpeglib/jidctfst.c new file mode 100644 index 0000000..dba4216 --- /dev/null +++ b/libs/jpeglib/jidctfst.c @@ -0,0 +1,368 @@ +/* + * jidctfst.c + * + * Copyright (C) 1994-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains a fast, not so accurate integer implementation of the + * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine + * must also perform dequantization of the input coefficients. + * + * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT + * on each row (or vice versa, but it's more convenient to emit a row at + * a time). Direct algorithms are also available, but they are much more + * complex and seem not to be any faster when reduced to code. + * + * This implementation is based on Arai, Agui, and Nakajima's algorithm for + * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in + * Japanese, but the algorithm is described in the Pennebaker & Mitchell + * JPEG textbook (see REFERENCES section in file README). The following code + * is based directly on figure 4-8 in P&M. + * While an 8-point DCT cannot be done in less than 11 multiplies, it is + * possible to arrange the computation so that many of the multiplies are + * simple scalings of the final outputs. These multiplies can then be + * folded into the multiplications or divisions by the JPEG quantization + * table entries. The AA&N method leaves only 5 multiplies and 29 adds + * to be done in the DCT itself. + * The primary disadvantage of this method is that with fixed-point math, + * accuracy is lost due to imprecise representation of the scaled + * quantization values. The smaller the quantization table entry, the less + * precise the scaled value, so this implementation does worse with high- + * quality-setting files than with low-quality ones. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef DCT_IFAST_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* Scaling decisions are generally the same as in the LL&M algorithm; + * see jidctint.c for more details. However, we choose to descale + * (right shift) multiplication products as soon as they are formed, + * rather than carrying additional fractional bits into subsequent additions. + * This compromises accuracy slightly, but it lets us save a few shifts. + * More importantly, 16-bit arithmetic is then adequate (for 8-bit samples) + * everywhere except in the multiplications proper; this saves a good deal + * of work on 16-bit-int machines. + * + * The dequantized coefficients are not integers because the AA&N scaling + * factors have been incorporated. We represent them scaled up by PASS1_BITS, + * so that the first and second IDCT rounds have the same input scaling. + * For 8-bit JSAMPLEs, we choose IFAST_SCALE_BITS = PASS1_BITS so as to + * avoid a descaling shift; this compromises accuracy rather drastically + * for small quantization table entries, but it saves a lot of shifts. + * For 12-bit JSAMPLEs, there's no hope of using 16x16 multiplies anyway, + * so we use a much larger scaling factor to preserve accuracy. + * + * A final compromise is to represent the multiplicative constants to only + * 8 fractional bits, rather than 13. This saves some shifting work on some + * machines, and may also reduce the cost of multiplication (since there + * are fewer one-bits in the constants). + */ + +#if BITS_IN_JSAMPLE == 8 +#define CONST_BITS 8 +#define PASS1_BITS 2 +#else +#define CONST_BITS 8 +#define PASS1_BITS 1 /* lose a little precision to avoid overflow */ +#endif + +/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus + * causing a lot of useless floating-point operations at run time. + * To get around this we use the following pre-calculated constants. + * If you change CONST_BITS you may want to add appropriate values. + * (With a reasonable C compiler, you can just rely on the FIX() macro...) + */ + +#if CONST_BITS == 8 +#define FIX_1_082392200 ((INT32) 277) /* FIX(1.082392200) */ +#define FIX_1_414213562 ((INT32) 362) /* FIX(1.414213562) */ +#define FIX_1_847759065 ((INT32) 473) /* FIX(1.847759065) */ +#define FIX_2_613125930 ((INT32) 669) /* FIX(2.613125930) */ +#else +#define FIX_1_082392200 FIX(1.082392200) +#define FIX_1_414213562 FIX(1.414213562) +#define FIX_1_847759065 FIX(1.847759065) +#define FIX_2_613125930 FIX(2.613125930) +#endif + + +/* We can gain a little more speed, with a further compromise in accuracy, + * by omitting the addition in a descaling shift. This yields an incorrectly + * rounded result half the time... + */ + +#ifndef USE_ACCURATE_ROUNDING +#undef DESCALE +#define DESCALE(x,n) RIGHT_SHIFT(x, n) +#endif + + +/* Multiply a DCTELEM variable by an INT32 constant, and immediately + * descale to yield a DCTELEM result. + */ + +#define MULTIPLY(var,const) ((DCTELEM) DESCALE((var) * (const), CONST_BITS)) + + +/* Dequantize a coefficient by multiplying it by the multiplier-table + * entry; produce a DCTELEM result. For 8-bit data a 16x16->16 + * multiplication will do. For 12-bit data, the multiplier table is + * declared INT32, so a 32-bit multiply will be used. + */ + +#if BITS_IN_JSAMPLE == 8 +#define DEQUANTIZE(coef,quantval) (((IFAST_MULT_TYPE) (coef)) * (quantval)) +#else +#define DEQUANTIZE(coef,quantval) \ + DESCALE((coef)*(quantval), IFAST_SCALE_BITS-PASS1_BITS) +#endif + + +/* Like DESCALE, but applies to a DCTELEM and produces an int. + * We assume that int right shift is unsigned if INT32 right shift is. + */ + +#ifdef RIGHT_SHIFT_IS_UNSIGNED +#define ISHIFT_TEMPS DCTELEM ishift_temp; +#if BITS_IN_JSAMPLE == 8 +#define DCTELEMBITS 16 /* DCTELEM may be 16 or 32 bits */ +#else +#define DCTELEMBITS 32 /* DCTELEM must be 32 bits */ +#endif +#define IRIGHT_SHIFT(x,shft) \ + ((ishift_temp = (x)) < 0 ? \ + (ishift_temp >> (shft)) | ((~((DCTELEM) 0)) << (DCTELEMBITS-(shft))) : \ + (ishift_temp >> (shft))) +#else +#define ISHIFT_TEMPS +#define IRIGHT_SHIFT(x,shft) ((x) >> (shft)) +#endif + +#ifdef USE_ACCURATE_ROUNDING +#define IDESCALE(x,n) ((int) IRIGHT_SHIFT((x) + (1 << ((n)-1)), n)) +#else +#define IDESCALE(x,n) ((int) IRIGHT_SHIFT(x, n)) +#endif + + +/* + * Perform dequantization and inverse DCT on one block of coefficients. + */ + +GLOBAL(void) +jpeg_idct_ifast (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col) +{ + DCTELEM tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + DCTELEM tmp10, tmp11, tmp12, tmp13; + DCTELEM z5, z10, z11, z12, z13; + JCOEFPTR inptr; + IFAST_MULT_TYPE * quantptr; + int * wsptr; + JSAMPROW outptr; + JSAMPLE *range_limit = IDCT_range_limit(cinfo); + int ctr; + int workspace[DCTSIZE2]; /* buffers data between passes */ + SHIFT_TEMPS /* for DESCALE */ + ISHIFT_TEMPS /* for IDESCALE */ + + /* Pass 1: process columns from input, store into work array. */ + + inptr = coef_block; + quantptr = (IFAST_MULT_TYPE *) compptr->dct_table; + wsptr = workspace; + for (ctr = DCTSIZE; ctr > 0; ctr--) { + /* Due to quantization, we will usually find that many of the input + * coefficients are zero, especially the AC terms. We can exploit this + * by short-circuiting the IDCT calculation for any column in which all + * the AC terms are zero. In that case each output is equal to the + * DC coefficient (with scale factor as needed). + * With typical images and quantization tables, half or more of the + * column DCT calculations can be simplified this way. + */ + + if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 && + inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 && + inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 && + inptr[DCTSIZE*7] == 0) { + /* AC terms all zero */ + int dcval = (int) DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + + wsptr[DCTSIZE*0] = dcval; + wsptr[DCTSIZE*1] = dcval; + wsptr[DCTSIZE*2] = dcval; + wsptr[DCTSIZE*3] = dcval; + wsptr[DCTSIZE*4] = dcval; + wsptr[DCTSIZE*5] = dcval; + wsptr[DCTSIZE*6] = dcval; + wsptr[DCTSIZE*7] = dcval; + + inptr++; /* advance pointers to next column */ + quantptr++; + wsptr++; + continue; + } + + /* Even part */ + + tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + tmp1 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]); + tmp2 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]); + tmp3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]); + + tmp10 = tmp0 + tmp2; /* phase 3 */ + tmp11 = tmp0 - tmp2; + + tmp13 = tmp1 + tmp3; /* phases 5-3 */ + tmp12 = MULTIPLY(tmp1 - tmp3, FIX_1_414213562) - tmp13; /* 2*c4 */ + + tmp0 = tmp10 + tmp13; /* phase 2 */ + tmp3 = tmp10 - tmp13; + tmp1 = tmp11 + tmp12; + tmp2 = tmp11 - tmp12; + + /* Odd part */ + + tmp4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); + tmp5 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); + tmp6 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); + tmp7 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); + + z13 = tmp6 + tmp5; /* phase 6 */ + z10 = tmp6 - tmp5; + z11 = tmp4 + tmp7; + z12 = tmp4 - tmp7; + + tmp7 = z11 + z13; /* phase 5 */ + tmp11 = MULTIPLY(z11 - z13, FIX_1_414213562); /* 2*c4 */ + + z5 = MULTIPLY(z10 + z12, FIX_1_847759065); /* 2*c2 */ + tmp10 = MULTIPLY(z12, FIX_1_082392200) - z5; /* 2*(c2-c6) */ + tmp12 = MULTIPLY(z10, - FIX_2_613125930) + z5; /* -2*(c2+c6) */ + + tmp6 = tmp12 - tmp7; /* phase 2 */ + tmp5 = tmp11 - tmp6; + tmp4 = tmp10 + tmp5; + + wsptr[DCTSIZE*0] = (int) (tmp0 + tmp7); + wsptr[DCTSIZE*7] = (int) (tmp0 - tmp7); + wsptr[DCTSIZE*1] = (int) (tmp1 + tmp6); + wsptr[DCTSIZE*6] = (int) (tmp1 - tmp6); + wsptr[DCTSIZE*2] = (int) (tmp2 + tmp5); + wsptr[DCTSIZE*5] = (int) (tmp2 - tmp5); + wsptr[DCTSIZE*4] = (int) (tmp3 + tmp4); + wsptr[DCTSIZE*3] = (int) (tmp3 - tmp4); + + inptr++; /* advance pointers to next column */ + quantptr++; + wsptr++; + } + + /* Pass 2: process rows from work array, store into output array. */ + /* Note that we must descale the results by a factor of 8 == 2**3, */ + /* and also undo the PASS1_BITS scaling. */ + + wsptr = workspace; + for (ctr = 0; ctr < DCTSIZE; ctr++) { + outptr = output_buf[ctr] + output_col; + /* Rows of zeroes can be exploited in the same way as we did with columns. + * However, the column calculation has created many nonzero AC terms, so + * the simplification applies less often (typically 5% to 10% of the time). + * On machines with very fast multiplication, it's possible that the + * test takes more time than it's worth. In that case this section + * may be commented out. + */ + +#ifndef NO_ZERO_ROW_TEST + if (wsptr[1] == 0 && wsptr[2] == 0 && wsptr[3] == 0 && wsptr[4] == 0 && + wsptr[5] == 0 && wsptr[6] == 0 && wsptr[7] == 0) { + /* AC terms all zero */ + JSAMPLE dcval = range_limit[IDESCALE(wsptr[0], PASS1_BITS+3) + & RANGE_MASK]; + + outptr[0] = dcval; + outptr[1] = dcval; + outptr[2] = dcval; + outptr[3] = dcval; + outptr[4] = dcval; + outptr[5] = dcval; + outptr[6] = dcval; + outptr[7] = dcval; + + wsptr += DCTSIZE; /* advance pointer to next row */ + continue; + } +#endif + + /* Even part */ + + tmp10 = ((DCTELEM) wsptr[0] + (DCTELEM) wsptr[4]); + tmp11 = ((DCTELEM) wsptr[0] - (DCTELEM) wsptr[4]); + + tmp13 = ((DCTELEM) wsptr[2] + (DCTELEM) wsptr[6]); + tmp12 = MULTIPLY((DCTELEM) wsptr[2] - (DCTELEM) wsptr[6], FIX_1_414213562) + - tmp13; + + tmp0 = tmp10 + tmp13; + tmp3 = tmp10 - tmp13; + tmp1 = tmp11 + tmp12; + tmp2 = tmp11 - tmp12; + + /* Odd part */ + + z13 = (DCTELEM) wsptr[5] + (DCTELEM) wsptr[3]; + z10 = (DCTELEM) wsptr[5] - (DCTELEM) wsptr[3]; + z11 = (DCTELEM) wsptr[1] + (DCTELEM) wsptr[7]; + z12 = (DCTELEM) wsptr[1] - (DCTELEM) wsptr[7]; + + tmp7 = z11 + z13; /* phase 5 */ + tmp11 = MULTIPLY(z11 - z13, FIX_1_414213562); /* 2*c4 */ + + z5 = MULTIPLY(z10 + z12, FIX_1_847759065); /* 2*c2 */ + tmp10 = MULTIPLY(z12, FIX_1_082392200) - z5; /* 2*(c2-c6) */ + tmp12 = MULTIPLY(z10, - FIX_2_613125930) + z5; /* -2*(c2+c6) */ + + tmp6 = tmp12 - tmp7; /* phase 2 */ + tmp5 = tmp11 - tmp6; + tmp4 = tmp10 + tmp5; + + /* Final output stage: scale down by a factor of 8 and range-limit */ + + outptr[0] = range_limit[IDESCALE(tmp0 + tmp7, PASS1_BITS+3) + & RANGE_MASK]; + outptr[7] = range_limit[IDESCALE(tmp0 - tmp7, PASS1_BITS+3) + & RANGE_MASK]; + outptr[1] = range_limit[IDESCALE(tmp1 + tmp6, PASS1_BITS+3) + & RANGE_MASK]; + outptr[6] = range_limit[IDESCALE(tmp1 - tmp6, PASS1_BITS+3) + & RANGE_MASK]; + outptr[2] = range_limit[IDESCALE(tmp2 + tmp5, PASS1_BITS+3) + & RANGE_MASK]; + outptr[5] = range_limit[IDESCALE(tmp2 - tmp5, PASS1_BITS+3) + & RANGE_MASK]; + outptr[4] = range_limit[IDESCALE(tmp3 + tmp4, PASS1_BITS+3) + & RANGE_MASK]; + outptr[3] = range_limit[IDESCALE(tmp3 - tmp4, PASS1_BITS+3) + & RANGE_MASK]; + + wsptr += DCTSIZE; /* advance pointer to next row */ + } +} + +#endif /* DCT_IFAST_SUPPORTED */ diff --git a/libs/jpeglib/jidctint.c b/libs/jpeglib/jidctint.c new file mode 100644 index 0000000..a72b320 --- /dev/null +++ b/libs/jpeglib/jidctint.c @@ -0,0 +1,389 @@ +/* + * jidctint.c + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains a slow-but-accurate integer implementation of the + * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine + * must also perform dequantization of the input coefficients. + * + * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT + * on each row (or vice versa, but it's more convenient to emit a row at + * a time). Direct algorithms are also available, but they are much more + * complex and seem not to be any faster when reduced to code. + * + * This implementation is based on an algorithm described in + * C. Loeffler, A. Ligtenberg and G. Moschytz, "Practical Fast 1-D DCT + * Algorithms with 11 Multiplications", Proc. Int'l. Conf. on Acoustics, + * Speech, and Signal Processing 1989 (ICASSP '89), pp. 988-991. + * The primary algorithm described there uses 11 multiplies and 29 adds. + * We use their alternate method with 12 multiplies and 32 adds. + * The advantage of this method is that no data path contains more than one + * multiplication; this allows a very simple and accurate implementation in + * scaled fixed-point arithmetic, with a minimal number of shifts. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef DCT_ISLOW_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* + * The poop on this scaling stuff is as follows: + * + * Each 1-D IDCT step produces outputs which are a factor of sqrt(N) + * larger than the true IDCT outputs. The final outputs are therefore + * a factor of N larger than desired; since N=8 this can be cured by + * a simple right shift at the end of the algorithm. The advantage of + * this arrangement is that we save two multiplications per 1-D IDCT, + * because the y0 and y4 inputs need not be divided by sqrt(N). + * + * We have to do addition and subtraction of the integer inputs, which + * is no problem, and multiplication by fractional constants, which is + * a problem to do in integer arithmetic. We multiply all the constants + * by CONST_SCALE and convert them to integer constants (thus retaining + * CONST_BITS bits of precision in the constants). After doing a + * multiplication we have to divide the product by CONST_SCALE, with proper + * rounding, to produce the correct output. This division can be done + * cheaply as a right shift of CONST_BITS bits. We postpone shifting + * as long as possible so that partial sums can be added together with + * full fractional precision. + * + * The outputs of the first pass are scaled up by PASS1_BITS bits so that + * they are represented to better-than-integral precision. These outputs + * require BITS_IN_JSAMPLE + PASS1_BITS + 3 bits; this fits in a 16-bit word + * with the recommended scaling. (To scale up 12-bit sample data further, an + * intermediate INT32 array would be needed.) + * + * To avoid overflow of the 32-bit intermediate results in pass 2, we must + * have BITS_IN_JSAMPLE + CONST_BITS + PASS1_BITS <= 26. Error analysis + * shows that the values given below are the most effective. + */ + +#if BITS_IN_JSAMPLE == 8 +#define CONST_BITS 13 +#define PASS1_BITS 2 +#else +#define CONST_BITS 13 +#define PASS1_BITS 1 /* lose a little precision to avoid overflow */ +#endif + +/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus + * causing a lot of useless floating-point operations at run time. + * To get around this we use the following pre-calculated constants. + * If you change CONST_BITS you may want to add appropriate values. + * (With a reasonable C compiler, you can just rely on the FIX() macro...) + */ + +#if CONST_BITS == 13 +#define FIX_0_298631336 ((INT32) 2446) /* FIX(0.298631336) */ +#define FIX_0_390180644 ((INT32) 3196) /* FIX(0.390180644) */ +#define FIX_0_541196100 ((INT32) 4433) /* FIX(0.541196100) */ +#define FIX_0_765366865 ((INT32) 6270) /* FIX(0.765366865) */ +#define FIX_0_899976223 ((INT32) 7373) /* FIX(0.899976223) */ +#define FIX_1_175875602 ((INT32) 9633) /* FIX(1.175875602) */ +#define FIX_1_501321110 ((INT32) 12299) /* FIX(1.501321110) */ +#define FIX_1_847759065 ((INT32) 15137) /* FIX(1.847759065) */ +#define FIX_1_961570560 ((INT32) 16069) /* FIX(1.961570560) */ +#define FIX_2_053119869 ((INT32) 16819) /* FIX(2.053119869) */ +#define FIX_2_562915447 ((INT32) 20995) /* FIX(2.562915447) */ +#define FIX_3_072711026 ((INT32) 25172) /* FIX(3.072711026) */ +#else +#define FIX_0_298631336 FIX(0.298631336) +#define FIX_0_390180644 FIX(0.390180644) +#define FIX_0_541196100 FIX(0.541196100) +#define FIX_0_765366865 FIX(0.765366865) +#define FIX_0_899976223 FIX(0.899976223) +#define FIX_1_175875602 FIX(1.175875602) +#define FIX_1_501321110 FIX(1.501321110) +#define FIX_1_847759065 FIX(1.847759065) +#define FIX_1_961570560 FIX(1.961570560) +#define FIX_2_053119869 FIX(2.053119869) +#define FIX_2_562915447 FIX(2.562915447) +#define FIX_3_072711026 FIX(3.072711026) +#endif + + +/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result. + * For 8-bit samples with the recommended scaling, all the variable + * and constant values involved are no more than 16 bits wide, so a + * 16x16->32 bit multiply can be used instead of a full 32x32 multiply. + * For 12-bit samples, a full 32-bit multiplication will be needed. + */ + +#if BITS_IN_JSAMPLE == 8 +#define MULTIPLY(var,const) MULTIPLY16C16(var,const) +#else +#define MULTIPLY(var,const) ((var) * (const)) +#endif + + +/* Dequantize a coefficient by multiplying it by the multiplier-table + * entry; produce an int result. In this module, both inputs and result + * are 16 bits or less, so either int or short multiply will work. + */ + +#define DEQUANTIZE(coef,quantval) (((ISLOW_MULT_TYPE) (coef)) * (quantval)) + + +/* + * Perform dequantization and inverse DCT on one block of coefficients. + */ + +GLOBAL(void) +jpeg_idct_islow (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col) +{ + INT32 tmp0, tmp1, tmp2, tmp3; + INT32 tmp10, tmp11, tmp12, tmp13; + INT32 z1, z2, z3, z4, z5; + JCOEFPTR inptr; + ISLOW_MULT_TYPE * quantptr; + int * wsptr; + JSAMPROW outptr; + JSAMPLE *range_limit = IDCT_range_limit(cinfo); + int ctr; + int workspace[DCTSIZE2]; /* buffers data between passes */ + SHIFT_TEMPS + + /* Pass 1: process columns from input, store into work array. */ + /* Note results are scaled up by sqrt(8) compared to a true IDCT; */ + /* furthermore, we scale the results by 2**PASS1_BITS. */ + + inptr = coef_block; + quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table; + wsptr = workspace; + for (ctr = DCTSIZE; ctr > 0; ctr--) { + /* Due to quantization, we will usually find that many of the input + * coefficients are zero, especially the AC terms. We can exploit this + * by short-circuiting the IDCT calculation for any column in which all + * the AC terms are zero. In that case each output is equal to the + * DC coefficient (with scale factor as needed). + * With typical images and quantization tables, half or more of the + * column DCT calculations can be simplified this way. + */ + + if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 && + inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 && + inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 && + inptr[DCTSIZE*7] == 0) { + /* AC terms all zero */ + int dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]) << PASS1_BITS; + + wsptr[DCTSIZE*0] = dcval; + wsptr[DCTSIZE*1] = dcval; + wsptr[DCTSIZE*2] = dcval; + wsptr[DCTSIZE*3] = dcval; + wsptr[DCTSIZE*4] = dcval; + wsptr[DCTSIZE*5] = dcval; + wsptr[DCTSIZE*6] = dcval; + wsptr[DCTSIZE*7] = dcval; + + inptr++; /* advance pointers to next column */ + quantptr++; + wsptr++; + continue; + } + + /* Even part: reverse the even part of the forward DCT. */ + /* The rotator is sqrt(2)*c(-6). */ + + z2 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]); + z3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]); + + z1 = MULTIPLY(z2 + z3, FIX_0_541196100); + tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); + tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); + + z2 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + z3 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]); + + tmp0 = (z2 + z3) << CONST_BITS; + tmp1 = (z2 - z3) << CONST_BITS; + + tmp10 = tmp0 + tmp3; + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + /* Odd part per figure 8; the matrix is unitary and hence its + * transpose is its inverse. i0..i3 are y7,y5,y3,y1 respectively. + */ + + tmp0 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); + tmp1 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); + tmp2 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); + tmp3 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); + + z1 = tmp0 + tmp3; + z2 = tmp1 + tmp2; + z3 = tmp0 + tmp2; + z4 = tmp1 + tmp3; + z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */ + + tmp0 = MULTIPLY(tmp0, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */ + tmp1 = MULTIPLY(tmp1, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */ + tmp2 = MULTIPLY(tmp2, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */ + tmp3 = MULTIPLY(tmp3, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */ + z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */ + z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */ + z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */ + z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */ + + z3 += z5; + z4 += z5; + + tmp0 += z1 + z3; + tmp1 += z2 + z4; + tmp2 += z2 + z3; + tmp3 += z1 + z4; + + /* Final output stage: inputs are tmp10..tmp13, tmp0..tmp3 */ + + wsptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp3, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*7] = (int) DESCALE(tmp10 - tmp3, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*1] = (int) DESCALE(tmp11 + tmp2, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*6] = (int) DESCALE(tmp11 - tmp2, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*2] = (int) DESCALE(tmp12 + tmp1, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*5] = (int) DESCALE(tmp12 - tmp1, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*3] = (int) DESCALE(tmp13 + tmp0, CONST_BITS-PASS1_BITS); + wsptr[DCTSIZE*4] = (int) DESCALE(tmp13 - tmp0, CONST_BITS-PASS1_BITS); + + inptr++; /* advance pointers to next column */ + quantptr++; + wsptr++; + } + + /* Pass 2: process rows from work array, store into output array. */ + /* Note that we must descale the results by a factor of 8 == 2**3, */ + /* and also undo the PASS1_BITS scaling. */ + + wsptr = workspace; + for (ctr = 0; ctr < DCTSIZE; ctr++) { + outptr = output_buf[ctr] + output_col; + /* Rows of zeroes can be exploited in the same way as we did with columns. + * However, the column calculation has created many nonzero AC terms, so + * the simplification applies less often (typically 5% to 10% of the time). + * On machines with very fast multiplication, it's possible that the + * test takes more time than it's worth. In that case this section + * may be commented out. + */ + +#ifndef NO_ZERO_ROW_TEST + if (wsptr[1] == 0 && wsptr[2] == 0 && wsptr[3] == 0 && wsptr[4] == 0 && + wsptr[5] == 0 && wsptr[6] == 0 && wsptr[7] == 0) { + /* AC terms all zero */ + JSAMPLE dcval = range_limit[(int) DESCALE((INT32) wsptr[0], PASS1_BITS+3) + & RANGE_MASK]; + + outptr[0] = dcval; + outptr[1] = dcval; + outptr[2] = dcval; + outptr[3] = dcval; + outptr[4] = dcval; + outptr[5] = dcval; + outptr[6] = dcval; + outptr[7] = dcval; + + wsptr += DCTSIZE; /* advance pointer to next row */ + continue; + } +#endif + + /* Even part: reverse the even part of the forward DCT. */ + /* The rotator is sqrt(2)*c(-6). */ + + z2 = (INT32) wsptr[2]; + z3 = (INT32) wsptr[6]; + + z1 = MULTIPLY(z2 + z3, FIX_0_541196100); + tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); + tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); + + tmp0 = ((INT32) wsptr[0] + (INT32) wsptr[4]) << CONST_BITS; + tmp1 = ((INT32) wsptr[0] - (INT32) wsptr[4]) << CONST_BITS; + + tmp10 = tmp0 + tmp3; + tmp13 = tmp0 - tmp3; + tmp11 = tmp1 + tmp2; + tmp12 = tmp1 - tmp2; + + /* Odd part per figure 8; the matrix is unitary and hence its + * transpose is its inverse. i0..i3 are y7,y5,y3,y1 respectively. + */ + + tmp0 = (INT32) wsptr[7]; + tmp1 = (INT32) wsptr[5]; + tmp2 = (INT32) wsptr[3]; + tmp3 = (INT32) wsptr[1]; + + z1 = tmp0 + tmp3; + z2 = tmp1 + tmp2; + z3 = tmp0 + tmp2; + z4 = tmp1 + tmp3; + z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */ + + tmp0 = MULTIPLY(tmp0, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */ + tmp1 = MULTIPLY(tmp1, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */ + tmp2 = MULTIPLY(tmp2, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */ + tmp3 = MULTIPLY(tmp3, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */ + z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */ + z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */ + z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */ + z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */ + + z3 += z5; + z4 += z5; + + tmp0 += z1 + z3; + tmp1 += z2 + z4; + tmp2 += z2 + z3; + tmp3 += z1 + z4; + + /* Final output stage: inputs are tmp10..tmp13, tmp0..tmp3 */ + + outptr[0] = range_limit[(int) DESCALE(tmp10 + tmp3, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[7] = range_limit[(int) DESCALE(tmp10 - tmp3, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[1] = range_limit[(int) DESCALE(tmp11 + tmp2, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[6] = range_limit[(int) DESCALE(tmp11 - tmp2, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[2] = range_limit[(int) DESCALE(tmp12 + tmp1, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[5] = range_limit[(int) DESCALE(tmp12 - tmp1, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[3] = range_limit[(int) DESCALE(tmp13 + tmp0, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + outptr[4] = range_limit[(int) DESCALE(tmp13 - tmp0, + CONST_BITS+PASS1_BITS+3) + & RANGE_MASK]; + + wsptr += DCTSIZE; /* advance pointer to next row */ + } +} + +#endif /* DCT_ISLOW_SUPPORTED */ diff --git a/libs/jpeglib/jidctred.c b/libs/jpeglib/jidctred.c new file mode 100644 index 0000000..421f3c7 --- /dev/null +++ b/libs/jpeglib/jidctred.c @@ -0,0 +1,398 @@ +/* + * jidctred.c + * + * Copyright (C) 1994-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains inverse-DCT routines that produce reduced-size output: + * either 4x4, 2x2, or 1x1 pixels from an 8x8 DCT block. + * + * The implementation is based on the Loeffler, Ligtenberg and Moschytz (LL&M) + * algorithm used in jidctint.c. We simply replace each 8-to-8 1-D IDCT step + * with an 8-to-4 step that produces the four averages of two adjacent outputs + * (or an 8-to-2 step producing two averages of four outputs, for 2x2 output). + * These steps were derived by computing the corresponding values at the end + * of the normal LL&M code, then simplifying as much as possible. + * + * 1x1 is trivial: just take the DC coefficient divided by 8. + * + * See jidctint.c for additional comments. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jdct.h" /* Private declarations for DCT subsystem */ + +#ifdef IDCT_SCALING_SUPPORTED + + +/* + * This module is specialized to the case DCTSIZE = 8. + */ + +#if DCTSIZE != 8 + Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */ +#endif + + +/* Scaling is the same as in jidctint.c. */ + +#if BITS_IN_JSAMPLE == 8 +#define CONST_BITS 13 +#define PASS1_BITS 2 +#else +#define CONST_BITS 13 +#define PASS1_BITS 1 /* lose a little precision to avoid overflow */ +#endif + +/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus + * causing a lot of useless floating-point operations at run time. + * To get around this we use the following pre-calculated constants. + * If you change CONST_BITS you may want to add appropriate values. + * (With a reasonable C compiler, you can just rely on the FIX() macro...) + */ + +#if CONST_BITS == 13 +#define FIX_0_211164243 ((INT32) 1730) /* FIX(0.211164243) */ +#define FIX_0_509795579 ((INT32) 4176) /* FIX(0.509795579) */ +#define FIX_0_601344887 ((INT32) 4926) /* FIX(0.601344887) */ +#define FIX_0_720959822 ((INT32) 5906) /* FIX(0.720959822) */ +#define FIX_0_765366865 ((INT32) 6270) /* FIX(0.765366865) */ +#define FIX_0_850430095 ((INT32) 6967) /* FIX(0.850430095) */ +#define FIX_0_899976223 ((INT32) 7373) /* FIX(0.899976223) */ +#define FIX_1_061594337 ((INT32) 8697) /* FIX(1.061594337) */ +#define FIX_1_272758580 ((INT32) 10426) /* FIX(1.272758580) */ +#define FIX_1_451774981 ((INT32) 11893) /* FIX(1.451774981) */ +#define FIX_1_847759065 ((INT32) 15137) /* FIX(1.847759065) */ +#define FIX_2_172734803 ((INT32) 17799) /* FIX(2.172734803) */ +#define FIX_2_562915447 ((INT32) 20995) /* FIX(2.562915447) */ +#define FIX_3_624509785 ((INT32) 29692) /* FIX(3.624509785) */ +#else +#define FIX_0_211164243 FIX(0.211164243) +#define FIX_0_509795579 FIX(0.509795579) +#define FIX_0_601344887 FIX(0.601344887) +#define FIX_0_720959822 FIX(0.720959822) +#define FIX_0_765366865 FIX(0.765366865) +#define FIX_0_850430095 FIX(0.850430095) +#define FIX_0_899976223 FIX(0.899976223) +#define FIX_1_061594337 FIX(1.061594337) +#define FIX_1_272758580 FIX(1.272758580) +#define FIX_1_451774981 FIX(1.451774981) +#define FIX_1_847759065 FIX(1.847759065) +#define FIX_2_172734803 FIX(2.172734803) +#define FIX_2_562915447 FIX(2.562915447) +#define FIX_3_624509785 FIX(3.624509785) +#endif + + +/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result. + * For 8-bit samples with the recommended scaling, all the variable + * and constant values involved are no more than 16 bits wide, so a + * 16x16->32 bit multiply can be used instead of a full 32x32 multiply. + * For 12-bit samples, a full 32-bit multiplication will be needed. + */ + +#if BITS_IN_JSAMPLE == 8 +#define MULTIPLY(var,const) MULTIPLY16C16(var,const) +#else +#define MULTIPLY(var,const) ((var) * (const)) +#endif + + +/* Dequantize a coefficient by multiplying it by the multiplier-table + * entry; produce an int result. In this module, both inputs and result + * are 16 bits or less, so either int or short multiply will work. + */ + +#define DEQUANTIZE(coef,quantval) (((ISLOW_MULT_TYPE) (coef)) * (quantval)) + + +/* + * Perform dequantization and inverse DCT on one block of coefficients, + * producing a reduced-size 4x4 output block. + */ + +GLOBAL(void) +jpeg_idct_4x4 (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col) +{ + INT32 tmp0, tmp2, tmp10, tmp12; + INT32 z1, z2, z3, z4; + JCOEFPTR inptr; + ISLOW_MULT_TYPE * quantptr; + int * wsptr; + JSAMPROW outptr; + JSAMPLE *range_limit = IDCT_range_limit(cinfo); + int ctr; + int workspace[DCTSIZE*4]; /* buffers data between passes */ + SHIFT_TEMPS + + /* Pass 1: process columns from input, store into work array. */ + + inptr = coef_block; + quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table; + wsptr = workspace; + for (ctr = DCTSIZE; ctr > 0; inptr++, quantptr++, wsptr++, ctr--) { + /* Don't bother to process column 4, because second pass won't use it */ + if (ctr == DCTSIZE-4) + continue; + if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 && + inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*5] == 0 && + inptr[DCTSIZE*6] == 0 && inptr[DCTSIZE*7] == 0) { + /* AC terms all zero; we need not examine term 4 for 4x4 output */ + int dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]) << PASS1_BITS; + + wsptr[DCTSIZE*0] = dcval; + wsptr[DCTSIZE*1] = dcval; + wsptr[DCTSIZE*2] = dcval; + wsptr[DCTSIZE*3] = dcval; + + continue; + } + + /* Even part */ + + tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + tmp0 <<= (CONST_BITS+1); + + z2 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]); + z3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]); + + tmp2 = MULTIPLY(z2, FIX_1_847759065) + MULTIPLY(z3, - FIX_0_765366865); + + tmp10 = tmp0 + tmp2; + tmp12 = tmp0 - tmp2; + + /* Odd part */ + + z1 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); + z2 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); + z3 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); + z4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); + + tmp0 = MULTIPLY(z1, - FIX_0_211164243) /* sqrt(2) * (c3-c1) */ + + MULTIPLY(z2, FIX_1_451774981) /* sqrt(2) * (c3+c7) */ + + MULTIPLY(z3, - FIX_2_172734803) /* sqrt(2) * (-c1-c5) */ + + MULTIPLY(z4, FIX_1_061594337); /* sqrt(2) * (c5+c7) */ + + tmp2 = MULTIPLY(z1, - FIX_0_509795579) /* sqrt(2) * (c7-c5) */ + + MULTIPLY(z2, - FIX_0_601344887) /* sqrt(2) * (c5-c1) */ + + MULTIPLY(z3, FIX_0_899976223) /* sqrt(2) * (c3-c7) */ + + MULTIPLY(z4, FIX_2_562915447); /* sqrt(2) * (c1+c3) */ + + /* Final output stage */ + + wsptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp2, CONST_BITS-PASS1_BITS+1); + wsptr[DCTSIZE*3] = (int) DESCALE(tmp10 - tmp2, CONST_BITS-PASS1_BITS+1); + wsptr[DCTSIZE*1] = (int) DESCALE(tmp12 + tmp0, CONST_BITS-PASS1_BITS+1); + wsptr[DCTSIZE*2] = (int) DESCALE(tmp12 - tmp0, CONST_BITS-PASS1_BITS+1); + } + + /* Pass 2: process 4 rows from work array, store into output array. */ + + wsptr = workspace; + for (ctr = 0; ctr < 4; ctr++) { + outptr = output_buf[ctr] + output_col; + /* It's not clear whether a zero row test is worthwhile here ... */ + +#ifndef NO_ZERO_ROW_TEST + if (wsptr[1] == 0 && wsptr[2] == 0 && wsptr[3] == 0 && + wsptr[5] == 0 && wsptr[6] == 0 && wsptr[7] == 0) { + /* AC terms all zero */ + JSAMPLE dcval = range_limit[(int) DESCALE((INT32) wsptr[0], PASS1_BITS+3) + & RANGE_MASK]; + + outptr[0] = dcval; + outptr[1] = dcval; + outptr[2] = dcval; + outptr[3] = dcval; + + wsptr += DCTSIZE; /* advance pointer to next row */ + continue; + } +#endif + + /* Even part */ + + tmp0 = ((INT32) wsptr[0]) << (CONST_BITS+1); + + tmp2 = MULTIPLY((INT32) wsptr[2], FIX_1_847759065) + + MULTIPLY((INT32) wsptr[6], - FIX_0_765366865); + + tmp10 = tmp0 + tmp2; + tmp12 = tmp0 - tmp2; + + /* Odd part */ + + z1 = (INT32) wsptr[7]; + z2 = (INT32) wsptr[5]; + z3 = (INT32) wsptr[3]; + z4 = (INT32) wsptr[1]; + + tmp0 = MULTIPLY(z1, - FIX_0_211164243) /* sqrt(2) * (c3-c1) */ + + MULTIPLY(z2, FIX_1_451774981) /* sqrt(2) * (c3+c7) */ + + MULTIPLY(z3, - FIX_2_172734803) /* sqrt(2) * (-c1-c5) */ + + MULTIPLY(z4, FIX_1_061594337); /* sqrt(2) * (c5+c7) */ + + tmp2 = MULTIPLY(z1, - FIX_0_509795579) /* sqrt(2) * (c7-c5) */ + + MULTIPLY(z2, - FIX_0_601344887) /* sqrt(2) * (c5-c1) */ + + MULTIPLY(z3, FIX_0_899976223) /* sqrt(2) * (c3-c7) */ + + MULTIPLY(z4, FIX_2_562915447); /* sqrt(2) * (c1+c3) */ + + /* Final output stage */ + + outptr[0] = range_limit[(int) DESCALE(tmp10 + tmp2, + CONST_BITS+PASS1_BITS+3+1) + & RANGE_MASK]; + outptr[3] = range_limit[(int) DESCALE(tmp10 - tmp2, + CONST_BITS+PASS1_BITS+3+1) + & RANGE_MASK]; + outptr[1] = range_limit[(int) DESCALE(tmp12 + tmp0, + CONST_BITS+PASS1_BITS+3+1) + & RANGE_MASK]; + outptr[2] = range_limit[(int) DESCALE(tmp12 - tmp0, + CONST_BITS+PASS1_BITS+3+1) + & RANGE_MASK]; + + wsptr += DCTSIZE; /* advance pointer to next row */ + } +} + + +/* + * Perform dequantization and inverse DCT on one block of coefficients, + * producing a reduced-size 2x2 output block. + */ + +GLOBAL(void) +jpeg_idct_2x2 (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col) +{ + INT32 tmp0, tmp10, z1; + JCOEFPTR inptr; + ISLOW_MULT_TYPE * quantptr; + int * wsptr; + JSAMPROW outptr; + JSAMPLE *range_limit = IDCT_range_limit(cinfo); + int ctr; + int workspace[DCTSIZE*2]; /* buffers data between passes */ + SHIFT_TEMPS + + /* Pass 1: process columns from input, store into work array. */ + + inptr = coef_block; + quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table; + wsptr = workspace; + for (ctr = DCTSIZE; ctr > 0; inptr++, quantptr++, wsptr++, ctr--) { + /* Don't bother to process columns 2,4,6 */ + if (ctr == DCTSIZE-2 || ctr == DCTSIZE-4 || ctr == DCTSIZE-6) + continue; + if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*3] == 0 && + inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*7] == 0) { + /* AC terms all zero; we need not examine terms 2,4,6 for 2x2 output */ + int dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]) << PASS1_BITS; + + wsptr[DCTSIZE*0] = dcval; + wsptr[DCTSIZE*1] = dcval; + + continue; + } + + /* Even part */ + + z1 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); + tmp10 = z1 << (CONST_BITS+2); + + /* Odd part */ + + z1 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); + tmp0 = MULTIPLY(z1, - FIX_0_720959822); /* sqrt(2) * (c7-c5+c3-c1) */ + z1 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); + tmp0 += MULTIPLY(z1, FIX_0_850430095); /* sqrt(2) * (-c1+c3+c5+c7) */ + z1 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); + tmp0 += MULTIPLY(z1, - FIX_1_272758580); /* sqrt(2) * (-c1+c3-c5-c7) */ + z1 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); + tmp0 += MULTIPLY(z1, FIX_3_624509785); /* sqrt(2) * (c1+c3+c5+c7) */ + + /* Final output stage */ + + wsptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp0, CONST_BITS-PASS1_BITS+2); + wsptr[DCTSIZE*1] = (int) DESCALE(tmp10 - tmp0, CONST_BITS-PASS1_BITS+2); + } + + /* Pass 2: process 2 rows from work array, store into output array. */ + + wsptr = workspace; + for (ctr = 0; ctr < 2; ctr++) { + outptr = output_buf[ctr] + output_col; + /* It's not clear whether a zero row test is worthwhile here ... */ + +#ifndef NO_ZERO_ROW_TEST + if (wsptr[1] == 0 && wsptr[3] == 0 && wsptr[5] == 0 && wsptr[7] == 0) { + /* AC terms all zero */ + JSAMPLE dcval = range_limit[(int) DESCALE((INT32) wsptr[0], PASS1_BITS+3) + & RANGE_MASK]; + + outptr[0] = dcval; + outptr[1] = dcval; + + wsptr += DCTSIZE; /* advance pointer to next row */ + continue; + } +#endif + + /* Even part */ + + tmp10 = ((INT32) wsptr[0]) << (CONST_BITS+2); + + /* Odd part */ + + tmp0 = MULTIPLY((INT32) wsptr[7], - FIX_0_720959822) /* sqrt(2) * (c7-c5+c3-c1) */ + + MULTIPLY((INT32) wsptr[5], FIX_0_850430095) /* sqrt(2) * (-c1+c3+c5+c7) */ + + MULTIPLY((INT32) wsptr[3], - FIX_1_272758580) /* sqrt(2) * (-c1+c3-c5-c7) */ + + MULTIPLY((INT32) wsptr[1], FIX_3_624509785); /* sqrt(2) * (c1+c3+c5+c7) */ + + /* Final output stage */ + + outptr[0] = range_limit[(int) DESCALE(tmp10 + tmp0, + CONST_BITS+PASS1_BITS+3+2) + & RANGE_MASK]; + outptr[1] = range_limit[(int) DESCALE(tmp10 - tmp0, + CONST_BITS+PASS1_BITS+3+2) + & RANGE_MASK]; + + wsptr += DCTSIZE; /* advance pointer to next row */ + } +} + + +/* + * Perform dequantization and inverse DCT on one block of coefficients, + * producing a reduced-size 1x1 output block. + */ + +GLOBAL(void) +jpeg_idct_1x1 (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col) +{ + int dcval; + ISLOW_MULT_TYPE * quantptr; + JSAMPLE *range_limit = IDCT_range_limit(cinfo); + SHIFT_TEMPS + + /* We hardly need an inverse DCT routine for this: just take the + * average pixel value, which is one-eighth of the DC coefficient. + */ + quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table; + dcval = DEQUANTIZE(coef_block[0], quantptr[0]); + dcval = (int) DESCALE((INT32) dcval, 3); + + output_buf[0][output_col] = range_limit[dcval & RANGE_MASK]; +} + +#endif /* IDCT_SCALING_SUPPORTED */ diff --git a/libs/jpeglib/jinclude.h b/libs/jpeglib/jinclude.h new file mode 100644 index 0000000..0a4f151 --- /dev/null +++ b/libs/jpeglib/jinclude.h @@ -0,0 +1,91 @@ +/* + * jinclude.h + * + * Copyright (C) 1991-1994, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file exists to provide a single place to fix any problems with + * including the wrong system include files. (Common problems are taken + * care of by the standard jconfig symbols, but on really weird systems + * you may have to edit this file.) + * + * NOTE: this file is NOT intended to be included by applications using the + * JPEG library. Most applications need only include jpeglib.h. + */ + + +/* Include auto-config file to find out which system include files we need. */ + +#include "jconfig.h" /* auto configuration options */ +#define JCONFIG_INCLUDED /* so that jpeglib.h doesn't do it again */ + +/* + * We need the NULL macro and size_t typedef. + * On an ANSI-conforming system it is sufficient to include . + * Otherwise, we get them from or ; we may have to + * pull in as well. + * Note that the core JPEG library does not require ; + * only the default error handler and data source/destination modules do. + * But we must pull it in because of the references to FILE in jpeglib.h. + * You can remove those references if you want to compile without . + */ + +#ifdef HAVE_STDDEF_H +#include +#endif + +#ifdef HAVE_STDLIB_H +#include +#endif + +#ifdef NEED_SYS_TYPES_H +#include +#endif + +#include + +/* + * We need memory copying and zeroing functions, plus strncpy(). + * ANSI and System V implementations declare these in . + * BSD doesn't have the mem() functions, but it does have bcopy()/bzero(). + * Some systems may declare memset and memcpy in . + * + * NOTE: we assume the size parameters to these functions are of type size_t. + * Change the casts in these macros if not! + */ + +#ifdef NEED_BSD_STRINGS + +#include +#define MEMZERO(target,size) bzero((void *)(target), (size_t)(size)) +#define MEMCOPY(dest,src,size) bcopy((const void *)(src), (void *)(dest), (size_t)(size)) + +#else /* not BSD, assume ANSI/SysV string lib */ + +#include +#define MEMZERO(target,size) memset((void *)(target), 0, (size_t)(size)) +#define MEMCOPY(dest,src,size) memcpy((void *)(dest), (const void *)(src), (size_t)(size)) + +#endif + +/* + * In ANSI C, and indeed any rational implementation, size_t is also the + * type returned by sizeof(). However, it seems there are some irrational + * implementations out there, in which sizeof() returns an int even though + * size_t is defined as long or unsigned long. To ensure consistent results + * we always use this SIZEOF() macro in place of using sizeof() directly. + */ + +#define SIZEOF(object) ((size_t) sizeof(object)) + +/* + * The modules that use fread() and fwrite() always invoke them through + * these macros. On some systems you may need to twiddle the argument casts. + * CAUTION: argument order is different from underlying functions! + */ + +#define JFREAD(file,buf,sizeofbuf) \ + ((size_t) fread((void *) (buf), (size_t) 1, (size_t) (sizeofbuf), (file))) +#define JFWRITE(file,buf,sizeofbuf) \ + ((size_t) fwrite((const void *) (buf), (size_t) 1, (size_t) (sizeofbuf), (file))) diff --git a/libs/jpeglib/jmemmgr.c b/libs/jpeglib/jmemmgr.c new file mode 100644 index 0000000..d801b32 --- /dev/null +++ b/libs/jpeglib/jmemmgr.c @@ -0,0 +1,1118 @@ +/* + * jmemmgr.c + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains the JPEG system-independent memory management + * routines. This code is usable across a wide variety of machines; most + * of the system dependencies have been isolated in a separate file. + * The major functions provided here are: + * * pool-based allocation and freeing of memory; + * * policy decisions about how to divide available memory among the + * virtual arrays; + * * control logic for swapping virtual arrays between main memory and + * backing storage. + * The separate system-dependent file provides the actual backing-storage + * access code, and it contains the policy decision about how much total + * main memory to use. + * This file is system-dependent in the sense that some of its functions + * are unnecessary in some systems. For example, if there is enough virtual + * memory so that backing storage will never be used, much of the virtual + * array control logic could be removed. (Of course, if you have that much + * memory then you shouldn't care about a little bit of unused code...) + */ + +#define JPEG_INTERNALS +#define AM_MEMORY_MANAGER /* we define jvirt_Xarray_control structs */ +#include "jinclude.h" +#include "jpeglib.h" +#include "jmemsys.h" /* import the system-dependent declarations */ + +#ifndef NO_GETENV +#ifndef HAVE_STDLIB_H /* should declare getenv() */ +extern char * getenv JPP((const char * name)); +#endif +#endif + + +/* + * Some important notes: + * The allocation routines provided here must never return NULL. + * They should exit to error_exit if unsuccessful. + * + * It's not a good idea to try to merge the sarray and barray routines, + * even though they are textually almost the same, because samples are + * usually stored as bytes while coefficients are shorts or ints. Thus, + * in machines where byte pointers have a different representation from + * word pointers, the resulting machine code could not be the same. + */ + + +/* + * Many machines require storage alignment: longs must start on 4-byte + * boundaries, doubles on 8-byte boundaries, etc. On such machines, malloc() + * always returns pointers that are multiples of the worst-case alignment + * requirement, and we had better do so too. + * There isn't any really portable way to determine the worst-case alignment + * requirement. This module assumes that the alignment requirement is + * multiples of sizeof(ALIGN_TYPE). + * By default, we define ALIGN_TYPE as double. This is necessary on some + * workstations (where doubles really do need 8-byte alignment) and will work + * fine on nearly everything. If your machine has lesser alignment needs, + * you can save a few bytes by making ALIGN_TYPE smaller. + * The only place I know of where this will NOT work is certain Macintosh + * 680x0 compilers that define double as a 10-byte IEEE extended float. + * Doing 10-byte alignment is counterproductive because longwords won't be + * aligned well. Put "#define ALIGN_TYPE long" in jconfig.h if you have + * such a compiler. + */ + +#ifndef ALIGN_TYPE /* so can override from jconfig.h */ +#define ALIGN_TYPE double +#endif + + +/* + * We allocate objects from "pools", where each pool is gotten with a single + * request to jpeg_get_small() or jpeg_get_large(). There is no per-object + * overhead within a pool, except for alignment padding. Each pool has a + * header with a link to the next pool of the same class. + * Small and large pool headers are identical except that the latter's + * link pointer must be FAR on 80x86 machines. + * Notice that the "real" header fields are union'ed with a dummy ALIGN_TYPE + * field. This forces the compiler to make SIZEOF(small_pool_hdr) a multiple + * of the alignment requirement of ALIGN_TYPE. + */ + +typedef union small_pool_struct * small_pool_ptr; + +typedef union small_pool_struct { + struct { + small_pool_ptr next; /* next in list of pools */ + size_t bytes_used; /* how many bytes already used within pool */ + size_t bytes_left; /* bytes still available in this pool */ + } hdr; + ALIGN_TYPE dummy; /* included in union to ensure alignment */ +} small_pool_hdr; + +typedef union large_pool_struct FAR * large_pool_ptr; + +typedef union large_pool_struct { + struct { + large_pool_ptr next; /* next in list of pools */ + size_t bytes_used; /* how many bytes already used within pool */ + size_t bytes_left; /* bytes still available in this pool */ + } hdr; + ALIGN_TYPE dummy; /* included in union to ensure alignment */ +} large_pool_hdr; + + +/* + * Here is the full definition of a memory manager object. + */ + +typedef struct { + struct jpeg_memory_mgr pub; /* public fields */ + + /* Each pool identifier (lifetime class) names a linked list of pools. */ + small_pool_ptr small_list[JPOOL_NUMPOOLS]; + large_pool_ptr large_list[JPOOL_NUMPOOLS]; + + /* Since we only have one lifetime class of virtual arrays, only one + * linked list is necessary (for each datatype). Note that the virtual + * array control blocks being linked together are actually stored somewhere + * in the small-pool list. + */ + jvirt_sarray_ptr virt_sarray_list; + jvirt_barray_ptr virt_barray_list; + + /* This counts total space obtained from jpeg_get_small/large */ + long total_space_allocated; + + /* alloc_sarray and alloc_barray set this value for use by virtual + * array routines. + */ + JDIMENSION last_rowsperchunk; /* from most recent alloc_sarray/barray */ +} my_memory_mgr; + +typedef my_memory_mgr * my_mem_ptr; + + +/* + * The control blocks for virtual arrays. + * Note that these blocks are allocated in the "small" pool area. + * System-dependent info for the associated backing store (if any) is hidden + * inside the backing_store_info struct. + */ + +struct jvirt_sarray_control { + JSAMPARRAY mem_buffer; /* => the in-memory buffer */ + JDIMENSION rows_in_array; /* total virtual array height */ + JDIMENSION samplesperrow; /* width of array (and of memory buffer) */ + JDIMENSION maxaccess; /* max rows accessed by access_virt_sarray */ + JDIMENSION rows_in_mem; /* height of memory buffer */ + JDIMENSION rowsperchunk; /* allocation chunk size in mem_buffer */ + JDIMENSION cur_start_row; /* first logical row # in the buffer */ + JDIMENSION first_undef_row; /* row # of first uninitialized row */ + boolean pre_zero; /* pre-zero mode requested? */ + boolean dirty; /* do current buffer contents need written? */ + boolean b_s_open; /* is backing-store data valid? */ + jvirt_sarray_ptr next; /* link to next virtual sarray control block */ + backing_store_info b_s_info; /* System-dependent control info */ +}; + +struct jvirt_barray_control { + JBLOCKARRAY mem_buffer; /* => the in-memory buffer */ + JDIMENSION rows_in_array; /* total virtual array height */ + JDIMENSION blocksperrow; /* width of array (and of memory buffer) */ + JDIMENSION maxaccess; /* max rows accessed by access_virt_barray */ + JDIMENSION rows_in_mem; /* height of memory buffer */ + JDIMENSION rowsperchunk; /* allocation chunk size in mem_buffer */ + JDIMENSION cur_start_row; /* first logical row # in the buffer */ + JDIMENSION first_undef_row; /* row # of first uninitialized row */ + boolean pre_zero; /* pre-zero mode requested? */ + boolean dirty; /* do current buffer contents need written? */ + boolean b_s_open; /* is backing-store data valid? */ + jvirt_barray_ptr next; /* link to next virtual barray control block */ + backing_store_info b_s_info; /* System-dependent control info */ +}; + + +#ifdef MEM_STATS /* optional extra stuff for statistics */ + +LOCAL(void) +print_mem_stats (j_common_ptr cinfo, int pool_id) +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + small_pool_ptr shdr_ptr; + large_pool_ptr lhdr_ptr; + + /* Since this is only a debugging stub, we can cheat a little by using + * fprintf directly rather than going through the trace message code. + * This is helpful because message parm array can't handle longs. + */ + fprintf(stderr, "Freeing pool %d, total space = %ld\n", + pool_id, mem->total_space_allocated); + + for (lhdr_ptr = mem->large_list[pool_id]; lhdr_ptr != NULL; + lhdr_ptr = lhdr_ptr->hdr.next) { + fprintf(stderr, " Large chunk used %ld\n", + (long) lhdr_ptr->hdr.bytes_used); + } + + for (shdr_ptr = mem->small_list[pool_id]; shdr_ptr != NULL; + shdr_ptr = shdr_ptr->hdr.next) { + fprintf(stderr, " Small chunk used %ld free %ld\n", + (long) shdr_ptr->hdr.bytes_used, + (long) shdr_ptr->hdr.bytes_left); + } +} + +#endif /* MEM_STATS */ + + +LOCAL(void) +out_of_memory (j_common_ptr cinfo, int which) +/* Report an out-of-memory error and stop execution */ +/* If we compiled MEM_STATS support, report alloc requests before dying */ +{ +#ifdef MEM_STATS + cinfo->err->trace_level = 2; /* force self_destruct to report stats */ +#endif + ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, which); +} + + +/* + * Allocation of "small" objects. + * + * For these, we use pooled storage. When a new pool must be created, + * we try to get enough space for the current request plus a "slop" factor, + * where the slop will be the amount of leftover space in the new pool. + * The speed vs. space tradeoff is largely determined by the slop values. + * A different slop value is provided for each pool class (lifetime), + * and we also distinguish the first pool of a class from later ones. + * NOTE: the values given work fairly well on both 16- and 32-bit-int + * machines, but may be too small if longs are 64 bits or more. + */ + +static const size_t first_pool_slop[JPOOL_NUMPOOLS] = +{ + 1600, /* first PERMANENT pool */ + 16000 /* first IMAGE pool */ +}; + +static const size_t extra_pool_slop[JPOOL_NUMPOOLS] = +{ + 0, /* additional PERMANENT pools */ + 5000 /* additional IMAGE pools */ +}; + +#define MIN_SLOP 50 /* greater than 0 to avoid futile looping */ + + +METHODDEF(void *) +alloc_small (j_common_ptr cinfo, int pool_id, size_t sizeofobject) +/* Allocate a "small" object */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + small_pool_ptr hdr_ptr, prev_hdr_ptr; + char * data_ptr; + size_t odd_bytes, min_request, slop; + + /* Check for unsatisfiable request (do now to ensure no overflow below) */ + if (sizeofobject > (size_t) (MAX_ALLOC_CHUNK-SIZEOF(small_pool_hdr))) + out_of_memory(cinfo, 1); /* request exceeds malloc's ability */ + + /* Round up the requested size to a multiple of SIZEOF(ALIGN_TYPE) */ + odd_bytes = sizeofobject % SIZEOF(ALIGN_TYPE); + if (odd_bytes > 0) + sizeofobject += SIZEOF(ALIGN_TYPE) - odd_bytes; + + /* See if space is available in any existing pool */ + if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS) + ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */ + prev_hdr_ptr = NULL; + hdr_ptr = mem->small_list[pool_id]; + while (hdr_ptr != NULL) { + if (hdr_ptr->hdr.bytes_left >= sizeofobject) + break; /* found pool with enough space */ + prev_hdr_ptr = hdr_ptr; + hdr_ptr = hdr_ptr->hdr.next; + } + + /* Time to make a new pool? */ + if (hdr_ptr == NULL) { + /* min_request is what we need now, slop is what will be leftover */ + min_request = sizeofobject + SIZEOF(small_pool_hdr); + if (prev_hdr_ptr == NULL) /* first pool in class? */ + slop = first_pool_slop[pool_id]; + else + slop = extra_pool_slop[pool_id]; + /* Don't ask for more than MAX_ALLOC_CHUNK */ + if (slop > (size_t) (MAX_ALLOC_CHUNK-min_request)) + slop = (size_t) (MAX_ALLOC_CHUNK-min_request); + /* Try to get space, if fail reduce slop and try again */ + for (;;) { + hdr_ptr = (small_pool_ptr) jpeg_get_small(cinfo, min_request + slop); + if (hdr_ptr != NULL) + break; + slop /= 2; + if (slop < MIN_SLOP) /* give up when it gets real small */ + out_of_memory(cinfo, 2); /* jpeg_get_small failed */ + } + mem->total_space_allocated += min_request + slop; + /* Success, initialize the new pool header and add to end of list */ + hdr_ptr->hdr.next = NULL; + hdr_ptr->hdr.bytes_used = 0; + hdr_ptr->hdr.bytes_left = sizeofobject + slop; + if (prev_hdr_ptr == NULL) /* first pool in class? */ + mem->small_list[pool_id] = hdr_ptr; + else + prev_hdr_ptr->hdr.next = hdr_ptr; + } + + /* OK, allocate the object from the current pool */ + data_ptr = (char *) (hdr_ptr + 1); /* point to first data byte in pool */ + data_ptr += hdr_ptr->hdr.bytes_used; /* point to place for object */ + hdr_ptr->hdr.bytes_used += sizeofobject; + hdr_ptr->hdr.bytes_left -= sizeofobject; + + return (void *) data_ptr; +} + + +/* + * Allocation of "large" objects. + * + * The external semantics of these are the same as "small" objects, + * except that FAR pointers are used on 80x86. However the pool + * management heuristics are quite different. We assume that each + * request is large enough that it may as well be passed directly to + * jpeg_get_large; the pool management just links everything together + * so that we can free it all on demand. + * Note: the major use of "large" objects is in JSAMPARRAY and JBLOCKARRAY + * structures. The routines that create these structures (see below) + * deliberately bunch rows together to ensure a large request size. + */ + +METHODDEF(void FAR *) +alloc_large (j_common_ptr cinfo, int pool_id, size_t sizeofobject) +/* Allocate a "large" object */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + large_pool_ptr hdr_ptr; + size_t odd_bytes; + + /* Check for unsatisfiable request (do now to ensure no overflow below) */ + if (sizeofobject > (size_t) (MAX_ALLOC_CHUNK-SIZEOF(large_pool_hdr))) + out_of_memory(cinfo, 3); /* request exceeds malloc's ability */ + + /* Round up the requested size to a multiple of SIZEOF(ALIGN_TYPE) */ + odd_bytes = sizeofobject % SIZEOF(ALIGN_TYPE); + if (odd_bytes > 0) + sizeofobject += SIZEOF(ALIGN_TYPE) - odd_bytes; + + /* Always make a new pool */ + if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS) + ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */ + + hdr_ptr = (large_pool_ptr) jpeg_get_large(cinfo, sizeofobject + + SIZEOF(large_pool_hdr)); + if (hdr_ptr == NULL) + out_of_memory(cinfo, 4); /* jpeg_get_large failed */ + mem->total_space_allocated += sizeofobject + SIZEOF(large_pool_hdr); + + /* Success, initialize the new pool header and add to list */ + hdr_ptr->hdr.next = mem->large_list[pool_id]; + /* We maintain space counts in each pool header for statistical purposes, + * even though they are not needed for allocation. + */ + hdr_ptr->hdr.bytes_used = sizeofobject; + hdr_ptr->hdr.bytes_left = 0; + mem->large_list[pool_id] = hdr_ptr; + + return (void FAR *) (hdr_ptr + 1); /* point to first data byte in pool */ +} + + +/* + * Creation of 2-D sample arrays. + * The pointers are in near heap, the samples themselves in FAR heap. + * + * To minimize allocation overhead and to allow I/O of large contiguous + * blocks, we allocate the sample rows in groups of as many rows as possible + * without exceeding MAX_ALLOC_CHUNK total bytes per allocation request. + * NB: the virtual array control routines, later in this file, know about + * this chunking of rows. The rowsperchunk value is left in the mem manager + * object so that it can be saved away if this sarray is the workspace for + * a virtual array. + */ + +METHODDEF(JSAMPARRAY) +alloc_sarray (j_common_ptr cinfo, int pool_id, + JDIMENSION samplesperrow, JDIMENSION numrows) +/* Allocate a 2-D sample array */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + JSAMPARRAY result; + JSAMPROW workspace; + JDIMENSION rowsperchunk, currow, i; + long ltemp; + + /* Calculate max # of rows allowed in one allocation chunk */ + ltemp = (MAX_ALLOC_CHUNK-SIZEOF(large_pool_hdr)) / + ((long) samplesperrow * SIZEOF(JSAMPLE)); + if (ltemp <= 0) + ERREXIT(cinfo, JERR_WIDTH_OVERFLOW); + if (ltemp < (long) numrows) + rowsperchunk = (JDIMENSION) ltemp; + else + rowsperchunk = numrows; + mem->last_rowsperchunk = rowsperchunk; + + /* Get space for row pointers (small object) */ + result = (JSAMPARRAY) alloc_small(cinfo, pool_id, + (size_t) (numrows * SIZEOF(JSAMPROW))); + + /* Get the rows themselves (large objects) */ + currow = 0; + while (currow < numrows) { + rowsperchunk = MIN(rowsperchunk, numrows - currow); + workspace = (JSAMPROW) alloc_large(cinfo, pool_id, + (size_t) ((size_t) rowsperchunk * (size_t) samplesperrow + * SIZEOF(JSAMPLE))); + for (i = rowsperchunk; i > 0; i--) { + result[currow++] = workspace; + workspace += samplesperrow; + } + } + + return result; +} + + +/* + * Creation of 2-D coefficient-block arrays. + * This is essentially the same as the code for sample arrays, above. + */ + +METHODDEF(JBLOCKARRAY) +alloc_barray (j_common_ptr cinfo, int pool_id, + JDIMENSION blocksperrow, JDIMENSION numrows) +/* Allocate a 2-D coefficient-block array */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + JBLOCKARRAY result; + JBLOCKROW workspace; + JDIMENSION rowsperchunk, currow, i; + long ltemp; + + /* Calculate max # of rows allowed in one allocation chunk */ + ltemp = (MAX_ALLOC_CHUNK-SIZEOF(large_pool_hdr)) / + ((long) blocksperrow * SIZEOF(JBLOCK)); + if (ltemp <= 0) + ERREXIT(cinfo, JERR_WIDTH_OVERFLOW); + if (ltemp < (long) numrows) + rowsperchunk = (JDIMENSION) ltemp; + else + rowsperchunk = numrows; + mem->last_rowsperchunk = rowsperchunk; + + /* Get space for row pointers (small object) */ + result = (JBLOCKARRAY) alloc_small(cinfo, pool_id, + (size_t) (numrows * SIZEOF(JBLOCKROW))); + + /* Get the rows themselves (large objects) */ + currow = 0; + while (currow < numrows) { + rowsperchunk = MIN(rowsperchunk, numrows - currow); + workspace = (JBLOCKROW) alloc_large(cinfo, pool_id, + (size_t) ((size_t) rowsperchunk * (size_t) blocksperrow + * SIZEOF(JBLOCK))); + for (i = rowsperchunk; i > 0; i--) { + result[currow++] = workspace; + workspace += blocksperrow; + } + } + + return result; +} + + +/* + * About virtual array management: + * + * The above "normal" array routines are only used to allocate strip buffers + * (as wide as the image, but just a few rows high). Full-image-sized buffers + * are handled as "virtual" arrays. The array is still accessed a strip at a + * time, but the memory manager must save the whole array for repeated + * accesses. The intended implementation is that there is a strip buffer in + * memory (as high as is possible given the desired memory limit), plus a + * backing file that holds the rest of the array. + * + * The request_virt_array routines are told the total size of the image and + * the maximum number of rows that will be accessed at once. The in-memory + * buffer must be at least as large as the maxaccess value. + * + * The request routines create control blocks but not the in-memory buffers. + * That is postponed until realize_virt_arrays is called. At that time the + * total amount of space needed is known (approximately, anyway), so free + * memory can be divided up fairly. + * + * The access_virt_array routines are responsible for making a specific strip + * area accessible (after reading or writing the backing file, if necessary). + * Note that the access routines are told whether the caller intends to modify + * the accessed strip; during a read-only pass this saves having to rewrite + * data to disk. The access routines are also responsible for pre-zeroing + * any newly accessed rows, if pre-zeroing was requested. + * + * In current usage, the access requests are usually for nonoverlapping + * strips; that is, successive access start_row numbers differ by exactly + * num_rows = maxaccess. This means we can get good performance with simple + * buffer dump/reload logic, by making the in-memory buffer be a multiple + * of the access height; then there will never be accesses across bufferload + * boundaries. The code will still work with overlapping access requests, + * but it doesn't handle bufferload overlaps very efficiently. + */ + + +METHODDEF(jvirt_sarray_ptr) +request_virt_sarray (j_common_ptr cinfo, int pool_id, boolean pre_zero, + JDIMENSION samplesperrow, JDIMENSION numrows, + JDIMENSION maxaccess) +/* Request a virtual 2-D sample array */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + jvirt_sarray_ptr result; + + /* Only IMAGE-lifetime virtual arrays are currently supported */ + if (pool_id != JPOOL_IMAGE) + ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */ + + /* get control block */ + result = (jvirt_sarray_ptr) alloc_small(cinfo, pool_id, + SIZEOF(struct jvirt_sarray_control)); + + result->mem_buffer = NULL; /* marks array not yet realized */ + result->rows_in_array = numrows; + result->samplesperrow = samplesperrow; + result->maxaccess = maxaccess; + result->pre_zero = pre_zero; + result->b_s_open = FALSE; /* no associated backing-store object */ + result->next = mem->virt_sarray_list; /* add to list of virtual arrays */ + mem->virt_sarray_list = result; + + return result; +} + + +METHODDEF(jvirt_barray_ptr) +request_virt_barray (j_common_ptr cinfo, int pool_id, boolean pre_zero, + JDIMENSION blocksperrow, JDIMENSION numrows, + JDIMENSION maxaccess) +/* Request a virtual 2-D coefficient-block array */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + jvirt_barray_ptr result; + + /* Only IMAGE-lifetime virtual arrays are currently supported */ + if (pool_id != JPOOL_IMAGE) + ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */ + + /* get control block */ + result = (jvirt_barray_ptr) alloc_small(cinfo, pool_id, + SIZEOF(struct jvirt_barray_control)); + + result->mem_buffer = NULL; /* marks array not yet realized */ + result->rows_in_array = numrows; + result->blocksperrow = blocksperrow; + result->maxaccess = maxaccess; + result->pre_zero = pre_zero; + result->b_s_open = FALSE; /* no associated backing-store object */ + result->next = mem->virt_barray_list; /* add to list of virtual arrays */ + mem->virt_barray_list = result; + + return result; +} + + +METHODDEF(void) +realize_virt_arrays (j_common_ptr cinfo) +/* Allocate the in-memory buffers for any unrealized virtual arrays */ +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + long space_per_minheight, maximum_space, avail_mem; + long minheights, max_minheights; + jvirt_sarray_ptr sptr; + jvirt_barray_ptr bptr; + + /* Compute the minimum space needed (maxaccess rows in each buffer) + * and the maximum space needed (full image height in each buffer). + * These may be of use to the system-dependent jpeg_mem_available routine. + */ + space_per_minheight = 0; + maximum_space = 0; + for (sptr = mem->virt_sarray_list; sptr != NULL; sptr = sptr->next) { + if (sptr->mem_buffer == NULL) { /* if not realized yet */ + space_per_minheight += (long) sptr->maxaccess * + (long) sptr->samplesperrow * SIZEOF(JSAMPLE); + maximum_space += (long) sptr->rows_in_array * + (long) sptr->samplesperrow * SIZEOF(JSAMPLE); + } + } + for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) { + if (bptr->mem_buffer == NULL) { /* if not realized yet */ + space_per_minheight += (long) bptr->maxaccess * + (long) bptr->blocksperrow * SIZEOF(JBLOCK); + maximum_space += (long) bptr->rows_in_array * + (long) bptr->blocksperrow * SIZEOF(JBLOCK); + } + } + + if (space_per_minheight <= 0) + return; /* no unrealized arrays, no work */ + + /* Determine amount of memory to actually use; this is system-dependent. */ + avail_mem = jpeg_mem_available(cinfo, space_per_minheight, maximum_space, + mem->total_space_allocated); + + /* If the maximum space needed is available, make all the buffers full + * height; otherwise parcel it out with the same number of minheights + * in each buffer. + */ + if (avail_mem >= maximum_space) + max_minheights = 1000000000L; + else { + max_minheights = avail_mem / space_per_minheight; + /* If there doesn't seem to be enough space, try to get the minimum + * anyway. This allows a "stub" implementation of jpeg_mem_available(). + */ + if (max_minheights <= 0) + max_minheights = 1; + } + + /* Allocate the in-memory buffers and initialize backing store as needed. */ + + for (sptr = mem->virt_sarray_list; sptr != NULL; sptr = sptr->next) { + if (sptr->mem_buffer == NULL) { /* if not realized yet */ + minheights = ((long) sptr->rows_in_array - 1L) / sptr->maxaccess + 1L; + if (minheights <= max_minheights) { + /* This buffer fits in memory */ + sptr->rows_in_mem = sptr->rows_in_array; + } else { + /* It doesn't fit in memory, create backing store. */ + sptr->rows_in_mem = (JDIMENSION) (max_minheights * sptr->maxaccess); + jpeg_open_backing_store(cinfo, & sptr->b_s_info, + (long) sptr->rows_in_array * + (long) sptr->samplesperrow * + (long) SIZEOF(JSAMPLE)); + sptr->b_s_open = TRUE; + } + sptr->mem_buffer = alloc_sarray(cinfo, JPOOL_IMAGE, + sptr->samplesperrow, sptr->rows_in_mem); + sptr->rowsperchunk = mem->last_rowsperchunk; + sptr->cur_start_row = 0; + sptr->first_undef_row = 0; + sptr->dirty = FALSE; + } + } + + for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) { + if (bptr->mem_buffer == NULL) { /* if not realized yet */ + minheights = ((long) bptr->rows_in_array - 1L) / bptr->maxaccess + 1L; + if (minheights <= max_minheights) { + /* This buffer fits in memory */ + bptr->rows_in_mem = bptr->rows_in_array; + } else { + /* It doesn't fit in memory, create backing store. */ + bptr->rows_in_mem = (JDIMENSION) (max_minheights * bptr->maxaccess); + jpeg_open_backing_store(cinfo, & bptr->b_s_info, + (long) bptr->rows_in_array * + (long) bptr->blocksperrow * + (long) SIZEOF(JBLOCK)); + bptr->b_s_open = TRUE; + } + bptr->mem_buffer = alloc_barray(cinfo, JPOOL_IMAGE, + bptr->blocksperrow, bptr->rows_in_mem); + bptr->rowsperchunk = mem->last_rowsperchunk; + bptr->cur_start_row = 0; + bptr->first_undef_row = 0; + bptr->dirty = FALSE; + } + } +} + + +LOCAL(void) +do_sarray_io (j_common_ptr cinfo, jvirt_sarray_ptr ptr, boolean writing) +/* Do backing store read or write of a virtual sample array */ +{ + long bytesperrow, file_offset, byte_count, rows, thisrow, i; + + bytesperrow = (long) ptr->samplesperrow * SIZEOF(JSAMPLE); + file_offset = ptr->cur_start_row * bytesperrow; + /* Loop to read or write each allocation chunk in mem_buffer */ + for (i = 0; i < (long) ptr->rows_in_mem; i += ptr->rowsperchunk) { + /* One chunk, but check for short chunk at end of buffer */ + rows = MIN((long) ptr->rowsperchunk, (long) ptr->rows_in_mem - i); + /* Transfer no more than is currently defined */ + thisrow = (long) ptr->cur_start_row + i; + rows = MIN(rows, (long) ptr->first_undef_row - thisrow); + /* Transfer no more than fits in file */ + rows = MIN(rows, (long) ptr->rows_in_array - thisrow); + if (rows <= 0) /* this chunk might be past end of file! */ + break; + byte_count = rows * bytesperrow; + if (writing) + (*ptr->b_s_info.write_backing_store) (cinfo, & ptr->b_s_info, + (void FAR *) ptr->mem_buffer[i], + file_offset, byte_count); + else + (*ptr->b_s_info.read_backing_store) (cinfo, & ptr->b_s_info, + (void FAR *) ptr->mem_buffer[i], + file_offset, byte_count); + file_offset += byte_count; + } +} + + +LOCAL(void) +do_barray_io (j_common_ptr cinfo, jvirt_barray_ptr ptr, boolean writing) +/* Do backing store read or write of a virtual coefficient-block array */ +{ + long bytesperrow, file_offset, byte_count, rows, thisrow, i; + + bytesperrow = (long) ptr->blocksperrow * SIZEOF(JBLOCK); + file_offset = ptr->cur_start_row * bytesperrow; + /* Loop to read or write each allocation chunk in mem_buffer */ + for (i = 0; i < (long) ptr->rows_in_mem; i += ptr->rowsperchunk) { + /* One chunk, but check for short chunk at end of buffer */ + rows = MIN((long) ptr->rowsperchunk, (long) ptr->rows_in_mem - i); + /* Transfer no more than is currently defined */ + thisrow = (long) ptr->cur_start_row + i; + rows = MIN(rows, (long) ptr->first_undef_row - thisrow); + /* Transfer no more than fits in file */ + rows = MIN(rows, (long) ptr->rows_in_array - thisrow); + if (rows <= 0) /* this chunk might be past end of file! */ + break; + byte_count = rows * bytesperrow; + if (writing) + (*ptr->b_s_info.write_backing_store) (cinfo, & ptr->b_s_info, + (void FAR *) ptr->mem_buffer[i], + file_offset, byte_count); + else + (*ptr->b_s_info.read_backing_store) (cinfo, & ptr->b_s_info, + (void FAR *) ptr->mem_buffer[i], + file_offset, byte_count); + file_offset += byte_count; + } +} + + +METHODDEF(JSAMPARRAY) +access_virt_sarray (j_common_ptr cinfo, jvirt_sarray_ptr ptr, + JDIMENSION start_row, JDIMENSION num_rows, + boolean writable) +/* Access the part of a virtual sample array starting at start_row */ +/* and extending for num_rows rows. writable is true if */ +/* caller intends to modify the accessed area. */ +{ + JDIMENSION end_row = start_row + num_rows; + JDIMENSION undef_row; + + /* debugging check */ + if (end_row > ptr->rows_in_array || num_rows > ptr->maxaccess || + ptr->mem_buffer == NULL) + ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS); + + /* Make the desired part of the virtual array accessible */ + if (start_row < ptr->cur_start_row || + end_row > ptr->cur_start_row+ptr->rows_in_mem) { + if (! ptr->b_s_open) + ERREXIT(cinfo, JERR_VIRTUAL_BUG); + /* Flush old buffer contents if necessary */ + if (ptr->dirty) { + do_sarray_io(cinfo, ptr, TRUE); + ptr->dirty = FALSE; + } + /* Decide what part of virtual array to access. + * Algorithm: if target address > current window, assume forward scan, + * load starting at target address. If target address < current window, + * assume backward scan, load so that target area is top of window. + * Note that when switching from forward write to forward read, will have + * start_row = 0, so the limiting case applies and we load from 0 anyway. + */ + if (start_row > ptr->cur_start_row) { + ptr->cur_start_row = start_row; + } else { + /* use long arithmetic here to avoid overflow & unsigned problems */ + long ltemp; + + ltemp = (long) end_row - (long) ptr->rows_in_mem; + if (ltemp < 0) + ltemp = 0; /* don't fall off front end of file */ + ptr->cur_start_row = (JDIMENSION) ltemp; + } + /* Read in the selected part of the array. + * During the initial write pass, we will do no actual read + * because the selected part is all undefined. + */ + do_sarray_io(cinfo, ptr, FALSE); + } + /* Ensure the accessed part of the array is defined; prezero if needed. + * To improve locality of access, we only prezero the part of the array + * that the caller is about to access, not the entire in-memory array. + */ + if (ptr->first_undef_row < end_row) { + if (ptr->first_undef_row < start_row) { + if (writable) /* writer skipped over a section of array */ + ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS); + undef_row = start_row; /* but reader is allowed to read ahead */ + } else { + undef_row = ptr->first_undef_row; + } + if (writable) + ptr->first_undef_row = end_row; + if (ptr->pre_zero) { + size_t bytesperrow = (size_t) ptr->samplesperrow * SIZEOF(JSAMPLE); + undef_row -= ptr->cur_start_row; /* make indexes relative to buffer */ + end_row -= ptr->cur_start_row; + while (undef_row < end_row) { + jzero_far((void FAR *) ptr->mem_buffer[undef_row], bytesperrow); + undef_row++; + } + } else { + if (! writable) /* reader looking at undefined data */ + ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS); + } + } + /* Flag the buffer dirty if caller will write in it */ + if (writable) + ptr->dirty = TRUE; + /* Return address of proper part of the buffer */ + return ptr->mem_buffer + (start_row - ptr->cur_start_row); +} + + +METHODDEF(JBLOCKARRAY) +access_virt_barray (j_common_ptr cinfo, jvirt_barray_ptr ptr, + JDIMENSION start_row, JDIMENSION num_rows, + boolean writable) +/* Access the part of a virtual block array starting at start_row */ +/* and extending for num_rows rows. writable is true if */ +/* caller intends to modify the accessed area. */ +{ + JDIMENSION end_row = start_row + num_rows; + JDIMENSION undef_row; + + /* debugging check */ + if (end_row > ptr->rows_in_array || num_rows > ptr->maxaccess || + ptr->mem_buffer == NULL) + ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS); + + /* Make the desired part of the virtual array accessible */ + if (start_row < ptr->cur_start_row || + end_row > ptr->cur_start_row+ptr->rows_in_mem) { + if (! ptr->b_s_open) + ERREXIT(cinfo, JERR_VIRTUAL_BUG); + /* Flush old buffer contents if necessary */ + if (ptr->dirty) { + do_barray_io(cinfo, ptr, TRUE); + ptr->dirty = FALSE; + } + /* Decide what part of virtual array to access. + * Algorithm: if target address > current window, assume forward scan, + * load starting at target address. If target address < current window, + * assume backward scan, load so that target area is top of window. + * Note that when switching from forward write to forward read, will have + * start_row = 0, so the limiting case applies and we load from 0 anyway. + */ + if (start_row > ptr->cur_start_row) { + ptr->cur_start_row = start_row; + } else { + /* use long arithmetic here to avoid overflow & unsigned problems */ + long ltemp; + + ltemp = (long) end_row - (long) ptr->rows_in_mem; + if (ltemp < 0) + ltemp = 0; /* don't fall off front end of file */ + ptr->cur_start_row = (JDIMENSION) ltemp; + } + /* Read in the selected part of the array. + * During the initial write pass, we will do no actual read + * because the selected part is all undefined. + */ + do_barray_io(cinfo, ptr, FALSE); + } + /* Ensure the accessed part of the array is defined; prezero if needed. + * To improve locality of access, we only prezero the part of the array + * that the caller is about to access, not the entire in-memory array. + */ + if (ptr->first_undef_row < end_row) { + if (ptr->first_undef_row < start_row) { + if (writable) /* writer skipped over a section of array */ + ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS); + undef_row = start_row; /* but reader is allowed to read ahead */ + } else { + undef_row = ptr->first_undef_row; + } + if (writable) + ptr->first_undef_row = end_row; + if (ptr->pre_zero) { + size_t bytesperrow = (size_t) ptr->blocksperrow * SIZEOF(JBLOCK); + undef_row -= ptr->cur_start_row; /* make indexes relative to buffer */ + end_row -= ptr->cur_start_row; + while (undef_row < end_row) { + jzero_far((void FAR *) ptr->mem_buffer[undef_row], bytesperrow); + undef_row++; + } + } else { + if (! writable) /* reader looking at undefined data */ + ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS); + } + } + /* Flag the buffer dirty if caller will write in it */ + if (writable) + ptr->dirty = TRUE; + /* Return address of proper part of the buffer */ + return ptr->mem_buffer + (start_row - ptr->cur_start_row); +} + + +/* + * Release all objects belonging to a specified pool. + */ + +METHODDEF(void) +free_pool (j_common_ptr cinfo, int pool_id) +{ + my_mem_ptr mem = (my_mem_ptr) cinfo->mem; + small_pool_ptr shdr_ptr; + large_pool_ptr lhdr_ptr; + size_t space_freed; + + if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS) + ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */ + +#ifdef MEM_STATS + if (cinfo->err->trace_level > 1) + print_mem_stats(cinfo, pool_id); /* print pool's memory usage statistics */ +#endif + + /* If freeing IMAGE pool, close any virtual arrays first */ + if (pool_id == JPOOL_IMAGE) { + jvirt_sarray_ptr sptr; + jvirt_barray_ptr bptr; + + for (sptr = mem->virt_sarray_list; sptr != NULL; sptr = sptr->next) { + if (sptr->b_s_open) { /* there may be no backing store */ + sptr->b_s_open = FALSE; /* prevent recursive close if error */ + (*sptr->b_s_info.close_backing_store) (cinfo, & sptr->b_s_info); + } + } + mem->virt_sarray_list = NULL; + for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) { + if (bptr->b_s_open) { /* there may be no backing store */ + bptr->b_s_open = FALSE; /* prevent recursive close if error */ + (*bptr->b_s_info.close_backing_store) (cinfo, & bptr->b_s_info); + } + } + mem->virt_barray_list = NULL; + } + + /* Release large objects */ + lhdr_ptr = mem->large_list[pool_id]; + mem->large_list[pool_id] = NULL; + + while (lhdr_ptr != NULL) { + large_pool_ptr next_lhdr_ptr = lhdr_ptr->hdr.next; + space_freed = lhdr_ptr->hdr.bytes_used + + lhdr_ptr->hdr.bytes_left + + SIZEOF(large_pool_hdr); + jpeg_free_large(cinfo, (void FAR *) lhdr_ptr, space_freed); + mem->total_space_allocated -= space_freed; + lhdr_ptr = next_lhdr_ptr; + } + + /* Release small objects */ + shdr_ptr = mem->small_list[pool_id]; + mem->small_list[pool_id] = NULL; + + while (shdr_ptr != NULL) { + small_pool_ptr next_shdr_ptr = shdr_ptr->hdr.next; + space_freed = shdr_ptr->hdr.bytes_used + + shdr_ptr->hdr.bytes_left + + SIZEOF(small_pool_hdr); + jpeg_free_small(cinfo, (void *) shdr_ptr, space_freed); + mem->total_space_allocated -= space_freed; + shdr_ptr = next_shdr_ptr; + } +} + + +/* + * Close up shop entirely. + * Note that this cannot be called unless cinfo->mem is non-NULL. + */ + +METHODDEF(void) +self_destruct (j_common_ptr cinfo) +{ + int pool; + + /* Close all backing store, release all memory. + * Releasing pools in reverse order might help avoid fragmentation + * with some (brain-damaged) malloc libraries. + */ + for (pool = JPOOL_NUMPOOLS-1; pool >= JPOOL_PERMANENT; pool--) { + free_pool(cinfo, pool); + } + + /* Release the memory manager control block too. */ + jpeg_free_small(cinfo, (void *) cinfo->mem, SIZEOF(my_memory_mgr)); + cinfo->mem = NULL; /* ensures I will be called only once */ + + jpeg_mem_term(cinfo); /* system-dependent cleanup */ +} + + +/* + * Memory manager initialization. + * When this is called, only the error manager pointer is valid in cinfo! + */ + +GLOBAL(void) +jinit_memory_mgr (j_common_ptr cinfo) +{ + my_mem_ptr mem; + long max_to_use; + int pool; + size_t test_mac; + + cinfo->mem = NULL; /* for safety if init fails */ + + /* Check for configuration errors. + * SIZEOF(ALIGN_TYPE) should be a power of 2; otherwise, it probably + * doesn't reflect any real hardware alignment requirement. + * The test is a little tricky: for X>0, X and X-1 have no one-bits + * in common if and only if X is a power of 2, ie has only one one-bit. + * Some compilers may give an "unreachable code" warning here; ignore it. + */ + if ((SIZEOF(ALIGN_TYPE) & (SIZEOF(ALIGN_TYPE)-1)) != 0) + ERREXIT(cinfo, JERR_BAD_ALIGN_TYPE); + /* MAX_ALLOC_CHUNK must be representable as type size_t, and must be + * a multiple of SIZEOF(ALIGN_TYPE). + * Again, an "unreachable code" warning may be ignored here. + * But a "constant too large" warning means you need to fix MAX_ALLOC_CHUNK. + */ + test_mac = (size_t) MAX_ALLOC_CHUNK; + if ((long) test_mac != MAX_ALLOC_CHUNK || + (MAX_ALLOC_CHUNK % SIZEOF(ALIGN_TYPE)) != 0) + ERREXIT(cinfo, JERR_BAD_ALLOC_CHUNK); + + max_to_use = jpeg_mem_init(cinfo); /* system-dependent initialization */ + + /* Attempt to allocate memory manager's control block */ + mem = (my_mem_ptr) jpeg_get_small(cinfo, SIZEOF(my_memory_mgr)); + + if (mem == NULL) { + jpeg_mem_term(cinfo); /* system-dependent cleanup */ + ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, 0); + } + + /* OK, fill in the method pointers */ + mem->pub.alloc_small = alloc_small; + mem->pub.alloc_large = alloc_large; + mem->pub.alloc_sarray = alloc_sarray; + mem->pub.alloc_barray = alloc_barray; + mem->pub.request_virt_sarray = request_virt_sarray; + mem->pub.request_virt_barray = request_virt_barray; + mem->pub.realize_virt_arrays = realize_virt_arrays; + mem->pub.access_virt_sarray = access_virt_sarray; + mem->pub.access_virt_barray = access_virt_barray; + mem->pub.free_pool = free_pool; + mem->pub.self_destruct = self_destruct; + + /* Make MAX_ALLOC_CHUNK accessible to other modules */ + mem->pub.max_alloc_chunk = MAX_ALLOC_CHUNK; + + /* Initialize working state */ + mem->pub.max_memory_to_use = max_to_use; + + for (pool = JPOOL_NUMPOOLS-1; pool >= JPOOL_PERMANENT; pool--) { + mem->small_list[pool] = NULL; + mem->large_list[pool] = NULL; + } + mem->virt_sarray_list = NULL; + mem->virt_barray_list = NULL; + + mem->total_space_allocated = SIZEOF(my_memory_mgr); + + /* Declare ourselves open for business */ + cinfo->mem = & mem->pub; + + /* Check for an environment variable JPEGMEM; if found, override the + * default max_memory setting from jpeg_mem_init. Note that the + * surrounding application may again override this value. + * If your system doesn't support getenv(), define NO_GETENV to disable + * this feature. + */ +#ifndef NO_GETENV + { char * memenv; + + if ((memenv = getenv("JPEGMEM")) != NULL) { + char ch = 'x'; + + if (sscanf(memenv, "%ld%c", &max_to_use, &ch) > 0) { + if (ch == 'm' || ch == 'M') + max_to_use *= 1000L; + mem->pub.max_memory_to_use = max_to_use * 1000L; + } + } + } +#endif + +} diff --git a/libs/jpeglib/jmemnobs.c b/libs/jpeglib/jmemnobs.c new file mode 100644 index 0000000..eb8c337 --- /dev/null +++ b/libs/jpeglib/jmemnobs.c @@ -0,0 +1,109 @@ +/* + * jmemnobs.c + * + * Copyright (C) 1992-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file provides a really simple implementation of the system- + * dependent portion of the JPEG memory manager. This implementation + * assumes that no backing-store files are needed: all required space + * can be obtained from malloc(). + * This is very portable in the sense that it'll compile on almost anything, + * but you'd better have lots of main memory (or virtual memory) if you want + * to process big images. + * Note that the max_memory_to_use option is ignored by this implementation. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" +#include "jmemsys.h" /* import the system-dependent declarations */ + +#ifndef HAVE_STDLIB_H /* should declare malloc(),free() */ +extern void * malloc JPP((size_t size)); +extern void free JPP((void *ptr)); +#endif + + +/* + * Memory allocation and freeing are controlled by the regular library + * routines malloc() and free(). + */ + +GLOBAL(void *) +jpeg_get_small (j_common_ptr cinfo, size_t sizeofobject) +{ + return (void *) malloc(sizeofobject); +} + +GLOBAL(void) +jpeg_free_small (j_common_ptr cinfo, void * object, size_t sizeofobject) +{ + free(object); +} + + +/* + * "Large" objects are treated the same as "small" ones. + * NB: although we include FAR keywords in the routine declarations, + * this file won't actually work in 80x86 small/medium model; at least, + * you probably won't be able to process useful-size images in only 64KB. + */ + +GLOBAL(void FAR *) +jpeg_get_large (j_common_ptr cinfo, size_t sizeofobject) +{ + return (void FAR *) malloc(sizeofobject); +} + +GLOBAL(void) +jpeg_free_large (j_common_ptr cinfo, void FAR * object, size_t sizeofobject) +{ + free(object); +} + + +/* + * This routine computes the total memory space available for allocation. + * Here we always say, "we got all you want bud!" + */ + +GLOBAL(long) +jpeg_mem_available (j_common_ptr cinfo, long min_bytes_needed, + long max_bytes_needed, long already_allocated) +{ + return max_bytes_needed; +} + + +/* + * Backing store (temporary file) management. + * Since jpeg_mem_available always promised the moon, + * this should never be called and we can just error out. + */ + +GLOBAL(void) +jpeg_open_backing_store (j_common_ptr cinfo, backing_store_ptr info, + long total_bytes_needed) +{ + ERREXIT(cinfo, JERR_NO_BACKING_STORE); +} + + +/* + * These routines take care of any system-dependent initialization and + * cleanup required. Here, there isn't any. + */ + +GLOBAL(long) +jpeg_mem_init (j_common_ptr cinfo) +{ + return 0; /* just set max_memory_to_use to 0 */ +} + +GLOBAL(void) +jpeg_mem_term (j_common_ptr cinfo) +{ + /* no work */ +} diff --git a/libs/jpeglib/jmemsys.h b/libs/jpeglib/jmemsys.h new file mode 100644 index 0000000..6c3c6d3 --- /dev/null +++ b/libs/jpeglib/jmemsys.h @@ -0,0 +1,198 @@ +/* + * jmemsys.h + * + * Copyright (C) 1992-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This include file defines the interface between the system-independent + * and system-dependent portions of the JPEG memory manager. No other + * modules need include it. (The system-independent portion is jmemmgr.c; + * there are several different versions of the system-dependent portion.) + * + * This file works as-is for the system-dependent memory managers supplied + * in the IJG distribution. You may need to modify it if you write a + * custom memory manager. If system-dependent changes are needed in + * this file, the best method is to #ifdef them based on a configuration + * symbol supplied in jconfig.h, as we have done with USE_MSDOS_MEMMGR + * and USE_MAC_MEMMGR. + */ + + +/* Short forms of external names for systems with brain-damaged linkers. */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_get_small jGetSmall +#define jpeg_free_small jFreeSmall +#define jpeg_get_large jGetLarge +#define jpeg_free_large jFreeLarge +#define jpeg_mem_available jMemAvail +#define jpeg_open_backing_store jOpenBackStore +#define jpeg_mem_init jMemInit +#define jpeg_mem_term jMemTerm +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + + +/* + * These two functions are used to allocate and release small chunks of + * memory. (Typically the total amount requested through jpeg_get_small is + * no more than 20K or so; this will be requested in chunks of a few K each.) + * Behavior should be the same as for the standard library functions malloc + * and free; in particular, jpeg_get_small must return NULL on failure. + * On most systems, these ARE malloc and free. jpeg_free_small is passed the + * size of the object being freed, just in case it's needed. + * On an 80x86 machine using small-data memory model, these manage near heap. + */ + +EXTERN(void *) jpeg_get_small JPP((j_common_ptr cinfo, size_t sizeofobject)); +EXTERN(void) jpeg_free_small JPP((j_common_ptr cinfo, void * object, + size_t sizeofobject)); + +/* + * These two functions are used to allocate and release large chunks of + * memory (up to the total free space designated by jpeg_mem_available). + * The interface is the same as above, except that on an 80x86 machine, + * far pointers are used. On most other machines these are identical to + * the jpeg_get/free_small routines; but we keep them separate anyway, + * in case a different allocation strategy is desirable for large chunks. + */ + +EXTERN(void FAR *) jpeg_get_large JPP((j_common_ptr cinfo, + size_t sizeofobject)); +EXTERN(void) jpeg_free_large JPP((j_common_ptr cinfo, void FAR * object, + size_t sizeofobject)); + +/* + * The macro MAX_ALLOC_CHUNK designates the maximum number of bytes that may + * be requested in a single call to jpeg_get_large (and jpeg_get_small for that + * matter, but that case should never come into play). This macro is needed + * to model the 64Kb-segment-size limit of far addressing on 80x86 machines. + * On those machines, we expect that jconfig.h will provide a proper value. + * On machines with 32-bit flat address spaces, any large constant may be used. + * + * NB: jmemmgr.c expects that MAX_ALLOC_CHUNK will be representable as type + * size_t and will be a multiple of sizeof(align_type). + */ + +#ifndef MAX_ALLOC_CHUNK /* may be overridden in jconfig.h */ +#define MAX_ALLOC_CHUNK 1000000000L +#endif + +/* + * This routine computes the total space still available for allocation by + * jpeg_get_large. If more space than this is needed, backing store will be + * used. NOTE: any memory already allocated must not be counted. + * + * There is a minimum space requirement, corresponding to the minimum + * feasible buffer sizes; jmemmgr.c will request that much space even if + * jpeg_mem_available returns zero. The maximum space needed, enough to hold + * all working storage in memory, is also passed in case it is useful. + * Finally, the total space already allocated is passed. If no better + * method is available, cinfo->mem->max_memory_to_use - already_allocated + * is often a suitable calculation. + * + * It is OK for jpeg_mem_available to underestimate the space available + * (that'll just lead to more backing-store access than is really necessary). + * However, an overestimate will lead to failure. Hence it's wise to subtract + * a slop factor from the true available space. 5% should be enough. + * + * On machines with lots of virtual memory, any large constant may be returned. + * Conversely, zero may be returned to always use the minimum amount of memory. + */ + +EXTERN(long) jpeg_mem_available JPP((j_common_ptr cinfo, + long min_bytes_needed, + long max_bytes_needed, + long already_allocated)); + + +/* + * This structure holds whatever state is needed to access a single + * backing-store object. The read/write/close method pointers are called + * by jmemmgr.c to manipulate the backing-store object; all other fields + * are private to the system-dependent backing store routines. + */ + +#define TEMP_NAME_LENGTH 64 /* max length of a temporary file's name */ + + +#ifdef USE_MSDOS_MEMMGR /* DOS-specific junk */ + +typedef unsigned short XMSH; /* type of extended-memory handles */ +typedef unsigned short EMSH; /* type of expanded-memory handles */ + +typedef union { + short file_handle; /* DOS file handle if it's a temp file */ + XMSH xms_handle; /* handle if it's a chunk of XMS */ + EMSH ems_handle; /* handle if it's a chunk of EMS */ +} handle_union; + +#endif /* USE_MSDOS_MEMMGR */ + +#ifdef USE_MAC_MEMMGR /* Mac-specific junk */ +#include +#endif /* USE_MAC_MEMMGR */ + + +typedef struct backing_store_struct * backing_store_ptr; + +typedef struct backing_store_struct { + /* Methods for reading/writing/closing this backing-store object */ + JMETHOD(void, read_backing_store, (j_common_ptr cinfo, + backing_store_ptr info, + void FAR * buffer_address, + long file_offset, long byte_count)); + JMETHOD(void, write_backing_store, (j_common_ptr cinfo, + backing_store_ptr info, + void FAR * buffer_address, + long file_offset, long byte_count)); + JMETHOD(void, close_backing_store, (j_common_ptr cinfo, + backing_store_ptr info)); + + /* Private fields for system-dependent backing-store management */ +#ifdef USE_MSDOS_MEMMGR + /* For the MS-DOS manager (jmemdos.c), we need: */ + handle_union handle; /* reference to backing-store storage object */ + char temp_name[TEMP_NAME_LENGTH]; /* name if it's a file */ +#else +#ifdef USE_MAC_MEMMGR + /* For the Mac manager (jmemmac.c), we need: */ + short temp_file; /* file reference number to temp file */ + FSSpec tempSpec; /* the FSSpec for the temp file */ + char temp_name[TEMP_NAME_LENGTH]; /* name if it's a file */ +#else + /* For a typical implementation with temp files, we need: */ + FILE * temp_file; /* stdio reference to temp file */ + char temp_name[TEMP_NAME_LENGTH]; /* name of temp file */ +#endif +#endif +} backing_store_info; + + +/* + * Initial opening of a backing-store object. This must fill in the + * read/write/close pointers in the object. The read/write routines + * may take an error exit if the specified maximum file size is exceeded. + * (If jpeg_mem_available always returns a large value, this routine can + * just take an error exit.) + */ + +EXTERN(void) jpeg_open_backing_store JPP((j_common_ptr cinfo, + backing_store_ptr info, + long total_bytes_needed)); + + +/* + * These routines take care of any system-dependent initialization and + * cleanup required. jpeg_mem_init will be called before anything is + * allocated (and, therefore, nothing in cinfo is of use except the error + * manager pointer). It should return a suitable default value for + * max_memory_to_use; this may subsequently be overridden by the surrounding + * application. (Note that max_memory_to_use is only important if + * jpeg_mem_available chooses to consult it ... no one else will.) + * jpeg_mem_term may assume that all requested memory has been freed and that + * all opened backing-store objects have been closed. + */ + +EXTERN(long) jpeg_mem_init JPP((j_common_ptr cinfo)); +EXTERN(void) jpeg_mem_term JPP((j_common_ptr cinfo)); diff --git a/libs/jpeglib/jmorecfg.h b/libs/jpeglib/jmorecfg.h new file mode 100644 index 0000000..7824691 --- /dev/null +++ b/libs/jpeglib/jmorecfg.h @@ -0,0 +1,367 @@ +/* + * jmorecfg.h + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains additional configuration options that customize the + * JPEG software for special applications or support machine-dependent + * optimizations. Most users will not need to touch this file. + */ + + +/* + * Define BITS_IN_JSAMPLE as either + * 8 for 8-bit sample values (the usual setting) + * 12 for 12-bit sample values + * Only 8 and 12 are legal data precisions for lossy JPEG according to the + * JPEG standard, and the IJG code does not support anything else! + * We do not support run-time selection of data precision, sorry. + */ + +#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ + + +/* + * Maximum number of components (color channels) allowed in JPEG image. + * To meet the letter of the JPEG spec, set this to 255. However, darn + * few applications need more than 4 channels (maybe 5 for CMYK + alpha + * mask). We recommend 10 as a reasonable compromise; use 4 if you are + * really short on memory. (Each allowed component costs a hundred or so + * bytes of storage, whether actually used in an image or not.) + */ + +#define MAX_COMPONENTS 10 /* maximum number of image components */ + + +/* + * Basic data types. + * You may need to change these if you have a machine with unusual data + * type sizes; for example, "char" not 8 bits, "short" not 16 bits, + * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, + * but it had better be at least 16. + */ + +/* Representation of a single sample (pixel element value). + * We frequently allocate large arrays of these, so it's important to keep + * them small. But if you have memory to burn and access to char or short + * arrays is very slow on your hardware, you might want to change these. + */ + +#if BITS_IN_JSAMPLE == 8 +/* JSAMPLE should be the smallest type that will hold the values 0..255. + * You can use a signed char by having GETJSAMPLE mask it with 0xFF. + */ + +#ifdef HAVE_UNSIGNED_CHAR + +typedef unsigned char JSAMPLE; +#define GETJSAMPLE(value) ((int) (value)) + +#else /* not HAVE_UNSIGNED_CHAR */ + +typedef char JSAMPLE; +#ifdef CHAR_IS_UNSIGNED +#define GETJSAMPLE(value) ((int) (value)) +#else +#define GETJSAMPLE(value) ((int) (value) & 0xFF) +#endif /* CHAR_IS_UNSIGNED */ + +#endif /* HAVE_UNSIGNED_CHAR */ + +#define MAXJSAMPLE 255 +#define CENTERJSAMPLE 128 + +#endif /* BITS_IN_JSAMPLE == 8 */ + + +#if BITS_IN_JSAMPLE == 12 +/* JSAMPLE should be the smallest type that will hold the values 0..4095. + * On nearly all machines "short" will do nicely. + */ + +typedef short JSAMPLE; +#define GETJSAMPLE(value) ((int) (value)) + +#define MAXJSAMPLE 4095 +#define CENTERJSAMPLE 2048 + +#endif /* BITS_IN_JSAMPLE == 12 */ + + +/* Representation of a DCT frequency coefficient. + * This should be a signed value of at least 16 bits; "short" is usually OK. + * Again, we allocate large arrays of these, but you can change to int + * if you have memory to burn and "short" is really slow. + */ + +typedef short JCOEF; + + +/* Compressed datastreams are represented as arrays of JOCTET. + * These must be EXACTLY 8 bits wide, at least once they are written to + * external storage. Note that when using the stdio data source/destination + * managers, this is also the data type passed to fread/fwrite. + */ + +#ifdef HAVE_UNSIGNED_CHAR + +typedef unsigned char JOCTET; +#define GETJOCTET(value) (value) + +#else /* not HAVE_UNSIGNED_CHAR */ + +typedef char JOCTET; +#ifdef CHAR_IS_UNSIGNED +#define GETJOCTET(value) (value) +#else +#define GETJOCTET(value) ((value) & 0xFF) +#endif /* CHAR_IS_UNSIGNED */ + +#endif /* HAVE_UNSIGNED_CHAR */ + + +/* These typedefs are used for various table entries and so forth. + * They must be at least as wide as specified; but making them too big + * won't cost a huge amount of memory, so we don't provide special + * extraction code like we did for JSAMPLE. (In other words, these + * typedefs live at a different point on the speed/space tradeoff curve.) + */ + +/* UINT8 must hold at least the values 0..255. */ + +#ifdef HAVE_UNSIGNED_CHAR +typedef unsigned char UINT8; +#else /* not HAVE_UNSIGNED_CHAR */ +#ifdef CHAR_IS_UNSIGNED +typedef char UINT8; +#else /* not CHAR_IS_UNSIGNED */ +typedef short UINT8; +#endif /* CHAR_IS_UNSIGNED */ +#endif /* HAVE_UNSIGNED_CHAR */ + +/* UINT16 must hold at least the values 0..65535. */ + +#ifdef HAVE_UNSIGNED_SHORT +typedef unsigned short UINT16; +#else /* not HAVE_UNSIGNED_SHORT */ +typedef unsigned int UINT16; +#endif /* HAVE_UNSIGNED_SHORT */ + +/* INT16 must hold at least the values -32768..32767. */ + +#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ +typedef short INT16; +#endif + +/* INT32 must hold at least signed 32-bit values. */ + +#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ +typedef int INT32; +#endif + +/* Datatype used for image dimensions. The JPEG standard only supports + * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore + * "unsigned int" is sufficient on all machines. However, if you need to + * handle larger images and you don't mind deviating from the spec, you + * can change this datatype. + */ + +typedef unsigned int JDIMENSION; + +#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ + + +/* These macros are used in all function definitions and extern declarations. + * You could modify them if you need to change function linkage conventions; + * in particular, you'll need to do that to make the library a Windows DLL. + * Another application is to make all functions global for use with debuggers + * or code profilers that require it. + */ + +/* a function called through method pointers: */ +#define METHODDEF(type) static type +/* a function used only in its module: */ +#define LOCAL(type) static type +/* a function referenced thru EXTERNs: */ +#define GLOBAL(type) type +/* a reference to a GLOBAL function: */ +#define EXTERN(type) extern type + + +/* This macro is used to declare a "method", that is, a function pointer. + * We want to supply prototype parameters if the compiler can cope. + * Note that the arglist parameter must be parenthesized! + * Again, you can customize this if you need special linkage keywords. + */ + +#ifdef HAVE_PROTOTYPES +#define JMETHOD(type,methodname,arglist) type (*methodname) arglist +#else +#define JMETHOD(type,methodname,arglist) type (*methodname) () +#endif + + +/* Here is the pseudo-keyword for declaring pointers that must be "far" + * on 80x86 machines. Most of the specialized coding for 80x86 is handled + * by just saying "FAR *" where such a pointer is needed. In a few places + * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. + */ + +#ifdef FAR +#undef FAR +#endif + +#ifdef NEED_FAR_POINTERS +#define FAR far +#else +#define FAR +#endif + + +/* + * On a few systems, type boolean and/or its values FALSE, TRUE may appear + * in standard header files. Or you may have conflicts with application- + * specific header files that you want to include together with these files. + * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. + */ + +#ifndef HAVE_BOOLEAN +typedef int boolean; +#endif +#ifndef FALSE /* in case these macros already exist */ +#define FALSE 0 /* values of boolean */ +#endif +#ifndef TRUE +#define TRUE 1 +#endif + + +/* + * The remaining options affect code selection within the JPEG library, + * but they don't need to be visible to most applications using the library. + * To minimize application namespace pollution, the symbols won't be + * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. + */ + +#ifdef JPEG_INTERNALS +#define JPEG_INTERNAL_OPTIONS +#endif + +#ifdef JPEG_INTERNAL_OPTIONS + + +/* + * These defines indicate whether to include various optional functions. + * Undefining some of these symbols will produce a smaller but less capable + * library. Note that you can leave certain source files out of the + * compilation/linking process if you've #undef'd the corresponding symbols. + * (You may HAVE to do that if your compiler doesn't like null source files.) + */ + +/* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */ + +/* Capability options common to encoder and decoder: */ + +#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ +#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ +#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ + +/* Encoder capability options: */ + +#undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ +#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ +#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ +#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ +/* Note: if you selected 12-bit data precision, it is dangerous to turn off + * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit + * precision, so jchuff.c normally uses entropy optimization to compute + * usable tables for higher precision. If you don't want to do optimization, + * you'll have to supply different default Huffman tables. + * The exact same statements apply for progressive JPEG: the default tables + * don't work for progressive mode. (This may get fixed, however.) + */ +#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ + +/* Decoder capability options: */ + +#undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ +#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ +#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ +#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ +#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ +#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ +#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ +#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ +#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ +#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ + +/* more capability options later, no doubt */ + + +/* + * Ordering of RGB data in scanlines passed to or from the application. + * If your application wants to deal with data in the order B,G,R, just + * change these macros. You can also deal with formats such as R,G,B,X + * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing + * the offsets will also change the order in which colormap data is organized. + * RESTRICTIONS: + * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. + * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not + * useful if you are using JPEG color spaces other than YCbCr or grayscale. + * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE + * is not 3 (they don't understand about dummy color components!). So you + * can't use color quantization if you change that value. + */ + +#define RGB_RED 0 /* Offset of Red in an RGB scanline element */ +#define RGB_GREEN 1 /* Offset of Green */ +#define RGB_BLUE 2 /* Offset of Blue */ +#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ + + +/* Definitions for speed-related optimizations. */ + + +/* If your compiler supports inline functions, define INLINE + * as the inline keyword; otherwise define it as empty. + */ + +#ifndef INLINE +#ifdef __GNUC__ /* for instance, GNU C knows about inline */ +#define INLINE __inline__ +#endif +#ifndef INLINE +#define INLINE /* default is to define it as empty */ +#endif +#endif + + +/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying + * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER + * as short on such a machine. MULTIPLIER must be at least 16 bits wide. + */ + +#ifndef MULTIPLIER +#define MULTIPLIER int /* type for fastest integer multiply */ +#endif + + +/* FAST_FLOAT should be either float or double, whichever is done faster + * by your compiler. (Note that this type is only used in the floating point + * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) + * Typically, float is faster in ANSI C compilers, while double is faster in + * pre-ANSI compilers (because they insist on converting to double anyway). + * The code below therefore chooses float if we have ANSI-style prototypes. + */ + +#ifndef FAST_FLOAT +#ifdef HAVE_PROTOTYPES +#define FAST_FLOAT float +#else +#define FAST_FLOAT double +#endif +#endif + +#endif /* JPEG_INTERNAL_OPTIONS */ diff --git a/libs/jpeglib/jpegint.h b/libs/jpeglib/jpegint.h new file mode 100644 index 0000000..95b00d4 --- /dev/null +++ b/libs/jpeglib/jpegint.h @@ -0,0 +1,392 @@ +/* + * jpegint.h + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file provides common declarations for the various JPEG modules. + * These declarations are considered internal to the JPEG library; most + * applications using the library shouldn't need to include this file. + */ + + +/* Declarations for both compression & decompression */ + +typedef enum { /* Operating modes for buffer controllers */ + JBUF_PASS_THRU, /* Plain stripwise operation */ + /* Remaining modes require a full-image buffer to have been created */ + JBUF_SAVE_SOURCE, /* Run source subobject only, save output */ + JBUF_CRANK_DEST, /* Run dest subobject only, using saved data */ + JBUF_SAVE_AND_PASS /* Run both subobjects, save output */ +} J_BUF_MODE; + +/* Values of global_state field (jdapi.c has some dependencies on ordering!) */ +#define CSTATE_START 100 /* after create_compress */ +#define CSTATE_SCANNING 101 /* start_compress done, write_scanlines OK */ +#define CSTATE_RAW_OK 102 /* start_compress done, write_raw_data OK */ +#define CSTATE_WRCOEFS 103 /* jpeg_write_coefficients done */ +#define DSTATE_START 200 /* after create_decompress */ +#define DSTATE_INHEADER 201 /* reading header markers, no SOS yet */ +#define DSTATE_READY 202 /* found SOS, ready for start_decompress */ +#define DSTATE_PRELOAD 203 /* reading multiscan file in start_decompress*/ +#define DSTATE_PRESCAN 204 /* performing dummy pass for 2-pass quant */ +#define DSTATE_SCANNING 205 /* start_decompress done, read_scanlines OK */ +#define DSTATE_RAW_OK 206 /* start_decompress done, read_raw_data OK */ +#define DSTATE_BUFIMAGE 207 /* expecting jpeg_start_output */ +#define DSTATE_BUFPOST 208 /* looking for SOS/EOI in jpeg_finish_output */ +#define DSTATE_RDCOEFS 209 /* reading file in jpeg_read_coefficients */ +#define DSTATE_STOPPING 210 /* looking for EOI in jpeg_finish_decompress */ + + +/* Declarations for compression modules */ + +/* Master control module */ +struct jpeg_comp_master { + JMETHOD(void, prepare_for_pass, (j_compress_ptr cinfo)); + JMETHOD(void, pass_startup, (j_compress_ptr cinfo)); + JMETHOD(void, finish_pass, (j_compress_ptr cinfo)); + + /* State variables made visible to other modules */ + boolean call_pass_startup; /* True if pass_startup must be called */ + boolean is_last_pass; /* True during last pass */ +}; + +/* Main buffer control (downsampled-data buffer) */ +struct jpeg_c_main_controller { + JMETHOD(void, start_pass, (j_compress_ptr cinfo, J_BUF_MODE pass_mode)); + JMETHOD(void, process_data, (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JDIMENSION *in_row_ctr, + JDIMENSION in_rows_avail)); +}; + +/* Compression preprocessing (downsampling input buffer control) */ +struct jpeg_c_prep_controller { + JMETHOD(void, start_pass, (j_compress_ptr cinfo, J_BUF_MODE pass_mode)); + JMETHOD(void, pre_process_data, (j_compress_ptr cinfo, + JSAMPARRAY input_buf, + JDIMENSION *in_row_ctr, + JDIMENSION in_rows_avail, + JSAMPIMAGE output_buf, + JDIMENSION *out_row_group_ctr, + JDIMENSION out_row_groups_avail)); +}; + +/* Coefficient buffer control */ +struct jpeg_c_coef_controller { + JMETHOD(void, start_pass, (j_compress_ptr cinfo, J_BUF_MODE pass_mode)); + JMETHOD(boolean, compress_data, (j_compress_ptr cinfo, + JSAMPIMAGE input_buf)); +}; + +/* Colorspace conversion */ +struct jpeg_color_converter { + JMETHOD(void, start_pass, (j_compress_ptr cinfo)); + JMETHOD(void, color_convert, (j_compress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPIMAGE output_buf, + JDIMENSION output_row, int num_rows)); +}; + +/* Downsampling */ +struct jpeg_downsampler { + JMETHOD(void, start_pass, (j_compress_ptr cinfo)); + JMETHOD(void, downsample, (j_compress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION in_row_index, + JSAMPIMAGE output_buf, + JDIMENSION out_row_group_index)); + + boolean need_context_rows; /* TRUE if need rows above & below */ +}; + +/* Forward DCT (also controls coefficient quantization) */ +struct jpeg_forward_dct { + JMETHOD(void, start_pass, (j_compress_ptr cinfo)); + /* perhaps this should be an array??? */ + JMETHOD(void, forward_DCT, (j_compress_ptr cinfo, + jpeg_component_info * compptr, + JSAMPARRAY sample_data, JBLOCKROW coef_blocks, + JDIMENSION start_row, JDIMENSION start_col, + JDIMENSION num_blocks)); +}; + +/* Entropy encoding */ +struct jpeg_entropy_encoder { + JMETHOD(void, start_pass, (j_compress_ptr cinfo, boolean gather_statistics)); + JMETHOD(boolean, encode_mcu, (j_compress_ptr cinfo, JBLOCKROW *MCU_data)); + JMETHOD(void, finish_pass, (j_compress_ptr cinfo)); +}; + +/* Marker writing */ +struct jpeg_marker_writer { + JMETHOD(void, write_file_header, (j_compress_ptr cinfo)); + JMETHOD(void, write_frame_header, (j_compress_ptr cinfo)); + JMETHOD(void, write_scan_header, (j_compress_ptr cinfo)); + JMETHOD(void, write_file_trailer, (j_compress_ptr cinfo)); + JMETHOD(void, write_tables_only, (j_compress_ptr cinfo)); + /* These routines are exported to allow insertion of extra markers */ + /* Probably only COM and APPn markers should be written this way */ + JMETHOD(void, write_marker_header, (j_compress_ptr cinfo, int marker, + unsigned int datalen)); + JMETHOD(void, write_marker_byte, (j_compress_ptr cinfo, int val)); +}; + + +/* Declarations for decompression modules */ + +/* Master control module */ +struct jpeg_decomp_master { + JMETHOD(void, prepare_for_output_pass, (j_decompress_ptr cinfo)); + JMETHOD(void, finish_output_pass, (j_decompress_ptr cinfo)); + + /* State variables made visible to other modules */ + boolean is_dummy_pass; /* True during 1st pass for 2-pass quant */ +}; + +/* Input control module */ +struct jpeg_input_controller { + JMETHOD(int, consume_input, (j_decompress_ptr cinfo)); + JMETHOD(void, reset_input_controller, (j_decompress_ptr cinfo)); + JMETHOD(void, start_input_pass, (j_decompress_ptr cinfo)); + JMETHOD(void, finish_input_pass, (j_decompress_ptr cinfo)); + + /* State variables made visible to other modules */ + boolean has_multiple_scans; /* True if file has multiple scans */ + boolean eoi_reached; /* True when EOI has been consumed */ +}; + +/* Main buffer control (downsampled-data buffer) */ +struct jpeg_d_main_controller { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo, J_BUF_MODE pass_mode)); + JMETHOD(void, process_data, (j_decompress_ptr cinfo, + JSAMPARRAY output_buf, JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail)); +}; + +/* Coefficient buffer control */ +struct jpeg_d_coef_controller { + JMETHOD(void, start_input_pass, (j_decompress_ptr cinfo)); + JMETHOD(int, consume_data, (j_decompress_ptr cinfo)); + JMETHOD(void, start_output_pass, (j_decompress_ptr cinfo)); + JMETHOD(int, decompress_data, (j_decompress_ptr cinfo, + JSAMPIMAGE output_buf)); + /* Pointer to array of coefficient virtual arrays, or NULL if none */ + jvirt_barray_ptr *coef_arrays; +}; + +/* Decompression postprocessing (color quantization buffer control) */ +struct jpeg_d_post_controller { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo, J_BUF_MODE pass_mode)); + JMETHOD(void, post_process_data, (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, + JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, + JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail)); +}; + +/* Marker reading & parsing */ +struct jpeg_marker_reader { + JMETHOD(void, reset_marker_reader, (j_decompress_ptr cinfo)); + /* Read markers until SOS or EOI. + * Returns same codes as are defined for jpeg_consume_input: + * JPEG_SUSPENDED, JPEG_REACHED_SOS, or JPEG_REACHED_EOI. + */ + JMETHOD(int, read_markers, (j_decompress_ptr cinfo)); + /* Read a restart marker --- exported for use by entropy decoder only */ + jpeg_marker_parser_method read_restart_marker; + + /* State of marker reader --- nominally internal, but applications + * supplying COM or APPn handlers might like to know the state. + */ + boolean saw_SOI; /* found SOI? */ + boolean saw_SOF; /* found SOF? */ + int next_restart_num; /* next restart number expected (0-7) */ + unsigned int discarded_bytes; /* # of bytes skipped looking for a marker */ +}; + +/* Entropy decoding */ +struct jpeg_entropy_decoder { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo)); + JMETHOD(boolean, decode_mcu, (j_decompress_ptr cinfo, + JBLOCKROW *MCU_data)); + + /* This is here to share code between baseline and progressive decoders; */ + /* other modules probably should not use it */ + boolean insufficient_data; /* set TRUE after emitting warning */ +}; + +/* Inverse DCT (also performs dequantization) */ +typedef JMETHOD(void, inverse_DCT_method_ptr, + (j_decompress_ptr cinfo, jpeg_component_info * compptr, + JCOEFPTR coef_block, + JSAMPARRAY output_buf, JDIMENSION output_col)); + +struct jpeg_inverse_dct { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo)); + /* It is useful to allow each component to have a separate IDCT method. */ + inverse_DCT_method_ptr inverse_DCT[MAX_COMPONENTS]; +}; + +/* Upsampling (note that upsampler must also call color converter) */ +struct jpeg_upsampler { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo)); + JMETHOD(void, upsample, (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, + JDIMENSION *in_row_group_ctr, + JDIMENSION in_row_groups_avail, + JSAMPARRAY output_buf, + JDIMENSION *out_row_ctr, + JDIMENSION out_rows_avail)); + + boolean need_context_rows; /* TRUE if need rows above & below */ +}; + +/* Colorspace conversion */ +struct jpeg_color_deconverter { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo)); + JMETHOD(void, color_convert, (j_decompress_ptr cinfo, + JSAMPIMAGE input_buf, JDIMENSION input_row, + JSAMPARRAY output_buf, int num_rows)); +}; + +/* Color quantization or color precision reduction */ +struct jpeg_color_quantizer { + JMETHOD(void, start_pass, (j_decompress_ptr cinfo, boolean is_pre_scan)); + JMETHOD(void, color_quantize, (j_decompress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPARRAY output_buf, + int num_rows)); + JMETHOD(void, finish_pass, (j_decompress_ptr cinfo)); + JMETHOD(void, new_color_map, (j_decompress_ptr cinfo)); +}; + + +/* Miscellaneous useful macros */ + +#undef MAX +#define MAX(a,b) ((a) > (b) ? (a) : (b)) +#undef MIN +#define MIN(a,b) ((a) < (b) ? (a) : (b)) + + +/* We assume that right shift corresponds to signed division by 2 with + * rounding towards minus infinity. This is correct for typical "arithmetic + * shift" instructions that shift in copies of the sign bit. But some + * C compilers implement >> with an unsigned shift. For these machines you + * must define RIGHT_SHIFT_IS_UNSIGNED. + * RIGHT_SHIFT provides a proper signed right shift of an INT32 quantity. + * It is only applied with constant shift counts. SHIFT_TEMPS must be + * included in the variables of any routine using RIGHT_SHIFT. + */ + +#ifdef RIGHT_SHIFT_IS_UNSIGNED +#define SHIFT_TEMPS INT32 shift_temp; +#define RIGHT_SHIFT(x,shft) \ + ((shift_temp = (x)) < 0 ? \ + (shift_temp >> (shft)) | ((~((INT32) 0)) << (32-(shft))) : \ + (shift_temp >> (shft))) +#else +#define SHIFT_TEMPS +#define RIGHT_SHIFT(x,shft) ((x) >> (shft)) +#endif + + +/* Short forms of external names for systems with brain-damaged linkers. */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jinit_compress_master jICompress +#define jinit_c_master_control jICMaster +#define jinit_c_main_controller jICMainC +#define jinit_c_prep_controller jICPrepC +#define jinit_c_coef_controller jICCoefC +#define jinit_color_converter jICColor +#define jinit_downsampler jIDownsampler +#define jinit_forward_dct jIFDCT +#define jinit_huff_encoder jIHEncoder +#define jinit_phuff_encoder jIPHEncoder +#define jinit_marker_writer jIMWriter +#define jinit_master_decompress jIDMaster +#define jinit_d_main_controller jIDMainC +#define jinit_d_coef_controller jIDCoefC +#define jinit_d_post_controller jIDPostC +#define jinit_input_controller jIInCtlr +#define jinit_marker_reader jIMReader +#define jinit_huff_decoder jIHDecoder +#define jinit_phuff_decoder jIPHDecoder +#define jinit_inverse_dct jIIDCT +#define jinit_upsampler jIUpsampler +#define jinit_color_deconverter jIDColor +#define jinit_1pass_quantizer jI1Quant +#define jinit_2pass_quantizer jI2Quant +#define jinit_merged_upsampler jIMUpsampler +#define jinit_memory_mgr jIMemMgr +#define jdiv_round_up jDivRound +#define jround_up jRound +#define jcopy_sample_rows jCopySamples +#define jcopy_block_row jCopyBlocks +#define jzero_far jZeroFar +#define jpeg_zigzag_order jZIGTable +#define jpeg_natural_order jZAGTable +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + + +/* Compression module initialization routines */ +EXTERN(void) jinit_compress_master JPP((j_compress_ptr cinfo)); +EXTERN(void) jinit_c_master_control JPP((j_compress_ptr cinfo, + boolean transcode_only)); +EXTERN(void) jinit_c_main_controller JPP((j_compress_ptr cinfo, + boolean need_full_buffer)); +EXTERN(void) jinit_c_prep_controller JPP((j_compress_ptr cinfo, + boolean need_full_buffer)); +EXTERN(void) jinit_c_coef_controller JPP((j_compress_ptr cinfo, + boolean need_full_buffer)); +EXTERN(void) jinit_color_converter JPP((j_compress_ptr cinfo)); +EXTERN(void) jinit_downsampler JPP((j_compress_ptr cinfo)); +EXTERN(void) jinit_forward_dct JPP((j_compress_ptr cinfo)); +EXTERN(void) jinit_huff_encoder JPP((j_compress_ptr cinfo)); +EXTERN(void) jinit_phuff_encoder JPP((j_compress_ptr cinfo)); +EXTERN(void) jinit_marker_writer JPP((j_compress_ptr cinfo)); +/* Decompression module initialization routines */ +EXTERN(void) jinit_master_decompress JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_d_main_controller JPP((j_decompress_ptr cinfo, + boolean need_full_buffer)); +EXTERN(void) jinit_d_coef_controller JPP((j_decompress_ptr cinfo, + boolean need_full_buffer)); +EXTERN(void) jinit_d_post_controller JPP((j_decompress_ptr cinfo, + boolean need_full_buffer)); +EXTERN(void) jinit_input_controller JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_marker_reader JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_huff_decoder JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_phuff_decoder JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_inverse_dct JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_upsampler JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_color_deconverter JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_1pass_quantizer JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_2pass_quantizer JPP((j_decompress_ptr cinfo)); +EXTERN(void) jinit_merged_upsampler JPP((j_decompress_ptr cinfo)); +/* Memory manager initialization */ +EXTERN(void) jinit_memory_mgr JPP((j_common_ptr cinfo)); + +/* Utility routines in jutils.c */ +EXTERN(long) jdiv_round_up JPP((long a, long b)); +EXTERN(long) jround_up JPP((long a, long b)); +EXTERN(void) jcopy_sample_rows JPP((JSAMPARRAY input_array, int source_row, + JSAMPARRAY output_array, int dest_row, + int num_rows, JDIMENSION num_cols)); +EXTERN(void) jcopy_block_row JPP((JBLOCKROW input_row, JBLOCKROW output_row, + JDIMENSION num_blocks)); +EXTERN(void) jzero_far JPP((void FAR * target, size_t bytestozero)); +/* Constant tables in jutils.c */ +#if 0 /* This table is not actually needed in v6a */ +extern const int jpeg_zigzag_order[]; /* natural coef order to zigzag order */ +#endif +extern const int jpeg_natural_order[]; /* zigzag coef order to natural order */ + +/* Suppress undefined-structure complaints if necessary. */ + +#ifdef INCOMPLETE_TYPES_BROKEN +#ifndef AM_MEMORY_MANAGER /* only jmemmgr.c defines these */ +struct jvirt_sarray_control { long dummy; }; +struct jvirt_barray_control { long dummy; }; +#endif +#endif /* INCOMPLETE_TYPES_BROKEN */ diff --git a/libs/jpeglib/jpeglib.h b/libs/jpeglib/jpeglib.h new file mode 100644 index 0000000..d1be8dd --- /dev/null +++ b/libs/jpeglib/jpeglib.h @@ -0,0 +1,1096 @@ +/* + * jpeglib.h + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file defines the application interface for the JPEG library. + * Most applications using the library need only include this file, + * and perhaps jerror.h if they want to know the exact error codes. + */ + +#ifndef JPEGLIB_H +#define JPEGLIB_H + +/* + * First we include the configuration files that record how this + * installation of the JPEG library is set up. jconfig.h can be + * generated automatically for many systems. jmorecfg.h contains + * manual configuration options that most people need not worry about. + */ + +#ifndef JCONFIG_INCLUDED /* in case jinclude.h already did */ +#include "jconfig.h" /* widely used configuration options */ +#endif +#include "jmorecfg.h" /* seldom changed options */ + + +/* Version ID for the JPEG library. + * Might be useful for tests like "#if JPEG_LIB_VERSION >= 60". + */ + +#define JPEG_LIB_VERSION 62 /* Version 6b */ + + +/* Various constants determining the sizes of things. + * All of these are specified by the JPEG standard, so don't change them + * if you want to be compatible. + */ + +#define DCTSIZE 8 /* The basic DCT block is 8x8 samples */ +#define DCTSIZE2 64 /* DCTSIZE squared; # of elements in a block */ +#define NUM_QUANT_TBLS 4 /* Quantization tables are numbered 0..3 */ +#define NUM_HUFF_TBLS 4 /* Huffman tables are numbered 0..3 */ +#define NUM_ARITH_TBLS 16 /* Arith-coding tables are numbered 0..15 */ +#define MAX_COMPS_IN_SCAN 4 /* JPEG limit on # of components in one scan */ +#define MAX_SAMP_FACTOR 4 /* JPEG limit on sampling factors */ +/* Unfortunately, some bozo at Adobe saw no reason to be bound by the standard; + * the PostScript DCT filter can emit files with many more than 10 blocks/MCU. + * If you happen to run across such a file, you can up D_MAX_BLOCKS_IN_MCU + * to handle it. We even let you do this from the jconfig.h file. However, + * we strongly discourage changing C_MAX_BLOCKS_IN_MCU; just because Adobe + * sometimes emits noncompliant files doesn't mean you should too. + */ +#define C_MAX_BLOCKS_IN_MCU 10 /* compressor's limit on blocks per MCU */ +#ifndef D_MAX_BLOCKS_IN_MCU +#define D_MAX_BLOCKS_IN_MCU 10 /* decompressor's limit on blocks per MCU */ +#endif + + +/* Data structures for images (arrays of samples and of DCT coefficients). + * On 80x86 machines, the image arrays are too big for near pointers, + * but the pointer arrays can fit in near memory. + */ + +typedef JSAMPLE FAR *JSAMPROW; /* ptr to one image row of pixel samples. */ +typedef JSAMPROW *JSAMPARRAY; /* ptr to some rows (a 2-D sample array) */ +typedef JSAMPARRAY *JSAMPIMAGE; /* a 3-D sample array: top index is color */ + +typedef JCOEF JBLOCK[DCTSIZE2]; /* one block of coefficients */ +typedef JBLOCK FAR *JBLOCKROW; /* pointer to one row of coefficient blocks */ +typedef JBLOCKROW *JBLOCKARRAY; /* a 2-D array of coefficient blocks */ +typedef JBLOCKARRAY *JBLOCKIMAGE; /* a 3-D array of coefficient blocks */ + +typedef JCOEF FAR *JCOEFPTR; /* useful in a couple of places */ + + +/* Types for JPEG compression parameters and working tables. */ + + +/* DCT coefficient quantization tables. */ + +typedef struct { + /* This array gives the coefficient quantizers in natural array order + * (not the zigzag order in which they are stored in a JPEG DQT marker). + * CAUTION: IJG versions prior to v6a kept this array in zigzag order. + */ + UINT16 quantval[DCTSIZE2]; /* quantization step for each coefficient */ + /* This field is used only during compression. It's initialized FALSE when + * the table is created, and set TRUE when it's been output to the file. + * You could suppress output of a table by setting this to TRUE. + * (See jpeg_suppress_tables for an example.) + */ + boolean sent_table; /* TRUE when table has been output */ +} JQUANT_TBL; + + +/* Huffman coding tables. */ + +typedef struct { + /* These two fields directly represent the contents of a JPEG DHT marker */ + UINT8 bits[17]; /* bits[k] = # of symbols with codes of */ + /* length k bits; bits[0] is unused */ + UINT8 huffval[256]; /* The symbols, in order of incr code length */ + /* This field is used only during compression. It's initialized FALSE when + * the table is created, and set TRUE when it's been output to the file. + * You could suppress output of a table by setting this to TRUE. + * (See jpeg_suppress_tables for an example.) + */ + boolean sent_table; /* TRUE when table has been output */ +} JHUFF_TBL; + + +/* Basic info about one component (color channel). */ + +typedef struct { + /* These values are fixed over the whole image. */ + /* For compression, they must be supplied by parameter setup; */ + /* for decompression, they are read from the SOF marker. */ + int component_id; /* identifier for this component (0..255) */ + int component_index; /* its index in SOF or cinfo->comp_info[] */ + int h_samp_factor; /* horizontal sampling factor (1..4) */ + int v_samp_factor; /* vertical sampling factor (1..4) */ + int quant_tbl_no; /* quantization table selector (0..3) */ + /* These values may vary between scans. */ + /* For compression, they must be supplied by parameter setup; */ + /* for decompression, they are read from the SOS marker. */ + /* The decompressor output side may not use these variables. */ + int dc_tbl_no; /* DC entropy table selector (0..3) */ + int ac_tbl_no; /* AC entropy table selector (0..3) */ + + /* Remaining fields should be treated as private by applications. */ + + /* These values are computed during compression or decompression startup: */ + /* Component's size in DCT blocks. + * Any dummy blocks added to complete an MCU are not counted; therefore + * these values do not depend on whether a scan is interleaved or not. + */ + JDIMENSION width_in_blocks; + JDIMENSION height_in_blocks; + /* Size of a DCT block in samples. Always DCTSIZE for compression. + * For decompression this is the size of the output from one DCT block, + * reflecting any scaling we choose to apply during the IDCT step. + * Values of 1,2,4,8 are likely to be supported. Note that different + * components may receive different IDCT scalings. + */ + int DCT_scaled_size; + /* The downsampled dimensions are the component's actual, unpadded number + * of samples at the main buffer (preprocessing/compression interface), thus + * downsampled_width = ceil(image_width * Hi/Hmax) + * and similarly for height. For decompression, IDCT scaling is included, so + * downsampled_width = ceil(image_width * Hi/Hmax * DCT_scaled_size/DCTSIZE) + */ + JDIMENSION downsampled_width; /* actual width in samples */ + JDIMENSION downsampled_height; /* actual height in samples */ + /* This flag is used only for decompression. In cases where some of the + * components will be ignored (eg grayscale output from YCbCr image), + * we can skip most computations for the unused components. + */ + boolean component_needed; /* do we need the value of this component? */ + + /* These values are computed before starting a scan of the component. */ + /* The decompressor output side may not use these variables. */ + int MCU_width; /* number of blocks per MCU, horizontally */ + int MCU_height; /* number of blocks per MCU, vertically */ + int MCU_blocks; /* MCU_width * MCU_height */ + int MCU_sample_width; /* MCU width in samples, MCU_width*DCT_scaled_size */ + int last_col_width; /* # of non-dummy blocks across in last MCU */ + int last_row_height; /* # of non-dummy blocks down in last MCU */ + + /* Saved quantization table for component; NULL if none yet saved. + * See jdinput.c comments about the need for this information. + * This field is currently used only for decompression. + */ + JQUANT_TBL * quant_table; + + /* Private per-component storage for DCT or IDCT subsystem. */ + void * dct_table; +} jpeg_component_info; + + +/* The script for encoding a multiple-scan file is an array of these: */ + +typedef struct { + int comps_in_scan; /* number of components encoded in this scan */ + int component_index[MAX_COMPS_IN_SCAN]; /* their SOF/comp_info[] indexes */ + int Ss, Se; /* progressive JPEG spectral selection parms */ + int Ah, Al; /* progressive JPEG successive approx. parms */ +} jpeg_scan_info; + +/* The decompressor can save APPn and COM markers in a list of these: */ + +typedef struct jpeg_marker_struct FAR * jpeg_saved_marker_ptr; + +struct jpeg_marker_struct { + jpeg_saved_marker_ptr next; /* next in list, or NULL */ + UINT8 marker; /* marker code: JPEG_COM, or JPEG_APP0+n */ + unsigned int original_length; /* # bytes of data in the file */ + unsigned int data_length; /* # bytes of data saved at data[] */ + JOCTET FAR * data; /* the data contained in the marker */ + /* the marker length word is not counted in data_length or original_length */ +}; + +/* Known color spaces. */ + +typedef enum { + JCS_UNKNOWN, /* error/unspecified */ + JCS_GRAYSCALE, /* monochrome */ + JCS_RGB, /* red/green/blue */ + JCS_YCbCr, /* Y/Cb/Cr (also known as YUV) */ + JCS_CMYK, /* C/M/Y/K */ + JCS_YCCK /* Y/Cb/Cr/K */ +} J_COLOR_SPACE; + +/* DCT/IDCT algorithm options. */ + +typedef enum { + JDCT_ISLOW, /* slow but accurate integer algorithm */ + JDCT_IFAST, /* faster, less accurate integer method */ + JDCT_FLOAT /* floating-point: accurate, fast on fast HW */ +} J_DCT_METHOD; + +#ifndef JDCT_DEFAULT /* may be overridden in jconfig.h */ +#define JDCT_DEFAULT JDCT_ISLOW +#endif +#ifndef JDCT_FASTEST /* may be overridden in jconfig.h */ +#define JDCT_FASTEST JDCT_IFAST +#endif + +/* Dithering options for decompression. */ + +typedef enum { + JDITHER_NONE, /* no dithering */ + JDITHER_ORDERED, /* simple ordered dither */ + JDITHER_FS /* Floyd-Steinberg error diffusion dither */ +} J_DITHER_MODE; + + +/* Common fields between JPEG compression and decompression master structs. */ + +#define jpeg_common_fields \ + struct jpeg_error_mgr * err; /* Error handler module */\ + struct jpeg_memory_mgr * mem; /* Memory manager module */\ + struct jpeg_progress_mgr * progress; /* Progress monitor, or NULL if none */\ + void * client_data; /* Available for use by application */\ + boolean is_decompressor; /* So common code can tell which is which */\ + int global_state /* For checking call sequence validity */ + +/* Routines that are to be used by both halves of the library are declared + * to receive a pointer to this structure. There are no actual instances of + * jpeg_common_struct, only of jpeg_compress_struct and jpeg_decompress_struct. + */ +struct jpeg_common_struct { + jpeg_common_fields; /* Fields common to both master struct types */ + /* Additional fields follow in an actual jpeg_compress_struct or + * jpeg_decompress_struct. All three structs must agree on these + * initial fields! (This would be a lot cleaner in C++.) + */ +}; + +typedef struct jpeg_common_struct * j_common_ptr; +typedef struct jpeg_compress_struct * j_compress_ptr; +typedef struct jpeg_decompress_struct * j_decompress_ptr; + + +/* Master record for a compression instance */ + +struct jpeg_compress_struct { + jpeg_common_fields; /* Fields shared with jpeg_decompress_struct */ + + /* Destination for compressed data */ + struct jpeg_destination_mgr * dest; + + /* Description of source image --- these fields must be filled in by + * outer application before starting compression. in_color_space must + * be correct before you can even call jpeg_set_defaults(). + */ + + JDIMENSION image_width; /* input image width */ + JDIMENSION image_height; /* input image height */ + int input_components; /* # of color components in input image */ + J_COLOR_SPACE in_color_space; /* colorspace of input image */ + + double input_gamma; /* image gamma of input image */ + + /* Compression parameters --- these fields must be set before calling + * jpeg_start_compress(). We recommend calling jpeg_set_defaults() to + * initialize everything to reasonable defaults, then changing anything + * the application specifically wants to change. That way you won't get + * burnt when new parameters are added. Also note that there are several + * helper routines to simplify changing parameters. + */ + + int data_precision; /* bits of precision in image data */ + + int num_components; /* # of color components in JPEG image */ + J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */ + + jpeg_component_info * comp_info; + /* comp_info[i] describes component that appears i'th in SOF */ + + JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]; + /* ptrs to coefficient quantization tables, or NULL if not defined */ + + JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]; + JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]; + /* ptrs to Huffman coding tables, or NULL if not defined */ + + UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */ + UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */ + UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */ + + int num_scans; /* # of entries in scan_info array */ + const jpeg_scan_info * scan_info; /* script for multi-scan file, or NULL */ + /* The default value of scan_info is NULL, which causes a single-scan + * sequential JPEG file to be emitted. To create a multi-scan file, + * set num_scans and scan_info to point to an array of scan definitions. + */ + + boolean raw_data_in; /* TRUE=caller supplies downsampled data */ + boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */ + boolean optimize_coding; /* TRUE=optimize entropy encoding parms */ + boolean CCIR601_sampling; /* TRUE=first samples are cosited */ + int smoothing_factor; /* 1..100, or 0 for no input smoothing */ + J_DCT_METHOD dct_method; /* DCT algorithm selector */ + + /* The restart interval can be specified in absolute MCUs by setting + * restart_interval, or in MCU rows by setting restart_in_rows + * (in which case the correct restart_interval will be figured + * for each scan). + */ + unsigned int restart_interval; /* MCUs per restart, or 0 for no restart */ + int restart_in_rows; /* if > 0, MCU rows per restart interval */ + + /* Parameters controlling emission of special markers. */ + + boolean write_JFIF_header; /* should a JFIF marker be written? */ + UINT8 JFIF_major_version; /* What to write for the JFIF version number */ + UINT8 JFIF_minor_version; + /* These three values are not used by the JPEG code, merely copied */ + /* into the JFIF APP0 marker. density_unit can be 0 for unknown, */ + /* 1 for dots/inch, or 2 for dots/cm. Note that the pixel aspect */ + /* ratio is defined by X_density/Y_density even when density_unit=0. */ + UINT8 density_unit; /* JFIF code for pixel size units */ + UINT16 X_density; /* Horizontal pixel density */ + UINT16 Y_density; /* Vertical pixel density */ + boolean write_Adobe_marker; /* should an Adobe marker be written? */ + + /* State variable: index of next scanline to be written to + * jpeg_write_scanlines(). Application may use this to control its + * processing loop, e.g., "while (next_scanline < image_height)". + */ + + JDIMENSION next_scanline; /* 0 .. image_height-1 */ + + /* Remaining fields are known throughout compressor, but generally + * should not be touched by a surrounding application. + */ + + /* + * These fields are computed during compression startup + */ + boolean progressive_mode; /* TRUE if scan script uses progressive mode */ + int max_h_samp_factor; /* largest h_samp_factor */ + int max_v_samp_factor; /* largest v_samp_factor */ + + JDIMENSION total_iMCU_rows; /* # of iMCU rows to be input to coef ctlr */ + /* The coefficient controller receives data in units of MCU rows as defined + * for fully interleaved scans (whether the JPEG file is interleaved or not). + * There are v_samp_factor * DCTSIZE sample rows of each component in an + * "iMCU" (interleaved MCU) row. + */ + + /* + * These fields are valid during any one scan. + * They describe the components and MCUs actually appearing in the scan. + */ + int comps_in_scan; /* # of JPEG components in this scan */ + jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN]; + /* *cur_comp_info[i] describes component that appears i'th in SOS */ + + JDIMENSION MCUs_per_row; /* # of MCUs across the image */ + JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */ + + int blocks_in_MCU; /* # of DCT blocks per MCU */ + int MCU_membership[C_MAX_BLOCKS_IN_MCU]; + /* MCU_membership[i] is index in cur_comp_info of component owning */ + /* i'th block in an MCU */ + + int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */ + + /* + * Links to compression subobjects (methods and private variables of modules) + */ + struct jpeg_comp_master * master; + struct jpeg_c_main_controller * main; + struct jpeg_c_prep_controller * prep; + struct jpeg_c_coef_controller * coef; + struct jpeg_marker_writer * marker; + struct jpeg_color_converter * cconvert; + struct jpeg_downsampler * downsample; + struct jpeg_forward_dct * fdct; + struct jpeg_entropy_encoder * entropy; + jpeg_scan_info * script_space; /* workspace for jpeg_simple_progression */ + int script_space_size; +}; + + +/* Master record for a decompression instance */ + +struct jpeg_decompress_struct { + jpeg_common_fields; /* Fields shared with jpeg_compress_struct */ + + /* Source of compressed data */ + struct jpeg_source_mgr * src; + + /* Basic description of image --- filled in by jpeg_read_header(). */ + /* Application may inspect these values to decide how to process image. */ + + JDIMENSION image_width; /* nominal image width (from SOF marker) */ + JDIMENSION image_height; /* nominal image height */ + int num_components; /* # of color components in JPEG image */ + J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */ + + /* Decompression processing parameters --- these fields must be set before + * calling jpeg_start_decompress(). Note that jpeg_read_header() initializes + * them to default values. + */ + + J_COLOR_SPACE out_color_space; /* colorspace for output */ + + unsigned int scale_num, scale_denom; /* fraction by which to scale image */ + + double output_gamma; /* image gamma wanted in output */ + + boolean buffered_image; /* TRUE=multiple output passes */ + boolean raw_data_out; /* TRUE=downsampled data wanted */ + + J_DCT_METHOD dct_method; /* IDCT algorithm selector */ + boolean do_fancy_upsampling; /* TRUE=apply fancy upsampling */ + boolean do_block_smoothing; /* TRUE=apply interblock smoothing */ + + boolean quantize_colors; /* TRUE=colormapped output wanted */ + /* the following are ignored if not quantize_colors: */ + J_DITHER_MODE dither_mode; /* type of color dithering to use */ + boolean two_pass_quantize; /* TRUE=use two-pass color quantization */ + int desired_number_of_colors; /* max # colors to use in created colormap */ + /* these are significant only in buffered-image mode: */ + boolean enable_1pass_quant; /* enable future use of 1-pass quantizer */ + boolean enable_external_quant;/* enable future use of external colormap */ + boolean enable_2pass_quant; /* enable future use of 2-pass quantizer */ + + /* Description of actual output image that will be returned to application. + * These fields are computed by jpeg_start_decompress(). + * You can also use jpeg_calc_output_dimensions() to determine these values + * in advance of calling jpeg_start_decompress(). + */ + + JDIMENSION output_width; /* scaled image width */ + JDIMENSION output_height; /* scaled image height */ + int out_color_components; /* # of color components in out_color_space */ + int output_components; /* # of color components returned */ + /* output_components is 1 (a colormap index) when quantizing colors; + * otherwise it equals out_color_components. + */ + int rec_outbuf_height; /* min recommended height of scanline buffer */ + /* If the buffer passed to jpeg_read_scanlines() is less than this many rows + * high, space and time will be wasted due to unnecessary data copying. + * Usually rec_outbuf_height will be 1 or 2, at most 4. + */ + + /* When quantizing colors, the output colormap is described by these fields. + * The application can supply a colormap by setting colormap non-NULL before + * calling jpeg_start_decompress; otherwise a colormap is created during + * jpeg_start_decompress or jpeg_start_output. + * The map has out_color_components rows and actual_number_of_colors columns. + */ + int actual_number_of_colors; /* number of entries in use */ + JSAMPARRAY colormap; /* The color map as a 2-D pixel array */ + + /* State variables: these variables indicate the progress of decompression. + * The application may examine these but must not modify them. + */ + + /* Row index of next scanline to be read from jpeg_read_scanlines(). + * Application may use this to control its processing loop, e.g., + * "while (output_scanline < output_height)". + */ + JDIMENSION output_scanline; /* 0 .. output_height-1 */ + + /* Current input scan number and number of iMCU rows completed in scan. + * These indicate the progress of the decompressor input side. + */ + int input_scan_number; /* Number of SOS markers seen so far */ + JDIMENSION input_iMCU_row; /* Number of iMCU rows completed */ + + /* The "output scan number" is the notional scan being displayed by the + * output side. The decompressor will not allow output scan/row number + * to get ahead of input scan/row, but it can fall arbitrarily far behind. + */ + int output_scan_number; /* Nominal scan number being displayed */ + JDIMENSION output_iMCU_row; /* Number of iMCU rows read */ + + /* Current progression status. coef_bits[c][i] indicates the precision + * with which component c's DCT coefficient i (in zigzag order) is known. + * It is -1 when no data has yet been received, otherwise it is the point + * transform (shift) value for the most recent scan of the coefficient + * (thus, 0 at completion of the progression). + * This pointer is NULL when reading a non-progressive file. + */ + int (*coef_bits)[DCTSIZE2]; /* -1 or current Al value for each coef */ + + /* Internal JPEG parameters --- the application usually need not look at + * these fields. Note that the decompressor output side may not use + * any parameters that can change between scans. + */ + + /* Quantization and Huffman tables are carried forward across input + * datastreams when processing abbreviated JPEG datastreams. + */ + + JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]; + /* ptrs to coefficient quantization tables, or NULL if not defined */ + + JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]; + JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]; + /* ptrs to Huffman coding tables, or NULL if not defined */ + + /* These parameters are never carried across datastreams, since they + * are given in SOF/SOS markers or defined to be reset by SOI. + */ + + int data_precision; /* bits of precision in image data */ + + jpeg_component_info * comp_info; + /* comp_info[i] describes component that appears i'th in SOF */ + + boolean progressive_mode; /* TRUE if SOFn specifies progressive mode */ + boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */ + + UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */ + UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */ + UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */ + + unsigned int restart_interval; /* MCUs per restart interval, or 0 for no restart */ + + /* These fields record data obtained from optional markers recognized by + * the JPEG library. + */ + boolean saw_JFIF_marker; /* TRUE iff a JFIF APP0 marker was found */ + /* Data copied from JFIF marker; only valid if saw_JFIF_marker is TRUE: */ + UINT8 JFIF_major_version; /* JFIF version number */ + UINT8 JFIF_minor_version; + UINT8 density_unit; /* JFIF code for pixel size units */ + UINT16 X_density; /* Horizontal pixel density */ + UINT16 Y_density; /* Vertical pixel density */ + boolean saw_Adobe_marker; /* TRUE iff an Adobe APP14 marker was found */ + UINT8 Adobe_transform; /* Color transform code from Adobe marker */ + + boolean CCIR601_sampling; /* TRUE=first samples are cosited */ + + /* Aside from the specific data retained from APPn markers known to the + * library, the uninterpreted contents of any or all APPn and COM markers + * can be saved in a list for examination by the application. + */ + jpeg_saved_marker_ptr marker_list; /* Head of list of saved markers */ + + /* Remaining fields are known throughout decompressor, but generally + * should not be touched by a surrounding application. + */ + + /* + * These fields are computed during decompression startup + */ + int max_h_samp_factor; /* largest h_samp_factor */ + int max_v_samp_factor; /* largest v_samp_factor */ + + int min_DCT_scaled_size; /* smallest DCT_scaled_size of any component */ + + JDIMENSION total_iMCU_rows; /* # of iMCU rows in image */ + /* The coefficient controller's input and output progress is measured in + * units of "iMCU" (interleaved MCU) rows. These are the same as MCU rows + * in fully interleaved JPEG scans, but are used whether the scan is + * interleaved or not. We define an iMCU row as v_samp_factor DCT block + * rows of each component. Therefore, the IDCT output contains + * v_samp_factor*DCT_scaled_size sample rows of a component per iMCU row. + */ + + JSAMPLE * sample_range_limit; /* table for fast range-limiting */ + + /* + * These fields are valid during any one scan. + * They describe the components and MCUs actually appearing in the scan. + * Note that the decompressor output side must not use these fields. + */ + int comps_in_scan; /* # of JPEG components in this scan */ + jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN]; + /* *cur_comp_info[i] describes component that appears i'th in SOS */ + + JDIMENSION MCUs_per_row; /* # of MCUs across the image */ + JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */ + + int blocks_in_MCU; /* # of DCT blocks per MCU */ + int MCU_membership[D_MAX_BLOCKS_IN_MCU]; + /* MCU_membership[i] is index in cur_comp_info of component owning */ + /* i'th block in an MCU */ + + int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */ + + /* This field is shared between entropy decoder and marker parser. + * It is either zero or the code of a JPEG marker that has been + * read from the data source, but has not yet been processed. + */ + int unread_marker; + + /* + * Links to decompression subobjects (methods, private variables of modules) + */ + struct jpeg_decomp_master * master; + struct jpeg_d_main_controller * main; + struct jpeg_d_coef_controller * coef; + struct jpeg_d_post_controller * post; + struct jpeg_input_controller * inputctl; + struct jpeg_marker_reader * marker; + struct jpeg_entropy_decoder * entropy; + struct jpeg_inverse_dct * idct; + struct jpeg_upsampler * upsample; + struct jpeg_color_deconverter * cconvert; + struct jpeg_color_quantizer * cquantize; +}; + + +/* "Object" declarations for JPEG modules that may be supplied or called + * directly by the surrounding application. + * As with all objects in the JPEG library, these structs only define the + * publicly visible methods and state variables of a module. Additional + * private fields may exist after the public ones. + */ + + +/* Error handler object */ + +struct jpeg_error_mgr { + /* Error exit handler: does not return to caller */ + JMETHOD(void, error_exit, (j_common_ptr cinfo)); + /* Conditionally emit a trace or warning message */ + JMETHOD(void, emit_message, (j_common_ptr cinfo, int msg_level)); + /* Routine that actually outputs a trace or error message */ + JMETHOD(void, output_message, (j_common_ptr cinfo)); + /* Format a message string for the most recent JPEG error or message */ + JMETHOD(void, format_message, (j_common_ptr cinfo, char * buffer)); +#define JMSG_LENGTH_MAX 200 /* recommended size of format_message buffer */ + /* Reset error state variables at start of a new image */ + JMETHOD(void, reset_error_mgr, (j_common_ptr cinfo)); + + /* The message ID code and any parameters are saved here. + * A message can have one string parameter or up to 8 int parameters. + */ + int msg_code; +#define JMSG_STR_PARM_MAX 80 + union { + int i[8]; + char s[JMSG_STR_PARM_MAX]; + } msg_parm; + + /* Standard state variables for error facility */ + + int trace_level; /* max msg_level that will be displayed */ + + /* For recoverable corrupt-data errors, we emit a warning message, + * but keep going unless emit_message chooses to abort. emit_message + * should count warnings in num_warnings. The surrounding application + * can check for bad data by seeing if num_warnings is nonzero at the + * end of processing. + */ + long num_warnings; /* number of corrupt-data warnings */ + + /* These fields point to the table(s) of error message strings. + * An application can change the table pointer to switch to a different + * message list (typically, to change the language in which errors are + * reported). Some applications may wish to add additional error codes + * that will be handled by the JPEG library error mechanism; the second + * table pointer is used for this purpose. + * + * First table includes all errors generated by JPEG library itself. + * Error code 0 is reserved for a "no such error string" message. + */ + const char * const * jpeg_message_table; /* Library errors */ + int last_jpeg_message; /* Table contains strings 0..last_jpeg_message */ + /* Second table can be added by application (see cjpeg/djpeg for example). + * It contains strings numbered first_addon_message..last_addon_message. + */ + const char * const * addon_message_table; /* Non-library errors */ + int first_addon_message; /* code for first string in addon table */ + int last_addon_message; /* code for last string in addon table */ +}; + + +/* Progress monitor object */ + +struct jpeg_progress_mgr { + JMETHOD(void, progress_monitor, (j_common_ptr cinfo)); + + long pass_counter; /* work units completed in this pass */ + long pass_limit; /* total number of work units in this pass */ + int completed_passes; /* passes completed so far */ + int total_passes; /* total number of passes expected */ +}; + + +/* Data destination object for compression */ + +struct jpeg_destination_mgr { + JOCTET * next_output_byte; /* => next byte to write in buffer */ + size_t free_in_buffer; /* # of byte spaces remaining in buffer */ + + JMETHOD(void, init_destination, (j_compress_ptr cinfo)); + JMETHOD(boolean, empty_output_buffer, (j_compress_ptr cinfo)); + JMETHOD(void, term_destination, (j_compress_ptr cinfo)); +}; + + +/* Data source object for decompression */ + +struct jpeg_source_mgr { + const JOCTET * next_input_byte; /* => next byte to read from buffer */ + size_t bytes_in_buffer; /* # of bytes remaining in buffer */ + + JMETHOD(void, init_source, (j_decompress_ptr cinfo)); + JMETHOD(boolean, fill_input_buffer, (j_decompress_ptr cinfo)); + JMETHOD(void, skip_input_data, (j_decompress_ptr cinfo, long num_bytes)); + JMETHOD(boolean, resync_to_restart, (j_decompress_ptr cinfo, int desired)); + JMETHOD(void, term_source, (j_decompress_ptr cinfo)); +}; + + +/* Memory manager object. + * Allocates "small" objects (a few K total), "large" objects (tens of K), + * and "really big" objects (virtual arrays with backing store if needed). + * The memory manager does not allow individual objects to be freed; rather, + * each created object is assigned to a pool, and whole pools can be freed + * at once. This is faster and more convenient than remembering exactly what + * to free, especially where malloc()/free() are not too speedy. + * NB: alloc routines never return NULL. They exit to error_exit if not + * successful. + */ + +#define JPOOL_PERMANENT 0 /* lasts until master record is destroyed */ +#define JPOOL_IMAGE 1 /* lasts until done with image/datastream */ +#define JPOOL_NUMPOOLS 2 + +typedef struct jvirt_sarray_control * jvirt_sarray_ptr; +typedef struct jvirt_barray_control * jvirt_barray_ptr; + + +struct jpeg_memory_mgr { + /* Method pointers */ + JMETHOD(void *, alloc_small, (j_common_ptr cinfo, int pool_id, + size_t sizeofobject)); + JMETHOD(void FAR *, alloc_large, (j_common_ptr cinfo, int pool_id, + size_t sizeofobject)); + JMETHOD(JSAMPARRAY, alloc_sarray, (j_common_ptr cinfo, int pool_id, + JDIMENSION samplesperrow, + JDIMENSION numrows)); + JMETHOD(JBLOCKARRAY, alloc_barray, (j_common_ptr cinfo, int pool_id, + JDIMENSION blocksperrow, + JDIMENSION numrows)); + JMETHOD(jvirt_sarray_ptr, request_virt_sarray, (j_common_ptr cinfo, + int pool_id, + boolean pre_zero, + JDIMENSION samplesperrow, + JDIMENSION numrows, + JDIMENSION maxaccess)); + JMETHOD(jvirt_barray_ptr, request_virt_barray, (j_common_ptr cinfo, + int pool_id, + boolean pre_zero, + JDIMENSION blocksperrow, + JDIMENSION numrows, + JDIMENSION maxaccess)); + JMETHOD(void, realize_virt_arrays, (j_common_ptr cinfo)); + JMETHOD(JSAMPARRAY, access_virt_sarray, (j_common_ptr cinfo, + jvirt_sarray_ptr ptr, + JDIMENSION start_row, + JDIMENSION num_rows, + boolean writable)); + JMETHOD(JBLOCKARRAY, access_virt_barray, (j_common_ptr cinfo, + jvirt_barray_ptr ptr, + JDIMENSION start_row, + JDIMENSION num_rows, + boolean writable)); + JMETHOD(void, free_pool, (j_common_ptr cinfo, int pool_id)); + JMETHOD(void, self_destruct, (j_common_ptr cinfo)); + + /* Limit on memory allocation for this JPEG object. (Note that this is + * merely advisory, not a guaranteed maximum; it only affects the space + * used for virtual-array buffers.) May be changed by outer application + * after creating the JPEG object. + */ + long max_memory_to_use; + + /* Maximum allocation request accepted by alloc_large. */ + long max_alloc_chunk; +}; + + +/* Routine signature for application-supplied marker processing methods. + * Need not pass marker code since it is stored in cinfo->unread_marker. + */ +typedef JMETHOD(boolean, jpeg_marker_parser_method, (j_decompress_ptr cinfo)); + + +/* Declarations for routines called by application. + * The JPP macro hides prototype parameters from compilers that can't cope. + * Note JPP requires double parentheses. + */ + +#ifdef HAVE_PROTOTYPES +#define JPP(arglist) arglist +#else +#define JPP(arglist) () +#endif + + +/* Short forms of external names for systems with brain-damaged linkers. + * We shorten external names to be unique in the first six letters, which + * is good enough for all known systems. + * (If your compiler itself needs names to be unique in less than 15 + * characters, you are out of luck. Get a better compiler.) + */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_std_error jStdError +#define jpeg_CreateCompress jCreaCompress +#define jpeg_CreateDecompress jCreaDecompress +#define jpeg_destroy_compress jDestCompress +#define jpeg_destroy_decompress jDestDecompress +#define jpeg_stdio_dest jStdDest +#define jpeg_stdio_src jStdSrc +#define jpeg_set_defaults jSetDefaults +#define jpeg_set_colorspace jSetColorspace +#define jpeg_default_colorspace jDefColorspace +#define jpeg_set_quality jSetQuality +#define jpeg_set_linear_quality jSetLQuality +#define jpeg_add_quant_table jAddQuantTable +#define jpeg_quality_scaling jQualityScaling +#define jpeg_simple_progression jSimProgress +#define jpeg_suppress_tables jSuppressTables +#define jpeg_alloc_quant_table jAlcQTable +#define jpeg_alloc_huff_table jAlcHTable +#define jpeg_start_compress jStrtCompress +#define jpeg_write_scanlines jWrtScanlines +#define jpeg_finish_compress jFinCompress +#define jpeg_write_raw_data jWrtRawData +#define jpeg_write_marker jWrtMarker +#define jpeg_write_m_header jWrtMHeader +#define jpeg_write_m_byte jWrtMByte +#define jpeg_write_tables jWrtTables +#define jpeg_read_header jReadHeader +#define jpeg_start_decompress jStrtDecompress +#define jpeg_read_scanlines jReadScanlines +#define jpeg_finish_decompress jFinDecompress +#define jpeg_read_raw_data jReadRawData +#define jpeg_has_multiple_scans jHasMultScn +#define jpeg_start_output jStrtOutput +#define jpeg_finish_output jFinOutput +#define jpeg_input_complete jInComplete +#define jpeg_new_colormap jNewCMap +#define jpeg_consume_input jConsumeInput +#define jpeg_calc_output_dimensions jCalcDimensions +#define jpeg_save_markers jSaveMarkers +#define jpeg_set_marker_processor jSetMarker +#define jpeg_read_coefficients jReadCoefs +#define jpeg_write_coefficients jWrtCoefs +#define jpeg_copy_critical_parameters jCopyCrit +#define jpeg_abort_compress jAbrtCompress +#define jpeg_abort_decompress jAbrtDecompress +#define jpeg_abort jAbort +#define jpeg_destroy jDestroy +#define jpeg_resync_to_restart jResyncRestart +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + + +/* Default error-management setup */ +EXTERN(struct jpeg_error_mgr *) jpeg_std_error + JPP((struct jpeg_error_mgr * err)); + +/* Initialization of JPEG compression objects. + * jpeg_create_compress() and jpeg_create_decompress() are the exported + * names that applications should call. These expand to calls on + * jpeg_CreateCompress and jpeg_CreateDecompress with additional information + * passed for version mismatch checking. + * NB: you must set up the error-manager BEFORE calling jpeg_create_xxx. + */ +#define jpeg_create_compress(cinfo) \ + jpeg_CreateCompress((cinfo), JPEG_LIB_VERSION, \ + (size_t) sizeof(struct jpeg_compress_struct)) +#define jpeg_create_decompress(cinfo) \ + jpeg_CreateDecompress((cinfo), JPEG_LIB_VERSION, \ + (size_t) sizeof(struct jpeg_decompress_struct)) +EXTERN(void) jpeg_CreateCompress JPP((j_compress_ptr cinfo, + int version, size_t structsize)); +EXTERN(void) jpeg_CreateDecompress JPP((j_decompress_ptr cinfo, + int version, size_t structsize)); +/* Destruction of JPEG compression objects */ +EXTERN(void) jpeg_destroy_compress JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_destroy_decompress JPP((j_decompress_ptr cinfo)); + +/* Standard data source and destination managers: stdio streams. */ +/* Caller is responsible for opening the file before and closing after. */ +EXTERN(void) jpeg_stdio_dest JPP((j_compress_ptr cinfo, FILE * outfile)); +EXTERN(void) jpeg_stdio_src JPP((j_decompress_ptr cinfo, FILE * infile)); + +/* Default parameter setup for compression */ +EXTERN(void) jpeg_set_defaults JPP((j_compress_ptr cinfo)); +/* Compression parameter setup aids */ +EXTERN(void) jpeg_set_colorspace JPP((j_compress_ptr cinfo, + J_COLOR_SPACE colorspace)); +EXTERN(void) jpeg_default_colorspace JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_set_quality JPP((j_compress_ptr cinfo, int quality, + boolean force_baseline)); +EXTERN(void) jpeg_set_linear_quality JPP((j_compress_ptr cinfo, + int scale_factor, + boolean force_baseline)); +EXTERN(void) jpeg_add_quant_table JPP((j_compress_ptr cinfo, int which_tbl, + const unsigned int *basic_table, + int scale_factor, + boolean force_baseline)); +EXTERN(int) jpeg_quality_scaling JPP((int quality)); +EXTERN(void) jpeg_simple_progression JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_suppress_tables JPP((j_compress_ptr cinfo, + boolean suppress)); +EXTERN(JQUANT_TBL *) jpeg_alloc_quant_table JPP((j_common_ptr cinfo)); +EXTERN(JHUFF_TBL *) jpeg_alloc_huff_table JPP((j_common_ptr cinfo)); + +/* Main entry points for compression */ +EXTERN(void) jpeg_start_compress JPP((j_compress_ptr cinfo, + boolean write_all_tables)); +EXTERN(JDIMENSION) jpeg_write_scanlines JPP((j_compress_ptr cinfo, + JSAMPARRAY scanlines, + JDIMENSION num_lines)); +EXTERN(void) jpeg_finish_compress JPP((j_compress_ptr cinfo)); + +/* Replaces jpeg_write_scanlines when writing raw downsampled data. */ +EXTERN(JDIMENSION) jpeg_write_raw_data JPP((j_compress_ptr cinfo, + JSAMPIMAGE data, + JDIMENSION num_lines)); + +/* Write a special marker. See libjpeg.doc concerning safe usage. */ +EXTERN(void) jpeg_write_marker + JPP((j_compress_ptr cinfo, int marker, + const JOCTET * dataptr, unsigned int datalen)); +/* Same, but piecemeal. */ +EXTERN(void) jpeg_write_m_header + JPP((j_compress_ptr cinfo, int marker, unsigned int datalen)); +EXTERN(void) jpeg_write_m_byte + JPP((j_compress_ptr cinfo, int val)); + +/* Alternate compression function: just write an abbreviated table file */ +EXTERN(void) jpeg_write_tables JPP((j_compress_ptr cinfo)); + +/* Decompression startup: read start of JPEG datastream to see what's there */ +EXTERN(int) jpeg_read_header JPP((j_decompress_ptr cinfo, + boolean require_image)); +/* Return value is one of: */ +#define JPEG_SUSPENDED 0 /* Suspended due to lack of input data */ +#define JPEG_HEADER_OK 1 /* Found valid image datastream */ +#define JPEG_HEADER_TABLES_ONLY 2 /* Found valid table-specs-only datastream */ +/* If you pass require_image = TRUE (normal case), you need not check for + * a TABLES_ONLY return code; an abbreviated file will cause an error exit. + * JPEG_SUSPENDED is only possible if you use a data source module that can + * give a suspension return (the stdio source module doesn't). + */ + +/* Main entry points for decompression */ +EXTERN(boolean) jpeg_start_decompress JPP((j_decompress_ptr cinfo)); +EXTERN(JDIMENSION) jpeg_read_scanlines JPP((j_decompress_ptr cinfo, + JSAMPARRAY scanlines, + JDIMENSION max_lines)); +EXTERN(boolean) jpeg_finish_decompress JPP((j_decompress_ptr cinfo)); + +/* Replaces jpeg_read_scanlines when reading raw downsampled data. */ +EXTERN(JDIMENSION) jpeg_read_raw_data JPP((j_decompress_ptr cinfo, + JSAMPIMAGE data, + JDIMENSION max_lines)); + +/* Additional entry points for buffered-image mode. */ +EXTERN(boolean) jpeg_has_multiple_scans JPP((j_decompress_ptr cinfo)); +EXTERN(boolean) jpeg_start_output JPP((j_decompress_ptr cinfo, + int scan_number)); +EXTERN(boolean) jpeg_finish_output JPP((j_decompress_ptr cinfo)); +EXTERN(boolean) jpeg_input_complete JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_new_colormap JPP((j_decompress_ptr cinfo)); +EXTERN(int) jpeg_consume_input JPP((j_decompress_ptr cinfo)); +/* Return value is one of: */ +/* #define JPEG_SUSPENDED 0 Suspended due to lack of input data */ +#define JPEG_REACHED_SOS 1 /* Reached start of new scan */ +#define JPEG_REACHED_EOI 2 /* Reached end of image */ +#define JPEG_ROW_COMPLETED 3 /* Completed one iMCU row */ +#define JPEG_SCAN_COMPLETED 4 /* Completed last iMCU row of a scan */ + +/* Precalculate output dimensions for current decompression parameters. */ +EXTERN(void) jpeg_calc_output_dimensions JPP((j_decompress_ptr cinfo)); + +/* Control saving of COM and APPn markers into marker_list. */ +EXTERN(void) jpeg_save_markers + JPP((j_decompress_ptr cinfo, int marker_code, + unsigned int length_limit)); + +/* Install a special processing method for COM or APPn markers. */ +EXTERN(void) jpeg_set_marker_processor + JPP((j_decompress_ptr cinfo, int marker_code, + jpeg_marker_parser_method routine)); + +/* Read or write raw DCT coefficients --- useful for lossless transcoding. */ +EXTERN(jvirt_barray_ptr *) jpeg_read_coefficients JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_write_coefficients JPP((j_compress_ptr cinfo, + jvirt_barray_ptr * coef_arrays)); +EXTERN(void) jpeg_copy_critical_parameters JPP((j_decompress_ptr srcinfo, + j_compress_ptr dstinfo)); + +/* If you choose to abort compression or decompression before completing + * jpeg_finish_(de)compress, then you need to clean up to release memory, + * temporary files, etc. You can just call jpeg_destroy_(de)compress + * if you're done with the JPEG object, but if you want to clean it up and + * reuse it, call this: + */ +EXTERN(void) jpeg_abort_compress JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_abort_decompress JPP((j_decompress_ptr cinfo)); + +/* Generic versions of jpeg_abort and jpeg_destroy that work on either + * flavor of JPEG object. These may be more convenient in some places. + */ +EXTERN(void) jpeg_abort JPP((j_common_ptr cinfo)); +EXTERN(void) jpeg_destroy JPP((j_common_ptr cinfo)); + +/* Default restart-marker-resync procedure for use by data source modules */ +EXTERN(boolean) jpeg_resync_to_restart JPP((j_decompress_ptr cinfo, + int desired)); + + +/* These marker codes are exported since applications and data source modules + * are likely to want to use them. + */ + +#define JPEG_RST0 0xD0 /* RST0 marker code */ +#define JPEG_EOI 0xD9 /* EOI marker code */ +#define JPEG_APP0 0xE0 /* APP0 marker code */ +#define JPEG_COM 0xFE /* COM marker code */ + + +/* If we have a brain-damaged compiler that emits warnings (or worse, errors) + * for structure definitions that are never filled in, keep it quiet by + * supplying dummy definitions for the various substructures. + */ + +#ifdef INCOMPLETE_TYPES_BROKEN +#ifndef JPEG_INTERNALS /* will be defined in jpegint.h */ +struct jvirt_sarray_control { long dummy; }; +struct jvirt_barray_control { long dummy; }; +struct jpeg_comp_master { long dummy; }; +struct jpeg_c_main_controller { long dummy; }; +struct jpeg_c_prep_controller { long dummy; }; +struct jpeg_c_coef_controller { long dummy; }; +struct jpeg_marker_writer { long dummy; }; +struct jpeg_color_converter { long dummy; }; +struct jpeg_downsampler { long dummy; }; +struct jpeg_forward_dct { long dummy; }; +struct jpeg_entropy_encoder { long dummy; }; +struct jpeg_decomp_master { long dummy; }; +struct jpeg_d_main_controller { long dummy; }; +struct jpeg_d_coef_controller { long dummy; }; +struct jpeg_d_post_controller { long dummy; }; +struct jpeg_input_controller { long dummy; }; +struct jpeg_marker_reader { long dummy; }; +struct jpeg_entropy_decoder { long dummy; }; +struct jpeg_inverse_dct { long dummy; }; +struct jpeg_upsampler { long dummy; }; +struct jpeg_color_deconverter { long dummy; }; +struct jpeg_color_quantizer { long dummy; }; +#endif /* JPEG_INTERNALS */ +#endif /* INCOMPLETE_TYPES_BROKEN */ + + +/* + * The JPEG library modules define JPEG_INTERNALS before including this file. + * The internal structure declarations are read only when that is true. + * Applications using the library should not include jpegint.h, but may wish + * to include jerror.h. + */ + +#ifdef JPEG_INTERNALS +#include "jpegint.h" /* fetch private declarations */ +#include "jerror.h" /* fetch error codes too */ +#endif + +#endif /* JPEGLIB_H */ diff --git a/libs/jpeglib/jquant1.c b/libs/jpeglib/jquant1.c new file mode 100644 index 0000000..b2f96aa --- /dev/null +++ b/libs/jpeglib/jquant1.c @@ -0,0 +1,856 @@ +/* + * jquant1.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains 1-pass color quantization (color mapping) routines. + * These routines provide mapping to a fixed color map using equally spaced + * color values. Optional Floyd-Steinberg or ordered dithering is available. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + +#ifdef QUANT_1PASS_SUPPORTED + + +/* + * The main purpose of 1-pass quantization is to provide a fast, if not very + * high quality, colormapped output capability. A 2-pass quantizer usually + * gives better visual quality; however, for quantized grayscale output this + * quantizer is perfectly adequate. Dithering is highly recommended with this + * quantizer, though you can turn it off if you really want to. + * + * In 1-pass quantization the colormap must be chosen in advance of seeing the + * image. We use a map consisting of all combinations of Ncolors[i] color + * values for the i'th component. The Ncolors[] values are chosen so that + * their product, the total number of colors, is no more than that requested. + * (In most cases, the product will be somewhat less.) + * + * Since the colormap is orthogonal, the representative value for each color + * component can be determined without considering the other components; + * then these indexes can be combined into a colormap index by a standard + * N-dimensional-array-subscript calculation. Most of the arithmetic involved + * can be precalculated and stored in the lookup table colorindex[]. + * colorindex[i][j] maps pixel value j in component i to the nearest + * representative value (grid plane) for that component; this index is + * multiplied by the array stride for component i, so that the + * index of the colormap entry closest to a given pixel value is just + * sum( colorindex[component-number][pixel-component-value] ) + * Aside from being fast, this scheme allows for variable spacing between + * representative values with no additional lookup cost. + * + * If gamma correction has been applied in color conversion, it might be wise + * to adjust the color grid spacing so that the representative colors are + * equidistant in linear space. At this writing, gamma correction is not + * implemented by jdcolor, so nothing is done here. + */ + + +/* Declarations for ordered dithering. + * + * We use a standard 16x16 ordered dither array. The basic concept of ordered + * dithering is described in many references, for instance Dale Schumacher's + * chapter II.2 of Graphics Gems II (James Arvo, ed. Academic Press, 1991). + * In place of Schumacher's comparisons against a "threshold" value, we add a + * "dither" value to the input pixel and then round the result to the nearest + * output value. The dither value is equivalent to (0.5 - threshold) times + * the distance between output values. For ordered dithering, we assume that + * the output colors are equally spaced; if not, results will probably be + * worse, since the dither may be too much or too little at a given point. + * + * The normal calculation would be to form pixel value + dither, range-limit + * this to 0..MAXJSAMPLE, and then index into the colorindex table as usual. + * We can skip the separate range-limiting step by extending the colorindex + * table in both directions. + */ + +#define ODITHER_SIZE 16 /* dimension of dither matrix */ +/* NB: if ODITHER_SIZE is not a power of 2, ODITHER_MASK uses will break */ +#define ODITHER_CELLS (ODITHER_SIZE*ODITHER_SIZE) /* # cells in matrix */ +#define ODITHER_MASK (ODITHER_SIZE-1) /* mask for wrapping around counters */ + +typedef int ODITHER_MATRIX[ODITHER_SIZE][ODITHER_SIZE]; +typedef int (*ODITHER_MATRIX_PTR)[ODITHER_SIZE]; + +static const UINT8 base_dither_matrix[ODITHER_SIZE][ODITHER_SIZE] = { + /* Bayer's order-4 dither array. Generated by the code given in + * Stephen Hawley's article "Ordered Dithering" in Graphics Gems I. + * The values in this array must range from 0 to ODITHER_CELLS-1. + */ + { 0,192, 48,240, 12,204, 60,252, 3,195, 51,243, 15,207, 63,255 }, + { 128, 64,176,112,140, 76,188,124,131, 67,179,115,143, 79,191,127 }, + { 32,224, 16,208, 44,236, 28,220, 35,227, 19,211, 47,239, 31,223 }, + { 160, 96,144, 80,172,108,156, 92,163, 99,147, 83,175,111,159, 95 }, + { 8,200, 56,248, 4,196, 52,244, 11,203, 59,251, 7,199, 55,247 }, + { 136, 72,184,120,132, 68,180,116,139, 75,187,123,135, 71,183,119 }, + { 40,232, 24,216, 36,228, 20,212, 43,235, 27,219, 39,231, 23,215 }, + { 168,104,152, 88,164,100,148, 84,171,107,155, 91,167,103,151, 87 }, + { 2,194, 50,242, 14,206, 62,254, 1,193, 49,241, 13,205, 61,253 }, + { 130, 66,178,114,142, 78,190,126,129, 65,177,113,141, 77,189,125 }, + { 34,226, 18,210, 46,238, 30,222, 33,225, 17,209, 45,237, 29,221 }, + { 162, 98,146, 82,174,110,158, 94,161, 97,145, 81,173,109,157, 93 }, + { 10,202, 58,250, 6,198, 54,246, 9,201, 57,249, 5,197, 53,245 }, + { 138, 74,186,122,134, 70,182,118,137, 73,185,121,133, 69,181,117 }, + { 42,234, 26,218, 38,230, 22,214, 41,233, 25,217, 37,229, 21,213 }, + { 170,106,154, 90,166,102,150, 86,169,105,153, 89,165,101,149, 85 } +}; + + +/* Declarations for Floyd-Steinberg dithering. + * + * Errors are accumulated into the array fserrors[], at a resolution of + * 1/16th of a pixel count. The error at a given pixel is propagated + * to its not-yet-processed neighbors using the standard F-S fractions, + * ... (here) 7/16 + * 3/16 5/16 1/16 + * We work left-to-right on even rows, right-to-left on odd rows. + * + * We can get away with a single array (holding one row's worth of errors) + * by using it to store the current row's errors at pixel columns not yet + * processed, but the next row's errors at columns already processed. We + * need only a few extra variables to hold the errors immediately around the + * current column. (If we are lucky, those variables are in registers, but + * even if not, they're probably cheaper to access than array elements are.) + * + * The fserrors[] array is indexed [component#][position]. + * We provide (#columns + 2) entries per component; the extra entry at each + * end saves us from special-casing the first and last pixels. + * + * Note: on a wide image, we might not have enough room in a PC's near data + * segment to hold the error array; so it is allocated with alloc_large. + */ + +#if BITS_IN_JSAMPLE == 8 +typedef INT16 FSERROR; /* 16 bits should be enough */ +typedef int LOCFSERROR; /* use 'int' for calculation temps */ +#else +typedef INT32 FSERROR; /* may need more than 16 bits */ +typedef INT32 LOCFSERROR; /* be sure calculation temps are big enough */ +#endif + +typedef FSERROR FAR *FSERRPTR; /* pointer to error array (in FAR storage!) */ + + +/* Private subobject */ + +#define MAX_Q_COMPS 4 /* max components I can handle */ + +typedef struct { + struct jpeg_color_quantizer pub; /* public fields */ + + /* Initially allocated colormap is saved here */ + JSAMPARRAY sv_colormap; /* The color map as a 2-D pixel array */ + int sv_actual; /* number of entries in use */ + + JSAMPARRAY colorindex; /* Precomputed mapping for speed */ + /* colorindex[i][j] = index of color closest to pixel value j in component i, + * premultiplied as described above. Since colormap indexes must fit into + * JSAMPLEs, the entries of this array will too. + */ + boolean is_padded; /* is the colorindex padded for odither? */ + + int Ncolors[MAX_Q_COMPS]; /* # of values alloced to each component */ + + /* Variables for ordered dithering */ + int row_index; /* cur row's vertical index in dither matrix */ + ODITHER_MATRIX_PTR odither[MAX_Q_COMPS]; /* one dither array per component */ + + /* Variables for Floyd-Steinberg dithering */ + FSERRPTR fserrors[MAX_Q_COMPS]; /* accumulated errors */ + boolean on_odd_row; /* flag to remember which row we are on */ +} my_cquantizer; + +typedef my_cquantizer * my_cquantize_ptr; + + +/* + * Policy-making subroutines for create_colormap and create_colorindex. + * These routines determine the colormap to be used. The rest of the module + * only assumes that the colormap is orthogonal. + * + * * select_ncolors decides how to divvy up the available colors + * among the components. + * * output_value defines the set of representative values for a component. + * * largest_input_value defines the mapping from input values to + * representative values for a component. + * Note that the latter two routines may impose different policies for + * different components, though this is not currently done. + */ + + +LOCAL(int) +select_ncolors (j_decompress_ptr cinfo, int Ncolors[]) +/* Determine allocation of desired colors to components, */ +/* and fill in Ncolors[] array to indicate choice. */ +/* Return value is total number of colors (product of Ncolors[] values). */ +{ + int nc = cinfo->out_color_components; /* number of color components */ + int max_colors = cinfo->desired_number_of_colors; + int total_colors, iroot, i, j; + boolean changed; + long temp; + static const int RGB_order[3] = { RGB_GREEN, RGB_RED, RGB_BLUE }; + + /* We can allocate at least the nc'th root of max_colors per component. */ + /* Compute floor(nc'th root of max_colors). */ + iroot = 1; + do { + iroot++; + temp = iroot; /* set temp = iroot ** nc */ + for (i = 1; i < nc; i++) + temp *= iroot; + } while (temp <= (long) max_colors); /* repeat till iroot exceeds root */ + iroot--; /* now iroot = floor(root) */ + + /* Must have at least 2 color values per component */ + if (iroot < 2) + ERREXIT1(cinfo, JERR_QUANT_FEW_COLORS, (int) temp); + + /* Initialize to iroot color values for each component */ + total_colors = 1; + for (i = 0; i < nc; i++) { + Ncolors[i] = iroot; + total_colors *= iroot; + } + /* We may be able to increment the count for one or more components without + * exceeding max_colors, though we know not all can be incremented. + * Sometimes, the first component can be incremented more than once! + * (Example: for 16 colors, we start at 2*2*2, go to 3*2*2, then 4*2*2.) + * In RGB colorspace, try to increment G first, then R, then B. + */ + do { + changed = FALSE; + for (i = 0; i < nc; i++) { + j = (cinfo->out_color_space == JCS_RGB ? RGB_order[i] : i); + /* calculate new total_colors if Ncolors[j] is incremented */ + temp = total_colors / Ncolors[j]; + temp *= Ncolors[j]+1; /* done in long arith to avoid oflo */ + if (temp > (long) max_colors) + break; /* won't fit, done with this pass */ + Ncolors[j]++; /* OK, apply the increment */ + total_colors = (int) temp; + changed = TRUE; + } + } while (changed); + + return total_colors; +} + + +LOCAL(int) +output_value (j_decompress_ptr cinfo, int ci, int j, int maxj) +/* Return j'th output value, where j will range from 0 to maxj */ +/* The output values must fall in 0..MAXJSAMPLE in increasing order */ +{ + /* We always provide values 0 and MAXJSAMPLE for each component; + * any additional values are equally spaced between these limits. + * (Forcing the upper and lower values to the limits ensures that + * dithering can't produce a color outside the selected gamut.) + */ + return (int) (((INT32) j * MAXJSAMPLE + maxj/2) / maxj); +} + + +LOCAL(int) +largest_input_value (j_decompress_ptr cinfo, int ci, int j, int maxj) +/* Return largest input value that should map to j'th output value */ +/* Must have largest(j=0) >= 0, and largest(j=maxj) >= MAXJSAMPLE */ +{ + /* Breakpoints are halfway between values returned by output_value */ + return (int) (((INT32) (2*j + 1) * MAXJSAMPLE + maxj) / (2*maxj)); +} + + +/* + * Create the colormap. + */ + +LOCAL(void) +create_colormap (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + JSAMPARRAY colormap; /* Created colormap */ + int total_colors; /* Number of distinct output colors */ + int i,j,k, nci, blksize, blkdist, ptr, val; + + /* Select number of colors for each component */ + total_colors = select_ncolors(cinfo, cquantize->Ncolors); + + /* Report selected color counts */ + if (cinfo->out_color_components == 3) + TRACEMS4(cinfo, 1, JTRC_QUANT_3_NCOLORS, + total_colors, cquantize->Ncolors[0], + cquantize->Ncolors[1], cquantize->Ncolors[2]); + else + TRACEMS1(cinfo, 1, JTRC_QUANT_NCOLORS, total_colors); + + /* Allocate and fill in the colormap. */ + /* The colors are ordered in the map in standard row-major order, */ + /* i.e. rightmost (highest-indexed) color changes most rapidly. */ + + colormap = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + (JDIMENSION) total_colors, (JDIMENSION) cinfo->out_color_components); + + /* blksize is number of adjacent repeated entries for a component */ + /* blkdist is distance between groups of identical entries for a component */ + blkdist = total_colors; + + for (i = 0; i < cinfo->out_color_components; i++) { + /* fill in colormap entries for i'th color component */ + nci = cquantize->Ncolors[i]; /* # of distinct values for this color */ + blksize = blkdist / nci; + for (j = 0; j < nci; j++) { + /* Compute j'th output value (out of nci) for component */ + val = output_value(cinfo, i, j, nci-1); + /* Fill in all colormap entries that have this value of this component */ + for (ptr = j * blksize; ptr < total_colors; ptr += blkdist) { + /* fill in blksize entries beginning at ptr */ + for (k = 0; k < blksize; k++) + colormap[i][ptr+k] = (JSAMPLE) val; + } + } + blkdist = blksize; /* blksize of this color is blkdist of next */ + } + + /* Save the colormap in private storage, + * where it will survive color quantization mode changes. + */ + cquantize->sv_colormap = colormap; + cquantize->sv_actual = total_colors; +} + + +/* + * Create the color index table. + */ + +LOCAL(void) +create_colorindex (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + JSAMPROW indexptr; + int i,j,k, nci, blksize, val, pad; + + /* For ordered dither, we pad the color index tables by MAXJSAMPLE in + * each direction (input index values can be -MAXJSAMPLE .. 2*MAXJSAMPLE). + * This is not necessary in the other dithering modes. However, we + * flag whether it was done in case user changes dithering mode. + */ + if (cinfo->dither_mode == JDITHER_ORDERED) { + pad = MAXJSAMPLE*2; + cquantize->is_padded = TRUE; + } else { + pad = 0; + cquantize->is_padded = FALSE; + } + + cquantize->colorindex = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + (JDIMENSION) (MAXJSAMPLE+1 + pad), + (JDIMENSION) cinfo->out_color_components); + + /* blksize is number of adjacent repeated entries for a component */ + blksize = cquantize->sv_actual; + + for (i = 0; i < cinfo->out_color_components; i++) { + /* fill in colorindex entries for i'th color component */ + nci = cquantize->Ncolors[i]; /* # of distinct values for this color */ + blksize = blksize / nci; + + /* adjust colorindex pointers to provide padding at negative indexes. */ + if (pad) + cquantize->colorindex[i] += MAXJSAMPLE; + + /* in loop, val = index of current output value, */ + /* and k = largest j that maps to current val */ + indexptr = cquantize->colorindex[i]; + val = 0; + k = largest_input_value(cinfo, i, 0, nci-1); + for (j = 0; j <= MAXJSAMPLE; j++) { + while (j > k) /* advance val if past boundary */ + k = largest_input_value(cinfo, i, ++val, nci-1); + /* premultiply so that no multiplication needed in main processing */ + indexptr[j] = (JSAMPLE) (val * blksize); + } + /* Pad at both ends if necessary */ + if (pad) + for (j = 1; j <= MAXJSAMPLE; j++) { + indexptr[-j] = indexptr[0]; + indexptr[MAXJSAMPLE+j] = indexptr[MAXJSAMPLE]; + } + } +} + + +/* + * Create an ordered-dither array for a component having ncolors + * distinct output values. + */ + +LOCAL(ODITHER_MATRIX_PTR) +make_odither_array (j_decompress_ptr cinfo, int ncolors) +{ + ODITHER_MATRIX_PTR odither; + int j,k; + INT32 num,den; + + odither = (ODITHER_MATRIX_PTR) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(ODITHER_MATRIX)); + /* The inter-value distance for this color is MAXJSAMPLE/(ncolors-1). + * Hence the dither value for the matrix cell with fill order f + * (f=0..N-1) should be (N-1-2*f)/(2*N) * MAXJSAMPLE/(ncolors-1). + * On 16-bit-int machine, be careful to avoid overflow. + */ + den = 2 * ODITHER_CELLS * ((INT32) (ncolors - 1)); + for (j = 0; j < ODITHER_SIZE; j++) { + for (k = 0; k < ODITHER_SIZE; k++) { + num = ((INT32) (ODITHER_CELLS-1 - 2*((int)base_dither_matrix[j][k]))) + * MAXJSAMPLE; + /* Ensure round towards zero despite C's lack of consistency + * about rounding negative values in integer division... + */ + odither[j][k] = (int) (num<0 ? -((-num)/den) : num/den); + } + } + return odither; +} + + +/* + * Create the ordered-dither tables. + * Components having the same number of representative colors may + * share a dither table. + */ + +LOCAL(void) +create_odither_tables (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + ODITHER_MATRIX_PTR odither; + int i, j, nci; + + for (i = 0; i < cinfo->out_color_components; i++) { + nci = cquantize->Ncolors[i]; /* # of distinct values for this color */ + odither = NULL; /* search for matching prior component */ + for (j = 0; j < i; j++) { + if (nci == cquantize->Ncolors[j]) { + odither = cquantize->odither[j]; + break; + } + } + if (odither == NULL) /* need a new table? */ + odither = make_odither_array(cinfo, nci); + cquantize->odither[i] = odither; + } +} + + +/* + * Map some rows of pixels to the output colormapped representation. + */ + +METHODDEF(void) +color_quantize (j_decompress_ptr cinfo, JSAMPARRAY input_buf, + JSAMPARRAY output_buf, int num_rows) +/* General case, no dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + JSAMPARRAY colorindex = cquantize->colorindex; + register int pixcode, ci; + register JSAMPROW ptrin, ptrout; + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + register int nc = cinfo->out_color_components; + + for (row = 0; row < num_rows; row++) { + ptrin = input_buf[row]; + ptrout = output_buf[row]; + for (col = width; col > 0; col--) { + pixcode = 0; + for (ci = 0; ci < nc; ci++) { + pixcode += GETJSAMPLE(colorindex[ci][GETJSAMPLE(*ptrin++)]); + } + *ptrout++ = (JSAMPLE) pixcode; + } + } +} + + +METHODDEF(void) +color_quantize3 (j_decompress_ptr cinfo, JSAMPARRAY input_buf, + JSAMPARRAY output_buf, int num_rows) +/* Fast path for out_color_components==3, no dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + register int pixcode; + register JSAMPROW ptrin, ptrout; + JSAMPROW colorindex0 = cquantize->colorindex[0]; + JSAMPROW colorindex1 = cquantize->colorindex[1]; + JSAMPROW colorindex2 = cquantize->colorindex[2]; + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + + for (row = 0; row < num_rows; row++) { + ptrin = input_buf[row]; + ptrout = output_buf[row]; + for (col = width; col > 0; col--) { + pixcode = GETJSAMPLE(colorindex0[GETJSAMPLE(*ptrin++)]); + pixcode += GETJSAMPLE(colorindex1[GETJSAMPLE(*ptrin++)]); + pixcode += GETJSAMPLE(colorindex2[GETJSAMPLE(*ptrin++)]); + *ptrout++ = (JSAMPLE) pixcode; + } + } +} + + +METHODDEF(void) +quantize_ord_dither (j_decompress_ptr cinfo, JSAMPARRAY input_buf, + JSAMPARRAY output_buf, int num_rows) +/* General case, with ordered dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + register JSAMPROW input_ptr; + register JSAMPROW output_ptr; + JSAMPROW colorindex_ci; + int * dither; /* points to active row of dither matrix */ + int row_index, col_index; /* current indexes into dither matrix */ + int nc = cinfo->out_color_components; + int ci; + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + + for (row = 0; row < num_rows; row++) { + /* Initialize output values to 0 so can process components separately */ + jzero_far((void FAR *) output_buf[row], + (size_t) (width * SIZEOF(JSAMPLE))); + row_index = cquantize->row_index; + for (ci = 0; ci < nc; ci++) { + input_ptr = input_buf[row] + ci; + output_ptr = output_buf[row]; + colorindex_ci = cquantize->colorindex[ci]; + dither = cquantize->odither[ci][row_index]; + col_index = 0; + + for (col = width; col > 0; col--) { + /* Form pixel value + dither, range-limit to 0..MAXJSAMPLE, + * select output value, accumulate into output code for this pixel. + * Range-limiting need not be done explicitly, as we have extended + * the colorindex table to produce the right answers for out-of-range + * inputs. The maximum dither is +- MAXJSAMPLE; this sets the + * required amount of padding. + */ + *output_ptr += colorindex_ci[GETJSAMPLE(*input_ptr)+dither[col_index]]; + input_ptr += nc; + output_ptr++; + col_index = (col_index + 1) & ODITHER_MASK; + } + } + /* Advance row index for next row */ + row_index = (row_index + 1) & ODITHER_MASK; + cquantize->row_index = row_index; + } +} + + +METHODDEF(void) +quantize3_ord_dither (j_decompress_ptr cinfo, JSAMPARRAY input_buf, + JSAMPARRAY output_buf, int num_rows) +/* Fast path for out_color_components==3, with ordered dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + register int pixcode; + register JSAMPROW input_ptr; + register JSAMPROW output_ptr; + JSAMPROW colorindex0 = cquantize->colorindex[0]; + JSAMPROW colorindex1 = cquantize->colorindex[1]; + JSAMPROW colorindex2 = cquantize->colorindex[2]; + int * dither0; /* points to active row of dither matrix */ + int * dither1; + int * dither2; + int row_index, col_index; /* current indexes into dither matrix */ + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + + for (row = 0; row < num_rows; row++) { + row_index = cquantize->row_index; + input_ptr = input_buf[row]; + output_ptr = output_buf[row]; + dither0 = cquantize->odither[0][row_index]; + dither1 = cquantize->odither[1][row_index]; + dither2 = cquantize->odither[2][row_index]; + col_index = 0; + + for (col = width; col > 0; col--) { + pixcode = GETJSAMPLE(colorindex0[GETJSAMPLE(*input_ptr++) + + dither0[col_index]]); + pixcode += GETJSAMPLE(colorindex1[GETJSAMPLE(*input_ptr++) + + dither1[col_index]]); + pixcode += GETJSAMPLE(colorindex2[GETJSAMPLE(*input_ptr++) + + dither2[col_index]]); + *output_ptr++ = (JSAMPLE) pixcode; + col_index = (col_index + 1) & ODITHER_MASK; + } + row_index = (row_index + 1) & ODITHER_MASK; + cquantize->row_index = row_index; + } +} + + +METHODDEF(void) +quantize_fs_dither (j_decompress_ptr cinfo, JSAMPARRAY input_buf, + JSAMPARRAY output_buf, int num_rows) +/* General case, with Floyd-Steinberg dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + register LOCFSERROR cur; /* current error or pixel value */ + LOCFSERROR belowerr; /* error for pixel below cur */ + LOCFSERROR bpreverr; /* error for below/prev col */ + LOCFSERROR bnexterr; /* error for below/next col */ + LOCFSERROR delta; + register FSERRPTR errorptr; /* => fserrors[] at column before current */ + register JSAMPROW input_ptr; + register JSAMPROW output_ptr; + JSAMPROW colorindex_ci; + JSAMPROW colormap_ci; + int pixcode; + int nc = cinfo->out_color_components; + int dir; /* 1 for left-to-right, -1 for right-to-left */ + int dirnc; /* dir * nc */ + int ci; + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + JSAMPLE *range_limit = cinfo->sample_range_limit; + SHIFT_TEMPS + + for (row = 0; row < num_rows; row++) { + /* Initialize output values to 0 so can process components separately */ + jzero_far((void FAR *) output_buf[row], + (size_t) (width * SIZEOF(JSAMPLE))); + for (ci = 0; ci < nc; ci++) { + input_ptr = input_buf[row] + ci; + output_ptr = output_buf[row]; + if (cquantize->on_odd_row) { + /* work right to left in this row */ + input_ptr += (width-1) * nc; /* so point to rightmost pixel */ + output_ptr += width-1; + dir = -1; + dirnc = -nc; + errorptr = cquantize->fserrors[ci] + (width+1); /* => entry after last column */ + } else { + /* work left to right in this row */ + dir = 1; + dirnc = nc; + errorptr = cquantize->fserrors[ci]; /* => entry before first column */ + } + colorindex_ci = cquantize->colorindex[ci]; + colormap_ci = cquantize->sv_colormap[ci]; + /* Preset error values: no error propagated to first pixel from left */ + cur = 0; + /* and no error propagated to row below yet */ + belowerr = bpreverr = 0; + + for (col = width; col > 0; col--) { + /* cur holds the error propagated from the previous pixel on the + * current line. Add the error propagated from the previous line + * to form the complete error correction term for this pixel, and + * round the error term (which is expressed * 16) to an integer. + * RIGHT_SHIFT rounds towards minus infinity, so adding 8 is correct + * for either sign of the error value. + * Note: errorptr points to *previous* column's array entry. + */ + cur = RIGHT_SHIFT(cur + errorptr[dir] + 8, 4); + /* Form pixel value + error, and range-limit to 0..MAXJSAMPLE. + * The maximum error is +- MAXJSAMPLE; this sets the required size + * of the range_limit array. + */ + cur += GETJSAMPLE(*input_ptr); + cur = GETJSAMPLE(range_limit[cur]); + /* Select output value, accumulate into output code for this pixel */ + pixcode = GETJSAMPLE(colorindex_ci[cur]); + *output_ptr += (JSAMPLE) pixcode; + /* Compute actual representation error at this pixel */ + /* Note: we can do this even though we don't have the final */ + /* pixel code, because the colormap is orthogonal. */ + cur -= GETJSAMPLE(colormap_ci[pixcode]); + /* Compute error fractions to be propagated to adjacent pixels. + * Add these into the running sums, and simultaneously shift the + * next-line error sums left by 1 column. + */ + bnexterr = cur; + delta = cur * 2; + cur += delta; /* form error * 3 */ + errorptr[0] = (FSERROR) (bpreverr + cur); + cur += delta; /* form error * 5 */ + bpreverr = belowerr + cur; + belowerr = bnexterr; + cur += delta; /* form error * 7 */ + /* At this point cur contains the 7/16 error value to be propagated + * to the next pixel on the current line, and all the errors for the + * next line have been shifted over. We are therefore ready to move on. + */ + input_ptr += dirnc; /* advance input ptr to next column */ + output_ptr += dir; /* advance output ptr to next column */ + errorptr += dir; /* advance errorptr to current column */ + } + /* Post-loop cleanup: we must unload the final error value into the + * final fserrors[] entry. Note we need not unload belowerr because + * it is for the dummy column before or after the actual array. + */ + errorptr[0] = (FSERROR) bpreverr; /* unload prev err into array */ + } + cquantize->on_odd_row = (cquantize->on_odd_row ? FALSE : TRUE); + } +} + + +/* + * Allocate workspace for Floyd-Steinberg errors. + */ + +LOCAL(void) +alloc_fs_workspace (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + size_t arraysize; + int i; + + arraysize = (size_t) ((cinfo->output_width + 2) * SIZEOF(FSERROR)); + for (i = 0; i < cinfo->out_color_components; i++) { + cquantize->fserrors[i] = (FSERRPTR) + (*cinfo->mem->alloc_large)((j_common_ptr) cinfo, JPOOL_IMAGE, arraysize); + } +} + + +/* + * Initialize for one-pass color quantization. + */ + +METHODDEF(void) +start_pass_1_quant (j_decompress_ptr cinfo, boolean is_pre_scan) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + size_t arraysize; + int i; + + /* Install my colormap. */ + cinfo->colormap = cquantize->sv_colormap; + cinfo->actual_number_of_colors = cquantize->sv_actual; + + /* Initialize for desired dithering mode. */ + switch (cinfo->dither_mode) { + case JDITHER_NONE: + if (cinfo->out_color_components == 3) + cquantize->pub.color_quantize = color_quantize3; + else + cquantize->pub.color_quantize = color_quantize; + break; + case JDITHER_ORDERED: + if (cinfo->out_color_components == 3) + cquantize->pub.color_quantize = quantize3_ord_dither; + else + cquantize->pub.color_quantize = quantize_ord_dither; + cquantize->row_index = 0; /* initialize state for ordered dither */ + /* If user changed to ordered dither from another mode, + * we must recreate the color index table with padding. + * This will cost extra space, but probably isn't very likely. + */ + if (! cquantize->is_padded) + create_colorindex(cinfo); + /* Create ordered-dither tables if we didn't already. */ + if (cquantize->odither[0] == NULL) + create_odither_tables(cinfo); + break; + case JDITHER_FS: + cquantize->pub.color_quantize = quantize_fs_dither; + cquantize->on_odd_row = FALSE; /* initialize state for F-S dither */ + /* Allocate Floyd-Steinberg workspace if didn't already. */ + if (cquantize->fserrors[0] == NULL) + alloc_fs_workspace(cinfo); + /* Initialize the propagated errors to zero. */ + arraysize = (size_t) ((cinfo->output_width + 2) * SIZEOF(FSERROR)); + for (i = 0; i < cinfo->out_color_components; i++) + jzero_far((void FAR *) cquantize->fserrors[i], arraysize); + break; + default: + ERREXIT(cinfo, JERR_NOT_COMPILED); + break; + } +} + + +/* + * Finish up at the end of the pass. + */ + +METHODDEF(void) +finish_pass_1_quant (j_decompress_ptr cinfo) +{ + /* no work in 1-pass case */ +} + + +/* + * Switch to a new external colormap between output passes. + * Shouldn't get to this module! + */ + +METHODDEF(void) +new_color_map_1_quant (j_decompress_ptr cinfo) +{ + ERREXIT(cinfo, JERR_MODE_CHANGE); +} + + +/* + * Module initialization routine for 1-pass color quantization. + */ + +GLOBAL(void) +jinit_1pass_quantizer (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize; + + cquantize = (my_cquantize_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_cquantizer)); + cinfo->cquantize = (struct jpeg_color_quantizer *) cquantize; + cquantize->pub.start_pass = start_pass_1_quant; + cquantize->pub.finish_pass = finish_pass_1_quant; + cquantize->pub.new_color_map = new_color_map_1_quant; + cquantize->fserrors[0] = NULL; /* Flag FS workspace not allocated */ + cquantize->odither[0] = NULL; /* Also flag odither arrays not allocated */ + + /* Make sure my internal arrays won't overflow */ + if (cinfo->out_color_components > MAX_Q_COMPS) + ERREXIT1(cinfo, JERR_QUANT_COMPONENTS, MAX_Q_COMPS); + /* Make sure colormap indexes can be represented by JSAMPLEs */ + if (cinfo->desired_number_of_colors > (MAXJSAMPLE+1)) + ERREXIT1(cinfo, JERR_QUANT_MANY_COLORS, MAXJSAMPLE+1); + + /* Create the colormap and color index table. */ + create_colormap(cinfo); + create_colorindex(cinfo); + + /* Allocate Floyd-Steinberg workspace now if requested. + * We do this now since it is FAR storage and may affect the memory + * manager's space calculations. If the user changes to FS dither + * mode in a later pass, we will allocate the space then, and will + * possibly overrun the max_memory_to_use setting. + */ + if (cinfo->dither_mode == JDITHER_FS) + alloc_fs_workspace(cinfo); +} + +#endif /* QUANT_1PASS_SUPPORTED */ diff --git a/libs/jpeglib/jquant2.c b/libs/jpeglib/jquant2.c new file mode 100644 index 0000000..af601e3 --- /dev/null +++ b/libs/jpeglib/jquant2.c @@ -0,0 +1,1310 @@ +/* + * jquant2.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains 2-pass color quantization (color mapping) routines. + * These routines provide selection of a custom color map for an image, + * followed by mapping of the image to that color map, with optional + * Floyd-Steinberg dithering. + * It is also possible to use just the second pass to map to an arbitrary + * externally-given color map. + * + * Note: ordered dithering is not supported, since there isn't any fast + * way to compute intercolor distances; it's unclear that ordered dither's + * fundamental assumptions even hold with an irregularly spaced color map. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + +#ifdef QUANT_2PASS_SUPPORTED + + +/* + * This module implements the well-known Heckbert paradigm for color + * quantization. Most of the ideas used here can be traced back to + * Heckbert's seminal paper + * Heckbert, Paul. "Color Image Quantization for Frame Buffer Display", + * Proc. SIGGRAPH '82, Computer Graphics v.16 #3 (July 1982), pp 297-304. + * + * In the first pass over the image, we accumulate a histogram showing the + * usage count of each possible color. To keep the histogram to a reasonable + * size, we reduce the precision of the input; typical practice is to retain + * 5 or 6 bits per color, so that 8 or 4 different input values are counted + * in the same histogram cell. + * + * Next, the color-selection step begins with a box representing the whole + * color space, and repeatedly splits the "largest" remaining box until we + * have as many boxes as desired colors. Then the mean color in each + * remaining box becomes one of the possible output colors. + * + * The second pass over the image maps each input pixel to the closest output + * color (optionally after applying a Floyd-Steinberg dithering correction). + * This mapping is logically trivial, but making it go fast enough requires + * considerable care. + * + * Heckbert-style quantizers vary a good deal in their policies for choosing + * the "largest" box and deciding where to cut it. The particular policies + * used here have proved out well in experimental comparisons, but better ones + * may yet be found. + * + * In earlier versions of the IJG code, this module quantized in YCbCr color + * space, processing the raw upsampled data without a color conversion step. + * This allowed the color conversion math to be done only once per colormap + * entry, not once per pixel. However, that optimization precluded other + * useful optimizations (such as merging color conversion with upsampling) + * and it also interfered with desired capabilities such as quantizing to an + * externally-supplied colormap. We have therefore abandoned that approach. + * The present code works in the post-conversion color space, typically RGB. + * + * To improve the visual quality of the results, we actually work in scaled + * RGB space, giving G distances more weight than R, and R in turn more than + * B. To do everything in integer math, we must use integer scale factors. + * The 2/3/1 scale factors used here correspond loosely to the relative + * weights of the colors in the NTSC grayscale equation. + * If you want to use this code to quantize a non-RGB color space, you'll + * probably need to change these scale factors. + */ + +#define R_SCALE 2 /* scale R distances by this much */ +#define G_SCALE 3 /* scale G distances by this much */ +#define B_SCALE 1 /* and B by this much */ + +/* Relabel R/G/B as components 0/1/2, respecting the RGB ordering defined + * in jmorecfg.h. As the code stands, it will do the right thing for R,G,B + * and B,G,R orders. If you define some other weird order in jmorecfg.h, + * you'll get compile errors until you extend this logic. In that case + * you'll probably want to tweak the histogram sizes too. + */ + +#if RGB_RED == 0 +#define C0_SCALE R_SCALE +#endif +#if RGB_BLUE == 0 +#define C0_SCALE B_SCALE +#endif +#if RGB_GREEN == 1 +#define C1_SCALE G_SCALE +#endif +#if RGB_RED == 2 +#define C2_SCALE R_SCALE +#endif +#if RGB_BLUE == 2 +#define C2_SCALE B_SCALE +#endif + + +/* + * First we have the histogram data structure and routines for creating it. + * + * The number of bits of precision can be adjusted by changing these symbols. + * We recommend keeping 6 bits for G and 5 each for R and B. + * If you have plenty of memory and cycles, 6 bits all around gives marginally + * better results; if you are short of memory, 5 bits all around will save + * some space but degrade the results. + * To maintain a fully accurate histogram, we'd need to allocate a "long" + * (preferably unsigned long) for each cell. In practice this is overkill; + * we can get by with 16 bits per cell. Few of the cell counts will overflow, + * and clamping those that do overflow to the maximum value will give close- + * enough results. This reduces the recommended histogram size from 256Kb + * to 128Kb, which is a useful savings on PC-class machines. + * (In the second pass the histogram space is re-used for pixel mapping data; + * in that capacity, each cell must be able to store zero to the number of + * desired colors. 16 bits/cell is plenty for that too.) + * Since the JPEG code is intended to run in small memory model on 80x86 + * machines, we can't just allocate the histogram in one chunk. Instead + * of a true 3-D array, we use a row of pointers to 2-D arrays. Each + * pointer corresponds to a C0 value (typically 2^5 = 32 pointers) and + * each 2-D array has 2^6*2^5 = 2048 or 2^6*2^6 = 4096 entries. Note that + * on 80x86 machines, the pointer row is in near memory but the actual + * arrays are in far memory (same arrangement as we use for image arrays). + */ + +#define MAXNUMCOLORS (MAXJSAMPLE+1) /* maximum size of colormap */ + +/* These will do the right thing for either R,G,B or B,G,R color order, + * but you may not like the results for other color orders. + */ +#define HIST_C0_BITS 5 /* bits of precision in R/B histogram */ +#define HIST_C1_BITS 6 /* bits of precision in G histogram */ +#define HIST_C2_BITS 5 /* bits of precision in B/R histogram */ + +/* Number of elements along histogram axes. */ +#define HIST_C0_ELEMS (1<cquantize; + register JSAMPROW ptr; + register histptr histp; + register hist3d histogram = cquantize->histogram; + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + + for (row = 0; row < num_rows; row++) { + ptr = input_buf[row]; + for (col = width; col > 0; col--) { + /* get pixel value and index into the histogram */ + histp = & histogram[GETJSAMPLE(ptr[0]) >> C0_SHIFT] + [GETJSAMPLE(ptr[1]) >> C1_SHIFT] + [GETJSAMPLE(ptr[2]) >> C2_SHIFT]; + /* increment, check for overflow and undo increment if so. */ + if (++(*histp) <= 0) + (*histp)--; + ptr += 3; + } + } +} + + +/* + * Next we have the really interesting routines: selection of a colormap + * given the completed histogram. + * These routines work with a list of "boxes", each representing a rectangular + * subset of the input color space (to histogram precision). + */ + +typedef struct { + /* The bounds of the box (inclusive); expressed as histogram indexes */ + int c0min, c0max; + int c1min, c1max; + int c2min, c2max; + /* The volume (actually 2-norm) of the box */ + INT32 volume; + /* The number of nonzero histogram cells within this box */ + long colorcount; +} box; + +typedef box * boxptr; + + +LOCAL(boxptr) +find_biggest_color_pop (boxptr boxlist, int numboxes) +/* Find the splittable box with the largest color population */ +/* Returns NULL if no splittable boxes remain */ +{ + register boxptr boxp; + register int i; + register long maxc = 0; + boxptr which = NULL; + + for (i = 0, boxp = boxlist; i < numboxes; i++, boxp++) { + if (boxp->colorcount > maxc && boxp->volume > 0) { + which = boxp; + maxc = boxp->colorcount; + } + } + return which; +} + + +LOCAL(boxptr) +find_biggest_volume (boxptr boxlist, int numboxes) +/* Find the splittable box with the largest (scaled) volume */ +/* Returns NULL if no splittable boxes remain */ +{ + register boxptr boxp; + register int i; + register INT32 maxv = 0; + boxptr which = NULL; + + for (i = 0, boxp = boxlist; i < numboxes; i++, boxp++) { + if (boxp->volume > maxv) { + which = boxp; + maxv = boxp->volume; + } + } + return which; +} + + +LOCAL(void) +update_box (j_decompress_ptr cinfo, boxptr boxp) +/* Shrink the min/max bounds of a box to enclose only nonzero elements, */ +/* and recompute its volume and population */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + hist3d histogram = cquantize->histogram; + histptr histp; + int c0,c1,c2; + int c0min,c0max,c1min,c1max,c2min,c2max; + INT32 dist0,dist1,dist2; + long ccount; + + c0min = boxp->c0min; c0max = boxp->c0max; + c1min = boxp->c1min; c1max = boxp->c1max; + c2min = boxp->c2min; c2max = boxp->c2max; + + if (c0max > c0min) + for (c0 = c0min; c0 <= c0max; c0++) + for (c1 = c1min; c1 <= c1max; c1++) { + histp = & histogram[c0][c1][c2min]; + for (c2 = c2min; c2 <= c2max; c2++) + if (*histp++ != 0) { + boxp->c0min = c0min = c0; + goto have_c0min; + } + } + have_c0min: + if (c0max > c0min) + for (c0 = c0max; c0 >= c0min; c0--) + for (c1 = c1min; c1 <= c1max; c1++) { + histp = & histogram[c0][c1][c2min]; + for (c2 = c2min; c2 <= c2max; c2++) + if (*histp++ != 0) { + boxp->c0max = c0max = c0; + goto have_c0max; + } + } + have_c0max: + if (c1max > c1min) + for (c1 = c1min; c1 <= c1max; c1++) + for (c0 = c0min; c0 <= c0max; c0++) { + histp = & histogram[c0][c1][c2min]; + for (c2 = c2min; c2 <= c2max; c2++) + if (*histp++ != 0) { + boxp->c1min = c1min = c1; + goto have_c1min; + } + } + have_c1min: + if (c1max > c1min) + for (c1 = c1max; c1 >= c1min; c1--) + for (c0 = c0min; c0 <= c0max; c0++) { + histp = & histogram[c0][c1][c2min]; + for (c2 = c2min; c2 <= c2max; c2++) + if (*histp++ != 0) { + boxp->c1max = c1max = c1; + goto have_c1max; + } + } + have_c1max: + if (c2max > c2min) + for (c2 = c2min; c2 <= c2max; c2++) + for (c0 = c0min; c0 <= c0max; c0++) { + histp = & histogram[c0][c1min][c2]; + for (c1 = c1min; c1 <= c1max; c1++, histp += HIST_C2_ELEMS) + if (*histp != 0) { + boxp->c2min = c2min = c2; + goto have_c2min; + } + } + have_c2min: + if (c2max > c2min) + for (c2 = c2max; c2 >= c2min; c2--) + for (c0 = c0min; c0 <= c0max; c0++) { + histp = & histogram[c0][c1min][c2]; + for (c1 = c1min; c1 <= c1max; c1++, histp += HIST_C2_ELEMS) + if (*histp != 0) { + boxp->c2max = c2max = c2; + goto have_c2max; + } + } + have_c2max: + + /* Update box volume. + * We use 2-norm rather than real volume here; this biases the method + * against making long narrow boxes, and it has the side benefit that + * a box is splittable iff norm > 0. + * Since the differences are expressed in histogram-cell units, + * we have to shift back to JSAMPLE units to get consistent distances; + * after which, we scale according to the selected distance scale factors. + */ + dist0 = ((c0max - c0min) << C0_SHIFT) * C0_SCALE; + dist1 = ((c1max - c1min) << C1_SHIFT) * C1_SCALE; + dist2 = ((c2max - c2min) << C2_SHIFT) * C2_SCALE; + boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2; + + /* Now scan remaining volume of box and compute population */ + ccount = 0; + for (c0 = c0min; c0 <= c0max; c0++) + for (c1 = c1min; c1 <= c1max; c1++) { + histp = & histogram[c0][c1][c2min]; + for (c2 = c2min; c2 <= c2max; c2++, histp++) + if (*histp != 0) { + ccount++; + } + } + boxp->colorcount = ccount; +} + + +LOCAL(int) +median_cut (j_decompress_ptr cinfo, boxptr boxlist, int numboxes, + int desired_colors) +/* Repeatedly select and split the largest box until we have enough boxes */ +{ + int n,lb; + int c0,c1,c2,cmax; + register boxptr b1,b2; + + while (numboxes < desired_colors) { + /* Select box to split. + * Current algorithm: by population for first half, then by volume. + */ + if (numboxes*2 <= desired_colors) { + b1 = find_biggest_color_pop(boxlist, numboxes); + } else { + b1 = find_biggest_volume(boxlist, numboxes); + } + if (b1 == NULL) /* no splittable boxes left! */ + break; + b2 = &boxlist[numboxes]; /* where new box will go */ + /* Copy the color bounds to the new box. */ + b2->c0max = b1->c0max; b2->c1max = b1->c1max; b2->c2max = b1->c2max; + b2->c0min = b1->c0min; b2->c1min = b1->c1min; b2->c2min = b1->c2min; + /* Choose which axis to split the box on. + * Current algorithm: longest scaled axis. + * See notes in update_box about scaling distances. + */ + c0 = ((b1->c0max - b1->c0min) << C0_SHIFT) * C0_SCALE; + c1 = ((b1->c1max - b1->c1min) << C1_SHIFT) * C1_SCALE; + c2 = ((b1->c2max - b1->c2min) << C2_SHIFT) * C2_SCALE; + /* We want to break any ties in favor of green, then red, blue last. + * This code does the right thing for R,G,B or B,G,R color orders only. + */ +#if RGB_RED == 0 + cmax = c1; n = 1; + if (c0 > cmax) { cmax = c0; n = 0; } + if (c2 > cmax) { n = 2; } +#else + cmax = c1; n = 1; + if (c2 > cmax) { cmax = c2; n = 2; } + if (c0 > cmax) { n = 0; } +#endif + /* Choose split point along selected axis, and update box bounds. + * Current algorithm: split at halfway point. + * (Since the box has been shrunk to minimum volume, + * any split will produce two nonempty subboxes.) + * Note that lb value is max for lower box, so must be < old max. + */ + switch (n) { + case 0: + lb = (b1->c0max + b1->c0min) / 2; + b1->c0max = lb; + b2->c0min = lb+1; + break; + case 1: + lb = (b1->c1max + b1->c1min) / 2; + b1->c1max = lb; + b2->c1min = lb+1; + break; + case 2: + lb = (b1->c2max + b1->c2min) / 2; + b1->c2max = lb; + b2->c2min = lb+1; + break; + } + /* Update stats for boxes */ + update_box(cinfo, b1); + update_box(cinfo, b2); + numboxes++; + } + return numboxes; +} + + +LOCAL(void) +compute_color (j_decompress_ptr cinfo, boxptr boxp, int icolor) +/* Compute representative color for a box, put it in colormap[icolor] */ +{ + /* Current algorithm: mean weighted by pixels (not colors) */ + /* Note it is important to get the rounding correct! */ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + hist3d histogram = cquantize->histogram; + histptr histp; + int c0,c1,c2; + int c0min,c0max,c1min,c1max,c2min,c2max; + long count; + long total = 0; + long c0total = 0; + long c1total = 0; + long c2total = 0; + + c0min = boxp->c0min; c0max = boxp->c0max; + c1min = boxp->c1min; c1max = boxp->c1max; + c2min = boxp->c2min; c2max = boxp->c2max; + + for (c0 = c0min; c0 <= c0max; c0++) + for (c1 = c1min; c1 <= c1max; c1++) { + histp = & histogram[c0][c1][c2min]; + for (c2 = c2min; c2 <= c2max; c2++) { + if ((count = *histp++) != 0) { + total += count; + c0total += ((c0 << C0_SHIFT) + ((1<>1)) * count; + c1total += ((c1 << C1_SHIFT) + ((1<>1)) * count; + c2total += ((c2 << C2_SHIFT) + ((1<>1)) * count; + } + } + } + + cinfo->colormap[0][icolor] = (JSAMPLE) ((c0total + (total>>1)) / total); + cinfo->colormap[1][icolor] = (JSAMPLE) ((c1total + (total>>1)) / total); + cinfo->colormap[2][icolor] = (JSAMPLE) ((c2total + (total>>1)) / total); +} + + +LOCAL(void) +select_colors (j_decompress_ptr cinfo, int desired_colors) +/* Master routine for color selection */ +{ + boxptr boxlist; + int numboxes; + int i; + + /* Allocate workspace for box list */ + boxlist = (boxptr) (*cinfo->mem->alloc_small) + ((j_common_ptr) cinfo, JPOOL_IMAGE, desired_colors * SIZEOF(box)); + /* Initialize one box containing whole space */ + numboxes = 1; + boxlist[0].c0min = 0; + boxlist[0].c0max = MAXJSAMPLE >> C0_SHIFT; + boxlist[0].c1min = 0; + boxlist[0].c1max = MAXJSAMPLE >> C1_SHIFT; + boxlist[0].c2min = 0; + boxlist[0].c2max = MAXJSAMPLE >> C2_SHIFT; + /* Shrink it to actually-used volume and set its statistics */ + update_box(cinfo, & boxlist[0]); + /* Perform median-cut to produce final box list */ + numboxes = median_cut(cinfo, boxlist, numboxes, desired_colors); + /* Compute the representative color for each box, fill colormap */ + for (i = 0; i < numboxes; i++) + compute_color(cinfo, & boxlist[i], i); + cinfo->actual_number_of_colors = numboxes; + TRACEMS1(cinfo, 1, JTRC_QUANT_SELECTED, numboxes); +} + + +/* + * These routines are concerned with the time-critical task of mapping input + * colors to the nearest color in the selected colormap. + * + * We re-use the histogram space as an "inverse color map", essentially a + * cache for the results of nearest-color searches. All colors within a + * histogram cell will be mapped to the same colormap entry, namely the one + * closest to the cell's center. This may not be quite the closest entry to + * the actual input color, but it's almost as good. A zero in the cache + * indicates we haven't found the nearest color for that cell yet; the array + * is cleared to zeroes before starting the mapping pass. When we find the + * nearest color for a cell, its colormap index plus one is recorded in the + * cache for future use. The pass2 scanning routines call fill_inverse_cmap + * when they need to use an unfilled entry in the cache. + * + * Our method of efficiently finding nearest colors is based on the "locally + * sorted search" idea described by Heckbert and on the incremental distance + * calculation described by Spencer W. Thomas in chapter III.1 of Graphics + * Gems II (James Arvo, ed. Academic Press, 1991). Thomas points out that + * the distances from a given colormap entry to each cell of the histogram can + * be computed quickly using an incremental method: the differences between + * distances to adjacent cells themselves differ by a constant. This allows a + * fairly fast implementation of the "brute force" approach of computing the + * distance from every colormap entry to every histogram cell. Unfortunately, + * it needs a work array to hold the best-distance-so-far for each histogram + * cell (because the inner loop has to be over cells, not colormap entries). + * The work array elements have to be INT32s, so the work array would need + * 256Kb at our recommended precision. This is not feasible in DOS machines. + * + * To get around these problems, we apply Thomas' method to compute the + * nearest colors for only the cells within a small subbox of the histogram. + * The work array need be only as big as the subbox, so the memory usage + * problem is solved. Furthermore, we need not fill subboxes that are never + * referenced in pass2; many images use only part of the color gamut, so a + * fair amount of work is saved. An additional advantage of this + * approach is that we can apply Heckbert's locality criterion to quickly + * eliminate colormap entries that are far away from the subbox; typically + * three-fourths of the colormap entries are rejected by Heckbert's criterion, + * and we need not compute their distances to individual cells in the subbox. + * The speed of this approach is heavily influenced by the subbox size: too + * small means too much overhead, too big loses because Heckbert's criterion + * can't eliminate as many colormap entries. Empirically the best subbox + * size seems to be about 1/512th of the histogram (1/8th in each direction). + * + * Thomas' article also describes a refined method which is asymptotically + * faster than the brute-force method, but it is also far more complex and + * cannot efficiently be applied to small subboxes. It is therefore not + * useful for programs intended to be portable to DOS machines. On machines + * with plenty of memory, filling the whole histogram in one shot with Thomas' + * refined method might be faster than the present code --- but then again, + * it might not be any faster, and it's certainly more complicated. + */ + + +/* log2(histogram cells in update box) for each axis; this can be adjusted */ +#define BOX_C0_LOG (HIST_C0_BITS-3) +#define BOX_C1_LOG (HIST_C1_BITS-3) +#define BOX_C2_LOG (HIST_C2_BITS-3) + +#define BOX_C0_ELEMS (1<actual_number_of_colors; + int maxc0, maxc1, maxc2; + int centerc0, centerc1, centerc2; + int i, x, ncolors; + INT32 minmaxdist, min_dist, max_dist, tdist; + INT32 mindist[MAXNUMCOLORS]; /* min distance to colormap entry i */ + + /* Compute true coordinates of update box's upper corner and center. + * Actually we compute the coordinates of the center of the upper-corner + * histogram cell, which are the upper bounds of the volume we care about. + * Note that since ">>" rounds down, the "center" values may be closer to + * min than to max; hence comparisons to them must be "<=", not "<". + */ + maxc0 = minc0 + ((1 << BOX_C0_SHIFT) - (1 << C0_SHIFT)); + centerc0 = (minc0 + maxc0) >> 1; + maxc1 = minc1 + ((1 << BOX_C1_SHIFT) - (1 << C1_SHIFT)); + centerc1 = (minc1 + maxc1) >> 1; + maxc2 = minc2 + ((1 << BOX_C2_SHIFT) - (1 << C2_SHIFT)); + centerc2 = (minc2 + maxc2) >> 1; + + /* For each color in colormap, find: + * 1. its minimum squared-distance to any point in the update box + * (zero if color is within update box); + * 2. its maximum squared-distance to any point in the update box. + * Both of these can be found by considering only the corners of the box. + * We save the minimum distance for each color in mindist[]; + * only the smallest maximum distance is of interest. + */ + minmaxdist = 0x7FFFFFFFL; + + for (i = 0; i < numcolors; i++) { + /* We compute the squared-c0-distance term, then add in the other two. */ + x = GETJSAMPLE(cinfo->colormap[0][i]); + if (x < minc0) { + tdist = (x - minc0) * C0_SCALE; + min_dist = tdist*tdist; + tdist = (x - maxc0) * C0_SCALE; + max_dist = tdist*tdist; + } else if (x > maxc0) { + tdist = (x - maxc0) * C0_SCALE; + min_dist = tdist*tdist; + tdist = (x - minc0) * C0_SCALE; + max_dist = tdist*tdist; + } else { + /* within cell range so no contribution to min_dist */ + min_dist = 0; + if (x <= centerc0) { + tdist = (x - maxc0) * C0_SCALE; + max_dist = tdist*tdist; + } else { + tdist = (x - minc0) * C0_SCALE; + max_dist = tdist*tdist; + } + } + + x = GETJSAMPLE(cinfo->colormap[1][i]); + if (x < minc1) { + tdist = (x - minc1) * C1_SCALE; + min_dist += tdist*tdist; + tdist = (x - maxc1) * C1_SCALE; + max_dist += tdist*tdist; + } else if (x > maxc1) { + tdist = (x - maxc1) * C1_SCALE; + min_dist += tdist*tdist; + tdist = (x - minc1) * C1_SCALE; + max_dist += tdist*tdist; + } else { + /* within cell range so no contribution to min_dist */ + if (x <= centerc1) { + tdist = (x - maxc1) * C1_SCALE; + max_dist += tdist*tdist; + } else { + tdist = (x - minc1) * C1_SCALE; + max_dist += tdist*tdist; + } + } + + x = GETJSAMPLE(cinfo->colormap[2][i]); + if (x < minc2) { + tdist = (x - minc2) * C2_SCALE; + min_dist += tdist*tdist; + tdist = (x - maxc2) * C2_SCALE; + max_dist += tdist*tdist; + } else if (x > maxc2) { + tdist = (x - maxc2) * C2_SCALE; + min_dist += tdist*tdist; + tdist = (x - minc2) * C2_SCALE; + max_dist += tdist*tdist; + } else { + /* within cell range so no contribution to min_dist */ + if (x <= centerc2) { + tdist = (x - maxc2) * C2_SCALE; + max_dist += tdist*tdist; + } else { + tdist = (x - minc2) * C2_SCALE; + max_dist += tdist*tdist; + } + } + + mindist[i] = min_dist; /* save away the results */ + if (max_dist < minmaxdist) + minmaxdist = max_dist; + } + + /* Now we know that no cell in the update box is more than minmaxdist + * away from some colormap entry. Therefore, only colors that are + * within minmaxdist of some part of the box need be considered. + */ + ncolors = 0; + for (i = 0; i < numcolors; i++) { + if (mindist[i] <= minmaxdist) + colorlist[ncolors++] = (JSAMPLE) i; + } + return ncolors; +} + + +LOCAL(void) +find_best_colors (j_decompress_ptr cinfo, int minc0, int minc1, int minc2, + int numcolors, JSAMPLE colorlist[], JSAMPLE bestcolor[]) +/* Find the closest colormap entry for each cell in the update box, + * given the list of candidate colors prepared by find_nearby_colors. + * Return the indexes of the closest entries in the bestcolor[] array. + * This routine uses Thomas' incremental distance calculation method to + * find the distance from a colormap entry to successive cells in the box. + */ +{ + int ic0, ic1, ic2; + int i, icolor; + register INT32 * bptr; /* pointer into bestdist[] array */ + JSAMPLE * cptr; /* pointer into bestcolor[] array */ + INT32 dist0, dist1; /* initial distance values */ + register INT32 dist2; /* current distance in inner loop */ + INT32 xx0, xx1; /* distance increments */ + register INT32 xx2; + INT32 inc0, inc1, inc2; /* initial values for increments */ + /* This array holds the distance to the nearest-so-far color for each cell */ + INT32 bestdist[BOX_C0_ELEMS * BOX_C1_ELEMS * BOX_C2_ELEMS]; + + /* Initialize best-distance for each cell of the update box */ + bptr = bestdist; + for (i = BOX_C0_ELEMS*BOX_C1_ELEMS*BOX_C2_ELEMS-1; i >= 0; i--) + *bptr++ = 0x7FFFFFFFL; + + /* For each color selected by find_nearby_colors, + * compute its distance to the center of each cell in the box. + * If that's less than best-so-far, update best distance and color number. + */ + + /* Nominal steps between cell centers ("x" in Thomas article) */ +#define STEP_C0 ((1 << C0_SHIFT) * C0_SCALE) +#define STEP_C1 ((1 << C1_SHIFT) * C1_SCALE) +#define STEP_C2 ((1 << C2_SHIFT) * C2_SCALE) + + for (i = 0; i < numcolors; i++) { + icolor = GETJSAMPLE(colorlist[i]); + /* Compute (square of) distance from minc0/c1/c2 to this color */ + inc0 = (minc0 - GETJSAMPLE(cinfo->colormap[0][icolor])) * C0_SCALE; + dist0 = inc0*inc0; + inc1 = (minc1 - GETJSAMPLE(cinfo->colormap[1][icolor])) * C1_SCALE; + dist0 += inc1*inc1; + inc2 = (minc2 - GETJSAMPLE(cinfo->colormap[2][icolor])) * C2_SCALE; + dist0 += inc2*inc2; + /* Form the initial difference increments */ + inc0 = inc0 * (2 * STEP_C0) + STEP_C0 * STEP_C0; + inc1 = inc1 * (2 * STEP_C1) + STEP_C1 * STEP_C1; + inc2 = inc2 * (2 * STEP_C2) + STEP_C2 * STEP_C2; + /* Now loop over all cells in box, updating distance per Thomas method */ + bptr = bestdist; + cptr = bestcolor; + xx0 = inc0; + for (ic0 = BOX_C0_ELEMS-1; ic0 >= 0; ic0--) { + dist1 = dist0; + xx1 = inc1; + for (ic1 = BOX_C1_ELEMS-1; ic1 >= 0; ic1--) { + dist2 = dist1; + xx2 = inc2; + for (ic2 = BOX_C2_ELEMS-1; ic2 >= 0; ic2--) { + if (dist2 < *bptr) { + *bptr = dist2; + *cptr = (JSAMPLE) icolor; + } + dist2 += xx2; + xx2 += 2 * STEP_C2 * STEP_C2; + bptr++; + cptr++; + } + dist1 += xx1; + xx1 += 2 * STEP_C1 * STEP_C1; + } + dist0 += xx0; + xx0 += 2 * STEP_C0 * STEP_C0; + } + } +} + + +LOCAL(void) +fill_inverse_cmap (j_decompress_ptr cinfo, int c0, int c1, int c2) +/* Fill the inverse-colormap entries in the update box that contains */ +/* histogram cell c0/c1/c2. (Only that one cell MUST be filled, but */ +/* we can fill as many others as we wish.) */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + hist3d histogram = cquantize->histogram; + int minc0, minc1, minc2; /* lower left corner of update box */ + int ic0, ic1, ic2; + register JSAMPLE * cptr; /* pointer into bestcolor[] array */ + register histptr cachep; /* pointer into main cache array */ + /* This array lists the candidate colormap indexes. */ + JSAMPLE colorlist[MAXNUMCOLORS]; + int numcolors; /* number of candidate colors */ + /* This array holds the actually closest colormap index for each cell. */ + JSAMPLE bestcolor[BOX_C0_ELEMS * BOX_C1_ELEMS * BOX_C2_ELEMS]; + + /* Convert cell coordinates to update box ID */ + c0 >>= BOX_C0_LOG; + c1 >>= BOX_C1_LOG; + c2 >>= BOX_C2_LOG; + + /* Compute true coordinates of update box's origin corner. + * Actually we compute the coordinates of the center of the corner + * histogram cell, which are the lower bounds of the volume we care about. + */ + minc0 = (c0 << BOX_C0_SHIFT) + ((1 << C0_SHIFT) >> 1); + minc1 = (c1 << BOX_C1_SHIFT) + ((1 << C1_SHIFT) >> 1); + minc2 = (c2 << BOX_C2_SHIFT) + ((1 << C2_SHIFT) >> 1); + + /* Determine which colormap entries are close enough to be candidates + * for the nearest entry to some cell in the update box. + */ + numcolors = find_nearby_colors(cinfo, minc0, minc1, minc2, colorlist); + + /* Determine the actually nearest colors. */ + find_best_colors(cinfo, minc0, minc1, minc2, numcolors, colorlist, + bestcolor); + + /* Save the best color numbers (plus 1) in the main cache array */ + c0 <<= BOX_C0_LOG; /* convert ID back to base cell indexes */ + c1 <<= BOX_C1_LOG; + c2 <<= BOX_C2_LOG; + cptr = bestcolor; + for (ic0 = 0; ic0 < BOX_C0_ELEMS; ic0++) { + for (ic1 = 0; ic1 < BOX_C1_ELEMS; ic1++) { + cachep = & histogram[c0+ic0][c1+ic1][c2]; + for (ic2 = 0; ic2 < BOX_C2_ELEMS; ic2++) { + *cachep++ = (histcell) (GETJSAMPLE(*cptr++) + 1); + } + } + } +} + + +/* + * Map some rows of pixels to the output colormapped representation. + */ + +METHODDEF(void) +pass2_no_dither (j_decompress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPARRAY output_buf, int num_rows) +/* This version performs no dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + hist3d histogram = cquantize->histogram; + register JSAMPROW inptr, outptr; + register histptr cachep; + register int c0, c1, c2; + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + + for (row = 0; row < num_rows; row++) { + inptr = input_buf[row]; + outptr = output_buf[row]; + for (col = width; col > 0; col--) { + /* get pixel value and index into the cache */ + c0 = GETJSAMPLE(*inptr++) >> C0_SHIFT; + c1 = GETJSAMPLE(*inptr++) >> C1_SHIFT; + c2 = GETJSAMPLE(*inptr++) >> C2_SHIFT; + cachep = & histogram[c0][c1][c2]; + /* If we have not seen this color before, find nearest colormap entry */ + /* and update the cache */ + if (*cachep == 0) + fill_inverse_cmap(cinfo, c0,c1,c2); + /* Now emit the colormap index for this cell */ + *outptr++ = (JSAMPLE) (*cachep - 1); + } + } +} + + +METHODDEF(void) +pass2_fs_dither (j_decompress_ptr cinfo, + JSAMPARRAY input_buf, JSAMPARRAY output_buf, int num_rows) +/* This version performs Floyd-Steinberg dithering */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + hist3d histogram = cquantize->histogram; + register LOCFSERROR cur0, cur1, cur2; /* current error or pixel value */ + LOCFSERROR belowerr0, belowerr1, belowerr2; /* error for pixel below cur */ + LOCFSERROR bpreverr0, bpreverr1, bpreverr2; /* error for below/prev col */ + register FSERRPTR errorptr; /* => fserrors[] at column before current */ + JSAMPROW inptr; /* => current input pixel */ + JSAMPROW outptr; /* => current output pixel */ + histptr cachep; + int dir; /* +1 or -1 depending on direction */ + int dir3; /* 3*dir, for advancing inptr & errorptr */ + int row; + JDIMENSION col; + JDIMENSION width = cinfo->output_width; + JSAMPLE *range_limit = cinfo->sample_range_limit; + int *error_limit = cquantize->error_limiter; + JSAMPROW colormap0 = cinfo->colormap[0]; + JSAMPROW colormap1 = cinfo->colormap[1]; + JSAMPROW colormap2 = cinfo->colormap[2]; + SHIFT_TEMPS + + for (row = 0; row < num_rows; row++) { + inptr = input_buf[row]; + outptr = output_buf[row]; + if (cquantize->on_odd_row) { + /* work right to left in this row */ + inptr += (width-1) * 3; /* so point to rightmost pixel */ + outptr += width-1; + dir = -1; + dir3 = -3; + errorptr = cquantize->fserrors + (width+1)*3; /* => entry after last column */ + cquantize->on_odd_row = FALSE; /* flip for next time */ + } else { + /* work left to right in this row */ + dir = 1; + dir3 = 3; + errorptr = cquantize->fserrors; /* => entry before first real column */ + cquantize->on_odd_row = TRUE; /* flip for next time */ + } + /* Preset error values: no error propagated to first pixel from left */ + cur0 = cur1 = cur2 = 0; + /* and no error propagated to row below yet */ + belowerr0 = belowerr1 = belowerr2 = 0; + bpreverr0 = bpreverr1 = bpreverr2 = 0; + + for (col = width; col > 0; col--) { + /* curN holds the error propagated from the previous pixel on the + * current line. Add the error propagated from the previous line + * to form the complete error correction term for this pixel, and + * round the error term (which is expressed * 16) to an integer. + * RIGHT_SHIFT rounds towards minus infinity, so adding 8 is correct + * for either sign of the error value. + * Note: errorptr points to *previous* column's array entry. + */ + cur0 = RIGHT_SHIFT(cur0 + errorptr[dir3+0] + 8, 4); + cur1 = RIGHT_SHIFT(cur1 + errorptr[dir3+1] + 8, 4); + cur2 = RIGHT_SHIFT(cur2 + errorptr[dir3+2] + 8, 4); + /* Limit the error using transfer function set by init_error_limit. + * See comments with init_error_limit for rationale. + */ + cur0 = error_limit[cur0]; + cur1 = error_limit[cur1]; + cur2 = error_limit[cur2]; + /* Form pixel value + error, and range-limit to 0..MAXJSAMPLE. + * The maximum error is +- MAXJSAMPLE (or less with error limiting); + * this sets the required size of the range_limit array. + */ + cur0 += GETJSAMPLE(inptr[0]); + cur1 += GETJSAMPLE(inptr[1]); + cur2 += GETJSAMPLE(inptr[2]); + cur0 = GETJSAMPLE(range_limit[cur0]); + cur1 = GETJSAMPLE(range_limit[cur1]); + cur2 = GETJSAMPLE(range_limit[cur2]); + /* Index into the cache with adjusted pixel value */ + cachep = & histogram[cur0>>C0_SHIFT][cur1>>C1_SHIFT][cur2>>C2_SHIFT]; + /* If we have not seen this color before, find nearest colormap */ + /* entry and update the cache */ + if (*cachep == 0) + fill_inverse_cmap(cinfo, cur0>>C0_SHIFT,cur1>>C1_SHIFT,cur2>>C2_SHIFT); + /* Now emit the colormap index for this cell */ + { register int pixcode = *cachep - 1; + *outptr = (JSAMPLE) pixcode; + /* Compute representation error for this pixel */ + cur0 -= GETJSAMPLE(colormap0[pixcode]); + cur1 -= GETJSAMPLE(colormap1[pixcode]); + cur2 -= GETJSAMPLE(colormap2[pixcode]); + } + /* Compute error fractions to be propagated to adjacent pixels. + * Add these into the running sums, and simultaneously shift the + * next-line error sums left by 1 column. + */ + { register LOCFSERROR bnexterr, delta; + + bnexterr = cur0; /* Process component 0 */ + delta = cur0 * 2; + cur0 += delta; /* form error * 3 */ + errorptr[0] = (FSERROR) (bpreverr0 + cur0); + cur0 += delta; /* form error * 5 */ + bpreverr0 = belowerr0 + cur0; + belowerr0 = bnexterr; + cur0 += delta; /* form error * 7 */ + bnexterr = cur1; /* Process component 1 */ + delta = cur1 * 2; + cur1 += delta; /* form error * 3 */ + errorptr[1] = (FSERROR) (bpreverr1 + cur1); + cur1 += delta; /* form error * 5 */ + bpreverr1 = belowerr1 + cur1; + belowerr1 = bnexterr; + cur1 += delta; /* form error * 7 */ + bnexterr = cur2; /* Process component 2 */ + delta = cur2 * 2; + cur2 += delta; /* form error * 3 */ + errorptr[2] = (FSERROR) (bpreverr2 + cur2); + cur2 += delta; /* form error * 5 */ + bpreverr2 = belowerr2 + cur2; + belowerr2 = bnexterr; + cur2 += delta; /* form error * 7 */ + } + /* At this point curN contains the 7/16 error value to be propagated + * to the next pixel on the current line, and all the errors for the + * next line have been shifted over. We are therefore ready to move on. + */ + inptr += dir3; /* Advance pixel pointers to next column */ + outptr += dir; + errorptr += dir3; /* advance errorptr to current column */ + } + /* Post-loop cleanup: we must unload the final error values into the + * final fserrors[] entry. Note we need not unload belowerrN because + * it is for the dummy column before or after the actual array. + */ + errorptr[0] = (FSERROR) bpreverr0; /* unload prev errs into array */ + errorptr[1] = (FSERROR) bpreverr1; + errorptr[2] = (FSERROR) bpreverr2; + } +} + + +/* + * Initialize the error-limiting transfer function (lookup table). + * The raw F-S error computation can potentially compute error values of up to + * +- MAXJSAMPLE. But we want the maximum correction applied to a pixel to be + * much less, otherwise obviously wrong pixels will be created. (Typical + * effects include weird fringes at color-area boundaries, isolated bright + * pixels in a dark area, etc.) The standard advice for avoiding this problem + * is to ensure that the "corners" of the color cube are allocated as output + * colors; then repeated errors in the same direction cannot cause cascading + * error buildup. However, that only prevents the error from getting + * completely out of hand; Aaron Giles reports that error limiting improves + * the results even with corner colors allocated. + * A simple clamping of the error values to about +- MAXJSAMPLE/8 works pretty + * well, but the smoother transfer function used below is even better. Thanks + * to Aaron Giles for this idea. + */ + +LOCAL(void) +init_error_limit (j_decompress_ptr cinfo) +/* Allocate and fill in the error_limiter table */ +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + int * table; + int in, out; + + table = (int *) (*cinfo->mem->alloc_small) + ((j_common_ptr) cinfo, JPOOL_IMAGE, (MAXJSAMPLE*2+1) * SIZEOF(int)); + table += MAXJSAMPLE; /* so can index -MAXJSAMPLE .. +MAXJSAMPLE */ + cquantize->error_limiter = table; + +#define STEPSIZE ((MAXJSAMPLE+1)/16) + /* Map errors 1:1 up to +- MAXJSAMPLE/16 */ + out = 0; + for (in = 0; in < STEPSIZE; in++, out++) { + table[in] = out; table[-in] = -out; + } + /* Map errors 1:2 up to +- 3*MAXJSAMPLE/16 */ + for (; in < STEPSIZE*3; in++, out += (in&1) ? 0 : 1) { + table[in] = out; table[-in] = -out; + } + /* Clamp the rest to final out value (which is (MAXJSAMPLE+1)/8) */ + for (; in <= MAXJSAMPLE; in++) { + table[in] = out; table[-in] = -out; + } +#undef STEPSIZE +} + + +/* + * Finish up at the end of each pass. + */ + +METHODDEF(void) +finish_pass1 (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + + /* Select the representative colors and fill in cinfo->colormap */ + cinfo->colormap = cquantize->sv_colormap; + select_colors(cinfo, cquantize->desired); + /* Force next pass to zero the color index table */ + cquantize->needs_zeroed = TRUE; +} + + +METHODDEF(void) +finish_pass2 (j_decompress_ptr cinfo) +{ + /* no work */ +} + + +/* + * Initialize for each processing pass. + */ + +METHODDEF(void) +start_pass_2_quant (j_decompress_ptr cinfo, boolean is_pre_scan) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + hist3d histogram = cquantize->histogram; + int i; + + /* Only F-S dithering or no dithering is supported. */ + /* If user asks for ordered dither, give him F-S. */ + if (cinfo->dither_mode != JDITHER_NONE) + cinfo->dither_mode = JDITHER_FS; + + if (is_pre_scan) { + /* Set up method pointers */ + cquantize->pub.color_quantize = prescan_quantize; + cquantize->pub.finish_pass = finish_pass1; + cquantize->needs_zeroed = TRUE; /* Always zero histogram */ + } else { + /* Set up method pointers */ + if (cinfo->dither_mode == JDITHER_FS) + cquantize->pub.color_quantize = pass2_fs_dither; + else + cquantize->pub.color_quantize = pass2_no_dither; + cquantize->pub.finish_pass = finish_pass2; + + /* Make sure color count is acceptable */ + i = cinfo->actual_number_of_colors; + if (i < 1) + ERREXIT1(cinfo, JERR_QUANT_FEW_COLORS, 1); + if (i > MAXNUMCOLORS) + ERREXIT1(cinfo, JERR_QUANT_MANY_COLORS, MAXNUMCOLORS); + + if (cinfo->dither_mode == JDITHER_FS) { + size_t arraysize = (size_t) ((cinfo->output_width + 2) * + (3 * SIZEOF(FSERROR))); + /* Allocate Floyd-Steinberg workspace if we didn't already. */ + if (cquantize->fserrors == NULL) + cquantize->fserrors = (FSERRPTR) (*cinfo->mem->alloc_large) + ((j_common_ptr) cinfo, JPOOL_IMAGE, arraysize); + /* Initialize the propagated errors to zero. */ + jzero_far((void FAR *) cquantize->fserrors, arraysize); + /* Make the error-limit table if we didn't already. */ + if (cquantize->error_limiter == NULL) + init_error_limit(cinfo); + cquantize->on_odd_row = FALSE; + } + + } + /* Zero the histogram or inverse color map, if necessary */ + if (cquantize->needs_zeroed) { + for (i = 0; i < HIST_C0_ELEMS; i++) { + jzero_far((void FAR *) histogram[i], + HIST_C1_ELEMS*HIST_C2_ELEMS * SIZEOF(histcell)); + } + cquantize->needs_zeroed = FALSE; + } +} + + +/* + * Switch to a new external colormap between output passes. + */ + +METHODDEF(void) +new_color_map_2_quant (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize; + + /* Reset the inverse color map */ + cquantize->needs_zeroed = TRUE; +} + + +/* + * Module initialization routine for 2-pass color quantization. + */ + +GLOBAL(void) +jinit_2pass_quantizer (j_decompress_ptr cinfo) +{ + my_cquantize_ptr cquantize; + int i; + + cquantize = (my_cquantize_ptr) + (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, + SIZEOF(my_cquantizer)); + cinfo->cquantize = (struct jpeg_color_quantizer *) cquantize; + cquantize->pub.start_pass = start_pass_2_quant; + cquantize->pub.new_color_map = new_color_map_2_quant; + cquantize->fserrors = NULL; /* flag optional arrays not allocated */ + cquantize->error_limiter = NULL; + + /* Make sure jdmaster didn't give me a case I can't handle */ + if (cinfo->out_color_components != 3) + ERREXIT(cinfo, JERR_NOTIMPL); + + /* Allocate the histogram/inverse colormap storage */ + cquantize->histogram = (hist3d) (*cinfo->mem->alloc_small) + ((j_common_ptr) cinfo, JPOOL_IMAGE, HIST_C0_ELEMS * SIZEOF(hist2d)); + for (i = 0; i < HIST_C0_ELEMS; i++) { + cquantize->histogram[i] = (hist2d) (*cinfo->mem->alloc_large) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + HIST_C1_ELEMS*HIST_C2_ELEMS * SIZEOF(histcell)); + } + cquantize->needs_zeroed = TRUE; /* histogram is garbage now */ + + /* Allocate storage for the completed colormap, if required. + * We do this now since it is FAR storage and may affect + * the memory manager's space calculations. + */ + if (cinfo->enable_2pass_quant) { + /* Make sure color count is acceptable */ + int desired = cinfo->desired_number_of_colors; + /* Lower bound on # of colors ... somewhat arbitrary as long as > 0 */ + if (desired < 8) + ERREXIT1(cinfo, JERR_QUANT_FEW_COLORS, 8); + /* Make sure colormap indexes can be represented by JSAMPLEs */ + if (desired > MAXNUMCOLORS) + ERREXIT1(cinfo, JERR_QUANT_MANY_COLORS, MAXNUMCOLORS); + cquantize->sv_colormap = (*cinfo->mem->alloc_sarray) + ((j_common_ptr) cinfo,JPOOL_IMAGE, (JDIMENSION) desired, (JDIMENSION) 3); + cquantize->desired = desired; + } else + cquantize->sv_colormap = NULL; + + /* Only F-S dithering or no dithering is supported. */ + /* If user asks for ordered dither, give him F-S. */ + if (cinfo->dither_mode != JDITHER_NONE) + cinfo->dither_mode = JDITHER_FS; + + /* Allocate Floyd-Steinberg workspace if necessary. + * This isn't really needed until pass 2, but again it is FAR storage. + * Although we will cope with a later change in dither_mode, + * we do not promise to honor max_memory_to_use if dither_mode changes. + */ + if (cinfo->dither_mode == JDITHER_FS) { + cquantize->fserrors = (FSERRPTR) (*cinfo->mem->alloc_large) + ((j_common_ptr) cinfo, JPOOL_IMAGE, + (size_t) ((cinfo->output_width + 2) * (3 * SIZEOF(FSERROR)))); + /* Might as well create the error-limiting table too. */ + init_error_limit(cinfo); + } +} + +#endif /* QUANT_2PASS_SUPPORTED */ diff --git a/libs/jpeglib/jutils.c b/libs/jpeglib/jutils.c new file mode 100644 index 0000000..d18a955 --- /dev/null +++ b/libs/jpeglib/jutils.c @@ -0,0 +1,179 @@ +/* + * jutils.c + * + * Copyright (C) 1991-1996, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains tables and miscellaneous utility routines needed + * for both compression and decompression. + * Note we prefix all global names with "j" to minimize conflicts with + * a surrounding application. + */ + +#define JPEG_INTERNALS +#include "jinclude.h" +#include "jpeglib.h" + + +/* + * jpeg_zigzag_order[i] is the zigzag-order position of the i'th element + * of a DCT block read in natural order (left to right, top to bottom). + */ + +#if 0 /* This table is not actually needed in v6a */ + +const int jpeg_zigzag_order[DCTSIZE2] = { + 0, 1, 5, 6, 14, 15, 27, 28, + 2, 4, 7, 13, 16, 26, 29, 42, + 3, 8, 12, 17, 25, 30, 41, 43, + 9, 11, 18, 24, 31, 40, 44, 53, + 10, 19, 23, 32, 39, 45, 52, 54, + 20, 22, 33, 38, 46, 51, 55, 60, + 21, 34, 37, 47, 50, 56, 59, 61, + 35, 36, 48, 49, 57, 58, 62, 63 +}; + +#endif + +/* + * jpeg_natural_order[i] is the natural-order position of the i'th element + * of zigzag order. + * + * When reading corrupted data, the Huffman decoders could attempt + * to reference an entry beyond the end of this array (if the decoded + * zero run length reaches past the end of the block). To prevent + * wild stores without adding an inner-loop test, we put some extra + * "63"s after the real entries. This will cause the extra coefficient + * to be stored in location 63 of the block, not somewhere random. + * The worst case would be a run-length of 15, which means we need 16 + * fake entries. + */ + +const int jpeg_natural_order[DCTSIZE2+16] = { + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + 63, 63, 63, 63, 63, 63, 63, 63, /* extra entries for safety in decoder */ + 63, 63, 63, 63, 63, 63, 63, 63 +}; + + +/* + * Arithmetic utilities + */ + +GLOBAL(long) +jdiv_round_up (long a, long b) +/* Compute a/b rounded up to next integer, ie, ceil(a/b) */ +/* Assumes a >= 0, b > 0 */ +{ + return (a + b - 1L) / b; +} + + +GLOBAL(long) +jround_up (long a, long b) +/* Compute a rounded up to next multiple of b, ie, ceil(a/b)*b */ +/* Assumes a >= 0, b > 0 */ +{ + a += b - 1L; + return a - (a % b); +} + + +/* On normal machines we can apply MEMCOPY() and MEMZERO() to sample arrays + * and coefficient-block arrays. This won't work on 80x86 because the arrays + * are FAR and we're assuming a small-pointer memory model. However, some + * DOS compilers provide far-pointer versions of memcpy() and memset() even + * in the small-model libraries. These will be used if USE_FMEM is defined. + * Otherwise, the routines below do it the hard way. (The performance cost + * is not all that great, because these routines aren't very heavily used.) + */ + +#ifndef NEED_FAR_POINTERS /* normal case, same as regular macros */ +#define FMEMCOPY(dest,src,size) MEMCOPY(dest,src,size) +#define FMEMZERO(target,size) MEMZERO(target,size) +#else /* 80x86 case, define if we can */ +#ifdef USE_FMEM +#define FMEMCOPY(dest,src,size) _fmemcpy((void FAR *)(dest), (const void FAR *)(src), (size_t)(size)) +#define FMEMZERO(target,size) _fmemset((void FAR *)(target), 0, (size_t)(size)) +#endif +#endif + + +GLOBAL(void) +jcopy_sample_rows (JSAMPARRAY input_array, int source_row, + JSAMPARRAY output_array, int dest_row, + int num_rows, JDIMENSION num_cols) +/* Copy some rows of samples from one place to another. + * num_rows rows are copied from input_array[source_row++] + * to output_array[dest_row++]; these areas may overlap for duplication. + * The source and destination arrays must be at least as wide as num_cols. + */ +{ + register JSAMPROW inptr, outptr; +#ifdef FMEMCOPY + register size_t count = (size_t) (num_cols * SIZEOF(JSAMPLE)); +#else + register JDIMENSION count; +#endif + register int row; + + input_array += source_row; + output_array += dest_row; + + for (row = num_rows; row > 0; row--) { + inptr = *input_array++; + outptr = *output_array++; +#ifdef FMEMCOPY + FMEMCOPY(outptr, inptr, count); +#else + for (count = num_cols; count > 0; count--) + *outptr++ = *inptr++; /* needn't bother with GETJSAMPLE() here */ +#endif + } +} + + +GLOBAL(void) +jcopy_block_row (JBLOCKROW input_row, JBLOCKROW output_row, + JDIMENSION num_blocks) +/* Copy a row of coefficient blocks from one place to another. */ +{ +#ifdef FMEMCOPY + FMEMCOPY(output_row, input_row, num_blocks * (DCTSIZE2 * SIZEOF(JCOEF))); +#else + register JCOEFPTR inptr, outptr; + register long count; + + inptr = (JCOEFPTR) input_row; + outptr = (JCOEFPTR) output_row; + for (count = (long) num_blocks * DCTSIZE2; count > 0; count--) { + *outptr++ = *inptr++; + } +#endif +} + + +GLOBAL(void) +jzero_far (void FAR * target, size_t bytestozero) +/* Zero out a chunk of FAR memory. */ +/* This might be sample-array data, block-array data, or alloc_large data. */ +{ +#ifdef FMEMZERO + FMEMZERO(target, bytestozero); +#else + register char FAR * ptr = (char FAR *) target; + register size_t count; + + for (count = bytestozero; count > 0; count--) { + *ptr++ = 0; + } +#endif +} diff --git a/libs/jpeglib/jversion.h b/libs/jpeglib/jversion.h new file mode 100644 index 0000000..6472c58 --- /dev/null +++ b/libs/jpeglib/jversion.h @@ -0,0 +1,14 @@ +/* + * jversion.h + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains software version identification. + */ + + +#define JVERSION "6b 27-Mar-1998" + +#define JCOPYRIGHT "Copyright (C) 1998, Thomas G. Lane" diff --git a/libs/lib3ds/Makefile b/libs/lib3ds/Makefile new file mode 100644 index 0000000..bd715c6 --- /dev/null +++ b/libs/lib3ds/Makefile @@ -0,0 +1,14 @@ +obj = atmosphere.o background.o camera.o chunk.o ease.o file.o float.o io.o \ + light.o material.o matrix.o mesh.o node.o quat.o shadow.o tcb.o tracks.o \ + vector.o viewport.o + +liba = ../lib3ds.a + +CFLAGS = -O3 -I.. + +$(liba): $(obj) + $(AR) rcs $@ $(obj) + +.PHONY: clean +clean: + rm -f $(obj) $(liba) diff --git a/libs/lib3ds/atmosphere.c b/libs/lib3ds/atmosphere.c new file mode 100644 index 0000000..a642be4 --- /dev/null +++ b/libs/lib3ds/atmosphere.c @@ -0,0 +1,305 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: atmosphere.c,v 1.9 2001/07/07 19:05:30 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include + + +/*! + * \defgroup atmosphere Atmosphere Settings + * + * \author J.E. Hoffmann + */ + + +static Lib3dsBool +fog_read(Lib3dsFog *fog, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_FOG, io)) { + return(LIB3DS_FALSE); + } + fog->near_plane = lib3ds_io_read_float(io); + fog->near_density=lib3ds_io_read_float(io); + fog->far_plane=lib3ds_io_read_float(io); + fog->far_density=lib3ds_io_read_float(io); + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_LIN_COLOR_F: + { + int i; + for (i=0; i<3; ++i) { + fog->col[i]=lib3ds_io_read_float(io); + } + } + break; + case LIB3DS_COLOR_F: + break; + case LIB3DS_FOG_BGND: + { + fog->fog_background=LIB3DS_TRUE; + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +layer_fog_read(Lib3dsLayerFog *fog, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_LAYER_FOG, io)) { + return(LIB3DS_FALSE); + } + fog->near_y=lib3ds_io_read_float(io); + fog->far_y=lib3ds_io_read_float(io); + fog->density=lib3ds_io_read_float(io); + fog->flags=lib3ds_io_read_dword(io); + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_LIN_COLOR_F: + lib3ds_io_read_rgb(io, fog->col); + break; + case LIB3DS_COLOR_F: + lib3ds_io_read_rgb(io, fog->col); + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +distance_cue_read(Lib3dsDistanceCue *cue, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_DISTANCE_CUE, io)) { + return(LIB3DS_FALSE); + } + cue->near_plane=lib3ds_io_read_float(io); + cue->near_dimming=lib3ds_io_read_float(io); + cue->far_plane=lib3ds_io_read_float(io); + cue->far_dimming=lib3ds_io_read_float(io); + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_DCUE_BGND: + { + cue->cue_background=LIB3DS_TRUE; + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup atmosphere + */ +Lib3dsBool +lib3ds_atmosphere_read(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io) +{ + Lib3dsChunk c; + + if (!lib3ds_chunk_read(&c, io)) { + return(LIB3DS_FALSE); + } + + switch (c.chunk) { + case LIB3DS_FOG: + { + lib3ds_chunk_read_reset(&c, io); + if (!fog_read(&atmosphere->fog, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_LAYER_FOG: + { + lib3ds_chunk_read_reset(&c, io); + if (!layer_fog_read(&atmosphere->layer_fog, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_DISTANCE_CUE: + { + lib3ds_chunk_read_reset(&c, io); + if (!distance_cue_read(&atmosphere->dist_cue, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_USE_FOG: + { + atmosphere->fog.use=LIB3DS_TRUE; + } + break; + case LIB3DS_USE_LAYER_FOG: + { + atmosphere->fog.use=LIB3DS_TRUE; + } + break; + case LIB3DS_USE_DISTANCE_CUE: + { + atmosphere->dist_cue.use=LIB3DS_TRUE; + } + break; + } + + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup atmosphere + */ +Lib3dsBool +lib3ds_atmosphere_write(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io) +{ + if (atmosphere->fog.use) { /*---- LIB3DS_FOG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_FOG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_float(io, atmosphere->fog.near_plane); + lib3ds_io_write_float(io, atmosphere->fog.near_density); + lib3ds_io_write_float(io, atmosphere->fog.far_plane); + lib3ds_io_write_float(io, atmosphere->fog.far_density); + { + Lib3dsChunk c; + c.chunk=LIB3DS_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_rgb(io, atmosphere->fog.col); + } + if (atmosphere->fog.fog_background) { + Lib3dsChunk c; + c.chunk=LIB3DS_FOG_BGND; + c.size=6; + lib3ds_chunk_write(&c,io); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + + if (atmosphere->layer_fog.use) { /*---- LIB3DS_LAYER_FOG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_LAYER_FOG; + c.size=40; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, atmosphere->layer_fog.near_y); + lib3ds_io_write_float(io, atmosphere->layer_fog.far_y); + lib3ds_io_write_float(io, atmosphere->layer_fog.near_y); + lib3ds_io_write_dword(io, atmosphere->layer_fog.flags); + { + Lib3dsChunk c; + c.chunk=LIB3DS_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_rgb(io, atmosphere->fog.col); + } + } + + if (atmosphere->dist_cue.use) { /*---- LIB3DS_DISTANCE_CUE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DISTANCE_CUE; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_float(io, atmosphere->dist_cue.near_plane); + lib3ds_io_write_float(io, atmosphere->dist_cue.near_dimming); + lib3ds_io_write_float(io, atmosphere->dist_cue.far_plane); + lib3ds_io_write_float(io, atmosphere->dist_cue.far_dimming); + if (atmosphere->dist_cue.cue_background) { + Lib3dsChunk c; + c.chunk=LIB3DS_DCUE_BGND; + c.size=6; + lib3ds_chunk_write(&c,io); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + + if (atmosphere->fog.use) { /*---- LIB3DS_USE_FOG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_USE_FOG; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (atmosphere->layer_fog.use) { /*---- LIB3DS_USE_LAYER_FOG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_USE_LAYER_FOG; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (atmosphere->dist_cue.use) { /*---- LIB3DS_USE_DISTANCE_CUE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_USE_V_GRADIENT; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsAtmosphere + \ingroup atmosphere + \sa _Lib3dsAtmosphere + +*/ + diff --git a/libs/lib3ds/atmosphere.h b/libs/lib3ds/atmosphere.h new file mode 100644 index 0000000..fc4a82c --- /dev/null +++ b/libs/lib3ds/atmosphere.h @@ -0,0 +1,100 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_ATMOSPHERE_H +#define INCLUDED_LIB3DS_ATMOSPHERE_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: atmosphere.h,v 1.6 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Fog atmosphere settings + * \ingroup atmosphere + */ +typedef struct _Lib3dsFog { + Lib3dsBool use; + Lib3dsRgb col; + Lib3dsBool fog_background; + Lib3dsFloat near_plane; + Lib3dsFloat near_density; + Lib3dsFloat far_plane; + Lib3dsFloat far_density; +} Lib3dsFog; + +/*! + * Layer fog atmosphere flags + * \ingroup atmosphere + */ +typedef enum _Lib3dsLayerFogFlags { + LIB3DS_BOTTOM_FALL_OFF =0x00000001, + LIB3DS_TOP_FALL_OFF =0x00000002, + LIB3DS_FOG_BACKGROUND =0x00100000 +} Lib3dsLayerFogFlags; + +/*! + * Layer fog atmosphere settings + * \ingroup atmosphere + */ +typedef struct _Lib3dsLayerFog { + Lib3dsBool use; + Lib3dsDword flags; + Lib3dsRgb col; + Lib3dsFloat near_y; + Lib3dsFloat far_y; + Lib3dsFloat density; +} Lib3dsLayerFog; + +/*! + * Distance cue atmosphere settings + * \ingroup atmosphere + */ +typedef struct _Lib3dsDistanceCue { + Lib3dsBool use; + Lib3dsBool cue_background; + Lib3dsFloat near_plane; + Lib3dsFloat near_dimming; + Lib3dsFloat far_plane; + Lib3dsFloat far_dimming; +} Lib3dsDistanceCue; + +/*! + * Atmosphere settings + * \ingroup atmosphere + */ +struct _Lib3dsAtmosphere { + Lib3dsFog fog; + Lib3dsLayerFog layer_fog; + Lib3dsDistanceCue dist_cue; +}; + +extern LIB3DSAPI Lib3dsBool lib3ds_atmosphere_read(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_atmosphere_write(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/lib3ds/background.c b/libs/lib3ds/background.c new file mode 100644 index 0000000..22656a9 --- /dev/null +++ b/libs/lib3ds/background.c @@ -0,0 +1,264 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: background.c,v 1.8 2001/07/07 19:05:30 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include + + +/*! + * \defgroup background Background Settings + * + * \author J.E. Hoffmann + */ + + +static Lib3dsBool +solid_bgnd_read(Lib3dsBackground *background, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_SOLID_BGND, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_LIN_COLOR_F: + lib3ds_io_read_rgb(io, background->solid.col); + break; + case LIB3DS_COLOR_F: + lib3ds_io_read_rgb(io, background->solid.col); + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +v_gradient_read(Lib3dsBackground *background, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + int index[2]; + Lib3dsRgb col[2][3]; + int have_lin=0; + + + if (!lib3ds_chunk_read_start(&c, LIB3DS_V_GRADIENT, io)) { + return(LIB3DS_FALSE); + } + background->gradient.percent=lib3ds_io_read_float(io); + lib3ds_chunk_read_tell(&c, io); + + index[0]=index[1]=0; + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_COLOR_F: + lib3ds_io_read_rgb(io, col[0][index[0]]); + index[0]++; + break; + case LIB3DS_LIN_COLOR_F: + lib3ds_io_read_rgb(io, col[1][index[1]]); + index[1]++; + have_lin=1; + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + { + int i; + for (i=0; i<3; ++i) { + background->gradient.top[i]=col[have_lin][0][i]; + background->gradient.middle[i]=col[have_lin][1][i]; + background->gradient.bottom[i]=col[have_lin][2][i]; + } + } + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup background + */ +Lib3dsBool +lib3ds_background_read(Lib3dsBackground *background, Lib3dsIo *io) +{ + Lib3dsChunk c; + + if (!lib3ds_chunk_read(&c, io)) { + return(LIB3DS_FALSE); + } + + switch (c.chunk) { + case LIB3DS_BIT_MAP: + { + if (!lib3ds_io_read_string(io, background->bitmap.name, 64)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_SOLID_BGND: + { + lib3ds_chunk_read_reset(&c, io); + if (!solid_bgnd_read(background, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_V_GRADIENT: + { + lib3ds_chunk_read_reset(&c, io); + if (!v_gradient_read(background, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_USE_BIT_MAP: + { + background->bitmap.use=LIB3DS_TRUE; + } + break; + case LIB3DS_USE_SOLID_BGND: + { + background->solid.use=LIB3DS_TRUE; + } + break; + case LIB3DS_USE_V_GRADIENT: + { + background->gradient.use=LIB3DS_TRUE; + } + break; + } + + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +colorf_write(Lib3dsRgba rgb, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_rgb(io, rgb); + + c.chunk=LIB3DS_LIN_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_rgb(io, rgb); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +colorf_defined(Lib3dsRgba rgb) +{ + int i; + for (i=0; i<3; ++i) { + if (fabs(rgb[i])>LIB3DS_EPSILON) { + break; + } + } + return(i<3); +} + + +/*! + * \ingroup background + */ +Lib3dsBool +lib3ds_background_write(Lib3dsBackground *background, Lib3dsIo *io) +{ + if (strlen(background->bitmap.name)) { /*---- LIB3DS_BIT_MAP ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_BIT_MAP; + c.size=6+1+strlen(background->bitmap.name); + lib3ds_chunk_write(&c,io); + lib3ds_io_write_string(io, background->bitmap.name); + } + + if (colorf_defined(background->solid.col)) { /*---- LIB3DS_SOLID_BGND ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_SOLID_BGND; + c.size=42; + lib3ds_chunk_write(&c,io); + colorf_write(background->solid.col, io); + } + + if (colorf_defined(background->gradient.top) || + colorf_defined(background->gradient.middle) || + colorf_defined(background->gradient.bottom)) { /*---- LIB3DS_V_GRADIENT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_V_GRADIENT; + c.size=118; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, background->gradient.percent); + colorf_write(background->gradient.top,io); + colorf_write(background->gradient.middle,io); + colorf_write(background->gradient.bottom,io); + } + + if (background->bitmap.use) { /*---- LIB3DS_USE_BIT_MAP ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_USE_BIT_MAP; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (background->solid.use) { /*---- LIB3DS_USE_SOLID_BGND ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_USE_SOLID_BGND; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (background->gradient.use) { /*---- LIB3DS_USE_V_GRADIENT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_USE_V_GRADIENT; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsBackground + \ingroup background + \sa _Lib3dsBackground + +*/ diff --git a/libs/lib3ds/background.h b/libs/lib3ds/background.h new file mode 100644 index 0000000..3ecfa3f --- /dev/null +++ b/libs/lib3ds/background.h @@ -0,0 +1,85 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_BACKGROUND_H +#define INCLUDED_LIB3DS_BACKGROUND_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: background.h,v 1.6 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Bitmap background settings + * \ingroup background + */ +typedef struct _Lib3dsBitmap { + Lib3dsBool use; + char name[64]; +} Lib3dsBitmap; + +/*! + * Solid color background settings + * \ingroup background + */ +typedef struct _Lib3dsSolid { + Lib3dsBool use; + Lib3dsRgb col; +} Lib3dsSolid; + +/*! + * Gradient background settings + * \ingroup background + */ +typedef struct _Lib3dsGradient { + Lib3dsBool use; + Lib3dsFloat percent; + Lib3dsRgb top; + Lib3dsRgb middle; + Lib3dsRgb bottom; +} Lib3dsGradient; + +/*! + * Background settings + * \ingroup background + */ +struct _Lib3dsBackground { + Lib3dsBitmap bitmap; + Lib3dsSolid solid; + Lib3dsGradient gradient; +}; + +extern LIB3DSAPI Lib3dsBool lib3ds_background_read(Lib3dsBackground *background, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_background_write(Lib3dsBackground *background, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + + + + + diff --git a/libs/lib3ds/camera.c b/libs/lib3ds/camera.c new file mode 100644 index 0000000..3da02dd --- /dev/null +++ b/libs/lib3ds/camera.c @@ -0,0 +1,245 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: camera.c,v 1.12 2004/11/16 07:41:44 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + +/*! + * \defgroup camera Cameras + * + * \author J.E. Hoffmann + */ + + +/*! + * Return a new Lib3dsCamera object. + * + * Object is initialized with the given name and fov=45. All other + * values are 0. + * + * \param name Name of this camera. Must not be NULL. Must be < 64 characters. + * + * \return Lib3dsCamera object or NULL on failure. + * + * \ingroup camera + */ +Lib3dsCamera* +lib3ds_camera_new(const char *name) +{ + Lib3dsCamera *camera; + + ASSERT(name); + ASSERT(strlen(name)<64); + + camera=(Lib3dsCamera*)calloc(sizeof(Lib3dsCamera), 1); + if (!camera) { + return(0); + } + strcpy(camera->name, name); + camera->fov=45.0f; + return(camera); +} + + +/*! + * Free a Lib3dsCamera object and all of its resources. + * + * \param camera Lib3dsCamera object to be freed. + * + * \ingroup camera + */ +void +lib3ds_camera_free(Lib3dsCamera *camera) +{ + memset(camera, 0, sizeof(Lib3dsCamera)); + free(camera); +} + + +/*! + * Dump information about a Lib3dsCamera object to stdout. + * + * \param camera Object to be dumped. + * + * \see lib3ds_file_dump_cameras + * + * \ingroup camera + */ +void +lib3ds_camera_dump(Lib3dsCamera *camera) +{ + ASSERT(camera); + printf(" name: %s\n", camera->name); + printf(" position: (%f, %f, %f)\n", + camera->position[0], camera->position[1], camera->position[2]); + printf(" target (%f, %f, %f)\n", + camera->target[0], camera->target[1], camera->target[2]); + printf(" roll: %f\n", camera->roll); + printf(" fov: %f\n", camera->fov); + printf(" see_cone: %s\n", camera->see_cone ? "yes" : "no"); + printf(" near_range: %f\n", camera->near_range); + printf(" far_range: %f\n", camera->far_range); + printf("\n"); +} + + +/*! + * Read a camera definition from a file. + * + * This function is called by lib3ds_file_read(), and you probably + * don't want to call it directly. + * + * \param camera A Lib3dsCamera to be filled in. + * \param io A Lib3dsIo object previously set up by the caller. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \see lib3ds_file_read + * + * \ingroup camera + */ +Lib3dsBool +lib3ds_camera_read(Lib3dsCamera *camera, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_N_CAMERA, io)) { + return(LIB3DS_FALSE); + } + { + int i; + for (i=0; i<3; ++i) { + camera->position[i]=lib3ds_io_read_float(io); + } + for (i=0; i<3; ++i) { + camera->target[i]=lib3ds_io_read_float(io); + } + } + camera->roll=lib3ds_io_read_float(io); + { + float s; + s=lib3ds_io_read_float(io); + if (fabs(s)fov=45.0; + } + else { + camera->fov=2400.0f/s; + } + } + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_CAM_SEE_CONE: + { + camera->see_cone=LIB3DS_TRUE; + } + break; + case LIB3DS_CAM_RANGES: + { + camera->near_range=lib3ds_io_read_float(io); + camera->far_range=lib3ds_io_read_float(io); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * Write a camera definition to a file. + * + * This function is called by lib3ds_file_write(), and you probably + * don't want to call it directly. + * + * \param camera A Lib3dsCamera to be written. + * \param io A Lib3dsIo object previously set up by the caller. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \see lib3ds_file_write + * + * \ingroup camera + */ +Lib3dsBool +lib3ds_camera_write(Lib3dsCamera *camera, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_N_CAMERA; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + lib3ds_io_write_vector(io, camera->position); + lib3ds_io_write_vector(io, camera->target); + lib3ds_io_write_float(io, camera->roll); + if (fabs(camera->fov)fov); + } + + if (camera->see_cone) { + Lib3dsChunk c; + c.chunk=LIB3DS_CAM_SEE_CONE; + c.size=6; + lib3ds_chunk_write(&c, io); + } + { + Lib3dsChunk c; + c.chunk=LIB3DS_CAM_RANGES; + c.size=14; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, camera->near_range); + lib3ds_io_write_float(io, camera->far_range); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsCamera + \ingroup camera + \sa _Lib3dsCamera + +*/ diff --git a/libs/lib3ds/camera.h b/libs/lib3ds/camera.h new file mode 100644 index 0000000..089c2bc --- /dev/null +++ b/libs/lib3ds/camera.h @@ -0,0 +1,60 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_CAMERA_H +#define INCLUDED_LIB3DS_CAMERA_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: camera.h,v 1.8 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Camera object + * \ingroup camera + */ +struct _Lib3dsCamera { + Lib3dsCamera *next; + char name[64]; + Lib3dsVector position; + Lib3dsVector target; + Lib3dsFloat roll; + Lib3dsFloat fov; + Lib3dsBool see_cone; + Lib3dsFloat near_range; + Lib3dsFloat far_range; +}; + +extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name); +extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh); +extern LIB3DSAPI void lib3ds_camera_dump(Lib3dsCamera *camera); +extern LIB3DSAPI Lib3dsBool lib3ds_camera_read(Lib3dsCamera *camera, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_camera_write(Lib3dsCamera *camera, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/chunk.c b/libs/lib3ds/chunk.c new file mode 100644 index 0000000..75d51d0 --- /dev/null +++ b/libs/lib3ds/chunk.c @@ -0,0 +1,307 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: chunk.c,v 1.14 2001/07/07 19:05:30 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include + + +/*#define LIB3DS_CHUNK_DEBUG*/ +/*#define LIB3DS_CHUNK_WARNING*/ + + +/*! + * \defgroup chunk Chunk Handling + * + * \author J.E. Hoffmann + */ + + +static Lib3dsBool enable_dump=LIB3DS_FALSE; +static Lib3dsBool enable_unknown=LIB3DS_FALSE; +static char lib3ds_chunk_level[128]=""; + + +static void +lib3ds_chunk_debug_enter(Lib3dsChunk *c) +{ + strcat(lib3ds_chunk_level, " "); +} + + +static void +lib3ds_chunk_debug_leave(Lib3dsChunk *c) +{ + lib3ds_chunk_level[strlen(lib3ds_chunk_level)-2]=0; +} + + +static void +lib3ds_chunk_debug_dump(Lib3dsChunk *c) +{ + if (enable_dump) { + printf("%s%s (0x%X) size=%lu\n", + lib3ds_chunk_level, + lib3ds_chunk_name(c->chunk), + c->chunk, + c->size + ); + } +} + + +/*! + * \ingroup chunk + */ +void +lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown) +{ + enable_dump=enable; + enable_unknown=unknown; +} + + +/*! + * \ingroup chunk + * + * Reads a 3d-Studio chunk header from a little endian file stream. + * + * \param c The chunk to store the data. + * \param f The file stream. + * + * \return True on success, False otherwise. + */ +Lib3dsBool +lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io) +{ + ASSERT(c); + ASSERT(io); + c->cur=lib3ds_io_tell(io); + c->chunk=lib3ds_io_read_word(io); + c->size=lib3ds_io_read_dword(io); + c->end=c->cur+c->size; + c->cur+=6; + if (lib3ds_io_error(io) || (c->size<6)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); + +} + + +/*! + * \ingroup chunk + */ +Lib3dsBool +lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io) +{ + ASSERT(c); + ASSERT(io); + if (!lib3ds_chunk_read(c, io)) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_debug_enter(c); + return((chunk==0) || (c->chunk==chunk)); +} + + +/*! + * \ingroup chunk + */ +void +lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io) +{ + c->cur=lib3ds_io_tell(io); +} + + +/*! + * \ingroup chunk + */ +Lib3dsWord +lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io) +{ + Lib3dsChunk d; + + if (c->cur>=c->end) { + ASSERT(c->cur==c->end); + return(0); + } + + lib3ds_io_seek(io, (long)c->cur, LIB3DS_SEEK_SET); + d.chunk=lib3ds_io_read_word(io); + d.size=lib3ds_io_read_dword(io); + lib3ds_chunk_debug_dump(&d); + c->cur+=d.size; + return(d.chunk); +} + + +/*! + * \ingroup chunk + */ +void +lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io) +{ + lib3ds_io_seek(io, -6, LIB3DS_SEEK_CUR); +} + + +/*! + * \ingroup chunk + */ +void +lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io) +{ + lib3ds_chunk_debug_leave(c); + lib3ds_io_seek(io, c->end, LIB3DS_SEEK_SET); +} + + +/*! + * \ingroup chunk + * + * Writes a 3d-Studio chunk header into a little endian file stream. + * + * \param c The chunk to be written. + * \param f The file stream. + * + * \return True on success, False otherwise. + */ +Lib3dsBool +lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io) +{ + ASSERT(c); + if (!lib3ds_io_write_word(io, c->chunk)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + if (!lib3ds_io_write_dword(io, c->size)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup chunk + */ +Lib3dsBool +lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io) +{ + ASSERT(c); + c->size=0; + c->cur=lib3ds_io_tell(io); + if (!lib3ds_io_write_word(io, c->chunk)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_io_write_dword(io, c->size)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup chunk + */ +Lib3dsBool +lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io) +{ + ASSERT(c); + c->size=lib3ds_io_tell(io) - c->cur; + lib3ds_io_seek(io, c->cur+2, LIB3DS_SEEK_SET); + if (!lib3ds_io_write_dword(io, c->size)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + + c->cur+=c->size; + lib3ds_io_seek(io, c->cur, LIB3DS_SEEK_SET); + if (lib3ds_io_error(io)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup chunk + */ +const char* +lib3ds_chunk_name(Lib3dsWord chunk) +{ + Lib3dsChunkTable *p; + + for (p=lib3ds_chunk_table; p->name!=0; ++p) { + if (p->chunk==chunk) { + return(p->name); + } + } + return("***UNKNOWN***"); +} + + +/*! + * \ingroup chunk + */ +void +lib3ds_chunk_unknown(Lib3dsWord chunk) +{ + if (enable_unknown) { + printf("%s***WARNING*** Unknown Chunk: %s (0x%X)\n", + lib3ds_chunk_level, + lib3ds_chunk_name(chunk), + chunk + ); + } +} + + +/*! + * \ingroup chunk + */ +void +lib3ds_chunk_dump_info(const char *format, ...) +{ + if (enable_dump) { + char s[1024]; + va_list marker; + + va_start(marker, format); + vsprintf(s, format, marker); + va_end(marker); + + printf("%s%s\n", lib3ds_chunk_level, s); + } +} + + + + + + + diff --git a/libs/lib3ds/chunk.h b/libs/lib3ds/chunk.h new file mode 100644 index 0000000..d6719ae --- /dev/null +++ b/libs/lib3ds/chunk.h @@ -0,0 +1,289 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_CHUNK_H +#define INCLUDED_LIB3DS_CHUNK_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: chunk.h,v 1.13 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef enum _Lib3dsChunks { + LIB3DS_NULL_CHUNK =0x0000, + LIB3DS_M3DMAGIC =0x4D4D, /*3DS file*/ + LIB3DS_SMAGIC =0x2D2D, + LIB3DS_LMAGIC =0x2D3D, + LIB3DS_MLIBMAGIC =0x3DAA, /*MLI file*/ + LIB3DS_MATMAGIC =0x3DFF, + LIB3DS_CMAGIC =0xC23D, /*PRJ file*/ + LIB3DS_M3D_VERSION =0x0002, + LIB3DS_M3D_KFVERSION =0x0005, + + LIB3DS_COLOR_F =0x0010, + LIB3DS_COLOR_24 =0x0011, + LIB3DS_LIN_COLOR_24 =0x0012, + LIB3DS_LIN_COLOR_F =0x0013, + LIB3DS_INT_PERCENTAGE =0x0030, + LIB3DS_FLOAT_PERCENTAGE =0x0031, + + LIB3DS_MDATA =0x3D3D, + LIB3DS_MESH_VERSION =0x3D3E, + LIB3DS_MASTER_SCALE =0x0100, + LIB3DS_LO_SHADOW_BIAS =0x1400, + LIB3DS_HI_SHADOW_BIAS =0x1410, + LIB3DS_SHADOW_MAP_SIZE =0x1420, + LIB3DS_SHADOW_SAMPLES =0x1430, + LIB3DS_SHADOW_RANGE =0x1440, + LIB3DS_SHADOW_FILTER =0x1450, + LIB3DS_RAY_BIAS =0x1460, + LIB3DS_O_CONSTS =0x1500, + LIB3DS_AMBIENT_LIGHT =0x2100, + LIB3DS_BIT_MAP =0x1100, + LIB3DS_SOLID_BGND =0x1200, + LIB3DS_V_GRADIENT =0x1300, + LIB3DS_USE_BIT_MAP =0x1101, + LIB3DS_USE_SOLID_BGND =0x1201, + LIB3DS_USE_V_GRADIENT =0x1301, + LIB3DS_FOG =0x2200, + LIB3DS_FOG_BGND =0x2210, + LIB3DS_LAYER_FOG =0x2302, + LIB3DS_DISTANCE_CUE =0x2300, + LIB3DS_DCUE_BGND =0x2310, + LIB3DS_USE_FOG =0x2201, + LIB3DS_USE_LAYER_FOG =0x2303, + LIB3DS_USE_DISTANCE_CUE =0x2301, + + LIB3DS_MAT_ENTRY =0xAFFF, + LIB3DS_MAT_NAME =0xA000, + LIB3DS_MAT_AMBIENT =0xA010, + LIB3DS_MAT_DIFFUSE =0xA020, + LIB3DS_MAT_SPECULAR =0xA030, + LIB3DS_MAT_SHININESS =0xA040, + LIB3DS_MAT_SHIN2PCT =0xA041, + LIB3DS_MAT_TRANSPARENCY =0xA050, + LIB3DS_MAT_XPFALL =0xA052, + LIB3DS_MAT_USE_XPFALL =0xA240, + LIB3DS_MAT_REFBLUR =0xA053, + LIB3DS_MAT_SHADING =0xA100, + LIB3DS_MAT_USE_REFBLUR =0xA250, + LIB3DS_MAT_SELF_ILLUM =0xA080, + LIB3DS_MAT_TWO_SIDE =0xA081, + LIB3DS_MAT_DECAL =0xA082, + LIB3DS_MAT_ADDITIVE =0xA083, + LIB3DS_MAT_SELF_ILPCT =0xA084, + LIB3DS_MAT_WIRE =0xA085, + LIB3DS_MAT_FACEMAP =0xA088, + LIB3DS_MAT_PHONGSOFT =0xA08C, + LIB3DS_MAT_WIREABS =0xA08E, + LIB3DS_MAT_WIRE_SIZE =0xA087, + LIB3DS_MAT_TEXMAP =0xA200, + LIB3DS_MAT_SXP_TEXT_DATA =0xA320, + LIB3DS_MAT_TEXMASK =0xA33E, + LIB3DS_MAT_SXP_TEXTMASK_DATA =0xA32A, + LIB3DS_MAT_TEX2MAP =0xA33A, + LIB3DS_MAT_SXP_TEXT2_DATA =0xA321, + LIB3DS_MAT_TEX2MASK =0xA340, + LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C, + LIB3DS_MAT_OPACMAP =0xA210, + LIB3DS_MAT_SXP_OPAC_DATA =0xA322, + LIB3DS_MAT_OPACMASK =0xA342, + LIB3DS_MAT_SXP_OPACMASK_DATA =0xA32E, + LIB3DS_MAT_BUMPMAP =0xA230, + LIB3DS_MAT_SXP_BUMP_DATA =0xA324, + LIB3DS_MAT_BUMPMASK =0xA344, + LIB3DS_MAT_SXP_BUMPMASK_DATA =0xA330, + LIB3DS_MAT_SPECMAP =0xA204, + LIB3DS_MAT_SXP_SPEC_DATA =0xA325, + LIB3DS_MAT_SPECMASK =0xA348, + LIB3DS_MAT_SXP_SPECMASK_DATA =0xA332, + LIB3DS_MAT_SHINMAP =0xA33C, + LIB3DS_MAT_SXP_SHIN_DATA =0xA326, + LIB3DS_MAT_SHINMASK =0xA346, + LIB3DS_MAT_SXP_SHINMASK_DATA =0xA334, + LIB3DS_MAT_SELFIMAP =0xA33D, + LIB3DS_MAT_SXP_SELFI_DATA =0xA328, + LIB3DS_MAT_SELFIMASK =0xA34A, + LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336, + LIB3DS_MAT_REFLMAP =0xA220, + LIB3DS_MAT_REFLMASK =0xA34C, + LIB3DS_MAT_SXP_REFLMASK_DATA =0xA338, + LIB3DS_MAT_ACUBIC =0xA310, + LIB3DS_MAT_MAPNAME =0xA300, + LIB3DS_MAT_MAP_TILING =0xA351, + LIB3DS_MAT_MAP_TEXBLUR =0xA353, + LIB3DS_MAT_MAP_USCALE =0xA354, + LIB3DS_MAT_MAP_VSCALE =0xA356, + LIB3DS_MAT_MAP_UOFFSET =0xA358, + LIB3DS_MAT_MAP_VOFFSET =0xA35A, + LIB3DS_MAT_MAP_ANG =0xA35C, + LIB3DS_MAT_MAP_COL1 =0xA360, + LIB3DS_MAT_MAP_COL2 =0xA362, + LIB3DS_MAT_MAP_RCOL =0xA364, + LIB3DS_MAT_MAP_GCOL =0xA366, + LIB3DS_MAT_MAP_BCOL =0xA368, + + LIB3DS_NAMED_OBJECT =0x4000, + LIB3DS_N_DIRECT_LIGHT =0x4600, + LIB3DS_DL_OFF =0x4620, + LIB3DS_DL_OUTER_RANGE =0x465A, + LIB3DS_DL_INNER_RANGE =0x4659, + LIB3DS_DL_MULTIPLIER =0x465B, + LIB3DS_DL_EXCLUDE =0x4654, + LIB3DS_DL_ATTENUATE =0x4625, + LIB3DS_DL_SPOTLIGHT =0x4610, + LIB3DS_DL_SPOT_ROLL =0x4656, + LIB3DS_DL_SHADOWED =0x4630, + LIB3DS_DL_LOCAL_SHADOW2 =0x4641, + LIB3DS_DL_SEE_CONE =0x4650, + LIB3DS_DL_SPOT_RECTANGULAR =0x4651, + LIB3DS_DL_SPOT_ASPECT =0x4657, + LIB3DS_DL_SPOT_PROJECTOR =0x4653, + LIB3DS_DL_SPOT_OVERSHOOT =0x4652, + LIB3DS_DL_RAY_BIAS =0x4658, + LIB3DS_DL_RAYSHAD =0x4627, + LIB3DS_N_CAMERA =0x4700, + LIB3DS_CAM_SEE_CONE =0x4710, + LIB3DS_CAM_RANGES =0x4720, + LIB3DS_OBJ_HIDDEN =0x4010, + LIB3DS_OBJ_VIS_LOFTER =0x4011, + LIB3DS_OBJ_DOESNT_CAST =0x4012, + LIB3DS_OBJ_DONT_RECVSHADOW =0x4017, + LIB3DS_OBJ_MATTE =0x4013, + LIB3DS_OBJ_FAST =0x4014, + LIB3DS_OBJ_PROCEDURAL =0x4015, + LIB3DS_OBJ_FROZEN =0x4016, + LIB3DS_N_TRI_OBJECT =0x4100, + LIB3DS_POINT_ARRAY =0x4110, + LIB3DS_POINT_FLAG_ARRAY =0x4111, + LIB3DS_FACE_ARRAY =0x4120, + LIB3DS_MSH_MAT_GROUP =0x4130, + LIB3DS_SMOOTH_GROUP =0x4150, + LIB3DS_MSH_BOXMAP =0x4190, + LIB3DS_TEX_VERTS =0x4140, + LIB3DS_MESH_MATRIX =0x4160, + LIB3DS_MESH_COLOR =0x4165, + LIB3DS_MESH_TEXTURE_INFO =0x4170, + + LIB3DS_KFDATA =0xB000, + LIB3DS_KFHDR =0xB00A, + LIB3DS_KFSEG =0xB008, + LIB3DS_KFCURTIME =0xB009, + LIB3DS_AMBIENT_NODE_TAG =0xB001, + LIB3DS_OBJECT_NODE_TAG =0xB002, + LIB3DS_CAMERA_NODE_TAG =0xB003, + LIB3DS_TARGET_NODE_TAG =0xB004, + LIB3DS_LIGHT_NODE_TAG =0xB005, + LIB3DS_L_TARGET_NODE_TAG =0xB006, + LIB3DS_SPOTLIGHT_NODE_TAG =0xB007, + LIB3DS_NODE_ID =0xB030, + LIB3DS_NODE_HDR =0xB010, + LIB3DS_PIVOT =0xB013, + LIB3DS_INSTANCE_NAME =0xB011, + LIB3DS_MORPH_SMOOTH =0xB015, + LIB3DS_BOUNDBOX =0xB014, + LIB3DS_POS_TRACK_TAG =0xB020, + LIB3DS_COL_TRACK_TAG =0xB025, + LIB3DS_ROT_TRACK_TAG =0xB021, + LIB3DS_SCL_TRACK_TAG =0xB022, + LIB3DS_MORPH_TRACK_TAG =0xB026, + LIB3DS_FOV_TRACK_TAG =0xB023, + LIB3DS_ROLL_TRACK_TAG =0xB024, + LIB3DS_HOT_TRACK_TAG =0xB027, + LIB3DS_FALL_TRACK_TAG =0xB028, + LIB3DS_HIDE_TRACK_TAG =0xB029, + + LIB3DS_POLY_2D = 0x5000, + LIB3DS_SHAPE_OK = 0x5010, + LIB3DS_SHAPE_NOT_OK = 0x5011, + LIB3DS_SHAPE_HOOK = 0x5020, + LIB3DS_PATH_3D = 0x6000, + LIB3DS_PATH_MATRIX = 0x6005, + LIB3DS_SHAPE_2D = 0x6010, + LIB3DS_M_SCALE = 0x6020, + LIB3DS_M_TWIST = 0x6030, + LIB3DS_M_TEETER = 0x6040, + LIB3DS_M_FIT = 0x6050, + LIB3DS_M_BEVEL = 0x6060, + LIB3DS_XZ_CURVE = 0x6070, + LIB3DS_YZ_CURVE = 0x6080, + LIB3DS_INTERPCT = 0x6090, + LIB3DS_DEFORM_LIMIT = 0x60A0, + + LIB3DS_USE_CONTOUR = 0x6100, + LIB3DS_USE_TWEEN = 0x6110, + LIB3DS_USE_SCALE = 0x6120, + LIB3DS_USE_TWIST = 0x6130, + LIB3DS_USE_TEETER = 0x6140, + LIB3DS_USE_FIT = 0x6150, + LIB3DS_USE_BEVEL = 0x6160, + + LIB3DS_DEFAULT_VIEW = 0x3000, + LIB3DS_VIEW_TOP = 0x3010, + LIB3DS_VIEW_BOTTOM = 0x3020, + LIB3DS_VIEW_LEFT = 0x3030, + LIB3DS_VIEW_RIGHT = 0x3040, + LIB3DS_VIEW_FRONT = 0x3050, + LIB3DS_VIEW_BACK = 0x3060, + LIB3DS_VIEW_USER = 0x3070, + LIB3DS_VIEW_CAMERA = 0x3080, + LIB3DS_VIEW_WINDOW = 0x3090, + + LIB3DS_VIEWPORT_LAYOUT_OLD = 0x7000, + LIB3DS_VIEWPORT_DATA_OLD = 0x7010, + LIB3DS_VIEWPORT_LAYOUT = 0x7001, + LIB3DS_VIEWPORT_DATA = 0x7011, + LIB3DS_VIEWPORT_DATA_3 = 0x7012, + LIB3DS_VIEWPORT_SIZE = 0x7020, + LIB3DS_NETWORK_VIEW = 0x7030 +} Lib3dsChunks; + +typedef struct _Lib3dsChunk { + Lib3dsWord chunk; + Lib3dsDword size; + Lib3dsDword end; + Lib3dsDword cur; +} Lib3dsChunk; + +extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown); +extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io); +extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io); +extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk); +extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk); +extern LIB3DSAPI void lib3ds_chunk_dump_info(const char *format, ...); + +#ifdef __cplusplus +} +#endif +#endif + + diff --git a/libs/lib3ds/chunktable.h b/libs/lib3ds/chunktable.h new file mode 100644 index 0000000..4942605 --- /dev/null +++ b/libs/lib3ds/chunktable.h @@ -0,0 +1,264 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_CHUNKTABLE_H +#define INCLUDED_LIB3DS_CHUNKTABLE_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: chunktable.h,v 1.13 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_CHUNK_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct _Lib3dsChunkTable { + Lib3dsDword chunk; + const char* name; +} Lib3dsChunkTable; + +static Lib3dsChunkTable lib3ds_chunk_table[]={ + {LIB3DS_NULL_CHUNK, "LIB3DS_NULL_CHUNK"}, + {LIB3DS_M3DMAGIC, "LIB3DS_M3DMAGIC"}, + {LIB3DS_SMAGIC, "LIB3DS_SMAGIC"}, + {LIB3DS_LMAGIC, "LIB3DS_LMAGIC"}, + {LIB3DS_MLIBMAGIC, "LIB3DS_MLIBMAGIC"}, + {LIB3DS_MATMAGIC, "LIB3DS_MATMAGIC"}, + {LIB3DS_CMAGIC, "LIB3DS_CMAGIC"}, + {LIB3DS_M3D_VERSION, "LIB3DS_M3D_VERSION"}, + {LIB3DS_M3D_KFVERSION, "LIB3DS_M3D_KFVERSION"}, + {LIB3DS_COLOR_F, "LIB3DS_COLOR_F"}, + {LIB3DS_COLOR_24, "LIB3DS_COLOR_24"}, + {LIB3DS_LIN_COLOR_24, "LIB3DS_LIN_COLOR_24"}, + {LIB3DS_LIN_COLOR_F, "LIB3DS_LIN_COLOR_F"}, + {LIB3DS_INT_PERCENTAGE, "LIB3DS_INT_PERCENTAGE"}, + {LIB3DS_FLOAT_PERCENTAGE, "LIB3DS_FLOAT_PERCENTAGE"}, + {LIB3DS_MDATA, "LIB3DS_MDATA"}, + {LIB3DS_MESH_VERSION, "LIB3DS_MESH_VERSION"}, + {LIB3DS_MASTER_SCALE, "LIB3DS_MASTER_SCALE"}, + {LIB3DS_LO_SHADOW_BIAS, "LIB3DS_LO_SHADOW_BIAS"}, + {LIB3DS_HI_SHADOW_BIAS, "LIB3DS_HI_SHADOW_BIAS"}, + {LIB3DS_SHADOW_MAP_SIZE, "LIB3DS_SHADOW_MAP_SIZE"}, + {LIB3DS_SHADOW_SAMPLES, "LIB3DS_SHADOW_SAMPLES"}, + {LIB3DS_SHADOW_RANGE, "LIB3DS_SHADOW_RANGE"}, + {LIB3DS_SHADOW_FILTER, "LIB3DS_SHADOW_FILTER"}, + {LIB3DS_RAY_BIAS, "LIB3DS_RAY_BIAS"}, + {LIB3DS_O_CONSTS, "LIB3DS_O_CONSTS"}, + {LIB3DS_AMBIENT_LIGHT, "LIB3DS_AMBIENT_LIGHT"}, + {LIB3DS_BIT_MAP, "LIB3DS_BIT_MAP"}, + {LIB3DS_SOLID_BGND, "LIB3DS_SOLID_BGND"}, + {LIB3DS_V_GRADIENT, "LIB3DS_V_GRADIENT"}, + {LIB3DS_USE_BIT_MAP, "LIB3DS_USE_BIT_MAP"}, + {LIB3DS_USE_SOLID_BGND, "LIB3DS_USE_SOLID_BGND"}, + {LIB3DS_USE_V_GRADIENT, "LIB3DS_USE_V_GRADIENT"}, + {LIB3DS_FOG, "LIB3DS_FOG"}, + {LIB3DS_FOG_BGND, "LIB3DS_FOG_BGND"}, + {LIB3DS_LAYER_FOG, "LIB3DS_LAYER_FOG"}, + {LIB3DS_DISTANCE_CUE, "LIB3DS_DISTANCE_CUE"}, + {LIB3DS_DCUE_BGND, "LIB3DS_DCUE_BGND"}, + {LIB3DS_USE_FOG, "LIB3DS_USE_FOG"}, + {LIB3DS_USE_LAYER_FOG, "LIB3DS_USE_LAYER_FOG"}, + {LIB3DS_USE_DISTANCE_CUE, "LIB3DS_USE_DISTANCE_CUE"}, + {LIB3DS_MAT_ENTRY, "LIB3DS_MAT_ENTRY"}, + {LIB3DS_MAT_NAME, "LIB3DS_MAT_NAME"}, + {LIB3DS_MAT_AMBIENT, "LIB3DS_MAT_AMBIENT"}, + {LIB3DS_MAT_DIFFUSE, "LIB3DS_MAT_DIFFUSE"}, + {LIB3DS_MAT_SPECULAR, "LIB3DS_MAT_SPECULAR"}, + {LIB3DS_MAT_SHININESS, "LIB3DS_MAT_SHININESS"}, + {LIB3DS_MAT_SHIN2PCT, "LIB3DS_MAT_SHIN2PCT"}, + {LIB3DS_MAT_TRANSPARENCY, "LIB3DS_MAT_TRANSPARENCY"}, + {LIB3DS_MAT_XPFALL, "LIB3DS_MAT_XPFALL"}, + {LIB3DS_MAT_USE_XPFALL, "LIB3DS_MAT_USE_XPFALL"}, + {LIB3DS_MAT_REFBLUR, "LIB3DS_MAT_REFBLUR"}, + {LIB3DS_MAT_SHADING, "LIB3DS_MAT_SHADING"}, + {LIB3DS_MAT_USE_REFBLUR, "LIB3DS_MAT_USE_REFBLUR"}, + {LIB3DS_MAT_SELF_ILLUM, "LIB3DS_MAT_SELF_ILLUM"}, + {LIB3DS_MAT_TWO_SIDE, "LIB3DS_MAT_TWO_SIDE"}, + {LIB3DS_MAT_DECAL, "LIB3DS_MAT_DECAL"}, + {LIB3DS_MAT_ADDITIVE, "LIB3DS_MAT_ADDITIVE"}, + {LIB3DS_MAT_SELF_ILPCT, "LIB3DS_MAT_SELF_ILPCT"}, + {LIB3DS_MAT_WIRE, "LIB3DS_MAT_WIRE"}, + {LIB3DS_MAT_FACEMAP, "LIB3DS_MAT_FACEMAP"}, + {LIB3DS_MAT_PHONGSOFT, "LIB3DS_MAT_PHONGSOFT"}, + {LIB3DS_MAT_WIREABS, "LIB3DS_MAT_WIREABS"}, + {LIB3DS_MAT_WIRE_SIZE, "LIB3DS_MAT_WIRE_SIZE"}, + {LIB3DS_MAT_TEXMAP, "LIB3DS_MAT_TEXMAP"}, + {LIB3DS_MAT_SXP_TEXT_DATA, "LIB3DS_MAT_SXP_TEXT_DATA"}, + {LIB3DS_MAT_TEXMASK, "LIB3DS_MAT_TEXMASK"}, + {LIB3DS_MAT_SXP_TEXTMASK_DATA, "LIB3DS_MAT_SXP_TEXTMASK_DATA"}, + {LIB3DS_MAT_TEX2MAP, "LIB3DS_MAT_TEX2MAP"}, + {LIB3DS_MAT_SXP_TEXT2_DATA, "LIB3DS_MAT_SXP_TEXT2_DATA"}, + {LIB3DS_MAT_TEX2MASK, "LIB3DS_MAT_TEX2MASK"}, + {LIB3DS_MAT_SXP_TEXT2MASK_DATA, "LIB3DS_MAT_SXP_TEXT2MASK_DATA"}, + {LIB3DS_MAT_OPACMAP, "LIB3DS_MAT_OPACMAP"}, + {LIB3DS_MAT_SXP_OPAC_DATA, "LIB3DS_MAT_SXP_OPAC_DATA"}, + {LIB3DS_MAT_OPACMASK, "LIB3DS_MAT_OPACMASK"}, + {LIB3DS_MAT_SXP_OPACMASK_DATA, "LIB3DS_MAT_SXP_OPACMASK_DATA"}, + {LIB3DS_MAT_BUMPMAP, "LIB3DS_MAT_BUMPMAP"}, + {LIB3DS_MAT_SXP_BUMP_DATA, "LIB3DS_MAT_SXP_BUMP_DATA"}, + {LIB3DS_MAT_BUMPMASK, "LIB3DS_MAT_BUMPMASK"}, + {LIB3DS_MAT_SXP_BUMPMASK_DATA, "LIB3DS_MAT_SXP_BUMPMASK_DATA"}, + {LIB3DS_MAT_SPECMAP, "LIB3DS_MAT_SPECMAP"}, + {LIB3DS_MAT_SXP_SPEC_DATA, "LIB3DS_MAT_SXP_SPEC_DATA"}, + {LIB3DS_MAT_SPECMASK, "LIB3DS_MAT_SPECMASK"}, + {LIB3DS_MAT_SXP_SPECMASK_DATA, "LIB3DS_MAT_SXP_SPECMASK_DATA"}, + {LIB3DS_MAT_SHINMAP, "LIB3DS_MAT_SHINMAP"}, + {LIB3DS_MAT_SXP_SHIN_DATA, "LIB3DS_MAT_SXP_SHIN_DATA"}, + {LIB3DS_MAT_SHINMASK, "LIB3DS_MAT_SHINMASK"}, + {LIB3DS_MAT_SXP_SHINMASK_DATA, "LIB3DS_MAT_SXP_SHINMASK_DATA"}, + {LIB3DS_MAT_SELFIMAP, "LIB3DS_MAT_SELFIMAP"}, + {LIB3DS_MAT_SXP_SELFI_DATA, "LIB3DS_MAT_SXP_SELFI_DATA"}, + {LIB3DS_MAT_SELFIMASK, "LIB3DS_MAT_SELFIMASK"}, + {LIB3DS_MAT_SXP_SELFIMASK_DATA, "LIB3DS_MAT_SXP_SELFIMASK_DATA"}, + {LIB3DS_MAT_REFLMAP, "LIB3DS_MAT_REFLMAP"}, + {LIB3DS_MAT_REFLMASK, "LIB3DS_MAT_REFLMASK"}, + {LIB3DS_MAT_SXP_REFLMASK_DATA, "LIB3DS_MAT_SXP_REFLMASK_DATA"}, + {LIB3DS_MAT_ACUBIC, "LIB3DS_MAT_ACUBIC"}, + {LIB3DS_MAT_MAPNAME, "LIB3DS_MAT_MAPNAME"}, + {LIB3DS_MAT_MAP_TILING, "LIB3DS_MAT_MAP_TILING"}, + {LIB3DS_MAT_MAP_TEXBLUR, "LIB3DS_MAT_MAP_TEXBLUR"}, + {LIB3DS_MAT_MAP_USCALE, "LIB3DS_MAT_MAP_USCALE"}, + {LIB3DS_MAT_MAP_VSCALE, "LIB3DS_MAT_MAP_VSCALE"}, + {LIB3DS_MAT_MAP_UOFFSET, "LIB3DS_MAT_MAP_UOFFSET"}, + {LIB3DS_MAT_MAP_VOFFSET, "LIB3DS_MAT_MAP_VOFFSET"}, + {LIB3DS_MAT_MAP_ANG, "LIB3DS_MAT_MAP_ANG"}, + {LIB3DS_MAT_MAP_COL1, "LIB3DS_MAT_MAP_COL1"}, + {LIB3DS_MAT_MAP_COL2, "LIB3DS_MAT_MAP_COL2"}, + {LIB3DS_MAT_MAP_RCOL, "LIB3DS_MAT_MAP_RCOL"}, + {LIB3DS_MAT_MAP_GCOL, "LIB3DS_MAT_MAP_GCOL"}, + {LIB3DS_MAT_MAP_BCOL, "LIB3DS_MAT_MAP_BCOL"}, + {LIB3DS_NAMED_OBJECT, "LIB3DS_NAMED_OBJECT"}, + {LIB3DS_N_DIRECT_LIGHT, "LIB3DS_N_DIRECT_LIGHT"}, + {LIB3DS_DL_OFF, "LIB3DS_DL_OFF"}, + {LIB3DS_DL_OUTER_RANGE, "LIB3DS_DL_OUTER_RANGE"}, + {LIB3DS_DL_INNER_RANGE, "LIB3DS_DL_INNER_RANGE"}, + {LIB3DS_DL_MULTIPLIER, "LIB3DS_DL_MULTIPLIER"}, + {LIB3DS_DL_EXCLUDE, "LIB3DS_DL_EXCLUDE"}, + {LIB3DS_DL_ATTENUATE, "LIB3DS_DL_ATTENUATE"}, + {LIB3DS_DL_SPOTLIGHT, "LIB3DS_DL_SPOTLIGHT"}, + {LIB3DS_DL_SPOT_ROLL, "LIB3DS_DL_SPOT_ROLL"}, + {LIB3DS_DL_SHADOWED, "LIB3DS_DL_SHADOWED"}, + {LIB3DS_DL_LOCAL_SHADOW2, "LIB3DS_DL_LOCAL_SHADOW2"}, + {LIB3DS_DL_SEE_CONE, "LIB3DS_DL_SEE_CONE"}, + {LIB3DS_DL_SPOT_RECTANGULAR, "LIB3DS_DL_SPOT_RECTANGULAR"}, + {LIB3DS_DL_SPOT_ASPECT, "LIB3DS_DL_SPOT_ASPECT"}, + {LIB3DS_DL_SPOT_PROJECTOR, "LIB3DS_DL_SPOT_PROJECTOR"}, + {LIB3DS_DL_SPOT_OVERSHOOT, "LIB3DS_DL_SPOT_OVERSHOOT"}, + {LIB3DS_DL_RAY_BIAS, "LIB3DS_DL_RAY_BIAS"}, + {LIB3DS_DL_RAYSHAD, "LIB3DS_DL_RAYSHAD"}, + {LIB3DS_N_CAMERA, "LIB3DS_N_CAMERA"}, + {LIB3DS_CAM_SEE_CONE, "LIB3DS_CAM_SEE_CONE"}, + {LIB3DS_CAM_RANGES, "LIB3DS_CAM_RANGES"}, + {LIB3DS_OBJ_HIDDEN, "LIB3DS_OBJ_HIDDEN"}, + {LIB3DS_OBJ_VIS_LOFTER, "LIB3DS_OBJ_VIS_LOFTER"}, + {LIB3DS_OBJ_DOESNT_CAST, "LIB3DS_OBJ_DOESNT_CAST"}, + {LIB3DS_OBJ_DONT_RECVSHADOW, "LIB3DS_OBJ_DONT_RECVSHADOW"}, + {LIB3DS_OBJ_MATTE, "LIB3DS_OBJ_MATTE"}, + {LIB3DS_OBJ_FAST, "LIB3DS_OBJ_FAST"}, + {LIB3DS_OBJ_PROCEDURAL, "LIB3DS_OBJ_PROCEDURAL"}, + {LIB3DS_OBJ_FROZEN, "LIB3DS_OBJ_FROZEN"}, + {LIB3DS_N_TRI_OBJECT, "LIB3DS_N_TRI_OBJECT"}, + {LIB3DS_POINT_ARRAY, "LIB3DS_POINT_ARRAY"}, + {LIB3DS_POINT_FLAG_ARRAY, "LIB3DS_POINT_FLAG_ARRAY"}, + {LIB3DS_FACE_ARRAY, "LIB3DS_FACE_ARRAY"}, + {LIB3DS_MSH_MAT_GROUP, "LIB3DS_MSH_MAT_GROUP"}, + {LIB3DS_SMOOTH_GROUP, "LIB3DS_SMOOTH_GROUP"}, + {LIB3DS_MSH_BOXMAP, "LIB3DS_MSH_BOXMAP"}, + {LIB3DS_TEX_VERTS, "LIB3DS_TEX_VERTS"}, + {LIB3DS_MESH_MATRIX, "LIB3DS_MESH_MATRIX"}, + {LIB3DS_MESH_COLOR, "LIB3DS_MESH_COLOR"}, + {LIB3DS_MESH_TEXTURE_INFO, "LIB3DS_MESH_TEXTURE_INFO"}, + {LIB3DS_KFDATA, "LIB3DS_KFDATA"}, + {LIB3DS_KFHDR, "LIB3DS_KFHDR"}, + {LIB3DS_KFSEG, "LIB3DS_KFSEG"}, + {LIB3DS_KFCURTIME, "LIB3DS_KFCURTIME"}, + {LIB3DS_AMBIENT_NODE_TAG, "LIB3DS_AMBIENT_NODE_TAG"}, + {LIB3DS_OBJECT_NODE_TAG, "LIB3DS_OBJECT_NODE_TAG"}, + {LIB3DS_CAMERA_NODE_TAG, "LIB3DS_CAMERA_NODE_TAG"}, + {LIB3DS_TARGET_NODE_TAG, "LIB3DS_TARGET_NODE_TAG"}, + {LIB3DS_LIGHT_NODE_TAG, "LIB3DS_LIGHT_NODE_TAG"}, + {LIB3DS_L_TARGET_NODE_TAG, "LIB3DS_L_TARGET_NODE_TAG"}, + {LIB3DS_SPOTLIGHT_NODE_TAG, "LIB3DS_SPOTLIGHT_NODE_TAG"}, + {LIB3DS_NODE_ID, "LIB3DS_NODE_ID"}, + {LIB3DS_NODE_HDR, "LIB3DS_NODE_HDR"}, + {LIB3DS_PIVOT, "LIB3DS_PIVOT"}, + {LIB3DS_INSTANCE_NAME, "LIB3DS_INSTANCE_NAME"}, + {LIB3DS_MORPH_SMOOTH, "LIB3DS_MORPH_SMOOTH"}, + {LIB3DS_BOUNDBOX, "LIB3DS_BOUNDBOX"}, + {LIB3DS_POS_TRACK_TAG, "LIB3DS_POS_TRACK_TAG"}, + {LIB3DS_COL_TRACK_TAG, "LIB3DS_COL_TRACK_TAG"}, + {LIB3DS_ROT_TRACK_TAG, "LIB3DS_ROT_TRACK_TAG"}, + {LIB3DS_SCL_TRACK_TAG, "LIB3DS_SCL_TRACK_TAG"}, + {LIB3DS_MORPH_TRACK_TAG, "LIB3DS_MORPH_TRACK_TAG"}, + {LIB3DS_FOV_TRACK_TAG, "LIB3DS_FOV_TRACK_TAG"}, + {LIB3DS_ROLL_TRACK_TAG, "LIB3DS_ROLL_TRACK_TAG"}, + {LIB3DS_HOT_TRACK_TAG, "LIB3DS_HOT_TRACK_TAG"}, + {LIB3DS_FALL_TRACK_TAG, "LIB3DS_FALL_TRACK_TAG"}, + {LIB3DS_HIDE_TRACK_TAG, "LIB3DS_HIDE_TRACK_TAG"}, + {LIB3DS_POLY_2D, "LIB3DS_POLY_2D"}, + {LIB3DS_SHAPE_OK, "LIB3DS_SHAPE_OK"}, + {LIB3DS_SHAPE_NOT_OK, "LIB3DS_SHAPE_NOT_OK"}, + {LIB3DS_SHAPE_HOOK, "LIB3DS_SHAPE_HOOK"}, + {LIB3DS_PATH_3D, "LIB3DS_PATH_3D"}, + {LIB3DS_PATH_MATRIX, "LIB3DS_PATH_MATRIX"}, + {LIB3DS_SHAPE_2D, "LIB3DS_SHAPE_2D"}, + {LIB3DS_M_SCALE, "LIB3DS_M_SCALE"}, + {LIB3DS_M_TWIST, "LIB3DS_M_TWIST"}, + {LIB3DS_M_TEETER, "LIB3DS_M_TEETER"}, + {LIB3DS_M_FIT, "LIB3DS_M_FIT"}, + {LIB3DS_M_BEVEL, "LIB3DS_M_BEVEL"}, + {LIB3DS_XZ_CURVE, "LIB3DS_XZ_CURVE"}, + {LIB3DS_YZ_CURVE, "LIB3DS_YZ_CURVE"}, + {LIB3DS_INTERPCT, "LIB3DS_INTERPCT"}, + {LIB3DS_DEFORM_LIMIT, "LIB3DS_DEFORM_LIMIT"}, + {LIB3DS_USE_CONTOUR, "LIB3DS_USE_CONTOUR"}, + {LIB3DS_USE_TWEEN, "LIB3DS_USE_TWEEN"}, + {LIB3DS_USE_SCALE, "LIB3DS_USE_SCALE"}, + {LIB3DS_USE_TWIST, "LIB3DS_USE_TWIST"}, + {LIB3DS_USE_TEETER, "LIB3DS_USE_TEETER"}, + {LIB3DS_USE_FIT, "LIB3DS_USE_FIT"}, + {LIB3DS_USE_BEVEL, "LIB3DS_USE_BEVEL"}, + {LIB3DS_DEFAULT_VIEW, "LIB3DS_DEFAULT_VIEW"}, + {LIB3DS_VIEW_TOP, "LIB3DS_VIEW_TOP"}, + {LIB3DS_VIEW_BOTTOM, "LIB3DS_VIEW_BOTTOM"}, + {LIB3DS_VIEW_LEFT, "LIB3DS_VIEW_LEFT"}, + {LIB3DS_VIEW_RIGHT, "LIB3DS_VIEW_RIGHT"}, + {LIB3DS_VIEW_FRONT, "LIB3DS_VIEW_FRONT"}, + {LIB3DS_VIEW_BACK, "LIB3DS_VIEW_BACK"}, + {LIB3DS_VIEW_USER, "LIB3DS_VIEW_USER"}, + {LIB3DS_VIEW_CAMERA, "LIB3DS_VIEW_CAMERA"}, + {LIB3DS_VIEW_WINDOW, "LIB3DS_VIEW_WINDOW"}, + {LIB3DS_VIEWPORT_LAYOUT_OLD, "LIB3DS_VIEWPORT_LAYOUT_OLD"}, + {LIB3DS_VIEWPORT_DATA_OLD, "LIB3DS_VIEWPORT_DATA_OLD"}, + {LIB3DS_VIEWPORT_LAYOUT, "LIB3DS_VIEWPORT_LAYOUT"}, + {LIB3DS_VIEWPORT_DATA, "LIB3DS_VIEWPORT_DATA"}, + {LIB3DS_VIEWPORT_DATA_3, "LIB3DS_VIEWPORT_DATA_3"}, + {LIB3DS_VIEWPORT_SIZE, "LIB3DS_VIEWPORT_SIZE"}, + {LIB3DS_NETWORK_VIEW, "LIB3DS_NETWORK_VIEW"}, + {0,0} +}; + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/ease.c b/libs/lib3ds/ease.c new file mode 100644 index 0000000..745bf10 --- /dev/null +++ b/libs/lib3ds/ease.c @@ -0,0 +1,65 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: ease.c,v 1.4 2001/01/12 10:29:17 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include + + +/*! + * \defgroup ease Ease + * + * \author J.E. Hoffmann + */ + + +/*! + * \ingroup ease + */ +Lib3dsFloat +lib3ds_ease(Lib3dsFloat fp, Lib3dsFloat fc, Lib3dsFloat fn, + Lib3dsFloat ease_from, Lib3dsFloat ease_to) +{ + Lib3dsDouble s,step; + Lib3dsDouble tofrom; + Lib3dsDouble a; + + s=step=(Lib3dsFloat)(fc-fp)/(fn-fp); + tofrom=ease_to+ease_from; + if (tofrom!=0.0) { + if (tofrom>1.0) { + ease_to=(Lib3dsFloat)(ease_to/tofrom); + ease_from=(Lib3dsFloat)(ease_from/tofrom); + } + a=1.0/(2.0-(ease_to+ease_from)); + + if (step + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: ease.h,v 1.5 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern LIB3DSAPI Lib3dsFloat lib3ds_ease(Lib3dsFloat fp, Lib3dsFloat fc, + Lib3dsFloat fn, Lib3dsFloat ease_from, Lib3dsFloat ease_to); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/file.c b/libs/lib3ds/file.c new file mode 100644 index 0000000..33df4b9 --- /dev/null +++ b/libs/lib3ds/file.c @@ -0,0 +1,1917 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: file.c,v 1.23 2005/01/11 10:20:36 madmac Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + + +/*! + * \defgroup file Files + * + * \author J.E. Hoffmann + */ + + +static Lib3dsBool +fileio_error_func(void *self) +{ + FILE *f = (FILE*)self; + return(ferror(f)!=0); +} + + +static long +fileio_seek_func(void *self, long offset, Lib3dsIoSeek origin) +{ + FILE *f = (FILE*)self; + int o; + switch (origin) { + case LIB3DS_SEEK_SET: + o = SEEK_SET; + break; + case LIB3DS_SEEK_CUR: + o = SEEK_CUR; + break; + case LIB3DS_SEEK_END: + o = SEEK_END; + break; + default: + ASSERT(0); + return(0); + } + return (fseek(f, offset, o)); +} + + +static long +fileio_tell_func(void *self) +{ + FILE *f = (FILE*)self; + return(ftell(f)); +} + + +static int +fileio_read_func(void *self, Lib3dsByte *buffer, int size) +{ + FILE *f = (FILE*)self; + return(fread(buffer, 1, size, f)); +} + + +static int +fileio_write_func(void *self, const Lib3dsByte *buffer, int size) +{ + FILE *f = (FILE*)self; + return(fwrite(buffer, 1, size, f)); +} + + +/*! + * Loads a .3DS file from disk into memory. + * + * \param filename The filename of the .3DS file + * + * \return A pointer to the Lib3dsFile structure containing the + * data of the .3DS file. + * If the .3DS file can not be loaded NULL is returned. + * + * \note To free the returned structure use lib3ds_free. + * + * \see lib3ds_file_save + * \see lib3ds_file_new + * \see lib3ds_file_free + * + * \ingroup file + */ +Lib3dsFile* +lib3ds_file_load(const char *filename) +{ + FILE *f; + Lib3dsFile *file; + Lib3dsIo *io; + + + f = fopen(filename, "rb"); + if (!f) { + return(0); + } + file = lib3ds_file_new(); + if (!file) { + fclose(f); + return(0); + } + io = lib3ds_io_new( + f, + fileio_error_func, + fileio_seek_func, + fileio_tell_func, + fileio_read_func, + fileio_write_func + ); + if (!io) { + lib3ds_file_free(file); + fclose(f); + return(0); + } + + if (!lib3ds_file_read(file, io)) { + free(file); + fclose(f); + return(0); + } + + lib3ds_io_free(io); + fclose(f); + return(file); +} + + +/*! + * Saves a .3DS file from memory to disk. + * + * \param file A pointer to a Lib3dsFile structure containing the + * the data that should be stored. + * \param filename The filename of the .3DS file to store the data in. + * + * \return TRUE on success, FALSE otherwise. + * + * \see lib3ds_file_load + * + * \ingroup file + */ +Lib3dsBool +lib3ds_file_save(Lib3dsFile *file, const char *filename) +{ + FILE *f; + Lib3dsIo *io; + Lib3dsBool result; + + f = fopen(filename, "wb"); + if (!f) { + return(LIB3DS_FALSE); + } + io = lib3ds_io_new( + f, + fileio_error_func, + fileio_seek_func, + fileio_tell_func, + fileio_read_func, + fileio_write_func + ); + if (!io) { + fclose(f); + return LIB3DS_FALSE; + } + + result = lib3ds_file_write(file, io); + + fclose(f); + + lib3ds_io_free(io); + return(result); +} + + +/*! + * Creates and returns a new, empty Lib3dsFile object. + * + * \return A pointer to the Lib3dsFile structure. + * If the structure cannot be allocated, NULL is returned. + * + * \ingroup file + */ +Lib3dsFile* +lib3ds_file_new() +{ + Lib3dsFile *file; + + file=(Lib3dsFile*)calloc(sizeof(Lib3dsFile),1); + if (!file) { + return(0); + } + file->mesh_version=3; + file->master_scale=1.0f; + file->keyf_revision=5; + strcpy(file->name, "LIB3DS"); + + file->frames=100; + file->segment_from=0; + file->segment_to=100; + file->current_frame=0; + + return(file); +} + + +/*! + * Free a Lib3dsFile object and all of its resources. + * + * \param file The Lib3dsFile object to be freed. + * + * \ingroup file + */ +void +lib3ds_file_free(Lib3dsFile* file) +{ + ASSERT(file); + lib3ds_viewport_set_views(&file->viewport,0); + { + Lib3dsMaterial *p,*q; + + for (p=file->materials; p; p=q) { + q=p->next; + lib3ds_material_free(p); + } + file->materials=0; + } + { + Lib3dsCamera *p,*q; + + for (p=file->cameras; p; p=q) { + q=p->next; + lib3ds_camera_free(p); + } + file->cameras=0; + } + { + Lib3dsLight *p,*q; + + for (p=file->lights; p; p=q) { + q=p->next; + lib3ds_light_free(p); + } + file->lights=0; + } + { + Lib3dsMesh *p,*q; + + for (p=file->meshes; p; p=q) { + q=p->next; + lib3ds_mesh_free(p); + } + file->meshes=0; + } + { + Lib3dsNode *p,*q; + + for (p=file->nodes; p; p=q) { + q=p->next; + lib3ds_node_free(p); + } + } + free(file); +} + + +/*! + * Evaluate all of the nodes in this Lib3dsFile object. + * + * \param file The Lib3dsFile object to be evaluated. + * \param t time value, between 0. and file->frames + * + * \see lib3ds_node_eval + * + * \ingroup file + */ +void +lib3ds_file_eval(Lib3dsFile *file, Lib3dsFloat t) +{ + Lib3dsNode *p; + + for (p=file->nodes; p!=0; p=p->next) { + lib3ds_node_eval(p, t); + } +} + + +static Lib3dsBool +named_object_read(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + char name[64]; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_NAMED_OBJECT, io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_dump_info(" NAME=%s", name); + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_N_TRI_OBJECT: + { + Lib3dsMesh *mesh; + + mesh=lib3ds_mesh_new(name); + if (!mesh) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_mesh_read(mesh, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_mesh(file, mesh); + } + break; + case LIB3DS_N_CAMERA: + { + Lib3dsCamera *camera; + + camera=lib3ds_camera_new(name); + if (!camera) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_camera_read(camera, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_camera(file, camera); + } + break; + case LIB3DS_N_DIRECT_LIGHT: + { + Lib3dsLight *light; + + light=lib3ds_light_new(name); + if (!light) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_light_read(light, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_light(file, light); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +ambient_read(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + Lib3dsBool have_lin=LIB3DS_FALSE; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_AMBIENT_LIGHT, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_LIN_COLOR_F: + { + int i; + for (i=0; i<3; ++i) { + file->ambient[i]=lib3ds_io_read_float(io); + } + } + have_lin=LIB3DS_TRUE; + break; + case LIB3DS_COLOR_F: + { + /* gamma corrected color chunk + replaced in 3ds R3 by LIN_COLOR_24 */ + if (!have_lin) { + int i; + for (i=0; i<3; ++i) { + file->ambient[i]=lib3ds_io_read_float(io); + } + } + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +mdata_read(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_MDATA, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_MESH_VERSION: + { + file->mesh_version=lib3ds_io_read_intd(io); + } + break; + case LIB3DS_MASTER_SCALE: + { + file->master_scale=lib3ds_io_read_float(io); + } + break; + case LIB3DS_SHADOW_MAP_SIZE: + case LIB3DS_LO_SHADOW_BIAS: + case LIB3DS_HI_SHADOW_BIAS: + case LIB3DS_SHADOW_SAMPLES: + case LIB3DS_SHADOW_RANGE: + case LIB3DS_SHADOW_FILTER: + case LIB3DS_RAY_BIAS: + { + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_shadow_read(&file->shadow, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_VIEWPORT_LAYOUT: + case LIB3DS_DEFAULT_VIEW: + { + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_viewport_read(&file->viewport, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_O_CONSTS: + { + int i; + for (i=0; i<3; ++i) { + file->construction_plane[i]=lib3ds_io_read_float(io); + } + } + break; + case LIB3DS_AMBIENT_LIGHT: + { + lib3ds_chunk_read_reset(&c, io); + if (!ambient_read(file, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_BIT_MAP: + case LIB3DS_SOLID_BGND: + case LIB3DS_V_GRADIENT: + case LIB3DS_USE_BIT_MAP: + case LIB3DS_USE_SOLID_BGND: + case LIB3DS_USE_V_GRADIENT: + { + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_background_read(&file->background, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_FOG: + case LIB3DS_LAYER_FOG: + case LIB3DS_DISTANCE_CUE: + case LIB3DS_USE_FOG: + case LIB3DS_USE_LAYER_FOG: + case LIB3DS_USE_DISTANCE_CUE: + { + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_atmosphere_read(&file->atmosphere, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_ENTRY: + { + Lib3dsMaterial *material; + + material=lib3ds_material_new(); + if (!material) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_material_read(material, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_material(file, material); + } + break; + case LIB3DS_NAMED_OBJECT: + { + lib3ds_chunk_read_reset(&c, io); + if (!named_object_read(file, io)) { + return(LIB3DS_FALSE); + } + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +kfdata_read(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_KFDATA, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_KFHDR: + { + file->keyf_revision=lib3ds_io_read_word(io); + if (!lib3ds_io_read_string(io, file->name, 12+1)) { + return(LIB3DS_FALSE); + } + file->frames=lib3ds_io_read_intd(io); + } + break; + case LIB3DS_KFSEG: + { + file->segment_from=lib3ds_io_read_intd(io); + file->segment_to=lib3ds_io_read_intd(io); + } + break; + case LIB3DS_KFCURTIME: + { + file->current_frame=lib3ds_io_read_intd(io); + } + break; + case LIB3DS_VIEWPORT_LAYOUT: + case LIB3DS_DEFAULT_VIEW: + { + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_viewport_read(&file->viewport_keyf, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_AMBIENT_NODE_TAG: + { + Lib3dsNode *node; + + node=lib3ds_node_new_ambient(); + if (!node) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_node_read(node, file, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_node(file, node); + } + break; + case LIB3DS_OBJECT_NODE_TAG: + { + Lib3dsNode *node; + + node=lib3ds_node_new_object(); + if (!node) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_node_read(node, file, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_node(file, node); + } + break; + case LIB3DS_CAMERA_NODE_TAG: + { + Lib3dsNode *node; + + node=lib3ds_node_new_camera(); + if (!node) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_node_read(node, file, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_node(file, node); + } + break; + case LIB3DS_TARGET_NODE_TAG: + { + Lib3dsNode *node; + + node=lib3ds_node_new_target(); + if (!node) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_node_read(node, file, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_node(file, node); + } + break; + case LIB3DS_LIGHT_NODE_TAG: + case LIB3DS_SPOTLIGHT_NODE_TAG: + { + Lib3dsNode *node; + + node=lib3ds_node_new_light(); + if (!node) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_node_read(node, file, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_node(file, node); + } + break; + case LIB3DS_L_TARGET_NODE_TAG: + { + Lib3dsNode *node; + + node=lib3ds_node_new_spot(); + if (!node) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_read_reset(&c, io); + if (!lib3ds_node_read(node, file, io)) { + return(LIB3DS_FALSE); + } + lib3ds_file_insert_node(file, node); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * Read 3ds file data into a Lib3dsFile object. + * + * \param file The Lib3dsFile object to be filled. + * \param io A Lib3dsIo object previously set up by the caller. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \ingroup file + */ +Lib3dsBool +lib3ds_file_read(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, 0, io)) { + return(LIB3DS_FALSE); + } + switch (c.chunk) { + case LIB3DS_MDATA: + { + lib3ds_chunk_read_reset(&c, io); + if (!mdata_read(file, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_M3DMAGIC: + case LIB3DS_MLIBMAGIC: + case LIB3DS_CMAGIC: + { + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_M3D_VERSION: + { + file->mesh_version=lib3ds_io_read_dword(io); + } + break; + case LIB3DS_MDATA: + { + lib3ds_chunk_read_reset(&c, io); + if (!mdata_read(file, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_KFDATA: + { + lib3ds_chunk_read_reset(&c, io); + if (!kfdata_read(file, io)) { + return(LIB3DS_FALSE); + } + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + } + break; + default: + lib3ds_chunk_unknown(c.chunk); + return(LIB3DS_FALSE); + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +colorf_write(Lib3dsRgba rgb, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_rgb(io, rgb); + + c.chunk=LIB3DS_LIN_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_rgb(io, rgb); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +mdata_write(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_MDATA; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + { /*---- LIB3DS_MESH_VERSION ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MESH_VERSION; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intd(io, file->mesh_version); + } + { /*---- LIB3DS_MASTER_SCALE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MASTER_SCALE; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, file->master_scale); + } + { /*---- LIB3DS_O_CONSTS ----*/ + int i; + for (i=0; i<3; ++i) { + if (fabs(file->construction_plane[i])>LIB3DS_EPSILON) { + break; + } + } + if (i<3) { + Lib3dsChunk c; + c.chunk=LIB3DS_O_CONSTS; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, file->construction_plane); + } + } + + { /*---- LIB3DS_AMBIENT_LIGHT ----*/ + int i; + for (i=0; i<3; ++i) { + if (fabs(file->ambient[i])>LIB3DS_EPSILON) { + break; + } + } + if (i<3) { + Lib3dsChunk c; + c.chunk=LIB3DS_AMBIENT_LIGHT; + c.size=42; + lib3ds_chunk_write(&c,io); + colorf_write(file->ambient,io); + } + } + lib3ds_background_write(&file->background, io); + lib3ds_atmosphere_write(&file->atmosphere, io); + lib3ds_shadow_write(&file->shadow, io); + lib3ds_viewport_write(&file->viewport, io); + { + Lib3dsMaterial *p; + for (p=file->materials; p!=0; p=p->next) { + if (!lib3ds_material_write(p,io)) { + return(LIB3DS_FALSE); + } + } + } + { + Lib3dsCamera *p; + Lib3dsChunk c; + + for (p=file->cameras; p!=0; p=p->next) { + c.chunk=LIB3DS_NAMED_OBJECT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_string(io, p->name); + lib3ds_camera_write(p,io); + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + } + { + Lib3dsLight *p; + Lib3dsChunk c; + + for (p=file->lights; p!=0; p=p->next) { + c.chunk=LIB3DS_NAMED_OBJECT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_string(io,p->name); + lib3ds_light_write(p,io); + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + } + { + Lib3dsMesh *p; + Lib3dsChunk c; + + for (p=file->meshes; p!=0; p=p->next) { + c.chunk=LIB3DS_NAMED_OBJECT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_string(io, p->name); + lib3ds_mesh_write(p,io); + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + + +static Lib3dsBool +nodes_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) +{ + { + Lib3dsNode *p; + for (p=node->childs; p!=0; p=p->next) { + if (!lib3ds_node_write(p, file, io)) { + return(LIB3DS_FALSE); + } + nodes_write(p, file, io); + } + } + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +kfdata_write(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + + if (!file->nodes) { + return(LIB3DS_TRUE); + } + + c.chunk=LIB3DS_KFDATA; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + { /*---- LIB3DS_KFHDR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_KFHDR; + c.size=6 + 2 + strlen(file->name)+1 +4; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, file->keyf_revision); + lib3ds_io_write_string(io, file->name); + lib3ds_io_write_intd(io, file->frames); + } + { /*---- LIB3DS_KFSEG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_KFSEG; + c.size=14; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intd(io, file->segment_from); + lib3ds_io_write_intd(io, file->segment_to); + } + { /*---- LIB3DS_KFCURTIME ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_KFCURTIME; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intd(io, file->current_frame); + } + lib3ds_viewport_write(&file->viewport_keyf, io); + + { + Lib3dsNode *p; + for (p=file->nodes; p!=0; p=p->next) { + if (!lib3ds_node_write(p, file, io)) { + return(LIB3DS_FALSE); + } + if (!nodes_write(p, file, io)) { + return(LIB3DS_FALSE); + } + } + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * Write 3ds file data from a Lib3dsFile object to a file. + * + * \param file The Lib3dsFile object to be written. + * \param io A Lib3dsIo object previously set up by the caller. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \ingroup file + */ +Lib3dsBool +lib3ds_file_write(Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_M3DMAGIC; + if (!lib3ds_chunk_write_start(&c,io)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + + { /*---- LIB3DS_M3D_VERSION ----*/ + Lib3dsChunk c; + + c.chunk=LIB3DS_M3D_VERSION; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_dword(io, file->mesh_version); + } + + if (!mdata_write(file, io)) { + return(LIB3DS_FALSE); + } + if (!kfdata_write(file, io)) { + return(LIB3DS_FALSE); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * Insert a new Lib3dsMaterial object into the materials list of + * a Lib3dsFile object. + * + * The new Lib3dsMaterial object is inserted into the materials list + * in alphabetic order by name. + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsMaterial object to be inserted into file->materials + * + * \ingroup file + */ +void +lib3ds_file_insert_material(Lib3dsFile *file, Lib3dsMaterial *material) +{ + Lib3dsMaterial *p,*q; + + ASSERT(file); + ASSERT(material); + ASSERT(!material->next); + + q=0; + for (p=file->materials; p!=0; p=p->next) { + if (strcmp(material->name, p->name)<0) { + break; + } + q=p; + } + if (!q) { + material->next=file->materials; + file->materials=material; + } + else { + material->next=q->next; + q->next=material; + } +} + + +/*! + * Remove a Lib3dsMaterial object from the materials list of + * a Lib3dsFile object. + * + * If the Lib3dsMaterial is not found in the materials list, nothing is + * done (except that an error log message may be generated.) + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsMaterial object to be removed from file->materials + * + * \ingroup file + */ +void +lib3ds_file_remove_material(Lib3dsFile *file, Lib3dsMaterial *material) +{ + Lib3dsMaterial *p,*q; + + ASSERT(file); + ASSERT(material); + ASSERT(file->materials); + for (p=0,q=file->materials; q; p=q,q=q->next) { + if (q==material) { + break; + } + } + if (!q) { + ASSERT(LIB3DS_FALSE); + return; + } + if (!p) { + file->materials=material->next; + } + else { + p->next=q->next; + } + material->next=0; +} + + +/*! + * Return a Lib3dsMaterial object by name. + * + * \param file Lib3dsFile object to be searched. + * \param name Name of the Lib3dsMaterial object to be searched for. + * + * \return A pointer to the named Lib3dsMaterial, or NULL if not found. + * + * \ingroup file + */ +Lib3dsMaterial* +lib3ds_file_material_by_name(Lib3dsFile *file, const char *name) +{ + Lib3dsMaterial *p; + + ASSERT(file); + for (p=file->materials; p!=0; p=p->next) { + if (strcmp(p->name,name)==0) { + return(p); + } + } + return(0); +} + + +/*! + * Dump all Lib3dsMaterial objects found in a Lib3dsFile object. + * + * \param file Lib3dsFile object to be dumped. + * + * \see lib3ds_material_dump + * + * \ingroup file + */ +void +lib3ds_file_dump_materials(Lib3dsFile *file) +{ + Lib3dsMaterial *p; + + ASSERT(file); + for (p=file->materials; p!=0; p=p->next) { + lib3ds_material_dump(p); + } +} + + +/*! + * Insert a new Lib3dsMesh object into the meshes list of + * a Lib3dsFile object. + * + * The new Lib3dsMesh object is inserted into the meshes list + * in alphabetic order by name. + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsMesh object to be inserted into file->meshes + * + * \ingroup file + */ +void +lib3ds_file_insert_mesh(Lib3dsFile *file, Lib3dsMesh *mesh) +{ + Lib3dsMesh *p,*q; + + ASSERT(file); + ASSERT(mesh); + ASSERT(!mesh->next); + + q=0; + for (p=file->meshes; p!=0; p=p->next) { + if (strcmp(mesh->name, p->name)<0) { + break; + } + q=p; + } + if (!q) { + mesh->next=file->meshes; + file->meshes=mesh; + } + else { + mesh->next=q->next; + q->next=mesh; + } +} + + +/*! + * Remove a Lib3dsMesh object from the meshes list of + * a Lib3dsFile object. + * + * If the Lib3dsMesh is not found in the meshes list, nothing is done + * (except that an error log message may be generated.) + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsMesh object to be removed from file->meshes + * + * \ingroup file + */ +void +lib3ds_file_remove_mesh(Lib3dsFile *file, Lib3dsMesh *mesh) +{ + Lib3dsMesh *p,*q; + + ASSERT(file); + ASSERT(mesh); + ASSERT(file->meshes); + for (p=0,q=file->meshes; q; p=q,q=q->next) { + if (q==mesh) { + break; + } + } + if (!q) { + ASSERT(LIB3DS_FALSE); + return; + } + if (!p) { + file->meshes=mesh->next; + } + else { + p->next=q->next; + } + mesh->next=0; +} + + +/*! + * Return a Lib3dsMesh object from a Lib3dsFile by name. + * + * \param file Lib3dsFile object to be searched. + * \param name Name of the Lib3dsMesh object to be searched for. + * + * \return A pointer to the named Lib3dsMesh, or NULL if not found. + * + * \ingroup file + */ +Lib3dsMesh* +lib3ds_file_mesh_by_name(Lib3dsFile *file, const char *name) +{ + Lib3dsMesh *p; + + ASSERT(file); + for (p=file->meshes; p!=0; p=p->next) { + if (strcmp(p->name,name)==0) { + return(p); + } + } + return(0); +} + + +/*! + * Dump all Lib3dsMesh objects found in a Lib3dsFile object. + * + * \param file Lib3dsFile object to be dumped. + * + * \see lib3ds_mesh_dump + * + * \ingroup file + */ +void +lib3ds_file_dump_meshes(Lib3dsFile *file) +{ + Lib3dsMesh *p; + + ASSERT(file); + for (p=file->meshes; p!=0; p=p->next) { + lib3ds_mesh_dump(p); + } +} + + +static void +dump_instances(Lib3dsNode *node, const char* parent) +{ + Lib3dsNode *p; + char name[255]; + + ASSERT(node); + ASSERT(parent); + strcpy(name, parent); + strcat(name, "."); + strcat(name, node->name); + if (node->type==LIB3DS_OBJECT_NODE) { + printf(" %s : %s\n", name, node->data.object.instance); + } + for (p=node->childs; p!=0; p=p->next) { + dump_instances(p, parent); + } +} + + +/*! + * Dump all Lib3dsNode object names found in a Lib3dsFile object. + * + * For each node of type OBJECT_NODE, its name and data.object.instance + * fields are printed to stdout. Consider using lib3ds_file_dump_nodes() + * instead, as that function dumps more information. + * + * Nodes are dumped recursively. + * + * \param file Lib3dsFile object to be dumped. + * + * \see lib3ds_file_dump_nodes + * + * \ingroup file + */ +void +lib3ds_file_dump_instances(Lib3dsFile *file) +{ + Lib3dsNode *p; + + ASSERT(file); + for (p=file->nodes; p!=0; p=p->next) { + dump_instances(p,""); + } +} + + +/*! + * Insert a new Lib3dsCamera object into the cameras list of + * a Lib3dsFile object. + * + * The new Lib3dsCamera object is inserted into the cameras list + * in alphabetic order by name. + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsCamera object to be inserted into file->cameras + * + * \ingroup file + */ +void +lib3ds_file_insert_camera(Lib3dsFile *file, Lib3dsCamera *camera) +{ + Lib3dsCamera *p,*q; + + ASSERT(file); + ASSERT(camera); + ASSERT(!camera->next); + + q=0; + for (p=file->cameras; p!=0; p=p->next) { + if (strcmp(camera->name, p->name)<0) { + break; + } + q=p; + } + if (!q) { + camera->next=file->cameras; + file->cameras=camera; + } + else { + camera->next=q->next; + q->next=camera; + } +} + + +/*! + * Remove a Lib3dsCamera object from the cameras list of + * a Lib3dsFile object. + * + * If the Lib3dsCamera is not found in the cameras list, nothing is done + * (except that an error log message may be generated.) + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsCamera object to be removed from file->cameras + * + * \ingroup file + */ +void +lib3ds_file_remove_camera(Lib3dsFile *file, Lib3dsCamera *camera) +{ + Lib3dsCamera *p,*q; + + ASSERT(file); + ASSERT(camera); + ASSERT(file->cameras); + for (p=0,q=file->cameras; q; p=q,q=q->next) { + if (q==camera) { + break; + } + } + if (!q) { + ASSERT(LIB3DS_FALSE); + return; + } + if (!p) { + file->cameras=camera->next; + } + else { + p->next=q->next; + } + camera->next=0; +} + + +/*! + * Return a Lib3dsCamera object from a Lib3dsFile by name. + * + * \param file Lib3dsFile object to be searched. + * \param name Name of the Lib3dsCamera object to be searched for. + * + * \return A pointer to the named Lib3dsCamera, or NULL if not found. + * + * \ingroup file + */ +Lib3dsCamera* +lib3ds_file_camera_by_name(Lib3dsFile *file, const char *name) +{ + Lib3dsCamera *p; + + ASSERT(file); + for (p=file->cameras; p!=0; p=p->next) { + if (strcmp(p->name,name)==0) { + return(p); + } + } + return(0); +} + + +/*! + * Dump all Lib3dsCamera objects found in a Lib3dsFile object. + * + * \param file Lib3dsFile object to be dumped. + * + * \see lib3ds_camera_dump + * + * \ingroup file + */ +void +lib3ds_file_dump_cameras(Lib3dsFile *file) +{ + Lib3dsCamera *p; + + ASSERT(file); + for (p=file->cameras; p!=0; p=p->next) { + lib3ds_camera_dump(p); + } +} + + +/*! + * Insert a new Lib3dsLight object into the lights list of + * a Lib3dsFile object. + * + * The new Lib3dsLight object is inserted into the lights list + * in alphabetic order by name. + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsLight object to be inserted into file->lights + * + * \ingroup file + */ +void +lib3ds_file_insert_light(Lib3dsFile *file, Lib3dsLight *light) +{ + Lib3dsLight *p,*q; + + ASSERT(file); + ASSERT(light); + ASSERT(!light->next); + + q=0; + for (p=file->lights; p!=0; p=p->next) { + if (strcmp(light->name, p->name)<0) { + break; + } + q=p; + } + if (!q) { + light->next=file->lights; + file->lights=light; + } + else { + light->next=q->next; + q->next=light; + } +} + + +/*! + * Remove a Lib3dsLight object from the lights list of + * a Lib3dsFile object. + * + * If the Lib3dsLight is not found in the lights list, nothing is done + * (except that an error log message may be generated.) + * + * \param file The Lib3dsFile object to be modified. + * \param material The Lib3dsLight object to be removed from file->lights + * + * \ingroup file + */ +void +lib3ds_file_remove_light(Lib3dsFile *file, Lib3dsLight *light) +{ + Lib3dsLight *p,*q; + + ASSERT(file); + ASSERT(light); + ASSERT(file->lights); + for (p=0,q=file->lights; q; p=q,q=q->next) { + if (q==light) { + break; + } + } + if (!q) { + ASSERT(LIB3DS_FALSE); + return; + } + if (!p) { + file->lights=light->next; + } + else { + p->next=q->next; + } + light->next=0; +} + + +/*! + * Return a Lib3dsLight object from a Lib3dsFile by name. + * + * \param file Lib3dsFile object to be searched. + * \param name Name of the Lib3dsLight object to be searched for. + * + * \return A pointer to the named Lib3dsLight, or NULL if not found. + * + * \ingroup file + */ +Lib3dsLight* +lib3ds_file_light_by_name(Lib3dsFile *file, const char *name) +{ + Lib3dsLight *p; + + ASSERT(file); + for (p=file->lights; p!=0; p=p->next) { + if (strcmp(p->name,name)==0) { + return(p); + } + } + return(0); +} + + +/*! + * Dump all Lib3dsLight objects found in a Lib3dsFile object. + * + * \param file Lib3dsFile object to be dumped. + * + * \see lib3ds_light_dump + * + * \ingroup file + */ +void +lib3ds_file_dump_lights(Lib3dsFile *file) +{ + Lib3dsLight *p; + + ASSERT(file); + for (p=file->lights; p!=0; p=p->next) { + lib3ds_light_dump(p); + } +} + + +/*! + * Compute the bounding box for Lib3dsFile objects. + * + * This function computes the bounding box for all meshes + * in the Lib3dsFile object. Cameras and lights are not included. + * + * \param file The Lib3dsFile object to be examined. + * \param min Returned minimum x,y,z values. + * \param max Returned maximum x,y,z values. + * + * \ingroup file + */ +void +lib3ds_object_bounding_box(Lib3dsFile *file, Lib3dsVector min, Lib3dsVector max) +{ + { + Lib3dsVector lmin, lmax; + Lib3dsMesh *p=file->meshes; + + if (p) { + lib3ds_mesh_bounding_box(p, min, max); + p = p->next; + } + while (p) { + lib3ds_mesh_bounding_box(p, lmin, lmax); + lib3ds_vector_min(min, lmin); + lib3ds_vector_max(max, lmax); + p=p->next; + } + } +} + + +/*! + * Compute the bounding box for a Lib3dsFile. + * + * This function computes the bounding box for all meshes, cameras, + * and lights in the Lib3dsFile object. + * + * \param file The Lib3dsFile object to be examined. + * \param min Returned minimum x,y,z values. + * \param max Returned maximum x,y,z values. + * + * \ingroup file + */ +void +lib3ds_file_bounding_box(Lib3dsFile *file, Lib3dsVector min, Lib3dsVector max) +{ + Lib3dsBool init=LIB3DS_FALSE; + + { + Lib3dsVector lmin, lmax; + Lib3dsMesh *p=file->meshes; + + if (!init && p) { + init = LIB3DS_TRUE; + lib3ds_mesh_bounding_box(p, min, max); + p = p->next; + } + while (p) { + lib3ds_mesh_bounding_box(p, lmin, lmax); + lib3ds_vector_min(min, lmin); + lib3ds_vector_max(max, lmax); + p=p->next; + } + } + { + Lib3dsCamera *p=file->cameras; + if (!init && p) { + init = LIB3DS_TRUE; + lib3ds_vector_copy(min, p->position); + lib3ds_vector_copy(max, p->position); + } + + while (p) { + lib3ds_vector_min(min, p->position); + lib3ds_vector_max(max, p->position); + lib3ds_vector_min(min, p->target); + lib3ds_vector_max(max, p->target); + p=p->next; + } + } + { + Lib3dsLight *p=file->lights; + if (!init && p) { + init = LIB3DS_TRUE; + lib3ds_vector_copy(min, p->position); + lib3ds_vector_copy(max, p->position); + } + + while (p) { + lib3ds_vector_min(min, p->position); + lib3ds_vector_max(max, p->position); + if (p->spot_light) { + lib3ds_vector_min(min, p->spot); + lib3ds_vector_max(max, p->spot); + } + p=p->next; + } + } +} + + +/*! + * Return a node object by name and type. + * + * This function performs a recursive search for the specified node. + * Both name and type must match. + * + * \param file The Lib3dsFile to be searched. + * \param name The target node name. + * \param type The target node type + * + * \return A pointer to the first matching node, or NULL if not found. + * + * \see lib3ds_node_by_name + * + * \ingroup file + */ +Lib3dsNode* +lib3ds_file_node_by_name(Lib3dsFile *file, const char* name, Lib3dsNodeTypes type) +{ + Lib3dsNode *p,*q; + + ASSERT(file); + for (p=file->nodes; p!=0; p=p->next) { + if ((p->type==type) && (strcmp(p->name, name)==0)) { + return(p); + } + q=lib3ds_node_by_name(p, name, type); + if (q) { + return(q); + } + } + return(0); +} + + +/*! + * Return a node object by id. + * + * This function performs a recursive search for the specified node. + * + * \param file The Lib3dsFile to be searched. + * \param node_id The target node id. + * + * \return A pointer to the first matching node, or NULL if not found. + * + * \see lib3ds_node_by_id + * + * \ingroup file + */ +Lib3dsNode* +lib3ds_file_node_by_id(Lib3dsFile *file, Lib3dsWord node_id) +{ + Lib3dsNode *p,*q; + + ASSERT(file); + for (p=file->nodes; p!=0; p=p->next) { + if (p->node_id==node_id) { + return(p); + } + q=lib3ds_node_by_id(p, node_id); + if (q) { + return(q); + } + } + return(0); +} + + +/*! + * Insert a new node into a Lib3dsFile object. + * + * If the node's parent_id structure is not LIB3DS_NO_PARENT and the + * specified parent is found inside the Lib3dsFile object, then the + * node is inserted as a child of that parent. If the parent_id + * structure is LIB3DS_NO_PARENT or the specified parent is not found, + * then the node is inserted at the top level. + * + * Node is inserted in alphabetic order by name. + * + * Finally, if any other top-level nodes in file specify this node as + * their parent, they are relocated as a child of this node. + * + * \param file The Lib3dsFile object to be modified. + * \param node The node to be inserted into file + * + * \ingroup file + */ +void +lib3ds_file_insert_node(Lib3dsFile *file, Lib3dsNode *node) +{ + Lib3dsNode *parent,*p,*n; + + ASSERT(node); + ASSERT(!node->next); + ASSERT(!node->parent); + + parent=0; + if (node->parent_id!=LIB3DS_NO_PARENT) { + parent=lib3ds_file_node_by_id(file, node->parent_id); + } + node->parent=parent; + + if (!parent) { + for (p=0,n=file->nodes; n!=0; p=n,n=n->next) { + if (strcmp(n->name, node->name)>0) { + break; + } + } + if (!p) { + node->next=file->nodes; + file->nodes=node; + } + else { + node->next=p->next; + p->next=node; + } + } + else { + for (p=0,n=parent->childs; n!=0; p=n,n=n->next) { + if (strcmp(n->name, node->name)>0) { + break; + } + } + if (!p) { + node->next=parent->childs; + parent->childs=node; + } + else { + node->next=p->next; + p->next=node; + } + } + + if (node->node_id!=LIB3DS_NO_PARENT) { + for (n=file->nodes; n!=0; n=p) { + p=n->next; + if (n->parent_id==node->node_id) { + lib3ds_file_remove_node(file, n); + lib3ds_file_insert_node(file, n); + } + } + } +} + + +/*! + * Remove a node from the a Lib3dsFile object. + * + * \param file The Lib3dsFile object to be modified. + * \param node The Lib3dsNode object to be removed from file + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE if node is not found in file + * + * \ingroup file + */ +Lib3dsBool +lib3ds_file_remove_node(Lib3dsFile *file, Lib3dsNode *node) +{ + Lib3dsNode *p,*n; + + if (node->parent) { + for (p=0,n=node->parent->childs; n; p=n,n=n->next) { + if (n==node) { + break; + } + } + if (!n) { + return(LIB3DS_FALSE); + } + + if (!p) { + node->parent->childs=n->next; + } + else { + p->next=n->next; + } + } + else { + for (p=0,n=file->nodes; n; p=n,n=n->next) { + if (n==node) { + break; + } + } + if (!n) { + return(LIB3DS_FALSE); + } + + if (!p) { + file->nodes=n->next; + } + else { + p->next=n->next; + } + } + return(LIB3DS_TRUE); +} + + +/*! + * Dump all node objects found in a Lib3dsFile object. + * + * Nodes are dumped recursively. + * + * \param file Lib3dsFile object to be dumped. + * + * \see lib3ds_node_dump + * + * \ingroup file + */ +void +lib3ds_file_dump_nodes(Lib3dsFile *file) +{ + Lib3dsNode *p; + + ASSERT(file); + for (p=file->nodes; p!=0; p=p->next) { + lib3ds_node_dump(p,1); + } +} + + +/*! + +\typedef Lib3dsFile + \ingroup file + \sa _Lib3dsFile + +*/ + + + +/* Programming trick to force users to compile their source code against the + * correct headers. The symbol lib3ds_version1_3 will be defined iff the users + * compile with the current version of + */ + +/* +extern int lib3ds_version1_3; +static const int *lib3ds_version = &lib3ds_version1_3; +*/ diff --git a/libs/lib3ds/file.h b/libs/lib3ds/file.h new file mode 100644 index 0000000..41ac690 --- /dev/null +++ b/libs/lib3ds/file.h @@ -0,0 +1,114 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_FILE_H +#define INCLUDED_LIB3DS_FILE_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: file.h,v 1.19 2005/06/13 11:29:10 madmac Exp $ + */ +/* The symbol LIB3DS_VERSION contains the current version number + which can be used to check the version at compile time. + The major, minor and micro version number is encoded as follows: + Version x.y.z becomes the decimal number xyyzz. */ +#define LIB3DS_VERSION 10300 + +#ifndef INCLUDED_LIB3DS_BACKGROUND_H +#include +#endif +#ifndef INCLUDED_LIB3DS_ATMOSPHERE_H +#include +#endif +#ifndef INCLUDED_LIB3DS_SHADOW_H +#include +#endif +#ifndef INCLUDED_LIB3DS_VIEWPORT_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * 3ds file structure + * \ingroup file + */ +struct _Lib3dsFile { + Lib3dsDword mesh_version; + Lib3dsWord keyf_revision; + char name[12+1]; + Lib3dsFloat master_scale; + Lib3dsVector construction_plane; + Lib3dsRgb ambient; + Lib3dsShadow shadow; + Lib3dsBackground background; + Lib3dsAtmosphere atmosphere; + Lib3dsViewport viewport; + Lib3dsViewport viewport_keyf; + Lib3dsIntd frames; + Lib3dsIntd segment_from; + Lib3dsIntd segment_to; + Lib3dsIntd current_frame; + Lib3dsMaterial *materials; + Lib3dsMesh *meshes; + Lib3dsCamera *cameras; + Lib3dsLight *lights; + Lib3dsNode *nodes; +}; + +extern LIB3DSAPI Lib3dsFile* lib3ds_file_load(const char *filename); +extern LIB3DSAPI Lib3dsBool lib3ds_file_save(Lib3dsFile *file, const char *filename); +extern LIB3DSAPI Lib3dsFile* lib3ds_file_new(); +extern LIB3DSAPI void lib3ds_file_free(Lib3dsFile *file); +extern LIB3DSAPI void lib3ds_file_eval(Lib3dsFile *file, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsBool lib3ds_file_read(Lib3dsFile *file, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_file_write(Lib3dsFile *file, Lib3dsIo *io); +extern LIB3DSAPI void lib3ds_file_insert_material(Lib3dsFile *file, Lib3dsMaterial *material); +extern LIB3DSAPI void lib3ds_file_remove_material(Lib3dsFile *file, Lib3dsMaterial *material); +extern LIB3DSAPI Lib3dsMaterial* lib3ds_file_material_by_name(Lib3dsFile *file, const char *name); +extern LIB3DSAPI void lib3ds_file_dump_materials(Lib3dsFile *file); +extern LIB3DSAPI void lib3ds_file_insert_mesh(Lib3dsFile *file, Lib3dsMesh *mesh); +extern LIB3DSAPI void lib3ds_file_remove_mesh(Lib3dsFile *file, Lib3dsMesh *mesh); +extern LIB3DSAPI Lib3dsMesh* lib3ds_file_mesh_by_name(Lib3dsFile *file, const char *name); +extern LIB3DSAPI void lib3ds_file_dump_meshes(Lib3dsFile *file); +extern LIB3DSAPI void lib3ds_file_dump_instances(Lib3dsFile *file); +extern LIB3DSAPI void lib3ds_file_insert_camera(Lib3dsFile *file, Lib3dsCamera *camera); +extern LIB3DSAPI void lib3ds_file_remove_camera(Lib3dsFile *file, Lib3dsCamera *camera); +extern LIB3DSAPI Lib3dsCamera* lib3ds_file_camera_by_name(Lib3dsFile *file, const char *name); +extern LIB3DSAPI void lib3ds_file_dump_cameras(Lib3dsFile *file); +extern LIB3DSAPI void lib3ds_file_insert_light(Lib3dsFile *file, Lib3dsLight *light); +extern LIB3DSAPI void lib3ds_file_remove_light(Lib3dsFile *file, Lib3dsLight *light); +extern LIB3DSAPI Lib3dsLight* lib3ds_file_light_by_name(Lib3dsFile *file, const char *name); +extern LIB3DSAPI void lib3ds_file_dump_lights(Lib3dsFile *file); +extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_name(Lib3dsFile *file, const char* name, + Lib3dsNodeTypes type); +extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_id(Lib3dsFile *file, Lib3dsWord node_id); +extern LIB3DSAPI void lib3ds_file_insert_node(Lib3dsFile *file, Lib3dsNode *node); +extern LIB3DSAPI Lib3dsBool lib3ds_file_remove_node(Lib3dsFile *file, Lib3dsNode *node); +extern LIB3DSAPI void lib3ds_file_dump_nodes(Lib3dsFile *file); +extern LIB3DSAPI void lib3ds_object_bounding_box(Lib3dsFile *file, + Lib3dsVector min, Lib3dsVector max); +extern LIB3DSAPI void lib3ds_file_bounding_box(Lib3dsFile *file, + Lib3dsVector min, Lib3dsVector max); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/float.c b/libs/lib3ds/float.c new file mode 100644 index 0000000..4dd9eff --- /dev/null +++ b/libs/lib3ds/float.c @@ -0,0 +1,47 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: float.c,v 1.4 2001/01/12 10:29:17 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include + + +/*! + * \defgroup float Floating Point Mathematics + * + * \author J.E. Hoffmann + */ + + +/*! + * \ingroup float + */ +Lib3dsFloat +lib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t) +{ + Lib3dsDouble x,y,z,w; + + x=2*t*t*t - 3*t*t + 1; + y=-2*t*t*t + 3*t*t; + z=t*t*t - 2*t*t + t; + w=t*t*t - t*t; + return((Lib3dsFloat)(x*a + y*b + z*p + w*q)); +} + diff --git a/libs/lib3ds/float.h b/libs/lib3ds/float.h new file mode 100644 index 0000000..9bb1366 --- /dev/null +++ b/libs/lib3ds/float.h @@ -0,0 +1,41 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_FLOAT_H +#define INCLUDED_LIB3DS_FLOAT_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: float.h,v 1.5 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern LIB3DSAPI Lib3dsFloat lib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, + Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/io.c b/libs/lib3ds/io.c new file mode 100644 index 0000000..7fc604e --- /dev/null +++ b/libs/lib3ds/io.c @@ -0,0 +1,524 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: io.c,v 1.3 2001/07/11 13:47:35 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include + + +/*! + * \defgroup io Binary Input/Ouput Abstraction Layer + * + * \author J.E. Hoffmann + */ + + +struct _Lib3dsIo { + void *self; + Lib3dsIoErrorFunc error_func; + Lib3dsIoSeekFunc seek_func; + Lib3dsIoTellFunc tell_func; + Lib3dsIoReadFunc read_func; + Lib3dsIoWriteFunc write_func; +}; + + +Lib3dsIo* +lib3ds_io_new(void *self, Lib3dsIoErrorFunc error_func, Lib3dsIoSeekFunc seek_func, + Lib3dsIoTellFunc tell_func, Lib3dsIoReadFunc read_func, Lib3dsIoWriteFunc write_func) +{ + Lib3dsIo *io = calloc(sizeof(Lib3dsIo),1); + ASSERT(io); + if (!io) { + return 0; + } + + io->self = self; + io->error_func = error_func; + io->seek_func = seek_func; + io->tell_func = tell_func; + io->read_func = read_func; + io->write_func = write_func; + + return io; +} + + +void +lib3ds_io_free(Lib3dsIo *io) +{ + ASSERT(io); + if (!io) { + return; + } + free(io); +} + + +Lib3dsBool +lib3ds_io_error(Lib3dsIo *io) +{ + ASSERT(io); + if (!io || !io->error_func) { + return 0; + } + return (*io->error_func)(io->self); +} + + +long +lib3ds_io_seek(Lib3dsIo *io, long offset, Lib3dsIoSeek origin) +{ + ASSERT(io); + if (!io || !io->seek_func) { + return 0; + } + return (*io->seek_func)(io->self, offset, origin); +} + + +long +lib3ds_io_tell(Lib3dsIo *io) +{ + ASSERT(io); + if (!io || !io->tell_func) { + return 0; + } + return (*io->tell_func)(io->self); +} + + +int +lib3ds_io_read(Lib3dsIo *io, Lib3dsByte *buffer, int size) +{ + ASSERT(io); + if (!io || !io->read_func) { + return 0; + } + return (*io->read_func)(io->self, buffer, size); +} + + +int +lib3ds_io_write(Lib3dsIo *io, const Lib3dsByte *buffer, int size) +{ + ASSERT(io); + if (!io || !io->write_func) { + return 0; + } + return (*io->write_func)(io->self, buffer, size); +} + + +/*! + * \ingroup io + * + * Read a byte from a file stream. + */ +Lib3dsByte +lib3ds_io_read_byte(Lib3dsIo *io) +{ + Lib3dsByte b; + + ASSERT(io); + lib3ds_io_read(io, &b, 1); + return(b); +} + + +/** + * Read a word from a file stream in little endian format. + */ +Lib3dsWord +lib3ds_io_read_word(Lib3dsIo *io) +{ + Lib3dsByte b[2]; + Lib3dsWord w; + + ASSERT(io); + lib3ds_io_read(io, b, 2); + w=((Lib3dsWord)b[1] << 8) | + ((Lib3dsWord)b[0]); + return(w); +} + + +/*! + * \ingroup io + * + * Read a dword from file a stream in little endian format. + */ +Lib3dsDword +lib3ds_io_read_dword(Lib3dsIo *io) +{ + Lib3dsByte b[4]; + Lib3dsDword d; + + ASSERT(io); + lib3ds_io_read(io, b, 4); + d=((Lib3dsDword)b[3] << 24) | + ((Lib3dsDword)b[2] << 16) | + ((Lib3dsDword)b[1] << 8) | + ((Lib3dsDword)b[0]); + return(d); +} + + +/*! + * \ingroup io + * + * Read a signed byte from a file stream. + */ +Lib3dsIntb +lib3ds_io_read_intb(Lib3dsIo *io) +{ + Lib3dsIntb b; + + ASSERT(io); + lib3ds_io_read(io, (Lib3dsByte*)&b, 1); + return(b); +} + + +/*! + * \ingroup io + * + * Read a signed word from a file stream in little endian format. + */ +Lib3dsIntw +lib3ds_io_read_intw(Lib3dsIo *io) +{ + Lib3dsByte b[2]; + Lib3dsWord w; + + ASSERT(io); + lib3ds_io_read(io, b, 2); + w=((Lib3dsWord)b[1] << 8) | + ((Lib3dsWord)b[0]); + return((Lib3dsIntw)w); +} + + +/*! + * \ingroup io + * + * Read a signed dword a from file stream in little endian format. + */ +Lib3dsIntd +lib3ds_io_read_intd(Lib3dsIo *io) +{ + Lib3dsByte b[4]; + Lib3dsDword d; + + ASSERT(io); + lib3ds_io_read(io, b, 4); + d=((Lib3dsDword)b[3] << 24) | + ((Lib3dsDword)b[2] << 16) | + ((Lib3dsDword)b[1] << 8) | + ((Lib3dsDword)b[0]); + return((Lib3dsIntd)d); +} + + +/*! + * \ingroup io + * + * Read a float from a file stream in little endian format. + */ +Lib3dsFloat +lib3ds_io_read_float(Lib3dsIo *io) +{ + Lib3dsByte b[4]; + Lib3dsDword d; + + ASSERT(io); + lib3ds_io_read(io, b, 4); + d=((Lib3dsDword)b[3] << 24) | + ((Lib3dsDword)b[2] << 16) | + ((Lib3dsDword)b[1] << 8) | + ((Lib3dsDword)b[0]); + return(*((Lib3dsFloat*)&d)); +} + + +/*! + * \ingroup io + * \ingroup vector + * + * Read a vector from a file stream in little endian format. + * + * \param io IO input handle. + * \param v The vector to store the data. + */ +Lib3dsBool +lib3ds_io_read_vector(Lib3dsIo *io, Lib3dsVector v) +{ + ASSERT(io); + + v[0]=lib3ds_io_read_float(io); + v[1]=lib3ds_io_read_float(io); + v[2]=lib3ds_io_read_float(io); + + return(!lib3ds_io_error(io)); +} + + +/*! + * \ingroup io + */ +Lib3dsBool +lib3ds_io_read_rgb(Lib3dsIo *io, Lib3dsRgb rgb) +{ + ASSERT(io); + + rgb[0]=lib3ds_io_read_float(io); + rgb[1]=lib3ds_io_read_float(io); + rgb[2]=lib3ds_io_read_float(io); + + return(!lib3ds_io_error(io)); +} + + +/*! + * \ingroup io + * + * Read a zero-terminated string from a file stream. + * + * \param io IO input handle. + * \param s The buffer to store the read string. + * \param buflen Buffer length. + * + * \return True on success, False otherwise. + */ +Lib3dsBool +lib3ds_io_read_string(Lib3dsIo *io, char *s, int buflen) +{ + char c; + int k=0; + + ASSERT(io); + for (;;) { + if (lib3ds_io_read(io, (Lib3dsByte*)&c, 1)!=1) { + return LIB3DS_FALSE; + } + *s++ = c; + if (!c) { + break; + } + ++k; + if (k>=buflen) { + return(LIB3DS_FALSE); + } + } + + return(!lib3ds_io_error(io)); +} + + +/*! + * \ingroup io + * + * Writes a byte into a file stream. + */ +Lib3dsBool +lib3ds_io_write_byte(Lib3dsIo *io, Lib3dsByte b) +{ + ASSERT(io); + if (lib3ds_io_write(io, &b, 1)!=1) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a word into a little endian file stream. + */ +Lib3dsBool +lib3ds_io_write_word(Lib3dsIo *io, Lib3dsWord w) +{ + Lib3dsByte b[2]; + + ASSERT(io); + b[1]=((Lib3dsWord)w & 0xFF00) >> 8; + b[0]=((Lib3dsWord)w & 0x00FF); + if (lib3ds_io_write(io, b, 2)!=2) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a dword into a little endian file stream. + */ +Lib3dsBool +lib3ds_io_write_dword(Lib3dsIo *io, Lib3dsDword d) +{ + Lib3dsByte b[4]; + + ASSERT(io); + b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); + b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); + b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); + b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); + if (lib3ds_io_write(io, b, 4)!=4) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a signed byte in a file stream. + */ +Lib3dsBool +lib3ds_io_write_intb(Lib3dsIo *io, Lib3dsIntb b) +{ + ASSERT(io); + if (lib3ds_io_write(io, (Lib3dsByte*)&b, 1)!=1) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a signed word into a little endian file stream. + */ +Lib3dsBool +lib3ds_io_write_intw(Lib3dsIo *io, Lib3dsIntw w) +{ + Lib3dsByte b[2]; + + ASSERT(io); + b[1]=((Lib3dsWord)w & 0xFF00) >> 8; + b[0]=((Lib3dsWord)w & 0x00FF); + if (lib3ds_io_write(io, b, 2)!=2) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a signed dword into a little endian file stream. + */ +Lib3dsBool +lib3ds_io_write_intd(Lib3dsIo *io, Lib3dsIntd d) +{ + Lib3dsByte b[4]; + + ASSERT(io); + b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); + b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); + b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); + b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); + if (lib3ds_io_write(io, b, 4)!=4) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a float into a little endian file stream. + */ +Lib3dsBool +lib3ds_io_write_float(Lib3dsIo *io, Lib3dsFloat l) +{ + Lib3dsByte b[4]; + Lib3dsDword d; + + ASSERT(io); + d=*((Lib3dsDword*)&l); + b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); + b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); + b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); + b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); + if (lib3ds_io_write(io, b, 4)!=4) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * \ingroup vector + * + * Writes a vector into a file stream in little endian format. + */ +Lib3dsBool +lib3ds_io_write_vector(Lib3dsIo *io, Lib3dsVector v) +{ + int i; + for (i=0; i<3; ++i) { + if (!lib3ds_io_write_float(io, v[i])) { + return(LIB3DS_FALSE); + } + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + */ +Lib3dsBool +lib3ds_io_write_rgb(Lib3dsIo *io, Lib3dsRgb rgb) +{ + int i; + for (i=0; i<3; ++i) { + if (!lib3ds_io_write_float(io, rgb[i])) { + return(LIB3DS_FALSE); + } + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup io + * + * Writes a zero-terminated string into a file stream. + */ +Lib3dsBool +lib3ds_io_write_string(Lib3dsIo *io, const char *s) +{ + ASSERT(s); + ASSERT(io); + lib3ds_io_write(io, (const Lib3dsByte*)s, strlen(s)+1); + return(!lib3ds_io_error(io)); +} diff --git a/libs/lib3ds/io.h b/libs/lib3ds/io.h new file mode 100644 index 0000000..453bc25 --- /dev/null +++ b/libs/lib3ds/io.h @@ -0,0 +1,82 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_IO_H +#define INCLUDED_LIB3DS_IO_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: io.h,v 1.3 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef enum _Lib3dsIoSeek { + LIB3DS_SEEK_SET =0, + LIB3DS_SEEK_CUR =1, + LIB3DS_SEEK_END =2 +} Lib3dsIoSeek; + +typedef Lib3dsBool (*Lib3dsIoErrorFunc)(void *self); +typedef long (*Lib3dsIoSeekFunc)(void *self, long offset, Lib3dsIoSeek origin); +typedef long (*Lib3dsIoTellFunc)(void *self); +typedef int (*Lib3dsIoReadFunc)(void *self, Lib3dsByte *buffer, int size); +typedef int (*Lib3dsIoWriteFunc)(void *self, const Lib3dsByte *buffer, int size); + +extern LIB3DSAPI Lib3dsIo* lib3ds_io_new(void *self, Lib3dsIoErrorFunc error_func, + Lib3dsIoSeekFunc seek_func, Lib3dsIoTellFunc tell_func, + Lib3dsIoReadFunc read_func, Lib3dsIoWriteFunc write_func); +extern LIB3DSAPI void lib3ds_io_free(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_io_error(Lib3dsIo *io); +extern LIB3DSAPI long lib3ds_io_seek(Lib3dsIo *io, long offset, Lib3dsIoSeek origin); +extern LIB3DSAPI long lib3ds_io_tell(Lib3dsIo *io); +extern LIB3DSAPI int lib3ds_io_read(Lib3dsIo *io, Lib3dsByte *buffer, int size); +extern LIB3DSAPI int lib3ds_io_write(Lib3dsIo *io, const Lib3dsByte *buffer, int size); + +extern LIB3DSAPI Lib3dsByte lib3ds_io_read_byte(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsWord lib3ds_io_read_word(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsDword lib3ds_io_read_dword(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsIntb lib3ds_io_read_intb(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsIntw lib3ds_io_read_intw(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsIntd lib3ds_io_read_intd(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsFloat lib3ds_io_read_float(Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_io_read_vector(Lib3dsIo *io, Lib3dsVector v); +extern LIB3DSAPI Lib3dsBool lib3ds_io_read_rgb(Lib3dsIo *io, Lib3dsRgb rgb); +extern LIB3DSAPI Lib3dsBool lib3ds_io_read_string(Lib3dsIo *io, char *s, int buflen); + +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_byte(Lib3dsIo *io, Lib3dsByte b); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_word(Lib3dsIo *io, Lib3dsWord w); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_dword(Lib3dsIo *io, Lib3dsDword d); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_intb(Lib3dsIo *io, Lib3dsIntb b); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_intw(Lib3dsIo *io, Lib3dsIntw w); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_intd(Lib3dsIo *io, Lib3dsIntd d); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_float(Lib3dsIo *io, Lib3dsFloat l); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_vector(Lib3dsIo *io, Lib3dsVector v); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_rgb(Lib3dsIo *io, Lib3dsRgb rgb); +extern LIB3DSAPI Lib3dsBool lib3ds_io_write_string(Lib3dsIo *io, const char *s); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/light.c b/libs/lib3ds/light.c new file mode 100644 index 0000000..4f35766 --- /dev/null +++ b/libs/lib3ds/light.c @@ -0,0 +1,428 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: light.c,v 1.10 2001/07/11 13:47:35 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + +/*! + * \defgroup light Lights + * + * \author J.E. Hoffmann + */ +/*! + +\typedef Lib3dsLight + \ingroup light + \sa _Lib3dsLight + +*/ + + + +/*! + * \ingroup light + */ +Lib3dsLight* +lib3ds_light_new(const char *name) +{ + Lib3dsLight *light; + + ASSERT(name); + ASSERT(strlen(name)<64); + + light=(Lib3dsLight*)calloc(sizeof(Lib3dsLight), 1); + if (!light) { + return(0); + } + strcpy(light->name, name); + return(light); +} + + +/*! + * \ingroup light + */ +void +lib3ds_light_free(Lib3dsLight *light) +{ + memset(light, 0, sizeof(Lib3dsLight)); + free(light); +} + + +/*! + * \ingroup light + */ +void +lib3ds_light_dump(Lib3dsLight *light) +{ + ASSERT(light); + printf(" name: %s\n", light->name); + printf(" spot_light: %s\n", light->spot_light ? "yes" : "no"); + printf(" see_cone: %s\n", light->see_cone ? "yes" : "no"); + printf(" color: (%f, %f, %f)\n", + light->color[0], light->color[1], light->color[2]); + printf(" position (%f, %f, %f)\n", + light->position[0], light->position[1], light->position[2]); + printf(" spot (%f, %f, %f)\n", + light->spot[0], light->spot[1], light->spot[2]); + printf(" roll: %f\n", light->roll); + printf(" off: %s\n", light->off ? "yes" : "no"); + printf(" outer_range: %f\n", light->outer_range); + printf(" inner_range: %f\n", light->inner_range); + printf(" multiplier: %f\n", light->multiplier); + printf(" attenuation: %f\n", light->attenuation); + printf(" rectangular_spot: %s\n", light->rectangular_spot ? "yes" : "no"); + printf(" shadowed: %s\n", light->shadowed ? "yes" : "no"); + printf(" shadow_bias: %f\n", light->shadow_bias); + printf(" shadow_filter: %f\n", light->shadow_filter); + printf(" shadow_size: %d\n", light->shadow_size); + printf(" spot_aspect: %f\n", light->spot_aspect); + printf(" use_projector: %s\n", light->use_projector ? "yes" : "no"); + printf(" projector: %s\n", light->projector); + printf(" spot_overshoot: %d\n", (int)light->spot_overshoot); + printf(" ray_shadows: %s\n", light->ray_shadows ? "yes" : "no"); + printf(" ray_bias: %f\n", light->ray_bias); + printf(" hot_spot: %f\n", light->hot_spot); + printf(" fall_off: %f\n", light->fall_off); + printf("\n"); +} + + +/*! + * \ingroup light + */ +static Lib3dsBool +spotlight_read(Lib3dsLight *light, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + int i; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_DL_SPOTLIGHT, io)) { + return(LIB3DS_FALSE); + } + light->spot_light=LIB3DS_TRUE; + for (i=0; i<3; ++i) { + light->spot[i]=lib3ds_io_read_float(io); + } + light->hot_spot = lib3ds_io_read_float(io); + light->fall_off = lib3ds_io_read_float(io); + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_DL_SPOT_ROLL: + { + light->roll=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_SHADOWED: + { + light->shadowed=LIB3DS_TRUE; + } + break; + case LIB3DS_DL_LOCAL_SHADOW2: + { + light->shadow_bias=lib3ds_io_read_float(io); + light->shadow_filter=lib3ds_io_read_float(io); + light->shadow_size=lib3ds_io_read_intw(io); + } + break; + case LIB3DS_DL_SEE_CONE: + { + light->see_cone=LIB3DS_TRUE; + } + break; + case LIB3DS_DL_SPOT_RECTANGULAR: + { + light->rectangular_spot=LIB3DS_TRUE; + } + break; + case LIB3DS_DL_SPOT_ASPECT: + { + light->spot_aspect=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_SPOT_PROJECTOR: + { + light->use_projector=LIB3DS_TRUE; + if (!lib3ds_io_read_string(io, light->projector, 64)) { + return(LIB3DS_FALSE); + } + } + case LIB3DS_DL_SPOT_OVERSHOOT: + { + light->spot_overshoot=LIB3DS_TRUE; + } + break; + case LIB3DS_DL_RAY_BIAS: + { + light->ray_bias=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_RAYSHAD: + { + light->ray_shadows=LIB3DS_TRUE; + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup light + */ +Lib3dsBool +lib3ds_light_read(Lib3dsLight *light, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_N_DIRECT_LIGHT, io)) { + return(LIB3DS_FALSE); + } + { + int i; + for (i=0; i<3; ++i) { + light->position[i]=lib3ds_io_read_float(io); + } + } + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_COLOR_F: + { + int i; + for (i=0; i<3; ++i) { + light->color[i]=lib3ds_io_read_float(io); + } + } + break; + case LIB3DS_DL_OFF: + { + light->off=LIB3DS_TRUE; + } + break; + case LIB3DS_DL_OUTER_RANGE: + { + light->outer_range=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_INNER_RANGE: + { + light->inner_range=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_MULTIPLIER: + { + light->multiplier=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_EXCLUDE: + { + /* FIXME: */ + lib3ds_chunk_unknown(chunk); + } + case LIB3DS_DL_ATTENUATE: + { + light->attenuation=lib3ds_io_read_float(io); + } + break; + case LIB3DS_DL_SPOTLIGHT: + { + lib3ds_chunk_read_reset(&c, io); + if (!spotlight_read(light, io)) { + return(LIB3DS_FALSE); + } + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup light + */ +Lib3dsBool +lib3ds_light_write(Lib3dsLight *light, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_N_DIRECT_LIGHT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_vector(io, light->position); + { /*---- LIB3DS_COLOR_F ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_COLOR_F; + c.size=18; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_rgb(io, light->color); + } + if (light->off) { /*---- LIB3DS_DL_OFF ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_OFF; + c.size=6; + lib3ds_chunk_write(&c, io); + } + { /*---- LIB3DS_DL_OUTER_RANGE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_OUTER_RANGE; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->outer_range); + } + { /*---- LIB3DS_DL_INNER_RANGE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_INNER_RANGE; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->inner_range); + } + { /*---- LIB3DS_DL_MULTIPLIER ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_MULTIPLIER; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->multiplier); + } + if (light->attenuation) { /*---- LIB3DS_DL_ATTENUATE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_ATTENUATE; + c.size=6; + lib3ds_chunk_write(&c, io); + } + + if (light->spot_light) { + Lib3dsChunk c; + + c.chunk=LIB3DS_DL_SPOTLIGHT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_vector(io, light->spot); + lib3ds_io_write_float(io, light->hot_spot); + lib3ds_io_write_float(io, light->fall_off); + + { /*---- LIB3DS_DL_SPOT_ROLL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SPOT_ROLL; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->roll); + } + if (light->shadowed) { /*---- LIB3DS_DL_SHADOWED ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SHADOWED; + c.size=6; + lib3ds_chunk_write(&c, io); + } + if ((fabs(light->shadow_bias)>LIB3DS_EPSILON) || + (fabs(light->shadow_filter)>LIB3DS_EPSILON) || + (light->shadow_size!=0)) { /*---- LIB3DS_DL_LOCAL_SHADOW2 ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_LOCAL_SHADOW2; + c.size=16; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->shadow_bias); + lib3ds_io_write_float(io, light->shadow_filter); + lib3ds_io_write_intw(io, light->shadow_size); + } + if (light->see_cone) { /*---- LIB3DS_DL_SEE_CONE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SEE_CONE; + c.size=6; + lib3ds_chunk_write(&c, io); + } + if (light->rectangular_spot) { /*---- LIB3DS_DL_SPOT_RECTANGULAR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SPOT_RECTANGULAR; + c.size=6; + lib3ds_chunk_write(&c, io); + } + if (fabs(light->spot_aspect)>LIB3DS_EPSILON) { /*---- LIB3DS_DL_SPOT_ASPECT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SPOT_ASPECT; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->spot_aspect); + } + if (light->use_projector) { /*---- LIB3DS_DL_SPOT_PROJECTOR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SPOT_PROJECTOR; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_string(io, light->projector); + } + if (light->spot_overshoot) { /*---- LIB3DS_DL_SPOT_OVERSHOOT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_SPOT_OVERSHOOT; + c.size=6; + lib3ds_chunk_write(&c, io); + } + if (fabs(light->ray_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_DL_RAY_BIAS ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_RAY_BIAS; + c.size=10; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_float(io, light->ray_bias); + } + if (light->ray_shadows) { /*---- LIB3DS_DL_RAYSHAD ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_DL_RAYSHAD; + c.size=6; + lib3ds_chunk_write(&c, io); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + diff --git a/libs/lib3ds/light.h b/libs/lib3ds/light.h new file mode 100644 index 0000000..bd507b0 --- /dev/null +++ b/libs/lib3ds/light.h @@ -0,0 +1,78 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_LIGHT_H +#define INCLUDED_LIB3DS_LIGHT_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: light.h,v 1.10 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Light + * \ingroup light + */ +struct _Lib3dsLight { + Lib3dsLight *next; + char name[64]; + Lib3dsBool spot_light; + Lib3dsBool see_cone; + Lib3dsRgb color; + Lib3dsVector position; + Lib3dsVector spot; + Lib3dsFloat roll; + Lib3dsBool off; + Lib3dsFloat outer_range; + Lib3dsFloat inner_range; + Lib3dsFloat multiplier; + /*const char** excludes;*/ + Lib3dsFloat attenuation; + Lib3dsBool rectangular_spot; + Lib3dsBool shadowed; + Lib3dsFloat shadow_bias; + Lib3dsFloat shadow_filter; + Lib3dsIntw shadow_size; + Lib3dsFloat spot_aspect; + Lib3dsBool use_projector; + char projector[64]; + Lib3dsIntd spot_overshoot; + Lib3dsBool ray_shadows; + Lib3dsFloat ray_bias; + Lib3dsFloat hot_spot; + Lib3dsFloat fall_off; +}; + +extern LIB3DSAPI Lib3dsLight* lib3ds_light_new(const char *name); +extern LIB3DSAPI void lib3ds_light_free(Lib3dsLight *mesh); +extern LIB3DSAPI void lib3ds_light_dump(Lib3dsLight *light); +extern LIB3DSAPI Lib3dsBool lib3ds_light_read(Lib3dsLight *light, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_light_write(Lib3dsLight *light, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/material.c b/libs/lib3ds/material.c new file mode 100644 index 0000000..7f93c75 --- /dev/null +++ b/libs/lib3ds/material.c @@ -0,0 +1,1084 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: material.c,v 1.18 2004/11/20 08:31:31 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + +/*! + * \defgroup material Materials + * + * \author J.E. Hoffmann + */ + + +static void +initialize_texture_map(Lib3dsTextureMap *map) +{ + map->flags = 0x10; + map->percent = 1.0f; + map->scale[0] = 1.0f; + map->scale[1] = 1.0f; +} + + +/*! + * Creates and returns a new, empty Lib3dsMaterial object. + * + * Initial value of the material is a shiny grey. + * + * \return A pointer to the Lib3dsMaterial structure. + * If the structure cannot be allocated, NULL is returned. + * + * \ingroup material + */ +Lib3dsMaterial* +lib3ds_material_new() +{ + Lib3dsMaterial *mat; + + mat = (Lib3dsMaterial*)calloc(sizeof(Lib3dsMaterial), 1); + if (!mat) { + return(0); + } + + mat->ambient[0] = mat->ambient[1] = mat->ambient[2] = 0.588235f; + mat->diffuse[0] = mat->diffuse[1] = mat->diffuse[2] = 0.588235f; + mat->specular[0] = mat->specular[1] = mat->specular[2] = 0.898039f; + mat->shininess = 0.1f; + mat->wire_size = 1.0f; + mat->shading = 3; + + initialize_texture_map(&mat->texture1_map); + initialize_texture_map(&mat->texture1_mask); + initialize_texture_map(&mat->texture2_map); + initialize_texture_map(&mat->texture2_mask); + initialize_texture_map(&mat->opacity_map); + initialize_texture_map(&mat->opacity_mask); + initialize_texture_map(&mat->bump_map); + initialize_texture_map(&mat->bump_mask); + initialize_texture_map(&mat->specular_map); + initialize_texture_map(&mat->specular_mask); + initialize_texture_map(&mat->shininess_map); + initialize_texture_map(&mat->shininess_mask); + initialize_texture_map(&mat->self_illum_map); + initialize_texture_map(&mat->self_illum_mask); + initialize_texture_map(&mat->reflection_map); + initialize_texture_map(&mat->reflection_mask); + + return(mat); +} + + +/*! + * \ingroup material + */ +void +lib3ds_material_free(Lib3dsMaterial *material) +{ + memset(material, 0, sizeof(Lib3dsMaterial)); + free(material); +} + + +static Lib3dsBool +color_read(Lib3dsRgba rgb, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + Lib3dsBool have_lin=LIB3DS_FALSE; + + if (!lib3ds_chunk_read_start(&c, 0, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_LIN_COLOR_24: + { + int i; + for (i=0; i<3; ++i) { + rgb[i]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + rgb[3]=1.0f; + } + have_lin=LIB3DS_TRUE; + break; + case LIB3DS_COLOR_24: + /* gamma corrected color chunk + replaced in 3ds R3 by LIN_COLOR_24 */ + if (!have_lin) { + int i; + for (i=0; i<3; ++i) { + rgb[i]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + rgb[3]=1.0f; + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +int_percentage_read(Lib3dsFloat *p, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, 0, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_INT_PERCENTAGE: + { + Lib3dsIntw i=lib3ds_io_read_intw(io); + *p=(Lib3dsFloat)(1.0*i/100.0); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +texture_map_read(Lib3dsTextureMap *map, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, 0, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_INT_PERCENTAGE: + { + map->percent=1.0f*lib3ds_io_read_intw(io)/100.0f; + } + break; + case LIB3DS_MAT_MAPNAME: + { + if (!lib3ds_io_read_string(io, map->name, 64)) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_dump_info(" NAME=%s", map->name); + } + break; + case LIB3DS_MAT_MAP_TILING: + { + map->flags=lib3ds_io_read_word(io); + } + break; + case LIB3DS_MAT_MAP_TEXBLUR: + { + map->blur=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_MAP_USCALE: + { + map->scale[0]=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_MAP_VSCALE: + { + map->scale[1]=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_MAP_UOFFSET: + { + map->offset[0]=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_MAP_VOFFSET: + { + map->offset[1]=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_MAP_ANG: + { + map->rotation=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_MAP_COL1: + { + map->tint_1[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_1[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_1[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + break; + case LIB3DS_MAT_MAP_COL2: + { + map->tint_2[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_2[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_2[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + break; + case LIB3DS_MAT_MAP_RCOL: + { + map->tint_r[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_r[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_r[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + break; + case LIB3DS_MAT_MAP_GCOL: + { + map->tint_g[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_g[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_g[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + break; + case LIB3DS_MAT_MAP_BCOL: + { + map->tint_b[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_b[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; + map->tint_b[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup material + */ +static void +texture_dump(const char *maptype, Lib3dsTextureMap *texture) +{ + ASSERT(texture); + if (strlen(texture->name)==0) { + return; + } + printf(" %s:\n", maptype); + printf(" name: %s\n", texture->name); + printf(" flags: %X\n", (unsigned)texture->flags); + printf(" percent: %f\n", texture->percent); + printf(" blur: %f\n", texture->blur); + printf(" scale: (%f, %f)\n", texture->scale[0], texture->scale[1]); + printf(" offset: (%f, %f)\n", texture->offset[0], texture->offset[1]); + printf(" rotation: %f\n", texture->rotation); + printf(" tint_1: (%f, %f, %f)\n", + texture->tint_1[0], texture->tint_1[1], texture->tint_1[2]); + printf(" tint_2: (%f, %f, %f)\n", + texture->tint_2[0], texture->tint_2[1], texture->tint_2[2]); + printf(" tint_r: (%f, %f, %f)\n", + texture->tint_r[0], texture->tint_r[1], texture->tint_r[2]); + printf(" tint_g: (%f, %f, %f)\n", + texture->tint_g[0], texture->tint_g[1], texture->tint_g[2]); + printf(" tint_b: (%f, %f, %f)\n", + texture->tint_b[0], texture->tint_b[1], texture->tint_b[2]); +} + + +/*! + * \ingroup material + */ +void +lib3ds_material_dump(Lib3dsMaterial *material) +{ + ASSERT(material); + printf(" name: %s\n", material->name); + printf(" ambient: (%f, %f, %f)\n", + material->ambient[0], material->ambient[1], material->ambient[2]); + printf(" diffuse: (%f, %f, %f)\n", + material->diffuse[0], material->diffuse[1], material->diffuse[2]); + printf(" specular: (%f, %f, %f)\n", + material->specular[0], material->specular[1], material->specular[2]); + printf(" shininess: %f\n", material->shininess); + printf(" shin_strength: %f\n", material->shin_strength); + printf(" use_blur: %s\n", material->use_blur ? "yes" : "no"); + printf(" blur: %f\n", material->blur); + printf(" falloff: %f\n", material->falloff); + printf(" additive: %s\n", material->additive ? "yes" : "no"); + printf(" use_falloff: %s\n", material->use_falloff ? "yes" : "no"); + printf(" self_illum: %s\n", material->self_illum ? "yes" : "no"); + printf(" self_ilpct: %f\n", material->self_ilpct); + printf(" shading: %d\n", material->shading); + printf(" soften: %s\n", material->soften ? "yes" : "no"); + printf(" face_map: %s\n", material->face_map ? "yes" : "no"); + printf(" two_sided: %s\n", material->two_sided ? "yes" : "no"); + printf(" map_decal: %s\n", material->map_decal ? "yes" : "no"); + printf(" use_wire: %s\n", material->use_wire ? "yes" : "no"); + printf(" use_wire_abs: %s\n", material->use_wire_abs ? "yes" : "no"); + printf(" wire_size: %f\n", material->wire_size); + texture_dump("texture1_map", &material->texture1_map); + texture_dump("texture1_mask", &material->texture1_mask); + texture_dump("texture2_map", &material->texture2_map); + texture_dump("texture2_mask", &material->texture2_mask); + texture_dump("opacity_map", &material->opacity_map); + texture_dump("opacity_mask", &material->opacity_mask); + texture_dump("bump_map", &material->bump_map); + texture_dump("bump_mask", &material->bump_mask); + texture_dump("specular_map", &material->specular_map); + texture_dump("specular_mask", &material->specular_mask); + texture_dump("shininess_map", &material->shininess_map); + texture_dump("shininess_mask", &material->shininess_mask); + texture_dump("self_illum_map", &material->self_illum_map); + texture_dump("self_illum_mask", &material->self_illum_mask); + texture_dump("reflection_map", &material->reflection_map); + texture_dump("reflection_mask", &material->reflection_mask); + printf(" autorefl_map:\n"); + printf(" flags %X\n", (unsigned)material->autorefl_map.flags); + printf(" level %d\n", (int)material->autorefl_map.level); + printf(" size %d\n", (int)material->autorefl_map.size); + printf(" frame_step %d\n", (int)material->autorefl_map.frame_step); + printf("\n"); +} + + +/*! + * \ingroup material + */ +Lib3dsBool +lib3ds_material_read(Lib3dsMaterial *material, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + ASSERT(material); + if (!lib3ds_chunk_read_start(&c, LIB3DS_MAT_ENTRY, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_MAT_NAME: + { + if (!lib3ds_io_read_string(io, material->name, 64)) { + return(LIB3DS_FALSE); + } + lib3ds_chunk_dump_info(" NAME=%s", material->name); + } + break; + case LIB3DS_MAT_AMBIENT: + { + lib3ds_chunk_read_reset(&c, io); + if (!color_read(material->ambient, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_DIFFUSE: + { + lib3ds_chunk_read_reset(&c, io); + if (!color_read(material->diffuse, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SPECULAR: + { + lib3ds_chunk_read_reset(&c, io); + if (!color_read(material->specular, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SHININESS: + { + lib3ds_chunk_read_reset(&c, io); + if (!int_percentage_read(&material->shininess, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SHIN2PCT: + { + lib3ds_chunk_read_reset(&c, io); + if (!int_percentage_read(&material->shin_strength, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_TRANSPARENCY: + { + lib3ds_chunk_read_reset(&c, io); + if (!int_percentage_read(&material->transparency, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_XPFALL: + { + lib3ds_chunk_read_reset(&c, io); + if (!int_percentage_read(&material->falloff, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SELF_ILPCT: + { + lib3ds_chunk_read_reset(&c, io); + if (!int_percentage_read(&material->self_ilpct, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_USE_XPFALL: + { + material->use_falloff=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_REFBLUR: + { + lib3ds_chunk_read_reset(&c, io); + if (!int_percentage_read(&material->blur, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_USE_REFBLUR: + { + material->use_blur=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_SHADING: + { + material->shading=lib3ds_io_read_intw(io); + } + break; + case LIB3DS_MAT_SELF_ILLUM: + { + material->self_illum=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_TWO_SIDE: + { + material->two_sided=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_DECAL: + { + material->map_decal=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_ADDITIVE: + { + material->additive=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_FACEMAP: + { + material->face_map=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_PHONGSOFT: + { + material->soften=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_WIRE: + { + material->use_wire=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_WIREABS: + { + material->use_wire_abs=LIB3DS_TRUE; + } + break; + case LIB3DS_MAT_WIRE_SIZE: + { + material->wire_size=lib3ds_io_read_float(io); + } + break; + case LIB3DS_MAT_TEXMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->texture1_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_TEXMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->texture1_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_TEX2MAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->texture2_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_TEX2MASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->texture2_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_OPACMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->opacity_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_OPACMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->opacity_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_BUMPMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->bump_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_BUMPMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->bump_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SPECMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->specular_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SPECMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->specular_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SHINMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->shininess_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SHINMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->shininess_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SELFIMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->self_illum_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_SELFIMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->self_illum_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_REFLMAP: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->reflection_map, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_REFLMASK: + { + lib3ds_chunk_read_reset(&c, io); + if (!texture_map_read(&material->reflection_mask, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MAT_ACUBIC: + { + lib3ds_io_read_intb(io); + material->autorefl_map.level=lib3ds_io_read_intb(io); + material->autorefl_map.flags=lib3ds_io_read_intw(io); + material->autorefl_map.size=lib3ds_io_read_intd(io); + material->autorefl_map.frame_step=lib3ds_io_read_intd(io); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +color_write(Lib3dsRgba rgb, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_COLOR_24; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[2]+0.5)); + + c.chunk=LIB3DS_LIN_COLOR_24; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[2]+0.5)); + + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +int_percentage_write(Lib3dsFloat p, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_INT_PERCENTAGE; + c.size=8; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, (Lib3dsByte)floor(100.0*p+0.5)); + + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +texture_map_write(Lib3dsWord chunk, Lib3dsTextureMap *map, Lib3dsIo *io) +{ + Lib3dsChunk c; + + if (strlen(map->name)==0) { + return(LIB3DS_TRUE); + } + c.chunk=chunk; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + int_percentage_write(map->percent,io); + + { /*---- LIB3DS_MAT_MAPNAME ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAPNAME; + c.size=6+strlen(map->name)+1; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_string(io, map->name); + } + + { /*---- LIB3DS_MAT_MAP_TILING ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_TILING; + c.size=8; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_word(io, (Lib3dsWord)map->flags); + } + + { /*---- LIB3DS_MAT_MAP_TEXBLUR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_TEXBLUR; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, map->blur); + } + + { /*---- LIB3DS_MAT_MAP_USCALE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_USCALE; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, map->scale[0]); + } + + { /*---- LIB3DS_MAT_MAP_VSCALE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_VSCALE; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, map->scale[1]); + } + + { /*---- LIB3DS_MAT_MAP_UOFFSET ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_UOFFSET; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, map->offset[0]); + } + + { /*---- LIB3DS_MAT_MAP_VOFFSET ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_VOFFSET; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, map->offset[1]); + } + + { /*---- LIB3DS_MAT_MAP_ANG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_ANG; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, map->rotation); + } + + { /*---- LIB3DS_MAT_MAP_COL1 ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_COL1; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_1[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_1[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_1[2]+0.5)); + } + + { /*---- LIB3DS_MAT_MAP_COL2 ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_COL2; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_2[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_2[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_2[2]+0.5)); + } + + { /*---- LIB3DS_MAT_MAP_RCOL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_RCOL; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_r[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_r[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_r[2]+0.5)); + } + + { /*---- LIB3DS_MAT_MAP_GCOL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_GCOL; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_g[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_g[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_g[2]+0.5)); + } + + { /*---- LIB3DS_MAT_MAP_BCOL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_MAP_BCOL; + c.size=9; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_b[0]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_b[1]+0.5)); + lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_b[2]+0.5)); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup material + */ +Lib3dsBool +lib3ds_material_write(Lib3dsMaterial *material, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_MAT_ENTRY; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + { /*---- LIB3DS_MAT_NAME ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_NAME; + c.size=6+strlen(material->name)+1; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_string(io, material->name); + } + + { /*---- LIB3DS_MAT_AMBIENT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_AMBIENT; + c.size=24; + lib3ds_chunk_write(&c,io); + color_write(material->ambient,io); + } + + { /*---- LIB3DS_MAT_DIFFUSE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_DIFFUSE; + c.size=24; + lib3ds_chunk_write(&c,io); + color_write(material->diffuse,io); + } + + { /*---- LIB3DS_MAT_SPECULAR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_SPECULAR; + c.size=24; + lib3ds_chunk_write(&c,io); + color_write(material->specular,io); + } + + { /*---- LIB3DS_MAT_SHININESS ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_SHININESS; + c.size=14; + lib3ds_chunk_write(&c,io); + int_percentage_write(material->shininess,io); + } + + { /*---- LIB3DS_MAT_SHIN2PCT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_SHIN2PCT; + c.size=14; + lib3ds_chunk_write(&c,io); + int_percentage_write(material->shin_strength,io); + } + + { /*---- LIB3DS_MAT_TRANSPARENCY ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_TRANSPARENCY; + c.size=14; + lib3ds_chunk_write(&c,io); + int_percentage_write(material->transparency,io); + } + + { /*---- LIB3DS_MAT_XPFALL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_XPFALL; + c.size=14; + lib3ds_chunk_write(&c,io); + int_percentage_write(material->falloff,io); + } + + if (material->use_falloff) { /*---- LIB3DS_MAT_USE_XPFALL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_USE_XPFALL; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + { /*---- LIB3DS_MAT_SHADING ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_SHADING; + c.size=8; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, material->shading); + } + + { /*---- LIB3DS_MAT_REFBLUR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_REFBLUR; + c.size=14; + lib3ds_chunk_write(&c,io); + int_percentage_write(material->blur,io); + } + + if (material->use_blur) { /*---- LIB3DS_MAT_USE_REFBLUR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_USE_REFBLUR; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->self_illum) { /*---- LIB3DS_MAT_SELF_ILLUM ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_SELF_ILLUM; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->two_sided) { /*---- LIB3DS_MAT_TWO_SIDE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_TWO_SIDE; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->map_decal) { /*---- LIB3DS_MAT_DECAL ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_DECAL; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->additive) { /*---- LIB3DS_MAT_ADDITIVE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_ADDITIVE; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->use_wire) { /*---- LIB3DS_MAT_WIRE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_WIRE; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->use_wire_abs) { /*---- LIB3DS_MAT_WIREABS ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_WIREABS; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + { /*---- LIB3DS_MAT_WIRE_SIZE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_WIRE_SIZE; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, material->wire_size); + } + + if (material->face_map) { /*---- LIB3DS_MAT_FACEMAP ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_FACEMAP; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (material->soften) { /*---- LIB3DS_MAT_PHONGSOFT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MAT_PHONGSOFT; + c.size=6; + lib3ds_chunk_write(&c,io); + } + + if (!texture_map_write(LIB3DS_MAT_TEXMAP, &material->texture1_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_TEXMASK, &material->texture1_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_TEX2MAP, &material->texture2_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_TEX2MASK, &material->texture2_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_OPACMAP, &material->opacity_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_OPACMASK, &material->opacity_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_BUMPMAP, &material->bump_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_BUMPMASK, &material->bump_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_SPECMAP, &material->specular_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_SPECMASK, &material->specular_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_SHINMAP, &material->shininess_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_SHINMASK, &material->shininess_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_SELFIMAP, &material->self_illum_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_SELFIMASK, &material->self_illum_mask, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_REFLMAP, &material->reflection_map, io)) { + return(LIB3DS_FALSE); + } + if (!texture_map_write(LIB3DS_MAT_REFLMASK, &material->reflection_mask, io)) { + return(LIB3DS_FALSE); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsMaterial + \ingroup material + \sa _Lib3dsMaterial + +*/ + diff --git a/libs/lib3ds/material.h b/libs/lib3ds/material.h new file mode 100644 index 0000000..352bda1 --- /dev/null +++ b/libs/lib3ds/material.h @@ -0,0 +1,170 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_MATERIAL_H +#define INCLUDED_LIB3DS_MATERIAL_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: material.h,v 1.15 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * \ingroup material + */ +typedef enum _Lib3dsTextureMapFlags { + LIB3DS_DECALE =0x0001, + LIB3DS_MIRROR =0x0002, + LIB3DS_NEGATE =0x0004, + LIB3DS_NO_TILE =0x0008, + LIB3DS_SUMMED_AREA =0x0010, + LIB3DS_ALPHA_SOURCE =0x0020, + LIB3DS_TINT =0x0040, + LIB3DS_IGNORE_ALPHA =0x0080, + LIB3DS_RGB_TINT =0x0100 +} Lib3dsTextureMapFlags; + +/*! + * Mateial texture map + * \ingroup material + */ +typedef struct _Lib3dsTextureMap { + Lib3dsUserData user; + char name[64]; + Lib3dsDword flags; + Lib3dsFloat percent; + Lib3dsFloat blur; + Lib3dsFloat scale[2]; + Lib3dsFloat offset[2]; + Lib3dsFloat rotation; + Lib3dsRgb tint_1; + Lib3dsRgb tint_2; + Lib3dsRgb tint_r; + Lib3dsRgb tint_g; + Lib3dsRgb tint_b; +} Lib3dsTextureMap; + +/*! + * \ingroup material + */ +typedef enum _Lib3dsAutoReflMapFlags { + LIB3DS_USE_REFL_MAP =0x0001, + LIB3DS_READ_FIRST_FRAME_ONLY =0x0004, + LIB3DS_FLAT_MIRROR =0x0008 +} Lib3dsAutoReflectionMapFlags; + +/*! + * \ingroup material + */ +typedef enum _Lib3dsAutoReflMapAntiAliasLevel { + LIB3DS_ANTI_ALIAS_NONE =0, + LIB3DS_ANTI_ALIAS_LOW =1, + LIB3DS_ANTI_ALIAS_MEDIUM =2, + LIB3DS_ANTI_ALIAS_HIGH =3 +} Lib3dsAutoReflMapAntiAliasLevel; + +/*! + * Auto reflection map settings + * \ingroup material + */ +typedef struct _Lib3dsAutoReflMap { + Lib3dsDword flags; + Lib3dsIntd level; + Lib3dsIntd size; + Lib3dsIntd frame_step; +} Lib3dsAutoReflMap; + +/*! + * \ingroup material + */ +typedef enum _Lib3dsMaterialShading { + LIB3DS_WIRE_FRAME =0, + LIB3DS_FLAT =1, + LIB3DS_GOURAUD =2, + LIB3DS_PHONG =3, + LIB3DS_METAL =4 +} Lib3dsMaterialShading; + +/*! + * Material + * \ingroup material + */ +struct _Lib3dsMaterial { + Lib3dsUserData user; /*! Arbitrary user data */ + Lib3dsMaterial *next; + char name[64]; /*! Material name */ + Lib3dsRgba ambient; /*! Material ambient reflectivity */ + Lib3dsRgba diffuse; /*! Material diffuse reflectivity */ + Lib3dsRgba specular; /*! Material specular reflectivity */ + Lib3dsFloat shininess; /*! Material specular exponent */ + Lib3dsFloat shin_strength; + Lib3dsBool use_blur; + Lib3dsFloat blur; + Lib3dsFloat transparency; + Lib3dsFloat falloff; + Lib3dsBool additive; + Lib3dsFloat self_ilpct; + Lib3dsBool use_falloff; + Lib3dsBool self_illum; + Lib3dsIntw shading; + Lib3dsBool soften; + Lib3dsBool face_map; + Lib3dsBool two_sided; /*! Material visible from back */ + Lib3dsBool map_decal; + Lib3dsBool use_wire; + Lib3dsBool use_wire_abs; + Lib3dsFloat wire_size; + Lib3dsTextureMap texture1_map; + Lib3dsTextureMap texture1_mask; + Lib3dsTextureMap texture2_map; + Lib3dsTextureMap texture2_mask; + Lib3dsTextureMap opacity_map; + Lib3dsTextureMap opacity_mask; + Lib3dsTextureMap bump_map; + Lib3dsTextureMap bump_mask; + Lib3dsTextureMap specular_map; + Lib3dsTextureMap specular_mask; + Lib3dsTextureMap shininess_map; + Lib3dsTextureMap shininess_mask; + Lib3dsTextureMap self_illum_map; + Lib3dsTextureMap self_illum_mask; + Lib3dsTextureMap reflection_map; + Lib3dsTextureMap reflection_mask; + Lib3dsAutoReflMap autorefl_map; +}; + +extern LIB3DSAPI Lib3dsMaterial* lib3ds_material_new(); +extern LIB3DSAPI void lib3ds_material_free(Lib3dsMaterial *material); +extern LIB3DSAPI void lib3ds_material_dump(Lib3dsMaterial *material); +extern LIB3DSAPI Lib3dsBool lib3ds_material_read(Lib3dsMaterial *material, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_material_write(Lib3dsMaterial *material, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + + + diff --git a/libs/lib3ds/matrix.c b/libs/lib3ds/matrix.c new file mode 100644 index 0000000..e21534f --- /dev/null +++ b/libs/lib3ds/matrix.c @@ -0,0 +1,723 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: matrix.c,v 1.10 2004/11/16 07:41:44 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include + + +/*! + * \defgroup matrix Matrix Mathematics + * + * \author J.E. Hoffmann + */ +/*! + * \typedef Lib3dsMatrix + * \ingroup matrix + */ + + +/*! + * Clear a matrix to all zeros. + * + * \param m Matrix to be cleared. + * + * \ingroup matrix + */ +void +lib3ds_matrix_zero(Lib3dsMatrix m) +{ + int i,j; + + for (i=0; i<4; i++) { + for (j=0; j<4; j++) m[i][j]=0.0f; + } +} + + +/*! + * Set a matrix to identity. + * + * \param m Matrix to be set. + * + * \ingroup matrix + */ +void +lib3ds_matrix_identity(Lib3dsMatrix m) +{ + int i,j; + + for (i=0; i<4; i++) { + for (j=0; j<4; j++) m[i][j]=0.0; + } + for (i=0; i<4; i++) m[i][i]=1.0; +} + + +/*! + * Copy a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_copy(Lib3dsMatrix dest, Lib3dsMatrix src) +{ + memcpy(dest, src, sizeof(Lib3dsMatrix)); +} + + +/*! + * Negate a matrix -- all elements negated. + * + * \ingroup matrix + */ +void +lib3ds_matrix_neg(Lib3dsMatrix m) +{ + int i,j; + + for (j=0; j<4; j++) { + for (i=0; i<4; i++) { + m[j][i]=-m[j][i]; + } + } +} + + +/*! + * Set all matrix elements to their absolute value. + * + * \ingroup matrix + */ +void +lib3ds_matrix_abs(Lib3dsMatrix m) +{ + int i,j; + + for (j=0; j<4; j++) { + for (i=0; i<4; i++) { + m[j][i]=(Lib3dsFloat)fabs(m[j][i]); + } + } +} + + +/*! + * Transpose a matrix in place. + * + * \ingroup matrix + */ +void +lib3ds_matrix_transpose(Lib3dsMatrix m) +{ + int i,j; + Lib3dsFloat swp; + + for (j=0; j<4; j++) { + for (i=j+1; i<4; i++) { + swp=m[j][i]; + m[j][i]=m[i][j]; + m[i][j]=swp; + } + } +} + + +/*! + * Add two matrices. + * + * \ingroup matrix + */ +void +lib3ds_matrix_add(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b) +{ + int i,j; + + for (j=0; j<4; j++) { + for (i=0; i<4; i++) { + m[j][i]=a[j][i]+b[j][i]; + } + } +} + + +/*! + * Subtract two matrices. + * + * \param m Result. + * \param a Addend. + * \param b Minuend. + * + * \ingroup matrix + */ +void +lib3ds_matrix_sub(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b) +{ + int i,j; + + for (j=0; j<4; j++) { + for (i=0; i<4; i++) { + m[j][i]=a[j][i]-b[j][i]; + } + } +} + + +/*! + * Multiply two matrices. + * + * \param m Result. + * \param a Left matrix. + * \param b Right matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_mul(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b) +{ + int i,j,k; + Lib3dsFloat ab; + + for (j=0; j<4; j++) { + for (i=0; i<4; i++) { + ab=0.0f; + for (k=0; k<4; k++) ab+=a[k][i]*b[j][k]; + m[j][i]=ab; + } + } +} + + +/*! + * Multiply a matrix by a scalar. + * + * \param m Matrix to be set. + * \param k Scalar. + * + * \ingroup matrix + */ +void +lib3ds_matrix_scalar(Lib3dsMatrix m, Lib3dsFloat k) +{ + int i,j; + + for (j=0; j<4; j++) { + for (i=0; i<4; i++) { + m[j][i]*=k; + } + } +} + + +static Lib3dsFloat +det2x2( + Lib3dsFloat a, Lib3dsFloat b, + Lib3dsFloat c, Lib3dsFloat d) +{ + return((a)*(d)-(b)*(c)); +} + + +static Lib3dsFloat +det3x3( + Lib3dsFloat a1, Lib3dsFloat a2, Lib3dsFloat a3, + Lib3dsFloat b1, Lib3dsFloat b2, Lib3dsFloat b3, + Lib3dsFloat c1, Lib3dsFloat c2, Lib3dsFloat c3) +{ + return( + a1*det2x2(b2,b3,c2,c3)- + b1*det2x2(a2,a3,c2,c3)+ + c1*det2x2(a2,a3,b2,b3) + ); +} + + +/*! + * Find determinant of a matrix. + * + * \ingroup matrix + */ +Lib3dsFloat +lib3ds_matrix_det(Lib3dsMatrix m) +{ + Lib3dsFloat a1,a2,a3,a4,b1,b2,b3,b4,c1,c2,c3,c4,d1,d2,d3,d4; + + a1 = m[0][0]; + b1 = m[1][0]; + c1 = m[2][0]; + d1 = m[3][0]; + a2 = m[0][1]; + b2 = m[1][1]; + c2 = m[2][1]; + d2 = m[3][1]; + a3 = m[0][2]; + b3 = m[1][2]; + c3 = m[2][2]; + d3 = m[3][2]; + a4 = m[0][3]; + b4 = m[1][3]; + c4 = m[2][3]; + d4 = m[3][3]; + return( + a1 * det3x3(b2, b3, b4, c2, c3, c4, d2, d3, d4)- + b1 * det3x3(a2, a3, a4, c2, c3, c4, d2, d3, d4)+ + c1 * det3x3(a2, a3, a4, b2, b3, b4, d2, d3, d4)- + d1 * det3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4) + ); +} + + +/*! + * Find the adjoint of a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_adjoint(Lib3dsMatrix m) +{ + Lib3dsFloat a1,a2,a3,a4,b1,b2,b3,b4,c1,c2,c3,c4,d1,d2,d3,d4; + + a1 = m[0][0]; + b1 = m[1][0]; + c1 = m[2][0]; + d1 = m[3][0]; + a2 = m[0][1]; + b2 = m[1][1]; + c2 = m[2][1]; + d2 = m[3][1]; + a3 = m[0][2]; + b3 = m[1][2]; + c3 = m[2][2]; + d3 = m[3][2]; + a4 = m[0][3]; + b4 = m[1][3]; + c4 = m[2][3]; + d4 = m[3][3]; + m[0][0]= det3x3 (b2, b3, b4, c2, c3, c4, d2, d3, d4); + m[0][1]= -det3x3 (a2, a3, a4, c2, c3, c4, d2, d3, d4); + m[0][2]= det3x3 (a2, a3, a4, b2, b3, b4, d2, d3, d4); + m[0][3]= -det3x3 (a2, a3, a4, b2, b3, b4, c2, c3, c4); + m[1][0]= -det3x3 (b1, b3, b4, c1, c3, c4, d1, d3, d4); + m[1][1]= det3x3 (a1, a3, a4, c1, c3, c4, d1, d3, d4); + m[1][2]= -det3x3 (a1, a3, a4, b1, b3, b4, d1, d3, d4); + m[1][3]= det3x3 (a1, a3, a4, b1, b3, b4, c1, c3, c4); + m[2][0]= det3x3 (b1, b2, b4, c1, c2, c4, d1, d2, d4); + m[2][1]= -det3x3 (a1, a2, a4, c1, c2, c4, d1, d2, d4); + m[2][2]= det3x3 (a1, a2, a4, b1, b2, b4, d1, d2, d4); + m[2][3]= -det3x3 (a1, a2, a4, b1, b2, b4, c1, c2, c4); + m[3][0]= -det3x3 (b1, b2, b3, c1, c2, c3, d1, d2, d3); + m[3][1]= det3x3 (a1, a2, a3, c1, c2, c3, d1, d2, d3); + m[3][2]= -det3x3 (a1, a2, a3, b1, b2, b3, d1, d2, d3); + m[3][3]= det3x3 (a1, a2, a3, b1, b2, b3, c1, c2, c3); +} + + +/*! + * Invert a matrix in place. + * + * \param m Matrix to invert. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * \ingroup matrix + * + * GGemsII, K.Wu, Fast Matrix Inversion + */ +Lib3dsBool +lib3ds_matrix_inv(Lib3dsMatrix m) +{ + int i,j,k; + int pvt_i[4], pvt_j[4]; /* Locations of pivot elements */ + Lib3dsFloat pvt_val; /* Value of current pivot element */ + Lib3dsFloat hold; /* Temporary storage */ + Lib3dsFloat determinat; + + determinat = 1.0f; + for (k=0; k<4; k++) { + /* Locate k'th pivot element */ + pvt_val=m[k][k]; /* Initialize for search */ + pvt_i[k]=k; + pvt_j[k]=k; + for (i=k; i<4; i++) { + for (j=k; j<4; j++) { + if (fabs(m[i][j]) > fabs(pvt_val)) { + pvt_i[k]=i; + pvt_j[k]=j; + pvt_val=m[i][j]; + } + } + } + + /* Product of pivots, gives determinant when finished */ + determinat*=pvt_val; + if (fabs(determinat)=0; k--) { /* Don't need to work with 1 by 1 corner*/ + i=pvt_j[k]; /* Rows to swap correspond to pivot COLUMN */ + if (i!=k) { /* If rows are different */ + for(j=0; j<4; j++) { + hold = m[k][j]; + m[k][j]=-m[i][j]; + m[i][j]=hold; + } + } + + j=pvt_i[k]; /* Columns to swap correspond to pivot ROW */ + if (j!=k) /* If columns are different */ + for (i=0; i<4; i++) { + hold=m[i][k]; + m[i][k]=-m[i][j]; + m[i][j]=hold; + } + } + return(LIB3DS_TRUE); +} + + +/*! + * Apply a translation to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_translate_xyz(Lib3dsMatrix m, Lib3dsFloat x, Lib3dsFloat y, Lib3dsFloat z) +{ + int i; + + for (i=0; i<3; i++) { + m[3][i]+= m[0][i]*x + m[1][i]*y + m[2][i]*z; + } +} + + +/*! + * Apply a translation to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_translate(Lib3dsMatrix m, Lib3dsVector t) +{ + int i; + + for (i=0; i<3; i++) { + m[3][i]+= m[0][i]*t[0] + m[1][i]*t[1] + m[2][i]*t[2]; + } +} + + +/*! + * Apply scale factors to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_scale_xyz(Lib3dsMatrix m, Lib3dsFloat x, Lib3dsFloat y, Lib3dsFloat z) +{ + int i; + + for (i=0; i<4; i++) { + m[0][i]*=x; + m[1][i]*=y; + m[2][i]*=z; + } +} + + +/*! + * Apply scale factors to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_scale(Lib3dsMatrix m, Lib3dsVector s) +{ + int i; + + for (i=0; i<4; i++) { + m[0][i]*=s[0]; + m[1][i]*=s[1]; + m[2][i]*=s[2]; + } +} + + +/*! + * Apply a rotation about the x axis to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_rotate_x(Lib3dsMatrix m, Lib3dsFloat phi) +{ + Lib3dsFloat SinPhi,CosPhi; + Lib3dsFloat a1[4],a2[4]; + + SinPhi=(Lib3dsFloat)sin(phi); + CosPhi=(Lib3dsFloat)cos(phi); + memcpy(a1,m[1],4*sizeof(Lib3dsFloat)); + memcpy(a2,m[2],4*sizeof(Lib3dsFloat)); + m[1][0]=CosPhi*a1[0]+SinPhi*a2[0]; + m[1][1]=CosPhi*a1[1]+SinPhi*a2[1]; + m[1][2]=CosPhi*a1[2]+SinPhi*a2[2]; + m[1][3]=CosPhi*a1[3]+SinPhi*a2[3]; + m[2][0]=-SinPhi*a1[0]+CosPhi*a2[0]; + m[2][1]=-SinPhi*a1[1]+CosPhi*a2[1]; + m[2][2]=-SinPhi*a1[2]+CosPhi*a2[2]; + m[2][3]=-SinPhi*a1[3]+CosPhi*a2[3]; +} + + +/*! + * Apply a rotation about the y axis to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_rotate_y(Lib3dsMatrix m, Lib3dsFloat phi) +{ + Lib3dsFloat SinPhi,CosPhi; + Lib3dsFloat a0[4],a2[4]; + + SinPhi=(Lib3dsFloat)sin(phi); + CosPhi=(Lib3dsFloat)cos(phi); + memcpy(a0,m[0],4*sizeof(Lib3dsFloat)); + memcpy(a2,m[2],4*sizeof(Lib3dsFloat)); + m[0][0]=CosPhi*a0[0]-SinPhi*a2[0]; + m[0][1]=CosPhi*a0[1]-SinPhi*a2[1]; + m[0][2]=CosPhi*a0[2]-SinPhi*a2[2]; + m[0][3]=CosPhi*a0[3]-SinPhi*a2[3]; + m[2][0]=SinPhi*a0[0]+CosPhi*a2[0]; + m[2][1]=SinPhi*a0[1]+CosPhi*a2[1]; + m[2][2]=SinPhi*a0[2]+CosPhi*a2[2]; + m[2][3]=SinPhi*a0[3]+CosPhi*a2[3]; +} + + +/*! + * Apply a rotation about the z axis to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_rotate_z(Lib3dsMatrix m, Lib3dsFloat phi) +{ + Lib3dsFloat SinPhi,CosPhi; + Lib3dsFloat a0[4],a1[4]; + + SinPhi=(Lib3dsFloat)sin(phi); + CosPhi=(Lib3dsFloat)cos(phi); + memcpy(a0,m[0],4*sizeof(Lib3dsFloat)); + memcpy(a1,m[1],4*sizeof(Lib3dsFloat)); + m[0][0]=CosPhi*a0[0]+SinPhi*a1[0]; + m[0][1]=CosPhi*a0[1]+SinPhi*a1[1]; + m[0][2]=CosPhi*a0[2]+SinPhi*a1[2]; + m[0][3]=CosPhi*a0[3]+SinPhi*a1[3]; + m[1][0]=-SinPhi*a0[0]+CosPhi*a1[0]; + m[1][1]=-SinPhi*a0[1]+CosPhi*a1[1]; + m[1][2]=-SinPhi*a0[2]+CosPhi*a1[2]; + m[1][3]=-SinPhi*a0[3]+CosPhi*a1[3]; +} + + +/*! + * Apply a rotation about an arbitrary axis to a matrix. + * + * \ingroup matrix + */ +void +lib3ds_matrix_rotate(Lib3dsMatrix m, Lib3dsQuat q) +{ + Lib3dsFloat s,xs,ys,zs,wx,wy,wz,xx,xy,xz,yy,yz,zz,l; + Lib3dsMatrix a,b; + + lib3ds_matrix_copy(a, m); + + l=q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]; + if (fabs(l) + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: matrix.h,v 1.5 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern LIB3DSAPI void lib3ds_matrix_zero(Lib3dsMatrix m); +extern LIB3DSAPI void lib3ds_matrix_identity(Lib3dsMatrix m); +extern LIB3DSAPI void lib3ds_matrix_copy(Lib3dsMatrix dest, Lib3dsMatrix src); +extern LIB3DSAPI void lib3ds_matrix_neg(Lib3dsMatrix m); +extern LIB3DSAPI void lib3ds_matrix_abs(Lib3dsMatrix m); +extern LIB3DSAPI void lib3ds_matrix_transpose(Lib3dsMatrix m); +extern LIB3DSAPI void lib3ds_matrix_add(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b); +extern LIB3DSAPI void lib3ds_matrix_sub(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b); +extern LIB3DSAPI void lib3ds_matrix_mul(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b); +extern LIB3DSAPI void lib3ds_matrix_scalar(Lib3dsMatrix m, Lib3dsFloat k); +extern LIB3DSAPI Lib3dsFloat lib3ds_matrix_det(Lib3dsMatrix m); +extern LIB3DSAPI void lib3ds_matrix_adjoint(Lib3dsMatrix m); +extern LIB3DSAPI Lib3dsBool lib3ds_matrix_inv(Lib3dsMatrix m); +void lib3ds_matrix_translate_xyz(Lib3dsMatrix m, Lib3dsFloat x, + Lib3dsFloat y, Lib3dsFloat z); +extern LIB3DSAPI void lib3ds_matrix_translate(Lib3dsMatrix m, Lib3dsVector t); +extern LIB3DSAPI void lib3ds_matrix_scale_xyz(Lib3dsMatrix m, Lib3dsFloat x, + Lib3dsFloat y, Lib3dsFloat z); +extern LIB3DSAPI void lib3ds_matrix_scale(Lib3dsMatrix m, Lib3dsVector s); +extern LIB3DSAPI void lib3ds_matrix_rotate_x(Lib3dsMatrix m, Lib3dsFloat phi); +extern LIB3DSAPI void lib3ds_matrix_rotate_y(Lib3dsMatrix m, Lib3dsFloat phi); +extern LIB3DSAPI void lib3ds_matrix_rotate_z(Lib3dsMatrix m, Lib3dsFloat phi); +extern LIB3DSAPI void lib3ds_matrix_rotate(Lib3dsMatrix m, Lib3dsQuat q); +extern LIB3DSAPI void lib3ds_matrix_rotate_axis(Lib3dsMatrix m, + Lib3dsVector axis, Lib3dsFloat angle); +extern LIB3DSAPI void lib3ds_matrix_camera(Lib3dsMatrix matrix, Lib3dsVector pos, + Lib3dsVector tgt, Lib3dsFloat roll); +extern LIB3DSAPI void lib3ds_matrix_dump(Lib3dsMatrix matrix); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/mesh.c b/libs/lib3ds/mesh.c new file mode 100644 index 0000000..f0e5b3e --- /dev/null +++ b/libs/lib3ds/mesh.c @@ -0,0 +1,1063 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: mesh.c,v 1.22 2004/11/20 08:33:56 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + +/*! + * \defgroup mesh Meshes + * + * \author J.E. Hoffmann + */ + + +static Lib3dsBool +face_array_read(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + int i; + int faces; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_FACE_ARRAY, io)) { + return(LIB3DS_FALSE); + } + lib3ds_mesh_free_face_list(mesh); + + faces=lib3ds_io_read_word(io); + if (faces) { + if (!lib3ds_mesh_new_face_list(mesh, faces)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + for (i=0; ifaceL[i].material, ""); + mesh->faceL[i].points[0]=lib3ds_io_read_word(io); + mesh->faceL[i].points[1]=lib3ds_io_read_word(io); + mesh->faceL[i].points[2]=lib3ds_io_read_word(io); + mesh->faceL[i].flags=lib3ds_io_read_word(io); + } + lib3ds_chunk_read_tell(&c, io); + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_SMOOTH_GROUP: + { + unsigned i; + + for (i=0; ifaces; ++i) { + mesh->faceL[i].smoothing=lib3ds_io_read_dword(io); + } + } + break; + case LIB3DS_MSH_MAT_GROUP: + { + char name[64]; + unsigned faces; + unsigned i; + unsigned index; + + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + faces=lib3ds_io_read_word(io); + for (i=0; ifaces); + strcpy(mesh->faceL[index].material, name); + } + } + break; + case LIB3DS_MSH_BOXMAP: + { + char name[64]; + + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + strcpy(mesh->box_map.front, name); + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + strcpy(mesh->box_map.back, name); + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + strcpy(mesh->box_map.left, name); + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + strcpy(mesh->box_map.right, name); + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + strcpy(mesh->box_map.top, name); + if (!lib3ds_io_read_string(io, name, 64)) { + return(LIB3DS_FALSE); + } + strcpy(mesh->box_map.bottom, name); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + } + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * Create and return a new empty mesh object. + * + * Mesh is initialized with the name and an identity matrix; all + * other fields are zero. + * + * See Lib3dsFaceFlag for definitions of per-face flags. + * + * \param name Mesh name. Must not be NULL. Must be < 64 characters. + * + * \return mesh object or NULL on error. + * + * \ingroup mesh + */ +Lib3dsMesh* +lib3ds_mesh_new(const char *name) +{ + Lib3dsMesh *mesh; + + ASSERT(name); + ASSERT(strlen(name)<64); + + mesh=(Lib3dsMesh*)calloc(sizeof(Lib3dsMesh), 1); + if (!mesh) { + return(0); + } + strcpy(mesh->name, name); + lib3ds_matrix_identity(mesh->matrix); + mesh->map_data.maptype=LIB3DS_MAP_NONE; + return(mesh); +} + + +/*! + * Free a mesh object and all of its resources. + * + * \param mesh Mesh object to be freed. + * + * \ingroup mesh + */ +void +lib3ds_mesh_free(Lib3dsMesh *mesh) +{ + lib3ds_mesh_free_point_list(mesh); + lib3ds_mesh_free_flag_list(mesh); + lib3ds_mesh_free_texel_list(mesh); + lib3ds_mesh_free_face_list(mesh); + memset(mesh, 0, sizeof(Lib3dsMesh)); + free(mesh); +} + + +/*! + * Allocate point list in mesh object. + * + * This function frees the current point list, if any, and allocates + * a new one large enough to hold the specified number of points. + * + * \param mesh Mesh object for which points are to be allocated. + * \param points Number of points in the new point list. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \ingroup mesh + */ +Lib3dsBool +lib3ds_mesh_new_point_list(Lib3dsMesh *mesh, Lib3dsDword points) +{ + ASSERT(mesh); + if (mesh->pointL) { + ASSERT(mesh->points); + lib3ds_mesh_free_point_list(mesh); + } + ASSERT(!mesh->pointL && !mesh->points); + mesh->points=0; + mesh->pointL=calloc(sizeof(Lib3dsPoint)*points,1); + if (!mesh->pointL) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + mesh->points=points; + return(LIB3DS_TRUE); +} + + +/*! + * Free point list in mesh object. + * + * The current point list is freed and set to NULL. mesh->points is + * set to zero. + * + * \param mesh Mesh object to be modified. + * + * \ingroup mesh + */ +void +lib3ds_mesh_free_point_list(Lib3dsMesh *mesh) +{ + ASSERT(mesh); + if (mesh->pointL) { + ASSERT(mesh->points); + free(mesh->pointL); + mesh->pointL=0; + mesh->points=0; + } + else { + ASSERT(!mesh->points); + } +} + + +/*! + * Allocate flag list in mesh object. + * + * This function frees the current flag list, if any, and allocates + * a new one large enough to hold the specified number of flags. + * All flags are initialized to 0 + * + * \param mesh Mesh object for which points are to be allocated. + * \param flags Number of flags in the new flag list. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \ingroup mesh + */ +Lib3dsBool +lib3ds_mesh_new_flag_list(Lib3dsMesh *mesh, Lib3dsDword flags) +{ + ASSERT(mesh); + if (mesh->flagL) { + ASSERT(mesh->flags); + lib3ds_mesh_free_flag_list(mesh); + } + ASSERT(!mesh->flagL && !mesh->flags); + mesh->flags=0; + mesh->flagL=calloc(sizeof(Lib3dsWord)*flags,1); + if (!mesh->flagL) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + mesh->flags=flags; + return(LIB3DS_TRUE); +} + + +/*! + * Free flag list in mesh object. + * + * The current flag list is freed and set to NULL. mesh->flags is + * set to zero. + * + * \param mesh Mesh object to be modified. + * + * \ingroup mesh + */ +void +lib3ds_mesh_free_flag_list(Lib3dsMesh *mesh) +{ + ASSERT(mesh); + if (mesh->flagL) { + ASSERT(mesh->flags); + free(mesh->flagL); + mesh->flagL=0; + mesh->flags=0; + } + else { + ASSERT(!mesh->flags); + } +} + + +/*! + * Allocate texel list in mesh object. + * + * This function frees the current texel list, if any, and allocates + * a new one large enough to hold the specified number of texels. + * + * \param mesh Mesh object for which points are to be allocated. + * \param texels Number of texels in the new texel list. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \ingroup mesh + */ +Lib3dsBool +lib3ds_mesh_new_texel_list(Lib3dsMesh *mesh, Lib3dsDword texels) +{ + ASSERT(mesh); + if (mesh->texelL) { + ASSERT(mesh->texels); + lib3ds_mesh_free_texel_list(mesh); + } + ASSERT(!mesh->texelL && !mesh->texels); + mesh->texels=0; + mesh->texelL=calloc(sizeof(Lib3dsTexel)*texels,1); + if (!mesh->texelL) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + mesh->texels=texels; + return(LIB3DS_TRUE); +} + + +/*! + * Free texel list in mesh object. + * + * The current texel list is freed and set to NULL. mesh->texels is + * set to zero. + * + * \param mesh Mesh object to be modified. + * + * \ingroup mesh + */ +void +lib3ds_mesh_free_texel_list(Lib3dsMesh *mesh) +{ + ASSERT(mesh); + if (mesh->texelL) { + ASSERT(mesh->texels); + free(mesh->texelL); + mesh->texelL=0; + mesh->texels=0; + } + else { + ASSERT(!mesh->texels); + } +} + + +/*! + * Allocate face list in mesh object. + * + * This function frees the current face list, if any, and allocates + * a new one large enough to hold the specified number of faces. + * + * \param mesh Mesh object for which points are to be allocated. + * \param faces Number of faces in the new face list. + * + * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. + * + * \ingroup mesh + */ +Lib3dsBool +lib3ds_mesh_new_face_list(Lib3dsMesh *mesh, Lib3dsDword faces) +{ + ASSERT(mesh); + if (mesh->faceL) { + ASSERT(mesh->faces); + lib3ds_mesh_free_face_list(mesh); + } + ASSERT(!mesh->faceL && !mesh->faces); + mesh->faces=0; + mesh->faceL=calloc(sizeof(Lib3dsFace)*faces,1); + if (!mesh->faceL) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + mesh->faces=faces; + return(LIB3DS_TRUE); +} + + +/*! + * Free face list in mesh object. + * + * The current face list is freed and set to NULL. mesh->faces is + * set to zero. + * + * \param mesh Mesh object to be modified. + * + * \ingroup mesh + */ +void +lib3ds_mesh_free_face_list(Lib3dsMesh *mesh) +{ + ASSERT(mesh); + if (mesh->faceL) { + ASSERT(mesh->faces); + free(mesh->faceL); + mesh->faceL=0; + mesh->faces=0; + } + else { + ASSERT(!mesh->faces); + } +} + + +typedef struct _Lib3dsFaces Lib3dsFaces; + +struct _Lib3dsFaces { + Lib3dsFaces *next; + Lib3dsFace *face; +}; + + + + +/*! + * Find the bounding box of a mesh object. + * + * \param mesh The mesh object + * \param min Returned bounding box + * \param max Returned bounding box + * + * \ingroup mesh + */ +void +lib3ds_mesh_bounding_box(Lib3dsMesh *mesh, Lib3dsVector min, Lib3dsVector max) +{ + unsigned i,j; + Lib3dsFloat v; + + if (!mesh->points) { + lib3ds_vector_zero(min); + lib3ds_vector_zero(max); + return; + } + + lib3ds_vector_copy(min, mesh->pointL[0].pos); + lib3ds_vector_copy(max, mesh->pointL[0].pos); + for (i=1; ipoints; ++i) { + for (j=0; j<3; ++j) { + v=mesh->pointL[i].pos[j]; + if (vmax[j]) { + max[j]=v; + } + } + }; +} + + +/*! + * Calculates the vertex normals corresponding to the smoothing group + * settings for each face of a mesh. + * + * \param mesh A pointer to the mesh to calculate the normals for. + * \param normalL A pointer to a buffer to store the calculated + * normals. The buffer must have the size: + * 3*sizeof(Lib3dsVector)*mesh->faces. + * + * To allocate the normal buffer do for example the following: + * \code + * Lib3dsVector *normalL = malloc(3*sizeof(Lib3dsVector)*mesh->faces); + * \endcode + * + * To access the normal of the i-th vertex of the j-th face do the + * following: + * \code + * normalL[3*j+i] + * \endcode + * + * \ingroup mesh + */ +void +lib3ds_mesh_calculate_normals(Lib3dsMesh *mesh, Lib3dsVector *normalL) +{ + Lib3dsFaces **fl; + Lib3dsFaces *fa; + unsigned i,j,k; + + if (!mesh->faces) { + return; + } + + fl=calloc(sizeof(Lib3dsFaces*),mesh->points); + ASSERT(fl); + fa=calloc(sizeof(Lib3dsFaces),3*mesh->faces); + ASSERT(fa); + k=0; + for (i=0; ifaces; ++i) { + Lib3dsFace *f=&mesh->faceL[i]; + for (j=0; j<3; ++j) { + Lib3dsFaces* l=&fa[k++]; + ASSERT(f->points[j]points); + l->face=f; + l->next=fl[f->points[j]]; + fl[f->points[j]]=l; + } + } + + for (i=0; ifaces; ++i) { + Lib3dsFace *f=&mesh->faceL[i]; + for (j=0; j<3; ++j) { + /* FIXME: static array needs at least check!! */ + Lib3dsVector n,N[128]; + Lib3dsFaces *p; + int k,l; + int found; + + ASSERT(f->points[j]points); + + if (f->smoothing) { + lib3ds_vector_zero(n); + k=0; + for (p=fl[f->points[j]]; p; p=p->next) { + found=0; + for (l=0; l= 128 ) + printf("array N overflow: i=%d, j=%d, k=%d\n", i,j,k); + if (fabs(lib3ds_vector_dot(N[l], p->face->normal)-1.0)<1e-5) { + found=1; + break; + } + } + if (!found) { + if (f->smoothing & p->face->smoothing) { + lib3ds_vector_add(n,n, p->face->normal); + lib3ds_vector_copy(N[k], p->face->normal); + ++k; + } + } + } + } + else { + lib3ds_vector_copy(n, f->normal); + } + lib3ds_vector_normalize(n); + + lib3ds_vector_copy(normalL[3*i+j], n); + } + } + + free(fa); + free(fl); +} + + +/*! + * This function prints data associated with the specified mesh such as + * vertex and point lists. + * + * \param mesh Points to a mesh that you wish to view the data for. + * + * \return None + * + * \warning WIN32: Should only be used in a console window not in a GUI. + * + * \ingroup mesh + */ +void +lib3ds_mesh_dump(Lib3dsMesh *mesh) +{ + unsigned i; + Lib3dsVector p; + + ASSERT(mesh); + printf(" %s vertices=%ld faces=%ld\n", + mesh->name, + mesh->points, + mesh->faces + ); + printf(" matrix:\n"); + lib3ds_matrix_dump(mesh->matrix); + printf(" point list:\n"); + for (i=0; ipoints; ++i) { + lib3ds_vector_copy(p, mesh->pointL[i].pos); + printf (" %8f %8f %8f\n", p[0], p[1], p[2]); + } + printf(" facelist:\n"); + for (i=0; ifaces; ++i) { + printf (" %4d %4d %4d smoothing:%X flags:%X material:\"%s\"\n", + mesh->faceL[i].points[0], + mesh->faceL[i].points[1], + mesh->faceL[i].points[2], + (unsigned)mesh->faceL[i].smoothing, + mesh->faceL[i].flags, + mesh->faceL[i].material + ); + } +} + + +/*! + * \ingroup mesh + */ +Lib3dsBool +lib3ds_mesh_read(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, LIB3DS_N_TRI_OBJECT, io)) { + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_MESH_MATRIX: + { + int i,j; + + lib3ds_matrix_identity(mesh->matrix); + for (i=0; i<4; i++) { + for (j=0; j<3; j++) { + mesh->matrix[i][j]=lib3ds_io_read_float(io); + } + } + } + break; + case LIB3DS_MESH_COLOR: + { + mesh->color=lib3ds_io_read_byte(io); + } + break; + case LIB3DS_POINT_ARRAY: + { + unsigned i,j; + unsigned points; + + lib3ds_mesh_free_point_list(mesh); + points=lib3ds_io_read_word(io); + if (points) { + if (!lib3ds_mesh_new_point_list(mesh, points)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + for (i=0; ipoints; ++i) { + for (j=0; j<3; ++j) { + mesh->pointL[i].pos[j]=lib3ds_io_read_float(io); + } + } + ASSERT((!mesh->flags) || (mesh->points==mesh->flags)); + ASSERT((!mesh->texels) || (mesh->points==mesh->texels)); + } + } + break; + case LIB3DS_POINT_FLAG_ARRAY: + { + unsigned i; + unsigned flags; + + lib3ds_mesh_free_flag_list(mesh); + flags=lib3ds_io_read_word(io); + if (flags) { + if (!lib3ds_mesh_new_flag_list(mesh, flags)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + for (i=0; iflags; ++i) { + mesh->flagL[i]=lib3ds_io_read_word(io); + } + ASSERT((!mesh->points) || (mesh->flags==mesh->points)); + ASSERT((!mesh->texels) || (mesh->flags==mesh->texels)); + } + } + break; + case LIB3DS_FACE_ARRAY: + { + lib3ds_chunk_read_reset(&c, io); + if (!face_array_read(mesh, io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_MESH_TEXTURE_INFO: + { + int i,j; + + for (i=0; i<2; ++i) { + mesh->map_data.tile[i]=lib3ds_io_read_float(io); + } + for (i=0; i<3; ++i) { + mesh->map_data.pos[i]=lib3ds_io_read_float(io); + } + mesh->map_data.scale=lib3ds_io_read_float(io); + + lib3ds_matrix_identity(mesh->map_data.matrix); + for (i=0; i<4; i++) { + for (j=0; j<3; j++) { + mesh->map_data.matrix[i][j]=lib3ds_io_read_float(io); + } + } + for (i=0; i<2; ++i) { + mesh->map_data.planar_size[i]=lib3ds_io_read_float(io); + } + mesh->map_data.cylinder_height=lib3ds_io_read_float(io); + } + break; + case LIB3DS_TEX_VERTS: + { + unsigned i; + unsigned texels; + + lib3ds_mesh_free_texel_list(mesh); + texels=lib3ds_io_read_word(io); + if (texels) { + if (!lib3ds_mesh_new_texel_list(mesh, texels)) { + LIB3DS_ERROR_LOG; + return(LIB3DS_FALSE); + } + for (i=0; itexels; ++i) { + mesh->texelL[i][0]=lib3ds_io_read_float(io); + mesh->texelL[i][1]=lib3ds_io_read_float(io); + } + ASSERT((!mesh->points) || (mesh->texels==mesh->points)); + ASSERT((!mesh->flags) || (mesh->texels==mesh->flags)); + } + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + { + unsigned j; + + for (j=0; jfaces; ++j) { + ASSERT(mesh->faceL[j].points[0]points); + ASSERT(mesh->faceL[j].points[1]points); + ASSERT(mesh->faceL[j].points[2]points); + lib3ds_vector_normal( + mesh->faceL[j].normal, + mesh->pointL[mesh->faceL[j].points[0]].pos, + mesh->pointL[mesh->faceL[j].points[1]].pos, + mesh->pointL[mesh->faceL[j].points[2]].pos + ); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +point_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + unsigned i; + + if (!mesh->points || !mesh->pointL) { + return(LIB3DS_TRUE); + } + ASSERT(mesh->points<0x10000); + c.chunk=LIB3DS_POINT_ARRAY; + c.size=8+12*mesh->points; + lib3ds_chunk_write(&c, io); + + lib3ds_io_write_word(io, (Lib3dsWord)mesh->points); + for (i=0; ipoints; ++i) { + lib3ds_io_write_vector(io, mesh->pointL[i].pos); + } + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +flag_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + unsigned i; + + if (!mesh->flags || !mesh->flagL) { + return(LIB3DS_TRUE); + } + ASSERT(mesh->flags<0x10000); + c.chunk=LIB3DS_POINT_FLAG_ARRAY; + c.size=8+2*mesh->flags; + lib3ds_chunk_write(&c, io); + + lib3ds_io_write_word(io, (Lib3dsWord)mesh->flags); + for (i=0; iflags; ++i) { + lib3ds_io_write_word(io, mesh->flagL[i]); + } + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +face_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + + if (!mesh->faces || !mesh->faceL) { + return(LIB3DS_TRUE); + } + ASSERT(mesh->faces<0x10000); + c.chunk=LIB3DS_FACE_ARRAY; + if (!lib3ds_chunk_write_start(&c, io)) { + return(LIB3DS_FALSE); + } + { + unsigned i; + + lib3ds_io_write_word(io, (Lib3dsWord)mesh->faces); + for (i=0; ifaces; ++i) { + lib3ds_io_write_word(io, mesh->faceL[i].points[0]); + lib3ds_io_write_word(io, mesh->faceL[i].points[1]); + lib3ds_io_write_word(io, mesh->faceL[i].points[2]); + lib3ds_io_write_word(io, mesh->faceL[i].flags); + } + } + + { /*---- MSH_MAT_GROUP ----*/ + Lib3dsChunk c; + unsigned i,j; + Lib3dsWord num; + char *matf=calloc(sizeof(char), mesh->faces); + if (!matf) { + return(LIB3DS_FALSE); + } + + for (i=0; ifaces; ++i) { + if (!matf[i] && strlen(mesh->faceL[i].material)) { + matf[i]=1; + num=1; + + for (j=i+1; jfaces; ++j) { + if (strcmp(mesh->faceL[i].material, mesh->faceL[j].material)==0) ++num; + } + + c.chunk=LIB3DS_MSH_MAT_GROUP; + c.size=6+ strlen(mesh->faceL[i].material)+1 +2+2*num; + lib3ds_chunk_write(&c, io); + lib3ds_io_write_string(io, mesh->faceL[i].material); + lib3ds_io_write_word(io, num); + lib3ds_io_write_word(io, (Lib3dsWord)i); + + for (j=i+1; jfaces; ++j) { + if (strcmp(mesh->faceL[i].material, mesh->faceL[j].material)==0) { + lib3ds_io_write_word(io, (Lib3dsWord)j); + matf[j]=1; + } + } + } + } + free(matf); + } + + { /*---- SMOOTH_GROUP ----*/ + Lib3dsChunk c; + unsigned i; + + c.chunk=LIB3DS_SMOOTH_GROUP; + c.size=6+4*mesh->faces; + lib3ds_chunk_write(&c, io); + + for (i=0; ifaces; ++i) { + lib3ds_io_write_dword(io, mesh->faceL[i].smoothing); + } + } + + { /*---- MSH_BOXMAP ----*/ + Lib3dsChunk c; + + if (strlen(mesh->box_map.front) || + strlen(mesh->box_map.back) || + strlen(mesh->box_map.left) || + strlen(mesh->box_map.right) || + strlen(mesh->box_map.top) || + strlen(mesh->box_map.bottom)) { + + c.chunk=LIB3DS_MSH_BOXMAP; + if (!lib3ds_chunk_write_start(&c, io)) { + return(LIB3DS_FALSE); + } + + lib3ds_io_write_string(io, mesh->box_map.front); + lib3ds_io_write_string(io, mesh->box_map.back); + lib3ds_io_write_string(io, mesh->box_map.left); + lib3ds_io_write_string(io, mesh->box_map.right); + lib3ds_io_write_string(io, mesh->box_map.top); + lib3ds_io_write_string(io, mesh->box_map.bottom); + + if (!lib3ds_chunk_write_end(&c, io)) { + return(LIB3DS_FALSE); + } + } + } + + if (!lib3ds_chunk_write_end(&c, io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +static Lib3dsBool +texel_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + unsigned i; + + if (!mesh->texels || !mesh->texelL) { + return(LIB3DS_TRUE); + } + ASSERT(mesh->texels<0x10000); + c.chunk=LIB3DS_TEX_VERTS; + c.size=8+8*mesh->texels; + lib3ds_chunk_write(&c, io); + + lib3ds_io_write_word(io, (Lib3dsWord)mesh->texels); + for (i=0; itexels; ++i) { + lib3ds_io_write_float(io, mesh->texelL[i][0]); + lib3ds_io_write_float(io, mesh->texelL[i][1]); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup mesh + */ +Lib3dsBool +lib3ds_mesh_write(Lib3dsMesh *mesh, Lib3dsIo *io) +{ + Lib3dsChunk c; + + c.chunk=LIB3DS_N_TRI_OBJECT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!point_array_write(mesh, io)) { + return(LIB3DS_FALSE); + } + if (!texel_array_write(mesh, io)) { + return(LIB3DS_FALSE); + } + + if (mesh->map_data.maptype!=LIB3DS_MAP_NONE) { /*---- LIB3DS_MESH_TEXTURE_INFO ----*/ + Lib3dsChunk c; + int i,j; + + c.chunk=LIB3DS_MESH_TEXTURE_INFO; + c.size=92; + if (!lib3ds_chunk_write(&c,io)) { + return(LIB3DS_FALSE); + } + + lib3ds_io_write_word(io, mesh->map_data.maptype); + + for (i=0; i<2; ++i) { + lib3ds_io_write_float(io, mesh->map_data.tile[i]); + } + for (i=0; i<3; ++i) { + lib3ds_io_write_float(io, mesh->map_data.pos[i]); + } + lib3ds_io_write_float(io, mesh->map_data.scale); + + for (i=0; i<4; i++) { + for (j=0; j<3; j++) { + lib3ds_io_write_float(io, mesh->map_data.matrix[i][j]); + } + } + for (i=0; i<2; ++i) { + lib3ds_io_write_float(io, mesh->map_data.planar_size[i]); + } + lib3ds_io_write_float(io, mesh->map_data.cylinder_height); + } + + if (!flag_array_write(mesh, io)) { + return(LIB3DS_FALSE); + } + { /*---- LIB3DS_MESH_MATRIX ----*/ + Lib3dsChunk c; + int i,j; + + c.chunk=LIB3DS_MESH_MATRIX; + c.size=54; + if (!lib3ds_chunk_write(&c,io)) { + return(LIB3DS_FALSE); + } + for (i=0; i<4; i++) { + for (j=0; j<3; j++) { + lib3ds_io_write_float(io, mesh->matrix[i][j]); + } + } + } + + if (mesh->color) { /*---- LIB3DS_MESH_COLOR ----*/ + Lib3dsChunk c; + + c.chunk=LIB3DS_MESH_COLOR; + c.size=7; + if (!lib3ds_chunk_write(&c,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_byte(io, mesh->color); + } + if (!face_array_write(mesh, io)) { + return(LIB3DS_FALSE); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsFace + \ingroup mesh + \sa _Lib3dsFace + +*/ +/*! + +\typedef Lib3dsBoxMap + \ingroup mesh + \sa _Lib3dsBoxMap + +*/ +/*! + +\typedef Lib3dsMapData + \ingroup mesh + \sa _Lib3dsMapData + +*/ +/*! + +\typedef Lib3dsMesh + \ingroup mesh + \sa _Lib3dsMesh + +*/ diff --git a/libs/lib3ds/mesh.h b/libs/lib3ds/mesh.h new file mode 100644 index 0000000..61b336c --- /dev/null +++ b/libs/lib3ds/mesh.h @@ -0,0 +1,153 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_MESH_H +#define INCLUDED_LIB3DS_MESH_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: mesh.h,v 1.16 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Triangular mesh point + * \ingroup mesh + */ +typedef struct _Lib3dsPoint { + Lib3dsVector pos; +} Lib3dsPoint; + +/*! + * Triangular mesh face + * \ingroup mesh + * \sa Lib3dsFaceFlag + */ +struct _Lib3dsFace { + Lib3dsUserData user; /*! Arbitrary user data */ + char material[64]; /*! Material name */ + Lib3dsWord points[3]; /*! Indices into mesh points list */ + Lib3dsWord flags; /*! See Lib3dsFaceFlag, below */ + Lib3dsDword smoothing; /*! Bitmask; each bit identifies a group */ + Lib3dsVector normal; +}; + + +/*! Meaning of _Lib3dsFace::flags. ABC are points of the current face (A: is +1st vertex, B is 2nd vertex, C is 3rd vertex */ +typedef enum { + LIB3DS_FACE_FLAG_VIS_AC = 0x1, /*!< Bit 0: Edge visibility AC */ + LIB3DS_FACE_FLAG_VIS_BC = 0x2, /*!< Bit 1: Edge visibility BC */ + LIB3DS_FACE_FLAG_VIS_AB = 0x4, /*!< Bit 2: Edge visibility AB */ + LIB3DS_FACE_FLAG_WRAP_U = 0x8, /*!< Bit 3: Face is at tex U wrap seam */ + LIB3DS_FACE_FLAG_WRAP_V = 0x10, /*!< Bit 4: Face is at tex V wrap seam */ + LIB3DS_FACE_FLAG_UNK7 = 0x80, /* Bit 5-8: Unused ? */ + LIB3DS_FACE_FLAG_UNK10 = 0x400, /* Bit 9-10: Random ? */ + /* Bit 11-12: Unused ? */ + LIB3DS_FACE_FLAG_SELECT_3 = (1<<13), /*!< Bit 13: Selection of the face in selection 3*/ + LIB3DS_FACE_FLAG_SELECT_2 = (1<<14), /*!< Bit 14: Selection of the face in selection 2*/ + LIB3DS_FACE_FLAG_SELECT_1 = (1<<15) /*!< Bit 15: Selection of the face in selection 1*/ +} Lib3dsFaceFlag; + +/*! + * Triangular mesh box mapping settings + * \ingroup mesh + */ +struct _Lib3dsBoxMap { + char front[64]; + char back[64]; + char left[64]; + char right[64]; + char top[64]; + char bottom[64]; +}; + +/*! + * Lib3dsMapData maptype + * \ingroup tracks + */ +typedef enum { + LIB3DS_MAP_NONE =0xFFFF, + LIB3DS_MAP_PLANAR =0, + LIB3DS_MAP_CYLINDRICAL =1, + LIB3DS_MAP_SPHERICAL =2 +} Lib3dsMapType; + +/*! + * Triangular mesh texture mapping data + * \ingroup mesh + */ +struct _Lib3dsMapData { + Lib3dsWord maptype; + Lib3dsVector pos; + Lib3dsMatrix matrix; + Lib3dsFloat scale; + Lib3dsFloat tile[2]; + Lib3dsFloat planar_size[2]; + Lib3dsFloat cylinder_height; +}; + +/*! + * Triangular mesh object + * \ingroup mesh + */ +struct _Lib3dsMesh { + Lib3dsUserData user; /*! Arbitrary user data */ + Lib3dsMesh *next; + char name[64]; /*! Mesh name */ + Lib3dsByte color; + Lib3dsMatrix matrix; /*! Transformation matrix for mesh data */ + Lib3dsDword points; /*! Number of points in point list */ + Lib3dsPoint *pointL; /*! Point list */ + Lib3dsDword flags; /*! Number of flags in per-point flags list */ + Lib3dsWord *flagL; /*! Per-point flags list */ + Lib3dsDword texels; /*! Number of U-V texel coordinates */ + Lib3dsTexel *texelL; /*! U-V texel coordinates */ + Lib3dsDword faces; /*! Number of faces in face list */ + Lib3dsFace *faceL; /*! Face list */ + Lib3dsBoxMap box_map; + Lib3dsMapData map_data; +}; + +extern LIB3DSAPI Lib3dsMesh* lib3ds_mesh_new(const char *name); +extern LIB3DSAPI void lib3ds_mesh_free(Lib3dsMesh *mesh); +extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_point_list(Lib3dsMesh *mesh, Lib3dsDword points); +extern LIB3DSAPI void lib3ds_mesh_free_point_list(Lib3dsMesh *mesh); +extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_flag_list(Lib3dsMesh *mesh, Lib3dsDword flags); +extern LIB3DSAPI void lib3ds_mesh_free_flag_list(Lib3dsMesh *mesh); +extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_texel_list(Lib3dsMesh *mesh, Lib3dsDword texels); +extern LIB3DSAPI void lib3ds_mesh_free_texel_list(Lib3dsMesh *mesh); +extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_face_list(Lib3dsMesh *mesh, Lib3dsDword flags); +extern LIB3DSAPI void lib3ds_mesh_free_face_list(Lib3dsMesh *mesh); +extern LIB3DSAPI void lib3ds_mesh_bounding_box(Lib3dsMesh *mesh, Lib3dsVector min, Lib3dsVector max); +extern LIB3DSAPI void lib3ds_mesh_calculate_normals(Lib3dsMesh *mesh, Lib3dsVector *normalL); +extern LIB3DSAPI void lib3ds_mesh_dump(Lib3dsMesh *mesh); +extern LIB3DSAPI Lib3dsBool lib3ds_mesh_read(Lib3dsMesh *mesh, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_mesh_write(Lib3dsMesh *mesh, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/node.c b/libs/lib3ds/node.c new file mode 100644 index 0000000..574d9b0 --- /dev/null +++ b/libs/lib3ds/node.c @@ -0,0 +1,1173 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: node.c,v 1.13 2004/11/16 07:41:44 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + +/*! + * \defgroup node Animation Nodes + * + * \author J.E. Hoffmann + */ + + +/*! + * Create and return a new ambient node. + * + * The node is returned with an identity matrix. All other fields + * are zero. + * + * \return Lib3dsNode + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_new_ambient() +{ + Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); + node->type=LIB3DS_AMBIENT_NODE; + lib3ds_matrix_identity(node->matrix); + return(node); +} + + +/*! + * Create and return a new object node. + * + * The node is returned with an identity matrix. All other fields + * are zero. + * + * \return Lib3dsNode + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_new_object() +{ + Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); + node->type=LIB3DS_OBJECT_NODE; + lib3ds_matrix_identity(node->matrix); + return(node); +} + + +/*! + * Create and return a new camera node. + * + * The node is returned with an identity matrix. All other fields + * are zero. + * + * \return Lib3dsNode + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_new_camera() +{ + Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); + node->type=LIB3DS_CAMERA_NODE; + lib3ds_matrix_identity(node->matrix); + return(node); +} + + +/*! + * Create and return a new target node. + * + * The node is returned with an identity matrix. All other fields + * are zero. + * + * \return Lib3dsNode + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_new_target() +{ + Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); + node->type=LIB3DS_TARGET_NODE; + lib3ds_matrix_identity(node->matrix); + return(node); +} + + +/*! + * Create and return a new light node. + * + * The node is returned with an identity matrix. All other fields + * are zero. + * + * \return Lib3dsNode + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_new_light() +{ + Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); + node->type=LIB3DS_LIGHT_NODE; + lib3ds_matrix_identity(node->matrix); + return(node); +} + + +/*! + * Create and return a new spot node. + * + * The node is returned with an identity matrix. All other fields + * are zero. + * + * \return Lib3dsNode + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_new_spot() +{ + Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); + node->type=LIB3DS_SPOT_NODE; + lib3ds_matrix_identity(node->matrix); + return(node); +} + + +static void +free_node_and_childs(Lib3dsNode *node) +{ + ASSERT(node); + switch (node->type) { + case LIB3DS_UNKNOWN_NODE: + break; + case LIB3DS_AMBIENT_NODE: + { + Lib3dsAmbientData *n=&node->data.ambient; + lib3ds_lin3_track_free_keys(&n->col_track); + } + break; + case LIB3DS_OBJECT_NODE: + { + Lib3dsObjectData *n=&node->data.object; + + lib3ds_lin3_track_free_keys(&n->pos_track); + lib3ds_quat_track_free_keys(&n->rot_track); + lib3ds_lin3_track_free_keys(&n->scl_track); + lib3ds_bool_track_free_keys(&n->hide_track); + lib3ds_morph_track_free_keys(&n->morph_track); + } + break; + case LIB3DS_CAMERA_NODE: + { + Lib3dsCameraData *n=&node->data.camera; + lib3ds_lin3_track_free_keys(&n->pos_track); + lib3ds_lin1_track_free_keys(&n->fov_track); + lib3ds_lin1_track_free_keys(&n->roll_track); + } + break; + case LIB3DS_TARGET_NODE: + { + Lib3dsTargetData *n=&node->data.target; + lib3ds_lin3_track_free_keys(&n->pos_track); + } + break; + case LIB3DS_LIGHT_NODE: + { + Lib3dsLightData *n=&node->data.light; + lib3ds_lin3_track_free_keys(&n->pos_track); + lib3ds_lin3_track_free_keys(&n->col_track); + lib3ds_lin1_track_free_keys(&n->hotspot_track); + lib3ds_lin1_track_free_keys(&n->falloff_track); + lib3ds_lin1_track_free_keys(&n->roll_track); + } + break; + case LIB3DS_SPOT_NODE: + { + Lib3dsSpotData *n=&node->data.spot; + lib3ds_lin3_track_free_keys(&n->pos_track); + } + break; + } + { + Lib3dsNode *p,*q; + for (p=node->childs; p; p=q) { + q=p->next; + free_node_and_childs(p); + } + } + node->type=LIB3DS_UNKNOWN_NODE; + free(node); +} + + +/*! + * Free a node and all of its resources. + * + * \param node Lib3dsNode object to be freed. + * + * \ingroup node + */ +void +lib3ds_node_free(Lib3dsNode *node) +{ + ASSERT(node); + free_node_and_childs(node); +} + + +/*! + * Evaluate an animation node. + * + * Recursively sets node and its children to their appropriate values + * for this point in the animation. + * + * \param node Node to be evaluated. + * \param t time value, between 0. and file->frames + * + * \ingroup node + */ +void +lib3ds_node_eval(Lib3dsNode *node, Lib3dsFloat t) +{ + ASSERT(node); + switch (node->type) { + case LIB3DS_UNKNOWN_NODE: + { + ASSERT(LIB3DS_FALSE); + } + break; + case LIB3DS_AMBIENT_NODE: + { + Lib3dsAmbientData *n=&node->data.ambient; + if (node->parent) { + lib3ds_matrix_copy(node->matrix, node->parent->matrix); + } + else { + lib3ds_matrix_identity(node->matrix); + } + lib3ds_lin3_track_eval(&n->col_track, n->col, t); + } + break; + case LIB3DS_OBJECT_NODE: + { + Lib3dsMatrix M; + Lib3dsObjectData *n=&node->data.object; + + lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); + lib3ds_quat_track_eval(&n->rot_track, n->rot, t); + lib3ds_lin3_track_eval(&n->scl_track, n->scl, t); + lib3ds_bool_track_eval(&n->hide_track, &n->hide, t); + lib3ds_morph_track_eval(&n->morph_track, n->morph, t); + + lib3ds_matrix_identity(M); + lib3ds_matrix_translate(M, n->pos); + lib3ds_matrix_rotate(M, n->rot); + lib3ds_matrix_scale(M, n->scl); + + if (node->parent) { + lib3ds_matrix_mul(node->matrix, node->parent->matrix, M); + } + else { + lib3ds_matrix_copy(node->matrix, M); + } + } + break; + case LIB3DS_CAMERA_NODE: + { + Lib3dsCameraData *n=&node->data.camera; + lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); + lib3ds_lin1_track_eval(&n->fov_track, &n->fov, t); + lib3ds_lin1_track_eval(&n->roll_track, &n->roll, t); + if (node->parent) { + lib3ds_matrix_copy(node->matrix, node->parent->matrix); + } + else { + lib3ds_matrix_identity(node->matrix); + } + lib3ds_matrix_translate(node->matrix, n->pos); + } + break; + case LIB3DS_TARGET_NODE: + { + Lib3dsTargetData *n=&node->data.target; + lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); + if (node->parent) { + lib3ds_matrix_copy(node->matrix, node->parent->matrix); + } + else { + lib3ds_matrix_identity(node->matrix); + } + lib3ds_matrix_translate(node->matrix, n->pos); + } + break; + case LIB3DS_LIGHT_NODE: + { + Lib3dsLightData *n=&node->data.light; + lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); + lib3ds_lin3_track_eval(&n->col_track, n->col, t); + lib3ds_lin1_track_eval(&n->hotspot_track, &n->hotspot, t); + lib3ds_lin1_track_eval(&n->falloff_track, &n->falloff, t); + lib3ds_lin1_track_eval(&n->roll_track, &n->roll, t); + if (node->parent) { + lib3ds_matrix_copy(node->matrix, node->parent->matrix); + } + else { + lib3ds_matrix_identity(node->matrix); + } + lib3ds_matrix_translate(node->matrix, n->pos); + } + break; + case LIB3DS_SPOT_NODE: + { + Lib3dsSpotData *n=&node->data.spot; + lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); + if (node->parent) { + lib3ds_matrix_copy(node->matrix, node->parent->matrix); + } + else { + lib3ds_matrix_identity(node->matrix); + } + lib3ds_matrix_translate(node->matrix, n->pos); + } + break; + } + { + Lib3dsNode *p; + + for (p=node->childs; p!=0; p=p->next) { + lib3ds_node_eval(p, t); + } + } +} + + +/*! + * Return a node object by name and type. + * + * This function performs a recursive search for the specified node. + * Both name and type must match. + * + * \param node The parent node for the search + * \param name The target node name. + * \param type The target node type + * + * \return A pointer to the first matching node, or NULL if not found. + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_by_name(Lib3dsNode *node, const char* name, Lib3dsNodeTypes type) +{ + Lib3dsNode *p,*q; + + for (p=node->childs; p!=0; p=p->next) { + if ((p->type==type) && (strcmp(p->name, name)==0)) { + return(p); + } + q=lib3ds_node_by_name(p, name, type); + if (q) { + return(q); + } + } + return(0); +} + + +/*! + * Return a node object by id. + * + * This function performs a recursive search for the specified node. + * + * \param node The parent node for the search + * \param node_id The target node id. + * + * \return A pointer to the first matching node, or NULL if not found. + * + * \ingroup node + */ +Lib3dsNode* +lib3ds_node_by_id(Lib3dsNode *node, Lib3dsWord node_id) +{ + Lib3dsNode *p,*q; + + for (p=node->childs; p!=0; p=p->next) { + if (p->node_id==node_id) { + return(p); + } + q=lib3ds_node_by_id(p, node_id); + if (q) { + return(q); + } + } + return(0); +} + + +static const char* node_names_table[]= { + "***Unknown***", + "Ambient", + "Object", + "Camera", + "Target", + "Light", + "Spot" +}; + + +/*! + * Dump node and all descendants recursively. + * + * \param node The top-level node to be dumped. + * \param level current recursion depth + * + * \ingroup node + */ +void +lib3ds_node_dump(Lib3dsNode *node, Lib3dsIntd level) +{ + Lib3dsNode *p; + char l[128]; + + ASSERT(node); + memset(l, ' ', 2*level); + l[2*level]=0; + + if (node->type==LIB3DS_OBJECT_NODE) { + printf("%s%s [%s] (%s)\n", + l, + node->name, + node->data.object.instance, + node_names_table[node->type] + ); + } + else { + printf("%s%s (%s)\n", + l, + node->name, + node_names_table[node->type] + ); + } + + for (p=node->childs; p!=0; p=p->next) { + lib3ds_node_dump(p, level+1); + } +} + + +/*! + * \ingroup node + */ +Lib3dsBool +lib3ds_node_read(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + ASSERT(node); + if (!lib3ds_chunk_read_start(&c, 0, io)) { + return(LIB3DS_FALSE); + } + switch (c.chunk) { + case LIB3DS_AMBIENT_NODE_TAG: + case LIB3DS_OBJECT_NODE_TAG: + case LIB3DS_CAMERA_NODE_TAG: + case LIB3DS_TARGET_NODE_TAG: + case LIB3DS_LIGHT_NODE_TAG: + case LIB3DS_SPOTLIGHT_NODE_TAG: + case LIB3DS_L_TARGET_NODE_TAG: + break; + default: + return(LIB3DS_FALSE); + } + + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_NODE_ID: + { + node->node_id=lib3ds_io_read_word(io); + lib3ds_chunk_dump_info(" ID = %d", (short)node->node_id); + } + break; + case LIB3DS_NODE_HDR: + { + if (!lib3ds_io_read_string(io, node->name, 64)) { + return(LIB3DS_FALSE); + } + node->flags1=lib3ds_io_read_word(io); + node->flags2=lib3ds_io_read_word(io); + node->parent_id=lib3ds_io_read_word(io); + lib3ds_chunk_dump_info(" NAME =%s", node->name); + lib3ds_chunk_dump_info(" PARENT=%d", (short)node->parent_id); + } + break; + case LIB3DS_PIVOT: + { + if (node->type==LIB3DS_OBJECT_NODE) { + int i; + for (i=0; i<3; ++i) { + node->data.object.pivot[i]=lib3ds_io_read_float(io); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_INSTANCE_NAME: + { + if (node->type==LIB3DS_OBJECT_NODE) { + if (!lib3ds_io_read_string(io, node->data.object.instance, 64)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_BOUNDBOX: + { + if (node->type==LIB3DS_OBJECT_NODE) { + int i; + for (i=0; i<3; ++i) { + node->data.object.bbox_min[i]=lib3ds_io_read_float(io); + } + for (i=0; i<3; ++i) { + node->data.object.bbox_max[i]=lib3ds_io_read_float(io); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_COL_TRACK_TAG: + { + Lib3dsBool result=LIB3DS_TRUE; + + switch (node->type) { + case LIB3DS_AMBIENT_NODE: + result=lib3ds_lin3_track_read(&node->data.ambient.col_track, io); + break; + case LIB3DS_LIGHT_NODE: + result=lib3ds_lin3_track_read(&node->data.light.col_track, io); + break; + default: + lib3ds_chunk_unknown(chunk); + } + if (!result) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_POS_TRACK_TAG: + { + Lib3dsBool result=LIB3DS_TRUE; + + switch (node->type) { + case LIB3DS_OBJECT_NODE: + result=lib3ds_lin3_track_read(&node->data.object.pos_track, io); + break; + case LIB3DS_CAMERA_NODE: + result=lib3ds_lin3_track_read(&node->data.camera.pos_track, io); + break; + case LIB3DS_TARGET_NODE: + result=lib3ds_lin3_track_read(&node->data.target.pos_track, io); + break; + case LIB3DS_LIGHT_NODE: + result=lib3ds_lin3_track_read(&node->data.light.pos_track, io); + break; + case LIB3DS_SPOT_NODE: + result=lib3ds_lin3_track_read(&node->data.spot.pos_track, io); + break; + default: + lib3ds_chunk_unknown(chunk); + } + if (!result) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_ROT_TRACK_TAG: + { + if (node->type==LIB3DS_OBJECT_NODE) { + if (!lib3ds_quat_track_read(&node->data.object.rot_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_SCL_TRACK_TAG: + { + if (node->type==LIB3DS_OBJECT_NODE) { + if (!lib3ds_lin3_track_read(&node->data.object.scl_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_FOV_TRACK_TAG: + { + if (node->type==LIB3DS_CAMERA_NODE) { + if (!lib3ds_lin1_track_read(&node->data.camera.fov_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_HOT_TRACK_TAG: + { + if (node->type==LIB3DS_LIGHT_NODE) { + if (!lib3ds_lin1_track_read(&node->data.light.hotspot_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_FALL_TRACK_TAG: + { + if (node->type==LIB3DS_LIGHT_NODE) { + if (!lib3ds_lin1_track_read(&node->data.light.falloff_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_ROLL_TRACK_TAG: + { + Lib3dsBool result=LIB3DS_TRUE; + + switch (node->type) { + case LIB3DS_CAMERA_NODE: + result=lib3ds_lin1_track_read(&node->data.camera.roll_track, io); + break; + case LIB3DS_LIGHT_NODE: + result=lib3ds_lin1_track_read(&node->data.light.roll_track, io); + break; + default: + lib3ds_chunk_unknown(chunk); + } + if (!result) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_HIDE_TRACK_TAG: + { + if (node->type==LIB3DS_OBJECT_NODE) { + if (!lib3ds_bool_track_read(&node->data.object.hide_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_MORPH_SMOOTH: + { + if (node->type==LIB3DS_OBJECT_NODE) { + node->data.object.morph_smooth=lib3ds_io_read_float(io); + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + case LIB3DS_MORPH_TRACK_TAG: + { + if (node->type==LIB3DS_OBJECT_NODE) { + if (!lib3ds_morph_track_read(&node->data.object.morph_track, io)) { + return(LIB3DS_FALSE); + } + } + else { + lib3ds_chunk_unknown(chunk); + } + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup node + */ +Lib3dsBool +lib3ds_node_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) +{ + Lib3dsChunk c; + + switch (node->type) { + case LIB3DS_AMBIENT_NODE: + c.chunk=LIB3DS_AMBIENT_NODE_TAG; + break; + case LIB3DS_OBJECT_NODE: + c.chunk=LIB3DS_OBJECT_NODE_TAG; + break; + case LIB3DS_CAMERA_NODE: + c.chunk=LIB3DS_CAMERA_NODE_TAG; + break; + case LIB3DS_TARGET_NODE: + c.chunk=LIB3DS_TARGET_NODE_TAG; + break; + case LIB3DS_LIGHT_NODE: + if (lib3ds_file_node_by_name(file, node->name, LIB3DS_SPOT_NODE)) { + c.chunk=LIB3DS_SPOTLIGHT_NODE_TAG; + } + else { + c.chunk=LIB3DS_LIGHT_NODE_TAG; + } + break; + case LIB3DS_SPOT_NODE: + c.chunk=LIB3DS_L_TARGET_NODE_TAG; + break; + default: + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + { /*---- LIB3DS_NODE_ID ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_NODE_ID; + c.size=8; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, node->node_id); + } + + { /*---- LIB3DS_NODE_HDR ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_NODE_HDR; + c.size=6+ 1+strlen(node->name) +2+2+2; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_string(io, node->name); + lib3ds_io_write_word(io, node->flags1); + lib3ds_io_write_word(io, node->flags2); + lib3ds_io_write_word(io, node->parent_id); + } + + switch (c.chunk) { + case LIB3DS_AMBIENT_NODE_TAG: + { /*---- LIB3DS_COL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_COL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.ambient.col_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_OBJECT_NODE_TAG: + { /*---- LIB3DS_PIVOT ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_PIVOT; + c.size=18; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, node->data.object.pivot); + } + { /*---- LIB3DS_INSTANCE_NAME ----*/ + Lib3dsChunk c; + const char *name; + if (strlen(node->data.object.instance)) { + name=node->data.object.instance; + + c.chunk=LIB3DS_INSTANCE_NAME; + c.size=6+1+strlen(name); + lib3ds_chunk_write(&c,io); + lib3ds_io_write_string(io, name); + } + } + { + int i; + for (i=0; i<3; ++i) { + if ((fabs(node->data.object.bbox_min[i])>LIB3DS_EPSILON) || + (fabs(node->data.object.bbox_max[i])>LIB3DS_EPSILON)) { + break; + } + } + + if (i<3) { /*---- LIB3DS_BOUNDBOX ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_BOUNDBOX; + c.size=30; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, node->data.object.bbox_min); + lib3ds_io_write_vector(io, node->data.object.bbox_max); + } + } + { /*---- LIB3DS_POS_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_POS_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.object.pos_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_ROT_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_ROT_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_quat_track_write(&node->data.object.rot_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_SCL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_SCL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.object.scl_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + if (node->data.object.hide_track.keyL) { /*---- LIB3DS_HIDE_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_HIDE_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_bool_track_write(&node->data.object.hide_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + if (fabs(node->data.object.morph_smooth)>LIB3DS_EPSILON){ /*---- LIB3DS_MORPH_SMOOTH ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_MORPH_SMOOTH; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, node->data.object.morph_smooth); + } + break; + case LIB3DS_CAMERA_NODE_TAG: + { /*---- LIB3DS_POS_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_POS_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.camera.pos_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_FOV_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_FOV_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin1_track_write(&node->data.camera.fov_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_ROLL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_ROLL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin1_track_write(&node->data.camera.roll_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_TARGET_NODE_TAG: + { /*---- LIB3DS_POS_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_POS_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.target.pos_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_LIGHT_NODE_TAG: + { /*---- LIB3DS_POS_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_POS_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.light.pos_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_COL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_COL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.light.col_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_SPOTLIGHT_NODE_TAG: + { /*---- LIB3DS_POS_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_POS_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.light.pos_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_COL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_COL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.light.col_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_HOT_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_HOT_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin1_track_write(&node->data.light.hotspot_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_FALL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_FALL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin1_track_write(&node->data.light.falloff_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + { /*---- LIB3DS_ROLL_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_ROLL_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin1_track_write(&node->data.light.roll_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + break; + case LIB3DS_L_TARGET_NODE_TAG: + { /*---- LIB3DS_POS_TRACK_TAG ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_POS_TRACK_TAG; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_lin3_track_write(&node->data.spot.pos_track,io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + break; + default: + return(LIB3DS_FALSE); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsNodeTypes + \ingroup node + +*/ +/*! + +\enum _Lib3dsNodeTypes + \ingroup node + +*/ +/*! + +\typedef Lib3dsBoolKey + \ingroup node + \sa _Lib3dsBoolKey + +*/ +/*! + +\typedef Lib3dsBoolTrack + \ingroup node + \sa _Lib3dsBoolTrack + +*/ +/*! + +\typedef Lib3dsLin1Key + \ingroup node + \sa _Lib3dsLin1Key + +*/ +/*! + +\typedef Lib3dsLin1Track + \ingroup node + \sa _Lib3dsLin1Track + +*/ +/*! + +\typedef Lib3dsLin3Key + \ingroup node + \sa _Lib3dsLin3Key + +*/ +/*! + +\typedef Lib3dsLin3Track + \ingroup node + \sa _Lib3dsLin3Track + +*/ +/*! + +\typedef Lib3dsQuatKey + \ingroup node + \sa _Lib3dsQuatKey + +*/ +/*! + +\typedef Lib3dsQuatTrack + \ingroup node + \sa _Lib3dsLin3Key + +*/ +/*! + +\typedef Lib3dsMorphKey + \ingroup node + \sa _Lib3dsMorphKey + +*/ +/*! + +\typedef Lib3dsMorphTrack + \ingroup node + \sa _Lib3dsMorphTrack + +*/ + + diff --git a/libs/lib3ds/node.h b/libs/lib3ds/node.h new file mode 100644 index 0000000..7021a10 --- /dev/null +++ b/libs/lib3ds/node.h @@ -0,0 +1,188 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_NODE_H +#define INCLUDED_LIB3DS_NODE_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: node.h,v 1.9 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TRACKS_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Scene graph ambient color node data + * \ingroup node + */ +typedef struct _Lib3dsAmbientData { + Lib3dsRgb col; + Lib3dsLin3Track col_track; +} Lib3dsAmbientData; + +/*! + * Scene graph object instance node data + * \ingroup node + */ +typedef struct _Lib3dsObjectData { + Lib3dsVector pivot; + char instance[64]; + Lib3dsVector bbox_min; + Lib3dsVector bbox_max; + Lib3dsVector pos; + Lib3dsLin3Track pos_track; + Lib3dsQuat rot; + Lib3dsQuatTrack rot_track; + Lib3dsVector scl; + Lib3dsLin3Track scl_track; + Lib3dsFloat morph_smooth; + char morph[64]; + Lib3dsMorphTrack morph_track; + Lib3dsBool hide; + Lib3dsBoolTrack hide_track; +} Lib3dsObjectData; + +/*! + * Scene graph camera node data + * \ingroup node + */ +typedef struct _Lib3dsCameraData { + Lib3dsVector pos; + Lib3dsLin3Track pos_track; + Lib3dsFloat fov; + Lib3dsLin1Track fov_track; + Lib3dsFloat roll; + Lib3dsLin1Track roll_track; +} Lib3dsCameraData; + +/*! + * Scene graph camera target node data + * \ingroup node + */ +typedef struct _Lib3dsTargetData { + Lib3dsVector pos; + Lib3dsLin3Track pos_track; +} Lib3dsTargetData; + +/*! + * Scene graph light node data + * \ingroup node + */ +typedef struct _Lib3dsLightData { + Lib3dsVector pos; + Lib3dsLin3Track pos_track; + Lib3dsRgb col; + Lib3dsLin3Track col_track; + Lib3dsFloat hotspot; + Lib3dsLin1Track hotspot_track; + Lib3dsFloat falloff; + Lib3dsLin1Track falloff_track; + Lib3dsFloat roll; + Lib3dsLin1Track roll_track; +} Lib3dsLightData; + +/*! + * Scene graph spotlight target node data + * \ingroup node + */ +typedef struct _Lib3dsSpotData { + Lib3dsVector pos; + Lib3dsLin3Track pos_track; +} Lib3dsSpotData; + +/*! + * Scene graph node data union + * \ingroup node + */ +typedef union _Lib3dsNodeData { + Lib3dsAmbientData ambient; + Lib3dsObjectData object; + Lib3dsCameraData camera; + Lib3dsTargetData target; + Lib3dsLightData light; + Lib3dsSpotData spot; +} Lib3dsNodeData; + +/*! + * \ingroup node + */ +#define LIB3DS_NO_PARENT 65535 + +/*! + * Scene graph node + * \ingroup node + */ +struct _Lib3dsNode { + Lib3dsUserData user; + Lib3dsNode *next;\ + Lib3dsNode *childs;\ + Lib3dsNode *parent;\ + Lib3dsNodeTypes type;\ + Lib3dsWord node_id;\ + char name[64];\ + Lib3dsWord flags1;\ + Lib3dsWord flags2;\ + Lib3dsWord parent_id; + Lib3dsMatrix matrix; + Lib3dsNodeData data; +}; + +/*! + * Node flags + * \ingroup node + */ +typedef enum { + LIB3DS_HIDDEN = 0x800 +} Lib3dsNodeFlags1; + +/*! + * Node flags + * \ingroup node + */ +typedef enum { + LIB3DS_SHOW_PATH = 0x1, + LIB3DS_SMOOTHING = 0x2, + LIB3DS_MOTION_BLUR = 0x10, + LIB3DS_MORPH_MATERIALS = 0x40 +} Lib3dsNodeFlags2; + +extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_ambient(); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_object(); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_camera(); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_target(); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_light(); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_spot(); +extern LIB3DSAPI void lib3ds_node_free(Lib3dsNode *node); +extern LIB3DSAPI void lib3ds_node_eval(Lib3dsNode *node, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_name(Lib3dsNode *node, const char* name, + Lib3dsNodeTypes type); +extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_id(Lib3dsNode *node, Lib3dsWord node_id); +extern LIB3DSAPI void lib3ds_node_dump(Lib3dsNode *node, Lib3dsIntd level); +extern LIB3DSAPI Lib3dsBool lib3ds_node_read(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_node_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/quat.c b/libs/lib3ds/quat.c new file mode 100644 index 0000000..2c81dfe --- /dev/null +++ b/libs/lib3ds/quat.c @@ -0,0 +1,419 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: quat.c,v 1.6 2004/11/20 08:31:31 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include + + +/*! + * \defgroup quat Quaternion Mathematics + * + * \author J.E. Hoffmann + */ +/*! + * \typedef Lib3dsQuat + * \ingroup quat + */ + + +/*! + * Clear a quaternion. + * \ingroup quat + */ +void +lib3ds_quat_zero(Lib3dsQuat c) +{ + c[0]=c[1]=c[2]=c[3]=0.0f; +} + + +/*! + * Set a quaternion to Identity + * \ingroup quat + */ +void +lib3ds_quat_identity(Lib3dsQuat c) +{ + c[0]=c[1]=c[2]=0.0f; + c[3]=1.0f; +} + + +/*! + * Copy a quaternion. + * \ingroup quat + */ +void +lib3ds_quat_copy(Lib3dsQuat dest, Lib3dsQuat src) +{ + int i; + for (i=0; i<4; ++i) { + dest[i]=src[i]; + } +} + + +/*! + * Compute a quaternion from axis and angle. + * + * \param c Computed quaternion + * \param axis Rotation axis + * \param angle Angle of rotation, radians. + * + * \ingroup quat + */ +void +lib3ds_quat_axis_angle(Lib3dsQuat c, Lib3dsVector axis, Lib3dsFloat angle) +{ + Lib3dsDouble omega,s; + Lib3dsDouble l; + + l=sqrt(axis[0]*axis[0] + axis[1]*axis[1] + axis[2]*axis[2]); + if (lLIB3DS_EPSILON) { + if (fabs(l)>1.0f) l/=fabs(l); + om=acos(l); + sinom=sin(om); + if (fabs(sinom)>LIB3DS_EPSILON) { + sp=sin((1.0f-t)*om)/sinom; + sq=sin(t*om)/sinom; + } + else { + sp=1.0f-t; + sq=t; + } + c[0]=(Lib3dsFloat)(sp*a[0] + sq*b[0]); + c[1]=(Lib3dsFloat)(sp*a[1] + sq*b[1]); + c[2]=(Lib3dsFloat)(sp*a[2] + sq*b[2]); + c[3]=(Lib3dsFloat)(sp*a[3] + sq*b[3]); + } + else { + q[0]=-a[1]; + q[1]=a[0]; + q[2]=-a[3]; + q[3]=a[2]; + sp=sin((1.0-t)*LIB3DS_HALFPI); + sq=sin(t*LIB3DS_HALFPI); + c[0]=(Lib3dsFloat)(sp*a[0] + sq*q[0]); + c[1]=(Lib3dsFloat)(sp*a[1] + sq*q[1]); + c[2]=(Lib3dsFloat)(sp*a[2] + sq*q[2]); + c[3]=(Lib3dsFloat)(sp*a[3] + sq*q[3]); + } +} + + +/*! + * \ingroup quat + */ +void +lib3ds_quat_squad(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat p, Lib3dsQuat q, + Lib3dsQuat b, Lib3dsFloat t) +{ + Lib3dsQuat ab; + Lib3dsQuat pq; + + lib3ds_quat_slerp(ab,a,b,t); + lib3ds_quat_slerp(pq,p,q,t); + lib3ds_quat_slerp(c,ab,pq,2*t*(1-t)); +} + + +/*! + * \ingroup quat + */ +void +lib3ds_quat_tangent(Lib3dsQuat c, Lib3dsQuat p, Lib3dsQuat q, Lib3dsQuat n) +{ + Lib3dsQuat dn,dp,x; + int i; + + lib3ds_quat_ln_dif(dn, q, n); + lib3ds_quat_ln_dif(dp, q, p); + + for (i=0; i<4; i++) { + x[i]=-1.0f/4.0f*(dn[i]+dp[i]); + } + lib3ds_quat_exp(x); + lib3ds_quat_mul(c,q,x); +} + + +/*! + * \ingroup quat + */ +void +lib3ds_quat_dump(Lib3dsQuat q) +{ + printf("%f %f %f %f\n", q[0], q[1], q[2], q[3]); +} + diff --git a/libs/lib3ds/quat.h b/libs/lib3ds/quat.h new file mode 100644 index 0000000..796a83d --- /dev/null +++ b/libs/lib3ds/quat.h @@ -0,0 +1,61 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_QUAT_H +#define INCLUDED_LIB3DS_QUAT_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: quat.h,v 1.6 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern LIB3DSAPI void lib3ds_quat_zero(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_identity(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_copy(Lib3dsQuat dest, Lib3dsQuat src); +extern LIB3DSAPI void lib3ds_quat_axis_angle(Lib3dsQuat c, Lib3dsVector axis, Lib3dsFloat angle); +extern LIB3DSAPI void lib3ds_quat_neg(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_abs(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_cnj(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_mul(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b); +extern LIB3DSAPI void lib3ds_quat_scalar(Lib3dsQuat c, Lib3dsFloat k); +extern LIB3DSAPI void lib3ds_quat_normalize(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_inv(Lib3dsQuat c); +extern LIB3DSAPI Lib3dsFloat lib3ds_quat_dot(Lib3dsQuat a, Lib3dsQuat b); +extern LIB3DSAPI Lib3dsFloat lib3ds_quat_squared(Lib3dsQuat c); +extern LIB3DSAPI Lib3dsFloat lib3ds_quat_length(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_ln(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_ln_dif(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b); +extern LIB3DSAPI void lib3ds_quat_exp(Lib3dsQuat c); +extern LIB3DSAPI void lib3ds_quat_slerp(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b, Lib3dsFloat t); +extern LIB3DSAPI void lib3ds_quat_squad(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat p, Lib3dsQuat q, + Lib3dsQuat b, Lib3dsFloat t); +extern LIB3DSAPI void lib3ds_quat_tangent(Lib3dsQuat c, Lib3dsQuat p, Lib3dsQuat q, Lib3dsQuat n); +extern LIB3DSAPI void lib3ds_quat_dump(Lib3dsQuat q); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/shadow.c b/libs/lib3ds/shadow.c new file mode 100644 index 0000000..a38f13c --- /dev/null +++ b/libs/lib3ds/shadow.c @@ -0,0 +1,160 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: shadow.c,v 1.8 2001/07/07 19:05:30 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include + + +/*! + * \defgroup shadow Shadow Map Settings + * + * \author J.E. Hoffmann + */ + + +/*! + * \ingroup shadow + */ +Lib3dsBool +lib3ds_shadow_read(Lib3dsShadow *shadow, Lib3dsIo *io) +{ + Lib3dsChunk c; + + if (!lib3ds_chunk_read(&c, io)) { + return(LIB3DS_FALSE); + } + + switch (c.chunk) { + case LIB3DS_SHADOW_MAP_SIZE: + { + shadow->map_size=lib3ds_io_read_intw(io); + } + break; + case LIB3DS_LO_SHADOW_BIAS: + { + shadow->lo_bias=lib3ds_io_read_float(io); + } + break; + case LIB3DS_HI_SHADOW_BIAS: + { + shadow->hi_bias=lib3ds_io_read_float(io); + } + break; + case LIB3DS_SHADOW_SAMPLES: + { + shadow->samples=lib3ds_io_read_intw(io); + } + break; + case LIB3DS_SHADOW_RANGE: + { + shadow->range=lib3ds_io_read_intd(io); + } + break; + case LIB3DS_SHADOW_FILTER: + { + shadow->filter=lib3ds_io_read_float(io); + } + break; + case LIB3DS_RAY_BIAS: + { + shadow->ray_bias=lib3ds_io_read_float(io); + } + break; + } + + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup shadow + */ +Lib3dsBool +lib3ds_shadow_write(Lib3dsShadow *shadow, Lib3dsIo *io) +{ + if (fabs(shadow->lo_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_LO_SHADOW_BIAS ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_LO_SHADOW_BIAS; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, shadow->lo_bias); + } + + if (fabs(shadow->hi_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_HI_SHADOW_BIAS ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_HI_SHADOW_BIAS; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, shadow->hi_bias); + } + + if (shadow->map_size) { /*---- LIB3DS_SHADOW_MAP_SIZE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_SHADOW_MAP_SIZE; + c.size=8; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, shadow->map_size); + } + + if (shadow->samples) { /*---- LIB3DS_SHADOW_SAMPLES ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_SHADOW_SAMPLES; + c.size=8; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, shadow->samples); + } + + if (shadow->range) { /*---- LIB3DS_SHADOW_RANGE ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_SHADOW_RANGE; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intd(io, shadow->range); + } + + if (fabs(shadow->filter)>LIB3DS_EPSILON) { /*---- LIB3DS_SHADOW_FILTER ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_SHADOW_FILTER; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, shadow->filter); + } + if (fabs(shadow->ray_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_RAY_BIAS ----*/ + Lib3dsChunk c; + c.chunk=LIB3DS_RAY_BIAS; + c.size=10; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_float(io, shadow->ray_bias); + } + return(LIB3DS_TRUE); +} + + +/*! + +\typedef Lib3dsShadow + \ingroup shadow + \sa _Lib3dsShadow + +*/ diff --git a/libs/lib3ds/shadow.h b/libs/lib3ds/shadow.h new file mode 100644 index 0000000..ecc0af1 --- /dev/null +++ b/libs/lib3ds/shadow.h @@ -0,0 +1,59 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_SHADOW_H +#define INCLUDED_LIB3DS_SHADOW_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: shadow.h,v 1.9 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Shadow map settings + * \ingroup shadow + */ +struct _Lib3dsShadow { + Lib3dsIntw map_size; + Lib3dsFloat lo_bias; + Lib3dsFloat hi_bias; + Lib3dsIntw samples; + Lib3dsIntd range; + Lib3dsFloat filter; + Lib3dsFloat ray_bias; +}; + +extern LIB3DSAPI Lib3dsBool lib3ds_shadow_read(Lib3dsShadow *shadow, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_shadow_write(Lib3dsShadow *shadow, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + + + + + diff --git a/libs/lib3ds/tcb.c b/libs/lib3ds/tcb.c new file mode 100644 index 0000000..6427f97 --- /dev/null +++ b/libs/lib3ds/tcb.c @@ -0,0 +1,139 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: tcb.c,v 1.9 2001/07/07 19:05:30 jeh Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include + + +/*! + * \defgroup tcb Tension/Continuity/Bias Splines + * + * \author J.E. Hoffmann + */ + + +/*! + * \ingroup tcb + */ +void +lib3ds_tcb(Lib3dsTcb *p, Lib3dsTcb *pc, Lib3dsTcb *c, Lib3dsTcb *nc, Lib3dsTcb *n, + Lib3dsFloat *ksm, Lib3dsFloat *ksp, Lib3dsFloat *kdm, Lib3dsFloat *kdp) +{ + Lib3dsFloat tm,cm,cp,bm,bp,tmcm,tmcp,cc; + Lib3dsFloat dt,fp,fn; + + if (!pc) { + pc=c; + } + if (!nc) { + nc=c; + } + + fp=fn=1.0f; + if (p&&n) { + dt=0.5f*(Lib3dsFloat)(pc->frame-p->frame+n->frame-nc->frame); + fp=((Lib3dsFloat)(pc->frame-p->frame))/dt; + fn=((Lib3dsFloat)(n->frame-nc->frame))/dt; + cc=(Lib3dsFloat)fabs(c->cont); + fp=fp+cc-cc*fp; + fn=fn+cc-cc*fn; + } + + cm=1.0f-c->cont; + tm=0.5f*(1.0f-c->tens); + cp=2.0f-cm; + bm=1.0f-c->bias; + bp=2.0f-bm; + tmcm=tm*cm; + tmcp=tm*cp; + *ksm=tmcm*bp*fp; + *ksp=tmcp*bm*fp; + *kdm=tmcp*bp*fn; + *kdp=tmcm*bm*fn; +} + + +/*! + * \ingroup tcb + */ +Lib3dsBool +lib3ds_tcb_read(Lib3dsTcb *tcb, Lib3dsIo *io) +{ + Lib3dsWord flags; + + tcb->frame=lib3ds_io_read_intd(io); + tcb->flags=flags=lib3ds_io_read_word(io); + if (flags&LIB3DS_USE_TENSION) { + tcb->tens=lib3ds_io_read_float(io); + } + if (flags&LIB3DS_USE_CONTINUITY) { + tcb->cont=lib3ds_io_read_float(io); + } + if (flags&LIB3DS_USE_BIAS) { + tcb->bias=lib3ds_io_read_float(io); + } + if (flags&LIB3DS_USE_EASE_TO) { + tcb->ease_to=lib3ds_io_read_float(io); + } + if (flags&LIB3DS_USE_EASE_FROM) { + tcb->ease_from=lib3ds_io_read_float(io); + } + if (lib3ds_io_error(io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tcb + */ +Lib3dsBool +lib3ds_tcb_write(Lib3dsTcb *tcb, Lib3dsIo *io) +{ + lib3ds_io_write_intd(io, tcb->frame); + lib3ds_io_write_word(io, tcb->flags); + if (tcb->flags&LIB3DS_USE_TENSION) { + lib3ds_io_write_float(io, tcb->tens); + } + if (tcb->flags&LIB3DS_USE_CONTINUITY) { + lib3ds_io_write_float(io, tcb->cont); + } + if (tcb->flags&LIB3DS_USE_BIAS) { + lib3ds_io_write_float(io, tcb->bias); + } + if (tcb->flags&LIB3DS_USE_EASE_TO) { + lib3ds_io_write_float(io, tcb->ease_to); + } + if (tcb->flags&LIB3DS_USE_EASE_FROM) { + lib3ds_io_write_float(io, tcb->ease_from); + } + if (lib3ds_io_error(io)) { + return(LIB3DS_FALSE); + } + return(LIB3DS_TRUE); +} + + + + diff --git a/libs/lib3ds/tcb.h b/libs/lib3ds/tcb.h new file mode 100644 index 0000000..f8198f7 --- /dev/null +++ b/libs/lib3ds/tcb.h @@ -0,0 +1,62 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_TCB_H +#define INCLUDED_LIB3DS_TCB_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: tcb.h,v 1.9 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef enum _Lib3dsTcbFlags{ + LIB3DS_USE_TENSION =0x0001, + LIB3DS_USE_CONTINUITY =0x0002, + LIB3DS_USE_BIAS =0x0004, + LIB3DS_USE_EASE_TO =0x0008, + LIB3DS_USE_EASE_FROM =0x0010 +} Lib3dsTcbFlags; + +typedef struct _Lib3dsTcb { + Lib3dsIntd frame; + Lib3dsWord flags; + Lib3dsFloat tens; + Lib3dsFloat cont; + Lib3dsFloat bias; + Lib3dsFloat ease_to; + Lib3dsFloat ease_from; +} Lib3dsTcb; + +extern LIB3DSAPI void lib3ds_tcb(Lib3dsTcb *p, Lib3dsTcb *pc, Lib3dsTcb *c, + Lib3dsTcb *nc, Lib3dsTcb *n, Lib3dsFloat *ksm, Lib3dsFloat *ksp, + Lib3dsFloat *kdm, Lib3dsFloat *kdp); +extern LIB3DSAPI Lib3dsBool lib3ds_tcb_read(Lib3dsTcb *tcb, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_tcb_write(Lib3dsTcb *tcb, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/tracks.c b/libs/lib3ds/tracks.c new file mode 100644 index 0000000..c33089d --- /dev/null +++ b/libs/lib3ds/tracks.c @@ -0,0 +1,1548 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: tracks.c,v 1.14 2004/11/20 09:00:38 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#ifdef WITH_DMALLOC +#include +#endif + + +/*! + * \defgroup tracks Keyframing Tracks + * + * \author J.E. Hoffmann + */ + + +/*! + * \ingroup tracks + */ +Lib3dsBoolKey* +lib3ds_bool_key_new() +{ + Lib3dsBoolKey* k; + k=(Lib3dsBoolKey*)calloc(sizeof(Lib3dsBoolKey), 1); + return(k); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_bool_key_free(Lib3dsBoolKey *key) +{ + ASSERT(key); + free(key); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_bool_track_free_keys(Lib3dsBoolTrack *track) +{ + Lib3dsBoolKey *p,*q; + + ASSERT(track); + for (p=track->keyL; p; p=q) { + q=p->next; + lib3ds_bool_key_free(p); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_bool_track_insert(Lib3dsBoolTrack *track, Lib3dsBoolKey *key) +{ + ASSERT(track); + ASSERT(key); + ASSERT(!key->next); + + if (!track->keyL) { + track->keyL=key; + key->next=0; + } + else { + Lib3dsBoolKey *k,*p; + + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame>key->tcb.frame) { + break; + } + } + if (!p) { + key->next=track->keyL; + track->keyL=key; + } + else { + key->next=k; + p->next=key; + } + + if (k && (key->tcb.frame==k->tcb.frame)) { + key->next=k->next; + lib3ds_bool_key_free(k); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_bool_track_remove(Lib3dsBoolTrack *track, Lib3dsIntd frame) +{ + Lib3dsBoolKey *k,*p; + + ASSERT(track); + if (!track->keyL) { + return; + } + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame==frame) { + if (!p) { + track->keyL=track->keyL->next; + } + else { + p->next=k->next; + } + lib3ds_bool_key_free(k); + break; + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_bool_track_eval(Lib3dsBoolTrack *track, Lib3dsBool *p, Lib3dsFloat t) +{ + Lib3dsBoolKey *k; + Lib3dsBool result; + + ASSERT(p); + if (!track->keyL) { + *p=LIB3DS_FALSE; + return; + } + if (!track->keyL->next) { + *p = LIB3DS_TRUE; + return; + } + + result=LIB3DS_FALSE; + k=track->keyL; + while ((t<(Lib3dsFloat)k->tcb.frame) && (t>=(Lib3dsFloat)k->next->tcb.frame)) { + if (result) { + result=LIB3DS_FALSE; + } + else { + result=LIB3DS_TRUE; + } + if (!k->next) { + if (track->flags&LIB3DS_REPEAT) { + t-=(Lib3dsFloat)k->tcb.frame; + k=track->keyL; + } + else { + break; + } + } + else { + k=k->next; + } + } + *p=result; +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_bool_track_read(Lib3dsBoolTrack *track, Lib3dsIo *io) +{ + int keys; + int i; + Lib3dsBoolKey *k; + + track->flags=lib3ds_io_read_word(io); + lib3ds_io_read_dword(io); + lib3ds_io_read_dword(io); + keys=lib3ds_io_read_intd(io); + + for (i=0; itcb, io)) { + return(LIB3DS_FALSE); + } + lib3ds_bool_track_insert(track, k); + } + + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_bool_track_write(Lib3dsBoolTrack *track, Lib3dsIo *io) +{ + Lib3dsBoolKey *k; + Lib3dsDword num=0; + for (k=track->keyL; k; k=k->next) { + ++num; + } + lib3ds_io_write_word(io, (Lib3dsWord)track->flags); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, num); + + for (k=track->keyL; k; k=k->next) { + if (!lib3ds_tcb_write(&k->tcb,io)) { + return(LIB3DS_FALSE); + } + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsLin1Key* +lib3ds_lin1_key_new() +{ + Lib3dsLin1Key* k; + k=(Lib3dsLin1Key*)calloc(sizeof(Lib3dsLin1Key), 1); + return(k); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_key_free(Lib3dsLin1Key *key) +{ + ASSERT(key); + free(key); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_track_free_keys(Lib3dsLin1Track *track) +{ + Lib3dsLin1Key *p,*q; + + ASSERT(track); + for (p=track->keyL; p; p=q) { + q=p->next; + lib3ds_lin1_key_free(p); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_key_setup(Lib3dsLin1Key *p, Lib3dsLin1Key *cp, Lib3dsLin1Key *c, + Lib3dsLin1Key *cn, Lib3dsLin1Key *n) +{ + Lib3dsFloat np,nn; + Lib3dsFloat ksm,ksp,kdm,kdp; + + ASSERT(c); + if (!cp) { + cp=c; + } + if (!cn) { + cn=c; + } + if (!p && !n) { + c->ds=0; + c->dd=0; + return; + } + + if (n && p) { + lib3ds_tcb(&p->tcb, &cp->tcb, &c->tcb, &cn->tcb, &n->tcb, &ksm, &ksp, &kdm, &kdp); + np = c->value - p->value; + nn = n->value - c->value; + + c->ds=ksm*np + ksp*nn; + c->dd=kdm*np + kdp*nn; + } + else { + if (p) { + np = c->value - p->value; + c->ds = np; + c->dd = np; + } + if (n) { + nn = n->value - c->value; + c->ds = nn; + c->dd = nn; + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_track_setup(Lib3dsLin1Track *track) +{ + Lib3dsLin1Key *pp,*pc,*pn,*pl; + + ASSERT(track); + pc=track->keyL; + if (!pc) { + return; + } + if (!pc->next) { + pc->ds=0; + pc->dd=0; + return; + } + + if (track->flags&LIB3DS_SMOOTH) { + for (pl=track->keyL; pl->next->next; pl=pl->next); + lib3ds_lin1_key_setup(pl, pl->next, pc, 0, pc->next); + } + else { + lib3ds_lin1_key_setup(0, 0, pc, 0, pc->next); + } + for (;;) { + pp=pc; + pc=pc->next; + pn=pc->next; + if (!pn) { + break; + } + lib3ds_lin1_key_setup(pp, 0, pc, 0, pn); + } + + if (track->flags&LIB3DS_SMOOTH) { + lib3ds_lin1_key_setup(pp, 0, pc, track->keyL, track->keyL->next); + } + else { + lib3ds_lin1_key_setup(pp, 0, pc, 0, 0); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_track_insert(Lib3dsLin1Track *track, Lib3dsLin1Key *key) +{ + ASSERT(track); + ASSERT(key); + ASSERT(!key->next); + + if (!track->keyL) { + track->keyL=key; + key->next=0; + } + else { + Lib3dsLin1Key *k,*p; + + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame>key->tcb.frame) { + break; + } + } + if (!p) { + key->next=track->keyL; + track->keyL=key; + } + else { + key->next=k; + p->next=key; + } + + if (k && (key->tcb.frame==k->tcb.frame)) { + key->next=k->next; + lib3ds_lin1_key_free(k); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_track_remove(Lib3dsLin1Track *track, Lib3dsIntd frame) +{ + Lib3dsLin1Key *k,*p; + + ASSERT(track); + if (!track->keyL) { + return; + } + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame==frame) { + if (!p) { + track->keyL=track->keyL->next; + } + else { + p->next=k->next; + } + lib3ds_lin1_key_free(k); + break; + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin1_track_eval(Lib3dsLin1Track *track, Lib3dsFloat *p, Lib3dsFloat t) +{ + Lib3dsLin1Key *k; + Lib3dsFloat nt; + Lib3dsFloat u; + + ASSERT(p); + if (!track->keyL) { + *p=0; + return; + } + if (!track->keyL->next) { + *p = track->keyL->value; + return; + } + + for (k=track->keyL; k->next!=0; k=k->next) { + if ((t>=(Lib3dsFloat)k->tcb.frame) && (t<(Lib3dsFloat)k->next->tcb.frame)) { + break; + } + } + if (!k->next) { + if (track->flags&LIB3DS_REPEAT) { + nt=(Lib3dsFloat)fmod(t, k->tcb.frame); + for (k=track->keyL; k->next!=0; k=k->next) { + if ((nt>=(Lib3dsFloat)k->tcb.frame) && (nt<(Lib3dsFloat)k->next->tcb.frame)) { + break; + } + } + ASSERT(k->next); + } + else { + *p = k->value; + return; + } + } + else { + nt=t; + } + u=nt - (Lib3dsFloat)k->tcb.frame; + u/=(Lib3dsFloat)(k->next->tcb.frame - k->tcb.frame); + + *p = lib3ds_float_cubic( + k->value, + k->dd, + k->next->ds, + k->next->value, + u + ); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_lin1_track_read(Lib3dsLin1Track *track, Lib3dsIo *io) +{ + int keys; + int i; + Lib3dsLin1Key *k; + + track->flags=lib3ds_io_read_word(io); + lib3ds_io_read_dword(io); + lib3ds_io_read_dword(io); + keys=lib3ds_io_read_intd(io); + + for (i=0; itcb, io)) { + return(LIB3DS_FALSE); + } + k->value=lib3ds_io_read_float(io); + lib3ds_lin1_track_insert(track, k); + } + lib3ds_lin1_track_setup(track); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_lin1_track_write(Lib3dsLin1Track *track, Lib3dsIo *io) +{ + Lib3dsLin1Key *k; + Lib3dsDword num=0; + for (k=track->keyL; k; k=k->next) { + ++num; + } + lib3ds_io_write_word(io, (Lib3dsWord)track->flags); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, num); + + for (k=track->keyL; k; k=k->next) { + if (!lib3ds_tcb_write(&k->tcb,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_float(io, k->value); + } + return(LIB3DS_TRUE); +} + + +/*! + * Create and return one keyframe in a Lin3 track. All values are + * initialized to zero. + * + * \ingroup tracks + */ +Lib3dsLin3Key* +lib3ds_lin3_key_new() +{ + Lib3dsLin3Key* k; + k=(Lib3dsLin3Key*)calloc(sizeof(Lib3dsLin3Key), 1); + return(k); +} + + +/*! + * Free a Lin3 keyframe. + * + * \ingroup tracks + */ +void +lib3ds_lin3_key_free(Lib3dsLin3Key *key) +{ + ASSERT(key); + free(key); +} + + +/*! + * Free all keyframes in a Lin3 track. + * + * \ingroup tracks + */ +void +lib3ds_lin3_track_free_keys(Lib3dsLin3Track *track) +{ + Lib3dsLin3Key *p,*q; + + ASSERT(track); + for (p=track->keyL; p; p=q) { + q=p->next; + lib3ds_lin3_key_free(p); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin3_key_setup(Lib3dsLin3Key *p, Lib3dsLin3Key *cp, Lib3dsLin3Key *c, + Lib3dsLin3Key *cn, Lib3dsLin3Key *n) +{ + Lib3dsVector np,nn; + Lib3dsFloat ksm,ksp,kdm,kdp; + int i; + + ASSERT(c); + if (!cp) { + cp=c; + } + if (!cn) { + cn=c; + } + if (!p && !n) { + lib3ds_vector_zero(c->ds); + lib3ds_vector_zero(c->dd); + return; + } + + if (n && p) { + lib3ds_tcb(&p->tcb, &cp->tcb, &c->tcb, &cn->tcb, &n->tcb, &ksm, &ksp, &kdm, &kdp); + lib3ds_vector_sub(np, c->value, p->value); + lib3ds_vector_sub(nn, n->value, c->value); + + for(i=0; i<3; ++i) { + c->ds[i]=ksm*np[i] + ksp*nn[i]; + c->dd[i]=kdm*np[i] + kdp*nn[i]; + } + } + else { + if (p) { + lib3ds_vector_sub(np, c->value, p->value); + lib3ds_vector_copy(c->ds, np); + lib3ds_vector_copy(c->dd, np); + } + if (n) { + lib3ds_vector_sub(nn, n->value, c->value); + lib3ds_vector_copy(c->ds, nn); + lib3ds_vector_copy(c->dd, nn); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin3_track_setup(Lib3dsLin3Track *track) +{ + Lib3dsLin3Key *pp,*pc,*pn,*pl; + + ASSERT(track); + pc=track->keyL; + if (!pc) { + return; + } + if (!pc->next) { + lib3ds_vector_zero(pc->ds); + lib3ds_vector_zero(pc->dd); + return; + } + + if (track->flags&LIB3DS_SMOOTH) { + for (pl=track->keyL; pl->next->next; pl=pl->next); + lib3ds_lin3_key_setup(pl, pl->next, pc, 0, pc->next); + } + else { + lib3ds_lin3_key_setup(0, 0, pc, 0, pc->next); + } + for (;;) { + pp=pc; + pc=pc->next; + pn=pc->next; + if (!pn) { + break; + } + lib3ds_lin3_key_setup(pp, 0, pc, 0, pn); + } + + if (track->flags&LIB3DS_SMOOTH) { + lib3ds_lin3_key_setup(pp, 0, pc, track->keyL, track->keyL->next); + } + else { + lib3ds_lin3_key_setup(pp, 0, pc, 0, 0); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin3_track_insert(Lib3dsLin3Track *track, Lib3dsLin3Key *key) +{ + ASSERT(track); + ASSERT(key); + ASSERT(!key->next); + + if (!track->keyL) { + track->keyL=key; + key->next=0; + } + else { + Lib3dsLin3Key *k,*p; + + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame>key->tcb.frame) { + break; + } + } + if (!p) { + key->next=track->keyL; + track->keyL=key; + } + else { + key->next=k; + p->next=key; + } + + if (k && (key->tcb.frame==k->tcb.frame)) { + key->next=k->next; + lib3ds_lin3_key_free(k); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin3_track_remove(Lib3dsLin3Track *track, Lib3dsIntd frame) +{ + Lib3dsLin3Key *k,*p; + + ASSERT(track); + if (!track->keyL) { + return; + } + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame==frame) { + if (!p) { + track->keyL=track->keyL->next; + } + else { + p->next=k->next; + } + lib3ds_lin3_key_free(k); + break; + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_lin3_track_eval(Lib3dsLin3Track *track, Lib3dsVector p, Lib3dsFloat t) +{ + Lib3dsLin3Key *k; + Lib3dsFloat nt; + Lib3dsFloat u; + + if (!track->keyL) { + lib3ds_vector_zero(p); + return; + } + if (!track->keyL->next) { + lib3ds_vector_copy(p, track->keyL->value); + return; + } + + for (k=track->keyL; k->next!=0; k=k->next) { + if ((t>=(Lib3dsFloat)k->tcb.frame) && (t<(Lib3dsFloat)k->next->tcb.frame)) { + break; + } + } + if (!k->next) { + if (track->flags&LIB3DS_REPEAT) { + nt=(Lib3dsFloat)fmod(t, k->tcb.frame); + for (k=track->keyL; k->next!=0; k=k->next) { + if ((nt>=(Lib3dsFloat)k->tcb.frame) && (nt<(Lib3dsFloat)k->next->tcb.frame)) { + break; + } + } + ASSERT(k->next); + } + else { + lib3ds_vector_copy(p, k->value); + return; + } + } + else { + nt=t; + } + u=nt - (Lib3dsFloat)k->tcb.frame; + u/=(Lib3dsFloat)(k->next->tcb.frame - k->tcb.frame); + + lib3ds_vector_cubic( + p, + k->value, + k->dd, + k->next->ds, + k->next->value, + u + ); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_lin3_track_read(Lib3dsLin3Track *track, Lib3dsIo *io) +{ + int keys; + int i,j; + Lib3dsLin3Key *k; + + track->flags=lib3ds_io_read_word(io); + lib3ds_io_read_dword(io); + lib3ds_io_read_dword(io); + keys=lib3ds_io_read_intd(io); + + for (i=0; itcb, io)) { + return(LIB3DS_FALSE); + } + for (j=0; j<3; ++j) { + k->value[j]=lib3ds_io_read_float(io); + } + lib3ds_lin3_track_insert(track, k); + } + lib3ds_lin3_track_setup(track); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_lin3_track_write(Lib3dsLin3Track *track, Lib3dsIo *io) +{ + Lib3dsLin3Key *k; + Lib3dsDword num=0; + for (k=track->keyL; k; k=k->next) { + ++num; + } + lib3ds_io_write_word(io, (Lib3dsWord)track->flags); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, num); + + for (k=track->keyL; k; k=k->next) { + if (!lib3ds_tcb_write(&k->tcb,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_vector(io, k->value); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsQuatKey* +lib3ds_quat_key_new() +{ + Lib3dsQuatKey* k; + k=(Lib3dsQuatKey*)calloc(sizeof(Lib3dsQuatKey), 1); + return(k); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_key_free(Lib3dsQuatKey *key) +{ + ASSERT(key); + free(key); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_track_free_keys(Lib3dsQuatTrack *track) +{ + Lib3dsQuatKey *p,*q; + + ASSERT(track); + for (p=track->keyL; p; p=q) { + q=p->next; + lib3ds_quat_key_free(p); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_key_setup(Lib3dsQuatKey *p, Lib3dsQuatKey *cp, Lib3dsQuatKey *c, + Lib3dsQuatKey *cn, Lib3dsQuatKey *n) +{ + Lib3dsFloat ksm,ksp,kdm,kdp; + Lib3dsQuat q,qp,qn,qa,qb; + int i; + + ASSERT(c); + if (!cp) { + cp=c; + } + if (!cn) { + cn=c; + } + if (!p || !n) { + lib3ds_quat_copy(c->ds, c->q); + lib3ds_quat_copy(c->dd, c->q); + return; + } + + if (p) { + if (p->angle>LIB3DS_TWOPI-LIB3DS_EPSILON) { + lib3ds_quat_axis_angle(qp, p->axis, 0.0f); + lib3ds_quat_ln(qp); + } + else { + lib3ds_quat_copy(q, p->q); + if (lib3ds_quat_dot(q,c->q)<0) lib3ds_quat_neg(q); + lib3ds_quat_ln_dif(qp, c->q, q); + } + } + if (n) { + if (n->angle>LIB3DS_TWOPI-LIB3DS_EPSILON) { + lib3ds_quat_axis_angle(qn, n->axis, 0.0f); + lib3ds_quat_ln(qn); + } + else { + lib3ds_quat_copy(q, n->q); + if (lib3ds_quat_dot(q,c->q)<0) lib3ds_quat_neg(q); + lib3ds_quat_ln_dif(qn, c->q, q); + } + } + + if (n && p) { + lib3ds_tcb(&p->tcb, &cp->tcb, &c->tcb, &cn->tcb, &n->tcb, &ksm, &ksp, &kdm, &kdp); + for(i=0; i<4; i++) { + qa[i]=-0.5f*(kdm*qn[i]+kdp*qp[i]); + qb[i]=-0.5f*(ksm*qn[i]+ksp*qp[i]); + } + lib3ds_quat_exp(qa); + lib3ds_quat_exp(qb); + + lib3ds_quat_mul(c->ds, c->q, qa); + lib3ds_quat_mul(c->dd, c->q, qb); + } + else { + if (p) { + lib3ds_quat_exp(qp); + lib3ds_quat_mul(c->ds, c->q, qp); + lib3ds_quat_mul(c->dd, c->q, qp); + } + if (n) { + lib3ds_quat_exp(qn); + lib3ds_quat_mul(c->ds, c->q, qn); + lib3ds_quat_mul(c->dd, c->q, qn); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_track_setup(Lib3dsQuatTrack *track) +{ + Lib3dsQuatKey *pp,*pc,*pn,*pl; + Lib3dsQuat q; + + ASSERT(track); + for (pp=0,pc=track->keyL; pc; pp=pc,pc=pc->next) { + lib3ds_quat_axis_angle(q, pc->axis, pc->angle); + if (pp) { + lib3ds_quat_mul(pc->q, q, pp->q); + } + else { + lib3ds_quat_copy(pc->q, q); + } + } + + pc=track->keyL; + if (!pc) { + return; + } + if (!pc->next) { + lib3ds_quat_copy(pc->ds, pc->q); + lib3ds_quat_copy(pc->dd, pc->q); + return; + } + + if (track->flags&LIB3DS_SMOOTH) { + for (pl=track->keyL; pl->next->next; pl=pl->next); + lib3ds_quat_key_setup(pl, pl->next, pc, 0, pc->next); + } + else { + lib3ds_quat_key_setup(0, 0, pc, 0, pc->next); + } + for (;;) { + pp=pc; + pc=pc->next; + pn=pc->next; + if (!pn) { + break; + } + lib3ds_quat_key_setup(pp, 0, pc, 0, pn); + } + + if (track->flags&LIB3DS_SMOOTH) { + lib3ds_quat_key_setup(pp, 0, pc, track->keyL, track->keyL->next); + } + else { + lib3ds_quat_key_setup(pp, 0, pc, 0, 0); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_track_insert(Lib3dsQuatTrack *track, Lib3dsQuatKey *key) +{ + ASSERT(track); + ASSERT(key); + ASSERT(!key->next); + + if (!track->keyL) { + track->keyL=key; + key->next=0; + } + else { + Lib3dsQuatKey *k,*p; + + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame>key->tcb.frame) { + break; + } + } + if (!p) { + key->next=track->keyL; + track->keyL=key; + } + else { + key->next=k; + p->next=key; + } + + if (k && (key->tcb.frame==k->tcb.frame)) { + key->next=k->next; + lib3ds_quat_key_free(k); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_track_remove(Lib3dsQuatTrack *track, Lib3dsIntd frame) +{ + Lib3dsQuatKey *k,*p; + + ASSERT(track); + if (!track->keyL) { + return; + } + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame==frame) { + if (!p) { + track->keyL=track->keyL->next; + } + else { + p->next=k->next; + } + lib3ds_quat_key_free(k); + break; + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_quat_track_eval(Lib3dsQuatTrack *track, Lib3dsQuat q, Lib3dsFloat t) +{ + Lib3dsQuatKey *k; + Lib3dsFloat nt; + Lib3dsFloat u; + + if (!track->keyL) { + lib3ds_quat_identity(q); + return; + } + if (!track->keyL->next) { + lib3ds_quat_copy(q, track->keyL->q); + return; + } + + for (k=track->keyL; k->next!=0; k=k->next) { + if ((t>=k->tcb.frame) && (tnext->tcb.frame)) { + break; + } + } + if (!k->next) { + if (track->flags&LIB3DS_REPEAT) { + nt=(Lib3dsFloat)fmod(t, k->tcb.frame); + for (k=track->keyL; k->next!=0; k=k->next) { + if ((nt>=k->tcb.frame) && (ntnext->tcb.frame)) { + break; + } + } + ASSERT(k->next); + } + else { + lib3ds_quat_copy(q, k->q); + return; + } + } + else { + nt=t; + } + u=nt - k->tcb.frame; + u/=(k->next->tcb.frame - k->tcb.frame); + + lib3ds_quat_squad( + q, + k->q, + k->dd, + k->next->ds, + k->next->q, + u + ); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_quat_track_read(Lib3dsQuatTrack *track, Lib3dsIo *io) +{ + int keys; + int i,j; + Lib3dsQuatKey *p,*k; + + track->flags=lib3ds_io_read_word(io); + lib3ds_io_read_dword(io); + lib3ds_io_read_dword(io); + keys=lib3ds_io_read_intd(io); + + for (p=0,i=0; itcb, io)) { + return(LIB3DS_FALSE); + } + k->angle=lib3ds_io_read_float(io); + for (j=0; j<3; ++j) { + k->axis[j]=lib3ds_io_read_float(io); + } + lib3ds_quat_track_insert(track, k); + } + lib3ds_quat_track_setup(track); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_quat_track_write(Lib3dsQuatTrack *track, Lib3dsIo *io) +{ + Lib3dsQuatKey *k; + Lib3dsDword num=0; + for (k=track->keyL; k; k=k->next) { + ++num; + } + lib3ds_io_write_word(io, (Lib3dsWord)track->flags); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, 0); + lib3ds_io_write_dword(io, num); + + for (k=track->keyL; k; k=k->next) { + if (!lib3ds_tcb_write(&k->tcb,io)) { + return(LIB3DS_FALSE); + } + lib3ds_io_write_float(io, k->angle); + lib3ds_io_write_vector(io, k->axis); + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsMorphKey* +lib3ds_morph_key_new() +{ + Lib3dsMorphKey* k; + k=(Lib3dsMorphKey*)calloc(sizeof(Lib3dsMorphKey), 1); + return(k); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_morph_key_free(Lib3dsMorphKey *key) +{ + ASSERT(key); + free(key); +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_morph_track_free_keys(Lib3dsMorphTrack *track) +{ + Lib3dsMorphKey *p,*q; + + ASSERT(track); + for (p=track->keyL; p; p=q) { + q=p->next; + lib3ds_morph_key_free(p); + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_morph_track_insert(Lib3dsMorphTrack *track, Lib3dsMorphKey *key) +{ + ASSERT(track); + ASSERT(key); + ASSERT(!key->next); + + if (!track->keyL) { + track->keyL=key; + key->next=0; + } + else { + Lib3dsMorphKey *k,*p; + + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame>key->tcb.frame) { + break; + } + } + if (!p) { + key->next=track->keyL; + track->keyL=key; + } + else { + key->next=k; + p->next=key; + } + + if (k && (key->tcb.frame==k->tcb.frame)) { + key->next=k->next; + lib3ds_morph_key_free(k); + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_morph_track_remove(Lib3dsMorphTrack *track, Lib3dsIntd frame) +{ + Lib3dsMorphKey *k,*p; + + ASSERT(track); + if (!track->keyL) { + return; + } + for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { + if (k->tcb.frame==frame) { + if (!p) { + track->keyL=track->keyL->next; + } + else { + p->next=k->next; + } + lib3ds_morph_key_free(k); + break; + } + } +} + + +/*! + * \ingroup tracks + */ +void +lib3ds_morph_track_eval(Lib3dsMorphTrack *track, char *p, Lib3dsFloat t) +{ + Lib3dsMorphKey *k; + char* result; + + ASSERT(p); + if (!track->keyL) { + strcpy(p,""); + return; + } + if (!track->keyL->next) { + strcpy(p,track->keyL->name); + return; + } + + + /* TODO: this function finds the mesh frame that corresponds to this + * timeframe. It would be better to actually interpolate the mesh. + */ + + result=0; + + for(k = track->keyL; + k->next != NULL && t >= k->next->tcb.frame; + k = k->next); + + result=k->name; + + if (result) { + strcpy(p,result); + } + else { + strcpy(p,""); + } +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_morph_track_read(Lib3dsMorphTrack *track, Lib3dsIo *io) +{ + /* This function was written by Stephane Denis on 5-18-04 */ + int i; + Lib3dsMorphKey *k, *pk = 0; + int keys; + track->flags=lib3ds_io_read_word(io); + lib3ds_io_read_dword(io); + lib3ds_io_read_dword(io); + keys=lib3ds_io_read_intd(io); + + for (i=0; itcb, io)) { + return(LIB3DS_FALSE); + } + if (!lib3ds_io_read_string(io, k->name, 11)) { + return(LIB3DS_FALSE); + } + if (!track->keyL) + track->keyL = k; + else + pk->next = k; + pk = k; + } + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup tracks + */ +Lib3dsBool +lib3ds_morph_track_write(Lib3dsMorphTrack *track, Lib3dsIo *io) +{ + /* FIXME: */ + ASSERT(0); + return(LIB3DS_FALSE); +} + + + +void +tcb_dump(Lib3dsTcb *tcb) +{ + printf(" tcb: frame=%d, flags=%04x, tens=%g, cont=%g, ", + (int)tcb->frame, tcb->flags, tcb->tens, tcb->cont); + printf("bias=%g, ease_to=%g, ease_from=%g\n", + tcb->bias, tcb->ease_to, tcb->ease_from); +} + + +void +lib3ds_boolTrack_dump(Lib3dsBoolTrack *track) +{ + Lib3dsBoolKey *key; + printf("flags: %08x, keys:\n", (unsigned int)track->flags); + for( key = track->keyL; key != NULL; key = key->next) + { + tcb_dump(&key->tcb); + } +} + + +void +lib3ds_lin1Track_dump(Lib3dsLin1Track *track) +{ + Lib3dsLin1Key *key; + printf("flags: %08x, keys:\n", (unsigned int)track->flags); + for( key = track->keyL; key != NULL; key = key->next) + { + tcb_dump(&key->tcb); + printf(" value = %g, dd=%g, ds=%g\n", + key->value, key->dd, key->ds); + } +} + + +void +lib3ds_lin3Track_dump(Lib3dsLin3Track *track) +{ + Lib3dsLin3Key *key; + printf("flags: %08x, keys:\n", (unsigned int)track->flags); + for( key = track->keyL; key != NULL; key = key->next) + { + tcb_dump(&key->tcb); + printf(" value = %g,%g,%g, dd=%g,%g,%g, ds=%g,%g,%g\n", + key->value[0], key->value[1], key->value[2], + key->dd[0], key->dd[1], key->dd[2], + key->ds[0], key->ds[1], key->ds[2]); + } +} + + +void +lib3ds_quatTrack_dump(Lib3dsQuatTrack *track) +{ + Lib3dsQuatKey *key; + printf("flags: %08x, keys:\n", (unsigned int)track->flags); + for( key = track->keyL; key != NULL; key = key->next) + { + tcb_dump(&key->tcb); + printf(" axis = %g,%g,%g, angle=%g, q=%g,%g,%g,%g\n", + key->axis[0], key->axis[1], key->axis[2], key->angle, + key->q[0], key->q[1], key->q[2], key->q[3]); + printf(" dd = %g,%g,%g,%g, ds=%g,%g,%g,%g\n", + key->dd[0], key->dd[1], key->dd[2], key->dd[3], + key->ds[0], key->ds[1], key->ds[2], key->ds[3]); + } +} + + +void +lib3ds_morphTrack_dump(Lib3dsMorphTrack *track) +{ + Lib3dsMorphKey *key; + printf("flags: %08x, keys:\n", (unsigned int)track->flags); + for( key = track->keyL; key != NULL; key = key->next) + { + tcb_dump(&key->tcb); + printf(" name = %s\n", key->name); + } +} + + + +void +lib3ds_dump_tracks(Lib3dsNode *node) +{ + switch( node->type ) { + case LIB3DS_AMBIENT_NODE: + printf("ambient: "); + lib3ds_lin3Track_dump(&node->data.ambient.col_track); + break; + case LIB3DS_OBJECT_NODE: + printf("pos: "); + lib3ds_lin3Track_dump(&node->data.object.pos_track); + printf("rot: "); + lib3ds_quatTrack_dump(&node->data.object.rot_track); + printf("scl: "); + lib3ds_lin3Track_dump(&node->data.object.scl_track); + printf("morph: "); + lib3ds_morphTrack_dump(&node->data.object.morph_track); + printf("hide: "); + lib3ds_boolTrack_dump(&node->data.object.hide_track); + break; + case LIB3DS_CAMERA_NODE: + printf("pos: "); + lib3ds_lin3Track_dump(&node->data.camera.pos_track); + printf("fov: "); + lib3ds_lin1Track_dump(&node->data.camera.fov_track); + printf("roll: "); + lib3ds_lin1Track_dump(&node->data.camera.roll_track); + break; + case LIB3DS_TARGET_NODE: + printf("pos: "); + lib3ds_lin3Track_dump(&node->data.target.pos_track); + break; + case LIB3DS_LIGHT_NODE: + printf("pos: "); + lib3ds_lin3Track_dump(&node->data.light.pos_track); + printf("col: "); + lib3ds_lin3Track_dump(&node->data.light.col_track); + printf("hotspot: "); + lib3ds_lin1Track_dump(&node->data.light.hotspot_track); + printf("falloff: "); + lib3ds_lin1Track_dump(&node->data.light.falloff_track); + printf("roll: "); + lib3ds_lin1Track_dump(&node->data.light.roll_track); + break; + case LIB3DS_SPOT_NODE: + printf("pos: "); + lib3ds_lin3Track_dump(&node->data.spot.pos_track); + break; + + default: + break; + } +} diff --git a/libs/lib3ds/tracks.h b/libs/lib3ds/tracks.h new file mode 100644 index 0000000..5f10df5 --- /dev/null +++ b/libs/lib3ds/tracks.h @@ -0,0 +1,209 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_TRACKS_H +#define INCLUDED_LIB3DS_TRACKS_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: tracks.h,v 1.9 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TCB_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Track flags + * \ingroup tracks + */ +typedef enum { + LIB3DS_REPEAT =0x0001, + LIB3DS_SMOOTH =0x0002, + LIB3DS_LOCK_X =0x0008, + LIB3DS_LOCK_Y =0x0010, + LIB3DS_LOCK_Z =0x0020, + LIB3DS_UNLINK_X =0x0100, + LIB3DS_UNLINK_Y =0x0200, + LIB3DS_UNLINK_Z =0x0400 +} Lib3dsTrackFlags; + +/*! + * Boolean track key + * \ingroup tracks + */ +struct _Lib3dsBoolKey { + Lib3dsTcb tcb; + Lib3dsBoolKey *next; +}; + +/*! + * Boolean track + * \ingroup tracks + */ +struct _Lib3dsBoolTrack { + Lib3dsDword flags; + Lib3dsBoolKey *keyL; +}; + +/*! + * Floating-point track key + * \ingroup tracks + */ +struct _Lib3dsLin1Key { + Lib3dsTcb tcb; + Lib3dsLin1Key *next; + Lib3dsFloat value; + Lib3dsFloat dd; + Lib3dsFloat ds; +}; + +/*! + * Floating-point track + * \ingroup tracks + */ +struct _Lib3dsLin1Track { + Lib3dsDword flags; + Lib3dsLin1Key *keyL; +}; + +/*! + * Vector track key + * \ingroup tracks + */ +struct _Lib3dsLin3Key { + Lib3dsTcb tcb; + Lib3dsLin3Key *next; + Lib3dsVector value; + Lib3dsVector dd; + Lib3dsVector ds; +}; + +/*! + * Vector track + * \ingroup tracks + */ +struct _Lib3dsLin3Track { + Lib3dsDword flags; + Lib3dsLin3Key *keyL; +}; + +/*! + * Rotation track key + * \ingroup tracks + */ +struct _Lib3dsQuatKey { + Lib3dsTcb tcb; + Lib3dsQuatKey *next; + Lib3dsVector axis; + Lib3dsFloat angle; + Lib3dsQuat q; + Lib3dsQuat dd; + Lib3dsQuat ds; +}; + +/*! + * Rotation track + * \ingroup tracks + */ +struct _Lib3dsQuatTrack { + Lib3dsDword flags; + Lib3dsQuatKey *keyL; +}; + +/*! + * Morph track key + * \ingroup tracks + */ +struct _Lib3dsMorphKey { + Lib3dsTcb tcb; + Lib3dsMorphKey *next; + char name[64]; +}; + +/*! + * Morph track + * \ingroup tracks + */ +struct _Lib3dsMorphTrack { + Lib3dsDword flags; + Lib3dsMorphKey *keyL; +}; + +extern LIB3DSAPI Lib3dsBoolKey* lib3ds_bool_key_new(); +extern LIB3DSAPI void lib3ds_bool_key_free(Lib3dsBoolKey* key); +extern LIB3DSAPI void lib3ds_bool_track_free_keys(Lib3dsBoolTrack *track); +extern LIB3DSAPI void lib3ds_bool_track_insert(Lib3dsBoolTrack *track, Lib3dsBoolKey* key); +extern LIB3DSAPI void lib3ds_bool_track_remove(Lib3dsBoolTrack *track, Lib3dsIntd frame); +extern LIB3DSAPI void lib3ds_bool_track_eval(Lib3dsBoolTrack *track, Lib3dsBool *p, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsBool lib3ds_bool_track_read(Lib3dsBoolTrack *track, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_bool_track_write(Lib3dsBoolTrack *track, Lib3dsIo *io); + +extern LIB3DSAPI Lib3dsLin1Key* lib3ds_lin1_key_new(); +extern LIB3DSAPI void lib3ds_lin1_key_free(Lib3dsLin1Key* key); +extern LIB3DSAPI void lib3ds_lin1_track_free_keys(Lib3dsLin1Track *track); +extern LIB3DSAPI void lib3ds_lin1_key_setup(Lib3dsLin1Key *p, Lib3dsLin1Key *cp, Lib3dsLin1Key *c, + Lib3dsLin1Key *cn, Lib3dsLin1Key *n); +extern LIB3DSAPI void lib3ds_lin1_track_setup(Lib3dsLin1Track *track); +extern LIB3DSAPI void lib3ds_lin1_track_insert(Lib3dsLin1Track *track, Lib3dsLin1Key *key); +extern LIB3DSAPI void lib3ds_lin1_track_remove(Lib3dsLin1Track *track, Lib3dsIntd frame); +extern LIB3DSAPI void lib3ds_lin1_track_eval(Lib3dsLin1Track *track, Lib3dsFloat *p, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsBool lib3ds_lin1_track_read(Lib3dsLin1Track *track, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_lin1_track_write(Lib3dsLin1Track *track, Lib3dsIo *io); + +extern LIB3DSAPI Lib3dsLin3Key* lib3ds_lin3_key_new(); +extern LIB3DSAPI void lib3ds_lin3_key_free(Lib3dsLin3Key* key); +extern LIB3DSAPI void lib3ds_lin3_track_free_keys(Lib3dsLin3Track *track); +extern LIB3DSAPI void lib3ds_lin3_key_setup(Lib3dsLin3Key *p, Lib3dsLin3Key *cp, Lib3dsLin3Key *c, + Lib3dsLin3Key *cn, Lib3dsLin3Key *n); +extern LIB3DSAPI void lib3ds_lin3_track_setup(Lib3dsLin3Track *track); +extern LIB3DSAPI void lib3ds_lin3_track_insert(Lib3dsLin3Track *track, Lib3dsLin3Key *key); +extern LIB3DSAPI void lib3ds_lin3_track_remove(Lib3dsLin3Track *track, Lib3dsIntd frame); +extern LIB3DSAPI void lib3ds_lin3_track_eval(Lib3dsLin3Track *track, Lib3dsVector p, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsBool lib3ds_lin3_track_read(Lib3dsLin3Track *track, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_lin3_track_write(Lib3dsLin3Track *track, Lib3dsIo *io); + +extern LIB3DSAPI Lib3dsQuatKey* lib3ds_quat_key_new(); +extern LIB3DSAPI void lib3ds_quat_key_free(Lib3dsQuatKey* key); +extern LIB3DSAPI void lib3ds_quat_track_free_keys(Lib3dsQuatTrack *track); +extern LIB3DSAPI void lib3ds_quat_key_setup(Lib3dsQuatKey *p, Lib3dsQuatKey *cp, Lib3dsQuatKey *c, + Lib3dsQuatKey *cn, Lib3dsQuatKey *n); +extern LIB3DSAPI void lib3ds_quat_track_setup(Lib3dsQuatTrack *track); +extern LIB3DSAPI void lib3ds_quat_track_insert(Lib3dsQuatTrack *track, Lib3dsQuatKey *key); +extern LIB3DSAPI void lib3ds_quat_track_remove(Lib3dsQuatTrack *track, Lib3dsIntd frame); +extern LIB3DSAPI void lib3ds_quat_track_eval(Lib3dsQuatTrack *track, Lib3dsQuat p, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsBool lib3ds_quat_track_read(Lib3dsQuatTrack *track, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_quat_track_write(Lib3dsQuatTrack *track, Lib3dsIo *io); + +extern LIB3DSAPI Lib3dsMorphKey* lib3ds_morph_key_new(); +extern LIB3DSAPI void lib3ds_morph_key_free(Lib3dsMorphKey* key); +extern LIB3DSAPI void lib3ds_morph_track_free_keys(Lib3dsMorphTrack *track); +extern LIB3DSAPI void lib3ds_morph_track_insert(Lib3dsMorphTrack *track, Lib3dsMorphKey *key); +extern LIB3DSAPI void lib3ds_morph_track_remove(Lib3dsMorphTrack *track, Lib3dsIntd frame); +extern LIB3DSAPI void lib3ds_morph_track_eval(Lib3dsMorphTrack *track, char *p, Lib3dsFloat t); +extern LIB3DSAPI Lib3dsBool lib3ds_morph_track_read(Lib3dsMorphTrack *track, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_morph_track_write(Lib3dsMorphTrack *track, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/types.h b/libs/lib3ds/types.h new file mode 100644 index 0000000..5b6f008 --- /dev/null +++ b/libs/lib3ds/types.h @@ -0,0 +1,148 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_TYPES_H +#define INCLUDED_LIB3DS_TYPES_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: types.h,v 1.18 2005/01/11 16:12:52 madmac Exp $ + */ +#ifdef __cplusplus +extern "C" { +#endif + +#if defined (UBUILD_SHARED) && defined(_WIN32) && (!defined(__GNUC__)) +#ifdef LIB3DS_EXPORT +#define LIB3DSAPI __declspec(dllexport) +#else +#define LIB3DSAPI __declspec(dllimport) +#endif +#else +#define LIB3DSAPI +#endif + +#define LIB3DS_TRUE 1 +#define LIB3DS_FALSE 0 + +typedef int Lib3dsBool; +typedef unsigned char Lib3dsByte; +typedef unsigned short int Lib3dsWord; +typedef unsigned long Lib3dsDword; +typedef signed char Lib3dsIntb; +typedef signed short int Lib3dsIntw; +typedef signed long Lib3dsIntd; +typedef float Lib3dsFloat; +typedef double Lib3dsDouble; + +typedef float Lib3dsVector[3]; +typedef float Lib3dsTexel[2]; +typedef float Lib3dsQuat[4]; +typedef float Lib3dsMatrix[4][4]; +typedef float Lib3dsRgb[3]; +typedef float Lib3dsRgba[4]; + +#define LIB3DS_EPSILON (1e-8) +#define LIB3DS_PI 3.14159265358979323846 +#define LIB3DS_TWOPI (2.0*LIB3DS_PI) +#define LIB3DS_HALFPI (LIB3DS_PI/2.0) +#define LIB3DS_RAD_TO_DEG(x) ((180.0/LIB3DS_PI)*(x)) +#define LIB3DS_DEG_TO_RAD(x) ((LIB3DS_PI/180.0)*(x)) + +#ifndef INCLUDED_STDIO_H +#define INCLUDED_STDIO_H +#include +#endif + +#ifdef _DEBUG + #ifndef ASSERT + #include + #define ASSERT(__expr) assert(__expr) + #endif + #define LIB3DS_ERROR_LOG \ + {printf("\t***LIB3DS_ERROR_LOG*** %s : %d\n", __FILE__, __LINE__);} +#else + #ifndef ASSERT + #define ASSERT(__expr) + #endif + #define LIB3DS_ERROR_LOG +#endif + +typedef struct _Lib3dsIo Lib3dsIo; +typedef struct _Lib3dsFile Lib3dsFile; +typedef struct _Lib3dsBackground Lib3dsBackground; +typedef struct _Lib3dsAtmosphere Lib3dsAtmosphere; +typedef struct _Lib3dsShadow Lib3dsShadow; +typedef struct _Lib3dsViewport Lib3dsViewport; +typedef struct _Lib3dsMaterial Lib3dsMaterial; +typedef struct _Lib3dsFace Lib3dsFace; +typedef struct _Lib3dsBoxMap Lib3dsBoxMap; +typedef struct _Lib3dsMapData Lib3dsMapData; +typedef struct _Lib3dsMesh Lib3dsMesh; +typedef struct _Lib3dsCamera Lib3dsCamera; +typedef struct _Lib3dsLight Lib3dsLight; +typedef struct _Lib3dsBoolKey Lib3dsBoolKey; +typedef struct _Lib3dsBoolTrack Lib3dsBoolTrack; +typedef struct _Lib3dsLin1Key Lib3dsLin1Key; +typedef struct _Lib3dsLin1Track Lib3dsLin1Track; +typedef struct _Lib3dsLin3Key Lib3dsLin3Key; +typedef struct _Lib3dsLin3Track Lib3dsLin3Track; +typedef struct _Lib3dsQuatKey Lib3dsQuatKey; +typedef struct _Lib3dsQuatTrack Lib3dsQuatTrack; +typedef struct _Lib3dsMorphKey Lib3dsMorphKey; +typedef struct _Lib3dsMorphTrack Lib3dsMorphTrack; + +typedef enum _Lib3dsNodeTypes { + LIB3DS_UNKNOWN_NODE =0, + LIB3DS_AMBIENT_NODE =1, + LIB3DS_OBJECT_NODE =2, + LIB3DS_CAMERA_NODE =3, + LIB3DS_TARGET_NODE =4, + LIB3DS_LIGHT_NODE =5, + LIB3DS_SPOT_NODE =6 +} Lib3dsNodeTypes; + +typedef struct _Lib3dsNode Lib3dsNode; + +typedef union _Lib3dsUserData { + void *p; + Lib3dsIntd i; + Lib3dsDword d; + Lib3dsFloat f; + Lib3dsMaterial *material; + Lib3dsMesh *mesh; + Lib3dsCamera *camera; + Lib3dsLight *light; + Lib3dsNode *node; +} Lib3dsUserData; + +#ifndef LIB3DS_EXPORT + /* The purpose of this variable is to force a recompile of any code + * that links to the lib3ds library whenever there is an incompatible + * change in the header files. It should be sufficient to include + * any lib3ds header file in any source file to satisfy this dependency. + * + * This variable will be updated any time there is an incompatible change + * in the lib3ds data structures. + */ +// int lib3ds_version1_3; +#endif + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/lib3ds/vector.c b/libs/lib3ds/vector.c new file mode 100644 index 0000000..32922d7 --- /dev/null +++ b/libs/lib3ds/vector.c @@ -0,0 +1,377 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: vector.c,v 1.9 2004/11/16 07:41:44 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include + + +/*! + * \defgroup vector Vector Mathematics + * + * \author J.E. Hoffmann + */ +/*! + * \typedef Lib3dsVector + * \ingroup vector + */ + + +/*! + * Clear a vector to zero. + * + * \param c Vector to clear. + * + * \ingroup vector + */ +void +lib3ds_vector_zero(Lib3dsVector c) +{ + int i; + for (i=0; i<3; ++i) { + c[i]=0.0f; + } +} + + +/*! + * Copy a vector. + * + * \param dest Destination vector. + * \param src Source vector. + * + * \ingroup vector + */ +void +lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src) +{ + int i; + for (i=0; i<3; ++i) { + dest[i]=src[i]; + } +} + + +/*! + * Negate a vector. + * + * \param c Vector to negate. + * + * \ingroup vector + */ +void +lib3ds_vector_neg(Lib3dsVector c) +{ + int i; + for (i=0; i<3; ++i) { + c[i]=-c[i]; + } +} + + +/*! + * Add two vectors. + * + * \param c Result. + * \param a First addend. + * \param b Second addend. + * + * \ingroup vector + */ +void +lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b) +{ + int i; + for (i=0; i<3; ++i) { + c[i]=a[i]+b[i]; + } +} + + +/*! + * Subtract two vectors. + * + * \param c Result. + * \param a Addend. + * \param b Minuend. + * + * \ingroup vector + */ +void +lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b) +{ + int i; + for (i=0; i<3; ++i) { + c[i]=a[i]-b[i]; + } +} + + +/*! + * Multiply a vector by a scalar. + * + * \param c Vector to be multiplied. + * \param k Scalar. + * + * \ingroup vector + */ +void +lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k) +{ + int i; + for (i=0; i<3; ++i) { + c[i]*=k; + } +} + + +/*! + * Compute cross product. + * + * \param c Result. + * \param a First vector. + * \param b Second vector. + * + * \ingroup vector + */ +void +lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b) +{ + c[0]=a[1]*b[2] - a[2]*b[1]; + c[1]=a[2]*b[0] - a[0]*b[2]; + c[2]=a[0]*b[1] - a[1]*b[0]; +} + + +/*! + * Compute dot product. + * + * \param a First vector. + * \param b Second vector. + * + * \return Dot product. + * + * \ingroup vector + */ +Lib3dsFloat +lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b) +{ + return(a[0]*b[0] + a[1]*b[1] + a[2]*b[2]); +} + + +/*! + * Compute square of vector. + * + * Computes x*x + y*y + z*z. + * + * \param c Vector to square. + * + * \return Square of vector. + * + * \ingroup vector + */ +Lib3dsFloat +lib3ds_vector_squared(Lib3dsVector c) +{ + return(c[0]*c[0] + c[1]*c[1] + c[2]*c[2]); +} + + +/*! + * Compute length of vector. + * + * Computes |c| = sqrt(x*x + y*y + z*z) + * + * \param c Vector to compute. + * + * \return Length of vector. + * + * \ingroup vector + */ +Lib3dsFloat +lib3ds_vector_length(Lib3dsVector c) +{ + return((Lib3dsFloat)sqrt(c[0]*c[0] + c[1]*c[1] + c[2]*c[2])); +} + + +/*! + * Normalize a vector. + * + * Scales a vector so that its length is 1.0. + * + * \param c Vector to normalize. + * + * \ingroup vector + */ +void +lib3ds_vector_normalize(Lib3dsVector c) +{ + Lib3dsFloat l,m; + + l=(Lib3dsFloat)sqrt(c[0]*c[0] + c[1]*c[1] + c[2]*c[2]); + if (fabs(l)=c[1]) && (c[0]>=c[2])) { + c[0]=1.0f; + c[1]=c[2]=0.0f; + } + else + if (c[1]>=c[2]) { + c[1]=1.0f; + c[0]=c[2]=0.0f; + } + else { + c[2]=1.0f; + c[0]=c[1]=0.0f; + } + } + else { + m=1.0f/l; + c[0]*=m; + c[1]*=m; + c[2]*=m; + } +} + + +/*! + * Compute a vector normal to two line segments. + * + * Computes the normal vector to the lines b-a and b-c. + * + * \param n Returned normal vector. + * \param a Endpoint of first line. + * \param b Base point of both lines. + * \param c Endpoint of second line. + * + * \ingroup vector + */ +void +lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a, Lib3dsVector b, Lib3dsVector c) +{ + Lib3dsVector p,q; + + lib3ds_vector_sub(p,c,b); + lib3ds_vector_sub(q,a,b); + lib3ds_vector_cross(n,p,q); + lib3ds_vector_normalize(n); +} + + +/*! + * Multiply a point by a transformation matrix. + * + * Applies the given transformation matrix to the given point. With some + * transformation matrices, a vector may also be transformed. + * + * \param c Result. + * \param m Transformation matrix. + * \param a Input point. + * + * \ingroup vector + */ +void +lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a) +{ + c[0]= m[0][0]*a[0] + m[1][0]*a[1] + m[2][0]*a[2] + m[3][0]; + c[1]= m[0][1]*a[0] + m[1][1]*a[1] + m[2][1]*a[2] + m[3][1]; + c[2]= m[0][2]*a[0] + m[1][2]*a[1] + m[2][2]*a[2] + m[3][2]; +} + + +/*! + * Compute a point on a cubic spline. + * + * Computes a point on a parametric Bezier spline. + * + * \param c Result. + * \param a First endpoint of the spline. + * \param p First tangent vector of the spline. + * \param q Second tangent vector of the spline. + * \param b Second endpoint of the spline. + * \param t Spline parameter [0. 1.] + * + * \ingroup vector + */ +void +lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p, Lib3dsVector q, + Lib3dsVector b, Lib3dsFloat t) +{ + Lib3dsDouble x,y,z,w; + + x=2*t*t*t - 3*t*t + 1; + y=-2*t*t*t + 3*t*t; + z=t*t*t - 2*t*t + t; + w=t*t*t - t*t; + c[0]=(Lib3dsFloat)(x*a[0] + y*b[0] + z*p[0] + w*q[0]); + c[1]=(Lib3dsFloat)(x*a[1] + y*b[1] + z*p[1] + w*q[1]); + c[2]=(Lib3dsFloat)(x*a[2] + y*b[2] + z*p[2] + w*q[2]); +} + + +/*! + * c[i] = min(c[i], a[i]); + * + * Computes minimum values of x,y,z independently. + * + * \ingroup vector + */ +void +lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a) +{ + int i; + for (i=0; i<3; ++i) { + if (a[i]c[i]) { + c[i] = a[i]; + } + } +} + + +/*! + * \ingroup vector + */ +void +lib3ds_vector_dump(Lib3dsVector c) +{ + fprintf(stderr, "%f %f %f\n", c[0], c[1], c[2]); +} + diff --git a/libs/lib3ds/vector.h b/libs/lib3ds/vector.h new file mode 100644 index 0000000..bc829b6 --- /dev/null +++ b/libs/lib3ds/vector.h @@ -0,0 +1,58 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_VECTOR_H +#define INCLUDED_LIB3DS_VECTOR_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: vector.h,v 1.6 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern LIB3DSAPI void lib3ds_vector_zero(Lib3dsVector c); +extern LIB3DSAPI void lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src); +extern LIB3DSAPI void lib3ds_vector_neg(Lib3dsVector c); +extern LIB3DSAPI void lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); +extern LIB3DSAPI void lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); +extern LIB3DSAPI void lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k); +extern LIB3DSAPI void lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); +extern LIB3DSAPI Lib3dsFloat lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b); +extern LIB3DSAPI Lib3dsFloat lib3ds_vector_squared(Lib3dsVector c); +extern LIB3DSAPI Lib3dsFloat lib3ds_vector_length(Lib3dsVector c); +extern LIB3DSAPI void lib3ds_vector_normalize(Lib3dsVector c); +extern LIB3DSAPI void lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a, + Lib3dsVector b, Lib3dsVector c); +extern LIB3DSAPI void lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a); +extern LIB3DSAPI void lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p, + Lib3dsVector q, Lib3dsVector b, Lib3dsFloat t); +extern LIB3DSAPI void lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a); +extern LIB3DSAPI void lib3ds_vector_max(Lib3dsVector c, Lib3dsVector a); +extern LIB3DSAPI void lib3ds_vector_dump(Lib3dsVector c); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/lib3ds/viewport.c b/libs/lib3ds/viewport.c new file mode 100644 index 0000000..9a5a45b --- /dev/null +++ b/libs/lib3ds/viewport.c @@ -0,0 +1,424 @@ +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: viewport.c,v 1.7 2004/11/16 07:40:56 efalk Exp $ + */ +#define LIB3DS_EXPORT +#include +#include +#include +#include +#include + + +/*! + * \defgroup viewport Viewport and default view settings + * + * \author J.E. Hoffmann + */ + + +/*! + * \ingroup viewport + */ +Lib3dsBool +lib3ds_viewport_read(Lib3dsViewport *viewport, Lib3dsIo *io) +{ + Lib3dsChunk c; + Lib3dsWord chunk; + + if (!lib3ds_chunk_read_start(&c, 0, io)) { + return(LIB3DS_FALSE); + } + + switch (c.chunk) { + case LIB3DS_VIEWPORT_LAYOUT: + { + int cur=0; + viewport->layout.style=lib3ds_io_read_word(io); + viewport->layout.active=lib3ds_io_read_intw(io); + lib3ds_io_read_intw(io); + viewport->layout.swap=lib3ds_io_read_intw(io); + lib3ds_io_read_intw(io); + viewport->layout.swap_prior=lib3ds_io_read_intw(io); + viewport->layout.swap_view=lib3ds_io_read_intw(io); + lib3ds_chunk_read_tell(&c, io); + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_VIEWPORT_SIZE: + { + viewport->layout.position[0]=lib3ds_io_read_word(io); + viewport->layout.position[1]=lib3ds_io_read_word(io); + viewport->layout.size[0]=lib3ds_io_read_word(io); + viewport->layout.size[1]=lib3ds_io_read_word(io); + } + break; + case LIB3DS_VIEWPORT_DATA_3: + { + lib3ds_viewport_set_views(viewport,cur+1); + lib3ds_io_read_intw(io); + viewport->layout.viewL[cur].axis_lock=lib3ds_io_read_word(io); + viewport->layout.viewL[cur].position[0]=lib3ds_io_read_intw(io); + viewport->layout.viewL[cur].position[1]=lib3ds_io_read_intw(io); + viewport->layout.viewL[cur].size[0]=lib3ds_io_read_intw(io); + viewport->layout.viewL[cur].size[1]=lib3ds_io_read_intw(io); + viewport->layout.viewL[cur].type=lib3ds_io_read_word(io); + viewport->layout.viewL[cur].zoom=lib3ds_io_read_float(io); + lib3ds_io_read_vector(io, viewport->layout.viewL[cur].center); + viewport->layout.viewL[cur].horiz_angle=lib3ds_io_read_float(io); + viewport->layout.viewL[cur].vert_angle=lib3ds_io_read_float(io); + lib3ds_io_read(io, (unsigned char*)viewport->layout.viewL[cur].camera, 11); + ++cur; + } + break; + case LIB3DS_VIEWPORT_DATA: + /* 3DS R2 & R3 chunk + unsupported */ + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + } + break; + case LIB3DS_DEFAULT_VIEW: + { + memset(&viewport->default_view,0,sizeof(Lib3dsDefaultView)); + while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { + switch (chunk) { + case LIB3DS_VIEW_TOP: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_TOP; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_BOTTOM: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_BOTTOM; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_LEFT: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_LEFT; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_RIGHT: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_RIGHT; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_FRONT: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_FRONT; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_BACK: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_BACK; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_USER: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_USER; + lib3ds_io_read_vector(io, viewport->default_view.position); + viewport->default_view.width=lib3ds_io_read_float(io); + viewport->default_view.horiz_angle=lib3ds_io_read_float(io); + viewport->default_view.vert_angle=lib3ds_io_read_float(io); + viewport->default_view.roll_angle=lib3ds_io_read_float(io); + } + break; + case LIB3DS_VIEW_CAMERA: + { + viewport->default_view.type=LIB3DS_VIEW_TYPE_CAMERA; + lib3ds_io_read(io, (unsigned char*)viewport->default_view.camera, 11); + } + break; + default: + lib3ds_chunk_unknown(chunk); + } + } + } + break; + } + + lib3ds_chunk_read_end(&c, io); + return(LIB3DS_TRUE); +} + + +/*! + * \ingroup viewport + */ +void +lib3ds_viewport_set_views(Lib3dsViewport *viewport, Lib3dsDword views) +{ + ASSERT(viewport); + if (viewport->layout.views) { + if (views) { + viewport->layout.views=views; + viewport->layout.viewL=(Lib3dsView*)realloc(viewport->layout.viewL, sizeof(Lib3dsView)*views); + } + else { + free(viewport->layout.viewL); + viewport->layout.views=0; + viewport->layout.viewL=0; + } + } + else { + if (views) { + viewport->layout.views=views; + viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views); + } + } +} + + +/*! + * \ingroup viewport + */ +Lib3dsBool +lib3ds_viewport_write(Lib3dsViewport *viewport, Lib3dsIo *io) +{ + if (viewport->layout.views) { + Lib3dsChunk c; + unsigned i; + + c.chunk=LIB3DS_VIEWPORT_LAYOUT; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + lib3ds_io_write_word(io, viewport->layout.style); + lib3ds_io_write_intw(io, viewport->layout.active); + lib3ds_io_write_intw(io, 0); + lib3ds_io_write_intw(io, viewport->layout.swap); + lib3ds_io_write_intw(io, 0); + lib3ds_io_write_intw(io, viewport->layout.swap_prior); + lib3ds_io_write_intw(io, viewport->layout.swap_view); + + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEWPORT_SIZE; + c.size=14; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_intw(io, viewport->layout.position[0]); + lib3ds_io_write_intw(io, viewport->layout.position[1]); + lib3ds_io_write_intw(io, viewport->layout.size[0]); + lib3ds_io_write_intw(io, viewport->layout.size[1]); + } + + for (i=0; ilayout.views; ++i) { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEWPORT_DATA_3; + c.size=55; + lib3ds_chunk_write(&c,io); + + lib3ds_io_write_intw(io, 0); + lib3ds_io_write_word(io, viewport->layout.viewL[i].axis_lock); + lib3ds_io_write_intw(io, viewport->layout.viewL[i].position[0]); + lib3ds_io_write_intw(io, viewport->layout.viewL[i].position[1]); + lib3ds_io_write_intw(io, viewport->layout.viewL[i].size[0]); + lib3ds_io_write_intw(io, viewport->layout.viewL[i].size[1]); + lib3ds_io_write_word(io, viewport->layout.viewL[i].type); + lib3ds_io_write_float(io, viewport->layout.viewL[i].zoom); + lib3ds_io_write_vector(io, viewport->layout.viewL[i].center); + lib3ds_io_write_float(io, viewport->layout.viewL[i].horiz_angle); + lib3ds_io_write_float(io, viewport->layout.viewL[i].vert_angle); + lib3ds_io_write(io, (unsigned char*)viewport->layout.viewL[i].camera,11); + } + + if (!lib3ds_chunk_write_end(&c,io)) { + return(LIB3DS_FALSE); + } + } + + if (viewport->default_view.type) { + Lib3dsChunk c; + + c.chunk=LIB3DS_DEFAULT_VIEW; + if (!lib3ds_chunk_write_start(&c,io)) { + return(LIB3DS_FALSE); + } + + switch (viewport->default_view.type) { + case LIB3DS_VIEW_TYPE_TOP: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_TOP; + c.size=22; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + } + break; + case LIB3DS_VIEW_TYPE_BOTTOM: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_BOTTOM; + c.size=22; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + } + break; + case LIB3DS_VIEW_TYPE_LEFT: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_LEFT; + c.size=22; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + } + break; + case LIB3DS_VIEW_TYPE_RIGHT: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_RIGHT; + c.size=22; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + } + break; + case LIB3DS_VIEW_TYPE_FRONT: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_FRONT; + c.size=22; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + } + break; + case LIB3DS_VIEW_TYPE_BACK: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_BACK; + c.size=22; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + } + break; + case LIB3DS_VIEW_TYPE_USER: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_USER; + c.size=34; + lib3ds_chunk_write(&c,io); + lib3ds_io_write_vector(io, viewport->default_view.position); + lib3ds_io_write_float(io, viewport->default_view.width); + lib3ds_io_write_float(io, viewport->default_view.horiz_angle); + lib3ds_io_write_float(io, viewport->default_view.vert_angle); + lib3ds_io_write_float(io, viewport->default_view.roll_angle); + } + break; + case LIB3DS_VIEW_TYPE_CAMERA: + { + Lib3dsChunk c; + c.chunk=LIB3DS_VIEW_CAMERA; + c.size=17; + lib3ds_chunk_write(&c, io); + lib3ds_io_write(io, (unsigned char*)viewport->default_view.camera, 11); + } + break; + } + + if (!lib3ds_chunk_write_end(&c, io)) { + return(LIB3DS_FALSE); + } + } + return(LIB3DS_TRUE); +} + + +/*! + * Dump viewport. + * + * \param viewport The viewport to be dumped. + * + * \ingroup node + */ +void +lib3ds_viewport_dump(Lib3dsViewport *vp) +{ + Lib3dsView *view; + int i; + ASSERT(vp); + + printf(" viewport:\n"); + printf(" layout:\n"); + printf(" style: %d\n", vp->layout.style); + printf(" active: %d\n", vp->layout.active); + printf(" swap: %d\n", vp->layout.swap); + printf(" swap_prior: %d\n", vp->layout.swap_prior); + printf(" position: %d,%d\n", + vp->layout.position[0], vp->layout.position[1]); + printf(" size: %d,%d\n", vp->layout.size[0], vp->layout.size[1]); + printf(" views: %ld\n", vp->layout.views); + if (vp->layout.views > 0 && vp->layout.viewL != NULL) { + for(i=0, view=vp->layout.viewL; i < vp->layout.views; ++i, ++view) { + printf(" view %d:\n", i); + printf(" type: %d\n", view->type); + printf(" axis_lock: %d\n", view->axis_lock); + printf(" position: (%d,%d)\n", + view->position[0], view->position[1]); + printf(" size: (%d,%d)\n", view->size[0], view->size[1]); + printf(" zoom: %g\n", view->zoom); + printf(" center: (%g,%g,%g)\n", + view->center[0], view->center[1], view->center[2]); + printf(" horiz_angle: %g\n", view->horiz_angle); + printf(" vert_angle: %g\n", view->vert_angle); + printf(" camera: %s\n", view->camera); + } + } + + printf(" default_view:\n"); + printf(" type: %d\n", vp->default_view.type); + printf(" position: (%g,%g,%g)\n", + vp->default_view.position[0], + vp->default_view.position[1], + vp->default_view.position[2]); + printf(" width: %g\n", vp->default_view.width); + printf(" horiz_angle: %g\n", vp->default_view.horiz_angle); + printf(" vert_angle: %g\n", vp->default_view.vert_angle); + printf(" roll_angle: %g\n", vp->default_view.roll_angle); + printf(" camera: %s\n", vp->default_view.camera); +} + + +/*! + +\typedef Lib3dsViewport + \ingroup viewport + \sa _Lib3dsViewport + +*/ diff --git a/libs/lib3ds/viewport.h b/libs/lib3ds/viewport.h new file mode 100644 index 0000000..e9981c6 --- /dev/null +++ b/libs/lib3ds/viewport.h @@ -0,0 +1,137 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_VIEWPORT_H +#define INCLUDED_LIB3DS_VIEWPORT_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: viewport.h,v 1.6 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Layout view types + * \ingroup viewport + */ +typedef enum _Lib3dsViewType { + LIB3DS_VIEW_TYPE_NOT_USED =0, + LIB3DS_VIEW_TYPE_TOP =1, + LIB3DS_VIEW_TYPE_BOTTOM =2, + LIB3DS_VIEW_TYPE_LEFT =3, + LIB3DS_VIEW_TYPE_RIGHT =4, + LIB3DS_VIEW_TYPE_FRONT =5, + LIB3DS_VIEW_TYPE_BACK =6, + LIB3DS_VIEW_TYPE_USER =7, + LIB3DS_VIEW_TYPE_SPOTLIGHT =18, + LIB3DS_VIEW_TYPE_CAMERA =65535 +} Lib3dsViewType; + +/*! + * Layout view settings + * \ingroup viewport + */ +typedef struct _Lib3dsView { + Lib3dsWord type; + Lib3dsWord axis_lock; + Lib3dsIntw position[2]; + Lib3dsIntw size[2]; + Lib3dsFloat zoom; + Lib3dsVector center; + Lib3dsFloat horiz_angle; + Lib3dsFloat vert_angle; + char camera[11]; +} Lib3dsView; + +/*! + * Layout styles + * \ingroup viewport + */ +typedef enum _Lib3dsLayoutStyle { + LIB3DS_LAYOUT_SINGLE =0, + LIB3DS_LAYOUT_TWO_PANE_VERT_SPLIT =1, + LIB3DS_LAYOUT_TWO_PANE_HORIZ_SPLIT =2, + LIB3DS_LAYOUT_FOUR_PANE =3, + LIB3DS_LAYOUT_THREE_PANE_LEFT_SPLIT =4, + LIB3DS_LAYOUT_THREE_PANE_BOTTOM_SPLIT =5, + LIB3DS_LAYOUT_THREE_PANE_RIGHT_SPLIT =6, + LIB3DS_LAYOUT_THREE_PANE_TOP_SPLIT =7, + LIB3DS_LAYOUT_THREE_PANE_VERT_SPLIT =8, + LIB3DS_LAYOUT_THREE_PANE_HORIZ_SPLIT =9, + LIB3DS_LAYOUT_FOUR_PANE_LEFT_SPLIT =10, + LIB3DS_LAYOUT_FOUR_PANE_RIGHT_SPLIT =11 +} Lib3dsLayoutStyle; + +/*! + * Viewport layout settings + * \ingroup viewport + */ +typedef struct _Lib3dsLayout { + Lib3dsWord style; + Lib3dsIntw active; + Lib3dsIntw swap; + Lib3dsIntw swap_prior; + Lib3dsIntw swap_view; + Lib3dsWord position[2]; + Lib3dsWord size[2]; + Lib3dsDword views; + Lib3dsView *viewL; +} Lib3dsLayout; + +/*! + * Default view settings + * \ingroup viewport + */ +typedef struct _Lib3dsDefaultView { + Lib3dsWord type; + Lib3dsVector position; + Lib3dsFloat width; + Lib3dsFloat horiz_angle; + Lib3dsFloat vert_angle; + Lib3dsFloat roll_angle; + char camera[64]; +} Lib3dsDefaultView; + +/*! + * Viewport and default view settings + * \ingroup viewport + */ +struct _Lib3dsViewport { + Lib3dsLayout layout; + Lib3dsDefaultView default_view; +}; + +extern LIB3DSAPI Lib3dsBool lib3ds_viewport_read(Lib3dsViewport *viewport, Lib3dsIo *io); +extern LIB3DSAPI void lib3ds_viewport_set_views(Lib3dsViewport *viewport, Lib3dsDword views); +extern LIB3DSAPI Lib3dsBool lib3ds_viewport_write(Lib3dsViewport *viewport, Lib3dsIo *io); +extern LIB3DSAPI void lib3ds_viewport_dump(Lib3dsViewport *viewport); + +#ifdef __cplusplus +} +#endif +#endif + + + + diff --git a/libs/libpng/LICENSE b/libs/libpng/LICENSE new file mode 100644 index 0000000..89f5243 --- /dev/null +++ b/libs/libpng/LICENSE @@ -0,0 +1,111 @@ + +This copy of the libpng notices is provided for your convenience. In case of +any discrepancy between this copy and the notices in the file png.h that is +included in the libpng distribution, the latter shall prevail. + +COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: + +If you modify libpng you may insert additional notices immediately following +this sentence. + +This code is released under the libpng license. + +libpng versions 1.2.6, August 15, 2004, through 1.5.4, July 7, 2011, are +Copyright (c) 2004, 2006-2011 Glenn Randers-Pehrson, and are +distributed according to the same disclaimer and license as libpng-1.2.5 +with the following individual added to the list of Contributing Authors + + Cosmin Truta + +libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are +Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are +distributed according to the same disclaimer and license as libpng-1.0.6 +with the following individuals added to the list of Contributing Authors + + Simon-Pierre Cadieux + Eric S. Raymond + Gilles Vollant + +and with the following additions to the disclaimer: + + There is no warranty against interference with your enjoyment of the + library or against infringement. There is no warranty that our + efforts or the library will fulfill any of your particular purposes + or needs. This library is provided with all faults, and the entire + risk of satisfactory quality, performance, accuracy, and effort is with + the user. + +libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are +Copyright (c) 1998, 1999 Glenn Randers-Pehrson, and are +distributed according to the same disclaimer and license as libpng-0.96, +with the following individuals added to the list of Contributing Authors: + + Tom Lane + Glenn Randers-Pehrson + Willem van Schaik + +libpng versions 0.89, June 1996, through 0.96, May 1997, are +Copyright (c) 1996, 1997 Andreas Dilger +Distributed according to the same disclaimer and license as libpng-0.88, +with the following individuals added to the list of Contributing Authors: + + John Bowler + Kevin Bracey + Sam Bushell + Magnus Holmgren + Greg Roelofs + Tom Tanner + +libpng versions 0.5, May 1995, through 0.88, January 1996, are +Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc. + +For the purposes of this copyright and license, "Contributing Authors" +is defined as the following set of individuals: + + Andreas Dilger + Dave Martindale + Guy Eric Schalnat + Paul Schmidt + Tim Wegner + +The PNG Reference Library is supplied "AS IS". The Contributing Authors +and Group 42, Inc. disclaim all warranties, expressed or implied, +including, without limitation, the warranties of merchantability and of +fitness for any purpose. The Contributing Authors and Group 42, Inc. +assume no liability for direct, indirect, incidental, special, exemplary, +or consequential damages, which may result from the use of the PNG +Reference Library, even if advised of the possibility of such damage. + +Permission is hereby granted to use, copy, modify, and distribute this +source code, or portions hereof, for any purpose, without fee, subject +to the following restrictions: + +1. The origin of this source code must not be misrepresented. + +2. Altered versions must be plainly marked as such and must not + be misrepresented as being the original source. + +3. This Copyright notice may not be removed or altered from any + source or altered source distribution. + +The Contributing Authors and Group 42, Inc. specifically permit, without +fee, and encourage the use of this source code as a component to +supporting the PNG file format in commercial products. If you use this +source code in a product, acknowledgment is not required but would be +appreciated. + + +A "png_get_copyright" function is available, for convenient use in "about" +boxes and the like: + + printf("%s",png_get_copyright(NULL)); + +Also, the PNG logo (in PNG format, of course) is supplied in the +files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31). + +Libpng is OSI Certified Open Source Software. OSI Certified Open Source is a +certification mark of the Open Source Initiative. + +Glenn Randers-Pehrson +glennrp at users.sourceforge.net +July 7, 2011 diff --git a/libs/libpng/Makefile b/libs/libpng/Makefile new file mode 100644 index 0000000..d47c466 --- /dev/null +++ b/libs/libpng/Makefile @@ -0,0 +1,14 @@ +obj = pngerror.o pngget.o pngmem.o png.o pngpread.o pngread.o pngrio.o \ + pngrtran.o pngrutil.o pngset.o pngtrans.o pngwio.o pngwrite.o pngwtran.o \ + pngwutil.o + +liba = ../libpng.a + +CFLAGS = -O3 -I../zlib + +$(liba): $(obj) + $(AR) rcs $@ $(obj) + +.PHONY: clean +clean: + rm -f $(obj) $(liba) diff --git a/libs/libpng/png.c b/libs/libpng/png.c new file mode 100644 index 0000000..385f8bd --- /dev/null +++ b/libs/libpng/png.c @@ -0,0 +1,799 @@ + +/* png.c - location for general purpose libpng functions + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +#define PNG_INTERNAL +#define PNG_NO_EXTERN +#include "png.h" + +/* Generate a compiler error if there is an old png.h in the search path. */ +typedef version_1_2_33 Your_png_h_is_not_version_1_2_33; + +/* Version information for C files. This had better match the version + * string defined in png.h. */ + +#ifdef PNG_USE_GLOBAL_ARRAYS +/* png_libpng_ver was changed to a function in version 1.0.5c */ +PNG_CONST char png_libpng_ver[18] = PNG_LIBPNG_VER_STRING; + +#ifdef PNG_READ_SUPPORTED + +/* png_sig was changed to a function in version 1.0.5c */ +/* Place to hold the signature string for a PNG file. */ +PNG_CONST png_byte FARDATA png_sig[8] = {137, 80, 78, 71, 13, 10, 26, 10}; +#endif /* PNG_READ_SUPPORTED */ + +/* Invoke global declarations for constant strings for known chunk types */ +PNG_IHDR; +PNG_IDAT; +PNG_IEND; +PNG_PLTE; +PNG_bKGD; +PNG_cHRM; +PNG_gAMA; +PNG_hIST; +PNG_iCCP; +PNG_iTXt; +PNG_oFFs; +PNG_pCAL; +PNG_sCAL; +PNG_pHYs; +PNG_sBIT; +PNG_sPLT; +PNG_sRGB; +PNG_tEXt; +PNG_tIME; +PNG_tRNS; +PNG_zTXt; + +#ifdef PNG_READ_SUPPORTED +/* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + +/* start of interlace block */ +PNG_CONST int FARDATA png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; + +/* offset to next interlace block */ +PNG_CONST int FARDATA png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; + +/* start of interlace block in the y direction */ +PNG_CONST int FARDATA png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1}; + +/* offset to next interlace block in the y direction */ +PNG_CONST int FARDATA png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2}; + +/* Height of interlace block. This is not currently used - if you need + * it, uncomment it here and in png.h +PNG_CONST int FARDATA png_pass_height[] = {8, 8, 4, 4, 2, 2, 1}; +*/ + +/* Mask to determine which pixels are valid in a pass */ +PNG_CONST int FARDATA png_pass_mask[] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff}; + +/* Mask to determine which pixels to overwrite while displaying */ +PNG_CONST int FARDATA png_pass_dsp_mask[] + = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff}; + +#endif /* PNG_READ_SUPPORTED */ +#endif /* PNG_USE_GLOBAL_ARRAYS */ + +/* Tells libpng that we have already handled the first "num_bytes" bytes + * of the PNG file signature. If the PNG data is embedded into another + * stream we can set num_bytes = 8 so that libpng will not attempt to read + * or write any of the magic bytes before it starts on the IHDR. + */ + +#ifdef PNG_READ_SUPPORTED +void PNGAPI +png_set_sig_bytes(png_structp png_ptr, int num_bytes) +{ + if (png_ptr == NULL) return; + png_debug(1, "in png_set_sig_bytes\n"); + if (num_bytes > 8) + png_error(png_ptr, "Too many bytes for PNG signature."); + + png_ptr->sig_bytes = (png_byte)(num_bytes < 0 ? 0 : num_bytes); +} + +/* Checks whether the supplied bytes match the PNG signature. We allow + * checking less than the full 8-byte signature so that those apps that + * already read the first few bytes of a file to determine the file type + * can simply check the remaining bytes for extra assurance. Returns + * an integer less than, equal to, or greater than zero if sig is found, + * respectively, to be less than, to match, or be greater than the correct + * PNG signature (this is the same behaviour as strcmp, memcmp, etc). + */ +int PNGAPI +png_sig_cmp(png_bytep sig, png_size_t start, png_size_t num_to_check) +{ + png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10}; + if (num_to_check > 8) + num_to_check = 8; + else if (num_to_check < 1) + return (-1); + + if (start > 7) + return (-1); + + if (start + num_to_check > 8) + num_to_check = 8 - start; + + return ((int)(png_memcmp(&sig[start], &png_signature[start], num_to_check))); +} + +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +/* (Obsolete) function to check signature bytes. It does not allow one + * to check a partial signature. This function might be removed in the + * future - use png_sig_cmp(). Returns true (nonzero) if the file is PNG. + */ +int PNGAPI +png_check_sig(png_bytep sig, int num) +{ + return ((int)!png_sig_cmp(sig, (png_size_t)0, (png_size_t)num)); +} +#endif +#endif /* PNG_READ_SUPPORTED */ + +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) +/* Function to allocate memory for zlib and clear it to 0. */ +#ifdef PNG_1_0_X +voidpf PNGAPI +#else +voidpf /* private */ +#endif +png_zalloc(voidpf png_ptr, uInt items, uInt size) +{ + png_voidp ptr; + png_structp p=(png_structp)png_ptr; + png_uint_32 save_flags=p->flags; + png_uint_32 num_bytes; + + if (png_ptr == NULL) return (NULL); + if (items > PNG_UINT_32_MAX/size) + { + png_warning (p, "Potential overflow in png_zalloc()"); + return (NULL); + } + num_bytes = (png_uint_32)items * size; + + p->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK; + ptr = (png_voidp)png_malloc((png_structp)png_ptr, num_bytes); + p->flags=save_flags; + +#if defined(PNG_1_0_X) && !defined(PNG_NO_ZALLOC_ZERO) + if (ptr == NULL) + return ((voidpf)ptr); + + if (num_bytes > (png_uint_32)0x8000L) + { + png_memset(ptr, 0, (png_size_t)0x8000L); + png_memset((png_bytep)ptr + (png_size_t)0x8000L, 0, + (png_size_t)(num_bytes - (png_uint_32)0x8000L)); + } + else + { + png_memset(ptr, 0, (png_size_t)num_bytes); + } +#endif + return ((voidpf)ptr); +} + +/* function to free memory for zlib */ +#ifdef PNG_1_0_X +void PNGAPI +#else +void /* private */ +#endif +png_zfree(voidpf png_ptr, voidpf ptr) +{ + png_free((png_structp)png_ptr, (png_voidp)ptr); +} + +/* Reset the CRC variable to 32 bits of 1's. Care must be taken + * in case CRC is > 32 bits to leave the top bits 0. + */ +void /* PRIVATE */ +png_reset_crc(png_structp png_ptr) +{ + png_ptr->crc = crc32(0, Z_NULL, 0); +} + +/* Calculate the CRC over a section of data. We can only pass as + * much data to this routine as the largest single buffer size. We + * also check that this data will actually be used before going to the + * trouble of calculating it. + */ +void /* PRIVATE */ +png_calculate_crc(png_structp png_ptr, png_bytep ptr, png_size_t length) +{ + int need_crc = 1; + + if (png_ptr->chunk_name[0] & 0x20) /* ancillary */ + { + if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) == + (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN)) + need_crc = 0; + } + else /* critical */ + { + if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE) + need_crc = 0; + } + + if (need_crc) + png_ptr->crc = crc32(png_ptr->crc, ptr, (uInt)length); +} + +/* Allocate the memory for an info_struct for the application. We don't + * really need the png_ptr, but it could potentially be useful in the + * future. This should be used in favour of malloc(png_sizeof(png_info)) + * and png_info_init() so that applications that want to use a shared + * libpng don't have to be recompiled if png_info changes size. + */ +png_infop PNGAPI +png_create_info_struct(png_structp png_ptr) +{ + png_infop info_ptr; + + png_debug(1, "in png_create_info_struct\n"); + if (png_ptr == NULL) return (NULL); +#ifdef PNG_USER_MEM_SUPPORTED + info_ptr = (png_infop)png_create_struct_2(PNG_STRUCT_INFO, + png_ptr->malloc_fn, png_ptr->mem_ptr); +#else + info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO); +#endif + if (info_ptr != NULL) + png_info_init_3(&info_ptr, png_sizeof(png_info)); + + return (info_ptr); +} + +/* This function frees the memory associated with a single info struct. + * Normally, one would use either png_destroy_read_struct() or + * png_destroy_write_struct() to free an info struct, but this may be + * useful for some applications. + */ +void PNGAPI +png_destroy_info_struct(png_structp png_ptr, png_infopp info_ptr_ptr) +{ + png_infop info_ptr = NULL; + if (png_ptr == NULL) return; + + png_debug(1, "in png_destroy_info_struct\n"); + if (info_ptr_ptr != NULL) + info_ptr = *info_ptr_ptr; + + if (info_ptr != NULL) + { + png_info_destroy(png_ptr, info_ptr); + +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)info_ptr, png_ptr->free_fn, + png_ptr->mem_ptr); +#else + png_destroy_struct((png_voidp)info_ptr); +#endif + *info_ptr_ptr = NULL; + } +} + +/* Initialize the info structure. This is now an internal function (0.89) + * and applications using it are urged to use png_create_info_struct() + * instead. + */ +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +#undef png_info_init +void PNGAPI +png_info_init(png_infop info_ptr) +{ + /* We only come here via pre-1.0.12-compiled applications */ + png_info_init_3(&info_ptr, 0); +} +#endif + +void PNGAPI +png_info_init_3(png_infopp ptr_ptr, png_size_t png_info_struct_size) +{ + png_infop info_ptr = *ptr_ptr; + + if (info_ptr == NULL) return; + + png_debug(1, "in png_info_init_3\n"); + + if (png_sizeof(png_info) > png_info_struct_size) + { + png_destroy_struct(info_ptr); + info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO); + *ptr_ptr = info_ptr; + } + + /* set everything to 0 */ + png_memset(info_ptr, 0, png_sizeof(png_info)); +} + +#ifdef PNG_FREE_ME_SUPPORTED +void PNGAPI +png_data_freer(png_structp png_ptr, png_infop info_ptr, + int freer, png_uint_32 mask) +{ + png_debug(1, "in png_data_freer\n"); + if (png_ptr == NULL || info_ptr == NULL) + return; + if (freer == PNG_DESTROY_WILL_FREE_DATA) + info_ptr->free_me |= mask; + else if (freer == PNG_USER_WILL_FREE_DATA) + info_ptr->free_me &= ~mask; + else + png_warning(png_ptr, + "Unknown freer parameter in png_data_freer."); +} +#endif + +void PNGAPI +png_free_data(png_structp png_ptr, png_infop info_ptr, png_uint_32 mask, + int num) +{ + png_debug(1, "in png_free_data\n"); + if (png_ptr == NULL || info_ptr == NULL) + return; + +#if defined(PNG_TEXT_SUPPORTED) +/* free text item num or (if num == -1) all text items */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_TEXT) & info_ptr->free_me) +#else +if (mask & PNG_FREE_TEXT) +#endif +{ + if (num != -1) + { + if (info_ptr->text && info_ptr->text[num].key) + { + png_free(png_ptr, info_ptr->text[num].key); + info_ptr->text[num].key = NULL; + } + } + else + { + int i; + for (i = 0; i < info_ptr->num_text; i++) + png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, i); + png_free(png_ptr, info_ptr->text); + info_ptr->text = NULL; + info_ptr->num_text=0; + } +} +#endif + +#if defined(PNG_tRNS_SUPPORTED) +/* free any tRNS entry */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_TRNS) & info_ptr->free_me) +#else +if ((mask & PNG_FREE_TRNS) && (png_ptr->flags & PNG_FLAG_FREE_TRNS)) +#endif +{ + png_free(png_ptr, info_ptr->trans); + info_ptr->trans = NULL; + info_ptr->valid &= ~PNG_INFO_tRNS; +#ifndef PNG_FREE_ME_SUPPORTED + png_ptr->flags &= ~PNG_FLAG_FREE_TRNS; +#endif +} +#endif + +#if defined(PNG_sCAL_SUPPORTED) +/* free any sCAL entry */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_SCAL) & info_ptr->free_me) +#else +if (mask & PNG_FREE_SCAL) +#endif +{ +#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED) + png_free(png_ptr, info_ptr->scal_s_width); + png_free(png_ptr, info_ptr->scal_s_height); + info_ptr->scal_s_width = NULL; + info_ptr->scal_s_height = NULL; +#endif + info_ptr->valid &= ~PNG_INFO_sCAL; +} +#endif + +#if defined(PNG_pCAL_SUPPORTED) +/* free any pCAL entry */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_PCAL) & info_ptr->free_me) +#else +if (mask & PNG_FREE_PCAL) +#endif +{ + png_free(png_ptr, info_ptr->pcal_purpose); + png_free(png_ptr, info_ptr->pcal_units); + info_ptr->pcal_purpose = NULL; + info_ptr->pcal_units = NULL; + if (info_ptr->pcal_params != NULL) + { + int i; + for (i = 0; i < (int)info_ptr->pcal_nparams; i++) + { + png_free(png_ptr, info_ptr->pcal_params[i]); + info_ptr->pcal_params[i]=NULL; + } + png_free(png_ptr, info_ptr->pcal_params); + info_ptr->pcal_params = NULL; + } + info_ptr->valid &= ~PNG_INFO_pCAL; +} +#endif + +#if defined(PNG_iCCP_SUPPORTED) +/* free any iCCP entry */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_ICCP) & info_ptr->free_me) +#else +if (mask & PNG_FREE_ICCP) +#endif +{ + png_free(png_ptr, info_ptr->iccp_name); + png_free(png_ptr, info_ptr->iccp_profile); + info_ptr->iccp_name = NULL; + info_ptr->iccp_profile = NULL; + info_ptr->valid &= ~PNG_INFO_iCCP; +} +#endif + +#if defined(PNG_sPLT_SUPPORTED) +/* free a given sPLT entry, or (if num == -1) all sPLT entries */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_SPLT) & info_ptr->free_me) +#else +if (mask & PNG_FREE_SPLT) +#endif +{ + if (num != -1) + { + if (info_ptr->splt_palettes) + { + png_free(png_ptr, info_ptr->splt_palettes[num].name); + png_free(png_ptr, info_ptr->splt_palettes[num].entries); + info_ptr->splt_palettes[num].name = NULL; + info_ptr->splt_palettes[num].entries = NULL; + } + } + else + { + if (info_ptr->splt_palettes_num) + { + int i; + for (i = 0; i < (int)info_ptr->splt_palettes_num; i++) + png_free_data(png_ptr, info_ptr, PNG_FREE_SPLT, i); + + png_free(png_ptr, info_ptr->splt_palettes); + info_ptr->splt_palettes = NULL; + info_ptr->splt_palettes_num = 0; + } + info_ptr->valid &= ~PNG_INFO_sPLT; + } +} +#endif + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) + if (png_ptr->unknown_chunk.data) + { + png_free(png_ptr, png_ptr->unknown_chunk.data); + png_ptr->unknown_chunk.data = NULL; + } + +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_UNKN) & info_ptr->free_me) +#else +if (mask & PNG_FREE_UNKN) +#endif +{ + if (num != -1) + { + if (info_ptr->unknown_chunks) + { + png_free(png_ptr, info_ptr->unknown_chunks[num].data); + info_ptr->unknown_chunks[num].data = NULL; + } + } + else + { + int i; + + if (info_ptr->unknown_chunks_num) + { + for (i = 0; i < (int)info_ptr->unknown_chunks_num; i++) + png_free_data(png_ptr, info_ptr, PNG_FREE_UNKN, i); + + png_free(png_ptr, info_ptr->unknown_chunks); + info_ptr->unknown_chunks = NULL; + info_ptr->unknown_chunks_num = 0; + } + } +} +#endif + +#if defined(PNG_hIST_SUPPORTED) +/* free any hIST entry */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_HIST) & info_ptr->free_me) +#else +if ((mask & PNG_FREE_HIST) && (png_ptr->flags & PNG_FLAG_FREE_HIST)) +#endif +{ + png_free(png_ptr, info_ptr->hist); + info_ptr->hist = NULL; + info_ptr->valid &= ~PNG_INFO_hIST; +#ifndef PNG_FREE_ME_SUPPORTED + png_ptr->flags &= ~PNG_FLAG_FREE_HIST; +#endif +} +#endif + +/* free any PLTE entry that was internally allocated */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_PLTE) & info_ptr->free_me) +#else +if ((mask & PNG_FREE_PLTE) && (png_ptr->flags & PNG_FLAG_FREE_PLTE)) +#endif +{ + png_zfree(png_ptr, info_ptr->palette); + info_ptr->palette = NULL; + info_ptr->valid &= ~PNG_INFO_PLTE; +#ifndef PNG_FREE_ME_SUPPORTED + png_ptr->flags &= ~PNG_FLAG_FREE_PLTE; +#endif + info_ptr->num_palette = 0; +} + +#if defined(PNG_INFO_IMAGE_SUPPORTED) +/* free any image bits attached to the info structure */ +#ifdef PNG_FREE_ME_SUPPORTED +if ((mask & PNG_FREE_ROWS) & info_ptr->free_me) +#else +if (mask & PNG_FREE_ROWS) +#endif +{ + if (info_ptr->row_pointers) + { + int row; + for (row = 0; row < (int)info_ptr->height; row++) + { + png_free(png_ptr, info_ptr->row_pointers[row]); + info_ptr->row_pointers[row]=NULL; + } + png_free(png_ptr, info_ptr->row_pointers); + info_ptr->row_pointers=NULL; + } + info_ptr->valid &= ~PNG_INFO_IDAT; +} +#endif + +#ifdef PNG_FREE_ME_SUPPORTED + if (num == -1) + info_ptr->free_me &= ~mask; + else + info_ptr->free_me &= ~(mask & ~PNG_FREE_MUL); +#endif +} + +/* This is an internal routine to free any memory that the info struct is + * pointing to before re-using it or freeing the struct itself. Recall + * that png_free() checks for NULL pointers for us. + */ +void /* PRIVATE */ +png_info_destroy(png_structp png_ptr, png_infop info_ptr) +{ + png_debug(1, "in png_info_destroy\n"); + + png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) + if (png_ptr->num_chunk_list) + { + png_free(png_ptr, png_ptr->chunk_list); + png_ptr->chunk_list=NULL; + png_ptr->num_chunk_list = 0; + } +#endif + + png_info_init_3(&info_ptr, png_sizeof(png_info)); +} +#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ + +/* This function returns a pointer to the io_ptr associated with the user + * functions. The application should free any memory associated with this + * pointer before png_write_destroy() or png_read_destroy() are called. + */ +png_voidp PNGAPI +png_get_io_ptr(png_structp png_ptr) +{ + if (png_ptr == NULL) return (NULL); + return (png_ptr->io_ptr); +} + +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) +#if !defined(PNG_NO_STDIO) +/* Initialize the default input/output functions for the PNG file. If you + * use your own read or write routines, you can call either png_set_read_fn() + * or png_set_write_fn() instead of png_init_io(). If you have defined + * PNG_NO_STDIO, you must use a function of your own because "FILE *" isn't + * necessarily available. + */ +void PNGAPI +png_init_io(png_structp png_ptr, png_FILE_p fp) +{ + png_debug(1, "in png_init_io\n"); + if (png_ptr == NULL) return; + png_ptr->io_ptr = (png_voidp)fp; +} +#endif + +#if defined(PNG_TIME_RFC1123_SUPPORTED) +/* Convert the supplied time into an RFC 1123 string suitable for use in + * a "Creation Time" or other text-based time string. + */ +png_charp PNGAPI +png_convert_to_rfc1123(png_structp png_ptr, png_timep ptime) +{ + static PNG_CONST char short_months[12][4] = + {"Jan", "Feb", "Mar", "Apr", "May", "Jun", + "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"}; + + if (png_ptr == NULL) return (NULL); + if (png_ptr->time_buffer == NULL) + { + png_ptr->time_buffer = (png_charp)png_malloc(png_ptr, (png_uint_32)(29* + png_sizeof(char))); + } + +#if defined(_WIN32_WCE) + { + wchar_t time_buf[29]; + wsprintf(time_buf, TEXT("%d %S %d %02d:%02d:%02d +0000"), + ptime->day % 32, short_months[(ptime->month - 1) % 12], + ptime->year, ptime->hour % 24, ptime->minute % 60, + ptime->second % 61); + WideCharToMultiByte(CP_ACP, 0, time_buf, -1, png_ptr->time_buffer, 29, + NULL, NULL); + } +#else +#ifdef USE_FAR_KEYWORD + { + char near_time_buf[29]; + png_snprintf6(near_time_buf, 29, "%d %s %d %02d:%02d:%02d +0000", + ptime->day % 32, short_months[(ptime->month - 1) % 12], + ptime->year, ptime->hour % 24, ptime->minute % 60, + ptime->second % 61); + png_memcpy(png_ptr->time_buffer, near_time_buf, + 29*png_sizeof(char)); + } +#else + png_snprintf6(png_ptr->time_buffer, 29, "%d %s %d %02d:%02d:%02d +0000", + ptime->day % 32, short_months[(ptime->month - 1) % 12], + ptime->year, ptime->hour % 24, ptime->minute % 60, + ptime->second % 61); +#endif +#endif /* _WIN32_WCE */ + return ((png_charp)png_ptr->time_buffer); +} +#endif /* PNG_TIME_RFC1123_SUPPORTED */ + +#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ + +png_charp PNGAPI +png_get_copyright(png_structp png_ptr) +{ + png_ptr = png_ptr; /* silence compiler warning about unused png_ptr */ + return ((png_charp) "\n libpng version 1.2.33 - October 31, 2008\n\ + Copyright (c) 1998-2008 Glenn Randers-Pehrson\n\ + Copyright (c) 1996-1997 Andreas Dilger\n\ + Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.\n"); +} + +/* The following return the library version as a short string in the + * format 1.0.0 through 99.99.99zz. To get the version of *.h files + * used with your application, print out PNG_LIBPNG_VER_STRING, which + * is defined in png.h. + * Note: now there is no difference between png_get_libpng_ver() and + * png_get_header_ver(). Due to the version_nn_nn_nn typedef guard, + * it is guaranteed that png.c uses the correct version of png.h. + */ +png_charp PNGAPI +png_get_libpng_ver(png_structp png_ptr) +{ + /* Version of *.c files used when building libpng */ + png_ptr = png_ptr; /* silence compiler warning about unused png_ptr */ + return ((png_charp) PNG_LIBPNG_VER_STRING); +} + +png_charp PNGAPI +png_get_header_ver(png_structp png_ptr) +{ + /* Version of *.h files used when building libpng */ + png_ptr = png_ptr; /* silence compiler warning about unused png_ptr */ + return ((png_charp) PNG_LIBPNG_VER_STRING); +} + +png_charp PNGAPI +png_get_header_version(png_structp png_ptr) +{ + /* Returns longer string containing both version and date */ + png_ptr = png_ptr; /* silence compiler warning about unused png_ptr */ + return ((png_charp) PNG_HEADER_VERSION_STRING +#ifndef PNG_READ_SUPPORTED + " (NO READ SUPPORT)" +#endif + "\n"); +} + +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) +#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED +int PNGAPI +png_handle_as_unknown(png_structp png_ptr, png_bytep chunk_name) +{ + /* check chunk_name and return "keep" value if it's on the list, else 0 */ + int i; + png_bytep p; + if (png_ptr == NULL || chunk_name == NULL || png_ptr->num_chunk_list<=0) + return 0; + p = png_ptr->chunk_list + png_ptr->num_chunk_list*5 - 5; + for (i = png_ptr->num_chunk_list; i; i--, p -= 5) + if (!png_memcmp(chunk_name, p, 4)) + return ((int)*(p + 4)); + return 0; +} +#endif + +/* This function, added to libpng-1.0.6g, is untested. */ +int PNGAPI +png_reset_zstream(png_structp png_ptr) +{ + if (png_ptr == NULL) return Z_STREAM_ERROR; + return (inflateReset(&png_ptr->zstream)); +} +#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ + +/* This function was added to libpng-1.0.7 */ +png_uint_32 PNGAPI +png_access_version_number(void) +{ + /* Version of *.c files used when building libpng */ + return((png_uint_32) PNG_LIBPNG_VER); +} + + +#if defined(PNG_READ_SUPPORTED) && defined(PNG_ASSEMBLER_CODE_SUPPORTED) +#if !defined(PNG_1_0_X) +/* this function was added to libpng 1.2.0 */ +int PNGAPI +png_mmx_support(void) +{ + /* obsolete, to be removed from libpng-1.4.0 */ + return -1; +} +#endif /* PNG_1_0_X */ +#endif /* PNG_READ_SUPPORTED && PNG_ASSEMBLER_CODE_SUPPORTED */ + +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) +#ifdef PNG_SIZE_T +/* Added at libpng version 1.2.6 */ + PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size)); +png_size_t PNGAPI +png_convert_size(size_t size) +{ + if (size > (png_size_t)-1) + PNG_ABORT(); /* We haven't got access to png_ptr, so no png_error() */ + return ((png_size_t)size); +} +#endif /* PNG_SIZE_T */ +#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */ diff --git a/libs/libpng/png.h b/libs/libpng/png.h new file mode 100644 index 0000000..7faa021 --- /dev/null +++ b/libs/libpng/png.h @@ -0,0 +1,3597 @@ +/* png.h - header file for PNG reference library + * + * libpng version 1.2.33 - October 31, 2008 + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * Authors and maintainers: + * libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat + * libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger + * libpng versions 0.97, January 1998, through 1.2.33 - October 31, 2008: Glenn + * See also "Contributing Authors", below. + * + * Note about libpng version numbers: + * + * Due to various miscommunications, unforeseen code incompatibilities + * and occasional factors outside the authors' control, version numbering + * on the library has not always been consistent and straightforward. + * The following table summarizes matters since version 0.89c, which was + * the first widely used release: + * + * source png.h png.h shared-lib + * version string int version + * ------- ------ ----- ---------- + * 0.89c "1.0 beta 3" 0.89 89 1.0.89 + * 0.90 "1.0 beta 4" 0.90 90 0.90 [should have been 2.0.90] + * 0.95 "1.0 beta 5" 0.95 95 0.95 [should have been 2.0.95] + * 0.96 "1.0 beta 6" 0.96 96 0.96 [should have been 2.0.96] + * 0.97b "1.00.97 beta 7" 1.00.97 97 1.0.1 [should have been 2.0.97] + * 0.97c 0.97 97 2.0.97 + * 0.98 0.98 98 2.0.98 + * 0.99 0.99 98 2.0.99 + * 0.99a-m 0.99 99 2.0.99 + * 1.00 1.00 100 2.1.0 [100 should be 10000] + * 1.0.0 (from here on, the 100 2.1.0 [100 should be 10000] + * 1.0.1 png.h string is 10001 2.1.0 + * 1.0.1a-e identical to the 10002 from here on, the shared library + * 1.0.2 source version) 10002 is 2.V where V is the source code + * 1.0.2a-b 10003 version, except as noted. + * 1.0.3 10003 + * 1.0.3a-d 10004 + * 1.0.4 10004 + * 1.0.4a-f 10005 + * 1.0.5 (+ 2 patches) 10005 + * 1.0.5a-d 10006 + * 1.0.5e-r 10100 (not source compatible) + * 1.0.5s-v 10006 (not binary compatible) + * 1.0.6 (+ 3 patches) 10006 (still binary incompatible) + * 1.0.6d-f 10007 (still binary incompatible) + * 1.0.6g 10007 + * 1.0.6h 10007 10.6h (testing xy.z so-numbering) + * 1.0.6i 10007 10.6i + * 1.0.6j 10007 2.1.0.6j (incompatible with 1.0.0) + * 1.0.7beta11-14 DLLNUM 10007 2.1.0.7beta11-14 (binary compatible) + * 1.0.7beta15-18 1 10007 2.1.0.7beta15-18 (binary compatible) + * 1.0.7rc1-2 1 10007 2.1.0.7rc1-2 (binary compatible) + * 1.0.7 1 10007 (still compatible) + * 1.0.8beta1-4 1 10008 2.1.0.8beta1-4 + * 1.0.8rc1 1 10008 2.1.0.8rc1 + * 1.0.8 1 10008 2.1.0.8 + * 1.0.9beta1-6 1 10009 2.1.0.9beta1-6 + * 1.0.9rc1 1 10009 2.1.0.9rc1 + * 1.0.9beta7-10 1 10009 2.1.0.9beta7-10 + * 1.0.9rc2 1 10009 2.1.0.9rc2 + * 1.0.9 1 10009 2.1.0.9 + * 1.0.10beta1 1 10010 2.1.0.10beta1 + * 1.0.10rc1 1 10010 2.1.0.10rc1 + * 1.0.10 1 10010 2.1.0.10 + * 1.0.11beta1-3 1 10011 2.1.0.11beta1-3 + * 1.0.11rc1 1 10011 2.1.0.11rc1 + * 1.0.11 1 10011 2.1.0.11 + * 1.0.12beta1-2 2 10012 2.1.0.12beta1-2 + * 1.0.12rc1 2 10012 2.1.0.12rc1 + * 1.0.12 2 10012 2.1.0.12 + * 1.1.0a-f - 10100 2.1.1.0a-f (branch abandoned) + * 1.2.0beta1-2 2 10200 2.1.2.0beta1-2 + * 1.2.0beta3-5 3 10200 3.1.2.0beta3-5 + * 1.2.0rc1 3 10200 3.1.2.0rc1 + * 1.2.0 3 10200 3.1.2.0 + * 1.2.1beta1-4 3 10201 3.1.2.1beta1-4 + * 1.2.1rc1-2 3 10201 3.1.2.1rc1-2 + * 1.2.1 3 10201 3.1.2.1 + * 1.2.2beta1-6 12 10202 12.so.0.1.2.2beta1-6 + * 1.0.13beta1 10 10013 10.so.0.1.0.13beta1 + * 1.0.13rc1 10 10013 10.so.0.1.0.13rc1 + * 1.2.2rc1 12 10202 12.so.0.1.2.2rc1 + * 1.0.13 10 10013 10.so.0.1.0.13 + * 1.2.2 12 10202 12.so.0.1.2.2 + * 1.2.3rc1-6 12 10203 12.so.0.1.2.3rc1-6 + * 1.2.3 12 10203 12.so.0.1.2.3 + * 1.2.4beta1-3 13 10204 12.so.0.1.2.4beta1-3 + * 1.0.14rc1 13 10014 10.so.0.1.0.14rc1 + * 1.2.4rc1 13 10204 12.so.0.1.2.4rc1 + * 1.0.14 10 10014 10.so.0.1.0.14 + * 1.2.4 13 10204 12.so.0.1.2.4 + * 1.2.5beta1-2 13 10205 12.so.0.1.2.5beta1-2 + * 1.0.15rc1-3 10 10015 10.so.0.1.0.15rc1-3 + * 1.2.5rc1-3 13 10205 12.so.0.1.2.5rc1-3 + * 1.0.15 10 10015 10.so.0.1.0.15 + * 1.2.5 13 10205 12.so.0.1.2.5 + * 1.2.6beta1-4 13 10206 12.so.0.1.2.6beta1-4 + * 1.0.16 10 10016 10.so.0.1.0.16 + * 1.2.6 13 10206 12.so.0.1.2.6 + * 1.2.7beta1-2 13 10207 12.so.0.1.2.7beta1-2 + * 1.0.17rc1 10 10017 10.so.0.1.0.17rc1 + * 1.2.7rc1 13 10207 12.so.0.1.2.7rc1 + * 1.0.17 10 10017 10.so.0.1.0.17 + * 1.2.7 13 10207 12.so.0.1.2.7 + * 1.2.8beta1-5 13 10208 12.so.0.1.2.8beta1-5 + * 1.0.18rc1-5 10 10018 10.so.0.1.0.18rc1-5 + * 1.2.8rc1-5 13 10208 12.so.0.1.2.8rc1-5 + * 1.0.18 10 10018 10.so.0.1.0.18 + * 1.2.8 13 10208 12.so.0.1.2.8 + * 1.2.9beta1-3 13 10209 12.so.0.1.2.9beta1-3 + * 1.2.9beta4-11 13 10209 12.so.0.9[.0] + * 1.2.9rc1 13 10209 12.so.0.9[.0] + * 1.2.9 13 10209 12.so.0.9[.0] + * 1.2.10beta1-8 13 10210 12.so.0.10[.0] + * 1.2.10rc1-3 13 10210 12.so.0.10[.0] + * 1.2.10 13 10210 12.so.0.10[.0] + * 1.2.11beta1-4 13 10211 12.so.0.11[.0] + * 1.0.19rc1-5 10 10019 10.so.0.19[.0] + * 1.2.11rc1-5 13 10211 12.so.0.11[.0] + * 1.0.19 10 10019 10.so.0.19[.0] + * 1.2.11 13 10211 12.so.0.11[.0] + * 1.0.20 10 10020 10.so.0.20[.0] + * 1.2.12 13 10212 12.so.0.12[.0] + * 1.2.13beta1 13 10213 12.so.0.13[.0] + * 1.0.21 10 10021 10.so.0.21[.0] + * 1.2.13 13 10213 12.so.0.13[.0] + * 1.2.14beta1-2 13 10214 12.so.0.14[.0] + * 1.0.22rc1 10 10022 10.so.0.22[.0] + * 1.2.14rc1 13 10214 12.so.0.14[.0] + * 1.0.22 10 10022 10.so.0.22[.0] + * 1.2.14 13 10214 12.so.0.14[.0] + * 1.2.15beta1-6 13 10215 12.so.0.15[.0] + * 1.0.23rc1-5 10 10023 10.so.0.23[.0] + * 1.2.15rc1-5 13 10215 12.so.0.15[.0] + * 1.0.23 10 10023 10.so.0.23[.0] + * 1.2.15 13 10215 12.so.0.15[.0] + * 1.2.16beta1-2 13 10216 12.so.0.16[.0] + * 1.2.16rc1 13 10216 12.so.0.16[.0] + * 1.0.24 10 10024 10.so.0.24[.0] + * 1.2.16 13 10216 12.so.0.16[.0] + * 1.2.17beta1-2 13 10217 12.so.0.17[.0] + * 1.0.25rc1 10 10025 10.so.0.25[.0] + * 1.2.17rc1-3 13 10217 12.so.0.17[.0] + * 1.0.25 10 10025 10.so.0.25[.0] + * 1.2.17 13 10217 12.so.0.17[.0] + * 1.0.26 10 10026 10.so.0.26[.0] + * 1.2.18 13 10218 12.so.0.18[.0] + * 1.2.19beta1-31 13 10219 12.so.0.19[.0] + * 1.0.27rc1-6 10 10027 10.so.0.27[.0] + * 1.2.19rc1-6 13 10219 12.so.0.19[.0] + * 1.0.27 10 10027 10.so.0.27[.0] + * 1.2.19 13 10219 12.so.0.19[.0] + * 1.2.20beta01-04 13 10220 12.so.0.20[.0] + * 1.0.28rc1-6 10 10028 10.so.0.28[.0] + * 1.2.20rc1-6 13 10220 12.so.0.20[.0] + * 1.0.28 10 10028 10.so.0.28[.0] + * 1.2.20 13 10220 12.so.0.20[.0] + * 1.2.21beta1-2 13 10221 12.so.0.21[.0] + * 1.2.21rc1-3 13 10221 12.so.0.21[.0] + * 1.0.29 10 10029 10.so.0.29[.0] + * 1.2.21 13 10221 12.so.0.21[.0] + * 1.2.22beta1-4 13 10222 12.so.0.22[.0] + * 1.0.30rc1 10 10030 10.so.0.30[.0] + * 1.2.22rc1 13 10222 12.so.0.22[.0] + * 1.0.30 10 10030 10.so.0.30[.0] + * 1.2.22 13 10222 12.so.0.22[.0] + * 1.2.23beta01-05 13 10223 12.so.0.23[.0] + * 1.2.23rc01 13 10223 12.so.0.23[.0] + * 1.2.23 13 10223 12.so.0.23[.0] + * 1.2.24beta01-02 13 10224 12.so.0.24[.0] + * 1.2.24rc01 13 10224 12.so.0.24[.0] + * 1.2.24 13 10224 12.so.0.24[.0] + * 1.2.25beta01-06 13 10225 12.so.0.25[.0] + * 1.2.25rc01-02 13 10225 12.so.0.25[.0] + * 1.0.31 10 10031 10.so.0.31[.0] + * 1.2.25 13 10225 12.so.0.25[.0] + * 1.2.26beta01-06 13 10226 12.so.0.26[.0] + * 1.2.26rc01 13 10226 12.so.0.26[.0] + * 1.2.26 13 10226 12.so.0.26[.0] + * 1.0.32 10 10032 10.so.0.32[.0] + * 1.2.27beta01-06 13 10227 12.so.0.27[.0] + * 1.2.27rc01 13 10227 12.so.0.27[.0] + * 1.0.33 10 10033 10.so.0.33[.0] + * 1.2.27 13 10227 12.so.0.27[.0] + * 1.0.34 10 10034 10.so.0.34[.0] + * 1.2.28 13 10228 12.so.0.28[.0] + * 1.2.29beta01-03 13 10229 12.so.0.29[.0] + * 1.2.29rc01 13 10229 12.so.0.29[.0] + * 1.0.35 10 10035 10.so.0.35[.0] + * 1.2.29 13 10229 12.so.0.29[.0] + * 1.0.37 10 10037 10.so.0.37[.0] + * 1.2.30beta01-04 13 10230 12.so.0.30[.0] + * 1.0.38rc01-08 10 10038 10.so.0.38[.0] + * 1.2.30rc01-08 13 10230 12.so.0.30[.0] + * 1.0.38 10 10038 10.so.0.38[.0] + * 1.2.30 13 10230 12.so.0.30[.0] + * 1.0.39rc01-03 10 10039 10.so.0.39[.0] + * 1.2.31rc01-03 13 10231 12.so.0.31[.0] + * 1.0.39 10 10039 10.so.0.39[.0] + * 1.2.31 13 10231 12.so.0.31[.0] + * 1.2.32beta01-02 13 10232 12.so.0.32[.0] + * 1.0.40rc01 10 10040 10.so.0.40[.0] + * 1.2.32rc01 13 10232 12.so.0.32[.0] + * 1.0.40 10 10040 10.so.0.40[.0] + * 1.2.32 13 10232 12.so.0.32[.0] + * 1.2.33beta01-02 13 10233 12.so.0.33[.0] + * 1.2.33rc01-02 13 10233 12.so.0.33[.0] + * 1.0.41rc01 10 10041 10.so.0.41[.0] + * 1.2.33 13 10233 12.so.0.33[.0] + * 1.0.41 10 10041 10.so.0.41[.0] + * + * Henceforth the source version will match the shared-library major + * and minor numbers; the shared-library major version number will be + * used for changes in backward compatibility, as it is intended. The + * PNG_LIBPNG_VER macro, which is not used within libpng but is available + * for applications, is an unsigned integer of the form xyyzz corresponding + * to the source version x.y.z (leading zeros in y and z). Beta versions + * were given the previous public release number plus a letter, until + * version 1.0.6j; from then on they were given the upcoming public + * release number plus "betaNN" or "rcNN". + * + * Binary incompatibility exists only when applications make direct access + * to the info_ptr or png_ptr members through png.h, and the compiled + * application is loaded with a different version of the library. + * + * DLLNUM will change each time there are forward or backward changes + * in binary compatibility (e.g., when a new feature is added). + * + * See libpng.txt or libpng.3 for more information. The PNG specification + * is available as a W3C Recommendation and as an ISO Specification, + * defines should NOT be changed. + */ +#define PNG_INFO_gAMA 0x0001 +#define PNG_INFO_sBIT 0x0002 +#define PNG_INFO_cHRM 0x0004 +#define PNG_INFO_PLTE 0x0008 +#define PNG_INFO_tRNS 0x0010 +#define PNG_INFO_bKGD 0x0020 +#define PNG_INFO_hIST 0x0040 +#define PNG_INFO_pHYs 0x0080 +#define PNG_INFO_oFFs 0x0100 +#define PNG_INFO_tIME 0x0200 +#define PNG_INFO_pCAL 0x0400 +#define PNG_INFO_sRGB 0x0800 /* GR-P, 0.96a */ +#define PNG_INFO_iCCP 0x1000 /* ESR, 1.0.6 */ +#define PNG_INFO_sPLT 0x2000 /* ESR, 1.0.6 */ +#define PNG_INFO_sCAL 0x4000 /* ESR, 1.0.6 */ +#define PNG_INFO_IDAT 0x8000L /* ESR, 1.0.6 */ + +/* This is used for the transformation routines, as some of them + * change these values for the row. It also should enable using + * the routines for other purposes. + */ +typedef struct png_row_info_struct +{ + png_uint_32 width; /* width of row */ + png_uint_32 rowbytes; /* number of bytes in row */ + png_byte color_type; /* color type of row */ + png_byte bit_depth; /* bit depth of row */ + png_byte channels; /* number of channels (1, 2, 3, or 4) */ + png_byte pixel_depth; /* bits per pixel (depth * channels) */ +} png_row_info; + +typedef png_row_info FAR * png_row_infop; +typedef png_row_info FAR * FAR * png_row_infopp; + +/* These are the function types for the I/O functions and for the functions + * that allow the user to override the default I/O functions with his or her + * own. The png_error_ptr type should match that of user-supplied warning + * and error functions, while the png_rw_ptr type should match that of the + * user read/write data functions. + */ +typedef struct png_struct_def png_struct; +typedef png_struct FAR * png_structp; + +typedef void (PNGAPI *png_error_ptr) PNGARG((png_structp, png_const_charp)); +typedef void (PNGAPI *png_rw_ptr) PNGARG((png_structp, png_bytep, png_size_t)); +typedef void (PNGAPI *png_flush_ptr) PNGARG((png_structp)); +typedef void (PNGAPI *png_read_status_ptr) PNGARG((png_structp, png_uint_32, + int)); +typedef void (PNGAPI *png_write_status_ptr) PNGARG((png_structp, png_uint_32, + int)); + +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED +typedef void (PNGAPI *png_progressive_info_ptr) PNGARG((png_structp, png_infop)); +typedef void (PNGAPI *png_progressive_end_ptr) PNGARG((png_structp, png_infop)); +typedef void (PNGAPI *png_progressive_row_ptr) PNGARG((png_structp, png_bytep, + png_uint_32, int)); +#endif + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_LEGACY_SUPPORTED) +typedef void (PNGAPI *png_user_transform_ptr) PNGARG((png_structp, + png_row_infop, png_bytep)); +#endif + +#if defined(PNG_USER_CHUNKS_SUPPORTED) +typedef int (PNGAPI *png_user_chunk_ptr) PNGARG((png_structp, png_unknown_chunkp)); +#endif +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) +typedef void (PNGAPI *png_unknown_chunk_ptr) PNGARG((png_structp)); +#endif + +/* Transform masks for the high-level interface */ +#define PNG_TRANSFORM_IDENTITY 0x0000 /* read and write */ +#define PNG_TRANSFORM_STRIP_16 0x0001 /* read only */ +#define PNG_TRANSFORM_STRIP_ALPHA 0x0002 /* read only */ +#define PNG_TRANSFORM_PACKING 0x0004 /* read and write */ +#define PNG_TRANSFORM_PACKSWAP 0x0008 /* read and write */ +#define PNG_TRANSFORM_EXPAND 0x0010 /* read only */ +#define PNG_TRANSFORM_INVERT_MONO 0x0020 /* read and write */ +#define PNG_TRANSFORM_SHIFT 0x0040 /* read and write */ +#define PNG_TRANSFORM_BGR 0x0080 /* read and write */ +#define PNG_TRANSFORM_SWAP_ALPHA 0x0100 /* read and write */ +#define PNG_TRANSFORM_SWAP_ENDIAN 0x0200 /* read and write */ +#define PNG_TRANSFORM_INVERT_ALPHA 0x0400 /* read and write */ +#define PNG_TRANSFORM_STRIP_FILLER 0x0800 /* WRITE only */ + +/* Flags for MNG supported features */ +#define PNG_FLAG_MNG_EMPTY_PLTE 0x01 +#define PNG_FLAG_MNG_FILTER_64 0x04 +#define PNG_ALL_MNG_FEATURES 0x05 + +typedef png_voidp (*png_malloc_ptr) PNGARG((png_structp, png_size_t)); +typedef void (*png_free_ptr) PNGARG((png_structp, png_voidp)); + +/* The structure that holds the information to read and write PNG files. + * The only people who need to care about what is inside of this are the + * people who will be modifying the library for their own special needs. + * It should NOT be accessed directly by an application, except to store + * the jmp_buf. + */ + +struct png_struct_def +{ +#ifdef PNG_SETJMP_SUPPORTED + jmp_buf jmpbuf; /* used in png_error */ +#endif + png_error_ptr error_fn; /* function for printing errors and aborting */ + png_error_ptr warning_fn; /* function for printing warnings */ + png_voidp error_ptr; /* user supplied struct for error functions */ + png_rw_ptr write_data_fn; /* function for writing output data */ + png_rw_ptr read_data_fn; /* function for reading input data */ + png_voidp io_ptr; /* ptr to application struct for I/O functions */ + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) + png_user_transform_ptr read_user_transform_fn; /* user read transform */ +#endif + +#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) + png_user_transform_ptr write_user_transform_fn; /* user write transform */ +#endif + +/* These were added in libpng-1.0.2 */ +#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) + png_voidp user_transform_ptr; /* user supplied struct for user transform */ + png_byte user_transform_depth; /* bit depth of user transformed pixels */ + png_byte user_transform_channels; /* channels in user transformed pixels */ +#endif +#endif + + png_uint_32 mode; /* tells us where we are in the PNG file */ + png_uint_32 flags; /* flags indicating various things to libpng */ + png_uint_32 transformations; /* which transformations to perform */ + + z_stream zstream; /* pointer to decompression structure (below) */ + png_bytep zbuf; /* buffer for zlib */ + png_size_t zbuf_size; /* size of zbuf */ + int zlib_level; /* holds zlib compression level */ + int zlib_method; /* holds zlib compression method */ + int zlib_window_bits; /* holds zlib compression window bits */ + int zlib_mem_level; /* holds zlib compression memory level */ + int zlib_strategy; /* holds zlib compression strategy */ + + png_uint_32 width; /* width of image in pixels */ + png_uint_32 height; /* height of image in pixels */ + png_uint_32 num_rows; /* number of rows in current pass */ + png_uint_32 usr_width; /* width of row at start of write */ + png_uint_32 rowbytes; /* size of row in bytes */ + png_uint_32 irowbytes; /* size of current interlaced row in bytes */ + png_uint_32 iwidth; /* width of current interlaced row in pixels */ + png_uint_32 row_number; /* current row in interlace pass */ + png_bytep prev_row; /* buffer to save previous (unfiltered) row */ + png_bytep row_buf; /* buffer to save current (unfiltered) row */ +#ifndef PNG_NO_WRITE_FILTER + png_bytep sub_row; /* buffer to save "sub" row when filtering */ + png_bytep up_row; /* buffer to save "up" row when filtering */ + png_bytep avg_row; /* buffer to save "avg" row when filtering */ + png_bytep paeth_row; /* buffer to save "Paeth" row when filtering */ +#endif + png_row_info row_info; /* used for transformation routines */ + + png_uint_32 idat_size; /* current IDAT size for read */ + png_uint_32 crc; /* current chunk CRC value */ + png_colorp palette; /* palette from the input file */ + png_uint_16 num_palette; /* number of color entries in palette */ + png_uint_16 num_trans; /* number of transparency values */ + png_byte chunk_name[5]; /* null-terminated name of current chunk */ + png_byte compression; /* file compression type (always 0) */ + png_byte filter; /* file filter type (always 0) */ + png_byte interlaced; /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */ + png_byte pass; /* current interlace pass (0 - 6) */ + png_byte do_filter; /* row filter flags (see PNG_FILTER_ below ) */ + png_byte color_type; /* color type of file */ + png_byte bit_depth; /* bit depth of file */ + png_byte usr_bit_depth; /* bit depth of users row */ + png_byte pixel_depth; /* number of bits per pixel */ + png_byte channels; /* number of channels in file */ + png_byte usr_channels; /* channels at start of write */ + png_byte sig_bytes; /* magic bytes read/written from start of file */ + +#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) +#ifdef PNG_LEGACY_SUPPORTED + png_byte filler; /* filler byte for pixel expansion */ +#else + png_uint_16 filler; /* filler bytes for pixel expansion */ +#endif +#endif + +#if defined(PNG_bKGD_SUPPORTED) + png_byte background_gamma_type; +# ifdef PNG_FLOATING_POINT_SUPPORTED + float background_gamma; +# endif + png_color_16 background; /* background color in screen gamma space */ +#if defined(PNG_READ_GAMMA_SUPPORTED) + png_color_16 background_1; /* background normalized to gamma 1.0 */ +#endif +#endif /* PNG_bKGD_SUPPORTED */ + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) + png_flush_ptr output_flush_fn;/* Function for flushing output */ + png_uint_32 flush_dist; /* how many rows apart to flush, 0 - no flush */ + png_uint_32 flush_rows; /* number of rows written since last flush */ +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + int gamma_shift; /* number of "insignificant" bits 16-bit gamma */ +#ifdef PNG_FLOATING_POINT_SUPPORTED + float gamma; /* file gamma value */ + float screen_gamma; /* screen gamma value (display_exponent) */ +#endif +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + png_bytep gamma_table; /* gamma table for 8-bit depth files */ + png_bytep gamma_from_1; /* converts from 1.0 to screen */ + png_bytep gamma_to_1; /* converts from file to 1.0 */ + png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */ + png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */ + png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */ +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED) + png_color_8 sig_bit; /* significant bits in each available channel */ +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) + png_color_8 shift; /* shift for significant bit tranformation */ +#endif + +#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \ + || defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + png_bytep trans; /* transparency values for paletted files */ + png_color_16 trans_values; /* transparency values for non-paletted files */ +#endif + + png_read_status_ptr read_row_fn; /* called after each row is decoded */ + png_write_status_ptr write_row_fn; /* called after each row is encoded */ +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED + png_progressive_info_ptr info_fn; /* called after header data fully read */ + png_progressive_row_ptr row_fn; /* called after each prog. row is decoded */ + png_progressive_end_ptr end_fn; /* called after image is complete */ + png_bytep save_buffer_ptr; /* current location in save_buffer */ + png_bytep save_buffer; /* buffer for previously read data */ + png_bytep current_buffer_ptr; /* current location in current_buffer */ + png_bytep current_buffer; /* buffer for recently used data */ + png_uint_32 push_length; /* size of current input chunk */ + png_uint_32 skip_length; /* bytes to skip in input data */ + png_size_t save_buffer_size; /* amount of data now in save_buffer */ + png_size_t save_buffer_max; /* total size of save_buffer */ + png_size_t buffer_size; /* total amount of available input data */ + png_size_t current_buffer_size; /* amount of data now in current_buffer */ + int process_mode; /* what push library is currently doing */ + int cur_palette; /* current push library palette index */ + +# if defined(PNG_TEXT_SUPPORTED) + png_size_t current_text_size; /* current size of text input data */ + png_size_t current_text_left; /* how much text left to read in input */ + png_charp current_text; /* current text chunk buffer */ + png_charp current_text_ptr; /* current location in current_text */ +# endif /* PNG_TEXT_SUPPORTED */ +#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ + +#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__) +/* for the Borland special 64K segment handler */ + png_bytepp offset_table_ptr; + png_bytep offset_table; + png_uint_16 offset_table_number; + png_uint_16 offset_table_count; + png_uint_16 offset_table_count_free; +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) + png_bytep palette_lookup; /* lookup table for dithering */ + png_bytep dither_index; /* index translation for palette files */ +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) || defined(PNG_hIST_SUPPORTED) + png_uint_16p hist; /* histogram */ +#endif + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + png_byte heuristic_method; /* heuristic for row filter selection */ + png_byte num_prev_filters; /* number of weights for previous rows */ + png_bytep prev_filters; /* filter type(s) of previous row(s) */ + png_uint_16p filter_weights; /* weight(s) for previous line(s) */ + png_uint_16p inv_filter_weights; /* 1/weight(s) for previous line(s) */ + png_uint_16p filter_costs; /* relative filter calculation cost */ + png_uint_16p inv_filter_costs; /* 1/relative filter calculation cost */ +#endif + +#if defined(PNG_TIME_RFC1123_SUPPORTED) + png_charp time_buffer; /* String to hold RFC 1123 time text */ +#endif + +/* New members added in libpng-1.0.6 */ + +#ifdef PNG_FREE_ME_SUPPORTED + png_uint_32 free_me; /* flags items libpng is responsible for freeing */ +#endif + +#if defined(PNG_USER_CHUNKS_SUPPORTED) + png_voidp user_chunk_ptr; + png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */ +#endif + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) + int num_chunk_list; + png_bytep chunk_list; +#endif + +/* New members added in libpng-1.0.3 */ +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) + png_byte rgb_to_gray_status; + /* These were changed from png_byte in libpng-1.0.6 */ + png_uint_16 rgb_to_gray_red_coeff; + png_uint_16 rgb_to_gray_green_coeff; + png_uint_16 rgb_to_gray_blue_coeff; +#endif + +/* New member added in libpng-1.0.4 (renamed in 1.0.9) */ +#if defined(PNG_MNG_FEATURES_SUPPORTED) || \ + defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \ + defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED) +/* changed from png_byte to png_uint_32 at version 1.2.0 */ +#ifdef PNG_1_0_X + png_byte mng_features_permitted; +#else + png_uint_32 mng_features_permitted; +#endif /* PNG_1_0_X */ +#endif + +/* New member added in libpng-1.0.7 */ +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + png_fixed_point int_gamma; +#endif + +/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */ +#if defined(PNG_MNG_FEATURES_SUPPORTED) + png_byte filter_type; +#endif + +#if defined(PNG_1_0_X) +/* New member added in libpng-1.0.10, ifdef'ed out in 1.2.0 */ + png_uint_32 row_buf_size; +#endif + +/* New members added in libpng-1.2.0 */ +#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) +# if !defined(PNG_1_0_X) +# if defined(PNG_MMX_CODE_SUPPORTED) + png_byte mmx_bitdepth_threshold; + png_uint_32 mmx_rowbytes_threshold; +# endif + png_uint_32 asm_flags; +# endif +#endif + +/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */ +#ifdef PNG_USER_MEM_SUPPORTED + png_voidp mem_ptr; /* user supplied struct for mem functions */ + png_malloc_ptr malloc_fn; /* function for allocating memory */ + png_free_ptr free_fn; /* function for freeing memory */ +#endif + +/* New member added in libpng-1.0.13 and 1.2.0 */ + png_bytep big_row_buf; /* buffer to save current (unfiltered) row */ + +#if defined(PNG_READ_DITHER_SUPPORTED) +/* The following three members were added at version 1.0.14 and 1.2.4 */ + png_bytep dither_sort; /* working sort array */ + png_bytep index_to_palette; /* where the original index currently is */ + /* in the palette */ + png_bytep palette_to_index; /* which original index points to this */ + /* palette color */ +#endif + +/* New members added in libpng-1.0.16 and 1.2.6 */ + png_byte compression_type; + +#ifdef PNG_SET_USER_LIMITS_SUPPORTED + png_uint_32 user_width_max; + png_uint_32 user_height_max; +#endif + +/* New member added in libpng-1.0.25 and 1.2.17 */ +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) + /* storage for unknown chunk that the library doesn't recognize. */ + png_unknown_chunk unknown_chunk; +#endif + +/* New members added in libpng-1.2.26 */ + png_uint_32 old_big_row_buf_size, old_prev_row_size; + +/* New member added in libpng-1.2.30 */ + png_charp chunkdata; /* buffer for reading chunk data */ + +}; + + +/* This triggers a compiler error in png.c, if png.c and png.h + * do not agree upon the version number. + */ +typedef png_structp version_1_2_33; + +typedef png_struct FAR * FAR * png_structpp; + +/* Here are the function definitions most commonly used. This is not + * the place to find out how to use libpng. See libpng.txt for the + * full explanation, see example.c for the summary. This just provides + * a simple one line description of the use of each function. + */ + +/* Returns the version number of the library */ +extern PNG_EXPORT(png_uint_32,png_access_version_number) PNGARG((void)); + +/* Tell lib we have already handled the first magic bytes. + * Handling more than 8 bytes from the beginning of the file is an error. + */ +extern PNG_EXPORT(void,png_set_sig_bytes) PNGARG((png_structp png_ptr, + int num_bytes)); + +/* Check sig[start] through sig[start + num_to_check - 1] to see if it's a + * PNG file. Returns zero if the supplied bytes match the 8-byte PNG + * signature, and non-zero otherwise. Having num_to_check == 0 or + * start > 7 will always fail (ie return non-zero). + */ +extern PNG_EXPORT(int,png_sig_cmp) PNGARG((png_bytep sig, png_size_t start, + png_size_t num_to_check)); + +/* Simple signature checking function. This is the same as calling + * png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n). + */ +extern PNG_EXPORT(int,png_check_sig) PNGARG((png_bytep sig, int num)); + +/* Allocate and initialize png_ptr struct for reading, and any other memory. */ +extern PNG_EXPORT(png_structp,png_create_read_struct) + PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn)); + +/* Allocate and initialize png_ptr struct for writing, and any other memory */ +extern PNG_EXPORT(png_structp,png_create_write_struct) + PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn)); + +#ifdef PNG_WRITE_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_get_compression_buffer_size) + PNGARG((png_structp png_ptr)); +#endif + +#ifdef PNG_WRITE_SUPPORTED +extern PNG_EXPORT(void,png_set_compression_buffer_size) + PNGARG((png_structp png_ptr, png_uint_32 size)); +#endif + +/* Reset the compression stream */ +extern PNG_EXPORT(int,png_reset_zstream) PNGARG((png_structp png_ptr)); + +/* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */ +#ifdef PNG_USER_MEM_SUPPORTED +extern PNG_EXPORT(png_structp,png_create_read_struct_2) + PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, + png_malloc_ptr malloc_fn, png_free_ptr free_fn)); +extern PNG_EXPORT(png_structp,png_create_write_struct_2) + PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, + png_malloc_ptr malloc_fn, png_free_ptr free_fn)); +#endif + +/* Write a PNG chunk - size, type, (optional) data, CRC. */ +extern PNG_EXPORT(void,png_write_chunk) PNGARG((png_structp png_ptr, + png_bytep chunk_name, png_bytep data, png_size_t length)); + +/* Write the start of a PNG chunk - length and chunk name. */ +extern PNG_EXPORT(void,png_write_chunk_start) PNGARG((png_structp png_ptr, + png_bytep chunk_name, png_uint_32 length)); + +/* Write the data of a PNG chunk started with png_write_chunk_start(). */ +extern PNG_EXPORT(void,png_write_chunk_data) PNGARG((png_structp png_ptr, + png_bytep data, png_size_t length)); + +/* Finish a chunk started with png_write_chunk_start() (includes CRC). */ +extern PNG_EXPORT(void,png_write_chunk_end) PNGARG((png_structp png_ptr)); + +/* Allocate and initialize the info structure */ +extern PNG_EXPORT(png_infop,png_create_info_struct) + PNGARG((png_structp png_ptr)); + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +/* Initialize the info structure (old interface - DEPRECATED) */ +extern PNG_EXPORT(void,png_info_init) PNGARG((png_infop info_ptr)); +#undef png_info_init +#define png_info_init(info_ptr) png_info_init_3(&info_ptr,\ + png_sizeof(png_info)); +#endif + +extern PNG_EXPORT(void,png_info_init_3) PNGARG((png_infopp info_ptr, + png_size_t png_info_struct_size)); + +/* Writes all the PNG information before the image. */ +extern PNG_EXPORT(void,png_write_info_before_PLTE) PNGARG((png_structp png_ptr, + png_infop info_ptr)); +extern PNG_EXPORT(void,png_write_info) PNGARG((png_structp png_ptr, + png_infop info_ptr)); + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* read the information before the actual image data. */ +extern PNG_EXPORT(void,png_read_info) PNGARG((png_structp png_ptr, + png_infop info_ptr)); +#endif + +#if defined(PNG_TIME_RFC1123_SUPPORTED) +extern PNG_EXPORT(png_charp,png_convert_to_rfc1123) + PNGARG((png_structp png_ptr, png_timep ptime)); +#endif + +#if !defined(_WIN32_WCE) +/* "time.h" functions are not supported on WindowsCE */ +#if defined(PNG_WRITE_tIME_SUPPORTED) +/* convert from a struct tm to png_time */ +extern PNG_EXPORT(void,png_convert_from_struct_tm) PNGARG((png_timep ptime, + struct tm FAR * ttime)); + +/* convert from time_t to png_time. Uses gmtime() */ +extern PNG_EXPORT(void,png_convert_from_time_t) PNGARG((png_timep ptime, + time_t ttime)); +#endif /* PNG_WRITE_tIME_SUPPORTED */ +#endif /* _WIN32_WCE */ + +#if defined(PNG_READ_EXPAND_SUPPORTED) +/* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */ +extern PNG_EXPORT(void,png_set_expand) PNGARG((png_structp png_ptr)); +#if !defined(PNG_1_0_X) +extern PNG_EXPORT(void,png_set_expand_gray_1_2_4_to_8) PNGARG((png_structp + png_ptr)); +#endif +extern PNG_EXPORT(void,png_set_palette_to_rgb) PNGARG((png_structp png_ptr)); +extern PNG_EXPORT(void,png_set_tRNS_to_alpha) PNGARG((png_structp png_ptr)); +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +/* Deprecated */ +extern PNG_EXPORT(void,png_set_gray_1_2_4_to_8) PNGARG((png_structp png_ptr)); +#endif +#endif + +#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) +/* Use blue, green, red order for pixels. */ +extern PNG_EXPORT(void,png_set_bgr) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) +/* Expand the grayscale to 24-bit RGB if necessary. */ +extern PNG_EXPORT(void,png_set_gray_to_rgb) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) +/* Reduce RGB to grayscale. */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_rgb_to_gray) PNGARG((png_structp png_ptr, + int error_action, double red, double green )); +#endif +extern PNG_EXPORT(void,png_set_rgb_to_gray_fixed) PNGARG((png_structp png_ptr, + int error_action, png_fixed_point red, png_fixed_point green )); +extern PNG_EXPORT(png_byte,png_get_rgb_to_gray_status) PNGARG((png_structp + png_ptr)); +#endif + +extern PNG_EXPORT(void,png_build_grayscale_palette) PNGARG((int bit_depth, + png_colorp palette)); + +#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) +extern PNG_EXPORT(void,png_set_strip_alpha) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \ + defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) +extern PNG_EXPORT(void,png_set_swap_alpha) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \ + defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) +extern PNG_EXPORT(void,png_set_invert_alpha) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) +/* Add a filler byte to 8-bit Gray or 24-bit RGB images. */ +extern PNG_EXPORT(void,png_set_filler) PNGARG((png_structp png_ptr, + png_uint_32 filler, int flags)); +/* The values of the PNG_FILLER_ defines should NOT be changed */ +#define PNG_FILLER_BEFORE 0 +#define PNG_FILLER_AFTER 1 +/* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */ +#if !defined(PNG_1_0_X) +extern PNG_EXPORT(void,png_set_add_alpha) PNGARG((png_structp png_ptr, + png_uint_32 filler, int flags)); +#endif +#endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */ + +#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) +/* Swap bytes in 16-bit depth files. */ +extern PNG_EXPORT(void,png_set_swap) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED) +/* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */ +extern PNG_EXPORT(void,png_set_packing) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED) +/* Swap packing order of pixels in bytes. */ +extern PNG_EXPORT(void,png_set_packswap) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) +/* Converts files to legal bit depths. */ +extern PNG_EXPORT(void,png_set_shift) PNGARG((png_structp png_ptr, + png_color_8p true_bits)); +#endif + +#if defined(PNG_READ_INTERLACING_SUPPORTED) || \ + defined(PNG_WRITE_INTERLACING_SUPPORTED) +/* Have the code handle the interlacing. Returns the number of passes. */ +extern PNG_EXPORT(int,png_set_interlace_handling) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) +/* Invert monochrome files */ +extern PNG_EXPORT(void,png_set_invert_mono) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) +/* Handle alpha and tRNS by replacing with a background color. */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_background) PNGARG((png_structp png_ptr, + png_color_16p background_color, int background_gamma_code, + int need_expand, double background_gamma)); +#endif +#define PNG_BACKGROUND_GAMMA_UNKNOWN 0 +#define PNG_BACKGROUND_GAMMA_SCREEN 1 +#define PNG_BACKGROUND_GAMMA_FILE 2 +#define PNG_BACKGROUND_GAMMA_UNIQUE 3 +#endif + +#if defined(PNG_READ_16_TO_8_SUPPORTED) +/* strip the second byte of information from a 16-bit depth file. */ +extern PNG_EXPORT(void,png_set_strip_16) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) +/* Turn on dithering, and reduce the palette to the number of colors available. */ +extern PNG_EXPORT(void,png_set_dither) PNGARG((png_structp png_ptr, + png_colorp palette, int num_palette, int maximum_colors, + png_uint_16p histogram, int full_dither)); +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) +/* Handle gamma correction. Screen_gamma=(display_exponent) */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_gamma) PNGARG((png_structp png_ptr, + double screen_gamma, double default_file_gamma)); +#endif +#endif + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +#if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \ + defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED) +/* Permit or disallow empty PLTE (0: not permitted, 1: permitted) */ +/* Deprecated and will be removed. Use png_permit_mng_features() instead. */ +extern PNG_EXPORT(void,png_permit_empty_plte) PNGARG((png_structp png_ptr, + int empty_plte_permitted)); +#endif +#endif + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) +/* Set how many lines between output flushes - 0 for no flushing */ +extern PNG_EXPORT(void,png_set_flush) PNGARG((png_structp png_ptr, int nrows)); +/* Flush the current PNG output buffer */ +extern PNG_EXPORT(void,png_write_flush) PNGARG((png_structp png_ptr)); +#endif + +/* optional update palette with requested transformations */ +extern PNG_EXPORT(void,png_start_read_image) PNGARG((png_structp png_ptr)); + +/* optional call to update the users info structure */ +extern PNG_EXPORT(void,png_read_update_info) PNGARG((png_structp png_ptr, + png_infop info_ptr)); + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* read one or more rows of image data. */ +extern PNG_EXPORT(void,png_read_rows) PNGARG((png_structp png_ptr, + png_bytepp row, png_bytepp display_row, png_uint_32 num_rows)); +#endif + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* read a row of data. */ +extern PNG_EXPORT(void,png_read_row) PNGARG((png_structp png_ptr, + png_bytep row, + png_bytep display_row)); +#endif + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* read the whole image into memory at once. */ +extern PNG_EXPORT(void,png_read_image) PNGARG((png_structp png_ptr, + png_bytepp image)); +#endif + +/* write a row of image data */ +extern PNG_EXPORT(void,png_write_row) PNGARG((png_structp png_ptr, + png_bytep row)); + +/* write a few rows of image data */ +extern PNG_EXPORT(void,png_write_rows) PNGARG((png_structp png_ptr, + png_bytepp row, png_uint_32 num_rows)); + +/* write the image data */ +extern PNG_EXPORT(void,png_write_image) PNGARG((png_structp png_ptr, + png_bytepp image)); + +/* writes the end of the PNG file. */ +extern PNG_EXPORT(void,png_write_end) PNGARG((png_structp png_ptr, + png_infop info_ptr)); + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* read the end of the PNG file. */ +extern PNG_EXPORT(void,png_read_end) PNGARG((png_structp png_ptr, + png_infop info_ptr)); +#endif + +/* free any memory associated with the png_info_struct */ +extern PNG_EXPORT(void,png_destroy_info_struct) PNGARG((png_structp png_ptr, + png_infopp info_ptr_ptr)); + +/* free any memory associated with the png_struct and the png_info_structs */ +extern PNG_EXPORT(void,png_destroy_read_struct) PNGARG((png_structpp + png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr)); + +/* free all memory used by the read (old method - NOT DLL EXPORTED) */ +extern void png_read_destroy PNGARG((png_structp png_ptr, png_infop info_ptr, + png_infop end_info_ptr)); + +/* free any memory associated with the png_struct and the png_info_structs */ +extern PNG_EXPORT(void,png_destroy_write_struct) + PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr)); + +/* free any memory used in png_ptr struct (old method - NOT DLL EXPORTED) */ +extern void png_write_destroy PNGARG((png_structp png_ptr)); + +/* set the libpng method of handling chunk CRC errors */ +extern PNG_EXPORT(void,png_set_crc_action) PNGARG((png_structp png_ptr, + int crit_action, int ancil_action)); + +/* Values for png_set_crc_action() to say how to handle CRC errors in + * ancillary and critical chunks, and whether to use the data contained + * therein. Note that it is impossible to "discard" data in a critical + * chunk. For versions prior to 0.90, the action was always error/quit, + * whereas in version 0.90 and later, the action for CRC errors in ancillary + * chunks is warn/discard. These values should NOT be changed. + * + * value action:critical action:ancillary + */ +#define PNG_CRC_DEFAULT 0 /* error/quit warn/discard data */ +#define PNG_CRC_ERROR_QUIT 1 /* error/quit error/quit */ +#define PNG_CRC_WARN_DISCARD 2 /* (INVALID) warn/discard data */ +#define PNG_CRC_WARN_USE 3 /* warn/use data warn/use data */ +#define PNG_CRC_QUIET_USE 4 /* quiet/use data quiet/use data */ +#define PNG_CRC_NO_CHANGE 5 /* use current value use current value */ + +/* These functions give the user control over the scan-line filtering in + * libpng and the compression methods used by zlib. These functions are + * mainly useful for testing, as the defaults should work with most users. + * Those users who are tight on memory or want faster performance at the + * expense of compression can modify them. See the compression library + * header file (zlib.h) for an explination of the compression functions. + */ + +/* set the filtering method(s) used by libpng. Currently, the only valid + * value for "method" is 0. + */ +extern PNG_EXPORT(void,png_set_filter) PNGARG((png_structp png_ptr, int method, + int filters)); + +/* Flags for png_set_filter() to say which filters to use. The flags + * are chosen so that they don't conflict with real filter types + * below, in case they are supplied instead of the #defined constants. + * These values should NOT be changed. + */ +#define PNG_NO_FILTERS 0x00 +#define PNG_FILTER_NONE 0x08 +#define PNG_FILTER_SUB 0x10 +#define PNG_FILTER_UP 0x20 +#define PNG_FILTER_AVG 0x40 +#define PNG_FILTER_PAETH 0x80 +#define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \ + PNG_FILTER_AVG | PNG_FILTER_PAETH) + +/* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now. + * These defines should NOT be changed. + */ +#define PNG_FILTER_VALUE_NONE 0 +#define PNG_FILTER_VALUE_SUB 1 +#define PNG_FILTER_VALUE_UP 2 +#define PNG_FILTER_VALUE_AVG 3 +#define PNG_FILTER_VALUE_PAETH 4 +#define PNG_FILTER_VALUE_LAST 5 + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* EXPERIMENTAL */ +/* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_ + * defines, either the default (minimum-sum-of-absolute-differences), or + * the experimental method (weighted-minimum-sum-of-absolute-differences). + * + * Weights are factors >= 1.0, indicating how important it is to keep the + * filter type consistent between rows. Larger numbers mean the current + * filter is that many times as likely to be the same as the "num_weights" + * previous filters. This is cumulative for each previous row with a weight. + * There needs to be "num_weights" values in "filter_weights", or it can be + * NULL if the weights aren't being specified. Weights have no influence on + * the selection of the first row filter. Well chosen weights can (in theory) + * improve the compression for a given image. + * + * Costs are factors >= 1.0 indicating the relative decoding costs of a + * filter type. Higher costs indicate more decoding expense, and are + * therefore less likely to be selected over a filter with lower computational + * costs. There needs to be a value in "filter_costs" for each valid filter + * type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't + * setting the costs. Costs try to improve the speed of decompression without + * unduly increasing the compressed image size. + * + * A negative weight or cost indicates the default value is to be used, and + * values in the range [0.0, 1.0) indicate the value is to remain unchanged. + * The default values for both weights and costs are currently 1.0, but may + * change if good general weighting/cost heuristics can be found. If both + * the weights and costs are set to 1.0, this degenerates the WEIGHTED method + * to the UNWEIGHTED method, but with added encoding time/computation. + */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_filter_heuristics) PNGARG((png_structp png_ptr, + int heuristic_method, int num_weights, png_doublep filter_weights, + png_doublep filter_costs)); +#endif +#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */ + +/* Heuristic used for row filter selection. These defines should NOT be + * changed. + */ +#define PNG_FILTER_HEURISTIC_DEFAULT 0 /* Currently "UNWEIGHTED" */ +#define PNG_FILTER_HEURISTIC_UNWEIGHTED 1 /* Used by libpng < 0.95 */ +#define PNG_FILTER_HEURISTIC_WEIGHTED 2 /* Experimental feature */ +#define PNG_FILTER_HEURISTIC_LAST 3 /* Not a valid value */ + +/* Set the library compression level. Currently, valid values range from + * 0 - 9, corresponding directly to the zlib compression levels 0 - 9 + * (0 - no compression, 9 - "maximal" compression). Note that tests have + * shown that zlib compression levels 3-6 usually perform as well as level 9 + * for PNG images, and do considerably fewer caclulations. In the future, + * these values may not correspond directly to the zlib compression levels. + */ +extern PNG_EXPORT(void,png_set_compression_level) PNGARG((png_structp png_ptr, + int level)); + +extern PNG_EXPORT(void,png_set_compression_mem_level) + PNGARG((png_structp png_ptr, int mem_level)); + +extern PNG_EXPORT(void,png_set_compression_strategy) + PNGARG((png_structp png_ptr, int strategy)); + +extern PNG_EXPORT(void,png_set_compression_window_bits) + PNGARG((png_structp png_ptr, int window_bits)); + +extern PNG_EXPORT(void,png_set_compression_method) PNGARG((png_structp png_ptr, + int method)); + +/* These next functions are called for input/output, memory, and error + * handling. They are in the file pngrio.c, pngwio.c, and pngerror.c, + * and call standard C I/O routines such as fread(), fwrite(), and + * fprintf(). These functions can be made to use other I/O routines + * at run time for those applications that need to handle I/O in a + * different manner by calling png_set_???_fn(). See libpng.txt for + * more information. + */ + +#if !defined(PNG_NO_STDIO) +/* Initialize the input/output for the PNG file to the default functions. */ +extern PNG_EXPORT(void,png_init_io) PNGARG((png_structp png_ptr, png_FILE_p fp)); +#endif + +/* Replace the (error and abort), and warning functions with user + * supplied functions. If no messages are to be printed you must still + * write and use replacement functions. The replacement error_fn should + * still do a longjmp to the last setjmp location if you are using this + * method of error handling. If error_fn or warning_fn is NULL, the + * default function will be used. + */ + +extern PNG_EXPORT(void,png_set_error_fn) PNGARG((png_structp png_ptr, + png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn)); + +/* Return the user pointer associated with the error functions */ +extern PNG_EXPORT(png_voidp,png_get_error_ptr) PNGARG((png_structp png_ptr)); + +/* Replace the default data output functions with a user supplied one(s). + * If buffered output is not used, then output_flush_fn can be set to NULL. + * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time + * output_flush_fn will be ignored (and thus can be NULL). + */ +extern PNG_EXPORT(void,png_set_write_fn) PNGARG((png_structp png_ptr, + png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)); + +/* Replace the default data input function with a user supplied one. */ +extern PNG_EXPORT(void,png_set_read_fn) PNGARG((png_structp png_ptr, + png_voidp io_ptr, png_rw_ptr read_data_fn)); + +/* Return the user pointer associated with the I/O functions */ +extern PNG_EXPORT(png_voidp,png_get_io_ptr) PNGARG((png_structp png_ptr)); + +extern PNG_EXPORT(void,png_set_read_status_fn) PNGARG((png_structp png_ptr, + png_read_status_ptr read_row_fn)); + +extern PNG_EXPORT(void,png_set_write_status_fn) PNGARG((png_structp png_ptr, + png_write_status_ptr write_row_fn)); + +#ifdef PNG_USER_MEM_SUPPORTED +/* Replace the default memory allocation functions with user supplied one(s). */ +extern PNG_EXPORT(void,png_set_mem_fn) PNGARG((png_structp png_ptr, + png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn)); +/* Return the user pointer associated with the memory functions */ +extern PNG_EXPORT(png_voidp,png_get_mem_ptr) PNGARG((png_structp png_ptr)); +#endif + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_LEGACY_SUPPORTED) +extern PNG_EXPORT(void,png_set_read_user_transform_fn) PNGARG((png_structp + png_ptr, png_user_transform_ptr read_user_transform_fn)); +#endif + +#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_LEGACY_SUPPORTED) +extern PNG_EXPORT(void,png_set_write_user_transform_fn) PNGARG((png_structp + png_ptr, png_user_transform_ptr write_user_transform_fn)); +#endif + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_LEGACY_SUPPORTED) +extern PNG_EXPORT(void,png_set_user_transform_info) PNGARG((png_structp + png_ptr, png_voidp user_transform_ptr, int user_transform_depth, + int user_transform_channels)); +/* Return the user pointer associated with the user transform functions */ +extern PNG_EXPORT(png_voidp,png_get_user_transform_ptr) + PNGARG((png_structp png_ptr)); +#endif + +#ifdef PNG_USER_CHUNKS_SUPPORTED +extern PNG_EXPORT(void,png_set_read_user_chunk_fn) PNGARG((png_structp png_ptr, + png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn)); +extern PNG_EXPORT(png_voidp,png_get_user_chunk_ptr) PNGARG((png_structp + png_ptr)); +#endif + +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED +/* Sets the function callbacks for the push reader, and a pointer to a + * user-defined structure available to the callback functions. + */ +extern PNG_EXPORT(void,png_set_progressive_read_fn) PNGARG((png_structp png_ptr, + png_voidp progressive_ptr, + png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn, + png_progressive_end_ptr end_fn)); + +/* returns the user pointer associated with the push read functions */ +extern PNG_EXPORT(png_voidp,png_get_progressive_ptr) + PNGARG((png_structp png_ptr)); + +/* function to be called when data becomes available */ +extern PNG_EXPORT(void,png_process_data) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_bytep buffer, png_size_t buffer_size)); + +/* function that combines rows. Not very much different than the + * png_combine_row() call. Is this even used????? + */ +extern PNG_EXPORT(void,png_progressive_combine_row) PNGARG((png_structp png_ptr, + png_bytep old_row, png_bytep new_row)); +#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ + +extern PNG_EXPORT(png_voidp,png_malloc) PNGARG((png_structp png_ptr, + png_uint_32 size)); + +#if defined(PNG_1_0_X) +# define png_malloc_warn png_malloc +#else +/* Added at libpng version 1.2.4 */ +extern PNG_EXPORT(png_voidp,png_malloc_warn) PNGARG((png_structp png_ptr, + png_uint_32 size)); +#endif + +/* frees a pointer allocated by png_malloc() */ +extern PNG_EXPORT(void,png_free) PNGARG((png_structp png_ptr, png_voidp ptr)); + +#if defined(PNG_1_0_X) +/* Function to allocate memory for zlib. */ +extern PNG_EXPORT(voidpf,png_zalloc) PNGARG((voidpf png_ptr, uInt items, + uInt size)); + +/* Function to free memory for zlib */ +extern PNG_EXPORT(void,png_zfree) PNGARG((voidpf png_ptr, voidpf ptr)); +#endif + +/* Free data that was allocated internally */ +extern PNG_EXPORT(void,png_free_data) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 free_me, int num)); +#ifdef PNG_FREE_ME_SUPPORTED +/* Reassign responsibility for freeing existing data, whether allocated + * by libpng or by the application */ +extern PNG_EXPORT(void,png_data_freer) PNGARG((png_structp png_ptr, + png_infop info_ptr, int freer, png_uint_32 mask)); +#endif +/* assignments for png_data_freer */ +#define PNG_DESTROY_WILL_FREE_DATA 1 +#define PNG_SET_WILL_FREE_DATA 1 +#define PNG_USER_WILL_FREE_DATA 2 +/* Flags for png_ptr->free_me and info_ptr->free_me */ +#define PNG_FREE_HIST 0x0008 +#define PNG_FREE_ICCP 0x0010 +#define PNG_FREE_SPLT 0x0020 +#define PNG_FREE_ROWS 0x0040 +#define PNG_FREE_PCAL 0x0080 +#define PNG_FREE_SCAL 0x0100 +#define PNG_FREE_UNKN 0x0200 +#define PNG_FREE_LIST 0x0400 +#define PNG_FREE_PLTE 0x1000 +#define PNG_FREE_TRNS 0x2000 +#define PNG_FREE_TEXT 0x4000 +#define PNG_FREE_ALL 0x7fff +#define PNG_FREE_MUL 0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */ + +#ifdef PNG_USER_MEM_SUPPORTED +extern PNG_EXPORT(png_voidp,png_malloc_default) PNGARG((png_structp png_ptr, + png_uint_32 size)); +extern PNG_EXPORT(void,png_free_default) PNGARG((png_structp png_ptr, + png_voidp ptr)); +#endif + +extern PNG_EXPORT(png_voidp,png_memcpy_check) PNGARG((png_structp png_ptr, + png_voidp s1, png_voidp s2, png_uint_32 size)); + +extern PNG_EXPORT(png_voidp,png_memset_check) PNGARG((png_structp png_ptr, + png_voidp s1, int value, png_uint_32 size)); + +#if defined(USE_FAR_KEYWORD) /* memory model conversion function */ +extern void *png_far_to_near PNGARG((png_structp png_ptr,png_voidp ptr, + int check)); +#endif /* USE_FAR_KEYWORD */ + +#ifndef PNG_NO_ERROR_TEXT +/* Fatal error in PNG image of libpng - can't continue */ +extern PNG_EXPORT(void,png_error) PNGARG((png_structp png_ptr, + png_const_charp error_message)); + +/* The same, but the chunk name is prepended to the error string. */ +extern PNG_EXPORT(void,png_chunk_error) PNGARG((png_structp png_ptr, + png_const_charp error_message)); +#else +/* Fatal error in PNG image of libpng - can't continue */ +extern PNG_EXPORT(void,png_err) PNGARG((png_structp png_ptr)); +#endif + +#ifndef PNG_NO_WARNINGS +/* Non-fatal error in libpng. Can continue, but may have a problem. */ +extern PNG_EXPORT(void,png_warning) PNGARG((png_structp png_ptr, + png_const_charp warning_message)); + +#ifdef PNG_READ_SUPPORTED +/* Non-fatal error in libpng, chunk name is prepended to message. */ +extern PNG_EXPORT(void,png_chunk_warning) PNGARG((png_structp png_ptr, + png_const_charp warning_message)); +#endif /* PNG_READ_SUPPORTED */ +#endif /* PNG_NO_WARNINGS */ + +/* The png_set_ functions are for storing values in the png_info_struct. + * Similarly, the png_get_ calls are used to read values from the + * png_info_struct, either storing the parameters in the passed variables, or + * setting pointers into the png_info_struct where the data is stored. The + * png_get_ functions return a non-zero value if the data was available + * in info_ptr, or return zero and do not change any of the parameters if the + * data was not available. + * + * These functions should be used instead of directly accessing png_info + * to avoid problems with future changes in the size and internal layout of + * png_info_struct. + */ +/* Returns "flag" if chunk data is valid in info_ptr. */ +extern PNG_EXPORT(png_uint_32,png_get_valid) PNGARG((png_structp png_ptr, +png_infop info_ptr, png_uint_32 flag)); + +/* Returns number of bytes needed to hold a transformed row. */ +extern PNG_EXPORT(png_uint_32,png_get_rowbytes) PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +#if defined(PNG_INFO_IMAGE_SUPPORTED) +/* Returns row_pointers, which is an array of pointers to scanlines that was +returned from png_read_png(). */ +extern PNG_EXPORT(png_bytepp,png_get_rows) PNGARG((png_structp png_ptr, +png_infop info_ptr)); +/* Set row_pointers, which is an array of pointers to scanlines for use +by png_write_png(). */ +extern PNG_EXPORT(void,png_set_rows) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_bytepp row_pointers)); +#endif + +/* Returns number of color channels in image. */ +extern PNG_EXPORT(png_byte,png_get_channels) PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +#ifdef PNG_EASY_ACCESS_SUPPORTED +/* Returns image width in pixels. */ +extern PNG_EXPORT(png_uint_32, png_get_image_width) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image height in pixels. */ +extern PNG_EXPORT(png_uint_32, png_get_image_height) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image bit_depth. */ +extern PNG_EXPORT(png_byte, png_get_bit_depth) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image color_type. */ +extern PNG_EXPORT(png_byte, png_get_color_type) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image filter_type. */ +extern PNG_EXPORT(png_byte, png_get_filter_type) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image interlace_type. */ +extern PNG_EXPORT(png_byte, png_get_interlace_type) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image compression_type. */ +extern PNG_EXPORT(png_byte, png_get_compression_type) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns image resolution in pixels per meter, from pHYs chunk data. */ +extern PNG_EXPORT(png_uint_32, png_get_pixels_per_meter) PNGARG((png_structp +png_ptr, png_infop info_ptr)); +extern PNG_EXPORT(png_uint_32, png_get_x_pixels_per_meter) PNGARG((png_structp +png_ptr, png_infop info_ptr)); +extern PNG_EXPORT(png_uint_32, png_get_y_pixels_per_meter) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +/* Returns pixel aspect ratio, computed from pHYs chunk data. */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(float, png_get_pixel_aspect_ratio) PNGARG((png_structp +png_ptr, png_infop info_ptr)); +#endif + +/* Returns image x, y offset in pixels or microns, from oFFs chunk data. */ +extern PNG_EXPORT(png_int_32, png_get_x_offset_pixels) PNGARG((png_structp +png_ptr, png_infop info_ptr)); +extern PNG_EXPORT(png_int_32, png_get_y_offset_pixels) PNGARG((png_structp +png_ptr, png_infop info_ptr)); +extern PNG_EXPORT(png_int_32, png_get_x_offset_microns) PNGARG((png_structp +png_ptr, png_infop info_ptr)); +extern PNG_EXPORT(png_int_32, png_get_y_offset_microns) PNGARG((png_structp +png_ptr, png_infop info_ptr)); + +#endif /* PNG_EASY_ACCESS_SUPPORTED */ + +/* Returns pointer to signature string read from PNG header */ +extern PNG_EXPORT(png_bytep,png_get_signature) PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +#if defined(PNG_bKGD_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_bKGD) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_color_16p *background)); +#endif + +#if defined(PNG_bKGD_SUPPORTED) +extern PNG_EXPORT(void,png_set_bKGD) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_color_16p background)); +#endif + +#if defined(PNG_cHRM_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_get_cHRM) PNGARG((png_structp png_ptr, + png_infop info_ptr, double *white_x, double *white_y, double *red_x, + double *red_y, double *green_x, double *green_y, double *blue_x, + double *blue_y)); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_get_cHRM_fixed) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_fixed_point *int_white_x, png_fixed_point + *int_white_y, png_fixed_point *int_red_x, png_fixed_point *int_red_y, + png_fixed_point *int_green_x, png_fixed_point *int_green_y, png_fixed_point + *int_blue_x, png_fixed_point *int_blue_y)); +#endif +#endif + +#if defined(PNG_cHRM_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_cHRM) PNGARG((png_structp png_ptr, + png_infop info_ptr, double white_x, double white_y, double red_x, + double red_y, double green_x, double green_y, double blue_x, double blue_y)); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_cHRM_fixed) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_fixed_point int_white_x, png_fixed_point int_white_y, + png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point + int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x, + png_fixed_point int_blue_y)); +#endif +#endif + +#if defined(PNG_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_get_gAMA) PNGARG((png_structp png_ptr, + png_infop info_ptr, double *file_gamma)); +#endif +extern PNG_EXPORT(png_uint_32,png_get_gAMA_fixed) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_fixed_point *int_file_gamma)); +#endif + +#if defined(PNG_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_gAMA) PNGARG((png_structp png_ptr, + png_infop info_ptr, double file_gamma)); +#endif +extern PNG_EXPORT(void,png_set_gAMA_fixed) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_fixed_point int_file_gamma)); +#endif + +#if defined(PNG_hIST_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_hIST) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_16p *hist)); +#endif + +#if defined(PNG_hIST_SUPPORTED) +extern PNG_EXPORT(void,png_set_hIST) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_16p hist)); +#endif + +extern PNG_EXPORT(png_uint_32,png_get_IHDR) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 *width, png_uint_32 *height, + int *bit_depth, int *color_type, int *interlace_method, + int *compression_method, int *filter_method)); + +extern PNG_EXPORT(void,png_set_IHDR) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth, + int color_type, int interlace_method, int compression_method, + int filter_method)); + +#if defined(PNG_oFFs_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_oFFs) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_int_32 *offset_x, png_int_32 *offset_y, + int *unit_type)); +#endif + +#if defined(PNG_oFFs_SUPPORTED) +extern PNG_EXPORT(void,png_set_oFFs) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_int_32 offset_x, png_int_32 offset_y, + int unit_type)); +#endif + +#if defined(PNG_pCAL_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_pCAL) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_charp *purpose, png_int_32 *X0, png_int_32 *X1, + int *type, int *nparams, png_charp *units, png_charpp *params)); +#endif + +#if defined(PNG_pCAL_SUPPORTED) +extern PNG_EXPORT(void,png_set_pCAL) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1, + int type, int nparams, png_charp units, png_charpp params)); +#endif + +#if defined(PNG_pHYs_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_pHYs) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)); +#endif + +#if defined(PNG_pHYs_SUPPORTED) +extern PNG_EXPORT(void,png_set_pHYs) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type)); +#endif + +extern PNG_EXPORT(png_uint_32,png_get_PLTE) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_colorp *palette, int *num_palette)); + +extern PNG_EXPORT(void,png_set_PLTE) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_colorp palette, int num_palette)); + +#if defined(PNG_sBIT_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_sBIT) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_color_8p *sig_bit)); +#endif + +#if defined(PNG_sBIT_SUPPORTED) +extern PNG_EXPORT(void,png_set_sBIT) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_color_8p sig_bit)); +#endif + +#if defined(PNG_sRGB_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_sRGB) PNGARG((png_structp png_ptr, + png_infop info_ptr, int *intent)); +#endif + +#if defined(PNG_sRGB_SUPPORTED) +extern PNG_EXPORT(void,png_set_sRGB) PNGARG((png_structp png_ptr, + png_infop info_ptr, int intent)); +extern PNG_EXPORT(void,png_set_sRGB_gAMA_and_cHRM) PNGARG((png_structp png_ptr, + png_infop info_ptr, int intent)); +#endif + +#if defined(PNG_iCCP_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_iCCP) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_charpp name, int *compression_type, + png_charpp profile, png_uint_32 *proflen)); + /* Note to maintainer: profile should be png_bytepp */ +#endif + +#if defined(PNG_iCCP_SUPPORTED) +extern PNG_EXPORT(void,png_set_iCCP) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_charp name, int compression_type, + png_charp profile, png_uint_32 proflen)); + /* Note to maintainer: profile should be png_bytep */ +#endif + +#if defined(PNG_sPLT_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_sPLT) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_sPLT_tpp entries)); +#endif + +#if defined(PNG_sPLT_SUPPORTED) +extern PNG_EXPORT(void,png_set_sPLT) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_sPLT_tp entries, int nentries)); +#endif + +#if defined(PNG_TEXT_SUPPORTED) +/* png_get_text also returns the number of text chunks in *num_text */ +extern PNG_EXPORT(png_uint_32,png_get_text) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_textp *text_ptr, int *num_text)); +#endif + +/* + * Note while png_set_text() will accept a structure whose text, + * language, and translated keywords are NULL pointers, the structure + * returned by png_get_text will always contain regular + * zero-terminated C strings. They might be empty strings but + * they will never be NULL pointers. + */ + +#if defined(PNG_TEXT_SUPPORTED) +extern PNG_EXPORT(void,png_set_text) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_textp text_ptr, int num_text)); +#endif + +#if defined(PNG_tIME_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_tIME) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_timep *mod_time)); +#endif + +#if defined(PNG_tIME_SUPPORTED) +extern PNG_EXPORT(void,png_set_tIME) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_timep mod_time)); +#endif + +#if defined(PNG_tRNS_SUPPORTED) +extern PNG_EXPORT(png_uint_32,png_get_tRNS) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_bytep *trans, int *num_trans, + png_color_16p *trans_values)); +#endif + +#if defined(PNG_tRNS_SUPPORTED) +extern PNG_EXPORT(void,png_set_tRNS) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_bytep trans, int num_trans, + png_color_16p trans_values)); +#endif + +#if defined(PNG_tRNS_SUPPORTED) +#endif + +#if defined(PNG_sCAL_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_get_sCAL) PNGARG((png_structp png_ptr, + png_infop info_ptr, int *unit, double *width, double *height)); +#else +#ifdef PNG_FIXED_POINT_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_get_sCAL_s) PNGARG((png_structp png_ptr, + png_infop info_ptr, int *unit, png_charpp swidth, png_charpp sheight)); +#endif +#endif +#endif /* PNG_sCAL_SUPPORTED */ + +#if defined(PNG_sCAL_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_sCAL) PNGARG((png_structp png_ptr, + png_infop info_ptr, int unit, double width, double height)); +#else +#ifdef PNG_FIXED_POINT_SUPPORTED +extern PNG_EXPORT(void,png_set_sCAL_s) PNGARG((png_structp png_ptr, + png_infop info_ptr, int unit, png_charp swidth, png_charp sheight)); +#endif +#endif +#endif /* PNG_sCAL_SUPPORTED || PNG_WRITE_sCAL_SUPPORTED */ + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) +/* provide a list of chunks and how they are to be handled, if the built-in + handling or default unknown chunk handling is not desired. Any chunks not + listed will be handled in the default manner. The IHDR and IEND chunks + must not be listed. + keep = 0: follow default behaviour + = 1: do not keep + = 2: keep only if safe-to-copy + = 3: keep even if unsafe-to-copy +*/ +extern PNG_EXPORT(void, png_set_keep_unknown_chunks) PNGARG((png_structp + png_ptr, int keep, png_bytep chunk_list, int num_chunks)); +extern PNG_EXPORT(void, png_set_unknown_chunks) PNGARG((png_structp png_ptr, + png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns)); +extern PNG_EXPORT(void, png_set_unknown_chunk_location) + PNGARG((png_structp png_ptr, png_infop info_ptr, int chunk, int location)); +extern PNG_EXPORT(png_uint_32,png_get_unknown_chunks) PNGARG((png_structp + png_ptr, png_infop info_ptr, png_unknown_chunkpp entries)); +#endif +#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED +PNG_EXPORT(int,png_handle_as_unknown) PNGARG((png_structp png_ptr, png_bytep + chunk_name)); +#endif + +/* Png_free_data() will turn off the "valid" flag for anything it frees. + If you need to turn it off for a chunk that your application has freed, + you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK); */ +extern PNG_EXPORT(void, png_set_invalid) PNGARG((png_structp png_ptr, + png_infop info_ptr, int mask)); + +#if defined(PNG_INFO_IMAGE_SUPPORTED) +/* The "params" pointer is currently not used and is for future expansion. */ +extern PNG_EXPORT(void, png_read_png) PNGARG((png_structp png_ptr, + png_infop info_ptr, + int transforms, + png_voidp params)); +extern PNG_EXPORT(void, png_write_png) PNGARG((png_structp png_ptr, + png_infop info_ptr, + int transforms, + png_voidp params)); +#endif + +/* Define PNG_DEBUG at compile time for debugging information. Higher + * numbers for PNG_DEBUG mean more debugging information. This has + * only been added since version 0.95 so it is not implemented throughout + * libpng yet, but more support will be added as needed. + */ +#ifdef PNG_DEBUG +#if (PNG_DEBUG > 0) +#if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER) +#include +#if (PNG_DEBUG > 1) +#define png_debug(l,m) _RPT0(_CRT_WARN,m) +#define png_debug1(l,m,p1) _RPT1(_CRT_WARN,m,p1) +#define png_debug2(l,m,p1,p2) _RPT2(_CRT_WARN,m,p1,p2) +#endif +#else /* PNG_DEBUG_FILE || !_MSC_VER */ +#ifndef PNG_DEBUG_FILE +#define PNG_DEBUG_FILE stderr +#endif /* PNG_DEBUG_FILE */ +#if (PNG_DEBUG > 1) +#define png_debug(l,m) \ +{ \ + int num_tabs=l; \ + fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \ + (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \ +} +#define png_debug1(l,m,p1) \ +{ \ + int num_tabs=l; \ + fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \ + (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \ +} +#define png_debug2(l,m,p1,p2) \ +{ \ + int num_tabs=l; \ + fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \ + (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \ +} +#endif /* (PNG_DEBUG > 1) */ +#endif /* _MSC_VER */ +#endif /* (PNG_DEBUG > 0) */ +#endif /* PNG_DEBUG */ +#ifndef png_debug +#define png_debug(l, m) +#endif +#ifndef png_debug1 +#define png_debug1(l, m, p1) +#endif +#ifndef png_debug2 +#define png_debug2(l, m, p1, p2) +#endif + +extern PNG_EXPORT(png_charp,png_get_copyright) PNGARG((png_structp png_ptr)); +extern PNG_EXPORT(png_charp,png_get_header_ver) PNGARG((png_structp png_ptr)); +extern PNG_EXPORT(png_charp,png_get_header_version) PNGARG((png_structp png_ptr)); +extern PNG_EXPORT(png_charp,png_get_libpng_ver) PNGARG((png_structp png_ptr)); + +#ifdef PNG_MNG_FEATURES_SUPPORTED +extern PNG_EXPORT(png_uint_32,png_permit_mng_features) PNGARG((png_structp + png_ptr, png_uint_32 mng_features_permitted)); +#endif + +/* For use in png_set_keep_unknown, added to version 1.2.6 */ +#define PNG_HANDLE_CHUNK_AS_DEFAULT 0 +#define PNG_HANDLE_CHUNK_NEVER 1 +#define PNG_HANDLE_CHUNK_IF_SAFE 2 +#define PNG_HANDLE_CHUNK_ALWAYS 3 + +/* Added to version 1.2.0 */ +#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) +#if defined(PNG_MMX_CODE_SUPPORTED) +#define PNG_ASM_FLAG_MMX_SUPPORT_COMPILED 0x01 /* not user-settable */ +#define PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU 0x02 /* not user-settable */ +#define PNG_ASM_FLAG_MMX_READ_COMBINE_ROW 0x04 +#define PNG_ASM_FLAG_MMX_READ_INTERLACE 0x08 +#define PNG_ASM_FLAG_MMX_READ_FILTER_SUB 0x10 +#define PNG_ASM_FLAG_MMX_READ_FILTER_UP 0x20 +#define PNG_ASM_FLAG_MMX_READ_FILTER_AVG 0x40 +#define PNG_ASM_FLAG_MMX_READ_FILTER_PAETH 0x80 +#define PNG_ASM_FLAGS_INITIALIZED 0x80000000 /* not user-settable */ + +#define PNG_MMX_READ_FLAGS ( PNG_ASM_FLAG_MMX_READ_COMBINE_ROW \ + | PNG_ASM_FLAG_MMX_READ_INTERLACE \ + | PNG_ASM_FLAG_MMX_READ_FILTER_SUB \ + | PNG_ASM_FLAG_MMX_READ_FILTER_UP \ + | PNG_ASM_FLAG_MMX_READ_FILTER_AVG \ + | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ) +#define PNG_MMX_WRITE_FLAGS ( 0 ) + +#define PNG_MMX_FLAGS ( PNG_ASM_FLAG_MMX_SUPPORT_COMPILED \ + | PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU \ + | PNG_MMX_READ_FLAGS \ + | PNG_MMX_WRITE_FLAGS ) + +#define PNG_SELECT_READ 1 +#define PNG_SELECT_WRITE 2 +#endif /* PNG_MMX_CODE_SUPPORTED */ + +#if !defined(PNG_1_0_X) +/* pngget.c */ +extern PNG_EXPORT(png_uint_32,png_get_mmx_flagmask) + PNGARG((int flag_select, int *compilerID)); + +/* pngget.c */ +extern PNG_EXPORT(png_uint_32,png_get_asm_flagmask) + PNGARG((int flag_select)); + +/* pngget.c */ +extern PNG_EXPORT(png_uint_32,png_get_asm_flags) + PNGARG((png_structp png_ptr)); + +/* pngget.c */ +extern PNG_EXPORT(png_byte,png_get_mmx_bitdepth_threshold) + PNGARG((png_structp png_ptr)); + +/* pngget.c */ +extern PNG_EXPORT(png_uint_32,png_get_mmx_rowbytes_threshold) + PNGARG((png_structp png_ptr)); + +/* pngset.c */ +extern PNG_EXPORT(void,png_set_asm_flags) + PNGARG((png_structp png_ptr, png_uint_32 asm_flags)); + +/* pngset.c */ +extern PNG_EXPORT(void,png_set_mmx_thresholds) + PNGARG((png_structp png_ptr, png_byte mmx_bitdepth_threshold, + png_uint_32 mmx_rowbytes_threshold)); + +#endif /* PNG_1_0_X */ + +#if !defined(PNG_1_0_X) +/* png.c, pnggccrd.c, or pngvcrd.c */ +extern PNG_EXPORT(int,png_mmx_support) PNGARG((void)); +#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */ + +/* Strip the prepended error numbers ("#nnn ") from error and warning + * messages before passing them to the error or warning handler. */ +#ifdef PNG_ERROR_NUMBERS_SUPPORTED +extern PNG_EXPORT(void,png_set_strip_error_numbers) PNGARG((png_structp + png_ptr, png_uint_32 strip_mode)); +#endif + +#endif /* PNG_1_0_X */ + +/* Added at libpng-1.2.6 */ +#ifdef PNG_SET_USER_LIMITS_SUPPORTED +extern PNG_EXPORT(void,png_set_user_limits) PNGARG((png_structp + png_ptr, png_uint_32 user_width_max, png_uint_32 user_height_max)); +extern PNG_EXPORT(png_uint_32,png_get_user_width_max) PNGARG((png_structp + png_ptr)); +extern PNG_EXPORT(png_uint_32,png_get_user_height_max) PNGARG((png_structp + png_ptr)); +#endif + + +/* Maintainer: Put new public prototypes here ^, in libpng.3, and project defs */ + +#ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED +/* With these routines we avoid an integer divide, which will be slower on + * most machines. However, it does take more operations than the corresponding + * divide method, so it may be slower on a few RISC systems. There are two + * shifts (by 8 or 16 bits) and an addition, versus a single integer divide. + * + * Note that the rounding factors are NOT supposed to be the same! 128 and + * 32768 are correct for the NODIV code; 127 and 32767 are correct for the + * standard method. + * + * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ] + */ + + /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */ + +# define png_composite(composite, fg, alpha, bg) \ + { png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) * (png_uint_16)(alpha) \ + + (png_uint_16)(bg)*(png_uint_16)(255 - \ + (png_uint_16)(alpha)) + (png_uint_16)128); \ + (composite) = (png_byte)((temp + (temp >> 8)) >> 8); } + +# define png_composite_16(composite, fg, alpha, bg) \ + { png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) * (png_uint_32)(alpha) \ + + (png_uint_32)(bg)*(png_uint_32)(65535L - \ + (png_uint_32)(alpha)) + (png_uint_32)32768L); \ + (composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); } + +#else /* standard method using integer division */ + +# define png_composite(composite, fg, alpha, bg) \ + (composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) + \ + (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \ + (png_uint_16)127) / 255) + +# define png_composite_16(composite, fg, alpha, bg) \ + (composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \ + (png_uint_32)(bg)*(png_uint_32)(65535L - (png_uint_32)(alpha)) + \ + (png_uint_32)32767) / (png_uint_32)65535L) + +#endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */ + +/* Inline macros to do direct reads of bytes from the input buffer. These + * require that you are using an architecture that uses PNG byte ordering + * (MSB first) and supports unaligned data storage. I think that PowerPC + * in big-endian mode and 680x0 are the only ones that will support this. + * The x86 line of processors definitely do not. The png_get_int_32() + * routine also assumes we are using two's complement format for negative + * values, which is almost certainly true. + */ +#if defined(PNG_READ_BIG_ENDIAN_SUPPORTED) +# define png_get_uint_32(buf) ( *((png_uint_32p) (buf))) +# define png_get_uint_16(buf) ( *((png_uint_16p) (buf))) +# define png_get_int_32(buf) ( *((png_int_32p) (buf))) +#else +extern PNG_EXPORT(png_uint_32,png_get_uint_32) PNGARG((png_bytep buf)); +extern PNG_EXPORT(png_uint_16,png_get_uint_16) PNGARG((png_bytep buf)); +extern PNG_EXPORT(png_int_32,png_get_int_32) PNGARG((png_bytep buf)); +#endif /* !PNG_READ_BIG_ENDIAN_SUPPORTED */ +extern PNG_EXPORT(png_uint_32,png_get_uint_31) + PNGARG((png_structp png_ptr, png_bytep buf)); +/* No png_get_int_16 -- may be added if there's a real need for it. */ + +/* Place a 32-bit number into a buffer in PNG byte order (big-endian). + */ +extern PNG_EXPORT(void,png_save_uint_32) + PNGARG((png_bytep buf, png_uint_32 i)); +extern PNG_EXPORT(void,png_save_int_32) + PNGARG((png_bytep buf, png_int_32 i)); + +/* Place a 16-bit number into a buffer in PNG byte order. + * The parameter is declared unsigned int, not png_uint_16, + * just to avoid potential problems on pre-ANSI C compilers. + */ +extern PNG_EXPORT(void,png_save_uint_16) + PNGARG((png_bytep buf, unsigned int i)); +/* No png_save_int_16 -- may be added if there's a real need for it. */ + +/* ************************************************************************* */ + +/* These next functions are used internally in the code. They generally + * shouldn't be used unless you are writing code to add or replace some + * functionality in libpng. More information about most functions can + * be found in the files where the functions are located. + */ + + +/* Various modes of operation, that are visible to applications because + * they are used for unknown chunk location. + */ +#define PNG_HAVE_IHDR 0x01 +#define PNG_HAVE_PLTE 0x02 +#define PNG_HAVE_IDAT 0x04 +#define PNG_AFTER_IDAT 0x08 /* Have complete zlib datastream */ +#define PNG_HAVE_IEND 0x10 + +#if defined(PNG_INTERNAL) + +/* More modes of operation. Note that after an init, mode is set to + * zero automatically when the structure is created. + */ +#define PNG_HAVE_gAMA 0x20 +#define PNG_HAVE_cHRM 0x40 +#define PNG_HAVE_sRGB 0x80 +#define PNG_HAVE_CHUNK_HEADER 0x100 +#define PNG_WROTE_tIME 0x200 +#define PNG_WROTE_INFO_BEFORE_PLTE 0x400 +#define PNG_BACKGROUND_IS_GRAY 0x800 +#define PNG_HAVE_PNG_SIGNATURE 0x1000 +#define PNG_HAVE_CHUNK_AFTER_IDAT 0x2000 /* Have another chunk after IDAT */ + +/* flags for the transformations the PNG library does on the image data */ +#define PNG_BGR 0x0001 +#define PNG_INTERLACE 0x0002 +#define PNG_PACK 0x0004 +#define PNG_SHIFT 0x0008 +#define PNG_SWAP_BYTES 0x0010 +#define PNG_INVERT_MONO 0x0020 +#define PNG_DITHER 0x0040 +#define PNG_BACKGROUND 0x0080 +#define PNG_BACKGROUND_EXPAND 0x0100 + /* 0x0200 unused */ +#define PNG_16_TO_8 0x0400 +#define PNG_RGBA 0x0800 +#define PNG_EXPAND 0x1000 +#define PNG_GAMMA 0x2000 +#define PNG_GRAY_TO_RGB 0x4000 +#define PNG_FILLER 0x8000L +#define PNG_PACKSWAP 0x10000L +#define PNG_SWAP_ALPHA 0x20000L +#define PNG_STRIP_ALPHA 0x40000L +#define PNG_INVERT_ALPHA 0x80000L +#define PNG_USER_TRANSFORM 0x100000L +#define PNG_RGB_TO_GRAY_ERR 0x200000L +#define PNG_RGB_TO_GRAY_WARN 0x400000L +#define PNG_RGB_TO_GRAY 0x600000L /* two bits, RGB_TO_GRAY_ERR|WARN */ + /* 0x800000L Unused */ +#define PNG_ADD_ALPHA 0x1000000L /* Added to libpng-1.2.7 */ +#define PNG_EXPAND_tRNS 0x2000000L /* Added to libpng-1.2.9 */ + /* 0x4000000L unused */ + /* 0x8000000L unused */ + /* 0x10000000L unused */ + /* 0x20000000L unused */ + /* 0x40000000L unused */ + +/* flags for png_create_struct */ +#define PNG_STRUCT_PNG 0x0001 +#define PNG_STRUCT_INFO 0x0002 + +/* Scaling factor for filter heuristic weighting calculations */ +#define PNG_WEIGHT_SHIFT 8 +#define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT)) +#define PNG_COST_SHIFT 3 +#define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT)) + +/* flags for the png_ptr->flags rather than declaring a byte for each one */ +#define PNG_FLAG_ZLIB_CUSTOM_STRATEGY 0x0001 +#define PNG_FLAG_ZLIB_CUSTOM_LEVEL 0x0002 +#define PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL 0x0004 +#define PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS 0x0008 +#define PNG_FLAG_ZLIB_CUSTOM_METHOD 0x0010 +#define PNG_FLAG_ZLIB_FINISHED 0x0020 +#define PNG_FLAG_ROW_INIT 0x0040 +#define PNG_FLAG_FILLER_AFTER 0x0080 +#define PNG_FLAG_CRC_ANCILLARY_USE 0x0100 +#define PNG_FLAG_CRC_ANCILLARY_NOWARN 0x0200 +#define PNG_FLAG_CRC_CRITICAL_USE 0x0400 +#define PNG_FLAG_CRC_CRITICAL_IGNORE 0x0800 +#define PNG_FLAG_FREE_PLTE 0x1000 +#define PNG_FLAG_FREE_TRNS 0x2000 +#define PNG_FLAG_FREE_HIST 0x4000 +#define PNG_FLAG_KEEP_UNKNOWN_CHUNKS 0x8000L +#define PNG_FLAG_KEEP_UNSAFE_CHUNKS 0x10000L +#define PNG_FLAG_LIBRARY_MISMATCH 0x20000L +#define PNG_FLAG_STRIP_ERROR_NUMBERS 0x40000L +#define PNG_FLAG_STRIP_ERROR_TEXT 0x80000L +#define PNG_FLAG_MALLOC_NULL_MEM_OK 0x100000L +#define PNG_FLAG_ADD_ALPHA 0x200000L /* Added to libpng-1.2.8 */ +#define PNG_FLAG_STRIP_ALPHA 0x400000L /* Added to libpng-1.2.8 */ + /* 0x800000L unused */ + /* 0x1000000L unused */ + /* 0x2000000L unused */ + /* 0x4000000L unused */ + /* 0x8000000L unused */ + /* 0x10000000L unused */ + /* 0x20000000L unused */ + /* 0x40000000L unused */ + +#define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \ + PNG_FLAG_CRC_ANCILLARY_NOWARN) + +#define PNG_FLAG_CRC_CRITICAL_MASK (PNG_FLAG_CRC_CRITICAL_USE | \ + PNG_FLAG_CRC_CRITICAL_IGNORE) + +#define PNG_FLAG_CRC_MASK (PNG_FLAG_CRC_ANCILLARY_MASK | \ + PNG_FLAG_CRC_CRITICAL_MASK) + +/* save typing and make code easier to understand */ + +#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \ + abs((int)((c1).green) - (int)((c2).green)) + \ + abs((int)((c1).blue) - (int)((c2).blue))) + +/* Added to libpng-1.2.6 JB */ +#define PNG_ROWBYTES(pixel_bits, width) \ + ((pixel_bits) >= 8 ? \ + ((width) * (((png_uint_32)(pixel_bits)) >> 3)) : \ + (( ((width) * ((png_uint_32)(pixel_bits))) + 7) >> 3) ) + +/* PNG_OUT_OF_RANGE returns true if value is outside the range + ideal-delta..ideal+delta. Each argument is evaluated twice. + "ideal" and "delta" should be constants, normally simple + integers, "value" a variable. Added to libpng-1.2.6 JB */ +#define PNG_OUT_OF_RANGE(value, ideal, delta) \ + ( (value) < (ideal)-(delta) || (value) > (ideal)+(delta) ) + +/* variables declared in png.c - only it needs to define PNG_NO_EXTERN */ +#if !defined(PNG_NO_EXTERN) || defined(PNG_ALWAYS_EXTERN) +/* place to hold the signature string for a PNG file. */ +#ifdef PNG_USE_GLOBAL_ARRAYS + PNG_EXPORT_VAR (PNG_CONST png_byte FARDATA) png_sig[8]; +#else +#endif +#endif /* PNG_NO_EXTERN */ + +/* Constant strings for known chunk types. If you need to add a chunk, + * define the name here, and add an invocation of the macro in png.c and + * wherever it's needed. + */ +#define PNG_IHDR png_byte png_IHDR[5] = { 73, 72, 68, 82, '\0'} +#define PNG_IDAT png_byte png_IDAT[5] = { 73, 68, 65, 84, '\0'} +#define PNG_IEND png_byte png_IEND[5] = { 73, 69, 78, 68, '\0'} +#define PNG_PLTE png_byte png_PLTE[5] = { 80, 76, 84, 69, '\0'} +#define PNG_bKGD png_byte png_bKGD[5] = { 98, 75, 71, 68, '\0'} +#define PNG_cHRM png_byte png_cHRM[5] = { 99, 72, 82, 77, '\0'} +#define PNG_gAMA png_byte png_gAMA[5] = {103, 65, 77, 65, '\0'} +#define PNG_hIST png_byte png_hIST[5] = {104, 73, 83, 84, '\0'} +#define PNG_iCCP png_byte png_iCCP[5] = {105, 67, 67, 80, '\0'} +#define PNG_iTXt png_byte png_iTXt[5] = {105, 84, 88, 116, '\0'} +#define PNG_oFFs png_byte png_oFFs[5] = {111, 70, 70, 115, '\0'} +#define PNG_pCAL png_byte png_pCAL[5] = {112, 67, 65, 76, '\0'} +#define PNG_sCAL png_byte png_sCAL[5] = {115, 67, 65, 76, '\0'} +#define PNG_pHYs png_byte png_pHYs[5] = {112, 72, 89, 115, '\0'} +#define PNG_sBIT png_byte png_sBIT[5] = {115, 66, 73, 84, '\0'} +#define PNG_sPLT png_byte png_sPLT[5] = {115, 80, 76, 84, '\0'} +#define PNG_sRGB png_byte png_sRGB[5] = {115, 82, 71, 66, '\0'} +#define PNG_tEXt png_byte png_tEXt[5] = {116, 69, 88, 116, '\0'} +#define PNG_tIME png_byte png_tIME[5] = {116, 73, 77, 69, '\0'} +#define PNG_tRNS png_byte png_tRNS[5] = {116, 82, 78, 83, '\0'} +#define PNG_zTXt png_byte png_zTXt[5] = {122, 84, 88, 116, '\0'} + +#ifdef PNG_USE_GLOBAL_ARRAYS +PNG_EXPORT_VAR (png_byte FARDATA) png_IHDR[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_IDAT[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_IEND[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_PLTE[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_bKGD[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_cHRM[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_gAMA[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_hIST[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_iCCP[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_iTXt[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_oFFs[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_pCAL[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_sCAL[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_pHYs[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_sBIT[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_sPLT[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_sRGB[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_tEXt[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_tIME[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_tRNS[5]; +PNG_EXPORT_VAR (png_byte FARDATA) png_zTXt[5]; +#endif /* PNG_USE_GLOBAL_ARRAYS */ + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +/* Initialize png_ptr struct for reading, and allocate any other memory. + * (old interface - DEPRECATED - use png_create_read_struct instead). + */ +extern PNG_EXPORT(void,png_read_init) PNGARG((png_structp png_ptr)); +#undef png_read_init +#define png_read_init(png_ptr) png_read_init_3(&png_ptr, \ + PNG_LIBPNG_VER_STRING, png_sizeof(png_struct)); +#endif + +extern PNG_EXPORT(void,png_read_init_3) PNGARG((png_structpp ptr_ptr, + png_const_charp user_png_ver, png_size_t png_struct_size)); +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +extern PNG_EXPORT(void,png_read_init_2) PNGARG((png_structp png_ptr, + png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t + png_info_size)); +#endif + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +/* Initialize png_ptr struct for writing, and allocate any other memory. + * (old interface - DEPRECATED - use png_create_write_struct instead). + */ +extern PNG_EXPORT(void,png_write_init) PNGARG((png_structp png_ptr)); +#undef png_write_init +#define png_write_init(png_ptr) png_write_init_3(&png_ptr, \ + PNG_LIBPNG_VER_STRING, png_sizeof(png_struct)); +#endif + +extern PNG_EXPORT(void,png_write_init_3) PNGARG((png_structpp ptr_ptr, + png_const_charp user_png_ver, png_size_t png_struct_size)); +extern PNG_EXPORT(void,png_write_init_2) PNGARG((png_structp png_ptr, + png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t + png_info_size)); + +/* Allocate memory for an internal libpng struct */ +PNG_EXTERN png_voidp png_create_struct PNGARG((int type)); + +/* Free memory from internal libpng struct */ +PNG_EXTERN void png_destroy_struct PNGARG((png_voidp struct_ptr)); + +PNG_EXTERN png_voidp png_create_struct_2 PNGARG((int type, png_malloc_ptr + malloc_fn, png_voidp mem_ptr)); +PNG_EXTERN void png_destroy_struct_2 PNGARG((png_voidp struct_ptr, + png_free_ptr free_fn, png_voidp mem_ptr)); + +/* Free any memory that info_ptr points to and reset struct. */ +PNG_EXTERN void png_info_destroy PNGARG((png_structp png_ptr, + png_infop info_ptr)); + +#ifndef PNG_1_0_X +/* Function to allocate memory for zlib. */ +PNG_EXTERN voidpf png_zalloc PNGARG((voidpf png_ptr, uInt items, uInt size)); + +/* Function to free memory for zlib */ +PNG_EXTERN void png_zfree PNGARG((voidpf png_ptr, voidpf ptr)); + +#ifdef PNG_SIZE_T +/* Function to convert a sizeof an item to png_sizeof item */ + PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size)); +#endif + +/* Next four functions are used internally as callbacks. PNGAPI is required + * but not PNG_EXPORT. PNGAPI added at libpng version 1.2.3. */ + +PNG_EXTERN void PNGAPI png_default_read_data PNGARG((png_structp png_ptr, + png_bytep data, png_size_t length)); + +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED +PNG_EXTERN void PNGAPI png_push_fill_buffer PNGARG((png_structp png_ptr, + png_bytep buffer, png_size_t length)); +#endif + +PNG_EXTERN void PNGAPI png_default_write_data PNGARG((png_structp png_ptr, + png_bytep data, png_size_t length)); + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) +#if !defined(PNG_NO_STDIO) +PNG_EXTERN void PNGAPI png_default_flush PNGARG((png_structp png_ptr)); +#endif +#endif +#else /* PNG_1_0_X */ +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED +PNG_EXTERN void png_push_fill_buffer PNGARG((png_structp png_ptr, + png_bytep buffer, png_size_t length)); +#endif +#endif /* PNG_1_0_X */ + +/* Reset the CRC variable */ +PNG_EXTERN void png_reset_crc PNGARG((png_structp png_ptr)); + +/* Write the "data" buffer to whatever output you are using. */ +PNG_EXTERN void png_write_data PNGARG((png_structp png_ptr, png_bytep data, + png_size_t length)); + +/* Read data from whatever input you are using into the "data" buffer */ +PNG_EXTERN void png_read_data PNGARG((png_structp png_ptr, png_bytep data, + png_size_t length)); + +/* Read bytes into buf, and update png_ptr->crc */ +PNG_EXTERN void png_crc_read PNGARG((png_structp png_ptr, png_bytep buf, + png_size_t length)); + +/* Decompress data in a chunk that uses compression */ +#if defined(PNG_zTXt_SUPPORTED) || defined(PNG_iTXt_SUPPORTED) || \ + defined(PNG_iCCP_SUPPORTED) || defined(PNG_sPLT_SUPPORTED) +PNG_EXTERN void png_decompress_chunk PNGARG((png_structp png_ptr, + int comp_type, png_size_t chunklength, + png_size_t prefix_length, png_size_t *data_length)); +#endif + +/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */ +PNG_EXTERN int png_crc_finish PNGARG((png_structp png_ptr, png_uint_32 skip)); + +/* Read the CRC from the file and compare it to the libpng calculated CRC */ +PNG_EXTERN int png_crc_error PNGARG((png_structp png_ptr)); + +/* Calculate the CRC over a section of data. Note that we are only + * passing a maximum of 64K on systems that have this as a memory limit, + * since this is the maximum buffer size we can specify. + */ +PNG_EXTERN void png_calculate_crc PNGARG((png_structp png_ptr, png_bytep ptr, + png_size_t length)); + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) +PNG_EXTERN void png_flush PNGARG((png_structp png_ptr)); +#endif + +/* simple function to write the signature */ +PNG_EXTERN void png_write_sig PNGARG((png_structp png_ptr)); + +/* write various chunks */ + +/* Write the IHDR chunk, and update the png_struct with the necessary + * information. + */ +PNG_EXTERN void png_write_IHDR PNGARG((png_structp png_ptr, png_uint_32 width, + png_uint_32 height, + int bit_depth, int color_type, int compression_method, int filter_method, + int interlace_method)); + +PNG_EXTERN void png_write_PLTE PNGARG((png_structp png_ptr, png_colorp palette, + png_uint_32 num_pal)); + +PNG_EXTERN void png_write_IDAT PNGARG((png_structp png_ptr, png_bytep data, + png_size_t length)); + +PNG_EXTERN void png_write_IEND PNGARG((png_structp png_ptr)); + +#if defined(PNG_WRITE_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +PNG_EXTERN void png_write_gAMA PNGARG((png_structp png_ptr, double file_gamma)); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +PNG_EXTERN void png_write_gAMA_fixed PNGARG((png_structp png_ptr, png_fixed_point + file_gamma)); +#endif +#endif + +#if defined(PNG_WRITE_sBIT_SUPPORTED) +PNG_EXTERN void png_write_sBIT PNGARG((png_structp png_ptr, png_color_8p sbit, + int color_type)); +#endif + +#if defined(PNG_WRITE_cHRM_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +PNG_EXTERN void png_write_cHRM PNGARG((png_structp png_ptr, + double white_x, double white_y, + double red_x, double red_y, double green_x, double green_y, + double blue_x, double blue_y)); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +PNG_EXTERN void png_write_cHRM_fixed PNGARG((png_structp png_ptr, + png_fixed_point int_white_x, png_fixed_point int_white_y, + png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point + int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x, + png_fixed_point int_blue_y)); +#endif +#endif + +#if defined(PNG_WRITE_sRGB_SUPPORTED) +PNG_EXTERN void png_write_sRGB PNGARG((png_structp png_ptr, + int intent)); +#endif + +#if defined(PNG_WRITE_iCCP_SUPPORTED) +PNG_EXTERN void png_write_iCCP PNGARG((png_structp png_ptr, + png_charp name, int compression_type, + png_charp profile, int proflen)); + /* Note to maintainer: profile should be png_bytep */ +#endif + +#if defined(PNG_WRITE_sPLT_SUPPORTED) +PNG_EXTERN void png_write_sPLT PNGARG((png_structp png_ptr, + png_sPLT_tp palette)); +#endif + +#if defined(PNG_WRITE_tRNS_SUPPORTED) +PNG_EXTERN void png_write_tRNS PNGARG((png_structp png_ptr, png_bytep trans, + png_color_16p values, int number, int color_type)); +#endif + +#if defined(PNG_WRITE_bKGD_SUPPORTED) +PNG_EXTERN void png_write_bKGD PNGARG((png_structp png_ptr, + png_color_16p values, int color_type)); +#endif + +#if defined(PNG_WRITE_hIST_SUPPORTED) +PNG_EXTERN void png_write_hIST PNGARG((png_structp png_ptr, png_uint_16p hist, + int num_hist)); +#endif + +#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \ + defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED) +PNG_EXTERN png_size_t png_check_keyword PNGARG((png_structp png_ptr, + png_charp key, png_charpp new_key)); +#endif + +#if defined(PNG_WRITE_tEXt_SUPPORTED) +PNG_EXTERN void png_write_tEXt PNGARG((png_structp png_ptr, png_charp key, + png_charp text, png_size_t text_len)); +#endif + +#if defined(PNG_WRITE_zTXt_SUPPORTED) +PNG_EXTERN void png_write_zTXt PNGARG((png_structp png_ptr, png_charp key, + png_charp text, png_size_t text_len, int compression)); +#endif + +#if defined(PNG_WRITE_iTXt_SUPPORTED) +PNG_EXTERN void png_write_iTXt PNGARG((png_structp png_ptr, + int compression, png_charp key, png_charp lang, png_charp lang_key, + png_charp text)); +#endif + +#if defined(PNG_TEXT_SUPPORTED) /* Added at version 1.0.14 and 1.2.4 */ +PNG_EXTERN int png_set_text_2 PNGARG((png_structp png_ptr, + png_infop info_ptr, png_textp text_ptr, int num_text)); +#endif + +#if defined(PNG_WRITE_oFFs_SUPPORTED) +PNG_EXTERN void png_write_oFFs PNGARG((png_structp png_ptr, + png_int_32 x_offset, png_int_32 y_offset, int unit_type)); +#endif + +#if defined(PNG_WRITE_pCAL_SUPPORTED) +PNG_EXTERN void png_write_pCAL PNGARG((png_structp png_ptr, png_charp purpose, + png_int_32 X0, png_int_32 X1, int type, int nparams, + png_charp units, png_charpp params)); +#endif + +#if defined(PNG_WRITE_pHYs_SUPPORTED) +PNG_EXTERN void png_write_pHYs PNGARG((png_structp png_ptr, + png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit, + int unit_type)); +#endif + +#if defined(PNG_WRITE_tIME_SUPPORTED) +PNG_EXTERN void png_write_tIME PNGARG((png_structp png_ptr, + png_timep mod_time)); +#endif + +#if defined(PNG_WRITE_sCAL_SUPPORTED) +#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO) +PNG_EXTERN void png_write_sCAL PNGARG((png_structp png_ptr, + int unit, double width, double height)); +#else +#ifdef PNG_FIXED_POINT_SUPPORTED +PNG_EXTERN void png_write_sCAL_s PNGARG((png_structp png_ptr, + int unit, png_charp width, png_charp height)); +#endif +#endif +#endif + +/* Called when finished processing a row of data */ +PNG_EXTERN void png_write_finish_row PNGARG((png_structp png_ptr)); + +/* Internal use only. Called before first row of data */ +PNG_EXTERN void png_write_start_row PNGARG((png_structp png_ptr)); + +#if defined(PNG_READ_GAMMA_SUPPORTED) +PNG_EXTERN void png_build_gamma_table PNGARG((png_structp png_ptr)); +#endif + +/* combine a row of data, dealing with alpha, etc. if requested */ +PNG_EXTERN void png_combine_row PNGARG((png_structp png_ptr, png_bytep row, + int mask)); + +#if defined(PNG_READ_INTERLACING_SUPPORTED) +/* expand an interlaced row */ +/* OLD pre-1.0.9 interface: +PNG_EXTERN void png_do_read_interlace PNGARG((png_row_infop row_info, + png_bytep row, int pass, png_uint_32 transformations)); + */ +PNG_EXTERN void png_do_read_interlace PNGARG((png_structp png_ptr)); +#endif + +/* GRR TO DO (2.0 or whenever): simplify other internal calling interfaces */ + +#if defined(PNG_WRITE_INTERLACING_SUPPORTED) +/* grab pixels out of a row for an interlaced pass */ +PNG_EXTERN void png_do_write_interlace PNGARG((png_row_infop row_info, + png_bytep row, int pass)); +#endif + +/* unfilter a row */ +PNG_EXTERN void png_read_filter_row PNGARG((png_structp png_ptr, + png_row_infop row_info, png_bytep row, png_bytep prev_row, int filter)); + +/* Choose the best filter to use and filter the row data */ +PNG_EXTERN void png_write_find_filter PNGARG((png_structp png_ptr, + png_row_infop row_info)); + +/* Write out the filtered row. */ +PNG_EXTERN void png_write_filtered_row PNGARG((png_structp png_ptr, + png_bytep filtered_row)); +/* finish a row while reading, dealing with interlacing passes, etc. */ +PNG_EXTERN void png_read_finish_row PNGARG((png_structp png_ptr)); + +/* initialize the row buffers, etc. */ +PNG_EXTERN void png_read_start_row PNGARG((png_structp png_ptr)); +/* optional call to update the users info structure */ +PNG_EXTERN void png_read_transform_info PNGARG((png_structp png_ptr, + png_infop info_ptr)); + +/* these are the functions that do the transformations */ +#if defined(PNG_READ_FILLER_SUPPORTED) +PNG_EXTERN void png_do_read_filler PNGARG((png_row_infop row_info, + png_bytep row, png_uint_32 filler, png_uint_32 flags)); +#endif + +#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) +PNG_EXTERN void png_do_read_swap_alpha PNGARG((png_row_infop row_info, + png_bytep row)); +#endif + +#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) +PNG_EXTERN void png_do_write_swap_alpha PNGARG((png_row_infop row_info, + png_bytep row)); +#endif + +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) +PNG_EXTERN void png_do_read_invert_alpha PNGARG((png_row_infop row_info, + png_bytep row)); +#endif + +#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) +PNG_EXTERN void png_do_write_invert_alpha PNGARG((png_row_infop row_info, + png_bytep row)); +#endif + +#if defined(PNG_WRITE_FILLER_SUPPORTED) || \ + defined(PNG_READ_STRIP_ALPHA_SUPPORTED) +PNG_EXTERN void png_do_strip_filler PNGARG((png_row_infop row_info, + png_bytep row, png_uint_32 flags)); +#endif + +#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) +PNG_EXTERN void png_do_swap PNGARG((png_row_infop row_info, png_bytep row)); +#endif + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED) +PNG_EXTERN void png_do_packswap PNGARG((png_row_infop row_info, png_bytep row)); +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) +PNG_EXTERN int png_do_rgb_to_gray PNGARG((png_structp png_ptr, png_row_infop + row_info, png_bytep row)); +#endif + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) +PNG_EXTERN void png_do_gray_to_rgb PNGARG((png_row_infop row_info, + png_bytep row)); +#endif + +#if defined(PNG_READ_PACK_SUPPORTED) +PNG_EXTERN void png_do_unpack PNGARG((png_row_infop row_info, png_bytep row)); +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) +PNG_EXTERN void png_do_unshift PNGARG((png_row_infop row_info, png_bytep row, + png_color_8p sig_bits)); +#endif + +#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) +PNG_EXTERN void png_do_invert PNGARG((png_row_infop row_info, png_bytep row)); +#endif + +#if defined(PNG_READ_16_TO_8_SUPPORTED) +PNG_EXTERN void png_do_chop PNGARG((png_row_infop row_info, png_bytep row)); +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) +PNG_EXTERN void png_do_dither PNGARG((png_row_infop row_info, + png_bytep row, png_bytep palette_lookup, png_bytep dither_lookup)); + +# if defined(PNG_CORRECT_PALETTE_SUPPORTED) +PNG_EXTERN void png_correct_palette PNGARG((png_structp png_ptr, + png_colorp palette, int num_palette)); +# endif +#endif + +#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) +PNG_EXTERN void png_do_bgr PNGARG((png_row_infop row_info, png_bytep row)); +#endif + +#if defined(PNG_WRITE_PACK_SUPPORTED) +PNG_EXTERN void png_do_pack PNGARG((png_row_infop row_info, + png_bytep row, png_uint_32 bit_depth)); +#endif + +#if defined(PNG_WRITE_SHIFT_SUPPORTED) +PNG_EXTERN void png_do_shift PNGARG((png_row_infop row_info, png_bytep row, + png_color_8p bit_depth)); +#endif + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) +#if defined(PNG_READ_GAMMA_SUPPORTED) +PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row, + png_color_16p trans_values, png_color_16p background, + png_color_16p background_1, + png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1, + png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1, + png_uint_16pp gamma_16_to_1, int gamma_shift)); +#else +PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row, + png_color_16p trans_values, png_color_16p background)); +#endif +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) +PNG_EXTERN void png_do_gamma PNGARG((png_row_infop row_info, png_bytep row, + png_bytep gamma_table, png_uint_16pp gamma_16_table, + int gamma_shift)); +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) +PNG_EXTERN void png_do_expand_palette PNGARG((png_row_infop row_info, + png_bytep row, png_colorp palette, png_bytep trans, int num_trans)); +PNG_EXTERN void png_do_expand PNGARG((png_row_infop row_info, + png_bytep row, png_color_16p trans_value)); +#endif + +/* The following decodes the appropriate chunks, and does error correction, + * then calls the appropriate callback for the chunk if it is valid. + */ + +/* decode the IHDR chunk */ +PNG_EXTERN void png_handle_IHDR PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +PNG_EXTERN void png_handle_PLTE PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +PNG_EXTERN void png_handle_IEND PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); + +#if defined(PNG_READ_bKGD_SUPPORTED) +PNG_EXTERN void png_handle_bKGD PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_cHRM_SUPPORTED) +PNG_EXTERN void png_handle_cHRM PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_gAMA_SUPPORTED) +PNG_EXTERN void png_handle_gAMA PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_hIST_SUPPORTED) +PNG_EXTERN void png_handle_hIST PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_iCCP_SUPPORTED) +extern void png_handle_iCCP PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif /* PNG_READ_iCCP_SUPPORTED */ + +#if defined(PNG_READ_iTXt_SUPPORTED) +PNG_EXTERN void png_handle_iTXt PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_oFFs_SUPPORTED) +PNG_EXTERN void png_handle_oFFs PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_pCAL_SUPPORTED) +PNG_EXTERN void png_handle_pCAL PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_pHYs_SUPPORTED) +PNG_EXTERN void png_handle_pHYs PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_sBIT_SUPPORTED) +PNG_EXTERN void png_handle_sBIT PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_sCAL_SUPPORTED) +PNG_EXTERN void png_handle_sCAL PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_sPLT_SUPPORTED) +extern void png_handle_sPLT PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif /* PNG_READ_sPLT_SUPPORTED */ + +#if defined(PNG_READ_sRGB_SUPPORTED) +PNG_EXTERN void png_handle_sRGB PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_tEXt_SUPPORTED) +PNG_EXTERN void png_handle_tEXt PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_tIME_SUPPORTED) +PNG_EXTERN void png_handle_tIME PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_tRNS_SUPPORTED) +PNG_EXTERN void png_handle_tRNS PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +#if defined(PNG_READ_zTXt_SUPPORTED) +PNG_EXTERN void png_handle_zTXt PNGARG((png_structp png_ptr, png_infop info_ptr, + png_uint_32 length)); +#endif + +PNG_EXTERN void png_handle_unknown PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 length)); + +PNG_EXTERN void png_check_chunk_name PNGARG((png_structp png_ptr, + png_bytep chunk_name)); + +/* handle the transformations for reading and writing */ +PNG_EXTERN void png_do_read_transformations PNGARG((png_structp png_ptr)); +PNG_EXTERN void png_do_write_transformations PNGARG((png_structp png_ptr)); + +PNG_EXTERN void png_init_read_transformations PNGARG((png_structp png_ptr)); + +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED +PNG_EXTERN void png_push_read_chunk PNGARG((png_structp png_ptr, + png_infop info_ptr)); +PNG_EXTERN void png_push_read_sig PNGARG((png_structp png_ptr, + png_infop info_ptr)); +PNG_EXTERN void png_push_check_crc PNGARG((png_structp png_ptr)); +PNG_EXTERN void png_push_crc_skip PNGARG((png_structp png_ptr, + png_uint_32 length)); +PNG_EXTERN void png_push_crc_finish PNGARG((png_structp png_ptr)); +PNG_EXTERN void png_push_save_buffer PNGARG((png_structp png_ptr)); +PNG_EXTERN void png_push_restore_buffer PNGARG((png_structp png_ptr, + png_bytep buffer, png_size_t buffer_length)); +PNG_EXTERN void png_push_read_IDAT PNGARG((png_structp png_ptr)); +PNG_EXTERN void png_process_IDAT_data PNGARG((png_structp png_ptr, + png_bytep buffer, png_size_t buffer_length)); +PNG_EXTERN void png_push_process_row PNGARG((png_structp png_ptr)); +PNG_EXTERN void png_push_handle_unknown PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 length)); +PNG_EXTERN void png_push_have_info PNGARG((png_structp png_ptr, + png_infop info_ptr)); +PNG_EXTERN void png_push_have_end PNGARG((png_structp png_ptr, + png_infop info_ptr)); +PNG_EXTERN void png_push_have_row PNGARG((png_structp png_ptr, png_bytep row)); +PNG_EXTERN void png_push_read_end PNGARG((png_structp png_ptr, + png_infop info_ptr)); +PNG_EXTERN void png_process_some_data PNGARG((png_structp png_ptr, + png_infop info_ptr)); +PNG_EXTERN void png_read_push_finish_row PNGARG((png_structp png_ptr)); +#if defined(PNG_READ_tEXt_SUPPORTED) +PNG_EXTERN void png_push_handle_tEXt PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 length)); +PNG_EXTERN void png_push_read_tEXt PNGARG((png_structp png_ptr, + png_infop info_ptr)); +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) +PNG_EXTERN void png_push_handle_zTXt PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 length)); +PNG_EXTERN void png_push_read_zTXt PNGARG((png_structp png_ptr, + png_infop info_ptr)); +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) +PNG_EXTERN void png_push_handle_iTXt PNGARG((png_structp png_ptr, + png_infop info_ptr, png_uint_32 length)); +PNG_EXTERN void png_push_read_iTXt PNGARG((png_structp png_ptr, + png_infop info_ptr)); +#endif + +#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ + +#ifdef PNG_MNG_FEATURES_SUPPORTED +PNG_EXTERN void png_do_read_intrapixel PNGARG((png_row_infop row_info, + png_bytep row)); +PNG_EXTERN void png_do_write_intrapixel PNGARG((png_row_infop row_info, + png_bytep row)); +#endif + +#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) +#if defined(PNG_MMX_CODE_SUPPORTED) +/* png.c */ /* PRIVATE */ +PNG_EXTERN void png_init_mmx_flags PNGARG((png_structp png_ptr)); +#endif +#endif + +#if defined(PNG_INCH_CONVERSIONS) && defined(PNG_FLOATING_POINT_SUPPORTED) +PNG_EXTERN png_uint_32 png_get_pixels_per_inch PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +PNG_EXTERN png_uint_32 png_get_x_pixels_per_inch PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +PNG_EXTERN png_uint_32 png_get_y_pixels_per_inch PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +PNG_EXTERN float png_get_x_offset_inches PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +PNG_EXTERN float png_get_y_offset_inches PNGARG((png_structp png_ptr, +png_infop info_ptr)); + +#if defined(PNG_pHYs_SUPPORTED) +PNG_EXTERN png_uint_32 png_get_pHYs_dpi PNGARG((png_structp png_ptr, +png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)); +#endif /* PNG_pHYs_SUPPORTED */ +#endif /* PNG_INCH_CONVERSIONS && PNG_FLOATING_POINT_SUPPORTED */ + +/* Read the chunk header (length + type name) */ +PNG_EXTERN png_uint_32 png_read_chunk_header PNGARG((png_structp png_ptr)); + +/* Maintainer: Put new private prototypes here ^ and in libpngpf.3 */ + +#endif /* PNG_INTERNAL */ + +#ifdef __cplusplus +} +#endif + +#endif /* PNG_VERSION_INFO_ONLY */ +/* do not put anything past this line */ +#endif /* PNG_H */ diff --git a/libs/libpng/pngconf.h b/libs/libpng/pngconf.h new file mode 100644 index 0000000..e9423be --- /dev/null +++ b/libs/libpng/pngconf.h @@ -0,0 +1,1481 @@ + +/* pngconf.h - machine configurable file for libpng + * + * libpng version 1.2.33 - October 31, 2008 + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +/* Any machine specific code is near the front of this file, so if you + * are configuring libpng for a machine, you may want to read the section + * starting here down to where it starts to typedef png_color, png_text, + * and png_info. + */ + +#ifndef PNGCONF_H +#define PNGCONF_H + +#define PNG_1_2_X + +/* + * PNG_USER_CONFIG has to be defined on the compiler command line. This + * includes the resource compiler for Windows DLL configurations. + */ +#ifdef PNG_USER_CONFIG +# ifndef PNG_USER_PRIVATEBUILD +# define PNG_USER_PRIVATEBUILD +# endif +#include "pngusr.h" +#endif + +/* PNG_CONFIGURE_LIBPNG is set by the "configure" script. */ +#ifdef PNG_CONFIGURE_LIBPNG +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif +#endif + +/* + * Added at libpng-1.2.8 + * + * If you create a private DLL you need to define in "pngusr.h" the followings: + * #define PNG_USER_PRIVATEBUILD + * e.g. #define PNG_USER_PRIVATEBUILD "Build by MyCompany for xyz reasons." + * #define PNG_USER_DLLFNAME_POSTFIX + * e.g. // private DLL "libpng13gx.dll" + * #define PNG_USER_DLLFNAME_POSTFIX "gx" + * + * The following macros are also at your disposal if you want to complete the + * DLL VERSIONINFO structure. + * - PNG_USER_VERSIONINFO_COMMENTS + * - PNG_USER_VERSIONINFO_COMPANYNAME + * - PNG_USER_VERSIONINFO_LEGALTRADEMARKS + */ + +#ifdef __STDC__ +#ifdef SPECIALBUILD +# pragma message("PNG_LIBPNG_SPECIALBUILD (and deprecated SPECIALBUILD)\ + are now LIBPNG reserved macros. Use PNG_USER_PRIVATEBUILD instead.") +#endif + +#ifdef PRIVATEBUILD +# pragma message("PRIVATEBUILD is deprecated.\ + Use PNG_USER_PRIVATEBUILD instead.") +# define PNG_USER_PRIVATEBUILD PRIVATEBUILD +#endif +#endif /* __STDC__ */ + +#ifndef PNG_VERSION_INFO_ONLY + +/* End of material added to libpng-1.2.8 */ + +/* Added at libpng-1.2.19, removed at libpng-1.2.20 because it caused trouble + Restored at libpng-1.2.21 */ +#if !defined(PNG_NO_WARN_UNINITIALIZED_ROW) && \ + !defined(PNG_WARN_UNINITIALIZED_ROW) +# define PNG_WARN_UNINITIALIZED_ROW 1 +#endif +/* End of material added at libpng-1.2.19/1.2.21 */ + +/* This is the size of the compression buffer, and thus the size of + * an IDAT chunk. Make this whatever size you feel is best for your + * machine. One of these will be allocated per png_struct. When this + * is full, it writes the data to the disk, and does some other + * calculations. Making this an extremely small size will slow + * the library down, but you may want to experiment to determine + * where it becomes significant, if you are concerned with memory + * usage. Note that zlib allocates at least 32Kb also. For readers, + * this describes the size of the buffer available to read the data in. + * Unless this gets smaller than the size of a row (compressed), + * it should not make much difference how big this is. + */ + +#ifndef PNG_ZBUF_SIZE +# define PNG_ZBUF_SIZE 8192 +#endif + +/* Enable if you want a write-only libpng */ + +#ifndef PNG_NO_READ_SUPPORTED +# define PNG_READ_SUPPORTED +#endif + +/* Enable if you want a read-only libpng */ + +#ifndef PNG_NO_WRITE_SUPPORTED +# define PNG_WRITE_SUPPORTED +#endif + +/* Enabled by default in 1.2.0. You can disable this if you don't need to + support PNGs that are embedded in MNG datastreams */ +#if !defined(PNG_1_0_X) && !defined(PNG_NO_MNG_FEATURES) +# ifndef PNG_MNG_FEATURES_SUPPORTED +# define PNG_MNG_FEATURES_SUPPORTED +# endif +#endif + +#ifndef PNG_NO_FLOATING_POINT_SUPPORTED +# ifndef PNG_FLOATING_POINT_SUPPORTED +# define PNG_FLOATING_POINT_SUPPORTED +# endif +#endif + +/* If you are running on a machine where you cannot allocate more + * than 64K of memory at once, uncomment this. While libpng will not + * normally need that much memory in a chunk (unless you load up a very + * large file), zlib needs to know how big of a chunk it can use, and + * libpng thus makes sure to check any memory allocation to verify it + * will fit into memory. +#define PNG_MAX_MALLOC_64K + */ +#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K) +# define PNG_MAX_MALLOC_64K +#endif + +/* Special munging to support doing things the 'cygwin' way: + * 'Normal' png-on-win32 defines/defaults: + * PNG_BUILD_DLL -- building dll + * PNG_USE_DLL -- building an application, linking to dll + * (no define) -- building static library, or building an + * application and linking to the static lib + * 'Cygwin' defines/defaults: + * PNG_BUILD_DLL -- (ignored) building the dll + * (no define) -- (ignored) building an application, linking to the dll + * PNG_STATIC -- (ignored) building the static lib, or building an + * application that links to the static lib. + * ALL_STATIC -- (ignored) building various static libs, or building an + * application that links to the static libs. + * Thus, + * a cygwin user should define either PNG_BUILD_DLL or PNG_STATIC, and + * this bit of #ifdefs will define the 'correct' config variables based on + * that. If a cygwin user *wants* to define 'PNG_USE_DLL' that's okay, but + * unnecessary. + * + * Also, the precedence order is: + * ALL_STATIC (since we can't #undef something outside our namespace) + * PNG_BUILD_DLL + * PNG_STATIC + * (nothing) == PNG_USE_DLL + * + * CYGWIN (2002-01-20): The preceding is now obsolete. With the advent + * of auto-import in binutils, we no longer need to worry about + * __declspec(dllexport) / __declspec(dllimport) and friends. Therefore, + * we don't need to worry about PNG_STATIC or ALL_STATIC when it comes + * to __declspec() stuff. However, we DO need to worry about + * PNG_BUILD_DLL and PNG_STATIC because those change some defaults + * such as CONSOLE_IO and whether GLOBAL_ARRAYS are allowed. + */ +#if defined(__CYGWIN__) +# if defined(ALL_STATIC) +# if defined(PNG_BUILD_DLL) +# undef PNG_BUILD_DLL +# endif +# if defined(PNG_USE_DLL) +# undef PNG_USE_DLL +# endif +# if defined(PNG_DLL) +# undef PNG_DLL +# endif +# if !defined(PNG_STATIC) +# define PNG_STATIC +# endif +# else +# if defined (PNG_BUILD_DLL) +# if defined(PNG_STATIC) +# undef PNG_STATIC +# endif +# if defined(PNG_USE_DLL) +# undef PNG_USE_DLL +# endif +# if !defined(PNG_DLL) +# define PNG_DLL +# endif +# else +# if defined(PNG_STATIC) +# if defined(PNG_USE_DLL) +# undef PNG_USE_DLL +# endif +# if defined(PNG_DLL) +# undef PNG_DLL +# endif +# else +# if !defined(PNG_USE_DLL) +# define PNG_USE_DLL +# endif +# if !defined(PNG_DLL) +# define PNG_DLL +# endif +# endif +# endif +# endif +#endif + +/* This protects us against compilers that run on a windowing system + * and thus don't have or would rather us not use the stdio types: + * stdin, stdout, and stderr. The only one currently used is stderr + * in png_error() and png_warning(). #defining PNG_NO_CONSOLE_IO will + * prevent these from being compiled and used. #defining PNG_NO_STDIO + * will also prevent these, plus will prevent the entire set of stdio + * macros and functions (FILE *, printf, etc.) from being compiled and used, + * unless (PNG_DEBUG > 0) has been #defined. + * + * #define PNG_NO_CONSOLE_IO + * #define PNG_NO_STDIO + */ + +#if defined(_WIN32_WCE) +# include + /* Console I/O functions are not supported on WindowsCE */ +# define PNG_NO_CONSOLE_IO +# ifdef PNG_DEBUG +# undef PNG_DEBUG +# endif +#endif + +#ifdef PNG_BUILD_DLL +# ifndef PNG_CONSOLE_IO_SUPPORTED +# ifndef PNG_NO_CONSOLE_IO +# define PNG_NO_CONSOLE_IO +# endif +# endif +#endif + +# ifdef PNG_NO_STDIO +# ifndef PNG_NO_CONSOLE_IO +# define PNG_NO_CONSOLE_IO +# endif +# ifdef PNG_DEBUG +# if (PNG_DEBUG > 0) +# include +# endif +# endif +# else +# if !defined(_WIN32_WCE) +/* "stdio.h" functions are not supported on WindowsCE */ +# include +# endif +# endif + +/* This macro protects us against machines that don't have function + * prototypes (ie K&R style headers). If your compiler does not handle + * function prototypes, define this macro and use the included ansi2knr. + * I've always been able to use _NO_PROTO as the indicator, but you may + * need to drag the empty declaration out in front of here, or change the + * ifdef to suit your own needs. + */ +#ifndef PNGARG + +#ifdef OF /* zlib prototype munger */ +# define PNGARG(arglist) OF(arglist) +#else + +#ifdef _NO_PROTO +# define PNGARG(arglist) () +# ifndef PNG_TYPECAST_NULL +# define PNG_TYPECAST_NULL +# endif +#else +# define PNGARG(arglist) arglist +#endif /* _NO_PROTO */ + + +#endif /* OF */ + +#endif /* PNGARG */ + +/* Try to determine if we are compiling on a Mac. Note that testing for + * just __MWERKS__ is not good enough, because the Codewarrior is now used + * on non-Mac platforms. + */ +#ifndef MACOS +# if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \ + defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC) +# define MACOS +# endif +#endif + +/* enough people need this for various reasons to include it here */ +#if !defined(MACOS) && !defined(RISCOS) && !defined(_WIN32_WCE) +# include +#endif + +#if !defined(PNG_SETJMP_NOT_SUPPORTED) && !defined(PNG_NO_SETJMP_SUPPORTED) +# define PNG_SETJMP_SUPPORTED +#endif + +#ifdef PNG_SETJMP_SUPPORTED +/* This is an attempt to force a single setjmp behaviour on Linux. If + * the X config stuff didn't define _BSD_SOURCE we wouldn't need this. + */ + +# ifdef __linux__ +# ifdef _BSD_SOURCE +# define PNG_SAVE_BSD_SOURCE +# undef _BSD_SOURCE +# endif +# ifdef _SETJMP_H + /* If you encounter a compiler error here, see the explanation + * near the end of INSTALL. + */ + __pngconf.h__ already includes setjmp.h; + __dont__ include it again.; +# endif +# endif /* __linux__ */ + + /* include setjmp.h for error handling */ +# include + +# ifdef __linux__ +# ifdef PNG_SAVE_BSD_SOURCE +# ifndef _BSD_SOURCE +# define _BSD_SOURCE +# endif +# undef PNG_SAVE_BSD_SOURCE +# endif +# endif /* __linux__ */ +#endif /* PNG_SETJMP_SUPPORTED */ + +#ifdef BSD +# include +#else +# include +#endif + +/* Other defines for things like memory and the like can go here. */ +#ifdef PNG_INTERNAL + +#include + +/* The functions exported by PNG_EXTERN are PNG_INTERNAL functions, which + * aren't usually used outside the library (as far as I know), so it is + * debatable if they should be exported at all. In the future, when it is + * possible to have run-time registry of chunk-handling functions, some of + * these will be made available again. +#define PNG_EXTERN extern + */ +#define PNG_EXTERN + +/* Other defines specific to compilers can go here. Try to keep + * them inside an appropriate ifdef/endif pair for portability. + */ + +#if defined(PNG_FLOATING_POINT_SUPPORTED) +# if defined(MACOS) + /* We need to check that hasn't already been included earlier + * as it seems it doesn't agree with , yet we should really use + * if possible. + */ +# if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__) +# include +# endif +# else +# include +# endif +# if defined(_AMIGA) && defined(__SASC) && defined(_M68881) + /* Amiga SAS/C: We must include builtin FPU functions when compiling using + * MATH=68881 + */ +# include +# endif +#endif + +/* Codewarrior on NT has linking problems without this. */ +#if (defined(__MWERKS__) && defined(WIN32)) || defined(__STDC__) +# define PNG_ALWAYS_EXTERN +#endif + +/* This provides the non-ANSI (far) memory allocation routines. */ +#if defined(__TURBOC__) && defined(__MSDOS__) +# include +# include +#endif + +/* I have no idea why is this necessary... */ +#if defined(_MSC_VER) && (defined(WIN32) || defined(_Windows) || \ + defined(_WINDOWS) || defined(_WIN32) || defined(__WIN32__)) +# include +#endif + +/* This controls how fine the dithering gets. As this allocates + * a largish chunk of memory (32K), those who are not as concerned + * with dithering quality can decrease some or all of these. + */ +#ifndef PNG_DITHER_RED_BITS +# define PNG_DITHER_RED_BITS 5 +#endif +#ifndef PNG_DITHER_GREEN_BITS +# define PNG_DITHER_GREEN_BITS 5 +#endif +#ifndef PNG_DITHER_BLUE_BITS +# define PNG_DITHER_BLUE_BITS 5 +#endif + +/* This controls how fine the gamma correction becomes when you + * are only interested in 8 bits anyway. Increasing this value + * results in more memory being used, and more pow() functions + * being called to fill in the gamma tables. Don't set this value + * less then 8, and even that may not work (I haven't tested it). + */ + +#ifndef PNG_MAX_GAMMA_8 +# define PNG_MAX_GAMMA_8 11 +#endif + +/* This controls how much a difference in gamma we can tolerate before + * we actually start doing gamma conversion. + */ +#ifndef PNG_GAMMA_THRESHOLD +# define PNG_GAMMA_THRESHOLD 0.05 +#endif + +#endif /* PNG_INTERNAL */ + +/* The following uses const char * instead of char * for error + * and warning message functions, so some compilers won't complain. + * If you do not want to use const, define PNG_NO_CONST here. + */ + +#ifndef PNG_NO_CONST +# define PNG_CONST const +#else +# define PNG_CONST +#endif + +/* The following defines give you the ability to remove code from the + * library that you will not be using. I wish I could figure out how to + * automate this, but I can't do that without making it seriously hard + * on the users. So if you are not using an ability, change the #define + * to and #undef, and that part of the library will not be compiled. If + * your linker can't find a function, you may want to make sure the + * ability is defined here. Some of these depend upon some others being + * defined. I haven't figured out all the interactions here, so you may + * have to experiment awhile to get everything to compile. If you are + * creating or using a shared library, you probably shouldn't touch this, + * as it will affect the size of the structures, and this will cause bad + * things to happen if the library and/or application ever change. + */ + +/* Any features you will not be using can be undef'ed here */ + +/* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user + * to turn it off with "*TRANSFORMS_NOT_SUPPORTED" or *PNG_NO_*_TRANSFORMS + * on the compile line, then pick and choose which ones to define without + * having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED + * if you only want to have a png-compliant reader/writer but don't need + * any of the extra transformations. This saves about 80 kbytes in a + * typical installation of the library. (PNG_NO_* form added in version + * 1.0.1c, for consistency) + */ + +/* The size of the png_text structure changed in libpng-1.0.6 when + * iTXt support was added. iTXt support was turned off by default through + * libpng-1.2.x, to support old apps that malloc the png_text structure + * instead of calling png_set_text() and letting libpng malloc it. It + * was turned on by default in libpng-1.3.0. + */ + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +# ifndef PNG_NO_iTXt_SUPPORTED +# define PNG_NO_iTXt_SUPPORTED +# endif +# ifndef PNG_NO_READ_iTXt +# define PNG_NO_READ_iTXt +# endif +# ifndef PNG_NO_WRITE_iTXt +# define PNG_NO_WRITE_iTXt +# endif +#endif + +#if !defined(PNG_NO_iTXt_SUPPORTED) +# if !defined(PNG_READ_iTXt_SUPPORTED) && !defined(PNG_NO_READ_iTXt) +# define PNG_READ_iTXt +# endif +# if !defined(PNG_WRITE_iTXt_SUPPORTED) && !defined(PNG_NO_WRITE_iTXt) +# define PNG_WRITE_iTXt +# endif +#endif + +/* The following support, added after version 1.0.0, can be turned off here en + * masse by defining PNG_LEGACY_SUPPORTED in case you need binary compatibility + * with old applications that require the length of png_struct and png_info + * to remain unchanged. + */ + +#ifdef PNG_LEGACY_SUPPORTED +# define PNG_NO_FREE_ME +# define PNG_NO_READ_UNKNOWN_CHUNKS +# define PNG_NO_WRITE_UNKNOWN_CHUNKS +# define PNG_NO_READ_USER_CHUNKS +# define PNG_NO_READ_iCCP +# define PNG_NO_WRITE_iCCP +# define PNG_NO_READ_iTXt +# define PNG_NO_WRITE_iTXt +# define PNG_NO_READ_sCAL +# define PNG_NO_WRITE_sCAL +# define PNG_NO_READ_sPLT +# define PNG_NO_WRITE_sPLT +# define PNG_NO_INFO_IMAGE +# define PNG_NO_READ_RGB_TO_GRAY +# define PNG_NO_READ_USER_TRANSFORM +# define PNG_NO_WRITE_USER_TRANSFORM +# define PNG_NO_USER_MEM +# define PNG_NO_READ_EMPTY_PLTE +# define PNG_NO_MNG_FEATURES +# define PNG_NO_FIXED_POINT_SUPPORTED +#endif + +/* Ignore attempt to turn off both floating and fixed point support */ +#if !defined(PNG_FLOATING_POINT_SUPPORTED) || \ + !defined(PNG_NO_FIXED_POINT_SUPPORTED) +# define PNG_FIXED_POINT_SUPPORTED +#endif + +#ifndef PNG_NO_FREE_ME +# define PNG_FREE_ME_SUPPORTED +#endif + +#if defined(PNG_READ_SUPPORTED) + +#if !defined(PNG_READ_TRANSFORMS_NOT_SUPPORTED) && \ + !defined(PNG_NO_READ_TRANSFORMS) +# define PNG_READ_TRANSFORMS_SUPPORTED +#endif + +#ifdef PNG_READ_TRANSFORMS_SUPPORTED +# ifndef PNG_NO_READ_EXPAND +# define PNG_READ_EXPAND_SUPPORTED +# endif +# ifndef PNG_NO_READ_SHIFT +# define PNG_READ_SHIFT_SUPPORTED +# endif +# ifndef PNG_NO_READ_PACK +# define PNG_READ_PACK_SUPPORTED +# endif +# ifndef PNG_NO_READ_BGR +# define PNG_READ_BGR_SUPPORTED +# endif +# ifndef PNG_NO_READ_SWAP +# define PNG_READ_SWAP_SUPPORTED +# endif +# ifndef PNG_NO_READ_PACKSWAP +# define PNG_READ_PACKSWAP_SUPPORTED +# endif +# ifndef PNG_NO_READ_INVERT +# define PNG_READ_INVERT_SUPPORTED +# endif +# ifndef PNG_NO_READ_DITHER +# define PNG_READ_DITHER_SUPPORTED +# endif +# ifndef PNG_NO_READ_BACKGROUND +# define PNG_READ_BACKGROUND_SUPPORTED +# endif +# ifndef PNG_NO_READ_16_TO_8 +# define PNG_READ_16_TO_8_SUPPORTED +# endif +# ifndef PNG_NO_READ_FILLER +# define PNG_READ_FILLER_SUPPORTED +# endif +# ifndef PNG_NO_READ_GAMMA +# define PNG_READ_GAMMA_SUPPORTED +# endif +# ifndef PNG_NO_READ_GRAY_TO_RGB +# define PNG_READ_GRAY_TO_RGB_SUPPORTED +# endif +# ifndef PNG_NO_READ_SWAP_ALPHA +# define PNG_READ_SWAP_ALPHA_SUPPORTED +# endif +# ifndef PNG_NO_READ_INVERT_ALPHA +# define PNG_READ_INVERT_ALPHA_SUPPORTED +# endif +# ifndef PNG_NO_READ_STRIP_ALPHA +# define PNG_READ_STRIP_ALPHA_SUPPORTED +# endif +# ifndef PNG_NO_READ_USER_TRANSFORM +# define PNG_READ_USER_TRANSFORM_SUPPORTED +# endif +# ifndef PNG_NO_READ_RGB_TO_GRAY +# define PNG_READ_RGB_TO_GRAY_SUPPORTED +# endif +#endif /* PNG_READ_TRANSFORMS_SUPPORTED */ + +#if !defined(PNG_NO_PROGRESSIVE_READ) && \ + !defined(PNG_PROGRESSIVE_READ_SUPPORTED) /* if you don't do progressive */ +# define PNG_PROGRESSIVE_READ_SUPPORTED /* reading. This is not talking */ +#endif /* about interlacing capability! You'll */ + /* still have interlacing unless you change the following line: */ + +#define PNG_READ_INTERLACING_SUPPORTED /* required in PNG-compliant decoders */ + +#ifndef PNG_NO_READ_COMPOSITE_NODIV +# ifndef PNG_NO_READ_COMPOSITED_NODIV /* libpng-1.0.x misspelling */ +# define PNG_READ_COMPOSITE_NODIV_SUPPORTED /* well tested on Intel, SGI */ +# endif +#endif + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +/* Deprecated, will be removed from version 2.0.0. + Use PNG_MNG_FEATURES_SUPPORTED instead. */ +#ifndef PNG_NO_READ_EMPTY_PLTE +# define PNG_READ_EMPTY_PLTE_SUPPORTED +#endif +#endif + +#endif /* PNG_READ_SUPPORTED */ + +#if defined(PNG_WRITE_SUPPORTED) + +# if !defined(PNG_WRITE_TRANSFORMS_NOT_SUPPORTED) && \ + !defined(PNG_NO_WRITE_TRANSFORMS) +# define PNG_WRITE_TRANSFORMS_SUPPORTED +#endif + +#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED +# ifndef PNG_NO_WRITE_SHIFT +# define PNG_WRITE_SHIFT_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_PACK +# define PNG_WRITE_PACK_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_BGR +# define PNG_WRITE_BGR_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_SWAP +# define PNG_WRITE_SWAP_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_PACKSWAP +# define PNG_WRITE_PACKSWAP_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_INVERT +# define PNG_WRITE_INVERT_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_FILLER +# define PNG_WRITE_FILLER_SUPPORTED /* same as WRITE_STRIP_ALPHA */ +# endif +# ifndef PNG_NO_WRITE_SWAP_ALPHA +# define PNG_WRITE_SWAP_ALPHA_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_INVERT_ALPHA +# define PNG_WRITE_INVERT_ALPHA_SUPPORTED +# endif +# ifndef PNG_NO_WRITE_USER_TRANSFORM +# define PNG_WRITE_USER_TRANSFORM_SUPPORTED +# endif +#endif /* PNG_WRITE_TRANSFORMS_SUPPORTED */ + +#if !defined(PNG_NO_WRITE_INTERLACING_SUPPORTED) && \ + !defined(PNG_WRITE_INTERLACING_SUPPORTED) +#define PNG_WRITE_INTERLACING_SUPPORTED /* not required for PNG-compliant + encoders, but can cause trouble + if left undefined */ +#endif + +#if !defined(PNG_NO_WRITE_WEIGHTED_FILTER) && \ + !defined(PNG_WRITE_WEIGHTED_FILTER) && \ + defined(PNG_FLOATING_POINT_SUPPORTED) +# define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED +#endif + +#ifndef PNG_NO_WRITE_FLUSH +# define PNG_WRITE_FLUSH_SUPPORTED +#endif + +#if defined(PNG_1_0_X) || defined (PNG_1_2_X) +/* Deprecated, see PNG_MNG_FEATURES_SUPPORTED, above */ +#ifndef PNG_NO_WRITE_EMPTY_PLTE +# define PNG_WRITE_EMPTY_PLTE_SUPPORTED +#endif +#endif + +#endif /* PNG_WRITE_SUPPORTED */ + +#ifndef PNG_1_0_X +# ifndef PNG_NO_ERROR_NUMBERS +# define PNG_ERROR_NUMBERS_SUPPORTED +# endif +#endif /* PNG_1_0_X */ + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) +# ifndef PNG_NO_USER_TRANSFORM_PTR +# define PNG_USER_TRANSFORM_PTR_SUPPORTED +# endif +#endif + +#ifndef PNG_NO_STDIO +# define PNG_TIME_RFC1123_SUPPORTED +#endif + +/* This adds extra functions in pngget.c for accessing data from the + * info pointer (added in version 0.99) + * png_get_image_width() + * png_get_image_height() + * png_get_bit_depth() + * png_get_color_type() + * png_get_compression_type() + * png_get_filter_type() + * png_get_interlace_type() + * png_get_pixel_aspect_ratio() + * png_get_pixels_per_meter() + * png_get_x_offset_pixels() + * png_get_y_offset_pixels() + * png_get_x_offset_microns() + * png_get_y_offset_microns() + */ +#if !defined(PNG_NO_EASY_ACCESS) && !defined(PNG_EASY_ACCESS_SUPPORTED) +# define PNG_EASY_ACCESS_SUPPORTED +#endif + +/* PNG_ASSEMBLER_CODE was enabled by default in version 1.2.0 + * and removed from version 1.2.20. The following will be removed + * from libpng-1.4.0 +*/ + +#if defined(PNG_READ_SUPPORTED) && !defined(PNG_NO_OPTIMIZED_CODE) +# ifndef PNG_OPTIMIZED_CODE_SUPPORTED +# define PNG_OPTIMIZED_CODE_SUPPORTED +# endif +#endif + +#if defined(PNG_READ_SUPPORTED) && !defined(PNG_NO_ASSEMBLER_CODE) +# ifndef PNG_ASSEMBLER_CODE_SUPPORTED +# define PNG_ASSEMBLER_CODE_SUPPORTED +# endif + +# if defined(__GNUC__) && defined(__x86_64__) && (__GNUC__ < 4) + /* work around 64-bit gcc compiler bugs in gcc-3.x */ +# if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE) +# define PNG_NO_MMX_CODE +# endif +# endif + +# if defined(__APPLE__) +# if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE) +# define PNG_NO_MMX_CODE +# endif +# endif + +# if (defined(__MWERKS__) && ((__MWERKS__ < 0x0900) || macintosh)) +# if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE) +# define PNG_NO_MMX_CODE +# endif +# endif + +# if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE) +# define PNG_MMX_CODE_SUPPORTED +# endif + +#endif +/* end of obsolete code to be removed from libpng-1.4.0 */ + +#if !defined(PNG_1_0_X) +#if !defined(PNG_NO_USER_MEM) && !defined(PNG_USER_MEM_SUPPORTED) +# define PNG_USER_MEM_SUPPORTED +#endif +#endif /* PNG_1_0_X */ + +/* Added at libpng-1.2.6 */ +#if !defined(PNG_1_0_X) +#ifndef PNG_SET_USER_LIMITS_SUPPORTED +#if !defined(PNG_NO_SET_USER_LIMITS) && !defined(PNG_SET_USER_LIMITS_SUPPORTED) +# define PNG_SET_USER_LIMITS_SUPPORTED +#endif +#endif +#endif /* PNG_1_0_X */ + +/* Added at libpng-1.0.16 and 1.2.6. To accept all valid PNGS no matter + * how large, set these limits to 0x7fffffffL + */ +#ifndef PNG_USER_WIDTH_MAX +# define PNG_USER_WIDTH_MAX 1000000L +#endif +#ifndef PNG_USER_HEIGHT_MAX +# define PNG_USER_HEIGHT_MAX 1000000L +#endif + +/* These are currently experimental features, define them if you want */ + +/* very little testing */ +/* +#ifdef PNG_READ_SUPPORTED +# ifndef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED +# define PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED +# endif +#endif +*/ + +/* This is only for PowerPC big-endian and 680x0 systems */ +/* some testing */ +/* +#ifndef PNG_READ_BIG_ENDIAN_SUPPORTED +# define PNG_READ_BIG_ENDIAN_SUPPORTED +#endif +*/ + +/* Buggy compilers (e.g., gcc 2.7.2.2) need this */ +/* +#define PNG_NO_POINTER_INDEXING +*/ + +/* These functions are turned off by default, as they will be phased out. */ +/* +#define PNG_USELESS_TESTS_SUPPORTED +#define PNG_CORRECT_PALETTE_SUPPORTED +*/ + +/* Any chunks you are not interested in, you can undef here. The + * ones that allocate memory may be expecially important (hIST, + * tEXt, zTXt, tRNS, pCAL). Others will just save time and make png_info + * a bit smaller. + */ + +#if defined(PNG_READ_SUPPORTED) && \ + !defined(PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \ + !defined(PNG_NO_READ_ANCILLARY_CHUNKS) +# define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED +#endif + +#if defined(PNG_WRITE_SUPPORTED) && \ + !defined(PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \ + !defined(PNG_NO_WRITE_ANCILLARY_CHUNKS) +# define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED +#endif + +#ifdef PNG_READ_ANCILLARY_CHUNKS_SUPPORTED + +#ifdef PNG_NO_READ_TEXT +# define PNG_NO_READ_iTXt +# define PNG_NO_READ_tEXt +# define PNG_NO_READ_zTXt +#endif +#ifndef PNG_NO_READ_bKGD +# define PNG_READ_bKGD_SUPPORTED +# define PNG_bKGD_SUPPORTED +#endif +#ifndef PNG_NO_READ_cHRM +# define PNG_READ_cHRM_SUPPORTED +# define PNG_cHRM_SUPPORTED +#endif +#ifndef PNG_NO_READ_gAMA +# define PNG_READ_gAMA_SUPPORTED +# define PNG_gAMA_SUPPORTED +#endif +#ifndef PNG_NO_READ_hIST +# define PNG_READ_hIST_SUPPORTED +# define PNG_hIST_SUPPORTED +#endif +#ifndef PNG_NO_READ_iCCP +# define PNG_READ_iCCP_SUPPORTED +# define PNG_iCCP_SUPPORTED +#endif +#ifndef PNG_NO_READ_iTXt +# ifndef PNG_READ_iTXt_SUPPORTED +# define PNG_READ_iTXt_SUPPORTED +# endif +# ifndef PNG_iTXt_SUPPORTED +# define PNG_iTXt_SUPPORTED +# endif +#endif +#ifndef PNG_NO_READ_oFFs +# define PNG_READ_oFFs_SUPPORTED +# define PNG_oFFs_SUPPORTED +#endif +#ifndef PNG_NO_READ_pCAL +# define PNG_READ_pCAL_SUPPORTED +# define PNG_pCAL_SUPPORTED +#endif +#ifndef PNG_NO_READ_sCAL +# define PNG_READ_sCAL_SUPPORTED +# define PNG_sCAL_SUPPORTED +#endif +#ifndef PNG_NO_READ_pHYs +# define PNG_READ_pHYs_SUPPORTED +# define PNG_pHYs_SUPPORTED +#endif +#ifndef PNG_NO_READ_sBIT +# define PNG_READ_sBIT_SUPPORTED +# define PNG_sBIT_SUPPORTED +#endif +#ifndef PNG_NO_READ_sPLT +# define PNG_READ_sPLT_SUPPORTED +# define PNG_sPLT_SUPPORTED +#endif +#ifndef PNG_NO_READ_sRGB +# define PNG_READ_sRGB_SUPPORTED +# define PNG_sRGB_SUPPORTED +#endif +#ifndef PNG_NO_READ_tEXt +# define PNG_READ_tEXt_SUPPORTED +# define PNG_tEXt_SUPPORTED +#endif +#ifndef PNG_NO_READ_tIME +# define PNG_READ_tIME_SUPPORTED +# define PNG_tIME_SUPPORTED +#endif +#ifndef PNG_NO_READ_tRNS +# define PNG_READ_tRNS_SUPPORTED +# define PNG_tRNS_SUPPORTED +#endif +#ifndef PNG_NO_READ_zTXt +# define PNG_READ_zTXt_SUPPORTED +# define PNG_zTXt_SUPPORTED +#endif +#ifndef PNG_NO_READ_UNKNOWN_CHUNKS +# define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED +# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED +# define PNG_UNKNOWN_CHUNKS_SUPPORTED +# endif +# ifndef PNG_NO_HANDLE_AS_UNKNOWN +# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED +# endif +#endif +#if !defined(PNG_NO_READ_USER_CHUNKS) && \ + defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) +# define PNG_READ_USER_CHUNKS_SUPPORTED +# define PNG_USER_CHUNKS_SUPPORTED +# ifdef PNG_NO_READ_UNKNOWN_CHUNKS +# undef PNG_NO_READ_UNKNOWN_CHUNKS +# endif +# ifdef PNG_NO_HANDLE_AS_UNKNOWN +# undef PNG_NO_HANDLE_AS_UNKNOWN +# endif +#endif +#ifndef PNG_NO_READ_OPT_PLTE +# define PNG_READ_OPT_PLTE_SUPPORTED /* only affects support of the */ +#endif /* optional PLTE chunk in RGB and RGBA images */ +#if defined(PNG_READ_iTXt_SUPPORTED) || defined(PNG_READ_tEXt_SUPPORTED) || \ + defined(PNG_READ_zTXt_SUPPORTED) +# define PNG_READ_TEXT_SUPPORTED +# define PNG_TEXT_SUPPORTED +#endif + +#endif /* PNG_READ_ANCILLARY_CHUNKS_SUPPORTED */ + +#ifdef PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED + +#ifdef PNG_NO_WRITE_TEXT +# define PNG_NO_WRITE_iTXt +# define PNG_NO_WRITE_tEXt +# define PNG_NO_WRITE_zTXt +#endif +#ifndef PNG_NO_WRITE_bKGD +# define PNG_WRITE_bKGD_SUPPORTED +# ifndef PNG_bKGD_SUPPORTED +# define PNG_bKGD_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_cHRM +# define PNG_WRITE_cHRM_SUPPORTED +# ifndef PNG_cHRM_SUPPORTED +# define PNG_cHRM_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_gAMA +# define PNG_WRITE_gAMA_SUPPORTED +# ifndef PNG_gAMA_SUPPORTED +# define PNG_gAMA_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_hIST +# define PNG_WRITE_hIST_SUPPORTED +# ifndef PNG_hIST_SUPPORTED +# define PNG_hIST_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_iCCP +# define PNG_WRITE_iCCP_SUPPORTED +# ifndef PNG_iCCP_SUPPORTED +# define PNG_iCCP_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_iTXt +# ifndef PNG_WRITE_iTXt_SUPPORTED +# define PNG_WRITE_iTXt_SUPPORTED +# endif +# ifndef PNG_iTXt_SUPPORTED +# define PNG_iTXt_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_oFFs +# define PNG_WRITE_oFFs_SUPPORTED +# ifndef PNG_oFFs_SUPPORTED +# define PNG_oFFs_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_pCAL +# define PNG_WRITE_pCAL_SUPPORTED +# ifndef PNG_pCAL_SUPPORTED +# define PNG_pCAL_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_sCAL +# define PNG_WRITE_sCAL_SUPPORTED +# ifndef PNG_sCAL_SUPPORTED +# define PNG_sCAL_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_pHYs +# define PNG_WRITE_pHYs_SUPPORTED +# ifndef PNG_pHYs_SUPPORTED +# define PNG_pHYs_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_sBIT +# define PNG_WRITE_sBIT_SUPPORTED +# ifndef PNG_sBIT_SUPPORTED +# define PNG_sBIT_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_sPLT +# define PNG_WRITE_sPLT_SUPPORTED +# ifndef PNG_sPLT_SUPPORTED +# define PNG_sPLT_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_sRGB +# define PNG_WRITE_sRGB_SUPPORTED +# ifndef PNG_sRGB_SUPPORTED +# define PNG_sRGB_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_tEXt +# define PNG_WRITE_tEXt_SUPPORTED +# ifndef PNG_tEXt_SUPPORTED +# define PNG_tEXt_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_tIME +# define PNG_WRITE_tIME_SUPPORTED +# ifndef PNG_tIME_SUPPORTED +# define PNG_tIME_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_tRNS +# define PNG_WRITE_tRNS_SUPPORTED +# ifndef PNG_tRNS_SUPPORTED +# define PNG_tRNS_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_zTXt +# define PNG_WRITE_zTXt_SUPPORTED +# ifndef PNG_zTXt_SUPPORTED +# define PNG_zTXt_SUPPORTED +# endif +#endif +#ifndef PNG_NO_WRITE_UNKNOWN_CHUNKS +# define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED +# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED +# define PNG_UNKNOWN_CHUNKS_SUPPORTED +# endif +# ifndef PNG_NO_HANDLE_AS_UNKNOWN +# ifndef PNG_HANDLE_AS_UNKNOWN_SUPPORTED +# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED +# endif +# endif +#endif +#if defined(PNG_WRITE_iTXt_SUPPORTED) || defined(PNG_WRITE_tEXt_SUPPORTED) || \ + defined(PNG_WRITE_zTXt_SUPPORTED) +# define PNG_WRITE_TEXT_SUPPORTED +# ifndef PNG_TEXT_SUPPORTED +# define PNG_TEXT_SUPPORTED +# endif +#endif + +#endif /* PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED */ + +/* Turn this off to disable png_read_png() and + * png_write_png() and leave the row_pointers member + * out of the info structure. + */ +#ifndef PNG_NO_INFO_IMAGE +# define PNG_INFO_IMAGE_SUPPORTED +#endif + +/* need the time information for reading tIME chunks */ +#if defined(PNG_tIME_SUPPORTED) +# if !defined(_WIN32_WCE) + /* "time.h" functions are not supported on WindowsCE */ +# include +# endif +#endif + +/* Some typedefs to get us started. These should be safe on most of the + * common platforms. The typedefs should be at least as large as the + * numbers suggest (a png_uint_32 must be at least 32 bits long), but they + * don't have to be exactly that size. Some compilers dislike passing + * unsigned shorts as function parameters, so you may be better off using + * unsigned int for png_uint_16. Likewise, for 64-bit systems, you may + * want to have unsigned int for png_uint_32 instead of unsigned long. + */ + +typedef unsigned long png_uint_32; +typedef long png_int_32; +typedef unsigned short png_uint_16; +typedef short png_int_16; +typedef unsigned char png_byte; + +/* This is usually size_t. It is typedef'ed just in case you need it to + change (I'm not sure if you will or not, so I thought I'd be safe) */ +#ifdef PNG_SIZE_T + typedef PNG_SIZE_T png_size_t; +# define png_sizeof(x) png_convert_size(sizeof(x)) +#else + typedef size_t png_size_t; +# define png_sizeof(x) sizeof(x) +#endif + +/* The following is needed for medium model support. It cannot be in the + * PNG_INTERNAL section. Needs modification for other compilers besides + * MSC. Model independent support declares all arrays and pointers to be + * large using the far keyword. The zlib version used must also support + * model independent data. As of version zlib 1.0.4, the necessary changes + * have been made in zlib. The USE_FAR_KEYWORD define triggers other + * changes that are needed. (Tim Wegner) + */ + +/* Separate compiler dependencies (problem here is that zlib.h always + defines FAR. (SJT) */ +#ifdef __BORLANDC__ +# if defined(__LARGE__) || defined(__HUGE__) || defined(__COMPACT__) +# define LDATA 1 +# else +# define LDATA 0 +# endif + /* GRR: why is Cygwin in here? Cygwin is not Borland C... */ +# if !defined(__WIN32__) && !defined(__FLAT__) && !defined(__CYGWIN__) +# define PNG_MAX_MALLOC_64K +# if (LDATA != 1) +# ifndef FAR +# define FAR __far +# endif +# define USE_FAR_KEYWORD +# endif /* LDATA != 1 */ + /* Possibly useful for moving data out of default segment. + * Uncomment it if you want. Could also define FARDATA as + * const if your compiler supports it. (SJT) +# define FARDATA FAR + */ +# endif /* __WIN32__, __FLAT__, __CYGWIN__ */ +#endif /* __BORLANDC__ */ + + +/* Suggest testing for specific compiler first before testing for + * FAR. The Watcom compiler defines both __MEDIUM__ and M_I86MM, + * making reliance oncertain keywords suspect. (SJT) + */ + +/* MSC Medium model */ +#if defined(FAR) +# if defined(M_I86MM) +# define USE_FAR_KEYWORD +# define FARDATA FAR +# include +# endif +#endif + +/* SJT: default case */ +#ifndef FAR +# define FAR +#endif + +/* At this point FAR is always defined */ +#ifndef FARDATA +# define FARDATA +#endif + +/* Typedef for floating-point numbers that are converted + to fixed-point with a multiple of 100,000, e.g., int_gamma */ +typedef png_int_32 png_fixed_point; + +/* Add typedefs for pointers */ +typedef void FAR * png_voidp; +typedef png_byte FAR * png_bytep; +typedef png_uint_32 FAR * png_uint_32p; +typedef png_int_32 FAR * png_int_32p; +typedef png_uint_16 FAR * png_uint_16p; +typedef png_int_16 FAR * png_int_16p; +typedef PNG_CONST char FAR * png_const_charp; +typedef char FAR * png_charp; +typedef png_fixed_point FAR * png_fixed_point_p; + +#ifndef PNG_NO_STDIO +#if defined(_WIN32_WCE) +typedef HANDLE png_FILE_p; +#else +typedef FILE * png_FILE_p; +#endif +#endif + +#ifdef PNG_FLOATING_POINT_SUPPORTED +typedef double FAR * png_doublep; +#endif + +/* Pointers to pointers; i.e. arrays */ +typedef png_byte FAR * FAR * png_bytepp; +typedef png_uint_32 FAR * FAR * png_uint_32pp; +typedef png_int_32 FAR * FAR * png_int_32pp; +typedef png_uint_16 FAR * FAR * png_uint_16pp; +typedef png_int_16 FAR * FAR * png_int_16pp; +typedef PNG_CONST char FAR * FAR * png_const_charpp; +typedef char FAR * FAR * png_charpp; +typedef png_fixed_point FAR * FAR * png_fixed_point_pp; +#ifdef PNG_FLOATING_POINT_SUPPORTED +typedef double FAR * FAR * png_doublepp; +#endif + +/* Pointers to pointers to pointers; i.e., pointer to array */ +typedef char FAR * FAR * FAR * png_charppp; + +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +/* SPC - Is this stuff deprecated? */ +/* It'll be removed as of libpng-1.3.0 - GR-P */ +/* libpng typedefs for types in zlib. If zlib changes + * or another compression library is used, then change these. + * Eliminates need to change all the source files. + */ +typedef charf * png_zcharp; +typedef charf * FAR * png_zcharpp; +typedef z_stream FAR * png_zstreamp; +#endif /* (PNG_1_0_X) || defined(PNG_1_2_X) */ + +/* + * Define PNG_BUILD_DLL if the module being built is a Windows + * LIBPNG DLL. + * + * Define PNG_USE_DLL if you want to *link* to the Windows LIBPNG DLL. + * It is equivalent to Microsoft predefined macro _DLL that is + * automatically defined when you compile using the share + * version of the CRT (C Run-Time library) + * + * The cygwin mods make this behavior a little different: + * Define PNG_BUILD_DLL if you are building a dll for use with cygwin + * Define PNG_STATIC if you are building a static library for use with cygwin, + * -or- if you are building an application that you want to link to the + * static library. + * PNG_USE_DLL is defined by default (no user action needed) unless one of + * the other flags is defined. + */ + +#if !defined(PNG_DLL) && (defined(PNG_BUILD_DLL) || defined(PNG_USE_DLL)) +# define PNG_DLL +#endif +/* If CYGWIN, then disallow GLOBAL ARRAYS unless building a static lib. + * When building a static lib, default to no GLOBAL ARRAYS, but allow + * command-line override + */ +#if defined(__CYGWIN__) +# if !defined(PNG_STATIC) +# if defined(PNG_USE_GLOBAL_ARRAYS) +# undef PNG_USE_GLOBAL_ARRAYS +# endif +# if !defined(PNG_USE_LOCAL_ARRAYS) +# define PNG_USE_LOCAL_ARRAYS +# endif +# else +# if defined(PNG_USE_LOCAL_ARRAYS) || defined(PNG_NO_GLOBAL_ARRAYS) +# if defined(PNG_USE_GLOBAL_ARRAYS) +# undef PNG_USE_GLOBAL_ARRAYS +# endif +# endif +# endif +# if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS) +# define PNG_USE_LOCAL_ARRAYS +# endif +#endif + +/* Do not use global arrays (helps with building DLL's) + * They are no longer used in libpng itself, since version 1.0.5c, + * but might be required for some pre-1.0.5c applications. + */ +#if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS) +# if defined(PNG_NO_GLOBAL_ARRAYS) || \ + (defined(__GNUC__) && defined(PNG_DLL)) || defined(_MSC_VER) +# define PNG_USE_LOCAL_ARRAYS +# else +# define PNG_USE_GLOBAL_ARRAYS +# endif +#endif + +#if defined(__CYGWIN__) +# undef PNGAPI +# define PNGAPI __cdecl +# undef PNG_IMPEXP +# define PNG_IMPEXP +#endif + +/* If you define PNGAPI, e.g., with compiler option "-DPNGAPI=__stdcall", + * you may get warnings regarding the linkage of png_zalloc and png_zfree. + * Don't ignore those warnings; you must also reset the default calling + * convention in your compiler to match your PNGAPI, and you must build + * zlib and your applications the same way you build libpng. + */ + +#if defined(__MINGW32__) && !defined(PNG_MODULEDEF) +# ifndef PNG_NO_MODULEDEF +# define PNG_NO_MODULEDEF +# endif +#endif + +#if !defined(PNG_IMPEXP) && defined(PNG_BUILD_DLL) && !defined(PNG_NO_MODULEDEF) +# define PNG_IMPEXP +#endif + +#if defined(PNG_DLL) || defined(_DLL) || defined(__DLL__ ) || \ + (( defined(_Windows) || defined(_WINDOWS) || \ + defined(WIN32) || defined(_WIN32) || defined(__WIN32__) )) + +# ifndef PNGAPI +# if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800)) +# define PNGAPI __cdecl +# else +# define PNGAPI _cdecl +# endif +# endif + +# if !defined(PNG_IMPEXP) && (!defined(PNG_DLL) || \ + 0 /* WINCOMPILER_WITH_NO_SUPPORT_FOR_DECLIMPEXP */) +# define PNG_IMPEXP +# endif + +# if !defined(PNG_IMPEXP) + +# define PNG_EXPORT_TYPE1(type,symbol) PNG_IMPEXP type PNGAPI symbol +# define PNG_EXPORT_TYPE2(type,symbol) type PNG_IMPEXP PNGAPI symbol + + /* Borland/Microsoft */ +# if defined(_MSC_VER) || defined(__BORLANDC__) +# if (_MSC_VER >= 800) || (__BORLANDC__ >= 0x500) +# define PNG_EXPORT PNG_EXPORT_TYPE1 +# else +# define PNG_EXPORT PNG_EXPORT_TYPE2 +# if defined(PNG_BUILD_DLL) +# define PNG_IMPEXP __export +# else +# define PNG_IMPEXP /*__import */ /* doesn't exist AFAIK in + VC++ */ +# endif /* Exists in Borland C++ for + C++ classes (== huge) */ +# endif +# endif + +# if !defined(PNG_IMPEXP) +# if defined(PNG_BUILD_DLL) +# define PNG_IMPEXP __declspec(dllexport) +# else +# define PNG_IMPEXP __declspec(dllimport) +# endif +# endif +# endif /* PNG_IMPEXP */ +#else /* !(DLL || non-cygwin WINDOWS) */ +# if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__) +# ifndef PNGAPI +# define PNGAPI _System +# endif +# else +# if 0 /* ... other platforms, with other meanings */ +# endif +# endif +#endif + +#ifndef PNGAPI +# define PNGAPI +#endif +#ifndef PNG_IMPEXP +# define PNG_IMPEXP +#endif + +#ifdef PNG_BUILDSYMS +# ifndef PNG_EXPORT +# define PNG_EXPORT(type,symbol) PNG_FUNCTION_EXPORT symbol END +# endif +# ifdef PNG_USE_GLOBAL_ARRAYS +# ifndef PNG_EXPORT_VAR +# define PNG_EXPORT_VAR(type) PNG_DATA_EXPORT +# endif +# endif +#endif + +#ifndef PNG_EXPORT +# define PNG_EXPORT(type,symbol) PNG_IMPEXP type PNGAPI symbol +#endif + +#ifdef PNG_USE_GLOBAL_ARRAYS +# ifndef PNG_EXPORT_VAR +# define PNG_EXPORT_VAR(type) extern PNG_IMPEXP type +# endif +#endif + +/* User may want to use these so they are not in PNG_INTERNAL. Any library + * functions that are passed far data must be model independent. + */ + +#ifndef PNG_ABORT +# define PNG_ABORT() abort() +#endif + +#ifdef PNG_SETJMP_SUPPORTED +# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) +#else +# define png_jmpbuf(png_ptr) \ + (LIBPNG_WAS_COMPILED_WITH__PNG_SETJMP_NOT_SUPPORTED) +#endif + +#if defined(USE_FAR_KEYWORD) /* memory model independent fns */ +/* use this to make far-to-near assignments */ +# define CHECK 1 +# define NOCHECK 0 +# define CVT_PTR(ptr) (png_far_to_near(png_ptr,ptr,CHECK)) +# define CVT_PTR_NOCHECK(ptr) (png_far_to_near(png_ptr,ptr,NOCHECK)) +# define png_snprintf _fsnprintf /* Added to v 1.2.19 */ +# define png_strlen _fstrlen +# define png_memcmp _fmemcmp /* SJT: added */ +# define png_memcpy _fmemcpy +# define png_memset _fmemset +#else /* use the usual functions */ +# define CVT_PTR(ptr) (ptr) +# define CVT_PTR_NOCHECK(ptr) (ptr) +# ifndef PNG_NO_SNPRINTF +# ifdef _MSC_VER +# define png_snprintf _snprintf /* Added to v 1.2.19 */ +# define png_snprintf2 _snprintf +# define png_snprintf6 _snprintf +# else +# define png_snprintf snprintf /* Added to v 1.2.19 */ +# define png_snprintf2 snprintf +# define png_snprintf6 snprintf +# endif +# else + /* You don't have or don't want to use snprintf(). Caution: Using + * sprintf instead of snprintf exposes your application to accidental + * or malevolent buffer overflows. If you don't have snprintf() + * as a general rule you should provide one (you can get one from + * Portable OpenSSH). */ +# define png_snprintf(s1,n,fmt,x1) sprintf(s1,fmt,x1) +# define png_snprintf2(s1,n,fmt,x1,x2) sprintf(s1,fmt,x1,x2) +# define png_snprintf6(s1,n,fmt,x1,x2,x3,x4,x5,x6) \ + sprintf(s1,fmt,x1,x2,x3,x4,x5,x6) +# endif +# define png_strlen strlen +# define png_memcmp memcmp /* SJT: added */ +# define png_memcpy memcpy +# define png_memset memset +#endif +/* End of memory model independent support */ + +/* Just a little check that someone hasn't tried to define something + * contradictory. + */ +#if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K) +# undef PNG_ZBUF_SIZE +# define PNG_ZBUF_SIZE 65536L +#endif + +/* Added at libpng-1.2.8 */ +#endif /* PNG_VERSION_INFO_ONLY */ + +#endif /* PNGCONF_H */ diff --git a/libs/libpng/pngerror.c b/libs/libpng/pngerror.c new file mode 100644 index 0000000..cd2bdb8 --- /dev/null +++ b/libs/libpng/pngerror.c @@ -0,0 +1,345 @@ + +/* pngerror.c - stub functions for i/o and memory allocation + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file provides a location for all error handling. Users who + * need special error handling are expected to write replacement functions + * and use png_set_error_fn() to use those functions. See the instructions + * at each function. + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) + +static void /* PRIVATE */ +png_default_error PNGARG((png_structp png_ptr, + png_const_charp error_message)); +#ifndef PNG_NO_WARNINGS +static void /* PRIVATE */ +png_default_warning PNGARG((png_structp png_ptr, + png_const_charp warning_message)); +#endif /* PNG_NO_WARNINGS */ + +/* This function is called whenever there is a fatal error. This function + * should not be changed. If there is a need to handle errors differently, + * you should supply a replacement error function and use png_set_error_fn() + * to replace the error function at run-time. + */ +#ifndef PNG_NO_ERROR_TEXT +void PNGAPI +png_error(png_structp png_ptr, png_const_charp error_message) +{ +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + char msg[16]; + if (png_ptr != NULL) + { + if (png_ptr->flags& + (PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT)) + { + if (*error_message == '#') + { + /* Strip "#nnnn " from beginning of error message. */ + int offset; + for (offset = 1; offset<15; offset++) + if (error_message[offset] == ' ') + break; + if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT) + { + int i; + for (i = 0; i < offset - 1; i++) + msg[i] = error_message[i + 1]; + msg[i - 1] = '\0'; + error_message = msg; + } + else + error_message += offset; + } + else + { + if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT) + { + msg[0] = '0'; + msg[1] = '\0'; + error_message = msg; + } + } + } + } +#endif + if (png_ptr != NULL && png_ptr->error_fn != NULL) + (*(png_ptr->error_fn))(png_ptr, error_message); + + /* If the custom handler doesn't exist, or if it returns, + use the default handler, which will not return. */ + png_default_error(png_ptr, error_message); +} +#else +void PNGAPI +png_err(png_structp png_ptr) +{ + if (png_ptr != NULL && png_ptr->error_fn != NULL) + (*(png_ptr->error_fn))(png_ptr, '\0'); + + /* If the custom handler doesn't exist, or if it returns, + use the default handler, which will not return. */ + png_default_error(png_ptr, '\0'); +} +#endif /* PNG_NO_ERROR_TEXT */ + +#ifndef PNG_NO_WARNINGS +/* This function is called whenever there is a non-fatal error. This function + * should not be changed. If there is a need to handle warnings differently, + * you should supply a replacement warning function and use + * png_set_error_fn() to replace the warning function at run-time. + */ +void PNGAPI +png_warning(png_structp png_ptr, png_const_charp warning_message) +{ + int offset = 0; + if (png_ptr != NULL) + { +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + if (png_ptr->flags& + (PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT)) +#endif + { + if (*warning_message == '#') + { + for (offset = 1; offset < 15; offset++) + if (warning_message[offset] == ' ') + break; + } + } + if (png_ptr != NULL && png_ptr->warning_fn != NULL) + (*(png_ptr->warning_fn))(png_ptr, warning_message + offset); + } + else + png_default_warning(png_ptr, warning_message + offset); +} +#endif /* PNG_NO_WARNINGS */ + + +/* These utilities are used internally to build an error message that relates + * to the current chunk. The chunk name comes from png_ptr->chunk_name, + * this is used to prefix the message. The message is limited in length + * to 63 bytes, the name characters are output as hex digits wrapped in [] + * if the character is invalid. + */ +#define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97)) +static PNG_CONST char png_digit[16] = { + '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', + 'A', 'B', 'C', 'D', 'E', 'F' +}; + +#define PNG_MAX_ERROR_TEXT 64 + +#if !defined(PNG_NO_WARNINGS) || !defined(PNG_NO_ERROR_TEXT) +static void /* PRIVATE */ +png_format_buffer(png_structp png_ptr, png_charp buffer, png_const_charp + error_message) +{ + int iout = 0, iin = 0; + + while (iin < 4) + { + int c = png_ptr->chunk_name[iin++]; + if (isnonalpha(c)) + { + buffer[iout++] = '['; + buffer[iout++] = png_digit[(c & 0xf0) >> 4]; + buffer[iout++] = png_digit[c & 0x0f]; + buffer[iout++] = ']'; + } + else + { + buffer[iout++] = (png_byte)c; + } + } + + if (error_message == NULL) + buffer[iout] = '\0'; + else + { + buffer[iout++] = ':'; + buffer[iout++] = ' '; + png_memcpy(buffer + iout, error_message, PNG_MAX_ERROR_TEXT); + buffer[iout + PNG_MAX_ERROR_TEXT - 1] = '\0'; + } +} + +#ifdef PNG_READ_SUPPORTED +void PNGAPI +png_chunk_error(png_structp png_ptr, png_const_charp error_message) +{ + char msg[18+PNG_MAX_ERROR_TEXT]; + if (png_ptr == NULL) + png_error(png_ptr, error_message); + else + { + png_format_buffer(png_ptr, msg, error_message); + png_error(png_ptr, msg); + } +} +#endif /* PNG_READ_SUPPORTED */ +#endif /* !defined(PNG_NO_WARNINGS) || !defined(PNG_NO_ERROR_TEXT) */ + +#ifndef PNG_NO_WARNINGS +void PNGAPI +png_chunk_warning(png_structp png_ptr, png_const_charp warning_message) +{ + char msg[18+PNG_MAX_ERROR_TEXT]; + if (png_ptr == NULL) + png_warning(png_ptr, warning_message); + else + { + png_format_buffer(png_ptr, msg, warning_message); + png_warning(png_ptr, msg); + } +} +#endif /* PNG_NO_WARNINGS */ + + +/* This is the default error handling function. Note that replacements for + * this function MUST NOT RETURN, or the program will likely crash. This + * function is used by default, or if the program supplies NULL for the + * error function pointer in png_set_error_fn(). + */ +static void /* PRIVATE */ +png_default_error(png_structp png_ptr, png_const_charp error_message) +{ +#ifndef PNG_NO_CONSOLE_IO +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + if (*error_message == '#') + { + /* Strip "#nnnn " from beginning of warning message. */ + int offset; + char error_number[16]; + for (offset = 0; offset<15; offset++) + { + error_number[offset] = error_message[offset + 1]; + if (error_message[offset] == ' ') + break; + } + if ((offset > 1) && (offset < 15)) + { + error_number[offset - 1] = '\0'; + fprintf(stderr, "libpng error no. %s: %s\n", error_number, + error_message + offset + 1); + } + else + fprintf(stderr, "libpng error: %s, offset=%d\n", error_message, offset); + } + else +#endif + fprintf(stderr, "libpng error: %s\n", error_message); +#endif + +#ifdef PNG_SETJMP_SUPPORTED + if (png_ptr) + { +# ifdef USE_FAR_KEYWORD + { + jmp_buf jmpbuf; + png_memcpy(jmpbuf, png_ptr->jmpbuf, png_sizeof(jmp_buf)); + longjmp(jmpbuf, 1); + } +# else + longjmp(png_ptr->jmpbuf, 1); +# endif + } +#else + PNG_ABORT(); +#endif +#ifdef PNG_NO_CONSOLE_IO + error_message = error_message; /* make compiler happy */ +#endif +} + +#ifndef PNG_NO_WARNINGS +/* This function is called when there is a warning, but the library thinks + * it can continue anyway. Replacement functions don't have to do anything + * here if you don't want them to. In the default configuration, png_ptr is + * not used, but it is passed in case it may be useful. + */ +static void /* PRIVATE */ +png_default_warning(png_structp png_ptr, png_const_charp warning_message) +{ +#ifndef PNG_NO_CONSOLE_IO +# ifdef PNG_ERROR_NUMBERS_SUPPORTED + if (*warning_message == '#') + { + int offset; + char warning_number[16]; + for (offset = 0; offset < 15; offset++) + { + warning_number[offset] = warning_message[offset + 1]; + if (warning_message[offset] == ' ') + break; + } + if ((offset > 1) && (offset < 15)) + { + warning_number[offset + 1] = '\0'; + fprintf(stderr, "libpng warning no. %s: %s\n", warning_number, + warning_message + offset); + } + else + fprintf(stderr, "libpng warning: %s\n", warning_message); + } + else +# endif + fprintf(stderr, "libpng warning: %s\n", warning_message); +#else + warning_message = warning_message; /* make compiler happy */ +#endif + png_ptr = png_ptr; /* make compiler happy */ +} +#endif /* PNG_NO_WARNINGS */ + +/* This function is called when the application wants to use another method + * of handling errors and warnings. Note that the error function MUST NOT + * return to the calling routine or serious problems will occur. The return + * method used in the default routine calls longjmp(png_ptr->jmpbuf, 1) + */ +void PNGAPI +png_set_error_fn(png_structp png_ptr, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warning_fn) +{ + if (png_ptr == NULL) + return; + png_ptr->error_ptr = error_ptr; + png_ptr->error_fn = error_fn; + png_ptr->warning_fn = warning_fn; +} + + +/* This function returns a pointer to the error_ptr associated with the user + * functions. The application should free any memory associated with this + * pointer before png_write_destroy and png_read_destroy are called. + */ +png_voidp PNGAPI +png_get_error_ptr(png_structp png_ptr) +{ + if (png_ptr == NULL) + return NULL; + return ((png_voidp)png_ptr->error_ptr); +} + + +#ifdef PNG_ERROR_NUMBERS_SUPPORTED +void PNGAPI +png_set_strip_error_numbers(png_structp png_ptr, png_uint_32 strip_mode) +{ + if (png_ptr != NULL) + { + png_ptr->flags &= + ((~(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))&strip_mode); + } +} +#endif +#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngget.c b/libs/libpng/pngget.c new file mode 100644 index 0000000..4e897c6 --- /dev/null +++ b/libs/libpng/pngget.c @@ -0,0 +1,900 @@ + +/* pngget.c - retrieval of values from info struct + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) + +png_uint_32 PNGAPI +png_get_valid(png_structp png_ptr, png_infop info_ptr, png_uint_32 flag) +{ + if (png_ptr != NULL && info_ptr != NULL) + return(info_ptr->valid & flag); + else + return(0); +} + +png_uint_32 PNGAPI +png_get_rowbytes(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + return(info_ptr->rowbytes); + else + return(0); +} + +#if defined(PNG_INFO_IMAGE_SUPPORTED) +png_bytepp PNGAPI +png_get_rows(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + return(info_ptr->row_pointers); + else + return(0); +} +#endif + +#ifdef PNG_EASY_ACCESS_SUPPORTED +/* easy access to info, added in libpng-0.99 */ +png_uint_32 PNGAPI +png_get_image_width(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->width; + } + return (0); +} + +png_uint_32 PNGAPI +png_get_image_height(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->height; + } + return (0); +} + +png_byte PNGAPI +png_get_bit_depth(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->bit_depth; + } + return (0); +} + +png_byte PNGAPI +png_get_color_type(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->color_type; + } + return (0); +} + +png_byte PNGAPI +png_get_filter_type(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->filter_type; + } + return (0); +} + +png_byte PNGAPI +png_get_interlace_type(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->interlace_type; + } + return (0); +} + +png_byte PNGAPI +png_get_compression_type(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + { + return info_ptr->compression_type; + } + return (0); +} + +png_uint_32 PNGAPI +png_get_x_pixels_per_meter(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_pHYs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_pHYs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_x_pixels_per_meter"); + if (info_ptr->phys_unit_type != PNG_RESOLUTION_METER) + return (0); + else return (info_ptr->x_pixels_per_unit); + } +#else + return (0); +#endif + return (0); +} + +png_uint_32 PNGAPI +png_get_y_pixels_per_meter(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_pHYs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_pHYs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_y_pixels_per_meter"); + if (info_ptr->phys_unit_type != PNG_RESOLUTION_METER) + return (0); + else return (info_ptr->y_pixels_per_unit); + } +#else + return (0); +#endif + return (0); +} + +png_uint_32 PNGAPI +png_get_pixels_per_meter(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_pHYs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_pHYs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_pixels_per_meter"); + if (info_ptr->phys_unit_type != PNG_RESOLUTION_METER || + info_ptr->x_pixels_per_unit != info_ptr->y_pixels_per_unit) + return (0); + else return (info_ptr->x_pixels_per_unit); + } +#else + return (0); +#endif + return (0); +} + +#ifdef PNG_FLOATING_POINT_SUPPORTED +float PNGAPI +png_get_pixel_aspect_ratio(png_structp png_ptr, png_infop info_ptr) + { + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_pHYs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_pHYs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_aspect_ratio"); + if (info_ptr->x_pixels_per_unit == 0) + return ((float)0.0); + else + return ((float)((float)info_ptr->y_pixels_per_unit + /(float)info_ptr->x_pixels_per_unit)); + } +#else + return (0.0); +#endif + return ((float)0.0); +} +#endif + +png_int_32 PNGAPI +png_get_x_offset_microns(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_oFFs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_oFFs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_x_offset_microns"); + if (info_ptr->offset_unit_type != PNG_OFFSET_MICROMETER) + return (0); + else return (info_ptr->x_offset); + } +#else + return (0); +#endif + return (0); +} + +png_int_32 PNGAPI +png_get_y_offset_microns(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_oFFs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_oFFs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_y_offset_microns"); + if (info_ptr->offset_unit_type != PNG_OFFSET_MICROMETER) + return (0); + else return (info_ptr->y_offset); + } +#else + return (0); +#endif + return (0); +} + +png_int_32 PNGAPI +png_get_x_offset_pixels(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_oFFs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_oFFs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_x_offset_microns"); + if (info_ptr->offset_unit_type != PNG_OFFSET_PIXEL) + return (0); + else return (info_ptr->x_offset); + } +#else + return (0); +#endif + return (0); +} + +png_int_32 PNGAPI +png_get_y_offset_pixels(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) +#if defined(PNG_oFFs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_oFFs) + { + png_debug1(1, "in %s retrieval function\n", "png_get_y_offset_microns"); + if (info_ptr->offset_unit_type != PNG_OFFSET_PIXEL) + return (0); + else return (info_ptr->y_offset); + } +#else + return (0); +#endif + return (0); +} + +#if defined(PNG_INCH_CONVERSIONS) && defined(PNG_FLOATING_POINT_SUPPORTED) +png_uint_32 PNGAPI +png_get_pixels_per_inch(png_structp png_ptr, png_infop info_ptr) +{ + return ((png_uint_32)((float)png_get_pixels_per_meter(png_ptr, info_ptr) + *.0254 +.5)); +} + +png_uint_32 PNGAPI +png_get_x_pixels_per_inch(png_structp png_ptr, png_infop info_ptr) +{ + return ((png_uint_32)((float)png_get_x_pixels_per_meter(png_ptr, info_ptr) + *.0254 +.5)); +} + +png_uint_32 PNGAPI +png_get_y_pixels_per_inch(png_structp png_ptr, png_infop info_ptr) +{ + return ((png_uint_32)((float)png_get_y_pixels_per_meter(png_ptr, info_ptr) + *.0254 +.5)); +} + +float PNGAPI +png_get_x_offset_inches(png_structp png_ptr, png_infop info_ptr) +{ + return ((float)png_get_x_offset_microns(png_ptr, info_ptr) + *.00003937); +} + +float PNGAPI +png_get_y_offset_inches(png_structp png_ptr, png_infop info_ptr) +{ + return ((float)png_get_y_offset_microns(png_ptr, info_ptr) + *.00003937); +} + +#if defined(PNG_pHYs_SUPPORTED) +png_uint_32 PNGAPI +png_get_pHYs_dpi(png_structp png_ptr, png_infop info_ptr, + png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type) +{ + png_uint_32 retval = 0; + + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs)) + { + png_debug1(1, "in %s retrieval function\n", "pHYs"); + if (res_x != NULL) + { + *res_x = info_ptr->x_pixels_per_unit; + retval |= PNG_INFO_pHYs; + } + if (res_y != NULL) + { + *res_y = info_ptr->y_pixels_per_unit; + retval |= PNG_INFO_pHYs; + } + if (unit_type != NULL) + { + *unit_type = (int)info_ptr->phys_unit_type; + retval |= PNG_INFO_pHYs; + if (*unit_type == 1) + { + if (res_x != NULL) *res_x = (png_uint_32)(*res_x * .0254 + .50); + if (res_y != NULL) *res_y = (png_uint_32)(*res_y * .0254 + .50); + } + } + } + return (retval); +} +#endif /* PNG_pHYs_SUPPORTED */ +#endif /* PNG_INCH_CONVERSIONS && PNG_FLOATING_POINT_SUPPORTED */ + +/* png_get_channels really belongs in here, too, but it's been around longer */ + +#endif /* PNG_EASY_ACCESS_SUPPORTED */ + +png_byte PNGAPI +png_get_channels(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + return(info_ptr->channels); + else + return (0); +} + +png_bytep PNGAPI +png_get_signature(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr != NULL && info_ptr != NULL) + return(info_ptr->signature); + else + return (NULL); +} + +#if defined(PNG_bKGD_SUPPORTED) +png_uint_32 PNGAPI +png_get_bKGD(png_structp png_ptr, png_infop info_ptr, + png_color_16p *background) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD) + && background != NULL) + { + png_debug1(1, "in %s retrieval function\n", "bKGD"); + *background = &(info_ptr->background); + return (PNG_INFO_bKGD); + } + return (0); +} +#endif + +#if defined(PNG_cHRM_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +png_uint_32 PNGAPI +png_get_cHRM(png_structp png_ptr, png_infop info_ptr, + double *white_x, double *white_y, double *red_x, double *red_y, + double *green_x, double *green_y, double *blue_x, double *blue_y) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)) + { + png_debug1(1, "in %s retrieval function\n", "cHRM"); + if (white_x != NULL) + *white_x = (double)info_ptr->x_white; + if (white_y != NULL) + *white_y = (double)info_ptr->y_white; + if (red_x != NULL) + *red_x = (double)info_ptr->x_red; + if (red_y != NULL) + *red_y = (double)info_ptr->y_red; + if (green_x != NULL) + *green_x = (double)info_ptr->x_green; + if (green_y != NULL) + *green_y = (double)info_ptr->y_green; + if (blue_x != NULL) + *blue_x = (double)info_ptr->x_blue; + if (blue_y != NULL) + *blue_y = (double)info_ptr->y_blue; + return (PNG_INFO_cHRM); + } + return (0); +} +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +png_uint_32 PNGAPI +png_get_cHRM_fixed(png_structp png_ptr, png_infop info_ptr, + png_fixed_point *white_x, png_fixed_point *white_y, png_fixed_point *red_x, + png_fixed_point *red_y, png_fixed_point *green_x, png_fixed_point *green_y, + png_fixed_point *blue_x, png_fixed_point *blue_y) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)) + { + png_debug1(1, "in %s retrieval function\n", "cHRM"); + if (white_x != NULL) + *white_x = info_ptr->int_x_white; + if (white_y != NULL) + *white_y = info_ptr->int_y_white; + if (red_x != NULL) + *red_x = info_ptr->int_x_red; + if (red_y != NULL) + *red_y = info_ptr->int_y_red; + if (green_x != NULL) + *green_x = info_ptr->int_x_green; + if (green_y != NULL) + *green_y = info_ptr->int_y_green; + if (blue_x != NULL) + *blue_x = info_ptr->int_x_blue; + if (blue_y != NULL) + *blue_y = info_ptr->int_y_blue; + return (PNG_INFO_cHRM); + } + return (0); +} +#endif +#endif + +#if defined(PNG_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +png_uint_32 PNGAPI +png_get_gAMA(png_structp png_ptr, png_infop info_ptr, double *file_gamma) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA) + && file_gamma != NULL) + { + png_debug1(1, "in %s retrieval function\n", "gAMA"); + *file_gamma = (double)info_ptr->gamma; + return (PNG_INFO_gAMA); + } + return (0); +} +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +png_uint_32 PNGAPI +png_get_gAMA_fixed(png_structp png_ptr, png_infop info_ptr, + png_fixed_point *int_file_gamma) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA) + && int_file_gamma != NULL) + { + png_debug1(1, "in %s retrieval function\n", "gAMA"); + *int_file_gamma = info_ptr->int_gamma; + return (PNG_INFO_gAMA); + } + return (0); +} +#endif +#endif + +#if defined(PNG_sRGB_SUPPORTED) +png_uint_32 PNGAPI +png_get_sRGB(png_structp png_ptr, png_infop info_ptr, int *file_srgb_intent) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB) + && file_srgb_intent != NULL) + { + png_debug1(1, "in %s retrieval function\n", "sRGB"); + *file_srgb_intent = (int)info_ptr->srgb_intent; + return (PNG_INFO_sRGB); + } + return (0); +} +#endif + +#if defined(PNG_iCCP_SUPPORTED) +png_uint_32 PNGAPI +png_get_iCCP(png_structp png_ptr, png_infop info_ptr, + png_charpp name, int *compression_type, + png_charpp profile, png_uint_32 *proflen) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP) + && name != NULL && profile != NULL && proflen != NULL) + { + png_debug1(1, "in %s retrieval function\n", "iCCP"); + *name = info_ptr->iccp_name; + *profile = info_ptr->iccp_profile; + /* compression_type is a dummy so the API won't have to change + if we introduce multiple compression types later. */ + *proflen = (int)info_ptr->iccp_proflen; + *compression_type = (int)info_ptr->iccp_compression; + return (PNG_INFO_iCCP); + } + return (0); +} +#endif + +#if defined(PNG_sPLT_SUPPORTED) +png_uint_32 PNGAPI +png_get_sPLT(png_structp png_ptr, png_infop info_ptr, + png_sPLT_tpp spalettes) +{ + if (png_ptr != NULL && info_ptr != NULL && spalettes != NULL) + { + *spalettes = info_ptr->splt_palettes; + return ((png_uint_32)info_ptr->splt_palettes_num); + } + return (0); +} +#endif + +#if defined(PNG_hIST_SUPPORTED) +png_uint_32 PNGAPI +png_get_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_16p *hist) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST) + && hist != NULL) + { + png_debug1(1, "in %s retrieval function\n", "hIST"); + *hist = info_ptr->hist; + return (PNG_INFO_hIST); + } + return (0); +} +#endif + +png_uint_32 PNGAPI +png_get_IHDR(png_structp png_ptr, png_infop info_ptr, + png_uint_32 *width, png_uint_32 *height, int *bit_depth, + int *color_type, int *interlace_type, int *compression_type, + int *filter_type) + +{ + if (png_ptr != NULL && info_ptr != NULL && width != NULL && height != NULL && + bit_depth != NULL && color_type != NULL) + { + png_debug1(1, "in %s retrieval function\n", "IHDR"); + *width = info_ptr->width; + *height = info_ptr->height; + *bit_depth = info_ptr->bit_depth; + if (info_ptr->bit_depth < 1 || info_ptr->bit_depth > 16) + png_error(png_ptr, "Invalid bit depth"); + *color_type = info_ptr->color_type; + if (info_ptr->color_type > 6) + png_error(png_ptr, "Invalid color type"); + if (compression_type != NULL) + *compression_type = info_ptr->compression_type; + if (filter_type != NULL) + *filter_type = info_ptr->filter_type; + if (interlace_type != NULL) + *interlace_type = info_ptr->interlace_type; + + /* check for potential overflow of rowbytes */ + if (*width == 0 || *width > PNG_UINT_31_MAX) + png_error(png_ptr, "Invalid image width"); + if (*height == 0 || *height > PNG_UINT_31_MAX) + png_error(png_ptr, "Invalid image height"); + if (info_ptr->width > (PNG_UINT_32_MAX + >> 3) /* 8-byte RGBA pixels */ + - 64 /* bigrowbuf hack */ + - 1 /* filter byte */ + - 7*8 /* rounding of width to multiple of 8 pixels */ + - 8) /* extra max_pixel_depth pad */ + { + png_warning(png_ptr, + "Width too large for libpng to process image data."); + } + return (1); + } + return (0); +} + +#if defined(PNG_oFFs_SUPPORTED) +png_uint_32 PNGAPI +png_get_oFFs(png_structp png_ptr, png_infop info_ptr, + png_int_32 *offset_x, png_int_32 *offset_y, int *unit_type) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs) + && offset_x != NULL && offset_y != NULL && unit_type != NULL) + { + png_debug1(1, "in %s retrieval function\n", "oFFs"); + *offset_x = info_ptr->x_offset; + *offset_y = info_ptr->y_offset; + *unit_type = (int)info_ptr->offset_unit_type; + return (PNG_INFO_oFFs); + } + return (0); +} +#endif + +#if defined(PNG_pCAL_SUPPORTED) +png_uint_32 PNGAPI +png_get_pCAL(png_structp png_ptr, png_infop info_ptr, + png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int *nparams, + png_charp *units, png_charpp *params) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL) + && purpose != NULL && X0 != NULL && X1 != NULL && type != NULL && + nparams != NULL && units != NULL && params != NULL) + { + png_debug1(1, "in %s retrieval function\n", "pCAL"); + *purpose = info_ptr->pcal_purpose; + *X0 = info_ptr->pcal_X0; + *X1 = info_ptr->pcal_X1; + *type = (int)info_ptr->pcal_type; + *nparams = (int)info_ptr->pcal_nparams; + *units = info_ptr->pcal_units; + *params = info_ptr->pcal_params; + return (PNG_INFO_pCAL); + } + return (0); +} +#endif + +#if defined(PNG_sCAL_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +png_uint_32 PNGAPI +png_get_sCAL(png_structp png_ptr, png_infop info_ptr, + int *unit, double *width, double *height) +{ + if (png_ptr != NULL && info_ptr != NULL && + (info_ptr->valid & PNG_INFO_sCAL)) + { + *unit = info_ptr->scal_unit; + *width = info_ptr->scal_pixel_width; + *height = info_ptr->scal_pixel_height; + return (PNG_INFO_sCAL); + } + return(0); +} +#else +#ifdef PNG_FIXED_POINT_SUPPORTED +png_uint_32 PNGAPI +png_get_sCAL_s(png_structp png_ptr, png_infop info_ptr, + int *unit, png_charpp width, png_charpp height) +{ + if (png_ptr != NULL && info_ptr != NULL && + (info_ptr->valid & PNG_INFO_sCAL)) + { + *unit = info_ptr->scal_unit; + *width = info_ptr->scal_s_width; + *height = info_ptr->scal_s_height; + return (PNG_INFO_sCAL); + } + return(0); +} +#endif +#endif +#endif + +#if defined(PNG_pHYs_SUPPORTED) +png_uint_32 PNGAPI +png_get_pHYs(png_structp png_ptr, png_infop info_ptr, + png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type) +{ + png_uint_32 retval = 0; + + if (png_ptr != NULL && info_ptr != NULL && + (info_ptr->valid & PNG_INFO_pHYs)) + { + png_debug1(1, "in %s retrieval function\n", "pHYs"); + if (res_x != NULL) + { + *res_x = info_ptr->x_pixels_per_unit; + retval |= PNG_INFO_pHYs; + } + if (res_y != NULL) + { + *res_y = info_ptr->y_pixels_per_unit; + retval |= PNG_INFO_pHYs; + } + if (unit_type != NULL) + { + *unit_type = (int)info_ptr->phys_unit_type; + retval |= PNG_INFO_pHYs; + } + } + return (retval); +} +#endif + +png_uint_32 PNGAPI +png_get_PLTE(png_structp png_ptr, png_infop info_ptr, png_colorp *palette, + int *num_palette) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_PLTE) + && palette != NULL) + { + png_debug1(1, "in %s retrieval function\n", "PLTE"); + *palette = info_ptr->palette; + *num_palette = info_ptr->num_palette; + png_debug1(3, "num_palette = %d\n", *num_palette); + return (PNG_INFO_PLTE); + } + return (0); +} + +#if defined(PNG_sBIT_SUPPORTED) +png_uint_32 PNGAPI +png_get_sBIT(png_structp png_ptr, png_infop info_ptr, png_color_8p *sig_bit) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT) + && sig_bit != NULL) + { + png_debug1(1, "in %s retrieval function\n", "sBIT"); + *sig_bit = &(info_ptr->sig_bit); + return (PNG_INFO_sBIT); + } + return (0); +} +#endif + +#if defined(PNG_TEXT_SUPPORTED) +png_uint_32 PNGAPI +png_get_text(png_structp png_ptr, png_infop info_ptr, png_textp *text_ptr, + int *num_text) +{ + if (png_ptr != NULL && info_ptr != NULL && info_ptr->num_text > 0) + { + png_debug1(1, "in %s retrieval function\n", + (png_ptr->chunk_name[0] == '\0' ? "text" + : (png_const_charp)png_ptr->chunk_name)); + if (text_ptr != NULL) + *text_ptr = info_ptr->text; + if (num_text != NULL) + *num_text = info_ptr->num_text; + return ((png_uint_32)info_ptr->num_text); + } + if (num_text != NULL) + *num_text = 0; + return(0); +} +#endif + +#if defined(PNG_tIME_SUPPORTED) +png_uint_32 PNGAPI +png_get_tIME(png_structp png_ptr, png_infop info_ptr, png_timep *mod_time) +{ + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME) + && mod_time != NULL) + { + png_debug1(1, "in %s retrieval function\n", "tIME"); + *mod_time = &(info_ptr->mod_time); + return (PNG_INFO_tIME); + } + return (0); +} +#endif + +#if defined(PNG_tRNS_SUPPORTED) +png_uint_32 PNGAPI +png_get_tRNS(png_structp png_ptr, png_infop info_ptr, + png_bytep *trans, int *num_trans, png_color_16p *trans_values) +{ + png_uint_32 retval = 0; + if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS)) + { + png_debug1(1, "in %s retrieval function\n", "tRNS"); + if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + if (trans != NULL) + { + *trans = info_ptr->trans; + retval |= PNG_INFO_tRNS; + } + if (trans_values != NULL) + *trans_values = &(info_ptr->trans_values); + } + else /* if (info_ptr->color_type != PNG_COLOR_TYPE_PALETTE) */ + { + if (trans_values != NULL) + { + *trans_values = &(info_ptr->trans_values); + retval |= PNG_INFO_tRNS; + } + if (trans != NULL) + *trans = NULL; + } + if (num_trans != NULL) + { + *num_trans = info_ptr->num_trans; + retval |= PNG_INFO_tRNS; + } + } + return (retval); +} +#endif + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) +png_uint_32 PNGAPI +png_get_unknown_chunks(png_structp png_ptr, png_infop info_ptr, + png_unknown_chunkpp unknowns) +{ + if (png_ptr != NULL && info_ptr != NULL && unknowns != NULL) + { + *unknowns = info_ptr->unknown_chunks; + return ((png_uint_32)info_ptr->unknown_chunks_num); + } + return (0); +} +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) +png_byte PNGAPI +png_get_rgb_to_gray_status (png_structp png_ptr) +{ + return (png_byte)(png_ptr? png_ptr->rgb_to_gray_status : 0); +} +#endif + +#if defined(PNG_USER_CHUNKS_SUPPORTED) +png_voidp PNGAPI +png_get_user_chunk_ptr(png_structp png_ptr) +{ + return (png_ptr? png_ptr->user_chunk_ptr : NULL); +} +#endif + +#ifdef PNG_WRITE_SUPPORTED +png_uint_32 PNGAPI +png_get_compression_buffer_size(png_structp png_ptr) +{ + return (png_uint_32)(png_ptr? png_ptr->zbuf_size : 0L); +} +#endif + +#ifdef PNG_ASSEMBLER_CODE_SUPPORTED +#ifndef PNG_1_0_X +/* this function was added to libpng 1.2.0 and should exist by default */ +png_uint_32 PNGAPI +png_get_asm_flags (png_structp png_ptr) +{ + /* obsolete, to be removed from libpng-1.4.0 */ + return (png_ptr? 0L: 0L); +} + +/* this function was added to libpng 1.2.0 and should exist by default */ +png_uint_32 PNGAPI +png_get_asm_flagmask (int flag_select) +{ + /* obsolete, to be removed from libpng-1.4.0 */ + flag_select=flag_select; + return 0L; +} + + /* GRR: could add this: && defined(PNG_MMX_CODE_SUPPORTED) */ +/* this function was added to libpng 1.2.0 */ +png_uint_32 PNGAPI +png_get_mmx_flagmask (int flag_select, int *compilerID) +{ + /* obsolete, to be removed from libpng-1.4.0 */ + flag_select=flag_select; + *compilerID = -1; /* unknown (i.e., no asm/MMX code compiled) */ + return 0L; +} + +/* this function was added to libpng 1.2.0 */ +png_byte PNGAPI +png_get_mmx_bitdepth_threshold (png_structp png_ptr) +{ + /* obsolete, to be removed from libpng-1.4.0 */ + return (png_ptr? 0: 0); +} + +/* this function was added to libpng 1.2.0 */ +png_uint_32 PNGAPI +png_get_mmx_rowbytes_threshold (png_structp png_ptr) +{ + /* obsolete, to be removed from libpng-1.4.0 */ + return (png_ptr? 0L: 0L); +} +#endif /* ?PNG_1_0_X */ +#endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */ + +#ifdef PNG_SET_USER_LIMITS_SUPPORTED +/* these functions were added to libpng 1.2.6 */ +png_uint_32 PNGAPI +png_get_user_width_max (png_structp png_ptr) +{ + return (png_ptr? png_ptr->user_width_max : 0); +} +png_uint_32 PNGAPI +png_get_user_height_max (png_structp png_ptr) +{ + return (png_ptr? png_ptr->user_height_max : 0); +} +#endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */ + + +#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngmem.c b/libs/libpng/pngmem.c new file mode 100644 index 0000000..e28476f --- /dev/null +++ b/libs/libpng/pngmem.c @@ -0,0 +1,609 @@ + +/* pngmem.c - stub functions for memory allocation + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file provides a location for all memory allocation. Users who + * need special memory handling are expected to supply replacement + * functions for png_malloc() and png_free(), and to use + * png_create_read_struct_2() and png_create_write_struct_2() to + * identify the replacement functions. + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) + +/* Borland DOS special memory handler */ +#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__) +/* if you change this, be sure to change the one in png.h also */ + +/* Allocate memory for a png_struct. The malloc and memset can be replaced + by a single call to calloc() if this is thought to improve performance. */ +png_voidp /* PRIVATE */ +png_create_struct(int type) +{ +#ifdef PNG_USER_MEM_SUPPORTED + return (png_create_struct_2(type, png_malloc_ptr_NULL, png_voidp_NULL)); +} + +/* Alternate version of png_create_struct, for use with user-defined malloc. */ +png_voidp /* PRIVATE */ +png_create_struct_2(int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr) +{ +#endif /* PNG_USER_MEM_SUPPORTED */ + png_size_t size; + png_voidp struct_ptr; + + if (type == PNG_STRUCT_INFO) + size = png_sizeof(png_info); + else if (type == PNG_STRUCT_PNG) + size = png_sizeof(png_struct); + else + return (png_get_copyright(NULL)); + +#ifdef PNG_USER_MEM_SUPPORTED + if (malloc_fn != NULL) + { + png_struct dummy_struct; + png_structp png_ptr = &dummy_struct; + png_ptr->mem_ptr=mem_ptr; + struct_ptr = (*(malloc_fn))(png_ptr, (png_uint_32)size); + } + else +#endif /* PNG_USER_MEM_SUPPORTED */ + struct_ptr = (png_voidp)farmalloc(size); + if (struct_ptr != NULL) + png_memset(struct_ptr, 0, size); + return (struct_ptr); +} + +/* Free memory allocated by a png_create_struct() call */ +void /* PRIVATE */ +png_destroy_struct(png_voidp struct_ptr) +{ +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2(struct_ptr, png_free_ptr_NULL, png_voidp_NULL); +} + +/* Free memory allocated by a png_create_struct() call */ +void /* PRIVATE */ +png_destroy_struct_2(png_voidp struct_ptr, png_free_ptr free_fn, + png_voidp mem_ptr) +{ +#endif + if (struct_ptr != NULL) + { +#ifdef PNG_USER_MEM_SUPPORTED + if (free_fn != NULL) + { + png_struct dummy_struct; + png_structp png_ptr = &dummy_struct; + png_ptr->mem_ptr=mem_ptr; + (*(free_fn))(png_ptr, struct_ptr); + return; + } +#endif /* PNG_USER_MEM_SUPPORTED */ + farfree (struct_ptr); + } +} + +/* Allocate memory. For reasonable files, size should never exceed + * 64K. However, zlib may allocate more then 64K if you don't tell + * it not to. See zconf.h and png.h for more information. zlib does + * need to allocate exactly 64K, so whatever you call here must + * have the ability to do that. + * + * Borland seems to have a problem in DOS mode for exactly 64K. + * It gives you a segment with an offset of 8 (perhaps to store its + * memory stuff). zlib doesn't like this at all, so we have to + * detect and deal with it. This code should not be needed in + * Windows or OS/2 modes, and only in 16 bit mode. This code has + * been updated by Alexander Lehmann for version 0.89 to waste less + * memory. + * + * Note that we can't use png_size_t for the "size" declaration, + * since on some systems a png_size_t is a 16-bit quantity, and as a + * result, we would be truncating potentially larger memory requests + * (which should cause a fatal error) and introducing major problems. + */ + +png_voidp PNGAPI +png_malloc(png_structp png_ptr, png_uint_32 size) +{ + png_voidp ret; + + if (png_ptr == NULL || size == 0) + return (NULL); + +#ifdef PNG_USER_MEM_SUPPORTED + if (png_ptr->malloc_fn != NULL) + ret = ((png_voidp)(*(png_ptr->malloc_fn))(png_ptr, (png_size_t)size)); + else + ret = (png_malloc_default(png_ptr, size)); + if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out of memory!"); + return (ret); +} + +png_voidp PNGAPI +png_malloc_default(png_structp png_ptr, png_uint_32 size) +{ + png_voidp ret; +#endif /* PNG_USER_MEM_SUPPORTED */ + + if (png_ptr == NULL || size == 0) + return (NULL); + +#ifdef PNG_MAX_MALLOC_64K + if (size > (png_uint_32)65536L) + { + png_warning(png_ptr, "Cannot Allocate > 64K"); + ret = NULL; + } + else +#endif + + if (size != (size_t)size) + ret = NULL; + else if (size == (png_uint_32)65536L) + { + if (png_ptr->offset_table == NULL) + { + /* try to see if we need to do any of this fancy stuff */ + ret = farmalloc(size); + if (ret == NULL || ((png_size_t)ret & 0xffff)) + { + int num_blocks; + png_uint_32 total_size; + png_bytep table; + int i; + png_byte huge * hptr; + + if (ret != NULL) + { + farfree(ret); + ret = NULL; + } + + if (png_ptr->zlib_window_bits > 14) + num_blocks = (int)(1 << (png_ptr->zlib_window_bits - 14)); + else + num_blocks = 1; + if (png_ptr->zlib_mem_level >= 7) + num_blocks += (int)(1 << (png_ptr->zlib_mem_level - 7)); + else + num_blocks++; + + total_size = ((png_uint_32)65536L) * (png_uint_32)num_blocks+16; + + table = farmalloc(total_size); + + if (table == NULL) + { +#ifndef PNG_USER_MEM_SUPPORTED + if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out Of Memory."); /* Note "O" and "M" */ + else + png_warning(png_ptr, "Out Of Memory."); +#endif + return (NULL); + } + + if ((png_size_t)table & 0xfff0) + { +#ifndef PNG_USER_MEM_SUPPORTED + if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, + "Farmalloc didn't return normalized pointer"); + else + png_warning(png_ptr, + "Farmalloc didn't return normalized pointer"); +#endif + return (NULL); + } + + png_ptr->offset_table = table; + png_ptr->offset_table_ptr = farmalloc(num_blocks * + png_sizeof(png_bytep)); + + if (png_ptr->offset_table_ptr == NULL) + { +#ifndef PNG_USER_MEM_SUPPORTED + if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out Of memory."); /* Note "O" and "M" */ + else + png_warning(png_ptr, "Out Of memory."); +#endif + return (NULL); + } + + hptr = (png_byte huge *)table; + if ((png_size_t)hptr & 0xf) + { + hptr = (png_byte huge *)((long)(hptr) & 0xfffffff0L); + hptr = hptr + 16L; /* "hptr += 16L" fails on Turbo C++ 3.0 */ + } + for (i = 0; i < num_blocks; i++) + { + png_ptr->offset_table_ptr[i] = (png_bytep)hptr; + hptr = hptr + (png_uint_32)65536L; /* "+=" fails on TC++3.0 */ + } + + png_ptr->offset_table_number = num_blocks; + png_ptr->offset_table_count = 0; + png_ptr->offset_table_count_free = 0; + } + } + + if (png_ptr->offset_table_count >= png_ptr->offset_table_number) + { +#ifndef PNG_USER_MEM_SUPPORTED + if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out of Memory."); /* Note "o" and "M" */ + else + png_warning(png_ptr, "Out of Memory."); +#endif + return (NULL); + } + + ret = png_ptr->offset_table_ptr[png_ptr->offset_table_count++]; + } + else + ret = farmalloc(size); + +#ifndef PNG_USER_MEM_SUPPORTED + if (ret == NULL) + { + if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out of memory."); /* Note "o" and "m" */ + else + png_warning(png_ptr, "Out of memory."); /* Note "o" and "m" */ + } +#endif + + return (ret); +} + +/* free a pointer allocated by png_malloc(). In the default + configuration, png_ptr is not used, but is passed in case it + is needed. If ptr is NULL, return without taking any action. */ + +void PNGAPI +png_free(png_structp png_ptr, png_voidp ptr) +{ + if (png_ptr == NULL || ptr == NULL) + return; + +#ifdef PNG_USER_MEM_SUPPORTED + if (png_ptr->free_fn != NULL) + { + (*(png_ptr->free_fn))(png_ptr, ptr); + return; + } + else png_free_default(png_ptr, ptr); +} + +void PNGAPI +png_free_default(png_structp png_ptr, png_voidp ptr) +{ +#endif /* PNG_USER_MEM_SUPPORTED */ + + if (png_ptr == NULL || ptr == NULL) return; + + if (png_ptr->offset_table != NULL) + { + int i; + + for (i = 0; i < png_ptr->offset_table_count; i++) + { + if (ptr == png_ptr->offset_table_ptr[i]) + { + ptr = NULL; + png_ptr->offset_table_count_free++; + break; + } + } + if (png_ptr->offset_table_count_free == png_ptr->offset_table_count) + { + farfree(png_ptr->offset_table); + farfree(png_ptr->offset_table_ptr); + png_ptr->offset_table = NULL; + png_ptr->offset_table_ptr = NULL; + } + } + + if (ptr != NULL) + { + farfree(ptr); + } +} + +#else /* Not the Borland DOS special memory handler */ + +/* Allocate memory for a png_struct or a png_info. The malloc and + memset can be replaced by a single call to calloc() if this is thought + to improve performance noticably. */ +png_voidp /* PRIVATE */ +png_create_struct(int type) +{ +#ifdef PNG_USER_MEM_SUPPORTED + return (png_create_struct_2(type, png_malloc_ptr_NULL, png_voidp_NULL)); +} + +/* Allocate memory for a png_struct or a png_info. The malloc and + memset can be replaced by a single call to calloc() if this is thought + to improve performance noticably. */ +png_voidp /* PRIVATE */ +png_create_struct_2(int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr) +{ +#endif /* PNG_USER_MEM_SUPPORTED */ + png_size_t size; + png_voidp struct_ptr; + + if (type == PNG_STRUCT_INFO) + size = png_sizeof(png_info); + else if (type == PNG_STRUCT_PNG) + size = png_sizeof(png_struct); + else + return (NULL); + +#ifdef PNG_USER_MEM_SUPPORTED + if (malloc_fn != NULL) + { + png_struct dummy_struct; + png_structp png_ptr = &dummy_struct; + png_ptr->mem_ptr=mem_ptr; + struct_ptr = (*(malloc_fn))(png_ptr, size); + if (struct_ptr != NULL) + png_memset(struct_ptr, 0, size); + return (struct_ptr); + } +#endif /* PNG_USER_MEM_SUPPORTED */ + +#if defined(__TURBOC__) && !defined(__FLAT__) + struct_ptr = (png_voidp)farmalloc(size); +#else +# if defined(_MSC_VER) && defined(MAXSEG_64K) + struct_ptr = (png_voidp)halloc(size, 1); +# else + struct_ptr = (png_voidp)malloc(size); +# endif +#endif + if (struct_ptr != NULL) + png_memset(struct_ptr, 0, size); + + return (struct_ptr); +} + + +/* Free memory allocated by a png_create_struct() call */ +void /* PRIVATE */ +png_destroy_struct(png_voidp struct_ptr) +{ +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2(struct_ptr, png_free_ptr_NULL, png_voidp_NULL); +} + +/* Free memory allocated by a png_create_struct() call */ +void /* PRIVATE */ +png_destroy_struct_2(png_voidp struct_ptr, png_free_ptr free_fn, + png_voidp mem_ptr) +{ +#endif /* PNG_USER_MEM_SUPPORTED */ + if (struct_ptr != NULL) + { +#ifdef PNG_USER_MEM_SUPPORTED + if (free_fn != NULL) + { + png_struct dummy_struct; + png_structp png_ptr = &dummy_struct; + png_ptr->mem_ptr=mem_ptr; + (*(free_fn))(png_ptr, struct_ptr); + return; + } +#endif /* PNG_USER_MEM_SUPPORTED */ +#if defined(__TURBOC__) && !defined(__FLAT__) + farfree(struct_ptr); +#else +# if defined(_MSC_VER) && defined(MAXSEG_64K) + hfree(struct_ptr); +# else + free(struct_ptr); +# endif +#endif + } +} + +/* Allocate memory. For reasonable files, size should never exceed + 64K. However, zlib may allocate more then 64K if you don't tell + it not to. See zconf.h and png.h for more information. zlib does + need to allocate exactly 64K, so whatever you call here must + have the ability to do that. */ + +png_voidp PNGAPI +png_malloc(png_structp png_ptr, png_uint_32 size) +{ + png_voidp ret; + +#ifdef PNG_USER_MEM_SUPPORTED + if (png_ptr == NULL || size == 0) + return (NULL); + + if (png_ptr->malloc_fn != NULL) + ret = ((png_voidp)(*(png_ptr->malloc_fn))(png_ptr, (png_size_t)size)); + else + ret = (png_malloc_default(png_ptr, size)); + if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out of Memory!"); + return (ret); +} + +png_voidp PNGAPI +png_malloc_default(png_structp png_ptr, png_uint_32 size) +{ + png_voidp ret; +#endif /* PNG_USER_MEM_SUPPORTED */ + + if (png_ptr == NULL || size == 0) + return (NULL); + +#ifdef PNG_MAX_MALLOC_64K + if (size > (png_uint_32)65536L) + { +#ifndef PNG_USER_MEM_SUPPORTED + if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Cannot Allocate > 64K"); + else +#endif + return NULL; + } +#endif + + /* Check for overflow */ +#if defined(__TURBOC__) && !defined(__FLAT__) + if (size != (unsigned long)size) + ret = NULL; + else + ret = farmalloc(size); +#else +# if defined(_MSC_VER) && defined(MAXSEG_64K) + if (size != (unsigned long)size) + ret = NULL; + else + ret = halloc(size, 1); +# else + if (size != (size_t)size) + ret = NULL; + else + ret = malloc((size_t)size); +# endif +#endif + +#ifndef PNG_USER_MEM_SUPPORTED + if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0) + png_error(png_ptr, "Out of Memory"); +#endif + + return (ret); +} + +/* Free a pointer allocated by png_malloc(). If ptr is NULL, return + without taking any action. */ +void PNGAPI +png_free(png_structp png_ptr, png_voidp ptr) +{ + if (png_ptr == NULL || ptr == NULL) + return; + +#ifdef PNG_USER_MEM_SUPPORTED + if (png_ptr->free_fn != NULL) + { + (*(png_ptr->free_fn))(png_ptr, ptr); + return; + } + else png_free_default(png_ptr, ptr); +} +void PNGAPI +png_free_default(png_structp png_ptr, png_voidp ptr) +{ + if (png_ptr == NULL || ptr == NULL) + return; + +#endif /* PNG_USER_MEM_SUPPORTED */ + +#if defined(__TURBOC__) && !defined(__FLAT__) + farfree(ptr); +#else +# if defined(_MSC_VER) && defined(MAXSEG_64K) + hfree(ptr); +# else + free(ptr); +# endif +#endif +} + +#endif /* Not Borland DOS special memory handler */ + +#if defined(PNG_1_0_X) +# define png_malloc_warn png_malloc +#else +/* This function was added at libpng version 1.2.3. The png_malloc_warn() + * function will set up png_malloc() to issue a png_warning and return NULL + * instead of issuing a png_error, if it fails to allocate the requested + * memory. + */ +png_voidp PNGAPI +png_malloc_warn(png_structp png_ptr, png_uint_32 size) +{ + png_voidp ptr; + png_uint_32 save_flags; + if (png_ptr == NULL) return (NULL); + + save_flags = png_ptr->flags; + png_ptr->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK; + ptr = (png_voidp)png_malloc((png_structp)png_ptr, size); + png_ptr->flags=save_flags; + return(ptr); +} +#endif + +png_voidp PNGAPI +png_memcpy_check (png_structp png_ptr, png_voidp s1, png_voidp s2, + png_uint_32 length) +{ + png_size_t size; + + size = (png_size_t)length; + if ((png_uint_32)size != length) + png_error(png_ptr, "Overflow in png_memcpy_check."); + + return(png_memcpy (s1, s2, size)); +} + +png_voidp PNGAPI +png_memset_check (png_structp png_ptr, png_voidp s1, int value, + png_uint_32 length) +{ + png_size_t size; + + size = (png_size_t)length; + if ((png_uint_32)size != length) + png_error(png_ptr, "Overflow in png_memset_check."); + + return (png_memset (s1, value, size)); + +} + +#ifdef PNG_USER_MEM_SUPPORTED +/* This function is called when the application wants to use another method + * of allocating and freeing memory. + */ +void PNGAPI +png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr, png_malloc_ptr + malloc_fn, png_free_ptr free_fn) +{ + if (png_ptr != NULL) + { + png_ptr->mem_ptr = mem_ptr; + png_ptr->malloc_fn = malloc_fn; + png_ptr->free_fn = free_fn; + } +} + +/* This function returns a pointer to the mem_ptr associated with the user + * functions. The application should free any memory associated with this + * pointer before png_write_destroy and png_read_destroy are called. + */ +png_voidp PNGAPI +png_get_mem_ptr(png_structp png_ptr) +{ + if (png_ptr == NULL) return (NULL); + return ((png_voidp)png_ptr->mem_ptr); +} +#endif /* PNG_USER_MEM_SUPPORTED */ +#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngpread.c b/libs/libpng/pngpread.c new file mode 100644 index 0000000..b06fbad --- /dev/null +++ b/libs/libpng/pngpread.c @@ -0,0 +1,1594 @@ + +/* pngpread.c - read a png file in push mode + * + * Last changed in libpng 1.2.32 [September 18, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +#define PNG_INTERNAL +#include "png.h" +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED + +/* push model modes */ +#define PNG_READ_SIG_MODE 0 +#define PNG_READ_CHUNK_MODE 1 +#define PNG_READ_IDAT_MODE 2 +#define PNG_SKIP_MODE 3 +#define PNG_READ_tEXt_MODE 4 +#define PNG_READ_zTXt_MODE 5 +#define PNG_READ_DONE_MODE 6 +#define PNG_READ_iTXt_MODE 7 +#define PNG_ERROR_MODE 8 + +void PNGAPI +png_process_data(png_structp png_ptr, png_infop info_ptr, + png_bytep buffer, png_size_t buffer_size) +{ + if (png_ptr == NULL || info_ptr == NULL) return; + png_push_restore_buffer(png_ptr, buffer, buffer_size); + + while (png_ptr->buffer_size) + { + png_process_some_data(png_ptr, info_ptr); + } +} + +/* What we do with the incoming data depends on what we were previously + * doing before we ran out of data... + */ +void /* PRIVATE */ +png_process_some_data(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr == NULL) return; + switch (png_ptr->process_mode) + { + case PNG_READ_SIG_MODE: + { + png_push_read_sig(png_ptr, info_ptr); + break; + } + case PNG_READ_CHUNK_MODE: + { + png_push_read_chunk(png_ptr, info_ptr); + break; + } + case PNG_READ_IDAT_MODE: + { + png_push_read_IDAT(png_ptr); + break; + } +#if defined(PNG_READ_tEXt_SUPPORTED) + case PNG_READ_tEXt_MODE: + { + png_push_read_tEXt(png_ptr, info_ptr); + break; + } +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + case PNG_READ_zTXt_MODE: + { + png_push_read_zTXt(png_ptr, info_ptr); + break; + } +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + case PNG_READ_iTXt_MODE: + { + png_push_read_iTXt(png_ptr, info_ptr); + break; + } +#endif + case PNG_SKIP_MODE: + { + png_push_crc_finish(png_ptr); + break; + } + default: + { + png_ptr->buffer_size = 0; + break; + } + } +} + +/* Read any remaining signature bytes from the stream and compare them with + * the correct PNG signature. It is possible that this routine is called + * with bytes already read from the signature, either because they have been + * checked by the calling application, or because of multiple calls to this + * routine. + */ +void /* PRIVATE */ +png_push_read_sig(png_structp png_ptr, png_infop info_ptr) +{ + png_size_t num_checked = png_ptr->sig_bytes, + num_to_check = 8 - num_checked; + + if (png_ptr->buffer_size < num_to_check) + { + num_to_check = png_ptr->buffer_size; + } + + png_push_fill_buffer(png_ptr, &(info_ptr->signature[num_checked]), + num_to_check); + png_ptr->sig_bytes = (png_byte)(png_ptr->sig_bytes + num_to_check); + + if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check)) + { + if (num_checked < 4 && + png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4)) + png_error(png_ptr, "Not a PNG file"); + else + png_error(png_ptr, "PNG file corrupted by ASCII conversion"); + } + else + { + if (png_ptr->sig_bytes >= 8) + { + png_ptr->process_mode = PNG_READ_CHUNK_MODE; + } + } +} + +void /* PRIVATE */ +png_push_read_chunk(png_structp png_ptr, png_infop info_ptr) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IHDR; + PNG_CONST PNG_IDAT; + PNG_CONST PNG_IEND; + PNG_CONST PNG_PLTE; +#if defined(PNG_READ_bKGD_SUPPORTED) + PNG_CONST PNG_bKGD; +#endif +#if defined(PNG_READ_cHRM_SUPPORTED) + PNG_CONST PNG_cHRM; +#endif +#if defined(PNG_READ_gAMA_SUPPORTED) + PNG_CONST PNG_gAMA; +#endif +#if defined(PNG_READ_hIST_SUPPORTED) + PNG_CONST PNG_hIST; +#endif +#if defined(PNG_READ_iCCP_SUPPORTED) + PNG_CONST PNG_iCCP; +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + PNG_CONST PNG_iTXt; +#endif +#if defined(PNG_READ_oFFs_SUPPORTED) + PNG_CONST PNG_oFFs; +#endif +#if defined(PNG_READ_pCAL_SUPPORTED) + PNG_CONST PNG_pCAL; +#endif +#if defined(PNG_READ_pHYs_SUPPORTED) + PNG_CONST PNG_pHYs; +#endif +#if defined(PNG_READ_sBIT_SUPPORTED) + PNG_CONST PNG_sBIT; +#endif +#if defined(PNG_READ_sCAL_SUPPORTED) + PNG_CONST PNG_sCAL; +#endif +#if defined(PNG_READ_sRGB_SUPPORTED) + PNG_CONST PNG_sRGB; +#endif +#if defined(PNG_READ_sPLT_SUPPORTED) + PNG_CONST PNG_sPLT; +#endif +#if defined(PNG_READ_tEXt_SUPPORTED) + PNG_CONST PNG_tEXt; +#endif +#if defined(PNG_READ_tIME_SUPPORTED) + PNG_CONST PNG_tIME; +#endif +#if defined(PNG_READ_tRNS_SUPPORTED) + PNG_CONST PNG_tRNS; +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + PNG_CONST PNG_zTXt; +#endif +#endif /* PNG_USE_LOCAL_ARRAYS */ + /* First we make sure we have enough data for the 4 byte chunk name + * and the 4 byte chunk length before proceeding with decoding the + * chunk data. To fully decode each of these chunks, we also make + * sure we have enough data in the buffer for the 4 byte CRC at the + * end of every chunk (except IDAT, which is handled separately). + */ + if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER)) + { + png_byte chunk_length[4]; + + if (png_ptr->buffer_size < 8) + { + png_push_save_buffer(png_ptr); + return; + } + + png_push_fill_buffer(png_ptr, chunk_length, 4); + png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length); + png_reset_crc(png_ptr); + png_crc_read(png_ptr, png_ptr->chunk_name, 4); + png_check_chunk_name(png_ptr, png_ptr->chunk_name); + png_ptr->mode |= PNG_HAVE_CHUNK_HEADER; + } + + if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + if (png_ptr->mode & PNG_AFTER_IDAT) + png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT; + + if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4)) + { + if (png_ptr->push_length != 13) + png_error(png_ptr, "Invalid IHDR length"); + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length); + } + else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length); + + png_ptr->process_mode = PNG_READ_DONE_MODE; + png_push_have_end(png_ptr, info_ptr); + } +#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED + else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + png_ptr->mode |= PNG_HAVE_IDAT; + png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length); + if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) + png_ptr->mode |= PNG_HAVE_PLTE; + else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + { + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before IDAT"); + else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && + !(png_ptr->mode & PNG_HAVE_PLTE)) + png_error(png_ptr, "Missing PLTE before IDAT"); + } + } +#endif + else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length); + } + else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + { + /* If we reach an IDAT chunk, this means we have read all of the + * header chunks, and we can start reading the image (or if this + * is called after the image has been read - we have an error). + */ + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before IDAT"); + else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && + !(png_ptr->mode & PNG_HAVE_PLTE)) + png_error(png_ptr, "Missing PLTE before IDAT"); + + if (png_ptr->mode & PNG_HAVE_IDAT) + { + if (!(png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT)) + if (png_ptr->push_length == 0) + return; + + if (png_ptr->mode & PNG_AFTER_IDAT) + png_error(png_ptr, "Too many IDAT's found"); + } + + png_ptr->idat_size = png_ptr->push_length; + png_ptr->mode |= PNG_HAVE_IDAT; + png_ptr->process_mode = PNG_READ_IDAT_MODE; + png_push_have_info(png_ptr, info_ptr); + png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes; + png_ptr->zstream.next_out = png_ptr->row_buf; + return; + } +#if defined(PNG_READ_gAMA_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_gAMA(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_sBIT_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_sBIT(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_cHRM_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_cHRM(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_sRGB_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_sRGB(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_iCCP_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_iCCP(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_sPLT_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_sPLT(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_tRNS_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_tRNS(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_bKGD_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_bKGD(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_hIST_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_hIST(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_pHYs_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_pHYs(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_oFFs_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_oFFs(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_pCAL_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_pCAL(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_sCAL_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_sCAL(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_tIME_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_handle_tIME(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_tEXt_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_push_handle_tEXt(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_push_handle_zTXt(png_ptr, info_ptr, png_ptr->push_length); + } +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4)) + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_push_handle_iTXt(png_ptr, info_ptr, png_ptr->push_length); + } +#endif + else + { + if (png_ptr->push_length + 4 > png_ptr->buffer_size) + { + png_push_save_buffer(png_ptr); + return; + } + png_push_handle_unknown(png_ptr, info_ptr, png_ptr->push_length); + } + + png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER; +} + +void /* PRIVATE */ +png_push_crc_skip(png_structp png_ptr, png_uint_32 skip) +{ + png_ptr->process_mode = PNG_SKIP_MODE; + png_ptr->skip_length = skip; +} + +void /* PRIVATE */ +png_push_crc_finish(png_structp png_ptr) +{ + if (png_ptr->skip_length && png_ptr->save_buffer_size) + { + png_size_t save_size; + + if (png_ptr->skip_length < (png_uint_32)png_ptr->save_buffer_size) + save_size = (png_size_t)png_ptr->skip_length; + else + save_size = png_ptr->save_buffer_size; + + png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size); + + png_ptr->skip_length -= save_size; + png_ptr->buffer_size -= save_size; + png_ptr->save_buffer_size -= save_size; + png_ptr->save_buffer_ptr += save_size; + } + if (png_ptr->skip_length && png_ptr->current_buffer_size) + { + png_size_t save_size; + + if (png_ptr->skip_length < (png_uint_32)png_ptr->current_buffer_size) + save_size = (png_size_t)png_ptr->skip_length; + else + save_size = png_ptr->current_buffer_size; + + png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size); + + png_ptr->skip_length -= save_size; + png_ptr->buffer_size -= save_size; + png_ptr->current_buffer_size -= save_size; + png_ptr->current_buffer_ptr += save_size; + } + if (!png_ptr->skip_length) + { + if (png_ptr->buffer_size < 4) + { + png_push_save_buffer(png_ptr); + return; + } + + png_crc_finish(png_ptr, 0); + png_ptr->process_mode = PNG_READ_CHUNK_MODE; + } +} + +void PNGAPI +png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length) +{ + png_bytep ptr; + + if (png_ptr == NULL) return; + ptr = buffer; + if (png_ptr->save_buffer_size) + { + png_size_t save_size; + + if (length < png_ptr->save_buffer_size) + save_size = length; + else + save_size = png_ptr->save_buffer_size; + + png_memcpy(ptr, png_ptr->save_buffer_ptr, save_size); + length -= save_size; + ptr += save_size; + png_ptr->buffer_size -= save_size; + png_ptr->save_buffer_size -= save_size; + png_ptr->save_buffer_ptr += save_size; + } + if (length && png_ptr->current_buffer_size) + { + png_size_t save_size; + + if (length < png_ptr->current_buffer_size) + save_size = length; + else + save_size = png_ptr->current_buffer_size; + + png_memcpy(ptr, png_ptr->current_buffer_ptr, save_size); + png_ptr->buffer_size -= save_size; + png_ptr->current_buffer_size -= save_size; + png_ptr->current_buffer_ptr += save_size; + } +} + +void /* PRIVATE */ +png_push_save_buffer(png_structp png_ptr) +{ + if (png_ptr->save_buffer_size) + { + if (png_ptr->save_buffer_ptr != png_ptr->save_buffer) + { + png_size_t i, istop; + png_bytep sp; + png_bytep dp; + + istop = png_ptr->save_buffer_size; + for (i = 0, sp = png_ptr->save_buffer_ptr, dp = png_ptr->save_buffer; + i < istop; i++, sp++, dp++) + { + *dp = *sp; + } + } + } + if (png_ptr->save_buffer_size + png_ptr->current_buffer_size > + png_ptr->save_buffer_max) + { + png_size_t new_max; + png_bytep old_buffer; + + if (png_ptr->save_buffer_size > PNG_SIZE_MAX - + (png_ptr->current_buffer_size + 256)) + { + png_error(png_ptr, "Potential overflow of save_buffer"); + } + new_max = png_ptr->save_buffer_size + png_ptr->current_buffer_size + 256; + old_buffer = png_ptr->save_buffer; + png_ptr->save_buffer = (png_bytep)png_malloc(png_ptr, + (png_uint_32)new_max); + png_memcpy(png_ptr->save_buffer, old_buffer, png_ptr->save_buffer_size); + png_free(png_ptr, old_buffer); + png_ptr->save_buffer_max = new_max; + } + if (png_ptr->current_buffer_size) + { + png_memcpy(png_ptr->save_buffer + png_ptr->save_buffer_size, + png_ptr->current_buffer_ptr, png_ptr->current_buffer_size); + png_ptr->save_buffer_size += png_ptr->current_buffer_size; + png_ptr->current_buffer_size = 0; + } + png_ptr->save_buffer_ptr = png_ptr->save_buffer; + png_ptr->buffer_size = 0; +} + +void /* PRIVATE */ +png_push_restore_buffer(png_structp png_ptr, png_bytep buffer, + png_size_t buffer_length) +{ + png_ptr->current_buffer = buffer; + png_ptr->current_buffer_size = buffer_length; + png_ptr->buffer_size = buffer_length + png_ptr->save_buffer_size; + png_ptr->current_buffer_ptr = png_ptr->current_buffer; +} + +void /* PRIVATE */ +png_push_read_IDAT(png_structp png_ptr) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IDAT; +#endif + if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER)) + { + png_byte chunk_length[4]; + + if (png_ptr->buffer_size < 8) + { + png_push_save_buffer(png_ptr); + return; + } + + png_push_fill_buffer(png_ptr, chunk_length, 4); + png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length); + png_reset_crc(png_ptr); + png_crc_read(png_ptr, png_ptr->chunk_name, 4); + png_ptr->mode |= PNG_HAVE_CHUNK_HEADER; + + if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + { + png_ptr->process_mode = PNG_READ_CHUNK_MODE; + if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) + png_error(png_ptr, "Not enough compressed data"); + return; + } + + png_ptr->idat_size = png_ptr->push_length; + } + if (png_ptr->idat_size && png_ptr->save_buffer_size) + { + png_size_t save_size; + + if (png_ptr->idat_size < (png_uint_32)png_ptr->save_buffer_size) + { + save_size = (png_size_t)png_ptr->idat_size; + /* check for overflow */ + if ((png_uint_32)save_size != png_ptr->idat_size) + png_error(png_ptr, "save_size overflowed in pngpread"); + } + else + save_size = png_ptr->save_buffer_size; + + png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size); + if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) + png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size); + png_ptr->idat_size -= save_size; + png_ptr->buffer_size -= save_size; + png_ptr->save_buffer_size -= save_size; + png_ptr->save_buffer_ptr += save_size; + } + if (png_ptr->idat_size && png_ptr->current_buffer_size) + { + png_size_t save_size; + + if (png_ptr->idat_size < (png_uint_32)png_ptr->current_buffer_size) + { + save_size = (png_size_t)png_ptr->idat_size; + /* check for overflow */ + if ((png_uint_32)save_size != png_ptr->idat_size) + png_error(png_ptr, "save_size overflowed in pngpread"); + } + else + save_size = png_ptr->current_buffer_size; + + png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size); + if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) + png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size); + + png_ptr->idat_size -= save_size; + png_ptr->buffer_size -= save_size; + png_ptr->current_buffer_size -= save_size; + png_ptr->current_buffer_ptr += save_size; + } + if (!png_ptr->idat_size) + { + if (png_ptr->buffer_size < 4) + { + png_push_save_buffer(png_ptr); + return; + } + + png_crc_finish(png_ptr, 0); + png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER; + png_ptr->mode |= PNG_AFTER_IDAT; + } +} + +void /* PRIVATE */ +png_process_IDAT_data(png_structp png_ptr, png_bytep buffer, + png_size_t buffer_length) +{ + int ret; + + if ((png_ptr->flags & PNG_FLAG_ZLIB_FINISHED) && buffer_length) + png_error(png_ptr, "Extra compression data"); + + png_ptr->zstream.next_in = buffer; + png_ptr->zstream.avail_in = (uInt)buffer_length; + for (;;) + { + ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); + if (ret != Z_OK) + { + if (ret == Z_STREAM_END) + { + if (png_ptr->zstream.avail_in) + png_error(png_ptr, "Extra compressed data"); + if (!(png_ptr->zstream.avail_out)) + { + png_push_process_row(png_ptr); + } + + png_ptr->mode |= PNG_AFTER_IDAT; + png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; + break; + } + else if (ret == Z_BUF_ERROR) + break; + else + png_error(png_ptr, "Decompression Error"); + } + if (!(png_ptr->zstream.avail_out)) + { + if (( +#if defined(PNG_READ_INTERLACING_SUPPORTED) + png_ptr->interlaced && png_ptr->pass > 6) || + (!png_ptr->interlaced && +#endif + png_ptr->row_number == png_ptr->num_rows)) + { + if (png_ptr->zstream.avail_in) + png_warning(png_ptr, "Too much data in IDAT chunks"); + png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; + break; + } + png_push_process_row(png_ptr); + png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes; + png_ptr->zstream.next_out = png_ptr->row_buf; + } + else + break; + } +} + +void /* PRIVATE */ +png_push_process_row(png_structp png_ptr) +{ + png_ptr->row_info.color_type = png_ptr->color_type; + png_ptr->row_info.width = png_ptr->iwidth; + png_ptr->row_info.channels = png_ptr->channels; + png_ptr->row_info.bit_depth = png_ptr->bit_depth; + png_ptr->row_info.pixel_depth = png_ptr->pixel_depth; + + png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, + png_ptr->row_info.width); + + png_read_filter_row(png_ptr, &(png_ptr->row_info), + png_ptr->row_buf + 1, png_ptr->prev_row + 1, + (int)(png_ptr->row_buf[0])); + + png_memcpy_check(png_ptr, png_ptr->prev_row, png_ptr->row_buf, + png_ptr->rowbytes + 1); + + if (png_ptr->transformations || (png_ptr->flags&PNG_FLAG_STRIP_ALPHA)) + png_do_read_transformations(png_ptr); + +#if defined(PNG_READ_INTERLACING_SUPPORTED) + /* blow up interlaced rows to full size */ + if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) + { + if (png_ptr->pass < 6) +/* old interface (pre-1.0.9): + png_do_read_interlace(&(png_ptr->row_info), + png_ptr->row_buf + 1, png_ptr->pass, png_ptr->transformations); + */ + png_do_read_interlace(png_ptr); + + switch (png_ptr->pass) + { + case 0: + { + int i; + for (i = 0; i < 8 && png_ptr->pass == 0; i++) + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); /* updates png_ptr->pass */ + } + if (png_ptr->pass == 2) /* pass 1 might be empty */ + { + for (i = 0; i < 4 && png_ptr->pass == 2; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + } + if (png_ptr->pass == 4 && png_ptr->height <= 4) + { + for (i = 0; i < 2 && png_ptr->pass == 4; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + } + if (png_ptr->pass == 6 && png_ptr->height <= 4) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + break; + } + case 1: + { + int i; + for (i = 0; i < 8 && png_ptr->pass == 1; i++) + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + } + if (png_ptr->pass == 2) /* skip top 4 generated rows */ + { + for (i = 0; i < 4 && png_ptr->pass == 2; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + } + break; + } + case 2: + { + int i; + for (i = 0; i < 4 && png_ptr->pass == 2; i++) + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + } + for (i = 0; i < 4 && png_ptr->pass == 2; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + if (png_ptr->pass == 4) /* pass 3 might be empty */ + { + for (i = 0; i < 2 && png_ptr->pass == 4; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + } + break; + } + case 3: + { + int i; + for (i = 0; i < 4 && png_ptr->pass == 3; i++) + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + } + if (png_ptr->pass == 4) /* skip top two generated rows */ + { + for (i = 0; i < 2 && png_ptr->pass == 4; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + } + break; + } + case 4: + { + int i; + for (i = 0; i < 2 && png_ptr->pass == 4; i++) + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + } + for (i = 0; i < 2 && png_ptr->pass == 4; i++) + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + if (png_ptr->pass == 6) /* pass 5 might be empty */ + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + break; + } + case 5: + { + int i; + for (i = 0; i < 2 && png_ptr->pass == 5; i++) + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + } + if (png_ptr->pass == 6) /* skip top generated row */ + { + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + break; + } + case 6: + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + if (png_ptr->pass != 6) + break; + png_push_have_row(png_ptr, png_bytep_NULL); + png_read_push_finish_row(png_ptr); + } + } + } + else +#endif + { + png_push_have_row(png_ptr, png_ptr->row_buf + 1); + png_read_push_finish_row(png_ptr); + } +} + +void /* PRIVATE */ +png_read_push_finish_row(png_structp png_ptr) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + + /* start of interlace block */ + PNG_CONST int FARDATA png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; + + /* offset to next interlace block */ + PNG_CONST int FARDATA png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; + + /* start of interlace block in the y direction */ + PNG_CONST int FARDATA png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1}; + + /* offset to next interlace block in the y direction */ + PNG_CONST int FARDATA png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2}; + + /* Height of interlace block. This is not currently used - if you need + * it, uncomment it here and in png.h + PNG_CONST int FARDATA png_pass_height[] = {8, 8, 4, 4, 2, 2, 1}; + */ +#endif + + png_ptr->row_number++; + if (png_ptr->row_number < png_ptr->num_rows) + return; + + if (png_ptr->interlaced) + { + png_ptr->row_number = 0; + png_memset_check(png_ptr, png_ptr->prev_row, 0, + png_ptr->rowbytes + 1); + do + { + png_ptr->pass++; + if ((png_ptr->pass == 1 && png_ptr->width < 5) || + (png_ptr->pass == 3 && png_ptr->width < 3) || + (png_ptr->pass == 5 && png_ptr->width < 2)) + png_ptr->pass++; + + if (png_ptr->pass > 7) + png_ptr->pass--; + if (png_ptr->pass >= 7) + break; + + png_ptr->iwidth = (png_ptr->width + + png_pass_inc[png_ptr->pass] - 1 - + png_pass_start[png_ptr->pass]) / + png_pass_inc[png_ptr->pass]; + + png_ptr->irowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, + png_ptr->iwidth) + 1; + + if (png_ptr->transformations & PNG_INTERLACE) + break; + + png_ptr->num_rows = (png_ptr->height + + png_pass_yinc[png_ptr->pass] - 1 - + png_pass_ystart[png_ptr->pass]) / + png_pass_yinc[png_ptr->pass]; + + } while (png_ptr->iwidth == 0 || png_ptr->num_rows == 0); + } +} + +#if defined(PNG_READ_tEXt_SUPPORTED) +void /* PRIVATE */ +png_push_handle_tEXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 + length) +{ + if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND)) + { + png_error(png_ptr, "Out of place tEXt"); + info_ptr = info_ptr; /* to quiet some compiler warnings */ + } + +#ifdef PNG_MAX_MALLOC_64K + png_ptr->skip_length = 0; /* This may not be necessary */ + + if (length > (png_uint_32)65535L) /* Can't hold entire string in memory */ + { + png_warning(png_ptr, "tEXt chunk too large to fit in memory"); + png_ptr->skip_length = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + + png_ptr->current_text = (png_charp)png_malloc(png_ptr, + (png_uint_32)(length + 1)); + png_ptr->current_text[length] = '\0'; + png_ptr->current_text_ptr = png_ptr->current_text; + png_ptr->current_text_size = (png_size_t)length; + png_ptr->current_text_left = (png_size_t)length; + png_ptr->process_mode = PNG_READ_tEXt_MODE; +} + +void /* PRIVATE */ +png_push_read_tEXt(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr->buffer_size && png_ptr->current_text_left) + { + png_size_t text_size; + + if (png_ptr->buffer_size < png_ptr->current_text_left) + text_size = png_ptr->buffer_size; + else + text_size = png_ptr->current_text_left; + png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size); + png_ptr->current_text_left -= text_size; + png_ptr->current_text_ptr += text_size; + } + if (!(png_ptr->current_text_left)) + { + png_textp text_ptr; + png_charp text; + png_charp key; + int ret; + + if (png_ptr->buffer_size < 4) + { + png_push_save_buffer(png_ptr); + return; + } + + png_push_crc_finish(png_ptr); + +#if defined(PNG_MAX_MALLOC_64K) + if (png_ptr->skip_length) + return; +#endif + + key = png_ptr->current_text; + + for (text = key; *text; text++) + /* empty loop */ ; + + if (text < key + png_ptr->current_text_size) + text++; + + text_ptr = (png_textp)png_malloc(png_ptr, + (png_uint_32)png_sizeof(png_text)); + text_ptr->compression = PNG_TEXT_COMPRESSION_NONE; + text_ptr->key = key; +#ifdef PNG_iTXt_SUPPORTED + text_ptr->lang = NULL; + text_ptr->lang_key = NULL; +#endif + text_ptr->text = text; + + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); + + png_free(png_ptr, key); + png_free(png_ptr, text_ptr); + png_ptr->current_text = NULL; + + if (ret) + png_warning(png_ptr, "Insufficient memory to store text chunk."); + } +} +#endif + +#if defined(PNG_READ_zTXt_SUPPORTED) +void /* PRIVATE */ +png_push_handle_zTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 + length) +{ + if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND)) + { + png_error(png_ptr, "Out of place zTXt"); + info_ptr = info_ptr; /* to quiet some compiler warnings */ + } + +#ifdef PNG_MAX_MALLOC_64K + /* We can't handle zTXt chunks > 64K, since we don't have enough space + * to be able to store the uncompressed data. Actually, the threshold + * is probably around 32K, but it isn't as definite as 64K is. + */ + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "zTXt chunk too large to fit in memory"); + png_push_crc_skip(png_ptr, length); + return; + } +#endif + + png_ptr->current_text = (png_charp)png_malloc(png_ptr, + (png_uint_32)(length + 1)); + png_ptr->current_text[length] = '\0'; + png_ptr->current_text_ptr = png_ptr->current_text; + png_ptr->current_text_size = (png_size_t)length; + png_ptr->current_text_left = (png_size_t)length; + png_ptr->process_mode = PNG_READ_zTXt_MODE; +} + +void /* PRIVATE */ +png_push_read_zTXt(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr->buffer_size && png_ptr->current_text_left) + { + png_size_t text_size; + + if (png_ptr->buffer_size < (png_uint_32)png_ptr->current_text_left) + text_size = png_ptr->buffer_size; + else + text_size = png_ptr->current_text_left; + png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size); + png_ptr->current_text_left -= text_size; + png_ptr->current_text_ptr += text_size; + } + if (!(png_ptr->current_text_left)) + { + png_textp text_ptr; + png_charp text; + png_charp key; + int ret; + png_size_t text_size, key_size; + + if (png_ptr->buffer_size < 4) + { + png_push_save_buffer(png_ptr); + return; + } + + png_push_crc_finish(png_ptr); + + key = png_ptr->current_text; + + for (text = key; *text; text++) + /* empty loop */ ; + + /* zTXt can't have zero text */ + if (text >= key + png_ptr->current_text_size) + { + png_ptr->current_text = NULL; + png_free(png_ptr, key); + return; + } + + text++; + + if (*text != PNG_TEXT_COMPRESSION_zTXt) /* check compression byte */ + { + png_ptr->current_text = NULL; + png_free(png_ptr, key); + return; + } + + text++; + + png_ptr->zstream.next_in = (png_bytep )text; + png_ptr->zstream.avail_in = (uInt)(png_ptr->current_text_size - + (text - key)); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + + key_size = text - key; + text_size = 0; + text = NULL; + ret = Z_STREAM_END; + + while (png_ptr->zstream.avail_in) + { + ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); + if (ret != Z_OK && ret != Z_STREAM_END) + { + inflateReset(&png_ptr->zstream); + png_ptr->zstream.avail_in = 0; + png_ptr->current_text = NULL; + png_free(png_ptr, key); + png_free(png_ptr, text); + return; + } + if (!(png_ptr->zstream.avail_out) || ret == Z_STREAM_END) + { + if (text == NULL) + { + text = (png_charp)png_malloc(png_ptr, + (png_uint_32)(png_ptr->zbuf_size + - png_ptr->zstream.avail_out + key_size + 1)); + png_memcpy(text + key_size, png_ptr->zbuf, + png_ptr->zbuf_size - png_ptr->zstream.avail_out); + png_memcpy(text, key, key_size); + text_size = key_size + png_ptr->zbuf_size - + png_ptr->zstream.avail_out; + *(text + text_size) = '\0'; + } + else + { + png_charp tmp; + + tmp = text; + text = (png_charp)png_malloc(png_ptr, text_size + + (png_uint_32)(png_ptr->zbuf_size + - png_ptr->zstream.avail_out + 1)); + png_memcpy(text, tmp, text_size); + png_free(png_ptr, tmp); + png_memcpy(text + text_size, png_ptr->zbuf, + png_ptr->zbuf_size - png_ptr->zstream.avail_out); + text_size += png_ptr->zbuf_size - png_ptr->zstream.avail_out; + *(text + text_size) = '\0'; + } + if (ret != Z_STREAM_END) + { + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + } + } + else + { + break; + } + + if (ret == Z_STREAM_END) + break; + } + + inflateReset(&png_ptr->zstream); + png_ptr->zstream.avail_in = 0; + + if (ret != Z_STREAM_END) + { + png_ptr->current_text = NULL; + png_free(png_ptr, key); + png_free(png_ptr, text); + return; + } + + png_ptr->current_text = NULL; + png_free(png_ptr, key); + key = text; + text += key_size; + + text_ptr = (png_textp)png_malloc(png_ptr, + (png_uint_32)png_sizeof(png_text)); + text_ptr->compression = PNG_TEXT_COMPRESSION_zTXt; + text_ptr->key = key; +#ifdef PNG_iTXt_SUPPORTED + text_ptr->lang = NULL; + text_ptr->lang_key = NULL; +#endif + text_ptr->text = text; + + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); + + png_free(png_ptr, key); + png_free(png_ptr, text_ptr); + + if (ret) + png_warning(png_ptr, "Insufficient memory to store text chunk."); + } +} +#endif + +#if defined(PNG_READ_iTXt_SUPPORTED) +void /* PRIVATE */ +png_push_handle_iTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 + length) +{ + if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND)) + { + png_error(png_ptr, "Out of place iTXt"); + info_ptr = info_ptr; /* to quiet some compiler warnings */ + } + +#ifdef PNG_MAX_MALLOC_64K + png_ptr->skip_length = 0; /* This may not be necessary */ + + if (length > (png_uint_32)65535L) /* Can't hold entire string in memory */ + { + png_warning(png_ptr, "iTXt chunk too large to fit in memory"); + png_ptr->skip_length = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + + png_ptr->current_text = (png_charp)png_malloc(png_ptr, + (png_uint_32)(length + 1)); + png_ptr->current_text[length] = '\0'; + png_ptr->current_text_ptr = png_ptr->current_text; + png_ptr->current_text_size = (png_size_t)length; + png_ptr->current_text_left = (png_size_t)length; + png_ptr->process_mode = PNG_READ_iTXt_MODE; +} + +void /* PRIVATE */ +png_push_read_iTXt(png_structp png_ptr, png_infop info_ptr) +{ + + if (png_ptr->buffer_size && png_ptr->current_text_left) + { + png_size_t text_size; + + if (png_ptr->buffer_size < png_ptr->current_text_left) + text_size = png_ptr->buffer_size; + else + text_size = png_ptr->current_text_left; + png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size); + png_ptr->current_text_left -= text_size; + png_ptr->current_text_ptr += text_size; + } + if (!(png_ptr->current_text_left)) + { + png_textp text_ptr; + png_charp key; + int comp_flag; + png_charp lang; + png_charp lang_key; + png_charp text; + int ret; + + if (png_ptr->buffer_size < 4) + { + png_push_save_buffer(png_ptr); + return; + } + + png_push_crc_finish(png_ptr); + +#if defined(PNG_MAX_MALLOC_64K) + if (png_ptr->skip_length) + return; +#endif + + key = png_ptr->current_text; + + for (lang = key; *lang; lang++) + /* empty loop */ ; + + if (lang < key + png_ptr->current_text_size - 3) + lang++; + + comp_flag = *lang++; + lang++; /* skip comp_type, always zero */ + + for (lang_key = lang; *lang_key; lang_key++) + /* empty loop */ ; + lang_key++; /* skip NUL separator */ + + text=lang_key; + if (lang_key < key + png_ptr->current_text_size - 1) + { + for (; *text; text++) + /* empty loop */ ; + } + + if (text < key + png_ptr->current_text_size) + text++; + + text_ptr = (png_textp)png_malloc(png_ptr, + (png_uint_32)png_sizeof(png_text)); + text_ptr->compression = comp_flag + 2; + text_ptr->key = key; + text_ptr->lang = lang; + text_ptr->lang_key = lang_key; + text_ptr->text = text; + text_ptr->text_length = 0; + text_ptr->itxt_length = png_strlen(text); + + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); + + png_ptr->current_text = NULL; + + png_free(png_ptr, text_ptr); + if (ret) + png_warning(png_ptr, "Insufficient memory to store iTXt chunk."); + } +} +#endif + +/* This function is called when we haven't found a handler for this + * chunk. If there isn't a problem with the chunk itself (ie a bad chunk + * name or a critical chunk), the chunk is (currently) silently ignored. + */ +void /* PRIVATE */ +png_push_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32 + length) +{ + png_uint_32 skip = 0; + + if (!(png_ptr->chunk_name[0] & 0x20)) + { +#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) + if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != + PNG_HANDLE_CHUNK_ALWAYS +#if defined(PNG_READ_USER_CHUNKS_SUPPORTED) + && png_ptr->read_user_chunk_fn == NULL +#endif + ) +#endif + png_chunk_error(png_ptr, "unknown critical chunk"); + + info_ptr = info_ptr; /* to quiet some compiler warnings */ + } + +#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) + if (png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS) + { +#ifdef PNG_MAX_MALLOC_64K + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "unknown chunk too large to fit in memory"); + skip = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + png_memcpy((png_charp)png_ptr->unknown_chunk.name, + (png_charp)png_ptr->chunk_name, + png_sizeof(png_ptr->unknown_chunk.name)); + png_ptr->unknown_chunk.name[png_sizeof(png_ptr->unknown_chunk.name) - 1] + = '\0'; + + png_ptr->unknown_chunk.size = (png_size_t)length; + if (length == 0) + png_ptr->unknown_chunk.data = NULL; + else + { + png_ptr->unknown_chunk.data = (png_bytep)png_malloc(png_ptr, + (png_uint_32)length); + png_crc_read(png_ptr, (png_bytep)png_ptr->unknown_chunk.data, length); + } +#if defined(PNG_READ_USER_CHUNKS_SUPPORTED) + if (png_ptr->read_user_chunk_fn != NULL) + { + /* callback to user unknown chunk handler */ + int ret; + ret = (*(png_ptr->read_user_chunk_fn)) + (png_ptr, &png_ptr->unknown_chunk); + if (ret < 0) + png_chunk_error(png_ptr, "error in user chunk"); + if (ret == 0) + { + if (!(png_ptr->chunk_name[0] & 0x20)) + if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != + PNG_HANDLE_CHUNK_ALWAYS) + png_chunk_error(png_ptr, "unknown critical chunk"); + png_set_unknown_chunks(png_ptr, info_ptr, + &png_ptr->unknown_chunk, 1); + } + } + else +#endif + png_set_unknown_chunks(png_ptr, info_ptr, &png_ptr->unknown_chunk, 1); + png_free(png_ptr, png_ptr->unknown_chunk.data); + png_ptr->unknown_chunk.data = NULL; + } + else +#endif + skip=length; + png_push_crc_skip(png_ptr, skip); +} + +void /* PRIVATE */ +png_push_have_info(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr->info_fn != NULL) + (*(png_ptr->info_fn))(png_ptr, info_ptr); +} + +void /* PRIVATE */ +png_push_have_end(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr->end_fn != NULL) + (*(png_ptr->end_fn))(png_ptr, info_ptr); +} + +void /* PRIVATE */ +png_push_have_row(png_structp png_ptr, png_bytep row) +{ + if (png_ptr->row_fn != NULL) + (*(png_ptr->row_fn))(png_ptr, row, png_ptr->row_number, + (int)png_ptr->pass); +} + +void PNGAPI +png_progressive_combine_row (png_structp png_ptr, + png_bytep old_row, png_bytep new_row) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST int FARDATA png_pass_dsp_mask[7] = + {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff}; +#endif + if (png_ptr == NULL) return; + if (new_row != NULL) /* new_row must == png_ptr->row_buf here. */ + png_combine_row(png_ptr, old_row, png_pass_dsp_mask[png_ptr->pass]); +} + +void PNGAPI +png_set_progressive_read_fn(png_structp png_ptr, png_voidp progressive_ptr, + png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn, + png_progressive_end_ptr end_fn) +{ + if (png_ptr == NULL) return; + png_ptr->info_fn = info_fn; + png_ptr->row_fn = row_fn; + png_ptr->end_fn = end_fn; + + png_set_read_fn(png_ptr, progressive_ptr, png_push_fill_buffer); +} + +png_voidp PNGAPI +png_get_progressive_ptr(png_structp png_ptr) +{ + if (png_ptr == NULL) return (NULL); + return png_ptr->io_ptr; +} +#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ diff --git a/libs/libpng/pngread.c b/libs/libpng/pngread.c new file mode 100644 index 0000000..d7e424d --- /dev/null +++ b/libs/libpng/pngread.c @@ -0,0 +1,1459 @@ + +/* pngread.c - read a PNG file + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file contains routines that an application calls directly to + * read a PNG file or stream. + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) + +/* Create a PNG structure for reading, and allocate any memory needed. */ +png_structp PNGAPI +png_create_read_struct(png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn) +{ + +#ifdef PNG_USER_MEM_SUPPORTED + return (png_create_read_struct_2(user_png_ver, error_ptr, error_fn, + warn_fn, png_voidp_NULL, png_malloc_ptr_NULL, png_free_ptr_NULL)); +} + +/* Alternate create PNG structure for reading, and allocate any memory needed. */ +png_structp PNGAPI +png_create_read_struct_2(png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, + png_malloc_ptr malloc_fn, png_free_ptr free_fn) +{ +#endif /* PNG_USER_MEM_SUPPORTED */ + +#ifdef PNG_SETJMP_SUPPORTED + volatile +#endif + png_structp png_ptr; + +#ifdef PNG_SETJMP_SUPPORTED +#ifdef USE_FAR_KEYWORD + jmp_buf jmpbuf; +#endif +#endif + + int i; + + png_debug(1, "in png_create_read_struct\n"); +#ifdef PNG_USER_MEM_SUPPORTED + png_ptr = (png_structp)png_create_struct_2(PNG_STRUCT_PNG, + (png_malloc_ptr)malloc_fn, (png_voidp)mem_ptr); +#else + png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); +#endif + if (png_ptr == NULL) + return (NULL); + + /* added at libpng-1.2.6 */ +#ifdef PNG_SET_USER_LIMITS_SUPPORTED + png_ptr->user_width_max=PNG_USER_WIDTH_MAX; + png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; +#endif + +#ifdef PNG_SETJMP_SUPPORTED +#ifdef USE_FAR_KEYWORD + if (setjmp(jmpbuf)) +#else + if (setjmp(png_ptr->jmpbuf)) +#endif + { + png_free(png_ptr, png_ptr->zbuf); + png_ptr->zbuf = NULL; +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)png_ptr, + (png_free_ptr)free_fn, (png_voidp)mem_ptr); +#else + png_destroy_struct((png_voidp)png_ptr); +#endif + return (NULL); + } +#ifdef USE_FAR_KEYWORD + png_memcpy(png_ptr->jmpbuf, jmpbuf, png_sizeof(jmp_buf)); +#endif +#endif + +#ifdef PNG_USER_MEM_SUPPORTED + png_set_mem_fn(png_ptr, mem_ptr, malloc_fn, free_fn); +#endif + + png_set_error_fn(png_ptr, error_ptr, error_fn, warn_fn); + + if (user_png_ver) + { + i = 0; + do + { + if (user_png_ver[i] != png_libpng_ver[i]) + png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; + } while (png_libpng_ver[i++]); + } + else + png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; + + + if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH) + { + /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so + * we must recompile any applications that use any older library version. + * For versions after libpng 1.0, we will be compatible, so we need + * only check the first digit. + */ + if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] || + (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) || + (user_png_ver[0] == '0' && user_png_ver[2] < '9')) + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char msg[80]; + if (user_png_ver) + { + png_snprintf(msg, 80, + "Application was compiled with png.h from libpng-%.20s", + user_png_ver); + png_warning(png_ptr, msg); + } + png_snprintf(msg, 80, + "Application is running with png.c from libpng-%.20s", + png_libpng_ver); + png_warning(png_ptr, msg); +#endif +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + png_ptr->flags = 0; +#endif + png_error(png_ptr, + "Incompatible libpng version in application and library"); + } + } + + /* initialize zbuf - compression buffer */ + png_ptr->zbuf_size = PNG_ZBUF_SIZE; + png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, + (png_uint_32)png_ptr->zbuf_size); + png_ptr->zstream.zalloc = png_zalloc; + png_ptr->zstream.zfree = png_zfree; + png_ptr->zstream.opaque = (voidpf)png_ptr; + + switch (inflateInit(&png_ptr->zstream)) + { + case Z_OK: /* Do nothing */ break; + case Z_MEM_ERROR: + case Z_STREAM_ERROR: png_error(png_ptr, "zlib memory error"); break; + case Z_VERSION_ERROR: png_error(png_ptr, "zlib version error"); break; + default: png_error(png_ptr, "Unknown zlib error"); + } + + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + + png_set_read_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL); + +#ifdef PNG_SETJMP_SUPPORTED +/* Applications that neglect to set up their own setjmp() and then encounter + a png_error() will longjmp here. Since the jmpbuf is then meaningless we + abort instead of returning. */ +#ifdef USE_FAR_KEYWORD + if (setjmp(jmpbuf)) + PNG_ABORT(); + png_memcpy(png_ptr->jmpbuf, jmpbuf, png_sizeof(jmp_buf)); +#else + if (setjmp(png_ptr->jmpbuf)) + PNG_ABORT(); +#endif +#endif + return (png_ptr); +} + +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +/* Initialize PNG structure for reading, and allocate any memory needed. + This interface is deprecated in favour of the png_create_read_struct(), + and it will disappear as of libpng-1.3.0. */ +#undef png_read_init +void PNGAPI +png_read_init(png_structp png_ptr) +{ + /* We only come here via pre-1.0.7-compiled applications */ + png_read_init_2(png_ptr, "1.0.6 or earlier", 0, 0); +} + +void PNGAPI +png_read_init_2(png_structp png_ptr, png_const_charp user_png_ver, + png_size_t png_struct_size, png_size_t png_info_size) +{ + /* We only come here via pre-1.0.12-compiled applications */ + if (png_ptr == NULL) return; +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + if (png_sizeof(png_struct) > png_struct_size || + png_sizeof(png_info) > png_info_size) + { + char msg[80]; + png_ptr->warning_fn = NULL; + if (user_png_ver) + { + png_snprintf(msg, 80, + "Application was compiled with png.h from libpng-%.20s", + user_png_ver); + png_warning(png_ptr, msg); + } + png_snprintf(msg, 80, + "Application is running with png.c from libpng-%.20s", + png_libpng_ver); + png_warning(png_ptr, msg); + } +#endif + if (png_sizeof(png_struct) > png_struct_size) + { + png_ptr->error_fn = NULL; +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + png_ptr->flags = 0; +#endif + png_error(png_ptr, + "The png struct allocated by the application for reading is too small."); + } + if (png_sizeof(png_info) > png_info_size) + { + png_ptr->error_fn = NULL; +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + png_ptr->flags = 0; +#endif + png_error(png_ptr, + "The info struct allocated by application for reading is too small."); + } + png_read_init_3(&png_ptr, user_png_ver, png_struct_size); +} +#endif /* PNG_1_0_X || PNG_1_2_X */ + +void PNGAPI +png_read_init_3(png_structpp ptr_ptr, png_const_charp user_png_ver, + png_size_t png_struct_size) +{ +#ifdef PNG_SETJMP_SUPPORTED + jmp_buf tmp_jmp; /* to save current jump buffer */ +#endif + + int i = 0; + + png_structp png_ptr=*ptr_ptr; + + if (png_ptr == NULL) return; + + do + { + if (user_png_ver[i] != png_libpng_ver[i]) + { +#ifdef PNG_LEGACY_SUPPORTED + png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; +#else + png_ptr->warning_fn = NULL; + png_warning(png_ptr, + "Application uses deprecated png_read_init() and should be recompiled."); + break; +#endif + } + } while (png_libpng_ver[i++]); + + png_debug(1, "in png_read_init_3\n"); + +#ifdef PNG_SETJMP_SUPPORTED + /* save jump buffer and error functions */ + png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof(jmp_buf)); +#endif + + if (png_sizeof(png_struct) > png_struct_size) + { + png_destroy_struct(png_ptr); + *ptr_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); + png_ptr = *ptr_ptr; + } + + /* reset all variables to 0 */ + png_memset(png_ptr, 0, png_sizeof(png_struct)); + +#ifdef PNG_SETJMP_SUPPORTED + /* restore jump buffer */ + png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof(jmp_buf)); +#endif + + /* added at libpng-1.2.6 */ +#ifdef PNG_SET_USER_LIMITS_SUPPORTED + png_ptr->user_width_max=PNG_USER_WIDTH_MAX; + png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; +#endif + + /* initialize zbuf - compression buffer */ + png_ptr->zbuf_size = PNG_ZBUF_SIZE; + png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, + (png_uint_32)png_ptr->zbuf_size); + png_ptr->zstream.zalloc = png_zalloc; + png_ptr->zstream.zfree = png_zfree; + png_ptr->zstream.opaque = (voidpf)png_ptr; + + switch (inflateInit(&png_ptr->zstream)) + { + case Z_OK: /* Do nothing */ break; + case Z_MEM_ERROR: + case Z_STREAM_ERROR: png_error(png_ptr, "zlib memory"); break; + case Z_VERSION_ERROR: png_error(png_ptr, "zlib version"); break; + default: png_error(png_ptr, "Unknown zlib error"); + } + + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + + png_set_read_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL); +} + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* Read the information before the actual image data. This has been + * changed in v0.90 to allow reading a file that already has the magic + * bytes read from the stream. You can tell libpng how many bytes have + * been read from the beginning of the stream (up to the maximum of 8) + * via png_set_sig_bytes(), and we will only check the remaining bytes + * here. The application can then have access to the signature bytes we + * read if it is determined that this isn't a valid PNG file. + */ +void PNGAPI +png_read_info(png_structp png_ptr, png_infop info_ptr) +{ + if (png_ptr == NULL || info_ptr == NULL) return; + png_debug(1, "in png_read_info\n"); + /* If we haven't checked all of the PNG signature bytes, do so now. */ + if (png_ptr->sig_bytes < 8) + { + png_size_t num_checked = png_ptr->sig_bytes, + num_to_check = 8 - num_checked; + + png_read_data(png_ptr, &(info_ptr->signature[num_checked]), num_to_check); + png_ptr->sig_bytes = 8; + + if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check)) + { + if (num_checked < 4 && + png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4)) + png_error(png_ptr, "Not a PNG file"); + else + png_error(png_ptr, "PNG file corrupted by ASCII conversion"); + } + if (num_checked < 3) + png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE; + } + + for (;;) + { +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IHDR; + PNG_CONST PNG_IDAT; + PNG_CONST PNG_IEND; + PNG_CONST PNG_PLTE; +#if defined(PNG_READ_bKGD_SUPPORTED) + PNG_CONST PNG_bKGD; +#endif +#if defined(PNG_READ_cHRM_SUPPORTED) + PNG_CONST PNG_cHRM; +#endif +#if defined(PNG_READ_gAMA_SUPPORTED) + PNG_CONST PNG_gAMA; +#endif +#if defined(PNG_READ_hIST_SUPPORTED) + PNG_CONST PNG_hIST; +#endif +#if defined(PNG_READ_iCCP_SUPPORTED) + PNG_CONST PNG_iCCP; +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + PNG_CONST PNG_iTXt; +#endif +#if defined(PNG_READ_oFFs_SUPPORTED) + PNG_CONST PNG_oFFs; +#endif +#if defined(PNG_READ_pCAL_SUPPORTED) + PNG_CONST PNG_pCAL; +#endif +#if defined(PNG_READ_pHYs_SUPPORTED) + PNG_CONST PNG_pHYs; +#endif +#if defined(PNG_READ_sBIT_SUPPORTED) + PNG_CONST PNG_sBIT; +#endif +#if defined(PNG_READ_sCAL_SUPPORTED) + PNG_CONST PNG_sCAL; +#endif +#if defined(PNG_READ_sPLT_SUPPORTED) + PNG_CONST PNG_sPLT; +#endif +#if defined(PNG_READ_sRGB_SUPPORTED) + PNG_CONST PNG_sRGB; +#endif +#if defined(PNG_READ_tEXt_SUPPORTED) + PNG_CONST PNG_tEXt; +#endif +#if defined(PNG_READ_tIME_SUPPORTED) + PNG_CONST PNG_tIME; +#endif +#if defined(PNG_READ_tRNS_SUPPORTED) + PNG_CONST PNG_tRNS; +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + PNG_CONST PNG_zTXt; +#endif +#endif /* PNG_USE_LOCAL_ARRAYS */ + png_uint_32 length = png_read_chunk_header(png_ptr); + PNG_CONST png_bytep chunk_name = png_ptr->chunk_name; + + /* This should be a binary subdivision search or a hash for + * matching the chunk name rather than a linear search. + */ + if (!png_memcmp(chunk_name, png_IDAT, 4)) + if (png_ptr->mode & PNG_AFTER_IDAT) + png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT; + + if (!png_memcmp(chunk_name, png_IHDR, 4)) + png_handle_IHDR(png_ptr, info_ptr, length); + else if (!png_memcmp(chunk_name, png_IEND, 4)) + png_handle_IEND(png_ptr, info_ptr, length); +#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED + else if (png_handle_as_unknown(png_ptr, chunk_name)) + { + if (!png_memcmp(chunk_name, png_IDAT, 4)) + png_ptr->mode |= PNG_HAVE_IDAT; + png_handle_unknown(png_ptr, info_ptr, length); + if (!png_memcmp(chunk_name, png_PLTE, 4)) + png_ptr->mode |= PNG_HAVE_PLTE; + else if (!png_memcmp(chunk_name, png_IDAT, 4)) + { + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before IDAT"); + else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && + !(png_ptr->mode & PNG_HAVE_PLTE)) + png_error(png_ptr, "Missing PLTE before IDAT"); + break; + } + } +#endif + else if (!png_memcmp(chunk_name, png_PLTE, 4)) + png_handle_PLTE(png_ptr, info_ptr, length); + else if (!png_memcmp(chunk_name, png_IDAT, 4)) + { + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before IDAT"); + else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && + !(png_ptr->mode & PNG_HAVE_PLTE)) + png_error(png_ptr, "Missing PLTE before IDAT"); + + png_ptr->idat_size = length; + png_ptr->mode |= PNG_HAVE_IDAT; + break; + } +#if defined(PNG_READ_bKGD_SUPPORTED) + else if (!png_memcmp(chunk_name, png_bKGD, 4)) + png_handle_bKGD(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_cHRM_SUPPORTED) + else if (!png_memcmp(chunk_name, png_cHRM, 4)) + png_handle_cHRM(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_gAMA_SUPPORTED) + else if (!png_memcmp(chunk_name, png_gAMA, 4)) + png_handle_gAMA(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_hIST_SUPPORTED) + else if (!png_memcmp(chunk_name, png_hIST, 4)) + png_handle_hIST(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_oFFs_SUPPORTED) + else if (!png_memcmp(chunk_name, png_oFFs, 4)) + png_handle_oFFs(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_pCAL_SUPPORTED) + else if (!png_memcmp(chunk_name, png_pCAL, 4)) + png_handle_pCAL(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sCAL_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sCAL, 4)) + png_handle_sCAL(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_pHYs_SUPPORTED) + else if (!png_memcmp(chunk_name, png_pHYs, 4)) + png_handle_pHYs(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sBIT_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sBIT, 4)) + png_handle_sBIT(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sRGB_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sRGB, 4)) + png_handle_sRGB(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_iCCP_SUPPORTED) + else if (!png_memcmp(chunk_name, png_iCCP, 4)) + png_handle_iCCP(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sPLT_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sPLT, 4)) + png_handle_sPLT(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_tEXt_SUPPORTED) + else if (!png_memcmp(chunk_name, png_tEXt, 4)) + png_handle_tEXt(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_tIME_SUPPORTED) + else if (!png_memcmp(chunk_name, png_tIME, 4)) + png_handle_tIME(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_tRNS_SUPPORTED) + else if (!png_memcmp(chunk_name, png_tRNS, 4)) + png_handle_tRNS(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + else if (!png_memcmp(chunk_name, png_zTXt, 4)) + png_handle_zTXt(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + else if (!png_memcmp(chunk_name, png_iTXt, 4)) + png_handle_iTXt(png_ptr, info_ptr, length); +#endif + else + png_handle_unknown(png_ptr, info_ptr, length); + } +} +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ + +/* optional call to update the users info_ptr structure */ +void PNGAPI +png_read_update_info(png_structp png_ptr, png_infop info_ptr) +{ + png_debug(1, "in png_read_update_info\n"); + if (png_ptr == NULL) return; + if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) + png_read_start_row(png_ptr); + else + png_warning(png_ptr, + "Ignoring extra png_read_update_info() call; row buffer not reallocated"); + png_read_transform_info(png_ptr, info_ptr); +} + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* Initialize palette, background, etc, after transformations + * are set, but before any reading takes place. This allows + * the user to obtain a gamma-corrected palette, for example. + * If the user doesn't call this, we will do it ourselves. + */ +void PNGAPI +png_start_read_image(png_structp png_ptr) +{ + png_debug(1, "in png_start_read_image\n"); + if (png_ptr == NULL) return; + if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) + png_read_start_row(png_ptr); +} +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +void PNGAPI +png_read_row(png_structp png_ptr, png_bytep row, png_bytep dsp_row) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IDAT; + PNG_CONST int png_pass_dsp_mask[7] = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, + 0xff}; + PNG_CONST int png_pass_mask[7] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff}; +#endif + int ret; + if (png_ptr == NULL) return; + png_debug2(1, "in png_read_row (row %lu, pass %d)\n", + png_ptr->row_number, png_ptr->pass); + if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) + png_read_start_row(png_ptr); + if (png_ptr->row_number == 0 && png_ptr->pass == 0) + { + /* check for transforms that have been set but were defined out */ +#if defined(PNG_WRITE_INVERT_SUPPORTED) && !defined(PNG_READ_INVERT_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_MONO) + png_warning(png_ptr, "PNG_READ_INVERT_SUPPORTED is not defined."); +#endif +#if defined(PNG_WRITE_FILLER_SUPPORTED) && !defined(PNG_READ_FILLER_SUPPORTED) + if (png_ptr->transformations & PNG_FILLER) + png_warning(png_ptr, "PNG_READ_FILLER_SUPPORTED is not defined."); +#endif +#if defined(PNG_WRITE_PACKSWAP_SUPPORTED) && !defined(PNG_READ_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + png_warning(png_ptr, "PNG_READ_PACKSWAP_SUPPORTED is not defined."); +#endif +#if defined(PNG_WRITE_PACK_SUPPORTED) && !defined(PNG_READ_PACK_SUPPORTED) + if (png_ptr->transformations & PNG_PACK) + png_warning(png_ptr, "PNG_READ_PACK_SUPPORTED is not defined."); +#endif +#if defined(PNG_WRITE_SHIFT_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED) + if (png_ptr->transformations & PNG_SHIFT) + png_warning(png_ptr, "PNG_READ_SHIFT_SUPPORTED is not defined."); +#endif +#if defined(PNG_WRITE_BGR_SUPPORTED) && !defined(PNG_READ_BGR_SUPPORTED) + if (png_ptr->transformations & PNG_BGR) + png_warning(png_ptr, "PNG_READ_BGR_SUPPORTED is not defined."); +#endif +#if defined(PNG_WRITE_SWAP_SUPPORTED) && !defined(PNG_READ_SWAP_SUPPORTED) + if (png_ptr->transformations & PNG_SWAP_BYTES) + png_warning(png_ptr, "PNG_READ_SWAP_SUPPORTED is not defined."); +#endif + } + +#if defined(PNG_READ_INTERLACING_SUPPORTED) + /* if interlaced and we do not need a new row, combine row and return */ + if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) + { + switch (png_ptr->pass) + { + case 0: + if (png_ptr->row_number & 0x07) + { + if (dsp_row != NULL) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + png_read_finish_row(png_ptr); + return; + } + break; + case 1: + if ((png_ptr->row_number & 0x07) || png_ptr->width < 5) + { + if (dsp_row != NULL) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + png_read_finish_row(png_ptr); + return; + } + break; + case 2: + if ((png_ptr->row_number & 0x07) != 4) + { + if (dsp_row != NULL && (png_ptr->row_number & 4)) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + png_read_finish_row(png_ptr); + return; + } + break; + case 3: + if ((png_ptr->row_number & 3) || png_ptr->width < 3) + { + if (dsp_row != NULL) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + png_read_finish_row(png_ptr); + return; + } + break; + case 4: + if ((png_ptr->row_number & 3) != 2) + { + if (dsp_row != NULL && (png_ptr->row_number & 2)) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + png_read_finish_row(png_ptr); + return; + } + break; + case 5: + if ((png_ptr->row_number & 1) || png_ptr->width < 2) + { + if (dsp_row != NULL) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + png_read_finish_row(png_ptr); + return; + } + break; + case 6: + if (!(png_ptr->row_number & 1)) + { + png_read_finish_row(png_ptr); + return; + } + break; + } + } +#endif + + if (!(png_ptr->mode & PNG_HAVE_IDAT)) + png_error(png_ptr, "Invalid attempt to read row data"); + + png_ptr->zstream.next_out = png_ptr->row_buf; + png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes; + do + { + if (!(png_ptr->zstream.avail_in)) + { + while (!png_ptr->idat_size) + { + png_crc_finish(png_ptr, 0); + + png_ptr->idat_size = png_read_chunk_header(png_ptr); + if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + png_error(png_ptr, "Not enough image data"); + } + png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size; + png_ptr->zstream.next_in = png_ptr->zbuf; + if (png_ptr->zbuf_size > png_ptr->idat_size) + png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size; + png_crc_read(png_ptr, png_ptr->zbuf, + (png_size_t)png_ptr->zstream.avail_in); + png_ptr->idat_size -= png_ptr->zstream.avail_in; + } + ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); + if (ret == Z_STREAM_END) + { + if (png_ptr->zstream.avail_out || png_ptr->zstream.avail_in || + png_ptr->idat_size) + png_error(png_ptr, "Extra compressed data"); + png_ptr->mode |= PNG_AFTER_IDAT; + png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; + break; + } + if (ret != Z_OK) + png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg : + "Decompression error"); + + } while (png_ptr->zstream.avail_out); + + png_ptr->row_info.color_type = png_ptr->color_type; + png_ptr->row_info.width = png_ptr->iwidth; + png_ptr->row_info.channels = png_ptr->channels; + png_ptr->row_info.bit_depth = png_ptr->bit_depth; + png_ptr->row_info.pixel_depth = png_ptr->pixel_depth; + png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, + png_ptr->row_info.width); + + if (png_ptr->row_buf[0]) + png_read_filter_row(png_ptr, &(png_ptr->row_info), + png_ptr->row_buf + 1, png_ptr->prev_row + 1, + (int)(png_ptr->row_buf[0])); + + png_memcpy_check(png_ptr, png_ptr->prev_row, png_ptr->row_buf, + png_ptr->rowbytes + 1); + +#if defined(PNG_MNG_FEATURES_SUPPORTED) + if ((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && + (png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING)) + { + /* Intrapixel differencing */ + png_do_read_intrapixel(&(png_ptr->row_info), png_ptr->row_buf + 1); + } +#endif + + + if (png_ptr->transformations || (png_ptr->flags&PNG_FLAG_STRIP_ALPHA)) + png_do_read_transformations(png_ptr); + +#if defined(PNG_READ_INTERLACING_SUPPORTED) + /* blow up interlaced rows to full size */ + if (png_ptr->interlaced && + (png_ptr->transformations & PNG_INTERLACE)) + { + if (png_ptr->pass < 6) +/* old interface (pre-1.0.9): + png_do_read_interlace(&(png_ptr->row_info), + png_ptr->row_buf + 1, png_ptr->pass, png_ptr->transformations); + */ + png_do_read_interlace(png_ptr); + + if (dsp_row != NULL) + png_combine_row(png_ptr, dsp_row, + png_pass_dsp_mask[png_ptr->pass]); + if (row != NULL) + png_combine_row(png_ptr, row, + png_pass_mask[png_ptr->pass]); + } + else +#endif + { + if (row != NULL) + png_combine_row(png_ptr, row, 0xff); + if (dsp_row != NULL) + png_combine_row(png_ptr, dsp_row, 0xff); + } + png_read_finish_row(png_ptr); + + if (png_ptr->read_row_fn != NULL) + (*(png_ptr->read_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass); +} +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* Read one or more rows of image data. If the image is interlaced, + * and png_set_interlace_handling() has been called, the rows need to + * contain the contents of the rows from the previous pass. If the + * image has alpha or transparency, and png_handle_alpha()[*] has been + * called, the rows contents must be initialized to the contents of the + * screen. + * + * "row" holds the actual image, and pixels are placed in it + * as they arrive. If the image is displayed after each pass, it will + * appear to "sparkle" in. "display_row" can be used to display a + * "chunky" progressive image, with finer detail added as it becomes + * available. If you do not want this "chunky" display, you may pass + * NULL for display_row. If you do not want the sparkle display, and + * you have not called png_handle_alpha(), you may pass NULL for rows. + * If you have called png_handle_alpha(), and the image has either an + * alpha channel or a transparency chunk, you must provide a buffer for + * rows. In this case, you do not have to provide a display_row buffer + * also, but you may. If the image is not interlaced, or if you have + * not called png_set_interlace_handling(), the display_row buffer will + * be ignored, so pass NULL to it. + * + * [*] png_handle_alpha() does not exist yet, as of this version of libpng + */ + +void PNGAPI +png_read_rows(png_structp png_ptr, png_bytepp row, + png_bytepp display_row, png_uint_32 num_rows) +{ + png_uint_32 i; + png_bytepp rp; + png_bytepp dp; + + png_debug(1, "in png_read_rows\n"); + if (png_ptr == NULL) return; + rp = row; + dp = display_row; + if (rp != NULL && dp != NULL) + for (i = 0; i < num_rows; i++) + { + png_bytep rptr = *rp++; + png_bytep dptr = *dp++; + + png_read_row(png_ptr, rptr, dptr); + } + else if (rp != NULL) + for (i = 0; i < num_rows; i++) + { + png_bytep rptr = *rp; + png_read_row(png_ptr, rptr, png_bytep_NULL); + rp++; + } + else if (dp != NULL) + for (i = 0; i < num_rows; i++) + { + png_bytep dptr = *dp; + png_read_row(png_ptr, png_bytep_NULL, dptr); + dp++; + } +} +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* Read the entire image. If the image has an alpha channel or a tRNS + * chunk, and you have called png_handle_alpha()[*], you will need to + * initialize the image to the current image that PNG will be overlaying. + * We set the num_rows again here, in case it was incorrectly set in + * png_read_start_row() by a call to png_read_update_info() or + * png_start_read_image() if png_set_interlace_handling() wasn't called + * prior to either of these functions like it should have been. You can + * only call this function once. If you desire to have an image for + * each pass of a interlaced image, use png_read_rows() instead. + * + * [*] png_handle_alpha() does not exist yet, as of this version of libpng + */ +void PNGAPI +png_read_image(png_structp png_ptr, png_bytepp image) +{ + png_uint_32 i, image_height; + int pass, j; + png_bytepp rp; + + png_debug(1, "in png_read_image\n"); + if (png_ptr == NULL) return; + +#ifdef PNG_READ_INTERLACING_SUPPORTED + pass = png_set_interlace_handling(png_ptr); +#else + if (png_ptr->interlaced) + png_error(png_ptr, + "Cannot read interlaced image -- interlace handler disabled."); + pass = 1; +#endif + + + image_height=png_ptr->height; + png_ptr->num_rows = image_height; /* Make sure this is set correctly */ + + for (j = 0; j < pass; j++) + { + rp = image; + for (i = 0; i < image_height; i++) + { + png_read_row(png_ptr, *rp, png_bytep_NULL); + rp++; + } + } +} +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +/* Read the end of the PNG file. Will not read past the end of the + * file, will verify the end is accurate, and will read any comments + * or time information at the end of the file, if info is not NULL. + */ +void PNGAPI +png_read_end(png_structp png_ptr, png_infop info_ptr) +{ + png_debug(1, "in png_read_end\n"); + if (png_ptr == NULL) return; + png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */ + + do + { +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IHDR; + PNG_CONST PNG_IDAT; + PNG_CONST PNG_IEND; + PNG_CONST PNG_PLTE; +#if defined(PNG_READ_bKGD_SUPPORTED) + PNG_CONST PNG_bKGD; +#endif +#if defined(PNG_READ_cHRM_SUPPORTED) + PNG_CONST PNG_cHRM; +#endif +#if defined(PNG_READ_gAMA_SUPPORTED) + PNG_CONST PNG_gAMA; +#endif +#if defined(PNG_READ_hIST_SUPPORTED) + PNG_CONST PNG_hIST; +#endif +#if defined(PNG_READ_iCCP_SUPPORTED) + PNG_CONST PNG_iCCP; +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + PNG_CONST PNG_iTXt; +#endif +#if defined(PNG_READ_oFFs_SUPPORTED) + PNG_CONST PNG_oFFs; +#endif +#if defined(PNG_READ_pCAL_SUPPORTED) + PNG_CONST PNG_pCAL; +#endif +#if defined(PNG_READ_pHYs_SUPPORTED) + PNG_CONST PNG_pHYs; +#endif +#if defined(PNG_READ_sBIT_SUPPORTED) + PNG_CONST PNG_sBIT; +#endif +#if defined(PNG_READ_sCAL_SUPPORTED) + PNG_CONST PNG_sCAL; +#endif +#if defined(PNG_READ_sPLT_SUPPORTED) + PNG_CONST PNG_sPLT; +#endif +#if defined(PNG_READ_sRGB_SUPPORTED) + PNG_CONST PNG_sRGB; +#endif +#if defined(PNG_READ_tEXt_SUPPORTED) + PNG_CONST PNG_tEXt; +#endif +#if defined(PNG_READ_tIME_SUPPORTED) + PNG_CONST PNG_tIME; +#endif +#if defined(PNG_READ_tRNS_SUPPORTED) + PNG_CONST PNG_tRNS; +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + PNG_CONST PNG_zTXt; +#endif +#endif /* PNG_USE_LOCAL_ARRAYS */ + png_uint_32 length = png_read_chunk_header(png_ptr); + PNG_CONST png_bytep chunk_name = png_ptr->chunk_name; + + if (!png_memcmp(chunk_name, png_IHDR, 4)) + png_handle_IHDR(png_ptr, info_ptr, length); + else if (!png_memcmp(chunk_name, png_IEND, 4)) + png_handle_IEND(png_ptr, info_ptr, length); +#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED + else if (png_handle_as_unknown(png_ptr, chunk_name)) + { + if (!png_memcmp(chunk_name, png_IDAT, 4)) + { + if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT)) + png_error(png_ptr, "Too many IDAT's found"); + } + png_handle_unknown(png_ptr, info_ptr, length); + if (!png_memcmp(chunk_name, png_PLTE, 4)) + png_ptr->mode |= PNG_HAVE_PLTE; + } +#endif + else if (!png_memcmp(chunk_name, png_IDAT, 4)) + { + /* Zero length IDATs are legal after the last IDAT has been + * read, but not after other chunks have been read. + */ + if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT)) + png_error(png_ptr, "Too many IDAT's found"); + png_crc_finish(png_ptr, length); + } + else if (!png_memcmp(chunk_name, png_PLTE, 4)) + png_handle_PLTE(png_ptr, info_ptr, length); +#if defined(PNG_READ_bKGD_SUPPORTED) + else if (!png_memcmp(chunk_name, png_bKGD, 4)) + png_handle_bKGD(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_cHRM_SUPPORTED) + else if (!png_memcmp(chunk_name, png_cHRM, 4)) + png_handle_cHRM(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_gAMA_SUPPORTED) + else if (!png_memcmp(chunk_name, png_gAMA, 4)) + png_handle_gAMA(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_hIST_SUPPORTED) + else if (!png_memcmp(chunk_name, png_hIST, 4)) + png_handle_hIST(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_oFFs_SUPPORTED) + else if (!png_memcmp(chunk_name, png_oFFs, 4)) + png_handle_oFFs(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_pCAL_SUPPORTED) + else if (!png_memcmp(chunk_name, png_pCAL, 4)) + png_handle_pCAL(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sCAL_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sCAL, 4)) + png_handle_sCAL(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_pHYs_SUPPORTED) + else if (!png_memcmp(chunk_name, png_pHYs, 4)) + png_handle_pHYs(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sBIT_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sBIT, 4)) + png_handle_sBIT(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sRGB_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sRGB, 4)) + png_handle_sRGB(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_iCCP_SUPPORTED) + else if (!png_memcmp(chunk_name, png_iCCP, 4)) + png_handle_iCCP(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_sPLT_SUPPORTED) + else if (!png_memcmp(chunk_name, png_sPLT, 4)) + png_handle_sPLT(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_tEXt_SUPPORTED) + else if (!png_memcmp(chunk_name, png_tEXt, 4)) + png_handle_tEXt(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_tIME_SUPPORTED) + else if (!png_memcmp(chunk_name, png_tIME, 4)) + png_handle_tIME(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_tRNS_SUPPORTED) + else if (!png_memcmp(chunk_name, png_tRNS, 4)) + png_handle_tRNS(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_zTXt_SUPPORTED) + else if (!png_memcmp(chunk_name, png_zTXt, 4)) + png_handle_zTXt(png_ptr, info_ptr, length); +#endif +#if defined(PNG_READ_iTXt_SUPPORTED) + else if (!png_memcmp(chunk_name, png_iTXt, 4)) + png_handle_iTXt(png_ptr, info_ptr, length); +#endif + else + png_handle_unknown(png_ptr, info_ptr, length); + } while (!(png_ptr->mode & PNG_HAVE_IEND)); +} +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ + +/* free all memory used by the read */ +void PNGAPI +png_destroy_read_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr, + png_infopp end_info_ptr_ptr) +{ + png_structp png_ptr = NULL; + png_infop info_ptr = NULL, end_info_ptr = NULL; +#ifdef PNG_USER_MEM_SUPPORTED + png_free_ptr free_fn = NULL; + png_voidp mem_ptr = NULL; +#endif + + png_debug(1, "in png_destroy_read_struct\n"); + if (png_ptr_ptr != NULL) + png_ptr = *png_ptr_ptr; + if (png_ptr == NULL) + return; + +#ifdef PNG_USER_MEM_SUPPORTED + free_fn = png_ptr->free_fn; + mem_ptr = png_ptr->mem_ptr; +#endif + + if (info_ptr_ptr != NULL) + info_ptr = *info_ptr_ptr; + + if (end_info_ptr_ptr != NULL) + end_info_ptr = *end_info_ptr_ptr; + + png_read_destroy(png_ptr, info_ptr, end_info_ptr); + + if (info_ptr != NULL) + { +#if defined(PNG_TEXT_SUPPORTED) + png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, -1); +#endif + +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)info_ptr, (png_free_ptr)free_fn, + (png_voidp)mem_ptr); +#else + png_destroy_struct((png_voidp)info_ptr); +#endif + *info_ptr_ptr = NULL; + } + + if (end_info_ptr != NULL) + { +#if defined(PNG_READ_TEXT_SUPPORTED) + png_free_data(png_ptr, end_info_ptr, PNG_FREE_TEXT, -1); +#endif +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)end_info_ptr, (png_free_ptr)free_fn, + (png_voidp)mem_ptr); +#else + png_destroy_struct((png_voidp)end_info_ptr); +#endif + *end_info_ptr_ptr = NULL; + } + + if (png_ptr != NULL) + { +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn, + (png_voidp)mem_ptr); +#else + png_destroy_struct((png_voidp)png_ptr); +#endif + *png_ptr_ptr = NULL; + } +} + +/* free all memory used by the read (old method) */ +void /* PRIVATE */ +png_read_destroy(png_structp png_ptr, png_infop info_ptr, png_infop end_info_ptr) +{ +#ifdef PNG_SETJMP_SUPPORTED + jmp_buf tmp_jmp; +#endif + png_error_ptr error_fn; + png_error_ptr warning_fn; + png_voidp error_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + png_free_ptr free_fn; +#endif + + png_debug(1, "in png_read_destroy\n"); + if (info_ptr != NULL) + png_info_destroy(png_ptr, info_ptr); + + if (end_info_ptr != NULL) + png_info_destroy(png_ptr, end_info_ptr); + + png_free(png_ptr, png_ptr->zbuf); + png_free(png_ptr, png_ptr->big_row_buf); + png_free(png_ptr, png_ptr->prev_row); + png_free(png_ptr, png_ptr->chunkdata); +#if defined(PNG_READ_DITHER_SUPPORTED) + png_free(png_ptr, png_ptr->palette_lookup); + png_free(png_ptr, png_ptr->dither_index); +#endif +#if defined(PNG_READ_GAMMA_SUPPORTED) + png_free(png_ptr, png_ptr->gamma_table); +#endif +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + png_free(png_ptr, png_ptr->gamma_from_1); + png_free(png_ptr, png_ptr->gamma_to_1); +#endif +#ifdef PNG_FREE_ME_SUPPORTED + if (png_ptr->free_me & PNG_FREE_PLTE) + png_zfree(png_ptr, png_ptr->palette); + png_ptr->free_me &= ~PNG_FREE_PLTE; +#else + if (png_ptr->flags & PNG_FLAG_FREE_PLTE) + png_zfree(png_ptr, png_ptr->palette); + png_ptr->flags &= ~PNG_FLAG_FREE_PLTE; +#endif +#if defined(PNG_tRNS_SUPPORTED) || \ + defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) +#ifdef PNG_FREE_ME_SUPPORTED + if (png_ptr->free_me & PNG_FREE_TRNS) + png_free(png_ptr, png_ptr->trans); + png_ptr->free_me &= ~PNG_FREE_TRNS; +#else + if (png_ptr->flags & PNG_FLAG_FREE_TRNS) + png_free(png_ptr, png_ptr->trans); + png_ptr->flags &= ~PNG_FLAG_FREE_TRNS; +#endif +#endif +#if defined(PNG_READ_hIST_SUPPORTED) +#ifdef PNG_FREE_ME_SUPPORTED + if (png_ptr->free_me & PNG_FREE_HIST) + png_free(png_ptr, png_ptr->hist); + png_ptr->free_me &= ~PNG_FREE_HIST; +#else + if (png_ptr->flags & PNG_FLAG_FREE_HIST) + png_free(png_ptr, png_ptr->hist); + png_ptr->flags &= ~PNG_FLAG_FREE_HIST; +#endif +#endif +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (png_ptr->gamma_16_table != NULL) + { + int i; + int istop = (1 << (8 - png_ptr->gamma_shift)); + for (i = 0; i < istop; i++) + { + png_free(png_ptr, png_ptr->gamma_16_table[i]); + } + png_free(png_ptr, png_ptr->gamma_16_table); + } +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->gamma_16_from_1 != NULL) + { + int i; + int istop = (1 << (8 - png_ptr->gamma_shift)); + for (i = 0; i < istop; i++) + { + png_free(png_ptr, png_ptr->gamma_16_from_1[i]); + } + png_free(png_ptr, png_ptr->gamma_16_from_1); + } + if (png_ptr->gamma_16_to_1 != NULL) + { + int i; + int istop = (1 << (8 - png_ptr->gamma_shift)); + for (i = 0; i < istop; i++) + { + png_free(png_ptr, png_ptr->gamma_16_to_1[i]); + } + png_free(png_ptr, png_ptr->gamma_16_to_1); + } +#endif +#endif +#if defined(PNG_TIME_RFC1123_SUPPORTED) + png_free(png_ptr, png_ptr->time_buffer); +#endif + + inflateEnd(&png_ptr->zstream); +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED + png_free(png_ptr, png_ptr->save_buffer); +#endif + +#ifdef PNG_PROGRESSIVE_READ_SUPPORTED +#ifdef PNG_TEXT_SUPPORTED + png_free(png_ptr, png_ptr->current_text); +#endif /* PNG_TEXT_SUPPORTED */ +#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */ + + /* Save the important info out of the png_struct, in case it is + * being used again. + */ +#ifdef PNG_SETJMP_SUPPORTED + png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof(jmp_buf)); +#endif + + error_fn = png_ptr->error_fn; + warning_fn = png_ptr->warning_fn; + error_ptr = png_ptr->error_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + free_fn = png_ptr->free_fn; +#endif + + png_memset(png_ptr, 0, png_sizeof(png_struct)); + + png_ptr->error_fn = error_fn; + png_ptr->warning_fn = warning_fn; + png_ptr->error_ptr = error_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + png_ptr->free_fn = free_fn; +#endif + +#ifdef PNG_SETJMP_SUPPORTED + png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof(jmp_buf)); +#endif + +} + +void PNGAPI +png_set_read_status_fn(png_structp png_ptr, png_read_status_ptr read_row_fn) +{ + if (png_ptr == NULL) return; + png_ptr->read_row_fn = read_row_fn; +} + + +#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED +#if defined(PNG_INFO_IMAGE_SUPPORTED) +void PNGAPI +png_read_png(png_structp png_ptr, png_infop info_ptr, + int transforms, + voidp params) +{ + int row; + + if (png_ptr == NULL) return; +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) + /* invert the alpha channel from opacity to transparency + */ + if (transforms & PNG_TRANSFORM_INVERT_ALPHA) + png_set_invert_alpha(png_ptr); +#endif + + /* png_read_info() gives us all of the information from the + * PNG file before the first IDAT (image data chunk). + */ + png_read_info(png_ptr, info_ptr); + if (info_ptr->height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) + png_error(png_ptr, "Image is too high to process with png_read_png()"); + + /* -------------- image transformations start here ------------------- */ + +#if defined(PNG_READ_16_TO_8_SUPPORTED) + /* tell libpng to strip 16 bit/color files down to 8 bits per color + */ + if (transforms & PNG_TRANSFORM_STRIP_16) + png_set_strip_16(png_ptr); +#endif + +#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) + /* Strip alpha bytes from the input data without combining with + * the background (not recommended). + */ + if (transforms & PNG_TRANSFORM_STRIP_ALPHA) + png_set_strip_alpha(png_ptr); +#endif + +#if defined(PNG_READ_PACK_SUPPORTED) && !defined(PNG_READ_EXPAND_SUPPORTED) + /* Extract multiple pixels with bit depths of 1, 2, or 4 from a single + * byte into separate bytes (useful for paletted and grayscale images). + */ + if (transforms & PNG_TRANSFORM_PACKING) + png_set_packing(png_ptr); +#endif + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + /* Change the order of packed pixels to least significant bit first + * (not useful if you are using png_set_packing). + */ + if (transforms & PNG_TRANSFORM_PACKSWAP) + png_set_packswap(png_ptr); +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) + /* Expand paletted colors into true RGB triplets + * Expand grayscale images to full 8 bits from 1, 2, or 4 bits/pixel + * Expand paletted or RGB images with transparency to full alpha + * channels so the data will be available as RGBA quartets. + */ + if (transforms & PNG_TRANSFORM_EXPAND) + if ((png_ptr->bit_depth < 8) || + (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) || + (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))) + png_set_expand(png_ptr); +#endif + + /* We don't handle background color or gamma transformation or dithering. + */ + +#if defined(PNG_READ_INVERT_SUPPORTED) + /* invert monochrome files to have 0 as white and 1 as black + */ + if (transforms & PNG_TRANSFORM_INVERT_MONO) + png_set_invert_mono(png_ptr); +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) + /* If you want to shift the pixel values from the range [0,255] or + * [0,65535] to the original [0,7] or [0,31], or whatever range the + * colors were originally in: + */ + if ((transforms & PNG_TRANSFORM_SHIFT) + && png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) + { + png_color_8p sig_bit; + + png_get_sBIT(png_ptr, info_ptr, &sig_bit); + png_set_shift(png_ptr, sig_bit); + } +#endif + +#if defined(PNG_READ_BGR_SUPPORTED) + /* flip the RGB pixels to BGR (or RGBA to BGRA) + */ + if (transforms & PNG_TRANSFORM_BGR) + png_set_bgr(png_ptr); +#endif + +#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) + /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) + */ + if (transforms & PNG_TRANSFORM_SWAP_ALPHA) + png_set_swap_alpha(png_ptr); +#endif + +#if defined(PNG_READ_SWAP_SUPPORTED) + /* swap bytes of 16 bit files to least significant byte first + */ + if (transforms & PNG_TRANSFORM_SWAP_ENDIAN) + png_set_swap(png_ptr); +#endif + + /* We don't handle adding filler bytes */ + + /* Optional call to gamma correct and add the background to the palette + * and update info structure. REQUIRED if you are expecting libpng to + * update the palette for you (i.e., you selected such a transform above). + */ + png_read_update_info(png_ptr, info_ptr); + + /* -------------- image transformations end here ------------------- */ + +#ifdef PNG_FREE_ME_SUPPORTED + png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0); +#endif + if (info_ptr->row_pointers == NULL) + { + info_ptr->row_pointers = (png_bytepp)png_malloc(png_ptr, + info_ptr->height * png_sizeof(png_bytep)); +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_ROWS; +#endif + for (row = 0; row < (int)info_ptr->height; row++) + { + info_ptr->row_pointers[row] = (png_bytep)png_malloc(png_ptr, + png_get_rowbytes(png_ptr, info_ptr)); + } + } + + png_read_image(png_ptr, info_ptr->row_pointers); + info_ptr->valid |= PNG_INFO_IDAT; + + /* read rest of file, and get additional chunks in info_ptr - REQUIRED */ + png_read_end(png_ptr, info_ptr); + + transforms = transforms; /* quiet compiler warnings */ + params = params; + +} +#endif /* PNG_INFO_IMAGE_SUPPORTED */ +#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */ +#endif /* PNG_READ_SUPPORTED */ diff --git a/libs/libpng/pngrio.c b/libs/libpng/pngrio.c new file mode 100644 index 0000000..ff93cc6 --- /dev/null +++ b/libs/libpng/pngrio.c @@ -0,0 +1,166 @@ + +/* pngrio.c - functions for data input + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file provides a location for all input. Users who need + * special handling are expected to write a function that has the same + * arguments as this and performs a similar function, but that possibly + * has a different input method. Note that you shouldn't change this + * function, but rather write a replacement function and then make + * libpng use it at run time with png_set_read_fn(...). + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) + +/* Read the data from whatever input you are using. The default routine + reads from a file pointer. Note that this routine sometimes gets called + with very small lengths, so you should implement some kind of simple + buffering if you are using unbuffered reads. This should never be asked + to read more then 64K on a 16 bit machine. */ +void /* PRIVATE */ +png_read_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + png_debug1(4, "reading %d bytes\n", (int)length); + if (png_ptr->read_data_fn != NULL) + (*(png_ptr->read_data_fn))(png_ptr, data, length); + else + png_error(png_ptr, "Call to NULL read function"); +} + +#if !defined(PNG_NO_STDIO) +/* This is the function that does the actual reading of data. If you are + not reading from a standard C stream, you should create a replacement + read_data function and use it at run time with png_set_read_fn(), rather + than changing the library. */ +#ifndef USE_FAR_KEYWORD +void PNGAPI +png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + png_size_t check; + + if (png_ptr == NULL) return; + /* fread() returns 0 on error, so it is OK to store this in a png_size_t + * instead of an int, which is what fread() actually returns. + */ +#if defined(_WIN32_WCE) + if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) ) + check = 0; +#else + check = (png_size_t)fread(data, (png_size_t)1, length, + (png_FILE_p)png_ptr->io_ptr); +#endif + + if (check != length) + png_error(png_ptr, "Read Error"); +} +#else +/* this is the model-independent version. Since the standard I/O library + can't handle far buffers in the medium and small models, we have to copy + the data. +*/ + +#define NEAR_BUF_SIZE 1024 +#define MIN(a,b) (a <= b ? a : b) + +static void PNGAPI +png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + int check; + png_byte *n_data; + png_FILE_p io_ptr; + + if (png_ptr == NULL) return; + /* Check if data really is near. If so, use usual code. */ + n_data = (png_byte *)CVT_PTR_NOCHECK(data); + io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr); + if ((png_bytep)n_data == data) + { +#if defined(_WIN32_WCE) + if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) ) + check = 0; +#else + check = fread(n_data, 1, length, io_ptr); +#endif + } + else + { + png_byte buf[NEAR_BUF_SIZE]; + png_size_t read, remaining, err; + check = 0; + remaining = length; + do + { + read = MIN(NEAR_BUF_SIZE, remaining); +#if defined(_WIN32_WCE) + if ( !ReadFile((HANDLE)(io_ptr), buf, read, &err, NULL) ) + err = 0; +#else + err = fread(buf, (png_size_t)1, read, io_ptr); +#endif + png_memcpy(data, buf, read); /* copy far buffer to near buffer */ + if (err != read) + break; + else + check += err; + data += read; + remaining -= read; + } + while (remaining != 0); + } + if ((png_uint_32)check != (png_uint_32)length) + png_error(png_ptr, "read Error"); +} +#endif +#endif + +/* This function allows the application to supply a new input function + for libpng if standard C streams aren't being used. + + This function takes as its arguments: + png_ptr - pointer to a png input data structure + io_ptr - pointer to user supplied structure containing info about + the input functions. May be NULL. + read_data_fn - pointer to a new input function that takes as its + arguments a pointer to a png_struct, a pointer to + a location where input data can be stored, and a 32-bit + unsigned int that is the number of bytes to be read. + To exit and output any fatal error messages the new write + function should call png_error(png_ptr, "Error msg"). */ +void PNGAPI +png_set_read_fn(png_structp png_ptr, png_voidp io_ptr, + png_rw_ptr read_data_fn) +{ + if (png_ptr == NULL) return; + png_ptr->io_ptr = io_ptr; + +#if !defined(PNG_NO_STDIO) + if (read_data_fn != NULL) + png_ptr->read_data_fn = read_data_fn; + else + png_ptr->read_data_fn = png_default_read_data; +#else + png_ptr->read_data_fn = read_data_fn; +#endif + + /* It is an error to write to a read device */ + if (png_ptr->write_data_fn != NULL) + { + png_ptr->write_data_fn = NULL; + png_warning(png_ptr, + "It's an error to set both read_data_fn and write_data_fn in the "); + png_warning(png_ptr, + "same structure. Resetting write_data_fn to NULL."); + } + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) + png_ptr->output_flush_fn = NULL; +#endif +} +#endif /* PNG_READ_SUPPORTED */ diff --git a/libs/libpng/pngrtran.c b/libs/libpng/pngrtran.c new file mode 100644 index 0000000..fff66ec --- /dev/null +++ b/libs/libpng/pngrtran.c @@ -0,0 +1,4296 @@ + +/* pngrtran.c - transforms the data in a row for PNG readers + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file contains functions optionally called by an application + * in order to tell libpng how to handle data when reading a PNG. + * Transformations that are used in both reading and writing are + * in pngtrans.c. + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) + +/* Set the action on getting a CRC error for an ancillary or critical chunk. */ +void PNGAPI +png_set_crc_action(png_structp png_ptr, int crit_action, int ancil_action) +{ + png_debug(1, "in png_set_crc_action\n"); + /* Tell libpng how we react to CRC errors in critical chunks */ + if (png_ptr == NULL) return; + switch (crit_action) + { + case PNG_CRC_NO_CHANGE: /* leave setting as is */ + break; + case PNG_CRC_WARN_USE: /* warn/use data */ + png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK; + png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE; + break; + case PNG_CRC_QUIET_USE: /* quiet/use data */ + png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK; + png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE | + PNG_FLAG_CRC_CRITICAL_IGNORE; + break; + case PNG_CRC_WARN_DISCARD: /* not a valid action for critical data */ + png_warning(png_ptr, + "Can't discard critical data on CRC error."); + case PNG_CRC_ERROR_QUIT: /* error/quit */ + case PNG_CRC_DEFAULT: + default: + png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK; + break; + } + + switch (ancil_action) + { + case PNG_CRC_NO_CHANGE: /* leave setting as is */ + break; + case PNG_CRC_WARN_USE: /* warn/use data */ + png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; + png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE; + break; + case PNG_CRC_QUIET_USE: /* quiet/use data */ + png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; + png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE | + PNG_FLAG_CRC_ANCILLARY_NOWARN; + break; + case PNG_CRC_ERROR_QUIT: /* error/quit */ + png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; + png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_NOWARN; + break; + case PNG_CRC_WARN_DISCARD: /* warn/discard data */ + case PNG_CRC_DEFAULT: + default: + png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK; + break; + } +} + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) && \ + defined(PNG_FLOATING_POINT_SUPPORTED) +/* handle alpha and tRNS via a background color */ +void PNGAPI +png_set_background(png_structp png_ptr, + png_color_16p background_color, int background_gamma_code, + int need_expand, double background_gamma) +{ + png_debug(1, "in png_set_background\n"); + if (png_ptr == NULL) return; + if (background_gamma_code == PNG_BACKGROUND_GAMMA_UNKNOWN) + { + png_warning(png_ptr, "Application must supply a known background gamma"); + return; + } + + png_ptr->transformations |= PNG_BACKGROUND; + png_memcpy(&(png_ptr->background), background_color, + png_sizeof(png_color_16)); + png_ptr->background_gamma = (float)background_gamma; + png_ptr->background_gamma_type = (png_byte)(background_gamma_code); + png_ptr->transformations |= (need_expand ? PNG_BACKGROUND_EXPAND : 0); +} +#endif + +#if defined(PNG_READ_16_TO_8_SUPPORTED) +/* strip 16 bit depth files to 8 bit depth */ +void PNGAPI +png_set_strip_16(png_structp png_ptr) +{ + png_debug(1, "in png_set_strip_16\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_16_TO_8; +} +#endif + +#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) +void PNGAPI +png_set_strip_alpha(png_structp png_ptr) +{ + png_debug(1, "in png_set_strip_alpha\n"); + if (png_ptr == NULL) return; + png_ptr->flags |= PNG_FLAG_STRIP_ALPHA; +} +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) +/* Dither file to 8 bit. Supply a palette, the current number + * of elements in the palette, the maximum number of elements + * allowed, and a histogram if possible. If the current number + * of colors is greater then the maximum number, the palette will be + * modified to fit in the maximum number. "full_dither" indicates + * whether we need a dithering cube set up for RGB images, or if we + * simply are reducing the number of colors in a paletted image. + */ + +typedef struct png_dsort_struct +{ + struct png_dsort_struct FAR * next; + png_byte left; + png_byte right; +} png_dsort; +typedef png_dsort FAR * png_dsortp; +typedef png_dsort FAR * FAR * png_dsortpp; + +void PNGAPI +png_set_dither(png_structp png_ptr, png_colorp palette, + int num_palette, int maximum_colors, png_uint_16p histogram, + int full_dither) +{ + png_debug(1, "in png_set_dither\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_DITHER; + + if (!full_dither) + { + int i; + + png_ptr->dither_index = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(num_palette * png_sizeof(png_byte))); + for (i = 0; i < num_palette; i++) + png_ptr->dither_index[i] = (png_byte)i; + } + + if (num_palette > maximum_colors) + { + if (histogram != NULL) + { + /* This is easy enough, just throw out the least used colors. + Perhaps not the best solution, but good enough. */ + + int i; + + /* initialize an array to sort colors */ + png_ptr->dither_sort = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(num_palette * png_sizeof(png_byte))); + + /* initialize the dither_sort array */ + for (i = 0; i < num_palette; i++) + png_ptr->dither_sort[i] = (png_byte)i; + + /* Find the least used palette entries by starting a + bubble sort, and running it until we have sorted + out enough colors. Note that we don't care about + sorting all the colors, just finding which are + least used. */ + + for (i = num_palette - 1; i >= maximum_colors; i--) + { + int done; /* to stop early if the list is pre-sorted */ + int j; + + done = 1; + for (j = 0; j < i; j++) + { + if (histogram[png_ptr->dither_sort[j]] + < histogram[png_ptr->dither_sort[j + 1]]) + { + png_byte t; + + t = png_ptr->dither_sort[j]; + png_ptr->dither_sort[j] = png_ptr->dither_sort[j + 1]; + png_ptr->dither_sort[j + 1] = t; + done = 0; + } + } + if (done) + break; + } + + /* swap the palette around, and set up a table, if necessary */ + if (full_dither) + { + int j = num_palette; + + /* put all the useful colors within the max, but don't + move the others */ + for (i = 0; i < maximum_colors; i++) + { + if ((int)png_ptr->dither_sort[i] >= maximum_colors) + { + do + j--; + while ((int)png_ptr->dither_sort[j] >= maximum_colors); + palette[i] = palette[j]; + } + } + } + else + { + int j = num_palette; + + /* move all the used colors inside the max limit, and + develop a translation table */ + for (i = 0; i < maximum_colors; i++) + { + /* only move the colors we need to */ + if ((int)png_ptr->dither_sort[i] >= maximum_colors) + { + png_color tmp_color; + + do + j--; + while ((int)png_ptr->dither_sort[j] >= maximum_colors); + + tmp_color = palette[j]; + palette[j] = palette[i]; + palette[i] = tmp_color; + /* indicate where the color went */ + png_ptr->dither_index[j] = (png_byte)i; + png_ptr->dither_index[i] = (png_byte)j; + } + } + + /* find closest color for those colors we are not using */ + for (i = 0; i < num_palette; i++) + { + if ((int)png_ptr->dither_index[i] >= maximum_colors) + { + int min_d, k, min_k, d_index; + + /* find the closest color to one we threw out */ + d_index = png_ptr->dither_index[i]; + min_d = PNG_COLOR_DIST(palette[d_index], palette[0]); + for (k = 1, min_k = 0; k < maximum_colors; k++) + { + int d; + + d = PNG_COLOR_DIST(palette[d_index], palette[k]); + + if (d < min_d) + { + min_d = d; + min_k = k; + } + } + /* point to closest color */ + png_ptr->dither_index[i] = (png_byte)min_k; + } + } + } + png_free(png_ptr, png_ptr->dither_sort); + png_ptr->dither_sort = NULL; + } + else + { + /* This is much harder to do simply (and quickly). Perhaps + we need to go through a median cut routine, but those + don't always behave themselves with only a few colors + as input. So we will just find the closest two colors, + and throw out one of them (chosen somewhat randomly). + [We don't understand this at all, so if someone wants to + work on improving it, be our guest - AED, GRP] + */ + int i; + int max_d; + int num_new_palette; + png_dsortp t; + png_dsortpp hash; + + t = NULL; + + /* initialize palette index arrays */ + png_ptr->index_to_palette = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(num_palette * png_sizeof(png_byte))); + png_ptr->palette_to_index = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(num_palette * png_sizeof(png_byte))); + + /* initialize the sort array */ + for (i = 0; i < num_palette; i++) + { + png_ptr->index_to_palette[i] = (png_byte)i; + png_ptr->palette_to_index[i] = (png_byte)i; + } + + hash = (png_dsortpp)png_malloc(png_ptr, (png_uint_32)(769 * + png_sizeof(png_dsortp))); + for (i = 0; i < 769; i++) + hash[i] = NULL; +/* png_memset(hash, 0, 769 * png_sizeof(png_dsortp)); */ + + num_new_palette = num_palette; + + /* initial wild guess at how far apart the farthest pixel + pair we will be eliminating will be. Larger + numbers mean more areas will be allocated, Smaller + numbers run the risk of not saving enough data, and + having to do this all over again. + + I have not done extensive checking on this number. + */ + max_d = 96; + + while (num_new_palette > maximum_colors) + { + for (i = 0; i < num_new_palette - 1; i++) + { + int j; + + for (j = i + 1; j < num_new_palette; j++) + { + int d; + + d = PNG_COLOR_DIST(palette[i], palette[j]); + + if (d <= max_d) + { + + t = (png_dsortp)png_malloc_warn(png_ptr, + (png_uint_32)(png_sizeof(png_dsort))); + if (t == NULL) + break; + t->next = hash[d]; + t->left = (png_byte)i; + t->right = (png_byte)j; + hash[d] = t; + } + } + if (t == NULL) + break; + } + + if (t != NULL) + for (i = 0; i <= max_d; i++) + { + if (hash[i] != NULL) + { + png_dsortp p; + + for (p = hash[i]; p; p = p->next) + { + if ((int)png_ptr->index_to_palette[p->left] + < num_new_palette && + (int)png_ptr->index_to_palette[p->right] + < num_new_palette) + { + int j, next_j; + + if (num_new_palette & 0x01) + { + j = p->left; + next_j = p->right; + } + else + { + j = p->right; + next_j = p->left; + } + + num_new_palette--; + palette[png_ptr->index_to_palette[j]] + = palette[num_new_palette]; + if (!full_dither) + { + int k; + + for (k = 0; k < num_palette; k++) + { + if (png_ptr->dither_index[k] == + png_ptr->index_to_palette[j]) + png_ptr->dither_index[k] = + png_ptr->index_to_palette[next_j]; + if ((int)png_ptr->dither_index[k] == + num_new_palette) + png_ptr->dither_index[k] = + png_ptr->index_to_palette[j]; + } + } + + png_ptr->index_to_palette[png_ptr->palette_to_index + [num_new_palette]] = png_ptr->index_to_palette[j]; + png_ptr->palette_to_index[png_ptr->index_to_palette[j]] + = png_ptr->palette_to_index[num_new_palette]; + + png_ptr->index_to_palette[j] = (png_byte)num_new_palette; + png_ptr->palette_to_index[num_new_palette] = (png_byte)j; + } + if (num_new_palette <= maximum_colors) + break; + } + if (num_new_palette <= maximum_colors) + break; + } + } + + for (i = 0; i < 769; i++) + { + if (hash[i] != NULL) + { + png_dsortp p = hash[i]; + while (p) + { + t = p->next; + png_free(png_ptr, p); + p = t; + } + } + hash[i] = 0; + } + max_d += 96; + } + png_free(png_ptr, hash); + png_free(png_ptr, png_ptr->palette_to_index); + png_free(png_ptr, png_ptr->index_to_palette); + png_ptr->palette_to_index = NULL; + png_ptr->index_to_palette = NULL; + } + num_palette = maximum_colors; + } + if (png_ptr->palette == NULL) + { + png_ptr->palette = palette; + } + png_ptr->num_palette = (png_uint_16)num_palette; + + if (full_dither) + { + int i; + png_bytep distance; + int total_bits = PNG_DITHER_RED_BITS + PNG_DITHER_GREEN_BITS + + PNG_DITHER_BLUE_BITS; + int num_red = (1 << PNG_DITHER_RED_BITS); + int num_green = (1 << PNG_DITHER_GREEN_BITS); + int num_blue = (1 << PNG_DITHER_BLUE_BITS); + png_size_t num_entries = ((png_size_t)1 << total_bits); + + png_ptr->palette_lookup = (png_bytep )png_malloc(png_ptr, + (png_uint_32)(num_entries * png_sizeof(png_byte))); + + png_memset(png_ptr->palette_lookup, 0, num_entries * + png_sizeof(png_byte)); + + distance = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_entries * + png_sizeof(png_byte))); + + png_memset(distance, 0xff, num_entries * png_sizeof(png_byte)); + + for (i = 0; i < num_palette; i++) + { + int ir, ig, ib; + int r = (palette[i].red >> (8 - PNG_DITHER_RED_BITS)); + int g = (palette[i].green >> (8 - PNG_DITHER_GREEN_BITS)); + int b = (palette[i].blue >> (8 - PNG_DITHER_BLUE_BITS)); + + for (ir = 0; ir < num_red; ir++) + { + /* int dr = abs(ir - r); */ + int dr = ((ir > r) ? ir - r : r - ir); + int index_r = (ir << (PNG_DITHER_BLUE_BITS + PNG_DITHER_GREEN_BITS)); + + for (ig = 0; ig < num_green; ig++) + { + /* int dg = abs(ig - g); */ + int dg = ((ig > g) ? ig - g : g - ig); + int dt = dr + dg; + int dm = ((dr > dg) ? dr : dg); + int index_g = index_r | (ig << PNG_DITHER_BLUE_BITS); + + for (ib = 0; ib < num_blue; ib++) + { + int d_index = index_g | ib; + /* int db = abs(ib - b); */ + int db = ((ib > b) ? ib - b : b - ib); + int dmax = ((dm > db) ? dm : db); + int d = dmax + dt + db; + + if (d < (int)distance[d_index]) + { + distance[d_index] = (png_byte)d; + png_ptr->palette_lookup[d_index] = (png_byte)i; + } + } + } + } + } + + png_free(png_ptr, distance); + } +} +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED) +/* Transform the image from the file_gamma to the screen_gamma. We + * only do transformations on images where the file_gamma and screen_gamma + * are not close reciprocals, otherwise it slows things down slightly, and + * also needlessly introduces small errors. + * + * We will turn off gamma transformation later if no semitransparent entries + * are present in the tRNS array for palette images. We can't do it here + * because we don't necessarily have the tRNS chunk yet. + */ +void PNGAPI +png_set_gamma(png_structp png_ptr, double scrn_gamma, double file_gamma) +{ + png_debug(1, "in png_set_gamma\n"); + if (png_ptr == NULL) return; + if ((fabs(scrn_gamma * file_gamma - 1.0) > PNG_GAMMA_THRESHOLD) || + (png_ptr->color_type & PNG_COLOR_MASK_ALPHA) || + (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)) + png_ptr->transformations |= PNG_GAMMA; + png_ptr->gamma = (float)file_gamma; + png_ptr->screen_gamma = (float)scrn_gamma; +} +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) +/* Expand paletted images to RGB, expand grayscale images of + * less than 8-bit depth to 8-bit depth, and expand tRNS chunks + * to alpha channels. + */ +void PNGAPI +png_set_expand(png_structp png_ptr) +{ + png_debug(1, "in png_set_expand\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); + png_ptr->flags &= ~PNG_FLAG_ROW_INIT; +} + +/* GRR 19990627: the following three functions currently are identical + * to png_set_expand(). However, it is entirely reasonable that someone + * might wish to expand an indexed image to RGB but *not* expand a single, + * fully transparent palette entry to a full alpha channel--perhaps instead + * convert tRNS to the grayscale/RGB format (16-bit RGB value), or replace + * the transparent color with a particular RGB value, or drop tRNS entirely. + * IOW, a future version of the library may make the transformations flag + * a bit more fine-grained, with separate bits for each of these three + * functions. + * + * More to the point, these functions make it obvious what libpng will be + * doing, whereas "expand" can (and does) mean any number of things. + * + * GRP 20060307: In libpng-1.4.0, png_set_gray_1_2_4_to_8() was modified + * to expand only the sample depth but not to expand the tRNS to alpha. + */ + +/* Expand paletted images to RGB. */ +void PNGAPI +png_set_palette_to_rgb(png_structp png_ptr) +{ + png_debug(1, "in png_set_palette_to_rgb\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); + png_ptr->flags &= ~PNG_FLAG_ROW_INIT; +} + +#if !defined(PNG_1_0_X) +/* Expand grayscale images of less than 8-bit depth to 8 bits. */ +void PNGAPI +png_set_expand_gray_1_2_4_to_8(png_structp png_ptr) +{ + png_debug(1, "in png_set_expand_gray_1_2_4_to_8\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_EXPAND; + png_ptr->flags &= ~PNG_FLAG_ROW_INIT; +} +#endif + +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +/* Expand grayscale images of less than 8-bit depth to 8 bits. */ +/* Deprecated as of libpng-1.2.9 */ +void PNGAPI +png_set_gray_1_2_4_to_8(png_structp png_ptr) +{ + png_debug(1, "in png_set_gray_1_2_4_to_8\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); +} +#endif + + +/* Expand tRNS chunks to alpha channels. */ +void PNGAPI +png_set_tRNS_to_alpha(png_structp png_ptr) +{ + png_debug(1, "in png_set_tRNS_to_alpha\n"); + png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS); + png_ptr->flags &= ~PNG_FLAG_ROW_INIT; +} +#endif /* defined(PNG_READ_EXPAND_SUPPORTED) */ + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) +void PNGAPI +png_set_gray_to_rgb(png_structp png_ptr) +{ + png_debug(1, "in png_set_gray_to_rgb\n"); + png_ptr->transformations |= PNG_GRAY_TO_RGB; + png_ptr->flags &= ~PNG_FLAG_ROW_INIT; +} +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) +#if defined(PNG_FLOATING_POINT_SUPPORTED) +/* Convert a RGB image to a grayscale of the same width. This allows us, + * for example, to convert a 24 bpp RGB image into an 8 bpp grayscale image. + */ + +void PNGAPI +png_set_rgb_to_gray(png_structp png_ptr, int error_action, double red, + double green) +{ + int red_fixed = (int)((float)red*100000.0 + 0.5); + int green_fixed = (int)((float)green*100000.0 + 0.5); + if (png_ptr == NULL) return; + png_set_rgb_to_gray_fixed(png_ptr, error_action, red_fixed, green_fixed); +} +#endif + +void PNGAPI +png_set_rgb_to_gray_fixed(png_structp png_ptr, int error_action, + png_fixed_point red, png_fixed_point green) +{ + png_debug(1, "in png_set_rgb_to_gray\n"); + if (png_ptr == NULL) return; + switch(error_action) + { + case 1: png_ptr->transformations |= PNG_RGB_TO_GRAY; + break; + case 2: png_ptr->transformations |= PNG_RGB_TO_GRAY_WARN; + break; + case 3: png_ptr->transformations |= PNG_RGB_TO_GRAY_ERR; + } + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) +#if defined(PNG_READ_EXPAND_SUPPORTED) + png_ptr->transformations |= PNG_EXPAND; +#else + { + png_warning(png_ptr, + "Cannot do RGB_TO_GRAY without EXPAND_SUPPORTED."); + png_ptr->transformations &= ~PNG_RGB_TO_GRAY; + } +#endif + { + png_uint_16 red_int, green_int; + if (red < 0 || green < 0) + { + red_int = 6968; /* .212671 * 32768 + .5 */ + green_int = 23434; /* .715160 * 32768 + .5 */ + } + else if (red + green < 100000L) + { + red_int = (png_uint_16)(((png_uint_32)red*32768L)/100000L); + green_int = (png_uint_16)(((png_uint_32)green*32768L)/100000L); + } + else + { + png_warning(png_ptr, "ignoring out of range rgb_to_gray coefficients"); + red_int = 6968; + green_int = 23434; + } + png_ptr->rgb_to_gray_red_coeff = red_int; + png_ptr->rgb_to_gray_green_coeff = green_int; + png_ptr->rgb_to_gray_blue_coeff = + (png_uint_16)(32768 - red_int - green_int); + } +} +#endif + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_LEGACY_SUPPORTED) +void PNGAPI +png_set_read_user_transform_fn(png_structp png_ptr, png_user_transform_ptr + read_user_transform_fn) +{ + png_debug(1, "in png_set_read_user_transform_fn\n"); + if (png_ptr == NULL) return; +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) + png_ptr->transformations |= PNG_USER_TRANSFORM; + png_ptr->read_user_transform_fn = read_user_transform_fn; +#endif +#ifdef PNG_LEGACY_SUPPORTED + if (read_user_transform_fn) + png_warning(png_ptr, + "This version of libpng does not support user transforms"); +#endif +} +#endif + +/* Initialize everything needed for the read. This includes modifying + * the palette. + */ +void /* PRIVATE */ +png_init_read_transformations(png_structp png_ptr) +{ + png_debug(1, "in png_init_read_transformations\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (png_ptr != NULL) +#endif + { +#if defined(PNG_READ_BACKGROUND_SUPPORTED) || defined(PNG_READ_SHIFT_SUPPORTED) \ + || defined(PNG_READ_GAMMA_SUPPORTED) + int color_type = png_ptr->color_type; +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_BACKGROUND_SUPPORTED) + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) + /* Detect gray background and attempt to enable optimization + * for gray --> RGB case */ + /* Note: if PNG_BACKGROUND_EXPAND is set and color_type is either RGB or + * RGB_ALPHA (in which case need_expand is superfluous anyway), the + * background color might actually be gray yet not be flagged as such. + * This is not a problem for the current code, which uses + * PNG_BACKGROUND_IS_GRAY only to decide when to do the + * png_do_gray_to_rgb() transformation. + */ + if ((png_ptr->transformations & PNG_BACKGROUND_EXPAND) && + !(color_type & PNG_COLOR_MASK_COLOR)) + { + png_ptr->mode |= PNG_BACKGROUND_IS_GRAY; + } else if ((png_ptr->transformations & PNG_BACKGROUND) && + !(png_ptr->transformations & PNG_BACKGROUND_EXPAND) && + (png_ptr->transformations & PNG_GRAY_TO_RGB) && + png_ptr->background.red == png_ptr->background.green && + png_ptr->background.red == png_ptr->background.blue) + { + png_ptr->mode |= PNG_BACKGROUND_IS_GRAY; + png_ptr->background.gray = png_ptr->background.red; + } +#endif + + if ((png_ptr->transformations & PNG_BACKGROUND_EXPAND) && + (png_ptr->transformations & PNG_EXPAND)) + { + if (!(color_type & PNG_COLOR_MASK_COLOR)) /* i.e., GRAY or GRAY_ALPHA */ + { + /* expand background and tRNS chunks */ + switch (png_ptr->bit_depth) + { + case 1: + png_ptr->background.gray *= (png_uint_16)0xff; + png_ptr->background.red = png_ptr->background.green + = png_ptr->background.blue = png_ptr->background.gray; + if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) + { + png_ptr->trans_values.gray *= (png_uint_16)0xff; + png_ptr->trans_values.red = png_ptr->trans_values.green + = png_ptr->trans_values.blue = png_ptr->trans_values.gray; + } + break; + case 2: + png_ptr->background.gray *= (png_uint_16)0x55; + png_ptr->background.red = png_ptr->background.green + = png_ptr->background.blue = png_ptr->background.gray; + if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) + { + png_ptr->trans_values.gray *= (png_uint_16)0x55; + png_ptr->trans_values.red = png_ptr->trans_values.green + = png_ptr->trans_values.blue = png_ptr->trans_values.gray; + } + break; + case 4: + png_ptr->background.gray *= (png_uint_16)0x11; + png_ptr->background.red = png_ptr->background.green + = png_ptr->background.blue = png_ptr->background.gray; + if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) + { + png_ptr->trans_values.gray *= (png_uint_16)0x11; + png_ptr->trans_values.red = png_ptr->trans_values.green + = png_ptr->trans_values.blue = png_ptr->trans_values.gray; + } + break; + case 8: + case 16: + png_ptr->background.red = png_ptr->background.green + = png_ptr->background.blue = png_ptr->background.gray; + break; + } + } + else if (color_type == PNG_COLOR_TYPE_PALETTE) + { + png_ptr->background.red = + png_ptr->palette[png_ptr->background.index].red; + png_ptr->background.green = + png_ptr->palette[png_ptr->background.index].green; + png_ptr->background.blue = + png_ptr->palette[png_ptr->background.index].blue; + +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_ALPHA) + { +#if defined(PNG_READ_EXPAND_SUPPORTED) + if (!(png_ptr->transformations & PNG_EXPAND_tRNS)) +#endif + { + /* invert the alpha channel (in tRNS) unless the pixels are + going to be expanded, in which case leave it for later */ + int i, istop; + istop=(int)png_ptr->num_trans; + for (i=0; itrans[i] = (png_byte)(255 - png_ptr->trans[i]); + } + } +#endif + + } + } +#endif + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED) + png_ptr->background_1 = png_ptr->background; +#endif +#if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED) + + if ((color_type == PNG_COLOR_TYPE_PALETTE && png_ptr->num_trans != 0) + && (fabs(png_ptr->screen_gamma * png_ptr->gamma - 1.0) + < PNG_GAMMA_THRESHOLD)) + { + int i, k; + k=0; + for (i=0; inum_trans; i++) + { + if (png_ptr->trans[i] != 0 && png_ptr->trans[i] != 0xff) + k=1; /* partial transparency is present */ + } + if (k == 0) + png_ptr->transformations &= ~PNG_GAMMA; + } + + if ((png_ptr->transformations & (PNG_GAMMA | PNG_RGB_TO_GRAY)) && + png_ptr->gamma != 0.0) + { + png_build_gamma_table(png_ptr); +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->transformations & PNG_BACKGROUND) + { + if (color_type == PNG_COLOR_TYPE_PALETTE) + { + /* could skip if no transparency and + */ + png_color back, back_1; + png_colorp palette = png_ptr->palette; + int num_palette = png_ptr->num_palette; + int i; + if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE) + { + back.red = png_ptr->gamma_table[png_ptr->background.red]; + back.green = png_ptr->gamma_table[png_ptr->background.green]; + back.blue = png_ptr->gamma_table[png_ptr->background.blue]; + + back_1.red = png_ptr->gamma_to_1[png_ptr->background.red]; + back_1.green = png_ptr->gamma_to_1[png_ptr->background.green]; + back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue]; + } + else + { + double g, gs; + + switch (png_ptr->background_gamma_type) + { + case PNG_BACKGROUND_GAMMA_SCREEN: + g = (png_ptr->screen_gamma); + gs = 1.0; + break; + case PNG_BACKGROUND_GAMMA_FILE: + g = 1.0 / (png_ptr->gamma); + gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); + break; + case PNG_BACKGROUND_GAMMA_UNIQUE: + g = 1.0 / (png_ptr->background_gamma); + gs = 1.0 / (png_ptr->background_gamma * + png_ptr->screen_gamma); + break; + default: + g = 1.0; /* back_1 */ + gs = 1.0; /* back */ + } + + if ( fabs(gs - 1.0) < PNG_GAMMA_THRESHOLD) + { + back.red = (png_byte)png_ptr->background.red; + back.green = (png_byte)png_ptr->background.green; + back.blue = (png_byte)png_ptr->background.blue; + } + else + { + back.red = (png_byte)(pow( + (double)png_ptr->background.red/255, gs) * 255.0 + .5); + back.green = (png_byte)(pow( + (double)png_ptr->background.green/255, gs) * 255.0 + .5); + back.blue = (png_byte)(pow( + (double)png_ptr->background.blue/255, gs) * 255.0 + .5); + } + + back_1.red = (png_byte)(pow( + (double)png_ptr->background.red/255, g) * 255.0 + .5); + back_1.green = (png_byte)(pow( + (double)png_ptr->background.green/255, g) * 255.0 + .5); + back_1.blue = (png_byte)(pow( + (double)png_ptr->background.blue/255, g) * 255.0 + .5); + } + for (i = 0; i < num_palette; i++) + { + if (i < (int)png_ptr->num_trans && png_ptr->trans[i] != 0xff) + { + if (png_ptr->trans[i] == 0) + { + palette[i] = back; + } + else /* if (png_ptr->trans[i] != 0xff) */ + { + png_byte v, w; + + v = png_ptr->gamma_to_1[palette[i].red]; + png_composite(w, v, png_ptr->trans[i], back_1.red); + palette[i].red = png_ptr->gamma_from_1[w]; + + v = png_ptr->gamma_to_1[palette[i].green]; + png_composite(w, v, png_ptr->trans[i], back_1.green); + palette[i].green = png_ptr->gamma_from_1[w]; + + v = png_ptr->gamma_to_1[palette[i].blue]; + png_composite(w, v, png_ptr->trans[i], back_1.blue); + palette[i].blue = png_ptr->gamma_from_1[w]; + } + } + else + { + palette[i].red = png_ptr->gamma_table[palette[i].red]; + palette[i].green = png_ptr->gamma_table[palette[i].green]; + palette[i].blue = png_ptr->gamma_table[palette[i].blue]; + } + } + /* Prevent the transformations being done again, and make sure + * that the now spurious alpha channel is stripped - the code + * has just reduced background composition and gamma correction + * to a simple alpha channel strip. + */ + png_ptr->transformations &= ~PNG_BACKGROUND; + png_ptr->transformations &= ~PNG_GAMMA; + png_ptr->transformations |= PNG_STRIP_ALPHA; + } + /* if (png_ptr->background_gamma_type!=PNG_BACKGROUND_GAMMA_UNKNOWN) */ + else + /* color_type != PNG_COLOR_TYPE_PALETTE */ + { + double m = (double)(((png_uint_32)1 << png_ptr->bit_depth) - 1); + double g = 1.0; + double gs = 1.0; + + switch (png_ptr->background_gamma_type) + { + case PNG_BACKGROUND_GAMMA_SCREEN: + g = (png_ptr->screen_gamma); + gs = 1.0; + break; + case PNG_BACKGROUND_GAMMA_FILE: + g = 1.0 / (png_ptr->gamma); + gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); + break; + case PNG_BACKGROUND_GAMMA_UNIQUE: + g = 1.0 / (png_ptr->background_gamma); + gs = 1.0 / (png_ptr->background_gamma * + png_ptr->screen_gamma); + break; + } + + png_ptr->background_1.gray = (png_uint_16)(pow( + (double)png_ptr->background.gray / m, g) * m + .5); + png_ptr->background.gray = (png_uint_16)(pow( + (double)png_ptr->background.gray / m, gs) * m + .5); + + if ((png_ptr->background.red != png_ptr->background.green) || + (png_ptr->background.red != png_ptr->background.blue) || + (png_ptr->background.red != png_ptr->background.gray)) + { + /* RGB or RGBA with color background */ + png_ptr->background_1.red = (png_uint_16)(pow( + (double)png_ptr->background.red / m, g) * m + .5); + png_ptr->background_1.green = (png_uint_16)(pow( + (double)png_ptr->background.green / m, g) * m + .5); + png_ptr->background_1.blue = (png_uint_16)(pow( + (double)png_ptr->background.blue / m, g) * m + .5); + png_ptr->background.red = (png_uint_16)(pow( + (double)png_ptr->background.red / m, gs) * m + .5); + png_ptr->background.green = (png_uint_16)(pow( + (double)png_ptr->background.green / m, gs) * m + .5); + png_ptr->background.blue = (png_uint_16)(pow( + (double)png_ptr->background.blue / m, gs) * m + .5); + } + else + { + /* GRAY, GRAY ALPHA, RGB, or RGBA with gray background */ + png_ptr->background_1.red = png_ptr->background_1.green + = png_ptr->background_1.blue = png_ptr->background_1.gray; + png_ptr->background.red = png_ptr->background.green + = png_ptr->background.blue = png_ptr->background.gray; + } + } + } + else + /* transformation does not include PNG_BACKGROUND */ +#endif /* PNG_READ_BACKGROUND_SUPPORTED */ + if (color_type == PNG_COLOR_TYPE_PALETTE) + { + png_colorp palette = png_ptr->palette; + int num_palette = png_ptr->num_palette; + int i; + + for (i = 0; i < num_palette; i++) + { + palette[i].red = png_ptr->gamma_table[palette[i].red]; + palette[i].green = png_ptr->gamma_table[palette[i].green]; + palette[i].blue = png_ptr->gamma_table[palette[i].blue]; + } + + /* Done the gamma correction. */ + png_ptr->transformations &= ~PNG_GAMMA; + } + } +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + else +#endif +#endif /* PNG_READ_GAMMA_SUPPORTED && PNG_FLOATING_POINT_SUPPORTED */ +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + /* No GAMMA transformation */ + if ((png_ptr->transformations & PNG_BACKGROUND) && + (color_type == PNG_COLOR_TYPE_PALETTE)) + { + int i; + int istop = (int)png_ptr->num_trans; + png_color back; + png_colorp palette = png_ptr->palette; + + back.red = (png_byte)png_ptr->background.red; + back.green = (png_byte)png_ptr->background.green; + back.blue = (png_byte)png_ptr->background.blue; + + for (i = 0; i < istop; i++) + { + if (png_ptr->trans[i] == 0) + { + palette[i] = back; + } + else if (png_ptr->trans[i] != 0xff) + { + /* The png_composite() macro is defined in png.h */ + png_composite(palette[i].red, palette[i].red, + png_ptr->trans[i], back.red); + png_composite(palette[i].green, palette[i].green, + png_ptr->trans[i], back.green); + png_composite(palette[i].blue, palette[i].blue, + png_ptr->trans[i], back.blue); + } + } + + /* Handled alpha, still need to strip the channel. */ + png_ptr->transformations &= ~PNG_BACKGROUND; + png_ptr->transformations |= PNG_STRIP_ALPHA; + } +#endif /* PNG_READ_BACKGROUND_SUPPORTED */ + +#if defined(PNG_READ_SHIFT_SUPPORTED) + if ((png_ptr->transformations & PNG_SHIFT) && + (color_type == PNG_COLOR_TYPE_PALETTE)) + { + png_uint_16 i; + png_uint_16 istop = png_ptr->num_palette; + int sr = 8 - png_ptr->sig_bit.red; + int sg = 8 - png_ptr->sig_bit.green; + int sb = 8 - png_ptr->sig_bit.blue; + + if (sr < 0 || sr > 8) + sr = 0; + if (sg < 0 || sg > 8) + sg = 0; + if (sb < 0 || sb > 8) + sb = 0; + for (i = 0; i < istop; i++) + { + png_ptr->palette[i].red >>= sr; + png_ptr->palette[i].green >>= sg; + png_ptr->palette[i].blue >>= sb; + } + } +#endif /* PNG_READ_SHIFT_SUPPORTED */ + } +#if !defined(PNG_READ_GAMMA_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED) \ + && !defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr) + return; +#endif +} + +/* Modify the info structure to reflect the transformations. The + * info should be updated so a PNG file could be written with it, + * assuming the transformations result in valid PNG data. + */ +void /* PRIVATE */ +png_read_transform_info(png_structp png_ptr, png_infop info_ptr) +{ + png_debug(1, "in png_read_transform_info\n"); +#if defined(PNG_READ_EXPAND_SUPPORTED) + if (png_ptr->transformations & PNG_EXPAND) + { + if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + if (png_ptr->num_trans && + (png_ptr->transformations & PNG_EXPAND_tRNS)) + info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA; + else + info_ptr->color_type = PNG_COLOR_TYPE_RGB; + info_ptr->bit_depth = 8; + info_ptr->num_trans = 0; + } + else + { + if (png_ptr->num_trans) + { + if (png_ptr->transformations & PNG_EXPAND_tRNS) + info_ptr->color_type |= PNG_COLOR_MASK_ALPHA; +#if 0 /* Removed from libpng-1.2.27 */ + else + info_ptr->color_type |= PNG_COLOR_MASK_COLOR; +#endif + } + if (info_ptr->bit_depth < 8) + info_ptr->bit_depth = 8; + info_ptr->num_trans = 0; + } + } +#endif + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->transformations & PNG_BACKGROUND) + { + info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA; + info_ptr->num_trans = 0; + info_ptr->background = png_ptr->background; + } +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (png_ptr->transformations & PNG_GAMMA) + { +#ifdef PNG_FLOATING_POINT_SUPPORTED + info_ptr->gamma = png_ptr->gamma; +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + info_ptr->int_gamma = png_ptr->int_gamma; +#endif + } +#endif + +#if defined(PNG_READ_16_TO_8_SUPPORTED) + if ((png_ptr->transformations & PNG_16_TO_8) && (info_ptr->bit_depth == 16)) + info_ptr->bit_depth = 8; +#endif + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) + if (png_ptr->transformations & PNG_GRAY_TO_RGB) + info_ptr->color_type |= PNG_COLOR_MASK_COLOR; +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) + if (png_ptr->transformations & PNG_RGB_TO_GRAY) + info_ptr->color_type &= ~PNG_COLOR_MASK_COLOR; +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) + if (png_ptr->transformations & PNG_DITHER) + { + if (((info_ptr->color_type == PNG_COLOR_TYPE_RGB) || + (info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) && + png_ptr->palette_lookup && info_ptr->bit_depth == 8) + { + info_ptr->color_type = PNG_COLOR_TYPE_PALETTE; + } + } +#endif + +#if defined(PNG_READ_PACK_SUPPORTED) + if ((png_ptr->transformations & PNG_PACK) && (info_ptr->bit_depth < 8)) + info_ptr->bit_depth = 8; +#endif + + if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + info_ptr->channels = 1; + else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) + info_ptr->channels = 3; + else + info_ptr->channels = 1; + +#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) + if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA) + info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA; +#endif + + if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) + info_ptr->channels++; + +#if defined(PNG_READ_FILLER_SUPPORTED) + /* STRIP_ALPHA and FILLER allowed: MASK_ALPHA bit stripped above */ + if ((png_ptr->transformations & PNG_FILLER) && + ((info_ptr->color_type == PNG_COLOR_TYPE_RGB) || + (info_ptr->color_type == PNG_COLOR_TYPE_GRAY))) + { + info_ptr->channels++; + /* if adding a true alpha channel not just filler */ +#if !defined(PNG_1_0_X) + if (png_ptr->transformations & PNG_ADD_ALPHA) + info_ptr->color_type |= PNG_COLOR_MASK_ALPHA; +#endif + } +#endif + +#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) && \ +defined(PNG_READ_USER_TRANSFORM_SUPPORTED) + if (png_ptr->transformations & PNG_USER_TRANSFORM) + { + if (info_ptr->bit_depth < png_ptr->user_transform_depth) + info_ptr->bit_depth = png_ptr->user_transform_depth; + if (info_ptr->channels < png_ptr->user_transform_channels) + info_ptr->channels = png_ptr->user_transform_channels; + } +#endif + + info_ptr->pixel_depth = (png_byte)(info_ptr->channels * + info_ptr->bit_depth); + + info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth, info_ptr->width); + +#if !defined(PNG_READ_EXPAND_SUPPORTED) + if (png_ptr) + return; +#endif +} + +/* Transform the row. The order of transformations is significant, + * and is very touchy. If you add a transformation, take care to + * decide how it fits in with the other transformations here. + */ +void /* PRIVATE */ +png_do_read_transformations(png_structp png_ptr) +{ + png_debug(1, "in png_do_read_transformations\n"); + if (png_ptr->row_buf == NULL) + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char msg[50]; + + png_snprintf2(msg, 50, + "NULL row buffer for row %ld, pass %d", (long)png_ptr->row_number, + png_ptr->pass); + png_error(png_ptr, msg); +#else + png_error(png_ptr, "NULL row buffer"); +#endif + } +#ifdef PNG_WARN_UNINITIALIZED_ROW + if (!(png_ptr->flags & PNG_FLAG_ROW_INIT)) + /* Application has failed to call either png_read_start_image() + * or png_read_update_info() after setting transforms that expand + * pixels. This check added to libpng-1.2.19 */ +#if (PNG_WARN_UNINITIALIZED_ROW==1) + png_error(png_ptr, "Uninitialized row"); +#else + png_warning(png_ptr, "Uninitialized row"); +#endif +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) + if (png_ptr->transformations & PNG_EXPAND) + { + if (png_ptr->row_info.color_type == PNG_COLOR_TYPE_PALETTE) + { + png_do_expand_palette(&(png_ptr->row_info), png_ptr->row_buf + 1, + png_ptr->palette, png_ptr->trans, png_ptr->num_trans); + } + else + { + if (png_ptr->num_trans && + (png_ptr->transformations & PNG_EXPAND_tRNS)) + png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1, + &(png_ptr->trans_values)); + else + png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1, + NULL); + } + } +#endif + +#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED) + if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA) + png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, + PNG_FLAG_FILLER_AFTER | (png_ptr->flags & PNG_FLAG_STRIP_ALPHA)); +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) + if (png_ptr->transformations & PNG_RGB_TO_GRAY) + { + int rgb_error = + png_do_rgb_to_gray(png_ptr, &(png_ptr->row_info), png_ptr->row_buf + 1); + if (rgb_error) + { + png_ptr->rgb_to_gray_status=1; + if ((png_ptr->transformations & PNG_RGB_TO_GRAY) == + PNG_RGB_TO_GRAY_WARN) + png_warning(png_ptr, "png_do_rgb_to_gray found nongray pixel"); + if ((png_ptr->transformations & PNG_RGB_TO_GRAY) == + PNG_RGB_TO_GRAY_ERR) + png_error(png_ptr, "png_do_rgb_to_gray found nongray pixel"); + } + } +#endif + +/* +From Andreas Dilger e-mail to png-implement, 26 March 1998: + + In most cases, the "simple transparency" should be done prior to doing + gray-to-RGB, or you will have to test 3x as many bytes to check if a + pixel is transparent. You would also need to make sure that the + transparency information is upgraded to RGB. + + To summarize, the current flow is: + - Gray + simple transparency -> compare 1 or 2 gray bytes and composite + with background "in place" if transparent, + convert to RGB if necessary + - Gray + alpha -> composite with gray background and remove alpha bytes, + convert to RGB if necessary + + To support RGB backgrounds for gray images we need: + - Gray + simple transparency -> convert to RGB + simple transparency, compare + 3 or 6 bytes and composite with background + "in place" if transparent (3x compare/pixel + compared to doing composite with gray bkgrnd) + - Gray + alpha -> convert to RGB + alpha, composite with background and + remove alpha bytes (3x float operations/pixel + compared with composite on gray background) + + Greg's change will do this. The reason it wasn't done before is for + performance, as this increases the per-pixel operations. If we would check + in advance if the background was gray or RGB, and position the gray-to-RGB + transform appropriately, then it would save a lot of work/time. + */ + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) + /* if gray -> RGB, do so now only if background is non-gray; else do later + * for performance reasons */ + if ((png_ptr->transformations & PNG_GRAY_TO_RGB) && + !(png_ptr->mode & PNG_BACKGROUND_IS_GRAY)) + png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + if ((png_ptr->transformations & PNG_BACKGROUND) && + ((png_ptr->num_trans != 0 ) || + (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) + png_do_background(&(png_ptr->row_info), png_ptr->row_buf + 1, + &(png_ptr->trans_values), &(png_ptr->background) +#if defined(PNG_READ_GAMMA_SUPPORTED) + , &(png_ptr->background_1), + png_ptr->gamma_table, png_ptr->gamma_from_1, + png_ptr->gamma_to_1, png_ptr->gamma_16_table, + png_ptr->gamma_16_from_1, png_ptr->gamma_16_to_1, + png_ptr->gamma_shift +#endif +); +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) + if ((png_ptr->transformations & PNG_GAMMA) && +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + !((png_ptr->transformations & PNG_BACKGROUND) && + ((png_ptr->num_trans != 0) || + (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) && +#endif + (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)) + png_do_gamma(&(png_ptr->row_info), png_ptr->row_buf + 1, + png_ptr->gamma_table, png_ptr->gamma_16_table, + png_ptr->gamma_shift); +#endif + +#if defined(PNG_READ_16_TO_8_SUPPORTED) + if (png_ptr->transformations & PNG_16_TO_8) + png_do_chop(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) + if (png_ptr->transformations & PNG_DITHER) + { + png_do_dither((png_row_infop)&(png_ptr->row_info), png_ptr->row_buf + 1, + png_ptr->palette_lookup, png_ptr->dither_index); + if (png_ptr->row_info.rowbytes == (png_uint_32)0) + png_error(png_ptr, "png_do_dither returned rowbytes=0"); + } +#endif + +#if defined(PNG_READ_INVERT_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_MONO) + png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) + if (png_ptr->transformations & PNG_SHIFT) + png_do_unshift(&(png_ptr->row_info), png_ptr->row_buf + 1, + &(png_ptr->shift)); +#endif + +#if defined(PNG_READ_PACK_SUPPORTED) + if (png_ptr->transformations & PNG_PACK) + png_do_unpack(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_BGR_SUPPORTED) + if (png_ptr->transformations & PNG_BGR) + png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) + /* if gray -> RGB, do so now only if we did not do so above */ + if ((png_ptr->transformations & PNG_GRAY_TO_RGB) && + (png_ptr->mode & PNG_BACKGROUND_IS_GRAY)) + png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_FILLER_SUPPORTED) + if (png_ptr->transformations & PNG_FILLER) + png_do_read_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, + (png_uint_32)png_ptr->filler, png_ptr->flags); +#endif + +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_ALPHA) + png_do_read_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) + if (png_ptr->transformations & PNG_SWAP_ALPHA) + png_do_read_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_SWAP_SUPPORTED) + if (png_ptr->transformations & PNG_SWAP_BYTES) + png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) + if (png_ptr->transformations & PNG_USER_TRANSFORM) + { + if (png_ptr->read_user_transform_fn != NULL) + (*(png_ptr->read_user_transform_fn)) /* user read transform function */ + (png_ptr, /* png_ptr */ + &(png_ptr->row_info), /* row_info: */ + /* png_uint_32 width; width of row */ + /* png_uint_32 rowbytes; number of bytes in row */ + /* png_byte color_type; color type of pixels */ + /* png_byte bit_depth; bit depth of samples */ + /* png_byte channels; number of channels (1-4) */ + /* png_byte pixel_depth; bits per pixel (depth*channels) */ + png_ptr->row_buf + 1); /* start of pixel data for row */ +#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) + if (png_ptr->user_transform_depth) + png_ptr->row_info.bit_depth = png_ptr->user_transform_depth; + if (png_ptr->user_transform_channels) + png_ptr->row_info.channels = png_ptr->user_transform_channels; +#endif + png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth * + png_ptr->row_info.channels); + png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, + png_ptr->row_info.width); + } +#endif + +} + +#if defined(PNG_READ_PACK_SUPPORTED) +/* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel, + * without changing the actual values. Thus, if you had a row with + * a bit depth of 1, you would end up with bytes that only contained + * the numbers 0 or 1. If you would rather they contain 0 and 255, use + * png_do_shift() after this. + */ +void /* PRIVATE */ +png_do_unpack(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_unpack\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL && row_info->bit_depth < 8) +#else + if (row_info->bit_depth < 8) +#endif + { + png_uint_32 i; + png_uint_32 row_width=row_info->width; + + switch (row_info->bit_depth) + { + case 1: + { + png_bytep sp = row + (png_size_t)((row_width - 1) >> 3); + png_bytep dp = row + (png_size_t)row_width - 1; + png_uint_32 shift = 7 - (int)((row_width + 7) & 0x07); + for (i = 0; i < row_width; i++) + { + *dp = (png_byte)((*sp >> shift) & 0x01); + if (shift == 7) + { + shift = 0; + sp--; + } + else + shift++; + + dp--; + } + break; + } + case 2: + { + + png_bytep sp = row + (png_size_t)((row_width - 1) >> 2); + png_bytep dp = row + (png_size_t)row_width - 1; + png_uint_32 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); + for (i = 0; i < row_width; i++) + { + *dp = (png_byte)((*sp >> shift) & 0x03); + if (shift == 6) + { + shift = 0; + sp--; + } + else + shift += 2; + + dp--; + } + break; + } + case 4: + { + png_bytep sp = row + (png_size_t)((row_width - 1) >> 1); + png_bytep dp = row + (png_size_t)row_width - 1; + png_uint_32 shift = (int)((1 - ((row_width + 1) & 0x01)) << 2); + for (i = 0; i < row_width; i++) + { + *dp = (png_byte)((*sp >> shift) & 0x0f); + if (shift == 4) + { + shift = 0; + sp--; + } + else + shift = 4; + + dp--; + } + break; + } + } + row_info->bit_depth = 8; + row_info->pixel_depth = (png_byte)(8 * row_info->channels); + row_info->rowbytes = row_width * row_info->channels; + } +} +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) +/* Reverse the effects of png_do_shift. This routine merely shifts the + * pixels back to their significant bits values. Thus, if you have + * a row of bit depth 8, but only 5 are significant, this will shift + * the values back to 0 through 31. + */ +void /* PRIVATE */ +png_do_unshift(png_row_infop row_info, png_bytep row, png_color_8p sig_bits) +{ + png_debug(1, "in png_do_unshift\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && sig_bits != NULL && +#endif + row_info->color_type != PNG_COLOR_TYPE_PALETTE) + { + int shift[4]; + int channels = 0; + int c; + png_uint_16 value = 0; + png_uint_32 row_width = row_info->width; + + if (row_info->color_type & PNG_COLOR_MASK_COLOR) + { + shift[channels++] = row_info->bit_depth - sig_bits->red; + shift[channels++] = row_info->bit_depth - sig_bits->green; + shift[channels++] = row_info->bit_depth - sig_bits->blue; + } + else + { + shift[channels++] = row_info->bit_depth - sig_bits->gray; + } + if (row_info->color_type & PNG_COLOR_MASK_ALPHA) + { + shift[channels++] = row_info->bit_depth - sig_bits->alpha; + } + + for (c = 0; c < channels; c++) + { + if (shift[c] <= 0) + shift[c] = 0; + else + value = 1; + } + + if (!value) + return; + + switch (row_info->bit_depth) + { + case 2: + { + png_bytep bp; + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + + for (bp = row, i = 0; i < istop; i++) + { + *bp >>= 1; + *bp++ &= 0x55; + } + break; + } + case 4: + { + png_bytep bp = row; + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + png_byte mask = (png_byte)((((int)0xf0 >> shift[0]) & (int)0xf0) | + (png_byte)((int)0xf >> shift[0])); + + for (i = 0; i < istop; i++) + { + *bp >>= shift[0]; + *bp++ &= mask; + } + break; + } + case 8: + { + png_bytep bp = row; + png_uint_32 i; + png_uint_32 istop = row_width * channels; + + for (i = 0; i < istop; i++) + { + *bp++ >>= shift[i%channels]; + } + break; + } + case 16: + { + png_bytep bp = row; + png_uint_32 i; + png_uint_32 istop = channels * row_width; + + for (i = 0; i < istop; i++) + { + value = (png_uint_16)((*bp << 8) + *(bp + 1)); + value >>= shift[i%channels]; + *bp++ = (png_byte)(value >> 8); + *bp++ = (png_byte)(value & 0xff); + } + break; + } + } + } +} +#endif + +#if defined(PNG_READ_16_TO_8_SUPPORTED) +/* chop rows of bit depth 16 down to 8 */ +void /* PRIVATE */ +png_do_chop(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_chop\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL && row_info->bit_depth == 16) +#else + if (row_info->bit_depth == 16) +#endif + { + png_bytep sp = row; + png_bytep dp = row; + png_uint_32 i; + png_uint_32 istop = row_info->width * row_info->channels; + + for (i = 0; i> 8)) >> 8; + * + * Approximate calculation with shift/add instead of multiply/divide: + * *dp = ((((png_uint_32)(*sp) << 8) | + * (png_uint_32)((int)(*(sp + 1)) - *sp)) + 128) >> 8; + * + * What we actually do to avoid extra shifting and conversion: + */ + + *dp = *sp + ((((int)(*(sp + 1)) - *sp) > 128) ? 1 : 0); +#else + /* Simply discard the low order byte */ + *dp = *sp; +#endif + } + row_info->bit_depth = 8; + row_info->pixel_depth = (png_byte)(8 * row_info->channels); + row_info->rowbytes = row_info->width * row_info->channels; + } +} +#endif + +#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) +void /* PRIVATE */ +png_do_read_swap_alpha(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_read_swap_alpha\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + png_uint_32 row_width = row_info->width; + if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + /* This converts from RGBA to ARGB */ + if (row_info->bit_depth == 8) + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_byte save; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + save = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = save; + } + } + /* This converts from RRGGBBAA to AARRGGBB */ + else + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_byte save[2]; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + save[0] = *(--sp); + save[1] = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = save[0]; + *(--dp) = save[1]; + } + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) + { + /* This converts from GA to AG */ + if (row_info->bit_depth == 8) + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_byte save; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + save = *(--sp); + *(--dp) = *(--sp); + *(--dp) = save; + } + } + /* This converts from GGAA to AAGG */ + else + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_byte save[2]; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + save[0] = *(--sp); + save[1] = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = save[0]; + *(--dp) = save[1]; + } + } + } + } +} +#endif + +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) +void /* PRIVATE */ +png_do_read_invert_alpha(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_read_invert_alpha\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + png_uint_32 row_width = row_info->width; + if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + /* This inverts the alpha channel in RGBA */ + if (row_info->bit_depth == 8) + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + *(--dp) = (png_byte)(255 - *(--sp)); + +/* This does nothing: + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + We can replace it with: +*/ + sp-=3; + dp=sp; + } + } + /* This inverts the alpha channel in RRGGBBAA */ + else + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + *(--dp) = (png_byte)(255 - *(--sp)); + *(--dp) = (png_byte)(255 - *(--sp)); + +/* This does nothing: + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + We can replace it with: +*/ + sp-=6; + dp=sp; + } + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) + { + /* This inverts the alpha channel in GA */ + if (row_info->bit_depth == 8) + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + *(--dp) = (png_byte)(255 - *(--sp)); + *(--dp) = *(--sp); + } + } + /* This inverts the alpha channel in GGAA */ + else + { + png_bytep sp = row + row_info->rowbytes; + png_bytep dp = sp; + png_uint_32 i; + + for (i = 0; i < row_width; i++) + { + *(--dp) = (png_byte)(255 - *(--sp)); + *(--dp) = (png_byte)(255 - *(--sp)); +/* + *(--dp) = *(--sp); + *(--dp) = *(--sp); +*/ + sp-=2; + dp=sp; + } + } + } + } +} +#endif + +#if defined(PNG_READ_FILLER_SUPPORTED) +/* Add filler channel if we have RGB color */ +void /* PRIVATE */ +png_do_read_filler(png_row_infop row_info, png_bytep row, + png_uint_32 filler, png_uint_32 flags) +{ + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + png_byte hi_filler = (png_byte)((filler>>8) & 0xff); + png_byte lo_filler = (png_byte)(filler & 0xff); + + png_debug(1, "in png_do_read_filler\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + row_info->color_type == PNG_COLOR_TYPE_GRAY) + { + if (row_info->bit_depth == 8) + { + /* This changes the data from G to GX */ + if (flags & PNG_FLAG_FILLER_AFTER) + { + png_bytep sp = row + (png_size_t)row_width; + png_bytep dp = sp + (png_size_t)row_width; + for (i = 1; i < row_width; i++) + { + *(--dp) = lo_filler; + *(--dp) = *(--sp); + } + *(--dp) = lo_filler; + row_info->channels = 2; + row_info->pixel_depth = 16; + row_info->rowbytes = row_width * 2; + } + /* This changes the data from G to XG */ + else + { + png_bytep sp = row + (png_size_t)row_width; + png_bytep dp = sp + (png_size_t)row_width; + for (i = 0; i < row_width; i++) + { + *(--dp) = *(--sp); + *(--dp) = lo_filler; + } + row_info->channels = 2; + row_info->pixel_depth = 16; + row_info->rowbytes = row_width * 2; + } + } + else if (row_info->bit_depth == 16) + { + /* This changes the data from GG to GGXX */ + if (flags & PNG_FLAG_FILLER_AFTER) + { + png_bytep sp = row + (png_size_t)row_width * 2; + png_bytep dp = sp + (png_size_t)row_width * 2; + for (i = 1; i < row_width; i++) + { + *(--dp) = hi_filler; + *(--dp) = lo_filler; + *(--dp) = *(--sp); + *(--dp) = *(--sp); + } + *(--dp) = hi_filler; + *(--dp) = lo_filler; + row_info->channels = 2; + row_info->pixel_depth = 32; + row_info->rowbytes = row_width * 4; + } + /* This changes the data from GG to XXGG */ + else + { + png_bytep sp = row + (png_size_t)row_width * 2; + png_bytep dp = sp + (png_size_t)row_width * 2; + for (i = 0; i < row_width; i++) + { + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = hi_filler; + *(--dp) = lo_filler; + } + row_info->channels = 2; + row_info->pixel_depth = 32; + row_info->rowbytes = row_width * 4; + } + } + } /* COLOR_TYPE == GRAY */ + else if (row_info->color_type == PNG_COLOR_TYPE_RGB) + { + if (row_info->bit_depth == 8) + { + /* This changes the data from RGB to RGBX */ + if (flags & PNG_FLAG_FILLER_AFTER) + { + png_bytep sp = row + (png_size_t)row_width * 3; + png_bytep dp = sp + (png_size_t)row_width; + for (i = 1; i < row_width; i++) + { + *(--dp) = lo_filler; + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + } + *(--dp) = lo_filler; + row_info->channels = 4; + row_info->pixel_depth = 32; + row_info->rowbytes = row_width * 4; + } + /* This changes the data from RGB to XRGB */ + else + { + png_bytep sp = row + (png_size_t)row_width * 3; + png_bytep dp = sp + (png_size_t)row_width; + for (i = 0; i < row_width; i++) + { + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = lo_filler; + } + row_info->channels = 4; + row_info->pixel_depth = 32; + row_info->rowbytes = row_width * 4; + } + } + else if (row_info->bit_depth == 16) + { + /* This changes the data from RRGGBB to RRGGBBXX */ + if (flags & PNG_FLAG_FILLER_AFTER) + { + png_bytep sp = row + (png_size_t)row_width * 6; + png_bytep dp = sp + (png_size_t)row_width * 2; + for (i = 1; i < row_width; i++) + { + *(--dp) = hi_filler; + *(--dp) = lo_filler; + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + } + *(--dp) = hi_filler; + *(--dp) = lo_filler; + row_info->channels = 4; + row_info->pixel_depth = 64; + row_info->rowbytes = row_width * 8; + } + /* This changes the data from RRGGBB to XXRRGGBB */ + else + { + png_bytep sp = row + (png_size_t)row_width * 6; + png_bytep dp = sp + (png_size_t)row_width * 2; + for (i = 0; i < row_width; i++) + { + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = *(--sp); + *(--dp) = hi_filler; + *(--dp) = lo_filler; + } + row_info->channels = 4; + row_info->pixel_depth = 64; + row_info->rowbytes = row_width * 8; + } + } + } /* COLOR_TYPE == RGB */ +} +#endif + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) +/* expand grayscale files to RGB, with or without alpha */ +void /* PRIVATE */ +png_do_gray_to_rgb(png_row_infop row_info, png_bytep row) +{ + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + png_debug(1, "in png_do_gray_to_rgb\n"); + if (row_info->bit_depth >= 8 && +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + !(row_info->color_type & PNG_COLOR_MASK_COLOR)) + { + if (row_info->color_type == PNG_COLOR_TYPE_GRAY) + { + if (row_info->bit_depth == 8) + { + png_bytep sp = row + (png_size_t)row_width - 1; + png_bytep dp = sp + (png_size_t)row_width * 2; + for (i = 0; i < row_width; i++) + { + *(dp--) = *sp; + *(dp--) = *sp; + *(dp--) = *(sp--); + } + } + else + { + png_bytep sp = row + (png_size_t)row_width * 2 - 1; + png_bytep dp = sp + (png_size_t)row_width * 4; + for (i = 0; i < row_width; i++) + { + *(dp--) = *sp; + *(dp--) = *(sp - 1); + *(dp--) = *sp; + *(dp--) = *(sp - 1); + *(dp--) = *(sp--); + *(dp--) = *(sp--); + } + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) + { + if (row_info->bit_depth == 8) + { + png_bytep sp = row + (png_size_t)row_width * 2 - 1; + png_bytep dp = sp + (png_size_t)row_width * 2; + for (i = 0; i < row_width; i++) + { + *(dp--) = *(sp--); + *(dp--) = *sp; + *(dp--) = *sp; + *(dp--) = *(sp--); + } + } + else + { + png_bytep sp = row + (png_size_t)row_width * 4 - 1; + png_bytep dp = sp + (png_size_t)row_width * 4; + for (i = 0; i < row_width; i++) + { + *(dp--) = *(sp--); + *(dp--) = *(sp--); + *(dp--) = *sp; + *(dp--) = *(sp - 1); + *(dp--) = *sp; + *(dp--) = *(sp - 1); + *(dp--) = *(sp--); + *(dp--) = *(sp--); + } + } + } + row_info->channels += (png_byte)2; + row_info->color_type |= PNG_COLOR_MASK_COLOR; + row_info->pixel_depth = (png_byte)(row_info->channels * + row_info->bit_depth); + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); + } +} +#endif + +#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) +/* reduce RGB files to grayscale, with or without alpha + * using the equation given in Poynton's ColorFAQ at + * (THIS LINK IS DEAD June 2008) + * New link: + * + * Charles Poynton poynton at poynton.com + * + * Y = 0.212671 * R + 0.715160 * G + 0.072169 * B + * + * We approximate this with + * + * Y = 0.21268 * R + 0.7151 * G + 0.07217 * B + * + * which can be expressed with integers as + * + * Y = (6969 * R + 23434 * G + 2365 * B)/32768 + * + * The calculation is to be done in a linear colorspace. + * + * Other integer coefficents can be used via png_set_rgb_to_gray(). + */ +int /* PRIVATE */ +png_do_rgb_to_gray(png_structp png_ptr, png_row_infop row_info, png_bytep row) + +{ + png_uint_32 i; + + png_uint_32 row_width = row_info->width; + int rgb_error = 0; + + png_debug(1, "in png_do_rgb_to_gray\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + (row_info->color_type & PNG_COLOR_MASK_COLOR)) + { + png_uint_32 rc = png_ptr->rgb_to_gray_red_coeff; + png_uint_32 gc = png_ptr->rgb_to_gray_green_coeff; + png_uint_32 bc = png_ptr->rgb_to_gray_blue_coeff; + + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + { + if (row_info->bit_depth == 8) + { +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL) + { + png_bytep sp = row; + png_bytep dp = row; + + for (i = 0; i < row_width; i++) + { + png_byte red = png_ptr->gamma_to_1[*(sp++)]; + png_byte green = png_ptr->gamma_to_1[*(sp++)]; + png_byte blue = png_ptr->gamma_to_1[*(sp++)]; + if (red != green || red != blue) + { + rgb_error |= 1; + *(dp++) = png_ptr->gamma_from_1[ + (rc*red + gc*green + bc*blue)>>15]; + } + else + *(dp++) = *(sp - 1); + } + } + else +#endif + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_byte red = *(sp++); + png_byte green = *(sp++); + png_byte blue = *(sp++); + if (red != green || red != blue) + { + rgb_error |= 1; + *(dp++) = (png_byte)((rc*red + gc*green + bc*blue)>>15); + } + else + *(dp++) = *(sp - 1); + } + } + } + + else /* RGB bit_depth == 16 */ + { +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->gamma_16_to_1 != NULL && + png_ptr->gamma_16_from_1 != NULL) + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 red, green, blue, w; + + red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + + if (red == green && red == blue) + w = red; + else + { + png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >> + png_ptr->gamma_shift][red>>8]; + png_uint_16 green_1 = png_ptr->gamma_16_to_1[(green&0xff) >> + png_ptr->gamma_shift][green>>8]; + png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >> + png_ptr->gamma_shift][blue>>8]; + png_uint_16 gray16 = (png_uint_16)((rc*red_1 + gc*green_1 + + bc*blue_1)>>15); + w = png_ptr->gamma_16_from_1[(gray16&0xff) >> + png_ptr->gamma_shift][gray16 >> 8]; + rgb_error |= 1; + } + + *(dp++) = (png_byte)((w>>8) & 0xff); + *(dp++) = (png_byte)(w & 0xff); + } + } + else +#endif + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 red, green, blue, gray16; + + red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + + if (red != green || red != blue) + rgb_error |= 1; + gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15); + *(dp++) = (png_byte)((gray16>>8) & 0xff); + *(dp++) = (png_byte)(gray16 & 0xff); + } + } + } + } + if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + if (row_info->bit_depth == 8) + { +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL) + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_byte red = png_ptr->gamma_to_1[*(sp++)]; + png_byte green = png_ptr->gamma_to_1[*(sp++)]; + png_byte blue = png_ptr->gamma_to_1[*(sp++)]; + if (red != green || red != blue) + rgb_error |= 1; + *(dp++) = png_ptr->gamma_from_1 + [(rc*red + gc*green + bc*blue)>>15]; + *(dp++) = *(sp++); /* alpha */ + } + } + else +#endif + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_byte red = *(sp++); + png_byte green = *(sp++); + png_byte blue = *(sp++); + if (red != green || red != blue) + rgb_error |= 1; + *(dp++) = (png_byte)((rc*red + gc*green + bc*blue)>>15); + *(dp++) = *(sp++); /* alpha */ + } + } + } + else /* RGBA bit_depth == 16 */ + { +#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->gamma_16_to_1 != NULL && + png_ptr->gamma_16_from_1 != NULL) + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 red, green, blue, w; + + red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2; + + if (red == green && red == blue) + w = red; + else + { + png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >> + png_ptr->gamma_shift][red>>8]; + png_uint_16 green_1 = png_ptr->gamma_16_to_1[(green&0xff) >> + png_ptr->gamma_shift][green>>8]; + png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >> + png_ptr->gamma_shift][blue>>8]; + png_uint_16 gray16 = (png_uint_16)((rc * red_1 + + gc * green_1 + bc * blue_1)>>15); + w = png_ptr->gamma_16_from_1[(gray16&0xff) >> + png_ptr->gamma_shift][gray16 >> 8]; + rgb_error |= 1; + } + + *(dp++) = (png_byte)((w>>8) & 0xff); + *(dp++) = (png_byte)(w & 0xff); + *(dp++) = *(sp++); /* alpha */ + *(dp++) = *(sp++); + } + } + else +#endif + { + png_bytep sp = row; + png_bytep dp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 red, green, blue, gray16; + red = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2; + green = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2; + blue = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2; + if (red != green || red != blue) + rgb_error |= 1; + gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15); + *(dp++) = (png_byte)((gray16>>8) & 0xff); + *(dp++) = (png_byte)(gray16 & 0xff); + *(dp++) = *(sp++); /* alpha */ + *(dp++) = *(sp++); + } + } + } + } + row_info->channels -= (png_byte)2; + row_info->color_type &= ~PNG_COLOR_MASK_COLOR; + row_info->pixel_depth = (png_byte)(row_info->channels * + row_info->bit_depth); + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); + } + return rgb_error; +} +#endif + +/* Build a grayscale palette. Palette is assumed to be 1 << bit_depth + * large of png_color. This lets grayscale images be treated as + * paletted. Most useful for gamma correction and simplification + * of code. + */ +void PNGAPI +png_build_grayscale_palette(int bit_depth, png_colorp palette) +{ + int num_palette; + int color_inc; + int i; + int v; + + png_debug(1, "in png_do_build_grayscale_palette\n"); + if (palette == NULL) + return; + + switch (bit_depth) + { + case 1: + num_palette = 2; + color_inc = 0xff; + break; + case 2: + num_palette = 4; + color_inc = 0x55; + break; + case 4: + num_palette = 16; + color_inc = 0x11; + break; + case 8: + num_palette = 256; + color_inc = 1; + break; + default: + num_palette = 0; + color_inc = 0; + break; + } + + for (i = 0, v = 0; i < num_palette; i++, v += color_inc) + { + palette[i].red = (png_byte)v; + palette[i].green = (png_byte)v; + palette[i].blue = (png_byte)v; + } +} + +/* This function is currently unused. Do we really need it? */ +#if defined(PNG_READ_DITHER_SUPPORTED) && defined(PNG_CORRECT_PALETTE_SUPPORTED) +void /* PRIVATE */ +png_correct_palette(png_structp png_ptr, png_colorp palette, + int num_palette) +{ + png_debug(1, "in png_correct_palette\n"); +#if defined(PNG_READ_BACKGROUND_SUPPORTED) && \ + defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED) + if (png_ptr->transformations & (PNG_GAMMA | PNG_BACKGROUND)) + { + png_color back, back_1; + + if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE) + { + back.red = png_ptr->gamma_table[png_ptr->background.red]; + back.green = png_ptr->gamma_table[png_ptr->background.green]; + back.blue = png_ptr->gamma_table[png_ptr->background.blue]; + + back_1.red = png_ptr->gamma_to_1[png_ptr->background.red]; + back_1.green = png_ptr->gamma_to_1[png_ptr->background.green]; + back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue]; + } + else + { + double g; + + g = 1.0 / (png_ptr->background_gamma * png_ptr->screen_gamma); + + if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_SCREEN || + fabs(g - 1.0) < PNG_GAMMA_THRESHOLD) + { + back.red = png_ptr->background.red; + back.green = png_ptr->background.green; + back.blue = png_ptr->background.blue; + } + else + { + back.red = + (png_byte)(pow((double)png_ptr->background.red/255, g) * + 255.0 + 0.5); + back.green = + (png_byte)(pow((double)png_ptr->background.green/255, g) * + 255.0 + 0.5); + back.blue = + (png_byte)(pow((double)png_ptr->background.blue/255, g) * + 255.0 + 0.5); + } + + g = 1.0 / png_ptr->background_gamma; + + back_1.red = + (png_byte)(pow((double)png_ptr->background.red/255, g) * + 255.0 + 0.5); + back_1.green = + (png_byte)(pow((double)png_ptr->background.green/255, g) * + 255.0 + 0.5); + back_1.blue = + (png_byte)(pow((double)png_ptr->background.blue/255, g) * + 255.0 + 0.5); + } + + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + png_uint_32 i; + + for (i = 0; i < (png_uint_32)num_palette; i++) + { + if (i < png_ptr->num_trans && png_ptr->trans[i] == 0) + { + palette[i] = back; + } + else if (i < png_ptr->num_trans && png_ptr->trans[i] != 0xff) + { + png_byte v, w; + + v = png_ptr->gamma_to_1[png_ptr->palette[i].red]; + png_composite(w, v, png_ptr->trans[i], back_1.red); + palette[i].red = png_ptr->gamma_from_1[w]; + + v = png_ptr->gamma_to_1[png_ptr->palette[i].green]; + png_composite(w, v, png_ptr->trans[i], back_1.green); + palette[i].green = png_ptr->gamma_from_1[w]; + + v = png_ptr->gamma_to_1[png_ptr->palette[i].blue]; + png_composite(w, v, png_ptr->trans[i], back_1.blue); + palette[i].blue = png_ptr->gamma_from_1[w]; + } + else + { + palette[i].red = png_ptr->gamma_table[palette[i].red]; + palette[i].green = png_ptr->gamma_table[palette[i].green]; + palette[i].blue = png_ptr->gamma_table[palette[i].blue]; + } + } + } + else + { + int i; + + for (i = 0; i < num_palette; i++) + { + if (palette[i].red == (png_byte)png_ptr->trans_values.gray) + { + palette[i] = back; + } + else + { + palette[i].red = png_ptr->gamma_table[palette[i].red]; + palette[i].green = png_ptr->gamma_table[palette[i].green]; + palette[i].blue = png_ptr->gamma_table[palette[i].blue]; + } + } + } + } + else +#endif +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (png_ptr->transformations & PNG_GAMMA) + { + int i; + + for (i = 0; i < num_palette; i++) + { + palette[i].red = png_ptr->gamma_table[palette[i].red]; + palette[i].green = png_ptr->gamma_table[palette[i].green]; + palette[i].blue = png_ptr->gamma_table[palette[i].blue]; + } + } +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + else +#endif +#endif +#if defined(PNG_READ_BACKGROUND_SUPPORTED) + if (png_ptr->transformations & PNG_BACKGROUND) + { + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + png_color back; + + back.red = (png_byte)png_ptr->background.red; + back.green = (png_byte)png_ptr->background.green; + back.blue = (png_byte)png_ptr->background.blue; + + for (i = 0; i < (int)png_ptr->num_trans; i++) + { + if (png_ptr->trans[i] == 0) + { + palette[i].red = back.red; + palette[i].green = back.green; + palette[i].blue = back.blue; + } + else if (png_ptr->trans[i] != 0xff) + { + png_composite(palette[i].red, png_ptr->palette[i].red, + png_ptr->trans[i], back.red); + png_composite(palette[i].green, png_ptr->palette[i].green, + png_ptr->trans[i], back.green); + png_composite(palette[i].blue, png_ptr->palette[i].blue, + png_ptr->trans[i], back.blue); + } + } + } + else /* assume grayscale palette (what else could it be?) */ + { + int i; + + for (i = 0; i < num_palette; i++) + { + if (i == (png_byte)png_ptr->trans_values.gray) + { + palette[i].red = (png_byte)png_ptr->background.red; + palette[i].green = (png_byte)png_ptr->background.green; + palette[i].blue = (png_byte)png_ptr->background.blue; + } + } + } + } +#endif +} +#endif + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) +/* Replace any alpha or transparency with the supplied background color. + * "background" is already in the screen gamma, while "background_1" is + * at a gamma of 1.0. Paletted files have already been taken care of. + */ +void /* PRIVATE */ +png_do_background(png_row_infop row_info, png_bytep row, + png_color_16p trans_values, png_color_16p background +#if defined(PNG_READ_GAMMA_SUPPORTED) + , png_color_16p background_1, + png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1, + png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1, + png_uint_16pp gamma_16_to_1, int gamma_shift +#endif + ) +{ + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width=row_info->width; + int shift; + + png_debug(1, "in png_do_background\n"); + if (background != NULL && +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + (!(row_info->color_type & PNG_COLOR_MASK_ALPHA) || + (row_info->color_type != PNG_COLOR_TYPE_PALETTE && trans_values))) + { + switch (row_info->color_type) + { + case PNG_COLOR_TYPE_GRAY: + { + switch (row_info->bit_depth) + { + case 1: + { + sp = row; + shift = 7; + for (i = 0; i < row_width; i++) + { + if ((png_uint_16)((*sp >> shift) & 0x01) + == trans_values->gray) + { + *sp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff); + *sp |= (png_byte)(background->gray << shift); + } + if (!shift) + { + shift = 7; + sp++; + } + else + shift--; + } + break; + } + case 2: + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_table != NULL) + { + sp = row; + shift = 6; + for (i = 0; i < row_width; i++) + { + if ((png_uint_16)((*sp >> shift) & 0x03) + == trans_values->gray) + { + *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); + *sp |= (png_byte)(background->gray << shift); + } + else + { + png_byte p = (png_byte)((*sp >> shift) & 0x03); + png_byte g = (png_byte)((gamma_table [p | (p << 2) | + (p << 4) | (p << 6)] >> 6) & 0x03); + *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); + *sp |= (png_byte)(g << shift); + } + if (!shift) + { + shift = 6; + sp++; + } + else + shift -= 2; + } + } + else +#endif + { + sp = row; + shift = 6; + for (i = 0; i < row_width; i++) + { + if ((png_uint_16)((*sp >> shift) & 0x03) + == trans_values->gray) + { + *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); + *sp |= (png_byte)(background->gray << shift); + } + if (!shift) + { + shift = 6; + sp++; + } + else + shift -= 2; + } + } + break; + } + case 4: + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_table != NULL) + { + sp = row; + shift = 4; + for (i = 0; i < row_width; i++) + { + if ((png_uint_16)((*sp >> shift) & 0x0f) + == trans_values->gray) + { + *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); + *sp |= (png_byte)(background->gray << shift); + } + else + { + png_byte p = (png_byte)((*sp >> shift) & 0x0f); + png_byte g = (png_byte)((gamma_table[p | + (p << 4)] >> 4) & 0x0f); + *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); + *sp |= (png_byte)(g << shift); + } + if (!shift) + { + shift = 4; + sp++; + } + else + shift -= 4; + } + } + else +#endif + { + sp = row; + shift = 4; + for (i = 0; i < row_width; i++) + { + if ((png_uint_16)((*sp >> shift) & 0x0f) + == trans_values->gray) + { + *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); + *sp |= (png_byte)(background->gray << shift); + } + if (!shift) + { + shift = 4; + sp++; + } + else + shift -= 4; + } + } + break; + } + case 8: + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_table != NULL) + { + sp = row; + for (i = 0; i < row_width; i++, sp++) + { + if (*sp == trans_values->gray) + { + *sp = (png_byte)background->gray; + } + else + { + *sp = gamma_table[*sp]; + } + } + } + else +#endif + { + sp = row; + for (i = 0; i < row_width; i++, sp++) + { + if (*sp == trans_values->gray) + { + *sp = (png_byte)background->gray; + } + } + } + break; + } + case 16: + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_16 != NULL) + { + sp = row; + for (i = 0; i < row_width; i++, sp += 2) + { + png_uint_16 v; + + v = (png_uint_16)(((*sp) << 8) + *(sp + 1)); + if (v == trans_values->gray) + { + /* background is already in screen gamma */ + *sp = (png_byte)((background->gray >> 8) & 0xff); + *(sp + 1) = (png_byte)(background->gray & 0xff); + } + else + { + v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + } + } + } + else +#endif + { + sp = row; + for (i = 0; i < row_width; i++, sp += 2) + { + png_uint_16 v; + + v = (png_uint_16)(((*sp) << 8) + *(sp + 1)); + if (v == trans_values->gray) + { + *sp = (png_byte)((background->gray >> 8) & 0xff); + *(sp + 1) = (png_byte)(background->gray & 0xff); + } + } + } + break; + } + } + break; + } + case PNG_COLOR_TYPE_RGB: + { + if (row_info->bit_depth == 8) + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_table != NULL) + { + sp = row; + for (i = 0; i < row_width; i++, sp += 3) + { + if (*sp == trans_values->red && + *(sp + 1) == trans_values->green && + *(sp + 2) == trans_values->blue) + { + *sp = (png_byte)background->red; + *(sp + 1) = (png_byte)background->green; + *(sp + 2) = (png_byte)background->blue; + } + else + { + *sp = gamma_table[*sp]; + *(sp + 1) = gamma_table[*(sp + 1)]; + *(sp + 2) = gamma_table[*(sp + 2)]; + } + } + } + else +#endif + { + sp = row; + for (i = 0; i < row_width; i++, sp += 3) + { + if (*sp == trans_values->red && + *(sp + 1) == trans_values->green && + *(sp + 2) == trans_values->blue) + { + *sp = (png_byte)background->red; + *(sp + 1) = (png_byte)background->green; + *(sp + 2) = (png_byte)background->blue; + } + } + } + } + else /* if (row_info->bit_depth == 16) */ + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_16 != NULL) + { + sp = row; + for (i = 0; i < row_width; i++, sp += 6) + { + png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1)); + png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); + png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5)); + if (r == trans_values->red && g == trans_values->green && + b == trans_values->blue) + { + /* background is already in screen gamma */ + *sp = (png_byte)((background->red >> 8) & 0xff); + *(sp + 1) = (png_byte)(background->red & 0xff); + *(sp + 2) = (png_byte)((background->green >> 8) & 0xff); + *(sp + 3) = (png_byte)(background->green & 0xff); + *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff); + *(sp + 5) = (png_byte)(background->blue & 0xff); + } + else + { + png_uint_16 v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)]; + *(sp + 2) = (png_byte)((v >> 8) & 0xff); + *(sp + 3) = (png_byte)(v & 0xff); + v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)]; + *(sp + 4) = (png_byte)((v >> 8) & 0xff); + *(sp + 5) = (png_byte)(v & 0xff); + } + } + } + else +#endif + { + sp = row; + for (i = 0; i < row_width; i++, sp += 6) + { + png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp+1)); + png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); + png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5)); + + if (r == trans_values->red && g == trans_values->green && + b == trans_values->blue) + { + *sp = (png_byte)((background->red >> 8) & 0xff); + *(sp + 1) = (png_byte)(background->red & 0xff); + *(sp + 2) = (png_byte)((background->green >> 8) & 0xff); + *(sp + 3) = (png_byte)(background->green & 0xff); + *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff); + *(sp + 5) = (png_byte)(background->blue & 0xff); + } + } + } + } + break; + } + case PNG_COLOR_TYPE_GRAY_ALPHA: + { + if (row_info->bit_depth == 8) + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_to_1 != NULL && gamma_from_1 != NULL && + gamma_table != NULL) + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 2, dp++) + { + png_uint_16 a = *(sp + 1); + + if (a == 0xff) + { + *dp = gamma_table[*sp]; + } + else if (a == 0) + { + /* background is already in screen gamma */ + *dp = (png_byte)background->gray; + } + else + { + png_byte v, w; + + v = gamma_to_1[*sp]; + png_composite(w, v, a, background_1->gray); + *dp = gamma_from_1[w]; + } + } + } + else +#endif + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 2, dp++) + { + png_byte a = *(sp + 1); + + if (a == 0xff) + { + *dp = *sp; + } +#if defined(PNG_READ_GAMMA_SUPPORTED) + else if (a == 0) + { + *dp = (png_byte)background->gray; + } + else + { + png_composite(*dp, *sp, a, background_1->gray); + } +#else + *dp = (png_byte)background->gray; +#endif + } + } + } + else /* if (png_ptr->bit_depth == 16) */ + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_16 != NULL && gamma_16_from_1 != NULL && + gamma_16_to_1 != NULL) + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 4, dp += 2) + { + png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); + + if (a == (png_uint_16)0xffff) + { + png_uint_16 v; + + v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; + *dp = (png_byte)((v >> 8) & 0xff); + *(dp + 1) = (png_byte)(v & 0xff); + } +#if defined(PNG_READ_GAMMA_SUPPORTED) + else if (a == 0) +#else + else +#endif + { + /* background is already in screen gamma */ + *dp = (png_byte)((background->gray >> 8) & 0xff); + *(dp + 1) = (png_byte)(background->gray & 0xff); + } +#if defined(PNG_READ_GAMMA_SUPPORTED) + else + { + png_uint_16 g, v, w; + + g = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp]; + png_composite_16(v, g, a, background_1->gray); + w = gamma_16_from_1[(v&0xff) >> gamma_shift][v >> 8]; + *dp = (png_byte)((w >> 8) & 0xff); + *(dp + 1) = (png_byte)(w & 0xff); + } +#endif + } + } + else +#endif + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 4, dp += 2) + { + png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3)); + if (a == (png_uint_16)0xffff) + { + png_memcpy(dp, sp, 2); + } +#if defined(PNG_READ_GAMMA_SUPPORTED) + else if (a == 0) +#else + else +#endif + { + *dp = (png_byte)((background->gray >> 8) & 0xff); + *(dp + 1) = (png_byte)(background->gray & 0xff); + } +#if defined(PNG_READ_GAMMA_SUPPORTED) + else + { + png_uint_16 g, v; + + g = (png_uint_16)(((*sp) << 8) + *(sp + 1)); + png_composite_16(v, g, a, background_1->gray); + *dp = (png_byte)((v >> 8) & 0xff); + *(dp + 1) = (png_byte)(v & 0xff); + } +#endif + } + } + } + break; + } + case PNG_COLOR_TYPE_RGB_ALPHA: + { + if (row_info->bit_depth == 8) + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_to_1 != NULL && gamma_from_1 != NULL && + gamma_table != NULL) + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 4, dp += 3) + { + png_byte a = *(sp + 3); + + if (a == 0xff) + { + *dp = gamma_table[*sp]; + *(dp + 1) = gamma_table[*(sp + 1)]; + *(dp + 2) = gamma_table[*(sp + 2)]; + } + else if (a == 0) + { + /* background is already in screen gamma */ + *dp = (png_byte)background->red; + *(dp + 1) = (png_byte)background->green; + *(dp + 2) = (png_byte)background->blue; + } + else + { + png_byte v, w; + + v = gamma_to_1[*sp]; + png_composite(w, v, a, background_1->red); + *dp = gamma_from_1[w]; + v = gamma_to_1[*(sp + 1)]; + png_composite(w, v, a, background_1->green); + *(dp + 1) = gamma_from_1[w]; + v = gamma_to_1[*(sp + 2)]; + png_composite(w, v, a, background_1->blue); + *(dp + 2) = gamma_from_1[w]; + } + } + } + else +#endif + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 4, dp += 3) + { + png_byte a = *(sp + 3); + + if (a == 0xff) + { + *dp = *sp; + *(dp + 1) = *(sp + 1); + *(dp + 2) = *(sp + 2); + } + else if (a == 0) + { + *dp = (png_byte)background->red; + *(dp + 1) = (png_byte)background->green; + *(dp + 2) = (png_byte)background->blue; + } + else + { + png_composite(*dp, *sp, a, background->red); + png_composite(*(dp + 1), *(sp + 1), a, + background->green); + png_composite(*(dp + 2), *(sp + 2), a, + background->blue); + } + } + } + } + else /* if (row_info->bit_depth == 16) */ + { +#if defined(PNG_READ_GAMMA_SUPPORTED) + if (gamma_16 != NULL && gamma_16_from_1 != NULL && + gamma_16_to_1 != NULL) + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 8, dp += 6) + { + png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6)) + << 8) + (png_uint_16)(*(sp + 7))); + if (a == (png_uint_16)0xffff) + { + png_uint_16 v; + + v = gamma_16[*(sp + 1) >> gamma_shift][*sp]; + *dp = (png_byte)((v >> 8) & 0xff); + *(dp + 1) = (png_byte)(v & 0xff); + v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)]; + *(dp + 2) = (png_byte)((v >> 8) & 0xff); + *(dp + 3) = (png_byte)(v & 0xff); + v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)]; + *(dp + 4) = (png_byte)((v >> 8) & 0xff); + *(dp + 5) = (png_byte)(v & 0xff); + } + else if (a == 0) + { + /* background is already in screen gamma */ + *dp = (png_byte)((background->red >> 8) & 0xff); + *(dp + 1) = (png_byte)(background->red & 0xff); + *(dp + 2) = (png_byte)((background->green >> 8) & 0xff); + *(dp + 3) = (png_byte)(background->green & 0xff); + *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff); + *(dp + 5) = (png_byte)(background->blue & 0xff); + } + else + { + png_uint_16 v, w, x; + + v = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp]; + png_composite_16(w, v, a, background_1->red); + x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8]; + *dp = (png_byte)((x >> 8) & 0xff); + *(dp + 1) = (png_byte)(x & 0xff); + v = gamma_16_to_1[*(sp + 3) >> gamma_shift][*(sp + 2)]; + png_composite_16(w, v, a, background_1->green); + x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8]; + *(dp + 2) = (png_byte)((x >> 8) & 0xff); + *(dp + 3) = (png_byte)(x & 0xff); + v = gamma_16_to_1[*(sp + 5) >> gamma_shift][*(sp + 4)]; + png_composite_16(w, v, a, background_1->blue); + x = gamma_16_from_1[(w & 0xff) >> gamma_shift][w >> 8]; + *(dp + 4) = (png_byte)((x >> 8) & 0xff); + *(dp + 5) = (png_byte)(x & 0xff); + } + } + } + else +#endif + { + sp = row; + dp = row; + for (i = 0; i < row_width; i++, sp += 8, dp += 6) + { + png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6)) + << 8) + (png_uint_16)(*(sp + 7))); + if (a == (png_uint_16)0xffff) + { + png_memcpy(dp, sp, 6); + } + else if (a == 0) + { + *dp = (png_byte)((background->red >> 8) & 0xff); + *(dp + 1) = (png_byte)(background->red & 0xff); + *(dp + 2) = (png_byte)((background->green >> 8) & 0xff); + *(dp + 3) = (png_byte)(background->green & 0xff); + *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff); + *(dp + 5) = (png_byte)(background->blue & 0xff); + } + else + { + png_uint_16 v; + + png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1)); + png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8) + + *(sp + 3)); + png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8) + + *(sp + 5)); + + png_composite_16(v, r, a, background->red); + *dp = (png_byte)((v >> 8) & 0xff); + *(dp + 1) = (png_byte)(v & 0xff); + png_composite_16(v, g, a, background->green); + *(dp + 2) = (png_byte)((v >> 8) & 0xff); + *(dp + 3) = (png_byte)(v & 0xff); + png_composite_16(v, b, a, background->blue); + *(dp + 4) = (png_byte)((v >> 8) & 0xff); + *(dp + 5) = (png_byte)(v & 0xff); + } + } + } + } + break; + } + } + + if (row_info->color_type & PNG_COLOR_MASK_ALPHA) + { + row_info->color_type &= ~PNG_COLOR_MASK_ALPHA; + row_info->channels--; + row_info->pixel_depth = (png_byte)(row_info->channels * + row_info->bit_depth); + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); + } + } +} +#endif + +#if defined(PNG_READ_GAMMA_SUPPORTED) +/* Gamma correct the image, avoiding the alpha channel. Make sure + * you do this after you deal with the transparency issue on grayscale + * or RGB images. If your bit depth is 8, use gamma_table, if it + * is 16, use gamma_16_table and gamma_shift. Build these with + * build_gamma_table(). + */ +void /* PRIVATE */ +png_do_gamma(png_row_infop row_info, png_bytep row, + png_bytep gamma_table, png_uint_16pp gamma_16_table, + int gamma_shift) +{ + png_bytep sp; + png_uint_32 i; + png_uint_32 row_width=row_info->width; + + png_debug(1, "in png_do_gamma\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + ((row_info->bit_depth <= 8 && gamma_table != NULL) || + (row_info->bit_depth == 16 && gamma_16_table != NULL))) + { + switch (row_info->color_type) + { + case PNG_COLOR_TYPE_RGB: + { + if (row_info->bit_depth == 8) + { + sp = row; + for (i = 0; i < row_width; i++) + { + *sp = gamma_table[*sp]; + sp++; + *sp = gamma_table[*sp]; + sp++; + *sp = gamma_table[*sp]; + sp++; + } + } + else /* if (row_info->bit_depth == 16) */ + { + sp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 v; + + v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 2; + v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 2; + v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 2; + } + } + break; + } + case PNG_COLOR_TYPE_RGB_ALPHA: + { + if (row_info->bit_depth == 8) + { + sp = row; + for (i = 0; i < row_width; i++) + { + *sp = gamma_table[*sp]; + sp++; + *sp = gamma_table[*sp]; + sp++; + *sp = gamma_table[*sp]; + sp++; + sp++; + } + } + else /* if (row_info->bit_depth == 16) */ + { + sp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 2; + v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 2; + v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 4; + } + } + break; + } + case PNG_COLOR_TYPE_GRAY_ALPHA: + { + if (row_info->bit_depth == 8) + { + sp = row; + for (i = 0; i < row_width; i++) + { + *sp = gamma_table[*sp]; + sp += 2; + } + } + else /* if (row_info->bit_depth == 16) */ + { + sp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 4; + } + } + break; + } + case PNG_COLOR_TYPE_GRAY: + { + if (row_info->bit_depth == 2) + { + sp = row; + for (i = 0; i < row_width; i += 4) + { + int a = *sp & 0xc0; + int b = *sp & 0x30; + int c = *sp & 0x0c; + int d = *sp & 0x03; + + *sp = (png_byte)( + ((((int)gamma_table[a|(a>>2)|(a>>4)|(a>>6)]) ) & 0xc0)| + ((((int)gamma_table[(b<<2)|b|(b>>2)|(b>>4)])>>2) & 0x30)| + ((((int)gamma_table[(c<<4)|(c<<2)|c|(c>>2)])>>4) & 0x0c)| + ((((int)gamma_table[(d<<6)|(d<<4)|(d<<2)|d])>>6) )); + sp++; + } + } + if (row_info->bit_depth == 4) + { + sp = row; + for (i = 0; i < row_width; i += 2) + { + int msb = *sp & 0xf0; + int lsb = *sp & 0x0f; + + *sp = (png_byte)((((int)gamma_table[msb | (msb >> 4)]) & 0xf0) + | (((int)gamma_table[(lsb << 4) | lsb]) >> 4)); + sp++; + } + } + else if (row_info->bit_depth == 8) + { + sp = row; + for (i = 0; i < row_width; i++) + { + *sp = gamma_table[*sp]; + sp++; + } + } + else if (row_info->bit_depth == 16) + { + sp = row; + for (i = 0; i < row_width; i++) + { + png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp]; + *sp = (png_byte)((v >> 8) & 0xff); + *(sp + 1) = (png_byte)(v & 0xff); + sp += 2; + } + } + break; + } + } + } +} +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) +/* Expands a palette row to an RGB or RGBA row depending + * upon whether you supply trans and num_trans. + */ +void /* PRIVATE */ +png_do_expand_palette(png_row_infop row_info, png_bytep row, + png_colorp palette, png_bytep trans, int num_trans) +{ + int shift, value; + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width=row_info->width; + + png_debug(1, "in png_do_expand_palette\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + row_info->color_type == PNG_COLOR_TYPE_PALETTE) + { + if (row_info->bit_depth < 8) + { + switch (row_info->bit_depth) + { + case 1: + { + sp = row + (png_size_t)((row_width - 1) >> 3); + dp = row + (png_size_t)row_width - 1; + shift = 7 - (int)((row_width + 7) & 0x07); + for (i = 0; i < row_width; i++) + { + if ((*sp >> shift) & 0x01) + *dp = 1; + else + *dp = 0; + if (shift == 7) + { + shift = 0; + sp--; + } + else + shift++; + + dp--; + } + break; + } + case 2: + { + sp = row + (png_size_t)((row_width - 1) >> 2); + dp = row + (png_size_t)row_width - 1; + shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); + for (i = 0; i < row_width; i++) + { + value = (*sp >> shift) & 0x03; + *dp = (png_byte)value; + if (shift == 6) + { + shift = 0; + sp--; + } + else + shift += 2; + + dp--; + } + break; + } + case 4: + { + sp = row + (png_size_t)((row_width - 1) >> 1); + dp = row + (png_size_t)row_width - 1; + shift = (int)((row_width & 0x01) << 2); + for (i = 0; i < row_width; i++) + { + value = (*sp >> shift) & 0x0f; + *dp = (png_byte)value; + if (shift == 4) + { + shift = 0; + sp--; + } + else + shift += 4; + + dp--; + } + break; + } + } + row_info->bit_depth = 8; + row_info->pixel_depth = 8; + row_info->rowbytes = row_width; + } + switch (row_info->bit_depth) + { + case 8: + { + if (trans != NULL) + { + sp = row + (png_size_t)row_width - 1; + dp = row + (png_size_t)(row_width << 2) - 1; + + for (i = 0; i < row_width; i++) + { + if ((int)(*sp) >= num_trans) + *dp-- = 0xff; + else + *dp-- = trans[*sp]; + *dp-- = palette[*sp].blue; + *dp-- = palette[*sp].green; + *dp-- = palette[*sp].red; + sp--; + } + row_info->bit_depth = 8; + row_info->pixel_depth = 32; + row_info->rowbytes = row_width * 4; + row_info->color_type = 6; + row_info->channels = 4; + } + else + { + sp = row + (png_size_t)row_width - 1; + dp = row + (png_size_t)(row_width * 3) - 1; + + for (i = 0; i < row_width; i++) + { + *dp-- = palette[*sp].blue; + *dp-- = palette[*sp].green; + *dp-- = palette[*sp].red; + sp--; + } + row_info->bit_depth = 8; + row_info->pixel_depth = 24; + row_info->rowbytes = row_width * 3; + row_info->color_type = 2; + row_info->channels = 3; + } + break; + } + } + } +} + +/* If the bit depth < 8, it is expanded to 8. Also, if the already + * expanded transparency value is supplied, an alpha channel is built. + */ +void /* PRIVATE */ +png_do_expand(png_row_infop row_info, png_bytep row, + png_color_16p trans_value) +{ + int shift, value; + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width=row_info->width; + + png_debug(1, "in png_do_expand\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + if (row_info->color_type == PNG_COLOR_TYPE_GRAY) + { + png_uint_16 gray = (png_uint_16)(trans_value ? trans_value->gray : 0); + + if (row_info->bit_depth < 8) + { + switch (row_info->bit_depth) + { + case 1: + { + gray = (png_uint_16)((gray&0x01)*0xff); + sp = row + (png_size_t)((row_width - 1) >> 3); + dp = row + (png_size_t)row_width - 1; + shift = 7 - (int)((row_width + 7) & 0x07); + for (i = 0; i < row_width; i++) + { + if ((*sp >> shift) & 0x01) + *dp = 0xff; + else + *dp = 0; + if (shift == 7) + { + shift = 0; + sp--; + } + else + shift++; + + dp--; + } + break; + } + case 2: + { + gray = (png_uint_16)((gray&0x03)*0x55); + sp = row + (png_size_t)((row_width - 1) >> 2); + dp = row + (png_size_t)row_width - 1; + shift = (int)((3 - ((row_width + 3) & 0x03)) << 1); + for (i = 0; i < row_width; i++) + { + value = (*sp >> shift) & 0x03; + *dp = (png_byte)(value | (value << 2) | (value << 4) | + (value << 6)); + if (shift == 6) + { + shift = 0; + sp--; + } + else + shift += 2; + + dp--; + } + break; + } + case 4: + { + gray = (png_uint_16)((gray&0x0f)*0x11); + sp = row + (png_size_t)((row_width - 1) >> 1); + dp = row + (png_size_t)row_width - 1; + shift = (int)((1 - ((row_width + 1) & 0x01)) << 2); + for (i = 0; i < row_width; i++) + { + value = (*sp >> shift) & 0x0f; + *dp = (png_byte)(value | (value << 4)); + if (shift == 4) + { + shift = 0; + sp--; + } + else + shift = 4; + + dp--; + } + break; + } + } + row_info->bit_depth = 8; + row_info->pixel_depth = 8; + row_info->rowbytes = row_width; + } + + if (trans_value != NULL) + { + if (row_info->bit_depth == 8) + { + gray = gray & 0xff; + sp = row + (png_size_t)row_width - 1; + dp = row + (png_size_t)(row_width << 1) - 1; + for (i = 0; i < row_width; i++) + { + if (*sp == gray) + *dp-- = 0; + else + *dp-- = 0xff; + *dp-- = *sp--; + } + } + else if (row_info->bit_depth == 16) + { + png_byte gray_high = (gray >> 8) & 0xff; + png_byte gray_low = gray & 0xff; + sp = row + row_info->rowbytes - 1; + dp = row + (row_info->rowbytes << 1) - 1; + for (i = 0; i < row_width; i++) + { + if (*(sp - 1) == gray_high && *(sp) == gray_low) + { + *dp-- = 0; + *dp-- = 0; + } + else + { + *dp-- = 0xff; + *dp-- = 0xff; + } + *dp-- = *sp--; + *dp-- = *sp--; + } + } + row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA; + row_info->channels = 2; + row_info->pixel_depth = (png_byte)(row_info->bit_depth << 1); + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, + row_width); + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_RGB && trans_value) + { + if (row_info->bit_depth == 8) + { + png_byte red = trans_value->red & 0xff; + png_byte green = trans_value->green & 0xff; + png_byte blue = trans_value->blue & 0xff; + sp = row + (png_size_t)row_info->rowbytes - 1; + dp = row + (png_size_t)(row_width << 2) - 1; + for (i = 0; i < row_width; i++) + { + if (*(sp - 2) == red && *(sp - 1) == green && *(sp) == blue) + *dp-- = 0; + else + *dp-- = 0xff; + *dp-- = *sp--; + *dp-- = *sp--; + *dp-- = *sp--; + } + } + else if (row_info->bit_depth == 16) + { + png_byte red_high = (trans_value->red >> 8) & 0xff; + png_byte green_high = (trans_value->green >> 8) & 0xff; + png_byte blue_high = (trans_value->blue >> 8) & 0xff; + png_byte red_low = trans_value->red & 0xff; + png_byte green_low = trans_value->green & 0xff; + png_byte blue_low = trans_value->blue & 0xff; + sp = row + row_info->rowbytes - 1; + dp = row + (png_size_t)(row_width << 3) - 1; + for (i = 0; i < row_width; i++) + { + if (*(sp - 5) == red_high && + *(sp - 4) == red_low && + *(sp - 3) == green_high && + *(sp - 2) == green_low && + *(sp - 1) == blue_high && + *(sp ) == blue_low) + { + *dp-- = 0; + *dp-- = 0; + } + else + { + *dp-- = 0xff; + *dp-- = 0xff; + } + *dp-- = *sp--; + *dp-- = *sp--; + *dp-- = *sp--; + *dp-- = *sp--; + *dp-- = *sp--; + *dp-- = *sp--; + } + } + row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA; + row_info->channels = 4; + row_info->pixel_depth = (png_byte)(row_info->bit_depth << 2); + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); + } + } +} +#endif + +#if defined(PNG_READ_DITHER_SUPPORTED) +void /* PRIVATE */ +png_do_dither(png_row_infop row_info, png_bytep row, + png_bytep palette_lookup, png_bytep dither_lookup) +{ + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width=row_info->width; + + png_debug(1, "in png_do_dither\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + if (row_info->color_type == PNG_COLOR_TYPE_RGB && + palette_lookup && row_info->bit_depth == 8) + { + int r, g, b, p; + sp = row; + dp = row; + for (i = 0; i < row_width; i++) + { + r = *sp++; + g = *sp++; + b = *sp++; + + /* this looks real messy, but the compiler will reduce + it down to a reasonable formula. For example, with + 5 bits per color, we get: + p = (((r >> 3) & 0x1f) << 10) | + (((g >> 3) & 0x1f) << 5) | + ((b >> 3) & 0x1f); + */ + p = (((r >> (8 - PNG_DITHER_RED_BITS)) & + ((1 << PNG_DITHER_RED_BITS) - 1)) << + (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) | + (((g >> (8 - PNG_DITHER_GREEN_BITS)) & + ((1 << PNG_DITHER_GREEN_BITS) - 1)) << + (PNG_DITHER_BLUE_BITS)) | + ((b >> (8 - PNG_DITHER_BLUE_BITS)) & + ((1 << PNG_DITHER_BLUE_BITS) - 1)); + + *dp++ = palette_lookup[p]; + } + row_info->color_type = PNG_COLOR_TYPE_PALETTE; + row_info->channels = 1; + row_info->pixel_depth = row_info->bit_depth; + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); + } + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA && + palette_lookup != NULL && row_info->bit_depth == 8) + { + int r, g, b, p; + sp = row; + dp = row; + for (i = 0; i < row_width; i++) + { + r = *sp++; + g = *sp++; + b = *sp++; + sp++; + + p = (((r >> (8 - PNG_DITHER_RED_BITS)) & + ((1 << PNG_DITHER_RED_BITS) - 1)) << + (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) | + (((g >> (8 - PNG_DITHER_GREEN_BITS)) & + ((1 << PNG_DITHER_GREEN_BITS) - 1)) << + (PNG_DITHER_BLUE_BITS)) | + ((b >> (8 - PNG_DITHER_BLUE_BITS)) & + ((1 << PNG_DITHER_BLUE_BITS) - 1)); + + *dp++ = palette_lookup[p]; + } + row_info->color_type = PNG_COLOR_TYPE_PALETTE; + row_info->channels = 1; + row_info->pixel_depth = row_info->bit_depth; + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width); + } + else if (row_info->color_type == PNG_COLOR_TYPE_PALETTE && + dither_lookup && row_info->bit_depth == 8) + { + sp = row; + for (i = 0; i < row_width; i++, sp++) + { + *sp = dither_lookup[*sp]; + } + } + } +} +#endif + +#ifdef PNG_FLOATING_POINT_SUPPORTED +#if defined(PNG_READ_GAMMA_SUPPORTED) +static PNG_CONST int png_gamma_shift[] = + {0x10, 0x21, 0x42, 0x84, 0x110, 0x248, 0x550, 0xff0, 0x00}; + +/* We build the 8- or 16-bit gamma tables here. Note that for 16-bit + * tables, we don't make a full table if we are reducing to 8-bit in + * the future. Note also how the gamma_16 tables are segmented so that + * we don't need to allocate > 64K chunks for a full 16-bit table. + */ +void /* PRIVATE */ +png_build_gamma_table(png_structp png_ptr) +{ + png_debug(1, "in png_build_gamma_table\n"); + + if (png_ptr->bit_depth <= 8) + { + int i; + double g; + + if (png_ptr->screen_gamma > .000001) + g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); + else + g = 1.0; + + png_ptr->gamma_table = (png_bytep)png_malloc(png_ptr, + (png_uint_32)256); + + for (i = 0; i < 256; i++) + { + png_ptr->gamma_table[i] = (png_byte)(pow((double)i / 255.0, + g) * 255.0 + .5); + } + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \ + defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) + if (png_ptr->transformations & ((PNG_BACKGROUND) | PNG_RGB_TO_GRAY)) + { + + g = 1.0 / (png_ptr->gamma); + + png_ptr->gamma_to_1 = (png_bytep)png_malloc(png_ptr, + (png_uint_32)256); + + for (i = 0; i < 256; i++) + { + png_ptr->gamma_to_1[i] = (png_byte)(pow((double)i / 255.0, + g) * 255.0 + .5); + } + + + png_ptr->gamma_from_1 = (png_bytep)png_malloc(png_ptr, + (png_uint_32)256); + + if (png_ptr->screen_gamma > 0.000001) + g = 1.0 / png_ptr->screen_gamma; + else + g = png_ptr->gamma; /* probably doing rgb_to_gray */ + + for (i = 0; i < 256; i++) + { + png_ptr->gamma_from_1[i] = (png_byte)(pow((double)i / 255.0, + g) * 255.0 + .5); + + } + } +#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */ + } + else + { + double g; + int i, j, shift, num; + int sig_bit; + png_uint_32 ig; + + if (png_ptr->color_type & PNG_COLOR_MASK_COLOR) + { + sig_bit = (int)png_ptr->sig_bit.red; + if ((int)png_ptr->sig_bit.green > sig_bit) + sig_bit = png_ptr->sig_bit.green; + if ((int)png_ptr->sig_bit.blue > sig_bit) + sig_bit = png_ptr->sig_bit.blue; + } + else + { + sig_bit = (int)png_ptr->sig_bit.gray; + } + + if (sig_bit > 0) + shift = 16 - sig_bit; + else + shift = 0; + + if (png_ptr->transformations & PNG_16_TO_8) + { + if (shift < (16 - PNG_MAX_GAMMA_8)) + shift = (16 - PNG_MAX_GAMMA_8); + } + + if (shift > 8) + shift = 8; + if (shift < 0) + shift = 0; + + png_ptr->gamma_shift = (png_byte)shift; + + num = (1 << (8 - shift)); + + if (png_ptr->screen_gamma > .000001) + g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma); + else + g = 1.0; + + png_ptr->gamma_16_table = (png_uint_16pp)png_malloc(png_ptr, + (png_uint_32)(num * png_sizeof(png_uint_16p))); + + if (png_ptr->transformations & (PNG_16_TO_8 | PNG_BACKGROUND)) + { + double fin, fout; + png_uint_32 last, max; + + for (i = 0; i < num; i++) + { + png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(256 * png_sizeof(png_uint_16))); + } + + g = 1.0 / g; + last = 0; + for (i = 0; i < 256; i++) + { + fout = ((double)i + 0.5) / 256.0; + fin = pow(fout, g); + max = (png_uint_32)(fin * (double)((png_uint_32)num << 8)); + while (last <= max) + { + png_ptr->gamma_16_table[(int)(last & (0xff >> shift))] + [(int)(last >> (8 - shift))] = (png_uint_16)( + (png_uint_16)i | ((png_uint_16)i << 8)); + last++; + } + } + while (last < ((png_uint_32)num << 8)) + { + png_ptr->gamma_16_table[(int)(last & (0xff >> shift))] + [(int)(last >> (8 - shift))] = (png_uint_16)65535L; + last++; + } + } + else + { + for (i = 0; i < num; i++) + { + png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(256 * png_sizeof(png_uint_16))); + + ig = (((png_uint_32)i * (png_uint_32)png_gamma_shift[shift]) >> 4); + for (j = 0; j < 256; j++) + { + png_ptr->gamma_16_table[i][j] = + (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) / + 65535.0, g) * 65535.0 + .5); + } + } + } + +#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \ + defined(PNG_READ_RGB_TO_GRAY_SUPPORTED) + if (png_ptr->transformations & (PNG_BACKGROUND | PNG_RGB_TO_GRAY)) + { + + g = 1.0 / (png_ptr->gamma); + + png_ptr->gamma_16_to_1 = (png_uint_16pp)png_malloc(png_ptr, + (png_uint_32)(num * png_sizeof(png_uint_16p ))); + + for (i = 0; i < num; i++) + { + png_ptr->gamma_16_to_1[i] = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(256 * png_sizeof(png_uint_16))); + + ig = (((png_uint_32)i * + (png_uint_32)png_gamma_shift[shift]) >> 4); + for (j = 0; j < 256; j++) + { + png_ptr->gamma_16_to_1[i][j] = + (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) / + 65535.0, g) * 65535.0 + .5); + } + } + + if (png_ptr->screen_gamma > 0.000001) + g = 1.0 / png_ptr->screen_gamma; + else + g = png_ptr->gamma; /* probably doing rgb_to_gray */ + + png_ptr->gamma_16_from_1 = (png_uint_16pp)png_malloc(png_ptr, + (png_uint_32)(num * png_sizeof(png_uint_16p))); + + for (i = 0; i < num; i++) + { + png_ptr->gamma_16_from_1[i] = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(256 * png_sizeof(png_uint_16))); + + ig = (((png_uint_32)i * + (png_uint_32)png_gamma_shift[shift]) >> 4); + for (j = 0; j < 256; j++) + { + png_ptr->gamma_16_from_1[i][j] = + (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) / + 65535.0, g) * 65535.0 + .5); + } + } + } +#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */ + } +} +#endif +/* To do: install integer version of png_build_gamma_table here */ +#endif + +#if defined(PNG_MNG_FEATURES_SUPPORTED) +/* undoes intrapixel differencing */ +void /* PRIVATE */ +png_do_read_intrapixel(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_read_intrapixel\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + (row_info->color_type & PNG_COLOR_MASK_COLOR)) + { + int bytes_per_pixel; + png_uint_32 row_width = row_info->width; + if (row_info->bit_depth == 8) + { + png_bytep rp; + png_uint_32 i; + + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + bytes_per_pixel = 3; + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + bytes_per_pixel = 4; + else + return; + + for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) + { + *(rp) = (png_byte)((256 + *rp + *(rp+1))&0xff); + *(rp+2) = (png_byte)((256 + *(rp+2) + *(rp+1))&0xff); + } + } + else if (row_info->bit_depth == 16) + { + png_bytep rp; + png_uint_32 i; + + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + bytes_per_pixel = 6; + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + bytes_per_pixel = 8; + else + return; + + for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) + { + png_uint_32 s0 = (*(rp ) << 8) | *(rp + 1); + png_uint_32 s1 = (*(rp + 2) << 8) | *(rp + 3); + png_uint_32 s2 = (*(rp + 4) << 8) | *(rp + 5); + png_uint_32 red = (png_uint_32)((s0 + s1 + 65536L) & 0xffffL); + png_uint_32 blue = (png_uint_32)((s2 + s1 + 65536L) & 0xffffL); + *(rp ) = (png_byte)((red >> 8) & 0xff); + *(rp+1) = (png_byte)(red & 0xff); + *(rp+4) = (png_byte)((blue >> 8) & 0xff); + *(rp+5) = (png_byte)(blue & 0xff); + } + } + } +} +#endif /* PNG_MNG_FEATURES_SUPPORTED */ +#endif /* PNG_READ_SUPPORTED */ diff --git a/libs/libpng/pngrutil.c b/libs/libpng/pngrutil.c new file mode 100644 index 0000000..07e294e --- /dev/null +++ b/libs/libpng/pngrutil.c @@ -0,0 +1,3234 @@ + +/* pngrutil.c - utilities to read a PNG file + * + * Last changed in libpng 1.2.33 [October 31, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file contains routines that are only called from within + * libpng itself during the course of reading an image. + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) + +#if defined(_WIN32_WCE) && (_WIN32_WCE<0x500) +# define WIN32_WCE_OLD +#endif + +#ifdef PNG_FLOATING_POINT_SUPPORTED +# if defined(WIN32_WCE_OLD) +/* strtod() function is not supported on WindowsCE */ +__inline double png_strtod(png_structp png_ptr, PNG_CONST char *nptr, char **endptr) +{ + double result = 0; + int len; + wchar_t *str, *end; + + len = MultiByteToWideChar(CP_ACP, 0, nptr, -1, NULL, 0); + str = (wchar_t *)png_malloc(png_ptr, len * png_sizeof(wchar_t)); + if ( NULL != str ) + { + MultiByteToWideChar(CP_ACP, 0, nptr, -1, str, len); + result = wcstod(str, &end); + len = WideCharToMultiByte(CP_ACP, 0, end, -1, NULL, 0, NULL, NULL); + *endptr = (char *)nptr + (png_strlen(nptr) - len + 1); + png_free(png_ptr, str); + } + return result; +} +# else +# define png_strtod(p,a,b) strtod(a,b) +# endif +#endif + +png_uint_32 PNGAPI +png_get_uint_31(png_structp png_ptr, png_bytep buf) +{ +#ifdef PNG_READ_BIG_ENDIAN_SUPPORTED + png_uint_32 i = png_get_uint_32(buf); +#else + /* Avoid an extra function call by inlining the result. */ + png_uint_32 i = ((png_uint_32)(*buf) << 24) + + ((png_uint_32)(*(buf + 1)) << 16) + + ((png_uint_32)(*(buf + 2)) << 8) + + (png_uint_32)(*(buf + 3)); +#endif + if (i > PNG_UINT_31_MAX) + png_error(png_ptr, "PNG unsigned integer out of range."); + return (i); +} +#ifndef PNG_READ_BIG_ENDIAN_SUPPORTED +/* Grab an unsigned 32-bit integer from a buffer in big-endian format. */ +png_uint_32 PNGAPI +png_get_uint_32(png_bytep buf) +{ + png_uint_32 i = ((png_uint_32)(*buf) << 24) + + ((png_uint_32)(*(buf + 1)) << 16) + + ((png_uint_32)(*(buf + 2)) << 8) + + (png_uint_32)(*(buf + 3)); + + return (i); +} + +/* Grab a signed 32-bit integer from a buffer in big-endian format. The + * data is stored in the PNG file in two's complement format, and it is + * assumed that the machine format for signed integers is the same. */ +png_int_32 PNGAPI +png_get_int_32(png_bytep buf) +{ + png_int_32 i = ((png_int_32)(*buf) << 24) + + ((png_int_32)(*(buf + 1)) << 16) + + ((png_int_32)(*(buf + 2)) << 8) + + (png_int_32)(*(buf + 3)); + + return (i); +} + +/* Grab an unsigned 16-bit integer from a buffer in big-endian format. */ +png_uint_16 PNGAPI +png_get_uint_16(png_bytep buf) +{ + png_uint_16 i = (png_uint_16)(((png_uint_16)(*buf) << 8) + + (png_uint_16)(*(buf + 1))); + + return (i); +} +#endif /* PNG_READ_BIG_ENDIAN_SUPPORTED */ + +/* Read the chunk header (length + type name). + * Put the type name into png_ptr->chunk_name, and return the length. + */ +png_uint_32 /* PRIVATE */ +png_read_chunk_header(png_structp png_ptr) +{ + png_byte buf[8]; + png_uint_32 length; + + /* read the length and the chunk name */ + png_read_data(png_ptr, buf, 8); + length = png_get_uint_31(png_ptr, buf); + + /* put the chunk name into png_ptr->chunk_name */ + png_memcpy(png_ptr->chunk_name, buf + 4, 4); + + png_debug2(0, "Reading %s chunk, length = %lu\n", + png_ptr->chunk_name, length); + + /* reset the crc and run it over the chunk name */ + png_reset_crc(png_ptr); + png_calculate_crc(png_ptr, png_ptr->chunk_name, 4); + + /* check to see if chunk name is valid */ + png_check_chunk_name(png_ptr, png_ptr->chunk_name); + + return length; +} + +/* Read data, and (optionally) run it through the CRC. */ +void /* PRIVATE */ +png_crc_read(png_structp png_ptr, png_bytep buf, png_size_t length) +{ + if (png_ptr == NULL) return; + png_read_data(png_ptr, buf, length); + png_calculate_crc(png_ptr, buf, length); +} + +/* Optionally skip data and then check the CRC. Depending on whether we + are reading a ancillary or critical chunk, and how the program has set + things up, we may calculate the CRC on the data and print a message. + Returns '1' if there was a CRC error, '0' otherwise. */ +int /* PRIVATE */ +png_crc_finish(png_structp png_ptr, png_uint_32 skip) +{ + png_size_t i; + png_size_t istop = png_ptr->zbuf_size; + + for (i = (png_size_t)skip; i > istop; i -= istop) + { + png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); + } + if (i) + { + png_crc_read(png_ptr, png_ptr->zbuf, i); + } + + if (png_crc_error(png_ptr)) + { + if (((png_ptr->chunk_name[0] & 0x20) && /* Ancillary */ + !(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN)) || + (!(png_ptr->chunk_name[0] & 0x20) && /* Critical */ + (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_USE))) + { + png_chunk_warning(png_ptr, "CRC error"); + } + else + { + png_chunk_error(png_ptr, "CRC error"); + } + return (1); + } + + return (0); +} + +/* Compare the CRC stored in the PNG file with that calculated by libpng from + the data it has read thus far. */ +int /* PRIVATE */ +png_crc_error(png_structp png_ptr) +{ + png_byte crc_bytes[4]; + png_uint_32 crc; + int need_crc = 1; + + if (png_ptr->chunk_name[0] & 0x20) /* ancillary */ + { + if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) == + (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN)) + need_crc = 0; + } + else /* critical */ + { + if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE) + need_crc = 0; + } + + png_read_data(png_ptr, crc_bytes, 4); + + if (need_crc) + { + crc = png_get_uint_32(crc_bytes); + return ((int)(crc != png_ptr->crc)); + } + else + return (0); +} + +#if defined(PNG_READ_zTXt_SUPPORTED) || defined(PNG_READ_iTXt_SUPPORTED) || \ + defined(PNG_READ_iCCP_SUPPORTED) +/* + * Decompress trailing data in a chunk. The assumption is that chunkdata + * points at an allocated area holding the contents of a chunk with a + * trailing compressed part. What we get back is an allocated area + * holding the original prefix part and an uncompressed version of the + * trailing part (the malloc area passed in is freed). + */ +void /* PRIVATE */ +png_decompress_chunk(png_structp png_ptr, int comp_type, + png_size_t chunklength, + png_size_t prefix_size, png_size_t *newlength) +{ + static PNG_CONST char msg[] = "Error decoding compressed text"; + png_charp text; + png_size_t text_size; + + if (comp_type == PNG_COMPRESSION_TYPE_BASE) + { + int ret = Z_OK; + png_ptr->zstream.next_in = (png_bytep)(png_ptr->chunkdata + prefix_size); + png_ptr->zstream.avail_in = (uInt)(chunklength - prefix_size); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + + text_size = 0; + text = NULL; + + while (png_ptr->zstream.avail_in) + { + ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); + if (ret != Z_OK && ret != Z_STREAM_END) + { + if (png_ptr->zstream.msg != NULL) + png_warning(png_ptr, png_ptr->zstream.msg); + else + png_warning(png_ptr, msg); + inflateReset(&png_ptr->zstream); + png_ptr->zstream.avail_in = 0; + + if (text == NULL) + { + text_size = prefix_size + png_sizeof(msg) + 1; + text = (png_charp)png_malloc_warn(png_ptr, text_size); + if (text == NULL) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_error(png_ptr, "Not enough memory to decompress chunk"); + } + png_memcpy(text, png_ptr->chunkdata, prefix_size); + } + + text[text_size - 1] = 0x00; + + /* Copy what we can of the error message into the text chunk */ + text_size = (png_size_t)(chunklength - + (text - png_ptr->chunkdata) - 1); + if (text_size > png_sizeof(msg)) + text_size = png_sizeof(msg); + png_memcpy(text + prefix_size, msg, text_size); + break; + } + if (!png_ptr->zstream.avail_out || ret == Z_STREAM_END) + { + if (text == NULL) + { + text_size = prefix_size + + png_ptr->zbuf_size - png_ptr->zstream.avail_out; + text = (png_charp)png_malloc_warn(png_ptr, text_size + 1); + if (text == NULL) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_error(png_ptr, + "Not enough memory to decompress chunk."); + } + png_memcpy(text + prefix_size, png_ptr->zbuf, + text_size - prefix_size); + png_memcpy(text, png_ptr->chunkdata, prefix_size); + *(text + text_size) = 0x00; + } + else + { + png_charp tmp; + + tmp = text; + text = (png_charp)png_malloc_warn(png_ptr, + (png_uint_32)(text_size + + png_ptr->zbuf_size - png_ptr->zstream.avail_out + 1)); + if (text == NULL) + { + png_free(png_ptr, tmp); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_error(png_ptr, + "Not enough memory to decompress chunk.."); + } + png_memcpy(text, tmp, text_size); + png_free(png_ptr, tmp); + png_memcpy(text + text_size, png_ptr->zbuf, + (png_ptr->zbuf_size - png_ptr->zstream.avail_out)); + text_size += png_ptr->zbuf_size - png_ptr->zstream.avail_out; + *(text + text_size) = 0x00; + } + if (ret == Z_STREAM_END) + break; + else + { + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + } + } + } + if (ret != Z_STREAM_END) + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char umsg[52]; + + if (ret == Z_BUF_ERROR) + png_snprintf(umsg, 52, + "Buffer error in compressed datastream in %s chunk", + png_ptr->chunk_name); + else if (ret == Z_DATA_ERROR) + png_snprintf(umsg, 52, + "Data error in compressed datastream in %s chunk", + png_ptr->chunk_name); + else + png_snprintf(umsg, 52, + "Incomplete compressed datastream in %s chunk", + png_ptr->chunk_name); + png_warning(png_ptr, umsg); +#else + png_warning(png_ptr, + "Incomplete compressed datastream in chunk other than IDAT"); +#endif + text_size = prefix_size; + if (text == NULL) + { + text = (png_charp)png_malloc_warn(png_ptr, text_size+1); + if (text == NULL) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_error(png_ptr, "Not enough memory for text."); + } + png_memcpy(text, png_ptr->chunkdata, prefix_size); + } + *(text + text_size) = 0x00; + } + + inflateReset(&png_ptr->zstream); + png_ptr->zstream.avail_in = 0; + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = text; + *newlength=text_size; + } + else /* if (comp_type != PNG_COMPRESSION_TYPE_BASE) */ + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char umsg[50]; + + png_snprintf(umsg, 50, "Unknown zTXt compression type %d", comp_type); + png_warning(png_ptr, umsg); +#else + png_warning(png_ptr, "Unknown zTXt compression type"); +#endif + + *(png_ptr->chunkdata + prefix_size) = 0x00; + *newlength = prefix_size; + } +} +#endif + +/* read and check the IDHR chunk */ +void /* PRIVATE */ +png_handle_IHDR(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_byte buf[13]; + png_uint_32 width, height; + int bit_depth, color_type, compression_type, filter_type; + int interlace_type; + + png_debug(1, "in png_handle_IHDR\n"); + + if (png_ptr->mode & PNG_HAVE_IHDR) + png_error(png_ptr, "Out of place IHDR"); + + /* check the length */ + if (length != 13) + png_error(png_ptr, "Invalid IHDR chunk"); + + png_ptr->mode |= PNG_HAVE_IHDR; + + png_crc_read(png_ptr, buf, 13); + png_crc_finish(png_ptr, 0); + + width = png_get_uint_31(png_ptr, buf); + height = png_get_uint_31(png_ptr, buf + 4); + bit_depth = buf[8]; + color_type = buf[9]; + compression_type = buf[10]; + filter_type = buf[11]; + interlace_type = buf[12]; + + /* set internal variables */ + png_ptr->width = width; + png_ptr->height = height; + png_ptr->bit_depth = (png_byte)bit_depth; + png_ptr->interlaced = (png_byte)interlace_type; + png_ptr->color_type = (png_byte)color_type; +#if defined(PNG_MNG_FEATURES_SUPPORTED) + png_ptr->filter_type = (png_byte)filter_type; +#endif + png_ptr->compression_type = (png_byte)compression_type; + + /* find number of channels */ + switch (png_ptr->color_type) + { + case PNG_COLOR_TYPE_GRAY: + case PNG_COLOR_TYPE_PALETTE: + png_ptr->channels = 1; + break; + case PNG_COLOR_TYPE_RGB: + png_ptr->channels = 3; + break; + case PNG_COLOR_TYPE_GRAY_ALPHA: + png_ptr->channels = 2; + break; + case PNG_COLOR_TYPE_RGB_ALPHA: + png_ptr->channels = 4; + break; + } + + /* set up other useful info */ + png_ptr->pixel_depth = (png_byte)(png_ptr->bit_depth * + png_ptr->channels); + png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, png_ptr->width); + png_debug1(3, "bit_depth = %d\n", png_ptr->bit_depth); + png_debug1(3, "channels = %d\n", png_ptr->channels); + png_debug1(3, "rowbytes = %lu\n", png_ptr->rowbytes); + png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, + color_type, interlace_type, compression_type, filter_type); +} + +/* read and check the palette */ +void /* PRIVATE */ +png_handle_PLTE(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_color palette[PNG_MAX_PALETTE_LENGTH]; + int num, i; +#ifndef PNG_NO_POINTER_INDEXING + png_colorp pal_ptr; +#endif + + png_debug(1, "in png_handle_PLTE\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before PLTE"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid PLTE after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->mode & PNG_HAVE_PLTE) + png_error(png_ptr, "Duplicate PLTE chunk"); + + png_ptr->mode |= PNG_HAVE_PLTE; + + if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR)) + { + png_warning(png_ptr, + "Ignoring PLTE chunk in grayscale PNG"); + png_crc_finish(png_ptr, length); + return; + } +#if !defined(PNG_READ_OPT_PLTE_SUPPORTED) + if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE) + { + png_crc_finish(png_ptr, length); + return; + } +#endif + + if (length > 3*PNG_MAX_PALETTE_LENGTH || length % 3) + { + if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE) + { + png_warning(png_ptr, "Invalid palette chunk"); + png_crc_finish(png_ptr, length); + return; + } + else + { + png_error(png_ptr, "Invalid palette chunk"); + } + } + + num = (int)length / 3; + +#ifndef PNG_NO_POINTER_INDEXING + for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++) + { + png_byte buf[3]; + + png_crc_read(png_ptr, buf, 3); + pal_ptr->red = buf[0]; + pal_ptr->green = buf[1]; + pal_ptr->blue = buf[2]; + } +#else + for (i = 0; i < num; i++) + { + png_byte buf[3]; + + png_crc_read(png_ptr, buf, 3); + /* don't depend upon png_color being any order */ + palette[i].red = buf[0]; + palette[i].green = buf[1]; + palette[i].blue = buf[2]; + } +#endif + + /* If we actually NEED the PLTE chunk (ie for a paletted image), we do + whatever the normal CRC configuration tells us. However, if we + have an RGB image, the PLTE can be considered ancillary, so + we will act as though it is. */ +#if !defined(PNG_READ_OPT_PLTE_SUPPORTED) + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) +#endif + { + png_crc_finish(png_ptr, 0); + } +#if !defined(PNG_READ_OPT_PLTE_SUPPORTED) + else if (png_crc_error(png_ptr)) /* Only if we have a CRC error */ + { + /* If we don't want to use the data from an ancillary chunk, + we have two options: an error abort, or a warning and we + ignore the data in this chunk (which should be OK, since + it's considered ancillary for a RGB or RGBA image). */ + if (!(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_USE)) + { + if (png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN) + { + png_chunk_error(png_ptr, "CRC error"); + } + else + { + png_chunk_warning(png_ptr, "CRC error"); + return; + } + } + /* Otherwise, we (optionally) emit a warning and use the chunk. */ + else if (!(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN)) + { + png_chunk_warning(png_ptr, "CRC error"); + } + } +#endif + + png_set_PLTE(png_ptr, info_ptr, palette, num); + +#if defined(PNG_READ_tRNS_SUPPORTED) + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS)) + { + if (png_ptr->num_trans > (png_uint_16)num) + { + png_warning(png_ptr, "Truncating incorrect tRNS chunk length"); + png_ptr->num_trans = (png_uint_16)num; + } + if (info_ptr->num_trans > (png_uint_16)num) + { + png_warning(png_ptr, "Truncating incorrect info tRNS chunk length"); + info_ptr->num_trans = (png_uint_16)num; + } + } + } +#endif + +} + +void /* PRIVATE */ +png_handle_IEND(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_debug(1, "in png_handle_IEND\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR) || !(png_ptr->mode & PNG_HAVE_IDAT)) + { + png_error(png_ptr, "No image in file"); + } + + png_ptr->mode |= (PNG_AFTER_IDAT | PNG_HAVE_IEND); + + if (length != 0) + { + png_warning(png_ptr, "Incorrect IEND chunk length"); + } + png_crc_finish(png_ptr, length); + + info_ptr = info_ptr; /* quiet compiler warnings about unused info_ptr */ +} + +#if defined(PNG_READ_gAMA_SUPPORTED) +void /* PRIVATE */ +png_handle_gAMA(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_fixed_point igamma; +#ifdef PNG_FLOATING_POINT_SUPPORTED + float file_gamma; +#endif + png_byte buf[4]; + + png_debug(1, "in png_handle_gAMA\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before gAMA"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid gAMA after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->mode & PNG_HAVE_PLTE) + /* Should be an error, but we can cope with it */ + png_warning(png_ptr, "Out of place gAMA chunk"); + + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA) +#if defined(PNG_READ_sRGB_SUPPORTED) + && !(info_ptr->valid & PNG_INFO_sRGB) +#endif + ) + { + png_warning(png_ptr, "Duplicate gAMA chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (length != 4) + { + png_warning(png_ptr, "Incorrect gAMA chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 4); + if (png_crc_finish(png_ptr, 0)) + return; + + igamma = (png_fixed_point)png_get_uint_32(buf); + /* check for zero gamma */ + if (igamma == 0) + { + png_warning(png_ptr, + "Ignoring gAMA chunk with gamma=0"); + return; + } + +#if defined(PNG_READ_sRGB_SUPPORTED) + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)) + if (PNG_OUT_OF_RANGE(igamma, 45500L, 500)) + { + png_warning(png_ptr, + "Ignoring incorrect gAMA value when sRGB is also present"); +#ifndef PNG_NO_CONSOLE_IO + fprintf(stderr, "gamma = (%d/100000)\n", (int)igamma); +#endif + return; + } +#endif /* PNG_READ_sRGB_SUPPORTED */ + +#ifdef PNG_FLOATING_POINT_SUPPORTED + file_gamma = (float)igamma / (float)100000.0; +# ifdef PNG_READ_GAMMA_SUPPORTED + png_ptr->gamma = file_gamma; +# endif + png_set_gAMA(png_ptr, info_ptr, file_gamma); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + png_set_gAMA_fixed(png_ptr, info_ptr, igamma); +#endif +} +#endif + +#if defined(PNG_READ_sBIT_SUPPORTED) +void /* PRIVATE */ +png_handle_sBIT(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_size_t truelen; + png_byte buf[4]; + + png_debug(1, "in png_handle_sBIT\n"); + + buf[0] = buf[1] = buf[2] = buf[3] = 0; + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before sBIT"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid sBIT after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->mode & PNG_HAVE_PLTE) + { + /* Should be an error, but we can cope with it */ + png_warning(png_ptr, "Out of place sBIT chunk"); + } + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT)) + { + png_warning(png_ptr, "Duplicate sBIT chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + truelen = 3; + else + truelen = (png_size_t)png_ptr->channels; + + if (length != truelen || length > 4) + { + png_warning(png_ptr, "Incorrect sBIT chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, truelen); + if (png_crc_finish(png_ptr, 0)) + return; + + if (png_ptr->color_type & PNG_COLOR_MASK_COLOR) + { + png_ptr->sig_bit.red = buf[0]; + png_ptr->sig_bit.green = buf[1]; + png_ptr->sig_bit.blue = buf[2]; + png_ptr->sig_bit.alpha = buf[3]; + } + else + { + png_ptr->sig_bit.gray = buf[0]; + png_ptr->sig_bit.red = buf[0]; + png_ptr->sig_bit.green = buf[0]; + png_ptr->sig_bit.blue = buf[0]; + png_ptr->sig_bit.alpha = buf[1]; + } + png_set_sBIT(png_ptr, info_ptr, &(png_ptr->sig_bit)); +} +#endif + +#if defined(PNG_READ_cHRM_SUPPORTED) +void /* PRIVATE */ +png_handle_cHRM(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_byte buf[32]; +#ifdef PNG_FLOATING_POINT_SUPPORTED + float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; +#endif + png_fixed_point int_x_white, int_y_white, int_x_red, int_y_red, int_x_green, + int_y_green, int_x_blue, int_y_blue; + + png_uint_32 uint_x, uint_y; + + png_debug(1, "in png_handle_cHRM\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before cHRM"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid cHRM after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->mode & PNG_HAVE_PLTE) + /* Should be an error, but we can cope with it */ + png_warning(png_ptr, "Missing PLTE before cHRM"); + + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM) +#if defined(PNG_READ_sRGB_SUPPORTED) + && !(info_ptr->valid & PNG_INFO_sRGB) +#endif + ) + { + png_warning(png_ptr, "Duplicate cHRM chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (length != 32) + { + png_warning(png_ptr, "Incorrect cHRM chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 32); + if (png_crc_finish(png_ptr, 0)) + return; + + uint_x = png_get_uint_32(buf); + uint_y = png_get_uint_32(buf + 4); + if (uint_x > 80000L || uint_y > 80000L || + uint_x + uint_y > 100000L) + { + png_warning(png_ptr, "Invalid cHRM white point"); + return; + } + int_x_white = (png_fixed_point)uint_x; + int_y_white = (png_fixed_point)uint_y; + + uint_x = png_get_uint_32(buf + 8); + uint_y = png_get_uint_32(buf + 12); + if (uint_x + uint_y > 100000L) + { + png_warning(png_ptr, "Invalid cHRM red point"); + return; + } + int_x_red = (png_fixed_point)uint_x; + int_y_red = (png_fixed_point)uint_y; + + uint_x = png_get_uint_32(buf + 16); + uint_y = png_get_uint_32(buf + 20); + if (uint_x + uint_y > 100000L) + { + png_warning(png_ptr, "Invalid cHRM green point"); + return; + } + int_x_green = (png_fixed_point)uint_x; + int_y_green = (png_fixed_point)uint_y; + + uint_x = png_get_uint_32(buf + 24); + uint_y = png_get_uint_32(buf + 28); + if (uint_x + uint_y > 100000L) + { + png_warning(png_ptr, "Invalid cHRM blue point"); + return; + } + int_x_blue = (png_fixed_point)uint_x; + int_y_blue = (png_fixed_point)uint_y; + +#ifdef PNG_FLOATING_POINT_SUPPORTED + white_x = (float)int_x_white / (float)100000.0; + white_y = (float)int_y_white / (float)100000.0; + red_x = (float)int_x_red / (float)100000.0; + red_y = (float)int_y_red / (float)100000.0; + green_x = (float)int_x_green / (float)100000.0; + green_y = (float)int_y_green / (float)100000.0; + blue_x = (float)int_x_blue / (float)100000.0; + blue_y = (float)int_y_blue / (float)100000.0; +#endif + +#if defined(PNG_READ_sRGB_SUPPORTED) + if ((info_ptr != NULL) && (info_ptr->valid & PNG_INFO_sRGB)) + { + if (PNG_OUT_OF_RANGE(int_x_white, 31270, 1000) || + PNG_OUT_OF_RANGE(int_y_white, 32900, 1000) || + PNG_OUT_OF_RANGE(int_x_red, 64000L, 1000) || + PNG_OUT_OF_RANGE(int_y_red, 33000, 1000) || + PNG_OUT_OF_RANGE(int_x_green, 30000, 1000) || + PNG_OUT_OF_RANGE(int_y_green, 60000L, 1000) || + PNG_OUT_OF_RANGE(int_x_blue, 15000, 1000) || + PNG_OUT_OF_RANGE(int_y_blue, 6000, 1000)) + { + png_warning(png_ptr, + "Ignoring incorrect cHRM value when sRGB is also present"); +#ifndef PNG_NO_CONSOLE_IO +#ifdef PNG_FLOATING_POINT_SUPPORTED + fprintf(stderr, "wx=%f, wy=%f, rx=%f, ry=%f\n", + white_x, white_y, red_x, red_y); + fprintf(stderr, "gx=%f, gy=%f, bx=%f, by=%f\n", + green_x, green_y, blue_x, blue_y); +#else + fprintf(stderr, "wx=%ld, wy=%ld, rx=%ld, ry=%ld\n", + int_x_white, int_y_white, int_x_red, int_y_red); + fprintf(stderr, "gx=%ld, gy=%ld, bx=%ld, by=%ld\n", + int_x_green, int_y_green, int_x_blue, int_y_blue); +#endif +#endif /* PNG_NO_CONSOLE_IO */ + } + return; + } +#endif /* PNG_READ_sRGB_SUPPORTED */ + +#ifdef PNG_FLOATING_POINT_SUPPORTED + png_set_cHRM(png_ptr, info_ptr, + white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + png_set_cHRM_fixed(png_ptr, info_ptr, + int_x_white, int_y_white, int_x_red, int_y_red, int_x_green, + int_y_green, int_x_blue, int_y_blue); +#endif +} +#endif + +#if defined(PNG_READ_sRGB_SUPPORTED) +void /* PRIVATE */ +png_handle_sRGB(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + int intent; + png_byte buf[1]; + + png_debug(1, "in png_handle_sRGB\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before sRGB"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid sRGB after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->mode & PNG_HAVE_PLTE) + /* Should be an error, but we can cope with it */ + png_warning(png_ptr, "Out of place sRGB chunk"); + + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)) + { + png_warning(png_ptr, "Duplicate sRGB chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (length != 1) + { + png_warning(png_ptr, "Incorrect sRGB chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 1); + if (png_crc_finish(png_ptr, 0)) + return; + + intent = buf[0]; + /* check for bad intent */ + if (intent >= PNG_sRGB_INTENT_LAST) + { + png_warning(png_ptr, "Unknown sRGB intent"); + return; + } + +#if defined(PNG_READ_gAMA_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED) + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA)) + { + png_fixed_point igamma; +#ifdef PNG_FIXED_POINT_SUPPORTED + igamma=info_ptr->int_gamma; +#else +# ifdef PNG_FLOATING_POINT_SUPPORTED + igamma=(png_fixed_point)(info_ptr->gamma * 100000.); +# endif +#endif + if (PNG_OUT_OF_RANGE(igamma, 45500L, 500)) + { + png_warning(png_ptr, + "Ignoring incorrect gAMA value when sRGB is also present"); +#ifndef PNG_NO_CONSOLE_IO +# ifdef PNG_FIXED_POINT_SUPPORTED + fprintf(stderr, "incorrect gamma=(%d/100000)\n", + (int)png_ptr->int_gamma); +# else +# ifdef PNG_FLOATING_POINT_SUPPORTED + fprintf(stderr, "incorrect gamma=%f\n", png_ptr->gamma); +# endif +# endif +#endif + } + } +#endif /* PNG_READ_gAMA_SUPPORTED */ + +#ifdef PNG_READ_cHRM_SUPPORTED +#ifdef PNG_FIXED_POINT_SUPPORTED + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)) + if (PNG_OUT_OF_RANGE(info_ptr->int_x_white, 31270, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_y_white, 32900, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_x_red, 64000L, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_y_red, 33000, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_x_green, 30000, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_y_green, 60000L, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_x_blue, 15000, 1000) || + PNG_OUT_OF_RANGE(info_ptr->int_y_blue, 6000, 1000)) + { + png_warning(png_ptr, + "Ignoring incorrect cHRM value when sRGB is also present"); + } +#endif /* PNG_FIXED_POINT_SUPPORTED */ +#endif /* PNG_READ_cHRM_SUPPORTED */ + + png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr, intent); +} +#endif /* PNG_READ_sRGB_SUPPORTED */ + +#if defined(PNG_READ_iCCP_SUPPORTED) +void /* PRIVATE */ +png_handle_iCCP(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +/* Note: this does not properly handle chunks that are > 64K under DOS */ +{ + png_byte compression_type; + png_bytep pC; + png_charp profile; + png_uint_32 skip = 0; + png_uint_32 profile_size, profile_length; + png_size_t slength, prefix_length, data_length; + + png_debug(1, "in png_handle_iCCP\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before iCCP"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid iCCP after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->mode & PNG_HAVE_PLTE) + /* Should be an error, but we can cope with it */ + png_warning(png_ptr, "Out of place iCCP chunk"); + + if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP)) + { + png_warning(png_ptr, "Duplicate iCCP chunk"); + png_crc_finish(png_ptr, length); + return; + } + +#ifdef PNG_MAX_MALLOC_64K + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "iCCP chunk too large to fit in memory"); + skip = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = (png_charp)png_malloc(png_ptr, length + 1); + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + + if (png_crc_finish(png_ptr, skip)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_ptr->chunkdata[slength] = 0x00; + + for (profile = png_ptr->chunkdata; *profile; profile++) + /* empty loop to find end of name */ ; + + ++profile; + + /* there should be at least one zero (the compression type byte) + following the separator, and we should be on it */ + if ( profile >= png_ptr->chunkdata + slength - 1) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_warning(png_ptr, "Malformed iCCP chunk"); + return; + } + + /* compression_type should always be zero */ + compression_type = *profile++; + if (compression_type) + { + png_warning(png_ptr, "Ignoring nonzero compression type in iCCP chunk"); + compression_type = 0x00; /* Reset it to zero (libpng-1.0.6 through 1.0.8 + wrote nonzero) */ + } + + prefix_length = profile - png_ptr->chunkdata; + png_decompress_chunk(png_ptr, compression_type, + slength, prefix_length, &data_length); + + profile_length = data_length - prefix_length; + + if ( prefix_length > data_length || profile_length < 4) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_warning(png_ptr, "Profile size field missing from iCCP chunk"); + return; + } + + /* Check the profile_size recorded in the first 32 bits of the ICC profile */ + pC = (png_bytep)(png_ptr->chunkdata + prefix_length); + profile_size = ((*(pC ))<<24) | + ((*(pC + 1))<<16) | + ((*(pC + 2))<< 8) | + ((*(pC + 3)) ); + + if (profile_size < profile_length) + profile_length = profile_size; + + if (profile_size > profile_length) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_warning(png_ptr, "Ignoring truncated iCCP profile."); + return; + } + + png_set_iCCP(png_ptr, info_ptr, png_ptr->chunkdata, + compression_type, png_ptr->chunkdata + prefix_length, profile_length); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; +} +#endif /* PNG_READ_iCCP_SUPPORTED */ + +#if defined(PNG_READ_sPLT_SUPPORTED) +void /* PRIVATE */ +png_handle_sPLT(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +/* Note: this does not properly handle chunks that are > 64K under DOS */ +{ + png_bytep entry_start; + png_sPLT_t new_palette; +#ifdef PNG_NO_POINTER_INDEXING + png_sPLT_entryp pp; +#endif + int data_length, entry_size, i; + png_uint_32 skip = 0; + png_size_t slength; + + png_debug(1, "in png_handle_sPLT\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before sPLT"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid sPLT after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + +#ifdef PNG_MAX_MALLOC_64K + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "sPLT chunk too large to fit in memory"); + skip = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = (png_charp)png_malloc(png_ptr, length + 1); + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + + if (png_crc_finish(png_ptr, skip)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_ptr->chunkdata[slength] = 0x00; + + for (entry_start = (png_bytep)png_ptr->chunkdata; *entry_start; entry_start++) + /* empty loop to find end of name */ ; + ++entry_start; + + /* a sample depth should follow the separator, and we should be on it */ + if (entry_start > (png_bytep)png_ptr->chunkdata + slength - 2) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_warning(png_ptr, "malformed sPLT chunk"); + return; + } + + new_palette.depth = *entry_start++; + entry_size = (new_palette.depth == 8 ? 6 : 10); + data_length = (slength - (entry_start - (png_bytep)png_ptr->chunkdata)); + + /* integrity-check the data length */ + if (data_length % entry_size) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_warning(png_ptr, "sPLT chunk has bad length"); + return; + } + + new_palette.nentries = (png_int_32) ( data_length / entry_size); + if ((png_uint_32) new_palette.nentries > + (png_uint_32) (PNG_SIZE_MAX / png_sizeof(png_sPLT_entry))) + { + png_warning(png_ptr, "sPLT chunk too long"); + return; + } + new_palette.entries = (png_sPLT_entryp)png_malloc_warn( + png_ptr, new_palette.nentries * png_sizeof(png_sPLT_entry)); + if (new_palette.entries == NULL) + { + png_warning(png_ptr, "sPLT chunk requires too much memory"); + return; + } + +#ifndef PNG_NO_POINTER_INDEXING + for (i = 0; i < new_palette.nentries; i++) + { + png_sPLT_entryp pp = new_palette.entries + i; + + if (new_palette.depth == 8) + { + pp->red = *entry_start++; + pp->green = *entry_start++; + pp->blue = *entry_start++; + pp->alpha = *entry_start++; + } + else + { + pp->red = png_get_uint_16(entry_start); entry_start += 2; + pp->green = png_get_uint_16(entry_start); entry_start += 2; + pp->blue = png_get_uint_16(entry_start); entry_start += 2; + pp->alpha = png_get_uint_16(entry_start); entry_start += 2; + } + pp->frequency = png_get_uint_16(entry_start); entry_start += 2; + } +#else + pp = new_palette.entries; + for (i = 0; i < new_palette.nentries; i++) + { + + if (new_palette.depth == 8) + { + pp[i].red = *entry_start++; + pp[i].green = *entry_start++; + pp[i].blue = *entry_start++; + pp[i].alpha = *entry_start++; + } + else + { + pp[i].red = png_get_uint_16(entry_start); entry_start += 2; + pp[i].green = png_get_uint_16(entry_start); entry_start += 2; + pp[i].blue = png_get_uint_16(entry_start); entry_start += 2; + pp[i].alpha = png_get_uint_16(entry_start); entry_start += 2; + } + pp->frequency = png_get_uint_16(entry_start); entry_start += 2; + } +#endif + + /* discard all chunk data except the name and stash that */ + new_palette.name = png_ptr->chunkdata; + + png_set_sPLT(png_ptr, info_ptr, &new_palette, 1); + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_free(png_ptr, new_palette.entries); +} +#endif /* PNG_READ_sPLT_SUPPORTED */ + +#if defined(PNG_READ_tRNS_SUPPORTED) +void /* PRIVATE */ +png_handle_tRNS(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_byte readbuf[PNG_MAX_PALETTE_LENGTH]; + + png_debug(1, "in png_handle_tRNS\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before tRNS"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid tRNS after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS)) + { + png_warning(png_ptr, "Duplicate tRNS chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY) + { + png_byte buf[2]; + + if (length != 2) + { + png_warning(png_ptr, "Incorrect tRNS chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 2); + png_ptr->num_trans = 1; + png_ptr->trans_values.gray = png_get_uint_16(buf); + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) + { + png_byte buf[6]; + + if (length != 6) + { + png_warning(png_ptr, "Incorrect tRNS chunk length"); + png_crc_finish(png_ptr, length); + return; + } + png_crc_read(png_ptr, buf, (png_size_t)length); + png_ptr->num_trans = 1; + png_ptr->trans_values.red = png_get_uint_16(buf); + png_ptr->trans_values.green = png_get_uint_16(buf + 2); + png_ptr->trans_values.blue = png_get_uint_16(buf + 4); + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + if (!(png_ptr->mode & PNG_HAVE_PLTE)) + { + /* Should be an error, but we can cope with it. */ + png_warning(png_ptr, "Missing PLTE before tRNS"); + } + if (length > (png_uint_32)png_ptr->num_palette || + length > PNG_MAX_PALETTE_LENGTH) + { + png_warning(png_ptr, "Incorrect tRNS chunk length"); + png_crc_finish(png_ptr, length); + return; + } + if (length == 0) + { + png_warning(png_ptr, "Zero length tRNS chunk"); + png_crc_finish(png_ptr, length); + return; + } + png_crc_read(png_ptr, readbuf, (png_size_t)length); + png_ptr->num_trans = (png_uint_16)length; + } + else + { + png_warning(png_ptr, "tRNS chunk not allowed with alpha channel"); + png_crc_finish(png_ptr, length); + return; + } + + if (png_crc_finish(png_ptr, 0)) + { + png_ptr->num_trans = 0; + return; + } + + png_set_tRNS(png_ptr, info_ptr, readbuf, png_ptr->num_trans, + &(png_ptr->trans_values)); +} +#endif + +#if defined(PNG_READ_bKGD_SUPPORTED) +void /* PRIVATE */ +png_handle_bKGD(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_size_t truelen; + png_byte buf[6]; + + png_debug(1, "in png_handle_bKGD\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before bKGD"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid bKGD after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE && + !(png_ptr->mode & PNG_HAVE_PLTE)) + { + png_warning(png_ptr, "Missing PLTE before bKGD"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD)) + { + png_warning(png_ptr, "Duplicate bKGD chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + truelen = 1; + else if (png_ptr->color_type & PNG_COLOR_MASK_COLOR) + truelen = 6; + else + truelen = 2; + + if (length != truelen) + { + png_warning(png_ptr, "Incorrect bKGD chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, truelen); + if (png_crc_finish(png_ptr, 0)) + return; + + /* We convert the index value into RGB components so that we can allow + * arbitrary RGB values for background when we have transparency, and + * so it is easy to determine the RGB values of the background color + * from the info_ptr struct. */ + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + png_ptr->background.index = buf[0]; + if (info_ptr && info_ptr->num_palette) + { + if (buf[0] > info_ptr->num_palette) + { + png_warning(png_ptr, "Incorrect bKGD chunk index value"); + return; + } + png_ptr->background.red = + (png_uint_16)png_ptr->palette[buf[0]].red; + png_ptr->background.green = + (png_uint_16)png_ptr->palette[buf[0]].green; + png_ptr->background.blue = + (png_uint_16)png_ptr->palette[buf[0]].blue; + } + } + else if (!(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) /* GRAY */ + { + png_ptr->background.red = + png_ptr->background.green = + png_ptr->background.blue = + png_ptr->background.gray = png_get_uint_16(buf); + } + else + { + png_ptr->background.red = png_get_uint_16(buf); + png_ptr->background.green = png_get_uint_16(buf + 2); + png_ptr->background.blue = png_get_uint_16(buf + 4); + } + + png_set_bKGD(png_ptr, info_ptr, &(png_ptr->background)); +} +#endif + +#if defined(PNG_READ_hIST_SUPPORTED) +void /* PRIVATE */ +png_handle_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + unsigned int num, i; + png_uint_16 readbuf[PNG_MAX_PALETTE_LENGTH]; + + png_debug(1, "in png_handle_hIST\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before hIST"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid hIST after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (!(png_ptr->mode & PNG_HAVE_PLTE)) + { + png_warning(png_ptr, "Missing PLTE before hIST"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST)) + { + png_warning(png_ptr, "Duplicate hIST chunk"); + png_crc_finish(png_ptr, length); + return; + } + + num = length / 2 ; + if (num != (unsigned int) png_ptr->num_palette || num > + (unsigned int) PNG_MAX_PALETTE_LENGTH) + { + png_warning(png_ptr, "Incorrect hIST chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + for (i = 0; i < num; i++) + { + png_byte buf[2]; + + png_crc_read(png_ptr, buf, 2); + readbuf[i] = png_get_uint_16(buf); + } + + if (png_crc_finish(png_ptr, 0)) + return; + + png_set_hIST(png_ptr, info_ptr, readbuf); +} +#endif + +#if defined(PNG_READ_pHYs_SUPPORTED) +void /* PRIVATE */ +png_handle_pHYs(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_byte buf[9]; + png_uint_32 res_x, res_y; + int unit_type; + + png_debug(1, "in png_handle_pHYs\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before pHYs"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid pHYs after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs)) + { + png_warning(png_ptr, "Duplicate pHYs chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (length != 9) + { + png_warning(png_ptr, "Incorrect pHYs chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 9); + if (png_crc_finish(png_ptr, 0)) + return; + + res_x = png_get_uint_32(buf); + res_y = png_get_uint_32(buf + 4); + unit_type = buf[8]; + png_set_pHYs(png_ptr, info_ptr, res_x, res_y, unit_type); +} +#endif + +#if defined(PNG_READ_oFFs_SUPPORTED) +void /* PRIVATE */ +png_handle_oFFs(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_byte buf[9]; + png_int_32 offset_x, offset_y; + int unit_type; + + png_debug(1, "in png_handle_oFFs\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before oFFs"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid oFFs after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs)) + { + png_warning(png_ptr, "Duplicate oFFs chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (length != 9) + { + png_warning(png_ptr, "Incorrect oFFs chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 9); + if (png_crc_finish(png_ptr, 0)) + return; + + offset_x = png_get_int_32(buf); + offset_y = png_get_int_32(buf + 4); + unit_type = buf[8]; + png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y, unit_type); +} +#endif + +#if defined(PNG_READ_pCAL_SUPPORTED) +/* read the pCAL chunk (described in the PNG Extensions document) */ +void /* PRIVATE */ +png_handle_pCAL(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_int_32 X0, X1; + png_byte type, nparams; + png_charp buf, units, endptr; + png_charpp params; + png_size_t slength; + int i; + + png_debug(1, "in png_handle_pCAL\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before pCAL"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid pCAL after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL)) + { + png_warning(png_ptr, "Duplicate pCAL chunk"); + png_crc_finish(png_ptr, length); + return; + } + + png_debug1(2, "Allocating and reading pCAL chunk data (%lu bytes)\n", + length + 1); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); + if (png_ptr->chunkdata == NULL) + { + png_warning(png_ptr, "No memory for pCAL purpose."); + return; + } + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + + if (png_crc_finish(png_ptr, 0)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_ptr->chunkdata[slength] = 0x00; /* null terminate the last string */ + + png_debug(3, "Finding end of pCAL purpose string\n"); + for (buf = png_ptr->chunkdata; *buf; buf++) + /* empty loop */ ; + + endptr = png_ptr->chunkdata + slength; + + /* We need to have at least 12 bytes after the purpose string + in order to get the parameter information. */ + if (endptr <= buf + 12) + { + png_warning(png_ptr, "Invalid pCAL data"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_debug(3, "Reading pCAL X0, X1, type, nparams, and units\n"); + X0 = png_get_int_32((png_bytep)buf+1); + X1 = png_get_int_32((png_bytep)buf+5); + type = buf[9]; + nparams = buf[10]; + units = buf + 11; + + png_debug(3, "Checking pCAL equation type and number of parameters\n"); + /* Check that we have the right number of parameters for known + equation types. */ + if ((type == PNG_EQUATION_LINEAR && nparams != 2) || + (type == PNG_EQUATION_BASE_E && nparams != 3) || + (type == PNG_EQUATION_ARBITRARY && nparams != 3) || + (type == PNG_EQUATION_HYPERBOLIC && nparams != 4)) + { + png_warning(png_ptr, "Invalid pCAL parameters for equation type"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + else if (type >= PNG_EQUATION_LAST) + { + png_warning(png_ptr, "Unrecognized equation type for pCAL chunk"); + } + + for (buf = units; *buf; buf++) + /* Empty loop to move past the units string. */ ; + + png_debug(3, "Allocating pCAL parameters array\n"); + params = (png_charpp)png_malloc_warn(png_ptr, + (png_uint_32)(nparams * png_sizeof(png_charp))) ; + if (params == NULL) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_warning(png_ptr, "No memory for pCAL params."); + return; + } + + /* Get pointers to the start of each parameter string. */ + for (i = 0; i < (int)nparams; i++) + { + buf++; /* Skip the null string terminator from previous parameter. */ + + png_debug1(3, "Reading pCAL parameter %d\n", i); + for (params[i] = buf; buf <= endptr && *buf != 0x00; buf++) + /* Empty loop to move past each parameter string */ ; + + /* Make sure we haven't run out of data yet */ + if (buf > endptr) + { + png_warning(png_ptr, "Invalid pCAL data"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_free(png_ptr, params); + return; + } + } + + png_set_pCAL(png_ptr, info_ptr, png_ptr->chunkdata, X0, X1, type, nparams, + units, params); + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_free(png_ptr, params); +} +#endif + +#if defined(PNG_READ_sCAL_SUPPORTED) +/* read the sCAL chunk */ +void /* PRIVATE */ +png_handle_sCAL(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_charp ep; +#ifdef PNG_FLOATING_POINT_SUPPORTED + double width, height; + png_charp vp; +#else +#ifdef PNG_FIXED_POINT_SUPPORTED + png_charp swidth, sheight; +#endif +#endif + png_size_t slength; + + png_debug(1, "in png_handle_sCAL\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before sCAL"); + else if (png_ptr->mode & PNG_HAVE_IDAT) + { + png_warning(png_ptr, "Invalid sCAL after IDAT"); + png_crc_finish(png_ptr, length); + return; + } + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sCAL)) + { + png_warning(png_ptr, "Duplicate sCAL chunk"); + png_crc_finish(png_ptr, length); + return; + } + + png_debug1(2, "Allocating and reading sCAL chunk data (%lu bytes)\n", + length + 1); + png_ptr->chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); + if (png_ptr->chunkdata == NULL) + { + png_warning(png_ptr, "Out of memory while processing sCAL chunk"); + return; + } + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + + if (png_crc_finish(png_ptr, 0)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_ptr->chunkdata[slength] = 0x00; /* null terminate the last string */ + + ep = png_ptr->chunkdata + 1; /* skip unit byte */ + +#ifdef PNG_FLOATING_POINT_SUPPORTED + width = png_strtod(png_ptr, ep, &vp); + if (*vp) + { + png_warning(png_ptr, "malformed width string in sCAL chunk"); + return; + } +#else +#ifdef PNG_FIXED_POINT_SUPPORTED + swidth = (png_charp)png_malloc_warn(png_ptr, png_strlen(ep) + 1); + if (swidth == NULL) + { + png_warning(png_ptr, "Out of memory while processing sCAL chunk width"); + return; + } + png_memcpy(swidth, ep, (png_size_t)png_strlen(ep)); +#endif +#endif + + for (ep = png_ptr->chunkdata; *ep; ep++) + /* empty loop */ ; + ep++; + + if (png_ptr->chunkdata + slength < ep) + { + png_warning(png_ptr, "Truncated sCAL chunk"); +#if defined(PNG_FIXED_POINT_SUPPORTED) && \ + !defined(PNG_FLOATING_POINT_SUPPORTED) + png_free(png_ptr, swidth); +#endif + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + +#ifdef PNG_FLOATING_POINT_SUPPORTED + height = png_strtod(png_ptr, ep, &vp); + if (*vp) + { + png_warning(png_ptr, "malformed height string in sCAL chunk"); + return; + } +#else +#ifdef PNG_FIXED_POINT_SUPPORTED + sheight = (png_charp)png_malloc_warn(png_ptr, png_strlen(ep) + 1); + if (sheight == NULL) + { + png_warning(png_ptr, "Out of memory while processing sCAL chunk height"); + return; + } + png_memcpy(sheight, ep, (png_size_t)png_strlen(ep)); +#endif +#endif + + if (png_ptr->chunkdata + slength < ep +#ifdef PNG_FLOATING_POINT_SUPPORTED + || width <= 0. || height <= 0. +#endif + ) + { + png_warning(png_ptr, "Invalid sCAL data"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; +#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED) + png_free(png_ptr, swidth); + png_free(png_ptr, sheight); +#endif + return; + } + + +#ifdef PNG_FLOATING_POINT_SUPPORTED + png_set_sCAL(png_ptr, info_ptr, png_ptr->chunkdata[0], width, height); +#else +#ifdef PNG_FIXED_POINT_SUPPORTED + png_set_sCAL_s(png_ptr, info_ptr, png_ptr->chunkdata[0], swidth, sheight); +#endif +#endif + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; +#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED) + png_free(png_ptr, swidth); + png_free(png_ptr, sheight); +#endif +} +#endif + +#if defined(PNG_READ_tIME_SUPPORTED) +void /* PRIVATE */ +png_handle_tIME(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_byte buf[7]; + png_time mod_time; + + png_debug(1, "in png_handle_tIME\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Out of place tIME chunk"); + else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME)) + { + png_warning(png_ptr, "Duplicate tIME chunk"); + png_crc_finish(png_ptr, length); + return; + } + + if (png_ptr->mode & PNG_HAVE_IDAT) + png_ptr->mode |= PNG_AFTER_IDAT; + + if (length != 7) + { + png_warning(png_ptr, "Incorrect tIME chunk length"); + png_crc_finish(png_ptr, length); + return; + } + + png_crc_read(png_ptr, buf, 7); + if (png_crc_finish(png_ptr, 0)) + return; + + mod_time.second = buf[6]; + mod_time.minute = buf[5]; + mod_time.hour = buf[4]; + mod_time.day = buf[3]; + mod_time.month = buf[2]; + mod_time.year = png_get_uint_16(buf); + + png_set_tIME(png_ptr, info_ptr, &mod_time); +} +#endif + +#if defined(PNG_READ_tEXt_SUPPORTED) +/* Note: this does not properly handle chunks that are > 64K under DOS */ +void /* PRIVATE */ +png_handle_tEXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_textp text_ptr; + png_charp key; + png_charp text; + png_uint_32 skip = 0; + png_size_t slength; + int ret; + + png_debug(1, "in png_handle_tEXt\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before tEXt"); + + if (png_ptr->mode & PNG_HAVE_IDAT) + png_ptr->mode |= PNG_AFTER_IDAT; + +#ifdef PNG_MAX_MALLOC_64K + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "tEXt chunk too large to fit in memory"); + skip = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); + if (png_ptr->chunkdata == NULL) + { + png_warning(png_ptr, "No memory to process text chunk."); + return; + } + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + + if (png_crc_finish(png_ptr, skip)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + key = png_ptr->chunkdata; + key[slength] = 0x00; + + for (text = key; *text; text++) + /* empty loop to find end of key */ ; + + if (text != key + slength) + text++; + + text_ptr = (png_textp)png_malloc_warn(png_ptr, + (png_uint_32)png_sizeof(png_text)); + if (text_ptr == NULL) + { + png_warning(png_ptr, "Not enough memory to process text chunk."); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + text_ptr->compression = PNG_TEXT_COMPRESSION_NONE; + text_ptr->key = key; +#ifdef PNG_iTXt_SUPPORTED + text_ptr->lang = NULL; + text_ptr->lang_key = NULL; + text_ptr->itxt_length = 0; +#endif + text_ptr->text = text; + text_ptr->text_length = png_strlen(text); + + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + png_free(png_ptr, text_ptr); + if (ret) + png_warning(png_ptr, "Insufficient memory to process text chunk."); +} +#endif + +#if defined(PNG_READ_zTXt_SUPPORTED) +/* note: this does not correctly handle chunks that are > 64K under DOS */ +void /* PRIVATE */ +png_handle_zTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_textp text_ptr; + png_charp text; + int comp_type; + int ret; + png_size_t slength, prefix_len, data_len; + + png_debug(1, "in png_handle_zTXt\n"); + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before zTXt"); + + if (png_ptr->mode & PNG_HAVE_IDAT) + png_ptr->mode |= PNG_AFTER_IDAT; + +#ifdef PNG_MAX_MALLOC_64K + /* We will no doubt have problems with chunks even half this size, but + there is no hard and fast rule to tell us where to stop. */ + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "zTXt chunk too large to fit in memory"); + png_crc_finish(png_ptr, length); + return; + } +#endif + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); + if (png_ptr->chunkdata == NULL) + { + png_warning(png_ptr, "Out of memory processing zTXt chunk."); + return; + } + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + if (png_crc_finish(png_ptr, 0)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_ptr->chunkdata[slength] = 0x00; + + for (text = png_ptr->chunkdata; *text; text++) + /* empty loop */ ; + + /* zTXt must have some text after the chunkdataword */ + if (text >= png_ptr->chunkdata + slength - 2) + { + png_warning(png_ptr, "Truncated zTXt chunk"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + else + { + comp_type = *(++text); + if (comp_type != PNG_TEXT_COMPRESSION_zTXt) + { + png_warning(png_ptr, "Unknown compression type in zTXt chunk"); + comp_type = PNG_TEXT_COMPRESSION_zTXt; + } + text++; /* skip the compression_method byte */ + } + prefix_len = text - png_ptr->chunkdata; + + png_decompress_chunk(png_ptr, comp_type, + (png_size_t)length, prefix_len, &data_len); + + text_ptr = (png_textp)png_malloc_warn(png_ptr, + (png_uint_32)png_sizeof(png_text)); + if (text_ptr == NULL) + { + png_warning(png_ptr, "Not enough memory to process zTXt chunk."); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + text_ptr->compression = comp_type; + text_ptr->key = png_ptr->chunkdata; +#ifdef PNG_iTXt_SUPPORTED + text_ptr->lang = NULL; + text_ptr->lang_key = NULL; + text_ptr->itxt_length = 0; +#endif + text_ptr->text = png_ptr->chunkdata + prefix_len; + text_ptr->text_length = data_len; + + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); + + png_free(png_ptr, text_ptr); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + if (ret) + png_error(png_ptr, "Insufficient memory to store zTXt chunk."); +} +#endif + +#if defined(PNG_READ_iTXt_SUPPORTED) +/* note: this does not correctly handle chunks that are > 64K under DOS */ +void /* PRIVATE */ +png_handle_iTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_textp text_ptr; + png_charp key, lang, text, lang_key; + int comp_flag; + int comp_type = 0; + int ret; + png_size_t slength, prefix_len, data_len; + + png_debug(1, "in png_handle_iTXt\n"); + + if (!(png_ptr->mode & PNG_HAVE_IHDR)) + png_error(png_ptr, "Missing IHDR before iTXt"); + + if (png_ptr->mode & PNG_HAVE_IDAT) + png_ptr->mode |= PNG_AFTER_IDAT; + +#ifdef PNG_MAX_MALLOC_64K + /* We will no doubt have problems with chunks even half this size, but + there is no hard and fast rule to tell us where to stop. */ + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "iTXt chunk too large to fit in memory"); + png_crc_finish(png_ptr, length); + return; + } +#endif + + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1); + if (png_ptr->chunkdata == NULL) + { + png_warning(png_ptr, "No memory to process iTXt chunk."); + return; + } + slength = (png_size_t)length; + png_crc_read(png_ptr, (png_bytep)png_ptr->chunkdata, slength); + if (png_crc_finish(png_ptr, 0)) + { + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + png_ptr->chunkdata[slength] = 0x00; + + for (lang = png_ptr->chunkdata; *lang; lang++) + /* empty loop */ ; + lang++; /* skip NUL separator */ + + /* iTXt must have a language tag (possibly empty), two compression bytes, + translated keyword (possibly empty), and possibly some text after the + keyword */ + + if (lang >= png_ptr->chunkdata + slength - 3) + { + png_warning(png_ptr, "Truncated iTXt chunk"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + else + { + comp_flag = *lang++; + comp_type = *lang++; + } + + for (lang_key = lang; *lang_key; lang_key++) + /* empty loop */ ; + lang_key++; /* skip NUL separator */ + + if (lang_key >= png_ptr->chunkdata + slength) + { + png_warning(png_ptr, "Truncated iTXt chunk"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + for (text = lang_key; *text; text++) + /* empty loop */ ; + text++; /* skip NUL separator */ + if (text >= png_ptr->chunkdata + slength) + { + png_warning(png_ptr, "Malformed iTXt chunk"); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + + prefix_len = text - png_ptr->chunkdata; + + key=png_ptr->chunkdata; + if (comp_flag) + png_decompress_chunk(png_ptr, comp_type, + (size_t)length, prefix_len, &data_len); + else + data_len = png_strlen(png_ptr->chunkdata + prefix_len); + text_ptr = (png_textp)png_malloc_warn(png_ptr, + (png_uint_32)png_sizeof(png_text)); + if (text_ptr == NULL) + { + png_warning(png_ptr, "Not enough memory to process iTXt chunk."); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + return; + } + text_ptr->compression = (int)comp_flag + 1; + text_ptr->lang_key = png_ptr->chunkdata + (lang_key - key); + text_ptr->lang = png_ptr->chunkdata + (lang - key); + text_ptr->itxt_length = data_len; + text_ptr->text_length = 0; + text_ptr->key = png_ptr->chunkdata; + text_ptr->text = png_ptr->chunkdata + prefix_len; + + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1); + + png_free(png_ptr, text_ptr); + png_free(png_ptr, png_ptr->chunkdata); + png_ptr->chunkdata = NULL; + if (ret) + png_error(png_ptr, "Insufficient memory to store iTXt chunk."); +} +#endif + +/* This function is called when we haven't found a handler for a + chunk. If there isn't a problem with the chunk itself (ie bad + chunk name, CRC, or a critical chunk), the chunk is silently ignored + -- unless the PNG_FLAG_UNKNOWN_CHUNKS_SUPPORTED flag is on in which + case it will be saved away to be written out later. */ +void /* PRIVATE */ +png_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32 length) +{ + png_uint_32 skip = 0; + + png_debug(1, "in png_handle_unknown\n"); + + if (png_ptr->mode & PNG_HAVE_IDAT) + { +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IDAT; +#endif + if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) /* not an IDAT */ + png_ptr->mode |= PNG_AFTER_IDAT; + } + + if (!(png_ptr->chunk_name[0] & 0x20)) + { +#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) + if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != + PNG_HANDLE_CHUNK_ALWAYS +#if defined(PNG_READ_USER_CHUNKS_SUPPORTED) + && png_ptr->read_user_chunk_fn == NULL +#endif + ) +#endif + png_chunk_error(png_ptr, "unknown critical chunk"); + } + +#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) + if ((png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS) || + (png_ptr->read_user_chunk_fn != NULL)) + { +#ifdef PNG_MAX_MALLOC_64K + if (length > (png_uint_32)65535L) + { + png_warning(png_ptr, "unknown chunk too large to fit in memory"); + skip = length - (png_uint_32)65535L; + length = (png_uint_32)65535L; + } +#endif + png_memcpy((png_charp)png_ptr->unknown_chunk.name, + (png_charp)png_ptr->chunk_name, + png_sizeof(png_ptr->unknown_chunk.name)); + png_ptr->unknown_chunk.name[png_sizeof(png_ptr->unknown_chunk.name)-1] = '\0'; + png_ptr->unknown_chunk.size = (png_size_t)length; + if (length == 0) + png_ptr->unknown_chunk.data = NULL; + else + { + png_ptr->unknown_chunk.data = (png_bytep)png_malloc(png_ptr, length); + png_crc_read(png_ptr, (png_bytep)png_ptr->unknown_chunk.data, length); + } +#if defined(PNG_READ_USER_CHUNKS_SUPPORTED) + if (png_ptr->read_user_chunk_fn != NULL) + { + /* callback to user unknown chunk handler */ + int ret; + ret = (*(png_ptr->read_user_chunk_fn)) + (png_ptr, &png_ptr->unknown_chunk); + if (ret < 0) + png_chunk_error(png_ptr, "error in user chunk"); + if (ret == 0) + { + if (!(png_ptr->chunk_name[0] & 0x20)) + if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name) != + PNG_HANDLE_CHUNK_ALWAYS) + png_chunk_error(png_ptr, "unknown critical chunk"); + png_set_unknown_chunks(png_ptr, info_ptr, + &png_ptr->unknown_chunk, 1); + } + } + else +#endif + png_set_unknown_chunks(png_ptr, info_ptr, &png_ptr->unknown_chunk, 1); + png_free(png_ptr, png_ptr->unknown_chunk.data); + png_ptr->unknown_chunk.data = NULL; + } + else +#endif + skip = length; + + png_crc_finish(png_ptr, skip); + +#if !defined(PNG_READ_USER_CHUNKS_SUPPORTED) + info_ptr = info_ptr; /* quiet compiler warnings about unused info_ptr */ +#endif +} + +/* This function is called to verify that a chunk name is valid. + This function can't have the "critical chunk check" incorporated + into it, since in the future we will need to be able to call user + functions to handle unknown critical chunks after we check that + the chunk name itself is valid. */ + +#define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97)) + +void /* PRIVATE */ +png_check_chunk_name(png_structp png_ptr, png_bytep chunk_name) +{ + png_debug(1, "in png_check_chunk_name\n"); + if (isnonalpha(chunk_name[0]) || isnonalpha(chunk_name[1]) || + isnonalpha(chunk_name[2]) || isnonalpha(chunk_name[3])) + { + png_chunk_error(png_ptr, "invalid chunk type"); + } +} + +/* Combines the row recently read in with the existing pixels in the + row. This routine takes care of alpha and transparency if requested. + This routine also handles the two methods of progressive display + of interlaced images, depending on the mask value. + The mask value describes which pixels are to be combined with + the row. The pattern always repeats every 8 pixels, so just 8 + bits are needed. A one indicates the pixel is to be combined, + a zero indicates the pixel is to be skipped. This is in addition + to any alpha or transparency value associated with the pixel. If + you want all pixels to be combined, pass 0xff (255) in mask. */ + +void /* PRIVATE */ +png_combine_row(png_structp png_ptr, png_bytep row, int mask) +{ + png_debug(1, "in png_combine_row\n"); + if (mask == 0xff) + { + png_memcpy(row, png_ptr->row_buf + 1, + PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->width)); + } + else + { + switch (png_ptr->row_info.pixel_depth) + { + case 1: + { + png_bytep sp = png_ptr->row_buf + 1; + png_bytep dp = row; + int s_inc, s_start, s_end; + int m = 0x80; + int shift; + png_uint_32 i; + png_uint_32 row_width = png_ptr->width; + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + { + s_start = 0; + s_end = 7; + s_inc = 1; + } + else +#endif + { + s_start = 7; + s_end = 0; + s_inc = -1; + } + + shift = s_start; + + for (i = 0; i < row_width; i++) + { + if (m & mask) + { + int value; + + value = (*sp >> shift) & 0x01; + *dp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff); + *dp |= (png_byte)(value << shift); + } + + if (shift == s_end) + { + shift = s_start; + sp++; + dp++; + } + else + shift += s_inc; + + if (m == 1) + m = 0x80; + else + m >>= 1; + } + break; + } + case 2: + { + png_bytep sp = png_ptr->row_buf + 1; + png_bytep dp = row; + int s_start, s_end, s_inc; + int m = 0x80; + int shift; + png_uint_32 i; + png_uint_32 row_width = png_ptr->width; + int value; + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + { + s_start = 0; + s_end = 6; + s_inc = 2; + } + else +#endif + { + s_start = 6; + s_end = 0; + s_inc = -2; + } + + shift = s_start; + + for (i = 0; i < row_width; i++) + { + if (m & mask) + { + value = (*sp >> shift) & 0x03; + *dp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff); + *dp |= (png_byte)(value << shift); + } + + if (shift == s_end) + { + shift = s_start; + sp++; + dp++; + } + else + shift += s_inc; + if (m == 1) + m = 0x80; + else + m >>= 1; + } + break; + } + case 4: + { + png_bytep sp = png_ptr->row_buf + 1; + png_bytep dp = row; + int s_start, s_end, s_inc; + int m = 0x80; + int shift; + png_uint_32 i; + png_uint_32 row_width = png_ptr->width; + int value; + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + { + s_start = 0; + s_end = 4; + s_inc = 4; + } + else +#endif + { + s_start = 4; + s_end = 0; + s_inc = -4; + } + shift = s_start; + + for (i = 0; i < row_width; i++) + { + if (m & mask) + { + value = (*sp >> shift) & 0xf; + *dp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff); + *dp |= (png_byte)(value << shift); + } + + if (shift == s_end) + { + shift = s_start; + sp++; + dp++; + } + else + shift += s_inc; + if (m == 1) + m = 0x80; + else + m >>= 1; + } + break; + } + default: + { + png_bytep sp = png_ptr->row_buf + 1; + png_bytep dp = row; + png_size_t pixel_bytes = (png_ptr->row_info.pixel_depth >> 3); + png_uint_32 i; + png_uint_32 row_width = png_ptr->width; + png_byte m = 0x80; + + + for (i = 0; i < row_width; i++) + { + if (m & mask) + { + png_memcpy(dp, sp, pixel_bytes); + } + + sp += pixel_bytes; + dp += pixel_bytes; + + if (m == 1) + m = 0x80; + else + m >>= 1; + } + break; + } + } + } +} + +#ifdef PNG_READ_INTERLACING_SUPPORTED +/* OLD pre-1.0.9 interface: +void png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass, + png_uint_32 transformations) + */ +void /* PRIVATE */ +png_do_read_interlace(png_structp png_ptr) +{ + png_row_infop row_info = &(png_ptr->row_info); + png_bytep row = png_ptr->row_buf + 1; + int pass = png_ptr->pass; + png_uint_32 transformations = png_ptr->transformations; +#ifdef PNG_USE_LOCAL_ARRAYS + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + /* offset to next interlace block */ + PNG_CONST int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; +#endif + + png_debug(1, "in png_do_read_interlace\n"); + if (row != NULL && row_info != NULL) + { + png_uint_32 final_width; + + final_width = row_info->width * png_pass_inc[pass]; + + switch (row_info->pixel_depth) + { + case 1: + { + png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 3); + png_bytep dp = row + (png_size_t)((final_width - 1) >> 3); + int sshift, dshift; + int s_start, s_end, s_inc; + int jstop = png_pass_inc[pass]; + png_byte v; + png_uint_32 i; + int j; + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (transformations & PNG_PACKSWAP) + { + sshift = (int)((row_info->width + 7) & 0x07); + dshift = (int)((final_width + 7) & 0x07); + s_start = 7; + s_end = 0; + s_inc = -1; + } + else +#endif + { + sshift = 7 - (int)((row_info->width + 7) & 0x07); + dshift = 7 - (int)((final_width + 7) & 0x07); + s_start = 0; + s_end = 7; + s_inc = 1; + } + + for (i = 0; i < row_info->width; i++) + { + v = (png_byte)((*sp >> sshift) & 0x01); + for (j = 0; j < jstop; j++) + { + *dp &= (png_byte)((0x7f7f >> (7 - dshift)) & 0xff); + *dp |= (png_byte)(v << dshift); + if (dshift == s_end) + { + dshift = s_start; + dp--; + } + else + dshift += s_inc; + } + if (sshift == s_end) + { + sshift = s_start; + sp--; + } + else + sshift += s_inc; + } + break; + } + case 2: + { + png_bytep sp = row + (png_uint_32)((row_info->width - 1) >> 2); + png_bytep dp = row + (png_uint_32)((final_width - 1) >> 2); + int sshift, dshift; + int s_start, s_end, s_inc; + int jstop = png_pass_inc[pass]; + png_uint_32 i; + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (transformations & PNG_PACKSWAP) + { + sshift = (int)(((row_info->width + 3) & 0x03) << 1); + dshift = (int)(((final_width + 3) & 0x03) << 1); + s_start = 6; + s_end = 0; + s_inc = -2; + } + else +#endif + { + sshift = (int)((3 - ((row_info->width + 3) & 0x03)) << 1); + dshift = (int)((3 - ((final_width + 3) & 0x03)) << 1); + s_start = 0; + s_end = 6; + s_inc = 2; + } + + for (i = 0; i < row_info->width; i++) + { + png_byte v; + int j; + + v = (png_byte)((*sp >> sshift) & 0x03); + for (j = 0; j < jstop; j++) + { + *dp &= (png_byte)((0x3f3f >> (6 - dshift)) & 0xff); + *dp |= (png_byte)(v << dshift); + if (dshift == s_end) + { + dshift = s_start; + dp--; + } + else + dshift += s_inc; + } + if (sshift == s_end) + { + sshift = s_start; + sp--; + } + else + sshift += s_inc; + } + break; + } + case 4: + { + png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 1); + png_bytep dp = row + (png_size_t)((final_width - 1) >> 1); + int sshift, dshift; + int s_start, s_end, s_inc; + png_uint_32 i; + int jstop = png_pass_inc[pass]; + +#if defined(PNG_READ_PACKSWAP_SUPPORTED) + if (transformations & PNG_PACKSWAP) + { + sshift = (int)(((row_info->width + 1) & 0x01) << 2); + dshift = (int)(((final_width + 1) & 0x01) << 2); + s_start = 4; + s_end = 0; + s_inc = -4; + } + else +#endif + { + sshift = (int)((1 - ((row_info->width + 1) & 0x01)) << 2); + dshift = (int)((1 - ((final_width + 1) & 0x01)) << 2); + s_start = 0; + s_end = 4; + s_inc = 4; + } + + for (i = 0; i < row_info->width; i++) + { + png_byte v = (png_byte)((*sp >> sshift) & 0xf); + int j; + + for (j = 0; j < jstop; j++) + { + *dp &= (png_byte)((0xf0f >> (4 - dshift)) & 0xff); + *dp |= (png_byte)(v << dshift); + if (dshift == s_end) + { + dshift = s_start; + dp--; + } + else + dshift += s_inc; + } + if (sshift == s_end) + { + sshift = s_start; + sp--; + } + else + sshift += s_inc; + } + break; + } + default: + { + png_size_t pixel_bytes = (row_info->pixel_depth >> 3); + png_bytep sp = row + (png_size_t)(row_info->width - 1) * pixel_bytes; + png_bytep dp = row + (png_size_t)(final_width - 1) * pixel_bytes; + + int jstop = png_pass_inc[pass]; + png_uint_32 i; + + for (i = 0; i < row_info->width; i++) + { + png_byte v[8]; + int j; + + png_memcpy(v, sp, pixel_bytes); + for (j = 0; j < jstop; j++) + { + png_memcpy(dp, v, pixel_bytes); + dp -= pixel_bytes; + } + sp -= pixel_bytes; + } + break; + } + } + row_info->width = final_width; + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, final_width); + } +#if !defined(PNG_READ_PACKSWAP_SUPPORTED) + transformations = transformations; /* silence compiler warning */ +#endif +} +#endif /* PNG_READ_INTERLACING_SUPPORTED */ + +void /* PRIVATE */ +png_read_filter_row(png_structp png_ptr, png_row_infop row_info, png_bytep row, + png_bytep prev_row, int filter) +{ + png_debug(1, "in png_read_filter_row\n"); + png_debug2(2, "row = %lu, filter = %d\n", png_ptr->row_number, filter); + switch (filter) + { + case PNG_FILTER_VALUE_NONE: + break; + case PNG_FILTER_VALUE_SUB: + { + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3; + png_bytep rp = row + bpp; + png_bytep lp = row; + + for (i = bpp; i < istop; i++) + { + *rp = (png_byte)(((int)(*rp) + (int)(*lp++)) & 0xff); + rp++; + } + break; + } + case PNG_FILTER_VALUE_UP: + { + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + png_bytep rp = row; + png_bytep pp = prev_row; + + for (i = 0; i < istop; i++) + { + *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff); + rp++; + } + break; + } + case PNG_FILTER_VALUE_AVG: + { + png_uint_32 i; + png_bytep rp = row; + png_bytep pp = prev_row; + png_bytep lp = row; + png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3; + png_uint_32 istop = row_info->rowbytes - bpp; + + for (i = 0; i < bpp; i++) + { + *rp = (png_byte)(((int)(*rp) + + ((int)(*pp++) / 2 )) & 0xff); + rp++; + } + + for (i = 0; i < istop; i++) + { + *rp = (png_byte)(((int)(*rp) + + (int)(*pp++ + *lp++) / 2 ) & 0xff); + rp++; + } + break; + } + case PNG_FILTER_VALUE_PAETH: + { + png_uint_32 i; + png_bytep rp = row; + png_bytep pp = prev_row; + png_bytep lp = row; + png_bytep cp = prev_row; + png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3; + png_uint_32 istop=row_info->rowbytes - bpp; + + for (i = 0; i < bpp; i++) + { + *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff); + rp++; + } + + for (i = 0; i < istop; i++) /* use leftover rp,pp */ + { + int a, b, c, pa, pb, pc, p; + + a = *lp++; + b = *pp++; + c = *cp++; + + p = b - c; + pc = a - c; + +#ifdef PNG_USE_ABS + pa = abs(p); + pb = abs(pc); + pc = abs(p + pc); +#else + pa = p < 0 ? -p : p; + pb = pc < 0 ? -pc : pc; + pc = (p + pc) < 0 ? -(p + pc) : p + pc; +#endif + + /* + if (pa <= pb && pa <= pc) + p = a; + else if (pb <= pc) + p = b; + else + p = c; + */ + + p = (pa <= pb && pa <= pc) ? a : (pb <= pc) ? b : c; + + *rp = (png_byte)(((int)(*rp) + p) & 0xff); + rp++; + } + break; + } + default: + png_warning(png_ptr, "Ignoring bad adaptive filter type"); + *row = 0; + break; + } +} + +void /* PRIVATE */ +png_read_finish_row(png_structp png_ptr) +{ +#ifdef PNG_USE_LOCAL_ARRAYS +#ifdef PNG_READ_INTERLACING_SUPPORTED + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + + /* start of interlace block */ + PNG_CONST int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; + + /* offset to next interlace block */ + PNG_CONST int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; + + /* start of interlace block in the y direction */ + PNG_CONST int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; + + /* offset to next interlace block in the y direction */ + PNG_CONST int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; +#endif /* PNG_READ_INTERLACING_SUPPORTED */ +#endif + + png_debug(1, "in png_read_finish_row\n"); + png_ptr->row_number++; + if (png_ptr->row_number < png_ptr->num_rows) + return; + +#ifdef PNG_READ_INTERLACING_SUPPORTED + if (png_ptr->interlaced) + { + png_ptr->row_number = 0; + png_memset_check(png_ptr, png_ptr->prev_row, 0, + png_ptr->rowbytes + 1); + do + { + png_ptr->pass++; + if (png_ptr->pass >= 7) + break; + png_ptr->iwidth = (png_ptr->width + + png_pass_inc[png_ptr->pass] - 1 - + png_pass_start[png_ptr->pass]) / + png_pass_inc[png_ptr->pass]; + + png_ptr->irowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, + png_ptr->iwidth) + 1; + + if (!(png_ptr->transformations & PNG_INTERLACE)) + { + png_ptr->num_rows = (png_ptr->height + + png_pass_yinc[png_ptr->pass] - 1 - + png_pass_ystart[png_ptr->pass]) / + png_pass_yinc[png_ptr->pass]; + if (!(png_ptr->num_rows)) + continue; + } + else /* if (png_ptr->transformations & PNG_INTERLACE) */ + break; + } while (png_ptr->iwidth == 0); + + if (png_ptr->pass < 7) + return; + } +#endif /* PNG_READ_INTERLACING_SUPPORTED */ + + if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED)) + { +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_CONST PNG_IDAT; +#endif + char extra; + int ret; + + png_ptr->zstream.next_out = (Byte *)&extra; + png_ptr->zstream.avail_out = (uInt)1; + for (;;) + { + if (!(png_ptr->zstream.avail_in)) + { + while (!png_ptr->idat_size) + { + png_byte chunk_length[4]; + + png_crc_finish(png_ptr, 0); + + png_read_data(png_ptr, chunk_length, 4); + png_ptr->idat_size = png_get_uint_31(png_ptr, chunk_length); + png_reset_crc(png_ptr); + png_crc_read(png_ptr, png_ptr->chunk_name, 4); + if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) + png_error(png_ptr, "Not enough image data"); + + } + png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size; + png_ptr->zstream.next_in = png_ptr->zbuf; + if (png_ptr->zbuf_size > png_ptr->idat_size) + png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size; + png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zstream.avail_in); + png_ptr->idat_size -= png_ptr->zstream.avail_in; + } + ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH); + if (ret == Z_STREAM_END) + { + if (!(png_ptr->zstream.avail_out) || png_ptr->zstream.avail_in || + png_ptr->idat_size) + png_warning(png_ptr, "Extra compressed data"); + png_ptr->mode |= PNG_AFTER_IDAT; + png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; + break; + } + if (ret != Z_OK) + png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg : + "Decompression Error"); + + if (!(png_ptr->zstream.avail_out)) + { + png_warning(png_ptr, "Extra compressed data."); + png_ptr->mode |= PNG_AFTER_IDAT; + png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED; + break; + } + + } + png_ptr->zstream.avail_out = 0; + } + + if (png_ptr->idat_size || png_ptr->zstream.avail_in) + png_warning(png_ptr, "Extra compression data"); + + inflateReset(&png_ptr->zstream); + + png_ptr->mode |= PNG_AFTER_IDAT; +} + +void /* PRIVATE */ +png_read_start_row(png_structp png_ptr) +{ +#ifdef PNG_USE_LOCAL_ARRAYS +#ifdef PNG_READ_INTERLACING_SUPPORTED + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + + /* start of interlace block */ + PNG_CONST int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; + + /* offset to next interlace block */ + PNG_CONST int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; + + /* start of interlace block in the y direction */ + PNG_CONST int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; + + /* offset to next interlace block in the y direction */ + PNG_CONST int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; +#endif +#endif + + int max_pixel_depth; + png_size_t row_bytes; + + png_debug(1, "in png_read_start_row\n"); + png_ptr->zstream.avail_in = 0; + png_init_read_transformations(png_ptr); +#ifdef PNG_READ_INTERLACING_SUPPORTED + if (png_ptr->interlaced) + { + if (!(png_ptr->transformations & PNG_INTERLACE)) + png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 - + png_pass_ystart[0]) / png_pass_yinc[0]; + else + png_ptr->num_rows = png_ptr->height; + + png_ptr->iwidth = (png_ptr->width + + png_pass_inc[png_ptr->pass] - 1 - + png_pass_start[png_ptr->pass]) / + png_pass_inc[png_ptr->pass]; + + png_ptr->irowbytes = + PNG_ROWBYTES(png_ptr->pixel_depth, png_ptr->iwidth) + 1; + } + else +#endif /* PNG_READ_INTERLACING_SUPPORTED */ + { + png_ptr->num_rows = png_ptr->height; + png_ptr->iwidth = png_ptr->width; + png_ptr->irowbytes = png_ptr->rowbytes + 1; + } + max_pixel_depth = png_ptr->pixel_depth; + +#if defined(PNG_READ_PACK_SUPPORTED) + if ((png_ptr->transformations & PNG_PACK) && png_ptr->bit_depth < 8) + max_pixel_depth = 8; +#endif + +#if defined(PNG_READ_EXPAND_SUPPORTED) + if (png_ptr->transformations & PNG_EXPAND) + { + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + if (png_ptr->num_trans) + max_pixel_depth = 32; + else + max_pixel_depth = 24; + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY) + { + if (max_pixel_depth < 8) + max_pixel_depth = 8; + if (png_ptr->num_trans) + max_pixel_depth *= 2; + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) + { + if (png_ptr->num_trans) + { + max_pixel_depth *= 4; + max_pixel_depth /= 3; + } + } + } +#endif + +#if defined(PNG_READ_FILLER_SUPPORTED) + if (png_ptr->transformations & (PNG_FILLER)) + { + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + max_pixel_depth = 32; + else if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY) + { + if (max_pixel_depth <= 8) + max_pixel_depth = 16; + else + max_pixel_depth = 32; + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) + { + if (max_pixel_depth <= 32) + max_pixel_depth = 32; + else + max_pixel_depth = 64; + } + } +#endif + +#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED) + if (png_ptr->transformations & PNG_GRAY_TO_RGB) + { + if ( +#if defined(PNG_READ_EXPAND_SUPPORTED) + (png_ptr->num_trans && (png_ptr->transformations & PNG_EXPAND)) || +#endif +#if defined(PNG_READ_FILLER_SUPPORTED) + (png_ptr->transformations & (PNG_FILLER)) || +#endif + png_ptr->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) + { + if (max_pixel_depth <= 16) + max_pixel_depth = 32; + else + max_pixel_depth = 64; + } + else + { + if (max_pixel_depth <= 8) + { + if (png_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + max_pixel_depth = 32; + else + max_pixel_depth = 24; + } + else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + max_pixel_depth = 64; + else + max_pixel_depth = 48; + } + } +#endif + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) && \ +defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) + if (png_ptr->transformations & PNG_USER_TRANSFORM) + { + int user_pixel_depth = png_ptr->user_transform_depth* + png_ptr->user_transform_channels; + if (user_pixel_depth > max_pixel_depth) + max_pixel_depth=user_pixel_depth; + } +#endif + + /* align the width on the next larger 8 pixels. Mainly used + for interlacing */ + row_bytes = ((png_ptr->width + 7) & ~((png_uint_32)7)); + /* calculate the maximum bytes needed, adding a byte and a pixel + for safety's sake */ + row_bytes = PNG_ROWBYTES(max_pixel_depth, row_bytes) + + 1 + ((max_pixel_depth + 7) >> 3); +#ifdef PNG_MAX_MALLOC_64K + if (row_bytes > (png_uint_32)65536L) + png_error(png_ptr, "This image requires a row greater than 64KB"); +#endif + + if (row_bytes + 64 > png_ptr->old_big_row_buf_size) + { + png_free(png_ptr, png_ptr->big_row_buf); + png_ptr->big_row_buf = (png_bytep)png_malloc(png_ptr, row_bytes+64); + png_ptr->row_buf = png_ptr->big_row_buf+32; + png_ptr->old_big_row_buf_size = row_bytes+64; + } + +#ifdef PNG_MAX_MALLOC_64K + if ((png_uint_32)png_ptr->rowbytes + 1 > (png_uint_32)65536L) + png_error(png_ptr, "This image requires a row greater than 64KB"); +#endif + if ((png_uint_32)png_ptr->rowbytes > (png_uint_32)(PNG_SIZE_MAX - 1)) + png_error(png_ptr, "Row has too many bytes to allocate in memory."); + + if (png_ptr->rowbytes+1 > png_ptr->old_prev_row_size) + { + png_free(png_ptr, png_ptr->prev_row); + png_ptr->prev_row = (png_bytep)png_malloc(png_ptr, (png_uint_32)( + png_ptr->rowbytes + 1)); + png_ptr->old_prev_row_size = png_ptr->rowbytes+1; + } + + png_memset_check(png_ptr, png_ptr->prev_row, 0, png_ptr->rowbytes + 1); + + png_debug1(3, "width = %lu,\n", png_ptr->width); + png_debug1(3, "height = %lu,\n", png_ptr->height); + png_debug1(3, "iwidth = %lu,\n", png_ptr->iwidth); + png_debug1(3, "num_rows = %lu\n", png_ptr->num_rows); + png_debug1(3, "rowbytes = %lu,\n", png_ptr->rowbytes); + png_debug1(3, "irowbytes = %lu,\n", png_ptr->irowbytes); + + png_ptr->flags |= PNG_FLAG_ROW_INIT; +} +#endif /* PNG_READ_SUPPORTED */ diff --git a/libs/libpng/pngset.c b/libs/libpng/pngset.c new file mode 100644 index 0000000..4893671 --- /dev/null +++ b/libs/libpng/pngset.c @@ -0,0 +1,1293 @@ + +/* pngset.c - storage of image information into info struct + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * The functions here are used during reads to store data from the file + * into the info struct, and during writes to store application data + * into the info struct for writing into the file. This abstracts the + * info struct and allows us to change the structure in the future. + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) + +#if defined(PNG_bKGD_SUPPORTED) +void PNGAPI +png_set_bKGD(png_structp png_ptr, png_infop info_ptr, png_color_16p background) +{ + png_debug1(1, "in %s storage function\n", "bKGD"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + png_memcpy(&(info_ptr->background), background, png_sizeof(png_color_16)); + info_ptr->valid |= PNG_INFO_bKGD; +} +#endif + +#if defined(PNG_cHRM_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +void PNGAPI +png_set_cHRM(png_structp png_ptr, png_infop info_ptr, + double white_x, double white_y, double red_x, double red_y, + double green_x, double green_y, double blue_x, double blue_y) +{ + png_debug1(1, "in %s storage function\n", "cHRM"); + if (png_ptr == NULL || info_ptr == NULL) + return; + if (!(white_x || white_y || red_x || red_y || green_x || green_y || + blue_x || blue_y)) + { + png_warning(png_ptr, + "Ignoring attempt to set all-zero chromaticity values"); + return; + } + if (white_x < 0.0 || white_y < 0.0 || + red_x < 0.0 || red_y < 0.0 || + green_x < 0.0 || green_y < 0.0 || + blue_x < 0.0 || blue_y < 0.0) + { + png_warning(png_ptr, + "Ignoring attempt to set negative chromaticity value"); + return; + } + if (white_x > 21474.83 || white_y > 21474.83 || + red_x > 21474.83 || red_y > 21474.83 || + green_x > 21474.83 || green_y > 21474.83 || + blue_x > 21474.83 || blue_y > 21474.83) + { + png_warning(png_ptr, + "Ignoring attempt to set chromaticity value exceeding 21474.83"); + return; + } + + info_ptr->x_white = (float)white_x; + info_ptr->y_white = (float)white_y; + info_ptr->x_red = (float)red_x; + info_ptr->y_red = (float)red_y; + info_ptr->x_green = (float)green_x; + info_ptr->y_green = (float)green_y; + info_ptr->x_blue = (float)blue_x; + info_ptr->y_blue = (float)blue_y; +#ifdef PNG_FIXED_POINT_SUPPORTED + info_ptr->int_x_white = (png_fixed_point)(white_x*100000.+0.5); + info_ptr->int_y_white = (png_fixed_point)(white_y*100000.+0.5); + info_ptr->int_x_red = (png_fixed_point)( red_x*100000.+0.5); + info_ptr->int_y_red = (png_fixed_point)( red_y*100000.+0.5); + info_ptr->int_x_green = (png_fixed_point)(green_x*100000.+0.5); + info_ptr->int_y_green = (png_fixed_point)(green_y*100000.+0.5); + info_ptr->int_x_blue = (png_fixed_point)( blue_x*100000.+0.5); + info_ptr->int_y_blue = (png_fixed_point)( blue_y*100000.+0.5); +#endif + info_ptr->valid |= PNG_INFO_cHRM; +} +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +void PNGAPI +png_set_cHRM_fixed(png_structp png_ptr, png_infop info_ptr, + png_fixed_point white_x, png_fixed_point white_y, png_fixed_point red_x, + png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y, + png_fixed_point blue_x, png_fixed_point blue_y) +{ + png_debug1(1, "in %s storage function\n", "cHRM"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + if (!(white_x || white_y || red_x || red_y || green_x || green_y || + blue_x || blue_y)) + { + png_warning(png_ptr, + "Ignoring attempt to set all-zero chromaticity values"); + return; + } + if (white_x < 0 || white_y < 0 || + red_x < 0 || red_y < 0 || + green_x < 0 || green_y < 0 || + blue_x < 0 || blue_y < 0) + { + png_warning(png_ptr, + "Ignoring attempt to set negative chromaticity value"); + return; + } + if (white_x > (png_fixed_point) PNG_UINT_31_MAX || + white_y > (png_fixed_point) PNG_UINT_31_MAX || + red_x > (png_fixed_point) PNG_UINT_31_MAX || + red_y > (png_fixed_point) PNG_UINT_31_MAX || + green_x > (png_fixed_point) PNG_UINT_31_MAX || + green_y > (png_fixed_point) PNG_UINT_31_MAX || + blue_x > (png_fixed_point) PNG_UINT_31_MAX || + blue_y > (png_fixed_point) PNG_UINT_31_MAX ) + { + png_warning(png_ptr, + "Ignoring attempt to set chromaticity value exceeding 21474.83"); + return; + } + info_ptr->int_x_white = white_x; + info_ptr->int_y_white = white_y; + info_ptr->int_x_red = red_x; + info_ptr->int_y_red = red_y; + info_ptr->int_x_green = green_x; + info_ptr->int_y_green = green_y; + info_ptr->int_x_blue = blue_x; + info_ptr->int_y_blue = blue_y; +#ifdef PNG_FLOATING_POINT_SUPPORTED + info_ptr->x_white = (float)(white_x/100000.); + info_ptr->y_white = (float)(white_y/100000.); + info_ptr->x_red = (float)( red_x/100000.); + info_ptr->y_red = (float)( red_y/100000.); + info_ptr->x_green = (float)(green_x/100000.); + info_ptr->y_green = (float)(green_y/100000.); + info_ptr->x_blue = (float)( blue_x/100000.); + info_ptr->y_blue = (float)( blue_y/100000.); +#endif + info_ptr->valid |= PNG_INFO_cHRM; +} +#endif +#endif + +#if defined(PNG_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +void PNGAPI +png_set_gAMA(png_structp png_ptr, png_infop info_ptr, double file_gamma) +{ + double gamma; + png_debug1(1, "in %s storage function\n", "gAMA"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + /* Check for overflow */ + if (file_gamma > 21474.83) + { + png_warning(png_ptr, "Limiting gamma to 21474.83"); + gamma=21474.83; + } + else + gamma = file_gamma; + info_ptr->gamma = (float)gamma; +#ifdef PNG_FIXED_POINT_SUPPORTED + info_ptr->int_gamma = (int)(gamma*100000.+.5); +#endif + info_ptr->valid |= PNG_INFO_gAMA; + if (gamma == 0.0) + png_warning(png_ptr, "Setting gamma=0"); +} +#endif +void PNGAPI +png_set_gAMA_fixed(png_structp png_ptr, png_infop info_ptr, png_fixed_point + int_gamma) +{ + png_fixed_point gamma; + + png_debug1(1, "in %s storage function\n", "gAMA"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + if (int_gamma > (png_fixed_point) PNG_UINT_31_MAX) + { + png_warning(png_ptr, "Limiting gamma to 21474.83"); + gamma=PNG_UINT_31_MAX; + } + else + { + if (int_gamma < 0) + { + png_warning(png_ptr, "Setting negative gamma to zero"); + gamma = 0; + } + else + gamma = int_gamma; + } +#ifdef PNG_FLOATING_POINT_SUPPORTED + info_ptr->gamma = (float)(gamma/100000.); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + info_ptr->int_gamma = gamma; +#endif + info_ptr->valid |= PNG_INFO_gAMA; + if (gamma == 0) + png_warning(png_ptr, "Setting gamma=0"); +} +#endif + +#if defined(PNG_hIST_SUPPORTED) +void PNGAPI +png_set_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_16p hist) +{ + int i; + + png_debug1(1, "in %s storage function\n", "hIST"); + if (png_ptr == NULL || info_ptr == NULL) + return; + if (info_ptr->num_palette == 0 || info_ptr->num_palette + > PNG_MAX_PALETTE_LENGTH) + { + png_warning(png_ptr, + "Invalid palette size, hIST allocation skipped."); + return; + } + +#ifdef PNG_FREE_ME_SUPPORTED + png_free_data(png_ptr, info_ptr, PNG_FREE_HIST, 0); +#endif + /* Changed from info->num_palette to PNG_MAX_PALETTE_LENGTH in version + 1.2.1 */ + png_ptr->hist = (png_uint_16p)png_malloc_warn(png_ptr, + (png_uint_32)(PNG_MAX_PALETTE_LENGTH * png_sizeof(png_uint_16))); + if (png_ptr->hist == NULL) + { + png_warning(png_ptr, "Insufficient memory for hIST chunk data."); + return; + } + + for (i = 0; i < info_ptr->num_palette; i++) + png_ptr->hist[i] = hist[i]; + info_ptr->hist = png_ptr->hist; + info_ptr->valid |= PNG_INFO_hIST; + +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_HIST; +#else + png_ptr->flags |= PNG_FLAG_FREE_HIST; +#endif +} +#endif + +void PNGAPI +png_set_IHDR(png_structp png_ptr, png_infop info_ptr, + png_uint_32 width, png_uint_32 height, int bit_depth, + int color_type, int interlace_type, int compression_type, + int filter_type) +{ + png_debug1(1, "in %s storage function\n", "IHDR"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + /* check for width and height valid values */ + if (width == 0 || height == 0) + png_error(png_ptr, "Image width or height is zero in IHDR"); +#ifdef PNG_SET_USER_LIMITS_SUPPORTED + if (width > png_ptr->user_width_max || height > png_ptr->user_height_max) + png_error(png_ptr, "image size exceeds user limits in IHDR"); +#else + if (width > PNG_USER_WIDTH_MAX || height > PNG_USER_HEIGHT_MAX) + png_error(png_ptr, "image size exceeds user limits in IHDR"); +#endif + if (width > PNG_UINT_31_MAX || height > PNG_UINT_31_MAX) + png_error(png_ptr, "Invalid image size in IHDR"); + if ( width > (PNG_UINT_32_MAX + >> 3) /* 8-byte RGBA pixels */ + - 64 /* bigrowbuf hack */ + - 1 /* filter byte */ + - 7*8 /* rounding of width to multiple of 8 pixels */ + - 8) /* extra max_pixel_depth pad */ + png_warning(png_ptr, "Width is too large for libpng to process pixels"); + + /* check other values */ + if (bit_depth != 1 && bit_depth != 2 && bit_depth != 4 && + bit_depth != 8 && bit_depth != 16) + png_error(png_ptr, "Invalid bit depth in IHDR"); + + if (color_type < 0 || color_type == 1 || + color_type == 5 || color_type > 6) + png_error(png_ptr, "Invalid color type in IHDR"); + + if (((color_type == PNG_COLOR_TYPE_PALETTE) && bit_depth > 8) || + ((color_type == PNG_COLOR_TYPE_RGB || + color_type == PNG_COLOR_TYPE_GRAY_ALPHA || + color_type == PNG_COLOR_TYPE_RGB_ALPHA) && bit_depth < 8)) + png_error(png_ptr, "Invalid color type/bit depth combination in IHDR"); + + if (interlace_type >= PNG_INTERLACE_LAST) + png_error(png_ptr, "Unknown interlace method in IHDR"); + + if (compression_type != PNG_COMPRESSION_TYPE_BASE) + png_error(png_ptr, "Unknown compression method in IHDR"); + +#if defined(PNG_MNG_FEATURES_SUPPORTED) + /* Accept filter_method 64 (intrapixel differencing) only if + * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and + * 2. Libpng did not read a PNG signature (this filter_method is only + * used in PNG datastreams that are embedded in MNG datastreams) and + * 3. The application called png_permit_mng_features with a mask that + * included PNG_FLAG_MNG_FILTER_64 and + * 4. The filter_method is 64 and + * 5. The color_type is RGB or RGBA + */ + if ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&png_ptr->mng_features_permitted) + png_warning(png_ptr, "MNG features are not allowed in a PNG datastream"); + if (filter_type != PNG_FILTER_TYPE_BASE) + { + if (!((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && + (filter_type == PNG_INTRAPIXEL_DIFFERENCING) && + ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) && + (color_type == PNG_COLOR_TYPE_RGB || + color_type == PNG_COLOR_TYPE_RGB_ALPHA))) + png_error(png_ptr, "Unknown filter method in IHDR"); + if (png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) + png_warning(png_ptr, "Invalid filter method in IHDR"); + } +#else + if (filter_type != PNG_FILTER_TYPE_BASE) + png_error(png_ptr, "Unknown filter method in IHDR"); +#endif + + info_ptr->width = width; + info_ptr->height = height; + info_ptr->bit_depth = (png_byte)bit_depth; + info_ptr->color_type =(png_byte) color_type; + info_ptr->compression_type = (png_byte)compression_type; + info_ptr->filter_type = (png_byte)filter_type; + info_ptr->interlace_type = (png_byte)interlace_type; + if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + info_ptr->channels = 1; + else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR) + info_ptr->channels = 3; + else + info_ptr->channels = 1; + if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA) + info_ptr->channels++; + info_ptr->pixel_depth = (png_byte)(info_ptr->channels * info_ptr->bit_depth); + + /* check for potential overflow */ + if (width > (PNG_UINT_32_MAX + >> 3) /* 8-byte RGBA pixels */ + - 64 /* bigrowbuf hack */ + - 1 /* filter byte */ + - 7*8 /* rounding of width to multiple of 8 pixels */ + - 8) /* extra max_pixel_depth pad */ + info_ptr->rowbytes = (png_size_t)0; + else + info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth, width); +} + +#if defined(PNG_oFFs_SUPPORTED) +void PNGAPI +png_set_oFFs(png_structp png_ptr, png_infop info_ptr, + png_int_32 offset_x, png_int_32 offset_y, int unit_type) +{ + png_debug1(1, "in %s storage function\n", "oFFs"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + info_ptr->x_offset = offset_x; + info_ptr->y_offset = offset_y; + info_ptr->offset_unit_type = (png_byte)unit_type; + info_ptr->valid |= PNG_INFO_oFFs; +} +#endif + +#if defined(PNG_pCAL_SUPPORTED) +void PNGAPI +png_set_pCAL(png_structp png_ptr, png_infop info_ptr, + png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, + png_charp units, png_charpp params) +{ + png_uint_32 length; + int i; + + png_debug1(1, "in %s storage function\n", "pCAL"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + length = png_strlen(purpose) + 1; + png_debug1(3, "allocating purpose for info (%lu bytes)\n", + (unsigned long)length); + info_ptr->pcal_purpose = (png_charp)png_malloc_warn(png_ptr, length); + if (info_ptr->pcal_purpose == NULL) + { + png_warning(png_ptr, "Insufficient memory for pCAL purpose."); + return; + } + png_memcpy(info_ptr->pcal_purpose, purpose, (png_size_t)length); + + png_debug(3, "storing X0, X1, type, and nparams in info\n"); + info_ptr->pcal_X0 = X0; + info_ptr->pcal_X1 = X1; + info_ptr->pcal_type = (png_byte)type; + info_ptr->pcal_nparams = (png_byte)nparams; + + length = png_strlen(units) + 1; + png_debug1(3, "allocating units for info (%lu bytes)\n", + (unsigned long)length); + info_ptr->pcal_units = (png_charp)png_malloc_warn(png_ptr, length); + if (info_ptr->pcal_units == NULL) + { + png_warning(png_ptr, "Insufficient memory for pCAL units."); + return; + } + png_memcpy(info_ptr->pcal_units, units, (png_size_t)length); + + info_ptr->pcal_params = (png_charpp)png_malloc_warn(png_ptr, + (png_uint_32)((nparams + 1) * png_sizeof(png_charp))); + if (info_ptr->pcal_params == NULL) + { + png_warning(png_ptr, "Insufficient memory for pCAL params."); + return; + } + + info_ptr->pcal_params[nparams] = NULL; + + for (i = 0; i < nparams; i++) + { + length = png_strlen(params[i]) + 1; + png_debug2(3, "allocating parameter %d for info (%lu bytes)\n", i, + (unsigned long)length); + info_ptr->pcal_params[i] = (png_charp)png_malloc_warn(png_ptr, length); + if (info_ptr->pcal_params[i] == NULL) + { + png_warning(png_ptr, "Insufficient memory for pCAL parameter."); + return; + } + png_memcpy(info_ptr->pcal_params[i], params[i], (png_size_t)length); + } + + info_ptr->valid |= PNG_INFO_pCAL; +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_PCAL; +#endif +} +#endif + +#if defined(PNG_READ_sCAL_SUPPORTED) || defined(PNG_WRITE_sCAL_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED +void PNGAPI +png_set_sCAL(png_structp png_ptr, png_infop info_ptr, + int unit, double width, double height) +{ + png_debug1(1, "in %s storage function\n", "sCAL"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + info_ptr->scal_unit = (png_byte)unit; + info_ptr->scal_pixel_width = width; + info_ptr->scal_pixel_height = height; + + info_ptr->valid |= PNG_INFO_sCAL; +} +#else +#ifdef PNG_FIXED_POINT_SUPPORTED +void PNGAPI +png_set_sCAL_s(png_structp png_ptr, png_infop info_ptr, + int unit, png_charp swidth, png_charp sheight) +{ + png_uint_32 length; + + png_debug1(1, "in %s storage function\n", "sCAL"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + info_ptr->scal_unit = (png_byte)unit; + + length = png_strlen(swidth) + 1; + png_debug1(3, "allocating unit for info (%u bytes)\n", + (unsigned int)length); + info_ptr->scal_s_width = (png_charp)png_malloc_warn(png_ptr, length); + if (info_ptr->scal_s_width == NULL) + { + png_warning(png_ptr, + "Memory allocation failed while processing sCAL."); + return; + } + png_memcpy(info_ptr->scal_s_width, swidth, (png_size_t)length); + + length = png_strlen(sheight) + 1; + png_debug1(3, "allocating unit for info (%u bytes)\n", + (unsigned int)length); + info_ptr->scal_s_height = (png_charp)png_malloc_warn(png_ptr, length); + if (info_ptr->scal_s_height == NULL) + { + png_free (png_ptr, info_ptr->scal_s_width); + info_ptr->scal_s_width = NULL; + png_warning(png_ptr, + "Memory allocation failed while processing sCAL."); + return; + } + png_memcpy(info_ptr->scal_s_height, sheight, (png_size_t)length); + info_ptr->valid |= PNG_INFO_sCAL; +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_SCAL; +#endif +} +#endif +#endif +#endif + +#if defined(PNG_pHYs_SUPPORTED) +void PNGAPI +png_set_pHYs(png_structp png_ptr, png_infop info_ptr, + png_uint_32 res_x, png_uint_32 res_y, int unit_type) +{ + png_debug1(1, "in %s storage function\n", "pHYs"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + info_ptr->x_pixels_per_unit = res_x; + info_ptr->y_pixels_per_unit = res_y; + info_ptr->phys_unit_type = (png_byte)unit_type; + info_ptr->valid |= PNG_INFO_pHYs; +} +#endif + +void PNGAPI +png_set_PLTE(png_structp png_ptr, png_infop info_ptr, + png_colorp palette, int num_palette) +{ + + png_debug1(1, "in %s storage function\n", "PLTE"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + if (num_palette < 0 || num_palette > PNG_MAX_PALETTE_LENGTH) + { + if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + png_error(png_ptr, "Invalid palette length"); + else + { + png_warning(png_ptr, "Invalid palette length"); + return; + } + } + + /* + * It may not actually be necessary to set png_ptr->palette here; + * we do it for backward compatibility with the way the png_handle_tRNS + * function used to do the allocation. + */ +#ifdef PNG_FREE_ME_SUPPORTED + png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0); +#endif + + /* Changed in libpng-1.2.1 to allocate PNG_MAX_PALETTE_LENGTH instead + of num_palette entries, + in case of an invalid PNG file that has too-large sample values. */ + png_ptr->palette = (png_colorp)png_malloc(png_ptr, + PNG_MAX_PALETTE_LENGTH * png_sizeof(png_color)); + png_memset(png_ptr->palette, 0, PNG_MAX_PALETTE_LENGTH * + png_sizeof(png_color)); + png_memcpy(png_ptr->palette, palette, num_palette * png_sizeof(png_color)); + info_ptr->palette = png_ptr->palette; + info_ptr->num_palette = png_ptr->num_palette = (png_uint_16)num_palette; + +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_PLTE; +#else + png_ptr->flags |= PNG_FLAG_FREE_PLTE; +#endif + + info_ptr->valid |= PNG_INFO_PLTE; +} + +#if defined(PNG_sBIT_SUPPORTED) +void PNGAPI +png_set_sBIT(png_structp png_ptr, png_infop info_ptr, + png_color_8p sig_bit) +{ + png_debug1(1, "in %s storage function\n", "sBIT"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + png_memcpy(&(info_ptr->sig_bit), sig_bit, png_sizeof(png_color_8)); + info_ptr->valid |= PNG_INFO_sBIT; +} +#endif + +#if defined(PNG_sRGB_SUPPORTED) +void PNGAPI +png_set_sRGB(png_structp png_ptr, png_infop info_ptr, int intent) +{ + png_debug1(1, "in %s storage function\n", "sRGB"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + info_ptr->srgb_intent = (png_byte)intent; + info_ptr->valid |= PNG_INFO_sRGB; +} + +void PNGAPI +png_set_sRGB_gAMA_and_cHRM(png_structp png_ptr, png_infop info_ptr, + int intent) +{ +#if defined(PNG_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED + float file_gamma; +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + png_fixed_point int_file_gamma; +#endif +#endif +#if defined(PNG_cHRM_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED + float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + png_fixed_point int_white_x, int_white_y, int_red_x, int_red_y, int_green_x, + int_green_y, int_blue_x, int_blue_y; +#endif +#endif + png_debug1(1, "in %s storage function\n", "sRGB_gAMA_and_cHRM"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + png_set_sRGB(png_ptr, info_ptr, intent); + +#if defined(PNG_gAMA_SUPPORTED) +#ifdef PNG_FLOATING_POINT_SUPPORTED + file_gamma = (float).45455; + png_set_gAMA(png_ptr, info_ptr, file_gamma); +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED + int_file_gamma = 45455L; + png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma); +#endif +#endif + +#if defined(PNG_cHRM_SUPPORTED) +#ifdef PNG_FIXED_POINT_SUPPORTED + int_white_x = 31270L; + int_white_y = 32900L; + int_red_x = 64000L; + int_red_y = 33000L; + int_green_x = 30000L; + int_green_y = 60000L; + int_blue_x = 15000L; + int_blue_y = 6000L; + + png_set_cHRM_fixed(png_ptr, info_ptr, + int_white_x, int_white_y, int_red_x, int_red_y, int_green_x, int_green_y, + int_blue_x, int_blue_y); +#endif +#ifdef PNG_FLOATING_POINT_SUPPORTED + white_x = (float).3127; + white_y = (float).3290; + red_x = (float).64; + red_y = (float).33; + green_x = (float).30; + green_y = (float).60; + blue_x = (float).15; + blue_y = (float).06; + + png_set_cHRM(png_ptr, info_ptr, + white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y); +#endif +#endif +} +#endif + + +#if defined(PNG_iCCP_SUPPORTED) +void PNGAPI +png_set_iCCP(png_structp png_ptr, png_infop info_ptr, + png_charp name, int compression_type, + png_charp profile, png_uint_32 proflen) +{ + png_charp new_iccp_name; + png_charp new_iccp_profile; + png_uint_32 length; + + png_debug1(1, "in %s storage function\n", "iCCP"); + if (png_ptr == NULL || info_ptr == NULL || name == NULL || profile == NULL) + return; + + length = png_strlen(name)+1; + new_iccp_name = (png_charp)png_malloc_warn(png_ptr, length); + if (new_iccp_name == NULL) + { + png_warning(png_ptr, "Insufficient memory to process iCCP chunk."); + return; + } + png_memcpy(new_iccp_name, name, length); + new_iccp_profile = (png_charp)png_malloc_warn(png_ptr, proflen); + if (new_iccp_profile == NULL) + { + png_free (png_ptr, new_iccp_name); + png_warning(png_ptr, + "Insufficient memory to process iCCP profile."); + return; + } + png_memcpy(new_iccp_profile, profile, (png_size_t)proflen); + + png_free_data(png_ptr, info_ptr, PNG_FREE_ICCP, 0); + + info_ptr->iccp_proflen = proflen; + info_ptr->iccp_name = new_iccp_name; + info_ptr->iccp_profile = new_iccp_profile; + /* Compression is always zero but is here so the API and info structure + * does not have to change if we introduce multiple compression types */ + info_ptr->iccp_compression = (png_byte)compression_type; +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_ICCP; +#endif + info_ptr->valid |= PNG_INFO_iCCP; +} +#endif + +#if defined(PNG_TEXT_SUPPORTED) +void PNGAPI +png_set_text(png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, + int num_text) +{ + int ret; + ret = png_set_text_2(png_ptr, info_ptr, text_ptr, num_text); + if (ret) + png_error(png_ptr, "Insufficient memory to store text"); +} + +int /* PRIVATE */ +png_set_text_2(png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, + int num_text) +{ + int i; + + png_debug1(1, "in %s storage function\n", (png_ptr->chunk_name[0] == '\0' ? + "text" : (png_const_charp)png_ptr->chunk_name)); + + if (png_ptr == NULL || info_ptr == NULL || num_text == 0) + return(0); + + /* Make sure we have enough space in the "text" array in info_struct + * to hold all of the incoming text_ptr objects. + */ + if (info_ptr->num_text + num_text > info_ptr->max_text) + { + if (info_ptr->text != NULL) + { + png_textp old_text; + int old_max; + + old_max = info_ptr->max_text; + info_ptr->max_text = info_ptr->num_text + num_text + 8; + old_text = info_ptr->text; + info_ptr->text = (png_textp)png_malloc_warn(png_ptr, + (png_uint_32)(info_ptr->max_text * png_sizeof(png_text))); + if (info_ptr->text == NULL) + { + png_free(png_ptr, old_text); + return(1); + } + png_memcpy(info_ptr->text, old_text, (png_size_t)(old_max * + png_sizeof(png_text))); + png_free(png_ptr, old_text); + } + else + { + info_ptr->max_text = num_text + 8; + info_ptr->num_text = 0; + info_ptr->text = (png_textp)png_malloc_warn(png_ptr, + (png_uint_32)(info_ptr->max_text * png_sizeof(png_text))); + if (info_ptr->text == NULL) + return(1); +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_TEXT; +#endif + } + png_debug1(3, "allocated %d entries for info_ptr->text\n", + info_ptr->max_text); + } + for (i = 0; i < num_text; i++) + { + png_size_t text_length, key_len; + png_size_t lang_len, lang_key_len; + png_textp textp = &(info_ptr->text[info_ptr->num_text]); + + if (text_ptr[i].key == NULL) + continue; + + key_len = png_strlen(text_ptr[i].key); + + if (text_ptr[i].compression <= 0) + { + lang_len = 0; + lang_key_len = 0; + } + else +#ifdef PNG_iTXt_SUPPORTED + { + /* set iTXt data */ + if (text_ptr[i].lang != NULL) + lang_len = png_strlen(text_ptr[i].lang); + else + lang_len = 0; + if (text_ptr[i].lang_key != NULL) + lang_key_len = png_strlen(text_ptr[i].lang_key); + else + lang_key_len = 0; + } +#else + { + png_warning(png_ptr, "iTXt chunk not supported."); + continue; + } +#endif + + if (text_ptr[i].text == NULL || text_ptr[i].text[0] == '\0') + { + text_length = 0; +#ifdef PNG_iTXt_SUPPORTED + if (text_ptr[i].compression > 0) + textp->compression = PNG_ITXT_COMPRESSION_NONE; + else +#endif + textp->compression = PNG_TEXT_COMPRESSION_NONE; + } + else + { + text_length = png_strlen(text_ptr[i].text); + textp->compression = text_ptr[i].compression; + } + + textp->key = (png_charp)png_malloc_warn(png_ptr, + (png_uint_32) + (key_len + text_length + lang_len + lang_key_len + 4)); + if (textp->key == NULL) + return(1); + png_debug2(2, "Allocated %lu bytes at %x in png_set_text\n", + (png_uint_32) + (key_len + lang_len + lang_key_len + text_length + 4), + (int)textp->key); + + png_memcpy(textp->key, text_ptr[i].key, + (png_size_t)(key_len)); + *(textp->key + key_len) = '\0'; +#ifdef PNG_iTXt_SUPPORTED + if (text_ptr[i].compression > 0) + { + textp->lang = textp->key + key_len + 1; + png_memcpy(textp->lang, text_ptr[i].lang, lang_len); + *(textp->lang + lang_len) = '\0'; + textp->lang_key = textp->lang + lang_len + 1; + png_memcpy(textp->lang_key, text_ptr[i].lang_key, lang_key_len); + *(textp->lang_key + lang_key_len) = '\0'; + textp->text = textp->lang_key + lang_key_len + 1; + } + else +#endif + { +#ifdef PNG_iTXt_SUPPORTED + textp->lang=NULL; + textp->lang_key=NULL; +#endif + textp->text = textp->key + key_len + 1; + } + if (text_length) + png_memcpy(textp->text, text_ptr[i].text, + (png_size_t)(text_length)); + *(textp->text + text_length) = '\0'; + +#ifdef PNG_iTXt_SUPPORTED + if (textp->compression > 0) + { + textp->text_length = 0; + textp->itxt_length = text_length; + } + else +#endif + { + textp->text_length = text_length; +#ifdef PNG_iTXt_SUPPORTED + textp->itxt_length = 0; +#endif + } + info_ptr->num_text++; + png_debug1(3, "transferred text chunk %d\n", info_ptr->num_text); + } + return(0); +} +#endif + +#if defined(PNG_tIME_SUPPORTED) +void PNGAPI +png_set_tIME(png_structp png_ptr, png_infop info_ptr, png_timep mod_time) +{ + png_debug1(1, "in %s storage function\n", "tIME"); + if (png_ptr == NULL || info_ptr == NULL || + (png_ptr->mode & PNG_WROTE_tIME)) + return; + + png_memcpy(&(info_ptr->mod_time), mod_time, png_sizeof(png_time)); + info_ptr->valid |= PNG_INFO_tIME; +} +#endif + +#if defined(PNG_tRNS_SUPPORTED) +void PNGAPI +png_set_tRNS(png_structp png_ptr, png_infop info_ptr, + png_bytep trans, int num_trans, png_color_16p trans_values) +{ + png_debug1(1, "in %s storage function\n", "tRNS"); + if (png_ptr == NULL || info_ptr == NULL) + return; + + if (trans != NULL) + { + /* + * It may not actually be necessary to set png_ptr->trans here; + * we do it for backward compatibility with the way the png_handle_tRNS + * function used to do the allocation. + */ + +#ifdef PNG_FREE_ME_SUPPORTED + png_free_data(png_ptr, info_ptr, PNG_FREE_TRNS, 0); +#endif + + /* Changed from num_trans to PNG_MAX_PALETTE_LENGTH in version 1.2.1 */ + png_ptr->trans = info_ptr->trans = (png_bytep)png_malloc(png_ptr, + (png_uint_32)PNG_MAX_PALETTE_LENGTH); + if (num_trans > 0 && num_trans <= PNG_MAX_PALETTE_LENGTH) + png_memcpy(info_ptr->trans, trans, (png_size_t)num_trans); + } + + if (trans_values != NULL) + { + int sample_max = (1 << info_ptr->bit_depth); + if ((info_ptr->color_type == PNG_COLOR_TYPE_GRAY && + (int)trans_values->gray > sample_max) || + (info_ptr->color_type == PNG_COLOR_TYPE_RGB && + ((int)trans_values->red > sample_max || + (int)trans_values->green > sample_max || + (int)trans_values->blue > sample_max))) + png_warning(png_ptr, + "tRNS chunk has out-of-range samples for bit_depth"); + png_memcpy(&(info_ptr->trans_values), trans_values, + png_sizeof(png_color_16)); + if (num_trans == 0) + num_trans = 1; + } + + info_ptr->num_trans = (png_uint_16)num_trans; + if (num_trans != 0) + { + info_ptr->valid |= PNG_INFO_tRNS; +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_TRNS; +#else + png_ptr->flags |= PNG_FLAG_FREE_TRNS; +#endif + } +} +#endif + +#if defined(PNG_sPLT_SUPPORTED) +void PNGAPI +png_set_sPLT(png_structp png_ptr, + png_infop info_ptr, png_sPLT_tp entries, int nentries) +/* + * entries - array of png_sPLT_t structures + * to be added to the list of palettes + * in the info structure. + * nentries - number of palette structures to be + * added. + */ +{ + png_sPLT_tp np; + int i; + + if (png_ptr == NULL || info_ptr == NULL) + return; + + np = (png_sPLT_tp)png_malloc_warn(png_ptr, + (info_ptr->splt_palettes_num + nentries) * + (png_uint_32)png_sizeof(png_sPLT_t)); + if (np == NULL) + { + png_warning(png_ptr, "No memory for sPLT palettes."); + return; + } + + png_memcpy(np, info_ptr->splt_palettes, + info_ptr->splt_palettes_num * png_sizeof(png_sPLT_t)); + png_free(png_ptr, info_ptr->splt_palettes); + info_ptr->splt_palettes=NULL; + + for (i = 0; i < nentries; i++) + { + png_sPLT_tp to = np + info_ptr->splt_palettes_num + i; + png_sPLT_tp from = entries + i; + png_uint_32 length; + + length = png_strlen(from->name) + 1; + to->name = (png_charp)png_malloc_warn(png_ptr, length); + if (to->name == NULL) + { + png_warning(png_ptr, + "Out of memory while processing sPLT chunk"); + continue; + } + png_memcpy(to->name, from->name, length); + to->entries = (png_sPLT_entryp)png_malloc_warn(png_ptr, + (png_uint_32)(from->nentries * png_sizeof(png_sPLT_entry))); + if (to->entries == NULL) + { + png_warning(png_ptr, + "Out of memory while processing sPLT chunk"); + png_free(png_ptr, to->name); + to->name = NULL; + continue; + } + png_memcpy(to->entries, from->entries, + from->nentries * png_sizeof(png_sPLT_entry)); + to->nentries = from->nentries; + to->depth = from->depth; + } + + info_ptr->splt_palettes = np; + info_ptr->splt_palettes_num += nentries; + info_ptr->valid |= PNG_INFO_sPLT; +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_SPLT; +#endif +} +#endif /* PNG_sPLT_SUPPORTED */ + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) +void PNGAPI +png_set_unknown_chunks(png_structp png_ptr, + png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns) +{ + png_unknown_chunkp np; + int i; + + if (png_ptr == NULL || info_ptr == NULL || num_unknowns == 0) + return; + + np = (png_unknown_chunkp)png_malloc_warn(png_ptr, + (png_uint_32)((info_ptr->unknown_chunks_num + num_unknowns) * + png_sizeof(png_unknown_chunk))); + if (np == NULL) + { + png_warning(png_ptr, + "Out of memory while processing unknown chunk."); + return; + } + + png_memcpy(np, info_ptr->unknown_chunks, + info_ptr->unknown_chunks_num * png_sizeof(png_unknown_chunk)); + png_free(png_ptr, info_ptr->unknown_chunks); + info_ptr->unknown_chunks=NULL; + + for (i = 0; i < num_unknowns; i++) + { + png_unknown_chunkp to = np + info_ptr->unknown_chunks_num + i; + png_unknown_chunkp from = unknowns + i; + + png_memcpy((png_charp)to->name, + (png_charp)from->name, + png_sizeof(from->name)); + to->name[png_sizeof(to->name)-1] = '\0'; + to->size = from->size; + /* note our location in the read or write sequence */ + to->location = (png_byte)(png_ptr->mode & 0xff); + + if (from->size == 0) + to->data=NULL; + else + { + to->data = (png_bytep)png_malloc_warn(png_ptr, + (png_uint_32)from->size); + if (to->data == NULL) + { + png_warning(png_ptr, + "Out of memory while processing unknown chunk."); + to->size = 0; + } + else + png_memcpy(to->data, from->data, from->size); + } + } + + info_ptr->unknown_chunks = np; + info_ptr->unknown_chunks_num += num_unknowns; +#ifdef PNG_FREE_ME_SUPPORTED + info_ptr->free_me |= PNG_FREE_UNKN; +#endif +} +void PNGAPI +png_set_unknown_chunk_location(png_structp png_ptr, png_infop info_ptr, + int chunk, int location) +{ + if (png_ptr != NULL && info_ptr != NULL && chunk >= 0 && chunk < + (int)info_ptr->unknown_chunks_num) + info_ptr->unknown_chunks[chunk].location = (png_byte)location; +} +#endif + +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +#if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \ + defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED) +void PNGAPI +png_permit_empty_plte (png_structp png_ptr, int empty_plte_permitted) +{ + /* This function is deprecated in favor of png_permit_mng_features() + and will be removed from libpng-1.3.0 */ + png_debug(1, "in png_permit_empty_plte, DEPRECATED.\n"); + if (png_ptr == NULL) + return; + png_ptr->mng_features_permitted = (png_byte) + ((png_ptr->mng_features_permitted & (~PNG_FLAG_MNG_EMPTY_PLTE)) | + ((empty_plte_permitted & PNG_FLAG_MNG_EMPTY_PLTE))); +} +#endif +#endif + +#if defined(PNG_MNG_FEATURES_SUPPORTED) +png_uint_32 PNGAPI +png_permit_mng_features (png_structp png_ptr, png_uint_32 mng_features) +{ + png_debug(1, "in png_permit_mng_features\n"); + if (png_ptr == NULL) + return (png_uint_32)0; + png_ptr->mng_features_permitted = + (png_byte)(mng_features & PNG_ALL_MNG_FEATURES); + return (png_uint_32)png_ptr->mng_features_permitted; +} +#endif + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) +void PNGAPI +png_set_keep_unknown_chunks(png_structp png_ptr, int keep, png_bytep + chunk_list, int num_chunks) +{ + png_bytep new_list, p; + int i, old_num_chunks; + if (png_ptr == NULL) + return; + if (num_chunks == 0) + { + if (keep == PNG_HANDLE_CHUNK_ALWAYS || keep == PNG_HANDLE_CHUNK_IF_SAFE) + png_ptr->flags |= PNG_FLAG_KEEP_UNKNOWN_CHUNKS; + else + png_ptr->flags &= ~PNG_FLAG_KEEP_UNKNOWN_CHUNKS; + + if (keep == PNG_HANDLE_CHUNK_ALWAYS) + png_ptr->flags |= PNG_FLAG_KEEP_UNSAFE_CHUNKS; + else + png_ptr->flags &= ~PNG_FLAG_KEEP_UNSAFE_CHUNKS; + return; + } + if (chunk_list == NULL) + return; + old_num_chunks = png_ptr->num_chunk_list; + new_list=(png_bytep)png_malloc(png_ptr, + (png_uint_32) + (5*(num_chunks + old_num_chunks))); + if (png_ptr->chunk_list != NULL) + { + png_memcpy(new_list, png_ptr->chunk_list, + (png_size_t)(5*old_num_chunks)); + png_free(png_ptr, png_ptr->chunk_list); + png_ptr->chunk_list=NULL; + } + png_memcpy(new_list + 5*old_num_chunks, chunk_list, + (png_size_t)(5*num_chunks)); + for (p = new_list + 5*old_num_chunks + 4, i = 0; inum_chunk_list = old_num_chunks + num_chunks; + png_ptr->chunk_list = new_list; +#ifdef PNG_FREE_ME_SUPPORTED + png_ptr->free_me |= PNG_FREE_LIST; +#endif +} +#endif + +#if defined(PNG_READ_USER_CHUNKS_SUPPORTED) +void PNGAPI +png_set_read_user_chunk_fn(png_structp png_ptr, png_voidp user_chunk_ptr, + png_user_chunk_ptr read_user_chunk_fn) +{ + png_debug(1, "in png_set_read_user_chunk_fn\n"); + if (png_ptr == NULL) + return; + png_ptr->read_user_chunk_fn = read_user_chunk_fn; + png_ptr->user_chunk_ptr = user_chunk_ptr; +} +#endif + +#if defined(PNG_INFO_IMAGE_SUPPORTED) +void PNGAPI +png_set_rows(png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers) +{ + png_debug1(1, "in %s storage function\n", "rows"); + + if (png_ptr == NULL || info_ptr == NULL) + return; + + if (info_ptr->row_pointers && (info_ptr->row_pointers != row_pointers)) + png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0); + info_ptr->row_pointers = row_pointers; + if (row_pointers) + info_ptr->valid |= PNG_INFO_IDAT; +} +#endif + +#ifdef PNG_WRITE_SUPPORTED +void PNGAPI +png_set_compression_buffer_size(png_structp png_ptr, + png_uint_32 size) +{ + if (png_ptr == NULL) + return; + png_free(png_ptr, png_ptr->zbuf); + png_ptr->zbuf_size = (png_size_t)size; + png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, size); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; +} +#endif + +void PNGAPI +png_set_invalid(png_structp png_ptr, png_infop info_ptr, int mask) +{ + if (png_ptr && info_ptr) + info_ptr->valid &= ~mask; +} + + +#ifndef PNG_1_0_X +#ifdef PNG_ASSEMBLER_CODE_SUPPORTED +/* function was added to libpng 1.2.0 and should always exist by default */ +void PNGAPI +png_set_asm_flags (png_structp png_ptr, png_uint_32 asm_flags) +{ +/* Obsolete as of libpng-1.2.20 and will be removed from libpng-1.4.0 */ + if (png_ptr != NULL) + png_ptr->asm_flags = 0; + asm_flags = asm_flags; /* Quiet the compiler */ +} + +/* this function was added to libpng 1.2.0 */ +void PNGAPI +png_set_mmx_thresholds (png_structp png_ptr, + png_byte mmx_bitdepth_threshold, + png_uint_32 mmx_rowbytes_threshold) +{ +/* Obsolete as of libpng-1.2.20 and will be removed from libpng-1.4.0 */ + if (png_ptr == NULL) + return; + /* Quiet the compiler */ + mmx_bitdepth_threshold = mmx_bitdepth_threshold; + mmx_rowbytes_threshold = mmx_rowbytes_threshold; +} +#endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */ + +#ifdef PNG_SET_USER_LIMITS_SUPPORTED +/* this function was added to libpng 1.2.6 */ +void PNGAPI +png_set_user_limits (png_structp png_ptr, png_uint_32 user_width_max, + png_uint_32 user_height_max) +{ + /* Images with dimensions larger than these limits will be + * rejected by png_set_IHDR(). To accept any PNG datastream + * regardless of dimensions, set both limits to 0x7ffffffL. + */ + if (png_ptr == NULL) return; + png_ptr->user_width_max = user_width_max; + png_ptr->user_height_max = user_height_max; +} +#endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */ + +#endif /* ?PNG_1_0_X */ +#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngtrans.c b/libs/libpng/pngtrans.c new file mode 100644 index 0000000..368d4ec --- /dev/null +++ b/libs/libpng/pngtrans.c @@ -0,0 +1,662 @@ + +/* pngtrans.c - transforms the data in a row (used by both readers and writers) + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +#define PNG_INTERNAL +#include "png.h" +#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) + +#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) +/* turn on BGR-to-RGB mapping */ +void PNGAPI +png_set_bgr(png_structp png_ptr) +{ + png_debug(1, "in png_set_bgr\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_BGR; +} +#endif + +#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) +/* turn on 16 bit byte swapping */ +void PNGAPI +png_set_swap(png_structp png_ptr) +{ + png_debug(1, "in png_set_swap\n"); + if (png_ptr == NULL) return; + if (png_ptr->bit_depth == 16) + png_ptr->transformations |= PNG_SWAP_BYTES; +} +#endif + +#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED) +/* turn on pixel packing */ +void PNGAPI +png_set_packing(png_structp png_ptr) +{ + png_debug(1, "in png_set_packing\n"); + if (png_ptr == NULL) return; + if (png_ptr->bit_depth < 8) + { + png_ptr->transformations |= PNG_PACK; + png_ptr->usr_bit_depth = 8; + } +} +#endif + +#if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED) +/* turn on packed pixel swapping */ +void PNGAPI +png_set_packswap(png_structp png_ptr) +{ + png_debug(1, "in png_set_packswap\n"); + if (png_ptr == NULL) return; + if (png_ptr->bit_depth < 8) + png_ptr->transformations |= PNG_PACKSWAP; +} +#endif + +#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED) +void PNGAPI +png_set_shift(png_structp png_ptr, png_color_8p true_bits) +{ + png_debug(1, "in png_set_shift\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_SHIFT; + png_ptr->shift = *true_bits; +} +#endif + +#if defined(PNG_READ_INTERLACING_SUPPORTED) || \ + defined(PNG_WRITE_INTERLACING_SUPPORTED) +int PNGAPI +png_set_interlace_handling(png_structp png_ptr) +{ + png_debug(1, "in png_set_interlace handling\n"); + if (png_ptr && png_ptr->interlaced) + { + png_ptr->transformations |= PNG_INTERLACE; + return (7); + } + + return (1); +} +#endif + +#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED) +/* Add a filler byte on read, or remove a filler or alpha byte on write. + * The filler type has changed in v0.95 to allow future 2-byte fillers + * for 48-bit input data, as well as to avoid problems with some compilers + * that don't like bytes as parameters. + */ +void PNGAPI +png_set_filler(png_structp png_ptr, png_uint_32 filler, int filler_loc) +{ + png_debug(1, "in png_set_filler\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_FILLER; + png_ptr->filler = (png_byte)filler; + if (filler_loc == PNG_FILLER_AFTER) + png_ptr->flags |= PNG_FLAG_FILLER_AFTER; + else + png_ptr->flags &= ~PNG_FLAG_FILLER_AFTER; + + /* This should probably go in the "do_read_filler" routine. + * I attempted to do that in libpng-1.0.1a but that caused problems + * so I restored it in libpng-1.0.2a + */ + + if (png_ptr->color_type == PNG_COLOR_TYPE_RGB) + { + png_ptr->usr_channels = 4; + } + + /* Also I added this in libpng-1.0.2a (what happens when we expand + * a less-than-8-bit grayscale to GA? */ + + if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY && png_ptr->bit_depth >= 8) + { + png_ptr->usr_channels = 2; + } +} + +#if !defined(PNG_1_0_X) +/* Added to libpng-1.2.7 */ +void PNGAPI +png_set_add_alpha(png_structp png_ptr, png_uint_32 filler, int filler_loc) +{ + png_debug(1, "in png_set_add_alpha\n"); + if (png_ptr == NULL) return; + png_set_filler(png_ptr, filler, filler_loc); + png_ptr->transformations |= PNG_ADD_ALPHA; +} +#endif + +#endif + +#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \ + defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) +void PNGAPI +png_set_swap_alpha(png_structp png_ptr) +{ + png_debug(1, "in png_set_swap_alpha\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_SWAP_ALPHA; +} +#endif + +#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \ + defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) +void PNGAPI +png_set_invert_alpha(png_structp png_ptr) +{ + png_debug(1, "in png_set_invert_alpha\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_INVERT_ALPHA; +} +#endif + +#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED) +void PNGAPI +png_set_invert_mono(png_structp png_ptr) +{ + png_debug(1, "in png_set_invert_mono\n"); + if (png_ptr == NULL) return; + png_ptr->transformations |= PNG_INVERT_MONO; +} + +/* invert monochrome grayscale data */ +void /* PRIVATE */ +png_do_invert(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_invert\n"); + /* This test removed from libpng version 1.0.13 and 1.2.0: + * if (row_info->bit_depth == 1 && + */ +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row == NULL || row_info == NULL) + return; +#endif + if (row_info->color_type == PNG_COLOR_TYPE_GRAY) + { + png_bytep rp = row; + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + + for (i = 0; i < istop; i++) + { + *rp = (png_byte)(~(*rp)); + rp++; + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && + row_info->bit_depth == 8) + { + png_bytep rp = row; + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + + for (i = 0; i < istop; i+=2) + { + *rp = (png_byte)(~(*rp)); + rp+=2; + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && + row_info->bit_depth == 16) + { + png_bytep rp = row; + png_uint_32 i; + png_uint_32 istop = row_info->rowbytes; + + for (i = 0; i < istop; i+=4) + { + *rp = (png_byte)(~(*rp)); + *(rp+1) = (png_byte)(~(*(rp+1))); + rp+=4; + } + } +} +#endif + +#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED) +/* swaps byte order on 16 bit depth images */ +void /* PRIVATE */ +png_do_swap(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_swap\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + row_info->bit_depth == 16) + { + png_bytep rp = row; + png_uint_32 i; + png_uint_32 istop= row_info->width * row_info->channels; + + for (i = 0; i < istop; i++, rp += 2) + { + png_byte t = *rp; + *rp = *(rp + 1); + *(rp + 1) = t; + } + } +} +#endif + +#if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED) +static PNG_CONST png_byte onebppswaptable[256] = { + 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, + 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0, + 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, + 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8, + 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4, + 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4, + 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, + 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC, + 0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, + 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2, + 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA, + 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA, + 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, + 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6, + 0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, + 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE, + 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1, + 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1, + 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, + 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9, + 0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, + 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5, + 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED, + 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD, + 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, + 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3, + 0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, + 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB, + 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7, + 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7, + 0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, + 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF +}; + +static PNG_CONST png_byte twobppswaptable[256] = { + 0x00, 0x40, 0x80, 0xC0, 0x10, 0x50, 0x90, 0xD0, + 0x20, 0x60, 0xA0, 0xE0, 0x30, 0x70, 0xB0, 0xF0, + 0x04, 0x44, 0x84, 0xC4, 0x14, 0x54, 0x94, 0xD4, + 0x24, 0x64, 0xA4, 0xE4, 0x34, 0x74, 0xB4, 0xF4, + 0x08, 0x48, 0x88, 0xC8, 0x18, 0x58, 0x98, 0xD8, + 0x28, 0x68, 0xA8, 0xE8, 0x38, 0x78, 0xB8, 0xF8, + 0x0C, 0x4C, 0x8C, 0xCC, 0x1C, 0x5C, 0x9C, 0xDC, + 0x2C, 0x6C, 0xAC, 0xEC, 0x3C, 0x7C, 0xBC, 0xFC, + 0x01, 0x41, 0x81, 0xC1, 0x11, 0x51, 0x91, 0xD1, + 0x21, 0x61, 0xA1, 0xE1, 0x31, 0x71, 0xB1, 0xF1, + 0x05, 0x45, 0x85, 0xC5, 0x15, 0x55, 0x95, 0xD5, + 0x25, 0x65, 0xA5, 0xE5, 0x35, 0x75, 0xB5, 0xF5, + 0x09, 0x49, 0x89, 0xC9, 0x19, 0x59, 0x99, 0xD9, + 0x29, 0x69, 0xA9, 0xE9, 0x39, 0x79, 0xB9, 0xF9, + 0x0D, 0x4D, 0x8D, 0xCD, 0x1D, 0x5D, 0x9D, 0xDD, + 0x2D, 0x6D, 0xAD, 0xED, 0x3D, 0x7D, 0xBD, 0xFD, + 0x02, 0x42, 0x82, 0xC2, 0x12, 0x52, 0x92, 0xD2, + 0x22, 0x62, 0xA2, 0xE2, 0x32, 0x72, 0xB2, 0xF2, + 0x06, 0x46, 0x86, 0xC6, 0x16, 0x56, 0x96, 0xD6, + 0x26, 0x66, 0xA6, 0xE6, 0x36, 0x76, 0xB6, 0xF6, + 0x0A, 0x4A, 0x8A, 0xCA, 0x1A, 0x5A, 0x9A, 0xDA, + 0x2A, 0x6A, 0xAA, 0xEA, 0x3A, 0x7A, 0xBA, 0xFA, + 0x0E, 0x4E, 0x8E, 0xCE, 0x1E, 0x5E, 0x9E, 0xDE, + 0x2E, 0x6E, 0xAE, 0xEE, 0x3E, 0x7E, 0xBE, 0xFE, + 0x03, 0x43, 0x83, 0xC3, 0x13, 0x53, 0x93, 0xD3, + 0x23, 0x63, 0xA3, 0xE3, 0x33, 0x73, 0xB3, 0xF3, + 0x07, 0x47, 0x87, 0xC7, 0x17, 0x57, 0x97, 0xD7, + 0x27, 0x67, 0xA7, 0xE7, 0x37, 0x77, 0xB7, 0xF7, + 0x0B, 0x4B, 0x8B, 0xCB, 0x1B, 0x5B, 0x9B, 0xDB, + 0x2B, 0x6B, 0xAB, 0xEB, 0x3B, 0x7B, 0xBB, 0xFB, + 0x0F, 0x4F, 0x8F, 0xCF, 0x1F, 0x5F, 0x9F, 0xDF, + 0x2F, 0x6F, 0xAF, 0xEF, 0x3F, 0x7F, 0xBF, 0xFF +}; + +static PNG_CONST png_byte fourbppswaptable[256] = { + 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70, + 0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0, + 0x01, 0x11, 0x21, 0x31, 0x41, 0x51, 0x61, 0x71, + 0x81, 0x91, 0xA1, 0xB1, 0xC1, 0xD1, 0xE1, 0xF1, + 0x02, 0x12, 0x22, 0x32, 0x42, 0x52, 0x62, 0x72, + 0x82, 0x92, 0xA2, 0xB2, 0xC2, 0xD2, 0xE2, 0xF2, + 0x03, 0x13, 0x23, 0x33, 0x43, 0x53, 0x63, 0x73, + 0x83, 0x93, 0xA3, 0xB3, 0xC3, 0xD3, 0xE3, 0xF3, + 0x04, 0x14, 0x24, 0x34, 0x44, 0x54, 0x64, 0x74, + 0x84, 0x94, 0xA4, 0xB4, 0xC4, 0xD4, 0xE4, 0xF4, + 0x05, 0x15, 0x25, 0x35, 0x45, 0x55, 0x65, 0x75, + 0x85, 0x95, 0xA5, 0xB5, 0xC5, 0xD5, 0xE5, 0xF5, + 0x06, 0x16, 0x26, 0x36, 0x46, 0x56, 0x66, 0x76, + 0x86, 0x96, 0xA6, 0xB6, 0xC6, 0xD6, 0xE6, 0xF6, + 0x07, 0x17, 0x27, 0x37, 0x47, 0x57, 0x67, 0x77, + 0x87, 0x97, 0xA7, 0xB7, 0xC7, 0xD7, 0xE7, 0xF7, + 0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x68, 0x78, + 0x88, 0x98, 0xA8, 0xB8, 0xC8, 0xD8, 0xE8, 0xF8, + 0x09, 0x19, 0x29, 0x39, 0x49, 0x59, 0x69, 0x79, + 0x89, 0x99, 0xA9, 0xB9, 0xC9, 0xD9, 0xE9, 0xF9, + 0x0A, 0x1A, 0x2A, 0x3A, 0x4A, 0x5A, 0x6A, 0x7A, + 0x8A, 0x9A, 0xAA, 0xBA, 0xCA, 0xDA, 0xEA, 0xFA, + 0x0B, 0x1B, 0x2B, 0x3B, 0x4B, 0x5B, 0x6B, 0x7B, + 0x8B, 0x9B, 0xAB, 0xBB, 0xCB, 0xDB, 0xEB, 0xFB, + 0x0C, 0x1C, 0x2C, 0x3C, 0x4C, 0x5C, 0x6C, 0x7C, + 0x8C, 0x9C, 0xAC, 0xBC, 0xCC, 0xDC, 0xEC, 0xFC, + 0x0D, 0x1D, 0x2D, 0x3D, 0x4D, 0x5D, 0x6D, 0x7D, + 0x8D, 0x9D, 0xAD, 0xBD, 0xCD, 0xDD, 0xED, 0xFD, + 0x0E, 0x1E, 0x2E, 0x3E, 0x4E, 0x5E, 0x6E, 0x7E, + 0x8E, 0x9E, 0xAE, 0xBE, 0xCE, 0xDE, 0xEE, 0xFE, + 0x0F, 0x1F, 0x2F, 0x3F, 0x4F, 0x5F, 0x6F, 0x7F, + 0x8F, 0x9F, 0xAF, 0xBF, 0xCF, 0xDF, 0xEF, 0xFF +}; + +/* swaps pixel packing order within bytes */ +void /* PRIVATE */ +png_do_packswap(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_packswap\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + row_info->bit_depth < 8) + { + png_bytep rp, end, table; + + end = row + row_info->rowbytes; + + if (row_info->bit_depth == 1) + table = (png_bytep)onebppswaptable; + else if (row_info->bit_depth == 2) + table = (png_bytep)twobppswaptable; + else if (row_info->bit_depth == 4) + table = (png_bytep)fourbppswaptable; + else + return; + + for (rp = row; rp < end; rp++) + *rp = table[*rp]; + } +} +#endif /* PNG_READ_PACKSWAP_SUPPORTED or PNG_WRITE_PACKSWAP_SUPPORTED */ + +#if defined(PNG_WRITE_FILLER_SUPPORTED) || \ + defined(PNG_READ_STRIP_ALPHA_SUPPORTED) +/* remove filler or alpha byte(s) */ +void /* PRIVATE */ +png_do_strip_filler(png_row_infop row_info, png_bytep row, png_uint_32 flags) +{ + png_debug(1, "in png_do_strip_filler\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + png_bytep sp=row; + png_bytep dp=row; + png_uint_32 row_width=row_info->width; + png_uint_32 i; + + if ((row_info->color_type == PNG_COLOR_TYPE_RGB || + (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA && + (flags & PNG_FLAG_STRIP_ALPHA))) && + row_info->channels == 4) + { + if (row_info->bit_depth == 8) + { + /* This converts from RGBX or RGBA to RGB */ + if (flags & PNG_FLAG_FILLER_AFTER) + { + dp+=3; sp+=4; + for (i = 1; i < row_width; i++) + { + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + sp++; + } + } + /* This converts from XRGB or ARGB to RGB */ + else + { + for (i = 0; i < row_width; i++) + { + sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + } + } + row_info->pixel_depth = 24; + row_info->rowbytes = row_width * 3; + } + else /* if (row_info->bit_depth == 16) */ + { + if (flags & PNG_FLAG_FILLER_AFTER) + { + /* This converts from RRGGBBXX or RRGGBBAA to RRGGBB */ + sp += 8; dp += 6; + for (i = 1; i < row_width; i++) + { + /* This could be (although png_memcpy is probably slower): + png_memcpy(dp, sp, 6); + sp += 8; + dp += 6; + */ + + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + sp += 2; + } + } + else + { + /* This converts from XXRRGGBB or AARRGGBB to RRGGBB */ + for (i = 0; i < row_width; i++) + { + /* This could be (although png_memcpy is probably slower): + png_memcpy(dp, sp, 6); + sp += 8; + dp += 6; + */ + + sp+=2; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + *dp++ = *sp++; + } + } + row_info->pixel_depth = 48; + row_info->rowbytes = row_width * 6; + } + row_info->channels = 3; + } + else if ((row_info->color_type == PNG_COLOR_TYPE_GRAY || + (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA && + (flags & PNG_FLAG_STRIP_ALPHA))) && + row_info->channels == 2) + { + if (row_info->bit_depth == 8) + { + /* This converts from GX or GA to G */ + if (flags & PNG_FLAG_FILLER_AFTER) + { + for (i = 0; i < row_width; i++) + { + *dp++ = *sp++; + sp++; + } + } + /* This converts from XG or AG to G */ + else + { + for (i = 0; i < row_width; i++) + { + sp++; + *dp++ = *sp++; + } + } + row_info->pixel_depth = 8; + row_info->rowbytes = row_width; + } + else /* if (row_info->bit_depth == 16) */ + { + if (flags & PNG_FLAG_FILLER_AFTER) + { + /* This converts from GGXX or GGAA to GG */ + sp += 4; dp += 2; + for (i = 1; i < row_width; i++) + { + *dp++ = *sp++; + *dp++ = *sp++; + sp += 2; + } + } + else + { + /* This converts from XXGG or AAGG to GG */ + for (i = 0; i < row_width; i++) + { + sp += 2; + *dp++ = *sp++; + *dp++ = *sp++; + } + } + row_info->pixel_depth = 16; + row_info->rowbytes = row_width * 2; + } + row_info->channels = 1; + } + if (flags & PNG_FLAG_STRIP_ALPHA) + row_info->color_type &= ~PNG_COLOR_MASK_ALPHA; + } +} +#endif + +#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED) +/* swaps red and blue bytes within a pixel */ +void /* PRIVATE */ +png_do_bgr(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_bgr\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + (row_info->color_type & PNG_COLOR_MASK_COLOR)) + { + png_uint_32 row_width = row_info->width; + if (row_info->bit_depth == 8) + { + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + { + png_bytep rp; + png_uint_32 i; + + for (i = 0, rp = row; i < row_width; i++, rp += 3) + { + png_byte save = *rp; + *rp = *(rp + 2); + *(rp + 2) = save; + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + png_bytep rp; + png_uint_32 i; + + for (i = 0, rp = row; i < row_width; i++, rp += 4) + { + png_byte save = *rp; + *rp = *(rp + 2); + *(rp + 2) = save; + } + } + } + else if (row_info->bit_depth == 16) + { + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + { + png_bytep rp; + png_uint_32 i; + + for (i = 0, rp = row; i < row_width; i++, rp += 6) + { + png_byte save = *rp; + *rp = *(rp + 4); + *(rp + 4) = save; + save = *(rp + 1); + *(rp + 1) = *(rp + 5); + *(rp + 5) = save; + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + png_bytep rp; + png_uint_32 i; + + for (i = 0, rp = row; i < row_width; i++, rp += 8) + { + png_byte save = *rp; + *rp = *(rp + 4); + *(rp + 4) = save; + save = *(rp + 1); + *(rp + 1) = *(rp + 5); + *(rp + 5) = save; + } + } + } + } +} +#endif /* PNG_READ_BGR_SUPPORTED or PNG_WRITE_BGR_SUPPORTED */ + +#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \ + defined(PNG_LEGACY_SUPPORTED) +void PNGAPI +png_set_user_transform_info(png_structp png_ptr, png_voidp + user_transform_ptr, int user_transform_depth, int user_transform_channels) +{ + png_debug(1, "in png_set_user_transform_info\n"); + if (png_ptr == NULL) return; +#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) + png_ptr->user_transform_ptr = user_transform_ptr; + png_ptr->user_transform_depth = (png_byte)user_transform_depth; + png_ptr->user_transform_channels = (png_byte)user_transform_channels; +#else + if (user_transform_ptr || user_transform_depth || user_transform_channels) + png_warning(png_ptr, + "This version of libpng does not support user transform info"); +#endif +} +#endif + +/* This function returns a pointer to the user_transform_ptr associated with + * the user transform functions. The application should free any memory + * associated with this pointer before png_write_destroy and png_read_destroy + * are called. + */ +png_voidp PNGAPI +png_get_user_transform_ptr(png_structp png_ptr) +{ + if (png_ptr == NULL) return (NULL); +#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) + return ((png_voidp)png_ptr->user_transform_ptr); +#else + return (NULL); +#endif +} +#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngwio.c b/libs/libpng/pngwio.c new file mode 100644 index 0000000..1afbe93 --- /dev/null +++ b/libs/libpng/pngwio.c @@ -0,0 +1,234 @@ + +/* pngwio.c - functions for data output + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + * + * This file provides a location for all output. Users who need + * special handling are expected to write functions that have the same + * arguments as these and perform similar functions, but that possibly + * use different output methods. Note that you shouldn't change these + * functions, but rather write replacement functions and then change + * them at run time with png_set_write_fn(...). + */ + +#define PNG_INTERNAL +#include "png.h" +#ifdef PNG_WRITE_SUPPORTED + +/* Write the data to whatever output you are using. The default routine + writes to a file pointer. Note that this routine sometimes gets called + with very small lengths, so you should implement some kind of simple + buffering if you are using unbuffered writes. This should never be asked + to write more than 64K on a 16 bit machine. */ + +void /* PRIVATE */ +png_write_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + if (png_ptr->write_data_fn != NULL ) + (*(png_ptr->write_data_fn))(png_ptr, data, length); + else + png_error(png_ptr, "Call to NULL write function"); +} + +#if !defined(PNG_NO_STDIO) +/* This is the function that does the actual writing of data. If you are + not writing to a standard C stream, you should create a replacement + write_data function and use it at run time with png_set_write_fn(), rather + than changing the library. */ +#ifndef USE_FAR_KEYWORD +void PNGAPI +png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + png_uint_32 check; + + if (png_ptr == NULL) return; +#if defined(_WIN32_WCE) + if ( !WriteFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) ) + check = 0; +#else + check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr)); +#endif + if (check != length) + png_error(png_ptr, "Write Error"); +} +#else +/* this is the model-independent version. Since the standard I/O library + can't handle far buffers in the medium and small models, we have to copy + the data. +*/ + +#define NEAR_BUF_SIZE 1024 +#define MIN(a,b) (a <= b ? a : b) + +void PNGAPI +png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + png_uint_32 check; + png_byte *near_data; /* Needs to be "png_byte *" instead of "png_bytep" */ + png_FILE_p io_ptr; + + if (png_ptr == NULL) return; + /* Check if data really is near. If so, use usual code. */ + near_data = (png_byte *)CVT_PTR_NOCHECK(data); + io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr); + if ((png_bytep)near_data == data) + { +#if defined(_WIN32_WCE) + if ( !WriteFile(io_ptr, near_data, length, &check, NULL) ) + check = 0; +#else + check = fwrite(near_data, 1, length, io_ptr); +#endif + } + else + { + png_byte buf[NEAR_BUF_SIZE]; + png_size_t written, remaining, err; + check = 0; + remaining = length; + do + { + written = MIN(NEAR_BUF_SIZE, remaining); + png_memcpy(buf, data, written); /* copy far buffer to near buffer */ +#if defined(_WIN32_WCE) + if ( !WriteFile(io_ptr, buf, written, &err, NULL) ) + err = 0; +#else + err = fwrite(buf, 1, written, io_ptr); +#endif + if (err != written) + break; + else + check += err; + data += written; + remaining -= written; + } + while (remaining != 0); + } + if (check != length) + png_error(png_ptr, "Write Error"); +} + +#endif +#endif + +/* This function is called to output any data pending writing (normally + to disk). After png_flush is called, there should be no data pending + writing in any buffers. */ +#if defined(PNG_WRITE_FLUSH_SUPPORTED) +void /* PRIVATE */ +png_flush(png_structp png_ptr) +{ + if (png_ptr->output_flush_fn != NULL) + (*(png_ptr->output_flush_fn))(png_ptr); +} + +#if !defined(PNG_NO_STDIO) +void PNGAPI +png_default_flush(png_structp png_ptr) +{ +#if !defined(_WIN32_WCE) + png_FILE_p io_ptr; +#endif + if (png_ptr == NULL) return; +#if !defined(_WIN32_WCE) + io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr)); + if (io_ptr != NULL) + fflush(io_ptr); +#endif +} +#endif +#endif + +/* This function allows the application to supply new output functions for + libpng if standard C streams aren't being used. + + This function takes as its arguments: + png_ptr - pointer to a png output data structure + io_ptr - pointer to user supplied structure containing info about + the output functions. May be NULL. + write_data_fn - pointer to a new output function that takes as its + arguments a pointer to a png_struct, a pointer to + data to be written, and a 32-bit unsigned int that is + the number of bytes to be written. The new write + function should call png_error(png_ptr, "Error msg") + to exit and output any fatal error messages. + flush_data_fn - pointer to a new flush function that takes as its + arguments a pointer to a png_struct. After a call to + the flush function, there should be no data in any buffers + or pending transmission. If the output method doesn't do + any buffering of ouput, a function prototype must still be + supplied although it doesn't have to do anything. If + PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile + time, output_flush_fn will be ignored, although it must be + supplied for compatibility. */ +void PNGAPI +png_set_write_fn(png_structp png_ptr, png_voidp io_ptr, + png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn) +{ + if (png_ptr == NULL) return; + png_ptr->io_ptr = io_ptr; + +#if !defined(PNG_NO_STDIO) + if (write_data_fn != NULL) + png_ptr->write_data_fn = write_data_fn; + else + png_ptr->write_data_fn = png_default_write_data; +#else + png_ptr->write_data_fn = write_data_fn; +#endif + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) +#if !defined(PNG_NO_STDIO) + if (output_flush_fn != NULL) + png_ptr->output_flush_fn = output_flush_fn; + else + png_ptr->output_flush_fn = png_default_flush; +#else + png_ptr->output_flush_fn = output_flush_fn; +#endif +#endif /* PNG_WRITE_FLUSH_SUPPORTED */ + + /* It is an error to read while writing a png file */ + if (png_ptr->read_data_fn != NULL) + { + png_ptr->read_data_fn = NULL; + png_warning(png_ptr, + "Attempted to set both read_data_fn and write_data_fn in"); + png_warning(png_ptr, + "the same structure. Resetting read_data_fn to NULL."); + } +} + +#if defined(USE_FAR_KEYWORD) +#if defined(_MSC_VER) +void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check) +{ + void *near_ptr; + void FAR *far_ptr; + FP_OFF(near_ptr) = FP_OFF(ptr); + far_ptr = (void FAR *)near_ptr; + if (check != 0) + if (FP_SEG(ptr) != FP_SEG(far_ptr)) + png_error(png_ptr, "segment lost in conversion"); + return(near_ptr); +} +# else +void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check) +{ + void *near_ptr; + void FAR *far_ptr; + near_ptr = (void FAR *)ptr; + far_ptr = (void FAR *)near_ptr; + if (check != 0) + if (far_ptr != ptr) + png_error(png_ptr, "segment lost in conversion"); + return(near_ptr); +} +# endif +# endif +#endif /* PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngwrite.c b/libs/libpng/pngwrite.c new file mode 100644 index 0000000..26ea2db --- /dev/null +++ b/libs/libpng/pngwrite.c @@ -0,0 +1,1547 @@ + +/* pngwrite.c - general routines to write a PNG file + * + * Last changed in libpng 1.2.31 [August 19, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +/* get internal access to png.h */ +#define PNG_INTERNAL +#include "png.h" +#ifdef PNG_WRITE_SUPPORTED + +/* Writes all the PNG information. This is the suggested way to use the + * library. If you have a new chunk to add, make a function to write it, + * and put it in the correct location here. If you want the chunk written + * after the image data, put it in png_write_end(). I strongly encourage + * you to supply a PNG_INFO_ flag, and check info_ptr->valid before writing + * the chunk, as that will keep the code from breaking if you want to just + * write a plain PNG file. If you have long comments, I suggest writing + * them in png_write_end(), and compressing them. + */ +void PNGAPI +png_write_info_before_PLTE(png_structp png_ptr, png_infop info_ptr) +{ + png_debug(1, "in png_write_info_before_PLTE\n"); + if (png_ptr == NULL || info_ptr == NULL) + return; + if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE)) + { + png_write_sig(png_ptr); /* write PNG signature */ +#if defined(PNG_MNG_FEATURES_SUPPORTED) + if ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&(png_ptr->mng_features_permitted)) + { + png_warning(png_ptr, "MNG features are not allowed in a PNG datastream"); + png_ptr->mng_features_permitted=0; + } +#endif + /* write IHDR information. */ + png_write_IHDR(png_ptr, info_ptr->width, info_ptr->height, + info_ptr->bit_depth, info_ptr->color_type, info_ptr->compression_type, + info_ptr->filter_type, +#if defined(PNG_WRITE_INTERLACING_SUPPORTED) + info_ptr->interlace_type); +#else + 0); +#endif + /* the rest of these check to see if the valid field has the appropriate + flag set, and if it does, writes the chunk. */ +#if defined(PNG_WRITE_gAMA_SUPPORTED) + if (info_ptr->valid & PNG_INFO_gAMA) + { +# ifdef PNG_FLOATING_POINT_SUPPORTED + png_write_gAMA(png_ptr, info_ptr->gamma); +#else +#ifdef PNG_FIXED_POINT_SUPPORTED + png_write_gAMA_fixed(png_ptr, info_ptr->int_gamma); +# endif +#endif + } +#endif +#if defined(PNG_WRITE_sRGB_SUPPORTED) + if (info_ptr->valid & PNG_INFO_sRGB) + png_write_sRGB(png_ptr, (int)info_ptr->srgb_intent); +#endif +#if defined(PNG_WRITE_iCCP_SUPPORTED) + if (info_ptr->valid & PNG_INFO_iCCP) + png_write_iCCP(png_ptr, info_ptr->iccp_name, PNG_COMPRESSION_TYPE_BASE, + info_ptr->iccp_profile, (int)info_ptr->iccp_proflen); +#endif +#if defined(PNG_WRITE_sBIT_SUPPORTED) + if (info_ptr->valid & PNG_INFO_sBIT) + png_write_sBIT(png_ptr, &(info_ptr->sig_bit), info_ptr->color_type); +#endif +#if defined(PNG_WRITE_cHRM_SUPPORTED) + if (info_ptr->valid & PNG_INFO_cHRM) + { +#ifdef PNG_FLOATING_POINT_SUPPORTED + png_write_cHRM(png_ptr, + info_ptr->x_white, info_ptr->y_white, + info_ptr->x_red, info_ptr->y_red, + info_ptr->x_green, info_ptr->y_green, + info_ptr->x_blue, info_ptr->y_blue); +#else +# ifdef PNG_FIXED_POINT_SUPPORTED + png_write_cHRM_fixed(png_ptr, + info_ptr->int_x_white, info_ptr->int_y_white, + info_ptr->int_x_red, info_ptr->int_y_red, + info_ptr->int_x_green, info_ptr->int_y_green, + info_ptr->int_x_blue, info_ptr->int_y_blue); +# endif +#endif + } +#endif +#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) + if (info_ptr->unknown_chunks_num) + { + png_unknown_chunk *up; + + png_debug(5, "writing extra chunks\n"); + + for (up = info_ptr->unknown_chunks; + up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; + up++) + { + int keep=png_handle_as_unknown(png_ptr, up->name); + if (keep != PNG_HANDLE_CHUNK_NEVER && + up->location && !(up->location & PNG_HAVE_PLTE) && + !(up->location & PNG_HAVE_IDAT) && + ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || + (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS))) + { + if (up->size == 0) + png_warning(png_ptr, "Writing zero-length unknown chunk"); + png_write_chunk(png_ptr, up->name, up->data, up->size); + } + } + } +#endif + png_ptr->mode |= PNG_WROTE_INFO_BEFORE_PLTE; + } +} + +void PNGAPI +png_write_info(png_structp png_ptr, png_infop info_ptr) +{ +#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED) + int i; +#endif + + png_debug(1, "in png_write_info\n"); + + if (png_ptr == NULL || info_ptr == NULL) + return; + + png_write_info_before_PLTE(png_ptr, info_ptr); + + if (info_ptr->valid & PNG_INFO_PLTE) + png_write_PLTE(png_ptr, info_ptr->palette, + (png_uint_32)info_ptr->num_palette); + else if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + png_error(png_ptr, "Valid palette required for paletted images"); + +#if defined(PNG_WRITE_tRNS_SUPPORTED) + if (info_ptr->valid & PNG_INFO_tRNS) + { +#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) + /* invert the alpha channel (in tRNS) */ + if ((png_ptr->transformations & PNG_INVERT_ALPHA) && + info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + int j; + for (j=0; j<(int)info_ptr->num_trans; j++) + info_ptr->trans[j] = (png_byte)(255 - info_ptr->trans[j]); + } +#endif + png_write_tRNS(png_ptr, info_ptr->trans, &(info_ptr->trans_values), + info_ptr->num_trans, info_ptr->color_type); + } +#endif +#if defined(PNG_WRITE_bKGD_SUPPORTED) + if (info_ptr->valid & PNG_INFO_bKGD) + png_write_bKGD(png_ptr, &(info_ptr->background), info_ptr->color_type); +#endif +#if defined(PNG_WRITE_hIST_SUPPORTED) + if (info_ptr->valid & PNG_INFO_hIST) + png_write_hIST(png_ptr, info_ptr->hist, info_ptr->num_palette); +#endif +#if defined(PNG_WRITE_oFFs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_oFFs) + png_write_oFFs(png_ptr, info_ptr->x_offset, info_ptr->y_offset, + info_ptr->offset_unit_type); +#endif +#if defined(PNG_WRITE_pCAL_SUPPORTED) + if (info_ptr->valid & PNG_INFO_pCAL) + png_write_pCAL(png_ptr, info_ptr->pcal_purpose, info_ptr->pcal_X0, + info_ptr->pcal_X1, info_ptr->pcal_type, info_ptr->pcal_nparams, + info_ptr->pcal_units, info_ptr->pcal_params); +#endif +#if defined(PNG_WRITE_sCAL_SUPPORTED) + if (info_ptr->valid & PNG_INFO_sCAL) +#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO) + png_write_sCAL(png_ptr, (int)info_ptr->scal_unit, + info_ptr->scal_pixel_width, info_ptr->scal_pixel_height); +#else +#ifdef PNG_FIXED_POINT_SUPPORTED + png_write_sCAL_s(png_ptr, (int)info_ptr->scal_unit, + info_ptr->scal_s_width, info_ptr->scal_s_height); +#else + png_warning(png_ptr, + "png_write_sCAL not supported; sCAL chunk not written."); +#endif +#endif +#endif +#if defined(PNG_WRITE_pHYs_SUPPORTED) + if (info_ptr->valid & PNG_INFO_pHYs) + png_write_pHYs(png_ptr, info_ptr->x_pixels_per_unit, + info_ptr->y_pixels_per_unit, info_ptr->phys_unit_type); +#endif +#if defined(PNG_WRITE_tIME_SUPPORTED) + if (info_ptr->valid & PNG_INFO_tIME) + { + png_write_tIME(png_ptr, &(info_ptr->mod_time)); + png_ptr->mode |= PNG_WROTE_tIME; + } +#endif +#if defined(PNG_WRITE_sPLT_SUPPORTED) + if (info_ptr->valid & PNG_INFO_sPLT) + for (i = 0; i < (int)info_ptr->splt_palettes_num; i++) + png_write_sPLT(png_ptr, info_ptr->splt_palettes + i); +#endif +#if defined(PNG_WRITE_TEXT_SUPPORTED) + /* Check to see if we need to write text chunks */ + for (i = 0; i < info_ptr->num_text; i++) + { + png_debug2(2, "Writing header text chunk %d, type %d\n", i, + info_ptr->text[i].compression); + /* an internationalized chunk? */ + if (info_ptr->text[i].compression > 0) + { +#if defined(PNG_WRITE_iTXt_SUPPORTED) + /* write international chunk */ + png_write_iTXt(png_ptr, + info_ptr->text[i].compression, + info_ptr->text[i].key, + info_ptr->text[i].lang, + info_ptr->text[i].lang_key, + info_ptr->text[i].text); +#else + png_warning(png_ptr, "Unable to write international text"); +#endif + /* Mark this chunk as written */ + info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; + } + /* If we want a compressed text chunk */ + else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_zTXt) + { +#if defined(PNG_WRITE_zTXt_SUPPORTED) + /* write compressed chunk */ + png_write_zTXt(png_ptr, info_ptr->text[i].key, + info_ptr->text[i].text, 0, + info_ptr->text[i].compression); +#else + png_warning(png_ptr, "Unable to write compressed text"); +#endif + /* Mark this chunk as written */ + info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR; + } + else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE) + { +#if defined(PNG_WRITE_tEXt_SUPPORTED) + /* write uncompressed chunk */ + png_write_tEXt(png_ptr, info_ptr->text[i].key, + info_ptr->text[i].text, + 0); +#else + png_warning(png_ptr, "Unable to write uncompressed text"); +#endif + /* Mark this chunk as written */ + info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; + } + } +#endif +#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) + if (info_ptr->unknown_chunks_num) + { + png_unknown_chunk *up; + + png_debug(5, "writing extra chunks\n"); + + for (up = info_ptr->unknown_chunks; + up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; + up++) + { + int keep=png_handle_as_unknown(png_ptr, up->name); + if (keep != PNG_HANDLE_CHUNK_NEVER && + up->location && (up->location & PNG_HAVE_PLTE) && + !(up->location & PNG_HAVE_IDAT) && + ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || + (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS))) + { + png_write_chunk(png_ptr, up->name, up->data, up->size); + } + } + } +#endif +} + +/* Writes the end of the PNG file. If you don't want to write comments or + * time information, you can pass NULL for info. If you already wrote these + * in png_write_info(), do not write them again here. If you have long + * comments, I suggest writing them here, and compressing them. + */ +void PNGAPI +png_write_end(png_structp png_ptr, png_infop info_ptr) +{ + png_debug(1, "in png_write_end\n"); + if (png_ptr == NULL) + return; + if (!(png_ptr->mode & PNG_HAVE_IDAT)) + png_error(png_ptr, "No IDATs written into file"); + + /* see if user wants us to write information chunks */ + if (info_ptr != NULL) + { +#if defined(PNG_WRITE_TEXT_SUPPORTED) + int i; /* local index variable */ +#endif +#if defined(PNG_WRITE_tIME_SUPPORTED) + /* check to see if user has supplied a time chunk */ + if ((info_ptr->valid & PNG_INFO_tIME) && + !(png_ptr->mode & PNG_WROTE_tIME)) + png_write_tIME(png_ptr, &(info_ptr->mod_time)); +#endif +#if defined(PNG_WRITE_TEXT_SUPPORTED) + /* loop through comment chunks */ + for (i = 0; i < info_ptr->num_text; i++) + { + png_debug2(2, "Writing trailer text chunk %d, type %d\n", i, + info_ptr->text[i].compression); + /* an internationalized chunk? */ + if (info_ptr->text[i].compression > 0) + { +#if defined(PNG_WRITE_iTXt_SUPPORTED) + /* write international chunk */ + png_write_iTXt(png_ptr, + info_ptr->text[i].compression, + info_ptr->text[i].key, + info_ptr->text[i].lang, + info_ptr->text[i].lang_key, + info_ptr->text[i].text); +#else + png_warning(png_ptr, "Unable to write international text"); +#endif + /* Mark this chunk as written */ + info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; + } + else if (info_ptr->text[i].compression >= PNG_TEXT_COMPRESSION_zTXt) + { +#if defined(PNG_WRITE_zTXt_SUPPORTED) + /* write compressed chunk */ + png_write_zTXt(png_ptr, info_ptr->text[i].key, + info_ptr->text[i].text, 0, + info_ptr->text[i].compression); +#else + png_warning(png_ptr, "Unable to write compressed text"); +#endif + /* Mark this chunk as written */ + info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR; + } + else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE) + { +#if defined(PNG_WRITE_tEXt_SUPPORTED) + /* write uncompressed chunk */ + png_write_tEXt(png_ptr, info_ptr->text[i].key, + info_ptr->text[i].text, 0); +#else + png_warning(png_ptr, "Unable to write uncompressed text"); +#endif + + /* Mark this chunk as written */ + info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR; + } + } +#endif +#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) + if (info_ptr->unknown_chunks_num) + { + png_unknown_chunk *up; + + png_debug(5, "writing extra chunks\n"); + + for (up = info_ptr->unknown_chunks; + up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; + up++) + { + int keep=png_handle_as_unknown(png_ptr, up->name); + if (keep != PNG_HANDLE_CHUNK_NEVER && + up->location && (up->location & PNG_AFTER_IDAT) && + ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || + (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS))) + { + png_write_chunk(png_ptr, up->name, up->data, up->size); + } + } + } +#endif + } + + png_ptr->mode |= PNG_AFTER_IDAT; + + /* write end of PNG file */ + png_write_IEND(png_ptr); + /* This flush, added in libpng-1.0.8, removed from libpng-1.0.9beta03, + * and restored again in libpng-1.2.30, may cause some applications that + * do not set png_ptr->output_flush_fn to crash. If your application + * experiences a problem, please try building libpng with + * PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED defined, and report the event to + * png-mng-implement at lists.sf.net . This kludge will be removed + * from libpng-1.4.0. + */ +#if defined(PNG_WRITE_FLUSH_SUPPORTED) && \ + defined(PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED) + png_flush(png_ptr); +#endif +} + +#if defined(PNG_WRITE_tIME_SUPPORTED) +#if !defined(_WIN32_WCE) +/* "time.h" functions are not supported on WindowsCE */ +void PNGAPI +png_convert_from_struct_tm(png_timep ptime, struct tm FAR * ttime) +{ + png_debug(1, "in png_convert_from_struct_tm\n"); + ptime->year = (png_uint_16)(1900 + ttime->tm_year); + ptime->month = (png_byte)(ttime->tm_mon + 1); + ptime->day = (png_byte)ttime->tm_mday; + ptime->hour = (png_byte)ttime->tm_hour; + ptime->minute = (png_byte)ttime->tm_min; + ptime->second = (png_byte)ttime->tm_sec; +} + +void PNGAPI +png_convert_from_time_t(png_timep ptime, time_t ttime) +{ + struct tm *tbuf; + + png_debug(1, "in png_convert_from_time_t\n"); + tbuf = gmtime(&ttime); + png_convert_from_struct_tm(ptime, tbuf); +} +#endif +#endif + +/* Initialize png_ptr structure, and allocate any memory needed */ +png_structp PNGAPI +png_create_write_struct(png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn) +{ +#ifdef PNG_USER_MEM_SUPPORTED + return (png_create_write_struct_2(user_png_ver, error_ptr, error_fn, + warn_fn, png_voidp_NULL, png_malloc_ptr_NULL, png_free_ptr_NULL)); +} + +/* Alternate initialize png_ptr structure, and allocate any memory needed */ +png_structp PNGAPI +png_create_write_struct_2(png_const_charp user_png_ver, png_voidp error_ptr, + png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, + png_malloc_ptr malloc_fn, png_free_ptr free_fn) +{ +#endif /* PNG_USER_MEM_SUPPORTED */ +#ifdef PNG_SETJMP_SUPPORTED + volatile +#endif + png_structp png_ptr; +#ifdef PNG_SETJMP_SUPPORTED +#ifdef USE_FAR_KEYWORD + jmp_buf jmpbuf; +#endif +#endif + int i; + png_debug(1, "in png_create_write_struct\n"); +#ifdef PNG_USER_MEM_SUPPORTED + png_ptr = (png_structp)png_create_struct_2(PNG_STRUCT_PNG, + (png_malloc_ptr)malloc_fn, (png_voidp)mem_ptr); +#else + png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); +#endif /* PNG_USER_MEM_SUPPORTED */ + if (png_ptr == NULL) + return (NULL); + + /* added at libpng-1.2.6 */ +#ifdef PNG_SET_USER_LIMITS_SUPPORTED + png_ptr->user_width_max=PNG_USER_WIDTH_MAX; + png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; +#endif + +#ifdef PNG_SETJMP_SUPPORTED +#ifdef USE_FAR_KEYWORD + if (setjmp(jmpbuf)) +#else + if (setjmp(png_ptr->jmpbuf)) +#endif + { + png_free(png_ptr, png_ptr->zbuf); + png_ptr->zbuf=NULL; + png_destroy_struct(png_ptr); + return (NULL); + } +#ifdef USE_FAR_KEYWORD + png_memcpy(png_ptr->jmpbuf, jmpbuf, png_sizeof(jmp_buf)); +#endif +#endif + +#ifdef PNG_USER_MEM_SUPPORTED + png_set_mem_fn(png_ptr, mem_ptr, malloc_fn, free_fn); +#endif /* PNG_USER_MEM_SUPPORTED */ + png_set_error_fn(png_ptr, error_ptr, error_fn, warn_fn); + + if (user_png_ver) + { + i=0; + do + { + if (user_png_ver[i] != png_libpng_ver[i]) + png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; + } while (png_libpng_ver[i++]); + } + + if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH) + { + /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so + * we must recompile any applications that use any older library version. + * For versions after libpng 1.0, we will be compatible, so we need + * only check the first digit. + */ + if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] || + (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) || + (user_png_ver[0] == '0' && user_png_ver[2] < '9')) + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char msg[80]; + if (user_png_ver) + { + png_snprintf(msg, 80, + "Application was compiled with png.h from libpng-%.20s", + user_png_ver); + png_warning(png_ptr, msg); + } + png_snprintf(msg, 80, + "Application is running with png.c from libpng-%.20s", + png_libpng_ver); + png_warning(png_ptr, msg); +#endif +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + png_ptr->flags=0; +#endif + png_error(png_ptr, + "Incompatible libpng version in application and library"); + } + } + + /* initialize zbuf - compression buffer */ + png_ptr->zbuf_size = PNG_ZBUF_SIZE; + png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, + (png_uint_32)png_ptr->zbuf_size); + + png_set_write_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL, + png_flush_ptr_NULL); + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + png_set_filter_heuristics(png_ptr, PNG_FILTER_HEURISTIC_DEFAULT, + 1, png_doublep_NULL, png_doublep_NULL); +#endif + +#ifdef PNG_SETJMP_SUPPORTED +/* Applications that neglect to set up their own setjmp() and then encounter + a png_error() will longjmp here. Since the jmpbuf is then meaningless we + abort instead of returning. */ +#ifdef USE_FAR_KEYWORD + if (setjmp(jmpbuf)) + PNG_ABORT(); + png_memcpy(png_ptr->jmpbuf, jmpbuf, png_sizeof(jmp_buf)); +#else + if (setjmp(png_ptr->jmpbuf)) + PNG_ABORT(); +#endif +#endif + return (png_ptr); +} + +/* Initialize png_ptr structure, and allocate any memory needed */ +#if defined(PNG_1_0_X) || defined(PNG_1_2_X) +/* Deprecated. */ +#undef png_write_init +void PNGAPI +png_write_init(png_structp png_ptr) +{ + /* We only come here via pre-1.0.7-compiled applications */ + png_write_init_2(png_ptr, "1.0.6 or earlier", 0, 0); +} + +void PNGAPI +png_write_init_2(png_structp png_ptr, png_const_charp user_png_ver, + png_size_t png_struct_size, png_size_t png_info_size) +{ + /* We only come here via pre-1.0.12-compiled applications */ + if (png_ptr == NULL) return; +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + if (png_sizeof(png_struct) > png_struct_size || + png_sizeof(png_info) > png_info_size) + { + char msg[80]; + png_ptr->warning_fn=NULL; + if (user_png_ver) + { + png_snprintf(msg, 80, + "Application was compiled with png.h from libpng-%.20s", + user_png_ver); + png_warning(png_ptr, msg); + } + png_snprintf(msg, 80, + "Application is running with png.c from libpng-%.20s", + png_libpng_ver); + png_warning(png_ptr, msg); + } +#endif + if (png_sizeof(png_struct) > png_struct_size) + { + png_ptr->error_fn=NULL; +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + png_ptr->flags=0; +#endif + png_error(png_ptr, + "The png struct allocated by the application for writing is too small."); + } + if (png_sizeof(png_info) > png_info_size) + { + png_ptr->error_fn=NULL; +#ifdef PNG_ERROR_NUMBERS_SUPPORTED + png_ptr->flags=0; +#endif + png_error(png_ptr, + "The info struct allocated by the application for writing is too small."); + } + png_write_init_3(&png_ptr, user_png_ver, png_struct_size); +} +#endif /* PNG_1_0_X || PNG_1_2_X */ + + +void PNGAPI +png_write_init_3(png_structpp ptr_ptr, png_const_charp user_png_ver, + png_size_t png_struct_size) +{ + png_structp png_ptr=*ptr_ptr; +#ifdef PNG_SETJMP_SUPPORTED + jmp_buf tmp_jmp; /* to save current jump buffer */ +#endif + + int i = 0; + + if (png_ptr == NULL) + return; + + do + { + if (user_png_ver[i] != png_libpng_ver[i]) + { +#ifdef PNG_LEGACY_SUPPORTED + png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH; +#else + png_ptr->warning_fn=NULL; + png_warning(png_ptr, + "Application uses deprecated png_write_init() and should be recompiled."); + break; +#endif + } + } while (png_libpng_ver[i++]); + + png_debug(1, "in png_write_init_3\n"); + +#ifdef PNG_SETJMP_SUPPORTED + /* save jump buffer and error functions */ + png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof(jmp_buf)); +#endif + + if (png_sizeof(png_struct) > png_struct_size) + { + png_destroy_struct(png_ptr); + png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG); + *ptr_ptr = png_ptr; + } + + /* reset all variables to 0 */ + png_memset(png_ptr, 0, png_sizeof(png_struct)); + + /* added at libpng-1.2.6 */ +#ifdef PNG_SET_USER_LIMITS_SUPPORTED + png_ptr->user_width_max=PNG_USER_WIDTH_MAX; + png_ptr->user_height_max=PNG_USER_HEIGHT_MAX; +#endif + +#ifdef PNG_SETJMP_SUPPORTED + /* restore jump buffer */ + png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof(jmp_buf)); +#endif + + png_set_write_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL, + png_flush_ptr_NULL); + + /* initialize zbuf - compression buffer */ + png_ptr->zbuf_size = PNG_ZBUF_SIZE; + png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, + (png_uint_32)png_ptr->zbuf_size); + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + png_set_filter_heuristics(png_ptr, PNG_FILTER_HEURISTIC_DEFAULT, + 1, png_doublep_NULL, png_doublep_NULL); +#endif +} + +/* Write a few rows of image data. If the image is interlaced, + * either you will have to write the 7 sub images, or, if you + * have called png_set_interlace_handling(), you will have to + * "write" the image seven times. + */ +void PNGAPI +png_write_rows(png_structp png_ptr, png_bytepp row, + png_uint_32 num_rows) +{ + png_uint_32 i; /* row counter */ + png_bytepp rp; /* row pointer */ + + png_debug(1, "in png_write_rows\n"); + + if (png_ptr == NULL) + return; + + /* loop through the rows */ + for (i = 0, rp = row; i < num_rows; i++, rp++) + { + png_write_row(png_ptr, *rp); + } +} + +/* Write the image. You only need to call this function once, even + * if you are writing an interlaced image. + */ +void PNGAPI +png_write_image(png_structp png_ptr, png_bytepp image) +{ + png_uint_32 i; /* row index */ + int pass, num_pass; /* pass variables */ + png_bytepp rp; /* points to current row */ + + if (png_ptr == NULL) + return; + + png_debug(1, "in png_write_image\n"); +#if defined(PNG_WRITE_INTERLACING_SUPPORTED) + /* intialize interlace handling. If image is not interlaced, + this will set pass to 1 */ + num_pass = png_set_interlace_handling(png_ptr); +#else + num_pass = 1; +#endif + /* loop through passes */ + for (pass = 0; pass < num_pass; pass++) + { + /* loop through image */ + for (i = 0, rp = image; i < png_ptr->height; i++, rp++) + { + png_write_row(png_ptr, *rp); + } + } +} + +/* called by user to write a row of image data */ +void PNGAPI +png_write_row(png_structp png_ptr, png_bytep row) +{ + if (png_ptr == NULL) + return; + png_debug2(1, "in png_write_row (row %ld, pass %d)\n", + png_ptr->row_number, png_ptr->pass); + + /* initialize transformations and other stuff if first time */ + if (png_ptr->row_number == 0 && png_ptr->pass == 0) + { + /* make sure we wrote the header info */ + if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE)) + png_error(png_ptr, + "png_write_info was never called before png_write_row."); + + /* check for transforms that have been set but were defined out */ +#if !defined(PNG_WRITE_INVERT_SUPPORTED) && defined(PNG_READ_INVERT_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_MONO) + png_warning(png_ptr, "PNG_WRITE_INVERT_SUPPORTED is not defined."); +#endif +#if !defined(PNG_WRITE_FILLER_SUPPORTED) && defined(PNG_READ_FILLER_SUPPORTED) + if (png_ptr->transformations & PNG_FILLER) + png_warning(png_ptr, "PNG_WRITE_FILLER_SUPPORTED is not defined."); +#endif +#if !defined(PNG_WRITE_PACKSWAP_SUPPORTED) && defined(PNG_READ_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + png_warning(png_ptr, "PNG_WRITE_PACKSWAP_SUPPORTED is not defined."); +#endif +#if !defined(PNG_WRITE_PACK_SUPPORTED) && defined(PNG_READ_PACK_SUPPORTED) + if (png_ptr->transformations & PNG_PACK) + png_warning(png_ptr, "PNG_WRITE_PACK_SUPPORTED is not defined."); +#endif +#if !defined(PNG_WRITE_SHIFT_SUPPORTED) && defined(PNG_READ_SHIFT_SUPPORTED) + if (png_ptr->transformations & PNG_SHIFT) + png_warning(png_ptr, "PNG_WRITE_SHIFT_SUPPORTED is not defined."); +#endif +#if !defined(PNG_WRITE_BGR_SUPPORTED) && defined(PNG_READ_BGR_SUPPORTED) + if (png_ptr->transformations & PNG_BGR) + png_warning(png_ptr, "PNG_WRITE_BGR_SUPPORTED is not defined."); +#endif +#if !defined(PNG_WRITE_SWAP_SUPPORTED) && defined(PNG_READ_SWAP_SUPPORTED) + if (png_ptr->transformations & PNG_SWAP_BYTES) + png_warning(png_ptr, "PNG_WRITE_SWAP_SUPPORTED is not defined."); +#endif + + png_write_start_row(png_ptr); + } + +#if defined(PNG_WRITE_INTERLACING_SUPPORTED) + /* if interlaced and not interested in row, return */ + if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE)) + { + switch (png_ptr->pass) + { + case 0: + if (png_ptr->row_number & 0x07) + { + png_write_finish_row(png_ptr); + return; + } + break; + case 1: + if ((png_ptr->row_number & 0x07) || png_ptr->width < 5) + { + png_write_finish_row(png_ptr); + return; + } + break; + case 2: + if ((png_ptr->row_number & 0x07) != 4) + { + png_write_finish_row(png_ptr); + return; + } + break; + case 3: + if ((png_ptr->row_number & 0x03) || png_ptr->width < 3) + { + png_write_finish_row(png_ptr); + return; + } + break; + case 4: + if ((png_ptr->row_number & 0x03) != 2) + { + png_write_finish_row(png_ptr); + return; + } + break; + case 5: + if ((png_ptr->row_number & 0x01) || png_ptr->width < 2) + { + png_write_finish_row(png_ptr); + return; + } + break; + case 6: + if (!(png_ptr->row_number & 0x01)) + { + png_write_finish_row(png_ptr); + return; + } + break; + } + } +#endif + + /* set up row info for transformations */ + png_ptr->row_info.color_type = png_ptr->color_type; + png_ptr->row_info.width = png_ptr->usr_width; + png_ptr->row_info.channels = png_ptr->usr_channels; + png_ptr->row_info.bit_depth = png_ptr->usr_bit_depth; + png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth * + png_ptr->row_info.channels); + + png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth, + png_ptr->row_info.width); + + png_debug1(3, "row_info->color_type = %d\n", png_ptr->row_info.color_type); + png_debug1(3, "row_info->width = %lu\n", png_ptr->row_info.width); + png_debug1(3, "row_info->channels = %d\n", png_ptr->row_info.channels); + png_debug1(3, "row_info->bit_depth = %d\n", png_ptr->row_info.bit_depth); + png_debug1(3, "row_info->pixel_depth = %d\n", png_ptr->row_info.pixel_depth); + png_debug1(3, "row_info->rowbytes = %lu\n", png_ptr->row_info.rowbytes); + + /* Copy user's row into buffer, leaving room for filter byte. */ + png_memcpy_check(png_ptr, png_ptr->row_buf + 1, row, + png_ptr->row_info.rowbytes); + +#if defined(PNG_WRITE_INTERLACING_SUPPORTED) + /* handle interlacing */ + if (png_ptr->interlaced && png_ptr->pass < 6 && + (png_ptr->transformations & PNG_INTERLACE)) + { + png_do_write_interlace(&(png_ptr->row_info), + png_ptr->row_buf + 1, png_ptr->pass); + /* this should always get caught above, but still ... */ + if (!(png_ptr->row_info.width)) + { + png_write_finish_row(png_ptr); + return; + } + } +#endif + + /* handle other transformations */ + if (png_ptr->transformations) + png_do_write_transformations(png_ptr); + +#if defined(PNG_MNG_FEATURES_SUPPORTED) + /* Write filter_method 64 (intrapixel differencing) only if + * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and + * 2. Libpng did not write a PNG signature (this filter_method is only + * used in PNG datastreams that are embedded in MNG datastreams) and + * 3. The application called png_permit_mng_features with a mask that + * included PNG_FLAG_MNG_FILTER_64 and + * 4. The filter_method is 64 and + * 5. The color_type is RGB or RGBA + */ + if ((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && + (png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING)) + { + /* Intrapixel differencing */ + png_do_write_intrapixel(&(png_ptr->row_info), png_ptr->row_buf + 1); + } +#endif + + /* Find a filter if necessary, filter the row and write it out. */ + png_write_find_filter(png_ptr, &(png_ptr->row_info)); + + if (png_ptr->write_row_fn != NULL) + (*(png_ptr->write_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass); +} + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) +/* Set the automatic flush interval or 0 to turn flushing off */ +void PNGAPI +png_set_flush(png_structp png_ptr, int nrows) +{ + png_debug(1, "in png_set_flush\n"); + if (png_ptr == NULL) + return; + png_ptr->flush_dist = (nrows < 0 ? 0 : nrows); +} + +/* flush the current output buffers now */ +void PNGAPI +png_write_flush(png_structp png_ptr) +{ + int wrote_IDAT; + + png_debug(1, "in png_write_flush\n"); + if (png_ptr == NULL) + return; + /* We have already written out all of the data */ + if (png_ptr->row_number >= png_ptr->num_rows) + return; + + do + { + int ret; + + /* compress the data */ + ret = deflate(&png_ptr->zstream, Z_SYNC_FLUSH); + wrote_IDAT = 0; + + /* check for compression errors */ + if (ret != Z_OK) + { + if (png_ptr->zstream.msg != NULL) + png_error(png_ptr, png_ptr->zstream.msg); + else + png_error(png_ptr, "zlib error"); + } + + if (!(png_ptr->zstream.avail_out)) + { + /* write the IDAT and reset the zlib output buffer */ + png_write_IDAT(png_ptr, png_ptr->zbuf, + png_ptr->zbuf_size); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + wrote_IDAT = 1; + } + } while(wrote_IDAT == 1); + + /* If there is any data left to be output, write it into a new IDAT */ + if (png_ptr->zbuf_size != png_ptr->zstream.avail_out) + { + /* write the IDAT and reset the zlib output buffer */ + png_write_IDAT(png_ptr, png_ptr->zbuf, + png_ptr->zbuf_size - png_ptr->zstream.avail_out); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + } + png_ptr->flush_rows = 0; + png_flush(png_ptr); +} +#endif /* PNG_WRITE_FLUSH_SUPPORTED */ + +/* free all memory used by the write */ +void PNGAPI +png_destroy_write_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr) +{ + png_structp png_ptr = NULL; + png_infop info_ptr = NULL; +#ifdef PNG_USER_MEM_SUPPORTED + png_free_ptr free_fn = NULL; + png_voidp mem_ptr = NULL; +#endif + + png_debug(1, "in png_destroy_write_struct\n"); + if (png_ptr_ptr != NULL) + { + png_ptr = *png_ptr_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + free_fn = png_ptr->free_fn; + mem_ptr = png_ptr->mem_ptr; +#endif + } + +#ifdef PNG_USER_MEM_SUPPORTED + if (png_ptr != NULL) + { + free_fn = png_ptr->free_fn; + mem_ptr = png_ptr->mem_ptr; + } +#endif + + if (info_ptr_ptr != NULL) + info_ptr = *info_ptr_ptr; + + if (info_ptr != NULL) + { + if (png_ptr != NULL) + { + png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); + +#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED) + if (png_ptr->num_chunk_list) + { + png_free(png_ptr, png_ptr->chunk_list); + png_ptr->chunk_list=NULL; + png_ptr->num_chunk_list = 0; + } +#endif + } + +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)info_ptr, (png_free_ptr)free_fn, + (png_voidp)mem_ptr); +#else + png_destroy_struct((png_voidp)info_ptr); +#endif + *info_ptr_ptr = NULL; + } + + if (png_ptr != NULL) + { + png_write_destroy(png_ptr); +#ifdef PNG_USER_MEM_SUPPORTED + png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn, + (png_voidp)mem_ptr); +#else + png_destroy_struct((png_voidp)png_ptr); +#endif + *png_ptr_ptr = NULL; + } +} + + +/* Free any memory used in png_ptr struct (old method) */ +void /* PRIVATE */ +png_write_destroy(png_structp png_ptr) +{ +#ifdef PNG_SETJMP_SUPPORTED + jmp_buf tmp_jmp; /* save jump buffer */ +#endif + png_error_ptr error_fn; + png_error_ptr warning_fn; + png_voidp error_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + png_free_ptr free_fn; +#endif + + png_debug(1, "in png_write_destroy\n"); + /* free any memory zlib uses */ + deflateEnd(&png_ptr->zstream); + + /* free our memory. png_free checks NULL for us. */ + png_free(png_ptr, png_ptr->zbuf); + png_free(png_ptr, png_ptr->row_buf); +#ifndef PNG_NO_WRITE_FILTER + png_free(png_ptr, png_ptr->prev_row); + png_free(png_ptr, png_ptr->sub_row); + png_free(png_ptr, png_ptr->up_row); + png_free(png_ptr, png_ptr->avg_row); + png_free(png_ptr, png_ptr->paeth_row); +#endif + +#if defined(PNG_TIME_RFC1123_SUPPORTED) + png_free(png_ptr, png_ptr->time_buffer); +#endif + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + png_free(png_ptr, png_ptr->prev_filters); + png_free(png_ptr, png_ptr->filter_weights); + png_free(png_ptr, png_ptr->inv_filter_weights); + png_free(png_ptr, png_ptr->filter_costs); + png_free(png_ptr, png_ptr->inv_filter_costs); +#endif + +#ifdef PNG_SETJMP_SUPPORTED + /* reset structure */ + png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof(jmp_buf)); +#endif + + error_fn = png_ptr->error_fn; + warning_fn = png_ptr->warning_fn; + error_ptr = png_ptr->error_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + free_fn = png_ptr->free_fn; +#endif + + png_memset(png_ptr, 0, png_sizeof(png_struct)); + + png_ptr->error_fn = error_fn; + png_ptr->warning_fn = warning_fn; + png_ptr->error_ptr = error_ptr; +#ifdef PNG_USER_MEM_SUPPORTED + png_ptr->free_fn = free_fn; +#endif + +#ifdef PNG_SETJMP_SUPPORTED + png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof(jmp_buf)); +#endif +} + +/* Allow the application to select one or more row filters to use. */ +void PNGAPI +png_set_filter(png_structp png_ptr, int method, int filters) +{ + png_debug(1, "in png_set_filter\n"); + if (png_ptr == NULL) + return; +#if defined(PNG_MNG_FEATURES_SUPPORTED) + if ((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && + (method == PNG_INTRAPIXEL_DIFFERENCING)) + method = PNG_FILTER_TYPE_BASE; +#endif + if (method == PNG_FILTER_TYPE_BASE) + { + switch (filters & (PNG_ALL_FILTERS | 0x07)) + { +#ifndef PNG_NO_WRITE_FILTER + case 5: + case 6: + case 7: png_warning(png_ptr, "Unknown row filter for method 0"); +#endif /* PNG_NO_WRITE_FILTER */ + case PNG_FILTER_VALUE_NONE: + png_ptr->do_filter=PNG_FILTER_NONE; break; +#ifndef PNG_NO_WRITE_FILTER + case PNG_FILTER_VALUE_SUB: + png_ptr->do_filter=PNG_FILTER_SUB; break; + case PNG_FILTER_VALUE_UP: + png_ptr->do_filter=PNG_FILTER_UP; break; + case PNG_FILTER_VALUE_AVG: + png_ptr->do_filter=PNG_FILTER_AVG; break; + case PNG_FILTER_VALUE_PAETH: + png_ptr->do_filter=PNG_FILTER_PAETH; break; + default: png_ptr->do_filter = (png_byte)filters; break; +#else + default: png_warning(png_ptr, "Unknown row filter for method 0"); +#endif /* PNG_NO_WRITE_FILTER */ + } + + /* If we have allocated the row_buf, this means we have already started + * with the image and we should have allocated all of the filter buffers + * that have been selected. If prev_row isn't already allocated, then + * it is too late to start using the filters that need it, since we + * will be missing the data in the previous row. If an application + * wants to start and stop using particular filters during compression, + * it should start out with all of the filters, and then add and + * remove them after the start of compression. + */ + if (png_ptr->row_buf != NULL) + { +#ifndef PNG_NO_WRITE_FILTER + if ((png_ptr->do_filter & PNG_FILTER_SUB) && png_ptr->sub_row == NULL) + { + png_ptr->sub_row = (png_bytep)png_malloc(png_ptr, + (png_ptr->rowbytes + 1)); + png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB; + } + + if ((png_ptr->do_filter & PNG_FILTER_UP) && png_ptr->up_row == NULL) + { + if (png_ptr->prev_row == NULL) + { + png_warning(png_ptr, "Can't add Up filter after starting"); + png_ptr->do_filter &= ~PNG_FILTER_UP; + } + else + { + png_ptr->up_row = (png_bytep)png_malloc(png_ptr, + (png_ptr->rowbytes + 1)); + png_ptr->up_row[0] = PNG_FILTER_VALUE_UP; + } + } + + if ((png_ptr->do_filter & PNG_FILTER_AVG) && png_ptr->avg_row == NULL) + { + if (png_ptr->prev_row == NULL) + { + png_warning(png_ptr, "Can't add Average filter after starting"); + png_ptr->do_filter &= ~PNG_FILTER_AVG; + } + else + { + png_ptr->avg_row = (png_bytep)png_malloc(png_ptr, + (png_ptr->rowbytes + 1)); + png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG; + } + } + + if ((png_ptr->do_filter & PNG_FILTER_PAETH) && + png_ptr->paeth_row == NULL) + { + if (png_ptr->prev_row == NULL) + { + png_warning(png_ptr, "Can't add Paeth filter after starting"); + png_ptr->do_filter &= (png_byte)(~PNG_FILTER_PAETH); + } + else + { + png_ptr->paeth_row = (png_bytep)png_malloc(png_ptr, + (png_ptr->rowbytes + 1)); + png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH; + } + } + + if (png_ptr->do_filter == PNG_NO_FILTERS) +#endif /* PNG_NO_WRITE_FILTER */ + png_ptr->do_filter = PNG_FILTER_NONE; + } + } + else + png_error(png_ptr, "Unknown custom filter method"); +} + +/* This allows us to influence the way in which libpng chooses the "best" + * filter for the current scanline. While the "minimum-sum-of-absolute- + * differences metric is relatively fast and effective, there is some + * question as to whether it can be improved upon by trying to keep the + * filtered data going to zlib more consistent, hopefully resulting in + * better compression. + */ +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* GRR 970116 */ +void PNGAPI +png_set_filter_heuristics(png_structp png_ptr, int heuristic_method, + int num_weights, png_doublep filter_weights, + png_doublep filter_costs) +{ + int i; + + png_debug(1, "in png_set_filter_heuristics\n"); + if (png_ptr == NULL) + return; + if (heuristic_method >= PNG_FILTER_HEURISTIC_LAST) + { + png_warning(png_ptr, "Unknown filter heuristic method"); + return; + } + + if (heuristic_method == PNG_FILTER_HEURISTIC_DEFAULT) + { + heuristic_method = PNG_FILTER_HEURISTIC_UNWEIGHTED; + } + + if (num_weights < 0 || filter_weights == NULL || + heuristic_method == PNG_FILTER_HEURISTIC_UNWEIGHTED) + { + num_weights = 0; + } + + png_ptr->num_prev_filters = (png_byte)num_weights; + png_ptr->heuristic_method = (png_byte)heuristic_method; + + if (num_weights > 0) + { + if (png_ptr->prev_filters == NULL) + { + png_ptr->prev_filters = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(png_sizeof(png_byte) * num_weights)); + + /* To make sure that the weighting starts out fairly */ + for (i = 0; i < num_weights; i++) + { + png_ptr->prev_filters[i] = 255; + } + } + + if (png_ptr->filter_weights == NULL) + { + png_ptr->filter_weights = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(png_sizeof(png_uint_16) * num_weights)); + + png_ptr->inv_filter_weights = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(png_sizeof(png_uint_16) * num_weights)); + for (i = 0; i < num_weights; i++) + { + png_ptr->inv_filter_weights[i] = + png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR; + } + } + + for (i = 0; i < num_weights; i++) + { + if (filter_weights[i] < 0.0) + { + png_ptr->inv_filter_weights[i] = + png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR; + } + else + { + png_ptr->inv_filter_weights[i] = + (png_uint_16)((double)PNG_WEIGHT_FACTOR*filter_weights[i]+0.5); + png_ptr->filter_weights[i] = + (png_uint_16)((double)PNG_WEIGHT_FACTOR/filter_weights[i]+0.5); + } + } + } + + /* If, in the future, there are other filter methods, this would + * need to be based on png_ptr->filter. + */ + if (png_ptr->filter_costs == NULL) + { + png_ptr->filter_costs = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(png_sizeof(png_uint_16) * PNG_FILTER_VALUE_LAST)); + + png_ptr->inv_filter_costs = (png_uint_16p)png_malloc(png_ptr, + (png_uint_32)(png_sizeof(png_uint_16) * PNG_FILTER_VALUE_LAST)); + + for (i = 0; i < PNG_FILTER_VALUE_LAST; i++) + { + png_ptr->inv_filter_costs[i] = + png_ptr->filter_costs[i] = PNG_COST_FACTOR; + } + } + + /* Here is where we set the relative costs of the different filters. We + * should take the desired compression level into account when setting + * the costs, so that Paeth, for instance, has a high relative cost at low + * compression levels, while it has a lower relative cost at higher + * compression settings. The filter types are in order of increasing + * relative cost, so it would be possible to do this with an algorithm. + */ + for (i = 0; i < PNG_FILTER_VALUE_LAST; i++) + { + if (filter_costs == NULL || filter_costs[i] < 0.0) + { + png_ptr->inv_filter_costs[i] = + png_ptr->filter_costs[i] = PNG_COST_FACTOR; + } + else if (filter_costs[i] >= 1.0) + { + png_ptr->inv_filter_costs[i] = + (png_uint_16)((double)PNG_COST_FACTOR / filter_costs[i] + 0.5); + png_ptr->filter_costs[i] = + (png_uint_16)((double)PNG_COST_FACTOR * filter_costs[i] + 0.5); + } + } +} +#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */ + +void PNGAPI +png_set_compression_level(png_structp png_ptr, int level) +{ + png_debug(1, "in png_set_compression_level\n"); + if (png_ptr == NULL) + return; + png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_LEVEL; + png_ptr->zlib_level = level; +} + +void PNGAPI +png_set_compression_mem_level(png_structp png_ptr, int mem_level) +{ + png_debug(1, "in png_set_compression_mem_level\n"); + if (png_ptr == NULL) + return; + png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL; + png_ptr->zlib_mem_level = mem_level; +} + +void PNGAPI +png_set_compression_strategy(png_structp png_ptr, int strategy) +{ + png_debug(1, "in png_set_compression_strategy\n"); + if (png_ptr == NULL) + return; + png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_STRATEGY; + png_ptr->zlib_strategy = strategy; +} + +void PNGAPI +png_set_compression_window_bits(png_structp png_ptr, int window_bits) +{ + if (png_ptr == NULL) + return; + if (window_bits > 15) + png_warning(png_ptr, "Only compression windows <= 32k supported by PNG"); + else if (window_bits < 8) + png_warning(png_ptr, "Only compression windows >= 256 supported by PNG"); +#ifndef WBITS_8_OK + /* avoid libpng bug with 256-byte windows */ + if (window_bits == 8) + { + png_warning(png_ptr, "Compression window is being reset to 512"); + window_bits=9; + } +#endif + png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS; + png_ptr->zlib_window_bits = window_bits; +} + +void PNGAPI +png_set_compression_method(png_structp png_ptr, int method) +{ + png_debug(1, "in png_set_compression_method\n"); + if (png_ptr == NULL) + return; + if (method != 8) + png_warning(png_ptr, "Only compression method 8 is supported by PNG"); + png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_METHOD; + png_ptr->zlib_method = method; +} + +void PNGAPI +png_set_write_status_fn(png_structp png_ptr, png_write_status_ptr write_row_fn) +{ + if (png_ptr == NULL) + return; + png_ptr->write_row_fn = write_row_fn; +} + +#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) +void PNGAPI +png_set_write_user_transform_fn(png_structp png_ptr, png_user_transform_ptr + write_user_transform_fn) +{ + png_debug(1, "in png_set_write_user_transform_fn\n"); + if (png_ptr == NULL) + return; + png_ptr->transformations |= PNG_USER_TRANSFORM; + png_ptr->write_user_transform_fn = write_user_transform_fn; +} +#endif + + +#if defined(PNG_INFO_IMAGE_SUPPORTED) +void PNGAPI +png_write_png(png_structp png_ptr, png_infop info_ptr, + int transforms, voidp params) +{ + if (png_ptr == NULL || info_ptr == NULL) + return; +#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) + /* invert the alpha channel from opacity to transparency */ + if (transforms & PNG_TRANSFORM_INVERT_ALPHA) + png_set_invert_alpha(png_ptr); +#endif + + /* Write the file header information. */ + png_write_info(png_ptr, info_ptr); + + /* ------ these transformations don't touch the info structure ------- */ + +#if defined(PNG_WRITE_INVERT_SUPPORTED) + /* invert monochrome pixels */ + if (transforms & PNG_TRANSFORM_INVERT_MONO) + png_set_invert_mono(png_ptr); +#endif + +#if defined(PNG_WRITE_SHIFT_SUPPORTED) + /* Shift the pixels up to a legal bit depth and fill in + * as appropriate to correctly scale the image. + */ + if ((transforms & PNG_TRANSFORM_SHIFT) + && (info_ptr->valid & PNG_INFO_sBIT)) + png_set_shift(png_ptr, &info_ptr->sig_bit); +#endif + +#if defined(PNG_WRITE_PACK_SUPPORTED) + /* pack pixels into bytes */ + if (transforms & PNG_TRANSFORM_PACKING) + png_set_packing(png_ptr); +#endif + +#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) + /* swap location of alpha bytes from ARGB to RGBA */ + if (transforms & PNG_TRANSFORM_SWAP_ALPHA) + png_set_swap_alpha(png_ptr); +#endif + +#if defined(PNG_WRITE_FILLER_SUPPORTED) + /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into + * RGB (4 channels -> 3 channels). The second parameter is not used. + */ + if (transforms & PNG_TRANSFORM_STRIP_FILLER) + png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); +#endif + +#if defined(PNG_WRITE_BGR_SUPPORTED) + /* flip BGR pixels to RGB */ + if (transforms & PNG_TRANSFORM_BGR) + png_set_bgr(png_ptr); +#endif + +#if defined(PNG_WRITE_SWAP_SUPPORTED) + /* swap bytes of 16-bit files to most significant byte first */ + if (transforms & PNG_TRANSFORM_SWAP_ENDIAN) + png_set_swap(png_ptr); +#endif + +#if defined(PNG_WRITE_PACKSWAP_SUPPORTED) + /* swap bits of 1, 2, 4 bit packed pixel formats */ + if (transforms & PNG_TRANSFORM_PACKSWAP) + png_set_packswap(png_ptr); +#endif + + /* ----------------------- end of transformations ------------------- */ + + /* write the bits */ + if (info_ptr->valid & PNG_INFO_IDAT) + png_write_image(png_ptr, info_ptr->row_pointers); + + /* It is REQUIRED to call this to finish writing the rest of the file */ + png_write_end(png_ptr, info_ptr); + + transforms = transforms; /* quiet compiler warnings */ + params = params; +} +#endif +#endif /* PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngwtran.c b/libs/libpng/pngwtran.c new file mode 100644 index 0000000..e9374dc --- /dev/null +++ b/libs/libpng/pngwtran.c @@ -0,0 +1,572 @@ + +/* pngwtran.c - transforms the data in a row for PNG writers + * + * Last changed in libpng 1.2.9 April 14, 2006 + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2006 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +#define PNG_INTERNAL +#include "png.h" +#ifdef PNG_WRITE_SUPPORTED + +/* Transform the data according to the user's wishes. The order of + * transformations is significant. + */ +void /* PRIVATE */ +png_do_write_transformations(png_structp png_ptr) +{ + png_debug(1, "in png_do_write_transformations\n"); + + if (png_ptr == NULL) + return; + +#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) + if (png_ptr->transformations & PNG_USER_TRANSFORM) + if (png_ptr->write_user_transform_fn != NULL) + (*(png_ptr->write_user_transform_fn)) /* user write transform function */ + (png_ptr, /* png_ptr */ + &(png_ptr->row_info), /* row_info: */ + /* png_uint_32 width; width of row */ + /* png_uint_32 rowbytes; number of bytes in row */ + /* png_byte color_type; color type of pixels */ + /* png_byte bit_depth; bit depth of samples */ + /* png_byte channels; number of channels (1-4) */ + /* png_byte pixel_depth; bits per pixel (depth*channels) */ + png_ptr->row_buf + 1); /* start of pixel data for row */ +#endif +#if defined(PNG_WRITE_FILLER_SUPPORTED) + if (png_ptr->transformations & PNG_FILLER) + png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1, + png_ptr->flags); +#endif +#if defined(PNG_WRITE_PACKSWAP_SUPPORTED) + if (png_ptr->transformations & PNG_PACKSWAP) + png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif +#if defined(PNG_WRITE_PACK_SUPPORTED) + if (png_ptr->transformations & PNG_PACK) + png_do_pack(&(png_ptr->row_info), png_ptr->row_buf + 1, + (png_uint_32)png_ptr->bit_depth); +#endif +#if defined(PNG_WRITE_SWAP_SUPPORTED) + if (png_ptr->transformations & PNG_SWAP_BYTES) + png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif +#if defined(PNG_WRITE_SHIFT_SUPPORTED) + if (png_ptr->transformations & PNG_SHIFT) + png_do_shift(&(png_ptr->row_info), png_ptr->row_buf + 1, + &(png_ptr->shift)); +#endif +#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) + if (png_ptr->transformations & PNG_SWAP_ALPHA) + png_do_write_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif +#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_ALPHA) + png_do_write_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif +#if defined(PNG_WRITE_BGR_SUPPORTED) + if (png_ptr->transformations & PNG_BGR) + png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif +#if defined(PNG_WRITE_INVERT_SUPPORTED) + if (png_ptr->transformations & PNG_INVERT_MONO) + png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1); +#endif +} + +#if defined(PNG_WRITE_PACK_SUPPORTED) +/* Pack pixels into bytes. Pass the true bit depth in bit_depth. The + * row_info bit depth should be 8 (one pixel per byte). The channels + * should be 1 (this only happens on grayscale and paletted images). + */ +void /* PRIVATE */ +png_do_pack(png_row_infop row_info, png_bytep row, png_uint_32 bit_depth) +{ + png_debug(1, "in png_do_pack\n"); + if (row_info->bit_depth == 8 && +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + row_info->channels == 1) + { + switch ((int)bit_depth) + { + case 1: + { + png_bytep sp, dp; + int mask, v; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + sp = row; + dp = row; + mask = 0x80; + v = 0; + + for (i = 0; i < row_width; i++) + { + if (*sp != 0) + v |= mask; + sp++; + if (mask > 1) + mask >>= 1; + else + { + mask = 0x80; + *dp = (png_byte)v; + dp++; + v = 0; + } + } + if (mask != 0x80) + *dp = (png_byte)v; + break; + } + case 2: + { + png_bytep sp, dp; + int shift, v; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + sp = row; + dp = row; + shift = 6; + v = 0; + for (i = 0; i < row_width; i++) + { + png_byte value; + + value = (png_byte)(*sp & 0x03); + v |= (value << shift); + if (shift == 0) + { + shift = 6; + *dp = (png_byte)v; + dp++; + v = 0; + } + else + shift -= 2; + sp++; + } + if (shift != 6) + *dp = (png_byte)v; + break; + } + case 4: + { + png_bytep sp, dp; + int shift, v; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + sp = row; + dp = row; + shift = 4; + v = 0; + for (i = 0; i < row_width; i++) + { + png_byte value; + + value = (png_byte)(*sp & 0x0f); + v |= (value << shift); + + if (shift == 0) + { + shift = 4; + *dp = (png_byte)v; + dp++; + v = 0; + } + else + shift -= 4; + + sp++; + } + if (shift != 4) + *dp = (png_byte)v; + break; + } + } + row_info->bit_depth = (png_byte)bit_depth; + row_info->pixel_depth = (png_byte)(bit_depth * row_info->channels); + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, + row_info->width); + } +} +#endif + +#if defined(PNG_WRITE_SHIFT_SUPPORTED) +/* Shift pixel values to take advantage of whole range. Pass the + * true number of bits in bit_depth. The row should be packed + * according to row_info->bit_depth. Thus, if you had a row of + * bit depth 4, but the pixels only had values from 0 to 7, you + * would pass 3 as bit_depth, and this routine would translate the + * data to 0 to 15. + */ +void /* PRIVATE */ +png_do_shift(png_row_infop row_info, png_bytep row, png_color_8p bit_depth) +{ + png_debug(1, "in png_do_shift\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL && +#else + if ( +#endif + row_info->color_type != PNG_COLOR_TYPE_PALETTE) + { + int shift_start[4], shift_dec[4]; + int channels = 0; + + if (row_info->color_type & PNG_COLOR_MASK_COLOR) + { + shift_start[channels] = row_info->bit_depth - bit_depth->red; + shift_dec[channels] = bit_depth->red; + channels++; + shift_start[channels] = row_info->bit_depth - bit_depth->green; + shift_dec[channels] = bit_depth->green; + channels++; + shift_start[channels] = row_info->bit_depth - bit_depth->blue; + shift_dec[channels] = bit_depth->blue; + channels++; + } + else + { + shift_start[channels] = row_info->bit_depth - bit_depth->gray; + shift_dec[channels] = bit_depth->gray; + channels++; + } + if (row_info->color_type & PNG_COLOR_MASK_ALPHA) + { + shift_start[channels] = row_info->bit_depth - bit_depth->alpha; + shift_dec[channels] = bit_depth->alpha; + channels++; + } + + /* with low row depths, could only be grayscale, so one channel */ + if (row_info->bit_depth < 8) + { + png_bytep bp = row; + png_uint_32 i; + png_byte mask; + png_uint_32 row_bytes = row_info->rowbytes; + + if (bit_depth->gray == 1 && row_info->bit_depth == 2) + mask = 0x55; + else if (row_info->bit_depth == 4 && bit_depth->gray == 3) + mask = 0x11; + else + mask = 0xff; + + for (i = 0; i < row_bytes; i++, bp++) + { + png_uint_16 v; + int j; + + v = *bp; + *bp = 0; + for (j = shift_start[0]; j > -shift_dec[0]; j -= shift_dec[0]) + { + if (j > 0) + *bp |= (png_byte)((v << j) & 0xff); + else + *bp |= (png_byte)((v >> (-j)) & mask); + } + } + } + else if (row_info->bit_depth == 8) + { + png_bytep bp = row; + png_uint_32 i; + png_uint_32 istop = channels * row_info->width; + + for (i = 0; i < istop; i++, bp++) + { + + png_uint_16 v; + int j; + int c = (int)(i%channels); + + v = *bp; + *bp = 0; + for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c]) + { + if (j > 0) + *bp |= (png_byte)((v << j) & 0xff); + else + *bp |= (png_byte)((v >> (-j)) & 0xff); + } + } + } + else + { + png_bytep bp; + png_uint_32 i; + png_uint_32 istop = channels * row_info->width; + + for (bp = row, i = 0; i < istop; i++) + { + int c = (int)(i%channels); + png_uint_16 value, v; + int j; + + v = (png_uint_16)(((png_uint_16)(*bp) << 8) + *(bp + 1)); + value = 0; + for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c]) + { + if (j > 0) + value |= (png_uint_16)((v << j) & (png_uint_16)0xffff); + else + value |= (png_uint_16)((v >> (-j)) & (png_uint_16)0xffff); + } + *bp++ = (png_byte)(value >> 8); + *bp++ = (png_byte)(value & 0xff); + } + } + } +} +#endif + +#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED) +void /* PRIVATE */ +png_do_write_swap_alpha(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_write_swap_alpha\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + /* This converts from ARGB to RGBA */ + if (row_info->bit_depth == 8) + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + for (i = 0, sp = dp = row; i < row_width; i++) + { + png_byte save = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = save; + } + } + /* This converts from AARRGGBB to RRGGBBAA */ + else + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + for (i = 0, sp = dp = row; i < row_width; i++) + { + png_byte save[2]; + save[0] = *(sp++); + save[1] = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = save[0]; + *(dp++) = save[1]; + } + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) + { + /* This converts from AG to GA */ + if (row_info->bit_depth == 8) + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + for (i = 0, sp = dp = row; i < row_width; i++) + { + png_byte save = *(sp++); + *(dp++) = *(sp++); + *(dp++) = save; + } + } + /* This converts from AAGG to GGAA */ + else + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + for (i = 0, sp = dp = row; i < row_width; i++) + { + png_byte save[2]; + save[0] = *(sp++); + save[1] = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = save[0]; + *(dp++) = save[1]; + } + } + } + } +} +#endif + +#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED) +void /* PRIVATE */ +png_do_write_invert_alpha(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_write_invert_alpha\n"); +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL) +#endif + { + if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + { + /* This inverts the alpha channel in RGBA */ + if (row_info->bit_depth == 8) + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + for (i = 0, sp = dp = row; i < row_width; i++) + { + /* does nothing + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + */ + sp+=3; dp = sp; + *(dp++) = (png_byte)(255 - *(sp++)); + } + } + /* This inverts the alpha channel in RRGGBBAA */ + else + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + for (i = 0, sp = dp = row; i < row_width; i++) + { + /* does nothing + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + *(dp++) = *(sp++); + */ + sp+=6; dp = sp; + *(dp++) = (png_byte)(255 - *(sp++)); + *(dp++) = (png_byte)(255 - *(sp++)); + } + } + } + else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA) + { + /* This inverts the alpha channel in GA */ + if (row_info->bit_depth == 8) + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + for (i = 0, sp = dp = row; i < row_width; i++) + { + *(dp++) = *(sp++); + *(dp++) = (png_byte)(255 - *(sp++)); + } + } + /* This inverts the alpha channel in GGAA */ + else + { + png_bytep sp, dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + for (i = 0, sp = dp = row; i < row_width; i++) + { + /* does nothing + *(dp++) = *(sp++); + *(dp++) = *(sp++); + */ + sp+=2; dp = sp; + *(dp++) = (png_byte)(255 - *(sp++)); + *(dp++) = (png_byte)(255 - *(sp++)); + } + } + } + } +} +#endif + +#if defined(PNG_MNG_FEATURES_SUPPORTED) +/* undoes intrapixel differencing */ +void /* PRIVATE */ +png_do_write_intrapixel(png_row_infop row_info, png_bytep row) +{ + png_debug(1, "in png_do_write_intrapixel\n"); + if ( +#if defined(PNG_USELESS_TESTS_SUPPORTED) + row != NULL && row_info != NULL && +#endif + (row_info->color_type & PNG_COLOR_MASK_COLOR)) + { + int bytes_per_pixel; + png_uint_32 row_width = row_info->width; + if (row_info->bit_depth == 8) + { + png_bytep rp; + png_uint_32 i; + + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + bytes_per_pixel = 3; + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + bytes_per_pixel = 4; + else + return; + + for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) + { + *(rp) = (png_byte)((*rp - *(rp+1))&0xff); + *(rp+2) = (png_byte)((*(rp+2) - *(rp+1))&0xff); + } + } + else if (row_info->bit_depth == 16) + { + png_bytep rp; + png_uint_32 i; + + if (row_info->color_type == PNG_COLOR_TYPE_RGB) + bytes_per_pixel = 6; + else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA) + bytes_per_pixel = 8; + else + return; + + for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel) + { + png_uint_32 s0 = (*(rp ) << 8) | *(rp+1); + png_uint_32 s1 = (*(rp+2) << 8) | *(rp+3); + png_uint_32 s2 = (*(rp+4) << 8) | *(rp+5); + png_uint_32 red = (png_uint_32)((s0 - s1) & 0xffffL); + png_uint_32 blue = (png_uint_32)((s2 - s1) & 0xffffL); + *(rp ) = (png_byte)((red >> 8) & 0xff); + *(rp+1) = (png_byte)(red & 0xff); + *(rp+4) = (png_byte)((blue >> 8) & 0xff); + *(rp+5) = (png_byte)(blue & 0xff); + } + } + } +} +#endif /* PNG_MNG_FEATURES_SUPPORTED */ +#endif /* PNG_WRITE_SUPPORTED */ diff --git a/libs/libpng/pngwutil.c b/libs/libpng/pngwutil.c new file mode 100644 index 0000000..3e060a6 --- /dev/null +++ b/libs/libpng/pngwutil.c @@ -0,0 +1,2827 @@ + +/* pngwutil.c - utilities to write a PNG file + * + * Last changed in libpng 1.2.30 [August 15, 2008] + * For conditions of distribution and use, see copyright notice in png.h + * Copyright (c) 1998-2008 Glenn Randers-Pehrson + * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) + * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) + */ + +#define PNG_INTERNAL +#include "png.h" +#ifdef PNG_WRITE_SUPPORTED + +/* Place a 32-bit number into a buffer in PNG byte order. We work + * with unsigned numbers for convenience, although one supported + * ancillary chunk uses signed (two's complement) numbers. + */ +void PNGAPI +png_save_uint_32(png_bytep buf, png_uint_32 i) +{ + buf[0] = (png_byte)((i >> 24) & 0xff); + buf[1] = (png_byte)((i >> 16) & 0xff); + buf[2] = (png_byte)((i >> 8) & 0xff); + buf[3] = (png_byte)(i & 0xff); +} + +/* The png_save_int_32 function assumes integers are stored in two's + * complement format. If this isn't the case, then this routine needs to + * be modified to write data in two's complement format. + */ +void PNGAPI +png_save_int_32(png_bytep buf, png_int_32 i) +{ + buf[0] = (png_byte)((i >> 24) & 0xff); + buf[1] = (png_byte)((i >> 16) & 0xff); + buf[2] = (png_byte)((i >> 8) & 0xff); + buf[3] = (png_byte)(i & 0xff); +} + +/* Place a 16-bit number into a buffer in PNG byte order. + * The parameter is declared unsigned int, not png_uint_16, + * just to avoid potential problems on pre-ANSI C compilers. + */ +void PNGAPI +png_save_uint_16(png_bytep buf, unsigned int i) +{ + buf[0] = (png_byte)((i >> 8) & 0xff); + buf[1] = (png_byte)(i & 0xff); +} + +/* Simple function to write the signature. If we have already written + * the magic bytes of the signature, or more likely, the PNG stream is + * being embedded into another stream and doesn't need its own signature, + * we should call png_set_sig_bytes() to tell libpng how many of the + * bytes have already been written. + */ +void /* PRIVATE */ +png_write_sig(png_structp png_ptr) +{ + png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10}; + + /* write the rest of the 8 byte signature */ + png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes], + (png_size_t)(8 - png_ptr->sig_bytes)); + if (png_ptr->sig_bytes < 3) + png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE; +} + +/* Write a PNG chunk all at once. The type is an array of ASCII characters + * representing the chunk name. The array must be at least 4 bytes in + * length, and does not need to be null terminated. To be safe, pass the + * pre-defined chunk names here, and if you need a new one, define it + * where the others are defined. The length is the length of the data. + * All the data must be present. If that is not possible, use the + * png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end() + * functions instead. + */ +void PNGAPI +png_write_chunk(png_structp png_ptr, png_bytep chunk_name, + png_bytep data, png_size_t length) +{ + if (png_ptr == NULL) return; + png_write_chunk_start(png_ptr, chunk_name, (png_uint_32)length); + png_write_chunk_data(png_ptr, data, (png_size_t)length); + png_write_chunk_end(png_ptr); +} + +/* Write the start of a PNG chunk. The type is the chunk type. + * The total_length is the sum of the lengths of all the data you will be + * passing in png_write_chunk_data(). + */ +void PNGAPI +png_write_chunk_start(png_structp png_ptr, png_bytep chunk_name, + png_uint_32 length) +{ + png_byte buf[8]; + + png_debug2(0, "Writing %s chunk, length = %lu\n", chunk_name, + (unsigned long)length); + if (png_ptr == NULL) return; + + /* write the length and the chunk name */ + png_save_uint_32(buf, length); + png_memcpy(buf + 4, chunk_name, 4); + png_write_data(png_ptr, buf, (png_size_t)8); + /* put the chunk name into png_ptr->chunk_name */ + png_memcpy(png_ptr->chunk_name, chunk_name, 4); + /* reset the crc and run it over the chunk name */ + png_reset_crc(png_ptr); + png_calculate_crc(png_ptr, chunk_name, (png_size_t)4); +} + +/* Write the data of a PNG chunk started with png_write_chunk_start(). + * Note that multiple calls to this function are allowed, and that the + * sum of the lengths from these calls *must* add up to the total_length + * given to png_write_chunk_start(). + */ +void PNGAPI +png_write_chunk_data(png_structp png_ptr, png_bytep data, png_size_t length) +{ + /* write the data, and run the CRC over it */ + if (png_ptr == NULL) return; + if (data != NULL && length > 0) + { + png_write_data(png_ptr, data, length); + /* update the CRC after writing the data, + * in case that the user I/O routine alters it. + */ + png_calculate_crc(png_ptr, data, length); + } +} + +/* Finish a chunk started with png_write_chunk_start(). */ +void PNGAPI +png_write_chunk_end(png_structp png_ptr) +{ + png_byte buf[4]; + + if (png_ptr == NULL) return; + + /* write the crc in a single operation */ + png_save_uint_32(buf, png_ptr->crc); + + png_write_data(png_ptr, buf, (png_size_t)4); +} + +#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_iCCP_SUPPORTED) +/* + * This pair of functions encapsulates the operation of (a) compressing a + * text string, and (b) issuing it later as a series of chunk data writes. + * The compression_state structure is shared context for these functions + * set up by the caller in order to make the whole mess thread-safe. + */ + +typedef struct +{ + char *input; /* the uncompressed input data */ + int input_len; /* its length */ + int num_output_ptr; /* number of output pointers used */ + int max_output_ptr; /* size of output_ptr */ + png_charpp output_ptr; /* array of pointers to output */ +} compression_state; + +/* compress given text into storage in the png_ptr structure */ +static int /* PRIVATE */ +png_text_compress(png_structp png_ptr, + png_charp text, png_size_t text_len, int compression, + compression_state *comp) +{ + int ret; + + comp->num_output_ptr = 0; + comp->max_output_ptr = 0; + comp->output_ptr = NULL; + comp->input = NULL; + comp->input_len = 0; + + /* we may just want to pass the text right through */ + if (compression == PNG_TEXT_COMPRESSION_NONE) + { + comp->input = text; + comp->input_len = text_len; + return((int)text_len); + } + + if (compression >= PNG_TEXT_COMPRESSION_LAST) + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char msg[50]; + png_snprintf(msg, 50, "Unknown compression type %d", compression); + png_warning(png_ptr, msg); +#else + png_warning(png_ptr, "Unknown compression type"); +#endif + } + + /* We can't write the chunk until we find out how much data we have, + * which means we need to run the compressor first and save the + * output. This shouldn't be a problem, as the vast majority of + * comments should be reasonable, but we will set up an array of + * malloc'd pointers to be sure. + * + * If we knew the application was well behaved, we could simplify this + * greatly by assuming we can always malloc an output buffer large + * enough to hold the compressed text ((1001 * text_len / 1000) + 12) + * and malloc this directly. The only time this would be a bad idea is + * if we can't malloc more than 64K and we have 64K of random input + * data, or if the input string is incredibly large (although this + * wouldn't cause a failure, just a slowdown due to swapping). + */ + + /* set up the compression buffers */ + png_ptr->zstream.avail_in = (uInt)text_len; + png_ptr->zstream.next_in = (Bytef *)text; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + png_ptr->zstream.next_out = (Bytef *)png_ptr->zbuf; + + /* this is the same compression loop as in png_write_row() */ + do + { + /* compress the data */ + ret = deflate(&png_ptr->zstream, Z_NO_FLUSH); + if (ret != Z_OK) + { + /* error */ + if (png_ptr->zstream.msg != NULL) + png_error(png_ptr, png_ptr->zstream.msg); + else + png_error(png_ptr, "zlib error"); + } + /* check to see if we need more room */ + if (!(png_ptr->zstream.avail_out)) + { + /* make sure the output array has room */ + if (comp->num_output_ptr >= comp->max_output_ptr) + { + int old_max; + + old_max = comp->max_output_ptr; + comp->max_output_ptr = comp->num_output_ptr + 4; + if (comp->output_ptr != NULL) + { + png_charpp old_ptr; + + old_ptr = comp->output_ptr; + comp->output_ptr = (png_charpp)png_malloc(png_ptr, + (png_uint_32) + (comp->max_output_ptr * png_sizeof(png_charpp))); + png_memcpy(comp->output_ptr, old_ptr, old_max + * png_sizeof(png_charp)); + png_free(png_ptr, old_ptr); + } + else + comp->output_ptr = (png_charpp)png_malloc(png_ptr, + (png_uint_32) + (comp->max_output_ptr * png_sizeof(png_charp))); + } + + /* save the data */ + comp->output_ptr[comp->num_output_ptr] = + (png_charp)png_malloc(png_ptr, + (png_uint_32)png_ptr->zbuf_size); + png_memcpy(comp->output_ptr[comp->num_output_ptr], png_ptr->zbuf, + png_ptr->zbuf_size); + comp->num_output_ptr++; + + /* and reset the buffer */ + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + png_ptr->zstream.next_out = png_ptr->zbuf; + } + /* continue until we don't have any more to compress */ + } while (png_ptr->zstream.avail_in); + + /* finish the compression */ + do + { + /* tell zlib we are finished */ + ret = deflate(&png_ptr->zstream, Z_FINISH); + + if (ret == Z_OK) + { + /* check to see if we need more room */ + if (!(png_ptr->zstream.avail_out)) + { + /* check to make sure our output array has room */ + if (comp->num_output_ptr >= comp->max_output_ptr) + { + int old_max; + + old_max = comp->max_output_ptr; + comp->max_output_ptr = comp->num_output_ptr + 4; + if (comp->output_ptr != NULL) + { + png_charpp old_ptr; + + old_ptr = comp->output_ptr; + /* This could be optimized to realloc() */ + comp->output_ptr = (png_charpp)png_malloc(png_ptr, + (png_uint_32)(comp->max_output_ptr * + png_sizeof(png_charp))); + png_memcpy(comp->output_ptr, old_ptr, + old_max * png_sizeof(png_charp)); + png_free(png_ptr, old_ptr); + } + else + comp->output_ptr = (png_charpp)png_malloc(png_ptr, + (png_uint_32)(comp->max_output_ptr * + png_sizeof(png_charp))); + } + + /* save off the data */ + comp->output_ptr[comp->num_output_ptr] = + (png_charp)png_malloc(png_ptr, + (png_uint_32)png_ptr->zbuf_size); + png_memcpy(comp->output_ptr[comp->num_output_ptr], png_ptr->zbuf, + png_ptr->zbuf_size); + comp->num_output_ptr++; + + /* and reset the buffer pointers */ + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + png_ptr->zstream.next_out = png_ptr->zbuf; + } + } + else if (ret != Z_STREAM_END) + { + /* we got an error */ + if (png_ptr->zstream.msg != NULL) + png_error(png_ptr, png_ptr->zstream.msg); + else + png_error(png_ptr, "zlib error"); + } + } while (ret != Z_STREAM_END); + + /* text length is number of buffers plus last buffer */ + text_len = png_ptr->zbuf_size * comp->num_output_ptr; + if (png_ptr->zstream.avail_out < png_ptr->zbuf_size) + text_len += png_ptr->zbuf_size - (png_size_t)png_ptr->zstream.avail_out; + + return((int)text_len); +} + +/* ship the compressed text out via chunk writes */ +static void /* PRIVATE */ +png_write_compressed_data_out(png_structp png_ptr, compression_state *comp) +{ + int i; + + /* handle the no-compression case */ + if (comp->input) + { + png_write_chunk_data(png_ptr, (png_bytep)comp->input, + (png_size_t)comp->input_len); + return; + } + + /* write saved output buffers, if any */ + for (i = 0; i < comp->num_output_ptr; i++) + { + png_write_chunk_data(png_ptr, (png_bytep)comp->output_ptr[i], + (png_size_t)png_ptr->zbuf_size); + png_free(png_ptr, comp->output_ptr[i]); + comp->output_ptr[i]=NULL; + } + if (comp->max_output_ptr != 0) + png_free(png_ptr, comp->output_ptr); + comp->output_ptr=NULL; + /* write anything left in zbuf */ + if (png_ptr->zstream.avail_out < (png_uint_32)png_ptr->zbuf_size) + png_write_chunk_data(png_ptr, png_ptr->zbuf, + (png_size_t)(png_ptr->zbuf_size - png_ptr->zstream.avail_out)); + + /* reset zlib for another zTXt/iTXt or image data */ + deflateReset(&png_ptr->zstream); + png_ptr->zstream.data_type = Z_BINARY; +} +#endif + +/* Write the IHDR chunk, and update the png_struct with the necessary + * information. Note that the rest of this code depends upon this + * information being correct. + */ +void /* PRIVATE */ +png_write_IHDR(png_structp png_ptr, png_uint_32 width, png_uint_32 height, + int bit_depth, int color_type, int compression_type, int filter_type, + int interlace_type) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_IHDR; +#endif + int ret; + + png_byte buf[13]; /* buffer to store the IHDR info */ + + png_debug(1, "in png_write_IHDR\n"); + /* Check that we have valid input data from the application info */ + switch (color_type) + { + case PNG_COLOR_TYPE_GRAY: + switch (bit_depth) + { + case 1: + case 2: + case 4: + case 8: + case 16: png_ptr->channels = 1; break; + default: png_error(png_ptr, "Invalid bit depth for grayscale image"); + } + break; + case PNG_COLOR_TYPE_RGB: + if (bit_depth != 8 && bit_depth != 16) + png_error(png_ptr, "Invalid bit depth for RGB image"); + png_ptr->channels = 3; + break; + case PNG_COLOR_TYPE_PALETTE: + switch (bit_depth) + { + case 1: + case 2: + case 4: + case 8: png_ptr->channels = 1; break; + default: png_error(png_ptr, "Invalid bit depth for paletted image"); + } + break; + case PNG_COLOR_TYPE_GRAY_ALPHA: + if (bit_depth != 8 && bit_depth != 16) + png_error(png_ptr, "Invalid bit depth for grayscale+alpha image"); + png_ptr->channels = 2; + break; + case PNG_COLOR_TYPE_RGB_ALPHA: + if (bit_depth != 8 && bit_depth != 16) + png_error(png_ptr, "Invalid bit depth for RGBA image"); + png_ptr->channels = 4; + break; + default: + png_error(png_ptr, "Invalid image color type specified"); + } + + if (compression_type != PNG_COMPRESSION_TYPE_BASE) + { + png_warning(png_ptr, "Invalid compression type specified"); + compression_type = PNG_COMPRESSION_TYPE_BASE; + } + + /* Write filter_method 64 (intrapixel differencing) only if + * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and + * 2. Libpng did not write a PNG signature (this filter_method is only + * used in PNG datastreams that are embedded in MNG datastreams) and + * 3. The application called png_permit_mng_features with a mask that + * included PNG_FLAG_MNG_FILTER_64 and + * 4. The filter_method is 64 and + * 5. The color_type is RGB or RGBA + */ + if ( +#if defined(PNG_MNG_FEATURES_SUPPORTED) + !((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) && + ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) && + (color_type == PNG_COLOR_TYPE_RGB || + color_type == PNG_COLOR_TYPE_RGB_ALPHA) && + (filter_type == PNG_INTRAPIXEL_DIFFERENCING)) && +#endif + filter_type != PNG_FILTER_TYPE_BASE) + { + png_warning(png_ptr, "Invalid filter type specified"); + filter_type = PNG_FILTER_TYPE_BASE; + } + +#ifdef PNG_WRITE_INTERLACING_SUPPORTED + if (interlace_type != PNG_INTERLACE_NONE && + interlace_type != PNG_INTERLACE_ADAM7) + { + png_warning(png_ptr, "Invalid interlace type specified"); + interlace_type = PNG_INTERLACE_ADAM7; + } +#else + interlace_type=PNG_INTERLACE_NONE; +#endif + + /* save off the relevent information */ + png_ptr->bit_depth = (png_byte)bit_depth; + png_ptr->color_type = (png_byte)color_type; + png_ptr->interlaced = (png_byte)interlace_type; +#if defined(PNG_MNG_FEATURES_SUPPORTED) + png_ptr->filter_type = (png_byte)filter_type; +#endif + png_ptr->compression_type = (png_byte)compression_type; + png_ptr->width = width; + png_ptr->height = height; + + png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels); + png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, width); + /* set the usr info, so any transformations can modify it */ + png_ptr->usr_width = png_ptr->width; + png_ptr->usr_bit_depth = png_ptr->bit_depth; + png_ptr->usr_channels = png_ptr->channels; + + /* pack the header information into the buffer */ + png_save_uint_32(buf, width); + png_save_uint_32(buf + 4, height); + buf[8] = (png_byte)bit_depth; + buf[9] = (png_byte)color_type; + buf[10] = (png_byte)compression_type; + buf[11] = (png_byte)filter_type; + buf[12] = (png_byte)interlace_type; + + /* write the chunk */ + png_write_chunk(png_ptr, (png_bytep)png_IHDR, buf, (png_size_t)13); + + /* initialize zlib with PNG info */ + png_ptr->zstream.zalloc = png_zalloc; + png_ptr->zstream.zfree = png_zfree; + png_ptr->zstream.opaque = (voidpf)png_ptr; + if (!(png_ptr->do_filter)) + { + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE || + png_ptr->bit_depth < 8) + png_ptr->do_filter = PNG_FILTER_NONE; + else + png_ptr->do_filter = PNG_ALL_FILTERS; + } + if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_STRATEGY)) + { + if (png_ptr->do_filter != PNG_FILTER_NONE) + png_ptr->zlib_strategy = Z_FILTERED; + else + png_ptr->zlib_strategy = Z_DEFAULT_STRATEGY; + } + if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_LEVEL)) + png_ptr->zlib_level = Z_DEFAULT_COMPRESSION; + if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL)) + png_ptr->zlib_mem_level = 8; + if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS)) + png_ptr->zlib_window_bits = 15; + if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_METHOD)) + png_ptr->zlib_method = 8; + ret = deflateInit2(&png_ptr->zstream, png_ptr->zlib_level, + png_ptr->zlib_method, png_ptr->zlib_window_bits, + png_ptr->zlib_mem_level, png_ptr->zlib_strategy); + if (ret != Z_OK) + { + if (ret == Z_VERSION_ERROR) png_error(png_ptr, + "zlib failed to initialize compressor -- version error"); + if (ret == Z_STREAM_ERROR) png_error(png_ptr, + "zlib failed to initialize compressor -- stream error"); + if (ret == Z_MEM_ERROR) png_error(png_ptr, + "zlib failed to initialize compressor -- mem error"); + png_error(png_ptr, "zlib failed to initialize compressor"); + } + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + /* libpng is not interested in zstream.data_type */ + /* set it to a predefined value, to avoid its evaluation inside zlib */ + png_ptr->zstream.data_type = Z_BINARY; + + png_ptr->mode = PNG_HAVE_IHDR; +} + +/* write the palette. We are careful not to trust png_color to be in the + * correct order for PNG, so people can redefine it to any convenient + * structure. + */ +void /* PRIVATE */ +png_write_PLTE(png_structp png_ptr, png_colorp palette, png_uint_32 num_pal) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_PLTE; +#endif + png_uint_32 i; + png_colorp pal_ptr; + png_byte buf[3]; + + png_debug(1, "in png_write_PLTE\n"); + if (( +#if defined(PNG_MNG_FEATURES_SUPPORTED) + !(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) && +#endif + num_pal == 0) || num_pal > 256) + { + if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) + { + png_error(png_ptr, "Invalid number of colors in palette"); + } + else + { + png_warning(png_ptr, "Invalid number of colors in palette"); + return; + } + } + + if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR)) + { + png_warning(png_ptr, + "Ignoring request to write a PLTE chunk in grayscale PNG"); + return; + } + + png_ptr->num_palette = (png_uint_16)num_pal; + png_debug1(3, "num_palette = %d\n", png_ptr->num_palette); + + png_write_chunk_start(png_ptr, (png_bytep)png_PLTE, + (png_uint_32)(num_pal * 3)); +#ifndef PNG_NO_POINTER_INDEXING + for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++) + { + buf[0] = pal_ptr->red; + buf[1] = pal_ptr->green; + buf[2] = pal_ptr->blue; + png_write_chunk_data(png_ptr, buf, (png_size_t)3); + } +#else + /* This is a little slower but some buggy compilers need to do this instead */ + pal_ptr=palette; + for (i = 0; i < num_pal; i++) + { + buf[0] = pal_ptr[i].red; + buf[1] = pal_ptr[i].green; + buf[2] = pal_ptr[i].blue; + png_write_chunk_data(png_ptr, buf, (png_size_t)3); + } +#endif + png_write_chunk_end(png_ptr); + png_ptr->mode |= PNG_HAVE_PLTE; +} + +/* write an IDAT chunk */ +void /* PRIVATE */ +png_write_IDAT(png_structp png_ptr, png_bytep data, png_size_t length) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_IDAT; +#endif + png_debug(1, "in png_write_IDAT\n"); + + /* Optimize the CMF field in the zlib stream. */ + /* This hack of the zlib stream is compliant to the stream specification. */ + if (!(png_ptr->mode & PNG_HAVE_IDAT) && + png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE) + { + unsigned int z_cmf = data[0]; /* zlib compression method and flags */ + if ((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70) + { + /* Avoid memory underflows and multiplication overflows. */ + /* The conditions below are practically always satisfied; + however, they still must be checked. */ + if (length >= 2 && + png_ptr->height < 16384 && png_ptr->width < 16384) + { + png_uint_32 uncompressed_idat_size = png_ptr->height * + ((png_ptr->width * + png_ptr->channels * png_ptr->bit_depth + 15) >> 3); + unsigned int z_cinfo = z_cmf >> 4; + unsigned int half_z_window_size = 1 << (z_cinfo + 7); + while (uncompressed_idat_size <= half_z_window_size && + half_z_window_size >= 256) + { + z_cinfo--; + half_z_window_size >>= 1; + } + z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4); + if (data[0] != (png_byte)z_cmf) + { + data[0] = (png_byte)z_cmf; + data[1] &= 0xe0; + data[1] += (png_byte)(0x1f - ((z_cmf << 8) + data[1]) % 0x1f); + } + } + } + else + png_error(png_ptr, + "Invalid zlib compression method or flags in IDAT"); + } + + png_write_chunk(png_ptr, (png_bytep)png_IDAT, data, length); + png_ptr->mode |= PNG_HAVE_IDAT; +} + +/* write an IEND chunk */ +void /* PRIVATE */ +png_write_IEND(png_structp png_ptr) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_IEND; +#endif + png_debug(1, "in png_write_IEND\n"); + png_write_chunk(png_ptr, (png_bytep)png_IEND, png_bytep_NULL, + (png_size_t)0); + png_ptr->mode |= PNG_HAVE_IEND; +} + +#if defined(PNG_WRITE_gAMA_SUPPORTED) +/* write a gAMA chunk */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +void /* PRIVATE */ +png_write_gAMA(png_structp png_ptr, double file_gamma) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_gAMA; +#endif + png_uint_32 igamma; + png_byte buf[4]; + + png_debug(1, "in png_write_gAMA\n"); + /* file_gamma is saved in 1/100,000ths */ + igamma = (png_uint_32)(file_gamma * 100000.0 + 0.5); + png_save_uint_32(buf, igamma); + png_write_chunk(png_ptr, (png_bytep)png_gAMA, buf, (png_size_t)4); +} +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +void /* PRIVATE */ +png_write_gAMA_fixed(png_structp png_ptr, png_fixed_point file_gamma) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_gAMA; +#endif + png_byte buf[4]; + + png_debug(1, "in png_write_gAMA\n"); + /* file_gamma is saved in 1/100,000ths */ + png_save_uint_32(buf, (png_uint_32)file_gamma); + png_write_chunk(png_ptr, (png_bytep)png_gAMA, buf, (png_size_t)4); +} +#endif +#endif + +#if defined(PNG_WRITE_sRGB_SUPPORTED) +/* write a sRGB chunk */ +void /* PRIVATE */ +png_write_sRGB(png_structp png_ptr, int srgb_intent) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_sRGB; +#endif + png_byte buf[1]; + + png_debug(1, "in png_write_sRGB\n"); + if (srgb_intent >= PNG_sRGB_INTENT_LAST) + png_warning(png_ptr, + "Invalid sRGB rendering intent specified"); + buf[0]=(png_byte)srgb_intent; + png_write_chunk(png_ptr, (png_bytep)png_sRGB, buf, (png_size_t)1); +} +#endif + +#if defined(PNG_WRITE_iCCP_SUPPORTED) +/* write an iCCP chunk */ +void /* PRIVATE */ +png_write_iCCP(png_structp png_ptr, png_charp name, int compression_type, + png_charp profile, int profile_len) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_iCCP; +#endif + png_size_t name_len; + png_charp new_name; + compression_state comp; + int embedded_profile_len = 0; + + png_debug(1, "in png_write_iCCP\n"); + + comp.num_output_ptr = 0; + comp.max_output_ptr = 0; + comp.output_ptr = NULL; + comp.input = NULL; + comp.input_len = 0; + + if (name == NULL || (name_len = png_check_keyword(png_ptr, name, + &new_name)) == 0) + { + png_warning(png_ptr, "Empty keyword in iCCP chunk"); + return; + } + + if (compression_type != PNG_COMPRESSION_TYPE_BASE) + png_warning(png_ptr, "Unknown compression type in iCCP chunk"); + + if (profile == NULL) + profile_len = 0; + + if (profile_len > 3) + embedded_profile_len = + ((*( (png_bytep)profile ))<<24) | + ((*( (png_bytep)profile + 1))<<16) | + ((*( (png_bytep)profile + 2))<< 8) | + ((*( (png_bytep)profile + 3)) ); + + if (profile_len < embedded_profile_len) + { + png_warning(png_ptr, + "Embedded profile length too large in iCCP chunk"); + return; + } + + if (profile_len > embedded_profile_len) + { + png_warning(png_ptr, + "Truncating profile to actual length in iCCP chunk"); + profile_len = embedded_profile_len; + } + + if (profile_len) + profile_len = png_text_compress(png_ptr, profile, + (png_size_t)profile_len, PNG_COMPRESSION_TYPE_BASE, &comp); + + /* make sure we include the NULL after the name and the compression type */ + png_write_chunk_start(png_ptr, (png_bytep)png_iCCP, + (png_uint_32)(name_len + profile_len + 2)); + new_name[name_len + 1] = 0x00; + png_write_chunk_data(png_ptr, (png_bytep)new_name, + (png_size_t)(name_len + 2)); + + if (profile_len) + png_write_compressed_data_out(png_ptr, &comp); + + png_write_chunk_end(png_ptr); + png_free(png_ptr, new_name); +} +#endif + +#if defined(PNG_WRITE_sPLT_SUPPORTED) +/* write a sPLT chunk */ +void /* PRIVATE */ +png_write_sPLT(png_structp png_ptr, png_sPLT_tp spalette) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_sPLT; +#endif + png_size_t name_len; + png_charp new_name; + png_byte entrybuf[10]; + int entry_size = (spalette->depth == 8 ? 6 : 10); + int palette_size = entry_size * spalette->nentries; + png_sPLT_entryp ep; +#ifdef PNG_NO_POINTER_INDEXING + int i; +#endif + + png_debug(1, "in png_write_sPLT\n"); + if (spalette->name == NULL || (name_len = png_check_keyword(png_ptr, + spalette->name, &new_name))==0) + { + png_warning(png_ptr, "Empty keyword in sPLT chunk"); + return; + } + + /* make sure we include the NULL after the name */ + png_write_chunk_start(png_ptr, (png_bytep)png_sPLT, + (png_uint_32)(name_len + 2 + palette_size)); + png_write_chunk_data(png_ptr, (png_bytep)new_name, + (png_size_t)(name_len + 1)); + png_write_chunk_data(png_ptr, (png_bytep)&spalette->depth, (png_size_t)1); + + /* loop through each palette entry, writing appropriately */ +#ifndef PNG_NO_POINTER_INDEXING + for (ep = spalette->entries; epentries + spalette->nentries; ep++) + { + if (spalette->depth == 8) + { + entrybuf[0] = (png_byte)ep->red; + entrybuf[1] = (png_byte)ep->green; + entrybuf[2] = (png_byte)ep->blue; + entrybuf[3] = (png_byte)ep->alpha; + png_save_uint_16(entrybuf + 4, ep->frequency); + } + else + { + png_save_uint_16(entrybuf + 0, ep->red); + png_save_uint_16(entrybuf + 2, ep->green); + png_save_uint_16(entrybuf + 4, ep->blue); + png_save_uint_16(entrybuf + 6, ep->alpha); + png_save_uint_16(entrybuf + 8, ep->frequency); + } + png_write_chunk_data(png_ptr, entrybuf, (png_size_t)entry_size); + } +#else + ep=spalette->entries; + for (i=0; i>spalette->nentries; i++) + { + if (spalette->depth == 8) + { + entrybuf[0] = (png_byte)ep[i].red; + entrybuf[1] = (png_byte)ep[i].green; + entrybuf[2] = (png_byte)ep[i].blue; + entrybuf[3] = (png_byte)ep[i].alpha; + png_save_uint_16(entrybuf + 4, ep[i].frequency); + } + else + { + png_save_uint_16(entrybuf + 0, ep[i].red); + png_save_uint_16(entrybuf + 2, ep[i].green); + png_save_uint_16(entrybuf + 4, ep[i].blue); + png_save_uint_16(entrybuf + 6, ep[i].alpha); + png_save_uint_16(entrybuf + 8, ep[i].frequency); + } + png_write_chunk_data(png_ptr, entrybuf, (png_size_t)entry_size); + } +#endif + + png_write_chunk_end(png_ptr); + png_free(png_ptr, new_name); +} +#endif + +#if defined(PNG_WRITE_sBIT_SUPPORTED) +/* write the sBIT chunk */ +void /* PRIVATE */ +png_write_sBIT(png_structp png_ptr, png_color_8p sbit, int color_type) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_sBIT; +#endif + png_byte buf[4]; + png_size_t size; + + png_debug(1, "in png_write_sBIT\n"); + /* make sure we don't depend upon the order of PNG_COLOR_8 */ + if (color_type & PNG_COLOR_MASK_COLOR) + { + png_byte maxbits; + + maxbits = (png_byte)(color_type==PNG_COLOR_TYPE_PALETTE ? 8 : + png_ptr->usr_bit_depth); + if (sbit->red == 0 || sbit->red > maxbits || + sbit->green == 0 || sbit->green > maxbits || + sbit->blue == 0 || sbit->blue > maxbits) + { + png_warning(png_ptr, "Invalid sBIT depth specified"); + return; + } + buf[0] = sbit->red; + buf[1] = sbit->green; + buf[2] = sbit->blue; + size = 3; + } + else + { + if (sbit->gray == 0 || sbit->gray > png_ptr->usr_bit_depth) + { + png_warning(png_ptr, "Invalid sBIT depth specified"); + return; + } + buf[0] = sbit->gray; + size = 1; + } + + if (color_type & PNG_COLOR_MASK_ALPHA) + { + if (sbit->alpha == 0 || sbit->alpha > png_ptr->usr_bit_depth) + { + png_warning(png_ptr, "Invalid sBIT depth specified"); + return; + } + buf[size++] = sbit->alpha; + } + + png_write_chunk(png_ptr, (png_bytep)png_sBIT, buf, size); +} +#endif + +#if defined(PNG_WRITE_cHRM_SUPPORTED) +/* write the cHRM chunk */ +#ifdef PNG_FLOATING_POINT_SUPPORTED +void /* PRIVATE */ +png_write_cHRM(png_structp png_ptr, double white_x, double white_y, + double red_x, double red_y, double green_x, double green_y, + double blue_x, double blue_y) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_cHRM; +#endif + png_byte buf[32]; + png_uint_32 itemp; + + png_debug(1, "in png_write_cHRM\n"); + /* each value is saved in 1/100,000ths */ + if (white_x < 0 || white_x > 0.8 || white_y < 0 || white_y > 0.8 || + white_x + white_y > 1.0) + { + png_warning(png_ptr, "Invalid cHRM white point specified"); +#if !defined(PNG_NO_CONSOLE_IO) + fprintf(stderr, "white_x=%f, white_y=%f\n", white_x, white_y); +#endif + return; + } + itemp = (png_uint_32)(white_x * 100000.0 + 0.5); + png_save_uint_32(buf, itemp); + itemp = (png_uint_32)(white_y * 100000.0 + 0.5); + png_save_uint_32(buf + 4, itemp); + + if (red_x < 0 || red_y < 0 || red_x + red_y > 1.0) + { + png_warning(png_ptr, "Invalid cHRM red point specified"); + return; + } + itemp = (png_uint_32)(red_x * 100000.0 + 0.5); + png_save_uint_32(buf + 8, itemp); + itemp = (png_uint_32)(red_y * 100000.0 + 0.5); + png_save_uint_32(buf + 12, itemp); + + if (green_x < 0 || green_y < 0 || green_x + green_y > 1.0) + { + png_warning(png_ptr, "Invalid cHRM green point specified"); + return; + } + itemp = (png_uint_32)(green_x * 100000.0 + 0.5); + png_save_uint_32(buf + 16, itemp); + itemp = (png_uint_32)(green_y * 100000.0 + 0.5); + png_save_uint_32(buf + 20, itemp); + + if (blue_x < 0 || blue_y < 0 || blue_x + blue_y > 1.0) + { + png_warning(png_ptr, "Invalid cHRM blue point specified"); + return; + } + itemp = (png_uint_32)(blue_x * 100000.0 + 0.5); + png_save_uint_32(buf + 24, itemp); + itemp = (png_uint_32)(blue_y * 100000.0 + 0.5); + png_save_uint_32(buf + 28, itemp); + + png_write_chunk(png_ptr, (png_bytep)png_cHRM, buf, (png_size_t)32); +} +#endif +#ifdef PNG_FIXED_POINT_SUPPORTED +void /* PRIVATE */ +png_write_cHRM_fixed(png_structp png_ptr, png_fixed_point white_x, + png_fixed_point white_y, png_fixed_point red_x, png_fixed_point red_y, + png_fixed_point green_x, png_fixed_point green_y, png_fixed_point blue_x, + png_fixed_point blue_y) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_cHRM; +#endif + png_byte buf[32]; + + png_debug(1, "in png_write_cHRM\n"); + /* each value is saved in 1/100,000ths */ + if (white_x > 80000L || white_y > 80000L || white_x + white_y > 100000L) + { + png_warning(png_ptr, "Invalid fixed cHRM white point specified"); +#if !defined(PNG_NO_CONSOLE_IO) + fprintf(stderr, "white_x=%ld, white_y=%ld\n", (unsigned long)white_x, + (unsigned long)white_y); +#endif + return; + } + png_save_uint_32(buf, (png_uint_32)white_x); + png_save_uint_32(buf + 4, (png_uint_32)white_y); + + if (red_x + red_y > 100000L) + { + png_warning(png_ptr, "Invalid cHRM fixed red point specified"); + return; + } + png_save_uint_32(buf + 8, (png_uint_32)red_x); + png_save_uint_32(buf + 12, (png_uint_32)red_y); + + if (green_x + green_y > 100000L) + { + png_warning(png_ptr, "Invalid fixed cHRM green point specified"); + return; + } + png_save_uint_32(buf + 16, (png_uint_32)green_x); + png_save_uint_32(buf + 20, (png_uint_32)green_y); + + if (blue_x + blue_y > 100000L) + { + png_warning(png_ptr, "Invalid fixed cHRM blue point specified"); + return; + } + png_save_uint_32(buf + 24, (png_uint_32)blue_x); + png_save_uint_32(buf + 28, (png_uint_32)blue_y); + + png_write_chunk(png_ptr, (png_bytep)png_cHRM, buf, (png_size_t)32); +} +#endif +#endif + +#if defined(PNG_WRITE_tRNS_SUPPORTED) +/* write the tRNS chunk */ +void /* PRIVATE */ +png_write_tRNS(png_structp png_ptr, png_bytep trans, png_color_16p tran, + int num_trans, int color_type) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_tRNS; +#endif + png_byte buf[6]; + + png_debug(1, "in png_write_tRNS\n"); + if (color_type == PNG_COLOR_TYPE_PALETTE) + { + if (num_trans <= 0 || num_trans > (int)png_ptr->num_palette) + { + png_warning(png_ptr, "Invalid number of transparent colors specified"); + return; + } + /* write the chunk out as it is */ + png_write_chunk(png_ptr, (png_bytep)png_tRNS, trans, + (png_size_t)num_trans); + } + else if (color_type == PNG_COLOR_TYPE_GRAY) + { + /* one 16 bit value */ + if (tran->gray >= (1 << png_ptr->bit_depth)) + { + png_warning(png_ptr, + "Ignoring attempt to write tRNS chunk out-of-range for bit_depth"); + return; + } + png_save_uint_16(buf, tran->gray); + png_write_chunk(png_ptr, (png_bytep)png_tRNS, buf, (png_size_t)2); + } + else if (color_type == PNG_COLOR_TYPE_RGB) + { + /* three 16 bit values */ + png_save_uint_16(buf, tran->red); + png_save_uint_16(buf + 2, tran->green); + png_save_uint_16(buf + 4, tran->blue); + if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4])) + { + png_warning(png_ptr, + "Ignoring attempt to write 16-bit tRNS chunk when bit_depth is 8"); + return; + } + png_write_chunk(png_ptr, (png_bytep)png_tRNS, buf, (png_size_t)6); + } + else + { + png_warning(png_ptr, "Can't write tRNS with an alpha channel"); + } +} +#endif + +#if defined(PNG_WRITE_bKGD_SUPPORTED) +/* write the background chunk */ +void /* PRIVATE */ +png_write_bKGD(png_structp png_ptr, png_color_16p back, int color_type) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_bKGD; +#endif + png_byte buf[6]; + + png_debug(1, "in png_write_bKGD\n"); + if (color_type == PNG_COLOR_TYPE_PALETTE) + { + if ( +#if defined(PNG_MNG_FEATURES_SUPPORTED) + (png_ptr->num_palette || + (!(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE))) && +#endif + back->index > png_ptr->num_palette) + { + png_warning(png_ptr, "Invalid background palette index"); + return; + } + buf[0] = back->index; + png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)1); + } + else if (color_type & PNG_COLOR_MASK_COLOR) + { + png_save_uint_16(buf, back->red); + png_save_uint_16(buf + 2, back->green); + png_save_uint_16(buf + 4, back->blue); + if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4])) + { + png_warning(png_ptr, + "Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8"); + return; + } + png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)6); + } + else + { + if (back->gray >= (1 << png_ptr->bit_depth)) + { + png_warning(png_ptr, + "Ignoring attempt to write bKGD chunk out-of-range for bit_depth"); + return; + } + png_save_uint_16(buf, back->gray); + png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)2); + } +} +#endif + +#if defined(PNG_WRITE_hIST_SUPPORTED) +/* write the histogram */ +void /* PRIVATE */ +png_write_hIST(png_structp png_ptr, png_uint_16p hist, int num_hist) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_hIST; +#endif + int i; + png_byte buf[3]; + + png_debug(1, "in png_write_hIST\n"); + if (num_hist > (int)png_ptr->num_palette) + { + png_debug2(3, "num_hist = %d, num_palette = %d\n", num_hist, + png_ptr->num_palette); + png_warning(png_ptr, "Invalid number of histogram entries specified"); + return; + } + + png_write_chunk_start(png_ptr, (png_bytep)png_hIST, + (png_uint_32)(num_hist * 2)); + for (i = 0; i < num_hist; i++) + { + png_save_uint_16(buf, hist[i]); + png_write_chunk_data(png_ptr, buf, (png_size_t)2); + } + png_write_chunk_end(png_ptr); +} +#endif + +#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \ + defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED) +/* Check that the tEXt or zTXt keyword is valid per PNG 1.0 specification, + * and if invalid, correct the keyword rather than discarding the entire + * chunk. The PNG 1.0 specification requires keywords 1-79 characters in + * length, forbids leading or trailing whitespace, multiple internal spaces, + * and the non-break space (0x80) from ISO 8859-1. Returns keyword length. + * + * The new_key is allocated to hold the corrected keyword and must be freed + * by the calling routine. This avoids problems with trying to write to + * static keywords without having to have duplicate copies of the strings. + */ +png_size_t /* PRIVATE */ +png_check_keyword(png_structp png_ptr, png_charp key, png_charpp new_key) +{ + png_size_t key_len; + png_charp kp, dp; + int kflag; + int kwarn=0; + + png_debug(1, "in png_check_keyword\n"); + *new_key = NULL; + + if (key == NULL || (key_len = png_strlen(key)) == 0) + { + png_warning(png_ptr, "zero length keyword"); + return ((png_size_t)0); + } + + png_debug1(2, "Keyword to be checked is '%s'\n", key); + + *new_key = (png_charp)png_malloc_warn(png_ptr, (png_uint_32)(key_len + 2)); + if (*new_key == NULL) + { + png_warning(png_ptr, "Out of memory while procesing keyword"); + return ((png_size_t)0); + } + + /* Replace non-printing characters with a blank and print a warning */ + for (kp = key, dp = *new_key; *kp != '\0'; kp++, dp++) + { + if ((png_byte)*kp < 0x20 || + ((png_byte)*kp > 0x7E && (png_byte)*kp < 0xA1)) + { +#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE) + char msg[40]; + + png_snprintf(msg, 40, + "invalid keyword character 0x%02X", (png_byte)*kp); + png_warning(png_ptr, msg); +#else + png_warning(png_ptr, "invalid character in keyword"); +#endif + *dp = ' '; + } + else + { + *dp = *kp; + } + } + *dp = '\0'; + + /* Remove any trailing white space. */ + kp = *new_key + key_len - 1; + if (*kp == ' ') + { + png_warning(png_ptr, "trailing spaces removed from keyword"); + + while (*kp == ' ') + { + *(kp--) = '\0'; + key_len--; + } + } + + /* Remove any leading white space. */ + kp = *new_key; + if (*kp == ' ') + { + png_warning(png_ptr, "leading spaces removed from keyword"); + + while (*kp == ' ') + { + kp++; + key_len--; + } + } + + png_debug1(2, "Checking for multiple internal spaces in '%s'\n", kp); + + /* Remove multiple internal spaces. */ + for (kflag = 0, dp = *new_key; *kp != '\0'; kp++) + { + if (*kp == ' ' && kflag == 0) + { + *(dp++) = *kp; + kflag = 1; + } + else if (*kp == ' ') + { + key_len--; + kwarn=1; + } + else + { + *(dp++) = *kp; + kflag = 0; + } + } + *dp = '\0'; + if (kwarn) + png_warning(png_ptr, "extra interior spaces removed from keyword"); + + if (key_len == 0) + { + png_free(png_ptr, *new_key); + *new_key=NULL; + png_warning(png_ptr, "Zero length keyword"); + } + + if (key_len > 79) + { + png_warning(png_ptr, "keyword length must be 1 - 79 characters"); + new_key[79] = '\0'; + key_len = 79; + } + + return (key_len); +} +#endif + +#if defined(PNG_WRITE_tEXt_SUPPORTED) +/* write a tEXt chunk */ +void /* PRIVATE */ +png_write_tEXt(png_structp png_ptr, png_charp key, png_charp text, + png_size_t text_len) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_tEXt; +#endif + png_size_t key_len; + png_charp new_key; + + png_debug(1, "in png_write_tEXt\n"); + if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0) + { + png_warning(png_ptr, "Empty keyword in tEXt chunk"); + return; + } + + if (text == NULL || *text == '\0') + text_len = 0; + else + text_len = png_strlen(text); + + /* make sure we include the 0 after the key */ + png_write_chunk_start(png_ptr, (png_bytep)png_tEXt, + (png_uint_32)(key_len + text_len + 1)); + /* + * We leave it to the application to meet PNG-1.0 requirements on the + * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of + * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them. + * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG. + */ + png_write_chunk_data(png_ptr, (png_bytep)new_key, + (png_size_t)(key_len + 1)); + if (text_len) + png_write_chunk_data(png_ptr, (png_bytep)text, (png_size_t)text_len); + + png_write_chunk_end(png_ptr); + png_free(png_ptr, new_key); +} +#endif + +#if defined(PNG_WRITE_zTXt_SUPPORTED) +/* write a compressed text chunk */ +void /* PRIVATE */ +png_write_zTXt(png_structp png_ptr, png_charp key, png_charp text, + png_size_t text_len, int compression) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_zTXt; +#endif + png_size_t key_len; + char buf[1]; + png_charp new_key; + compression_state comp; + + png_debug(1, "in png_write_zTXt\n"); + + comp.num_output_ptr = 0; + comp.max_output_ptr = 0; + comp.output_ptr = NULL; + comp.input = NULL; + comp.input_len = 0; + + if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0) + { + png_warning(png_ptr, "Empty keyword in zTXt chunk"); + png_free(png_ptr, new_key); + return; + } + + if (text == NULL || *text == '\0' || compression==PNG_TEXT_COMPRESSION_NONE) + { + png_write_tEXt(png_ptr, new_key, text, (png_size_t)0); + png_free(png_ptr, new_key); + return; + } + + text_len = png_strlen(text); + + /* compute the compressed data; do it now for the length */ + text_len = png_text_compress(png_ptr, text, text_len, compression, + &comp); + + /* write start of chunk */ + png_write_chunk_start(png_ptr, (png_bytep)png_zTXt, + (png_uint_32)(key_len+text_len + 2)); + /* write key */ + png_write_chunk_data(png_ptr, (png_bytep)new_key, + (png_size_t)(key_len + 1)); + png_free(png_ptr, new_key); + + buf[0] = (png_byte)compression; + /* write compression */ + png_write_chunk_data(png_ptr, (png_bytep)buf, (png_size_t)1); + /* write the compressed data */ + png_write_compressed_data_out(png_ptr, &comp); + + /* close the chunk */ + png_write_chunk_end(png_ptr); +} +#endif + +#if defined(PNG_WRITE_iTXt_SUPPORTED) +/* write an iTXt chunk */ +void /* PRIVATE */ +png_write_iTXt(png_structp png_ptr, int compression, png_charp key, + png_charp lang, png_charp lang_key, png_charp text) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_iTXt; +#endif + png_size_t lang_len, key_len, lang_key_len, text_len; + png_charp new_lang, new_key; + png_byte cbuf[2]; + compression_state comp; + + png_debug(1, "in png_write_iTXt\n"); + + comp.num_output_ptr = 0; + comp.max_output_ptr = 0; + comp.output_ptr = NULL; + comp.input = NULL; + + if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0) + { + png_warning(png_ptr, "Empty keyword in iTXt chunk"); + return; + } + if (lang == NULL || (lang_len = png_check_keyword(png_ptr, lang, &new_lang))==0) + { + png_warning(png_ptr, "Empty language field in iTXt chunk"); + new_lang = NULL; + lang_len = 0; + } + + if (lang_key == NULL) + lang_key_len = 0; + else + lang_key_len = png_strlen(lang_key); + + if (text == NULL) + text_len = 0; + else + text_len = png_strlen(text); + + /* compute the compressed data; do it now for the length */ + text_len = png_text_compress(png_ptr, text, text_len, compression-2, + &comp); + + + /* make sure we include the compression flag, the compression byte, + * and the NULs after the key, lang, and lang_key parts */ + + png_write_chunk_start(png_ptr, (png_bytep)png_iTXt, + (png_uint_32)( + 5 /* comp byte, comp flag, terminators for key, lang and lang_key */ + + key_len + + lang_len + + lang_key_len + + text_len)); + + /* + * We leave it to the application to meet PNG-1.0 requirements on the + * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of + * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them. + * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG. + */ + png_write_chunk_data(png_ptr, (png_bytep)new_key, + (png_size_t)(key_len + 1)); + + /* set the compression flag */ + if (compression == PNG_ITXT_COMPRESSION_NONE || \ + compression == PNG_TEXT_COMPRESSION_NONE) + cbuf[0] = 0; + else /* compression == PNG_ITXT_COMPRESSION_zTXt */ + cbuf[0] = 1; + /* set the compression method */ + cbuf[1] = 0; + png_write_chunk_data(png_ptr, cbuf, (png_size_t)2); + + cbuf[0] = 0; + png_write_chunk_data(png_ptr, (new_lang ? (png_bytep)new_lang : cbuf), + (png_size_t)(lang_len + 1)); + png_write_chunk_data(png_ptr, (lang_key ? (png_bytep)lang_key : cbuf), + (png_size_t)(lang_key_len + 1)); + png_write_compressed_data_out(png_ptr, &comp); + + png_write_chunk_end(png_ptr); + png_free(png_ptr, new_key); + png_free(png_ptr, new_lang); +} +#endif + +#if defined(PNG_WRITE_oFFs_SUPPORTED) +/* write the oFFs chunk */ +void /* PRIVATE */ +png_write_oFFs(png_structp png_ptr, png_int_32 x_offset, png_int_32 y_offset, + int unit_type) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_oFFs; +#endif + png_byte buf[9]; + + png_debug(1, "in png_write_oFFs\n"); + if (unit_type >= PNG_OFFSET_LAST) + png_warning(png_ptr, "Unrecognized unit type for oFFs chunk"); + + png_save_int_32(buf, x_offset); + png_save_int_32(buf + 4, y_offset); + buf[8] = (png_byte)unit_type; + + png_write_chunk(png_ptr, (png_bytep)png_oFFs, buf, (png_size_t)9); +} +#endif +#if defined(PNG_WRITE_pCAL_SUPPORTED) +/* write the pCAL chunk (described in the PNG extensions document) */ +void /* PRIVATE */ +png_write_pCAL(png_structp png_ptr, png_charp purpose, png_int_32 X0, + png_int_32 X1, int type, int nparams, png_charp units, png_charpp params) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_pCAL; +#endif + png_size_t purpose_len, units_len, total_len; + png_uint_32p params_len; + png_byte buf[10]; + png_charp new_purpose; + int i; + + png_debug1(1, "in png_write_pCAL (%d parameters)\n", nparams); + if (type >= PNG_EQUATION_LAST) + png_warning(png_ptr, "Unrecognized equation type for pCAL chunk"); + + purpose_len = png_check_keyword(png_ptr, purpose, &new_purpose) + 1; + png_debug1(3, "pCAL purpose length = %d\n", (int)purpose_len); + units_len = png_strlen(units) + (nparams == 0 ? 0 : 1); + png_debug1(3, "pCAL units length = %d\n", (int)units_len); + total_len = purpose_len + units_len + 10; + + params_len = (png_uint_32p)png_malloc(png_ptr, + (png_uint_32)(nparams * png_sizeof(png_uint_32))); + + /* Find the length of each parameter, making sure we don't count the + null terminator for the last parameter. */ + for (i = 0; i < nparams; i++) + { + params_len[i] = png_strlen(params[i]) + (i == nparams - 1 ? 0 : 1); + png_debug2(3, "pCAL parameter %d length = %lu\n", i, + (unsigned long) params_len[i]); + total_len += (png_size_t)params_len[i]; + } + + png_debug1(3, "pCAL total length = %d\n", (int)total_len); + png_write_chunk_start(png_ptr, (png_bytep)png_pCAL, (png_uint_32)total_len); + png_write_chunk_data(png_ptr, (png_bytep)new_purpose, + (png_size_t)purpose_len); + png_save_int_32(buf, X0); + png_save_int_32(buf + 4, X1); + buf[8] = (png_byte)type; + buf[9] = (png_byte)nparams; + png_write_chunk_data(png_ptr, buf, (png_size_t)10); + png_write_chunk_data(png_ptr, (png_bytep)units, (png_size_t)units_len); + + png_free(png_ptr, new_purpose); + + for (i = 0; i < nparams; i++) + { + png_write_chunk_data(png_ptr, (png_bytep)params[i], + (png_size_t)params_len[i]); + } + + png_free(png_ptr, params_len); + png_write_chunk_end(png_ptr); +} +#endif + +#if defined(PNG_WRITE_sCAL_SUPPORTED) +/* write the sCAL chunk */ +#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO) +void /* PRIVATE */ +png_write_sCAL(png_structp png_ptr, int unit, double width, double height) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_sCAL; +#endif + char buf[64]; + png_size_t total_len; + + png_debug(1, "in png_write_sCAL\n"); + + buf[0] = (char)unit; +#if defined(_WIN32_WCE) +/* sprintf() function is not supported on WindowsCE */ + { + wchar_t wc_buf[32]; + size_t wc_len; + swprintf(wc_buf, TEXT("%12.12e"), width); + wc_len = wcslen(wc_buf); + WideCharToMultiByte(CP_ACP, 0, wc_buf, -1, buf + 1, wc_len, NULL, NULL); + total_len = wc_len + 2; + swprintf(wc_buf, TEXT("%12.12e"), height); + wc_len = wcslen(wc_buf); + WideCharToMultiByte(CP_ACP, 0, wc_buf, -1, buf + total_len, wc_len, + NULL, NULL); + total_len += wc_len; + } +#else + png_snprintf(buf + 1, 63, "%12.12e", width); + total_len = 1 + png_strlen(buf + 1) + 1; + png_snprintf(buf + total_len, 64-total_len, "%12.12e", height); + total_len += png_strlen(buf + total_len); +#endif + + png_debug1(3, "sCAL total length = %u\n", (unsigned int)total_len); + png_write_chunk(png_ptr, (png_bytep)png_sCAL, (png_bytep)buf, total_len); +} +#else +#ifdef PNG_FIXED_POINT_SUPPORTED +void /* PRIVATE */ +png_write_sCAL_s(png_structp png_ptr, int unit, png_charp width, + png_charp height) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_sCAL; +#endif + png_byte buf[64]; + png_size_t wlen, hlen, total_len; + + png_debug(1, "in png_write_sCAL_s\n"); + + wlen = png_strlen(width); + hlen = png_strlen(height); + total_len = wlen + hlen + 2; + if (total_len > 64) + { + png_warning(png_ptr, "Can't write sCAL (buffer too small)"); + return; + } + + buf[0] = (png_byte)unit; + png_memcpy(buf + 1, width, wlen + 1); /* append the '\0' here */ + png_memcpy(buf + wlen + 2, height, hlen); /* do NOT append the '\0' here */ + + png_debug1(3, "sCAL total length = %u\n", (unsigned int)total_len); + png_write_chunk(png_ptr, (png_bytep)png_sCAL, buf, total_len); +} +#endif +#endif +#endif + +#if defined(PNG_WRITE_pHYs_SUPPORTED) +/* write the pHYs chunk */ +void /* PRIVATE */ +png_write_pHYs(png_structp png_ptr, png_uint_32 x_pixels_per_unit, + png_uint_32 y_pixels_per_unit, + int unit_type) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_pHYs; +#endif + png_byte buf[9]; + + png_debug(1, "in png_write_pHYs\n"); + if (unit_type >= PNG_RESOLUTION_LAST) + png_warning(png_ptr, "Unrecognized unit type for pHYs chunk"); + + png_save_uint_32(buf, x_pixels_per_unit); + png_save_uint_32(buf + 4, y_pixels_per_unit); + buf[8] = (png_byte)unit_type; + + png_write_chunk(png_ptr, (png_bytep)png_pHYs, buf, (png_size_t)9); +} +#endif + +#if defined(PNG_WRITE_tIME_SUPPORTED) +/* Write the tIME chunk. Use either png_convert_from_struct_tm() + * or png_convert_from_time_t(), or fill in the structure yourself. + */ +void /* PRIVATE */ +png_write_tIME(png_structp png_ptr, png_timep mod_time) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + PNG_tIME; +#endif + png_byte buf[7]; + + png_debug(1, "in png_write_tIME\n"); + if (mod_time->month > 12 || mod_time->month < 1 || + mod_time->day > 31 || mod_time->day < 1 || + mod_time->hour > 23 || mod_time->second > 60) + { + png_warning(png_ptr, "Invalid time specified for tIME chunk"); + return; + } + + png_save_uint_16(buf, mod_time->year); + buf[2] = mod_time->month; + buf[3] = mod_time->day; + buf[4] = mod_time->hour; + buf[5] = mod_time->minute; + buf[6] = mod_time->second; + + png_write_chunk(png_ptr, (png_bytep)png_tIME, buf, (png_size_t)7); +} +#endif + +/* initializes the row writing capability of libpng */ +void /* PRIVATE */ +png_write_start_row(png_structp png_ptr) +{ +#ifdef PNG_WRITE_INTERLACING_SUPPORTED +#ifdef PNG_USE_LOCAL_ARRAYS + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + + /* start of interlace block */ + int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; + + /* offset to next interlace block */ + int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; + + /* start of interlace block in the y direction */ + int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; + + /* offset to next interlace block in the y direction */ + int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; +#endif +#endif + + png_size_t buf_size; + + png_debug(1, "in png_write_start_row\n"); + buf_size = (png_size_t)(PNG_ROWBYTES( + png_ptr->usr_channels*png_ptr->usr_bit_depth, png_ptr->width) + 1); + + /* set up row buffer */ + png_ptr->row_buf = (png_bytep)png_malloc(png_ptr, + (png_uint_32)buf_size); + png_ptr->row_buf[0] = PNG_FILTER_VALUE_NONE; + +#ifndef PNG_NO_WRITE_FILTER + /* set up filtering buffer, if using this filter */ + if (png_ptr->do_filter & PNG_FILTER_SUB) + { + png_ptr->sub_row = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(png_ptr->rowbytes + 1)); + png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB; + } + + /* We only need to keep the previous row if we are using one of these. */ + if (png_ptr->do_filter & (PNG_FILTER_AVG | PNG_FILTER_UP | PNG_FILTER_PAETH)) + { + /* set up previous row buffer */ + png_ptr->prev_row = (png_bytep)png_malloc(png_ptr, + (png_uint_32)buf_size); + png_memset(png_ptr->prev_row, 0, buf_size); + + if (png_ptr->do_filter & PNG_FILTER_UP) + { + png_ptr->up_row = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(png_ptr->rowbytes + 1)); + png_ptr->up_row[0] = PNG_FILTER_VALUE_UP; + } + + if (png_ptr->do_filter & PNG_FILTER_AVG) + { + png_ptr->avg_row = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(png_ptr->rowbytes + 1)); + png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG; + } + + if (png_ptr->do_filter & PNG_FILTER_PAETH) + { + png_ptr->paeth_row = (png_bytep)png_malloc(png_ptr, + (png_uint_32)(png_ptr->rowbytes + 1)); + png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH; + } + } +#endif /* PNG_NO_WRITE_FILTER */ + +#ifdef PNG_WRITE_INTERLACING_SUPPORTED + /* if interlaced, we need to set up width and height of pass */ + if (png_ptr->interlaced) + { + if (!(png_ptr->transformations & PNG_INTERLACE)) + { + png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 - + png_pass_ystart[0]) / png_pass_yinc[0]; + png_ptr->usr_width = (png_ptr->width + png_pass_inc[0] - 1 - + png_pass_start[0]) / png_pass_inc[0]; + } + else + { + png_ptr->num_rows = png_ptr->height; + png_ptr->usr_width = png_ptr->width; + } + } + else +#endif + { + png_ptr->num_rows = png_ptr->height; + png_ptr->usr_width = png_ptr->width; + } + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + png_ptr->zstream.next_out = png_ptr->zbuf; +} + +/* Internal use only. Called when finished processing a row of data. */ +void /* PRIVATE */ +png_write_finish_row(png_structp png_ptr) +{ +#ifdef PNG_WRITE_INTERLACING_SUPPORTED +#ifdef PNG_USE_LOCAL_ARRAYS + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + + /* start of interlace block */ + int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; + + /* offset to next interlace block */ + int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; + + /* start of interlace block in the y direction */ + int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1}; + + /* offset to next interlace block in the y direction */ + int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2}; +#endif +#endif + + int ret; + + png_debug(1, "in png_write_finish_row\n"); + /* next row */ + png_ptr->row_number++; + + /* see if we are done */ + if (png_ptr->row_number < png_ptr->num_rows) + return; + +#ifdef PNG_WRITE_INTERLACING_SUPPORTED + /* if interlaced, go to next pass */ + if (png_ptr->interlaced) + { + png_ptr->row_number = 0; + if (png_ptr->transformations & PNG_INTERLACE) + { + png_ptr->pass++; + } + else + { + /* loop until we find a non-zero width or height pass */ + do + { + png_ptr->pass++; + if (png_ptr->pass >= 7) + break; + png_ptr->usr_width = (png_ptr->width + + png_pass_inc[png_ptr->pass] - 1 - + png_pass_start[png_ptr->pass]) / + png_pass_inc[png_ptr->pass]; + png_ptr->num_rows = (png_ptr->height + + png_pass_yinc[png_ptr->pass] - 1 - + png_pass_ystart[png_ptr->pass]) / + png_pass_yinc[png_ptr->pass]; + if (png_ptr->transformations & PNG_INTERLACE) + break; + } while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0); + + } + + /* reset the row above the image for the next pass */ + if (png_ptr->pass < 7) + { + if (png_ptr->prev_row != NULL) + png_memset(png_ptr->prev_row, 0, + (png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels* + png_ptr->usr_bit_depth, png_ptr->width)) + 1); + return; + } + } +#endif + + /* if we get here, we've just written the last row, so we need + to flush the compressor */ + do + { + /* tell the compressor we are done */ + ret = deflate(&png_ptr->zstream, Z_FINISH); + /* check for an error */ + if (ret == Z_OK) + { + /* check to see if we need more room */ + if (!(png_ptr->zstream.avail_out)) + { + png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + } + } + else if (ret != Z_STREAM_END) + { + if (png_ptr->zstream.msg != NULL) + png_error(png_ptr, png_ptr->zstream.msg); + else + png_error(png_ptr, "zlib error"); + } + } while (ret != Z_STREAM_END); + + /* write any extra space */ + if (png_ptr->zstream.avail_out < png_ptr->zbuf_size) + { + png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size - + png_ptr->zstream.avail_out); + } + + deflateReset(&png_ptr->zstream); + png_ptr->zstream.data_type = Z_BINARY; +} + +#if defined(PNG_WRITE_INTERLACING_SUPPORTED) +/* Pick out the correct pixels for the interlace pass. + * The basic idea here is to go through the row with a source + * pointer and a destination pointer (sp and dp), and copy the + * correct pixels for the pass. As the row gets compacted, + * sp will always be >= dp, so we should never overwrite anything. + * See the default: case for the easiest code to understand. + */ +void /* PRIVATE */ +png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass) +{ +#ifdef PNG_USE_LOCAL_ARRAYS + /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */ + + /* start of interlace block */ + int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0}; + + /* offset to next interlace block */ + int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1}; +#endif + + png_debug(1, "in png_do_write_interlace\n"); + /* we don't have to do anything on the last pass (6) */ +#if defined(PNG_USELESS_TESTS_SUPPORTED) + if (row != NULL && row_info != NULL && pass < 6) +#else + if (pass < 6) +#endif + { + /* each pixel depth is handled separately */ + switch (row_info->pixel_depth) + { + case 1: + { + png_bytep sp; + png_bytep dp; + int shift; + int d; + int value; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + dp = row; + d = 0; + shift = 7; + for (i = png_pass_start[pass]; i < row_width; + i += png_pass_inc[pass]) + { + sp = row + (png_size_t)(i >> 3); + value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01; + d |= (value << shift); + + if (shift == 0) + { + shift = 7; + *dp++ = (png_byte)d; + d = 0; + } + else + shift--; + + } + if (shift != 7) + *dp = (png_byte)d; + break; + } + case 2: + { + png_bytep sp; + png_bytep dp; + int shift; + int d; + int value; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + dp = row; + shift = 6; + d = 0; + for (i = png_pass_start[pass]; i < row_width; + i += png_pass_inc[pass]) + { + sp = row + (png_size_t)(i >> 2); + value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03; + d |= (value << shift); + + if (shift == 0) + { + shift = 6; + *dp++ = (png_byte)d; + d = 0; + } + else + shift -= 2; + } + if (shift != 6) + *dp = (png_byte)d; + break; + } + case 4: + { + png_bytep sp; + png_bytep dp; + int shift; + int d; + int value; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + + dp = row; + shift = 4; + d = 0; + for (i = png_pass_start[pass]; i < row_width; + i += png_pass_inc[pass]) + { + sp = row + (png_size_t)(i >> 1); + value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f; + d |= (value << shift); + + if (shift == 0) + { + shift = 4; + *dp++ = (png_byte)d; + d = 0; + } + else + shift -= 4; + } + if (shift != 4) + *dp = (png_byte)d; + break; + } + default: + { + png_bytep sp; + png_bytep dp; + png_uint_32 i; + png_uint_32 row_width = row_info->width; + png_size_t pixel_bytes; + + /* start at the beginning */ + dp = row; + /* find out how many bytes each pixel takes up */ + pixel_bytes = (row_info->pixel_depth >> 3); + /* loop through the row, only looking at the pixels that + matter */ + for (i = png_pass_start[pass]; i < row_width; + i += png_pass_inc[pass]) + { + /* find out where the original pixel is */ + sp = row + (png_size_t)i * pixel_bytes; + /* move the pixel */ + if (dp != sp) + png_memcpy(dp, sp, pixel_bytes); + /* next pixel */ + dp += pixel_bytes; + } + break; + } + } + /* set new row width */ + row_info->width = (row_info->width + + png_pass_inc[pass] - 1 - + png_pass_start[pass]) / + png_pass_inc[pass]; + row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, + row_info->width); + } +} +#endif + +/* This filters the row, chooses which filter to use, if it has not already + * been specified by the application, and then writes the row out with the + * chosen filter. + */ +#define PNG_MAXSUM (((png_uint_32)(-1)) >> 1) +#define PNG_HISHIFT 10 +#define PNG_LOMASK ((png_uint_32)0xffffL) +#define PNG_HIMASK ((png_uint_32)(~PNG_LOMASK >> PNG_HISHIFT)) +void /* PRIVATE */ +png_write_find_filter(png_structp png_ptr, png_row_infop row_info) +{ + png_bytep best_row; +#ifndef PNG_NO_WRITE_FILTER + png_bytep prev_row, row_buf; + png_uint_32 mins, bpp; + png_byte filter_to_do = png_ptr->do_filter; + png_uint_32 row_bytes = row_info->rowbytes; +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + int num_p_filters = (int)png_ptr->num_prev_filters; +#endif + + png_debug(1, "in png_write_find_filter\n"); + /* find out how many bytes offset each pixel is */ + bpp = (row_info->pixel_depth + 7) >> 3; + + prev_row = png_ptr->prev_row; +#endif + best_row = png_ptr->row_buf; +#ifndef PNG_NO_WRITE_FILTER + row_buf = best_row; + mins = PNG_MAXSUM; + + /* The prediction method we use is to find which method provides the + * smallest value when summing the absolute values of the distances + * from zero, using anything >= 128 as negative numbers. This is known + * as the "minimum sum of absolute differences" heuristic. Other + * heuristics are the "weighted minimum sum of absolute differences" + * (experimental and can in theory improve compression), and the "zlib + * predictive" method (not implemented yet), which does test compressions + * of lines using different filter methods, and then chooses the + * (series of) filter(s) that give minimum compressed data size (VERY + * computationally expensive). + * + * GRR 980525: consider also + * (1) minimum sum of absolute differences from running average (i.e., + * keep running sum of non-absolute differences & count of bytes) + * [track dispersion, too? restart average if dispersion too large?] + * (1b) minimum sum of absolute differences from sliding average, probably + * with window size <= deflate window (usually 32K) + * (2) minimum sum of squared differences from zero or running average + * (i.e., ~ root-mean-square approach) + */ + + + /* We don't need to test the 'no filter' case if this is the only filter + * that has been chosen, as it doesn't actually do anything to the data. + */ + if ((filter_to_do & PNG_FILTER_NONE) && + filter_to_do != PNG_FILTER_NONE) + { + png_bytep rp; + png_uint_32 sum = 0; + png_uint_32 i; + int v; + + for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++) + { + v = *rp; + sum += (v < 128) ? v : 256 - v; + } + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + png_uint_32 sumhi, sumlo; + int j; + sumlo = sum & PNG_LOMASK; + sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; /* Gives us some footroom */ + + /* Reduce the sum if we match any of the previous rows */ + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE) + { + sumlo = (sumlo * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + sumhi = (sumhi * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + /* Factor in the cost of this filter (this is here for completeness, + * but it makes no sense to have a "cost" for the NONE filter, as + * it has the minimum possible computational cost - none). + */ + sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >> + PNG_COST_SHIFT; + sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >> + PNG_COST_SHIFT; + + if (sumhi > PNG_HIMASK) + sum = PNG_MAXSUM; + else + sum = (sumhi << PNG_HISHIFT) + sumlo; + } +#endif + mins = sum; + } + + /* sub filter */ + if (filter_to_do == PNG_FILTER_SUB) + /* it's the only filter so no testing is needed */ + { + png_bytep rp, lp, dp; + png_uint_32 i; + for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp; + i++, rp++, dp++) + { + *dp = *rp; + } + for (lp = row_buf + 1; i < row_bytes; + i++, rp++, lp++, dp++) + { + *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff); + } + best_row = png_ptr->sub_row; + } + + else if (filter_to_do & PNG_FILTER_SUB) + { + png_bytep rp, dp, lp; + png_uint_32 sum = 0, lmins = mins; + png_uint_32 i; + int v; + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + /* We temporarily increase the "minimum sum" by the factor we + * would reduce the sum of this filter, so that we can do the + * early exit comparison without scaling the sum each time. + */ + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 lmhi, lmlo; + lmlo = lmins & PNG_LOMASK; + lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB) + { + lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> + PNG_COST_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> + PNG_COST_SHIFT; + + if (lmhi > PNG_HIMASK) + lmins = PNG_MAXSUM; + else + lmins = (lmhi << PNG_HISHIFT) + lmlo; + } +#endif + + for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp; + i++, rp++, dp++) + { + v = *dp = *rp; + + sum += (v < 128) ? v : 256 - v; + } + for (lp = row_buf + 1; i < row_bytes; + i++, rp++, lp++, dp++) + { + v = *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff); + + sum += (v < 128) ? v : 256 - v; + + if (sum > lmins) /* We are already worse, don't continue. */ + break; + } + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 sumhi, sumlo; + sumlo = sum & PNG_LOMASK; + sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB) + { + sumlo = (sumlo * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + sumhi = (sumhi * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + sumlo = (sumlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> + PNG_COST_SHIFT; + sumhi = (sumhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >> + PNG_COST_SHIFT; + + if (sumhi > PNG_HIMASK) + sum = PNG_MAXSUM; + else + sum = (sumhi << PNG_HISHIFT) + sumlo; + } +#endif + + if (sum < mins) + { + mins = sum; + best_row = png_ptr->sub_row; + } + } + + /* up filter */ + if (filter_to_do == PNG_FILTER_UP) + { + png_bytep rp, dp, pp; + png_uint_32 i; + + for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1, + pp = prev_row + 1; i < row_bytes; + i++, rp++, pp++, dp++) + { + *dp = (png_byte)(((int)*rp - (int)*pp) & 0xff); + } + best_row = png_ptr->up_row; + } + + else if (filter_to_do & PNG_FILTER_UP) + { + png_bytep rp, dp, pp; + png_uint_32 sum = 0, lmins = mins; + png_uint_32 i; + int v; + + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 lmhi, lmlo; + lmlo = lmins & PNG_LOMASK; + lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP) + { + lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >> + PNG_COST_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >> + PNG_COST_SHIFT; + + if (lmhi > PNG_HIMASK) + lmins = PNG_MAXSUM; + else + lmins = (lmhi << PNG_HISHIFT) + lmlo; + } +#endif + + for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1, + pp = prev_row + 1; i < row_bytes; i++) + { + v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff); + + sum += (v < 128) ? v : 256 - v; + + if (sum > lmins) /* We are already worse, don't continue. */ + break; + } + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 sumhi, sumlo; + sumlo = sum & PNG_LOMASK; + sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP) + { + sumlo = (sumlo * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + sumhi = (sumhi * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >> + PNG_COST_SHIFT; + sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >> + PNG_COST_SHIFT; + + if (sumhi > PNG_HIMASK) + sum = PNG_MAXSUM; + else + sum = (sumhi << PNG_HISHIFT) + sumlo; + } +#endif + + if (sum < mins) + { + mins = sum; + best_row = png_ptr->up_row; + } + } + + /* avg filter */ + if (filter_to_do == PNG_FILTER_AVG) + { + png_bytep rp, dp, pp, lp; + png_uint_32 i; + for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1, + pp = prev_row + 1; i < bpp; i++) + { + *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff); + } + for (lp = row_buf + 1; i < row_bytes; i++) + { + *dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2)) + & 0xff); + } + best_row = png_ptr->avg_row; + } + + else if (filter_to_do & PNG_FILTER_AVG) + { + png_bytep rp, dp, pp, lp; + png_uint_32 sum = 0, lmins = mins; + png_uint_32 i; + int v; + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 lmhi, lmlo; + lmlo = lmins & PNG_LOMASK; + lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_AVG) + { + lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >> + PNG_COST_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >> + PNG_COST_SHIFT; + + if (lmhi > PNG_HIMASK) + lmins = PNG_MAXSUM; + else + lmins = (lmhi << PNG_HISHIFT) + lmlo; + } +#endif + + for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1, + pp = prev_row + 1; i < bpp; i++) + { + v = *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff); + + sum += (v < 128) ? v : 256 - v; + } + for (lp = row_buf + 1; i < row_bytes; i++) + { + v = *dp++ = + (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2)) & 0xff); + + sum += (v < 128) ? v : 256 - v; + + if (sum > lmins) /* We are already worse, don't continue. */ + break; + } + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 sumhi, sumlo; + sumlo = sum & PNG_LOMASK; + sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE) + { + sumlo = (sumlo * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + sumhi = (sumhi * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >> + PNG_COST_SHIFT; + sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >> + PNG_COST_SHIFT; + + if (sumhi > PNG_HIMASK) + sum = PNG_MAXSUM; + else + sum = (sumhi << PNG_HISHIFT) + sumlo; + } +#endif + + if (sum < mins) + { + mins = sum; + best_row = png_ptr->avg_row; + } + } + + /* Paeth filter */ + if (filter_to_do == PNG_FILTER_PAETH) + { + png_bytep rp, dp, pp, cp, lp; + png_uint_32 i; + for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1, + pp = prev_row + 1; i < bpp; i++) + { + *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff); + } + + for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++) + { + int a, b, c, pa, pb, pc, p; + + b = *pp++; + c = *cp++; + a = *lp++; + + p = b - c; + pc = a - c; + +#ifdef PNG_USE_ABS + pa = abs(p); + pb = abs(pc); + pc = abs(p + pc); +#else + pa = p < 0 ? -p : p; + pb = pc < 0 ? -pc : pc; + pc = (p + pc) < 0 ? -(p + pc) : p + pc; +#endif + + p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c; + + *dp++ = (png_byte)(((int)*rp++ - p) & 0xff); + } + best_row = png_ptr->paeth_row; + } + + else if (filter_to_do & PNG_FILTER_PAETH) + { + png_bytep rp, dp, pp, cp, lp; + png_uint_32 sum = 0, lmins = mins; + png_uint_32 i; + int v; + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 lmhi, lmlo; + lmlo = lmins & PNG_LOMASK; + lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH) + { + lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >> + PNG_COST_SHIFT; + lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >> + PNG_COST_SHIFT; + + if (lmhi > PNG_HIMASK) + lmins = PNG_MAXSUM; + else + lmins = (lmhi << PNG_HISHIFT) + lmlo; + } +#endif + + for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1, + pp = prev_row + 1; i < bpp; i++) + { + v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff); + + sum += (v < 128) ? v : 256 - v; + } + + for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++) + { + int a, b, c, pa, pb, pc, p; + + b = *pp++; + c = *cp++; + a = *lp++; + +#ifndef PNG_SLOW_PAETH + p = b - c; + pc = a - c; +#ifdef PNG_USE_ABS + pa = abs(p); + pb = abs(pc); + pc = abs(p + pc); +#else + pa = p < 0 ? -p : p; + pb = pc < 0 ? -pc : pc; + pc = (p + pc) < 0 ? -(p + pc) : p + pc; +#endif + p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c; +#else /* PNG_SLOW_PAETH */ + p = a + b - c; + pa = abs(p - a); + pb = abs(p - b); + pc = abs(p - c); + if (pa <= pb && pa <= pc) + p = a; + else if (pb <= pc) + p = b; + else + p = c; +#endif /* PNG_SLOW_PAETH */ + + v = *dp++ = (png_byte)(((int)*rp++ - p) & 0xff); + + sum += (v < 128) ? v : 256 - v; + + if (sum > lmins) /* We are already worse, don't continue. */ + break; + } + +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED) + { + int j; + png_uint_32 sumhi, sumlo; + sumlo = sum & PNG_LOMASK; + sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; + + for (j = 0; j < num_p_filters; j++) + { + if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH) + { + sumlo = (sumlo * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + sumhi = (sumhi * png_ptr->filter_weights[j]) >> + PNG_WEIGHT_SHIFT; + } + } + + sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >> + PNG_COST_SHIFT; + sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >> + PNG_COST_SHIFT; + + if (sumhi > PNG_HIMASK) + sum = PNG_MAXSUM; + else + sum = (sumhi << PNG_HISHIFT) + sumlo; + } +#endif + + if (sum < mins) + { + best_row = png_ptr->paeth_row; + } + } +#endif /* PNG_NO_WRITE_FILTER */ + /* Do the actual writing of the filtered row data from the chosen filter. */ + + png_write_filtered_row(png_ptr, best_row); + +#ifndef PNG_NO_WRITE_FILTER +#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) + /* Save the type of filter we picked this time for future calculations */ + if (png_ptr->num_prev_filters > 0) + { + int j; + for (j = 1; j < num_p_filters; j++) + { + png_ptr->prev_filters[j] = png_ptr->prev_filters[j - 1]; + } + png_ptr->prev_filters[j] = best_row[0]; + } +#endif +#endif /* PNG_NO_WRITE_FILTER */ +} + + +/* Do the actual writing of a previously filtered row. */ +void /* PRIVATE */ +png_write_filtered_row(png_structp png_ptr, png_bytep filtered_row) +{ + png_debug(1, "in png_write_filtered_row\n"); + png_debug1(2, "filter = %d\n", filtered_row[0]); + /* set up the zlib input buffer */ + + png_ptr->zstream.next_in = filtered_row; + png_ptr->zstream.avail_in = (uInt)png_ptr->row_info.rowbytes + 1; + /* repeat until we have compressed all the data */ + do + { + int ret; /* return of zlib */ + + /* compress the data */ + ret = deflate(&png_ptr->zstream, Z_NO_FLUSH); + /* check for compression errors */ + if (ret != Z_OK) + { + if (png_ptr->zstream.msg != NULL) + png_error(png_ptr, png_ptr->zstream.msg); + else + png_error(png_ptr, "zlib error"); + } + + /* see if it is time to write another IDAT */ + if (!(png_ptr->zstream.avail_out)) + { + /* write the IDAT and reset the zlib output buffer */ + png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size); + png_ptr->zstream.next_out = png_ptr->zbuf; + png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size; + } + /* repeat until all data has been compressed */ + } while (png_ptr->zstream.avail_in); + + /* swap the current and previous rows */ + if (png_ptr->prev_row != NULL) + { + png_bytep tptr; + + tptr = png_ptr->prev_row; + png_ptr->prev_row = png_ptr->row_buf; + png_ptr->row_buf = tptr; + } + + /* finish row - updates counters and flushes zlib if last row */ + png_write_finish_row(png_ptr); + +#if defined(PNG_WRITE_FLUSH_SUPPORTED) + png_ptr->flush_rows++; + + if (png_ptr->flush_dist > 0 && + png_ptr->flush_rows >= png_ptr->flush_dist) + { + png_write_flush(png_ptr); + } +#endif +} +#endif /* PNG_WRITE_SUPPORTED */ diff --git a/libs/ogg/AUTHORS b/libs/ogg/AUTHORS new file mode 100644 index 0000000..a0023f2 --- /dev/null +++ b/libs/ogg/AUTHORS @@ -0,0 +1,7 @@ +Monty +Greg Maxwell +Ralph Giles +Cristian Adam +Tim Terriberry + +and the rest of the Xiph.Org Foundation. diff --git a/libs/ogg/COPYING b/libs/ogg/COPYING new file mode 100644 index 0000000..6111c6c --- /dev/null +++ b/libs/ogg/COPYING @@ -0,0 +1,28 @@ +Copyright (c) 2002, Xiph.org Foundation + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/libs/ogg/Makefile b/libs/ogg/Makefile new file mode 100644 index 0000000..352cef6 --- /dev/null +++ b/libs/ogg/Makefile @@ -0,0 +1,12 @@ +obj = bitwise.o framing.o + +liba = ../libogg.a + +CFLAGS = -O3 + +$(liba): $(obj) + $(AR) rcs $@ $(obj) + +.PHONY: clean +clean: + rm -f $(obj) $(liba) diff --git a/libs/ogg/bitwise.c b/libs/ogg/bitwise.c new file mode 100644 index 0000000..68aca67 --- /dev/null +++ b/libs/ogg/bitwise.c @@ -0,0 +1,857 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE Ogg CONTAINER SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: packing variable sized words into an octet stream + last mod: $Id: bitwise.c 18051 2011-08-04 17:56:39Z giles $ + + ********************************************************************/ + +/* We're 'LSb' endian; if we write a word but read individual bits, + then we'll read the lsb first */ + +#include +#include +#include +#include + +#define BUFFER_INCREMENT 256 + +static const unsigned long mask[]= +{0x00000000,0x00000001,0x00000003,0x00000007,0x0000000f, + 0x0000001f,0x0000003f,0x0000007f,0x000000ff,0x000001ff, + 0x000003ff,0x000007ff,0x00000fff,0x00001fff,0x00003fff, + 0x00007fff,0x0000ffff,0x0001ffff,0x0003ffff,0x0007ffff, + 0x000fffff,0x001fffff,0x003fffff,0x007fffff,0x00ffffff, + 0x01ffffff,0x03ffffff,0x07ffffff,0x0fffffff,0x1fffffff, + 0x3fffffff,0x7fffffff,0xffffffff }; + +static const unsigned int mask8B[]= +{0x00,0x80,0xc0,0xe0,0xf0,0xf8,0xfc,0xfe,0xff}; + +void oggpack_writeinit(oggpack_buffer *b){ + memset(b,0,sizeof(*b)); + b->ptr=b->buffer=_ogg_malloc(BUFFER_INCREMENT); + b->buffer[0]='\0'; + b->storage=BUFFER_INCREMENT; +} + +void oggpackB_writeinit(oggpack_buffer *b){ + oggpack_writeinit(b); +} + +int oggpack_writecheck(oggpack_buffer *b){ + if(!b->ptr || !b->storage)return -1; + return 0; +} + +int oggpackB_writecheck(oggpack_buffer *b){ + return oggpack_writecheck(b); +} + +void oggpack_writetrunc(oggpack_buffer *b,long bits){ + long bytes=bits>>3; + if(b->ptr){ + bits-=bytes*8; + b->ptr=b->buffer+bytes; + b->endbit=bits; + b->endbyte=bytes; + *b->ptr&=mask[bits]; + } +} + +void oggpackB_writetrunc(oggpack_buffer *b,long bits){ + long bytes=bits>>3; + if(b->ptr){ + bits-=bytes*8; + b->ptr=b->buffer+bytes; + b->endbit=bits; + b->endbyte=bytes; + *b->ptr&=mask8B[bits]; + } +} + +/* Takes only up to 32 bits. */ +void oggpack_write(oggpack_buffer *b,unsigned long value,int bits){ + if(bits<0 || bits>32) goto err; + if(b->endbyte>=b->storage-4){ + void *ret; + if(!b->ptr)return; + if(b->storage>LONG_MAX-BUFFER_INCREMENT) goto err; + ret=_ogg_realloc(b->buffer,b->storage+BUFFER_INCREMENT); + if(!ret) goto err; + b->buffer=ret; + b->storage+=BUFFER_INCREMENT; + b->ptr=b->buffer+b->endbyte; + } + + value&=mask[bits]; + bits+=b->endbit; + + b->ptr[0]|=value<endbit; + + if(bits>=8){ + b->ptr[1]=(unsigned char)(value>>(8-b->endbit)); + if(bits>=16){ + b->ptr[2]=(unsigned char)(value>>(16-b->endbit)); + if(bits>=24){ + b->ptr[3]=(unsigned char)(value>>(24-b->endbit)); + if(bits>=32){ + if(b->endbit) + b->ptr[4]=(unsigned char)(value>>(32-b->endbit)); + else + b->ptr[4]=0; + } + } + } + } + + b->endbyte+=bits/8; + b->ptr+=bits/8; + b->endbit=bits&7; + return; + err: + oggpack_writeclear(b); +} + +/* Takes only up to 32 bits. */ +void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits){ + if(bits<0 || bits>32) goto err; + if(b->endbyte>=b->storage-4){ + void *ret; + if(!b->ptr)return; + if(b->storage>LONG_MAX-BUFFER_INCREMENT) goto err; + ret=_ogg_realloc(b->buffer,b->storage+BUFFER_INCREMENT); + if(!ret) goto err; + b->buffer=ret; + b->storage+=BUFFER_INCREMENT; + b->ptr=b->buffer+b->endbyte; + } + + value=(value&mask[bits])<<(32-bits); + bits+=b->endbit; + + b->ptr[0]|=value>>(24+b->endbit); + + if(bits>=8){ + b->ptr[1]=(unsigned char)(value>>(16+b->endbit)); + if(bits>=16){ + b->ptr[2]=(unsigned char)(value>>(8+b->endbit)); + if(bits>=24){ + b->ptr[3]=(unsigned char)(value>>(b->endbit)); + if(bits>=32){ + if(b->endbit) + b->ptr[4]=(unsigned char)(value<<(8-b->endbit)); + else + b->ptr[4]=0; + } + } + } + } + + b->endbyte+=bits/8; + b->ptr+=bits/8; + b->endbit=bits&7; + return; + err: + oggpack_writeclear(b); +} + +void oggpack_writealign(oggpack_buffer *b){ + int bits=8-b->endbit; + if(bits<8) + oggpack_write(b,0,bits); +} + +void oggpackB_writealign(oggpack_buffer *b){ + int bits=8-b->endbit; + if(bits<8) + oggpackB_write(b,0,bits); +} + +static void oggpack_writecopy_helper(oggpack_buffer *b, + void *source, + long bits, + void (*w)(oggpack_buffer *, + unsigned long, + int), + int msb){ + unsigned char *ptr=(unsigned char *)source; + + long bytes=bits/8; + bits-=bytes*8; + + if(b->endbit){ + int i; + /* unaligned copy. Do it the hard way. */ + for(i=0;iendbyte+bytes+1>=b->storage){ + void *ret; + if(!b->ptr) goto err; + if(b->endbyte+bytes+BUFFER_INCREMENT>b->storage) goto err; + b->storage=b->endbyte+bytes+BUFFER_INCREMENT; + ret=_ogg_realloc(b->buffer,b->storage); + if(!ret) goto err; + b->buffer=ret; + b->ptr=b->buffer+b->endbyte; + } + + memmove(b->ptr,source,bytes); + b->ptr+=bytes; + b->endbyte+=bytes; + *b->ptr=0; + + } + if(bits){ + if(msb) + w(b,(unsigned long)(ptr[bytes]>>(8-bits)),bits); + else + w(b,(unsigned long)(ptr[bytes]),bits); + } + return; + err: + oggpack_writeclear(b); +} + +void oggpack_writecopy(oggpack_buffer *b,void *source,long bits){ + oggpack_writecopy_helper(b,source,bits,oggpack_write,0); +} + +void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits){ + oggpack_writecopy_helper(b,source,bits,oggpackB_write,1); +} + +void oggpack_reset(oggpack_buffer *b){ + if(!b->ptr)return; + b->ptr=b->buffer; + b->buffer[0]=0; + b->endbit=b->endbyte=0; +} + +void oggpackB_reset(oggpack_buffer *b){ + oggpack_reset(b); +} + +void oggpack_writeclear(oggpack_buffer *b){ + if(b->buffer)_ogg_free(b->buffer); + memset(b,0,sizeof(*b)); +} + +void oggpackB_writeclear(oggpack_buffer *b){ + oggpack_writeclear(b); +} + +void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes){ + memset(b,0,sizeof(*b)); + b->buffer=b->ptr=buf; + b->storage=bytes; +} + +void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes){ + oggpack_readinit(b,buf,bytes); +} + +/* Read in bits without advancing the bitptr; bits <= 32 */ +long oggpack_look(oggpack_buffer *b,int bits){ + unsigned long ret; + unsigned long m; + + if(bits<0 || bits>32) return -1; + m=mask[bits]; + bits+=b->endbit; + + if(b->endbyte >= b->storage-4){ + /* not the main path */ + if(b->endbyte > b->storage-((bits+7)>>3)) return -1; + /* special case to avoid reading b->ptr[0], which might be past the end of + the buffer; also skips some useless accounting */ + else if(!bits)return(0L); + } + + ret=b->ptr[0]>>b->endbit; + if(bits>8){ + ret|=b->ptr[1]<<(8-b->endbit); + if(bits>16){ + ret|=b->ptr[2]<<(16-b->endbit); + if(bits>24){ + ret|=b->ptr[3]<<(24-b->endbit); + if(bits>32 && b->endbit) + ret|=b->ptr[4]<<(32-b->endbit); + } + } + } + return(m&ret); +} + +/* Read in bits without advancing the bitptr; bits <= 32 */ +long oggpackB_look(oggpack_buffer *b,int bits){ + unsigned long ret; + int m=32-bits; + + if(m<0 || m>32) return -1; + bits+=b->endbit; + + if(b->endbyte >= b->storage-4){ + /* not the main path */ + if(b->endbyte > b->storage-((bits+7)>>3)) return -1; + /* special case to avoid reading b->ptr[0], which might be past the end of + the buffer; also skips some useless accounting */ + else if(!bits)return(0L); + } + + ret=b->ptr[0]<<(24+b->endbit); + if(bits>8){ + ret|=b->ptr[1]<<(16+b->endbit); + if(bits>16){ + ret|=b->ptr[2]<<(8+b->endbit); + if(bits>24){ + ret|=b->ptr[3]<<(b->endbit); + if(bits>32 && b->endbit) + ret|=b->ptr[4]>>(8-b->endbit); + } + } + } + return ((ret&0xffffffff)>>(m>>1))>>((m+1)>>1); +} + +long oggpack_look1(oggpack_buffer *b){ + if(b->endbyte>=b->storage)return(-1); + return((b->ptr[0]>>b->endbit)&1); +} + +long oggpackB_look1(oggpack_buffer *b){ + if(b->endbyte>=b->storage)return(-1); + return((b->ptr[0]>>(7-b->endbit))&1); +} + +void oggpack_adv(oggpack_buffer *b,int bits){ + bits+=b->endbit; + + if(b->endbyte > b->storage-((bits+7)>>3)) goto overflow; + + b->ptr+=bits/8; + b->endbyte+=bits/8; + b->endbit=bits&7; + return; + + overflow: + b->ptr=NULL; + b->endbyte=b->storage; + b->endbit=1; +} + +void oggpackB_adv(oggpack_buffer *b,int bits){ + oggpack_adv(b,bits); +} + +void oggpack_adv1(oggpack_buffer *b){ + if(++(b->endbit)>7){ + b->endbit=0; + b->ptr++; + b->endbyte++; + } +} + +void oggpackB_adv1(oggpack_buffer *b){ + oggpack_adv1(b); +} + +/* bits <= 32 */ +long oggpack_read(oggpack_buffer *b,int bits){ + long ret; + unsigned long m; + + if(bits<0 || bits>32) goto err; + m=mask[bits]; + bits+=b->endbit; + + if(b->endbyte >= b->storage-4){ + /* not the main path */ + if(b->endbyte > b->storage-((bits+7)>>3)) goto overflow; + /* special case to avoid reading b->ptr[0], which might be past the end of + the buffer; also skips some useless accounting */ + else if(!bits)return(0L); + } + + ret=b->ptr[0]>>b->endbit; + if(bits>8){ + ret|=b->ptr[1]<<(8-b->endbit); + if(bits>16){ + ret|=b->ptr[2]<<(16-b->endbit); + if(bits>24){ + ret|=b->ptr[3]<<(24-b->endbit); + if(bits>32 && b->endbit){ + ret|=b->ptr[4]<<(32-b->endbit); + } + } + } + } + ret&=m; + b->ptr+=bits/8; + b->endbyte+=bits/8; + b->endbit=bits&7; + return ret; + + overflow: + err: + b->ptr=NULL; + b->endbyte=b->storage; + b->endbit=1; + return -1L; +} + +/* bits <= 32 */ +long oggpackB_read(oggpack_buffer *b,int bits){ + long ret; + long m=32-bits; + + if(m<0 || m>32) goto err; + bits+=b->endbit; + + if(b->endbyte+4>=b->storage){ + /* not the main path */ + if(b->endbyte > b->storage-((bits+7)>>3)) goto overflow; + /* special case to avoid reading b->ptr[0], which might be past the end of + the buffer; also skips some useless accounting */ + else if(!bits)return(0L); + } + + ret=b->ptr[0]<<(24+b->endbit); + if(bits>8){ + ret|=b->ptr[1]<<(16+b->endbit); + if(bits>16){ + ret|=b->ptr[2]<<(8+b->endbit); + if(bits>24){ + ret|=b->ptr[3]<<(b->endbit); + if(bits>32 && b->endbit) + ret|=b->ptr[4]>>(8-b->endbit); + } + } + } + ret=((ret&0xffffffffUL)>>(m>>1))>>((m+1)>>1); + + b->ptr+=bits/8; + b->endbyte+=bits/8; + b->endbit=bits&7; + return ret; + + overflow: + err: + b->ptr=NULL; + b->endbyte=b->storage; + b->endbit=1; + return -1L; +} + +long oggpack_read1(oggpack_buffer *b){ + long ret; + + if(b->endbyte >= b->storage) goto overflow; + ret=(b->ptr[0]>>b->endbit)&1; + + b->endbit++; + if(b->endbit>7){ + b->endbit=0; + b->ptr++; + b->endbyte++; + } + return ret; + + overflow: + b->ptr=NULL; + b->endbyte=b->storage; + b->endbit=1; + return -1L; +} + +long oggpackB_read1(oggpack_buffer *b){ + long ret; + + if(b->endbyte >= b->storage) goto overflow; + ret=(b->ptr[0]>>(7-b->endbit))&1; + + b->endbit++; + if(b->endbit>7){ + b->endbit=0; + b->ptr++; + b->endbyte++; + } + return ret; + + overflow: + b->ptr=NULL; + b->endbyte=b->storage; + b->endbit=1; + return -1L; +} + +long oggpack_bytes(oggpack_buffer *b){ + return(b->endbyte+(b->endbit+7)/8); +} + +long oggpack_bits(oggpack_buffer *b){ + return(b->endbyte*8+b->endbit); +} + +long oggpackB_bytes(oggpack_buffer *b){ + return oggpack_bytes(b); +} + +long oggpackB_bits(oggpack_buffer *b){ + return oggpack_bits(b); +} + +unsigned char *oggpack_get_buffer(oggpack_buffer *b){ + return(b->buffer); +} + +unsigned char *oggpackB_get_buffer(oggpack_buffer *b){ + return oggpack_get_buffer(b); +} + +/* Self test of the bitwise routines; everything else is based on + them, so they damned well better be solid. */ + +#ifdef _V_SELFTEST +#include + +static int ilog(unsigned int v){ + int ret=0; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +oggpack_buffer o; +oggpack_buffer r; + +void report(char *in){ + fprintf(stderr,"%s",in); + exit(1); +} + +void cliptest(unsigned long *b,int vals,int bits,int *comp,int compsize){ + long bytes,i; + unsigned char *buffer; + + oggpack_reset(&o); + for(i=0;i +#endif +#if INCLUDE_STDINT_H +# include +#endif +#if INCLUDE_SYS_TYPES_H +# include +#endif + +typedef int16_t ogg_int16_t; +typedef uint16_t ogg_uint16_t; +typedef int32_t ogg_int32_t; +typedef uint32_t ogg_uint32_t; +typedef int64_t ogg_int64_t; + +#endif diff --git a/libs/ogg/framing.c b/libs/ogg/framing.c new file mode 100644 index 0000000..3a2f0a6 --- /dev/null +++ b/libs/ogg/framing.c @@ -0,0 +1,2111 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE Ogg CONTAINER SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: code raw packets into framed OggSquish stream and + decode Ogg streams back into raw packets + last mod: $Id: framing.c 18758 2013-01-08 16:29:56Z tterribe $ + + note: The CRC code is directly derived from public domain code by + Ross Williams (ross@guest.adelaide.edu.au). See docs/framing.html + for details. + + ********************************************************************/ + +#include +#include +#include +#include + +/* A complete description of Ogg framing exists in docs/framing.html */ + +int ogg_page_version(const ogg_page *og){ + return((int)(og->header[4])); +} + +int ogg_page_continued(const ogg_page *og){ + return((int)(og->header[5]&0x01)); +} + +int ogg_page_bos(const ogg_page *og){ + return((int)(og->header[5]&0x02)); +} + +int ogg_page_eos(const ogg_page *og){ + return((int)(og->header[5]&0x04)); +} + +ogg_int64_t ogg_page_granulepos(const ogg_page *og){ + unsigned char *page=og->header; + ogg_int64_t granulepos=page[13]&(0xff); + granulepos= (granulepos<<8)|(page[12]&0xff); + granulepos= (granulepos<<8)|(page[11]&0xff); + granulepos= (granulepos<<8)|(page[10]&0xff); + granulepos= (granulepos<<8)|(page[9]&0xff); + granulepos= (granulepos<<8)|(page[8]&0xff); + granulepos= (granulepos<<8)|(page[7]&0xff); + granulepos= (granulepos<<8)|(page[6]&0xff); + return(granulepos); +} + +int ogg_page_serialno(const ogg_page *og){ + return(og->header[14] | + (og->header[15]<<8) | + (og->header[16]<<16) | + (og->header[17]<<24)); +} + +long ogg_page_pageno(const ogg_page *og){ + return(og->header[18] | + (og->header[19]<<8) | + (og->header[20]<<16) | + (og->header[21]<<24)); +} + + + +/* returns the number of packets that are completed on this page (if + the leading packet is begun on a previous page, but ends on this + page, it's counted */ + +/* NOTE: + If a page consists of a packet begun on a previous page, and a new + packet begun (but not completed) on this page, the return will be: + ogg_page_packets(page) ==1, + ogg_page_continued(page) !=0 + + If a page happens to be a single packet that was begun on a + previous page, and spans to the next page (in the case of a three or + more page packet), the return will be: + ogg_page_packets(page) ==0, + ogg_page_continued(page) !=0 +*/ + +int ogg_page_packets(const ogg_page *og){ + int i,n=og->header[26],count=0; + for(i=0;iheader[27+i]<255)count++; + return(count); +} + + +#if 0 +/* helper to initialize lookup for direct-table CRC (illustrative; we + use the static init below) */ + +static ogg_uint32_t _ogg_crc_entry(unsigned long index){ + int i; + unsigned long r; + + r = index << 24; + for (i=0; i<8; i++) + if (r & 0x80000000UL) + r = (r << 1) ^ 0x04c11db7; /* The same as the ethernet generator + polynomial, although we use an + unreflected alg and an init/final + of 0, not 0xffffffff */ + else + r<<=1; + return (r & 0xffffffffUL); +} +#endif + +static const ogg_uint32_t crc_lookup[256]={ + 0x00000000,0x04c11db7,0x09823b6e,0x0d4326d9, + 0x130476dc,0x17c56b6b,0x1a864db2,0x1e475005, + 0x2608edb8,0x22c9f00f,0x2f8ad6d6,0x2b4bcb61, + 0x350c9b64,0x31cd86d3,0x3c8ea00a,0x384fbdbd, + 0x4c11db70,0x48d0c6c7,0x4593e01e,0x4152fda9, + 0x5f15adac,0x5bd4b01b,0x569796c2,0x52568b75, + 0x6a1936c8,0x6ed82b7f,0x639b0da6,0x675a1011, + 0x791d4014,0x7ddc5da3,0x709f7b7a,0x745e66cd, + 0x9823b6e0,0x9ce2ab57,0x91a18d8e,0x95609039, + 0x8b27c03c,0x8fe6dd8b,0x82a5fb52,0x8664e6e5, + 0xbe2b5b58,0xbaea46ef,0xb7a96036,0xb3687d81, + 0xad2f2d84,0xa9ee3033,0xa4ad16ea,0xa06c0b5d, + 0xd4326d90,0xd0f37027,0xddb056fe,0xd9714b49, + 0xc7361b4c,0xc3f706fb,0xceb42022,0xca753d95, + 0xf23a8028,0xf6fb9d9f,0xfbb8bb46,0xff79a6f1, + 0xe13ef6f4,0xe5ffeb43,0xe8bccd9a,0xec7dd02d, + 0x34867077,0x30476dc0,0x3d044b19,0x39c556ae, + 0x278206ab,0x23431b1c,0x2e003dc5,0x2ac12072, + 0x128e9dcf,0x164f8078,0x1b0ca6a1,0x1fcdbb16, + 0x018aeb13,0x054bf6a4,0x0808d07d,0x0cc9cdca, + 0x7897ab07,0x7c56b6b0,0x71159069,0x75d48dde, + 0x6b93dddb,0x6f52c06c,0x6211e6b5,0x66d0fb02, + 0x5e9f46bf,0x5a5e5b08,0x571d7dd1,0x53dc6066, + 0x4d9b3063,0x495a2dd4,0x44190b0d,0x40d816ba, + 0xaca5c697,0xa864db20,0xa527fdf9,0xa1e6e04e, + 0xbfa1b04b,0xbb60adfc,0xb6238b25,0xb2e29692, + 0x8aad2b2f,0x8e6c3698,0x832f1041,0x87ee0df6, + 0x99a95df3,0x9d684044,0x902b669d,0x94ea7b2a, + 0xe0b41de7,0xe4750050,0xe9362689,0xedf73b3e, + 0xf3b06b3b,0xf771768c,0xfa325055,0xfef34de2, + 0xc6bcf05f,0xc27dede8,0xcf3ecb31,0xcbffd686, + 0xd5b88683,0xd1799b34,0xdc3abded,0xd8fba05a, + 0x690ce0ee,0x6dcdfd59,0x608edb80,0x644fc637, + 0x7a089632,0x7ec98b85,0x738aad5c,0x774bb0eb, + 0x4f040d56,0x4bc510e1,0x46863638,0x42472b8f, + 0x5c007b8a,0x58c1663d,0x558240e4,0x51435d53, + 0x251d3b9e,0x21dc2629,0x2c9f00f0,0x285e1d47, + 0x36194d42,0x32d850f5,0x3f9b762c,0x3b5a6b9b, + 0x0315d626,0x07d4cb91,0x0a97ed48,0x0e56f0ff, + 0x1011a0fa,0x14d0bd4d,0x19939b94,0x1d528623, + 0xf12f560e,0xf5ee4bb9,0xf8ad6d60,0xfc6c70d7, + 0xe22b20d2,0xe6ea3d65,0xeba91bbc,0xef68060b, + 0xd727bbb6,0xd3e6a601,0xdea580d8,0xda649d6f, + 0xc423cd6a,0xc0e2d0dd,0xcda1f604,0xc960ebb3, + 0xbd3e8d7e,0xb9ff90c9,0xb4bcb610,0xb07daba7, + 0xae3afba2,0xaafbe615,0xa7b8c0cc,0xa379dd7b, + 0x9b3660c6,0x9ff77d71,0x92b45ba8,0x9675461f, + 0x8832161a,0x8cf30bad,0x81b02d74,0x857130c3, + 0x5d8a9099,0x594b8d2e,0x5408abf7,0x50c9b640, + 0x4e8ee645,0x4a4ffbf2,0x470cdd2b,0x43cdc09c, + 0x7b827d21,0x7f436096,0x7200464f,0x76c15bf8, + 0x68860bfd,0x6c47164a,0x61043093,0x65c52d24, + 0x119b4be9,0x155a565e,0x18197087,0x1cd86d30, + 0x029f3d35,0x065e2082,0x0b1d065b,0x0fdc1bec, + 0x3793a651,0x3352bbe6,0x3e119d3f,0x3ad08088, + 0x2497d08d,0x2056cd3a,0x2d15ebe3,0x29d4f654, + 0xc5a92679,0xc1683bce,0xcc2b1d17,0xc8ea00a0, + 0xd6ad50a5,0xd26c4d12,0xdf2f6bcb,0xdbee767c, + 0xe3a1cbc1,0xe760d676,0xea23f0af,0xeee2ed18, + 0xf0a5bd1d,0xf464a0aa,0xf9278673,0xfde69bc4, + 0x89b8fd09,0x8d79e0be,0x803ac667,0x84fbdbd0, + 0x9abc8bd5,0x9e7d9662,0x933eb0bb,0x97ffad0c, + 0xafb010b1,0xab710d06,0xa6322bdf,0xa2f33668, + 0xbcb4666d,0xb8757bda,0xb5365d03,0xb1f740b4}; + +/* init the encode/decode logical stream state */ + +int ogg_stream_init(ogg_stream_state *os,int serialno){ + if(os){ + memset(os,0,sizeof(*os)); + os->body_storage=16*1024; + os->lacing_storage=1024; + + os->body_data=_ogg_malloc(os->body_storage*sizeof(*os->body_data)); + os->lacing_vals=_ogg_malloc(os->lacing_storage*sizeof(*os->lacing_vals)); + os->granule_vals=_ogg_malloc(os->lacing_storage*sizeof(*os->granule_vals)); + + if(!os->body_data || !os->lacing_vals || !os->granule_vals){ + ogg_stream_clear(os); + return -1; + } + + os->serialno=serialno; + + return(0); + } + return(-1); +} + +/* async/delayed error detection for the ogg_stream_state */ +int ogg_stream_check(ogg_stream_state *os){ + if(!os || !os->body_data) return -1; + return 0; +} + +/* _clear does not free os, only the non-flat storage within */ +int ogg_stream_clear(ogg_stream_state *os){ + if(os){ + if(os->body_data)_ogg_free(os->body_data); + if(os->lacing_vals)_ogg_free(os->lacing_vals); + if(os->granule_vals)_ogg_free(os->granule_vals); + + memset(os,0,sizeof(*os)); + } + return(0); +} + +int ogg_stream_destroy(ogg_stream_state *os){ + if(os){ + ogg_stream_clear(os); + _ogg_free(os); + } + return(0); +} + +/* Helpers for ogg_stream_encode; this keeps the structure and + what's happening fairly clear */ + +static int _os_body_expand(ogg_stream_state *os,long needed){ + if(os->body_storage-needed<=os->body_fill){ + long body_storage; + void *ret; + if(os->body_storage>LONG_MAX-needed){ + ogg_stream_clear(os); + return -1; + } + body_storage=os->body_storage+needed; + if(body_storagebody_data,body_storage*sizeof(*os->body_data)); + if(!ret){ + ogg_stream_clear(os); + return -1; + } + os->body_storage=body_storage; + os->body_data=ret; + } + return 0; +} + +static int _os_lacing_expand(ogg_stream_state *os,long needed){ + if(os->lacing_storage-needed<=os->lacing_fill){ + long lacing_storage; + void *ret; + if(os->lacing_storage>LONG_MAX-needed){ + ogg_stream_clear(os); + return -1; + } + lacing_storage=os->lacing_storage+needed; + if(lacing_storagelacing_vals,lacing_storage*sizeof(*os->lacing_vals)); + if(!ret){ + ogg_stream_clear(os); + return -1; + } + os->lacing_vals=ret; + ret=_ogg_realloc(os->granule_vals,lacing_storage* + sizeof(*os->granule_vals)); + if(!ret){ + ogg_stream_clear(os); + return -1; + } + os->granule_vals=ret; + os->lacing_storage=lacing_storage; + } + return 0; +} + +/* checksum the page */ +/* Direct table CRC; note that this will be faster in the future if we + perform the checksum simultaneously with other copies */ + +void ogg_page_checksum_set(ogg_page *og){ + if(og){ + ogg_uint32_t crc_reg=0; + int i; + + /* safety; needed for API behavior, but not framing code */ + og->header[22]=0; + og->header[23]=0; + og->header[24]=0; + og->header[25]=0; + + for(i=0;iheader_len;i++) + crc_reg=(crc_reg<<8)^crc_lookup[((crc_reg >> 24)&0xff)^og->header[i]]; + for(i=0;ibody_len;i++) + crc_reg=(crc_reg<<8)^crc_lookup[((crc_reg >> 24)&0xff)^og->body[i]]; + + og->header[22]=(unsigned char)(crc_reg&0xff); + og->header[23]=(unsigned char)((crc_reg>>8)&0xff); + og->header[24]=(unsigned char)((crc_reg>>16)&0xff); + og->header[25]=(unsigned char)((crc_reg>>24)&0xff); + } +} + +/* submit data to the internal buffer of the framing engine */ +int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov, int count, + long e_o_s, ogg_int64_t granulepos){ + + long bytes = 0, lacing_vals; + int i; + + if(ogg_stream_check(os)) return -1; + if(!iov) return 0; + + for (i = 0; i < count; ++i){ + if(iov[i].iov_len>LONG_MAX) return -1; + if(bytes>LONG_MAX-(long)iov[i].iov_len) return -1; + bytes += (long)iov[i].iov_len; + } + lacing_vals=bytes/255+1; + + if(os->body_returned){ + /* advance packet data according to the body_returned pointer. We + had to keep it around to return a pointer into the buffer last + call */ + + os->body_fill-=os->body_returned; + if(os->body_fill) + memmove(os->body_data,os->body_data+os->body_returned, + os->body_fill); + os->body_returned=0; + } + + /* make sure we have the buffer storage */ + if(_os_body_expand(os,bytes) || _os_lacing_expand(os,lacing_vals)) + return -1; + + /* Copy in the submitted packet. Yes, the copy is a waste; this is + the liability of overly clean abstraction for the time being. It + will actually be fairly easy to eliminate the extra copy in the + future */ + + for (i = 0; i < count; ++i) { + memcpy(os->body_data+os->body_fill, iov[i].iov_base, iov[i].iov_len); + os->body_fill += (int)iov[i].iov_len; + } + + /* Store lacing vals for this packet */ + for(i=0;ilacing_vals[os->lacing_fill+i]=255; + os->granule_vals[os->lacing_fill+i]=os->granulepos; + } + os->lacing_vals[os->lacing_fill+i]=bytes%255; + os->granulepos=os->granule_vals[os->lacing_fill+i]=granulepos; + + /* flag the first segment as the beginning of the packet */ + os->lacing_vals[os->lacing_fill]|= 0x100; + + os->lacing_fill+=lacing_vals; + + /* for the sake of completeness */ + os->packetno++; + + if(e_o_s)os->e_o_s=1; + + return(0); +} + +int ogg_stream_packetin(ogg_stream_state *os,ogg_packet *op){ + ogg_iovec_t iov; + iov.iov_base = op->packet; + iov.iov_len = op->bytes; + return ogg_stream_iovecin(os, &iov, 1, op->e_o_s, op->granulepos); +} + +/* Conditionally flush a page; force==0 will only flush nominal-size + pages, force==1 forces us to flush a page regardless of page size + so long as there's any data available at all. */ +static int ogg_stream_flush_i(ogg_stream_state *os,ogg_page *og, int force, int nfill){ + int i; + int vals=0; + int maxvals=(os->lacing_fill>255?255:os->lacing_fill); + int bytes=0; + long acc=0; + ogg_int64_t granule_pos=-1; + + if(ogg_stream_check(os)) return(0); + if(maxvals==0) return(0); + + /* construct a page */ + /* decide how many segments to include */ + + /* If this is the initial header case, the first page must only include + the initial header packet */ + if(os->b_o_s==0){ /* 'initial header page' case */ + granule_pos=0; + for(vals=0;valslacing_vals[vals]&0x0ff)<255){ + vals++; + break; + } + } + }else{ + + /* The extra packets_done, packet_just_done logic here attempts to do two things: + 1) Don't unneccessarily span pages. + 2) Unless necessary, don't flush pages if there are less than four packets on + them; this expands page size to reduce unneccessary overhead if incoming packets + are large. + These are not necessary behaviors, just 'always better than naive flushing' + without requiring an application to explicitly request a specific optimized + behavior. We'll want an explicit behavior setup pathway eventually as well. */ + + int packets_done=0; + int packet_just_done=0; + for(vals=0;valsnfill && packet_just_done>=4){ + force=1; + break; + } + acc+=os->lacing_vals[vals]&0x0ff; + if((os->lacing_vals[vals]&0xff)<255){ + granule_pos=os->granule_vals[vals]; + packet_just_done=++packets_done; + }else + packet_just_done=0; + } + if(vals==255)force=1; + } + + if(!force) return(0); + + /* construct the header in temp storage */ + memcpy(os->header,"OggS",4); + + /* stream structure version */ + os->header[4]=0x00; + + /* continued packet flag? */ + os->header[5]=0x00; + if((os->lacing_vals[0]&0x100)==0)os->header[5]|=0x01; + /* first page flag? */ + if(os->b_o_s==0)os->header[5]|=0x02; + /* last page flag? */ + if(os->e_o_s && os->lacing_fill==vals)os->header[5]|=0x04; + os->b_o_s=1; + + /* 64 bits of PCM position */ + for(i=6;i<14;i++){ + os->header[i]=(unsigned char)(granule_pos&0xff); + granule_pos>>=8; + } + + /* 32 bits of stream serial number */ + { + long serialno=os->serialno; + for(i=14;i<18;i++){ + os->header[i]=(unsigned char)(serialno&0xff); + serialno>>=8; + } + } + + /* 32 bits of page counter (we have both counter and page header + because this val can roll over) */ + if(os->pageno==-1)os->pageno=0; /* because someone called + stream_reset; this would be a + strange thing to do in an + encode stream, but it has + plausible uses */ + { + long pageno=os->pageno++; + for(i=18;i<22;i++){ + os->header[i]=(unsigned char)(pageno&0xff); + pageno>>=8; + } + } + + /* zero for computation; filled in later */ + os->header[22]=0; + os->header[23]=0; + os->header[24]=0; + os->header[25]=0; + + /* segment table */ + os->header[26]=(unsigned char)(vals&0xff); + for(i=0;iheader[i+27]=(unsigned char)(os->lacing_vals[i]&0xff); + + /* set pointers in the ogg_page struct */ + og->header=os->header; + og->header_len=os->header_fill=vals+27; + og->body=os->body_data+os->body_returned; + og->body_len=bytes; + + /* advance the lacing data and set the body_returned pointer */ + + os->lacing_fill-=vals; + memmove(os->lacing_vals,os->lacing_vals+vals,os->lacing_fill*sizeof(*os->lacing_vals)); + memmove(os->granule_vals,os->granule_vals+vals,os->lacing_fill*sizeof(*os->granule_vals)); + os->body_returned+=bytes; + + /* calculate the checksum */ + + ogg_page_checksum_set(og); + + /* done */ + return(1); +} + +/* This will flush remaining packets into a page (returning nonzero), + even if there is not enough data to trigger a flush normally + (undersized page). If there are no packets or partial packets to + flush, ogg_stream_flush returns 0. Note that ogg_stream_flush will + try to flush a normal sized page like ogg_stream_pageout; a call to + ogg_stream_flush does not guarantee that all packets have flushed. + Only a return value of 0 from ogg_stream_flush indicates all packet + data is flushed into pages. + + since ogg_stream_flush will flush the last page in a stream even if + it's undersized, you almost certainly want to use ogg_stream_pageout + (and *not* ogg_stream_flush) unless you specifically need to flush + a page regardless of size in the middle of a stream. */ + +int ogg_stream_flush(ogg_stream_state *os,ogg_page *og){ + return ogg_stream_flush_i(os,og,1,4096); +} + +/* Like the above, but an argument is provided to adjust the nominal + page size for applications which are smart enough to provide their + own delay based flushing */ + +int ogg_stream_flush_fill(ogg_stream_state *os,ogg_page *og, int nfill){ + return ogg_stream_flush_i(os,og,1,nfill); +} + +/* This constructs pages from buffered packet segments. The pointers +returned are to static buffers; do not free. The returned buffers are +good only until the next call (using the same ogg_stream_state) */ + +int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og){ + int force=0; + if(ogg_stream_check(os)) return 0; + + if((os->e_o_s&&os->lacing_fill) || /* 'were done, now flush' case */ + (os->lacing_fill&&!os->b_o_s)) /* 'initial header page' case */ + force=1; + + return(ogg_stream_flush_i(os,og,force,4096)); +} + +/* Like the above, but an argument is provided to adjust the nominal +page size for applications which are smart enough to provide their +own delay based flushing */ + +int ogg_stream_pageout_fill(ogg_stream_state *os, ogg_page *og, int nfill){ + int force=0; + if(ogg_stream_check(os)) return 0; + + if((os->e_o_s&&os->lacing_fill) || /* 'were done, now flush' case */ + (os->lacing_fill&&!os->b_o_s)) /* 'initial header page' case */ + force=1; + + return(ogg_stream_flush_i(os,og,force,nfill)); +} + +int ogg_stream_eos(ogg_stream_state *os){ + if(ogg_stream_check(os)) return 1; + return os->e_o_s; +} + +/* DECODING PRIMITIVES: packet streaming layer **********************/ + +/* This has two layers to place more of the multi-serialno and paging + control in the application's hands. First, we expose a data buffer + using ogg_sync_buffer(). The app either copies into the + buffer, or passes it directly to read(), etc. We then call + ogg_sync_wrote() to tell how many bytes we just added. + + Pages are returned (pointers into the buffer in ogg_sync_state) + by ogg_sync_pageout(). The page is then submitted to + ogg_stream_pagein() along with the appropriate + ogg_stream_state* (ie, matching serialno). We then get raw + packets out calling ogg_stream_packetout() with a + ogg_stream_state. */ + +/* initialize the struct to a known state */ +int ogg_sync_init(ogg_sync_state *oy){ + if(oy){ + oy->storage = -1; /* used as a readiness flag */ + memset(oy,0,sizeof(*oy)); + } + return(0); +} + +/* clear non-flat storage within */ +int ogg_sync_clear(ogg_sync_state *oy){ + if(oy){ + if(oy->data)_ogg_free(oy->data); + memset(oy,0,sizeof(*oy)); + } + return(0); +} + +int ogg_sync_destroy(ogg_sync_state *oy){ + if(oy){ + ogg_sync_clear(oy); + _ogg_free(oy); + } + return(0); +} + +int ogg_sync_check(ogg_sync_state *oy){ + if(oy->storage<0) return -1; + return 0; +} + +char *ogg_sync_buffer(ogg_sync_state *oy, long size){ + if(ogg_sync_check(oy)) return NULL; + + /* first, clear out any space that has been previously returned */ + if(oy->returned){ + oy->fill-=oy->returned; + if(oy->fill>0) + memmove(oy->data,oy->data+oy->returned,oy->fill); + oy->returned=0; + } + + if(size>oy->storage-oy->fill){ + /* We need to extend the internal buffer */ + long newsize=size+oy->fill+4096; /* an extra page to be nice */ + void *ret; + + if(oy->data) + ret=_ogg_realloc(oy->data,newsize); + else + ret=_ogg_malloc(newsize); + if(!ret){ + ogg_sync_clear(oy); + return NULL; + } + oy->data=ret; + oy->storage=newsize; + } + + /* expose a segment at least as large as requested at the fill mark */ + return((char *)oy->data+oy->fill); +} + +int ogg_sync_wrote(ogg_sync_state *oy, long bytes){ + if(ogg_sync_check(oy))return -1; + if(oy->fill+bytes>oy->storage)return -1; + oy->fill+=bytes; + return(0); +} + +/* sync the stream. This is meant to be useful for finding page + boundaries. + + return values for this: + -n) skipped n bytes + 0) page not ready; more data (no bytes skipped) + n) page synced at current location; page length n bytes + +*/ + +long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og){ + unsigned char *page=oy->data+oy->returned; + unsigned char *next; + long bytes=oy->fill-oy->returned; + + if(ogg_sync_check(oy))return 0; + + if(oy->headerbytes==0){ + int headerbytes,i; + if(bytes<27)return(0); /* not enough for a header */ + + /* verify capture pattern */ + if(memcmp(page,"OggS",4))goto sync_fail; + + headerbytes=page[26]+27; + if(bytesbodybytes+=page[27+i]; + oy->headerbytes=headerbytes; + } + + if(oy->bodybytes+oy->headerbytes>bytes)return(0); + + /* The whole test page is buffered. Verify the checksum */ + { + /* Grab the checksum bytes, set the header field to zero */ + char chksum[4]; + ogg_page log; + + memcpy(chksum,page+22,4); + memset(page+22,0,4); + + /* set up a temp page struct and recompute the checksum */ + log.header=page; + log.header_len=oy->headerbytes; + log.body=page+oy->headerbytes; + log.body_len=oy->bodybytes; + ogg_page_checksum_set(&log); + + /* Compare */ + if(memcmp(chksum,page+22,4)){ + /* D'oh. Mismatch! Corrupt page (or miscapture and not a page + at all) */ + /* replace the computed checksum with the one actually read in */ + memcpy(page+22,chksum,4); + + /* Bad checksum. Lose sync */ + goto sync_fail; + } + } + + /* yes, have a whole page all ready to go */ + { + unsigned char *page=oy->data+oy->returned; + long bytes; + + if(og){ + og->header=page; + og->header_len=oy->headerbytes; + og->body=page+oy->headerbytes; + og->body_len=oy->bodybytes; + } + + oy->unsynced=0; + oy->returned+=(bytes=oy->headerbytes+oy->bodybytes); + oy->headerbytes=0; + oy->bodybytes=0; + return(bytes); + } + + sync_fail: + + oy->headerbytes=0; + oy->bodybytes=0; + + /* search for possible capture */ + next=memchr(page+1,'O',bytes-1); + if(!next) + next=oy->data+oy->fill; + + oy->returned=(int)(next-oy->data); + return((long)-(next-page)); +} + +/* sync the stream and get a page. Keep trying until we find a page. + Suppress 'sync errors' after reporting the first. + + return values: + -1) recapture (hole in data) + 0) need more data + 1) page returned + + Returns pointers into buffered data; invalidated by next call to + _stream, _clear, _init, or _buffer */ + +int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og){ + + if(ogg_sync_check(oy))return 0; + + /* all we need to do is verify a page at the head of the stream + buffer. If it doesn't verify, we look for the next potential + frame */ + + for(;;){ + long ret=ogg_sync_pageseek(oy,og); + if(ret>0){ + /* have a page */ + return(1); + } + if(ret==0){ + /* need more data */ + return(0); + } + + /* head did not start a synced page... skipped some bytes */ + if(!oy->unsynced){ + oy->unsynced=1; + return(-1); + } + + /* loop. keep looking */ + + } +} + +/* add the incoming page to the stream state; we decompose the page + into packet segments here as well. */ + +int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og){ + unsigned char *header=og->header; + unsigned char *body=og->body; + long bodysize=og->body_len; + int segptr=0; + + int version=ogg_page_version(og); + int continued=ogg_page_continued(og); + int bos=ogg_page_bos(og); + int eos=ogg_page_eos(og); + ogg_int64_t granulepos=ogg_page_granulepos(og); + int serialno=ogg_page_serialno(og); + long pageno=ogg_page_pageno(og); + int segments=header[26]; + + if(ogg_stream_check(os)) return -1; + + /* clean up 'returned data' */ + { + long lr=os->lacing_returned; + long br=os->body_returned; + + /* body data */ + if(br){ + os->body_fill-=br; + if(os->body_fill) + memmove(os->body_data,os->body_data+br,os->body_fill); + os->body_returned=0; + } + + if(lr){ + /* segment table */ + if(os->lacing_fill-lr){ + memmove(os->lacing_vals,os->lacing_vals+lr, + (os->lacing_fill-lr)*sizeof(*os->lacing_vals)); + memmove(os->granule_vals,os->granule_vals+lr, + (os->lacing_fill-lr)*sizeof(*os->granule_vals)); + } + os->lacing_fill-=lr; + os->lacing_packet-=lr; + os->lacing_returned=0; + } + } + + /* check the serial number */ + if(serialno!=os->serialno)return(-1); + if(version>0)return(-1); + + if(_os_lacing_expand(os,segments+1)) return -1; + + /* are we in sequence? */ + if(pageno!=os->pageno){ + int i; + + /* unroll previous partial packet (if any) */ + for(i=os->lacing_packet;ilacing_fill;i++) + os->body_fill-=os->lacing_vals[i]&0xff; + os->lacing_fill=os->lacing_packet; + + /* make a note of dropped data in segment table */ + if(os->pageno!=-1){ + os->lacing_vals[os->lacing_fill++]=0x400; + os->lacing_packet++; + } + } + + /* are we a 'continued packet' page? If so, we may need to skip + some segments */ + if(continued){ + if(os->lacing_fill<1 || + os->lacing_vals[os->lacing_fill-1]==0x400){ + bos=0; + for(;segptrbody_data+os->body_fill,body,bodysize); + os->body_fill+=bodysize; + } + + { + int saved=-1; + while(segptrlacing_vals[os->lacing_fill]=val; + os->granule_vals[os->lacing_fill]=-1; + + if(bos){ + os->lacing_vals[os->lacing_fill]|=0x100; + bos=0; + } + + if(val<255)saved=os->lacing_fill; + + os->lacing_fill++; + segptr++; + + if(val<255)os->lacing_packet=os->lacing_fill; + } + + /* set the granulepos on the last granuleval of the last full packet */ + if(saved!=-1){ + os->granule_vals[saved]=granulepos; + } + + } + + if(eos){ + os->e_o_s=1; + if(os->lacing_fill>0) + os->lacing_vals[os->lacing_fill-1]|=0x200; + } + + os->pageno=pageno+1; + + return(0); +} + +/* clear things to an initial state. Good to call, eg, before seeking */ +int ogg_sync_reset(ogg_sync_state *oy){ + if(ogg_sync_check(oy))return -1; + + oy->fill=0; + oy->returned=0; + oy->unsynced=0; + oy->headerbytes=0; + oy->bodybytes=0; + return(0); +} + +int ogg_stream_reset(ogg_stream_state *os){ + if(ogg_stream_check(os)) return -1; + + os->body_fill=0; + os->body_returned=0; + + os->lacing_fill=0; + os->lacing_packet=0; + os->lacing_returned=0; + + os->header_fill=0; + + os->e_o_s=0; + os->b_o_s=0; + os->pageno=-1; + os->packetno=0; + os->granulepos=0; + + return(0); +} + +int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno){ + if(ogg_stream_check(os)) return -1; + ogg_stream_reset(os); + os->serialno=serialno; + return(0); +} + +static int _packetout(ogg_stream_state *os,ogg_packet *op,int adv){ + + /* The last part of decode. We have the stream broken into packet + segments. Now we need to group them into packets (or return the + out of sync markers) */ + + int ptr=os->lacing_returned; + + if(os->lacing_packet<=ptr)return(0); + + if(os->lacing_vals[ptr]&0x400){ + /* we need to tell the codec there's a gap; it might need to + handle previous packet dependencies. */ + os->lacing_returned++; + os->packetno++; + return(-1); + } + + if(!op && !adv)return(1); /* just using peek as an inexpensive way + to ask if there's a whole packet + waiting */ + + /* Gather the whole packet. We'll have no holes or a partial packet */ + { + int size=os->lacing_vals[ptr]&0xff; + long bytes=size; + int eos=os->lacing_vals[ptr]&0x200; /* last packet of the stream? */ + int bos=os->lacing_vals[ptr]&0x100; /* first packet of the stream? */ + + while(size==255){ + int val=os->lacing_vals[++ptr]; + size=val&0xff; + if(val&0x200)eos=0x200; + bytes+=size; + } + + if(op){ + op->e_o_s=eos; + op->b_o_s=bos; + op->packet=os->body_data+os->body_returned; + op->packetno=os->packetno; + op->granulepos=os->granule_vals[ptr]; + op->bytes=bytes; + } + + if(adv){ + os->body_returned+=bytes; + os->lacing_returned=ptr+1; + os->packetno++; + } + } + return(1); +} + +int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op){ + if(ogg_stream_check(os)) return 0; + return _packetout(os,op,1); +} + +int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op){ + if(ogg_stream_check(os)) return 0; + return _packetout(os,op,0); +} + +void ogg_packet_clear(ogg_packet *op) { + _ogg_free(op->packet); + memset(op, 0, sizeof(*op)); +} + +#ifdef _V_SELFTEST +#include + +ogg_stream_state os_en, os_de; +ogg_sync_state oy; + +void checkpacket(ogg_packet *op,long len, int no, long pos){ + long j; + static int sequence=0; + static int lastno=0; + + if(op->bytes!=len){ + fprintf(stderr,"incorrect packet length (%ld != %ld)!\n",op->bytes,len); + exit(1); + } + if(op->granulepos!=pos){ + fprintf(stderr,"incorrect packet granpos (%ld != %ld)!\n",(long)op->granulepos,pos); + exit(1); + } + + /* packet number just follows sequence/gap; adjust the input number + for that */ + if(no==0){ + sequence=0; + }else{ + sequence++; + if(no>lastno+1) + sequence++; + } + lastno=no; + if(op->packetno!=sequence){ + fprintf(stderr,"incorrect packet sequence %ld != %d\n", + (long)(op->packetno),sequence); + exit(1); + } + + /* Test data */ + for(j=0;jbytes;j++) + if(op->packet[j]!=((j+no)&0xff)){ + fprintf(stderr,"body data mismatch (1) at pos %ld: %x!=%lx!\n\n", + j,op->packet[j],(j+no)&0xff); + exit(1); + } +} + +void check_page(unsigned char *data,const int *header,ogg_page *og){ + long j; + /* Test data */ + for(j=0;jbody_len;j++) + if(og->body[j]!=data[j]){ + fprintf(stderr,"body data mismatch (2) at pos %ld: %x!=%x!\n\n", + j,data[j],og->body[j]); + exit(1); + } + + /* Test header */ + for(j=0;jheader_len;j++){ + if(og->header[j]!=header[j]){ + fprintf(stderr,"header content mismatch at pos %ld:\n",j); + for(j=0;jheader[j]); + fprintf(stderr,"\n"); + exit(1); + } + } + if(og->header_len!=header[26]+27){ + fprintf(stderr,"header length incorrect! (%ld!=%d)\n", + og->header_len,header[26]+27); + exit(1); + } +} + +void print_header(ogg_page *og){ + int j; + fprintf(stderr,"\nHEADER:\n"); + fprintf(stderr," capture: %c %c %c %c version: %d flags: %x\n", + og->header[0],og->header[1],og->header[2],og->header[3], + (int)og->header[4],(int)og->header[5]); + + fprintf(stderr," granulepos: %d serialno: %d pageno: %ld\n", + (og->header[9]<<24)|(og->header[8]<<16)| + (og->header[7]<<8)|og->header[6], + (og->header[17]<<24)|(og->header[16]<<16)| + (og->header[15]<<8)|og->header[14], + ((long)(og->header[21])<<24)|(og->header[20]<<16)| + (og->header[19]<<8)|og->header[18]); + + fprintf(stderr," checksum: %02x:%02x:%02x:%02x\n segments: %d (", + (int)og->header[22],(int)og->header[23], + (int)og->header[24],(int)og->header[25], + (int)og->header[26]); + + for(j=27;jheader_len;j++) + fprintf(stderr,"%d ",(int)og->header[j]); + fprintf(stderr,")\n\n"); +} + +void copy_page(ogg_page *og){ + unsigned char *temp=_ogg_malloc(og->header_len); + memcpy(temp,og->header,og->header_len); + og->header=temp; + + temp=_ogg_malloc(og->body_len); + memcpy(temp,og->body,og->body_len); + og->body=temp; +} + +void free_page(ogg_page *og){ + _ogg_free (og->header); + _ogg_free (og->body); +} + +void error(void){ + fprintf(stderr,"error!\n"); + exit(1); +} + +/* 17 only */ +const int head1_0[] = {0x4f,0x67,0x67,0x53,0,0x06, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0x15,0xed,0xec,0x91, + 1, + 17}; + +/* 17, 254, 255, 256, 500, 510, 600 byte, pad */ +const int head1_1[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0x59,0x10,0x6c,0x2c, + 1, + 17}; +const int head2_1[] = {0x4f,0x67,0x67,0x53,0,0x04, + 0x07,0x18,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0x89,0x33,0x85,0xce, + 13, + 254,255,0,255,1,255,245,255,255,0, + 255,255,90}; + +/* nil packets; beginning,middle,end */ +const int head1_2[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0xff,0x7b,0x23,0x17, + 1, + 0}; +const int head2_2[] = {0x4f,0x67,0x67,0x53,0,0x04, + 0x07,0x28,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0x5c,0x3f,0x66,0xcb, + 17, + 17,254,255,0,0,255,1,0,255,245,255,255,0, + 255,255,90,0}; + +/* large initial packet */ +const int head1_3[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0x01,0x27,0x31,0xaa, + 18, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255,255,10}; + +const int head2_3[] = {0x4f,0x67,0x67,0x53,0,0x04, + 0x07,0x08,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0x7f,0x4e,0x8a,0xd2, + 4, + 255,4,255,0}; + + +/* continuing packet test */ +const int head1_4[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0xff,0x7b,0x23,0x17, + 1, + 0}; + +const int head2_4[] = {0x4f,0x67,0x67,0x53,0,0x00, + 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0xf8,0x3c,0x19,0x79, + 255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255}; + +const int head3_4[] = {0x4f,0x67,0x67,0x53,0,0x05, + 0x07,0x0c,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,2,0,0,0, + 0x38,0xe6,0xb6,0x28, + 6, + 255,220,255,4,255,0}; + + +/* spill expansion test */ +const int head1_4b[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0xff,0x7b,0x23,0x17, + 1, + 0}; + +const int head2_4b[] = {0x4f,0x67,0x67,0x53,0,0x00, + 0x07,0x10,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0xce,0x8f,0x17,0x1a, + 23, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255,255,10,255,4,255,0,0}; + + +const int head3_4b[] = {0x4f,0x67,0x67,0x53,0,0x04, + 0x07,0x14,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,2,0,0,0, + 0x9b,0xb2,0x50,0xa1, + 1, + 0}; + +/* page with the 255 segment limit */ +const int head1_5[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0xff,0x7b,0x23,0x17, + 1, + 0}; + +const int head2_5[] = {0x4f,0x67,0x67,0x53,0,0x00, + 0x07,0xfc,0x03,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0xed,0x2a,0x2e,0xa7, + 255, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10}; + +const int head3_5[] = {0x4f,0x67,0x67,0x53,0,0x04, + 0x07,0x00,0x04,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,2,0,0,0, + 0x6c,0x3b,0x82,0x3d, + 1, + 50}; + + +/* packet that overspans over an entire page */ +const int head1_6[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0xff,0x7b,0x23,0x17, + 1, + 0}; + +const int head2_6[] = {0x4f,0x67,0x67,0x53,0,0x00, + 0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0x68,0x22,0x7c,0x3d, + 255, + 100, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255}; + +const int head3_6[] = {0x4f,0x67,0x67,0x53,0,0x01, + 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, + 0x01,0x02,0x03,0x04,2,0,0,0, + 0xf4,0x87,0xba,0xf3, + 255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255}; + +const int head4_6[] = {0x4f,0x67,0x67,0x53,0,0x05, + 0x07,0x10,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,3,0,0,0, + 0xf7,0x2f,0x6c,0x60, + 5, + 254,255,4,255,0}; + +/* packet that overspans over an entire page */ +const int head1_7[] = {0x4f,0x67,0x67,0x53,0,0x02, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,0,0,0,0, + 0xff,0x7b,0x23,0x17, + 1, + 0}; + +const int head2_7[] = {0x4f,0x67,0x67,0x53,0,0x00, + 0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,1,0,0,0, + 0x68,0x22,0x7c,0x3d, + 255, + 100, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255}; + +const int head3_7[] = {0x4f,0x67,0x67,0x53,0,0x05, + 0x07,0x08,0x00,0x00,0x00,0x00,0x00,0x00, + 0x01,0x02,0x03,0x04,2,0,0,0, + 0xd4,0xe0,0x60,0xe5, + 1, + 0}; + +void test_pack(const int *pl, const int **headers, int byteskip, + int pageskip, int packetskip){ + unsigned char *data=_ogg_malloc(1024*1024); /* for scripted test cases only */ + long inptr=0; + long outptr=0; + long deptr=0; + long depacket=0; + long granule_pos=7,pageno=0; + int i,j,packets,pageout=pageskip; + int eosflag=0; + int bosflag=0; + + int byteskipcount=0; + + ogg_stream_reset(&os_en); + ogg_stream_reset(&os_de); + ogg_sync_reset(&oy); + + for(packets=0;packetsbyteskip){ + memcpy(next,og.header,byteskipcount-byteskip); + next+=byteskipcount-byteskip; + byteskipcount=byteskip; + } + + byteskipcount+=og.body_len; + if(byteskipcount>byteskip){ + memcpy(next,og.body,byteskipcount-byteskip); + next+=byteskipcount-byteskip; + byteskipcount=byteskip; + } + + ogg_sync_wrote(&oy,next-buf); + + while(1){ + int ret=ogg_sync_pageout(&oy,&og_de); + if(ret==0)break; + if(ret<0)continue; + /* got a page. Happy happy. Verify that it's good. */ + + fprintf(stderr,"(%d), ",pageout); + + check_page(data+deptr,headers[pageout],&og_de); + deptr+=og_de.body_len; + pageout++; + + /* submit it to deconstitution */ + ogg_stream_pagein(&os_de,&og_de); + + /* packets out? */ + while(ogg_stream_packetpeek(&os_de,&op_de2)>0){ + ogg_stream_packetpeek(&os_de,NULL); + ogg_stream_packetout(&os_de,&op_de); /* just catching them all */ + + /* verify peek and out match */ + if(memcmp(&op_de,&op_de2,sizeof(op_de))){ + fprintf(stderr,"packetout != packetpeek! pos=%ld\n", + depacket); + exit(1); + } + + /* verify the packet! */ + /* check data */ + if(memcmp(data+depacket,op_de.packet,op_de.bytes)){ + fprintf(stderr,"packet data mismatch in decode! pos=%ld\n", + depacket); + exit(1); + } + /* check bos flag */ + if(bosflag==0 && op_de.b_o_s==0){ + fprintf(stderr,"b_o_s flag not set on packet!\n"); + exit(1); + } + if(bosflag && op_de.b_o_s){ + fprintf(stderr,"b_o_s flag incorrectly set on packet!\n"); + exit(1); + } + bosflag=1; + depacket+=op_de.bytes; + + /* check eos flag */ + if(eosflag){ + fprintf(stderr,"Multiple decoded packets with eos flag!\n"); + exit(1); + } + + if(op_de.e_o_s)eosflag=1; + + /* check granulepos flag */ + if(op_de.granulepos!=-1){ + fprintf(stderr," granule:%ld ",(long)op_de.granulepos); + } + } + } + } + } + } + } + _ogg_free(data); + if(headers[pageno]!=NULL){ + fprintf(stderr,"did not write last page!\n"); + exit(1); + } + if(headers[pageout]!=NULL){ + fprintf(stderr,"did not decode last page!\n"); + exit(1); + } + if(inptr!=outptr){ + fprintf(stderr,"encoded page data incomplete!\n"); + exit(1); + } + if(inptr!=deptr){ + fprintf(stderr,"decoded page data incomplete!\n"); + exit(1); + } + if(inptr!=depacket){ + fprintf(stderr,"decoded packet data incomplete!\n"); + exit(1); + } + if(!eosflag){ + fprintf(stderr,"Never got a packet with EOS set!\n"); + exit(1); + } + fprintf(stderr,"ok.\n"); +} + +int main(void){ + + ogg_stream_init(&os_en,0x04030201); + ogg_stream_init(&os_de,0x04030201); + ogg_sync_init(&oy); + + /* Exercise each code path in the framing code. Also verify that + the checksums are working. */ + + { + /* 17 only */ + const int packets[]={17, -1}; + const int *headret[]={head1_0,NULL}; + + fprintf(stderr,"testing single page encoding... "); + test_pack(packets,headret,0,0,0); + } + + { + /* 17, 254, 255, 256, 500, 510, 600 byte, pad */ + const int packets[]={17, 254, 255, 256, 500, 510, 600, -1}; + const int *headret[]={head1_1,head2_1,NULL}; + + fprintf(stderr,"testing basic page encoding... "); + test_pack(packets,headret,0,0,0); + } + + { + /* nil packets; beginning,middle,end */ + const int packets[]={0,17, 254, 255, 0, 256, 0, 500, 510, 600, 0, -1}; + const int *headret[]={head1_2,head2_2,NULL}; + + fprintf(stderr,"testing basic nil packets... "); + test_pack(packets,headret,0,0,0); + } + + { + /* large initial packet */ + const int packets[]={4345,259,255,-1}; + const int *headret[]={head1_3,head2_3,NULL}; + + fprintf(stderr,"testing initial-packet lacing > 4k... "); + test_pack(packets,headret,0,0,0); + } + + { + /* continuing packet test; with page spill expansion, we have to + overflow the lacing table. */ + const int packets[]={0,65500,259,255,-1}; + const int *headret[]={head1_4,head2_4,head3_4,NULL}; + + fprintf(stderr,"testing single packet page span... "); + test_pack(packets,headret,0,0,0); + } + + { + /* spill expand packet test */ + const int packets[]={0,4345,259,255,0,0,-1}; + const int *headret[]={head1_4b,head2_4b,head3_4b,NULL}; + + fprintf(stderr,"testing page spill expansion... "); + test_pack(packets,headret,0,0,0); + } + + /* page with the 255 segment limit */ + { + + const int packets[]={0,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,50,-1}; + const int *headret[]={head1_5,head2_5,head3_5,NULL}; + + fprintf(stderr,"testing max packet segments... "); + test_pack(packets,headret,0,0,0); + } + + { + /* packet that overspans over an entire page */ + const int packets[]={0,100,130049,259,255,-1}; + const int *headret[]={head1_6,head2_6,head3_6,head4_6,NULL}; + + fprintf(stderr,"testing very large packets... "); + test_pack(packets,headret,0,0,0); + } + + { + /* test for the libogg 1.1.1 resync in large continuation bug + found by Josh Coalson) */ + const int packets[]={0,100,130049,259,255,-1}; + const int *headret[]={head1_6,head2_6,head3_6,head4_6,NULL}; + + fprintf(stderr,"testing continuation resync in very large packets... "); + test_pack(packets,headret,100,2,3); + } + + { + /* term only page. why not? */ + const int packets[]={0,100,64770,-1}; + const int *headret[]={head1_7,head2_7,head3_7,NULL}; + + fprintf(stderr,"testing zero data page (1 nil packet)... "); + test_pack(packets,headret,0,0,0); + } + + + + { + /* build a bunch of pages for testing */ + unsigned char *data=_ogg_malloc(1024*1024); + int pl[]={0, 1,1,98,4079, 1,1,2954,2057, 76,34,912,0,234,1000,1000, 1000,300,-1}; + int inptr=0,i,j; + ogg_page og[5]; + + ogg_stream_reset(&os_en); + + for(i=0;pl[i]!=-1;i++){ + ogg_packet op; + int len=pl[i]; + + op.packet=data+inptr; + op.bytes=len; + op.e_o_s=(pl[i+1]<0?1:0); + op.granulepos=(i+1)*1000; + + for(j=0;j0)error(); + + /* Test fractional page inputs: incomplete fixed header */ + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header+3, + 20); + ogg_sync_wrote(&oy,20); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + + /* Test fractional page inputs: incomplete header */ + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header+23, + 5); + ogg_sync_wrote(&oy,5); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + + /* Test fractional page inputs: incomplete body */ + + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header+28, + og[1].header_len-28); + ogg_sync_wrote(&oy,og[1].header_len-28); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body,1000); + ogg_sync_wrote(&oy,1000); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body+1000, + og[1].body_len-1000); + ogg_sync_wrote(&oy,og[1].body_len-1000); + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + + fprintf(stderr,"ok.\n"); + } + + /* Test fractional page inputs: page + incomplete capture */ + { + ogg_page og_de; + fprintf(stderr,"Testing sync on 1+partial inputs... "); + ogg_sync_reset(&oy); + + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header, + og[1].header_len); + ogg_sync_wrote(&oy,og[1].header_len); + + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body, + og[1].body_len); + ogg_sync_wrote(&oy,og[1].body_len); + + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header, + 20); + ogg_sync_wrote(&oy,20); + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header+20, + og[1].header_len-20); + ogg_sync_wrote(&oy,og[1].header_len-20); + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body, + og[1].body_len); + ogg_sync_wrote(&oy,og[1].body_len); + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + + fprintf(stderr,"ok.\n"); + } + + /* Test recapture: garbage + page */ + { + ogg_page og_de; + fprintf(stderr,"Testing search for capture... "); + ogg_sync_reset(&oy); + + /* 'garbage' */ + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body, + og[1].body_len); + ogg_sync_wrote(&oy,og[1].body_len); + + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header, + og[1].header_len); + ogg_sync_wrote(&oy,og[1].header_len); + + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body, + og[1].body_len); + ogg_sync_wrote(&oy,og[1].body_len); + + memcpy(ogg_sync_buffer(&oy,og[2].header_len),og[2].header, + 20); + ogg_sync_wrote(&oy,20); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + + memcpy(ogg_sync_buffer(&oy,og[2].header_len),og[2].header+20, + og[2].header_len-20); + ogg_sync_wrote(&oy,og[2].header_len-20); + memcpy(ogg_sync_buffer(&oy,og[2].body_len),og[2].body, + og[2].body_len); + ogg_sync_wrote(&oy,og[2].body_len); + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + + fprintf(stderr,"ok.\n"); + } + + /* Test recapture: page + garbage + page */ + { + ogg_page og_de; + fprintf(stderr,"Testing recapture... "); + ogg_sync_reset(&oy); + + memcpy(ogg_sync_buffer(&oy,og[1].header_len),og[1].header, + og[1].header_len); + ogg_sync_wrote(&oy,og[1].header_len); + + memcpy(ogg_sync_buffer(&oy,og[1].body_len),og[1].body, + og[1].body_len); + ogg_sync_wrote(&oy,og[1].body_len); + + memcpy(ogg_sync_buffer(&oy,og[2].header_len),og[2].header, + og[2].header_len); + ogg_sync_wrote(&oy,og[2].header_len); + + memcpy(ogg_sync_buffer(&oy,og[2].header_len),og[2].header, + og[2].header_len); + ogg_sync_wrote(&oy,og[2].header_len); + + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + + memcpy(ogg_sync_buffer(&oy,og[2].body_len),og[2].body, + og[2].body_len-5); + ogg_sync_wrote(&oy,og[2].body_len-5); + + memcpy(ogg_sync_buffer(&oy,og[3].header_len),og[3].header, + og[3].header_len); + ogg_sync_wrote(&oy,og[3].header_len); + + memcpy(ogg_sync_buffer(&oy,og[3].body_len),og[3].body, + og[3].body_len); + ogg_sync_wrote(&oy,og[3].body_len); + + if(ogg_sync_pageout(&oy,&og_de)>0)error(); + if(ogg_sync_pageout(&oy,&og_de)<=0)error(); + + fprintf(stderr,"ok.\n"); + } + + /* Free page data that was previously copied */ + { + for(i=0;i<5;i++){ + free_page(&og[i]); + } + } + } + + return(0); +} + +#endif diff --git a/libs/ogg/ogg.h b/libs/ogg/ogg.h new file mode 100644 index 0000000..cea4ebe --- /dev/null +++ b/libs/ogg/ogg.h @@ -0,0 +1,210 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel libogg include + last mod: $Id: ogg.h 18044 2011-08-01 17:55:20Z gmaxwell $ + + ********************************************************************/ +#ifndef _OGG_H +#define _OGG_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include +#include + +typedef struct { + void *iov_base; + size_t iov_len; +} ogg_iovec_t; + +typedef struct { + long endbyte; + int endbit; + + unsigned char *buffer; + unsigned char *ptr; + long storage; +} oggpack_buffer; + +/* ogg_page is used to encapsulate the data in one Ogg bitstream page *****/ + +typedef struct { + unsigned char *header; + long header_len; + unsigned char *body; + long body_len; +} ogg_page; + +/* ogg_stream_state contains the current encode/decode state of a logical + Ogg bitstream **********************************************************/ + +typedef struct { + unsigned char *body_data; /* bytes from packet bodies */ + long body_storage; /* storage elements allocated */ + long body_fill; /* elements stored; fill mark */ + long body_returned; /* elements of fill returned */ + + + int *lacing_vals; /* The values that will go to the segment table */ + ogg_int64_t *granule_vals; /* granulepos values for headers. Not compact + this way, but it is simple coupled to the + lacing fifo */ + long lacing_storage; + long lacing_fill; + long lacing_packet; + long lacing_returned; + + unsigned char header[282]; /* working space for header encode */ + int header_fill; + + int e_o_s; /* set when we have buffered the last packet in the + logical bitstream */ + int b_o_s; /* set after we've written the initial page + of a logical bitstream */ + long serialno; + long pageno; + ogg_int64_t packetno; /* sequence number for decode; the framing + knows where there's a hole in the data, + but we need coupling so that the codec + (which is in a separate abstraction + layer) also knows about the gap */ + ogg_int64_t granulepos; + +} ogg_stream_state; + +/* ogg_packet is used to encapsulate the data and metadata belonging + to a single raw Ogg/Vorbis packet *************************************/ + +typedef struct { + unsigned char *packet; + long bytes; + long b_o_s; + long e_o_s; + + ogg_int64_t granulepos; + + ogg_int64_t packetno; /* sequence number for decode; the framing + knows where there's a hole in the data, + but we need coupling so that the codec + (which is in a separate abstraction + layer) also knows about the gap */ +} ogg_packet; + +typedef struct { + unsigned char *data; + int storage; + int fill; + int returned; + + int unsynced; + int headerbytes; + int bodybytes; +} ogg_sync_state; + +/* Ogg BITSTREAM PRIMITIVES: bitstream ************************/ + +extern void oggpack_writeinit(oggpack_buffer *b); +extern int oggpack_writecheck(oggpack_buffer *b); +extern void oggpack_writetrunc(oggpack_buffer *b,long bits); +extern void oggpack_writealign(oggpack_buffer *b); +extern void oggpack_writecopy(oggpack_buffer *b,void *source,long bits); +extern void oggpack_reset(oggpack_buffer *b); +extern void oggpack_writeclear(oggpack_buffer *b); +extern void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes); +extern void oggpack_write(oggpack_buffer *b,unsigned long value,int bits); +extern long oggpack_look(oggpack_buffer *b,int bits); +extern long oggpack_look1(oggpack_buffer *b); +extern void oggpack_adv(oggpack_buffer *b,int bits); +extern void oggpack_adv1(oggpack_buffer *b); +extern long oggpack_read(oggpack_buffer *b,int bits); +extern long oggpack_read1(oggpack_buffer *b); +extern long oggpack_bytes(oggpack_buffer *b); +extern long oggpack_bits(oggpack_buffer *b); +extern unsigned char *oggpack_get_buffer(oggpack_buffer *b); + +extern void oggpackB_writeinit(oggpack_buffer *b); +extern int oggpackB_writecheck(oggpack_buffer *b); +extern void oggpackB_writetrunc(oggpack_buffer *b,long bits); +extern void oggpackB_writealign(oggpack_buffer *b); +extern void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits); +extern void oggpackB_reset(oggpack_buffer *b); +extern void oggpackB_writeclear(oggpack_buffer *b); +extern void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes); +extern void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits); +extern long oggpackB_look(oggpack_buffer *b,int bits); +extern long oggpackB_look1(oggpack_buffer *b); +extern void oggpackB_adv(oggpack_buffer *b,int bits); +extern void oggpackB_adv1(oggpack_buffer *b); +extern long oggpackB_read(oggpack_buffer *b,int bits); +extern long oggpackB_read1(oggpack_buffer *b); +extern long oggpackB_bytes(oggpack_buffer *b); +extern long oggpackB_bits(oggpack_buffer *b); +extern unsigned char *oggpackB_get_buffer(oggpack_buffer *b); + +/* Ogg BITSTREAM PRIMITIVES: encoding **************************/ + +extern int ogg_stream_packetin(ogg_stream_state *os, ogg_packet *op); +extern int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov, + int count, long e_o_s, ogg_int64_t granulepos); +extern int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og); +extern int ogg_stream_pageout_fill(ogg_stream_state *os, ogg_page *og, int nfill); +extern int ogg_stream_flush(ogg_stream_state *os, ogg_page *og); +extern int ogg_stream_flush_fill(ogg_stream_state *os, ogg_page *og, int nfill); + +/* Ogg BITSTREAM PRIMITIVES: decoding **************************/ + +extern int ogg_sync_init(ogg_sync_state *oy); +extern int ogg_sync_clear(ogg_sync_state *oy); +extern int ogg_sync_reset(ogg_sync_state *oy); +extern int ogg_sync_destroy(ogg_sync_state *oy); +extern int ogg_sync_check(ogg_sync_state *oy); + +extern char *ogg_sync_buffer(ogg_sync_state *oy, long size); +extern int ogg_sync_wrote(ogg_sync_state *oy, long bytes); +extern long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og); +extern int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og); +extern int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og); +extern int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op); +extern int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op); + +/* Ogg BITSTREAM PRIMITIVES: general ***************************/ + +extern int ogg_stream_init(ogg_stream_state *os,int serialno); +extern int ogg_stream_clear(ogg_stream_state *os); +extern int ogg_stream_reset(ogg_stream_state *os); +extern int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno); +extern int ogg_stream_destroy(ogg_stream_state *os); +extern int ogg_stream_check(ogg_stream_state *os); +extern int ogg_stream_eos(ogg_stream_state *os); + +extern void ogg_page_checksum_set(ogg_page *og); + +extern int ogg_page_version(const ogg_page *og); +extern int ogg_page_continued(const ogg_page *og); +extern int ogg_page_bos(const ogg_page *og); +extern int ogg_page_eos(const ogg_page *og); +extern ogg_int64_t ogg_page_granulepos(const ogg_page *og); +extern int ogg_page_serialno(const ogg_page *og); +extern long ogg_page_pageno(const ogg_page *og); +extern int ogg_page_packets(const ogg_page *og); + +extern void ogg_packet_clear(ogg_packet *op); + + +#ifdef __cplusplus +} +#endif + +#endif /* _OGG_H */ diff --git a/libs/ogg/os_types.h b/libs/ogg/os_types.h new file mode 100644 index 0000000..d6691b7 --- /dev/null +++ b/libs/ogg/os_types.h @@ -0,0 +1,147 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: #ifdef jail to whip a few platforms into the UNIX ideal. + last mod: $Id: os_types.h 17712 2010-12-03 17:10:02Z xiphmont $ + + ********************************************************************/ +#ifndef _OS_TYPES_H +#define _OS_TYPES_H + +/* make it easy on the folks that want to compile the libs with a + different malloc than stdlib */ +#define _ogg_malloc malloc +#define _ogg_calloc calloc +#define _ogg_realloc realloc +#define _ogg_free free + +#if defined(_WIN32) + +# if defined(__CYGWIN__) +# include + typedef int16_t ogg_int16_t; + typedef uint16_t ogg_uint16_t; + typedef int32_t ogg_int32_t; + typedef uint32_t ogg_uint32_t; + typedef int64_t ogg_int64_t; + typedef uint64_t ogg_uint64_t; +# elif defined(__MINGW32__) +# include + typedef short ogg_int16_t; + typedef unsigned short ogg_uint16_t; + typedef int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef long long ogg_int64_t; + typedef unsigned long long ogg_uint64_t; +# elif defined(__MWERKS__) + typedef long long ogg_int64_t; + typedef int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef short ogg_int16_t; + typedef unsigned short ogg_uint16_t; +# else + /* MSVC/Borland */ + typedef __int64 ogg_int64_t; + typedef __int32 ogg_int32_t; + typedef unsigned __int32 ogg_uint32_t; + typedef __int16 ogg_int16_t; + typedef unsigned __int16 ogg_uint16_t; +# endif + +#elif defined(__MACOS__) + +# include + typedef SInt16 ogg_int16_t; + typedef UInt16 ogg_uint16_t; + typedef SInt32 ogg_int32_t; + typedef UInt32 ogg_uint32_t; + typedef SInt64 ogg_int64_t; + +#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */ + +# include + typedef int16_t ogg_int16_t; + typedef uint16_t ogg_uint16_t; + typedef int32_t ogg_int32_t; + typedef uint32_t ogg_uint32_t; + typedef int64_t ogg_int64_t; + +#elif defined(__HAIKU__) + + /* Haiku */ +# include + typedef short ogg_int16_t; + typedef unsigned short ogg_uint16_t; + typedef int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef long long ogg_int64_t; + +#elif defined(__BEOS__) + + /* Be */ +# include + typedef int16_t ogg_int16_t; + typedef uint16_t ogg_uint16_t; + typedef int32_t ogg_int32_t; + typedef uint32_t ogg_uint32_t; + typedef int64_t ogg_int64_t; + +#elif defined (__EMX__) + + /* OS/2 GCC */ + typedef short ogg_int16_t; + typedef unsigned short ogg_uint16_t; + typedef int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef long long ogg_int64_t; + +#elif defined (DJGPP) + + /* DJGPP */ + typedef short ogg_int16_t; + typedef int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef long long ogg_int64_t; + +#elif defined(R5900) + + /* PS2 EE */ + typedef long ogg_int64_t; + typedef int ogg_int32_t; + typedef unsigned ogg_uint32_t; + typedef short ogg_int16_t; + +#elif defined(__SYMBIAN32__) + + /* Symbian GCC */ + typedef signed short ogg_int16_t; + typedef unsigned short ogg_uint16_t; + typedef signed int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef long long int ogg_int64_t; + +#elif defined(__TMS320C6X__) + + /* TI C64x compiler */ + typedef signed short ogg_int16_t; + typedef unsigned short ogg_uint16_t; + typedef signed int ogg_int32_t; + typedef unsigned int ogg_uint32_t; + typedef long long int ogg_int64_t; + +#else + +# include + +#endif + +#endif /* _OS_TYPES_H */ diff --git a/libs/vorbis/AUTHORS b/libs/vorbis/AUTHORS new file mode 100644 index 0000000..0da1036 --- /dev/null +++ b/libs/vorbis/AUTHORS @@ -0,0 +1,3 @@ +Monty + +and the rest of the Xiph.org Foundation. diff --git a/libs/vorbis/COPYING b/libs/vorbis/COPYING new file mode 100644 index 0000000..28de72a --- /dev/null +++ b/libs/vorbis/COPYING @@ -0,0 +1,28 @@ +Copyright (c) 2002-2008 Xiph.org Foundation + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/libs/vorbis/Makefile b/libs/vorbis/Makefile new file mode 100644 index 0000000..a08455c --- /dev/null +++ b/libs/vorbis/Makefile @@ -0,0 +1,14 @@ +obj = analysis.o bitrate.o block.o codebook.o envelope.o floor0.o floor1.o \ + info.o lookup.o lpc.o lsp.o mapping0.o mdct.o psy.o registry.o res0.o \ + sharedbook.o smallft.o synthesis.o vorbisenc.o vorbisfile.o window.o + +liba = ../libvorbis.a + +CFLAGS = -O3 -I. + +$(liba): $(obj) + $(AR) rcs $@ $(obj) + +.PHONY: clean +clean: + rm -f $(obj) $(liba) diff --git a/libs/vorbis/analysis.c b/libs/vorbis/analysis.c new file mode 100644 index 0000000..01aa6f3 --- /dev/null +++ b/libs/vorbis/analysis.c @@ -0,0 +1,120 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: single-block PCM analysis mode dispatch + last mod: $Id: analysis.c 16226 2009-07-08 06:43:49Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "registry.h" +#include "scales.h" +#include "os.h" +#include "misc.h" + +/* decides between modes, dispatches to the appropriate mapping. */ +int vorbis_analysis(vorbis_block *vb, ogg_packet *op){ + int ret,i; + vorbis_block_internal *vbi=vb->internal; + + vb->glue_bits=0; + vb->time_bits=0; + vb->floor_bits=0; + vb->res_bits=0; + + /* first things first. Make sure encode is ready */ + for(i=0;ipacketblob[i]); + + /* we only have one mapping type (0), and we let the mapping code + itself figure out what soft mode to use. This allows easier + bitrate management */ + + if((ret=_mapping_P[0]->forward(vb))) + return(ret); + + if(op){ + if(vorbis_bitrate_managed(vb)) + /* The app is using a bitmanaged mode... but not using the + bitrate management interface. */ + return(OV_EINVAL); + + op->packet=oggpack_get_buffer(&vb->opb); + op->bytes=oggpack_bytes(&vb->opb); + op->b_o_s=0; + op->e_o_s=vb->eofflag; + op->granulepos=vb->granulepos; + op->packetno=vb->sequence; /* for sake of completeness */ + } + return(0); +} + +#ifdef ANALYSIS +int analysis_noisy=1; + +/* there was no great place to put this.... */ +void _analysis_output_always(char *base,int i,float *v,int n,int bark,int dB,ogg_int64_t off){ + int j; + FILE *of; + char buffer[80]; + + sprintf(buffer,"%s_%d.m",base,i); + of=fopen(buffer,"w"); + + if(!of)perror("failed to open data dump file"); + + for(j=0;j +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "os.h" +#include "misc.h" +#include "bitrate.h" + +/* compute bitrate tracking setup */ +void vorbis_bitrate_init(vorbis_info *vi,bitrate_manager_state *bm){ + codec_setup_info *ci=vi->codec_setup; + bitrate_manager_info *bi=&ci->bi; + + memset(bm,0,sizeof(*bm)); + + if(bi && (bi->reservoir_bits>0)){ + long ratesamples=vi->rate; + int halfsamples=ci->blocksizes[0]>>1; + + bm->short_per_long=ci->blocksizes[1]/ci->blocksizes[0]; + bm->managed=1; + + bm->avg_bitsper= rint(1.*bi->avg_rate*halfsamples/ratesamples); + bm->min_bitsper= rint(1.*bi->min_rate*halfsamples/ratesamples); + bm->max_bitsper= rint(1.*bi->max_rate*halfsamples/ratesamples); + + bm->avgfloat=PACKETBLOBS/2; + + /* not a necessary fix, but one that leads to a more balanced + typical initialization */ + { + long desired_fill=bi->reservoir_bits*bi->reservoir_bias; + bm->minmax_reservoir=desired_fill; + bm->avg_reservoir=desired_fill; + } + + } +} + +void vorbis_bitrate_clear(bitrate_manager_state *bm){ + memset(bm,0,sizeof(*bm)); + return; +} + +int vorbis_bitrate_managed(vorbis_block *vb){ + vorbis_dsp_state *vd=vb->vd; + private_state *b=vd->backend_state; + bitrate_manager_state *bm=&b->bms; + + if(bm && bm->managed)return(1); + return(0); +} + +/* finish taking in the block we just processed */ +int vorbis_bitrate_addblock(vorbis_block *vb){ + vorbis_block_internal *vbi=vb->internal; + vorbis_dsp_state *vd=vb->vd; + private_state *b=vd->backend_state; + bitrate_manager_state *bm=&b->bms; + vorbis_info *vi=vd->vi; + codec_setup_info *ci=vi->codec_setup; + bitrate_manager_info *bi=&ci->bi; + + int choice=rint(bm->avgfloat); + long this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + long min_target_bits=(vb->W?bm->min_bitsper*bm->short_per_long:bm->min_bitsper); + long max_target_bits=(vb->W?bm->max_bitsper*bm->short_per_long:bm->max_bitsper); + int samples=ci->blocksizes[vb->W]>>1; + long desired_fill=bi->reservoir_bits*bi->reservoir_bias; + if(!bm->managed){ + /* not a bitrate managed stream, but for API simplicity, we'll + buffer the packet to keep the code path clean */ + + if(bm->vb)return(-1); /* one has been submitted without + being claimed */ + bm->vb=vb; + return(0); + } + + bm->vb=vb; + + /* look ahead for avg floater */ + if(bm->avg_bitsper>0){ + double slew=0.; + long avg_target_bits=(vb->W?bm->avg_bitsper*bm->short_per_long:bm->avg_bitsper); + double slewlimit= 15./bi->slew_damp; + + /* choosing a new floater: + if we're over target, we slew down + if we're under target, we slew up + + choose slew as follows: look through packetblobs of this frame + and set slew as the first in the appropriate direction that + gives us the slew we want. This may mean no slew if delta is + already favorable. + + Then limit slew to slew max */ + + if(bm->avg_reservoir+(this_bits-avg_target_bits)>desired_fill){ + while(choice>0 && this_bits>avg_target_bits && + bm->avg_reservoir+(this_bits-avg_target_bits)>desired_fill){ + choice--; + this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + } + }else if(bm->avg_reservoir+(this_bits-avg_target_bits)avg_reservoir+(this_bits-avg_target_bits)packetblob[choice])*8; + } + } + + slew=rint(choice-bm->avgfloat)/samples*vi->rate; + if(slew<-slewlimit)slew=-slewlimit; + if(slew>slewlimit)slew=slewlimit; + choice=rint(bm->avgfloat+= slew/vi->rate*samples); + this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + } + + + + /* enforce min(if used) on the current floater (if used) */ + if(bm->min_bitsper>0){ + /* do we need to force the bitrate up? */ + if(this_bitsminmax_reservoir-(min_target_bits-this_bits)<0){ + choice++; + if(choice>=PACKETBLOBS)break; + this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + } + } + } + + /* enforce max (if used) on the current floater (if used) */ + if(bm->max_bitsper>0){ + /* do we need to force the bitrate down? */ + if(this_bits>max_target_bits){ + while(bm->minmax_reservoir+(this_bits-max_target_bits)>bi->reservoir_bits){ + choice--; + if(choice<0)break; + this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + } + } + } + + /* Choice of packetblobs now made based on floater, and min/max + requirements. Now boundary check extreme choices */ + + if(choice<0){ + /* choosing a smaller packetblob is insufficient to trim bitrate. + frame will need to be truncated */ + long maxsize=(max_target_bits+(bi->reservoir_bits-bm->minmax_reservoir))/8; + bm->choice=choice=0; + + if(oggpack_bytes(vbi->packetblob[choice])>maxsize){ + + oggpack_writetrunc(vbi->packetblob[choice],maxsize*8); + this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + } + }else{ + long minsize=(min_target_bits-bm->minmax_reservoir+7)/8; + if(choice>=PACKETBLOBS) + choice=PACKETBLOBS-1; + + bm->choice=choice; + + /* prop up bitrate according to demand. pad this frame out with zeroes */ + minsize-=oggpack_bytes(vbi->packetblob[choice]); + while(minsize-->0)oggpack_write(vbi->packetblob[choice],0,8); + this_bits=oggpack_bytes(vbi->packetblob[choice])*8; + + } + + /* now we have the final packet and the final packet size. Update statistics */ + /* min and max reservoir */ + if(bm->min_bitsper>0 || bm->max_bitsper>0){ + + if(max_target_bits>0 && this_bits>max_target_bits){ + bm->minmax_reservoir+=(this_bits-max_target_bits); + }else if(min_target_bits>0 && this_bitsminmax_reservoir+=(this_bits-min_target_bits); + }else{ + /* inbetween; we want to take reservoir toward but not past desired_fill */ + if(bm->minmax_reservoir>desired_fill){ + if(max_target_bits>0){ /* logical bulletproofing against initialization state */ + bm->minmax_reservoir+=(this_bits-max_target_bits); + if(bm->minmax_reservoirminmax_reservoir=desired_fill; + }else{ + bm->minmax_reservoir=desired_fill; + } + }else{ + if(min_target_bits>0){ /* logical bulletproofing against initialization state */ + bm->minmax_reservoir+=(this_bits-min_target_bits); + if(bm->minmax_reservoir>desired_fill)bm->minmax_reservoir=desired_fill; + }else{ + bm->minmax_reservoir=desired_fill; + } + } + } + } + + /* avg reservoir */ + if(bm->avg_bitsper>0){ + long avg_target_bits=(vb->W?bm->avg_bitsper*bm->short_per_long:bm->avg_bitsper); + bm->avg_reservoir+=this_bits-avg_target_bits; + } + + return(0); +} + +int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd,ogg_packet *op){ + private_state *b=vd->backend_state; + bitrate_manager_state *bm=&b->bms; + vorbis_block *vb=bm->vb; + int choice=PACKETBLOBS/2; + if(!vb)return 0; + + if(op){ + vorbis_block_internal *vbi=vb->internal; + + if(vorbis_bitrate_managed(vb)) + choice=bm->choice; + + op->packet=oggpack_get_buffer(vbi->packetblob[choice]); + op->bytes=oggpack_bytes(vbi->packetblob[choice]); + op->b_o_s=0; + op->e_o_s=vb->eofflag; + op->granulepos=vb->granulepos; + op->packetno=vb->sequence; /* for sake of completeness */ + } + + bm->vb=0; + return(1); +} diff --git a/libs/vorbis/bitrate.h b/libs/vorbis/bitrate.h new file mode 100644 index 0000000..db48fcb --- /dev/null +++ b/libs/vorbis/bitrate.h @@ -0,0 +1,59 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: bitrate tracking and management + last mod: $Id: bitrate.h 13293 2007-07-24 00:09:47Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_BITRATE_H_ +#define _V_BITRATE_H_ + +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "os.h" + +/* encode side bitrate tracking */ +typedef struct bitrate_manager_state { + int managed; + + long avg_reservoir; + long minmax_reservoir; + long avg_bitsper; + long min_bitsper; + long max_bitsper; + + long short_per_long; + double avgfloat; + + vorbis_block *vb; + int choice; +} bitrate_manager_state; + +typedef struct bitrate_manager_info{ + long avg_rate; + long min_rate; + long max_rate; + long reservoir_bits; + double reservoir_bias; + + double slew_damp; + +} bitrate_manager_info; + +extern void vorbis_bitrate_init(vorbis_info *vi,bitrate_manager_state *bs); +extern void vorbis_bitrate_clear(bitrate_manager_state *bs); +extern int vorbis_bitrate_managed(vorbis_block *vb); +extern int vorbis_bitrate_addblock(vorbis_block *vb); +extern int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd, ogg_packet *op); + +#endif diff --git a/libs/vorbis/block.c b/libs/vorbis/block.c new file mode 100644 index 0000000..eee9abf --- /dev/null +++ b/libs/vorbis/block.c @@ -0,0 +1,1046 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: PCM data vector blocking, windowing and dis/reassembly + last mod: $Id: block.c 17561 2010-10-23 10:34:24Z xiphmont $ + + Handle windowing, overlap-add, etc of the PCM vectors. This is made + more amusing by Vorbis' current two allowed block sizes. + + ********************************************************************/ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" + +#include "window.h" +#include "mdct.h" +#include "lpc.h" +#include "registry.h" +#include "misc.h" + +static int ilog2(unsigned int v){ + int ret=0; + if(v)--v; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +/* pcm accumulator examples (not exhaustive): + + <-------------- lW ----------------> + <--------------- W ----------------> +: .....|..... _______________ | +: .''' | '''_--- | |\ | +:.....''' |_____--- '''......| | \_______| +:.................|__________________|_______|__|______| + |<------ Sl ------>| > Sr < |endW + |beginSl |endSl | |endSr + |beginW |endlW |beginSr + + + |< lW >| + <--------------- W ----------------> + | | .. ______________ | + | | ' `/ | ---_ | + |___.'___/`. | ---_____| + |_______|__|_______|_________________| + | >|Sl|< |<------ Sr ----->|endW + | | |endSl |beginSr |endSr + |beginW | |endlW + mult[0] |beginSl mult[n] + + <-------------- lW -----------------> + |<--W-->| +: .............. ___ | | +: .''' |`/ \ | | +:.....''' |/`....\|...| +:.........................|___|___|___| + |Sl |Sr |endW + | | |endSr + | |beginSr + | |endSl + |beginSl + |beginW +*/ + +/* block abstraction setup *********************************************/ + +#ifndef WORD_ALIGN +#define WORD_ALIGN 8 +#endif + +int vorbis_block_init(vorbis_dsp_state *v, vorbis_block *vb){ + int i; + memset(vb,0,sizeof(*vb)); + vb->vd=v; + vb->localalloc=0; + vb->localstore=NULL; + if(v->analysisp){ + vorbis_block_internal *vbi= + vb->internal=_ogg_calloc(1,sizeof(vorbis_block_internal)); + vbi->ampmax=-9999; + + for(i=0;ipacketblob[i]=&vb->opb; + }else{ + vbi->packetblob[i]= + _ogg_calloc(1,sizeof(oggpack_buffer)); + } + oggpack_writeinit(vbi->packetblob[i]); + } + } + + return(0); +} + +void *_vorbis_block_alloc(vorbis_block *vb,long bytes){ + bytes=(bytes+(WORD_ALIGN-1)) & ~(WORD_ALIGN-1); + if(bytes+vb->localtop>vb->localalloc){ + /* can't just _ogg_realloc... there are outstanding pointers */ + if(vb->localstore){ + struct alloc_chain *link=_ogg_malloc(sizeof(*link)); + vb->totaluse+=vb->localtop; + link->next=vb->reap; + link->ptr=vb->localstore; + vb->reap=link; + } + /* highly conservative */ + vb->localalloc=bytes; + vb->localstore=_ogg_malloc(vb->localalloc); + vb->localtop=0; + } + { + void *ret=(void *)(((char *)vb->localstore)+vb->localtop); + vb->localtop+=bytes; + return ret; + } +} + +/* reap the chain, pull the ripcord */ +void _vorbis_block_ripcord(vorbis_block *vb){ + /* reap the chain */ + struct alloc_chain *reap=vb->reap; + while(reap){ + struct alloc_chain *next=reap->next; + _ogg_free(reap->ptr); + memset(reap,0,sizeof(*reap)); + _ogg_free(reap); + reap=next; + } + /* consolidate storage */ + if(vb->totaluse){ + vb->localstore=_ogg_realloc(vb->localstore,vb->totaluse+vb->localalloc); + vb->localalloc+=vb->totaluse; + vb->totaluse=0; + } + + /* pull the ripcord */ + vb->localtop=0; + vb->reap=NULL; +} + +int vorbis_block_clear(vorbis_block *vb){ + int i; + vorbis_block_internal *vbi=vb->internal; + + _vorbis_block_ripcord(vb); + if(vb->localstore)_ogg_free(vb->localstore); + + if(vbi){ + for(i=0;ipacketblob[i]); + if(i!=PACKETBLOBS/2)_ogg_free(vbi->packetblob[i]); + } + _ogg_free(vbi); + } + memset(vb,0,sizeof(*vb)); + return(0); +} + +/* Analysis side code, but directly related to blocking. Thus it's + here and not in analysis.c (which is for analysis transforms only). + The init is here because some of it is shared */ + +static int _vds_shared_init(vorbis_dsp_state *v,vorbis_info *vi,int encp){ + int i; + codec_setup_info *ci=vi->codec_setup; + private_state *b=NULL; + int hs; + + if(ci==NULL) return 1; + hs=ci->halfrate_flag; + + memset(v,0,sizeof(*v)); + b=v->backend_state=_ogg_calloc(1,sizeof(*b)); + + v->vi=vi; + b->modebits=ilog2(ci->modes); + + b->transform[0]=_ogg_calloc(VI_TRANSFORMB,sizeof(*b->transform[0])); + b->transform[1]=_ogg_calloc(VI_TRANSFORMB,sizeof(*b->transform[1])); + + /* MDCT is tranform 0 */ + + b->transform[0][0]=_ogg_calloc(1,sizeof(mdct_lookup)); + b->transform[1][0]=_ogg_calloc(1,sizeof(mdct_lookup)); + mdct_init(b->transform[0][0],ci->blocksizes[0]>>hs); + mdct_init(b->transform[1][0],ci->blocksizes[1]>>hs); + + /* Vorbis I uses only window type 0 */ + b->window[0]=ilog2(ci->blocksizes[0])-6; + b->window[1]=ilog2(ci->blocksizes[1])-6; + + if(encp){ /* encode/decode differ here */ + + /* analysis always needs an fft */ + drft_init(&b->fft_look[0],ci->blocksizes[0]); + drft_init(&b->fft_look[1],ci->blocksizes[1]); + + /* finish the codebooks */ + if(!ci->fullbooks){ + ci->fullbooks=_ogg_calloc(ci->books,sizeof(*ci->fullbooks)); + for(i=0;ibooks;i++) + vorbis_book_init_encode(ci->fullbooks+i,ci->book_param[i]); + } + + b->psy=_ogg_calloc(ci->psys,sizeof(*b->psy)); + for(i=0;ipsys;i++){ + _vp_psy_init(b->psy+i, + ci->psy_param[i], + &ci->psy_g_param, + ci->blocksizes[ci->psy_param[i]->blockflag]/2, + vi->rate); + } + + v->analysisp=1; + }else{ + /* finish the codebooks */ + if(!ci->fullbooks){ + ci->fullbooks=_ogg_calloc(ci->books,sizeof(*ci->fullbooks)); + for(i=0;ibooks;i++){ + if(ci->book_param[i]==NULL) + goto abort_books; + if(vorbis_book_init_decode(ci->fullbooks+i,ci->book_param[i])) + goto abort_books; + /* decode codebooks are now standalone after init */ + vorbis_staticbook_destroy(ci->book_param[i]); + ci->book_param[i]=NULL; + } + } + } + + /* initialize the storage vectors. blocksize[1] is small for encode, + but the correct size for decode */ + v->pcm_storage=ci->blocksizes[1]; + v->pcm=_ogg_malloc(vi->channels*sizeof(*v->pcm)); + v->pcmret=_ogg_malloc(vi->channels*sizeof(*v->pcmret)); + { + int i; + for(i=0;ichannels;i++) + v->pcm[i]=_ogg_calloc(v->pcm_storage,sizeof(*v->pcm[i])); + } + + /* all 1 (large block) or 0 (small block) */ + /* explicitly set for the sake of clarity */ + v->lW=0; /* previous window size */ + v->W=0; /* current window size */ + + /* all vector indexes */ + v->centerW=ci->blocksizes[1]/2; + + v->pcm_current=v->centerW; + + /* initialize all the backend lookups */ + b->flr=_ogg_calloc(ci->floors,sizeof(*b->flr)); + b->residue=_ogg_calloc(ci->residues,sizeof(*b->residue)); + + for(i=0;ifloors;i++) + b->flr[i]=_floor_P[ci->floor_type[i]]-> + look(v,ci->floor_param[i]); + + for(i=0;iresidues;i++) + b->residue[i]=_residue_P[ci->residue_type[i]]-> + look(v,ci->residue_param[i]); + + return 0; + abort_books: + for(i=0;ibooks;i++){ + if(ci->book_param[i]!=NULL){ + vorbis_staticbook_destroy(ci->book_param[i]); + ci->book_param[i]=NULL; + } + } + vorbis_dsp_clear(v); + return -1; +} + +/* arbitrary settings and spec-mandated numbers get filled in here */ +int vorbis_analysis_init(vorbis_dsp_state *v,vorbis_info *vi){ + private_state *b=NULL; + + if(_vds_shared_init(v,vi,1))return 1; + b=v->backend_state; + b->psy_g_look=_vp_global_look(vi); + + /* Initialize the envelope state storage */ + b->ve=_ogg_calloc(1,sizeof(*b->ve)); + _ve_envelope_init(b->ve,vi); + + vorbis_bitrate_init(vi,&b->bms); + + /* compressed audio packets start after the headers + with sequence number 3 */ + v->sequence=3; + + return(0); +} + +void vorbis_dsp_clear(vorbis_dsp_state *v){ + int i; + if(v){ + vorbis_info *vi=v->vi; + codec_setup_info *ci=(vi?vi->codec_setup:NULL); + private_state *b=v->backend_state; + + if(b){ + + if(b->ve){ + _ve_envelope_clear(b->ve); + _ogg_free(b->ve); + } + + if(b->transform[0]){ + mdct_clear(b->transform[0][0]); + _ogg_free(b->transform[0][0]); + _ogg_free(b->transform[0]); + } + if(b->transform[1]){ + mdct_clear(b->transform[1][0]); + _ogg_free(b->transform[1][0]); + _ogg_free(b->transform[1]); + } + + if(b->flr){ + if(ci) + for(i=0;ifloors;i++) + _floor_P[ci->floor_type[i]]-> + free_look(b->flr[i]); + _ogg_free(b->flr); + } + if(b->residue){ + if(ci) + for(i=0;iresidues;i++) + _residue_P[ci->residue_type[i]]-> + free_look(b->residue[i]); + _ogg_free(b->residue); + } + if(b->psy){ + if(ci) + for(i=0;ipsys;i++) + _vp_psy_clear(b->psy+i); + _ogg_free(b->psy); + } + + if(b->psy_g_look)_vp_global_free(b->psy_g_look); + vorbis_bitrate_clear(&b->bms); + + drft_clear(&b->fft_look[0]); + drft_clear(&b->fft_look[1]); + + } + + if(v->pcm){ + if(vi) + for(i=0;ichannels;i++) + if(v->pcm[i])_ogg_free(v->pcm[i]); + _ogg_free(v->pcm); + if(v->pcmret)_ogg_free(v->pcmret); + } + + if(b){ + /* free header, header1, header2 */ + if(b->header)_ogg_free(b->header); + if(b->header1)_ogg_free(b->header1); + if(b->header2)_ogg_free(b->header2); + _ogg_free(b); + } + + memset(v,0,sizeof(*v)); + } +} + +float **vorbis_analysis_buffer(vorbis_dsp_state *v, int vals){ + int i; + vorbis_info *vi=v->vi; + private_state *b=v->backend_state; + + /* free header, header1, header2 */ + if(b->header)_ogg_free(b->header);b->header=NULL; + if(b->header1)_ogg_free(b->header1);b->header1=NULL; + if(b->header2)_ogg_free(b->header2);b->header2=NULL; + + /* Do we have enough storage space for the requested buffer? If not, + expand the PCM (and envelope) storage */ + + if(v->pcm_current+vals>=v->pcm_storage){ + v->pcm_storage=v->pcm_current+vals*2; + + for(i=0;ichannels;i++){ + v->pcm[i]=_ogg_realloc(v->pcm[i],v->pcm_storage*sizeof(*v->pcm[i])); + } + } + + for(i=0;ichannels;i++) + v->pcmret[i]=v->pcm[i]+v->pcm_current; + + return(v->pcmret); +} + +static void _preextrapolate_helper(vorbis_dsp_state *v){ + int i; + int order=16; + float *lpc=alloca(order*sizeof(*lpc)); + float *work=alloca(v->pcm_current*sizeof(*work)); + long j; + v->preextrapolate=1; + + if(v->pcm_current-v->centerW>order*2){ /* safety */ + for(i=0;ivi->channels;i++){ + /* need to run the extrapolation in reverse! */ + for(j=0;jpcm_current;j++) + work[j]=v->pcm[i][v->pcm_current-j-1]; + + /* prime as above */ + vorbis_lpc_from_data(work,lpc,v->pcm_current-v->centerW,order); + +#if 0 + if(v->vi->channels==2){ + if(i==0) + _analysis_output("predataL",0,work,v->pcm_current-v->centerW,0,0,0); + else + _analysis_output("predataR",0,work,v->pcm_current-v->centerW,0,0,0); + }else{ + _analysis_output("predata",0,work,v->pcm_current-v->centerW,0,0,0); + } +#endif + + /* run the predictor filter */ + vorbis_lpc_predict(lpc,work+v->pcm_current-v->centerW-order, + order, + work+v->pcm_current-v->centerW, + v->centerW); + + for(j=0;jpcm_current;j++) + v->pcm[i][v->pcm_current-j-1]=work[j]; + + } + } +} + + +/* call with val<=0 to set eof */ + +int vorbis_analysis_wrote(vorbis_dsp_state *v, int vals){ + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + + if(vals<=0){ + int order=32; + int i; + float *lpc=alloca(order*sizeof(*lpc)); + + /* if it wasn't done earlier (very short sample) */ + if(!v->preextrapolate) + _preextrapolate_helper(v); + + /* We're encoding the end of the stream. Just make sure we have + [at least] a few full blocks of zeroes at the end. */ + /* actually, we don't want zeroes; that could drop a large + amplitude off a cliff, creating spread spectrum noise that will + suck to encode. Extrapolate for the sake of cleanliness. */ + + vorbis_analysis_buffer(v,ci->blocksizes[1]*3); + v->eofflag=v->pcm_current; + v->pcm_current+=ci->blocksizes[1]*3; + + for(i=0;ichannels;i++){ + if(v->eofflag>order*2){ + /* extrapolate with LPC to fill in */ + long n; + + /* make a predictor filter */ + n=v->eofflag; + if(n>ci->blocksizes[1])n=ci->blocksizes[1]; + vorbis_lpc_from_data(v->pcm[i]+v->eofflag-n,lpc,n,order); + + /* run the predictor filter */ + vorbis_lpc_predict(lpc,v->pcm[i]+v->eofflag-order,order, + v->pcm[i]+v->eofflag,v->pcm_current-v->eofflag); + }else{ + /* not enough data to extrapolate (unlikely to happen due to + guarding the overlap, but bulletproof in case that + assumtion goes away). zeroes will do. */ + memset(v->pcm[i]+v->eofflag,0, + (v->pcm_current-v->eofflag)*sizeof(*v->pcm[i])); + + } + } + }else{ + + if(v->pcm_current+vals>v->pcm_storage) + return(OV_EINVAL); + + v->pcm_current+=vals; + + /* we may want to reverse extrapolate the beginning of a stream + too... in case we're beginning on a cliff! */ + /* clumsy, but simple. It only runs once, so simple is good. */ + if(!v->preextrapolate && v->pcm_current-v->centerW>ci->blocksizes[1]) + _preextrapolate_helper(v); + + } + return(0); +} + +/* do the deltas, envelope shaping, pre-echo and determine the size of + the next block on which to continue analysis */ +int vorbis_analysis_blockout(vorbis_dsp_state *v,vorbis_block *vb){ + int i; + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + private_state *b=v->backend_state; + vorbis_look_psy_global *g=b->psy_g_look; + long beginW=v->centerW-ci->blocksizes[v->W]/2,centerNext; + vorbis_block_internal *vbi=(vorbis_block_internal *)vb->internal; + + /* check to see if we're started... */ + if(!v->preextrapolate)return(0); + + /* check to see if we're done... */ + if(v->eofflag==-1)return(0); + + /* By our invariant, we have lW, W and centerW set. Search for + the next boundary so we can determine nW (the next window size) + which lets us compute the shape of the current block's window */ + + /* we do an envelope search even on a single blocksize; we may still + be throwing more bits at impulses, and envelope search handles + marking impulses too. */ + { + long bp=_ve_envelope_search(v); + if(bp==-1){ + + if(v->eofflag==0)return(0); /* not enough data currently to search for a + full long block */ + v->nW=0; + }else{ + + if(ci->blocksizes[0]==ci->blocksizes[1]) + v->nW=0; + else + v->nW=bp; + } + } + + centerNext=v->centerW+ci->blocksizes[v->W]/4+ci->blocksizes[v->nW]/4; + + { + /* center of next block + next block maximum right side. */ + + long blockbound=centerNext+ci->blocksizes[v->nW]/2; + if(v->pcm_currentlW=v->lW; + vb->W=v->W; + vb->nW=v->nW; + + if(v->W){ + if(!v->lW || !v->nW){ + vbi->blocktype=BLOCKTYPE_TRANSITION; + /*fprintf(stderr,"-");*/ + }else{ + vbi->blocktype=BLOCKTYPE_LONG; + /*fprintf(stderr,"_");*/ + } + }else{ + if(_ve_envelope_mark(v)){ + vbi->blocktype=BLOCKTYPE_IMPULSE; + /*fprintf(stderr,"|");*/ + + }else{ + vbi->blocktype=BLOCKTYPE_PADDING; + /*fprintf(stderr,".");*/ + + } + } + + vb->vd=v; + vb->sequence=v->sequence++; + vb->granulepos=v->granulepos; + vb->pcmend=ci->blocksizes[v->W]; + + /* copy the vectors; this uses the local storage in vb */ + + /* this tracks 'strongest peak' for later psychoacoustics */ + /* moved to the global psy state; clean this mess up */ + if(vbi->ampmax>g->ampmax)g->ampmax=vbi->ampmax; + g->ampmax=_vp_ampmax_decay(g->ampmax,v); + vbi->ampmax=g->ampmax; + + vb->pcm=_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels); + vbi->pcmdelay=_vorbis_block_alloc(vb,sizeof(*vbi->pcmdelay)*vi->channels); + for(i=0;ichannels;i++){ + vbi->pcmdelay[i]= + _vorbis_block_alloc(vb,(vb->pcmend+beginW)*sizeof(*vbi->pcmdelay[i])); + memcpy(vbi->pcmdelay[i],v->pcm[i],(vb->pcmend+beginW)*sizeof(*vbi->pcmdelay[i])); + vb->pcm[i]=vbi->pcmdelay[i]+beginW; + + /* before we added the delay + vb->pcm[i]=_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i])); + memcpy(vb->pcm[i],v->pcm[i]+beginW,ci->blocksizes[v->W]*sizeof(*vb->pcm[i])); + */ + + } + + /* handle eof detection: eof==0 means that we've not yet received EOF + eof>0 marks the last 'real' sample in pcm[] + eof<0 'no more to do'; doesn't get here */ + + if(v->eofflag){ + if(v->centerW>=v->eofflag){ + v->eofflag=-1; + vb->eofflag=1; + return(1); + } + } + + /* advance storage vectors and clean up */ + { + int new_centerNext=ci->blocksizes[1]/2; + int movementW=centerNext-new_centerNext; + + if(movementW>0){ + + _ve_envelope_shift(b->ve,movementW); + v->pcm_current-=movementW; + + for(i=0;ichannels;i++) + memmove(v->pcm[i],v->pcm[i]+movementW, + v->pcm_current*sizeof(*v->pcm[i])); + + + v->lW=v->W; + v->W=v->nW; + v->centerW=new_centerNext; + + if(v->eofflag){ + v->eofflag-=movementW; + if(v->eofflag<=0)v->eofflag=-1; + /* do not add padding to end of stream! */ + if(v->centerW>=v->eofflag){ + v->granulepos+=movementW-(v->centerW-v->eofflag); + }else{ + v->granulepos+=movementW; + } + }else{ + v->granulepos+=movementW; + } + } + } + + /* done */ + return(1); +} + +int vorbis_synthesis_restart(vorbis_dsp_state *v){ + vorbis_info *vi=v->vi; + codec_setup_info *ci; + int hs; + + if(!v->backend_state)return -1; + if(!vi)return -1; + ci=vi->codec_setup; + if(!ci)return -1; + hs=ci->halfrate_flag; + + v->centerW=ci->blocksizes[1]>>(hs+1); + v->pcm_current=v->centerW>>hs; + + v->pcm_returned=-1; + v->granulepos=-1; + v->sequence=-1; + v->eofflag=0; + ((private_state *)(v->backend_state))->sample_count=-1; + + return(0); +} + +int vorbis_synthesis_init(vorbis_dsp_state *v,vorbis_info *vi){ + if(_vds_shared_init(v,vi,0)){ + vorbis_dsp_clear(v); + return 1; + } + vorbis_synthesis_restart(v); + return 0; +} + +/* Unlike in analysis, the window is only partially applied for each + block. The time domain envelope is not yet handled at the point of + calling (as it relies on the previous block). */ + +int vorbis_synthesis_blockin(vorbis_dsp_state *v,vorbis_block *vb){ + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + private_state *b=v->backend_state; + int hs=ci->halfrate_flag; + int i,j; + + if(!vb)return(OV_EINVAL); + if(v->pcm_current>v->pcm_returned && v->pcm_returned!=-1)return(OV_EINVAL); + + v->lW=v->W; + v->W=vb->W; + v->nW=-1; + + if((v->sequence==-1)|| + (v->sequence+1 != vb->sequence)){ + v->granulepos=-1; /* out of sequence; lose count */ + b->sample_count=-1; + } + + v->sequence=vb->sequence; + + if(vb->pcm){ /* no pcm to process if vorbis_synthesis_trackonly + was called on block */ + int n=ci->blocksizes[v->W]>>(hs+1); + int n0=ci->blocksizes[0]>>(hs+1); + int n1=ci->blocksizes[1]>>(hs+1); + + int thisCenter; + int prevCenter; + + v->glue_bits+=vb->glue_bits; + v->time_bits+=vb->time_bits; + v->floor_bits+=vb->floor_bits; + v->res_bits+=vb->res_bits; + + if(v->centerW){ + thisCenter=n1; + prevCenter=0; + }else{ + thisCenter=0; + prevCenter=n1; + } + + /* v->pcm is now used like a two-stage double buffer. We don't want + to have to constantly shift *or* adjust memory usage. Don't + accept a new block until the old is shifted out */ + + for(j=0;jchannels;j++){ + /* the overlap/add section */ + if(v->lW){ + if(v->W){ + /* large/large */ + float *w=_vorbis_window_get(b->window[1]-hs); + float *pcm=v->pcm[j]+prevCenter; + float *p=vb->pcm[j]; + for(i=0;iwindow[0]-hs); + float *pcm=v->pcm[j]+prevCenter+n1/2-n0/2; + float *p=vb->pcm[j]; + for(i=0;iW){ + /* small/large */ + float *w=_vorbis_window_get(b->window[0]-hs); + float *pcm=v->pcm[j]+prevCenter; + float *p=vb->pcm[j]+n1/2-n0/2; + for(i=0;iwindow[0]-hs); + float *pcm=v->pcm[j]+prevCenter; + float *p=vb->pcm[j]; + for(i=0;ipcm[j]+thisCenter; + float *p=vb->pcm[j]+n; + for(i=0;icenterW) + v->centerW=0; + else + v->centerW=n1; + + /* deal with initial packet state; we do this using the explicit + pcm_returned==-1 flag otherwise we're sensitive to first block + being short or long */ + + if(v->pcm_returned==-1){ + v->pcm_returned=thisCenter; + v->pcm_current=thisCenter; + }else{ + v->pcm_returned=prevCenter; + v->pcm_current=prevCenter+ + ((ci->blocksizes[v->lW]/4+ + ci->blocksizes[v->W]/4)>>hs); + } + + } + + /* track the frame number... This is for convenience, but also + making sure our last packet doesn't end with added padding. If + the last packet is partial, the number of samples we'll have to + return will be past the vb->granulepos. + + This is not foolproof! It will be confused if we begin + decoding at the last page after a seek or hole. In that case, + we don't have a starting point to judge where the last frame + is. For this reason, vorbisfile will always try to make sure + it reads the last two marked pages in proper sequence */ + + if(b->sample_count==-1){ + b->sample_count=0; + }else{ + b->sample_count+=ci->blocksizes[v->lW]/4+ci->blocksizes[v->W]/4; + } + + if(v->granulepos==-1){ + if(vb->granulepos!=-1){ /* only set if we have a position to set to */ + + v->granulepos=vb->granulepos; + + /* is this a short page? */ + if(b->sample_count>v->granulepos){ + /* corner case; if this is both the first and last audio page, + then spec says the end is cut, not beginning */ + long extra=b->sample_count-vb->granulepos; + + /* we use ogg_int64_t for granule positions because a + uint64 isn't universally available. Unfortunately, + that means granposes can be 'negative' and result in + extra being negative */ + if(extra<0) + extra=0; + + if(vb->eofflag){ + /* trim the end */ + /* no preceding granulepos; assume we started at zero (we'd + have to in a short single-page stream) */ + /* granulepos could be -1 due to a seek, but that would result + in a long count, not short count */ + + /* Guard against corrupt/malicious frames that set EOP and + a backdated granpos; don't rewind more samples than we + actually have */ + if(extra > (v->pcm_current - v->pcm_returned)<pcm_current - v->pcm_returned)<pcm_current-=extra>>hs; + }else{ + /* trim the beginning */ + v->pcm_returned+=extra>>hs; + if(v->pcm_returned>v->pcm_current) + v->pcm_returned=v->pcm_current; + } + + } + + } + }else{ + v->granulepos+=ci->blocksizes[v->lW]/4+ci->blocksizes[v->W]/4; + if(vb->granulepos!=-1 && v->granulepos!=vb->granulepos){ + + if(v->granulepos>vb->granulepos){ + long extra=v->granulepos-vb->granulepos; + + if(extra) + if(vb->eofflag){ + /* partial last frame. Strip the extra samples off */ + + /* Guard against corrupt/malicious frames that set EOP and + a backdated granpos; don't rewind more samples than we + actually have */ + if(extra > (v->pcm_current - v->pcm_returned)<pcm_current - v->pcm_returned)<pcm_current-=extra>>hs; + } /* else {Shouldn't happen *unless* the bitstream is out of + spec. Either way, believe the bitstream } */ + } /* else {Shouldn't happen *unless* the bitstream is out of + spec. Either way, believe the bitstream } */ + v->granulepos=vb->granulepos; + } + } + + /* Update, cleanup */ + + if(vb->eofflag)v->eofflag=1; + return(0); + +} + +/* pcm==NULL indicates we just want the pending samples, no more */ +int vorbis_synthesis_pcmout(vorbis_dsp_state *v,float ***pcm){ + vorbis_info *vi=v->vi; + + if(v->pcm_returned>-1 && v->pcm_returnedpcm_current){ + if(pcm){ + int i; + for(i=0;ichannels;i++) + v->pcmret[i]=v->pcm[i]+v->pcm_returned; + *pcm=v->pcmret; + } + return(v->pcm_current-v->pcm_returned); + } + return(0); +} + +int vorbis_synthesis_read(vorbis_dsp_state *v,int n){ + if(n && v->pcm_returned+n>v->pcm_current)return(OV_EINVAL); + v->pcm_returned+=n; + return(0); +} + +/* intended for use with a specific vorbisfile feature; we want access + to the [usually synthetic/postextrapolated] buffer and lapping at + the end of a decode cycle, specifically, a half-short-block worth. + This funtion works like pcmout above, except it will also expose + this implicit buffer data not normally decoded. */ +int vorbis_synthesis_lapout(vorbis_dsp_state *v,float ***pcm){ + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + int hs=ci->halfrate_flag; + + int n=ci->blocksizes[v->W]>>(hs+1); + int n0=ci->blocksizes[0]>>(hs+1); + int n1=ci->blocksizes[1]>>(hs+1); + int i,j; + + if(v->pcm_returned<0)return 0; + + /* our returned data ends at pcm_returned; because the synthesis pcm + buffer is a two-fragment ring, that means our data block may be + fragmented by buffering, wrapping or a short block not filling + out a buffer. To simplify things, we unfragment if it's at all + possibly needed. Otherwise, we'd need to call lapout more than + once as well as hold additional dsp state. Opt for + simplicity. */ + + /* centerW was advanced by blockin; it would be the center of the + *next* block */ + if(v->centerW==n1){ + /* the data buffer wraps; swap the halves */ + /* slow, sure, small */ + for(j=0;jchannels;j++){ + float *p=v->pcm[j]; + for(i=0;ipcm_current-=n1; + v->pcm_returned-=n1; + v->centerW=0; + } + + /* solidify buffer into contiguous space */ + if((v->lW^v->W)==1){ + /* long/short or short/long */ + for(j=0;jchannels;j++){ + float *s=v->pcm[j]; + float *d=v->pcm[j]+(n1-n0)/2; + for(i=(n1+n0)/2-1;i>=0;--i) + d[i]=s[i]; + } + v->pcm_returned+=(n1-n0)/2; + v->pcm_current+=(n1-n0)/2; + }else{ + if(v->lW==0){ + /* short/short */ + for(j=0;jchannels;j++){ + float *s=v->pcm[j]; + float *d=v->pcm[j]+n1-n0; + for(i=n0-1;i>=0;--i) + d[i]=s[i]; + } + v->pcm_returned+=n1-n0; + v->pcm_current+=n1-n0; + } + } + + if(pcm){ + int i; + for(i=0;ichannels;i++) + v->pcmret[i]=v->pcm[i]+v->pcm_returned; + *pcm=v->pcmret; + } + + return(n1+n-v->pcm_returned); + +} + +float *vorbis_window(vorbis_dsp_state *v,int W){ + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + int hs=ci->halfrate_flag; + private_state *b=v->backend_state; + + if(b->window[W]-1<0)return NULL; + return _vorbis_window_get(b->window[W]-hs); +} diff --git a/libs/vorbis/books/coupled/res_books_51.h b/libs/vorbis/books/coupled/res_books_51.h new file mode 100644 index 0000000..917a955 --- /dev/null +++ b/libs/vorbis/books/coupled/res_books_51.h @@ -0,0 +1,12257 @@ +static const long _vq_quantlist__44p0_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p0_l0_0[] = { + 1, 3, 4, 7, 7, 8, 8, 9, 9, 9,10,10,10, 5, 6, 5, + 8, 7, 9, 8, 9, 9,10, 9,11,10, 5, 5, 7, 7, 8, 8, + 9, 9, 9, 9,10,10,11, 8, 9, 8,10, 9,10, 9,10, 9, + 11,10,11,10, 8, 8, 9, 9,10, 9,10, 9,11,10,11,10, + 11,10,11,11,11,11,11,11,11,11,11,11,11,11,10,11, + 11,11,12,11,11,11,11,11,11,10,12,12,12,12,12,12, + 12,11,12,12,12,11,11,11,12,12,12,12,12,12,12,11, + 12,11,12,11,11,13,12,12,12,13,12,12,12,12,11,12, + 11,11,13,13,13,12,12,12,12,12,12,11,11,11,10,13, + 13,13,12,13,12,13,11,13,10,12,11,11,13,13,12,13, + 12,12,12,12,11,12,11,11,11, +}; + +static const static_codebook _44p0_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p0_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p0_l0_0, + 0 +}; + +static const long _vq_quantlist__44p0_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p0_l0_1[] = { + 1, 4, 4, 6, 6, 5, 5, 5, 7, 5, 5, 5, 5, 6, 7, 7, + 6, 7, 7, 7, 6, 7, 7, 7, 7, +}; + +static const static_codebook _44p0_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p0_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p0_l0_1, + 0 +}; + +static const long _vq_quantlist__44p0_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44p0_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p0_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p0_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p0_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44p0_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p0_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p0_long[] = { + 2, 3, 6, 7,10,14,16, 3, 2, 5, 7,11,14,17, 6, 5, + 5, 7,10,12,14, 7, 7, 6, 6, 7, 9,13,10,11, 9, 6, + 6, 9,11,15,15,13,10, 9,10,12,18,18,16,14,12,13, + 16, +}; + +static const static_codebook _huff_book__44p0_long = { + 2, 49, + (long *)_huff_lengthlist__44p0_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p0_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p1_0[] = { + 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p0_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p0_p1_0, + 0 +}; + +static const long _vq_quantlist__44p0_p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p2_0[] = { + 1, 5, 5, 0, 7, 7, 0, 8, 8, 0, 9, 9, 0,12,12, 0, + 8, 8, 0, 9, 9, 0,12,12, 0, 8, 8, 0, 6, 6, 0,11, + 11, 0,12,12, 0,12,12, 0,15,15, 0,11,11, 0,12,12, + 0,15,15, 0,12,12, 0, 5, 5, 0, 5, 5, 0, 6, 6, 0, + 7, 7, 0,11,11, 0, 6, 6, 0, 7, 7, 0,10,11, 0, 6, + 6, 0, 7, 7, 0,11,11, 0,12,12, 0,11,11, 0,15,15, + 0,10,10, 0,12,12, 0,15,15, 0,12,12, 0, 6, 6, 0, + 12,12, 0,12,12, 0,12,12, 0,15,15, 0,11,11, 0,12, + 12, 0,15,15, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 8, 8, 0,12,12, 0,12,12, 0,12,12, 0,15, + 15, 0,12,12, 0,11,12, 0,15,16, 0,11,11, 0, 6, 6, + 0,11,12, 0,12,12, 0,12,12, 0,16,15, 0,12,12, 0, + 13,12, 0,15,14, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p0_p2_0 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p2_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p0_p2_0, + 0 +}; + +static const long _vq_quantlist__44p0_p2_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p2_1[] = { + 1, 3, 3, 0, 9, 9, 0, 9, 9, 0,10,10, 0, 9, 9, 0, + 10,10, 0,10,10, 0, 9, 9, 0,10,10, 0, 7, 7, 0, 7, + 7, 0, 6, 6, 0, 8, 8, 0, 7, 7, 0, 8, 8, 0, 8, 9, + 0, 8, 8, 0, 8, 8, 0, 7, 7, 0, 9, 9, 0, 8, 8, 0, + 10,10, 0, 9, 9, 0,10,10, 0,10,10, 0, 9, 9, 0,10, + 10, 0, 9, 9, 0,11,11, 0,11,11, 0,12,12, 0,11,11, + 0,12,12, 0,13,13, 0,12,12, 0,13,12, 0, 8, 8, 0, + 12,12, 0,12,12, 0,13,13, 0,12,12, 0,13,13, 0,13, + 13, 0,13,13, 0,13,13, 0, 7, 7, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0,11,11, 0,12,12, 0,13,13, 0,12, + 12, 0,13,13, 0,13,13, 0,12,12, 0,12,12, 0, 8, 8, + 0,12,12, 0,12,12, 0,13,13, 0,13,13, 0,13,14, 0, + 14,13, 0,13,13, 0,13,13, 0, 7, 7, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p0_p2_1 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p2_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p0_p2_1, + 0 +}; + +static const long _vq_quantlist__44p0_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p3_0[] = { + 1, 6, 6, 7, 8, 8, 7, 8, 8, 7, 9, 9,10,12,11, 9, + 8, 8, 7, 9, 9,11,12,12, 9, 9, 9, 6, 7, 7,10,11, + 11,10,11,11,10,11,11,13,13,14,12,12,12,11,11,11, + 14,14,14,12,12,12, 6, 5, 5, 9, 6, 5, 9, 6, 6, 9, + 7, 7,12,10,10,11, 6, 6,10, 7, 7,13,10,10,12, 7, + 7, 7, 8, 8,12,10,10,12,10,10,11,10,10,15,13,13, + 13, 9, 9,12,11,11,16,13,13,15,11,11, 8, 7, 7,12, + 12,12,12,11,11,12,11,11,14,14,14,14,12,12,12,12, + 12,16,15,15,14,12,12, 0,10,10, 0,12,12, 0,12,12, + 0,11,11, 0,14,14, 0,11,11, 0,12,12, 0,15,15, 0, + 11,11, 8, 8, 8,13,11,11,13,10,10,13,11,11,15,13, + 13,14,11,11,12,10,10,16,14,14,14,10,10, 9, 7, 7, + 13,11,11,13,11,11,12,11,11,16,14,14,14,12,12,13, + 12,12,15,14,14,15,13,12, 0,11,11, 0,12,12, 0,12, + 12, 0,12,12, 0,15,15, 0,12,12, 0,13,12, 0,14,15, + 0,12,12, +}; + +static const static_codebook _44p0_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p3_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p0_p3_0, + 0 +}; + +static const long _vq_quantlist__44p0_p3_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p0_p3_1[] = { + 2, 4, 4, 8, 8,10,12,12,11,11, 9,11,11,12,13,11, + 12,12,11,11,11,12,12,12,12,10,13,12,13,13,11,12, + 12,13,13,11,12,12,13,13,11,12,13,13,13,11,13,13, + 13,13,10,13,13,12,13,11,12,12,14,14,11,13,12,12, + 12,11,12,12,13,13,11,13,13,12,12,11,13,13,13,13, + 11,12,12,13,13,11,13,13,12,12,11,12,12,13,13,11, + 13,13,12,12,11,13,13,13,13,11,12,12,14,14,11,13, + 13,12,12,11,12,12,13,13,11,13,13,12,12,11,10,10, + 10,10,12,10,10,11,11,11, 8, 8,11,11,13,10,10,10, + 10,12,10,10,10,10,13,11,11,11,11,13,10,10,11,11, + 13,11,11,12,12,13,11,11,11,11,13,11,11,12,12,13, + 11,11,12,12,13,10,10,11,11,13,11,11,11,11,13,11, + 10,11,11,13,11,11,11,11,13,11,11,11,11,13,10,10, + 11,11,13,11,11,11,11,12,10,11,11,11,13,11,11,11, + 11,13,11,11,11,11,13,10,10,11,11,13,11,11,11,11, + 13,11,11,11,11,13,11,11,11,11,11,10,10,10,10,12, + 10,10, 9, 9,12,12,12,11,11,13,12,12, 9, 9,13,12, + 12,10,10,12,12,12,12,12,13,13,13,14,14,13,12,12, + 11,11,13,13,13,12,12,13,12,12,11,11,13,12,13,11, + 11,13,13,13,14,14,13,12,12,10,10,13,13,13,11,11, + 13,12,12,10,10,13,13,13,11,11,13,13,13,14,14,13, + 12,12,10,10,13,13,13,11,11,13,12,13,10,10,13,13, + 13,11,11,13,13,13,14,14,13,12,12,10,10,13,13,13, + 11,11,13,13,12,10,10,14,12,12, 8, 8,14,12,12, 9, + 9,14,11,11, 9, 9,14,12,12, 8, 8,14,11,11, 7, 7, + 14,13,13,10,10,15,12,12,10,10,15,13,13,10,10,15, + 12,12, 9, 9,15,13,13,10,10,15,13,13,10,10,15,12, + 12,10,10,15,13,13,10,10,14,12,12, 9, 9,14,13,13, + 9, 9,14,13,13, 9, 9,15,12,12, 9, 9,15,13,13, 9, + 9,14,12,12, 9, 9,14,13,13, 9, 9,14,13,13, 9, 9, + 15,12,12, 9, 9,14,13,13, 9, 9,14,12,12, 9, 9,14, + 13,13, 9, 9,13,12,12, 8, 8,13,13,13, 8, 8,14,13, + 13, 9, 9,13,13,13, 7, 7,14,13,13, 8, 8,14,14,14, + 10,10,14,14,14,11,11,14,14,14, 9, 9,14,14,14,10, + 10,14,14,14, 9, 9,14,14,14,10, 9,15,14,14,11,11, + 14,14,14, 9, 9,14,14,14,10,10,14,14,14, 9, 9,14, + 14,14, 9, 9,15,14,14,11,11,14,14,14, 8, 8,14,14, + 14, 9, 9,14,14,14, 8, 8,14,14,14, 9, 9,15,14,14, + 11,11,14,14,14, 8, 8,14,14,14, 9, 9,14,14,14, 8, + 8,12,12,12,13,13,16,15,15,11,11,16,15,16,12,12, + 17,16,16,11,11,17,15,15,12,11,16,16,16,12,13,16, + 15,15,13,13,16,16,16,12,12,16,16,15,13,13,16,16, + 16,12,12,16,16,16,13,13,17,16,16,14,14,17,17,16, + 12,12,17,16,16,13,13,17,17,16,12,13,16,16,17,13, + 12,17,16,16,14,13,17,16,16,12,12,17,16,16,12,12, + 17,16,17,12,12,17,17,17,13,13,16,16,16,13,14,17, + 17,16,12,12,16,16,16,13,13,17,17,17,12,12,13,14, + 14,10,10,16,14,14,12,12,16,15,15,14,14,16,14,14, + 12,12,15,14,14,13,13,17,15,15,14,13,16,16,15,15, + 15,16,15,15,14,14,16,15,15,14,14,17,15,15,14,14, + 16,15,15,14,14,16,16,15,15,15,17,15,15,13,13,16, + 15,15,14,14,17,15,15,13,13,17,15,15,14,14,16,15, + 15,15,15,16,14,14,13,13,16,15,15,14,14,16,14,14, + 13,13,17,15,15,14,14,16,16,15,15,15,17,14,14,13, + 13,16,15,15,14,14,17,14,14,13,13,13,11,11,10,10, + 16,14,14,13,13,15,14,14,13,13,16,14,14,12,12,16, + 14,14,12,12,15,15,15,14,14,16,14,14,14,14,16,15, + 14,14,14,16,14,14,14,14,16,15,15,14,13,16,15,15, + 14,14,16,14,14,14,14,17,15,15,14,14,16,14,14,14, + 14,16,15,15,13,14,16,15,15,14,14,16,14,14,14,14, + 16,15,15,13,13,16,14,14,13,13,16,15,15,13,13,16, + 15,15,14,14,16,14,14,14,14,17,15,15,13,13,16,15, + 14,13,13,17,15,15,13,13,14,14,14, 9, 9,14,14,14, + 17,17,14,15,15,18,18,14,14,14,18,19,14,14,14,18, + 18,15,15,15,19,18,15,16,15,18,20,15,15,15,18,19, + 15,15,15,19,19,15,15,15,18,20,15,15,15,18,19,15, + 15,16,20,18,15,15,15,18,18,15,15,15,19,19,15,15, + 15,18,19,15,15,15,18,19,15,15,15,19,19,14,15,14, + 19,19,15,15,15,20,19,15,14,14,19,18,14,15,15,18, + 19,15,15,16,20,20,14,14,14,18,19,15,15,15,19,18, + 14,14,14,18,18,14,12,12, 9, 9,13,14,14,18,18,14, + 13,13,18,19,14,14,14,18,18,14,14,14,18,18,15,15, + 15,19,19,15,14,14,19,18,14,15,15,19,18,15,14,14, + 18,18,15,15,15,19,18,14,15,15,19,19,15,14,14,19, + 18,14,15,15,19,18,15,14,14,19,18,14,15,15,19,18, + 15,15,15,21,18,15,14,14,19,18,14,15,15,18,19,14, + 15,14,20,19,14,15,15,18,19,14,15,15,19,19,15,14, + 14,19,20,14,15,15,18,18,14,14,14,19,19,14,15,15, + 19,18,12,12,12,13,13,16,15,15,11,11,16,15,15,12, + 12,16,16,16,11,11,16,15,15,11,11,16,16,16,13,13, + 17,16,16,13,13,17,17,17,12,12,16,16,16,13,13,17, + 16,17,13,12,15,16,16,12,12,16,15,15,13,13,17,16, + 16,12,12,16,16,15,12,12,16,16,16,12,12,17,17,16, + 13,12,16,16,16,13,13,17,16,16,12,12,17,16,16,12, + 12,17,17,16,12,12,16,17,16,12,12,17,15,15,13,13, + 17,16,16,12,12,16,16,16,12,12,16,16,16,12,12,13, + 13,13, 9, 9,15,14,14,13,13,16,15,14,14,14,16,14, + 14,13,13,15,14,14,13,13,17,15,15,14,14,16,15,15, + 15,15,16,15,15,14,14,16,15,15,15,15,17,15,15,14, + 14,16,15,15,14,14,16,15,15,15,15,17,14,15,14,14, + 16,15,15,14,14,17,15,15,13,14,17,15,15,14,14,16, + 15,15,15,15,17,14,14,13,13,16,15,15,14,14,17,14, + 14,13,13,17,15,15,14,14,16,15,16,15,15,17,14,14, + 13,13,16,15,15,14,14,18,14,14,13,13,13,11,11,11, + 11,15,14,14,12,12,15,14,14,13,13,16,14,14,12,12, + 16,13,14,12,12,16,15,15,13,13,16,14,14,14,14,16, + 15,15,13,13,16,14,14,13,13,16,14,15,13,13,15,15, + 15,13,13,16,14,14,14,13,16,14,14,13,13,16,14,14, + 13,13,16,15,15,13,13,16,15,15,13,13,16,14,14,14, + 14,16,15,15,12,12,16,14,14,13,13,16,15,15,12,12, + 16,15,15,13,13,16,14,14,14,14,17,15,14,12,12,16, + 14,14,13,13,16,15,15,12,12,14,14,14, 8, 8,14,14, + 14,17,18,14,15,15,17,18,14,14,14,17,18,14,14,14, + 18,18,14,15,15,18,18,14,16,15,19,19,15,15,15,18, + 19,15,16,15,20,19,15,15,15,18,18,14,15,15,18,19, + 15,16,16,20,19,15,15,15,19,17,14,15,15,20,18,14, + 15,15,18,18,14,15,15,18,19,14,15,15,19,20,14,14, + 14,18,18,14,15,15,18,19,14,14,14,18,19,14,15,15, + 19,18,15,16,16,20,21,14,14,15,19,19,14,15,15,19, + 19,14,14,14,19,18,13,12,12, 9, 9,13,14,14,18,19, + 14,14,14,18,19,14,14,14,18,18,14,14,14,18,18,14, + 15,15,19,19,15,14,14,19,18,15,15,15,19,19,15,14, + 14,19,20,14,15,15,18,19,14,15,15,20,18,15,14,14, + 18,18,14,15,15,18,18,14,14,14,19,19,14,15,15,18, + 18,14,15,15,19,18,15,14,14,19,19,14,15,15,19,18, + 15,14,14,19,18,14,14,15,18,19,14,15,15,19,18,15, + 14,14,18,19,14,15,14,19,20,14,14,14,19,19,14,15, + 15,19,19,12,12,12,13,13,16,16,16,11,11,16,16,16, + 12,12,17,16,16,11,11,17,15,15,11,11,16,16,16,13, + 13,17,15,16,13,13,16,16,16,12,12,17,16,16,13,13, + 17,17,16,12,12,17,17,16,13,13,17,16,16,13,13,17, + 17,17,12,12,17,16,16,13,13,17,17,17,12,12,16,16, + 16,12,12,17,15,15,13,13,17,16,16,11,11,17,16,16, + 12,12,16,16,16,11,11,16,17,16,12,12,17,16,16,13, + 13,17,17,16,12,12,17,17,16,12,12,17,16,16,11,11, + 13,14,14, 9, 9,16,14,14,13,13,16,14,15,14,14,16, + 14,14,12,12,16,14,14,13,13,17,15,15,14,14,16,15, + 15,15,15,17,15,15,14,14,16,15,15,14,14,17,15,15, + 14,14,16,15,15,14,14,16,15,15,15,16,17,14,15,14, + 14,16,15,15,14,14,17,15,15,14,14,16,15,15,14,14, + 16,15,15,15,15,17,14,14,13,13,16,15,15,14,14,16, + 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18,18,14,14,14,18,18,14,14,14,18,20,14,14,14,18, + 18,14,15,15,19,18,15,14,14,18,19,15,15,15,18,19, + 15,14,14,18,19,15,15,15,18,18,14,15,14,18,19,15, + 14,14,21,19,15,15,15,19,18,14,14,14,19,18,14,15, + 15,19,18,15,15,15,20,19,15,14,14,20,18,14,15,15, + 18,19,14,14,14,19,18,14,15,15,18,19,15,15,15,18, + 19,15,14,14,19,19,15,15,15,19,19,14,14,14,19,20, + 14,15,15,18,19, +}; + +static const static_codebook _44p0_p3_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p0_p3_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p0_p3_1, + 0 +}; + +static const long _vq_quantlist__44p0_p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p0_p4_0[] = { + 2, 6, 6,14,14, 6, 8, 8,14,14, 7, 7, 7,14,14, 0, + 13,13,15,16, 0,13,13,15,15, 7, 8, 8,15,15, 9,10, + 10,16,16, 9, 8, 8,14,15, 0,13,13,17,17, 0,13,13, + 16,16, 8, 8, 8,15,15,12,11,11,16,16, 9, 8, 8,14, + 14, 0,13,13,17,17, 0,13,13,15,15, 0,14,14,16,16, + 0, 0, 0,18,19, 0,12,12,16,15, 0,16,16, 0,20, 0, + 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0, 0,20,20, + 0,13,13,16,16, 0,18,17, 0, 0, 0,15,15,16,16, 9, + 7, 7,14,14,12,10,10,15,15,13,10,10,15,15, 0,21, + 0,18,19, 0,20,21,19,18,12,10,10,16,15,15,13,13, + 18,18,14,11,11,15,15, 0, 0, 0,19,18, 0, 0,21,18, + 18,13,11,11,15,15,16,14,14,17,19,15,11,11,15,15, + 0,21,21,20,18, 0, 0,21,18,18, 0, 0,21,21,19, 0, + 0, 0, 0, 0, 0,19,20,18,17, 0, 0, 0,21,21, 0,21, + 0,20,18, 0, 0,21,19,19, 0, 0, 0, 0, 0, 0,20,21, + 17,17, 0, 0, 0, 0, 0, 0,21, 0,18,20, 0,10,10,14, + 14, 0,11,11,15,15, 0,11,11,15,15, 0,14,14,15,15, + 0,15,15,16,16, 0,11,12,16,16, 0,13,13,16,16, 0, + 11,11,15,15, 0,14,14,17,17, 0,14,14,15,15, 0,11, + 11,16,15, 0,14,14,15,15, 0,11,11,15,15, 0,15,15, + 17,17, 0,14,14,15,15, 0,16,16,18,18, 0, 0, 0,20, + 19, 0,14,13,16,15, 0,17,17,21, 0, 0,15,15,15,15, + 0,16,15,17,16, 0,20, 0,20,18, 0,13,14,15,15, 0, + 19,18, 0,21, 0,15,15,15,15, 0,11,11,14,14, 0,12, + 12,16,16, 0,12,12,16,16, 0,16,15,20,21, 0,17,16, + 0, 0, 0,12,12,16,16, 0,14,14,18,18, 0,11,11,16, + 16, 0,15,15,21,20, 0,16,16, 0, 0, 0,12,12,16,17, + 0,15,14,19,19, 0,11,12,16,16, 0,15,15,21, 0, 0, + 16,16, 0, 0, 0,16,17, 0, 0, 0, 0, 0, 0, 0, 0,15, + 15,21, 0, 0,17,17, 0, 0, 0,17,17, 0, 0, 0,17,16, + 0, 0, 0, 0, 0, 0, 0, 0,15,15, 0,20, 0,19,20, 0, + 0, 0,17,17, 0, 0, 0,12,12,15,15, 0,12,12,15,15, + 0,12,12,16,16, 0,13,13,15,15, 0,15,15,17,17, 0, + 13,13,17,16, 0,14,14,17,17, 0,11,11,16,16, 0,14, + 14,17,17, 0,13,13,16,16, 0,12,12,16,16, 0,15,15, + 16,17, 0,11,11,15,16, 0,14,14,17,17, 0,13,14,16, + 16, 0,15,15,18,18, 0,21,20,20,19, 0,13,13,16,17, + 0,16,16, 0, 0, 0,14,14,16,16, 0,15,15,18,18, 0, + 0, 0,20,19, 0,13,13,16,16, 0,17,17, 0, 0, 0,14, + 14,16,16, 0,11,11,16,16, 0,13,13,18,17, 0,13,13, + 17,17, 0,16,16,17,17, 0,16,16,17,18, 0,12,12,17, + 17, 0,15,15,18,18, 0,12,12,16,16, 0,16,16,19,19, + 0,15,15,16,17, 0,12,12,17,17, 0,17,17,18,18, 0, + 12,12,17,17, 0,16,16,19,19, 0,15,16,17,17, 0,16, + 16,18,17, 0, 0, 0,21,21, 0,13,13,16,16, 0,17,17, + 0,20, 0,15,15,16,17, 0,16,16,19,18, 0, 0,21,20, + 21, 0,14,14,17,16, 0,20, 0, 0, 0, 0,15,16,16,17, + 0, 9, 9,14,14, 0,13,13,16,16, 0,14,14,15,15, 0, + 0,20,19,19, 0, 0, 0,19,19, 0,12,12,15,15, 0,15, + 16,19,18, 0,14,14,15,15, 0,21, 0,18,18, 0,20, 0, + 17,18, 0,13,13,16,16, 0,17,17,17,19, 0,14,14,16, + 15, 0,21,20,20,19, 0, 0, 0,19,19, 0, 0, 0,19,18, + 0, 0, 0, 0, 0, 0,20,20,17,18, 0, 0, 0,21,21, 0, + 0, 0,18,18, 0,21, 0,18,19, 0, 0, 0, 0, 0, 0,20, + 21,18,18, 0, 0, 0,20,21, 0, 0, 0,19,19, 0,18,18, + 15,15, 0,20,21,17,17, 0,19,21,17,17, 0, 0, 0,17, + 18, 0, 0, 0,20,19, 0,19,19,17,17, 0, 0, 0,18,18, + 0,19,20,16,17, 0, 0,21,20,20, 0,19,20,19,18, 0, + 19,20,16,16, 0, 0, 0,18,19, 0,19,20,17,17, 0, 0, + 21, 0,20, 0,21,21,17,19, 0,20, 0,19,20, 0, 0, 0, + 20, 0, 0,19,18,17,16, 0, 0, 0, 0, 0, 0, 0,20,17, + 17, 0,20,21,18,20, 0, 0, 0, 0,21, 0,19,20,17,17, + 0, 0, 0, 0, 0, 0,20,21,17,17, 0,11,11,14,14, 0, + 13,13,16,17, 0,13,13,16,16, 0,17,17, 0,21, 0,18, + 17,21, 0, 0,13,13,16,16, 0,15,15,18,18, 0,12,12, + 16,16, 0,17,16,21, 0, 0,17,17, 0, 0, 0,12,12,17, + 17, 0,17,17,19,21, 0,13,12,16,16, 0,17,17, 0, 0, + 0,17,17, 0, 0, 0,18,17, 0,21, 0, 0, 0, 0, 0, 0, + 15,15,20, 0, 0,20,18, 0, 0, 0,17,18, 0, 0, 0,16, + 17, 0, 0, 0, 0, 0, 0, 0, 0,15,15, 0, 0, 0,19,19, + 0, 0, 0,18,18, 0, 0, 0,14,14,18,18, 0,16,16, 0, + 21, 0,16,16,21,21, 0,17,17, 0,20, 0,17,17,20, 0, + 0,16,15, 0, 0, 0,20,20, 0, 0, 0,15,15,20,20, 0, + 17,17,21, 0, 0,17,18,20,20, 0,15,15,20,20, 0,18, + 18, 0, 0, 0,15,15,19,20, 0,17,18, 0, 0, 0,17,17, + 20,20, 0,18,17,21, 0, 0, 0, 0, 0,21, 0,15,15,20, + 20, 0,19,19, 0, 0, 0,17,17,21, 0, 0,17,17, 0, 0, + 0, 0, 0,21, 0, 0,15,15,19,19, 0,20,21, 0, 0, 0, + 18,17,21,21, 0,12,12,16,16, 0,14,14,17,17, 0,13, + 13,17,18, 0,16,16,18,17, 0,16,16,18,18, 0,13,13, + 18,18, 0,15,16,19,18, 0,13,13,16,16, 0,16,16,20, + 18, 0,16,16,17,17, 0,12,13,17,17, 0,17,16,18,18, + 0,12,12,16,16, 0,17,16,20,19, 0,16,16,16,16, 0, + 16,17,18,20, 0, 0, 0,21,20, 0,14,14,17,16, 0,19, + 18, 0,20, 0,16,16,17,16, 0,16,16,17,18, 0, 0,21, + 21,21, 0,14,14,16,16, 0,20,20,21, 0, 0,16,16,16, + 16, 0,10,10,14,14, 0,14,14,15,16, 0,14,14,15,15, + 0, 0,21,18,18, 0, 0,21,18,19, 0,13,13,16,16, 0, + 16,16,18,18, 0,14,14,15,15, 0,21, 0,18,18, 0,21, + 0,18,18, 0,13,13,16,16, 0,17,17,19,20, 0,14,14, + 15,15, 0, 0, 0,18,20, 0, 0,21,18,18, 0, 0,21,19, + 18, 0, 0, 0, 0, 0, 0,20,21,18,17, 0, 0, 0,21,21, + 0, 0, 0,19,19, 0,21, 0,18,19, 0, 0, 0, 0, 0, 0, + 21,20,17,17, 0, 0,21,20, 0, 0, 0, 0,19,19, 0,19, + 20,15,16, 0, 0,20,18,17, 0,20,21,17,18, 0,21, 0, + 18,18, 0, 0, 0,19,19, 0,20,20,17,18, 0, 0, 0,18, + 19, 0,20,20,18,17, 0, 0, 0, 0,20, 0, 0,21,17,18, + 0,20,21,17,17, 0, 0, 0,18,18, 0,19,19,17,17, 0, + 0, 0,21,21, 0,20,20,17,17, 0, 0, 0,21,19, 0, 0, + 0,20,19, 0,21,20,17,18, 0, 0, 0, 0, 0, 0, 0,20, + 18,17, 0,21,20,18,18, 0, 0, 0,20,21, 0,20,20,17, + 17, 0, 0, 0, 0, 0, 0,20, 0,17,17, 0,11,11,13,14, + 0,13,13,16,16, 0,13,13,16,16, 0,17,17, 0, 0, 0, + 17,18, 0, 0, 0,13,13,16,16, 0,15,16,18,18, 0,13, + 13,16,17, 0,16,17,20, 0, 0,17,18,20, 0, 0,13,13, + 17,17, 0,16,16,20,21, 0,13,13,16,16, 0,17,17,21, + 0, 0,17,18, 0, 0, 0,17,18, 0,21, 0, 0, 0, 0, 0, + 0,15,15,20, 0, 0,19,19, 0, 0, 0,17,17, 0, 0, 0, + 18,17,21,20, 0, 0, 0, 0, 0, 0,16,16,20,21, 0,21, + 20, 0,21, 0,19,21, 0, 0, 0,15,15, 0, 0, 0,16,17, + 0,19, 0,16,16, 0, 0, 0,17,17, 0, 0, 0,19,18, 0, + 0, 0,16,16,20,20, 0,20,18,21, 0, 0,15,15,21,21, + 0,18,18, 0, 0, 0,18,19, 0, 0, 0,16,15, 0,21, 0, + 20,19, 0, 0, 0,16,16, 0, 0, 0,20,18, 0,21, 0,17, + 18,21, 0, 0,18,19, 0, 0, 0, 0, 0, 0, 0, 0,16,16, + 20,20, 0,19,20, 0, 0, 0,17,17, 0, 0, 0,18,17,20, + 21, 0, 0, 0, 0, 0, 0,16,16, 0,20, 0,20,22, 0, 0, + 0,18,18, 0,22, +}; + +static const static_codebook _44p0_p4_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p0_p4_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p0_p4_0, + 0 +}; + +static const long _vq_quantlist__44p0_p4_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p0_p4_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p0_p4_1 = { + 1, 7, + (long *)_vq_lengthlist__44p0_p4_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p0_p4_1, + 0 +}; + +static const long _vq_quantlist__44p0_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p5_0[] = { + 1, 6, 6, 6, 8, 8, 7, 8, 8, 7, 9, 8,10,11,11, 9, + 8, 8, 7, 8, 8,11,11,11, 9, 8, 8, 6, 7, 7,10,10, + 10,10,10,10,10,10,10,14,13,13,12,11,11,10,10,10, + 14,14,13,13,11,11, 6, 6, 6, 8, 5, 5, 8, 7, 7, 8, + 7, 7,11, 9, 9, 9, 7, 7, 8, 7, 7,12,10,10,10, 7, + 7, 7, 8, 8,12,11,11,12,10,10,11,10,10,14,13,13, + 13,10,10,11,10,11,16,14,14,13,10,10, 7, 8, 7,12, + 12,12,12,11,11,12,11,11,16,14,15,13,12,12,11,11, + 11,17,15,14,14,13,13,10, 9, 9,13,11,11,13,11,11, + 12,11,11,16,14,13,14,11,11,12,11,11,16,15,14,14, + 11,11, 7, 8, 8,12,11,11,12,10,10,12,10,10,16,14, + 13,13,11,11,12,10,10,16,14,14,13,10,10, 8, 8, 8, + 12,12,12,12,11,11,12,11,11,16,14,15,14,12,12,12, + 11,11,16,15,15,14,12,12,10,10,10,13,11,11,13,11, + 11,12,12,12,16,14,14,14,11,11,12,11,11,17,14,15, + 14,11,11, +}; + +static const static_codebook _44p0_p5_0 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p5_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p0_p5_0, + 0 +}; + +static const long _vq_quantlist__44p0_p5_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p5_1[] = { + 2, 7, 7, 7, 8, 8, 7, 7, 7, 7, 8, 8, 8, 8, 9, 8, + 7, 7, 8, 8, 8, 9, 9, 9, 9, 7, 7, 6, 6, 6, 9, 7, + 7, 9, 7, 7, 9, 8, 8,10, 8, 8,10, 8, 8,10, 8, 8, + 10, 8, 8,10, 8, 8, 7, 6, 6, 9, 6, 6, 9, 6, 6, 9, + 7, 7,10, 8, 8, 9, 6, 6, 9, 7, 7,10, 8, 8, 9, 7, + 7, 7, 8, 8,11, 9, 9,11, 9, 9,11, 9, 9,12, 9, 9, + 12, 8, 8,12, 9, 9,12,10, 9,12, 8, 8, 8, 7, 7,10, + 9, 9,11, 9, 9,11, 9, 9,11,11,10,11, 9, 9,11,10, + 9,11,10,11,11, 9, 9,10, 8, 8,11, 9, 9,11, 9, 9, + 11, 9, 9,11,10,10,11, 9, 9,11, 9, 9,11,10,10,11, + 9, 9, 9, 8, 8,12, 9, 9,12, 9, 9,11, 9, 9,12, 9, + 9,12, 8, 8,12, 9, 9,12, 9, 9,12, 8, 8, 9, 7, 7, + 11, 9,10,11,10, 9,11, 9, 9,11,11,11,11, 9, 9,11, + 10,10,11,11,11,11, 9, 9,10, 9, 9,11, 9, 9,11,10, + 10,11,10, 9,11,10,10,11, 9, 9,11,10,10,11,10,11, + 11, 9, 9, +}; + +static const static_codebook _44p0_p5_1 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p5_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p0_p5_1, + 0 +}; + +static const long _vq_quantlist__44p0_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p0_p6_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p0_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p0_p6_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p0_p6_0, + 0 +}; + +static const long _vq_quantlist__44p0_p6_1[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p0_p6_1[] = { + 1, 3, 2, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11, + 11,12,12,12,14,14,14,15,15, +}; + +static const static_codebook _44p0_p6_1 = { + 1, 25, + (long *)_vq_lengthlist__44p0_p6_1, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p0_p6_1, + 0 +}; + +static const long _vq_quantlist__44p0_p6_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p0_p6_2[] = { + 3, 4, 4, 5, 4, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p0_p6_2 = { + 1, 25, + (long *)_vq_lengthlist__44p0_p6_2, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p0_p6_2, + 0 +}; + +static const long _huff_lengthlist__44p0_short[] = { + 3, 3, 7, 8,10,13,16, 3, 2, 5, 7, 9,13,16, 6, 4, + 4, 6,10,14,15, 7, 5, 5, 7,10,13,14, 9, 8, 9, 9, + 9,11,13,12,11,12, 9, 7, 8,11,14,12,10, 6, 5, 7, + 10, +}; + +static const static_codebook _huff_book__44p0_short = { + 2, 49, + (long *)_huff_lengthlist__44p0_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p1_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p1_l0_0[] = { + 1, 4, 4, 7, 7, 8, 8, 9, 9,10,10,11,11, 4, 6, 5, + 8, 6, 9, 8,10, 9,10,10,11,10, 5, 5, 6, 6, 8, 8, + 9, 9,10,10,10,10,11, 7, 8, 8, 9, 8,10, 9,10, 9, + 11,10,11,10, 7, 8, 8, 8,10, 9,10,10,10,10,11,10, + 11, 9,10,10,11,11,11,11,12,11,12,11,12,11, 9,10, + 10,11,11,11,11,11,11,11,12,11,12,11,11,11,12,12, + 12,12,12,12,12,12,12,11,11,12,11,12,12,12,12,12, + 12,12,12,11,12,12,12,12,12,13,12,13,12,12,12,12, + 12,12,12,12,12,13,13,13,13,12,13,12,12,12,12,12, + 13,13,12,13,12,13,12,13,12,12,12,12,13,13,13,13, + 13,13,12,12,12,12,12,11,12, +}; + +static const static_codebook _44p1_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p1_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p1_l0_0, + 0 +}; + +static const long _vq_quantlist__44p1_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p1_l0_1[] = { + 1, 4, 4, 6, 6, 5, 5, 5, 6, 6, 5, 6, 5, 6, 6, 6, + 6, 7, 7, 7, 6, 7, 6, 7, 7, +}; + +static const static_codebook _44p1_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p1_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p1_l0_1, + 0 +}; + +static const long _vq_quantlist__44p1_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44p1_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p1_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p1_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p1_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44p1_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p1_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p1_long[] = { + 3, 3, 7, 7, 9,13,16, 3, 2, 4, 6,10,13,17, 7, 4, + 4, 6, 9,12,14, 7, 6, 6, 5, 7, 9,12,10,10, 9, 6, + 6, 9,12,14,14,13, 9, 8,10,11,18,18,15,13,11,10, + 11, +}; + +static const static_codebook _huff_book__44p1_long = { + 2, 49, + (long *)_huff_lengthlist__44p1_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p1_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p1_0[] = { + 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p1_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p1_p1_0, + 0 +}; + +static const long _vq_quantlist__44p1_p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p2_0[] = { + 1, 4, 4, 0, 7, 7, 0, 8, 8, 0, 9, 9, 0,12,12, 0, + 8, 8, 0, 9, 9, 0,12,12, 0, 8, 8, 0, 6, 6, 0,11, + 11, 0,11,11, 0,12,12, 0,14,14, 0,11,11, 0,12,12, + 0,14,14, 0,11,11, 0, 6, 6, 0, 6, 5, 0, 7, 6, 0, + 7, 7, 0,10,10, 0, 6, 6, 0, 7, 7, 0,10,10, 0, 7, + 7, 0, 7, 7, 0,10,10, 0,11,11, 0,11,11, 0,14,14, + 0,10,10, 0,12,12, 0,14,14, 0,12,12, 0, 6, 6, 0, + 11,11, 0,11,11, 0,12,12, 0,14,14, 0,11,11, 0,12, + 12, 0,15,15, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 8, 8, 0,11,11, 0,11,11, 0,12,12, 0,15, + 15, 0,12,12, 0,11,11, 0,15,15, 0,11,11, 0, 6, 6, + 0,11,11, 0,12,12, 0,12,12, 0,15,15, 0,11,11, 0, + 12,12, 0,14,14, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p1_p2_0 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p2_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p1_p2_0, + 0 +}; + +static const long _vq_quantlist__44p1_p2_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p2_1[] = { + 1, 3, 3, 0, 8, 8, 0, 8, 8, 0,10,10, 0, 9, 9, 0, + 10,10, 0,10,10, 0, 9, 9, 0,10,10, 0, 7, 7, 0, 7, + 7, 0, 7, 7, 0, 8, 8, 0, 8, 8, 0, 8, 8, 0, 9, 9, + 0, 8, 8, 0, 8, 8, 0, 7, 7, 0, 8, 8, 0, 8, 8, 0, + 10,10, 0, 9, 9, 0, 9, 9, 0,10,10, 0, 9, 9, 0,10, + 10, 0, 8, 8, 0,11,11, 0,11,11, 0,12,12, 0,11,11, + 0,12,12, 0,12,12, 0,12,12, 0,12,12, 0, 8, 8, 0, + 11,11, 0,11,11, 0,13,12, 0,12,12, 0,13,12, 0,13, + 13, 0,12,12, 0,13,13, 0, 7, 7, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 8, 8, 0,11,11, 0,11,11, 0,13,12, 0,12, + 12, 0,12,12, 0,12,12, 0,11,11, 0,12,12, 0, 8, 8, + 0,12,12, 0,12,12, 0,13,13, 0,12,12, 0,13,13, 0, + 13,13, 0,12,13, 0,13,13, 0, 7, 7, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p1_p2_1 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p2_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p1_p2_1, + 0 +}; + +static const long _vq_quantlist__44p1_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p3_0[] = { + 1, 6, 6, 6, 7, 7, 7, 8, 8, 7, 8, 8,10,11,11, 9, + 8, 8, 7, 9, 9,11,12,12, 9, 8, 8, 6, 7, 7, 9,11, + 11,10,11,11,10,11,11,13,13,13,11,12,12,10,11,11, + 13,14,14,12,12,12, 6, 6, 6, 8, 6, 6, 8, 6, 6, 9, + 7, 7,12,10,10,10, 6, 6, 9, 7, 7,12,10,10,11, 7, + 6, 7, 8, 8,12,10,10,12,10,10,11,10,10,15,13,13, + 13,10,10,12,11,11,15,13,13,14,11,11, 8, 7, 7,12, + 11,11,12,11,11,11,11,11,14,14,14,13,12,12,12,11, + 11,16,15,15,14,12,12, 0,10,10, 0,11,11, 0,12,12, + 0,11,11, 0,14,14, 0,11,11, 0,11,11, 0,15,15, 0, + 11,11, 7, 8, 8,13,10,10,12,10,10,12,11,11,15,13, + 13,14,11,11,12,10,10,16,14,14,14,10,10, 8, 7, 7, + 12,11,11,13,11,11,12,11,11,15,14,14,14,12,12,13, + 12,12,15,14,14,15,12,12, 0,11,11, 0,12,12, 0,12, + 12, 0,12,12, 0,15,15, 0,12,12, 0,12,12, 0,15,14, + 0,12,12, +}; + +static const static_codebook _44p1_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p3_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p1_p3_0, + 0 +}; + +static const long _vq_quantlist__44p1_p3_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p1_p3_1[] = { + 2, 3, 4, 7, 7,10,12,12,12,12,10,11,11,13,13,11, + 12,12,11,11,12,12,12,12,12,11,13,13,13,13,12,12, + 12,13,14,12,13,13,13,13,12,13,13,13,13,12,13,13, + 13,13,11,13,13,13,13,12,12,12,14,14,12,13,13,12, + 12,12,12,13,13,13,12,13,13,13,13,12,13,13,13,13, + 12,12,12,14,14,12,13,13,12,12,12,13,13,13,13,12, + 13,13,12,12,12,13,13,13,13,12,12,12,14,14,12,13, + 13,12,12,12,13,13,13,13,12,13,13,12,12,10,10,11, + 10,10,11,11,11,11,11,11, 9, 9,10,10,12,11,11,10, + 10,12,10,10,10,10,13,12,12,12,12,13,11,11,11,11, + 13,12,12,12,12,13,11,11,11,11,13,12,12,12,12,13, + 12,12,12,12,13,11,11,11,11,13,12,12,12,12,13,11, + 11,11,11,13,12,12,11,11,13,12,12,11,11,13,11,11, + 11,11,13,12,12,11,11,13,11,11,11,11,13,12,12,11, + 11,13,12,12,11,11,13,11,11,11,11,13,12,12,11,11, + 13,11,11,11,11,13,12,12,11,11,11,11,11,10,10,11, + 11,11, 9, 9,11,12,12,11,11,12,12,12, 9, 9,13,13, + 13,10,10,13,13,13,11,11,13,13,13,14,14,13,13,13, + 11,10,13,13,14,12,12,13,13,13,11,11,13,13,13,11, + 11,13,13,13,14,14,13,13,13,10,10,13,13,13,11,11, + 13,13,13,10,10,13,14,13,11,11,13,14,14,14,14,13, + 13,13,10,10,13,14,14,11,11,13,13,13,10,10,13,14, + 14,11,11,13,13,13,14,14,14,13,13,10,10,13,14,14, + 11,11,13,13,13,10,10,14,12,12, 9, 9,14,12,12, 9, + 9,14,11,11, 9, 9,14,12,12, 8, 8,14,11,11, 7, 7, + 15,13,13,10,10,15,12,12,10,10,15,13,13,10,10,15, + 12,12,10,10,15,13,13,10,10,15,13,13,10,10,15,12, + 12,10,10,15,13,13,10,10,15,12,12,10,10,15,13,13, + 10,10,15,13,13,10,10,15,12,12,10,10,15,13,13, 9, + 9,15,12,12, 9, 9,14,13,13, 9, 9,15,13,13,10,10, + 15,12,12,10,10,15,13,13, 9, 9,15,12,12, 9, 9,15, + 13,13, 9, 9,13,12,12, 9, 9,13,13,13, 8, 8,13,13, + 13, 9, 9,13,13,13, 7, 7,14,13,13, 8, 8,14,14,14, + 10,10,15,14,14,11,11,14,14,14, 9, 9,15,14,14,10, + 10,15,14,14, 9, 9,14,14,14,10,10,15,14,14,11,11, + 15,14,14, 9, 9,14,14,14,10,10,14,14,14, 9, 9,15, + 14,15,10,10,15,14,14,11,11,14,14,14, 9, 9,14,14, + 14, 9, 9,14,14,14, 8, 8,15,14,14,10,10,15,14,14, + 11,11,14,14,14, 9, 9,15,14,14, 9, 9,14,14,14, 8, + 8,12,12,12,13,13,16,16,16,11,11,17,16,16,12,12, + 17,16,16,11,11,17,16,16,11,11,17,17,16,13,13,17, + 16,16,13,13,18,17,16,12,12,17,16,16,13,13,17,16, + 17,12,12,18,17,17,13,13,17,16,16,14,14,18,17,17, + 12,12,18,16,16,13,13,17,17,17,13,12,17,17,17,13, + 13,17,16,16,13,13,18,17,17,12,12,17,16,16,13,12, + 17,17,17,12,12,18,17,17,13,13,18,16,16,14,14,18, + 17,17,12,12,17,17,17,13,13,18,17,18,12,12,13,14, + 14,10,10,16,14,14,13,13,17,15,15,14,14,17,14,14, + 12,13,16,14,14,13,13,17,15,15,14,14,16,16,16,15, + 15,17,15,15,14,14,17,16,16,14,15,17,15,15,14,14, + 17,15,16,14,14,17,16,16,15,15,17,15,15,13,13,17, + 15,15,14,14,18,15,15,13,14,17,15,15,14,14,16,16, + 16,15,15,17,15,15,13,13,17,15,15,14,14,17,15,15, + 13,13,17,15,15,14,14,16,16,16,15,15,17,15,15,13, + 13,17,15,15,14,14,18,15,15,13,13,13,11,11,10,10, + 16,14,14,13,12,16,14,14,13,13,16,15,14,12,12,16, + 14,14,12,12,16,15,15,14,14,16,14,14,14,14,17,15, + 15,13,13,16,15,15,14,14,17,15,15,13,14,17,15,15, + 14,14,17,15,14,14,14,17,15,15,13,13,17,15,15,14, + 14,17,15,15,13,13,17,15,15,14,14,17,14,14,14,14, + 17,15,15,13,13,17,15,15,13,13,17,15,15,13,13,17, + 15,15,14,14,17,15,15,14,14,17,15,15,13,13,17,15, + 15,13,13,17,15,15,13,13,14,14,15, 8, 8,14,14,14, + 19,19,14,15,15,18,19,14,14,14,19,18,14,14,14,19, + 19,15,15,15,19,18,15,16,16,19,19,15,15,15,19,19, + 15,16,16,20,19,15,15,15,19,19,15,15,15,19,19,16, + 16,16,20,19,15,15,15,19,18,15,16,16,20,19,15,15, + 15,18,18,15,15,15,19,20,15,16,16,19,19,15,15,15, + 20,19,15,15,15,20,19,15,15,15,19,18,15,15,15,19, + 19,15,16,16,19,20,15,15,15,19,19,15,15,15,19,20, + 15,15,15,19,19,14,12,12, 9, 9,14,14,14,19,19,14, + 14,14,19,19,14,14,15,20,19,15,14,14,18,19,15,15, + 15,19,19,15,15,14,20,19,15,15,15,20,19,15,15,14, + 20,19,15,15,15,20,19,15,15,15,19,20,15,14,14,19, + 20,15,15,15,20,20,15,14,14,20,19,15,15,15,19,19, + 15,15,15,19,19,15,14,14,19,19,15,15,15,19,20,15, + 15,15,20,20,15,15,15,19,19,15,15,15,20,19,16,14, + 14,19,19,15,15,15,20,19,15,14,15,20,19,14,15,15, + 20,19,12,12,12,13,13,16,16,16,11,11,16,16,16,12, + 12,17,16,16,11,11,17,15,16,11,11,17,17,17,13,13, + 18,16,17,13,13,18,17,17,13,12,17,16,17,13,13,17, + 17,17,13,13,16,16,16,12,12,17,16,16,13,13,17,16, + 16,12,12,17,16,16,12,13,17,17,17,12,12,17,17,17, + 13,13,18,16,16,13,13,18,17,17,12,12,18,17,17,12, + 12,17,17,17,12,12,17,17,17,12,12,17,16,16,13,13, + 17,17,17,12,12,17,16,16,12,12,17,17,17,12,12,13, + 14,14, 9, 9,16,14,14,13,13,16,15,15,14,14,17,14, + 14,13,13,16,14,14,13,13,17,15,15,15,15,16,16,16, + 15,15,17,15,15,14,14,17,15,15,15,15,17,15,15,14, + 14,17,15,15,14,14,16,16,16,15,15,17,15,15,14,14, + 17,15,15,14,14,17,15,15,14,14,17,15,15,14,14,16, + 16,16,15,15,18,15,15,14,13,17,15,15,14,14,17,15, + 15,13,13,17,15,15,14,14,16,16,16,15,15,17,15,15, + 14,13,17,15,15,14,14,17,15,15,13,13,13,11,11,11, + 11,16,14,14,12,12,16,14,14,13,13,16,15,14,12,12, + 17,14,14,12,12,17,15,15,13,13,17,14,14,14,14,17, + 15,15,13,13,17,14,15,14,13,17,15,15,13,13,16,15, + 15,13,13,16,14,14,14,14,17,15,15,13,13,16,14,14, + 13,13,16,15,15,13,13,17,15,15,13,13,17,14,14,14, + 14,17,15,15,12,12,17,15,15,13,13,17,15,15,12,12, + 16,15,15,13,13,17,14,14,13,14,17,15,15,12,12,17, + 14,14,13,13,17,15,15,12,12,14,14,14, 8, 8,14,14, + 14,18,18,14,15,15,19,19,14,14,14,19,19,14,15,14, + 18,19,15,15,15,18,19,15,16,16,20,20,15,15,15,19, + 20,15,16,16,19,20,15,15,15,19,20,15,15,16,19,19, + 15,16,16,20,20,15,15,15,20,19,15,16,16,20,19,15, + 15,15,19,20,15,15,15,19,19,15,16,16,20,19,15,15, + 15,19,19,15,16,15,20,19,15,15,15,19,19,15,15,15, + 19,20,15,16,16,20,20,15,15,15,19,19,15,15,15,20, + 20,15,15,15,19,19,14,12,12, 9, 9,14,14,14,18,18, + 14,14,14,19,20,14,14,14,18,18,14,14,14,18,19,15, + 15,15,19,20,15,14,14,19,19,15,15,15,19,19,15,14, + 15,19,19,15,15,15,18,20,15,15,15,19,19,15,14,14, + 19,19,15,15,15,20,19,15,15,14,20,20,15,15,15,19, + 19,15,15,15,19,19,15,14,14,19,19,15,15,15,19,19, + 15,14,14,19,20,14,15,15,19,19,15,15,15,19,19,15, + 14,14,20,19,15,15,15,19,19,15,14,14,20,19,15,15, + 15,19,19,13,12,12,13,13,17,17,16,11,11,16,16,16, + 12,12,17,17,16,11,11,17,16,16,11,11,17,17,17,13, + 13,17,16,16,13,13,18,17,17,12,12,17,16,16,13,13, + 18,17,17,12,12,18,17,17,13,13,18,16,17,13,13,17, + 17,17,12,12,18,17,17,13,13,18,17,17,12,12,17,16, + 17,12,12,17,16,16,13,13,17,16,16,11,11,17,16,16, + 12,12,17,17,17,11,11,17,17,17,12,12,18,16,16,13, + 13,18,17,17,12,11,17,16,16,12,12,18,17,17,11,11, + 13,14,14, 9, 9,16,14,14,13,13,16,15,15,14,14,17, + 14,14,12,12,16,14,14,13,13,17,15,15,14,14,17,16, + 16,15,16,18,15,15,14,14,17,15,15,14,14,17,15,15, + 14,14,18,15,15,14,14,16,16,16,15,16,18,15,15,14, + 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16,20,20,15,15,15,19,19,13,12,12, 8, 8,14,14,14, + 19,20,14,14,14,19,19,14,14,14,18,19,14,14,14,19, + 20,15,15,15,19,20,15,14,14,21,20,15,15,15,20,20, + 15,15,14,19,19,15,15,15,19,19,15,15,15,19,19,15, + 14,14,19,20,15,15,15,19,20,15,14,14,19,19,15,15, + 15,19,19,15,15,15,19,19,16,14,14,19,19,15,15,15, + 20,20,15,14,14,21,19,15,15,15,19,19,15,15,15,19, + 20,16,14,14,19,20,15,15,15,19,19,15,14,14,19,19, + 15,15,15,20,19, +}; + +static const static_codebook _44p1_p3_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p1_p3_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p1_p3_1, + 0 +}; + +static const long _vq_quantlist__44p1_p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p1_p4_0[] = { + 2, 6, 6,14,14, 6, 7, 7,14,14, 7, 7, 7,14,14, 0, + 13,13,16,16, 0,13,13,15,14, 7, 8, 8,15,15, 9,10, + 10,16,16, 9, 8, 8,15,15, 0,13,13,17,16, 0,13,13, + 15,16, 8, 8, 8,15,15,12,11,11,16,16, 9, 8, 8,14, + 14, 0,13,13,17,18, 0,13,13,15,15, 0,14,14,16,16, + 0, 0, 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0,16,16,20, + 21, 0,14,14,16,17, 0,14,14,18,17, 0, 0, 0,20,21, + 0,13,13,16,16, 0,19,17, 0,21, 0,14,15,16,16, 8, + 7, 7,14,13,12,10,10,15,15,13,10,10,15,15, 0,21, + 21,18,19, 0,20,21,18,18,12,10,10,16,15,15,12,12, + 17,17,14,11,11,15,15, 0,21,21,19,18, 0, 0,21,17, + 18,13,11,11,15,15,16,13,13,18,19,15,11,11,15,14, + 0,21, 0,19,19, 0, 0,21,18,18, 0, 0,21,19,19, 0, + 0, 0, 0, 0, 0,20,19,17,17, 0, 0, 0,21, 0, 0,21, + 0,18,19, 0, 0,20,20,19, 0, 0, 0, 0, 0, 0,21,20, + 18,17, 0, 0, 0, 0,20, 0, 0, 0,18,19, 0,10,10,15, + 14, 0,11,11,14,14, 0,11,11,15,16, 0,14,14,15,15, + 0,15,15,16,16, 0,11,11,16,16, 0,14,13,16,16, 0, + 11,11,15,15, 0,14,14,16,16, 0,14,14,15,15, 0,11, + 11,15,15, 0,13,13,15,15, 0,11,11,15,15, 0,15,15, + 18,17, 0,14,14,15,15, 0,15,16,18,18, 0, 0, 0,20, + 20, 0,14,13,16,15, 0,17,17,21, 0, 0,15,15,15,15, + 0,16,15,17,17, 0, 0, 0,19,19, 0,13,13,15,15, 0, + 20,19, 0, 0, 0,15,15,15,15, 0,11,11,13,13, 0,12, + 12,16,16, 0,12,12,16,16, 0,15,15,21,21, 0,17,16, + 0, 0, 0,12,12,16,16, 0,14,14,17,17, 0,11,11,16, + 16, 0,15,15, 0, 0, 0,16,16,21, 0, 0,12,12,17,16, + 0,14,15,20,20, 0,11,11,16,16, 0,15,15, 0,20, 0, + 16,16, 0,21, 0,16,17,21, 0, 0, 0, 0, 0, 0, 0,15, + 15, 0,21, 0,18,18, 0, 0, 0,17,16, 0, 0, 0,17,17, + 21, 0, 0, 0, 0, 0, 0, 0,15,15, 0,20, 0,19,20,21, + 0, 0,17,18, 0, 0, 0,12,12,15,15, 0,12,12,15,15, + 0,12,12,16,16, 0,13,13,15,15, 0,15,15,17,17, 0, + 13,12,17,16, 0,14,14,17,16, 0,11,11,16,16, 0,14, + 14,17,17, 0,14,14,17,17, 0,12,12,16,16, 0,15,15, + 17,17, 0,11,11,16,16, 0,14,14,17,17, 0,14,14,16, + 16, 0,15,15,18,17, 0, 0, 0,19, 0, 0,13,13,16,16, + 0,16,16, 0,21, 0,14,14,16,16, 0,15,15,18,17, 0, + 0, 0,19,19, 0,13,13,16,16, 0,18,17, 0,21, 0,14, + 15,16,16, 0,11,11,16,16, 0,13,13,17,17, 0,13,13, + 17,17, 0,16,16,16,17, 0,16,16,18,18, 0,12,12,17, + 17, 0,16,15,18,17, 0,12,12,16,16, 0,16,15,19,19, + 0,16,15,17,17, 0,12,12,17,18, 0,16,16,18,18, 0, + 12,12,16,16, 0,16,16,19,19, 0,15,16,17,17, 0,15, + 16,18,18, 0, 0, 0,20,20, 0,13,13,16,16, 0,18,18, + 21,20, 0,15,15,16,16, 0,16,16,19,18, 0, 0, 0,19, + 20, 0,14,14,17,17, 0,19,19, 0,21, 0,15,16,16,16, + 0, 9, 9,14,14, 0,13,13,15,15, 0,14,14,15,15, 0, + 0,21,19,19, 0, 0,21,18,18, 0,12,12,15,15, 0,15, + 15,18,18, 0,14,13,15,15, 0,21,21,18,19, 0,21,20, + 18,18, 0,13,13,16,16, 0,17,17,18,19, 0,14,14,15, + 15, 0, 0,21,19,19, 0,21,20,18,19, 0,20,20,19,19, + 0, 0, 0, 0, 0, 0,19,20,17,17, 0, 0, 0,21,21, 0, + 21, 0,18,20, 0,21, 0,18,21, 0, 0, 0, 0, 0, 0,21, + 21,19,18, 0, 0, 0, 0, 0, 0, 0, 0,19,19, 0,18,18, + 15,15, 0,18,20,17,16, 0,20, 0,17,17, 0,21, 0,17, + 17, 0,21,20,19,20, 0,19,19,16,16, 0,21,21,17,18, + 0,19,19,17,17, 0,20,21,21,21, 0,20,20,18,18, 0, + 19,19,16,16, 0, 0,21,18,19, 0,18,19,16,17, 0,21, + 21,19,20, 0,21,19,18,18, 0,21,20,19,21, 0, 0, 0, + 20,21, 0,19,19,17,16, 0, 0, 0, 0, 0, 0,21,20,17, + 17, 0,20,21,19,18, 0, 0, 0, 0,21, 0,19,18,16,17, + 0, 0, 0, 0, 0, 0,20,20,17,17, 0,11,11,14,14, 0, + 13,13,16,16, 0,13,13,16,16, 0,17,17,21, 0, 0,17, + 18, 0, 0, 0,12,12,16,16, 0,15,15,17,18, 0,12,12, + 16,16, 0,16,16, 0,20, 0,17,17, 0,21, 0,12,12,17, + 17, 0,16,16,19,20, 0,12,12,17,17, 0,17,17, 0,20, + 0,17,17, 0, 0, 0,17,17,21, 0, 0, 0, 0, 0, 0, 0, + 15,15, 0,20, 0,19,19, 0, 0, 0,18,18, 0, 0, 0,17, + 17, 0, 0, 0, 0, 0, 0, 0, 0,15,15, 0, 0, 0,20,19, + 0, 0, 0,19,18, 0, 0, 0,14,14,21,19, 0,16,16,20, + 21, 0,16,16,20,20, 0,17,17,20, 0, 0,17,17,20,20, + 0,15,15,20,20, 0,19,18,20, 0, 0,15,15,20,20, 0, + 17,18,21,20, 0,17,17,20,21, 0,15,15,19,19, 0,19, + 18,21,21, 0,15,15,19,20, 0,17,18, 0, 0, 0,17,17, + 20,20, 0,17,18,20,21, 0, 0, 0, 0, 0, 0,15,15,20, + 20, 0,19,19, 0, 0, 0,17,17,19,21, 0,17,17, 0,21, + 0, 0, 0, 0,21, 0,15,15,20,19, 0, 0,20, 0, 0, 0, + 17,17,21,20, 0,12,12,16,16, 0,14,14,17,17, 0,13, + 13,17,17, 0,16,16,17,18, 0,17,16,18,18, 0,13,13, + 18,17, 0,15,16,19,18, 0,13,13,16,16, 0,16,16,19, + 19, 0,16,16,17,17, 0,13,12,17,17, 0,16,16,18,17, + 0,12,12,16,16, 0,17,17,19,18, 0,16,15,16,16, 0, + 16,17,18,19, 0, 0, 0,20,20, 0,14,14,17,16, 0,18, + 18,21, 0, 0,16,16,16,16, 0,16,16,18,17, 0, 0,21, + 21,21, 0,14,14,16,16, 0,21,20,21, 0, 0,16,16,16, + 16, 0,10,10,14,14, 0,14,14,15,16, 0,14,14,15,15, + 0, 0,21,18,18, 0, 0,21,18,19, 0,13,13,16,16, 0, + 16,16,18,17, 0,14,14,15,15, 0,20, 0,18,18, 0,21, + 0,18,17, 0,13,13,16,15, 0,17,17,19,19, 0,14,14, + 15,15, 0,20,20,18,19, 0, 0, 0,18,17, 0, 0,21,18, + 18, 0, 0, 0, 0, 0, 0,20,21,18,17, 0, 0, 0, 0, 0, + 0, 0, 0,19,19, 0, 0,21,18,18, 0, 0, 0, 0, 0, 0, + 21, 0,18,17, 0, 0, 0, 0,21, 0, 0, 0,19,20, 0,19, + 19,16,16, 0, 0,21,18,17, 0,21, 0,18,18, 0,20, 0, + 19,18, 0,21,20,19,19, 0,21,19,17,18, 0, 0,21,19, + 19, 0,21,19,18,18, 0,21, 0,20,18, 0, 0,21,18,18, + 0,20,21,17,17, 0,21, 0,18,18, 0,21,19,17,17, 0, + 21, 0, 0,20, 0, 0,20,17,18, 0, 0, 0,19,20, 0, 0, + 0,20,19, 0,19,21,17,18, 0,21, 0, 0, 0, 0,21,21, + 18,17, 0, 0,21,18,18, 0, 0, 0, 0,21, 0,20,19,16, + 17, 0, 0, 0, 0, 0, 0,21,20,17,17, 0,11,11,13,13, + 0,13,13,16,16, 0,13,13,16,16, 0,17,17, 0,21, 0, + 18,19,21, 0, 0,12,12,16,16, 0,15,15,19,18, 0,13, + 13,16,16, 0,16,17,21,19, 0,17,17,21,21, 0,13,13, + 16,16, 0,16,16,20,18, 0,13,13,16,16, 0,17,17, 0, + 0, 0,18,18, 0, 0, 0,18,17, 0,20, 0, 0, 0, 0, 0, + 0,15,15,21,21, 0,19,18, 0, 0, 0,17,17,21,21, 0, + 17,17, 0, 0, 0, 0, 0, 0, 0, 0,15,15,20,21, 0,20, + 20, 0, 0, 0,19,19, 0, 0, 0,14,15,21,19, 0,16,16, + 0,21, 0,17,16,21,21, 0,17,18,21,20, 0,18,18, 0, + 21, 0,16,16, 0,20, 0,19,19, 0, 0, 0,16,15, 0,20, + 0,18,18, 0, 0, 0,17,17, 0,21, 0,16,16,20,20, 0, + 20,19, 0, 0, 0,15,16,21,22, 0,18,18, 0, 0, 0,18, + 17, 0, 0, 0,18,18, 0, 0, 0, 0, 0, 0, 0, 0,16,16, + 21,20, 0,19,20, 0, 0, 0,18,17,21, 0, 0,17,18, 0, + 0, 0, 0, 0, 0, 0, 0,16,16, 0,20, 0, 0,20, 0, 0, + 0,18,18,22, 0, +}; + +static const static_codebook _44p1_p4_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p1_p4_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p1_p4_0, + 0 +}; + +static const long _vq_quantlist__44p1_p4_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p1_p4_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p1_p4_1 = { + 1, 7, + (long *)_vq_lengthlist__44p1_p4_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p1_p4_1, + 0 +}; + +static const long _vq_quantlist__44p1_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p5_0[] = { + 1, 6, 6, 7, 8, 8, 7, 8, 8, 7, 9, 8,10,11,11, 9, + 8, 8, 7, 8, 8,11,11,11, 9, 8, 8, 6, 7, 7,10,10, + 10,10,10,10,10,10,10,14,13,13,12,11,11,10,10,10, + 14,14,13,12,11,11, 6, 6, 6, 8, 5, 5, 8, 7, 7, 9, + 7, 7,11,10,10, 9, 7, 7, 9, 7, 7,12,10,10,10, 7, + 7, 7, 8, 8,12,11,10,12,10,10,11,10,10,15,13,13, + 13,10,10,11,10,10,17,14,13,13,10,10, 7, 7, 7,12, + 11,12,12,11,11,12,11,11,16,14,14,13,12,12,12,11, + 11,17,15,14,14,12,12,10, 9, 9,13,11,11,13,11,11, + 13,11,11,17,14,13,14,11,11,12,11,11,16,15,14,14, + 11,11, 7, 8, 8,12,11,11,12,10,10,12,10,10,15,13, + 13,14,11,10,12,10,10,16,14,14,14,10,10, 8, 7, 7, + 12,11,11,12,11,11,12,11,11,17,14,14,14,12,12,12, + 11,11,16,15,15,14,12,12,10,10,10,13,11,11,13,11, + 11,13,11,12,16,14,14,14,11,11,13,12,11,16,15,15, + 14,11,11, +}; + +static const static_codebook _44p1_p5_0 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p5_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p1_p5_0, + 0 +}; + +static const long _vq_quantlist__44p1_p5_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p5_1[] = { + 2, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 9, 8, 8, 8, + 7, 7, 8, 8, 8, 9, 8, 8, 9, 7, 7, 6, 6, 6, 9, 8, + 7, 9, 7, 7, 9, 8, 8,10, 8, 8,10, 8, 8,10, 8, 8, + 10, 8, 8,10, 8, 8, 7, 6, 6, 9, 6, 6, 9, 7, 7, 9, + 7, 7,10, 8, 8, 9, 6, 6, 9, 7, 7,10, 8, 8, 9, 7, + 7, 7, 8, 8,11, 9, 9,11, 9, 9,11, 8, 9,12, 9, 9, + 12, 8, 8,11, 9, 9,12, 9, 9,12, 8, 8, 8, 7, 7,10, + 9, 9,10,10, 9,10, 9, 9,11,10,10,11, 9, 9,11, 9, + 9,11,10,11,11, 9, 9,10, 8, 8,11, 9, 9,10, 9, 9, + 11, 9, 9,11,10,10,11, 9, 9,11, 9, 9,11,10,10,11, + 9, 9, 9, 8, 8,11, 9, 9,12, 9, 9,11, 9, 9,12, 9, + 9,12, 8, 8,12, 9, 9,12, 9, 9,12, 8, 8, 9, 7, 7, + 11, 9, 9,11,10,10,11, 9, 9,11,11,11,11, 9, 9,11, + 10,10,11,11,11,11, 9, 9,10, 9, 9,11, 9, 9,11,10, + 10,11, 9, 9,11,10,10,11, 9, 9,11, 9,10,11,10,10, + 11, 9, 9, +}; + +static const static_codebook _44p1_p5_1 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p5_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p1_p5_1, + 0 +}; + +static const long _vq_quantlist__44p1_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p1_p6_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p1_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p1_p6_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p1_p6_0, + 0 +}; + +static const long _vq_quantlist__44p1_p6_1[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p1_p6_1[] = { + 1, 3, 2, 5, 4, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,13,14,16,16,16,16, +}; + +static const static_codebook _44p1_p6_1 = { + 1, 25, + (long *)_vq_lengthlist__44p1_p6_1, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p1_p6_1, + 0 +}; + +static const long _vq_quantlist__44p1_p6_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p1_p6_2[] = { + 3, 4, 4, 5, 4, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p1_p6_2 = { + 1, 25, + (long *)_vq_lengthlist__44p1_p6_2, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p1_p6_2, + 0 +}; + +static const long _huff_lengthlist__44p1_short[] = { + 4, 5, 7, 8,10,13,14, 4, 2, 4, 6, 8,11,12, 7, 4, + 3, 5, 8,12,14, 8, 5, 4, 4, 8,12,12, 9, 7, 7, 7, + 9,10,11,13,11,11, 9, 7, 8,10,13,11,10, 6, 5, 7, + 9, +}; + +static const static_codebook _huff_book__44p1_short = { + 2, 49, + (long *)_huff_lengthlist__44p1_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p2_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p2_l0_0[] = { + 1, 4, 4, 7, 7, 8, 8, 9, 9,10,10,11,11, 4, 6, 5, + 8, 7, 9, 8,10, 9,11,10,11,11, 4, 5, 6, 7, 8, 8, + 9, 9,10,10,10,10,11, 8, 9, 8,10, 8,10, 9,11,10, + 11,11,11,11, 8, 8, 9, 8,10, 9,10,10,11,11,11,11, + 11, 9,10,10,11,11,11,11,11,11,12,11,12,11, 9,10, + 10,10,11,11,11,11,11,11,12,11,12,10,11,11,12,11, + 12,12,12,12,12,12,12,12,10,11,11,11,11,12,12,12, + 13,12,12,12,12,11,12,12,12,12,13,13,12,12,12,12, + 12,12,11,12,12,12,12,13,13,12,13,12,12,12,12,12, + 13,13,13,13,13,13,12,13,12,13,12,12,12,13,13,13, + 13,13,13,13,12,13,12,12,12, +}; + +static const static_codebook _44p2_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p2_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p2_l0_0, + 0 +}; + +static const long _vq_quantlist__44p2_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p2_l0_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 6, 5, 4, 5, 5, 5, 6, 5, + 5, 6, 6, 6, 5, 6, 5, 6, 6, +}; + +static const static_codebook _44p2_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p2_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p2_l0_1, + 0 +}; + +static const long _vq_quantlist__44p2_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44p2_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p2_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p2_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p2_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44p2_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p2_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p2_long[] = { + 3, 4, 9, 8, 8,10,13,16, 4, 2, 9, 5, 7,10,14,18, + 9, 7, 6, 5, 7, 9,12,16, 7, 5, 5, 3, 5, 8,11,13, + 8, 7, 7, 5, 5, 7, 9,11,10,10, 9, 8, 6, 6, 8,10, + 13,14,13,11, 9, 8, 9,10,17,18,16,14,11,10,10,10, +}; + +static const static_codebook _huff_book__44p2_long = { + 2, 64, + (long *)_huff_lengthlist__44p2_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p2_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p1_0[] = { + 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p2_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p2_p1_0, + 0 +}; + +static const long _vq_quantlist__44p2_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p2_p2_0[] = { + 1, 4, 4, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, + 10,10, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, 0, 0, 0, 0, 0, + 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, + 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, 0, + 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0,11,11, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, + 6, 6, 0, 0, 0, 7, 7, 0, 0, 0, 8, 8, 0, 0, 0, 0, + 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, 0, + 0, 0,10,10, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, + 11,11, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,11,10, 0, 0, 0, 0, 0, + 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, + 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 8, 8, 0, 0, 0,10,10, 0, 0, 0,11,11, 0, 0, + 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0, + 0, 0, 0, 0, 0,10,10, 0, 0, 0,13,13, 0, 0, 0, 0, + 0, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,12,12, + 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,13,13, 0, + 0, 0, 0, 0, 0, 0, 0,12,12, 0, 0, 0,13,13, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, + 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, + 0, 0, 0,12,12, 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, + 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,12,11, 0, 0, + 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0,13,13, 0, 0, 0, + 0, 0, 0, 0, 0,12,12, 0, 0, 0,13,13, 0, 0, 0, 0, + 0, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,12,12, + 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 8, 8, 0, 0, 0,10,10, 0, 0, 0,11,11, 0, + 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0,13,13, 0, 0, + 0, 0, 0, 0, 0, 0,12,12, 0, 0, 0,13,13, 0, 0, 0, + 0, 0, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0,10, + 10, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,14,13, + 0, 0, 0, 0, 0, 0, 0, 0,13,12, 0, 0, 0,13,13, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,11, + 11, 0, 0, 0,12,12, 0, 0, 0,12,12, 0, 0, 0, 0, 0, + 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0,12,12, 0, + 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,13,13, 0, 0, + 0, 0, 0, 0, 0, 0,12,12, 0, 0, 0,12,12, 0, 0, 0, + 0, 0, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,12, + 12, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, 0, 0, 0,12,12, + 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0,12,12, 0, + 0, 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0,14,14, 0, 0, + 0, 0, 0, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, + 12,12, 0, 0, 0,12,13, 0, 0, 0, 0, 0, 0, 0, 0,12, + 12, 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0,14,13, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, + 11,11, 0, 0, 0,12,12, 0, 0, 0,13,13, 0, 0, 0, 0, + 0, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,12,12, + 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0,12,12, 0, + 0, 0, 0, 0, 0, 0, 0,12,12, 0, 0, 0,14,14, 0, 0, + 0, 0, 0, 0, 0, 0,14,14, 0, 0, 0, 0, 0, 0, 0, 0, + 12,12, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, +}; + +static const static_codebook _44p2_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p2_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p2_p2_0, + 0 +}; + +static const long _vq_quantlist__44p2_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p3_0[] = { + 1, 5, 5, 6, 7, 7, 0, 8, 8, 6, 9, 9, 8,11,11, 0, + 8, 8, 0, 9, 9, 0,12,12, 0, 8, 8, 5, 7, 7, 7,10, + 10, 0,12,12, 8,11,11, 9,12,12, 0,11,12, 0,12,12, + 0,15,15, 0,12,12, 0, 6, 6, 0, 6, 6, 0, 7, 7, 0, + 7, 7, 0,10,10, 0, 7, 7, 0, 8, 8, 0,11,11, 0, 7, + 7, 6, 7, 7,10, 9, 9, 0,11,10,10, 9, 9,12,12,12, + 0,10,10, 0,11,11, 0,13,13, 0,11,11, 7, 6, 6,10, + 10,10, 0,11,11,11,11,11,12,12,12, 0,11,11, 0,12, + 12, 0,15,15, 0,11,11, 0,11,11, 0,11,11, 0,12,12, + 0,12,12, 0,14,14, 0,12,12, 0,12,12, 0,15,15, 0, + 11,11, 0, 8, 8, 0,10,10, 0,11,11, 0,11,11, 0,12, + 12, 0,12,12, 0,11,11, 0,15,15, 0,11,11, 0, 6, 6, + 0,10,10, 0,12,12, 0,10,10, 0,13,13, 0,12,12, 0, + 13,13, 0,14,14, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p2_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p2_p3_0, + 0 +}; + +static const long _vq_quantlist__44p2_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p3_1[] = { + 2, 3, 3, 0, 8, 8, 0, 8, 8, 0, 9, 9, 0, 9, 9, 0, + 9, 9, 0, 9, 9, 0, 9, 9, 0, 8, 8, 0, 6, 6, 0, 7, + 7, 0, 7, 7, 0, 8, 8, 0, 8, 8, 0, 8, 8, 0, 8, 8, + 0, 8, 8, 0, 8, 8, 0, 6, 6, 0, 6, 6, 0, 6, 6, 0, + 8, 8, 0, 9, 9, 0, 7, 7, 0, 8, 8, 0, 9, 9, 0, 6, + 6, 0, 8, 8, 0, 9, 9, 0, 9, 9, 0,10,10, 0,10,10, + 0,10,10, 0,10,10, 0,11,11, 0, 9, 9, 0, 7, 7, 0, + 10,10, 0,10,10, 0,12,11, 0,12,12, 0,11,11, 0,11, + 11, 0,12,12, 0,10,10, 0, 7, 7, 0,10,10, 0,10,10, + 0,12,12, 0,11,12, 0,11,11, 0,11,11, 0,11,11, 0, + 10,10, 0, 8, 8, 0, 9, 9, 0, 9, 9, 0,10,10, 0,10, + 10, 0,10, 9, 0,10,10, 0,10,10, 0, 9, 9, 0, 6, 6, + 0,10,10, 0,10,10, 0,11,11, 0,12,12, 0,11,11, 0, + 11,11, 0,12,12, 0,11,11, 0, 7, 7, 0, 9, 9, 0, 9, + 9, 0,11,11, 0,11,11, 0,10,10, 0,10,10, 0,11,11, + 0, 9, 9, +}; + +static const static_codebook _44p2_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p2_p3_1, + 0 +}; + +static const long _vq_quantlist__44p2_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p4_0[] = { + 1, 6, 6, 6, 7, 7, 7, 8, 8, 7, 8, 8,10,11,11, 9, + 8, 8, 7, 8, 8,11,11,11, 9, 8, 8, 6, 7, 7, 9,11, + 11, 9,11,11,10,11,11,12,13,13,11,12,12,10,11,11, + 13,14,14,12,12,12, 6, 6, 6, 8, 6, 6, 8, 7, 7, 9, + 7, 7,11,10,10,10, 6, 6, 9, 7, 7,12,10,10,11, 6, + 7, 7, 7, 7,11,10,10,12,10,10,11,10,10,14,13,13, + 13,10,10,12,11,11,15,13,13,14,10,10, 8, 7, 7,12, + 11,11,12,11,11,11,11,11,14,14,14,13,12,12,12,11, + 11,15,15,15,13,12,12, 0,10,10, 0,11,11, 0,11,11, + 0,11,11, 0,14,14, 0,11,11, 0,11,11, 0,15,15, 0, + 11,11, 7, 8, 8,12,10,10,12,10,10,12,11,11,15,13, + 13,14,11,11,12,10,10,16,14,14,14,10,10, 8, 7, 7, + 12,11,11,12,11,11,12,11,11,16,14,14,14,12,12,13, + 12,12,15,14,14,15,12,12, 0,11,11, 0,12,12, 0,12, + 12, 0,12,12, 0,15,15, 0,12,12, 0,12,12, 0,14,14, + 0,12,12, +}; + +static const static_codebook _44p2_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p2_p4_0, + 0 +}; + +static const long _vq_quantlist__44p2_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p2_p4_1[] = { + 3, 4, 4, 8, 8,11, 9, 9,12,12,11,10,10,12,12,12, + 10,10,11,11,12,12,12,12,12,12,11,11,13,13,12,12, + 12,13,13,12,10,10,12,12,12,11,11,13,13,12,13,13, + 13,13,12,11,11,13,13,12,12,12,13,13,12,10,10,12, + 12,12,11,11,13,13,12,13,13,12,12,12,11,11,13,13, + 12,13,13,13,13,12,11,11,12,12,12,11,11,12,12,12, + 13,13,12,12,12,13,13,13,13,12,13,13,13,13,13,13, + 13,12,12,12,13,13,13,13,12,13,13,12,12,11, 8, 8, + 10,10,12,11,11,11,11,12,10,10,10,10,13,11,11,10, + 10,13,11,11,10,10,13,12,12,12,12,13,11,11,11,11, + 13,12,12,11,11,13,12,12,11,11,13,12,12,12,11,13, + 12,12,12,12,13,11,11,11,11,13,12,12,11,11,13,11, + 12,11,11,13,12,12,11,11,14,12,12,11,11,13,11,11, + 11,11,14,12,12,11,11,13,11,12,10,10,14,12,12,11, + 11,14,12,12,11,11,14,11,11,11,11,14,12,12,11,11, + 13,12,12,11,11,14,12,12,11,11,11, 8, 8,10,10,12, + 7, 7,10,10,12, 9, 9,11,11,13, 9, 9, 9, 9,13,13, + 13,10,10,13, 9, 9,12,12,13,13,13,12,12,13, 9, 8, + 11,11,13,10,10,12,12,14,13,13,11,11,13, 9, 9,11, + 11,13,13,13,12,12,13, 9, 9,10,10,13,10,10,11,11, + 13,13,13,10,10,14,10,10,11,11,14,14,14,12,12,13, + 9, 9,10,10,13,10,10,11,11,14,13,14,10,10,14,14, + 14,11,12,14,14,14,14,14,14,13,13,10,10,13,14,14, + 11,11,14,14,14,10,10,14, 9, 9, 9, 9,14, 9, 9, 9, + 9,14,10,10, 9, 9,14,10,10, 8, 8,14,11,11, 8, 8, + 15,11,11,10,10,15,12,12,10,10,15,10,10,10,10,15, + 11,11,10,10,15,13,13,10,10,15,11,11,10,10,15,12, + 12,10,10,15,10,10,10,10,15,11,11,10,10,15,13,13, + 10,10,15,11,11,10,10,15,12,12,10,10,15,11,11, 9, + 9,15,11,11, 9, 9,15,13,13, 9, 9,15,13,13,10,10, + 15,12,12,10,10,15,13,13,10,10,15,13,12, 9, 9,15, + 13,13, 9, 9,14,12,12, 9, 9,14,13,13, 9, 9,14,13, + 13, 9, 9,14,13,13, 7, 7,14,13,13, 8, 8,15,14,14, + 10,10,15,14,14,10,10,15,14,14,10,10,15,14,14,10, + 10,15,14,14, 9, 9,15,14,14,10,10,15,14,14,10,10, + 14,14,14, 9, 9,15,14,14,10,10,14,14,14, 9, 9,15, + 14,14,10,10,15,14,14,10,10,14,14,14, 9, 9,14,14, + 14, 9, 9,14,14,14, 8, 8,15,14,14,10,10,15,14,14, + 11,11,15,14,14, 9, 9,15,14,14, 9, 9,14,14,14, 8, + 8,13, 9, 9,12,12,17,11,11,12,12,17,12,12,12,12, + 17,12,12,11,11,18,15,15,12,12,17,12,12,12,12,17, + 14,15,13,13,17,12,12,12,12,17,13,13,12,13,17,15, + 15,12,12,18,13,13,13,13,18,15,15,13,13,18,12,12, + 12,12,18,13,13,13,13,18,15,15,12,12,18,13,13,12, + 12,18,15,15,13,13,18,13,13,12,12,17,13,13,12,12, + 17,15,15,12,12,18,15,15,13,13,18,15,15,13,14,18, + 15,16,12,12,18,15,15,12,12,18,16,16,12,12,13, 8, + 8,10,10,14,15,14,11,11,14,15,15,12,12,15,14,14, + 12,11,15,15,15,12,12,15,15,15,12,12,15,15,15,13, + 13,15,15,15,12,12,15,15,15,13,13,15,15,15,13,13, + 15,15,15,13,13,15,15,16,13,13,15,15,15,12,12,15, + 15,15,13,13,15,15,15,13,13,15,15,15,13,13,15,15, + 15,13,13,15,15,14,12,12,15,15,15,12,12,16,15,14, + 12,12,16,15,15,13,13,16,16,16,13,13,16,15,15,12, + 12,15,15,15,13,13,15,15,15,12,12,13,12,12,10,10, + 14,14,14,11,11,15,14,14,12,12,15,14,14,11,11,15, + 14,14,11,11,15,15,15,13,13,15,14,14,13,13,15,15, + 15,12,12,15,14,15,13,13,16,15,15,12,12,15,15,15, + 13,13,16,14,14,13,13,15,15,15,12,12,15,15,15,13, + 13,16,15,15,12,12,16,15,15,12,12,16,14,14,13,13, + 15,15,15,11,11,15,15,15,12,12,16,15,15,11,11,16, + 15,15,13,13,16,14,15,14,14,16,15,15,12,12,16,15, + 14,12,12,16,15,15,12,12,14,10,10, 9, 9,14,11,11, + 12,12,14,12,12,13,13,14,12,12,12,12,15,14,14,13, + 13,15,13,13,14,14,15,14,14,15,15,15,12,12,13,13, + 15,13,13,14,14,15,14,14,13,13,15,13,13,13,14,15, + 14,14,15,15,15,12,12,13,13,15,13,13,14,14,15,14, + 14,13,13,15,13,13,14,14,15,14,14,15,15,15,13,13, + 12,12,15,13,13,13,13,15,14,14,13,12,15,15,15,14, + 15,15,15,14,20,20,15,14,14,13,13,15,14,14,13,13, + 15,14,14,13,13,14,12,12, 9, 9,14,14,14,12,12,14, + 13,13,12,13,14,14,14,12,12,15,14,14,12,12,15,14, + 14,14,13,15,14,14,14,14,15,14,14,13,13,15,14,14, + 13,13,15,15,15,14,14,15,14,14,13,13,15,14,14,14, + 14,15,14,14,13,13,15,14,14,13,13,15,15,15,15,14, + 15,15,15,13,13,15,14,14,14,14,15,14,14,13,13,15, + 14,14,13,13,14,15,15,14,14,15,15,15,14,14,15,14, + 14,14,14,15,15,15,14,14,15,14,14,13,14,15,15,15, + 14,14,13,10,10,12,12,17,11,11,12,12,17,12,12,12, + 12,17,12,12,11,11,17,15,15,12,11,18,13,13,13,13, + 18,15,15,13,13,17,12,12,12,12,18,13,13,13,13,17, + 15,15,12,12,17,12,12,12,12,17,15,15,13,13,17,12, + 12,12,12,17,13,13,12,12,17,15,15,12,12,18,14,13, + 12,12,18,15,15,13,13,18,13,13,12,12,18,13,13,12, + 12,18,16,16,12,12,18,16,16,12,12,18,15,15,13,13, + 18,16,16,12,12,17,15,15,12,12,17,16,16,12,12,13, + 8, 8,10,10,14,14,15,12,12,14,15,15,12,12,15,14, + 14,12,12,15,15,14,12,12,15,15,15,13,13,15,15,15, + 13,13,15,15,15,12,12,16,15,15,13,13,16,15,15,13, + 13,15,15,15,12,12,15,15,15,14,14,15,15,15,12,12, + 15,15,15,13,13,16,15,15,13,13,15,15,15,13,13,16, + 15,15,13,13,15,15,14,12,12,15,15,15,12,12,16,14, + 15,13,13,16,15,15,13,13,15,16,15,13,13,16,15,14, + 13,13,16,15,15,13,13,16,15,15,13,13,13,12,12,11, + 11,14,14,14,11,11,14,14,14,12,12,15,14,14,11,11, + 16,14,14,11,11,15,15,15,12,13,16,14,14,13,13,15, + 15,15,12,12,15,14,14,13,13,16,15,15,12,12,15,15, + 15,12,12,15,14,14,13,13,15,15,15,12,12,15,14,14, + 12,12,16,15,15,12,12,16,15,15,12,12,16,14,14,13, + 13,15,15,15,11,11,15,15,14,12,12,16,15,15,11,11, + 16,15,15,12,12,16,14,14,13,13,16,15,15,11,11,16, + 14,14,12,12,16,15,15,11,11,14,10,10, 9, 9,14,11, + 11,12,12,14,12,12,13,14,14,12,12,12,12,14,14,14, + 13,13,15,13,13,14,14,15,14,14,15,15,15,12,12,13, + 13,15,13,13,14,14,15,15,15,14,14,15,13,13,14,14, + 15,15,15,15,15,15,12,12,13,13,15,13,13,14,14,15, + 14,14,13,13,15,13,13,14,14,15,14,14,15,15,15,12, + 12,13,13,15,13,13,13,13,14,14,14,13,13,15,15,15, + 14,15,15,15,15,21,19,15,14,14,13,13,15,14,14,14, + 14,14,14,14,13,13,14,12,12, 9, 9,14,14,14,12,12, + 14,14,13,13,13,14,14,14,12,12,14,14,14,12,12,15, + 14,14,13,13,15,14,14,14,14,15,14,14,13,13,15,14, + 14,13,13,15,15,15,15,15,15,14,14,13,13,15,14,14, + 14,14,15,14,14,13,13,15,14,14,13,13,14,15,15,15, + 15,15,14,15,13,13,15,14,14,14,14,15,14,14,13,13, + 15,14,14,13,13,14,15,15,14,14,15,15,15,14,14,15, + 14,14,14,14,15,15,15,15,15,15,14,14,14,13,14,15, + 15,14,14,13,10,10,12,12,18,12,12,12,12,17,12,12, + 12,12,18,13,13,11,11,18,15,14,11,11,17,13,13,13, + 13,18,15,15,12,12,18,12,12,12,12,17,13,13,12,12, + 18,15,15,12,12,18,13,13,13,12,18,15,15,13,13,18, + 13,13,12,12,18,13,13,12,12,18,15,15,12,12,17,13, + 13,12,12,17,15,15,12,12,17,12,12,11,11,17,13,13, + 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16,16,12,12,17,16,17,12,12,18,15,15,11,11,18,15, + 15,12,12,17,17,17,11,11,17,17,17,12,12,17,16,16, + 13,13,18,16,16,11,11,18,16,16,12,12,18,17,16,11, + 11,14,14,14,10,10,16,15,14,11,11,16,15,15,12,12, + 16,14,14,12,12,17,14,14,13,13,17,15,15,13,13,17, + 15,15,14,14,16,15,15,12,12,16,15,15,13,13,18,15, + 15,14,14,16,15,15,12,12,16,15,15,14,14,16,15,15, + 12,12,16,15,15,13,13,17,15,15,13,13,17,15,15,13, + 13,17,15,15,14,14,16,14,14,12,12,17,15,15,12,12, + 18,15,15,13,13,17,15,15,14,14,17,16,16,15,15,17, + 15,14,13,13,17,15,15,14,14,17,15,15,13,13,14,12, + 12,11,11,15,14,14,12,12,16,14,14,12,12,16,14,14, + 11,11,17,14,14,12,12,16,15,14,13,13,16,14,14,13, + 13,16,15,15,12,12,16,14,14,13,13,17,15,15,13,13, + 16,15,15,13,13,17,14,14,13,13,16,15,15,12,12,16, + 14,14,12,12,16,15,15,12,12,17,15,15,12,12,17,14, + 14,13,13,16,15,15,12,12,16,14,14,12,12,16,15,15, + 12,12,17,15,15,13,13,17,14,14,13,13,17,15,15,12, + 12,17,14,14,12,12,17,15,15,12,12,14,14,14, 8, 8, + 14,14,14,13,13,14,15,15,14,14,14,14,14,14,14,15, + 15,15,19,19,15,15,15,14,14,15,15,16,20,19,15,15, + 15,14,14,15,16,16,15,15,15,15,15,19,19,15,15,15, + 14,14,15,16,16,19,20,15,15,15,14,14,15,15,15,15, + 15,15,15,15,19,19,15,15,15,15,15,15,15,16,19,20, + 15,14,15,14,14,15,15,15,15,15,15,15,15,20,19,15, + 15,15,21,19,15,16,16,20,20,15,15,14,19,19,15,15, + 16,20,21,15,15,15,20,19,13,12,12, 9, 9,14,14,14, + 12,12,14,13,13,13,13,14,14,14,13,13,15,14,14,20, + 19,15,14,14,14,13,15,14,14,19,19,15,15,14,13,13, + 15,14,14,14,14,15,15,15,19,20,15,14,14,13,13,15, + 14,14,20,19,14,15,14,13,13,15,14,14,14,13,15,15, + 15,19,20,15,15,14,14,14,15,14,14,21,19,15,15,15, + 13,13,15,14,14,14,14,14,15,15,20,20,15,15,15,21, + 20,15,14,14,19,20,15,15,15,20,20,15,14,14,19,20, + 15,15,15,21,19, +}; + +static const static_codebook _44p2_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p2_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p2_p4_1, + 0 +}; + +static const long _vq_quantlist__44p2_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p2_p5_0[] = { + 2, 6, 6,14,14, 6, 7, 7,14,14, 7, 7, 7,15,15, 0, + 13,13,16,16, 0,13,13,15,15, 7, 8, 8,15,15, 9,10, + 10,17,16, 9, 8, 8,15,15, 0,13,13,18,17, 0,13,13, + 16,16, 8, 8, 8,15,15,12,11,11,16,17, 9, 8, 8,14, + 14, 0,13,13,18,17, 0,13,13,16,15, 0,14,14,18,17, + 0,20,22,18,20, 0,12,12,16,16, 0,16,16,22,20, 0, + 14,14,16,16, 0,14,14,17,17, 0,22,22,22,19, 0,12, + 13,16,16, 0,17,17, 0, 0, 0,15,15,16,16, 5, 7, 7, + 13,13, 9, 9, 9,15,14,10,10,10,14,14, 0,21,21,18, + 17, 0,21,22,18,17, 9,10,10,14,14,12,12,12,17,17, + 12,10,10,14,14, 0,19,21,18,17, 0,20,22,18,18,11, + 10,10,14,14,14,13,13,18,17,12,11,11,14,14, 0,22, + 19,17,18, 0,20, 0,18,17, 0,22,21,17,17, 0, 0, 0, + 0, 0, 0,20,22,17,17, 0,22, 0,21,19, 0,22, 0,18, + 18, 0, 0,22,18,19, 0, 0, 0, 0, 0, 0,19,21,17,17, + 0, 0, 0,20,20, 0, 0, 0,18,18, 6, 6, 6,13,12, 8, + 6, 6,11,11, 8, 6, 6,13,13, 0, 9, 9,11,11, 0,11, + 11,14,14, 9, 7, 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0,13,12,15,15, 0, + 16,16, 0, 0, 0,14,14,15,15, 0,14,14,16,17, 0,22, + 0,18,18, 0,13,13,15,15, 0,17,17, 0, 0, 0,14,14, + 15,15, 8, 8, 8,16,16,12,10,10,16,16,13, 9, 9,16, + 16, 0,14,14,17,17, 0,14,14,17,16,12,10,10,18,17, + 14,11,11,18,18,14, 9,10,16,16, 0,13,13,18,19, 0, + 14,13,16,16,12, 9, 9,16,16,17,13,13,17,17,14, 9, + 9,15,15, 0,14,14,19,20, 0,13,13,15,15, 0,15,15, + 18,19, 0, 0,22,22,22, 0,13,13,17,17, 0,16,16,19, + 21, 0,14,14,16,16, 0,14,14,18,18, 0, 0, 0, 0, 0, + 0,13,13,16,16, 0,18,18, 0, 0, 0,15,15,16,16, 8, + 7, 7,14,14,12,10,10,15,15,13,10,10,15,14, 0,22, + 0,18,18, 0,22, 0,18,18,12,10,10,16,15,15,12,12, + 17,17,14,11,11,15,15, 0,20,21,19,18, 0, 0, 0,17, + 18,13,11,11,15,15,16,13,13,18,18,15,11,11,14,14, + 0,22,21,19,19, 0,21,22,18,18, 0,22,22,20,18, 0, + 0, 0, 0, 0, 0,22,19,17,17, 0, 0, 0,22,21, 0, 0, + 22,19,17, 0, 0,22,19,19, 0, 0, 0, 0, 0, 0,22,21, + 18,17, 0, 0, 0,22, 0, 0, 0, 0,19,19, 0,10,10,14, + 14, 0,11,11,15,14, 0,11,11,15,15, 0,14,14,15,14, + 0,15,15,16,16, 0,11,11,16,16, 0,13,13,16,16, 0, + 11,11,15,15, 0,14,14,17,16, 0,14,14,15,15, 0,11, + 11,16,16, 0,14,13,15,15, 0,11,11,15,15, 0,15,15, + 17,17, 0,14,14,15,14, 0,16,16,17,17, 0, 0,22,18, + 18, 0,13,13,15,15, 0,17,17,22, 0, 0,15,15,15,14, + 0,15,16,16,17, 0, 0,22,18,19, 0,13,13,15,15, 0, + 20,18,21, 0, 0,15,15,14,14, 0,11,11,13,13, 0,12, + 12,16,16, 0,12,12,16,15, 0,15,16,22,22, 0,17,17, + 0, 0, 0,12,12,16,16, 0,14,14,18,18, 0,11,11,16, + 16, 0,15,16,22,20, 0,16,16, 0,22, 0,12,12,16,16, + 0,15,15,18,20, 0,11,11,16,16, 0,15,15, 0, 0, 0, + 16,16, 0, 0, 0,17,17,22, 0, 0, 0, 0, 0, 0, 0,15, + 15, 0,21, 0,18,18, 0, 0, 0,17,16, 0, 0, 0,17,17, + 22,22, 0, 0, 0, 0, 0, 0,15,15,21, 0, 0,20,22, 0, + 0, 0,18,18, 0, 0, 0,12,12,15,15, 0,12,12,15,15, + 0,12,12,16,16, 0,13,13,15,15, 0,15,15,17,17, 0, + 13,12,16,16, 0,14,14,16,16, 0,12,11,16,16, 0,14, + 14,17,17, 0,14,14,16,16, 0,12,12,16,16, 0,15,15, + 17,16, 0,11,11,15,16, 0,14,14,17,17, 0,14,14,16, + 16, 0,15,15,18,18, 0, 0, 0,22,19, 0,13,13,15,16, + 0,16,17, 0, 0, 0,14,14,16,16, 0,15,15,18,17, 0, + 0, 0,20,20, 0,13,13,16,15, 0,17,17,22,22, 0,14, + 14,15,15, 0,11,11,16,16, 0,13,13,16,17, 0,13,13, + 17,18, 0,16,16,17,17, 0,17,17,18,18, 0,12,12,17, + 17, 0,16,15,18,18, 0,12,12,16,16, 0,16,16,18,18, + 0,15,15,17,17, 0,12,12,17,17, 0,16,16,19,18, 0, + 12,12,16,17, 0,16,16,19,19, 0,15,16,16,17, 0,16, + 16,19,17, 0, 0, 0,20,22, 0,13,13,16,16, 0,19,18, + 21, 0, 0,15,15,16,16, 0,16,16,18,18, 0, 0, 0,22, + 21, 0,14,14,16,16, 0,21,19,21,22, 0,16,16,16,16, + 0, 9, 9,14,14, 0,13,13,15,15, 0,14,14,15,15, 0, + 0,20,18,19, 0, 0,22,18,18, 0,12,12,15,15, 0,15, + 15,17,18, 0,14,13,14,14, 0,20, 0,18,18, 0,21, 0, + 18,17, 0,13,13,15,16, 0,17,17,18,18, 0,14,14,15, + 15, 0,22,22,20,19, 0,20,21,18,18, 0,20,22,19,19, + 0, 0, 0, 0, 0, 0,20,20,17,17, 0, 0,22,22,21, 0, + 22, 0,18,18, 0,20,22,19,19, 0, 0, 0, 0, 0, 0,21, + 21,17,18, 0, 0, 0,21,20, 0, 0,22,19,18, 0,18,18, + 15,15, 0,22,21,17,16, 0, 0,22,17,17, 0,20,22,18, + 18, 0, 0,22,20,20, 0,21,19,16,16, 0,21,21,18,18, + 0,19,19,17,17, 0, 0,22,19,19, 0,22,20,17,17, 0, + 21,19,16,16, 0,22,22,19,18, 0,19,20,16,16, 0,22, + 21,19,21, 0,21,22,17,18, 0,21,20,18,18, 0, 0, 0, + 19,20, 0,20,19,16,16, 0,22,22, 0, 0, 0,21,21,17, + 16, 0,22,20,19,18, 0, 0, 0,20,20, 0,20,19,16,16, + 0, 0, 0, 0, 0, 0,21,22,17,17, 0,11,11,13,13, 0, + 13,13,15,16, 0,13,13,16,16, 0,17,18,21, 0, 0,17, + 18, 0, 0, 0,12,12,15,16, 0,15,15,19,18, 0,12,12, + 16,16, 0,17,17,22, 0, 0,17,17, 0,22, 0,12,12,17, + 16, 0,16,16,19,20, 0,12,12,16,16, 0,17,17, 0, 0, + 0,17,17, 0,21, 0,17,16,22, 0, 0, 0, 0, 0, 0, 0, + 15,15,20,22, 0,20,18, 0, 0, 0,18,18, 0, 0, 0,17, + 17,21, 0, 0, 0, 0, 0, 0, 0,15,15,21,22, 0,19,20, + 22, 0, 0,19,18, 0, 0, 0,14,14,18,18, 0,16,16,22, + 20, 0,16,16,22,19, 0,17,17,20,22, 0,19,19, 0, 0, + 0,15,15,20, 0, 0,18,21, 0,20, 0,15,15,21,20, 0, + 18,17, 0, 0, 0,17,17, 0,22, 0,15,15,19,19, 0,19, + 18, 0, 0, 0,15,15,20, 0, 0,18,18,22,22, 0,17,17, + 0,20, 0,18,18, 0, 0, 0, 0,22, 0, 0, 0,15,15,19, + 20, 0,20,19, 0, 0, 0,17,17,20,21, 0,17,18,20,22, + 0, 0, 0, 0,22, 0,15,15,20,20, 0,22,20, 0, 0, 0, + 17,18,20, 0, 0,12,12,17,16, 0,14,14,17,17, 0,13, + 13,17,17, 0,16,16,18,18, 0,17,16,17,17, 0,13,13, + 17,17, 0,15,16,18,18, 0,13,13,16,16, 0,16,16,18, + 18, 0,16,16,17,16, 0,13,13,16,16, 0,17,17,18,17, + 0,12,12,15,16, 0,17,17,19,19, 0,16,16,16,16, 0, + 16,17,19,18, 0, 0, 0,21,22, 0,14,14,16,16, 0,18, + 18, 0,22, 0,16,16,16,16, 0,16,16,18,17, 0, 0, 0, + 21,20, 0,14,14,16,16, 0,21,22,22, 0, 0,16,16,16, + 16, 0, 9, 9,14,13, 0,13,14,15,16, 0,14,13,15,14, + 0,22, 0,18,18, 0,21, 0,17,18, 0,13,13,15,15, 0, + 15,16,18,17, 0,14,14,15,14, 0,20,22,18,18, 0,22, + 21,17,17, 0,13,13,15,15, 0,17,17,19,19, 0,14,14, + 14,14, 0, 0,22,18,18, 0, 0,22,17,17, 0, 0,22,19, + 20, 0, 0, 0, 0, 0, 0,21,20,17,16, 0, 0, 0,21,22, + 0, 0, 0,18,19, 0, 0, 0,18,18, 0, 0, 0, 0, 0, 0, + 22, 0,17,17, 0, 0, 0,20,22, 0, 0, 0,18,19, 0,18, + 19,16,16, 0,22,20,17,17, 0,22,22,17,18, 0,22,22, + 18,17, 0, 0,22,18,19, 0,20,20,17,18, 0, 0,22,19, + 18, 0,22,22,17,17, 0,22, 0,19,19, 0, 0,22,18,18, + 0,20,22,17,17, 0, 0,22,18,18, 0,19,20,17,17, 0, + 22, 0,20,19, 0,22,21,17,17, 0, 0, 0,18,18, 0, 0, + 0,22,19, 0,20, 0,17,17, 0,22, 0, 0,22, 0, 0,20, + 17,18, 0,22, 0,19,19, 0, 0, 0, 0,19, 0,19,21,17, + 17, 0, 0, 0, 0, 0, 0,20,21,17,16, 0,11,11,13,13, + 0,13,13,16,16, 0,13,13,15,16, 0,17,17,21,22, 0, + 17,18, 0, 0, 0,12,12,16,16, 0,15,15,18,18, 0,13, + 13,16,16, 0,17,16,21,21, 0,17,17, 0, 0, 0,13,13, + 16,16, 0,16,16,19,18, 0,13,13,16,16, 0,17,17, 0, + 22, 0,17,18,20,22, 0,17,18, 0, 0, 0, 0, 0, 0, 0, + 0,15,15,20, 0, 0,18,19, 0, 0, 0,17,17, 0, 0, 0, + 18,17,22, 0, 0, 0, 0, 0, 0, 0,15,16,21,20, 0,20, + 20, 0, 0, 0,18,19, 0, 0, 0,15,15,22,22, 0,17,16, + 20,22, 0,17,17,20,22, 0,18,18, 0,21, 0,19,18, 0, + 0, 0,16,16,20,20, 0,19,19,22, 0, 0,15,16,21,22, + 0,18,19,22, 0, 0,17,18, 0, 0, 0,16,16,22, 0, 0, + 19,19, 0,21, 0,15,16,20, 0, 0,18,18, 0,22, 0,18, + 17, 0, 0, 0,18,18, 0, 0, 0, 0, 0, 0, 0, 0,16,16, + 22,21, 0,20,21, 0, 0, 0,17,18,22, 0, 0,18,18, 0, + 0, 0, 0, 0, 0, 0, 0,16,16,20,19, 0,22,21, 0, 0, + 0,18,18,22,22, +}; + +static const static_codebook _44p2_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p2_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p2_p5_0, + 0 +}; + +static const long _vq_quantlist__44p2_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p2_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p2_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p2_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p2_p5_1, + 0 +}; + +static const long _vq_quantlist__44p2_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p6_0[] = { + 1, 7, 7, 7, 8, 8, 7, 8, 8, 7, 9, 9,10,11,11, 9, + 8, 8, 7, 8, 9,11,11,11, 9, 8, 8, 6, 7, 7,10,10, + 10,10,10,10,10,10,10,14,14,14,12,11,11,10,11,11, + 15,14,14,13,11,11, 6, 6, 6, 8, 5, 5, 8, 7, 7, 8, + 7, 7,11,10,10, 9, 7, 7, 9, 7, 7,12,10,10,10, 7, + 7, 6, 8, 7,12,10,10,12,10,10,11,10,10,15,14,13, + 13,10,10,11,10,10,16,14,14,14,10,10, 7, 7, 7,12, + 11,11,12,11,11,11,11,11,16,14,14,13,12,12,11,11, + 11,17,15,15,14,12,12,10, 9, 9,13,11,11,13,11,11, + 12,11,11,16,14,13,14,11,11,12,11,11,17,15,14,14, + 11,11, 7, 8, 8,12,11,11,12,10,10,12,10,10,16,13, + 14,13,10,10,11,10,10,17,14,14,14,10,10, 7, 7, 7, + 12,11,11,12,11,11,12,11,11,15,14,15,14,12,12,12, + 11,11,17,15,15,14,12,12,10,10, 9,13,11,11,13,11, + 11,13,11,11,16,14,14,14,11,11,13,11,11,16,15,15, + 15,11,11, +}; + +static const static_codebook _44p2_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p2_p6_0, + 0 +}; + +static const long _vq_quantlist__44p2_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p6_1[] = { + 2, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, 8, + 7, 7, 8, 8, 8, 9, 9, 9, 9, 8, 8, 6, 7, 7, 9, 8, + 8, 9, 7, 7, 9, 8, 8,10, 8, 8,10, 8, 8,10, 8, 8, + 10, 8, 9,10, 8, 8, 7, 6, 6, 8, 6, 6, 9, 6, 6, 9, + 7, 7,10, 8, 8, 9, 6, 6, 9, 7, 7,10, 9, 8, 9, 7, + 7, 7, 7, 7,11, 8, 8,11, 9, 9,10, 9, 9,12, 9, 9, + 12, 8, 8,11, 9, 9,12, 9, 9,12, 8, 8, 8, 7, 7,10, + 9, 9,10, 9, 9,10, 9, 9,11,10,11,11, 9, 9,11, 9, + 9,11,11,11,11, 9, 9,10, 8, 8,11, 9, 9,10, 9, 9, + 11, 9, 9,11,10,10,11, 9, 9,11, 9, 9,12,10,10,11, + 9, 9, 8, 8, 8,11, 9, 9,12, 9, 9,11, 9, 9,12, 9, + 9,12, 8, 8,12, 9, 9,12, 9,10,12, 8, 8, 9, 7, 7, + 11, 9, 9,11,10,10,11, 9, 9,11,11,11,11, 9, 9,11, + 10,10,12,11,11,11, 9,10,10, 9, 9,11, 9, 9,11,10, + 10,11,10,10,11,11,11,11, 9, 9,11, 9,10,11,11,11, + 11, 9, 9, +}; + +static const static_codebook _44p2_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p2_p6_1, + 0 +}; + +static const long _vq_quantlist__44p2_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p2_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p7_0, + 1, -513979392, 1633504256, 2, 0, + (long *)_vq_quantlist__44p2_p7_0, + 0 +}; + +static const long _vq_quantlist__44p2_p7_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p2_p7_1[] = { + 1, 9, 9, 6, 9, 9, 5, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10, +}; + +static const static_codebook _44p2_p7_1 = { + 5, 243, + (long *)_vq_lengthlist__44p2_p7_1, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p2_p7_1, + 0 +}; + +static const long _vq_quantlist__44p2_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p2_p7_2[] = { + 1, 3, 2, 5, 4, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44p2_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p2_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p2_p7_2, + 0 +}; + +static const long _vq_quantlist__44p2_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p2_p7_3[] = { + 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p2_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p2_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p2_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p2_short[] = { + 4, 4,12, 9, 8,12,15,17, 4, 2,11, 6, 5, 9,13,15, + 11, 7, 8, 7, 7,10,14,13, 8, 5, 7, 5, 5, 8,12,12, + 8, 4, 7, 4, 3, 6,11,12,11, 8, 9, 7, 6, 8,11,12, + 15,13,14,12, 9, 7,10,13,16,12,17,12, 7, 5, 8,11, +}; + +static const static_codebook _huff_book__44p2_short = { + 2, 64, + (long *)_huff_lengthlist__44p2_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p3_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p3_l0_0[] = { + 1, 4, 4, 8, 8, 8, 8, 9, 9,10,10,10,10, 4, 6, 5, + 8, 7, 9, 9, 9, 9,10, 9,11, 9, 4, 5, 6, 7, 8, 9, + 9, 9, 9, 9,10, 9,10, 8, 9, 8, 9, 8,10, 9,11, 9, + 12,10,12,10, 8, 8, 9, 8, 9, 9,10, 9,11,10,12,10, + 12, 9,10,10,11,10,12,11,12,11,12,12,12,12, 9,10, + 10,11,11,11,11,11,12,12,12,12,12,10,11,11,12,12, + 12,12,12,12,12,12,12,12,10,11,11,12,12,12,12,12, + 12,12,12,12,12,11,12,12,12,12,12,13,12,13,12,13, + 12,12,11,12,12,12,12,12,12,13,12,12,12,12,12,12, + 12,12,13,13,12,13,12,13,12,13,12,12,12,13,12,13, + 12,13,12,13,12,13,12,12,12, +}; + +static const static_codebook _44p3_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p3_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p3_l0_0, + 0 +}; + +static const long _vq_quantlist__44p3_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p3_l0_1[] = { + 3, 4, 4, 5, 5, 4, 4, 5, 5, 5, 4, 5, 4, 5, 5, 5, + 5, 6, 5, 6, 5, 6, 5, 6, 5, +}; + +static const static_codebook _44p3_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p3_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p3_l0_1, + 0 +}; + +static const long _vq_quantlist__44p3_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44p3_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p3_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p3_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p3_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44p3_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p3_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p3_long[] = { + 3, 4,13, 9, 9,12,15,17, 4, 2,18, 5, 7,10,14,18, + 11, 8, 6, 5, 6, 8,11,14, 8, 5, 5, 3, 5, 8,11,13, + 9, 6, 7, 5, 5, 7, 9,10,11,10, 9, 8, 6, 6, 8,10, + 14,14,11,11, 9, 8, 9,10,17,17,14,13,10, 9,10,10, +}; + +static const static_codebook _huff_book__44p3_long = { + 2, 64, + (long *)_huff_lengthlist__44p3_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p3_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p1_0[] = { + 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p3_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p3_p1_0, + 0 +}; + +static const long _vq_quantlist__44p3_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p3_p2_0[] = { + 3, 7, 7, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, 0, 0, 0, + 11,11, 0, 0, 0, 0, 0, 0, 0, 0,10, 9, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,10,11, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0,12,12, 0, 0, + 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0,12,12, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, + 5, 5, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, + 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, + 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, + 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0, 9, 9, 0, + 0, 0,10,10, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, + 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, + 10,10, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 0,11,12, 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, + 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 7, 7, 0, 0, 0, 8, 8, 0, 0, + 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, + 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, + 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 7, 7, + 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, + 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, + 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, + 0, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, + 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0, 0, 0, 7, 7, 0, 0, 0, 8, 8, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 9, 9, 0, 0, 0, + 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 7, + 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0,11,11, + 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 7, + 7, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, + 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, + 9, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0,10,10, 0, 0, 0, 9, 9, 0, 0, 0,10,10, + 0, 0, 0,11,12, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0,11,11, 0, 0, + 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, + 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0,11, + 11, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,12,12, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, + 9, 9, 0, 0, 0,10,10, 0, 0, 0,12,12, 0, 0, 0, 0, + 0, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, + 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, 0, 0, + 0, 0, 0, 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 10,10, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, +}; + +static const static_codebook _44p3_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p3_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p3_p2_0, + 0 +}; + +static const long _vq_quantlist__44p3_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p3_0[] = { + 1, 5, 5, 5, 8, 8, 0, 8, 8, 6, 9, 9, 8,10,10, 0, + 8, 8, 0, 9, 9, 0,12,12, 0, 8, 8, 4, 7, 7, 6,10, + 10, 0,12,12, 7,11,11, 9,12,12, 0,12,12, 0,13,13, + 0,15,15, 0,12,12, 0, 7, 7, 0, 7, 7, 0, 8, 8, 0, + 8, 8, 0,10,10, 0, 7, 7, 0, 8, 8, 0,11,11, 0, 7, + 7, 5, 7, 7, 9, 9, 9, 0,11,10, 9, 9, 9,11,12,12, + 0,10,10, 0,11,11, 0,13,13, 0,11,11, 6, 7, 7, 9, + 10,10, 0,12,12,10,11,11,11,12,12, 0,12,12, 0,13, + 13, 0,15,15, 0,12,12, 0,10,10, 0,11,11, 0,11,11, + 0,12,12, 0,13,13, 0,11,11, 0,12,12, 0,15,15, 0, + 11,11, 0, 8, 8, 0,10,10, 0,12,12, 0,11,11, 0,12, + 12, 0,12,12, 0,12,12, 0,15,15, 0,11,11, 0, 7, 7, + 0,10,10, 0,12,12, 0,10,10, 0,12,13, 0,12,12, 0, + 13,13, 0,14,14, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p3_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p3_p3_0, + 0 +}; + +static const long _vq_quantlist__44p3_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p3_1[] = { + 3, 4, 4, 0, 8, 8, 0, 8, 8, 0, 9, 9, 0,10,10, 0, + 8, 8, 0, 9, 9, 0,10,10, 0, 8, 8, 0, 7, 7, 0, 8, + 8, 0, 8, 8, 0, 8, 8, 0, 8, 8, 0, 8, 8, 0, 8, 8, + 0, 8, 8, 0, 8, 8, 0, 7, 7, 0, 6, 6, 0, 7, 7, 0, + 7, 7, 0,10,10, 0, 6, 6, 0, 7, 7, 0,10,10, 0, 6, + 5, 0, 8, 8, 0, 7, 7, 0, 8, 8, 0, 8, 8, 0, 9, 9, + 0, 7, 7, 0, 8, 8, 0, 9, 9, 0, 7, 7, 0, 6, 6, 0, + 9,10, 0,10,10, 0,10,10, 0,11,11, 0, 9, 9, 0,10, + 10, 0,11,11, 0, 9, 9, 0, 8, 8, 0, 8, 8, 0, 8, 8, + 0, 9, 9, 0, 9, 9, 0, 8, 8, 0, 8, 8, 0, 9, 9, 0, + 7, 7, 0, 8, 8, 0, 7, 7, 0, 7, 7, 0, 8, 8, 0, 9, + 9, 0, 7, 7, 0, 7, 7, 0, 9, 9, 0, 6, 6, 0, 6, 6, + 0,10,10, 0,10,10, 0,10,10, 0,12,12, 0, 9, 9, 0, + 10,10, 0,12,12, 0, 9, 9, 0, 8, 8, 0, 7, 7, 0, 8, + 8, 0, 8, 8, 0, 9, 9, 0, 7, 7, 0, 8, 8, 0, 9, 9, + 0, 7, 7, +}; + +static const static_codebook _44p3_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p3_p3_1, + 0 +}; + +static const long _vq_quantlist__44p3_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p4_0[] = { + 1, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8,10,11,11, 9, + 8, 8, 8, 8, 8,11,11,11,10, 8, 8, 5, 7, 7, 9,11, + 11,10,11,11,10,11,11,12,13,14,11,12,12,10,11,11, + 13,14,14,12,12,12, 5, 6, 6, 8, 6, 6, 8, 7, 7, 8, + 7, 7,11,10,10,10, 7, 7, 9, 7, 7,12,11,11,11, 7, + 7, 7, 7, 7,11,10,10,12,10,10,11,10,10,15,13,13, + 13,10,10,12,11,11,15,13,13,14,11,11, 7, 7, 7,11, + 11,11,12,11,11,12,11,11,14,14,14,14,12,12,12,12, + 12,16,15,15,14,12,12, 0,10,10, 0,11,11, 0,11,12, + 0,11,11, 0,14,14, 0,11,11, 0,12,12, 0,15,15, 0, + 11,11, 8, 8, 8,12,10,10,12,10,10,13,11,11,15,13, + 13,14,11,11,12,10,10,16,14,14,14,10,10, 8, 7, 7, + 12,11,11,13,11,11,12,11,11,15,14,14,14,12,12,13, + 12,12,15,14,14,15,12,12, 0,11,11, 0,12,12, 0,12, + 12, 0,12,12, 0,15,15, 0,12,12, 0,13,13, 0,14,15, + 0,12,12, +}; + +static const static_codebook _44p3_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p3_p4_0, + 0 +}; + +static const long _vq_quantlist__44p3_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p3_p4_1[] = { + 3, 4, 5, 8, 8,12,10,10,12,12,12,10,10,12,12,13, + 11,11,12,12,13,12,12,12,12,13,10,10,13,13,13,13, + 13,13,13,13,10,10,13,13,13,11,11,13,13,14,13,13, + 12,12,13,10,10,13,13,13,13,13,13,13,13,10,10,12, + 12,13,11,11,13,13,13,13,13,12,12,13,12,12,13,13, + 13,13,13,13,13,14,11,11,12,12,14,12,12,13,12,14, + 14,14,12,12,13,14,14,13,13,14,13,13,13,13,14,14, + 14,12,12,14,13,13,13,13,14,14,14,12,12,12, 8, 8, + 11,11,12,12,12,11,11,12,11,11,10,10,13,12,12,10, + 10,13,12,12,10,10,13,12,12,12,12,14,12,12,12,12, + 13,13,13,11,11,14,12,12,11,11,14,12,12,12,12,14, + 12,12,12,12,13,12,12,12,12,13,13,13,11,11,14,12, + 12,11,11,14,12,12,12,12,14,13,13,12,12,14,12,12, + 12,11,14,13,13,11,11,14,13,12,11,11,14,13,13,11, + 11,14,13,13,12,12,14,12,12,12,12,15,13,13,12,12, + 14,12,12,11,11,14,13,13,11,11,12, 9, 9,10,10,12, + 7, 7,11,11,12, 9, 9,12,12,13,10,10,10,10,14,14, + 14,11,11,13, 9, 9,12,12,14,14,14,12,12,13, 8, 8, + 11,11,14, 9, 9,12,12,14,14,14,11,11,13, 9, 9,12, + 12,14,14,14,12,12,14, 8, 8,11,11,14, 9, 9,12,12, + 14,14,14,11,11,14,10,10,12,12,14,14,14,13,13,14, + 9, 9,11,11,14,10,10,12,12,14,14,14,11,11,14,14, + 15,12,12,15,14,14,14,14,15,14,14,11,11,14,14,14, + 12,12,14,14,14,11,11,14,11,11,10,10,14,10,10,10, + 10,14,10,10,10,10,15,11,11, 9, 9,14,12,12, 9, 9, + 15,11,11,11,11,15,13,13,11,11,15,10,10,10,10,15, + 11,11,10,10,15,13,13,11,11,15,11,11,11,11,15,13, + 13,11,11,15,10,10,10,10,15,11,11,10,10,15,13,13, + 11,11,15,12,12,11,11,15,13,13,11,11,15,11,11,10, + 10,15,12,12,10,10,15,13,13,10,10,15,14,14,11,11, + 15,13,13,11,11,15,14,14,10,11,15,13,13,10,10,15, + 13,14,10,10,14,13,13,10,10,14,13,13,10,10,14,13, + 13,10,10,14,13,13, 9, 9,14,14,14, 9, 9,15,14,14, + 11,11,15,14,14,10,10,15,14,14,10,10,15,14,14,11, + 11,15,14,14,10,10,15,14,14,11,11,15,14,14,10,10, + 14,14,14,10,10,15,14,14,10,10,14,14,14,10,10,15, + 14,14,11,11,15,14,14,11,11,14,14,14,10,10,15,14, + 14,10,10,14,14,14, 9, 9,15,15,15,11,11,15,14,14, + 12,12,15,15,14,10,10,15,14,14,10,10,14,15,15, 9, + 9,14,10,10,12,12,17, 9, 9,12,12,17,10,10,13,13, + 17,11,11,12,12,18,14,14,12,12,17,10,10,13,13,17, + 14,14,12,12,17, 9, 9,12,12,17,11,11,12,12,17,14, + 14,12,12,18,10,10,13,13,18,14,14,13,13,18, 9, 9, + 12,12,18,10,10,13,13,18,14,14,12,12,18,11,11,13, + 13,18,14,14,13,13,18,10,10,12,12,17,11,11,12,12, + 17,14,14,12,12,18,15,15,13,13,18,14,14,14,14,18, + 15,15,12,12,18,14,14,12,12,18,15,15,12,12,13, 7, + 7,11,11,14,15,15,11,11,14,15,15,12,12,14,15,15, + 11,11,15,15,15,11,11,14,15,15,12,12,14,15,15,12, + 12,14,15,15,11,11,14,15,15,11,11,15,15,15,12,12, + 14,15,15,12,12,14,15,15,12,12,14,15,15,11,11,14, + 15,15,11,11,15,15,15,12,12,15,15,15,12,12,14,15, + 15,12,12,14,15,14,12,12,14,15,15,11,11,15,14,14, + 12,12,15,15,15,12,12,15,16,16,12,12,15,15,15,12, + 12,15,15,15,12,12,15,15,15,12,12,13,13,13,11,10, + 14,14,15,11,11,14,14,14,12,12,15,14,14,10,10,15, + 15,15,11,11,14,15,15,12,12,14,14,14,11,11,14,15, + 15,11,11,14,15,15,12,12,15,15,15,11,11,14,15,15, + 12,12,14,14,14,12,12,14,15,15,11,11,14,15,15,12, + 12,15,15,15,11,11,15,15,15,12,12,15,14,14,12,12, + 14,15,15,11,11,14,15,15,11,11,15,15,15,10,10,15, + 15,16,12,12,15,15,15,14,14,15,15,15,11,11,15,15, + 15,12,12,15,15,15,11,11,14,11,11,10,10,15, 9, 9, + 12,12,15,10,10,12,12,15,11,11,11,11,15,14,14,12, + 12,15,10,10,13,13,15,14,14,12,12,15, 9, 9,12,12, + 15,10,10,13,13,15,13,13,12,11,15,10,10,12,12,15, + 14,14,12,12,15, 9, 9,11,11,15,11,11,12,12,15,13, + 13,11,11,15,11,11,13,13,15,13,14,13,14,15,11,11, + 11,11,15,11,11,12,12,15,14,14,11,11,15,14,14,13, + 13,15,14,14,20,20,15,14,14,12,12,15,14,14,12,12, + 15,14,14,11,11,14,13,13,10,10,14,13,13,12,12,14, + 14,13,12,12,15,14,14,12,12,15,14,14,11,11,15,14, + 14,12,12,15,14,14,13,13,15,14,14,12,11,15,14,14, + 11,11,15,14,14,13,13,15,14,14,12,12,15,14,14,13, + 13,15,14,14,12,11,15,14,14,12,12,15,14,14,13,13, + 15,14,14,13,13,15,14,14,12,12,15,14,14,12,12,15, + 14,14,12,12,15,15,15,13,13,15,15,15,13,13,15,14, + 14,13,13,15,15,15,13,13,15,14,15,12,12,15,15,15, + 13,13,14,10,10,12,13,17, 9, 9,12,12,17,10,10,13, + 13,17,11,11,12,12,18,14,14,12,12,18,10,10,13,13, + 18,14,14,12,12,17, 9, 9,12,12,18,10,11,13,13,18, + 14,14,12,12,17,10,10,12,12,17,14,14,12,12,17, 9, + 9,12,12,17,11,11,12,12,17,14,14,12,12,18,11,11, + 12,12,18,14,14,13,13,18,11,11,12,12,18,11,11,12, + 12,18,14,14,12,12,18,15,15,12,12,18,14,14,13,13, + 18,15,15,12,12,17,14,14,12,12,17,15,15,12,12,13, + 7, 7,11,11,14,15,15,11,11,14,15,15,11,11,14,15, + 14,12,12,15,15,15,12,11,14,15,15,12,12,14,15,15, + 12,12,14,15,15,11,11,14,15,15,11,11,15,15,15,13, + 13,14,15,15,11,11,14,15,15,13,12,14,15,15,11,11, + 14,15,15,11,11,15,15,15,13,13,14,15,15,12,12,15, + 15,15,12,12,15,15,15,11,11,15,15,15,11,11,15,15, + 15,12,12,15,15,15,13,13,15,16,16,12,12,15,15,15, + 12,13,15,15,15,12,12,15,15,15,12,12,13,13,13,11, + 11,14,14,14,11,11,14,14,14,12,12,14,14,14,10,10, + 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15,14,14,12,12,15,14,14,20,20,15,14,14,12,12,14, + 14,14,20,19,14,14,14,11,11,15,14,14,12,12,15,14, + 14,19,20,15,14,14,13,13,15,14,14,22,19,15,15,14, + 12,12,15,14,14,13,13,14,15,15,22,20,15,15,15,20, + 20,15,14,14,21,20,15,15,15,20,21,15,14,14,20,20, + 14,15,15,20,20, +}; + +static const static_codebook _44p3_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p3_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p3_p4_1, + 0 +}; + +static const long _vq_quantlist__44p3_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p3_p5_0[] = { + 2, 6, 6,14,14, 6, 7, 7,14,14, 7, 7, 7,15,15, 0, + 12,12,15,15, 0,13,13,15,15, 7, 8, 8,15,15,10,10, + 10,16,16, 9, 8, 8,15,15, 0,13,13,18,17, 0,13,13, + 16,16, 8, 8, 8,15,15,12,11,11,16,16, 9, 8, 8,15, + 15, 0,13,13,18,18, 0,13,13,16,16, 0,14,14,17,17, + 0,20, 0,19,20, 0,12,12,16,16, 0,16,16,20,22, 0, + 14,14,16,16, 0,14,14,17,17, 0,20,22,20,19, 0,13, + 13,15,16, 0,17,18, 0,21, 0,15,15,16,16, 5, 7, 7, + 13,13, 8, 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7,13,13,11,10,10,15,15,12,10,10,14,14, 0,21, 0, + 18,17, 0,21,22,18,18,11,10,10,15,15,14,12,12,17, + 17,14,11,11,14,14, 0,21,20,18,18, 0,22,21,18,17, + 12,11,10,16,16,16,14,14,17,19,14,11,11,15,15, 0, + 0,22,19,19, 0,21,22,18,18, 0,21, 0,18,19, 0, 0, + 0,22, 0, 0,22,21,17,17, 0, 0, 0,20,22, 0, 0,21, + 18,18, 0, 0, 0,19,20, 0, 0, 0, 0, 0, 0, 0,21,17, + 17, 0, 0, 0,22,21, 0, 0, 0,19,19,10, 9, 9,14,13, + 13,10,10,12,12,13,10,10,14,14, 0,13,13,12,12, 0, + 15,14,16,15,13,10,10,14,14,15,12,12,14,14,15,10, + 10,14,14, 0,14,14,15,15, 0,14,13,14,14,13,10,10, + 15,15,17,13,13,15,15,14,10,10,14,14, 0,14,14,15, + 16, 0,14,14,15,15, 0,15,15,16,16, 0,21,22,17,18, + 0,12,12,14,14, 0,17,17,20,21, 0,14,14,14,14, 0, + 15,15,16,16, 0,21,22,18,18, 0,13,13,14,14, 0,18, + 18,22, 0, 0,15,15,14,14, 0,11,11,13,13, 0,12,12, + 16,15, 0,12,12,16,16, 0,16,16, 0, 0, 0,16,17, 0, + 22, 0,12,12,16,16, 0,14,14,17,18, 0,11,11,16,16, + 0,15,15, 0,21, 0,16,16,21,22, 0,12,12,16,16, 0, + 15,15,19,19, 0,12,12,17,16, 0,16,16,21,22, 0,16, + 16, 0, 0, 0,17,17, 0,22, 0, 0, 0, 0, 0, 0,15,15, + 19,20, 0,17,19, 0, 0, 0,17,17,22, 0, 0,17,17, 0, + 22, 0, 0, 0, 0, 0, 0,15,15,21, 0, 0,19,20, 0, 0, + 0,19,18,22, 0, 0,11,12,14,14, 0,11,11,14,14, 0, + 12,12,15,15, 0,13,13,13,13, 0,14,14,16,16, 0,12, + 12,15,15, 0,14,14,16,15, 0,11,11,15,15, 0,13,13, + 16,16, 0,13,13,15,15, 0,12,12,15,15, 0,15,14,16, + 16, 0,11,11,15,15, 0,14,14,17,17, 0,13,13,15,15, + 0,15,15,16,16, 0, 0, 0,18,18, 0,12,12,14,14, 0, + 16,16,22, 0, 0,14,14,15,15, 0,15,15,16,17, 0,21, + 22,18,18, 0,13,13,15,14, 0,18,17,22, 0, 0,14,14, + 15,15, 8, 8, 8,16,15,12,10,10,16,15,12,10,10,16, + 16, 0,14,14,16,17, 0,14,14,17,16,12,10,10,17,18, + 14,12,12,18,18,14,10,10,16,16, 0,14,14,18,18, 0, + 14,14,16,16,12, 9, 9,16,16,17,13,13,16,17,14, 9, + 9,15,15, 0,14,14,18,19, 0,13,13,15,15, 0,15,15, + 18,19, 0, 0, 0,22,21, 0,13,13,16,16, 0,16,16,22, + 0, 0,15,15,16,16, 0,14,14,18,17, 0, 0, 0,20, 0, + 0,13,13,16,16, 0,18,18, 0, 0, 0,15,15,16,16, 8, + 7, 7,13,13,12,10,10,15,15,12,10,10,14,14, 0,22, + 22,19,18, 0, 0, 0,18,18,12,10,10,15,15,14,13,13, + 17,17,14,11,11,15,15, 0,19,20,18,18, 0,22,21,17, + 18,13,11,11,15,15,16,13,13,18,18,14,11,11,14,15, + 0,22,21,20,19, 0,22,21,17,17, 0, 0,22,19,18, 0, + 0, 0, 0, 0, 0,22,20,17,17, 0, 0, 0,21,20, 0, 0, + 0,19,17, 0, 0,22,19,19, 0, 0, 0, 0, 0, 0,22,20, + 18,17, 0, 0, 0, 0, 0, 0, 0, 0,18,18, 0,10,10,14, + 14, 0,11,11,14,14, 0,11,11,15,15, 0,14,14,14,14, + 0,15,15,16,16, 0,11,11,16,16, 0,13,13,16,16, 0, + 11,11,15,15, 0,14,14,16,16, 0,14,14,15,15, 0,11, + 11,15,15, 0,13,13,15,15, 0,10,10,15,15, 0,15,15, + 17,17, 0,14,14,14,14, 0,16,16,16,16, 0, 0,22,19, + 19, 0,13,13,14,14, 0,17,17, 0, 0, 0,15,15,14,14, + 0,16,16,17,17, 0, 0,22,18,18, 0,13,13,14,14, 0, + 21,18, 0, 0, 0,15,15,14,14, 0,11,11,13,13, 0,12, + 12,15,15, 0,12,12,16,15, 0,16,16, 0, 0, 0,17,17, + 22,22, 0,12,12,16,16, 0,14,14,18,18, 0,11,12,16, + 16, 0,15,16, 0,21, 0,16,16,22,21, 0,12,12,16,16, + 0,15,15,19,20, 0,11,12,16,16, 0,15,15,20,22, 0, + 16,16, 0,22, 0,17,17,22, 0, 0, 0, 0, 0, 0, 0,15, + 15,21,22, 0,19,18, 0, 0, 0,17,17, 0, 0, 0,17,17, + 0,22, 0, 0, 0, 0, 0, 0,16,15,22, 0, 0,19,19, 0, + 0, 0,17,18, 0, 0, 0,12,12,15,15, 0,12,12,15,15, + 0,12,12,15,15, 0,13,13,14,14, 0,15,15,16,17, 0, + 12,12,16,16, 0,14,14,16,16, 0,12,11,15,16, 0,14, + 14,16,17, 0,14,14,16,16, 0,13,12,16,16, 0,15,15, + 16,16, 0,11,11,15,15, 0,14,14,16,16, 0,14,14,15, + 15, 0,15,15,18,17, 0, 0,22, 0,20, 0,13,13,15,15, + 0,16,17,22,22, 0,14,14,15,15, 0,15,15,17,18, 0, + 20, 0,19,19, 0,13,13,15,15, 0,18,18,22, 0, 0,14, + 14,15,15, 0,11,11,16,16, 0,14,14,17,16, 0,13,13, + 17,17, 0,16,16,17,17, 0,17,17,18,19, 0,12,12,16, + 17, 0,15,15,18,18, 0,12,12,16,16, 0,16,16,19,18, + 0,16,16,17,16, 0,12,13,17,17, 0,17,16,18,17, 0, + 13,12,16,16, 0,16,16,18,19, 0,16,16,16,17, 0,16, + 16,18,18, 0,22, 0,22,22, 0,13,13,16,16, 0,19,18, + 22,20, 0,16,15,16,16, 0,16,17,18,18, 0, 0, 0,22, + 20, 0,14,14,16,16, 0,19,19, 0, 0, 0,16,16,16,16, + 0, 9, 9,13,13, 0,13,13,15,15, 0,14,14,15,15, 0, + 0,22,17,18, 0,22, 0,18,19, 0,12,12,15,15, 0,15, + 16,17,17, 0,14,14,14,14, 0,22, 0,18,18, 0,21,22, + 17,17, 0,13,13,15,15, 0,17,17,17,18, 0,14,14,15, + 15, 0,22,21,21,19, 0,20,21,17,17, 0,21,21,19,18, + 0, 0, 0, 0, 0, 0,21,21,17,17, 0, 0, 0,22,22, 0, + 0,22,19,18, 0, 0,21,19,18, 0, 0, 0, 0,22, 0,19, + 20,17,17, 0, 0, 0, 0,22, 0, 0, 0,19,18, 0,19,19, + 15,16, 0,21,19,16,17, 0, 0,21,17,17, 0, 0,22,17, + 17, 0,22,22,18,19, 0,20,20,16,16, 0, 0,22,18,18, + 0,20,19,16,17, 0,22,21,20,19, 0, 0,21,17,17, 0, + 21,20,17,17, 0, 0, 0,18,18, 0,19,19,17,16, 0,22, + 0,19,19, 0,21,22,17,18, 0, 0,22,19,18, 0, 0, 0, + 19,20, 0,19,19,16,16, 0,22,22,22, 0, 0,20,22,16, + 16, 0,22,20,18,19, 0, 0, 0,20,19, 0,20,20,16,16, + 0, 0, 0, 0, 0, 0,22,20,17,16, 0,11,11,13,13, 0, + 14,13,15,15, 0,13,13,16,15, 0,18,17,21, 0, 0,18, + 18,21, 0, 0,12,12,15,15, 0,15,16,17,18, 0,12,12, + 15,15, 0,17,17,22,20, 0,17,18,22, 0, 0,12,12,17, + 16, 0,16,17,19,19, 0,13,13,16,16, 0,17,17, 0,22, + 0,17,17, 0,21, 0,18,18,20,22, 0, 0, 0, 0, 0, 0, + 15,15,21,20, 0,20,19, 0, 0, 0,18,18,22, 0, 0,17, + 17,22, 0, 0, 0, 0, 0, 0, 0,15,16,20,22, 0,20,21, + 0, 0, 0,19,18, 0, 0, 0,15,15,19,19, 0,17,16,20, + 20, 0,16,17,20,21, 0,18,17, 0, 0, 0,19,19, 0, 0, + 0,15,15,21,19, 0,19,19, 0, 0, 0,15,15,22,22, 0, + 18,18, 0,22, 0,17,18,22,21, 0,15,15,20,19, 0,19, + 19, 0, 0, 0,15,15,20,22, 0,18,19,20, 0, 0,18,17, + 21,21, 0,18,18,19,22, 0, 0, 0, 0, 0, 0,15,15,20, + 19, 0,19,19, 0, 0, 0,18,18,21,22, 0,18,18,22, 0, + 0, 0, 0, 0, 0, 0,15,15,19,20, 0,21,21, 0, 0, 0, + 17,17,20,20, 0,12,12,17,17, 0,14,14,16,17, 0,13, + 14,17,17, 0,16,16,17,17, 0,17,17,17,19, 0,13,13, + 17,17, 0,16,16,18,18, 0,13,13,16,16, 0,16,16,18, + 18, 0,16,16,17,17, 0,13,13,17,17, 0,17,17,18,17, + 0,12,12,15,16, 0,17,18,19,20, 0,16,16,16,16, 0, + 17,16,18,19, 0, 0,22,21,22, 0,14,14,16,16, 0,19, + 19, 0, 0, 0,16,16,16,16, 0,16,16,18,17, 0, 0,22, + 21,21, 0,14,14,16,16, 0,22,20,22, 0, 0,16,16,15, + 15, 0, 9, 9,13,13, 0,14,14,15,15, 0,14,14,14,14, + 0,22,22,18,18, 0, 0,22,18,18, 0,12,12,15,15, 0, + 16,16,18,17, 0,14,14,14,14, 0,20,21,18,18, 0,22, + 21,17,17, 0,13,13,15,15, 0,17,17,18,18, 0,14,14, + 14,14, 0, 0,21,18,19, 0, 0,22,17,17, 0,22,22,19, + 18, 0, 0, 0, 0, 0, 0,19,21,17,17, 0, 0, 0,22,20, + 0, 0,21,18,19, 0, 0,22,18,18, 0, 0, 0, 0,22, 0, + 20,22,17,17, 0, 0, 0,20,22, 0, 0, 0,18,18, 0,19, + 21,16,16, 0,20,22,16,17, 0,20, 0,17,17, 0,22, 0, + 18,17, 0,21, 0,18,19, 0,20,20,17,17, 0,22, 0,18, + 18, 0,21,20,17,17, 0, 0,20,20,19, 0, 0,21,18,17, + 0,21,21,17,17, 0,22, 0,18,17, 0,19,19,17,17, 0, + 0,22,20,21, 0, 0,21,17,17, 0,22, 0,18,18, 0, 0, + 0,20,22, 0,20,19,16,16, 0, 0, 0, 0, 0, 0,22,22, + 17,17, 0,22, 0,18,19, 0, 0, 0,21,20, 0,19,21,16, + 17, 0, 0, 0, 0, 0, 0,22,22,17,16, 0,11,11,13,13, + 0,13,13,15,15, 0,13,13,15,15, 0,17,17,22,21, 0, + 18,18,22, 0, 0,12,13,16,15, 0,15,16,18,18, 0,13, + 13,16,16, 0,17,17, 0,22, 0,17,17,22,22, 0,13,13, + 16,16, 0,16,16,19,18, 0,13,13,16,16, 0,18,17, 0, + 20, 0,18,17,20, 0, 0,17,17,21, 0, 0, 0, 0, 0, 0, + 0,15,15,21,22, 0,19,20, 0, 0, 0,18,18, 0, 0, 0, + 18,17, 0, 0, 0, 0, 0, 0, 0, 0,16,16,22,22, 0,20, + 20, 0, 0, 0,21,19, 0, 0, 0,15,15,20,19, 0,16,16, + 22,20, 0,17,17, 0,22, 0,18,18, 0,22, 0,19,17, 0, + 0, 0,15,16,22,20, 0,18,19, 0, 0, 0,16,16,22,20, + 0,18,18, 0,22, 0,18,18,22, 0, 0,16,16,21,20, 0, + 19,20, 0,22, 0,16,16, 0,22, 0,18,18, 0,22, 0,18, + 18, 0,21, 0,19,18, 0,22, 0, 0, 0, 0, 0, 0,16,16, + 21,20, 0,20, 0, 0, 0, 0,18,18,21, 0, 0,18,18, 0, + 0, 0, 0, 0, 0, 0, 0,16,16,21,19, 0, 0, 0, 0, 0, + 0,18,18, 0,21, +}; + +static const static_codebook _44p3_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p3_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p3_p5_0, + 0 +}; + +static const long _vq_quantlist__44p3_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p3_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p3_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p3_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p3_p5_1, + 0 +}; + +static const long _vq_quantlist__44p3_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p6_0[] = { + 1, 6, 6, 7, 7, 7, 7, 8, 8, 7, 9, 9,11,11,11, 9, + 8, 8, 8, 9, 9,12,11,11, 9, 8, 8, 6, 7, 7,10,11, + 10,10,10,10,11,11,10,14,13,14,12,11,11,11,11,11, + 15,14,14,13,12,12, 5, 6, 6, 8, 5, 5, 8, 7, 7, 8, + 8, 8,12,10,10, 9, 7, 7, 9, 7, 8,12,10,10,10, 7, + 7, 7, 8, 8,12,10,10,12,10,10,11,10,10,15,13,13, + 13,10,10,11,10,10,16,13,14,14,10,10, 7, 7, 7,12, + 11,11,12,11,11,11,11,11,16,15,15,14,12,12,12,11, + 11,16,15,16,14,12,12,10, 9, 9,14,11,11,13,11,11, + 12,11,11,16,14,14,14,11,11,12,11,11,17,15,15,14, + 11,11, 7, 8, 8,12,11,11,12,10,10,12,10,10,16,14, + 13,14,10,10,12,10,10,17,14,14,14,10,10, 8, 7, 7, + 13,11,11,12,11,11,12,11,11,16,15,14,14,12,12,12, + 11,11,16,15,14,15,12,12,11,10,10,13,11,11,13,12, + 11,13,11,11,17,14,14,14,11,11,13,11,11,17,14,15, + 14,11,11, +}; + +static const static_codebook _44p3_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p3_p6_0, + 0 +}; + +static const long _vq_quantlist__44p3_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p6_1[] = { + 2, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, + 7, 7, 8, 8, 8, 9, 9, 9, 9, 7, 8, 6, 7, 7, 8, 8, + 8, 8, 8, 8, 9, 8, 8,10, 9, 9,10, 8, 8,10, 8, 8, + 10, 9, 9,10, 8, 8, 6, 6, 6, 8, 6, 6, 8, 7, 7, 8, + 7, 7,10, 8, 8, 9, 7, 7, 9, 7, 7,10, 8, 9, 9, 7, + 7, 7, 7, 7,10, 8, 8,11, 8, 8,10, 8, 8,12, 9, 9, + 12, 8, 8,11, 9, 9,12, 9, 9,11, 8, 8, 7, 7, 7,10, + 9, 9,10, 9, 9,10, 9, 9,11,10,10,10, 9, 9,11, 9, + 9,11,10,10,11, 9, 9, 9, 8, 8,10, 9, 9,10, 9, 9, + 11, 9, 9,11,10,10,11, 9, 9,11, 9, 9,11,10,10,11, + 9, 9, 8, 8, 8,11, 9, 9,11, 9, 9,11, 9, 9,12, 9, + 9,12, 8, 8,12, 9, 9,12, 9, 9,12, 8, 8, 8, 7, 7, + 10, 9, 9,10, 9, 9,11, 9, 9,11,11,11,11, 9, 9,11, + 10,10,11,11,11,11, 9, 9,10, 9, 9,11, 9, 9,11, 9, + 10,11,10, 9,11,10,10,11, 9, 9,11, 9,10,11,10,10, + 11, 9, 9, +}; + +static const static_codebook _44p3_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p3_p6_1, + 0 +}; + +static const long _vq_quantlist__44p3_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p3_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p7_0, + 1, -513979392, 1633504256, 2, 0, + (long *)_vq_quantlist__44p3_p7_0, + 0 +}; + +static const long _vq_quantlist__44p3_p7_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p3_p7_1[] = { + 1, 9, 9, 6, 9, 9, 5, 9, 9, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10, +}; + +static const static_codebook _44p3_p7_1 = { + 5, 243, + (long *)_vq_lengthlist__44p3_p7_1, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p3_p7_1, + 0 +}; + +static const long _vq_quantlist__44p3_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p3_p7_2[] = { + 1, 3, 2, 5, 4, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44p3_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p3_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p3_p7_2, + 0 +}; + +static const long _vq_quantlist__44p3_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p3_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p3_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p3_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p3_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p3_short[] = { + 4, 5,16, 9, 9,12,17,18, 4, 2,18, 6, 5, 9,13,15, + 10, 7, 7, 6, 7, 9,13,13, 8, 5, 6, 5, 5, 7,11,12, + 8, 4, 7, 4, 3, 6,10,12,11, 8, 9, 7, 6, 8,11,12, + 15,13,13,11, 9, 7,10,12,16,12,16,12, 6, 5, 8,11, +}; + +static const static_codebook _huff_book__44p3_short = { + 2, 64, + (long *)_huff_lengthlist__44p3_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p4_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p4_l0_0[] = { + 1, 4, 4, 8, 8, 9, 8, 9, 9,10,10,10,10, 4, 6, 5, + 8, 7, 9, 9, 9, 9,10, 9,10,10, 4, 5, 6, 7, 8, 9, + 9, 9, 9, 9,10, 9,10, 8, 9, 8, 9, 8,10, 9,11, 9, + 12,10,11,10, 8, 8, 9, 8, 9, 9,10, 9,11,10,11,10, + 12, 9,10,10,11,10,11,11,12,11,12,12,12,12, 9,10, + 10,11,11,11,11,11,12,12,12,12,12,10,11,11,12,12, + 12,12,12,12,12,12,12,12,10,11,11,12,12,12,12,12, + 12,12,12,12,12,11,12,12,12,12,12,12,12,12,12,13, + 12,12,11,12,11,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,13,12,12,12,12,12,12,11,13,12,12, + 12,13,12,12,12,12,12,12,12, +}; + +static const static_codebook _44p4_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p4_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p4_l0_0, + 0 +}; + +static const long _vq_quantlist__44p4_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p4_l0_1[] = { + 3, 4, 4, 5, 5, 4, 4, 5, 5, 5, 4, 5, 4, 5, 5, 5, + 5, 6, 5, 6, 5, 6, 5, 6, 5, +}; + +static const static_codebook _44p4_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p4_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p4_l0_1, + 0 +}; + +static const long _vq_quantlist__44p4_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44p4_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p4_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p4_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p4_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44p4_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p4_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p4_long[] = { + 3, 5,13, 9, 9,12,16,18, 4, 2,20, 6, 7,10,15,20, + 10, 7, 5, 5, 6, 8,10,13, 8, 5, 5, 3, 5, 7,10,11, + 9, 7, 6, 5, 5, 7, 9, 9,11,10, 8, 7, 6, 6, 8, 8, + 15,15,10,10, 9, 7, 8, 9,17,19,13,12,10, 8, 9, 9, +}; + +static const static_codebook _huff_book__44p4_long = { + 2, 64, + (long *)_huff_lengthlist__44p4_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p4_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p1_0[] = { + 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p4_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p4_p1_0, + 0 +}; + +static const long _vq_quantlist__44p4_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p4_p2_0[] = { + 3, 9, 9, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, + 12,12, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, 0, 0, 0, 0, 0, + 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, + 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0,12,12, 0, 0, + 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0,12,12, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, + 5, 5, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, + 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, + 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, + 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, + 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0, 9, 9, 0, + 0, 0,10,10, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, + 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, + 10,10, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0,11,11, 0, + 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 7, 7, 0, 0, 0, 8, 8, 0, 0, + 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, + 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, + 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,11,11, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, + 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 7, 7, + 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, + 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, + 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, 0, + 0, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, + 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0, 0, 0, 7, 7, 0, 0, 0, 8, 8, 0, + 0, 0,10,11, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, + 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 7, + 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0,11,11, + 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 7, + 7, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, + 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, + 9, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0,10,10, 0, 0, 0, 9, 9, 0, 0, 0,10,10, + 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, + 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0,10,10, 0, 0, + 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, + 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0,11, + 11, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0,12,12, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, 0, 0, + 9, 9, 0, 0, 0,10,10, 0, 0, 0,12,12, 0, 0, 0, 0, + 0, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, + 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0,10,10, 0, 0, + 0, 0, 0, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, + 10,10, 0, 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, +}; + +static const static_codebook _44p4_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p4_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p4_p2_0, + 0 +}; + +static const long _vq_quantlist__44p4_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p3_0[] = { + 1, 6, 6, 5, 7, 8, 0, 8, 8, 6, 9, 9, 7,10,10, 0, + 8, 8, 0, 9, 9, 0,12,12, 0, 8, 8, 4, 7, 7, 6,10, + 10, 0,12,12, 7,11,11, 8,12,12, 0,12,12, 0,13,12, + 0,15,15, 0,12,12, 0, 7, 7, 0, 7, 7, 0, 7, 7, 0, + 8, 8, 0,10,10, 0, 7, 7, 0, 8, 8, 0,11,11, 0, 7, + 7, 5, 7, 7, 8, 9, 9, 0,10,10, 8, 9, 9,11,11,11, + 0,10, 9, 0,11,11, 0,13,13, 0,10,10, 6, 7, 7, 8, + 10,10, 0,12,12, 9,10,10,10,12,12, 0,12,12, 0,12, + 12, 0,15,15, 0,12,12, 0,10,10, 0,11,11, 0,11,11, + 0,11,11, 0,13,13, 0,11,11, 0,11,11, 0,15,15, 0, + 10,10, 0, 8, 8, 0,10,10, 0,12,12, 0,11,11, 0,12, + 12, 0,12,12, 0,12,12, 0,15,15, 0,11,11, 0, 7, 7, + 0,10,10, 0,12,12, 0,10,10, 0,12,12, 0,12,12, 0, + 13,13, 0,14,14, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44p4_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p4_p3_0, + 0 +}; + +static const long _vq_quantlist__44p4_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p3_1[] = { + 3, 5, 5, 0, 8, 8, 0, 8, 8, 0, 9, 9, 0,10,10, 0, + 8, 8, 0, 8, 8, 0,10,10, 0, 8, 8, 0, 7, 7, 0, 8, + 8, 0, 7, 7, 0, 8, 8, 0, 8, 8, 0, 8, 8, 0, 8, 8, + 0, 8, 8, 0, 8, 8, 0, 7, 7, 0, 6, 6, 0, 7, 7, 0, + 7, 7, 0,10,10, 0, 6, 6, 0, 7, 7, 0,10,10, 0, 5, + 5, 0, 8, 8, 0, 7, 7, 0, 8, 8, 0, 8, 8, 0, 9, 9, + 0, 7, 7, 0, 8, 8, 0, 9, 9, 0, 7, 7, 0, 6, 6, 0, + 9,10, 0,10,10, 0,10,10, 0,11,11, 0, 9, 9, 0,10, + 10, 0,11,11, 0, 9, 9, 0, 8, 8, 0, 8, 8, 0, 8, 8, + 0, 9, 9, 0, 9, 9, 0, 7, 7, 0, 8, 8, 0, 9, 9, 0, + 7, 7, 0, 8, 8, 0, 7, 7, 0, 7, 7, 0, 8, 8, 0, 9, + 9, 0, 7, 7, 0, 7, 7, 0, 8, 8, 0, 6, 6, 0, 6, 6, + 0,10,10, 0,10,10, 0,10,10, 0,12,12, 0, 9, 9, 0, + 10,10, 0,12,12, 0, 9, 9, 0, 8, 8, 0, 7, 7, 0, 7, + 7, 0, 8, 8, 0, 9, 9, 0, 7, 7, 0, 8, 8, 0, 9, 9, + 0, 6, 6, +}; + +static const static_codebook _44p4_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p4_p3_1, + 0 +}; + +static const long _vq_quantlist__44p4_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p4_0[] = { + 1, 6, 6, 6, 7, 7, 7, 8, 8, 7, 8, 8,10,11,11, 9, + 8, 8, 8, 8, 8,11,11,12, 9, 8, 8, 5, 7, 7, 9,11, + 11,10,11,11,10,11,11,12,14,14,11,12,12,10,12,12, + 13,14,14,12,12,12, 5, 6, 6, 7, 6, 6, 8, 7, 7, 8, + 7, 7,11,10,10,10, 7, 7, 9, 8, 8,12,11,11,10, 7, + 7, 7, 7, 7,11,10,10,12,10,10,11,10,10,15,13,13, + 13,10,10,12,11,11,15,13,13,14,11,11, 7, 7, 7,11, + 11,11,12,11,11,12,11,11,14,14,14,13,12,12,12,12, + 12,16,15,15,14,12,12, 0,10,10, 0,11,11, 0,12,12, + 0,11,11, 0,14,14, 0,11,11, 0,12,12, 0,15,15, 0, + 11,11, 7, 8, 8,12,11,10,12,10,10,12,11,11,15,13, + 13,14,11,11,12,10,10,16,14,14,14,10,10, 8, 7, 7, + 12,11,11,12,11,11,12,11,11,15,14,14,14,12,12,13, + 12,12,15,14,14,15,13,13, 0,11,11, 0,12,12, 0,12, + 12, 0,12,12, 0,15,15, 0,12,12, 0,13,13, 0,15,14, + 0,12,12, +}; + +static const static_codebook _44p4_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p4_p4_0, + 0 +}; + +static const long _vq_quantlist__44p4_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p4_p4_1[] = { + 4, 5, 5, 9, 9,12, 9, 9,12,12,12,10,10,13,13,13, + 11,11,12,12,13,13,13,12,12,13,10,10,13,13,13,13, + 13,13,13,13,10,10,13,12,13,11,11,13,13,13,14,14, + 13,12,13,10,10,13,13,12,13,13,13,13,13,10,10,12, + 12,13,11,11,13,13,13,14,14,12,12,13,12,12,13,13, + 13,13,13,13,13,13,11,11,12,12,13,11,11,13,13,13, + 14,14,12,12,13,14,14,13,13,14,13,13,14,14,14,14, + 14,12,12,13,14,14,13,13,14,14,14,12,12,12, 8, 8, + 12,12,13,12,12,11,11,13,11,11,11,11,14,12,12,11, + 11,14,12,12,10,11,14,12,12,12,12,14,12,12,12,12, + 13,13,13,11,11,14,12,12,11,11,14,12,12,12,12,14, + 12,12,12,12,14,12,12,12,12,14,13,13,11,11,14,12, + 12,11,11,14,12,12,12,12,14,13,13,12,12,14,12,12, + 12,12,14,13,13,11,11,14,12,12,11,11,14,13,13,11, + 11,15,13,13,12,12,14,12,12,12,12,15,13,13,12,12, + 14,12,12,11,11,15,13,13,11,11,12, 9, 9,11,11,13, + 7, 7,11,11,13, 8, 8,12,12,14,10,10,10,10,14,14, + 14,11,11,14, 8, 8,12,12,14,14,14,12,12,14, 7, 7, + 11,11,14, 9, 9,12,12,14,14,14,11,11,14, 8, 8,12, + 12,14,14,14,12,12,14, 7, 7,11,11,14, 9, 9,12,12, + 14,14,14,11,11,14,10,10,12,12,14,14,14,13,13,14, + 9, 9,11,11,14,10,10,12,11,15,14,14,11,11,14,15, + 15,12,12,15,14,14,14,14,15,14,14,11,11,15,14,14, + 12,12,15,14,14,11,11,14,11,11,10,10,15,10,10,10, + 10,15,10,10,10,10,15,11,11, 9, 9,15,12,13, 9, 9, + 15,11,11,11,11,15,13,13,11,11,15,10,10,10,10,15, + 11,11,10,10,15,13,13,11,11,15,11,11,11,11,15,13, + 13,11,11,15,10,10,10,10,15,11,11,10,10,15,13,13, + 10,11,15,12,12,11,11,15,13,13,11,10,15,11,11,10, + 10,15,11,12,10, 9,15,13,13,10,10,15,14,14,11,11, + 15,13,13,11,11,15,14,14,10,10,15,13,13,10,10,15, + 14,14,10,10,14,13,13,10,10,15,13,13,10,10,15,13, + 13,10,10,14,14,14, 8, 9,15,14,14, 9, 9,15,14,14, + 11,11,15,14,14,10,10,15,14,14,10,10,15,14,14,11, + 11,15,14,14,10,10,15,14,14,11,11,15,14,14,10,10, + 15,14,14,10,10,15,14,14,10,10,15,14,14, 9, 9,15, + 14,14,11,11,15,14,14,11,11,15,14,14,10,10,15,14, + 14,10,10,14,14,14, 9, 9,15,15,15,11,11,15,14,14, + 12,12,15,15,15,10,10,15,14,15,10,10,15,15,15, 9, + 9,15,10,10,13,13,17, 8, 8,12,12,17,10, 9,13,13, + 18,11,11,12,12,18,14,14,12,12,17, 9, 9,13,13,17, + 13,13,12,12,18, 8, 8,12,12,18,10,10,12,12,18,14, + 14,12,12,18,10,10,13,13,18,13,13,13,13,18, 9, 9, + 12,12,18,10,10,13,13,18,14,14,12,12,18,11,11,13, + 13,18,14,14,13,13,18,10,10,12,12,17,11,11,12,12, + 18,14,14,12,12,18,14,14,13,13,18,14,14,13,13,19, + 14,15,12,12,18,14,14,12,12,18,15,15,12,12,13, 7, + 7,11,11,14,15,15,11,11,14,16,15,11,11,14,15,15, + 11,11,14,15,15,11,11,14,15,15,11,12,14,15,15,12, + 12,13,15,15,11,11,14,15,15,11,11,15,15,15,12,12, + 14,15,15,12,12,14,16,16,12,12,14,15,15,11,11,14, + 15,15,11,11,15,15,15,12,12,15,15,15,12,12,14,15, + 15,12,12,14,15,15,11,11,14,15,15,11,11,15,14,15, + 12,12,15,15,15,12,12,15,16,16,12,12,15,15,15,12, + 12,14,15,15,12,12,15,15,15,12,12,13,13,13,11,11, + 14,14,15,11,11,14,14,14,12,12,14,15,15,10,10,15, + 15,15,11,11,14,15,15,12,12,14,14,14,11,11,14,15, + 15,11,11,14,15,15,12,12,15,15,15,11,11,14,15,15, + 12,12,14,14,15,11,11,14,15,15,11,11,14,15,15,12, + 12,15,15,15,11,11,15,15,15,12,12,14,15,15,12,12, + 14,15,15,10,10,14,15,15,11,11,15,15,15,10,10,15, + 15,15,12,12,15,15,15,14,14,15,15,15,11,11,15,15, + 15,11,11,15,15,15,11,11,14,10,10,10,10,15, 9, 9, + 12,11,15,10,10,12,12,15,11,11,11,11,15,13,13,12, + 12,16,10,10,12,12,15,13,13,12,12,15, 9, 9,11,11, + 15,10,10,13,12,15,13,13,11,11,15,10,10,12,12,15, + 13,13,12,12,15, 9, 9,11,11,15,10,10,12,12,15,13, + 13,11,11,15,11,11,12,12,15,13,13,13,13,15,10,10, + 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15,12,12,15,16,16,14,14,15,15,15,19,19,15,16,15, + 13,13,15,16,16,19,20,15,15,15,12,13,15,16,16,14, + 14,15,15,15,20,19,15,15,15,14,14,15,16,16,19,19, + 15,15,15,14,13,15,15,15,14,14,15,15,15,19,19,15, + 16,16,20,19,15,17,16,21,20,15,15,15,20,19,15,16, + 16,20,20,15,15,15,19,20,14,13,13,10,10,14,14,14, + 11,11,14,14,14,12,12,15,14,14,13,13,15,15,14,20, + 20,15,14,14,12,12,14,14,14,19,19,15,14,14,11,11, + 15,14,14,12,12,15,14,14,20,19,15,14,14,12,12,14, + 14,14,20,20,14,14,14,11,11,15,14,14,12,12,15,14, + 14,20,21,15,14,14,13,13,15,14,14,20,20,15,14,14, + 12,12,15,14,14,13,13,14,15,15,20,20,15,15,15,20, + 19,15,14,14,20,19,15,15,15,20,20,15,14,14,21,20, + 15,15,15,20,20, +}; + +static const static_codebook _44p4_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p4_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p4_p4_1, + 0 +}; + +static const long _vq_quantlist__44p4_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p4_p5_0[] = { + 1, 7, 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0,11,11,15,15, + 0,11,11,13,13, 0,12,12,15,15, 0,21,21,17,17, 0, + 10,10,13,13, 0,14,14,20,20, 0,12,12,13,13, 0,12, + 12,15,15, 0,21,22,17,18, 0,10,10,13,13, 0,16,16, + 20,21, 0,12,12,13,13, 0,11,11,13,13, 0,12,12,16, + 16, 0,12,12,16,16, 0,16,16, 0,21, 0,17,18, 0, 0, + 0,12,12,15,15, 0,15,15,18,18, 0,12,12,16,16, 0, + 16,16,21,22, 0,17,17,22,21, 0,12,12,16,16, 0,15, + 15,19,19, 0,12,12,16,16, 0,16,16,22,22, 0,17,16, + 22, 0, 0,17,18, 0, 0, 0, 0, 0, 0, 0, 0,15,15,21, + 20, 0,19,20, 0,22, 0,18,18, 0, 0, 0,18,17, 0, 0, + 0, 0, 0, 0, 0, 0,16,16,22,21, 0,20,20, 0,22, 0, + 20,19, 0, 0, 0,11,11,12,12, 0,10,10,11,11, 0,11, + 11,12,12, 0,12,12,10,10, 0,13,13,12,12, 0,11,11, + 13,13, 0,13,13,12,12, 0,10,10,12,12, 0,13,13,14, + 13, 0,12,12,12,12, 0,12,12,13,13, 0,14,14,13,13, + 0,10,10,12,12, 0,13,13,14,14, 0,13,12,12,12, 0, + 14,14,14,14, 0,21,21,16,16, 0,12,12,12,12, 0,16, + 16,20,21, 0,13,13,11,11, 0,14,14,14,14, 0,20,20, + 16,15, 0,12,12,12,12, 0,17,17,20,20, 0,13,13,11, + 11, 7, 8, 8,16,16,11,10,10,15,15,12,10,10,17,17, + 0,14,14,16,15, 0,15,15,17,17,11, 9, 9,16,16,14, + 12,12,17,17,13, 9, 9,16,15, 0,14,14,19,18, 0,14, + 14,16,16,12,10,10,17,18,16,13,13,17,18,14,10,10, + 16,16, 0,14,14,19,19, 0,14,15,17,17, 0,15,15,18, + 19, 0, 0, 0,20,20, 0,13,13,17,17, 0,17,18, 0,22, + 0,15,15,16,17, 0,15,15,18,18, 0, 0, 0,20,21, 0, + 14,14,17,17, 0,19,18, 0, 0, 0,16,16,17,17, 8, 7, + 7,14,14,12,11,11,15,15,13,11,11,15,15, 0, 0, 0, + 18,19, 0,21,20,18,18,12,10,11,15,16,14,13,13,18, + 18,14,11,11,15,15, 0,20,20,19,18, 0,20, 0,18,18, + 13,11,11,16,16,17,15,15,19,19,14,12,12,15,15, 0, + 21, 0,18,20, 0,22,22,18,19, 0,22,22,19,19, 0, 0, + 0, 0, 0, 0,21,22,19,18, 0, 0, 0, 0,21, 0, 0, 0, + 19,19, 0, 0,22,20,20, 0, 0, 0, 0, 0, 0,22, 0,18, + 18, 0, 0, 0, 0,22, 0, 0, 0,19,20,11,10,10,14,14, + 14,11,11,13,13,14,11,11,15,15, 0,14,13,12,12, 0, + 15,15,16,16,13,11,11,15,15,16,13,13,15,15,15,10, + 10,14,15, 0,14,14,16,16, 0,14,14,15,15,13,11,11, + 15,15,18,14,14,15,15,15,10,10,15,14, 0,14,14,16, + 16, 0,14,14,15,15, 0,15,15,17,16, 0,21,22,18,18, + 0,13,13,14,14, 0,18,17,20,21, 0,15,15,14,14, 0, + 15,16,16,17, 0, 0, 0,19,18, 0,13,13,15,14, 0,19, + 19, 0, 0, 0,15,15,14,14, 0,12,12,14,13, 0,13,13, + 16,16, 0,12,12,16,16, 0,16,16,22, 0, 0,17,18, 0, + 22, 0,13,13,16,16, 0,15,15,18,18, 0,12,12,16,16, + 0,16,16,22,22, 0,17,17, 0, 0, 0,13,13,17,17, 0, + 16,16,19,20, 0,12,12,17,17, 0,17,17,22, 0, 0,17, + 17,22,21, 0,18,18, 0, 0, 0, 0, 0, 0, 0, 0,16,16, + 21,21, 0,19,19, 0, 0, 0,18,18, 0,22, 0,18,18, 0, + 22, 0, 0, 0, 0, 0, 0,16,16,22, 0, 0,20,20, 0, 0, + 0,19,18, 0, 0, 0,12,12,15,15, 0,12,12,15,14, 0, + 13,13,15,15, 0,14,14,14,14, 0,15,15,16,16, 0,13, + 13,15,16, 0,15,15,16,16, 0,12,12,15,15, 0,14,14, + 16,16, 0,14,14,15,15, 0,13,13,15,16, 0,15,15,16, + 16, 0,12,12,15,15, 0,15,15,17,17, 0,14,14,15,15, + 0,15,15,17,17, 0,21,21,19,19, 0,13,13,14,14, 0, + 17,17,22, 0, 0,14,14,15,15, 0,15,15,17,17, 0,22, + 0,18,20, 0,13,13,15,15, 0,18,18, 0,22, 0,15,15, + 14,15, 8, 8, 8,17,16,12,10,10,16,16,13,10,10,17, + 16, 0,15,15,17,17, 0,15,15,17,17,12,11,11,18,18, + 15,12,12,18,18,15,10,10,16,17, 0,14,14,18,18, 0, + 14,14,17,17,13,10,10,16,16,17,14,14,17,17,15,10, + 10,16,15, 0,15,15,19,20, 0,14,14,15,16, 0,16,16, + 19,19, 0, 0, 0,21,22, 0,13,13,17,17, 0,18,17, 0, + 21, 0,15,15,17,17, 0,15,15,18,19, 0, 0,22, 0,21, + 0,13,13,16,17, 0,19,19, 0,22, 0,16,15,16,16, 9, + 8, 8,14,14,12,11,11,15,15,13,11,11,15,15, 0,21, + 20,19,18, 0, 0, 0,19,18,12,11,11,16,15,15,13,13, + 17,18,14,11,11,15,15, 0,22,22,19,18, 0,22,21,18, + 18,14,11,11,15,15,17,14,14,18,18,15,12,12,15,15, + 0,22,22,20,19, 0, 0,21,18,18, 0, 0,22,20,20, 0, + 0, 0, 0, 0, 0,20,21,18,18, 0, 0, 0,21,21, 0, 0, + 0,20,19, 0,22,21,19,19, 0, 0, 0, 0, 0, 0, 0,22, + 17,18, 0, 0,22, 0,22, 0,22, 0,19,19, 0,11,11,15, + 15, 0,11,11,14,14, 0,12,12,15,15, 0,15,15,14,14, + 0,16,16,16,16, 0,12,12,16,16, 0,14,14,16,16, 0, + 11,11,15,15, 0,15,15,17,17, 0,15,15,15,15, 0,12, + 12,16,16, 0,14,14,15,15, 0,11,11,15,15, 0,15,15, + 17,17, 0,15,15,14,15, 0,16,16,17,17, 0, 0, 0,19, + 19, 0,14,14,15,15, 0,18,18,21, 0, 0,15,15,14,15, + 0,16,16,17,17, 0,21, 0,19,19, 0,14,14,15,15, 0, + 20,20,22, 0, 0,16,15,14,14, 0,12,12,13,13, 0,12, + 12,16,16, 0,12,12,16,16, 0,16,16,22,21, 0,18,17, + 21, 0, 0,13,13,16,16, 0,15,15,18,19, 0,12,12,16, + 16, 0,16,17,22, 0, 0,17,17, 0,22, 0,13,13,17,16, + 0,15,15,19,19, 0,12,12,16,16, 0,16,16,21,20, 0, + 17,16,22, 0, 0,18,18,22,21, 0, 0, 0, 0, 0, 0,15, + 16,21,21, 0,19,19, 0, 0, 0,18,17, 0, 0, 0,18,18, + 21, 0, 0, 0, 0, 0, 0, 0,16,16,22,22, 0,20,21, 0, + 0, 0,18,19, 0,22, 0,13,13,16,16, 0,12,12,15,15, + 0,13,13,16,16, 0,14,14,15,15, 0,15,15,17,17, 0, + 13,13,17,16, 0,15,15,17,17, 0,12,12,16,16, 0,15, + 15,17,17, 0,14,14,16,16, 0,13,13,16,17, 0,15,15, + 17,17, 0,12,12,16,16, 0,14,14,17,17, 0,14,14,16, + 16, 0,16,16,17,17, 0,21, 0,21,19, 0,13,13,16,16, + 0,17,17, 0, 0, 0,15,15,16,16, 0,16,15,18,18, 0, + 22, 0,20,20, 0,13,13,15,15, 0,18,18, 0, 0, 0,15, + 15,15,15, 0,12,12,17,17, 0,14,14,17,17, 0,14,14, + 17,17, 0,17,17,18,17, 0,17,17,19,18, 0,13,13,17, + 17, 0,16,16,18,18, 0,13,13,16,16, 0,17,17,19,19, + 0,16,16,17,17, 0,13,13,18,18, 0,17,17,18,18, 0, + 13,13,17,17, 0,17,17,19,19, 0,16,17,17,17, 0,17, + 17,19,19, 0,21, 0,21,19, 0,14,14,16,16, 0,20,19, + 0,21, 0,16,16,16,16, 0,17,18,19,19, 0, 0, 0, 0, + 21, 0,15,15,16,17, 0,21,20, 0, 0, 0,17,18,16,17, + 0, 9, 9,14,14, 0,14,14,15,16, 0,14,14,15,15, 0, + 0, 0,18,18, 0,21, 0,18,19, 0,12,12,15,15, 0,16, + 16,17,17, 0,14,14,14,14, 0,22, 0,19,18, 0,22, 0, + 17,18, 0,14,14,16,15, 0,18,18,19,18, 0,14,15,15, + 15, 0, 0,21,20,20, 0, 0, 0,18,18, 0,21,21,19,19, + 0, 0, 0, 0, 0, 0,21,21,18,18, 0,22, 0,20,20, 0, + 22, 0,19,19, 0,22, 0,19,20, 0, 0, 0, 0, 0, 0, 0, + 21,17,18, 0, 0, 0,22,22, 0, 0, 0,19,18, 0,18,20, + 16,16, 0,21,20,17,17, 0, 0,21,18,18, 0,22,21,18, + 18, 0, 0,22,19,19, 0,20,20,17,17, 0, 0, 0,18,18, + 0,19,20,17,17, 0,22, 0,19,21, 0,22,21,18,18, 0, + 20,19,17,18, 0, 0, 0,19,19, 0,20,20,17,17, 0,22, + 22,21,21, 0,20, 0,18,18, 0,22,22,18,18, 0, 0, 0, + 20,22, 0,20,20,16,16, 0, 0, 0,21, 0, 0,21,20,16, + 17, 0,22, 0,19,20, 0, 0, 0,21,20, 0,19,21,17,17, + 0, 0, 0, 0, 0, 0,21,21,17,17, 0,12,12,13,13, 0, + 14,14,16,16, 0,14,14,16,16, 0,18,18, 0, 0, 0,19, + 18,22, 0, 0,13,13,16,16, 0,16,16,18,18, 0,13,13, + 16,16, 0,17,18,21, 0, 0,18,18,21, 0, 0,13,13,16, + 16, 0,17,17,19,20, 0,13,13,16,17, 0,18,18,21, 0, + 0,18,18,21, 0, 0,18,19, 0,21, 0, 0, 0, 0, 0, 0, + 16,16,21,20, 0,20,20, 0, 0, 0,18,19, 0, 0, 0,18, + 18, 0, 0, 0, 0, 0, 0, 0, 0,16,16, 0,21, 0,22,22, + 0, 0, 0,19,19, 0, 0, 0,16,16,19,20, 0,17,16,22, + 21, 0,17,17,21,20, 0,19,18, 0,22, 0,19,19,22,22, + 0,16,15,22,22, 0,19,19, 0,21, 0,15,15,20,20, 0, + 18,19, 0,21, 0,18,18,22,22, 0,16,16,21,20, 0,20, + 19,21,22, 0,16,15,20,20, 0,19,19, 0,22, 0,18,18, + 21, 0, 0,19,18,21,22, 0, 0, 0, 0, 0, 0,16,16,19, + 21, 0,20,22, 0,22, 0,18,18,20,21, 0,19,18, 0,22, + 0, 0, 0,22, 0, 0,16,16,20,20, 0,21,21, 0, 0, 0, + 18,18,21, 0, 0,12,12,17,17, 0,15,14,17,17, 0,14, + 14,18,18, 0,17,17,17,18, 0,18,18,18,18, 0,13,13, + 18,18, 0,16,17,19,18, 0,13,13,16,17, 0,17,17,18, + 19, 0,17,17,17,17, 0,13,13,17,17, 0,17,18,18,18, + 0,13,13,16,16, 0,18,18,19,20, 0,16,17,17,16, 0, + 17,18,19,18, 0, 0, 0,22,21, 0,15,15,16,16, 0,20, + 20,21,22, 0,17,17,16,16, 0,16,17,18,18, 0, 0, 0, + 21,21, 0,15,15,16,16, 0,21,20, 0, 0, 0,17,17,16, + 16, 0,10,10,14,14, 0,14,14,15,15, 0,14,14,15,15, + 0,22, 0,18,18, 0, 0, 0,19,19, 0,13,13,15,16, 0, + 17,16,18,18, 0,14,14,15,15, 0,21,21,19,18, 0,22, + 21,18,17, 0,14,14,15,15, 0,18,18,19,18, 0,15,15, + 14,14, 0,22,21,19,19, 0,22,21,17,18, 0, 0, 0,19, + 19, 0, 0, 0, 0, 0, 0,20,22,17,17, 0, 0,22,22,20, + 0, 0, 0,19,18, 0,21,22,19,18, 0, 0, 0, 0, 0, 0, + 22,22,17,18, 0, 0, 0,21,22, 0, 0, 0,19,18, 0,20, + 20,17,17, 0,21,21,17,18, 0,21,22,18,18, 0,21, 0, + 18,18, 0,22, 0,19,19, 0,19,21,18,18, 0, 0,22,18, + 18, 0,22,21,17,17, 0,22, 0,20,20, 0, 0, 0,18,18, + 0,22,21,18,18, 0,21, 0,19,19, 0,20,21,17,17, 0, + 0,22,22,20, 0,21,22,17,17, 0, 0,21,19,18, 0, 0, + 0,21,21, 0,21,20,16,17, 0, 0, 0, 0, 0, 0,21, 0, + 17,17, 0,21, 0,19,20, 0, 0, 0,20,22, 0,20,20,17, + 17, 0, 0, 0, 0, 0, 0,21,21,17,17, 0,12,12,13,13, + 0,14,14,16,16, 0,14,14,16,16, 0,18,18,21, 0, 0, + 19,19,22, 0, 0,13,13,16,16, 0,16,16,18,18, 0,13, + 13,16,16, 0,18,18,21,22, 0,18,18, 0,22, 0,13,13, + 16,16, 0,17,17,20,18, 0,13,13,16,16, 0,19,18, 0, + 22, 0,18,18,22,21, 0,18,19, 0, 0, 0, 0, 0, 0, 0, + 0,16,16,21,21, 0,21,21, 0, 0, 0,18,19, 0, 0, 0, + 19,19,21, 0, 0, 0, 0, 0, 0, 0,16,16, 0,21, 0,20, + 20, 0, 0, 0,20,20, 0, 0, 0,16,16,21,20, 0,18,17, + 21,22, 0,17,18, 0,21, 0,18,19,22,22, 0,19,19, 0, + 22, 0,16,17,21,22, 0,20,19, 0, 0, 0,16,16,20,21, + 0,19,19, 0, 0, 0,19,19, 0,22, 0,17,17,21,21, 0, + 19,20, 0, 0, 0,16,16, 0,20, 0,19,20, 0,21, 0,18, + 18, 0,22, 0,19,20,22,22, 0, 0, 0, 0,22, 0,17,17, + 0,21, 0,21,21, 0, 0, 0,18,19,23,21, 0,20,19, 0, + 0, 0, 0, 0, 0, 0, 0,17,17, 0,20, 0, 0, 0, 0, 0, + 0,19,19,23,22, +}; + +static const static_codebook _44p4_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p4_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p4_p5_0, + 0 +}; + +static const long _vq_quantlist__44p4_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p4_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p4_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p4_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p4_p5_1, + 0 +}; + +static const long _vq_quantlist__44p4_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p6_0[] = { + 1, 7, 7, 7, 8, 8, 7, 8, 8, 7, 9, 9,11,11,11, 9, + 8, 8, 8, 9, 9,12,11,12, 9, 8, 8, 6, 7, 7,10,11, + 11,10,10,10,11,11,11,14,14,14,12,11,12,11,11,11, + 15,15,14,13,12,12, 5, 6, 6, 8, 5, 5, 8, 7, 7, 8, + 7, 7,12,10,10,10, 7, 6, 9, 8, 8,12,10,10,10, 6, + 6, 7, 8, 8,12,10,10,12,10,10,11,10,10,16,14,14, + 13,10,10,12,10,10,15,14,14,14,10,10, 7, 7, 7,13, + 11,11,13,11,11,12,11,11,16,14,14,14,12,12,12,11, + 11,18,15,15,14,12,12,10, 9,10,14,11,11,13,11,11, + 12,11,11,17,14,14,14,11,11,13,11,11,16,15,15,14, + 11,11, 7, 8, 8,13,11,11,12,10,10,12,10,10,16,14, + 13,13,10,10,12,10,10,17,14,14,14,10,10, 8, 7, 7, + 12,11,11,13,11,11,12,11,11,16,15,14,14,12,12,12, + 11,11,16,15,15,14,12,12,11,10,10,14,11,11,13,11, + 11,13,11,11,17,14,14,14,11,11,13,11,11,18,14,15, + 15,11,10, +}; + +static const static_codebook _44p4_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p4_p6_0, + 0 +}; + +static const long _vq_quantlist__44p4_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p6_1[] = { + 2, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, + 7, 7, 8, 8, 8, 9, 9, 9, 9, 8, 8, 6, 7, 7, 8, 8, + 8, 8, 8, 8, 9, 8, 8, 9, 8, 9, 9, 8, 8,10, 8, 8, + 10, 9, 9,10, 8, 8, 6, 6, 6, 8, 6, 6, 8, 7, 7, 8, + 7, 7,10, 8, 8, 9, 7, 7, 9, 7, 7,10, 8, 8, 9, 7, + 7, 7, 7, 7,10, 8, 8,11, 9, 9,10, 9, 9,11, 9, 9, + 11, 8, 8,11, 9, 9,12, 9, 9,12, 8, 8, 7, 7, 7,10, + 9, 9,10, 9, 9,10, 9, 9,11,10,10,10, 9, 9,11, 9, + 10,11,10,11,10, 9, 9, 9, 8, 8,10, 9, 9,10, 9, 9, + 11, 9, 9,11,10,10,11, 9, 9,11, 9, 9,11,10,10,11, + 9, 9, 8, 8, 8,11, 9, 9,11, 9, 9,11, 9, 9,12, 9, + 9,12, 8, 8,11, 9, 9,12, 9, 9,12, 8, 8, 8, 7, 7, + 10, 9, 9,10, 9, 9,10, 9, 9,11,11,11,11, 9, 9,11, + 10,10,11,11,11,11, 9, 9,10, 9, 9,11, 9, 9,11, 9, + 10,11,10,10,11,10,10,11, 9, 9,11,10,10,11,10,10, + 11, 9, 9, +}; + +static const static_codebook _44p4_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p4_p6_1, + 0 +}; + +static const long _vq_quantlist__44p4_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p4_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p7_0, + 1, -513979392, 1633504256, 2, 0, + (long *)_vq_quantlist__44p4_p7_0, + 0 +}; + +static const long _vq_quantlist__44p4_p7_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p4_p7_1[] = { + 1, 9, 9, 7, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 8, + 9, 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 7, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 6, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 5, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 5,10, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 8,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10, +}; + +static const static_codebook _44p4_p7_1 = { + 5, 243, + (long *)_vq_lengthlist__44p4_p7_1, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p4_p7_1, + 0 +}; + +static const long _vq_quantlist__44p4_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p4_p7_2[] = { + 1, 3, 2, 5, 4, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44p4_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p4_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p4_p7_2, + 0 +}; + +static const long _vq_quantlist__44p4_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p4_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p4_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p4_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p4_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p4_short[] = { + 3, 5,16, 9, 9,13,18,21, 4, 2,21, 6, 6,10,15,21, + 16,19, 6, 5, 7,10,13,16, 8, 6, 5, 4, 4, 8,13,16, + 8, 5, 6, 4, 4, 7,12,15,13,10, 9, 7, 7, 9,13,16, + 18,15,13,12, 9, 7,10,14,21,18,13,13, 7, 5, 8,12, +}; + +static const static_codebook _huff_book__44p4_short = { + 2, 64, + (long *)_huff_lengthlist__44p4_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p5_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p5_l0_0[] = { + 1, 4, 4, 8, 8,10,10,10,10, 9, 8,11,11, 4, 6, 5, + 8, 6,10,10,10,10,10, 9,10, 9, 4, 5, 6, 6, 9,10, + 10,10,10, 9,10, 9,10, 8, 9, 8, 9, 8, 9, 9,10, 9, + 11,10,12,10, 8, 8, 9, 8, 9, 9, 9, 9,10,10,11,10, + 12, 9,10,10,11,10,11,10,12,11,12,11,13,11, 9,10, + 10,10,11,10,11,11,12,11,12,11,12,11,12,12,12,12, + 13,12,13,12,13,12,13,13,11,12,12,12,12,12,12,12, + 13,13,13,13,13,12,12,12,13,13,13,13,13,13,13,13, + 13,13,12,13,12,13,13,13,13,13,13,13,13,13,13,12, + 13,13,13,14,14,13,13,13,13,13,13,13,12,13,12,13, + 13,13,13,13,13,13,13,13,13, +}; + +static const static_codebook _44p5_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p5_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p5_l0_0, + 0 +}; + +static const long _vq_quantlist__44p5_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p5_l0_1[] = { + 4, 4, 4, 5, 5, 4, 5, 5, 5, 5, 4, 5, 4, 4, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p5_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p5_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p5_l0_1, + 0 +}; + +static const long _vq_quantlist__44p5_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44p5_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p5_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p5_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p5_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44p5_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p5_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p5_long[] = { + 3, 7,12,14,14,16,18,19, 6, 2, 4, 6, 8, 9,12,14, + 12, 3, 3, 5, 7, 8,11,13,13, 6, 4, 5, 7, 8,10,11, + 14, 8, 7, 7, 7, 7, 9,10,15, 9, 8, 7, 7, 6, 8, 9, + 17,11,11,10, 9, 8, 9, 9,19,14,13,11,10, 9, 9, 9, +}; + +static const static_codebook _huff_book__44p5_long = { + 2, 64, + (long *)_huff_lengthlist__44p5_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p5_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p1_0[] = { + 2, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 5, 7, 8, 8, 9, + 10, 8, 9,10, 8, 9,10, 9,10,12,10,11,11, 8,10,10, + 10,11,11, 9,11,11, 5, 8, 7, 8, 9, 9, 8,10, 9, 8, + 10,10, 9,11,11,10,11,11, 8,10, 9,10,11,11, 9,12, + 10, 5, 8, 8, 7, 9,10, 8,10, 9, 7, 9, 9, 9,10,11, + 9,11,11, 8,10, 9,10,11,11,10,11,11, 7, 9, 9, 9, + 10,11, 9,11,11, 9, 9,11,10,10,13,11,11,12, 9,11, + 11,11,12,13,11,13,12, 7, 9, 9, 9,11,11, 9,11,10, + 9,11,10,10,11,12,11,13,12, 9,11,11,11,12,13,11, + 13,11, 5, 8, 8, 8, 9,10, 7,10, 9, 8, 9,10,10,11, + 11,10,11,11, 7, 9, 9, 9,11,11, 9,11,10, 7, 9, 9, + 9,10,11, 9,11,11, 9,11,11,11,11,13,11,13,12, 9, + 10,11,11,12,13,10,12,11, 7, 9, 9, 9,11,11, 9,11, + 10, 9,11,11,11,12,13,11,13,12, 9,11, 9,11,12,11, + 10,13,10, +}; + +static const static_codebook _44p5_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p5_p1_0, + 0 +}; + +static const long _vq_quantlist__44p5_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p5_p2_0[] = { + 4, 6, 6, 9, 9, 6, 7, 8,10,10, 6, 8, 7,10,10, 8, + 10,10,12,13, 8,10,10,13,12, 6, 7, 8,10,10, 7, 8, + 9,10,11, 8, 9, 9,11,11,10,10,11,12,14,10,11,11, + 14,13, 6, 8, 7,10,10, 8, 9, 9,11,11, 7, 9, 8,11, + 10,10,11,11,13,14,10,11,10,14,12, 9,10,10,12,12, + 10,10,11,12,13,10,11,11,13,13,12,12,13,12,15,13, + 14,13,15,14, 9,10,10,12,12,10,11,11,13,13,10,11, + 10,13,12,13,13,14,14,15,12,13,12,15,12, 6, 7, 8, + 10,11, 8, 9,10,11,12, 8, 9, 9,11,12,10,11,12,13, + 14,10,11,11,14,13, 8, 9,10,11,12, 9,10,11,12,13, + 9,10,11,12,13,11,12,13,13,15,12,12,13,15,14, 8, + 9, 9,12,12, 9,10,11,12,13, 9,10,10,13,12,12,12, + 13,14,15,11,12,12,14,14,11,11,12,13,14,11,12,13, + 13,15,12,13,13,14,15,14,13,15,14,16,14,15,15,16, + 16,11,12,11,14,13,12,13,13,15,14,11,13,12,14,13, + 14,15,15,15,16,13,14,14,16,14, 6, 8, 7,11,10, 8, + 9, 9,11,12, 8,10, 9,12,11,10,11,11,13,14,10,12, + 11,14,13, 8, 9, 9,12,12, 9,10,10,12,13, 9,11,10, + 13,12,11,12,12,13,14,12,13,12,15,14, 8,10, 9,12, + 11, 9,11,10,13,12, 9,11,10,13,12,12,13,12,14,15, + 11,13,12,15,13,11,11,12,13,14,11,12,13,13,15,12, + 13,13,14,15,13,14,14,14,16,14,15,15,16,16,11,12, + 11,14,13,12,13,13,15,14,11,13,12,15,13,14,15,15, + 16,16,13,15,13,16,14, 9,10,11,12,14,11,11,12,13, + 15,11,12,12,13,14,13,14,15,15,17,13,14,14,15,16, + 11,11,12,13,15,12,12,13,14,16,12,13,13,14,15,14, + 14,16,15,17,15,15,15,16,17,11,12,12,14,14,12,13, + 13,15,16,12,13,13,15,15,15,15,15,16,17,14,15,15, + 16,16,14,14,15,15,17,14,15,15,15,17,15,15,16,16, + 17,16,16,17,16,18,17,17,17,18,18,14,15,14,16,16, + 15,15,16,17,17,14,15,15,17,16,17,17,17,18,18,16, + 16,16,17,17, 9,11,10,14,12,11,12,12,14,13,11,12, + 11,15,13,13,14,14,16,15,13,15,14,17,15,11,12,12, + 15,14,12,13,13,15,15,12,13,13,15,15,14,15,15,16, + 16,15,15,15,17,16,11,12,11,15,13,12,13,13,15,14, + 12,13,12,16,14,15,15,15,17,16,14,15,14,17,15,14, + 14,15,16,16,14,15,15,16,16,15,16,15,17,17,16,16, + 16,17,17,17,17,17,18,17,14,15,14,16,15,15,15,15, + 17,16,15,15,15,17,15,17,17,17,18,18,16,17,16,18, + 16, 6, 8, 8,11,11, 8, 9, 9,11,12, 8, 9, 9,12,11, + 10,11,11,13,14,10,12,11,14,13, 7, 9, 9,11,12, 9, + 10,10,12,13, 9,10,10,13,13,11,11,12,13,15,11,12, + 12,15,14, 8, 9, 9,12,11, 9,11,10,13,13, 9,11,10, + 13,12,12,13,12,14,15,11,13,12,15,13,10,11,12,13, + 14,11,12,12,13,15,12,12,13,14,15,13,13,14,14,16, + 14,15,15,16,16,11,12,11,14,13,12,13,13,15,14,11, + 13,12,15,13,14,15,15,15,16,13,14,14,16,14, 7, 9, + 9,11,12, 9,10,11,12,13, 9,10,10,13,12,11,12,12, + 14,15,11,12,12,15,14, 9, 9,11,11,13,10,10,12,12, + 14,10,11,12,13,14,12,12,13,14,16,12,13,13,15,15, + 9,11,10,13,13,10,12,12,13,14,10,12,11,14,13,12, + 13,13,15,16,12,13,13,15,14,11,11,13,13,15,12,12, + 14,13,16,13,13,13,14,15,14,14,15,14,17,15,15,15, + 16,16,12,13,12,15,14,13,14,14,15,15,12,14,13,16, + 14,15,15,16,16,17,14,15,14,17,15, 7, 9, 9,12,11, + 9,10,10,12,13, 9,11,10,13,12,11,12,12,14,14,11, + 13,12,15,14, 9,10,10,13,12,10,10,11,12,13,10,12, + 11,14,13,12,12,13,13,15,12,14,13,16,15, 9,10,10, + 13,12,11,11,12,13,13,10,12,10,14,12,13,13,13,15, + 15,12,13,12,15,13,11,12,12,14,14,12,12,13,14,15, + 13,14,13,15,15,14,13,15,13,16,15,16,15,17,16,12, + 13,12,14,14,13,14,14,15,15,12,13,12,15,14,15,15, + 16,16,17,14,15,13,16,13,10,11,12,13,14,11,12,13, + 14,15,12,13,13,15,15,14,14,15,15,17,14,15,15,16, + 16,12,12,13,12,15,12,12,14,13,16,13,13,14,14,16, + 14,14,16,15,17,15,15,16,16,17,12,13,13,15,15,13, + 14,14,16,16,13,14,13,16,15,15,16,16,17,17,14,15, + 15,17,16,14,14,15,14,17,15,15,16,15,17,15,15,16, + 15,17,16,16,17,16,18,17,17,17,17,18,14,15,15,17, + 16,15,16,16,17,17,15,16,15,17,16,17,17,17,18,18, + 16,17,16,18,17,10,12,11,14,14,12,13,13,15,15,12, + 13,12,15,14,14,15,15,16,16,14,15,15,17,16,11,13, + 12,15,14,12,13,13,15,15,13,14,13,16,14,15,15,15, + 16,16,15,16,15,17,16,12,13,13,15,15,13,14,14,16, + 16,12,14,13,16,15,15,16,16,17,17,15,16,15,17,16, + 14,15,15,16,16,14,15,15,16,16,15,16,16,17,16,16, + 16,16,16,17,17,18,17,18,17,14,15,15,17,16,15,16, + 16,17,17,15,16,15,17,16,17,17,18,18,18,16,17,16, + 18,16, 6, 8, 8,11,11, 8, 9, 9,11,12, 8, 9, 9,12, + 11,10,11,12,13,14,10,11,11,14,13, 8, 9, 9,11,12, + 9,10,11,12,13, 9,10,11,13,13,11,12,13,13,15,12, + 12,12,15,14, 7, 9, 9,12,11, 9,10,10,13,13, 9,10, + 10,13,12,11,12,12,14,15,11,12,11,15,13,11,11,12, + 13,14,11,12,13,13,15,12,13,13,14,15,13,14,14,14, + 16,14,15,15,16,16,10,12,11,14,13,12,13,12,14,14, + 11,12,12,15,13,14,15,15,16,16,13,14,13,16,14, 7, + 9, 9,11,12, 9,10,11,12,13, 9,10,10,13,12,11,12, + 13,14,15,11,12,12,14,14, 9,10,10,12,13,10,10,12, + 12,14,11,12,11,13,13,12,12,14,13,15,13,13,13,15, + 15, 9,10,10,12,13,10,11,12,13,14,10,11,10,13,12, + 13,13,14,15,16,12,13,12,15,13,12,13,13,14,14,12, + 12,13,14,15,13,14,14,15,15,14,13,15,13,16,15,16, + 15,17,16,11,12,12,14,14,13,13,14,15,15,12,13,12, + 15,14,15,15,16,16,17,14,14,13,16,13, 7, 9, 9,12, + 11, 9,10,10,12,13, 9,11,10,13,12,11,12,12,14,15, + 11,12,12,15,14, 9,10,11,13,13,10,11,12,13,14,10, + 12,12,14,13,12,13,13,14,16,12,13,13,16,15, 9,11, + 9,13,11,10,12,11,13,13,10,12,10,14,12,12,13,13, + 15,15,12,13,12,16,14,12,12,13,14,15,12,13,14,14, + 15,13,14,14,15,15,14,14,15,15,17,15,16,15,17,16, + 11,13,11,15,13,13,14,13,15,14,12,14,12,16,13,15, + 15,15,16,16,14,15,14,17,14,10,11,12,14,14,12,12, + 13,14,15,12,13,13,15,15,14,15,15,16,17,14,15,15, + 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15,16,17,16,18,17,15,17,15,18,16,11,12,12,15,15, + 13,13,14,15,16,13,14,13,16,15,15,16,16,16,17,15, + 16,16,17,16,12,14,13,16,15,13,13,14,15,16,14,15, + 15,16,16,16,15,16,16,17,16,16,16,17,17,12,13,14, + 15,16,14,14,15,15,17,13,14,13,16,15,16,16,17,17, + 18,15,16,15,17,15,15,16,15,17,17,15,15,16,16,17, + 16,17,16,17,17,16,15,17,15,18,17,18,17,18,18,15, + 15,16,16,17,16,16,17,16,18,15,15,15,16,16,17,17, + 18,17,18,16,16,15,17,15,12,13,13,15,15,13,14,14, + 16,16,13,14,14,16,16,15,16,16,17,18,15,16,15,18, + 16,13,14,14,16,16,14,14,15,16,17,14,15,15,17,17, + 16,16,17,17,18,16,16,17,18,17,13,14,13,16,14,14, + 15,15,17,16,14,15,14,17,15,16,17,17,18,17,15,17, + 15,18,16,15,16,16,17,17,16,16,17,17,18,16,17,17, + 18,18,17,16,18,17,19,18,18,18,18,18,15,16,15,17, + 14,16,16,16,18,15,16,17,15,18,14,18,18,18,18,17, + 17,18,16,19,15, +}; + +static const static_codebook _44p5_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p5_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p5_p2_0, + 0 +}; + +static const long _vq_quantlist__44p5_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p3_0[] = { + 1, 5, 6, 5, 7, 8, 5, 8, 7, 5, 7, 8, 7, 8,10, 8, + 10,10, 5, 8, 7, 8,10,10, 7,10, 8, 6, 8, 9, 8,10, + 11, 9,10,10, 9,10,11,10,11,12,11,12,12, 9,11,10, + 11,12,12,10,12,11, 6, 9, 8, 9,10,10, 8,11,10, 9, + 10,11,10,11,12,11,12,12, 9,11,10,11,12,12,10,12, + 11, 6, 9, 9, 8,10,11, 9,11,10, 8,10,10,10,10,12, + 11,12,12, 9,11,10,11,12,12,10,12,11, 8,10,10,10, + 11,12,10,12,11,10,10,12,11,11,13,12,13,13,10,12, + 11,12,13,13,11,13,11, 7,10,10,10,11,12,10,12,11, + 10,12,11,11,11,12,12,14,13,10,12,12,12,14,14,11, + 13,11, 6, 9, 9, 9,10,11, 8,11,10, 9,10,11,10,11, + 12,11,12,12, 8,11,10,11,12,12,10,12,10, 7,10,10, + 10,11,12,10,12,11,10,12,12,11,11,13,12,13,13,10, + 11,12,12,13,14,11,12,11, 8,10,10,10,11,12,10,12, + 11,10,11,12,11,11,13,12,13,13,10,12,10,12,13,13, + 11,13,11, +}; + +static const static_codebook _44p5_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p5_p3_0, + 0 +}; + +static const long _vq_quantlist__44p5_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p3_1[] = { + 5, 6, 6, 6, 7, 7, 6, 7, 7, 6, 7, 7, 7, 7, 8, 7, + 8, 8, 6, 7, 7, 7, 8, 8, 7, 8, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, + 8, 9, 9, 8, 9, 9, 7, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, + 8, 6, 8, 8, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, 9, + 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, 8, + 9, 9, 8, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 7, 8, 8, 8, 8, 9, 8, 9, 8, + 8, 8, 8, 8, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, 9, 8, + 9, 9, 6, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 9, 8, 9, 9, 7, 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, + 8, 8, 9, 8, 9, 8, 8, 8, 9, 8, 9, 9, 9, 9, 9, 8, + 8, 8, 9, 9, 9, 8, 9, 9, 7, 8, 8, 8, 9, 9, 8, 9, + 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p5_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p5_p3_1, + 0 +}; + +static const long _vq_quantlist__44p5_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p4_0[] = { + 1, 5, 5, 5, 7, 9, 5, 9, 7, 5, 7, 8, 7, 7,10, 9, + 10,10, 5, 8, 7, 9,10,10, 7,10, 7, 6, 8, 9, 9,10, + 12, 9,11,11, 9,10,11,11,11,13,12,13,13, 9,11,11, + 11,12,13,11,13,11, 6, 9, 8, 9,11,11, 9,12,10, 9, + 11,11,11,11,13,11,13,12, 9,11,10,12,13,13,11,13, + 11, 6, 9, 9, 8,10,11, 9,12,11, 9,10,11,10,10,12, + 11,13,13, 9,11,11,11,13,12,11,13,11, 8,10,10, 9, + 10,12,10,12,11,10,10,12,10,10,13,12,13,13,10,12, + 11,12,13,13,10,13,10, 7,10,10,11,11,13,11,14,11, + 10,12,11,11,11,13,13,14,13,10,12,12,14,14,14,11, + 14,11, 6, 9, 9, 9,11,12, 8,11,10, 9,11,11,11,11, + 13,11,12,13, 8,11,10,11,13,13,10,12,10, 7,10,10, + 11,11,14,11,13,11,10,12,12,11,11,14,14,14,14,10, + 11,12,13,13,14,11,13,11, 8,10,10,10,11,12, 9,12, + 10,10,11,12,11,10,13,12,13,13,10,12,10,12,13,13, + 11,13,10, +}; + +static const static_codebook _44p5_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p5_p4_0, + 0 +}; + +static const long _vq_quantlist__44p5_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p5_p4_1[] = { + 5, 7, 7,10,10, 7, 8, 9,10,11, 7, 9, 8,11,10, 9, + 10,10,11,11, 9,10,10,11,11, 7, 9, 9,10,10, 8, 9, + 10,10,11, 9,10,10,11,11,10,10,11,11,11,10,11,11, + 12,12, 7, 9, 9,10,10, 9,10,10,11,11, 8,10, 9,11, + 10,10,11,11,11,11,10,11,10,11,11,10,10,10,11,11, + 10,10,11,11,11,11,11,11,11,11,11,11,12,11,12,11, + 12,11,12,12,10,10,10,11,11,10,11,11,11,11,10,11, + 10,11,11,11,12,11,12,12,11,12,11,12,11, 8, 9, 9, + 11,11, 9,10,10,11,12, 9,10,10,11,11,10,11,11,12, + 12,10,11,11,12,12, 9,10,10,11,11,10,10,11,11,12, + 10,11,11,12,12,11,11,12,12,12,11,12,12,12,12, 9, + 10,10,11,11,10,11,11,12,12,10,11,10,12,12,11,12, + 12,12,12,11,12,12,12,12,11,11,11,12,12,11,11,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,11,11,12,12,11,12,12,12,12,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12, 8, 9, 9,11,11, 9, + 10,10,11,11, 9,10,10,11,11,10,11,11,12,12,10,11, + 11,12,12, 9,10,10,11,11,10,10,11,12,12,10,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12, 9,10,10,11, + 11,10,11,11,12,12,10,11,10,12,11,11,12,12,12,12, + 11,12,11,12,12,11,11,11,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,11,11, + 11,12,12,11,12,12,12,12,11,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,10,11,11,12,12,11,12,12,12, + 12,11,12,12,12,12,12,12,13,13,13,12,12,12,13,13, + 11,12,12,12,12,12,12,12,12,13,12,12,12,13,13,12, + 12,13,13,13,12,13,13,13,13,11,12,12,12,12,12,12, + 12,13,13,12,12,12,13,13,12,13,13,13,13,12,13,13, + 13,13,12,12,12,12,13,12,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,12,12,12,13,12, + 13,13,13,13,13,12,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,10,11,11,12,12,11,12,12,12,12,11,12, + 11,12,12,12,12,12,13,12,12,12,12,13,13,11,12,12, + 12,12,12,12,12,13,13,12,12,12,13,13,12,13,13,13, + 13,12,13,13,13,13,11,12,12,12,12,12,12,12,13,13, + 12,12,12,13,12,12,13,13,13,13,12,13,12,13,13,12, + 12,12,12,13,12,13,13,13,13,12,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,12,12,12,13,12,13,13,13, + 13,13,12,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13, 8, 9, 9,11,11, 9,10,10,11,11, 9,10,10,12,11, + 10,11,11,12,12,10,11,11,12,12, 9,10,10,11,11,10, + 10,11,11,12,10,11,11,12,12,11,11,12,12,12,11,12, + 12,12,12, 9,10,10,11,11,10,11,11,12,12,10,11,10, + 12,12,11,12,12,12,12,11,12,12,12,12,11,11,11,12, + 12,11,11,12,12,12,11,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,11,11,11,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12, 9,10, + 10,11,11,10,10,11,12,12,10,11,11,12,12,11,11,12, + 12,12,11,12,12,12,12,10,10,11,11,12,11,11,12,12, + 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13,13,13,13,13,13,13,13,13,13,13,13,12,12,12,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,10,11,11,12,12,11,12,12,12,13,11, + 12,12,13,12,12,13,13,13,13,12,13,13,13,13,11,12, + 12,12,12,12,12,12,13,13,12,13,12,13,13,13,13,13, + 13,13,13,13,13,13,13,11,12,12,13,12,12,13,12,13, + 13,12,13,12,13,13,13,13,13,13,13,13,13,13,13,13, + 12,13,13,13,13,12,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,12,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13, 8, 9, 9,11,11, 9,10,10,11,12, 9,10,10,11, + 11,10,11,11,12,12,10,11,11,12,12, 9,10,10,11,11, + 10,10,11,12,12,10,11,11,12,12,11,11,12,12,12,11, + 12,12,12,12, 9,10,10,11,11,10,11,11,12,12,10,11, + 10,12,12,11,12,12,12,12,11,12,11,12,12,11,11,11, + 12,12,11,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,11,11,12,12,11,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,12,12,12,12,12, 8, + 10,10,11,11,10,10,11,12,12,10,11,11,12,12,11,12, + 12,12,12,11,12,12,12,12,10,11,11,12,12,10,11,12, + 12,12,11,12,12,12,12,12,12,12,12,13,12,12,12,13, + 13,10,10,11,12,12,11,12,12,12,12,10,11,10,12,12, + 12,12,12,13,13,12,12,12,13,12,11,12,12,12,12,11, + 12,12,12,13,12,12,12,13,13,12,12,13,12,13,12,13, + 13,13,13,11,12,12,12,12,12,12,12,13,13,11,12,12, + 13,12,12,13,13,13,13,12,13,12,13,12, 9,10,10,11, + 11,10,11,11,12,12,10,11,11,12,12,11,12,12,12,12, + 11,12,11,12,12,10,11,11,12,12,11,11,12,12,12,11, + 11,12,12,12,12,12,12,12,13,12,12,12,13,12,10,11, + 10,12,11,11,12,11,12,12,11,12,11,12,12,12,12,12, + 12,12,12,12,11,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,13,12,13,12,13,13,13,13, + 11,12,11,12,12,12,12,12,13,12,12,12,12,12,12,12, + 13,12,13,13,12,12,12,13,12,10,11,11,12,12,11,12, + 12,12,13,11,12,12,13,12,12,12,13,13,13,12,13,13, + 13,13,11,12,12,12,13,12,12,13,13,13,12,12,13,13, + 13,13,13,13,13,13,13,13,13,13,13,11,12,12,12,12, + 12,12,13,13,13,12,13,12,13,13,13,13,13,13,13,13, + 13,13,13,13,12,13,13,13,13,12,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,12,12,13, + 13,13,13,13,13,13,13,12,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,11,11,11,12,12,11,12,12,12,12, + 11,12,12,12,12,12,12,13,13,13,12,13,12,13,13,11, + 12,12,12,12,12,12,13,13,13,12,12,13,13,13,12,13, + 13,13,13,12,13,13,13,13,11,12,12,12,12,12,13,12, + 13,13,12,12,12,13,12,13,13,13,13,13,12,13,12,13, + 13,12,12,12,13,13,12,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,12,12,12,13,12,13, + 13,13,13,13,12,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,10,11,11,12,12,11,12,12,12,12,11,12,12, + 12,12,12,12,12,13,13,12,12,12,13,13,11,12,12,12, + 12,11,12,12,13,13,12,12,12,13,13,12,12,13,13,13, + 12,13,13,13,13,11,12,12,12,12,12,12,12,13,13,12, + 12,12,13,12,12,13,13,13,13,12,13,12,13,13,12,12, + 12,12,12,12,12,13,13,13,12,13,13,13,13,12,13,13, + 13,13,13,13,13,13,13,12,12,12,13,12,12,13,13,13, + 13,12,13,12,13,13,13,13,13,13,13,13,13,13,13,13, + 10,11,11,12,12,11,12,12,12,13,11,12,12,13,12,12, + 12,12,13,13,12,12,12,13,13,11,12,12,12,12,12,12, + 13,13,13,12,12,12,13,13,12,12,13,13,13,12,13,13, + 13,13,11,12,12,12,12,12,12,12,13,13,12,12,12,13, + 13,12,13,13,13,13,12,13,13,13,13,12,12,12,12,13, + 12,12,13,13,13,12,13,13,13,13,12,13,13,13,13,13, + 13,13,13,13,12,12,12,13,13,13,13,13,13,13,12,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,10,11,11, + 12,12,11,12,12,12,13,11,12,12,13,12,12,13,13,13, + 13,12,13,12,13,13,11,12,12,13,13,12,12,12,13,13, + 12,12,13,13,13,12,13,13,13,13,13,13,13,13,13,11, + 12,12,13,12,12,13,12,13,13,12,13,12,13,13,13,13, + 13,13,13,12,13,13,13,13,12,12,12,13,13,12,13,13, + 13,13,12,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,12,12,12,13,13,12,13,13,13,13,12,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,11,11,11,12,12,11, + 12,12,12,12,11,12,12,12,12,12,12,12,13,13,12,12, + 12,13,13,11,12,12,12,12,12,12,12,12,13,12,12,12, + 13,13,12,12,13,13,13,12,13,13,13,13,11,12,12,12, + 12,12,12,12,13,13,12,12,12,13,12,12,13,13,13,13, + 12,13,12,13,13,12,12,12,12,12,12,12,13,12,13,12, + 13,13,13,13,12,13,13,12,13,13,13,13,13,13,12,12, + 12,12,12,12,13,13,13,13,12,13,12,13,13,13,13,13, + 13,13,12,13,13,13,12,10,11,11,12,12,11,12,12,12, + 12,11,12,12,12,12,12,12,12,13,13,12,13,12,13,13, + 11,12,12,12,12,12,12,12,13,13,12,12,12,13,13,12, + 12,13,13,13,13,13,13,13,13,11,12,12,12,12,12,13, + 12,13,13,12,13,12,13,13,12,13,13,13,13,12,13,12, + 13,13,12,12,12,12,12,12,13,13,13,13,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,12,12,12,13,12, + 12,13,13,13,13,12,13,12,13,13,13,13,13,13,13,13, + 13,13,13,13,10,11,11,12,12,11,12,12,12,12,11,12, + 12,12,12,12,12,12,13,13,12,12,12,13,13,11,12,12, + 12,12,12,12,12,13,13,12,12,12,13,13,12,12,13,13, + 13,12,12,13,13,13,11,12,11,12,12,12,12,12,13,13, + 11,12,12,13,13,12,13,13,13,13,12,13,12,13,13,12, + 12,12,12,12,12,13,13,13,13,12,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,12,12,12,13,12,12,13,13, + 13,13,12,13,12,13,13,13,13,13,13,13,12,13,13,13, + 13,10,11,11,12,12,11,12,12,12,13,11,12,12,13,12, + 12,12,13,13,13,12,13,13,13,13,11,12,12,13,13,12, + 12,13,13,13,12,12,13,13,13,12,13,13,13,13,13,13, + 13,13,13,11,12,12,13,12,12,13,12,13,13,12,12,12, + 13,13,12,13,13,13,13,13,13,13,13,13,12,12,13,13, + 13,12,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,12,12,12,13,13,13,13,13,13,13,12, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,10,12, + 11,12,12,11,12,12,12,13,11,12,12,12,12,12,12,12, + 13,13,12,12,12,13,13,11,12,12,12,13,12,12,12,13, + 13,12,12,12,13,13,12,13,13,13,13,12,13,13,13,13, + 11,12,12,13,12,12,12,12,13,13,12,12,12,13,13,12, + 13,13,13,13,12,13,12,13,13,12,13,12,13,13,12,13, + 13,13,13,12,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,12,12,12,13,12,13,13,13,13,13,12,13,12,13, + 13,13,13,13,13,13,12,13,13,13,13,10,11,11,12,12, + 11,12,12,12,13,11,12,12,12,12,12,12,12,13,13,12, + 12,12,13,13,11,12,12,12,12,12,12,13,13,13,12,13, + 13,13,13,12,12,13,13,13,13,13,13,13,13,11,12,12, + 12,12,12,13,12,13,13,12,12,12,13,13,12,13,13,13, + 13,12,13,12,13,13,12,12,12,12,13,12,13,13,13,13, + 12,13,13,13,13,12,13,13,13,13,13,13,13,13,13,12, + 12,12,12,12,12,13,13,13,13,12,13,13,13,13,13,13, + 13,13,13,12,13,13,13,13,11,12,11,12,12,11,12,12, + 12,12,11,12,12,12,12,12,12,12,12,13,12,12,12,13, + 12,11,12,12,12,12,12,12,12,12,13,12,12,12,13,13, + 12,12,13,13,13,12,13,13,13,13,11,12,12,12,12,12, + 12,12,13,13,12,12,12,13,12,12,13,13,13,13,12,13, + 12,13,13,12,12,12,12,12,12,12,13,13,13,12,13,13, + 13,13,13,13,13,12,13,13,13,13,13,13,12,12,12,12, + 12,12,13,13,13,13,12,13,12,13,12,13,13,13,13,13, + 13,13,13,13,12, +}; + +static const static_codebook _44p5_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p5_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p5_p4_1, + 0 +}; + +static const long _vq_quantlist__44p5_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p5_p5_0[] = { + 1, 6, 6,10,10, 6, 7, 9,11,13, 5, 9, 7,13,11, 8, + 11,12,13,15, 8,12,11,15,13, 6, 7, 8,11,11, 7, 8, + 10,11,13, 9,10,10,13,13,11,11,13,12,16,12,13,13, + 16,15, 6, 8, 7,11,11, 9,10,10,13,13, 7,10, 7,13, + 11,12,13,13,15,16,11,13,11,16,12,10,11,11,11,13, + 11,11,13,12,15,13,13,13,14,15,13,12,15,12,17,15, + 16,16,16,16,10,11,11,14,11,13,13,13,15,14,11,13, + 11,15,12,15,15,16,16,16,13,15,12,17,12, 6, 8, 9, + 12,12, 9,10,12,13,15, 9,11,11,15,14,12,13,15,16, + 18,13,14,14,17,16, 9,10,11,13,14,11,10,13,14,16, + 11,12,12,15,15,14,13,16,15,18,14,15,15,17,17, 9, + 11,11,14,14,11,12,13,15,16,11,13,11,15,14,15,15, + 15,17,18,14,15,14,17,15,13,14,14,15,16,14,14,15, + 15,17,15,16,15,17,17,16,16,17,15,19,17,18,18,19, + 18,13,14,14,16,15,15,15,16,17,17,14,15,14,18,15, + 17,17,17,19,19,16,17,15,19,16, 6, 9, 8,13,12, 9, + 11,11,14,15, 9,12,10,15,13,13,14,14,16,17,12,15, + 13,18,16, 9,11,11,14,14,11,11,13,14,15,11,13,12, + 16,15,14,14,15,15,18,14,15,15,18,17, 9,11,10,14, + 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19,21,17,18,18,19,18,20,19,21,20,21,19,20,20,22, + 19, 7, 9, 9,13,13, 8,10,11,14,15, 9,12,11,15,14, + 11,13,14,16,17,13,15,14,17,16, 8,10,11,14,14,10, + 10,12,14,16,11,12,12,16,15,13,12,15,15,18,14,15, + 15,19,17, 9,11,11,14,14,11,12,12,15,15,11,13,11, + 16,14,14,15,14,17,17,14,16,14,18,15,12,13,14,15, + 16,13,13,15,14,17,15,15,15,17,17,15,14,17,14,19, + 17,18,18,19,18,13,14,14,16,16,15,15,15,17,17,14, + 15,14,18,15,17,18,17,18,17,16,18,16,19,15, 7,10, + 10,13,13, 9,10,12,14,15,10,12,11,15,14,12,13,14, + 16,17,13,15,14,18,16,10,10,12,13,14,10,10,13,13, + 16,12,12,13,15,15,13,12,15,15,18,15,15,16,18,17, + 10,11,11,14,14,12,13,13,15,16,10,13,10,16,14,14, + 15,15,17,17,14,15,13,17,15,13,13,14,15,16,14,13, + 15,14,18,15,15,16,16,17,16,15,18,15,18,17,18,18, + 18,18,13,15,14,17,16,15,16,16,17,17,14,15,13,17, + 15,17,17,18,18,18,16,17,14,20,14, 8,10,10,14,14, + 11,11,13,14,16,11,13,11,16,14,14,15,16,16,18,14, + 16,15,18,16,10,12,11,15,14,11,11,13,14,16,13,14, + 13,16,15,15,14,16,15,19,16,17,16,20,18,10,11,12, + 14,15,13,13,14,16,16,11,14,11,16,14,16,16,17,18, + 19,15,17,14,20,15,14,15,14,17,16,13,14,15,15,18, + 16,17,16,19,18,16,15,18,15,19,18,19,18,21,21,14, + 14,15,16,17,16,16,17,18,18,13,15,14,17,15,18,18, + 19,18,22,16,18,15,21,15,12,13,14,16,16,14,14,16, + 16,18,14,15,15,17,18,16,16,18,18,20,18,18,17,20, + 20,13,14,15,15,17,15,14,16,16,18,16,16,16,17,19, + 17,15,18,17,21,18,18,18,19,19,14,15,15,18,17,15, + 16,16,18,19,15,16,15,18,18,17,18,18,20,21,17,19, + 17,20,19,16,16,17,16,19,17,17,18,17,20,18,18,18, + 18,19,19,18,20,17,22,20,20,19,20,20,17,17,18,18, + 19,18,18,20,21,20,17,18,17,20,20,21,21,21,21,21, + 19,21,18,22,20,11,13,13,17,16,14,14,16,16,18,14, + 16,14,18,16,17,18,19,19,20,18,19,18,21,19,14,15, + 14,17,16,14,14,16,18,18,16,17,16,18,17,18,17,19, + 18,20,19,19,18,20,20,13,14,15,16,17,16,16,17,18, + 19,14,16,14,19,17,18,19,18,20,20,18,20,17,21,18, + 17,17,17,19,18,16,17,18,18,19,18,19,18,21,21,18, + 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12,15,13,17,16,10,11,11,14,14,10,10,13,14,16,12, + 13,13,16,15,14,13,16,15,18,15,15,16,17,17,10,12, + 10,14,13,12,13,12,15,15,10,13,10,16,13,15,16,15, + 17,18,13,16,12,18,15,13,14,14,16,17,14,13,15,15, + 18,15,16,15,17,17,16,14,17,15,19,17,18,18,19,19, + 13,15,13,17,14,15,15,15,18,17,14,15,13,17,14,18, + 17,18,18,19,15,17,15,19,15,11,13,13,16,17,14,14, + 16,16,18,14,16,15,18,17,17,18,19,18,21,18,18,17, + 20,18,13,15,14,17,16,14,14,16,17,18,16,17,16,19, + 17,18,17,19,18,22,18,19,19,21,21,13,14,15,16,18, + 16,16,17,17,20,14,16,14,18,17,18,18,19,19,21,17, + 18,17,21,18,17,18,17,19,18,16,17,17,18,19,18,18, + 18,22,22,18,17,19,17, 0,20,21,19,21,20,17,17,18, + 18,21,18,18,18,19,21,17,17,17,19,19,20,20,22,21, + 21,19,20,18,20,17,12,14,13,17,16,14,15,15,17,18, + 14,16,14,18,16,17,18,18,21,20,16,18,16,21,18,14, + 15,15,17,17,15,15,16,18,18,15,17,16,18,18,17,17, + 19,19,20,18,19,18,20,19,14,15,14,17,15,15,16,16, + 18,17,15,16,14,19,15,18,18,18,19,20,17,20,15,21, + 17,16,17,18,18,19,17,17,18,18,20,18,19,18,19,21, + 19,18,19,19,21,20, 0,19,21,20,16,17,16,19,16,18, + 18,18,19,19,17,18,17,20,17,19,20,20,22, 0,19,20, + 17,21,17,11,13,14,16,17,14,15,15,17,18,14,15,15, + 18,18,16,17,17,19,20,16,18,17,19,21,13,14,15,17, + 17,14,15,16,17,19,15,16,16,18,19,16,17,18,19,21, + 17,18,20,21,21,13,15,15,17,17,15,16,16,18,19,15, + 16,16,18,19,17,17,18,19,22,17,19,18,22,19,15,16, + 17,19,19,16,17,18,18,20,17,18,18,19,20,19,18,20, + 18,22,20,19,19,22,21,16,17,17,18,19,18,18,18,19, + 20,17,18,18,20,19,20,19,20,22,20,19,20,21,21,20, + 12,14,14,16,16,13,14,16,17,18,14,16,15,18,18,15, + 17,17,19,19,17,18,18,19,19,13,14,15,16,17,14,14, + 16,16,20,15,16,16,17,19,16,15,18,17,20,18,17,19, + 19,19,14,15,15,17,17,16,16,16,18,18,15,16,15,19, + 18,17,18,18,20,21,17,18,17,21,18,16,15,17,17,19, + 17,15,18,17,20,19,17,18,19,20,18,16,19,17,22,20, + 19,20,19,20,17,17,18,19,19,18,18,19,20,20,17,18, + 17,18,18,21,21,20,20,21,18,20,17,21,19,11,14,14, + 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19,18,21,14,18,15,21,17,21,20,21,20, 0,18,21,17, + 21,17,18,19,17,20,18,16,17,17,19,19,19,21,20, 0, + 20,18,17,21,17, 0,22, 0,21, 0,22,17,17,19,18,20, + 20,20,21,19,22,16,17,18,20,18,22,22, 0,22, 0,17, + 21,17,22,17,11,14,13,16,16,14,15,15,17,18,14,15, + 14,18,17,17,18,18,19,20,16,17,17,21,19,13,14,15, + 17,17,15,16,16,18,18,15,16,16,19,18,18,18,18,19, + 20,17,18,18,20,19,13,15,14,17,17,15,16,16,17,18, + 14,16,15,19,17,17,18,19,21,21,17,18,17,20,18,16, + 17,17,19,19,17,18,19,19,20,18,19,18,21,21,21,20, + 19,21,22,20,20,19,21,20,15,17,16,19,19,17,18,18, + 20,21,16,18,17,20,18,19,19,21,21,21,19,19,19,20, + 18,11,14,13,17,16,14,14,16,16,19,14,16,15,19,16, + 18,18,18,19,22,17,18,17,20,19,13,15,14,17,17,15, + 15,16,17,19,16,17,16,20,18,18,17,19,18,21,19,19, + 18,22, 0,13,14,15,17,18,16,16,17,17,19,14,16,15, + 19,18,18,19,19,20,21,18,18,17,20,18,17,18,17,20, + 18,16,17,17,18,20,18,19,18,20,20,18,18,21,17,21, + 20,21,21, 0,19,16,16,18,18,19,19,18,20,19,20,16, + 17,17,20,18,21,20,21,22,22,18,20,17,21,17,12,14, + 14,17,16,14,15,16,18,18,13,15,14,18,17,17,18,18, + 19,19,15,17,16,19,19,14,15,15,17,17,15,15,16,18, + 19,15,16,16,19,18,17,17,18,18,20,18,18,18,21,20, + 13,15,14,17,16,15,16,15,18,18,14,16,14,18,17,18, + 18,18,19,21,16,18,16,20,17,17,18,17,18,19,17,17, + 18,18,19,18,19,19,21,19,19,18,20,18,21,21,20,20, + 21,20,16,17,15,20,17,17,19,17,19,19,17,18,15,20, + 17,19,20,19,21,22,17,20,16, 0,17,12,14,14,17,18, + 16,15,18,16,20,16,18,15,21,17,20,18,21,19,22,19, + 21,19, 0,19,14,16,15,19,17,14,15,17,16,21,18,19, + 18,21,17,19,17,21,17,22,20,21,21, 0,21,14,15,16, + 17,19,18,17,19,18,21,14,17,15,20,17,21,22,21,20, + 22,18,21,17,21,17,17,19,17,21,18,16,17,17,19,20, + 19,21,20,21,20,17,18,20,17,21, 0,22,20,21,22,17, + 17,20,18,21,21,20,22,20,21,16,17,17,21,19, 0,22, + 0,21,21,18,22,17,21,17,12,14,14,17,16,14,15,16, + 17,18,14,16,15,18,17,17,17,20,19,20,16,18,17,21, + 18,14,15,15,17,17,14,15,16,17,19,16,17,16,18,18, + 17,16,19,18,19,18,19,18,21,20,14,15,15,18,17,16, + 16,16,19,18,15,16,14,20,16,18,18,19,19,20,16,19, + 16,21,17,17,17,18,19,19,16,16,18,18,19,19,19,18, + 20,20,18,16,19,18,20,22,21,20,19,20,16,18,17,20, + 16,18,19,18,19,18,16,18,16,20,17,21,20,21,20,20, + 18,19,17,21,16, +}; + +static const static_codebook _44p5_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p5_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p5_p5_0, + 0 +}; + +static const long _vq_quantlist__44p5_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p5_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p5_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p5_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p5_p5_1, + 0 +}; + +static const long _vq_quantlist__44p5_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p6_0[] = { + 1, 5, 5, 5, 7, 9, 5, 9, 7, 5, 7, 8, 7, 7,10, 9, + 9,10, 5, 8, 7, 9,10, 9, 7,10, 7, 6, 9, 9, 9,10, + 12,10,12,11, 9,10,11,11,10,13,12,12,13,10,11,11, + 12,13,13,11,13,11, 6, 9, 9,10,11,12, 9,12,11,10, + 11,11,11,11,13,12,13,13, 9,11,10,12,13,13,11,13, + 10, 6, 9,10, 9,11,12,10,12,11, 9,10,11,10,10,13, + 11,13,13,10,11,11,12,13,12,11,13,11, 7, 9,10, 9, + 10,12,10,11,11,10,10,11,10,10,12,12,11,12,10,11, + 10,12,12,12,10,12,10, 7,10,10,11,11,13,11,13,11, + 10,12,11,11,10,13,13,14,13,10,11,12,13,13,14,11, + 13,10, 6,10, 9,10,11,12, 9,12,11, 9,11,11,11,11, + 13,12,12,13, 9,11,10,12,13,13,10,13,10, 7,10,10, + 11,11,14,11,13,11,10,12,11,11,10,14,13,14,13,10, + 11,12,13,13,14,11,13,10, 7,10, 9,10,10,12, 9,12, + 10,10,11,11,10,10,12,12,12,12, 9,11,10,11,12,12, + 10,12, 9, +}; + +static const static_codebook _44p5_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p5_p6_0, + 0 +}; + +static const long _vq_quantlist__44p5_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p6_1[] = { + 2, 6, 6, 5, 7, 8, 5, 8, 7, 6, 7, 7, 7, 7, 8, 8, + 8, 8, 6, 7, 7, 7, 8, 8, 7, 8, 7, 6, 8, 8, 8, 9, + 10, 8, 9, 9, 8, 9, 9, 9, 9,10,10,10,10, 8, 9, 9, + 10,10,10, 9,10,10, 6, 8, 8, 8, 9, 9, 8,10, 9, 9, + 9, 9, 9, 9,10,10,10,10, 8, 9, 9,10,10,10, 9,10, + 9, 6, 8, 9, 8, 9, 9, 8, 9, 9, 8, 9, 9, 9, 9,10, + 9,10,10, 8, 9, 9, 9,10,10, 9,10, 9, 7, 8, 9, 8, + 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 7, 9, 9, 9,10,10, 9,10,10, + 9,10, 9, 9, 9,10,10,10,10, 9,10, 9,10,10,10, 9, + 10, 9, 6, 8, 8, 8, 9, 9, 8, 9, 9, 8, 9, 9, 9, 9, + 10, 9,10,10, 8, 9, 9, 9,10,10, 9,10, 9, 7, 9, 9, + 9,10,10, 9,10, 9, 9, 9,10,10, 9,10,10,10,10, 9, + 9, 9,10,10,10, 9,10, 9, 7, 9, 8, 8, 9, 9, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p5_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p5_p6_1, + 0 +}; + +static const long _vq_quantlist__44p5_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p5_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p7_0, + 1, -513979392, 1633504256, 2, 0, + (long *)_vq_quantlist__44p5_p7_0, + 0 +}; + +static const long _vq_quantlist__44p5_p7_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p5_p7_1[] = { + 1, 7, 7, 6, 9, 9, 7, 9, 9, 6, 9, 9, 9, 9, 9, 9, + 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10, +}; + +static const static_codebook _44p5_p7_1 = { + 5, 243, + (long *)_vq_lengthlist__44p5_p7_1, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p5_p7_1, + 0 +}; + +static const long _vq_quantlist__44p5_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p5_p7_2[] = { + 1, 2, 3, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11, + 11,12,12,13,13,14,14,14,14, +}; + +static const static_codebook _44p5_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p5_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p5_p7_2, + 0 +}; + +static const long _vq_quantlist__44p5_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p5_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p5_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p5_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p5_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p5_short[] = { + 4, 7,12,14,15,18,20,20, 5, 3, 4, 6, 9,11,15,19, + 9, 4, 3, 4, 7, 9,13,18,11, 6, 3, 3, 5, 8,13,19, + 14, 9, 6, 5, 7,10,16,20,16,11, 9, 8,10,10,14,16, + 21,14,13,11, 8, 7,11,14,21,14,13, 9, 6, 5,10,12, +}; + +static const static_codebook _huff_book__44p5_short = { + 2, 64, + (long *)_huff_lengthlist__44p5_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p6_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p6_l0_0[] = { + 1, 4, 4, 7, 7,10,10,12,12,12,12,13,12, 5, 5, 5, + 8, 6,11, 9,12,12,13,12,12,12, 4, 5, 5, 6, 8, 9, + 11,12,12,13,12,12,12, 7, 7, 8, 9, 9,11, 8,12, 9, + 12,12,12,12, 7, 8, 8, 9, 9, 8,11, 9,12,12,12,11, + 12,10,10,10,11,11,11,11,11,10,11,11,12,11,10,10, + 10,11,11,11,11,10,11,11,11,11,12,11,11,11,12,11, + 12,11,12,11,13,11,13,11,11,11,11,11,12,11,12,10, + 13,11,12,11,13,12,12,12,13,12,13,13,13,12,14,12, + 14,13,12,12,12,12,13,13,13,12,14,12,14,13,14,13, + 14,14,14,14,14,14,14,14,15,14,15,14,13,14,13,14, + 14,14,14,14,15,14,14,14,15, +}; + +static const static_codebook _44p6_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p6_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p6_l0_0, + 0 +}; + +static const long _vq_quantlist__44p6_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p6_l0_1[] = { + 4, 4, 4, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, + 5, 5, 4, 5, 5, 5, 5, 5, 4, +}; + +static const static_codebook _44p6_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p6_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p6_l0_1, + 0 +}; + +static const long _vq_quantlist__44p6_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_l1_0[] = { + 1, 3, 2, 5, 5, 6, 6, 6, 6, +}; + +static const static_codebook _44p6_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44p6_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p6_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p6_lfe[] = { + 2, 3, 1, 3, +}; + +static const static_codebook _huff_book__44p6_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p6_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p6_long[] = { + 2, 7,13,15,16,17,19,20, 6, 3, 4, 7, 9,10,12,15, + 13, 4, 3, 4, 7, 8,11,13,14, 7, 4, 4, 6, 7,10,11, + 16, 9, 7, 6, 7, 8, 9,10,16, 9, 8, 7, 7, 6, 8, 8, + 18,12,10,10, 9, 8, 8, 9,20,14,13,12,11, 8, 9, 9, +}; + +static const static_codebook _huff_book__44p6_long = { + 2, 64, + (long *)_huff_lengthlist__44p6_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p6_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p1_0[] = { + 2, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 5, 7, 8, 8, 9, + 10, 8, 9, 9, 8, 9,10, 9,10,12,10,11,11, 8, 9,10, + 10,11,11, 9,11,11, 5, 8, 7, 8, 9, 9, 8,10, 9, 8, + 10, 9, 9,11,11,10,11,11, 8,10, 9,10,11,11, 9,12, + 10, 5, 8, 8, 7, 9,10, 8,10, 9, 7, 9, 9, 9,10,11, + 9,11,11, 8,10,10,10,11,11,10,12,11, 7, 9, 9, 9, + 10,11, 9,11,11, 9, 9,11,10,10,13,11,11,12, 9,11, + 11,11,12,13,11,13,12, 7, 9, 9, 9,11,11, 9,12,10, + 9,11,10,10,11,12,11,13,12, 9,11,11,11,13,13,11, + 13,11, 5, 8, 8, 8, 9,10, 7,10, 9, 8,10,10,10,11, + 11,10,11,11, 7, 9, 9, 9,11,11, 9,11,10, 7, 9, 9, + 9,10,12, 9,11,11, 9,11,11,11,11,13,11,13,13, 9, + 10,11,11,12,13,10,12,11, 7, 9, 9, 9,11,11, 9,11, + 10, 9,11,11,11,12,13,11,13,12, 9,11, 9,11,12,11, + 10,13,10, +}; + +static const static_codebook _44p6_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p6_p1_0, + 0 +}; + +static const long _vq_quantlist__44p6_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p6_p2_0[] = { + 4, 6, 6, 9, 9, 6, 7, 8,10,10, 6, 8, 7,10,10, 8, + 10,10,12,13, 8,10,10,13,12, 6, 8, 8,10,10, 7, 8, + 9,10,11, 8, 9, 9,11,11,10,10,11,12,13,10,11,11, + 14,13, 6, 8, 8,10,10, 8, 9, 9,11,11, 7, 9, 8,11, + 10,10,11,11,13,14,10,11,10,13,12, 9,10,10,12,12, + 10,10,11,12,13,10,11,11,13,13,12,12,13,12,15,13, + 14,13,15,14, 9,10,10,13,12,10,11,11,13,13,10,11, + 10,13,12,13,13,14,14,15,12,13,12,15,12, 6, 8, 8, + 10,11, 8, 9,10,11,12, 8, 9, 9,11,11,10,11,12,13, + 14,10,11,11,14,13, 8, 9, 9,11,12, 9,10,11,12,13, + 9,10,11,12,13,11,11,13,13,15,11,12,12,14,14, 8, + 9, 9,12,12, 9,10,11,12,13, 9,10,10,13,12,11,12, + 13,14,15,11,12,12,14,14,11,11,12,13,14,11,12,13, + 13,15,12,13,13,14,15,13,13,14,14,16,14,15,15,16, + 16,11,12,11,14,13,12,13,13,14,14,11,13,12,14,13, + 14,15,15,16,16,13,14,14,16,14, 6, 8, 8,11,10, 8, + 9, 9,12,11, 8,10, 9,12,11,10,11,11,13,13,10,12, + 11,14,13, 8, 9, 9,12,12, 9,10,10,12,13, 9,11,10, + 13,12,11,12,12,14,14,11,13,12,15,14, 8, 9, 9,12, + 11, 9,10,10,13,12, 9,11,10,13,12,12,12,12,14,14, + 11,13,12,15,13,11,11,12,13,14,11,12,13,13,14,12, + 13,13,14,15,13,13,14,14,16,14,15,15,16,16,11,12, + 11,14,13,12,13,13,15,14,11,13,12,15,13,14,15,15, + 16,16,13,15,13,16,14, 9,10,11,12,13,11,11,12,13, + 14,11,12,12,13,14,13,13,14,14,16,13,14,14,15,16, + 11,11,12,13,14,12,12,13,14,15,12,13,13,14,15,14, + 14,15,15,17,14,15,15,16,17,11,12,12,14,14,12,13, + 13,14,15,12,13,12,15,15,14,15,15,16,17,14,15,15, + 16,16,13,14,14,15,16,14,14,15,15,17,15,15,15,16, + 17,16,16,17,16,18,16,17,17,18,18,13,14,14,16,15, + 14,15,15,17,16,14,15,15,16,16,16,17,17,18,18,16, + 16,16,17,16, 9,11,10,13,12,11,12,12,14,13,11,12, + 11,15,13,13,14,14,16,15,13,14,13,17,14,11,12,12, + 14,14,12,12,13,15,15,12,13,13,15,14,14,14,15,16, + 16,14,15,15,17,16,11,12,11,14,13,12,13,13,15,14, + 12,13,12,15,13,14,15,15,16,16,14,15,14,17,15,13, + 14,14,15,16,14,15,15,16,17,14,15,15,16,17,16,16, + 16,17,17,16,17,17,18,18,13,15,14,16,15,15,15,15, + 17,16,14,15,14,17,15,16,17,17,18,18,16,17,16,18, + 16, 6, 8, 8,11,11, 8, 9, 9,11,12, 8, 9, 9,12,11, + 10,11,11,13,14,10,12,11,14,13, 7, 9, 9,11,12, 9, + 10,10,12,13, 9,10,10,13,12,11,11,12,13,15,11,12, + 12,15,14, 8, 9, 9,12,11, 9,10,10,13,13, 9,11,10, + 13,12,12,12,12,14,15,11,13,12,15,13,10,11,11,13, + 14,11,12,12,13,15,11,12,12,14,14,13,13,14,14,16, + 14,15,14,16,16,11,12,11,14,13,12,13,13,15,14,11, + 13,12,15,13,14,15,15,16,16,13,14,14,16,14, 8, 9, + 9,11,12, 9,10,11,12,13, 9,10,10,13,12,11,12,13, + 14,15,11,12,12,15,14, 9, 9,11,11,13,10,10,12,12, + 14,10,10,11,13,14,12,12,13,14,16,12,13,13,15,15, + 9,11,10,13,12,10,11,11,13,14,10,12,11,14,13,12, + 13,13,15,16,12,13,13,15,15,11,11,13,13,15,12,12, + 14,13,15,13,13,14,14,15,14,14,15,14,17,15,15,15, + 16,16,12,13,12,15,14,13,14,14,15,15,12,14,13,15, + 14,15,15,15,17,17,14,15,14,17,15, 7, 9, 9,12,11, + 9,10,10,12,12, 9,11,10,13,12,11,12,12,14,14,11, + 13,12,15,14, 9,10,10,12,12,10,10,11,12,13,10,11, + 11,14,13,12,12,13,14,15,12,13,13,16,15, 9,10,10, + 13,12,10,11,11,13,13,10,11,10,14,12,13,13,13,15, + 15,12,13,12,15,14,11,12,12,14,14,12,12,13,14,15, + 13,14,13,15,15,14,13,15,14,16,15,16,15,17,16,12, + 12,12,14,14,13,13,14,15,15,12,13,12,15,14,15,15, + 16,16,17,14,15,14,17,14,10,11,12,13,14,11,12,13, + 14,15,11,12,13,14,15,13,14,15,15,17,14,15,15,16, + 16,11,12,13,12,15,12,12,14,13,16,13,13,14,13,16, + 14,14,16,14,18,15,15,16,16,17,12,13,12,15,15,13, + 14,14,15,16,13,14,13,16,15,15,15,16,17,18,15,15, + 15,17,16,14,14,15,14,17,15,14,16,14,17,15,15,16, + 15,18,16,16,17,16,19,17,17,17,17,18,14,15,15,17, + 16,15,16,16,17,17,15,16,15,18,16,17,17,18,18,18, + 16,17,16,18,17,10,11,11,14,13,11,12,12,15,14,11, + 13,12,15,14,14,15,15,16,16,14,15,15,17,16,11,12, + 12,15,14,12,13,13,15,14,13,14,13,16,14,14,15,15, + 16,16,15,16,15,18,16,11,13,12,15,15,13,14,14,15, + 15,12,14,13,16,15,15,16,16,17,17,15,16,15,17,16, + 14,15,14,16,16,14,15,15,16,16,15,16,15,17,16,16, + 16,17,16,17,17,18,17,19,18,14,15,15,17,16,15,16, + 16,17,17,15,15,15,18,16,17,18,18,18,18,16,17,16, + 19,16, 6, 8, 8,11,11, 8, 9, 9,11,12, 8, 9, 9,12, + 11,10,11,12,13,14,10,11,11,14,13, 8, 9, 9,11,12, + 9,10,11,12,13, 9,10,10,13,13,11,12,13,13,15,11, + 12,12,15,14, 7, 9, 9,12,11, 9,10,10,12,13, 9,10, + 10,13,12,11,12,12,14,15,11,12,11,14,13,11,11,12, + 13,14,11,12,13,13,15,12,13,13,14,15,13,14,14,14, + 16,14,15,15,16,16,10,11,11,14,13,11,12,12,14,14, + 11,12,12,15,13,14,14,14,16,16,13,14,13,16,14, 7, + 9, 9,11,12, 9,10,10,12,13, 9,10,10,12,12,11,12, + 13,14,15,11,12,12,14,14, 9,10,10,12,13,10,10,11, + 12,14,10,11,11,13,13,12,12,13,14,15,13,13,13,15, + 15, 9,10,10,12,12,10,11,11,13,14,10,11,10,13,12, + 12,13,13,15,16,12,13,12,15,14,11,12,13,14,14,12, + 12,13,14,15,13,14,13,15,15,14,14,15,14,17,15,16, + 15,17,16,11,12,12,14,14,13,13,13,15,15,12,13,12, + 15,14,15,15,15,16,17,14,15,14,16,14, 8, 9, 9,12, + 11, 9,10,10,12,13, 9,11,10,13,12,11,12,12,14,15, + 11,12,12,15,14, 9,10,11,13,13,10,11,12,13,14,10, + 11,11,14,13,12,13,13,15,15,12,13,13,16,15, 9,11, + 9,13,11,10,11,10,14,13,10,12,10,14,12,12,13,13, + 15,15,12,13,12,16,14,12,12,13,14,15,12,13,14,14, + 16,13,14,14,15,15,14,14,15,15,17,15,16,15,17,16, + 11,13,11,15,13,13,14,13,15,14,12,14,12,16,13,15, + 15,15,16,16,14,15,14,17,14,10,11,11,13,14,11,12, + 13,14,15,11,12,12,14,15,14,14,15,16,17,14,15,15, + 16,16,11,12,13,14,15,12,13,14,15,16,13,14,14,15, + 16,15,15,16,16,18,15,16,16,17,17,11,12,12,14,15, + 13,13,14,14,16,12,13,13,15,15,15,15,16,16,18,14, + 15,15,16,16,14,15,15,16,17,15,15,16,16,17,15,16, + 16,17,17,16,16,17,16,19,17,18,17,18,18,14,14,15, + 16,16,15,15,16,16,17,14,15,15,16,16,17,17,18,18, + 19,16,17,16,17,16,10,12,11,14,13,11,13,12,15,14, + 11,13,12,15,14,14,15,15,16,16,13,15,14,17,15,12, + 13,13,15,15,13,13,14,15,16,13,14,14,16,16,14,15, + 15,17,17,15,16,16,17,17,11,13,12,15,12,13,14,13, + 16,13,12,14,12,16,13,15,16,15,17,16,14,16,14,18, + 14,14,15,15,16,17,15,15,16,16,17,15,16,16,17,17, + 16,16,17,17,18,17,18,17,18,18,14,15,14,17,14,15, + 16,15,18,15,15,16,15,18,14,17,17,17,18,17,16,17, + 16,19,16, 9,11,11,13,13,10,12,12,14,14,11,12,12, + 15,14,13,14,14,16,16,13,14,14,16,16,10,11,12,14, + 14,11,12,13,14,15,12,13,13,15,15,13,14,15,16,16, + 14,15,15,17,16,11,12,12,15,14,12,13,13,15,15,12, + 13,12,15,15,14,15,15,16,17,14,15,14,17,16,12,13, + 14,15,16,13,13,14,15,16,13,14,15,16,16,14,15,16, + 16,18,15,16,16,18,18,13,14,14,16,15,14,15,15,17, + 16,14,15,15,17,16,16,17,17,18,18,16,17,16,18,17, + 10,12,12,14,14,11,12,13,15,15,12,13,13,15,15,13, + 14,15,16,17,14,15,15,17,16,11,11,13,14,15,12,12, + 14,15,16,13,13,14,15,16,14,14,15,16,17,15,15,16, + 17,17,12,13,12,15,15,13,14,14,16,16,13,14,13,16, + 15,15,16,15,17,17,15,16,15,18,16,13,12,15,14,17, + 14,13,16,14,17,14,14,16,15,18,15,14,17,16,18,16, + 16,17,17,18,14,15,15,17,16,15,16,16,17,17,15,16, + 15,18,16,17,17,17,18,18,16,17,16,19,17,10,11,11, + 14,14,11,12,12,15,15,11,13,12,15,15,14,15,14,16, + 16,14,15,15,17,16,11,12,12,15,14,12,12,13,15,15, + 13,14,13,16,15,14,15,15,16,16,15,16,15,18,17,11, + 13,12,15,15,13,14,13,15,15,12,14,13,16,15,15,16, + 15,17,17,15,16,15,18,16,13,14,13,16,16,14,15,14, + 16,16,14,15,15,17,16,16,16,16,16,18,16,18,17,19, + 18,14,15,15,17,16,15,16,16,17,17,15,15,15,17,16, + 17,17,18,18,19,16,17,16,18,16,12,13,13,15,16,13, + 14,14,16,17,13,14,14,16,16,15,15,16,17,18,15,16, + 16,18,17,13,13,14,14,17,14,14,15,15,17,14,14,15, + 16,17,15,15,17,16,18,16,17,17,18,18,13,14,14,17, + 16,14,15,15,17,17,14,15,14,17,16,16,17,17,18,18, + 16,17,16,18,17,15,14,16,13,18,16,15,17,14,19,16, + 16,17,15,18,17,16,18,15,19,18,18,18,17,19,15,16, + 16,18,17,16,17,17,18,18,16,17,16,19,17,18,19,18, + 19,19,17,18,17,20,18,11,12,12,15,15,13,13,14,15, + 16,13,14,13,16,15,15,16,16,17,17,15,16,16,18,17, + 12,14,13,16,15,13,13,14,15,16,14,15,14,17,16,16, + 16,16,16,17,16,17,17,19,17,12,13,14,16,16,14,15, + 15,16,17,13,15,13,17,15,16,17,17,18,18,16,17,16, + 18,16,15,16,15,17,16,15,15,15,17,17,16,17,16,18, + 17,17,16,17,16,18,18,19,18,20,18,15,16,16,17,17, + 16,17,17,18,18,15,16,15,18,17,18,18,19,19,19,17, + 18,16,19,16, 9,11,11,13,13,11,12,12,14,15,10,12, + 12,14,14,13,14,14,16,16,13,14,14,16,16,11,12,12, + 14,14,12,12,13,15,15,12,13,13,15,15,14,15,15,16, + 17,14,15,15,16,16,10,12,11,14,14,12,13,13,15,15, + 11,13,12,15,14,14,15,15,16,17,13,15,14,17,16,13, + 14,14,15,16,14,15,15,16,17,14,15,15,16,17,16,16, + 17,17,18,16,17,17,18,18,12,14,13,16,15,13,15,14, + 17,16,13,14,13,17,15,15,16,16,18,18,15,16,15,18, + 16,10,11,11,14,14,11,12,13,14,15,11,12,12,15,15, + 14,15,15,16,17,14,15,15,16,16,11,12,13,15,15,12, + 13,14,15,16,13,14,14,15,16,15,15,16,16,18,15,15, + 16,17,17,11,12,12,14,15,13,13,14,15,16,12,13,13, + 15,15,15,15,16,17,18,14,15,15,17,16,14,15,15,16, + 17,15,15,16,16,17,15,16,16,17,17,16,16,17,16,19, + 17,17,18,19,18,13,13,14,16,16,14,15,16,17,17,14, + 14,15,16,16,16,16,17,18,18,16,16,16,18,16,10,12, + 12,14,14,12,13,13,15,15,11,13,12,15,15,14,15,15, + 16,17,13,15,14,17,16,12,13,13,15,15,13,13,14,15, + 16,13,14,14,16,16,15,15,16,17,18,15,15,16,17,17, + 11,13,12,15,14,13,14,13,16,15,12,14,12,16,14,15, + 16,15,17,17,14,16,14,17,16,14,15,15,16,17,15,15, + 16,16,18,15,16,16,17,17,16,17,17,17,19,17,17,17, + 18,18,13,15,12,17,14,14,16,14,17,15,14,15,13,17, + 14,16,17,16,18,17,15,17,14,19,15,11,12,12,15,15, + 13,13,14,15,16,13,14,13,16,15,15,16,16,17,18,15, + 16,16,17,17,12,14,13,16,16,13,13,15,15,17,14,15, + 15,17,16,16,16,17,16,19,16,17,17,18,18,12,13,14, + 15,16,14,14,15,16,17,13,14,13,16,15,16,17,17,18, + 19,15,16,16,17,16,15,16,16,18,17,15,15,16,17,18, + 16,17,17,18,18,16,16,18,16,19,18,19,19,20,19,15, + 15,16,16,17,16,16,17,17,18,15,15,15,17,16,18,18, + 19,18,20,17,17,16,18,16,12,13,13,16,15,13,14,14, + 16,16,13,14,14,16,16,15,16,16,17,18,15,16,15,18, + 17,13,14,14,16,16,14,15,15,16,17,14,15,15,17,17, + 16,17,17,18,18,16,17,17,18,18,13,14,13,17,14,14, + 15,14,17,16,14,15,14,17,15,16,17,17,18,18,15,17, + 15,19,15,16,16,16,17,18,16,16,17,17,19,16,17,17, + 18,19,17,17,18,18,20,18,18,18,19,19,15,16,14,18, + 13,16,17,16,19,15,16,17,15,19,14,18,18,18,19,17, + 17,18,16,20,15, +}; + +static const static_codebook _44p6_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p6_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p6_p2_0, + 0 +}; + +static const long _vq_quantlist__44p6_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p3_0[] = { + 1, 5, 5, 5, 7, 8, 5, 8, 7, 5, 7, 8, 8, 8,10, 8, + 10,10, 5, 8, 7, 8,10,10, 8,10, 8, 6, 8, 9, 8,10, + 12, 9,11,11, 9,10,11,11,11,13,12,13,13, 9,11,11, + 11,13,13,11,13,12, 6, 9, 8, 9,11,11, 8,12,10, 9, + 11,11,11,12,13,11,13,13, 9,11,10,11,13,13,11,13, + 11, 5, 9, 9, 8,11,11, 9,12,11, 8,10,11,10,11,13, + 11,13,13, 9,11,11,11,13,13,11,13,12, 8,10,11,10, + 12,13,10,13,12,10,10,13,11,11,14,12,13,14,11,13, + 12,13,14,14,12,14,12, 8,11,10,11,12,13,11,14,12, + 10,13,12,12,12,13,13,15,14,11,12,13,13,14,15,12, + 14,12, 5, 9, 9, 9,11,12, 8,11,11, 9,11,11,11,12, + 13,11,13,13, 8,11,10,11,13,13,10,13,11, 8,10,11, + 11,12,14,11,13,12,11,13,12,12,12,14,13,15,14,10, + 12,13,13,14,15,12,13,12, 8,11,10,10,12,13,10,13, + 12,11,12,13,12,12,14,13,14,14,10,13,10,12,14,13, + 11,14,11, +}; + +static const static_codebook _44p6_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p6_p3_0, + 0 +}; + +static const long _vq_quantlist__44p6_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p3_1[] = { + 5, 7, 7, 6, 7, 7, 6, 7, 7, 6, 7, 7, 7, 8, 8, 7, + 8, 8, 6, 7, 7, 7, 8, 8, 7, 8, 8, 7, 7, 8, 7, 8, + 8, 7, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, + 8, 9, 9, 8, 9, 8, 7, 8, 7, 7, 8, 8, 7, 8, 8, 8, + 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, + 8, 6, 8, 8, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, 9, + 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, 8, + 8, 9, 8, 9, 9, 8, 8, 9, 8, 9, 9, 9, 9, 9, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 7, 8, 8, 8, 9, 9, 8, 9, 8, + 8, 8, 8, 8, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, 9, 9, + 9, 9, 6, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 9, 8, 9, 9, 7, 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, + 8, 8, 9, 8, 9, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 8, + 8, 8, 9, 9, 9, 8, 9, 9, 7, 8, 8, 8, 9, 9, 8, 9, + 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p6_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p6_p3_1, + 0 +}; + +static const long _vq_quantlist__44p6_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p4_0[] = { + 2, 5, 5, 5, 7, 8, 5, 8, 7, 5, 7, 7, 7, 7, 9, 7, + 9, 9, 5, 7, 7, 8, 9, 9, 7, 9, 7, 6, 8, 8, 8, 9, + 10, 8, 9, 9, 8, 9,10, 9, 9,11,10,11,11, 8, 9, 9, + 10,11,11, 9,11,10, 6, 8, 8, 8, 9, 9, 8,10, 9, 8, + 9, 9, 9,10,11,10,11,10, 8,10, 9,10,11,11, 9,11, + 9, 6, 8, 8, 7, 9, 9, 8,10, 9, 7, 9, 9, 9, 9,10, + 9,10,10, 8, 9, 9, 9,10,10, 9,11,10, 7, 9, 9, 8, + 10,10, 9,10,10, 9, 9,10,10,10,11,10,11,11, 9,10, + 10,10,11,11,10,11,10, 7, 9, 9, 9, 9,10, 9,10, 9, + 8,10, 9, 9, 9,11,10,11,11, 9,10,10,10,11,11, 9, + 11, 9, 6, 8, 8, 8, 9,10, 7, 9, 9, 8, 9, 9, 9,10, + 10, 9,10,10, 7, 9, 9, 9,10,10, 9,10, 9, 7, 9, 9, + 9, 9,10, 9,10, 9, 9,10,10, 9, 9,11,10,11,11, 8, + 9,10,10,11,11, 9,11, 9, 7, 9, 9, 9,10,10, 8,10, + 10, 9,10,10,10,10,11,10,11,11, 9,10, 9,10,11,11, + 10,11,10, +}; + +static const static_codebook _44p6_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p6_p4_0, + 0 +}; + +static const long _vq_quantlist__44p6_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p6_p4_1[] = { + 6, 8, 8,10,10, 8, 9, 9,10,11, 8,10, 9,11,10, 9, + 10,10,11,11, 9,10,10,11,11, 8, 9, 9,10,10, 9, 9, + 10,11,11,10,10,10,11,11,10,11,11,11,11,10,11,11, + 11,11, 8, 9, 9,11,10,10,10,10,11,11, 9,10, 9,11, + 11,10,11,11,11,11,10,11,10,11,11,10,10,11,11,11, + 10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,10,11,10,11,11,11,11,11,11,11,10,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11, 8, 9,10, + 11,11,10,10,11,11,11,10,10,10,11,11,10,11,11,12, + 12,10,11,11,12,12,10,10,11,11,11,10,10,11,11,12, + 11,11,11,12,12,11,11,12,12,12,11,11,12,12,12,10, + 10,10,11,11,11,11,11,12,12,10,11,11,12,12,11,12, + 12,12,12,11,12,11,12,12,11,11,11,11,12,11,11,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,11,11,12,11,11,12,12,12,12,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12, 8,10, 9,11,11,10, + 10,10,11,11,10,11,10,11,11,10,11,11,12,12,10,11, + 11,12,12,10,10,10,11,11,10,11,11,12,12,11,11,11, + 12,12,11,11,12,12,12,11,12,12,12,12,10,11,10,11, + 11,11,11,11,12,12,10,11,10,12,11,11,12,11,12,12, + 11,12,11,12,12,11,11,11,12,12,11,11,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,11,11, + 11,12,11,11,12,12,12,12,11,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,10,11,11,11,12,11,11,12,12, + 12,11,11,11,12,12,11,12,12,12,12,11,12,12,12,12, + 11,11,12,12,12,11,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,13,11,12,11,12,12,12,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,13,12,13,12,12,12,12,13,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,13,13,13,13,12, + 12,12,13,12,10,11,11,12,11,11,11,12,12,12,11,12, + 11,12,12,11,12,12,12,12,11,12,12,12,12,11,11,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,12,11,12,12,12,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,12,12,12,13,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,13,12,12,12,12,13,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,13,12,13,12,13, + 12, 8,10,10,11,11,10,10,11,11,11,10,11,10,11,11, + 10,11,11,12,12,10,11,11,12,12, 9,10,11,11,11,10, + 10,11,12,12,10,11,11,12,12,11,11,12,12,12,11,12, + 12,12,12,10,11,10,11,11,11,11,11,12,12,10,11,11, + 12,12,11,12,12,12,12,11,12,11,12,12,11,11,11,12, + 12,11,11,12,12,12,11,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,11,11,11,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12, 9,10, + 10,11,11,10,11,11,12,12,10,11,11,12,12,11,11,12, + 12,12,11,12,12,12,12,10,11,11,12,12,11,11,12,12, + 12,11,11,12,12,12,11,11,12,12,12,12,12,12,12,12, + 10,11,11,12,12,11,12,12,12,12,11,12,11,12,12,12, + 12,12,12,12,12,12,12,12,12,11,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12, 9,10,10,11,11, + 10,11,11,12,12,10,11,11,12,11,11,12,12,12,12,11, + 12,12,12,12,10,11,11,12,12,11,11,11,12,12,11,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,10,11,11, + 12,12,11,12,12,12,12,11,12,11,12,12,12,12,12,12, + 12,12,12,12,12,12,11,12,12,12,12,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,11,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,11,11,11,12,12,11,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 13,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,13,12,13,12,12,13,13,13,11,12,12,12,12,12, + 12,12,13,13,12,12,12,13,12,12,12,12,13,13,12,13, + 12,13,13,12,12,12,12,12,12,12,12,12,13,12,13,13, + 13,13,12,13,13,13,13,13,13,13,13,13,12,12,12,12, + 12,12,12,13,13,13,12,13,12,13,13,12,13,13,13,13, + 12,13,13,13,13,11,11,11,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,11,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 12,13,12,12,12,13,13,11,12,12,12,12,12,12,12,12, + 13,12,12,12,13,12,12,13,12,13,13,12,13,12,13,13, + 12,12,12,12,12,12,12,13,13,13,12,12,13,13,13,12, + 13,13,12,13,13,13,13,13,13,12,12,12,12,12,12,13, + 12,13,13,12,13,12,13,12,12,13,13,13,13,12,13,13, + 13,13, 8,10,10,11,11,10,10,11,11,11, 9,11,10,11, + 11,10,11,11,12,12,10,11,11,12,12,10,10,11,11,11, + 10,11,11,12,12,11,11,11,12,12,11,11,12,12,12,11, + 12,12,12,12, 9,11,10,11,11,10,11,11,12,12,10,11, + 10,12,12,11,12,12,12,12,11,12,11,12,12,11,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,11,11,12,12,11,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,12,12,12,12,12, 9, + 10,10,11,11,10,11,11,12,12,10,11,11,12,12,11,12, + 12,12,12,11,12,12,12,12,10,11,11,12,12,11,11,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,10,11,11,12,12,11,11,12,12,12,11,11,11,12,12, + 12,12,12,12,12,11,12,12,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12, 9,10,10,11, + 11,10,11,11,12,12,10,11,11,12,12,11,12,12,12,12, + 11,12,11,12,12,10,11,11,12,12,11,11,12,12,12,11, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,10,11, + 11,12,12,11,12,11,12,12,11,12,11,12,12,12,12,12, + 12,12,11,12,11,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,11,11,11,12,12,11,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,12,12,12,13,13,12,12,13,13,13,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,13,12,13,13,12, + 12,12,13,12,12,12,12,12,12,12,12,13,13,13,12,12, + 13,13,13,12,13,13,12,13,12,13,13,13,13,12,12,12, + 12,12,12,12,13,13,13,12,12,12,13,12,12,13,13,13, + 13,12,13,13,13,13,11,11,11,12,12,11,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,13,12,12,12, + 13,13,13,12,12,12,13,13,11,12,12,12,12,12,12,12, + 13,12,12,12,12,13,12,12,13,12,13,13,12,13,12,13, + 12,12,12,12,12,12,12,12,13,13,13,12,13,13,13,13, + 12,13,13,13,13,13,13,13,13,13,12,12,12,12,12,12, + 13,12,13,12,12,13,12,13,12,13,13,13,13,13,12,13, + 13,13,13,10,11,11,12,12,11,12,12,12,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,11,11,12,12, + 12,11,12,12,12,12,12,12,12,12,12,12,12,12,13,13, + 12,12,12,13,13,11,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,13,13,12,12,12,13,12,12,12, + 12,12,12,12,12,12,12,13,12,12,12,12,13,12,12,13, + 12,13,12,13,13,13,13,12,12,12,12,12,12,12,12,13, + 12,12,12,12,13,12,12,13,13,13,13,12,13,12,13,13, + 11,11,11,12,12,11,12,12,12,12,11,12,12,12,12,12, + 12,12,12,13,12,12,12,13,12,11,12,12,12,12,12,12, + 12,12,13,12,12,12,12,13,12,12,13,13,13,12,12,13, + 13,13,11,12,12,12,12,12,12,12,12,13,12,12,12,13, + 12,12,13,12,13,13,12,13,12,13,13,12,12,12,12,12, + 12,12,13,12,13,12,12,13,13,13,12,12,13,13,13,13, + 13,13,13,13,12,12,12,12,12,12,13,13,13,13,12,13, + 12,13,12,12,13,13,13,13,12,13,13,13,13,11,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,13,11,12,12,12,12,12,12,12,12,13, + 12,12,12,13,13,12,12,13,13,13,12,12,13,13,13,11, + 12,12,12,12,12,12,12,13,13,12,12,12,13,12,12,13, + 12,13,13,12,13,12,13,13,12,12,12,12,12,12,12,12, + 12,13,12,13,12,13,13,12,13,13,13,13,12,13,13,13, + 13,12,12,12,12,12,12,13,12,13,13,12,12,12,13,13, + 12,13,13,13,13,12,13,12,13,13,11,12,12,12,12,11, + 12,12,12,12,11,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,13,12,13,12,12,12,13,13,11,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,13,13, + 12,13,12,13,13,12,12,12,12,12,12,12,13,12,13,12, + 12,13,12,13,12,12,13,12,13,12,13,13,13,13,12,12, + 12,12,12,12,12,12,12,12,12,12,12,13,12,12,13,13, + 13,13,12,13,12,13,12,11,11,11,12,12,11,12,12,12, + 12,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,13,13,11,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,13,13,12,12,12, + 13,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,13,12,12,12,13,12,12,12,12,12,12,12,12, + 12,12,12,13,12,12,12,12,13,12,12,13,12,13,12,12, + 13,12,13,12,10,11,11,12,12,11,12,12,12,12,11,12, + 11,12,12,11,12,12,12,12,11,12,12,12,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 13,12,12,12,13,13,11,12,11,12,12,12,12,12,12,12, + 11,12,12,12,12,12,12,12,13,13,12,12,12,13,12,12, + 12,12,12,12,12,12,12,12,13,12,12,12,12,13,12,13, + 13,12,13,12,13,13,13,13,12,12,12,12,12,12,12,12, + 13,13,12,12,12,13,12,12,13,13,13,13,12,13,12,13, + 12,11,11,11,12,12,11,12,12,12,12,11,12,12,12,12, + 12,12,12,13,13,12,12,12,13,12,11,12,12,12,12,12, + 12,12,12,13,12,12,12,13,13,12,12,13,13,13,12,12, + 13,13,13,11,12,12,12,12,12,12,12,13,13,12,12,12, + 13,12,12,13,12,13,13,12,12,12,13,13,12,12,12,12, + 12,12,12,13,13,13,12,12,13,13,13,12,12,13,13,13, + 12,13,13,13,13,12,12,12,12,12,12,12,13,13,13,12, + 12,12,13,12,12,13,13,13,13,12,13,13,13,13,11,11, + 11,12,12,11,12,12,12,12,11,12,12,12,12,12,12,12, + 12,13,12,12,12,13,13,11,12,12,12,12,12,12,12,12, + 13,12,12,12,13,13,12,12,13,13,13,12,12,13,13,13, + 11,12,12,12,12,12,12,12,13,12,12,12,12,13,12,12, + 13,12,13,13,12,13,12,13,13,12,12,12,12,12,12,12, + 12,13,13,12,13,12,13,13,12,13,13,13,13,13,13,13, + 13,13,12,12,12,12,12,12,13,12,13,13,12,13,12,13, + 12,12,13,13,13,13,12,13,12,13,13,11,11,11,12,12, + 11,12,12,12,12,11,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,11,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,13,12,12,12,13,13,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 12,12,12,12,13,12,12,12,12,13,12,12,13,12,13,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 13,12,12,12,13,12,12,12,11,12,11,12,12,11,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,12,12,12,12,12,12,12,12,13,12,12,12,12,12, + 12,12,12,13,13,12,12,12,13,13,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,12,13,13,12,12, + 12,13,12,12,12,12,12,12,12,12,12,12,13,12,12,12, + 13,13,12,12,13,12,13,12,13,13,13,13,12,12,12,12, + 12,12,12,12,13,12,12,12,12,13,12,12,13,12,13,13, + 12,13,12,13,12, +}; + +static const static_codebook _44p6_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p6_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p6_p4_1, + 0 +}; + +static const long _vq_quantlist__44p6_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p6_p5_0[] = { + 2, 6, 6,10,10, 5, 7, 8,11,12, 5, 8, 7,12,11, 9, + 11,11,13,15, 9,11,11,15,13, 6, 7, 8,11,11, 7, 7, + 9,11,13, 8, 9, 9,13,12,11,11,12,12,15,11,12,12, + 15,14, 6, 8, 7,11,11, 8, 9, 9,12,13, 7, 9, 7,13, + 11,11,12,12,14,15,11,12,11,15,12,10,11,11,12,14, + 10,11,12,12,15,12,13,13,14,15,13,12,14,12,16,15, + 15,15,16,16,10,11,11,14,12,12,13,13,15,14,10,12, + 11,15,12,15,15,15,16,17,13,14,12,17,12, 6, 8, 8, + 12,12, 8, 9,10,13,13, 8, 9, 9,13,13,12,12,13,15, + 16,12,13,13,16,15, 8, 9,10,12,13, 9, 9,11,13,14, + 10,11,11,14,14,13,13,14,15,16,13,14,14,16,16, 8, + 10, 9,13,13,10,11,11,14,14, 9,10,10,14,13,13,14, + 14,16,17,13,13,13,16,15,12,13,13,14,16,13,13,14, + 14,16,14,14,14,16,16,15,15,16,15,18,16,17,17,18, + 18,12,13,13,15,15,14,14,14,16,16,13,14,13,16,15, + 16,16,17,18,18,15,16,15,18,15, 6, 8, 8,12,12, 8, + 9, 9,13,13, 8,10, 9,13,13,12,13,13,15,16,12,13, + 12,16,15, 8, 9,10,13,13, 9,10,10,13,14,10,11,11, + 14,14,13,13,13,15,16,13,14,14,17,16, 8,10, 9,13, + 13,10,11,11,14,14, 9,11, 9,14,13,13,14,14,16,16, + 13,14,13,16,14,12,13,13,15,16,13,13,14,15,16,14, + 14,14,16,16,15,15,16,15,18,17,17,17,18,18,12,13, + 13,16,14,14,14,14,16,16,13,14,13,16,14,16,17,17, + 18,18,15,16,15,18,15,11,12,13,14,16,13,13,14,15, + 17,13,14,14,16,17,16,16,17,17,19,16,17,17,18,19, + 13,13,14,16,16,14,14,15,16,17,14,15,15,17,17,17, + 16,17,17,19,17,17,18,19,19,13,14,14,16,16,14,14, + 15,17,18,14,15,14,17,17,17,17,18,18,19,17,17,17, + 18,19,16,16,16,17,18,17,17,17,18,19,17,17,17,18, + 19,18,18,19,18,20,19,20,19,21,20,16,17,17,18,18, + 17,17,18,19,19,17,17,17,19,18,19,19,19,19,20,19, + 19,19,20,19,11,13,12,16,14,13,14,14,17,16,13,14, + 13,17,15,16,17,17,18,18,16,17,16,19,17,13,14,14, + 16,16,14,14,14,17,17,14,15,15,17,16,17,17,17,19, + 19,17,18,17,19,18,13,14,13,17,16,14,15,15,17,17, + 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7, 9, 9,13,13, + 9,10,10,13,14, 9,11,10,14,13,13,14,14,16,16,13, + 14,14,17,15, 9,10,10,14,13, 9,10,11,13,14,11,12, + 11,15,14,13,13,14,14,16,14,15,15,17,17, 9,10,10, + 14,14,11,12,12,14,15,10,11,10,15,13,14,15,15,17, + 17,14,15,13,17,14,13,14,13,16,16,13,13,14,15,16, + 14,15,15,17,17,15,14,16,15,18,17,18,17,20,18,13, + 14,14,16,16,15,15,15,17,17,13,14,13,17,15,17,17, + 18,18,18,15,16,14,19,14,12,13,13,15,16,13,13,15, + 16,17,13,14,14,16,16,15,15,17,17,19,16,17,17,19, + 18,13,13,14,15,17,14,13,15,15,17,14,15,15,16,17, + 16,15,18,16,19,17,17,17,18,19,13,14,14,17,16,14, + 15,15,17,17,14,15,14,17,16,17,17,17,18,19,16,17, + 16,19,17,16,16,17,16,18,16,16,17,16,19,17,17,18, + 18,19,18,17,18,17,21,19,19,19,20,19,16,17,17,18, + 18,17,17,18,18,19,16,17,16,18,18,19,19,19,19,20, + 18,18,17,20,18,11,13,13,16,15,13,14,14,16,17,13, + 15,14,17,16,16,17,17,18,18,17,17,17,19,18,13,14, + 13,17,16,14,13,14,16,17,15,16,15,18,16,17,16,17, + 17,19,18,18,18,20,18,13,14,14,16,17,15,15,15,17, + 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16,18,14,16,14,17,16,16,16,17,17,19,16,17,16,19, + 17,14,15,15,17,17,14,14,16,16,17,15,16,16,18,17, + 16,16,17,17,19,17,18,17,19,18,14,15,14,17,16,16, + 16,16,17,17,14,16,14,17,16,18,18,18,18,19,16,17, + 15,19,16,17,17,17,18,18,16,15,17,17,18,18,18,18, + 19,19,17,16,18,16,19,19,19,19,19,19,16,17,16,19, + 16,18,18,17,19,18,16,17,16,19,16,19,19,20,19,19, + 17,18,16,20,16, +}; + +static const static_codebook _44p6_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p6_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p6_p5_0, + 0 +}; + +static const long _vq_quantlist__44p6_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p6_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p6_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p6_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p6_p5_1, + 0 +}; + +static const long _vq_quantlist__44p6_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p6_0[] = { + 1, 5, 5, 5, 7, 9, 5, 9, 7, 5, 7, 8, 7, 7,10, 9, + 10,10, 5, 8, 7, 9,10,10, 7,10, 7, 6, 9, 9, 9,10, + 12, 9,11,11, 9,10,11,11,11,13,12,13,13, 9,11,11, + 12,13,13,11,13,11, 6, 9, 9, 9,11,11, 9,12,10, 9, + 11,11,11,11,13,12,13,13, 9,11,10,12,13,13,11,13, + 11, 6, 9, 9, 9,11,12, 9,12,11, 9,10,11,10,10,13, + 12,13,13, 9,11,11,12,13,12,11,13,11, 7, 9,10, 9, + 10,12,10,12,11,10,10,12,10,10,12,12,12,13,10,11, + 11,12,12,13,10,12,10, 7,10,10,11,11,14,11,14,11, + 10,12,11,11,11,14,14,14,14,10,11,12,14,14,14,11, + 14,11, 6, 9, 9, 9,11,12, 9,12,11, 9,11,11,11,11, + 13,12,12,13, 9,11,10,12,13,13,10,13,10, 7,10,10, + 11,11,14,11,14,11,10,12,11,11,11,14,14,15,14,10, + 11,12,13,14,15,11,14,11, 7,10, 9,10,11,12, 9,12, + 10,10,11,11,10,10,12,12,13,12, 9,12,10,12,13,12, + 10,12,10, +}; + +static const static_codebook _44p6_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p6_p6_0, + 0 +}; + +static const long _vq_quantlist__44p6_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p6_1[] = { + 2, 6, 6, 6, 7, 8, 6, 8, 7, 6, 7, 7, 7, 7, 8, 7, + 8, 8, 6, 7, 7, 7, 8, 8, 7, 8, 7, 6, 8, 8, 8, 9, + 9, 8, 9, 9, 8, 9, 9, 9, 9,10, 9,10,10, 8, 9, 9, + 9,10,10, 9,10, 9, 6, 8, 8, 8, 9, 9, 8, 9, 9, 8, + 9, 9, 9, 9,10, 9,10,10, 8, 9, 9, 9,10, 9, 9,10, + 9, 6, 8, 8, 8, 9, 9, 8, 9, 9, 8, 9, 9, 9, 9,10, + 9, 9,10, 8, 9, 9, 9,10, 9, 9,10, 9, 7, 8, 8, 8, + 9, 9, 8, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 8, 9, + 9, 9,10, 9, 9, 9, 9, 7, 9, 9, 9, 9,10, 9,10, 9, + 9, 9, 9, 9, 9,10,10,10,10, 9, 9, 9,10,10,10, 9, + 10, 9, 6, 8, 8, 8, 9, 9, 8, 9, 9, 8, 9, 9, 9, 9, + 10, 9,10,10, 8, 9, 9, 9,10, 9, 9,10, 9, 7, 9, 9, + 9, 9,10, 9,10, 9, 9, 9, 9, 9, 9,10,10,10,10, 9, + 9, 9,10,10,10, 9,10, 9, 7, 8, 8, 8, 9, 9, 8, 9, + 9, 8, 9, 9, 9, 9,10, 9, 9,10, 8, 9, 8, 9, 9, 9, + 9,10, 9, +}; + +static const static_codebook _44p6_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p6_p6_1, + 0 +}; + +static const long _vq_quantlist__44p6_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p6_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p7_0, + 1, -513979392, 1633504256, 2, 0, + (long *)_vq_quantlist__44p6_p7_0, + 0 +}; + +static const long _vq_quantlist__44p6_p7_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p6_p7_1[] = { + 1, 4, 5, 5,10,10, 5,10,10, 5,10,10,10,10,10,10, + 10,10, 5,10,10,10,10,10,10,10,10, 7,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10, 6,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, 6,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10, 9,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10, 9,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10, 6,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 9,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, 9,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11, + 11,11,11, +}; + +static const static_codebook _44p6_p7_1 = { + 5, 243, + (long *)_vq_lengthlist__44p6_p7_1, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p6_p7_1, + 0 +}; + +static const long _vq_quantlist__44p6_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p6_p7_2[] = { + 1, 2, 3, 4, 5, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44p6_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p6_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p6_p7_2, + 0 +}; + +static const long _vq_quantlist__44p6_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p6_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p6_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p6_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p6_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p6_short[] = { + 2, 8,13,15,16,18,21,22, 5, 4, 6, 8,10,12,17,21, + 9, 5, 5, 6, 8,11,15,19,11, 6, 5, 5, 6, 7,12,14, + 14, 8, 7, 5, 4, 4, 9,11,16,11, 9, 7, 4, 3, 7,10, + 22,15,14,12, 8, 7, 9,11,21,16,15,12, 9, 5, 6, 8, +}; + +static const static_codebook _huff_book__44p6_short = { + 2, 64, + (long *)_huff_lengthlist__44p6_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p7_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p7_l0_0[] = { + 2, 4, 4, 7, 7, 8, 8,10,10,11,11,12,12, 4, 5, 5, + 7, 7, 9, 9,11, 9,12,11,12,12, 4, 5, 5, 7, 7, 9, + 9, 9,10,10,11,12,12, 7, 7, 7, 7, 8, 9, 8,11, 5, + 12, 6,12,10, 7, 7, 7, 8, 7, 8, 9, 5,11, 6,12,10, + 12, 8, 9, 9, 9, 9,10,10,11, 7,11, 7,12, 9, 8, 9, + 8, 9, 9,10,10, 7,11, 7,11, 9,11,10,10,10,10,10, + 10,10,11,10,11, 8,11, 9,10,10,10,10,10,10,10,10, + 11, 8,10, 9,11,10,11,11,11,11,11,10,11,10,12,10, + 12,11,10,11,11,11,11,10,11,10,11,10,12,11,12,11, + 12,12,12,12,12,12,12,12,12,12,13,12,11,12,11,12, + 12,12,12,12,11,12,11,12,13, +}; + +static const static_codebook _44p7_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p7_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p7_l0_0, + 0 +}; + +static const long _vq_quantlist__44p7_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p7_l0_1[] = { + 4, 4, 4, 5, 5, 4, 4, 5, 5, 5, 4, 5, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p7_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p7_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p7_l0_1, + 0 +}; + +static const long _vq_quantlist__44p7_l1_0[] = { + 54, + 29, + 79, + 0, + 108, +}; + +static const long _vq_lengthlist__44p7_l1_0[] = { + 1, 2, 3, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44p7_l1_0 = { + 2, 25, + (long *)_vq_lengthlist__44p7_l1_0, + 1, -514516992, 1620639744, 7, 0, + (long *)_vq_quantlist__44p7_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p7_lfe[] = { + 2, 3, 1, 3, +}; + +static const static_codebook _huff_book__44p7_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p7_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p7_long[] = { + 2, 7,14,16,17,17,18,20, 6, 3, 5, 8,10,11,13,15, + 13, 5, 3, 5, 8, 9,11,12,15, 7, 4, 3, 5, 7, 9,11, + 16,10, 7, 5, 6, 7, 9,10,17,11, 8, 7, 7, 6, 8, 8, + 19,13,11, 9, 9, 8, 8, 9,20,14,13,11,10, 8, 9, 9, +}; + +static const static_codebook _huff_book__44p7_long = { + 2, 64, + (long *)_huff_lengthlist__44p7_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p7_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p1_0[] = { + 2, 5, 5, 4, 7, 7, 4, 7, 7, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 6, 7, 8, 8, 9, + 10, 8, 9,10, 8, 9,10,10,10,12,10,11,11, 8,10,10, + 10,11,12,10,11,11, 6, 8, 7, 8,10, 9, 8,10, 9, 8, + 10,10,10,11,11,10,12,11, 8,10, 9,10,11,11,10,12, + 10, 5, 8, 8, 8,10,10, 8,10,10, 7, 9,10, 9,10,11, + 9,11,11, 8,10,10,10,11,12,10,12,11, 7, 9, 9, 9, + 10,11, 9,11,11, 9, 9,11,10,11,12,11,11,12, 9,11, + 11,11,12,12,11,12,12, 7, 9, 9,10,11,11,10,12,11, + 9,11,10,11,11,12,11,13,12,10,11,11,12,13,13,11, + 13,11, 5, 8, 8, 8,10,10, 8,10,10, 8,10,10,10,11, + 12,10,12,11, 7,10, 9, 9,11,11, 9,11,10, 7, 9, 9, + 10,11,12,10,11,11,10,11,11,11,11,13,12,13,13, 9, + 10,11,11,12,13,11,12,11, 7, 9, 9, 9,11,11, 9,11, + 10, 9,11,11,11,12,12,11,12,12, 9,11, 9,11,12,11, + 10,12,11, +}; + +static const static_codebook _44p7_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p7_p1_0, + 0 +}; + +static const long _vq_quantlist__44p7_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p7_p2_0[] = { + 4, 6, 6, 9, 9, 6, 8, 8,10,10, 6, 8, 8,10,10, 8, + 10,10,12,13, 8,10,10,13,12, 6, 8, 8,10,10, 8, 8, + 9,10,11, 8, 9, 9,11,11,10,10,11,12,13,10,11,11, + 13,13, 6, 8, 8,10,10, 8, 9, 9,11,11, 8, 9, 8,11, + 10,10,11,11,13,13,10,11,10,13,12, 9,10,10,12,12, + 10,10,11,12,13,10,11,11,13,13,12,12,13,12,15,13, + 13,13,15,14, 9,10,10,12,12,10,11,11,13,13,10,11, + 10,13,12,12,13,13,14,15,12,13,12,15,12, 6, 8, 8, + 10,11, 8, 9,10,11,12, 8, 9, 9,11,11,10,11,12,13, + 14,10,11,11,13,13, 8, 9, 9,11,12, 9,10,11,12,13, + 9,10,10,12,13,11,12,13,13,15,11,12,12,14,14, 8, + 9, 9,11,12, 9,10,11,12,13, 9,10,10,13,12,11,12, + 13,14,15,11,12,12,14,13,10,11,12,13,14,11,12,13, + 13,15,12,13,13,14,14,13,13,14,14,16,14,15,14,16, + 15,10,12,11,14,13,12,12,13,14,14,11,12,12,14,14, + 14,14,15,15,16,13,14,14,16,14, 6, 8, 8,11,10, 8, + 9, 9,11,11, 8,10, 9,12,11,10,11,11,13,13,10,12, + 11,14,13, 8, 9, 9,12,11, 9,10,10,12,13, 9,11,10, + 13,12,11,12,12,14,14,11,13,12,15,14, 8, 9, 9,12, + 11, 9,10,10,13,12, 9,11,10,13,12,11,12,12,14,14, + 11,13,12,15,13,10,11,12,13,14,11,12,13,13,14,12, + 13,12,14,14,13,13,14,14,16,14,15,14,16,16,10,12, + 11,14,13,12,13,13,14,14,11,13,12,15,13,14,14,15, + 16,16,13,14,13,16,14, 9,10,11,12,13,11,11,12,13, + 14,11,11,12,13,14,13,13,14,14,16,13,14,14,15,15, + 11,11,12,13,14,12,12,13,13,15,12,13,13,14,15,14, + 14,15,15,17,14,14,15,16,16,11,12,12,13,14,12,12, + 13,14,15,12,13,12,14,15,14,14,15,15,17,14,15,14, + 16,16,13,14,14,15,16,14,14,15,15,17,14,15,15,16, + 16,15,16,17,16,18,16,17,16,17,17,13,14,14,16,15, + 14,15,15,16,16,14,15,14,16,15,16,16,17,17,18,16, + 16,16,17,16, 9,11,10,13,12,11,12,11,14,13,11,12, + 11,14,13,13,14,14,16,15,13,14,13,16,14,11,12,12, + 14,13,12,12,13,14,14,12,13,13,15,14,14,14,15,16, + 16,14,15,14,17,15,11,12,11,14,13,12,13,13,15,14, + 12,13,12,15,13,14,15,14,16,16,14,15,14,17,15,13, + 14,14,15,16,14,14,15,16,16,14,15,15,16,16,15,16, + 16,16,17,16,16,16,17,17,13,14,14,16,15,14,15,15, + 17,16,14,15,14,17,15,16,17,17,17,17,16,16,16,18, + 16, 6, 8, 8,11,11, 8, 9, 9,11,12, 8, 9, 9,12,11, + 10,11,11,13,14,10,11,11,14,13, 8, 9, 9,11,12, 9, + 10,10,12,13, 9,10,10,13,12,11,11,12,13,15,11,12, + 12,15,14, 8, 9, 9,12,11, 9,10,11,12,13, 9,11,10, + 13,12,11,12,12,14,15,11,13,12,15,14,10,11,11,13, + 14,11,12,12,13,14,11,12,12,14,14,13,13,14,14,16, + 13,14,14,16,15,11,12,11,14,13,12,13,13,14,14,11, + 13,12,14,13,14,14,15,16,16,13,14,14,16,14, 8, 9, + 9,11,12, 9,10,10,12,13, 9,10,10,13,12,11,12,12, + 14,15,11,12,12,14,14, 9, 9,10,11,13,10,10,12,12, + 14,10,10,11,13,13,12,12,13,14,16,12,12,13,15,15, + 9,10,10,13,12,10,11,11,13,14,10,12,11,14,13,12, + 13,13,15,15,12,13,13,15,15,11,11,12,13,15,12,12, + 13,13,15,12,13,13,14,15,14,14,15,15,17,14,15,15, + 16,16,11,13,12,15,14,13,13,13,15,15,12,14,13,15, + 14,15,15,15,16,16,14,15,15,17,15, 7, 9, 9,12,11, + 9,10,10,12,12, 9,11,10,13,12,11,12,12,14,14,11, + 13,12,15,14, 9,10,10,12,12,10,10,11,12,13,10,11, + 11,14,13,12,12,13,14,15,12,13,13,15,14, 9,10,10, + 12,12,10,11,11,13,13,10,11,10,14,12,12,13,13,15, + 15,12,13,12,15,13,11,12,12,14,14,12,12,13,14,15, + 12,13,13,15,15,14,13,14,13,16,14,15,15,16,16,11, + 12,12,14,14,13,13,14,15,15,12,13,12,15,14,15,15, + 15,16,16,14,15,14,17,14,10,11,12,13,14,11,12,13, + 14,15,11,12,12,14,15,13,14,15,15,17,14,14,14,16, + 16,11,12,13,12,15,12,12,14,13,16,13,13,14,13,16, + 14,14,15,14,17,15,15,15,15,17,11,13,12,15,15,13, + 13,14,15,16,12,14,13,16,15,15,15,15,17,17,15,15, + 15,17,16,14,14,15,14,16,14,14,16,14,17,15,15,15, + 14,17,16,16,17,15,18,17,17,17,16,18,14,15,15,17, + 16,15,16,16,17,17,15,16,15,17,16,17,17,17,18,18, + 16,17,16,18,17,10,11,11,14,13,11,12,12,14,14,11, + 13,12,15,14,14,14,14,16,16,14,15,14,16,15,11,12, + 12,15,13,12,13,13,15,14,13,14,13,16,14,14,15,15, + 16,16,15,16,15,17,16,11,13,12,15,14,13,13,14,15, + 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15,14,14,15,15,16,17,13,14,13,16,13, 8, 9, 9,12, + 11, 9,10,10,12,13, 9,10,10,13,12,11,12,12,14,15, + 11,12,12,15,14, 9,10,10,12,13,10,11,12,13,14,10, + 11,11,14,13,12,13,13,15,15,12,13,13,15,15, 9,10, + 9,13,11,10,11,10,13,13,10,12,10,14,12,12,13,12, + 15,15,12,13,12,15,14,11,12,13,14,15,12,13,14,14, + 15,13,13,13,15,15,14,15,15,15,17,15,15,15,16,16, + 11,12,11,15,13,12,13,13,15,14,12,13,12,16,13,14, + 15,15,16,16,14,15,14,17,14,10,11,11,13,14,11,12, + 13,14,15,11,12,12,14,14,14,14,15,15,17,14,14,14, + 15,16,11,12,13,14,15,12,13,14,14,16,13,14,13,15, + 15,14,15,16,15,17,15,15,15,17,17,11,12,12,13,15, + 13,13,14,14,16,12,13,13,14,15,15,15,15,16,17,14, + 15,15,16,16,14,15,15,16,16,14,15,15,16,17,15,15, + 16,16,17,16,16,17,16,18,17,17,17,18,18,14,14,15, + 15,16,15,15,15,16,17,14,15,15,16,16,16,17,17,17, + 18,16,16,16,17,16,10,11,11,14,13,11,13,12,15,14, + 11,13,12,15,14,14,15,14,16,16,13,15,14,17,15,11, + 12,13,15,15,12,13,14,15,16,13,14,13,16,15,15,15, + 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15,17,17,18,14,15,15,17,16,15,16,16,17,17,15,16, + 15,17,16,16,17,17,18,18,16,17,16,18,17,10,11,11, + 14,14,11,12,12,14,15,11,13,12,15,14,13,14,14,16, + 16,14,15,14,16,16,11,12,12,14,14,12,12,13,15,15, + 12,13,13,15,15,14,14,15,16,16,14,15,15,17,16,11, + 12,12,15,15,13,13,13,15,15,12,13,13,15,15,15,15, + 15,17,17,14,15,15,17,16,13,14,13,16,15,14,14,14, + 16,16,14,15,14,17,16,15,15,16,16,17,16,17,16,18, + 17,14,15,15,16,16,15,15,15,17,17,14,15,15,17,16, + 16,17,17,18,18,16,17,16,18,16,12,13,13,15,15,13, + 14,14,16,16,13,14,14,16,16,14,15,16,16,18,15,16, + 16,17,17,13,13,14,14,16,14,14,15,15,17,14,14,15, + 15,17,15,15,17,15,18,16,16,17,17,18,13,14,14,16, + 16,14,15,15,16,17,14,15,15,17,16,16,17,16,17,18, + 16,17,16,18,17,15,14,16,13,18,16,15,17,14,18,16, + 15,17,14,18,17,16,18,15,19,17,17,18,16,19,15,16, + 16,17,17,16,17,17,18,18,16,17,16,18,17,18,18,18, + 19,18,17,18,17,19,17,11,12,12,15,15,13,13,14,15, + 16,13,14,13,16,15,15,15,15,16,17,15,16,15,17,16, + 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16,14,15,15,16,17,15,16,15,17,17,16,16,17,16,18, + 16,17,17,18,18,13,13,14,15,16,14,14,15,16,17,14, + 14,14,16,15,16,16,17,17,18,15,16,15,17,16,10,12, + 11,14,14,11,13,13,15,15,11,13,12,15,15,14,15,15, + 16,16,13,15,14,16,16,12,12,13,15,15,13,13,14,15, + 16,13,14,14,16,15,15,15,16,16,17,15,15,15,17,17, + 11,13,11,15,14,12,14,13,16,15,12,14,12,16,14,15, + 15,15,17,17,14,15,14,17,15,14,15,15,16,17,15,15, + 16,16,17,15,16,16,17,17,16,16,17,17,18,16,17,17, + 18,18,13,14,12,16,14,14,15,13,17,15,14,15,13,17, + 14,16,17,15,18,17,15,17,14,18,15,11,12,12,14,15, + 13,13,14,15,16,13,14,13,16,15,15,15,16,16,17,15, + 15,15,16,16,12,13,13,15,15,13,13,14,15,16,14,15, + 14,16,16,15,15,16,16,18,16,16,16,18,17,12,13,13, + 15,15,14,14,15,15,16,13,14,13,15,15,16,16,16,17, + 18,15,16,15,17,16,15,16,15,17,16,15,15,16,16,17, + 16,17,16,17,17,16,16,17,16,18,17,18,18,18,18,14, + 15,15,15,17,16,15,17,16,17,14,15,15,16,16,17,17, + 18,18,19,16,16,16,17,16,12,13,13,15,15,13,14,14, + 16,16,13,14,14,16,16,15,16,16,17,17,15,16,15,18, + 16,13,14,14,16,16,14,15,15,16,17,14,15,15,17,16, + 16,16,17,17,18,16,17,16,18,18,13,14,13,16,14,14, + 15,14,17,15,14,15,14,17,14,16,17,16,18,17,15,17, + 15,18,15,15,16,16,17,18,16,16,17,17,18,16,17,17, + 17,18,17,17,18,18,19,17,18,18,19,18,15,16,14,17, + 13,16,17,15,18,14,16,17,15,18,14,18,18,17,19,16, + 17,18,16,19,15, +}; + +static const static_codebook _44p7_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p7_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p7_p2_0, + 0 +}; + +static const long _vq_quantlist__44p7_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p3_0[] = { + 2, 5, 5, 4, 7, 7, 4, 7, 7, 5, 7, 8, 7, 8,10, 8, + 9, 9, 5, 7, 7, 8, 9, 9, 7,10, 8, 5, 7, 8, 8, 9, + 10, 8,10,10, 8, 9,10,10,10,12,10,12,12, 8,10,10, + 10,12,12,10,12,11, 5, 8, 7, 8,10,10, 8,10, 9, 8, + 10,10,10,11,12,10,12,12, 8,10, 9,10,12,12,10,12, + 10, 5, 8, 8, 7,10,10, 8,10,10, 7, 9,10, 9,10,12, + 10,12,12, 8,10,10,10,12,12,10,12,11, 7, 9,10, 9, + 11,12,10,12,11, 9, 9,12,11,10,14,12,12,13,10,12, + 11,12,13,13,11,14,12, 7,10, 9,10,11,11,10,12,11, + 9,11,11,11,11,13,12,14,13,10,12,12,12,14,14,11, + 14,12, 5, 8, 8, 8,10,10, 7,10,10, 8,10,10,10,11, + 12,10,12,12, 7,10, 9,10,12,12, 9,12,10, 7, 9,10, + 10,11,12,10,11,11,10,12,12,11,12,14,12,14,14, 9, + 11,11,12,13,14,11,13,11, 7,10, 9,10,11,12, 9,12, + 11,10,11,12,11,12,14,12,13,13, 9,12, 9,12,13,12, + 11,14,10, +}; + +static const static_codebook _44p7_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p7_p3_0, + 0 +}; + +static const long _vq_quantlist__44p7_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p3_1[] = { + 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 7, 8, 8, 7, + 8, 8, 7, 8, 7, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 8, 8, 8, + 8, 8, 8, 8, 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 9, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, + 8, 7, 8, 8, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 8, 7, 8, 8, 8, + 8, 9, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, + 8, 9, 9, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, + 9, 8, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 9, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, + 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, 8, 8, 8, 8, 9, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 8, 8, 8, 8, 9, 9, + 8, 9, 8, +}; + +static const static_codebook _44p7_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p7_p3_1, + 0 +}; + +static const long _vq_quantlist__44p7_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p4_0[] = { + 1, 5, 5, 5, 7, 8, 5, 8, 7, 5, 7, 8, 7, 8,10, 8, + 10,10, 5, 8, 7, 8,10,10, 7,10, 8, 6, 8, 9, 9,10, + 12, 9,11,11, 9,10,11,11,11,13,11,13,13, 9,11,11, + 11,12,13,11,13,11, 6, 9, 8, 9,11,11, 9,12,10, 9, + 11,11,11,11,13,11,13,13, 9,11,10,11,13,13,11,13, + 11, 6, 9, 9, 8,10,11, 9,12,11, 8,10,11,10,11,13, + 11,13,13, 9,11,11,11,13,12,11,13,11, 8,10,10, 9, + 11,12,10,12,12,10,10,12,11,11,14,12,13,14,10,12, + 12,12,13,13,11,14,11, 8,11,10,11,12,13,11,14,12, + 10,12,11,11,12,14,13,15,14,10,12,12,13,14,15,12, + 14,12, 5, 9, 9, 9,11,12, 8,11,10, 9,11,11,11,11, + 13,11,12,13, 8,11,10,11,13,13,10,13,11, 8,10,11, + 11,12,14,11,13,12,10,12,12,12,12,14,14,15,14,10, + 11,12,13,14,15,11,14,12, 8,10,10,10,12,12, 9,12, + 11,10,12,12,11,11,14,12,13,13,10,12,10,12,14,13, + 11,13,11, +}; + +static const static_codebook _44p7_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p7_p4_0, + 0 +}; + +static const long _vq_quantlist__44p7_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p7_p4_1[] = { + 7, 8, 8,10,10, 8, 9, 9,10,11, 8, 9, 9,10,10, 9, + 10,10,11,11, 9,10,10,11,11, 8, 9, 9,10,10, 9, 9, + 10,11,11, 9,10,10,11,11,10,10,11,11,11,10,11,11, + 11,11, 8, 9, 9,10,10, 9,10,10,11,11, 9,10, 9,11, + 11,10,11,11,11,11,10,11,10,11,11,10,10,10,11,11, + 10,11,11,11,11,10,11,11,11,11,11,11,11,11,12,11, + 11,11,11,12,10,10,10,11,11,10,11,11,11,11,10,11, + 11,11,11,11,11,11,12,11,11,11,11,12,11, 8, 9,10, + 11,11, 9,10,11,11,11, 9,10,10,11,11,10,11,11,12, + 12,10,11,11,12,12,10,10,10,11,11,10,10,11,11,12, + 10,11,11,12,12,11,11,12,12,12,11,11,12,12,12,10, + 10,10,11,11,10,11,11,12,12,10,11,11,12,11,11,12, + 12,12,12,11,12,11,12,12,11,11,11,11,12,11,11,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,11,11,12,12,11,12,12,12,12,11,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12, 8,10, 9,11,11, 9, + 10,10,11,11, 9,10,10,11,11,10,11,11,12,12,10,11, + 11,12,12,10,10,10,11,11,10,11,11,12,12,10,11,11, + 12,12,11,11,12,12,12,11,12,12,12,12,10,10,10,11, + 11,10,11,11,12,12,10,11,10,12,11,11,12,11,12,12, + 11,12,11,12,12,11,11,11,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,11,11, + 11,12,11,11,12,12,12,12,11,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,10,11,11,11,12,11,11,12,12, + 12,11,11,11,12,12,11,12,12,12,12,11,12,12,12,12, + 11,11,12,12,12,11,12,12,12,12,12,12,12,12,12,12, + 12,13,12,13,12,12,12,13,13,11,12,11,12,12,11,12, + 12,12,12,11,12,12,12,12,12,12,12,13,13,12,12,12, + 13,13,12,12,12,12,12,12,12,12,12,13,12,12,13,13, + 13,12,13,13,13,13,12,13,13,13,13,12,12,12,12,12, + 12,12,13,13,13,12,12,12,13,12,12,13,13,13,13,12, + 13,13,13,13,10,11,11,12,11,11,11,11,12,12,11,12, + 11,12,12,11,12,12,12,12,11,12,12,12,12,11,11,11, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,12,12,12,13,13,11,12,11,12,12,12,12,12,12,12, + 11,12,11,12,12,12,12,12,13,13,12,12,12,13,12,12, + 12,12,12,12,12,12,12,13,13,12,12,12,13,13,12,13, + 13,13,13,12,13,13,13,13,12,12,12,12,12,12,12,12, + 13,13,12,13,12,13,12,12,13,13,13,13,13,13,13,13, + 13, 8,10,10,11,11, 9,10,10,11,11, 9,10,10,11,11, + 10,11,11,12,12,10,11,11,12,12, 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12,12,11,12,11,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,12,12,12,12,13, + 11,12,11,12,12,12,12,12,12,12,11,12,12,12,12,12, + 12,12,13,12,12,12,12,13,12,10,11,11,12,12,11,12, + 12,12,12,11,12,12,12,12,12,12,12,13,13,12,12,12, + 13,13,11,12,12,12,12,12,12,12,12,13,12,12,12,13, + 13,12,12,13,13,13,12,13,13,13,13,11,12,12,12,12, + 12,12,12,12,13,12,12,12,12,12,12,13,13,13,13,12, + 13,12,13,13,12,12,12,12,13,12,13,13,13,13,12,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,12,12,12, + 12,12,12,13,13,13,13,12,13,12,13,13,13,13,13,13, + 13,13,13,13,13,13,11,11,11,12,12,11,12,12,12,12, + 11,12,12,12,12,12,12,12,13,13,12,12,12,13,12,11, + 12,12,12,12,12,12,12,13,13,12,12,12,13,13,12,12, + 13,13,13,12,13,13,13,13,11,12,11,12,12,12,12,12, + 13,12,12,12,12,13,12,12,13,12,13,13,12,13,12,13, + 12,12,12,12,12,13,12,12,13,13,13,12,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,12,12,12,12,12,12, + 13,13,13,13,12,13,12,13,12,13,13,13,13,13,13,13, + 13,13,13,10,11,11,12,12,10,11,11,12,12,10,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,11,11,11,12, + 12,11,11,12,12,12,11,12,12,12,12,12,12,12,13,13, + 12,12,12,13,13,11,11,11,12,12,11,12,12,12,12,11, + 12,11,13,12,12,12,12,13,13,12,12,12,13,13,11,12, + 12,12,12,12,12,12,12,13,12,12,12,13,13,12,12,13, + 13,13,12,13,12,13,13,11,12,12,12,12,12,12,12,13, + 12,12,12,12,13,12,12,13,13,13,13,12,13,13,13,13, + 10,11,11,12,12,11,12,12,12,12,11,12,12,12,12,12, + 12,12,13,13,12,12,12,13,13,11,11,12,12,12,11,12, + 12,12,13,12,12,12,13,13,12,12,13,13,13,12,12,13, + 13,13,11,12,12,12,12,12,12,12,13,13,12,12,12,13, + 13,12,13,13,13,13,12,13,12,13,13,12,12,12,12,13, + 12,12,13,12,13,12,12,13,13,13,12,12,13,13,13,12, + 13,13,13,13,12,12,12,12,13,12,12,13,13,13,12,12, + 12,13,13,13,13,13,13,13,12,13,13,13,13,10,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,12,12,12,13, + 13,12,12,12,13,13,11,12,12,12,12,11,12,12,12,13, + 12,12,12,13,13,12,12,13,13,13,12,13,13,13,13,11, + 12,12,12,12,12,12,12,13,13,12,12,12,13,12,12,13, + 12,13,13,12,13,12,13,13,12,12,12,12,12,12,12,12, + 13,13,12,13,12,13,13,12,13,13,13,13,13,13,13,13, + 13,12,12,12,13,12,12,13,13,13,13,12,13,12,13,13, + 13,13,13,13,13,13,13,13,13,13,11,11,11,12,12,11, + 12,12,12,12,11,12,12,12,12,12,12,12,13,13,12,12, + 12,13,13,11,12,12,12,12,12,12,12,12,13,12,12,12, + 13,13,12,12,13,13,13,12,12,13,13,13,11,12,12,12, + 12,12,12,12,13,13,12,12,12,13,13,12,13,13,13,13, + 12,13,12,13,13,12,12,12,12,12,12,12,13,12,13,12, + 13,13,13,13,12,13,13,12,13,13,13,13,13,13,12,12, + 12,12,12,12,13,13,13,13,12,13,12,13,13,13,13,13, + 13,13,13,13,13,13,13,10,11,11,12,12,11,12,12,12, + 13,11,12,12,13,12,12,12,12,13,13,12,12,12,13,13, + 11,12,12,12,12,12,12,12,13,13,12,13,12,13,13,12, + 12,13,13,13,12,13,13,13,13,11,12,12,12,13,12,12, + 12,13,13,12,12,12,13,12,12,13,13,13,13,12,13,12, + 13,13,12,12,12,12,12,12,12,13,13,13,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,12,12,12,13,12, + 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13,12,12,12,13,13,12,12,13,13,13,12,12,13,13,13, + 11,12,11,12,12,12,12,12,13,13,11,12,12,13,12,12, + 13,12,13,13,12,13,12,13,13,12,12,12,12,12,12,12, + 13,13,13,12,13,12,13,13,12,13,13,13,13,13,13,13, + 13,13,12,12,12,13,12,12,13,12,13,13,12,13,12,13, + 13,13,13,13,13,13,12,13,12,13,13,10,11,11,12,12, + 11,12,12,12,12,11,12,12,13,12,12,12,12,13,13,12, + 12,12,13,13,11,12,12,12,12,12,12,12,12,13,12,12, + 12,13,13,12,12,13,13,13,12,13,13,13,13,11,12,12, + 12,12,12,12,12,13,13,12,12,12,13,12,12,13,13,13, + 13,12,13,12,13,13,12,12,12,12,13,12,12,13,13,13, + 12,13,13,13,13,13,13,13,13,13,13,13,13,13,13,12, + 12,12,12,12,12,13,13,13,13,12,13,12,13,13,13,13, + 13,13,13,13,13,13,13,13,11,11,11,12,12,11,12,12, + 12,12,11,12,12,12,12,12,12,12,13,13,12,12,12,13, + 13,11,12,12,12,12,12,12,12,13,13,12,12,12,13,13, + 12,12,13,13,13,12,13,13,13,13,11,12,12,12,12,12, + 12,12,13,13,12,12,12,13,12,12,13,12,13,13,12,13, + 12,13,13,12,12,12,12,12,12,13,13,13,13,12,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,12,12,12,12, + 12,12,13,13,13,13,12,13,12,13,12,13,13,13,13,13, + 13,13,13,13,12, +}; + +static const static_codebook _44p7_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p7_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p7_p4_1, + 0 +}; + +static const long _vq_quantlist__44p7_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p7_p5_0[] = { + 2, 6, 6, 9, 9, 5, 7, 8,10,11, 5, 8, 7,11,10, 8, + 10,11,12,13, 8,11,10,13,12, 6, 7, 8,10,11, 7, 8, + 10,10,12, 8, 9, 9,12,11,10,10,12,11,14,10,11,12, + 14,13, 6, 8, 7,11,10, 8, 9, 9,11,12, 7,10, 8,12, + 10,10,12,12,13,14,10,12,10,14,11, 9,10,11,11,12, + 10,10,11,11,13,11,12,12,13,13,12,11,13,11,15,13, + 14,13,14,14, 9,11,10,12,11,11,12,12,13,13,10,11, + 10,13,11,13,13,14,14,14,12,13,11,14,11, 7, 8, 9, + 11,12, 9, 9,11,12,13, 9,10,10,13,12,11,12,13,13, + 15,11,12,12,14,14, 9,10,10,12,13,10,10,12,12,14, + 11,11,11,13,13,12,12,13,13,15,12,13,13,15,14, 9, + 10,10,12,13,10,11,11,13,14,10,12,11,14,13,12,13, + 13,14,15,12,13,13,15,14,12,12,13,13,14,12,13,13, + 13,15,13,14,14,14,15,14,14,15,14,16,14,15,15,16, + 16,12,13,13,14,14,13,13,14,15,14,12,13,13,15,14, + 14,15,15,15,16,14,15,14,16,14, 7, 9, 8,12,11, 9, + 10,10,12,13, 9,11, 9,13,12,11,12,12,14,14,11,13, + 12,15,13, 9,10,10,13,12,10,11,12,13,14,10,12,11, + 14,13,12,13,13,14,15,13,13,13,15,14, 9,10,10,13, + 12,11,11,11,13,13,10,12,10,14,12,13,13,13,14,15, + 12,13,12,15,13,12,13,13,14,14,12,13,13,14,15,13, + 14,13,15,15,14,14,15,14,16,14,15,15,16,15,12,13, + 12,14,13,13,13,13,15,14,12,13,13,15,13,14,15,15, + 16,15,14,15,14,16,14,11,12,12,13,14,12,13,14,14, + 15,12,13,13,14,15,14,14,15,15,16,14,15,15,16,16, + 12,13,13,14,15,13,13,14,14,16,13,14,14,15,15,15, + 15,16,15,17,15,15,15,16,16,12,13,13,14,15,13,14, + 14,15,16,13,14,14,15,15,15,15,16,16,17,15,15,15, + 17,16,14,15,15,16,16,15,15,16,15,16,15,16,16,16, + 17,16,16,17,16,18,16,16,17,18,17,14,15,15,16,16, + 15,16,16,16,17,15,16,15,17,16,16,17,17,17,18,16, + 16,16,17,16,11,12,12,14,13,12,13,13,15,14,12,14, + 13,15,14,14,15,15,16,16,14,15,14,16,15,12,13,13, + 15,14,13,14,14,15,15,13,14,14,16,15,15,15,15,16, + 16,15,16,15,17,16,12,13,13,15,14,13,14,14,15,15, + 13,14,13,16,14,15,15,15,16,16,15,15,15,17,15,14, + 15,15,16,16,15,15,15,16,16,15,16,16,17,17,16,16, + 17,17,17,16,17,17,18,17,14,15,15,16,15,15,15,16, + 16,16,15,15,15,17,15,17,17,17,18,17,16,17,16,18, + 16, 6, 9, 9,12,12, 8,10,10,12,13, 9,11,10,13,12, + 10,12,12,14,14,11,13,12,14,14, 8,10,10,12,12, 9, + 10,11,12,14,10,11,11,13,13,12,12,13,13,15,12,13, + 13,15,14, 9,10,10,13,13,10,11,11,13,13,10,12,10, + 14,13,12,13,13,14,15,12,13,13,15,14,11,12,12,13, + 14,12,12,13,13,15,12,13,13,14,14,13,13,14,13,16, + 14,15,15,16,15,11,12,12,14,14,13,13,13,15,14,12, + 13,13,15,14,14,15,15,16,15,14,14,14,16,14, 7, 9, + 10,12,12, 9,10,11,13,13, 9,11,10,13,13,11,12,13, + 14,15,12,13,13,15,14, 9,10,11,12,13,10,10,12,13, + 14,11,11,12,14,14,12,12,14,14,15,13,13,13,15,15, + 9,11,11,13,13,11,12,12,14,14,10,12,10,14,13,13, + 14,13,15,15,12,14,13,15,14,12,12,13,13,15,12,12, + 14,13,15,13,14,14,15,15,14,14,15,14,17,14,15,15, + 16,16,12,13,13,15,14,13,14,14,15,15,12,14,13,15, + 14,14,15,15,16,16,14,15,14,16,14, 7,10,10,12,12, + 10,11,11,12,13,10,12,10,14,12,12,13,13,14,15,12, + 13,13,15,14, 9,11,10,13,12,10,10,12,12,14,11,13, + 12,14,13,13,13,14,13,15,13,14,14,15,14,10,11,11, + 13,13,12,12,12,13,14,10,12,10,14,12,13,14,14,15, + 15,13,14,13,15,13,12,13,13,14,14,12,12,13,14,15, + 13,14,14,15,15,13,13,14,13,15,14,15,15,16,16,12, + 13,13,14,14,13,14,14,15,15,12,13,13,15,13,15,15, + 15,16,16,13,14,13,16,13,11,12,13,14,14,12,13,14, + 14,15,12,13,13,15,15,14,14,15,15,17,14,15,15,16, + 16,12,13,14,14,15,13,13,14,14,16,13,14,14,15,16, + 14,14,16,15,17,15,15,16,16,16,12,13,13,15,15,13, + 14,14,15,16,13,14,14,15,16,15,15,16,17,17,15,16, + 15,17,16,14,15,15,15,16,15,15,16,15,17,15,15,16, + 16,17,16,16,16,16,18,16,16,17,17,17,14,15,15,16, + 16,15,16,16,16,17,15,16,15,17,16,16,17,17,17,17, + 16,17,16,18,17,11,12,12,14,14,13,13,14,14,15,13, + 14,13,15,14,14,15,15,15,16,14,15,15,17,15,12,13, + 13,15,14,13,13,14,15,15,14,15,14,16,15,15,15,15, + 15,16,15,16,15,17,16,12,13,13,15,15,14,14,14,15, + 16,13,14,13,16,15,15,15,16,16,17,15,16,15,17,15, + 14,15,15,16,16,14,15,15,16,16,15,16,16,17,16,15, + 15,16,15,17,16,17,17,18,17,14,15,15,16,16,15,16, + 16,16,17,14,15,15,17,16,17,17,17,17,18,15,16,16, + 18,15, 6, 9, 9,12,12, 9,10,11,12,13, 8,10,10,13, + 12,11,12,13,14,14,10,12,12,14,13, 9,10,10,12,13, + 10,10,12,13,14,10,11,11,13,13,12,13,13,14,15,12, + 13,13,15,14, 8,10,10,12,12,10,11,11,13,13, 9,11, + 10,13,13,12,13,13,14,15,12,13,12,15,13,11,12,12, + 14,14,12,13,13,13,15,13,13,13,14,15,14,14,15,14, + 16,14,15,15,15,15,11,12,12,14,13,12,13,13,15,14, + 12,13,12,15,13,14,14,15,16,16,13,14,13,16,13, 7, + 10,10,12,12,10,10,12,12,14,10,11,11,13,12,12,13, + 13,13,15,12,13,13,15,14,10,11,11,13,13,10,10,12, + 12,14,12,12,12,14,13,13,13,14,13,15,13,14,14,15, + 14, 9,10,11,13,13,11,12,12,13,14,10,12,10,14,12, + 13,13,14,14,15,13,13,12,15,13,12,13,13,14,14,12, + 13,13,14,15,13,14,14,15,15,13,13,15,13,16,15,15, + 15,16,16,12,13,13,14,14,13,14,14,15,15,12,13,12, + 15,14,15,15,15,16,16,13,14,13,15,13, 7,10, 9,12, + 12, 9,10,11,13,13, 9,11,10,13,13,11,13,13,14,15, + 11,13,12,15,14, 9,11,11,13,13,10,10,12,13,14,11, + 12,12,14,14,12,13,14,14,15,13,13,13,15,15, 9,11, + 10,13,12,11,12,11,14,14,10,12,10,14,13,13,14,13, + 15,15,12,14,12,15,14,12,13,13,14,15,13,13,14,14, + 15,13,14,14,15,15,14,14,15,14,17,14,15,15,16,16, + 12,13,12,15,13,13,14,14,15,15,12,14,13,15,13,14, + 15,15,16,16,14,15,14,16,14,11,12,12,14,14,13,13, + 14,14,15,13,14,13,15,15,14,15,15,16,17,14,15,15, + 16,15,12,13,13,15,15,13,13,14,15,16,14,14,14,16, + 15,15,15,16,15,17,15,16,15,17,16,12,13,13,14,15, + 14,14,15,15,16,13,14,13,15,15,15,15,16,16,17,15, + 15,15,16,15,14,15,15,16,16,14,15,15,16,17,15,16, + 16,17,17,16,15,16,15,17,16,17,17,17,17,14,15,15, + 15,16,15,15,16,16,17,14,15,15,16,16,16,16,17,17, + 18,15,16,15,17,15,11,13,12,14,14,12,13,13,15,15, + 12,14,13,15,14,14,15,15,16,16,14,15,14,16,15,12, + 13,13,15,15,13,14,14,15,16,13,14,14,16,16,15,15, + 16,16,17,15,16,15,17,16,12,13,13,15,14,13,14,14, + 16,15,13,14,13,16,14,15,16,15,17,16,15,15,14,18, + 15,14,15,15,16,16,15,15,16,16,17,15,16,15,17,16, + 16,16,17,17,18,16,17,17,18,17,14,15,15,16,15,15, + 16,15,17,16,15,15,15,17,15,16,17,17,18,17,16,17, + 16,18,15,10,12,12,14,14,12,13,13,14,14,12,13,13, + 14,14,13,14,14,15,15,13,14,14,16,15,11,12,13,14, + 14,12,13,13,15,15,12,13,13,15,15,13,14,15,15,16, + 14,15,15,16,16,12,13,13,14,14,13,13,14,15,15,13, + 14,13,15,15,14,15,15,16,16,14,15,14,16,15,13,14, + 14,15,15,13,14,14,15,16,14,14,15,16,16,14,15,15, + 15,17,15,16,16,17,17,13,14,14,15,15,14,15,15,16, + 16,14,15,15,16,16,15,16,16,16,17,15,16,15,17,16, + 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15,14,14,14,16,16,13,15,14,16,15,15,15,16,17,17, + 15,16,15,17,16,14,15,15,15,16,15,15,16,15,17,15, + 16,16,16,17,16,16,17,15,18,16,17,17,17,17,14,15, + 15,16,16,15,16,16,17,17,15,16,15,17,16,16,17,17, + 18,18,16,17,15,18,16,10,12,12,14,14,13,13,14,14, + 15,13,14,13,15,14,14,15,15,15,16,15,15,15,16,15, + 12,13,13,15,14,12,12,14,14,15,14,15,14,16,15,15, + 14,15,14,17,15,16,16,17,16,12,13,13,14,15,14,14, + 15,15,16,13,14,12,16,14,15,16,16,16,17,15,16,14, + 17,15,14,15,14,16,15,14,14,15,15,15,15,16,15,17, + 16,15,14,16,14,16,16,17,17,18,17,14,14,15,15,16, + 15,16,16,16,17,14,15,14,16,15,16,16,17,17,17,15, + 16,14,17,14,10,12,12,14,13,12,13,13,14,14,11,13, + 12,14,14,13,14,14,15,16,13,14,14,16,15,12,13,13, + 14,14,13,13,14,15,15,13,14,13,15,15,14,14,15,15, + 16,14,15,15,16,16,11,13,12,14,14,12,13,13,15,15, + 12,13,13,15,15,14,15,15,16,16,13,14,14,16,15,13, + 14,14,15,15,14,15,15,15,16,14,15,15,16,16,15,16, + 16,16,17,16,16,16,17,17,13,14,14,15,15,14,15,15, + 16,16,13,14,14,16,15,15,16,16,17,17,15,15,15,17, + 15,11,12,12,14,14,12,13,13,14,15,12,13,13,15,14, + 14,14,15,15,16,14,14,14,16,15,12,13,13,15,14,13, + 13,14,15,15,13,14,14,16,15,14,15,15,15,16,15,15, + 15,16,16,12,13,13,14,15,13,13,14,15,15,13,14,13, + 15,15,15,15,15,16,16,14,15,14,16,15,14,14,15,16, + 16,14,15,15,15,16,15,16,15,16,16,15,15,16,15,17, + 16,16,16,17,17,13,14,14,15,16,14,15,15,16,16,14, + 14,14,16,16,16,16,16,17,17,15,15,15,17,15,11,12, + 12,14,14,12,13,13,14,15,12,13,13,15,14,14,14,14, + 15,16,13,14,14,16,15,12,13,13,15,15,13,13,14,15, + 16,13,14,14,15,15,14,15,15,16,17,14,15,15,17,16, + 12,13,13,15,14,13,14,14,15,15,13,14,13,15,15,14, + 15,15,16,16,14,15,14,17,15,14,15,15,16,16,14,15, + 15,16,17,15,15,15,17,17,15,16,16,16,17,16,17,16, + 17,17,13,15,14,16,15,14,15,15,16,16,14,15,14,16, + 15,16,16,16,17,17,15,16,15,17,15,10,12,12,14,14, + 13,13,14,14,15,13,14,13,15,14,14,15,15,15,17,14, + 15,15,16,15,12,13,13,15,14,12,12,14,14,15,14,15, + 14,16,15,15,14,16,15,17,15,16,16,17,16,12,13,13, + 14,15,14,14,15,15,16,12,14,12,15,14,15,16,16,16, + 17,15,16,14,17,14,14,15,14,16,16,14,14,15,15,16, + 15,16,16,17,16,15,14,16,14,17,16,17,17,18,17,14, + 14,15,15,16,15,15,16,16,17,14,15,14,16,15,16,17, + 17,17,18,15,16,14,17,14,11,13,13,15,14,13,13,14, + 15,15,12,14,13,15,15,14,15,15,15,17,14,15,14,16, + 15,13,14,14,15,15,13,14,15,15,16,14,15,14,16,16, + 15,15,16,16,17,15,16,16,17,17,13,14,13,15,15,14, + 14,14,16,16,13,15,14,16,15,15,16,16,17,17,15,16, + 14,17,15,15,15,15,16,17,15,15,16,16,17,15,16,16, + 17,17,16,15,17,16,17,17,17,17,18,18,14,15,15,17, + 15,15,16,16,17,16,15,16,15,17,15,16,17,17,17,17, + 16,17,15,18,15, +}; + +static const static_codebook _44p7_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p7_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p7_p5_0, + 0 +}; + +static const long _vq_quantlist__44p7_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p7_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p7_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p7_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p7_p5_1, + 0 +}; + +static const long _vq_quantlist__44p7_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p6_0[] = { + 2, 5, 6, 5, 7, 8, 5, 8, 7, 5, 7, 7, 7, 7, 9, 8, + 9, 9, 5, 7, 7, 8, 9, 9, 7, 9, 7, 6, 8, 8, 8, 9, + 10, 8, 9, 9, 8, 9,10, 9, 9,11,10,10,11, 8,10, 9, + 10,10,11, 9,10,10, 6, 8, 8, 8, 9, 9, 8,10, 9, 8, + 9,10, 9,10,10,10,11,10, 8,10, 9,10,11,10, 9,11, + 9, 6, 8, 8, 7, 9, 9, 8, 9, 9, 7, 9, 9, 9, 9,10, + 9,10,10, 8, 9, 9, 9,10,10, 9,10, 9, 7, 9, 9, 9, + 10,10, 9,10,10, 9, 9,10,10, 9,11,10,11,11, 9,10, + 10,10,11,11,10,11,10, 6, 9, 8, 9,10,10, 9,10, 9, + 8,10,10, 9, 9,10,10,11,11, 9,10,10,10,11,11, 9, + 11, 9, 6, 8, 8, 8, 9, 9, 7, 9, 9, 8, 9, 9, 9, 9, + 10, 9,10,10, 7, 9, 9, 9,10,10, 9,10, 9, 6, 8, 9, + 9, 9,10, 9,10,10, 9,10,10, 9, 9,11,10,11,11, 8, + 10,10,10,11,11, 9,10, 9, 7, 9, 9, 9,10,10, 9,10, + 10, 9,10,10,10,10,11,10,11,11, 9,10, 9,10,11,11, + 10,11, 9, +}; + +static const static_codebook _44p7_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p7_p6_0, + 0 +}; + +static const long _vq_quantlist__44p7_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p6_1[] = { + 4, 7, 7, 6, 7, 8, 6, 8, 7, 7, 7, 8, 7, 7, 8, 8, + 8, 8, 7, 7, 7, 8, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, + 8, 9, 9, 8, 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, + 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, 8, + 8, 9, 8, 9, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, + 8, 9, 9, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, + 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, + 8, 8, 8, 9, 9, 8, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 9, 9, 9, + 8, 9, 8, +}; + +static const static_codebook _44p7_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p7_p6_1, + 0 +}; + +static const long _vq_quantlist__44p7_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p7_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p7_0, + 1, -513979392, 1633504256, 2, 0, + (long *)_vq_quantlist__44p7_p7_0, + 0 +}; + +static const long _vq_quantlist__44p7_p7_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p7_p7_1[] = { + 1, 5, 5, 4,10,10, 5,10,10, 5,10,10,10,10,10,10, + 10,10, 5,10,10,10,10,10, 9,10,10, 6,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10, 7,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, 6,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10, 6,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,11,11, +}; + +static const static_codebook _44p7_p7_1 = { + 5, 243, + (long *)_vq_lengthlist__44p7_p7_1, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44p7_p7_1, + 0 +}; + +static const long _vq_quantlist__44p7_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p7_p7_2[] = { + 1, 3, 2, 4, 5, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44p7_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p7_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p7_p7_2, + 0 +}; + +static const long _vq_quantlist__44p7_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p7_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p7_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p7_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p7_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p7_short[] = { + 3, 9,14,16,17,19,22,22, 5, 4, 6, 9,11,13,17,20, + 9, 5, 5, 6, 9,11,15,19,11, 7, 5, 5, 7, 9,13,17, + 14, 9, 7, 6, 6, 7,11,14,16,11, 9, 7, 6, 4, 4, 8, + 19,15,13,11, 9, 4, 3, 4,21,16,16,15,12, 6, 4, 4, +}; + +static const static_codebook _huff_book__44p7_short = { + 2, 64, + (long *)_huff_lengthlist__44p7_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p8_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p8_l0_0[] = { + 2, 4, 4, 7, 7, 8, 8,10,10,11,11,12,12, 4, 5, 5, + 7, 7, 9, 9,10, 9,12,10,12,12, 4, 5, 5, 7, 7, 9, + 9, 9,10,10,12,12,12, 7, 7, 7, 7, 8, 9, 8,11, 5, + 12, 6,12,10, 7, 7, 7, 8, 7, 8, 9, 5,11, 6,12,10, + 12, 8, 9, 9, 9, 9, 9, 9,11, 7,11, 7,11, 9, 8, 9, + 9, 9, 9, 9, 9, 7,10, 7,11, 9,11,10,10,10,10,10, + 10,10,11,10,11, 8,12, 9,10,10,10,10,10,10,10,10, + 11, 8,11, 9,12,10,11,11,11,11,11,11,11,11,12,10, + 12,11,10,11,11,11,11,11,11,11,11,10,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,11,12,12,12, + 12,12,12,12,12,12,11,12,12, +}; + +static const static_codebook _44p8_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p8_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p8_l0_0, + 0 +}; + +static const long _vq_quantlist__44p8_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p8_l0_1[] = { + 4, 4, 4, 5, 5, 4, 4, 5, 5, 5, 4, 5, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p8_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p8_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p8_l0_1, + 0 +}; + +static const long _vq_quantlist__44p8_l1_0[] = { + 54, + 29, + 79, + 0, + 108, +}; + +static const long _vq_lengthlist__44p8_l1_0[] = { + 1, 2, 3, 6, 7, 7, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44p8_l1_0 = { + 2, 25, + (long *)_vq_lengthlist__44p8_l1_0, + 1, -514516992, 1620639744, 7, 0, + (long *)_vq_quantlist__44p8_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p8_lfe[] = { + 2, 3, 1, 3, +}; + +static const static_codebook _huff_book__44p8_lfe = { + 2, 4, + (long *)_huff_lengthlist__44p8_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p8_long[] = { + 2, 7,14,16,17,18,20,21, 7, 4, 6, 8,11,12,14,16, + 13, 5, 4, 4, 8, 9,11,13,15, 8, 4, 3, 5, 7, 9,10, + 17,11, 8, 4, 4, 6, 9, 9,17,11, 9, 7, 6, 5, 7, 8, + 19,13,11, 9, 9, 7, 8, 8,21,15,13,11,10, 8, 8, 7, +}; + +static const static_codebook _huff_book__44p8_long = { + 2, 64, + (long *)_huff_lengthlist__44p8_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p8_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p1_0[] = { + 2, 5, 5, 4, 7, 7, 4, 7, 7, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 6, 7, 8, 8, 9, + 10, 8, 9,10, 8, 9,10,10,10,12,10,11,12, 8,10,10, + 10,11,12,10,11,11, 6, 8, 7, 8,10, 9, 8,10, 9, 8, + 10,10,10,11,11,10,12,11, 8,10, 9,10,12,11,10,12, + 10, 5, 8, 8, 8,10,10, 8,10,10, 7, 9,10, 9,10,11, + 9,11,11, 8,10,10,10,12,12,10,12,11, 7, 9, 9, 9, + 10,11, 9,11,11, 9, 9,11,10,11,12,10,11,12, 9,11, + 11,11,12,12,11,12,12, 7, 9, 9,10,11,11,10,12,11, + 9,11,10,11,11,12,11,13,12,10,11,11,12,13,13,11, + 13,11, 5, 8, 8, 8,10,10, 8,10,10, 8,10,10,10,11, + 12,10,12,11, 7,10, 9, 9,11,11, 9,11,10, 7, 9, 9, + 10,11,12,10,11,11,10,11,11,11,11,13,12,13,13, 9, + 10,11,12,12,13,11,12,11, 7, 9, 9, 9,11,11, 9,11, + 10, 9,11,11,11,12,12,11,12,12, 9,11, 9,10,12,11, + 10,12,11, +}; + +static const static_codebook _44p8_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p8_p1_0, + 0 +}; + +static const long _vq_quantlist__44p8_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p8_p2_0[] = { + 4, 6, 6, 9, 9, 6, 8, 8,10,10, 6, 8, 8,10,10, 8, + 9,10,12,12, 8,10, 9,12,12, 6, 8, 8,10,10, 8, 8, + 9,10,11, 8, 9, 9,11,11, 9,10,11,12,13,10,11,11, + 13,13, 6, 8, 8,10,10, 8, 9, 9,11,11, 8, 9, 8,11, + 10,10,11,11,13,13, 9,11,10,13,12, 9,10,10,12,12, + 10,10,11,12,13,10,11,11,13,13,12,12,13,12,15,12, + 13,13,15,14, 9,10,10,12,12,10,11,11,13,13,10,11, + 10,13,12,12,13,13,14,15,12,13,12,15,12, 7, 8, 8, + 10,11, 8, 9,10,11,12, 8, 9, 9,11,11,10,11,11,13, + 14,10,11,11,13,13, 8, 9, 9,11,12, 9,10,11,11,13, + 9,10,10,12,12,11,11,12,13,15,11,12,12,14,14, 8, + 9, 9,11,11, 9,10,11,12,13, 9,10,10,12,12,11,12, + 12,14,15,11,12,12,14,14,10,11,12,13,13,11,12,12, + 13,14,12,12,12,14,14,13,13,14,14,16,14,14,14,16, + 15,10,11,11,13,13,12,12,12,14,14,11,12,12,14,13, + 14,14,14,15,16,13,14,13,16,14, 7, 8, 8,11,10, 8, + 9, 9,11,11, 8,10, 9,12,11,10,11,11,13,13,10,11, + 11,14,13, 8, 9, 9,12,11, 9,10,10,12,12, 9,11,10, + 13,12,11,12,12,13,14,11,12,12,15,14, 8, 9, 9,12, + 11, 9,10,10,12,12, 9,11,10,13,11,11,12,12,14,14, + 11,12,12,14,13,10,11,11,13,13,11,12,12,13,14,12, + 13,12,14,14,13,13,14,14,16,13,14,14,16,15,10,11, + 11,13,13,12,12,12,14,14,11,12,12,14,13,13,14,14, + 15,15,13,14,13,16,14, 9,10,11,12,13,11,11,12,12, + 14,11,11,12,13,14,13,13,14,14,16,13,13,14,15,15, + 11,11,12,12,14,12,12,13,13,15,12,12,13,13,15,14, + 14,15,15,16,14,14,14,15,16,11,12,12,13,14,12,12, + 13,14,15,12,13,12,14,14,14,14,15,15,16,14,14,14, + 16,16,13,13,14,15,16,14,14,15,15,16,14,15,15,16, + 16,15,15,16,16,18,16,16,16,17,17,13,14,14,15,15, + 14,14,15,16,16,14,15,14,16,16,16,16,16,17,18,15, + 16,16,17,16, 9,11,10,13,12,11,12,11,14,13,11,12, + 11,14,12,13,14,13,15,14,13,14,13,16,14,11,12,12, + 14,13,12,12,13,14,14,12,13,12,15,14,14,14,14,16, + 16,14,15,14,17,15,11,12,11,14,12,12,13,12,15,13, + 12,13,12,15,13,14,14,14,16,15,14,15,14,16,15,13, + 14,14,15,15,14,14,15,16,16,14,15,14,16,16,15,15, + 16,16,17,16,16,16,17,17,13,14,14,16,15,14,15,15, + 16,16,14,15,14,17,15,16,16,16,17,17,15,16,15,18, + 16, 7, 8, 8,10,11, 8, 9, 9,11,12, 8, 9, 9,12,11, + 10,11,11,13,14,10,11,11,14,13, 8, 9, 9,11,11, 9, + 10,10,12,12, 9,10,10,12,12,11,12,12,13,14,11,12, + 12,14,14, 8, 9, 9,12,11, 9,10,11,12,13, 9,11,10, + 13,12,11,12,12,14,14,11,12,12,14,13,10,11,11,13, + 13,11,12,12,13,14,11,12,12,14,14,13,13,14,14,16, + 13,14,14,16,15,10,12,11,13,13,12,12,12,14,14,11, + 12,12,14,13,14,14,14,15,16,13,14,14,16,14, 8, 9, + 9,11,11, 9,10,10,12,12, 9,10,10,12,12,11,11,12, + 13,14,11,12,12,14,14, 9, 9,10,11,12,10,10,11,12, + 13,10,10,11,12,13,12,12,13,14,15,12,12,13,14,15, + 9,10,10,12,12,10,11,11,13,13,10,11,11,13,13,12, + 13,13,15,15,12,13,13,15,14,11,11,12,13,14,12,12, + 13,13,15,12,12,13,14,15,14,14,15,14,16,14,14,15, + 15,16,11,12,12,14,14,12,13,13,15,15,12,13,13,15, + 14,14,15,15,16,16,14,15,14,17,15, 8, 9, 9,11,11, + 9,10,10,12,12, 9,11,10,13,12,11,12,12,14,14,11, + 13,12,15,13, 9,10,10,12,12,10,10,11,12,13,10,12, + 11,13,13,12,12,13,13,15,12,13,13,15,14, 9,10,10, + 12,12,11,11,12,13,13,10,12,10,13,12,12,13,13,15, + 15,12,13,13,15,13,11,12,12,14,14,12,12,13,14,14, + 12,13,13,15,14,13,13,14,13,16,14,15,14,16,16,11, + 12,12,14,14,13,13,13,15,15,12,13,12,15,14,14,15, + 15,16,17,14,15,13,16,13,10,11,11,13,14,11,12,12, + 13,15,11,12,12,14,14,13,14,14,15,16,13,14,14,16, + 16,11,11,12,12,14,12,12,13,13,15,12,13,13,13,15, + 14,14,15,14,17,14,14,15,15,16,11,12,12,14,14,12, + 13,13,15,15,12,13,13,15,15,14,15,15,16,17,14,15, + 15,16,16,13,14,14,14,16,14,14,15,14,17,14,15,15, + 14,17,16,16,17,15,18,16,16,17,16,18,13,14,14,16, + 16,14,15,15,17,16,14,15,15,17,16,16,17,17,18,18, + 16,17,16,18,17,10,11,11,14,13,11,12,12,14,14,11, + 13,12,15,14,14,14,14,16,15,14,15,14,16,15,11,12, + 12,14,13,12,13,13,15,14,13,14,13,15,14,14,15,15, + 16,16,14,15,15,17,15,11,12,12,14,14,13,13,13,15, + 15,12,13,13,15,14,15,15,15,17,17,14,15,15,17,15, + 13,14,14,16,15,14,15,15,16,16,15,15,15,17,16,16, + 16,16,16,17,16,17,16,18,17,14,14,14,16,16,15,15, + 15,16,16,14,15,14,17,16,16,17,17,17,18,16,17,16, + 18,16, 7, 8, 8,11,11, 8, 9, 9,11,12, 8, 9, 9,12, + 11,10,11,11,13,14,10,11,11,14,13, 8, 9, 9,11,12, + 9,10,11,12,13, 9,11,10,13,12,11,12,12,13,14,11, + 12,12,14,14, 8, 9, 9,11,11, 9,10,10,12,12, 9,10, + 10,13,12,11,12,12,14,14,11,12,11,14,13,10,11,12, + 13,13,11,12,12,13,14,12,13,12,14,14,13,13,14,14, + 16,13,14,14,16,15,10,11,11,13,13,11,12,12,14,14, + 11,12,12,14,13,13,14,14,15,16,13,14,13,16,14, 8, + 9, 9,11,11, 9,10,11,12,13, 9,10,10,12,12,11,12, + 13,13,14,11,12,12,14,14, 9,10,10,12,12,10,10,11, + 12,13,11,12,11,13,13,12,12,13,13,15,12,13,13,15, + 15, 9,10,10,12,12,10,11,12,13,14,10,11,10,13,12, + 12,13,13,14,15,12,13,12,15,13,12,12,12,14,14,12, + 12,13,14,15,13,13,13,15,15,14,14,15,13,16,14,15, + 15,16,16,11,12,12,14,14,12,13,13,14,15,12,13,12, + 14,14,14,14,15,16,16,13,14,13,16,14, 8, 9, 9,11, + 11, 9,10,10,12,12, 9,10,10,12,12,11,12,12,14,14, + 11,12,11,14,14, 9,10,10,12,12,10,11,11,13,13,10, + 11,11,13,13,12,13,13,14,15,12,13,13,15,14, 9,10, + 9,12,11,10,11,10,13,12,10,11,10,13,12,12,13,12, + 15,14,12,13,12,15,14,11,12,12,14,14,12,13,13,14, + 15,12,13,13,15,15,14,14,15,15,17,14,15,15,16,16, + 11,12,11,14,13,12,13,12,15,14,12,13,12,15,13,14, + 15,14,16,15,13,15,14,17,14,10,11,11,13,14,11,12, + 13,13,15,11,12,12,14,14,14,14,15,15,17,13,14,14, + 15,16,11,12,12,14,14,12,12,13,14,15,13,13,13,15, + 15,14,15,15,15,17,15,15,15,16,16,11,12,12,13,14, + 13,13,14,14,15,12,13,13,14,15,14,15,15,16,17,14, + 15,15,16,16,14,14,14,16,16,14,14,15,15,17,15,15, + 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14,14,16,16,13,14,14,16,16,11,11,12,14,14,12,12, + 13,14,15,12,13,13,15,15,14,14,15,15,17,14,14,15, + 16,16,11,12,12,15,14,12,13,13,15,15,12,13,13,15, + 15,14,15,15,17,17,14,15,15,17,16,13,12,14,14,16, + 13,13,15,14,17,14,13,15,15,17,15,14,16,15,18,16, + 15,16,16,18,13,14,14,16,16,14,15,15,17,17,14,15, + 15,17,16,16,17,17,18,18,16,17,16,18,17,10,11,11, + 14,13,11,12,12,14,14,11,13,12,15,14,13,14,14,15, + 16,13,14,14,16,16,11,12,12,14,14,12,13,13,14,15, + 12,13,13,15,15,14,14,15,15,16,14,15,15,17,16,11, + 12,12,14,14,13,13,13,15,15,12,13,13,15,14,14,15, + 15,16,17,14,15,14,17,15,13,14,13,16,15,14,14,14, + 15,16,14,15,14,16,16,15,15,16,16,17,16,16,16,18, + 17,14,14,14,16,16,15,15,15,17,16,14,15,14,17,16, + 16,16,17,17,18,16,17,16,18,16,11,13,13,15,15,12, + 13,14,15,16,12,14,14,15,15,14,15,15,16,17,14,15, + 15,17,17,12,13,14,14,16,13,14,14,14,16,14,14,14, + 15,16,15,15,16,15,18,15,16,16,17,17,13,14,14,16, + 16,14,14,15,16,16,14,15,14,16,16,15,16,16,17,18, + 15,16,16,18,17,14,14,16,13,17,15,15,16,14,18,15, + 15,16,14,18,16,16,18,15,19,17,17,18,16,18,15,16, + 15,17,17,15,16,17,18,18,16,16,16,18,17,17,18,18, + 19,19,17,18,17,19,18,11,12,12,15,14,13,13,14,15, + 16,13,14,13,16,14,15,15,15,16,17,15,16,15,17,16, + 12,13,13,15,14,13,13,14,15,15,14,15,14,16,15,15, + 15,16,16,17,16,16,16,18,17,12,13,13,15,15,14,14, + 15,16,16,13,14,13,16,15,16,16,16,17,18,15,16,15, + 17,16,14,15,14,17,15,14,15,15,16,16,15,16,15,17, + 16,16,15,16,15,17,17,18,17,18,17,15,15,15,16,17, + 16,16,16,17,17,15,16,15,17,16,17,18,18,18,18,16, + 17,16,18,15, 8,11,11,13,13,11,12,12,14,14,10,12, + 12,14,14,13,14,14,15,16,13,14,13,16,15,11,12,12, + 14,14,12,12,13,14,15,12,13,13,15,15,14,14,15,15, + 16,14,14,14,16,16,10,11,11,14,14,11,12,12,14,15, + 11,12,12,15,14,13,14,14,16,16,13,14,14,16,15,13, + 14,14,15,16,14,14,15,16,16,14,15,15,16,16,15,16, + 16,16,18,16,16,16,17,17,12,13,13,15,15,13,14,14, + 16,16,12,14,13,16,15,15,16,15,17,17,14,16,15,17, + 16,10,11,11,13,14,11,12,13,14,15,11,13,12,14,14, + 14,14,15,16,16,13,14,14,16,16,11,12,12,14,14,12, + 13,13,14,15,13,14,13,15,15,14,15,15,16,17,14,15, + 15,17,16,11,12,12,14,14,12,13,13,15,15,12,13,12, + 15,14,14,15,15,16,17,14,15,15,16,16,14,14,14,16, + 16,14,14,15,16,16,15,15,15,16,16,16,16,17,16,18, + 16,17,17,18,18,13,13,14,15,16,14,14,15,16,17,13, + 14,14,16,16,16,16,17,17,18,15,16,15,17,16,10,11, + 11,14,13,11,12,12,14,14,11,12,12,15,14,13,14,14, + 16,16,13,14,14,16,16,11,12,12,14,14,12,13,13,15, + 15,12,13,13,15,15,14,15,15,16,17,14,15,15,17,16, + 11,12,11,14,14,12,13,13,15,15,12,13,12,15,14,14, + 15,14,16,16,14,15,14,17,16,14,14,14,16,16,14,15, + 15,16,17,14,15,15,17,17,16,16,17,17,18,16,17,17, + 18,18,13,14,12,16,14,14,15,13,17,15,13,15,13,17, + 14,16,16,15,18,16,15,17,14,18,15,11,12,12,14,15, + 13,13,14,14,16,13,14,13,15,14,15,15,16,16,17,15, + 16,15,17,16,12,13,13,15,15,13,13,14,15,16,14,15, + 14,16,16,15,15,16,15,18,16,16,16,18,17,12,13,13, + 15,15,14,14,15,15,16,13,14,13,15,15,16,16,16,16, + 18,15,16,15,17,16,15,15,15,17,16,15,15,16,16,17, + 16,16,16,18,17,16,16,17,15,18,17,18,17,19,18,14, + 14,15,15,17,15,15,16,16,17,14,15,15,16,16,17,17, + 18,17,19,16,17,15,17,15,11,13,12,15,15,12,14,14, + 15,15,12,14,13,16,15,15,15,15,17,17,14,15,15,17, + 16,12,14,14,16,16,14,14,15,16,16,14,14,14,16,16, + 15,16,17,17,18,15,16,16,18,17,12,14,13,16,14,13, + 14,14,16,15,13,15,14,16,14,15,16,16,17,17,15,16, + 15,18,15,15,15,16,17,17,15,16,16,17,18,16,16,16, + 18,18,17,17,18,18,19,17,17,18,19,19,14,15,14,17, + 13,15,16,15,18,14,15,16,15,18,14,17,18,17,18,16, + 16,18,16,19,15, +}; + +static const static_codebook _44p8_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p8_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p8_p2_0, + 0 +}; + +static const long _vq_quantlist__44p8_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p3_0[] = { + 2, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 5, 7, 8, 7, 9, + 10, 8, 9, 9, 8, 9,10, 9,10,12,10,11,11, 8,10, 9, + 10,11,12, 9,11,10, 5, 8, 7, 8,10, 9, 7,10, 9, 8, + 9,10, 9,10,11,10,12,11, 8,10, 9,10,11,11, 9,12, + 10, 5, 8, 8, 7, 9,10, 8,10, 9, 7, 9,10, 9,10,11, + 9,11,11, 8,10, 9,10,11,11,10,12,10, 7, 9,10, 9, + 10,12, 9,11,11, 9, 9,12,11,10,13,11,11,13,10,12, + 11,11,13,13,11,13,12, 7, 9, 9, 9,11,11, 9,12,11, + 9,11,10,10,11,12,11,13,12, 9,11,11,12,13,13,11, + 13,11, 5, 8, 8, 8, 9,10, 7,10, 9, 8, 9,10,10,10, + 12,10,11,11, 7,10, 9, 9,11,11, 9,11,10, 7, 9, 9, + 9,11,12, 9,11,11, 9,11,11,11,11,13,12,13,13, 9, + 10,11,11,12,13,10,12,11, 7,10, 9, 9,11,11, 9,12, + 10,10,11,12,11,12,13,12,13,13, 9,12, 9,11,13,11, + 10,13,10, +}; + +static const static_codebook _44p8_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p8_p3_0, + 0 +}; + +static const long _vq_quantlist__44p8_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p3_1[] = { + 6, 7, 7, 7, 7, 8, 7, 8, 7, 7, 7, 8, 7, 8, 8, 8, + 8, 8, 7, 8, 7, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 8, 8, + 8, 8, 9, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 8, 8, 8, 9, 9, 8, + 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, + 8, 8, 8, 8, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 8, 9, 8, + 8, 9, 8, +}; + +static const static_codebook _44p8_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p8_p3_1, + 0 +}; + +static const long _vq_quantlist__44p8_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p4_0[] = { + 2, 5, 5, 4, 7, 8, 4, 8, 7, 5, 7, 8, 7, 7,10, 8, + 9, 9, 5, 7, 7, 8, 9, 9, 7,10, 7, 5, 7, 8, 8, 9, + 11, 8,10,10, 8, 9,10,10,10,12,11,12,12, 8,10,10, + 10,12,12,10,12,11, 5, 8, 7, 8,10,10, 8,11, 9, 8, + 10,10,10,11,12,10,12,12, 8,10, 9,11,12,12,10,12, + 10, 5, 8, 8, 7,10,10, 8,11,10, 7, 9,10, 9,10,12, + 10,12,12, 8,10,10,10,12,12,10,12,11, 7, 9,10, 9, + 11,12,10,12,11, 9, 9,12,10,10,13,12,12,13,10,12, + 11,12,13,13,11,13,11, 7,10, 9,10,11,12,10,13,11, + 9,11,11,11,11,13,12,14,13,10,11,11,12,14,14,11, + 14,11, 5, 8, 8, 8,10,11, 7,10,10, 8,10,10,10,11, + 12,10,12,12, 7,10, 9,10,12,12, 9,12,10, 7, 9,10, + 10,11,13,10,12,11,10,11,11,11,11,14,12,14,14, 9, + 11,11,12,13,14,11,13,11, 7,10, 9,10,11,12, 9,12, + 10,10,11,12,11,11,13,12,13,13, 9,12, 9,12,13,12, + 10,13,10, +}; + +static const static_codebook _44p8_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p8_p4_0, + 0 +}; + +static const long _vq_quantlist__44p8_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p8_p4_1[] = { + 7, 9, 9,10,10, 9,10,10,10,11, 9,10,10,11,10, 9, + 10,10,11,11, 9,10,10,11,11, 9,10,10,11,11,10,10, + 10,11,11,10,10,10,11,11,10,11,11,11,11,10,11,11, + 11,11, 9,10,10,11,11,10,10,10,11,11, 9,10,10,11, + 11,10,11,11,11,11,10,11,11,11,11,10,11,11,11,11, + 10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,12,10,11,11,11,11,11,11,11,11,11,10,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11, 9,10,10, + 11,11,10,10,11,11,11,10,10,11,11,11,10,11,11,11, + 12,10,11,11,12,12,10,10,11,11,11,10,11,11,11,12, + 11,11,11,12,12,11,11,12,12,12,11,11,12,12,12,10, + 11,11,11,11,11,11,11,12,12,10,11,11,12,12,11,12, + 11,12,12,11,12,11,12,12,11,11,11,11,12,11,11,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,11,11,12,12,11,12,12,12,12,11,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12, 9,10,10,11,11,10, + 11,10,11,11,10,11,10,11,11,10,11,11,12,12,10,11, + 11,12,11,10,11,11,11,11,10,11,11,11,12,11,11,11, + 12,12,11,11,12,12,12,11,11,11,12,12,10,11,10,11, + 11,11,11,11,12,12,10,11,11,12,11,11,12,11,12,12, + 11,12,11,12,12,11,11,11,12,12,11,11,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,11,11, + 11,12,11,11,12,12,12,12,11,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,10,11,11,11,11,11,11,11,12, + 12,11,11,11,12,12,11,12,12,12,12,11,12,12,12,12, + 11,11,11,12,12,11,11,12,12,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,11,11,11,12,12,11,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,13,12,13,12,12,12,12,13,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,13,12,10,11,11,11,11,11,11,11,12,12,11,11, + 11,12,12,11,12,12,12,12,11,12,12,12,12,11,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,11,11,12,12,11,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,12,12,13,12,13, + 12, 9,10,10,11,11,10,10,11,11,11,10,11,10,11,11, + 10,11,11,12,12,10,11,11,12,12,10,10,11,11,11,10, + 11,11,11,12,10,11,11,12,12,11,11,12,12,12,11,11, + 11,12,12,10,11,10,11,11,11,11,11,12,12,10,11,11, + 12,11,11,12,11,12,12,11,12,11,12,12,11,11,11,11, + 12,11,11,12,12,12,11,12,12,12,12,11,12,12,12,12, + 11,12,12,12,12,11,11,11,12,11,11,12,12,12,12,11, + 12,11,12,12,12,12,12,12,12,12,12,12,12,12,10,10, + 11,11,11,10,11,11,12,12,10,11,11,12,12,11,11,11, + 12,12,11,11,12,12,12,10,11,11,11,12,11,11,12,12, + 12,11,11,12,12,12,11,11,12,12,12,11,12,12,12,12, + 11,11,11,12,12,11,12,12,12,12,11,12,11,12,12,11, + 12,12,12,12,11,12,12,12,12,11,11,12,12,12,11,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12, 9,10,10,11,11, + 10,11,11,11,12,10,11,11,12,11,11,12,11,12,12,11, + 12,11,12,12,10,11,11,12,11,11,11,11,12,12,11,12, + 11,12,12,11,12,12,12,12,11,12,12,12,12,10,11,11, + 12,12,11,12,11,12,12,11,12,11,12,12,12,12,12,12, + 12,11,12,12,12,12,11,12,11,12,12,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,11,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,11,11,11,12,12,11,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,13,12,12,12,12,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,13,13,12,12, + 12,13,13,12,12,12,12,12,12,12,12,12,13,12,12,12, + 12,13,12,12,13,12,13,12,13,13,13,13,12,12,12,12, + 12,12,12,12,13,12,12,12,12,13,12,12,13,13,13,13, + 12,13,13,13,13,10,11,11,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,11,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,13,12,12,12,12,13,13,12,12,12,13,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,13,13,12, + 13,13,12,13,12,13,13,13,13,12,12,12,12,12,12,12, + 12,13,12,12,12,12,13,12,12,13,13,13,13,12,13,13, + 13,13, 9,10,10,11,11,10,10,11,11,11,10,11,10,11, + 11,10,11,11,12,12,10,11,11,12,12,10,11,11,11,11, + 10,11,11,12,12,11,11,11,12,12,11,11,12,12,12,11, + 11,12,12,12,10,11,10,11,11,10,11,11,12,12,10,11, + 11,12,11,11,12,11,12,12,11,11,11,12,12,11,11,11, + 11,12,11,11,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,11,11,12,11,11,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,11,12,12,12,12, 9, + 10,10,11,11,10,11,11,11,12,10,11,11,12,11,11,11, + 12,12,12,11,11,12,12,12,10,11,11,12,12,11,11,12, + 12,12,11,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,10,11,11,12,12,11,11,11,12,12,11,11,11,12,12, + 11,12,12,12,12,11,12,12,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,11,11,12,12,12,12,12,12,12,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,10,11,10,11, + 11,10,11,11,12,12,10,11,11,12,12,11,11,11,12,12, + 11,12,11,12,12,11,11,11,12,12,11,11,12,12,12,11, + 11,12,12,12,11,12,12,12,12,11,12,12,12,12,10,11, + 11,12,11,11,12,11,12,12,11,12,11,12,12,11,12,12, + 12,12,11,12,11,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,11,11,11,12,12,11,11, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,11,12,12,12,12,12,12,12,12,13,12,12,12,12, + 12,12,12,12,13,13,12,12,12,13,13,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,13,12, + 12,12,12,12,12,12,12,12,12,12,12,13,12,13,12,12, + 12,13,13,12,13,13,12,13,12,13,13,13,13,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,13,13,13, + 13,12,13,12,13,12,11,11,11,12,12,11,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,13,13,12,12,12,13,13,11,12,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,12,12,12,12,13, + 12,12,12,12,12,12,12,12,12,13,13,12,12,12,12,13, + 12,13,13,13,13,12,13,13,13,13,12,12,12,12,12,12, + 12,12,13,12,12,12,12,13,12,12,13,13,13,13,12,13, + 13,13,12,10,11,11,12,12,11,11,11,12,12,11,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,11,11,11,12, + 12,11,11,12,12,12,11,12,12,12,12,11,12,12,12,12, + 12,12,12,12,12,11,11,11,12,12,11,12,12,12,12,11, + 12,11,12,12,12,12,12,12,12,12,12,12,12,12,11,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,13,12,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,13,12,12,12,12,12,12, + 11,11,11,12,12,11,12,12,12,12,11,12,12,12,12,12, + 12,12,12,12,11,12,12,12,12,11,11,12,12,12,11,12, + 12,12,12,12,12,12,12,12,12,12,12,12,13,12,12,12, + 13,13,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,13,13,12,12,12,13,13,12,12,12,12,12, + 12,12,12,12,13,12,12,12,12,13,12,12,13,12,13,12, + 12,13,13,13,12,12,12,12,12,12,12,12,12,13,12,12, + 12,13,12,12,13,13,13,13,12,13,13,13,13,10,11,11, + 12,12,11,12,12,12,12,11,12,12,12,12,11,12,12,12, + 12,12,12,12,12,12,11,11,12,12,12,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,13,12,12,12,13,13,11, + 12,11,12,12,12,12,12,12,12,11,12,12,12,12,12,12, + 12,13,13,12,12,12,13,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,13,12,12,12,12,12,13,12,13,12,13, + 13,12,12,12,12,12,12,12,12,13,12,12,12,12,13,12, + 12,13,12,13,13,12,13,12,13,12,11,11,11,12,12,11, + 12,12,12,12,11,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,11,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,13,12,13,12,12,13,13,13,11,12,12,12, + 12,12,12,12,12,12,12,12,12,13,12,12,12,12,13,13, + 12,12,12,13,12,12,12,12,12,12,12,12,13,12,13,12, + 12,12,12,13,12,12,13,12,13,12,13,13,12,13,12,12, + 12,12,12,12,13,13,13,12,12,12,12,13,12,12,13,13, + 13,13,12,13,13,13,12,11,11,11,12,12,11,12,12,12, + 12,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,13,12,12,13,13,13,11,12,12,12,12,12,12, + 12,12,13,12,12,12,13,12,12,13,12,13,13,12,13,12, + 13,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,13,12,13,12,13,13,13,12,12,12,12,12,12, + 12,13,12,13,12,12,12,12,13,12,12,13,13,13,12,12, + 13,12,13,12,10,11,11,12,12,11,11,11,12,12,11,11, + 11,12,12,11,12,12,12,12,11,12,12,12,12,11,11,11, + 12,12,11,11,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,11,11,12,12,11,12,12,12,12, + 11,12,11,12,12,12,12,12,12,12,11,12,12,12,12,11, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,13,12,12,12,12,12,11,12,12,12,12,12,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,10,11,11,12,12,11,11,12,12,12,11,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,11,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,13,12,12, + 12,13,13,11,11,11,12,12,12,12,12,12,12,11,12,12, + 12,12,12,12,12,13,13,12,12,12,13,13,12,12,12,12, + 12,12,12,12,12,13,12,12,12,12,13,12,12,13,12,13, + 12,12,13,13,13,12,12,12,12,12,12,12,12,12,13,12, + 12,12,12,12,12,12,13,13,13,12,12,12,13,12,11,11, + 11,12,12,11,12,12,12,12,11,12,12,12,12,12,12,12, + 12,12,11,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,13,13,12,12,12,13,13, + 11,12,11,12,12,12,12,12,12,12,11,12,12,12,12,12, + 12,12,13,13,12,12,12,13,12,12,12,12,12,12,12,12, + 12,12,13,12,12,12,13,13,12,13,13,13,13,12,13,13, + 13,13,12,12,12,12,12,12,12,12,13,12,12,12,12,13, + 12,12,13,12,13,13,12,13,12,13,12,11,11,11,12,12, + 11,12,12,12,12,11,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,11,12,12,12,12,12,12,12,12,13,12,12, + 12,13,13,12,12,13,12,13,12,12,13,13,13,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,12,12,12,13,12,12,12,12,12,12,12,12,12,12,13, + 12,12,12,13,13,12,12,13,12,13,12,13,13,13,13,12, + 12,12,12,12,12,12,13,12,13,12,12,12,12,12,12,13, + 13,12,12,12,13,12,12,12,11,11,11,12,12,11,12,12, + 12,12,11,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,11,12,12,12,12,12,12,12,12,13,12,12,12,12,13, + 12,12,13,13,13,12,12,12,13,13,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,12,13,13,12,13, + 12,13,12,12,12,12,12,12,12,12,12,12,13,12,13,12, + 13,13,12,13,13,12,13,12,13,13,13,13,12,12,12,12, + 12,12,12,12,13,12,12,13,12,13,12,12,13,12,13,12, + 12,13,12,13,12, +}; + +static const static_codebook _44p8_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p8_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p8_p4_1, + 0 +}; + +static const long _vq_quantlist__44p8_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p8_p5_0[] = { + 2, 6, 6, 9, 9, 5, 7, 8,10,11, 5, 8, 7,11,10, 8, + 10,11,12,13, 8,11,10,13,12, 6, 7, 8,10,11, 7, 8, + 10,10,12, 8, 9, 9,12,12,10,10,12,12,14,10,12,12, + 14,13, 6, 8, 7,11,10, 8, 9, 9,12,12, 7,10, 8,12, + 11,10,12,12,13,14,10,12,10,14,12, 9,10,11,11,13, + 10,10,11,11,13,11,12,12,13,14,12,12,13,11,15,13, + 14,14,15,14, 9,11,10,13,11,11,12,12,13,13,10,11, + 10,13,11,13,14,14,15,15,12,13,12,15,11, 6, 8, 9, + 11,12, 8, 9,11,12,13, 8,10,10,13,13,11,12,13,14, + 15,11,12,13,14,14, 9, 9,10,12,13,10,10,12,12,14, + 10,11,11,13,14,12,12,14,14,15,13,13,14,15,15, 9, + 10,10,13,13,10,11,11,13,14,10,11,10,14,13,13,13, + 14,15,15,12,14,13,15,14,12,12,13,13,14,12,13,14, + 13,15,13,14,14,15,15,14,14,15,14,16,15,15,15,16, + 16,12,13,13,14,14,13,14,14,15,15,12,14,13,15,14, + 14,15,15,16,16,14,15,14,16,14, 6, 9, 8,12,11, 8, + 10,10,13,13, 8,11, 9,13,12,11,12,12,14,14,11,13, + 12,15,14, 9,10,10,13,13,10,10,11,13,14,10,12,11, + 14,13,12,13,14,14,15,13,13,13,15,14, 9,10, 9,13, + 12,10,11,11,14,13,10,12,10,14,12,13,14,13,15,15, + 12,14,12,15,14,12,13,13,14,14,13,13,13,14,15,13, + 14,14,15,15,14,14,15,14,16,14,15,15,16,16,12,13, + 12,14,13,13,14,14,15,15,12,14,13,15,13,15,15,15, + 16,16,14,15,14,16,14,11,12,12,13,14,12,13,14,14, + 16,12,13,13,15,15,14,14,16,15,17,14,15,15,16,16, + 12,13,14,14,15,13,13,15,15,16,14,14,14,15,16,15, + 15,16,16,17,15,15,16,16,17,13,13,13,15,15,14,14, + 15,15,16,13,14,14,15,16,15,15,16,16,17,15,16,15, + 17,16,14,15,15,16,16,15,15,16,16,17,15,16,16,17, + 17,16,16,17,16,18,16,17,17,17,17,15,15,15,16,16, + 15,16,16,17,17,15,16,16,17,16,16,17,17,18,18,16, + 17,16,17,16,11,12,12,15,13,13,13,13,15,15,12,14, + 13,16,14,14,15,15,16,16,14,15,14,17,15,13,13,13, + 15,14,13,14,14,16,15,14,14,14,16,15,15,15,16,16, + 17,15,16,15,17,16,12,14,13,15,14,14,14,14,16,15, + 13,14,13,16,15,15,16,16,17,16,15,16,15,17,16,15, + 15,15,16,16,15,15,16,16,17,15,16,16,17,17,16,16, + 17,17,17,17,17,17,18,17,14,15,15,16,16,15,16,16, + 17,16,15,16,15,17,16,17,17,17,18,17,16,17,16,18, + 16, 6, 9, 9,12,12, 8,10,10,12,13, 8,10,10,13,12, + 10,12,12,14,15,11,13,12,15,14, 8, 9,10,12,13, 9, + 10,11,13,14,10,11,11,14,13,12,12,13,14,15,12,13, + 13,15,15, 8,10,10,13,13,10,11,11,13,14,10,12,10, + 14,13,12,13,13,15,15,12,14,13,15,14,11,12,12,13, + 14,12,12,13,13,15,12,13,13,15,15,14,13,15,14,16, + 14,15,15,16,16,12,13,13,14,14,13,13,14,15,14,12, + 14,13,15,14,14,15,15,16,15,14,15,14,16,14, 7, 9, + 10,12,12, 9,10,11,13,14, 9,11,10,13,13,11,12,13, + 14,15,12,13,13,15,14, 9,10,11,12,13,10,10,12,13, + 14,11,11,12,14,14,12,12,14,14,15,13,13,14,15,15, + 9,11,11,13,13,11,12,12,14,14,10,12,10,14,13,13, + 14,14,15,15,13,14,13,16,14,12,12,13,14,15,13,13, + 14,14,16,13,14,14,15,15,14,14,15,14,17,14,15,15, + 16,16,12,13,13,15,14,13,14,14,15,15,13,14,13,16, + 14,15,15,15,16,16,14,15,14,16,14, 7,10, 9,13,12, + 10,11,12,12,14,10,12,11,14,12,12,13,13,14,15,12, + 14,13,15,14, 9,11,10,13,13,10,11,12,13,14,12,13, + 12,15,13,13,13,14,13,15,13,14,14,16,15,10,11,11, + 13,13,12,12,13,14,14,11,12,11,14,13,14,14,14,15, + 16,13,14,13,16,13,12,13,13,14,14,12,13,13,14,15, + 14,14,14,15,15,14,13,15,13,16,15,15,15,17,16,13, + 13,13,14,14,14,14,14,15,15,12,13,13,15,14,15,16, + 16,16,16,14,15,14,16,13,11,12,13,14,15,12,13,14, + 15,16,13,14,14,15,15,14,14,15,15,17,14,15,15,16, + 16,13,13,14,14,15,13,13,15,14,16,14,14,15,15,16, + 15,14,16,15,17,15,16,16,16,17,13,14,14,15,15,14, + 14,15,16,16,13,15,14,16,16,15,16,16,17,17,15,16, + 15,17,16,14,15,15,15,17,15,15,16,15,17,15,16,16, + 16,17,16,16,17,16,18,17,17,17,17,18,15,15,15,17, + 16,15,16,16,17,17,15,16,16,17,16,16,17,17,18,18, + 16,17,16,18,17,11,13,12,15,14,13,13,14,15,15,13, + 14,13,16,14,15,15,15,16,16,15,16,15,17,16,13,14, + 13,15,14,13,13,14,15,15,14,15,14,16,15,15,15,16, + 16,16,15,16,15,18,16,13,14,14,15,15,14,15,15,15, + 16,13,15,13,16,15,15,16,16,17,17,15,16,15,17,16, + 15,15,15,16,16,15,15,15,16,17,16,16,16,17,16,16, + 16,17,16,17,17,17,17,18,17,15,15,15,16,16,16,16, + 16,17,17,15,16,15,17,16,17,17,17,18,18,16,17,16, + 17,15, 6, 9, 9,12,12, 8,10,10,12,13, 8,10,10,13, + 12,11,12,13,14,15,10,12,12,14,14, 9,10,10,13,13, + 10,10,12,13,14,10,11,11,14,13,12,13,14,14,15,12, + 13,13,15,15, 8,10, 9,13,12,10,11,11,13,14, 9,11, + 10,14,13,12,13,13,15,15,12,13,12,15,14,12,13,13, + 14,14,12,13,13,14,15,13,14,14,14,15,14,14,15,14, + 16,14,15,15,16,16,11,12,12,14,13,13,13,13,15,15, + 12,13,12,15,13,14,15,15,16,16,14,15,14,16,14, 7, + 9,10,12,13,10,10,12,12,14,10,12,11,14,13,12,13, + 14,14,15,12,13,13,15,14,10,11,11,13,13,11,11,12, + 13,14,12,13,12,14,14,13,13,14,13,16,14,14,14,15, + 15, 9,10,11,13,14,12,12,13,13,15,10,12,10,14,13, + 13,14,14,15,16,13,14,13,15,13,13,14,13,14,15,12, + 13,13,14,15,14,14,14,15,15,14,13,15,13,16,15,16, + 16,16,16,12,13,13,14,14,14,14,14,15,15,12,13,13, + 15,14,15,15,16,16,16,14,15,13,16,13, 7,10, 9,12, + 12, 9,10,11,13,13, 9,11,10,14,13,12,13,13,14,15, + 11,13,12,15,14, 9,11,11,13,13,10,10,12,13,14,11, + 12,12,14,14,13,13,14,14,16,13,14,14,16,15, 9,11, + 10,13,12,11,12,11,14,14,10,12,10,14,13,13,14,13, + 15,15,12,14,12,16,14,12,13,13,14,15,13,13,14,14, + 16,13,14,14,15,15,14,14,15,14,16,15,15,15,16,16, + 12,13,12,15,14,13,14,14,15,15,12,14,13,16,14,14, + 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17,14,15,15,16,16,15,16,16,16,17,14,15,15,16,16, + 16,17,17,17,18,16,16,16,17,16,12,13,13,15,15,13, + 13,14,15,16,13,14,14,16,15,14,15,15,16,17,14,15, + 15,17,16,13,14,14,15,16,14,14,15,15,17,14,15,15, + 16,16,15,14,16,15,17,15,16,16,17,17,13,14,14,16, + 16,14,15,15,16,16,14,15,14,16,16,15,16,16,17,17, + 15,16,15,17,16,15,15,16,15,17,15,15,16,15,17,15, + 16,16,16,17,16,15,17,15,18,17,17,17,17,17,15,15, + 15,17,17,16,16,16,17,17,15,16,15,17,17,16,17,17, + 18,18,16,17,15,18,15,11,12,12,15,15,13,13,15,14, + 16,13,14,13,16,14,15,15,16,16,17,15,16,15,17,15, + 12,14,13,16,14,13,13,14,14,16,14,15,14,16,15,15, + 15,16,15,17,16,16,16,17,16,12,13,14,15,16,15,15, + 15,15,16,13,15,13,16,14,16,16,16,17,17,15,16,15, + 17,15,15,16,15,16,15,14,14,15,16,16,16,16,16,17, + 16,15,15,16,15,17,17,17,17,18,17,15,15,15,16,16, + 16,16,16,16,17,14,15,15,17,16,17,17,17,17,18,15, + 16,15,18,14,10,12,12,14,14,12,13,13,15,15,12,13, + 13,15,15,14,14,15,15,16,13,15,14,16,16,12,13,13, + 15,15,13,14,14,15,16,13,14,14,15,15,14,15,15,16, + 17,14,15,15,17,16,12,13,13,15,15,13,14,14,15,15, + 12,14,13,15,15,14,15,15,16,17,14,15,14,17,15,14, + 15,15,16,16,14,15,15,16,17,15,15,15,17,16,16,16, + 16,16,17,16,16,16,17,17,13,14,14,16,15,14,15,15, + 16,16,14,15,14,16,16,15,16,16,17,17,15,16,15,17, + 16,11,12,12,14,15,13,13,14,14,15,13,14,13,15,15, + 14,15,15,16,16,14,15,15,16,16,12,14,13,15,15,13, + 13,14,15,16,14,15,14,16,15,15,15,16,15,17,15,16, + 16,17,16,12,13,13,15,15,14,14,15,15,16,13,14,13, + 16,15,15,15,16,16,17,15,15,15,16,16,14,15,15,16, + 16,14,15,15,16,16,15,16,16,17,17,16,16,16,16,17, + 16,17,17,18,17,14,14,15,15,16,15,15,16,16,17,14, + 15,15,16,16,16,16,16,17,17,15,16,15,17,15,11,12, + 12,14,14,12,13,14,15,15,12,13,13,15,15,14,15,15, + 16,16,13,15,14,16,16,12,13,13,15,15,13,14,14,15, + 16,13,14,14,16,16,15,15,15,16,17,15,15,15,17,16, + 12,13,13,15,15,13,14,14,16,15,13,14,13,16,15,15, + 16,15,17,17,14,15,14,17,16,14,15,15,16,16,15,15, + 16,16,17,15,16,16,17,17,16,16,16,16,18,16,17,16, + 18,17,14,15,14,16,15,15,15,15,17,16,14,15,14,17, + 15,16,17,16,17,17,15,16,15,17,15,11,12,12,15,15, + 13,13,15,14,16,13,15,13,16,14,15,15,16,15,17,15, + 16,15,17,16,12,14,13,15,15,13,13,15,15,16,15,15, + 15,16,15,15,15,16,15,17,16,16,16,17,16,12,13,14, + 15,16,14,14,15,15,16,13,14,13,16,14,16,16,16,16, + 17,15,16,15,17,15,15,16,15,16,16,14,15,15,16,16, + 16,16,16,17,16,15,15,16,15,17,17,17,17,18,17,15, + 15,15,15,16,16,16,16,16,17,14,15,14,16,15,17,17, + 17,17,18,15,16,15,17,15,12,13,13,15,15,13,14,14, + 15,16,13,14,14,16,15,14,15,15,16,17,14,15,15,17, + 16,13,14,14,16,15,13,14,15,16,16,14,15,15,16,16, + 15,15,16,16,17,15,16,16,17,17,13,14,13,16,15,14, + 15,15,16,16,13,15,14,16,15,15,16,16,17,17,15,16, + 14,17,15,15,15,16,17,17,15,15,16,16,17,16,16,16, + 17,17,16,15,17,16,18,17,17,17,18,18,15,15,15,17, + 14,16,16,16,17,16,15,16,15,17,15,16,17,17,18,17, + 16,17,15,18,15, +}; + +static const static_codebook _44p8_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p8_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p8_p5_0, + 0 +}; + +static const long _vq_quantlist__44p8_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p8_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p8_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p8_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p8_p5_1, + 0 +}; + +static const long _vq_quantlist__44p8_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p6_0[] = { + 2, 6, 6, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 7, 9, 7, + 9, 9, 6, 7, 7, 8, 9, 9, 7, 9, 7, 6, 8, 8, 8, 9, + 10, 8, 9, 9, 8, 9,10, 9, 9,10,10,10,10, 8, 9, 9, + 10,10,11, 9,10,10, 6, 8, 8, 8, 9, 9, 8,10, 9, 8, + 9, 9, 9,10,10,10,11,10, 8,10, 9,10,11,10, 9,11, + 9, 6, 8, 8, 7, 9, 9, 7, 9, 9, 7, 9, 9, 8, 9,10, + 9,10,10, 8, 9, 9, 9,10,10, 9,10, 9, 7, 9, 9, 9, + 9,10, 9,10,10, 9, 9,10,10, 9,11,10,11,11, 9,10, + 10,10,11,11,10,11,10, 6, 9, 8, 9, 9,10, 9,10, 9, + 8,10,10, 9, 9,10,10,11,11, 9,10,10,10,11,11, 9, + 11, 9, 6, 8, 8, 7, 9, 9, 7, 9, 9, 8, 9, 9, 9, 9, + 10, 9,10,10, 7, 9, 9, 9,10,10, 8,10, 9, 6, 8, 9, + 9, 9,10, 9,10, 9, 9,10,10, 9, 9,11,10,11,11, 8, + 9,10,10,11,11, 9,10, 9, 7, 9, 9, 9,10,10, 9,10, + 9, 9,10,10,10,10,11,10,11,11, 9,10, 9,10,11,11, + 10,11, 9, +}; + +static const static_codebook _44p8_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p8_p6_0, + 0 +}; + +static const long _vq_quantlist__44p8_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p6_1[] = { + 4, 7, 7, 7, 7, 8, 7, 8, 7, 7, 7, 8, 7, 8, 8, 8, + 8, 8, 7, 8, 7, 8, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 8, 8, 8, + 8, 9, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, + 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 8, 8, 9, 8, 8, 8, 8, 9, 9, 8, 9, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, 8, + 8, 8, 9, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 8, 9, 8, 8, 8, 8, 8, 9, 9, 8, + 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 9, 8, 9, 9, 8, 8, 8, 8, 9, 8, 8, 9, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, + 8, 8, 8, 9, 9, 8, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, + 8, 9, 8, +}; + +static const static_codebook _44p8_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p8_p6_1, + 0 +}; + +static const long _vq_quantlist__44p8_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p8_p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p8_p7_0 = { + 5, 243, + (long *)_vq_lengthlist__44p8_p7_0, + 1, -512202240, 1635281408, 2, 0, + (long *)_vq_quantlist__44p8_p7_0, + 0 +}; + +static const long _vq_quantlist__44p8_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p8_p7_1[] = { + 1, 7, 7,12,12, 5,11,12,12,12, 5,12,11,12,12,12, + 12,12,12,12,12,13,13,13,13, 7,11,11,13,13,13,12, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13, 7,13,10,13,13,13,13,13,13,13,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13, 7,13,12, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,12, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13, 8,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,12,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13, 8,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,12,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,10,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 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13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 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13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13, +}; + +static const static_codebook _44p8_p7_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p8_p7_1, + 1, -514619392, 1630767104, 3, 0, + (long *)_vq_quantlist__44p8_p7_1, + 0 +}; + +static const long _vq_quantlist__44p8_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p8_p7_2[] = { + 1, 3, 2, 4, 5, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44p8_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p8_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p8_p7_2, + 0 +}; + +static const long _vq_quantlist__44p8_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p8_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p8_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p8_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p8_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p8_short[] = { + 3, 9,15,17,20,21,22,23, 5, 5, 7, 9,11,13,17,20, + 9, 5, 5, 6, 8,10,15,18,11, 7, 5, 4, 6, 9,13,17, + 14, 9, 7, 5, 6, 7,10,14,17,10, 8, 6, 6, 4, 5, 8, + 20,14,13,10, 8, 4, 3, 4,23,17,16,14,12, 6, 4, 4, +}; + +static const static_codebook _huff_book__44p8_short = { + 2, 64, + (long *)_huff_lengthlist__44p8_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p9_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44p9_l0_0[] = { + 2, 5, 5, 7, 6, 8, 8, 9, 9,10,10,11,11, 4, 5, 5, + 6, 7, 8, 8, 9, 9,10,10,11,10, 4, 5, 5, 7, 6, 8, + 8, 9, 9,10,10,10,10, 6, 6, 7, 6, 7, 8, 8, 9, 9, + 10, 9,11, 9, 6, 6, 6, 7, 6, 8, 8, 9, 9, 9,10, 9, + 11, 7, 7, 8, 8, 8, 8, 9, 9, 9,10, 9,11, 9, 7, 8, + 8, 8, 8, 9, 8, 9, 9, 9,10, 9,11, 8, 9, 9, 9, 9, + 9, 9,10,10,11,10,12,10, 8, 9, 9, 9, 9, 9, 9,10, + 9,10,11,11,12, 9,10,10,10,10,10,10,10,11,11,11, + 11,12, 9,10,10,10,10,11,10,11,10,11,11,12,11,11, + 11,11,11,11,11,11,11,12,11,12,11,12,11,11,11,11, + 11,11,11,12,11,12,11,12,11, +}; + +static const static_codebook _44p9_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44p9_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44p9_l0_0, + 0 +}; + +static const long _vq_quantlist__44p9_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_l0_1[] = { + 4, 4, 4, 5, 5, 4, 4, 5, 5, 5, 4, 5, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p9_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44p9_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p9_l0_1, + 0 +}; + +static const long _vq_quantlist__44p9_l1_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_l1_0[] = { + 1, 2, 3, 5, 9, 9, 4, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44p9_l1_0 = { + 2, 25, + (long *)_vq_lengthlist__44p9_l1_0, + 1, -514619392, 1630767104, 3, 0, + (long *)_vq_quantlist__44p9_l1_0, + 0 +}; + +static const long _huff_lengthlist__44p9_lfe[] = { + 1, 1, +}; + +static const static_codebook _huff_book__44p9_lfe = { + 1, 2, + (long *)_huff_lengthlist__44p9_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44p9_long[] = { + 3, 3, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _huff_book__44p9_long = { + 1, 8, + (long *)_huff_lengthlist__44p9_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44p9_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p9_p1_0[] = { + 1, 5, 5, 4, 8, 8, 4, 8, 8, 5, 7, 8, 8, 9,10, 8, + 10,10, 5, 8, 7, 8,10,10, 8,10, 9, 7, 9, 9, 9,11, + 11, 9,11,11, 9,11,11,11,12,13,11,13,13, 9,11,11, + 11,13,13,11,13,13, 7, 9, 9, 9,11,11, 9,11,11, 9, + 11,11,11,13,13,11,13,13, 9,11,11,11,13,13,11,13, + 12, 5, 9, 9, 9,11,11, 9,11,11, 9,11,11,11,12,13, + 11,13,13, 9,11,11,11,13,13,11,13,13, 9,11,12,11, + 13,13,12,13,13,11,12,13,13,14,15,13,14,14,12,13, + 13,13,15,15,13,15,14, 8,10,10,11,13,13,12,14,13, + 11,12,12,13,14,15,13,15,15,11,12,12,13,15,15,13, + 15,14, 5, 9, 9, 9,11,11, 9,11,11, 9,11,11,11,13, + 13,11,13,13, 9,11,10,11,13,13,11,13,12, 8,10,10, + 11,13,13,12,13,13,11,12,12,13,14,15,14,15,15,10, + 12,12,13,14,15,13,15,14, 9,12,11,12,13,13,11,13, + 13,12,13,13,13,15,15,13,14,15,11,13,12,13,15,14, + 13,15,14, +}; + +static const static_codebook _44p9_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44p9_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p9_p1_0, + 0 +}; + +static const long _vq_quantlist__44p9_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_p2_0[] = { + 4, 6, 6, 8, 8, 5, 7, 7, 9, 9, 5, 7, 7, 9, 9, 6, + 8, 8,11,11, 6, 8, 8,11,11, 6, 7, 7, 9, 9, 7, 8, + 9,10,11, 7, 9, 9,11,10, 8, 9,10,12,12, 8,10,10, + 12,12, 6, 7, 7, 9, 9, 7, 9, 9,10,10, 7, 9, 8,11, + 10, 8,10,10,12,12, 8,10, 9,12,12, 8, 9, 9,11,11, + 9,10,10,12,12, 9,11,11,12,13,11,12,12,13,14,11, + 12,12,14,14, 8, 9, 9,11,11, 9,11,10,13,12, 9,10, + 10,13,12,11,12,12,14,14,11,12,12,14,13, 7, 8, 9, + 10,10, 8,10,10,11,11, 8,10,10,11,11,10,11,11,13, + 13,10,11,11,13,13, 8, 9,10,10,11,10,11,11,12,13, + 10,11,11,12,12,11,11,12,13,14,11,12,12,14,14, 8, + 10,10,11,11,10,11,11,12,13,10,11,11,12,12,11,12, + 12,14,14,11,12,12,14,14,10,11,11,12,13,11,12,12, + 13,14,12,13,13,14,14,13,13,14,14,16,13,14,14,15, + 16,10,11,11,13,13,12,12,12,14,14,11,12,12,14,14, + 13,14,14,15,16,13,14,14,16,15, 7, 8, 8,10,10, 8, + 10,10,11,11, 8,10,10,12,11,10,11,11,13,13,10,11, + 11,13,13, 8,10,10,11,11,10,11,11,12,12,10,11,11, + 12,12,11,12,12,14,14,11,12,12,14,14, 8,10, 9,11, + 10,10,11,11,13,12,10,11,10,13,12,11,12,12,14,14, + 11,12,11,14,13,10,11,11,13,13,11,12,12,14,14,12, + 12,12,14,14,13,14,14,15,16,13,14,14,15,15,10,11, + 11,13,12,12,12,12,14,14,11,12,12,14,13,13,14,14, + 16,15,13,14,13,16,14,10,11,11,13,13,12,12,13,14, + 15,12,13,13,14,15,13,14,15,15,16,13,14,14,16,16, + 11,12,13,14,14,13,13,14,15,16,13,14,14,15,16,14, + 15,15,16,17,14,15,16,17,17,11,12,12,14,14,13,14, + 14,15,16,13,14,14,15,15,14,15,15,16,18,14,15,15, + 17,16,13,14,15,15,16,15,15,16,16,18,15,15,15,17, + 17,16,16,17,17,18,16,16,16,18,18,14,14,14,16,16, + 15,15,15,16,17,15,15,15,16,17,16,17,17,18,18,16, + 16,17,18,17,10,11,11,14,13,12,13,13,15,14,11,13, + 13,15,14,13,15,15,16,16,13,14,14,16,16,11,12,12, + 14,14,13,13,13,15,15,13,14,13,15,15,15,15,15,17, + 16,14,15,15,17,16,11,13,12,14,14,13,14,13,15,15, + 13,14,13,15,15,14,15,15,17,17,14,15,15,17,16,14, + 14,14,16,16,14,15,15,17,17,15,15,16,17,16,17,16, + 17,18,18,16,17,17,18,18,13,14,14,16,15,15,15,15, + 17,17,14,16,15,16,16,17,17,17,18,18,16,17,16,20, + 19, 6, 8, 8,10,10, 8,10,10,11,11, 8,10,10,12,11, + 10,11,11,13,13,10,11,11,13,13, 8, 9,10,11,11,10, + 11,11,12,12,10,11,11,13,12,11,12,12,14,14,11,12, + 12,14,14, 9,10,10,11,11,10,11,11,12,12,10,11,11, + 13,12,11,12,12,14,14,11,12,12,14,14,10,10,11,12, + 13,11,12,12,14,14,11,12,12,14,14,13,14,14,15,16, + 13,14,14,15,16,10,11,11,13,13,12,12,12,14,14,12, + 13,12,14,14,13,14,14,16,16,13,14,14,15,15, 9,10, + 10,11,12,10,11,11,12,13,10,11,11,13,12,11,12,12, + 14,14,11,12,12,14,14,10,10,11,12,13,11,12,12,13, + 14,11,12,12,13,14,12,13,14,14,15,12,13,13,15,15, + 10,11,11,13,13,11,12,12,13,14,11,12,12,14,13,12, + 13,13,15,15,12,13,13,15,15,12,11,13,12,14,13,13, + 14,14,15,13,13,14,14,15,14,15,15,16,17,14,15,15, + 16,17,12,13,12,14,14,13,14,14,15,15,13,14,14,15, + 15,14,15,15,16,17,14,15,15,16,17, 8, 9, 9,11,11, + 10,11,11,12,13,10,11,11,13,12,12,13,13,14,15,11, + 13,12,15,14, 9,11,10,12,12,11,12,12,13,14,11,12, + 12,14,13,13,13,14,15,15,13,14,13,15,15, 9,11,11, + 12,12,11,12,12,14,14,11,12,12,14,13,13,14,14,15, + 16,13,14,13,15,14,11,12,12,14,13,12,13,13,14,15, + 13,14,14,16,15,15,15,15,15,16,15,16,15,17,17,11, + 12,12,14,14,13,14,14,15,15,12,13,13,15,14,15,15, + 15,17,17,14,15,15,17,15,11,12,12,14,14,12,13,13, + 15,15,12,13,13,15,15,14,15,15,17,17,14,15,15,16, + 16,12,13,13,14,15,13,14,14,16,16,14,14,14,15,16, + 15,16,16,17,17,15,16,16,17,17,12,13,13,15,15,14, + 14,14,16,16,14,14,15,16,16,15,16,16,17,17,15,16, + 16,17,17,14,15,15,15,16,15,15,16,16,18,15,16,16, + 17,17,17,17,17,18,18,16,17,17,19,18,14,15,15,16, + 17,15,16,16,17,17,15,16,16,18,17,16,17,17,19,18, + 17,17,17,19,18,10,12,12,14,14,13,13,14,15,15,12, + 14,13,16,15,15,15,15,17,17,14,15,15,17,16,12,13, + 13,15,14,13,14,14,16,16,14,14,15,17,16,15,16,16, + 17,17,15,16,16,18,17,12,13,13,15,14,14,15,15,16, + 16,13,15,14,16,15,16,17,16,19,17,15,16,16,17,17, + 14,15,15,17,15,15,16,15,17,17,16,17,16,18,17,17, + 17,18,18,18,17,17,18,19,18,14,15,15,16,16,15,16, + 16,17,18,15,16,16,18,16,17,18,18,19,19,17,18,17, + 18,19, 6, 8, 8,10,10, 8,10,10,11,11, 8,10,10,12, + 11,10,11,11,13,13, 9,11,11,13,13, 9,10,10,11,11, + 10,11,11,12,12,10,11,11,12,12,11,12,12,14,14,11, + 12,12,14,14, 8,10, 9,11,11,10,11,11,12,12,10,11, + 11,12,12,11,12,12,14,14,11,12,12,14,14,10,11,11, + 13,13,11,12,13,14,14,12,12,12,14,14,13,14,14,15, + 16,13,14,14,16,16,10,11,10,13,12,11,12,12,14,14, + 11,12,12,14,14,13,14,14,15,16,13,14,14,16,15, 8, + 9, 9,11,11,10,11,11,12,13,10,11,11,13,12,12,13, + 13,14,15,12,13,13,15,14,10,11,11,12,12,11,11,12, + 13,14,11,12,12,14,14,13,13,14,15,16,13,14,14,15, + 15, 9,10,11,12,12,11,12,12,13,14,11,12,12,14,13, + 13,14,14,15,16,12,14,13,15,15,11,12,12,14,14,12, + 13,13,14,15,13,14,14,16,15,14,15,15,15,17,15,15, + 16,16,17,11,12,12,13,14,13,14,14,15,15,12,13,13, + 15,14,15,16,15,16,17,14,16,15,17,15, 9,10,10,12, + 11,10,11,11,13,13,10,11,11,13,12,11,12,12,14,14, + 11,12,12,14,14,10,11,11,12,13,11,12,12,13,14,11, + 12,12,14,14,12,13,13,15,15,12,13,13,15,15,10,11, + 10,13,12,11,12,12,13,13,11,12,12,14,13,12,13,13, + 15,15,12,13,13,15,14,12,13,12,14,14,13,14,14,15, + 15,13,14,14,15,15,14,15,15,16,16,14,15,15,16,16, + 11,13,11,14,12,13,13,13,15,14,12,14,13,15,14,15, + 15,15,17,16,14,15,14,17,15,10,12,12,14,14,13,13, + 14,15,16,12,14,13,15,15,14,15,16,17,17,14,15,16, + 17,17,12,13,13,14,15,13,14,14,16,16,14,14,15,16, + 16,16,16,16,17,17,16,16,16,18,18,12,13,13,14,15, + 14,14,15,16,16,13,14,14,16,15,16,16,16,17,18,15, + 16,16,17,17,14,15,15,16,16,15,15,16,17,17,15,16, + 16,17,18,17,18,18,18,19,17,18,18,19,19,14,15,15, + 16,16,15,16,16,17,17,15,16,16,17,17,17,17,18,20, + 18,17,18,17,18,18,11,12,12,14,14,12,13,14,15,15, + 12,13,13,15,15,14,15,15,16,17,14,15,15,16,17,12, + 13,13,15,15,14,14,14,16,16,14,14,14,16,16,15,16, + 16,17,17,15,16,16,17,17,12,13,13,15,14,13,14,14, + 16,15,14,15,14,16,15,15,16,16,17,17,15,16,16,17, + 16,14,15,15,16,16,15,16,16,17,17,16,16,16,17,17, + 17,17,17,19,18,17,17,17,18,19,14,15,14,17,15,15, + 16,16,17,17,15,16,15,17,17,16,17,17,18,18,16,17, + 17,18,17, 6,11,11,13,13,11,12,12,14,14,11,12,12, + 14,14,13,14,14,16,16,13,14,14,16,16,11,12,12,14, + 14,12,13,13,15,15,12,13,13,15,15,14,15,15,16,17, + 14,15,15,17,18,11,12,12,14,14,12,13,13,15,15,12, + 13,13,15,15,14,15,15,17,17,14,15,15,16,16,13,14, + 14,15,16,14,15,15,16,17,14,15,15,17,16,15,16,17, + 18,17,16,16,16,18,17,14,14,15,16,16,14,15,15,18, + 16,14,15,15,17,16,16,17,17,18,18,16,17,16,18,17, + 11,12,12,14,14,12,13,13,15,15,12,13,13,15,15,14, + 15,15,17,17,14,15,15,16,16,12,13,13,15,15,13,14, + 14,15,16,13,14,14,16,16,15,16,16,17,17,15,15,16, + 17,17,12,13,13,15,15,14,14,14,16,16,13,14,14,16, + 16,15,16,16,17,17,15,16,16,17,17,14,14,15,15,16, + 15,15,16,16,17,15,15,16,16,17,16,17,17,17,18,16, + 17,17,18,18,14,15,15,16,16,15,16,16,17,17,15,16, + 16,17,17,17,17,17,18,19,17,17,17,18,18,10,12,12, + 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17,17,18,14,16,14,17,16,17,18,18,19,19,17,17,17, + 18,18,15,15,15,17,16,15,16,16,17,17,17,19,17,18, + 18,18,18,18,18,21,19,20,19,20,19,15,15,16,16,17, + 17,17,18,20,20,15,16,16,18,17,18,19,19,19,20,18, + 19,18,19,17, 6,11,11,13,13,11,12,12,14,14,11,12, + 12,14,14,13,14,14,16,16,13,14,14,16,16,11,12,12, + 14,14,12,13,13,15,15,12,13,13,15,15,14,15,15,17, + 17,14,15,15,17,16,11,12,12,14,14,12,13,13,15,15, + 12,13,13,15,15,14,15,15,16,16,14,15,15,16,16,13, + 14,14,16,16,15,15,15,16,16,14,15,15,17,16,16,17, + 17,19,18,16,17,17,18,18,13,14,14,15,15,14,15,15, + 17,16,14,15,15,17,16,16,17,16,17,18,15,16,16,18, + 18,10,12,12,14,14,12,13,14,15,15,12,13,13,15,15, + 14,15,15,17,17,14,15,15,17,16,12,13,13,15,15,14, + 14,14,15,16,14,15,15,16,16,15,16,16,17,18,16,16, + 16,18,18,12,13,13,14,14,14,14,15,16,16,13,14,14, + 16,16,15,16,16,18,18,15,16,16,19,17,14,15,15,16, + 17,15,15,16,17,17,16,17,16,17,18,17,17,18,17,19, + 17,17,18,18,19,14,14,14,16,16,15,16,16,17,17,15, + 16,15,17,17,17,17,17,19,20,16,17,17,18,18,11,12, + 12,14,14,12,13,13,15,15,12,13,13,15,15,14,15,15, + 16,16,14,15,14,16,16,12,13,13,15,15,14,14,14,16, + 16,13,14,14,16,16,15,16,16,18,17,15,16,16,17,17, + 12,13,13,15,15,13,14,14,16,16,13,14,14,16,16,15, + 16,15,18,18,15,16,15,17,16,14,15,15,16,16,15,16, + 16,17,17,15,16,16,18,17,16,17,17,18,18,16,17,17, + 18,18,14,15,14,16,15,15,16,15,17,17,15,16,15,17, + 16,16,17,17,18,18,17,17,16,19,17,10,12,12,14,15, + 14,14,15,15,17,14,15,14,17,15,16,17,17,17,18,16, + 17,17,18,18,12,14,13,16,15,14,14,16,15,17,15,17, + 16,18,17,17,17,18,17,19,18,18,18,19,18,12,13,14, + 15,15,15,16,16,16,17,14,15,14,18,16,18,17,18,19, + 19,17,18,17,20,18,15,15,15,17,17,15,16,16,17,18, + 18,18,18,19,18,18,18,19,18,20,18,19,19,21,21,15, + 15,16,16,17,17,18,18,18,18,15,16,16,17,17,17,19, + 20,19,20,17,18,18,19,17,13,14,14,16,16,14,15,15, + 16,17,14,15,15,17,17,16,16,17,17,18,15,17,16,17, + 17,14,15,15,16,16,15,16,16,17,17,16,16,16,17,17, + 17,17,18,17,18,17,17,17,18,20,14,15,15,17,16,15, + 16,16,17,17,15,16,16,17,17,17,17,17,18,18,16,17, + 17,19,18,16,16,17,17,17,17,18,17,19,18,17,17,17, + 18,19,17,20,18,19,21,17,19,18,19,20,15,17,15,17, + 16,16,17,17,18,18,17,17,17,18,17,18,19,18,19,21, + 18,18,17,19,19, +}; + +static const static_codebook _44p9_p2_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p9_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p9_p2_0, + 0 +}; + +static const long _vq_quantlist__44p9_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p9_p3_0[] = { + 2, 5, 4, 4, 7, 7, 4, 7, 6, 5, 6, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 6, 7, 9, 9, 7, 9, 8, 6, 8, 8, 8,10, + 10, 8,10,10, 8, 9,10,10,11,12,10,12,12, 8,10,10, + 10,12,12,10,12,11, 6, 8, 8, 8,10,10, 8,10,10, 8, + 10,10,10,11,12,10,12,12, 8,10, 9,10,12,11,10,12, + 11, 5, 8, 8, 8,10,10, 8,10,10, 8, 9,10,10,11,11, + 10,11,11, 8,10,10,10,11,12,10,12,11, 8,10,10,10, + 11,11,10,11,11,10,11,11,11,12,13,11,12,13,10,11, + 11,11,13,13,11,13,13, 7, 9, 9,10,11,12,10,12,11, + 9,11,11,11,12,13,12,14,13, 9,11,11,12,13,14,11, + 13,12, 5, 8, 8, 8,10,10, 8,10,10, 8,10,10,10,11, + 12,10,12,12, 8,10, 9,10,12,11, 9,11,11, 7, 9, 9, + 10,11,12,10,12,11, 9,11,11,11,12,13,12,14,13, 9, + 11,11,12,13,14,11,13,12, 8,10,10,10,11,11,10,11, + 11,10,11,11,11,13,13,11,13,13,10,11,10,11,13,12, + 11,13,12, +}; + +static const static_codebook _44p9_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44p9_p3_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44p9_p3_0, + 0 +}; + +static const long _vq_quantlist__44p9_p3_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p9_p3_1[] = { + 4, 6, 6, 6, 7, 7, 6, 7, 7, 6, 7, 7, 7, 7, 8, 7, + 7, 8, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, + 8, 9, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, + 9, 5, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, + 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 8, + 9, 9, 8, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 7, 8, 8, 8, 9, 9, 8, 9, 9, + 8, 9, 8, 9, 9, 9, 9, 9, 9, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 6, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 9, 8, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, 9, 7, 8, 8, + 8, 9, 9, 8, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 8, + 8, 8, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 9, 9, 8, 9, + 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44p9_p3_1 = { + 5, 243, + (long *)_vq_lengthlist__44p9_p3_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44p9_p3_1, + 0 +}; + +static const long _vq_quantlist__44p9_p4_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p9_p4_0[] = { + 2, 5, 5, 4, 7, 7, 4, 7, 6, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 6, 7, 8, 8, 9, + 10, 8,10,10, 8, 9,10,10,11,12,10,11,12, 8,10,10, + 10,11,12,10,12,11, 6, 8, 7, 8,10,10, 8,10, 9, 8, + 10,10,10,11,12,10,12,12, 8,10, 9,10,12,11,10,12, + 11, 5, 8, 8, 8,10,10, 8,10,10, 7, 9,10, 9,10,11, + 10,11,11, 8,10,10,10,12,12,10,12,11, 7, 9, 9, 9, + 11,11, 9,11,11, 9,10,11,11,11,12,11,12,12, 9,11, + 11,11,12,12,11,12,12, 7, 9, 9,10,11,12,10,12,11, + 9,11,10,11,11,12,12,13,13, 9,11,11,12,13,13,11, + 13,11, 5, 8, 8, 8,10,10, 8,10,10, 8,10,10,10,11, + 12,10,12,12, 7, 9, 9, 9,11,11, 9,11,10, 7, 9, 9, + 10,11,12,10,12,11, 9,11,11,11,11,13,12,13,13, 9, + 10,11,12,13,13,11,12,11, 7, 9, 9, 9,11,11, 9,11, + 11, 9,11,11,11,12,12,11,12,12, 9,11,10,11,12,12, + 10,12,11, +}; + +static const static_codebook _44p9_p4_0 = { + 5, 243, + (long *)_vq_lengthlist__44p9_p4_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44p9_p4_0, + 0 +}; + +static const long _vq_quantlist__44p9_p4_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_p4_1[] = { + 6, 8, 8,10, 9, 8, 9, 9,10,10, 8, 9, 9,10,10, 8, + 10,10,10,10, 8,10,10,10,10, 9, 9, 9,10,10, 9,10, + 10,10,11, 9,10,10,11,11,10,10,10,11,11,10,10,10, + 11,11, 9, 9, 9,10,10, 9,10,10,11,11, 9,10,10,11, + 10,10,10,10,11,11,10,10,10,11,11,10,10,10,10,11, + 10,10,11,11,11,10,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,10,10,10,11,10,10,11,11,11,11,10,11, + 10,11,11,11,11,11,11,11,10,11,11,11,11, 9,10,10, + 10,11,10,10,11,11,11,10,11,11,11,11,10,11,11,11, + 11,10,11,11,11,11,10,10,11,11,11,11,11,11,11,11, + 11,11,11,11,12,11,11,12,12,12,11,11,11,12,12,10, + 11,11,11,11,11,11,11,12,12,11,11,11,11,11,11,11, + 11,12,12,11,11,11,12,12,11,11,11,11,11,11,12,12, + 12,12,11,12,12,12,12,11,12,12,12,12,12,12,12,12, + 12,11,11,11,11,11,11,12,12,12,12,11,12,11,12,12, + 11,12,12,12,12,12,12,12,12,12, 9,10,10,11,10,10, + 11,11,11,11,10,11,11,11,11,10,11,11,11,11,10,11, + 11,11,11,10,11,11,11,11,11,11,11,11,11,11,11,11, + 12,12,11,11,12,12,12,11,11,11,12,12,10,11,10,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,12,12, + 11,11,11,12,12,11,11,11,11,11,11,12,12,12,12,11, + 12,12,12,12,11,12,12,12,12,12,12,12,12,12,11,11, + 11,11,11,11,12,12,12,12,11,12,11,12,12,12,12,12, + 12,12,11,12,12,12,12,11,11,11,11,11,11,12,12,12, + 12,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,13,13,12,12,12,13,13,11,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,13,13,12,12,12, + 13,13,12,12,12,12,12,12,12,12,12,13,12,12,12,13, + 13,12,13,13,13,13,12,13,13,13,13,12,12,12,12,12, + 12,12,12,13,13,12,12,12,13,13,12,13,13,13,13,12, + 13,13,13,13,11,11,11,11,11,11,12,12,12,12,11,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,12,12,12,13,13,11,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,13,13,12,12,12,13,13,12, + 12,12,12,12,12,12,12,13,13,12,12,12,13,13,12,13, + 13,13,13,12,13,13,13,13,12,12,12,12,12,12,12,12, + 13,13,12,12,12,13,12,12,13,13,13,13,12,13,13,13, + 13, 7,10,10,11,11,10,10,11,11,11,10,11,11,11,11, + 10,11,11,11,11,10,11,11,11,11,10,10,10,11,11,10, + 11,11,11,11,11,11,11,11,12,11,11,11,12,12,11,11, + 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11,12,12,12,12,12,12,12,12,13,12,12,12,12,12,12, + 12,12,13,13,12,13,12,13,13,12,12,12,12,12,12,12, + 12,13,12,12,12,12,13,13,12,13,13,13,13,12,13,13, + 13,13,12,12,12,12,12,12,12,12,13,13,12,12,12,13, + 12,12,13,13,13,13,12,13,13,13,13,11,11,11,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,13,13,11,12,12,12,12,12,12,12,12,13,12,12, + 12,12,12,12,13,13,13,13,12,13,13,13,13,11,12,12, + 12,12,12,12,12,12,13,12,12,12,12,12,12,13,13,13, + 13,12,13,13,13,13,12,12,12,12,12,12,12,12,13,13, + 12,12,13,13,13,13,13,13,13,13,13,13,13,13,13,12, + 12,12,12,12,12,13,13,13,13,12,12,12,13,12,13,13, + 13,13,13,12,13,13,13,13,11,11,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 13,11,12,12,12,12,12,12,12,12,12,12,12,12,13,12, + 12,12,12,13,13,12,13,13,13,13,11,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,13,13,13,13,12,13, + 12,13,13,12,12,12,12,12,12,12,13,13,13,12,13,12, + 13,13,12,13,13,13,13,13,13,13,13,13,12,12,12,12, + 12,12,12,12,12,13,12,12,12,13,13,13,13,13,13,13, + 12,13,13,13,13, +}; + +static const static_codebook _44p9_p4_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p9_p4_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44p9_p4_1, + 0 +}; + +static const long _vq_quantlist__44p9_p5_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_p5_0[] = { + 4, 6, 6, 9, 9, 6, 7, 8,10,11, 6, 8, 7,10,10, 8, + 10,10,12,12, 8,10,10,12,12, 6, 7, 8,10,10, 7, 8, + 9,10,11, 8, 9, 9,11,11,10,10,11,12,13,10,11,11, + 13,13, 6, 8, 7,10,10, 8, 9, 9,11,11, 7, 9, 8,11, + 10,10,11,11,13,13,10,11,10,13,12, 9,10,10,11,12, + 10,10,11,12,13,10,11,11,12,13,12,12,13,12,14,12, + 13,13,14,14, 9,10,10,12,11,10,11,11,13,12,10,11, + 10,13,12,12,13,13,14,14,12,13,12,14,12, 7, 8, 8, + 10,11, 8, 9,10,11,12, 8, 9, 9,11,12,10,11,12,13, + 14,10,11,11,13,13, 8, 9,10,11,12, 9,10,11,12,13, + 10,10,11,12,12,11,12,12,13,14,11,12,12,14,14, 8, + 9, 9,11,12,10,10,11,12,13, 9,10,10,12,12,11,12, + 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9,10,10,12,12,10,11,11,13,13,10,11,11,13,13,12, + 13,13,14,15,12,13,12,14,14,11,11,12,12,14,12,12, + 13,13,14,12,12,13,13,14,13,13,14,14,16,14,14,14, + 15,15,11,12,12,14,13,12,13,13,14,14,12,13,13,15, + 14,14,14,14,16,16,13,14,14,16,14, 7, 9, 9,12,11, + 9,10,10,12,12, 9,11,10,13,12,11,12,12,13,14,11, + 13,12,14,13, 9,10,10,12,12,10,10,11,12,13,10,12, + 11,13,13,12,12,13,13,14,12,13,13,15,14, 9,10,10, + 12,12,11,11,11,13,13,10,12,10,13,12,12,13,13,14, + 15,12,13,12,15,13,11,12,12,14,13,12,12,13,13,14, + 12,13,13,15,14,13,13,14,13,16,14,15,14,16,15,12, + 12,12,14,14,13,13,13,14,14,12,13,12,14,13,14,15, + 15,16,16,13,14,13,16,13,10,11,12,13,14,11,12,13, + 13,15,12,12,13,14,14,13,14,14,15,16,13,14,14,16, + 15,12,12,13,12,14,12,12,13,13,15,13,13,13,13,15, + 14,14,15,14,16,14,15,15,15,16,12,13,12,14,14,13, + 13,13,15,15,12,13,13,15,15,14,15,15,16,16,14,15, + 15,16,16,13,14,14,13,16,14,14,15,14,16,14,14,15, + 14,16,15,15,16,15,18,16,16,16,16,17,14,14,14,16, + 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12,13,11,12,11,13,13,12,12,13,13,15,12,13,13,15, + 14, 9,10,10,12,12,10,11,12,13,13,10,11,10,13,12, + 12,13,13,14,15,12,13,12,14,13,12,12,12,14,14,12, + 12,13,13,14,13,13,13,15,14,14,13,14,13,16,14,15, + 15,16,16,11,12,12,13,14,12,13,13,14,15,12,13,12, + 14,13,14,14,15,15,16,13,14,13,15,13, 8, 9, 9,11, + 11, 9,10,10,12,12, 9,10,10,12,12,11,12,12,14,14, + 11,12,11,14,13, 9,10,10,12,12,10,11,11,13,13,10, + 11,11,13,13,12,12,13,14,15,12,13,13,15,14, 9,10, + 9,12,11,10,11,10,13,12,10,11,10,13,12,12,13,12, + 14,14,12,13,12,15,13,11,12,12,13,14,12,13,13,14, + 14,12,13,13,14,14,14,14,14,14,16,14,14,14,16,15, + 11,12,11,14,12,12,13,12,15,13,12,13,12,15,13,14, + 14,14,16,15,13,14,13,16,14,10,11,12,13,14,12,12, + 13,13,15,12,13,13,14,14,14,14,15,15,16,14,14,14, + 15,16,12,12,13,14,14,12,13,14,14,15,13,14,14,15, + 15,14,15,15,15,17,15,15,15,16,16,12,12,13,13,14, + 13,13,14,14,15,12,13,13,14,15,15,15,15,15,17,14, + 15,15,15,15,14,14,14,16,16,14,15,15,15,16,15,15, + 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14,14,15,16,13,14,14,16,15,11,12,12,14,14,12,12, + 13,14,15,12,13,13,15,15,13,13,15,15,17,14,14,15, + 16,16,12,13,12,14,14,12,13,13,15,15,12,13,13,15, + 14,14,15,15,16,16,14,15,14,16,16,13,12,14,13,16, + 13,13,15,14,16,14,13,15,15,16,14,14,16,15,17,15, + 15,16,16,17,13,14,14,16,15,14,15,15,16,16,14,15, + 14,16,15,16,16,16,17,17,15,16,16,18,16,10,12,12, + 14,14,12,12,13,14,14,12,13,12,15,14,13,14,14,15, + 16,14,15,14,16,15,11,12,12,14,14,12,13,13,14,15, + 13,14,13,15,15,14,14,15,15,16,14,15,15,17,16,12, + 13,13,14,14,13,13,14,15,15,12,14,13,15,15,14,15, + 15,16,16,14,15,15,17,15,13,14,13,15,15,13,14,14, + 15,16,14,15,14,17,16,15,15,15,15,17,16,16,16,18, + 17,14,14,14,16,16,15,15,15,16,16,14,15,14,16,16, + 16,16,17,17,17,16,16,16,17,16,11,12,13,14,14,12, + 13,13,15,15,12,13,13,15,15,14,15,15,16,16,14,15, + 15,17,16,12,13,13,14,15,13,13,14,14,16,13,14,14, + 15,16,15,14,16,15,17,15,15,16,16,17,12,13,13,15, + 15,13,14,14,16,16,13,14,14,16,15,15,15,16,17,17, + 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14,15,14,14,15,15,16,13,14,13,15,15,16,16,16,17, + 17,15,16,15,16,15,15,15,15,16,16,14,15,15,16,17, + 16,16,16,17,17,16,15,17,15,18,17,18,17,18,18,14, + 14,15,15,17,15,15,16,16,17,14,15,15,16,16,17,17, + 17,17,18,16,16,15,17,15,11,12,12,14,14,12,13,13, + 15,15,12,13,13,15,15,14,15,15,16,16,14,15,14,17, + 16,13,13,13,15,15,13,14,14,15,16,13,14,14,16,16, + 15,15,16,16,17,15,16,16,17,17,12,13,13,15,14,13, + 14,14,16,15,13,14,13,16,14,15,16,16,17,16,15,16, + 14,17,15,14,15,15,16,17,15,15,16,16,17,15,16,16, + 17,17,16,15,17,16,18,16,17,17,18,18,14,15,14,16, + 13,15,16,15,17,14,15,16,14,17,14,16,17,16,18,16, + 16,17,15,18,15, +}; + +static const static_codebook _44p9_p5_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p9_p5_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44p9_p5_0, + 0 +}; + +static const long _vq_quantlist__44p9_p5_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44p9_p5_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44p9_p5_1 = { + 1, 7, + (long *)_vq_lengthlist__44p9_p5_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44p9_p5_1, + 0 +}; + +static const long _vq_quantlist__44p9_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p9_p6_0[] = { + 2, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 8, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 8, 5, 7, 8, 8, 9, + 10, 8, 9,10, 8, 9,10,10,10,12,10,11,11, 8,10,10, + 10,11,12,10,11,10, 5, 8, 7, 8,10,10, 8,10, 9, 8, + 10,10,10,10,11,10,12,11, 8,10, 9,10,11,11,10,12, + 10, 5, 8, 8, 7, 9,10, 8,10, 9, 7, 9,10, 9,10,11, + 9,11,11, 8,10, 9,10,11,11, 9,11,10, 7, 9, 9, 9, + 10,11, 9,11,11, 9, 9,11,10,10,13,11,12,12, 9,11, + 11,11,12,13,11,13,11, 7, 9, 9, 9,10,11, 9,11,10, + 9,11,10,10,10,12,11,13,12, 9,11,11,11,12,12,10, + 12,10, 5, 8, 8, 8, 9,10, 7,10, 9, 8, 9,10, 9,10, + 11,10,11,11, 7,10, 9, 9,11,11, 9,11,10, 7, 9, 9, + 9,10,11, 9,11,10, 9,11,11,10,10,12,11,12,12, 9, + 10,11,11,12,13,10,12,10, 7, 9, 9, 9,11,11, 9,11, + 10, 9,11,11,11,11,13,11,13,12, 9,11, 9,11,12,12, + 10,13,10, +}; + +static const static_codebook _44p9_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44p9_p6_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44p9_p6_0, + 0 +}; + +static const long _vq_quantlist__44p9_p6_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44p9_p6_1[] = { + 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 7, 8, 8, 7, + 8, 8, 7, 8, 7, 7, 8, 8, 7, 8, 8, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, + 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 8, 8, + 8, 8, 9, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 8, 8, 8, 8, 8, 9, 9, 8, + 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 8, 9, 9, 8, + 8, 8, 8, 8, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 8, 9, 9, 8, 8, 8, 8, 9, 8, + 8, 9, 8, +}; + +static const static_codebook _44p9_p6_1 = { + 5, 243, + (long *)_vq_lengthlist__44p9_p6_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44p9_p6_1, + 0 +}; + +static const long _vq_quantlist__44p9_p7_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_p7_0[] = { + 1,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13, +}; + +static const static_codebook _44p9_p7_0 = { + 5, 3125, + (long *)_vq_lengthlist__44p9_p7_0, + 1, -510105088, 1635281408, 3, 0, + (long *)_vq_quantlist__44p9_p7_0, + 0 +}; + +static const long _vq_quantlist__44p9_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44p9_p7_1[] = { + 1, 4, 4,16,16, 4, 9,11,15,16, 4,12, 8,16,16,12, + 16,16,16,16,13,16,16,16,16, 5, 8,10,16,16, 9, 9, + 14,15,16,12,14,14,16,16,16,16,16,16,16,16,16,16, + 16,16, 5,11, 8,16,15,12,14,16,16,16, 9,15, 9,16, + 16,16,16,16,16,16,16,16,16,16,16,15,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16, 6,11,11, + 16,16,12,13,16,16,16,12,16,14,16,16,16,16,16,16, + 16,16,16,16,16,16,11,15,15,16,16,14,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,12, + 15,16,16,16,16,16,16,16,16,14,16,15,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16, 5,11,11,16,16,12, + 15,16,16,16,12,16,14,16,16,16,16,16,16,16,16,16, + 16,16,16,12,15,15,16,16,14,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,11,15,15,16, + 16,16,16,16,16,16,15,16,14,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16, 6,11,12,16,16,11,15,16,16,16,13,16,14,16,16, + 16,16,16,16,16,16,16,16,16,16,11,16,14,16,16,14, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,12,14,14,16,16,16,16,16,16,16,15,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,15,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16, 8,13, + 15,16,16,15,15,16,16,16,14,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,14,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 15,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16, 7,12,12,16,16, + 13,12,16,16,16,14,16,14,16,16,16,16,16,16,16,16, + 16,16,16,16,13,16,16,16,16,14,14,16,16,16,16,16, + 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16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16, +}; + +static const static_codebook _44p9_p7_1 = { + 5, 3125, + (long *)_vq_lengthlist__44p9_p7_1, + 1, -514619392, 1630767104, 3, 0, + (long *)_vq_quantlist__44p9_p7_1, + 0 +}; + +static const long _vq_quantlist__44p9_p7_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p9_p7_2[] = { + 1, 3, 2, 5, 4, 7, 7, 8, 8, 9,10,10,10,11,11,11, + 12,12,12,13,13,13,13,13,13, +}; + +static const static_codebook _44p9_p7_2 = { + 1, 25, + (long *)_vq_lengthlist__44p9_p7_2, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44p9_p7_2, + 0 +}; + +static const long _vq_quantlist__44p9_p7_3[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44p9_p7_3[] = { + 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44p9_p7_3 = { + 1, 25, + (long *)_vq_lengthlist__44p9_p7_3, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44p9_p7_3, + 0 +}; + +static const long _huff_lengthlist__44p9_short[] = { + 3, 3, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _huff_book__44p9_short = { + 1, 8, + (long *)_huff_lengthlist__44p9_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44pn1_l0_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44pn1_l0_0[] = { + 1, 3, 3, 8, 8,10,10,10,10,10,10,10,10, 5, 7, 5, + 9, 8,10,10,10,10,11,10,11,10, 5, 5, 7, 8, 9,10, + 10,11,10,10,11,10,11,10,10,10,11,11,11,11,11,11, + 11,10,11,11,10,10,10,10,11,11,11,11,11,10,11,11, + 11,11,11,11,11,11,12,11,10,11,11,11,11,11,11,11, + 11,11,11,11,11,10,10,11,11,12,11,11,11,11,11,11, + 12,11,11,11,10,11,11,11,11,11,11,11,11,10,11,11, + 10,11,10,11,11,11,11,11,11,11,11,11,11,12,11,11, + 12,12,11,11,11,11,11,11,11,11,11,11,11,11,12,11, + 10,11,11,11,11,11,11,11,12,11,13,11,11,11,11,11, + 11,11,11,11,11,11,12,11,13, +}; + +static const static_codebook _44pn1_l0_0 = { + 2, 169, + (long *)_vq_lengthlist__44pn1_l0_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44pn1_l0_0, + 0 +}; + +static const long _vq_quantlist__44pn1_l0_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44pn1_l0_1[] = { + 1, 4, 4, 7, 7, 4, 5, 6, 7, 7, 4, 6, 5, 7, 7, 7, + 6, 7, 6, 7, 7, 7, 6, 7, 6, +}; + +static const static_codebook _44pn1_l0_1 = { + 2, 25, + (long *)_vq_lengthlist__44pn1_l0_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44pn1_l0_1, + 0 +}; + +static const long _vq_quantlist__44pn1_l1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_l1_0[] = { + 1, 4, 4, 4, 4, 4, 4, 4, 4, +}; + +static const static_codebook _44pn1_l1_0 = { + 2, 9, + (long *)_vq_lengthlist__44pn1_l1_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44pn1_l1_0, + 0 +}; + +static const long _huff_lengthlist__44pn1_lfe[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book__44pn1_lfe = { + 2, 4, + (long *)_huff_lengthlist__44pn1_lfe, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44pn1_long[] = { + 2, 3, 6, 7, 9,13,17, 3, 2, 5, 7, 9,13,17, 6, 5, + 5, 6, 9,12,16, 7, 7, 6, 6, 7,10,13,10,10, 9, 7, + 6,10,13,13,13,12,10,10,11,15,17,17,17,14,14,15, + 17, +}; + +static const static_codebook _huff_book__44pn1_long = { + 2, 49, + (long *)_huff_lengthlist__44pn1_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44pn1_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p1_0[] = { + 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44pn1_p1_0 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44pn1_p1_0, + 0 +}; + +static const long _vq_quantlist__44pn1_p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p2_0[] = { + 1, 5, 5, 0, 7, 7, 0, 8, 8, 0, 9, 9, 0,12,12, 0, + 8, 8, 0, 9, 9, 0,13,13, 0, 8, 8, 0, 6, 6, 0,11, + 11, 0,12,12, 0,12,12, 0,14,14, 0,11,12, 0,12,12, + 0,15,15, 0,12,12, 0, 5, 5, 0, 5, 5, 0, 6, 6, 0, + 7, 7, 0,10,10, 0, 6, 6, 0, 7, 7, 0,11,11, 0, 6, + 6, 0, 7, 7, 0,11,11, 0,12,11, 0,11,11, 0,14,14, + 0,10,10, 0,12,12, 0,15,15, 0,12,12, 0, 6, 6, 0, + 12,12, 0,12,12, 0,12,12, 0,14,14, 0,11,11, 0,12, + 12, 0,16,16, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 8, 8, 0,12,12, 0,12,12, 0,12,12, 0,15, + 15, 0,12,12, 0,11,11, 0,16,16, 0,11,11, 0, 6, 6, + 0,12,12, 0,12,12, 0,13,13, 0,15,15, 0,12,12, 0, + 13,13, 0,15,15, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44pn1_p2_0 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p2_0, + 1, -533200896, 1614282752, 2, 0, + (long *)_vq_quantlist__44pn1_p2_0, + 0 +}; + +static const long _vq_quantlist__44pn1_p2_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p2_1[] = { + 1, 3, 3, 0, 9, 9, 0, 9, 9, 0,10,10, 0, 9, 9, 0, + 10,10, 0,10,10, 0,10,10, 0,10,10, 0, 7, 7, 0, 7, + 7, 0, 6, 6, 0, 8, 8, 0, 7, 7, 0, 8, 8, 0, 8, 8, + 0, 7, 7, 0, 8, 8, 0, 7, 7, 0, 9, 9, 0, 8, 9, 0, + 10,10, 0, 9, 9, 0,10,10, 0,10,11, 0, 9, 9, 0,10, + 10, 0, 9, 9, 0,11,11, 0,12,12, 0,12,12, 0,11,11, + 0,12,12, 0,13,13, 0,12,12, 0,13,13, 0, 8, 8, 0, + 12,12, 0,12,12, 0,13,13, 0,13,13, 0,13,13, 0,13, + 13, 0,13,13, 0,13,13, 0, 7, 7, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 9, 9, 0,11,11, 0,12,12, 0,13,13, 0,12, + 12, 0,13,13, 0,13,13, 0,12,12, 0,12,12, 0, 9, 9, + 0,12,12, 0,13,13, 0,14,14, 0,13,13, 0,14,14, 0, + 14,14, 0,13,13, 0,14,14, 0, 7, 7, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, +}; + +static const static_codebook _44pn1_p2_1 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p2_1, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44pn1_p2_1, + 0 +}; + +static const long _vq_quantlist__44pn1_p3_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p3_0[] = { + 1, 6, 6, 6, 8, 8, 6, 8, 8, 7, 9, 9,10,11,11, 8, + 8, 8, 7, 9, 9,11,12,12, 9, 9, 9, 6, 7, 7,10,11, + 11,10,11,11,10,11,11,13,13,13,12,12,12,10,12,11, + 14,14,14,12,12,12, 6, 5, 5, 9, 6, 6, 9, 6, 6, 9, + 7, 7,12,10,10,11, 7, 6, 9, 7, 7,13,11,11,12, 7, + 7, 7, 8, 8,12,10,10,12,10,10,11,10,10,15,13,13, + 13, 9, 9,12,11,11,15,14,14,15,11,11, 8, 7, 7,12, + 11,11,12,11,11,11,11,11,14,13,14,14,12,12,12,11, + 11,16,15,15,14,12,12, 0,10,10, 0,12,12, 0,12,12, + 0,11,11, 0,14,14, 0,11,11, 0,11,11, 0,15,15, 0, + 11,11, 7, 8, 8,13,11,11,12,10,10,12,11,11,15,13, + 13,14,11,11,12,10,10,16,14,14,15,10,10, 9, 7, 7, + 13,11,12,13,12,11,12,11,11,15,14,14,14,12,12,13, + 12,12,16,15,15,15,12,12, 0,11,11, 0,12,12, 0,12, + 13, 0,12,12, 0,15,15, 0,12,12, 0,12,12, 0,16,15, + 0,12,12, +}; + +static const static_codebook _44pn1_p3_0 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p3_0, + 1, -531365888, 1616117760, 2, 0, + (long *)_vq_quantlist__44pn1_p3_0, + 0 +}; + +static const long _vq_quantlist__44pn1_p3_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44pn1_p3_1[] = { + 2, 3, 4, 9, 9,10,12,12,12,11,10,12,12,13,12,11, + 13,12,11,11,11,12,12,12,11,11,13,13,13,13,11,12, + 12,14,14,12,13,13,13,13,11,13,13,13,13,11,13,13, + 13,13,11,13,13,13,13,11,12,12,14,14,12,13,13,12, + 12,11,13,13,13,13,11,13,13,12,12,11,13,13,13,13, + 12,12,13,14,14,12,13,13,12,12,11,13,13,13,13,11, + 13,13,12,12,11,13,13,13,13,12,13,13,14,14,12,13, + 13,12,12,11,13,13,13,13,11,13,13,12,12,11,10,10, + 10,10,12,10,10,11,11,12, 9, 9,11,11,13,11,11,10, + 10,13,10,10,10,10,13,11,11,12,12,13,10,10,12,12, + 14,12,11,12,12,13,11,11,11,12,13,12,12,12,12,13, + 11,11,12,12,13,10,10,12,12,14,11,11,12,12,13,11, + 11,12,12,13,11,11,12,12,14,12,12,12,12,14,10,10, + 11,11,14,12,11,11,11,13,11,11,11,11,13,12,12,11, + 11,14,12,12,12,11,14,10,10,11,11,14,12,11,11,11, + 13,11,11,11,11,13,12,12,11,11,11,11,11,10,10,12, + 10,11, 9, 9,12,12,12,11,11,13,12,12, 9, 9,13,13, + 13,10,10,13,13,13,12,12,13,13,13,14,14,13,12,12, + 11,11,14,13,13,12,12,14,13,13,11,11,13,13,13,12, + 11,13,13,13,14,14,13,12,12,10,10,14,13,13,11,11, + 13,13,13,10,10,13,13,13,11,11,14,13,13,14,14,14, + 12,12,10,10,13,13,13,11,11,13,13,13,10,10,13,13, + 13,11,11,14,13,13,14,14,14,13,13,10,10,13,13,13, + 11,11,13,13,13,10,10,14,12,12, 8, 8,14,12,12, 9, + 9,14,11,11, 9, 9,14,12,12, 8, 8,14,12,12, 7, 7, + 15,13,13,10,10,15,12,12,10,10,15,13,13,10,10,15, + 12,13, 9, 9,15,13,13,10,10,15,13,13,10,10,15,12, + 12,10,10,15,13,13,10,10,15,13,13, 9, 9,15,13,13, + 10,10,15,13,13,10,10,15,12,12,10,10,15,13,13, 9, + 9,14,13,12, 9, 9,14,13,13, 9, 9,15,13,13,10,10, + 15,12,12,10,10,15,13,13, 9, 9,15,13,13, 9, 9,14, + 13,13, 9, 9,14,12,12, 8, 8,13,13,13, 8, 8,14,14, + 13, 9, 9,14,14,13, 7, 7,14,14,14, 8, 8,14,14,14, + 10,10,15,14,14,12,12,14,14,14, 9, 9,15,14,14,10, + 10,14,14,14, 9, 9,14,14,14,10, 9,15,14,14,12,12, + 14,14,14, 9, 9,15,14,14,10,10,14,14,14, 9, 9,15, + 14,15, 9, 9,15,14,14,11,11,14,14,14, 8, 8,14,14, + 14, 9, 9,14,14,14, 8, 8,14,15,14,10,10,15,14,14, + 11,11,14,14,14, 8, 8,15,14,14, 9, 9,14,14,14, 8, + 8,12,12,12,13,13,16,16,15,12,12,17,16,16,13,13, + 17,16,16,11,11,17,16,16,12,12,17,16,17,13,13,17, + 16,16,14,14,17,17,16,12,12,18,16,16,13,13,17,16, + 17,12,12,17,17,17,13,13,18,16,16,14,14,18,17,17, + 12,12,17,17,17,13,13,18,17,17,13,13,17,17,17,13, + 13,17,16,16,14,14,17,17,17,12,12,16,16,17,13,13, + 17,17,16,12,12,18,17,17,13,13,18,16,16,14,14,18, + 17,17,12,12,19,16,17,13,13,17,16,17,12,12,13,14, + 14,10,10,16,14,14,13,13,17,15,15,14,14,17,14,14, + 13,13,16,14,14,13,13,17,16,15,14,14,16,16,16,15, + 15,17,15,15,14,14,17,15,15,14,14,17,15,15,14,14, + 17,16,15,14,14,16,16,16,15,15,18,15,15,13,13,16, + 16,15,14,14,17,15,15,14,13,17,15,15,14,14,16,16, + 16,15,15,18,15,14,13,13,17,15,15,14,14,18,14,15, + 13,13,18,15,15,14,14,16,16,16,15,15,17,15,15,13, + 13,17,15,15,14,14,17,15,15,13,13,13,11,11,10,10, + 16,14,14,13,13,17,14,15,14,14,17,15,15,12,12,17, + 14,14,12,12,16,15,15,14,14,16,14,14,14,14,16,15, + 15,14,14,16,15,15,14,14,16,15,15,14,14,16,15,15, + 14,14,16,15,14,15,15,17,15,15,14,14,17,15,15,14, + 14,17,15,15,14,14,17,15,16,14,14,16,14,14,14,14, + 17,15,15,13,13,17,15,15,13,13,16,15,15,13,13,17, + 16,16,14,14,17,15,14,15,14,17,15,15,13,13,17,15, + 15,13,13,17,15,15,13,13,14,14,14, 9, 9,14,14,14, + 18,19,14,15,15,19,18,14,14,14,19,19,15,14,14,19, + 19,15,16,16,19,19,15,16,16,19,19,15,15,15,19,19, + 15,16,16,19,20,15,15,15,19,19,15,15,15,19,19,15, + 16,16,20,20,15,15,15,18,19,15,15,16,19,20,15,15, + 15,19,18,15,15,15,18,18,15,16,16,21,20,15,15,15, + 19,19,15,15,15,19,19,15,15,14,19,20,15,15,15,20, + 19,15,16,16,19,20,15,15,15,19,19,15,15,15,20,21, + 15,14,15,19,19,14,12,12, 9, 9,14,14,15,21,19,14, + 14,14,18,19,14,15,15,19,20,14,14,14,19,19,15,15, + 15,19,20,15,15,14,21,19,15,15,15,20,19,15,14,15, + 20,21,15,15,15,18,18,15,15,15,20,21,16,14,14,18, + 19,15,15,15,20,19,15,15,15,18,21,15,15,15,19,19, + 15,15,15,19,20,16,15,14,20,19,15,16,15,19,19,15, + 15,15,19, 0,14,15,15,19,19,15,15,15,19,19,15,15, + 14,20,19,15,15,15,20,19,15,15,15,19,19,15,15,15, + 20,19,12,12,12,13,13,16,15,16,11,11,16,16,16,12, + 12,17,16,16,11,11,17,16,16,12,11,17,17,17,13,13, + 18,16,16,14,14,18,18,17,13,13,17,16,16,13,13,17, + 17,17,13,13,17,16,17,12,12,17,15,16,13,13,17,16, + 17,12,12,17,16,16,13,12,17,16,16,12,12,18,17,17, + 13,13,18,16,16,13,14,18,17,17,12,12,17,16,16,12, + 12,17,17,17,12,12,18,17,17,13,13,17,16,16,14,14, + 17,17,17,12,12,17,16,16,12,12,18,17,17,12,12,13, + 14,14, 9, 9,16,14,14,13,13,16,15,15,14,14,16,14, + 14,13,13,16,14,14,13,13,17,16,15,15,15,16,15,16, + 16,15,17,15,15,14,14,17,15,15,15,15,17,15,15,14, + 14,17,15,15,14,14,16,15,16,16,16,17,15,15,14,14, + 16,15,15,14,15,16,15,15,14,14,17,15,15,15,15,16, + 16,16,15,16,18,15,14,13,14,17,15,15,14,14,17,14, + 14,13,13,17,15,15,14,14,16,15,15,15,15,17,15,14, + 14,14,17,15,15,14,14,17,14,14,13,13,13,11,11,11, + 11,16,14,14,12,12,16,14,14,13,13,16,14,14,12,12, + 16,14,14,12,12,16,15,15,13,13,17,14,14,14,14,17, + 15,15,13,13,16,15,15,14,13,16,15,15,13,13,16,15, + 15,13,13,16,14,14,14,14,16,15,15,13,13,16,14,15, + 13,13,17,15,15,13,13,17,15,15,13,13,16,14,14,14, + 14,17,15,15,12,12,17,14,15,13,13,17,15,15,12,12, + 16,15,15,13,13,17,14,14,14,14,17,15,15,12,12,17, + 15,15,13,13,16,15,15,12,12,14,15,15, 8, 8,14,14, + 14,19,18,14,15,15,19,20,14,14,14,19,19,14,14,15, + 19,20,15,16,15,19,21,15,16,16,21,19,15,15,15,20, + 19,15,16,16,19,20,15,15,15,19,18,15,16,15,20,19, + 15,16,16,19,20,15,15,15,19,19,15,16,15,20,20,14, + 15,15,19,19,15,15,15,21,19,15,17,16,19,20,15,14, + 15, 0,21,15,15,15,19,20,14,14,14,19,19,15,15,15, + 20,19,15,16,16,19,19,15,15,15,19,18,15,15,15,20, + 19,14,14,15,18,18,14,12,12, 9, 9,14,14,14,18,18, + 14,14,14,18,18,14,15,14,19,18,14,14,14,19,18,15, + 15,15,19,20,15,14,14,18,18,15,15,15,20,19,15,15, + 15,18,20,15,15,15,19,18,15,15,15,19,19,15,14,14, + 19,21,15,15,15,20,20,15,15,15,18,19,14,15,15,19, + 20,15,15,15,20,19,15,14,14,19,21,15,15,15,18,19, + 15,14,15,20,19,14,15,15,21,21,14,15,15,19,20,15, + 14,14,19,20,15,15,15,19,20,15,15,14,20,20,14,15, + 15,20,19,13,12,12,13,13,17,16,16,11,11,17,16,16, + 12,12,18,17,16,11,11,18,16,16,11,11,17,17,17,13, + 13,18,16,16,13,13,18,17,17,12,12,18,16,16,13,13, + 18,17,17,12,12,18,17,17,13,13,18,16,16,14,14,18, + 16,17,12,12,18,17,17,13,13,17,17,17,12,12,17,17, + 17,12,12,17,16,15,13,13,18,16,16,11,11,17,16,16, + 12,12,17,16,17,11,11,18,17,17,13,12,17,16,16,13, + 13,17,17,17,12,12,17,16,17,12,12,18,17,17,11,11, + 14,14,14, 9, 9,16,14,14,13,13,17,15,15,14,14,17, + 14,14,13,13,16,14,14,13,13,17,15,15,14,14,16,16, + 16,16,15,18,15,15,14,14,17,16,15,15,15,17,15,15, + 14,14,17,15,15,14,15,16,16,16,15,16,18,15,15,14, + 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8, 8,14,14,14,20, + 18,14,13,13,19,19,14,14,14,19,18,15,14,14,19,20, + 14,15,15,20,20,15,14,14,21,20,15,15,15,20,20,15, + 15,14,21,19,15,15,15,19,19,15,15,15,19,20,15,14, + 14,20,20,15,15,15,19,20,15,14,14,19,20,15,15,15, + 20,20,15,15,15,20,19,15,14,14,20,21,15,15,15,20, + 21,15,14,14,20, 0,15,16,15,20,21,15,15,15,19,20, + 15,14,14,19,19,15,15,15,19,20,15,15,15,19,19,15, + 15,15,18,20,13,12,12,13,13,18,16,17,12,12,17,16, + 16,12,12,17,17,16,11,11,18,16,16,11,11,17,17,18, + 13,13,18,16,16,14,14,18,17,17,13,13,18,16,16,13, + 13,18,17,17,12,12,17,17,16,13,13,17,16,16,13,14, + 18,17,17,12,12,18,16,16,12,13,17,16,17,12,12,17, + 18,17,13,13,18,16,16,13,13,18,17,17,12,12,17,16, + 16,12,12,17,17,17,11,11,17,16,17,12,12,17,16,16, + 13,13,17,16,16,11,11,17,16,16,12,12,18,16,17,11, + 11,14,14,14, 9, 9,16,14,15,13,13,17,15,15,14,14, + 17,14,14,12,12,16,14,14,13,13,18,15,15,15,15,17, + 15,16,15,16,18,15,15,14,14,17,15,16,15,15,17,15, + 15,14,14,18,15,15,14,14,16,16,16,16,15,17,15,15, + 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15,20,20,15,15,15,20,18,13,12,12, 8, 8,14,14,14, + 19,20,14,14,14,19,19,14,15,15,20,20,14,14,14,18, + 19,15,15,15,20, 0,15,14,14,18,20,15,15,15,19,19, + 15,15,15,21,19,15,15,15,19,20,15,15,15,20,21,15, + 14,14,20,19,15,15,15,20,19,15,15,14,21,19,15,15, + 15,19,18,15,15,15,20,19,15,14,14,19,19,15,15,16, + 20,19,15,15,15,20, 0,15,15,15,19,21,15,15,15,22, + 20,15,14,14,22,19,15,15,15,19,20,15,14,14,20,19, + 14,15,15,19,21, +}; + +static const static_codebook _44pn1_p3_1 = { + 5, 3125, + (long *)_vq_lengthlist__44pn1_p3_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44pn1_p3_1, + 0 +}; + +static const long _vq_quantlist__44pn1_p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44pn1_p4_0[] = { + 1, 7, 7,14,14, 6, 8, 8,15,16, 7, 8, 8,16,15, 0, + 14,14,17,17, 0,14,14,16,16, 7, 9, 9,16,16,10,11, + 11,17,18, 9, 8, 8,16,16, 0,14,14,19,19, 0,14,14, + 17,16, 8, 9, 9,16,16,12,12,12,17,17,10, 9, 9,16, + 16, 0,15,14,18,20, 0,14,14,17,17, 0,15,15,18,17, + 0,21, 0, 0,21, 0,13,13,17,17, 0,17,17, 0, 0, 0, + 15,15,17,17, 0,15,15,17,18, 0, 0, 0, 0,21, 0,13, + 13,17,17, 0,18,18, 0,21, 0,16,15,17,18, 6, 7, 7, + 14,14, 9,10,10,16,16,11,10,10,15,15, 0,21, 0,20, + 21, 0, 0, 0,18,20,10,10,10,15,16,12,13,13,18,18, + 12,11,11,15,15, 0, 0, 0,20,20, 0, 0,21,19,19,12, + 11,11,15,15,15,14,14,18,18,13,11,11,15,16, 0, 0, + 0,20,19, 0, 0, 0,20,21, 0, 0,20,19,19, 0, 0, 0, + 0, 0, 0,20, 0,17,18, 0, 0,21, 0, 0, 0, 0, 0,21, + 0, 0,21, 0,20,19, 0, 0, 0, 0, 0, 0,21, 0,18,18, + 0, 0, 0,21, 0, 0, 0, 0, 0,20, 7, 6, 6,13,13, 9, + 6, 6,12,12, 9, 7, 7,14,14, 0,10,10,12,12, 0,11, + 11,15,15, 9, 7, 7,14,14,12, 9, 9,14,14,10, 7, 7, + 14,13, 0,11,11,16,15, 0,11,11,14,14, 9, 7, 7,14, + 14,13,10,10,14,14,11, 7, 7,14,13, 0,11,11,16,16, + 0,11,11,14,14, 0,12,12,16,16, 0,19, 0,17,18, 0, + 10,10,14,14, 0,15,14, 0, 0, 0,12,12,14,14, 0,12, + 12,15,15, 0,20, 0,18,19, 0,10,10,14,14, 0,16,15, + 0,20, 0,13,13,14,14, 0,11,11,13,13, 0,12,13,16, + 16, 0,12,12,16,16, 0,16,16, 0,21, 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0,13,13,18,18, 0,19,16, 0, 0, + 0,15,15,17,16, 0,16,16, 0,21, 0, 0, 0, 0,21, 0, + 13,14,18,17, 0,20,19, 0, 0, 0,15,15,18,18, 8, 7, + 7,15,15,12,11,11,17,16,13,11,11,16,16, 0, 0, 0, + 21,20, 0, 0, 0, 0,20,11,10,10,17,17,14,13,13,19, + 18,14,11,11,16,16, 0,20, 0,21,19, 0, 0,21, 0,20, + 12,11,11,17,17,16,15,15, 0,19,14,11,11,17,16, 0, + 21, 0, 0,19, 0, 0, 0,21,20, 0, 0,21,20, 0, 0, 0, + 0, 0, 0, 0, 0, 0,19,21, 0, 0, 0, 0, 0, 0, 0, 0, + 19,20, 0, 0, 0,20,21, 0, 0, 0, 0, 0, 0,20, 0,19, + 21, 0, 0, 0, 0, 0, 0, 0, 0,21,20,11,10, 9,15,15, + 14,11,11,15,15,14,11,11,16,16, 0,14,14,14,14, 0, + 16,15,17,16,13,11,11,16,16,16,13,13,16,16,15,10, + 10,15,15, 0,14,15,17,17, 0,14,14,16,15,13,11,11, + 16,16,17,15,14,16,16,15,10,10,15,15, 0,15,15,17, + 18, 0,15,15,16,16, 0,16,16,17,17, 0,21, 0,21,20, + 0,13,13,15,15, 0,18,18, 0,21, 0,15,15,15,15, 0, + 16,16,17,17, 0, 0, 0, 0,18, 0,13,13,15,15, 0,19, + 18, 0, 0, 0,15,15,16,16, 0,12,12,15,15, 0,13,13, + 17,17, 0,13,13,17,18, 0,16,17,21, 0, 0,20,18, 0, + 0, 0,13,13,17,17, 0,15,15, 0,18, 0,12,12,17,18, + 0,16,16, 0, 0, 0,17,17,21, 0, 0,13,13,18,18, 0, + 16,16,21,21, 0,12,12,17,18, 0,16,17,21, 0, 0,17, + 17, 0,21, 0,17,18, 0, 0, 0, 0, 0, 0, 0, 0,16,15, + 0,21, 0,21,19, 0, 0, 0,18,18, 0, 0, 0,18,19, 0, + 0, 0, 0, 0, 0, 0, 0,16,16,21,21, 0,20,19, 0, 0, + 0,19,21, 0,21, 0,12,12,15,15, 0,12,12,15,16, 0, + 13,13,16,16, 0,14,14,15,15, 0,16,15,17,17, 0,13, + 13,17,17, 0,15,15,16,18, 0,12,12,16,16, 0,14,14, + 17,17, 0,15,14,16,16, 0,13,13,16,16, 0,16,15,17, + 17, 0,12,12,16,16, 0,15,15,18,18, 0,14,14,17,16, + 0,16,16,17,18, 0, 0, 0,20,21, 0,13,13,16,17, 0, + 17,17, 0, 0, 0,15,15,16,16, 0,15,16,17,17, 0, 0, + 0,19, 0, 0,13,13,15,16, 0,19,18, 0, 0, 0,16,15, + 16,17, 8, 8, 8,17,17,13,11,10,17,18,13,10,10,17, + 17, 0,15,15,20,19, 0,15,15,17,17,12,10,10,19,18, + 15,12,12,20,18,14,10,10,17,16, 0,15,15,20,20, 0, + 14,15,16,16,13,10,10,17,17,17,14,14, 0,18,15,10, + 10,17,17, 0,16,15,20,20, 0,14,14,17,17, 0,15,16, + 20,20, 0, 0,21, 0, 0, 0,13,13,17,17, 0,18,17, 0, + 0, 0,15,16,17,18, 0,15,15,18,21, 0, 0, 0,21, 0, + 0,13,13,18,18, 0,19,19, 0, 0, 0,16,16,18,17, 9, + 8, 8,15,15,12,11,11,16,16,13,11,11,16,15, 0, 0, + 0, 0,21, 0,21, 0,19,19,12,11,11,17,18,15,13,13, + 18,19,14,11,11,16,16, 0, 0,21,21,19, 0, 0, 0,21, + 20,13,11,11,18,17,17,14,15,20,21,15,11,12,16,16, + 0, 0, 0,20, 0, 0, 0,21, 0,19, 0, 0, 0, 0,19, 0, + 0, 0, 0, 0, 0,21,21,19,19, 0, 0, 0,21, 0, 0, 0, + 0,19,21, 0, 0, 0,19,20, 0, 0, 0,21, 0, 0, 0,21, + 19,19, 0, 0, 0, 0, 0, 0, 0, 0,21,20, 0,11,11,15, + 15, 0,12,12,15,16, 0,12,12,16,16, 0,15,15,16,15, + 0,16,16,17,17, 0,12,12,17,17, 0,14,14,17,17, 0, + 11,11,16,16, 0,15,15,19,18, 0,15,15,16,16, 0,12, + 12,17,16, 0,14,15,16,16, 0,11,11,15,15, 0,16,16, + 18,19, 0,15,15,15,16, 0,17,17,18,20, 0,21, 0,21, + 19, 0,14,14,16,16, 0,18,18, 0, 0, 0,16,16,15,15, + 0,16,16,18,17, 0, 0, 0,19,20, 0,14,14,16,16, 0, + 19,19, 0, 0, 0,16,17,15,15, 0,12,12,14,15, 0,13, + 13,16,17, 0,12,12,17,17, 0,17,16, 0, 0, 0,18,17, + 21, 0, 0,13,13,19,17, 0,15,15,20,21, 0,12,12,17, + 17, 0,17,17, 0, 0, 0,17,17, 0, 0, 0,13,13,17,18, + 0,16,16,21, 0, 0,12,12,17,17, 0,17,17, 0, 0, 0, + 17,17, 0, 0, 0,18,21, 0, 0, 0, 0, 0, 0, 0, 0,15, + 15,21, 0, 0,20,21, 0, 0, 0,18,19, 0, 0, 0,18,17, + 0, 0, 0, 0, 0, 0, 0, 0,16,16,21, 0, 0,21,21, 0, + 0, 0,18,19, 0, 0, 0,12,12,16,16, 0,13,13,16,17, + 0,13,13,17,16, 0,14,14,16,16, 0,16,15,19,18, 0, + 13,13,17,17, 0,15,15,18,18, 0,12,12,16,16, 0,15, + 15,18,19, 0,15,15,17,16, 0,13,13,17,17, 0,16,16, + 18,17, 0,12,12,17,16, 0,15,15,18,18, 0,15,15,17, + 17, 0,16,16, 0,19, 0, 0, 0, 0, 0, 0,14,14,16,17, + 0,18,18, 0, 0, 0,15,15,17,17, 0,16,16,21,19, 0, + 21, 0,21,21, 0,13,14,16,16, 0,19,19, 0, 0, 0,15, + 16,16,16, 0,11,11,17,16, 0,15,14,19,18, 0,14,14, + 19,19, 0,18,17,18,20, 0,17,17,18,19, 0,13,13,17, + 17, 0,16,17,21,18, 0,13,13,17,16, 0,18,17,19, 0, + 0,16,17,18,18, 0,12,12,19,18, 0,18,18,20,20, 0, + 13,13,17,17, 0,17,17,21, 0, 0,16,17,17,18, 0,18, + 17,19,18, 0, 0, 0, 0, 0, 0,14,14,17,17, 0,19,19, + 21, 0, 0,16,16,16,17, 0,17,17,19,20, 0, 0, 0, 0, + 21, 0,15,15,17,18, 0,21,21, 0, 0, 0,17,17,17,18, + 0,10,10,15,15, 0,15,14,17,18, 0,14,14,16,16, 0, + 0, 0,18, 0, 0,21, 0,19, 0, 0,13,13,17,16, 0,17, + 17,18, 0, 0,14,14,16,15, 0, 0, 0,21, 0, 0,21, 0, + 19,18, 0,13,13,17,17, 0,18,18,20,20, 0,15,15,16, + 16, 0, 0, 0,21,21, 0, 0, 0,20,20, 0, 0, 0,19, 0, + 0, 0, 0, 0, 0, 0,21,20,18,18, 0, 0, 0, 0, 0, 0, + 0, 0, 0,20, 0, 0, 0, 0,20, 0, 0, 0, 0, 0, 0, 0, + 0,19,18, 0, 0, 0, 0,21, 0, 0, 0,18,20, 0,18,19, + 16,17, 0,21,19,17,17, 0, 0,21,18,18, 0, 0,21,20, + 19, 0, 0, 0,20,20, 0, 0,21,17,17, 0, 0, 0,19,19, + 0,20,20,17,17, 0, 0, 0, 0,20, 0, 0,20,18,18, 0, + 21,20,17,17, 0, 0, 0,20,21, 0,19, 0,17,17, 0, 0, + 21, 0, 0, 0,20, 0,18,19, 0, 0, 0,21,21, 0, 0, 0, + 0,21, 0,20,20,17,17, 0, 0, 0, 0, 0, 0,21, 0,18, + 17, 0, 0, 0,20,19, 0, 0, 0, 0,21, 0,20,20,17,17, + 0, 0, 0, 0, 0, 0,21,21,18,18, 0,12,12,15,14, 0, + 14,14,17,17, 0,14,14,17,16, 0,18,18,21, 0, 0,19, + 20, 0, 0, 0,13,13,18,17, 0,16,16,19,18, 0,13,13, + 17,17, 0,17,17, 0, 0, 0,17,17,21, 0, 0,13,13,17, + 17, 0,17,17,21,20, 0,13,13,18,17, 0,18,19,21,21, + 0,19,18, 0, 0, 0,18,17, 0, 0, 0, 0, 0, 0, 0, 0, + 15,16, 0, 0, 0,21,21, 0, 0, 0,20,18,21, 0, 0,17, + 18, 0, 0, 0, 0, 0, 0, 0, 0,15,16, 0, 0, 0, 0,20, + 0, 0, 0, 0,19, 0, 0, 0,15,15,18,19, 0,18,17,21, + 0, 0,16,18, 0,20, 0,17,18,21, 0, 0,18,20, 0, 0, + 0,16,16,21,21, 0,19,20,21, 0, 0,16,15, 0,21, 0, + 18,20, 0, 0, 0,18,19, 0, 0, 0,16,15,21,21, 0,21, + 0, 0, 0, 0,16,15,21, 0, 0,20,19, 0, 0, 0,18,21, + 21, 0, 0,20,18, 0, 0, 0, 0, 0, 0, 0, 0,16,16, 0, + 20, 0,21, 0, 0, 0, 0,17,18,20,21, 0,18,18,21,21, + 0, 0, 0, 0, 0, 0,16,16,20, 0, 0, 0,21, 0, 0, 0, + 21,18, 0, 0, 0,12,12,20,17, 0,15,15,19,18, 0,14, + 14,19,18, 0,18,17,21,19, 0,17,17,21,17, 0,13,13, + 21,19, 0,16,17,20,19, 0,13,13,16,16, 0,17,17,20, + 21, 0,16,16,19,17, 0,13,13,18,18, 0,17,19,19,19, + 0,13,13,17,17, 0,18,18, 0,19, 0,16,17,18,18, 0, + 16,17,19,21, 0, 0, 0, 0, 0, 0,15,15,16,17, 0,20, + 19,21, 0, 0,17,17,17,17, 0,17,17,21,19, 0, 0, 0, + 0, 0, 0,15,15,17,17, 0,21, 0, 0, 0, 0,18,18,17, + 17, 0,10,10,15,15, 0,15,15,17,17, 0,15,14,16,16, + 0, 0, 0,21,19, 0,21,21,19,21, 0,13,13,17,16, 0, + 17,17,18,19, 0,14,15,16,15, 0, 0, 0,21,19, 0,21, + 21,18,19, 0,14,14,16,17, 0,18,18,18,19, 0,15,15, + 15,16, 0, 0,21, 0,21, 0, 0, 0,19,20, 0, 0, 0,21, + 19, 0, 0, 0, 0, 0, 0,21,21,19,17, 0, 0, 0, 0, 0, + 0, 0, 0,21,21, 0,21, 0, 0,21, 0, 0, 0, 0, 0, 0, + 21,21,19,18, 0, 0, 0, 0, 0, 0, 0, 0, 0,19, 0,21, + 18,18,17, 0,21, 0,20,20, 0, 0, 0,18,20, 0, 0,21, + 18,21, 0, 0, 0,21,18, 0, 0, 0, 0,19, 0, 0, 0,21, + 21, 0,20,21,17,19, 0,21, 0,21, 0, 0,21, 0,18,18, + 0,20,21,17,18, 0, 0, 0,21,19, 0,20,21,17,18, 0, + 0, 0,21,21, 0, 0, 0,20,19, 0, 0, 0,21,21, 0, 0, + 0, 0, 0, 0,21,21,19,18, 0, 0, 0, 0, 0, 0, 0,21, + 19,18, 0,21,21,19, 0, 0, 0, 0,21, 0, 0,21,21,18, + 17, 0, 0, 0, 0, 0, 0,21, 0,21,18, 0,12,12,14,14, + 0,15,14,17,17, 0,14,14,17,16, 0,19,17, 0, 0, 0, + 19,19, 0, 0, 0,13,13,17,17, 0,17,17,20,20, 0,13, + 13,18,18, 0,18,17, 0, 0, 0,18,21, 0, 0, 0,13,13, + 17,17, 0,18,18,21,20, 0,14,14,18,19, 0,19,18,21, + 0, 0,19,19, 0, 0, 0,20,18,20, 0, 0, 0, 0, 0, 0, + 0,15,16, 0, 0, 0,21,21, 0, 0, 0,19,19, 0, 0, 0, + 18,18, 0, 0, 0, 0, 0, 0, 0, 0,16,16, 0,21, 0, 0, + 0, 0, 0, 0,19,20, 0, 0, 0,15,15,20,21, 0,17,17, + 21,21, 0,17,17, 0, 0, 0,19,18, 0, 0, 0,18,19, 0, + 0, 0,17,16, 0,21, 0, 0,20, 0, 0, 0,16,16, 0,20, + 0,19,19, 0,21, 0,19,18, 0,21, 0,16,16, 0, 0, 0, + 21,21, 0, 0, 0,16,16, 0, 0, 0,21,21, 0, 0, 0,19, + 19, 0, 0, 0,20, 0, 0, 0, 0, 0, 0, 0, 0, 0,17,17, + 0,21, 0, 0,20, 0, 0, 0,20,18,21,21, 0,19,18, 0, + 20, 0, 0, 0, 0, 0, 0,16,17,21, 0, 0, 0,21, 0, 0, + 0,19,20,21,20, +}; + +static const static_codebook _44pn1_p4_0 = { + 5, 3125, + (long *)_vq_lengthlist__44pn1_p4_0, + 1, -528744448, 1616642048, 3, 0, + (long *)_vq_quantlist__44pn1_p4_0, + 0 +}; + +static const long _vq_quantlist__44pn1_p4_1[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44pn1_p4_1[] = { + 2, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _44pn1_p4_1 = { + 1, 7, + (long *)_vq_lengthlist__44pn1_p4_1, + 1, -533200896, 1611661312, 3, 0, + (long *)_vq_quantlist__44pn1_p4_1, + 0 +}; + +static const long _vq_quantlist__44pn1_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p5_0[] = { + 1, 7, 7, 6, 8, 8, 7, 8, 8, 7, 9, 9,11,11,11, 9, + 8, 8, 7, 9, 9,11,12,11, 9, 9, 9, 6, 7, 7,10,11, + 11,10,10,10,10,11,11,15,14,14,12,12,12,11,11,11, + 14,14,14,12,12,12, 5, 6, 6, 8, 5, 5, 8, 7, 7, 8, + 8, 8,12,10,10,10, 7, 7, 8, 7, 7,12,10,10,10, 7, + 7, 6, 7, 7,12,11,11,12,10,10,11,10,10,14,14,13, + 13,10,10,11,10,10,16,14,14,14,11,10, 7, 7, 7,13, + 12,12,12,12,11,11,11,11,15,14,17,13,12,12,12,11, + 11,15,15,15,14,13,13,10, 9, 9,14,12,11,13,11,11, + 12,11,11,16,15,14,14,11,11,12,11,11,17,14,14,15, + 11,11, 7, 8, 8,12,11,11,13,10,10,11,10,10,17,14, + 13,14,10,10,12,10,10,18,15,15,14,10,10, 8, 7, 7, + 13,12,12,13,11,11,12,11,11,16,14,15,14,12,12,12, + 11,11,18,16,16,14,12,12,11,10,10,13,12,11,13,11, + 11,13,12,12, 0,15,14,14,11,11,13,11,11,16,15,15, + 15,11,11, +}; + +static const static_codebook _44pn1_p5_0 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p5_0, + 1, -527106048, 1620377600, 2, 0, + (long *)_vq_quantlist__44pn1_p5_0, + 0 +}; + +static const long _vq_quantlist__44pn1_p5_1[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p5_1[] = { + 2, 6, 7, 6, 8, 8, 7, 7, 8, 7, 8, 8, 9, 9, 9, 8, + 7, 7, 8, 8, 8, 9, 9, 9, 9, 8, 8, 6, 6, 6, 9, 7, + 7, 9, 7, 7, 9, 8, 8,10, 8, 8,10, 8, 8,10, 8, 8, + 10, 9, 8,10, 8, 8, 7, 6, 6, 9, 6, 6, 9, 6, 6, 9, + 7, 7,10, 8, 8,10, 6, 6, 9, 7, 7,10, 8, 8,10, 6, + 6, 7, 7, 7,11, 9, 9,11, 9, 9,10, 9, 9,12,10,10, + 12, 8, 8,11, 9, 9,13, 9,10,12, 8, 8, 8, 7, 7,11, + 9,10,11,10,10,10, 9, 9,11,11,11,11, 9, 9,11,10, + 9,12,11,11,11, 9,10,10, 8, 8,11, 9,10,11, 9, 9, + 11, 9, 9,12,10,10,11, 9, 9,11, 9, 9,12,10,11,11, + 9, 9, 8, 8, 8,12, 9, 9,12, 9, 9,11, 9, 9,13, 9, + 9,13, 8, 8,12, 9, 9,13,10,10,12, 8, 8, 9, 7, 7, + 11,10,10,11,10,10,11,10,10,12,11,11,11,10, 9,11, + 10,10,11,11,11,11, 9, 9,11, 9, 9,12,10,10,11,10, + 10,12,10,10,11,11,11,11, 9, 9,11,10,10,12,11,11, + 11, 9, 9, +}; + +static const static_codebook _44pn1_p5_1 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p5_1, + 1, -530841600, 1616642048, 2, 0, + (long *)_vq_quantlist__44pn1_p5_1, + 0 +}; + +static const long _vq_quantlist__44pn1_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44pn1_p6_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, +}; + +static const static_codebook _44pn1_p6_0 = { + 5, 243, + (long *)_vq_lengthlist__44pn1_p6_0, + 1, -516716544, 1630767104, 2, 0, + (long *)_vq_quantlist__44pn1_p6_0, + 0 +}; + +static const long _vq_quantlist__44pn1_p6_1[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44pn1_p6_1[] = { + 1, 3, 2, 5, 4, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _44pn1_p6_1 = { + 1, 25, + (long *)_vq_lengthlist__44pn1_p6_1, + 1, -518864896, 1620639744, 5, 0, + (long *)_vq_quantlist__44pn1_p6_1, + 0 +}; + +static const long _vq_quantlist__44pn1_p6_2[] = { + 12, + 11, + 13, + 10, + 14, + 9, + 15, + 8, + 16, + 7, + 17, + 6, + 18, + 5, + 19, + 4, + 20, + 3, + 21, + 2, + 22, + 1, + 23, + 0, + 24, +}; + +static const long _vq_lengthlist__44pn1_p6_2[] = { + 3, 5, 4, 5, 4, 5, 4, 5, 5, 5, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44pn1_p6_2 = { + 1, 25, + (long *)_vq_lengthlist__44pn1_p6_2, + 1, -529006592, 1611661312, 5, 0, + (long *)_vq_quantlist__44pn1_p6_2, + 0 +}; + +static const long _huff_lengthlist__44pn1_short[] = { + 4, 3, 7, 9,12,16,16, 3, 2, 5, 7,11,14,15, 7, 4, + 5, 6, 9,12,15, 8, 5, 5, 5, 8,10,14, 9, 7, 6, 6, + 8,10,12,12,10,10, 7, 6, 8,10,15,12,10, 6, 4, 7, + 9, +}; + +static const static_codebook _huff_book__44pn1_short = { + 2, 49, + (long *)_huff_lengthlist__44pn1_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + diff --git a/libs/vorbis/books/coupled/res_books_stereo.h b/libs/vorbis/books/coupled/res_books_stereo.h new file mode 100644 index 0000000..5f26215 --- /dev/null +++ b/libs/vorbis/books/coupled/res_books_stereo.h @@ -0,0 +1,15783 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: static codebooks autogenerated by huff/huffbuld + last modified: $Id: res_books_stereo.h 17025 2010-03-25 04:56:56Z xiphmont $ + + ********************************************************************/ + +#include "codebook.h" + +static const long _vq_quantlist__16c0_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c0_s_p1_0[] = { + 1, 4, 4, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 8, 0, 0, 0, 0, 0, 0, 8, 9,10, 0, 0, 0, + 0, 0, 0, 7, 9,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c0_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__16c0_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16c0_s_p1_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16c0_s_p3_0[] = { + 1, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6, 6, 7, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 6, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c0_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__16c0_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16c0_s_p3_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16c0_s_p4_0[] = { + 1, 3, 2, 7, 8, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c0_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__16c0_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16c0_s_p4_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16c0_s_p5_0[] = { + 1, 3, 3, 6, 6, 6, 6, 8, 8, 0, 0, 0, 7, 7, 7, 7, + 8, 8, 0, 0, 0, 7, 7, 7, 7, 8, 8, 0, 0, 0, 7, 7, + 8, 8, 9, 9, 0, 0, 0, 7, 7, 8, 8, 9, 9, 0, 0, 0, + 8, 9, 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,10,10, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _16c0_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__16c0_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16c0_s_p5_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__16c0_s_p6_0[] = { + 1, 3, 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10,11, + 11,11, 0, 0, 0, 6, 6, 8, 8, 9, 9, 9, 9,10,10,11, + 11,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10,10, + 11,11,12,12,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10, + 10,11,11,12,12,12,13, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0,10,10,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10,10,11,11,12,12,13,13,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,11,11,12,12,13,13,13,14, 0, 0, 0, 0, 0, + 10,10,10,11,11,11,12,12,13,13,13,14, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,13,13,14,14, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,13,13,13,13,14,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,12,12,13,13,14,15,14, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13,14,14,15, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,13,13,14,13,14, + 14, +}; + +static const static_codebook _16c0_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__16c0_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__16c0_s_p6_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c0_s_p7_0[] = { + 1, 4, 4, 6, 6, 6, 7, 6, 6, 4, 7, 7,11,10,10,11, + 11,10, 4, 7, 7,10,10,10,11,10,10, 6,10,10,11,11, + 11,11,11,10, 6, 9, 9,11,12,12,11, 9, 9, 6, 9,10, + 11,12,12,11, 9,10, 7,11,11,11,11,11,12,13,12, 6, + 9,10,11,10,10,12,13,13, 6,10, 9,11,10,10,11,12, + 13, +}; + +static const static_codebook _16c0_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__16c0_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__16c0_s_p7_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16c0_s_p7_1[] = { + 1, 3, 4, 6, 6, 7, 7, 8, 8, 8, 8,10,10,10, 7, 7, + 8, 8, 8, 9, 9, 9,10,10,10, 6, 7, 8, 8, 8, 8, 9, + 8,10,10,10, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10, 7, + 7, 8, 8, 9, 9, 8, 9,10,10,10, 8, 8, 9, 9, 9, 9, + 9, 9,11,11,11, 8, 8, 9, 9, 9, 9, 9,10,10,11,11, + 9, 9, 9, 9, 9, 9, 9,10,11,11,11,10,11, 9, 9, 9, + 9,10, 9,11,11,11,10,11,10,10, 9, 9,10,10,11,11, + 11,11,11, 9, 9, 9, 9,10,10, +}; + +static const static_codebook _16c0_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__16c0_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16c0_s_p7_1, + 0 +}; + +static const long _vq_quantlist__16c0_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16c0_s_p8_0[] = { + 1, 4, 4, 7, 7, 7, 7, 7, 6, 8, 8,10,10, 6, 5, 6, + 8, 8, 8, 8, 8, 8, 8, 9,10,10, 7, 6, 6, 8, 8, 8, + 8, 8, 8, 8, 8,10,10, 0, 8, 8, 8, 8, 9, 8, 9, 9, + 9,10,10,10, 0, 9, 8, 8, 8, 9, 9, 8, 8, 9, 9,10, + 10, 0,12,11, 8, 8, 9, 9, 9, 9,10,10,11,10, 0,12, + 13, 8, 8, 9,10, 9, 9,11,11,11,12, 0, 0, 0, 8, 8, + 8, 8,10, 9,12,13,12,14, 0, 0, 0, 8, 8, 8, 9,10, + 10,12,12,13,14, 0, 0, 0,13,13, 9, 9,11,11, 0, 0, + 14, 0, 0, 0, 0,14,14,10,10,12,11,12,14,14,14, 0, + 0, 0, 0, 0,11,11,13,13,14,13,14,14, 0, 0, 0, 0, + 0,12,13,13,12,13,14,14,14, +}; + +static const static_codebook _16c0_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__16c0_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__16c0_s_p8_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16c0_s_p8_1[] = { + 1, 4, 3, 5, 5, 7, 7, 7, 6, 6, 7, 7, 7, 5, 5, 7, + 7, 7, 6, 6, 7, 7, 7, 6, 6, +}; + +static const static_codebook _16c0_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__16c0_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16c0_s_p8_1, + 0 +}; + +static const long _vq_quantlist__16c0_s_p9_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c0_s_p9_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _16c0_s_p9_0 = { + 4, 81, + (long *)_vq_lengthlist__16c0_s_p9_0, + 1, -518803456, 1628680192, 2, 0, + (long *)_vq_quantlist__16c0_s_p9_0, + 0 +}; + +static const long _vq_quantlist__16c0_s_p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16c0_s_p9_1[] = { + 1, 5, 5, 5, 5, 9,11,11,10,10,10,10,10,10,10, 7, + 6, 6, 6, 6,10,10,10,10,10,10,10,10,10,10, 7, 6, + 6, 6, 6,10, 9,10,10,10,10,10,10,10,10,10, 7, 7, + 8, 9,10,10,10,10,10,10,10,10,10,10,10, 8, 7,10, + 10,10, 9,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _16c0_s_p9_1 = { + 2, 225, + (long *)_vq_lengthlist__16c0_s_p9_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__16c0_s_p9_1, + 0 +}; + +static const long _vq_quantlist__16c0_s_p9_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__16c0_s_p9_2[] = { + 1, 5, 5, 7, 8, 8, 7, 9, 9, 9,12,12,11,12,12,10, + 10,11,12,12,12,11,12,12, 8, 9, 8, 7, 9,10,10,11, + 11,10,11,12,10,12,10,12,12,12,11,12,11, 9, 8, 8, + 9,10, 9, 8, 9,10,12,12,11,11,12,11,10,11,12,11, + 12,12, 8, 9, 9, 9,10,11,12,11,12,11,11,11,11,12, + 12,11,11,12,12,11,11, 9, 9, 8, 9, 9,11, 9, 9,10, + 9,11,11,11,11,12,11,11,10,12,12,12, 9,12,11,10, + 11,11,11,11,12,12,12,11,11,11,12,10,12,12,12,10, + 10, 9,10, 9,10,10, 9, 9, 9,10,10,12,10,11,11, 9, + 11,11,10,11,11,11,10,10,10, 9, 9,10,10, 9, 9,10, + 11,11,10,11,10,11,10,11,11,10,11,11,11,10, 9,10, + 10, 9,10, 9, 9,11, 9, 9,11,10,10,11,11,10,10,11, + 10,11, 8, 9,11,11,10, 9,10,11,11,10,11,11,10,10, + 10,11,10, 9,10,10,11, 9,10,10, 9,11,10,10,10,10, + 11,10,11,11, 9,11,10,11,10,10,11,11,10,10,10, 9, + 10,10,11,11,11, 9,10,10,10,10,10,11,10,10,10, 9, + 10,10,11,10,10,10,10,10, 9,10,11,10,10,10,10,11, + 11,11,10,10,10,10,10,11,10,11,10,11,10,10,10, 9, + 11,11,10,10,10,11,11,10,10,10,10,10,10,10,10,11, + 11, 9,10,10,10,11,10,11,10,10,10,11, 9,10,11,10, + 11,10,10, 9,10,10,10,11,10,11,10,10,10,10,10,11, + 11,10,11,11,10,10,11,11,10, 9, 9,10,10,10,10,10, + 9,11, 9,10,10,10,11,11,10,10,10,10,11,11,11,10, + 9, 9,10,10,11,10,10,10,10,10,11,11,11,10,10,10, + 11,11,11, 9,10,10,10,10, 9,10, 9,10,11,10,11,10, + 10,11,11,10,11,11,11,11,11,10,11,10,10,10, 9,11, + 11,10,11,11,11,11,11,11,11,11,11,10,11,10,10,10, + 10,11,10,10,11, 9,10,10,10, +}; + +static const static_codebook _16c0_s_p9_2 = { + 2, 441, + (long *)_vq_lengthlist__16c0_s_p9_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__16c0_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__16c0_s_single[] = { + 3, 4,19, 7, 9, 7, 8,11, 9,12, 4, 1,19, 6, 7, 7, + 8,10,11,13,18,18,18,18,18,18,18,18,18,18, 8, 6, + 18, 8, 9, 9,11,12,14,18, 9, 6,18, 9, 7, 8, 9,11, + 12,18, 7, 6,18, 8, 7, 7, 7, 9,11,17, 8, 8,18, 9, + 7, 6, 6, 8,11,17,10,10,18,12, 9, 8, 7, 9,12,18, + 13,15,18,15,13,11,10,11,15,18,14,18,18,18,18,18, + 16,16,18,18, +}; + +static const static_codebook _huff_book__16c0_s_single = { + 2, 100, + (long *)_huff_lengthlist__16c0_s_single, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__16c1_s_long[] = { + 2, 5,20, 7,10, 7, 8,10,11,11, 4, 2,20, 5, 8, 6, + 7, 9,10,10,20,20,20,20,19,19,19,19,19,19, 7, 5, + 19, 6,10, 7, 9,11,13,17,11, 8,19,10, 7, 7, 8,10, + 11,15, 7, 5,19, 7, 7, 5, 6, 9,11,16, 7, 6,19, 8, + 7, 6, 6, 7, 9,13, 9, 9,19,11, 9, 8, 6, 7, 8,13, + 12,14,19,16,13,10, 9, 8, 9,13,14,17,19,18,18,17, + 12,11,11,13, +}; + +static const static_codebook _huff_book__16c1_s_long = { + 2, 100, + (long *)_huff_lengthlist__16c1_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__16c1_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c1_s_p1_0[] = { + 1, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 8, 0, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 7, 0, 0, 0, 0, + 0, 0, 8, 9, 9, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 9, 9,11, 0, 0, 0, 0, 0, 0, 9,11,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 8,11, 9, 0, 0, 0, 0, 0, 0, 9,10,11, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 8, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 9,11,10, 0, + 0, 0, 0, 0, 0, 8, 9,11, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 9,10,11, + 0, 0, 0, 0, 0, 0, 9,11, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c1_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__16c1_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16c1_s_p1_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16c1_s_p3_0[] = { + 1, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 5, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 5, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 7, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c1_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__16c1_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16c1_s_p3_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16c1_s_p4_0[] = { + 1, 2, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 0, 0, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c1_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__16c1_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16c1_s_p4_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16c1_s_p5_0[] = { + 1, 3, 3, 5, 5, 6, 6, 8, 8, 0, 0, 0, 7, 7, 7, 7, + 9, 9, 0, 0, 0, 7, 7, 7, 7, 9, 9, 0, 0, 0, 8, 8, + 8, 8, 9, 9, 0, 0, 0, 8, 8, 8, 8,10,10, 0, 0, 0, + 9, 9, 8, 8,10,10, 0, 0, 0, 9, 9, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,10,10, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _16c1_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__16c1_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16c1_s_p5_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__16c1_s_p6_0[] = { + 1, 3, 3, 6, 6, 8, 8, 9, 9, 9, 9,10,10,11,11,12, + 12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11,11, + 12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11, + 11,12,12, 0, 0, 0, 8, 8, 8, 9,10, 9,10,10,10,10, + 11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10,10,11, + 11,11,12,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10,10, + 11,11,12,12,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10, + 10,11,11,12,12,13,13, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10,10,11,11,12,12,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,11,11,12,12,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,11,10,11,11,12,12,13,13,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,13,13,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,12,12,13,13,14,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,12,12,12,13,13,14,14, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,13,13,13,13,14, + 14, +}; + +static const static_codebook _16c1_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__16c1_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__16c1_s_p6_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c1_s_p7_0[] = { + 1, 4, 4, 6, 6, 6, 7, 6, 6, 4, 7, 7,10, 9,10,10, + 10, 9, 4, 7, 7,10,10,10,11,10,10, 6,10,10,11,11, + 11,11,10,10, 6,10, 9,11,11,11,11,10,10, 6,10,10, + 11,11,11,11,10,10, 7,11,11,11,11,11,12,12,11, 6, + 10,10,11,10,10,11,11,11, 6,10,10,10,11,10,11,11, + 11, +}; + +static const static_codebook _16c1_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__16c1_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__16c1_s_p7_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16c1_s_p7_1[] = { + 2, 3, 3, 5, 6, 7, 7, 7, 7, 8, 8,10,10,10, 6, 6, + 7, 7, 8, 8, 8, 8,10,10,10, 6, 6, 7, 7, 8, 8, 8, + 8,10,10,10, 7, 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 9, 9,10,10,10,10,10, 8, 8, 8, + 8, 9, 9,10,10,10,10,10, 9, 9, 8, 8, 9, 9,10,10, + 10,10,10, 8, 8, 8, 8, 9, 9, +}; + +static const static_codebook _16c1_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__16c1_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16c1_s_p7_1, + 0 +}; + +static const long _vq_quantlist__16c1_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16c1_s_p8_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 6, 5, 5, + 7, 8, 8, 9, 8, 8, 9, 9,10,11, 6, 5, 5, 8, 8, 9, + 9, 8, 8, 9,10,10,11, 0, 8, 8, 8, 9, 9, 9, 9, 9, + 10,10,11,11, 0, 9, 9, 9, 8, 9, 9, 9, 9,10,10,11, + 11, 0,13,13, 9, 9,10,10,10,10,11,11,12,12, 0,14, + 13, 9, 9,10,10,10,10,11,11,12,12, 0, 0, 0,10,10, + 9, 9,11,11,12,12,13,12, 0, 0, 0,10,10, 9, 9,10, + 10,12,12,13,13, 0, 0, 0,13,14,11,10,11,11,12,12, + 13,14, 0, 0, 0,14,14,10,10,11,11,12,12,13,13, 0, + 0, 0, 0, 0,12,12,12,12,13,13,14,15, 0, 0, 0, 0, + 0,12,12,12,12,13,13,14,15, +}; + +static const static_codebook _16c1_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__16c1_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__16c1_s_p8_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16c1_s_p8_1[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 5, 5, 6, 6, 6, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _16c1_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__16c1_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16c1_s_p8_1, + 0 +}; + +static const long _vq_quantlist__16c1_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16c1_s_p9_0[] = { + 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _16c1_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__16c1_s_p9_0, + 1, -513964032, 1628680192, 4, 0, + (long *)_vq_quantlist__16c1_s_p9_0, + 0 +}; + +static const long _vq_quantlist__16c1_s_p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16c1_s_p9_1[] = { + 1, 4, 4, 4, 4, 8, 8,12,13,14,14,14,14,14,14, 6, + 6, 6, 6, 6,10, 9,14,14,14,14,14,14,14,14, 7, 6, + 5, 6, 6,10, 9,12,13,13,13,13,13,13,13,13, 7, 7, + 9, 9,11,11,12,13,13,13,13,13,13,13,13, 7, 7, 8, + 8,11,12,13,13,13,13,13,13,13,13,13,12,12,10,10, + 13,12,13,13,13,13,13,13,13,13,13,12,12,10,10,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,12,13,12, + 13,13,13,13,13,13,13,13,13,13,13,13,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,12,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,12,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13, +}; + +static const static_codebook _16c1_s_p9_1 = { + 2, 225, + (long *)_vq_lengthlist__16c1_s_p9_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__16c1_s_p9_1, + 0 +}; + +static const long _vq_quantlist__16c1_s_p9_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__16c1_s_p9_2[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 7, 8, 8, 9, 9, 9, 9,10, + 10,10, 9,10,10,11,12,12, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,10,10,10,11,11,10,12,11,11,13,11, 7, 7, 8, + 8, 8, 8, 9, 9, 9,10,10,10,10, 9,10,10,11,11,12, + 11,11, 8, 8, 8, 8, 9, 9,10,10,10,10,11,11,11,11, + 11,11,11,12,11,12,12, 8, 8, 9, 9, 9, 9, 9,10,10, + 10,10,10,10,11,11,11,11,11,11,12,11, 9, 9, 9, 9, + 10,10,10,10,11,10,11,11,11,11,11,11,12,12,12,12, + 11, 9, 9, 9, 9,10,10,10,10,11,11,11,11,11,11,11, + 11,11,12,12,12,13, 9,10,10, 9,11,10,10,10,10,11, + 11,11,11,11,10,11,12,11,12,12,11,12,11,10, 9,10, + 10,11,10,11,11,11,11,11,11,11,11,11,12,12,11,12, + 12,12,10,10,10,11,10,11,11,11,11,11,11,11,11,11, + 11,11,12,13,12,12,11, 9,10,10,11,11,10,11,11,11, + 12,11,11,11,11,11,12,12,13,13,12,13,10,10,12,10, + 11,11,11,11,11,11,11,11,11,12,12,11,13,12,12,12, + 12,13,12,11,11,11,11,11,11,12,11,12,11,11,11,11, + 12,12,13,12,11,12,12,11,11,11,11,11,12,11,11,11, + 11,12,11,11,12,11,12,13,13,12,12,12,12,11,11,11, + 11,11,12,11,11,12,11,12,11,11,11,11,13,12,12,12, + 12,13,11,11,11,12,12,11,11,11,12,11,12,12,12,11, + 12,13,12,11,11,12,12,11,12,11,11,11,12,12,11,12, + 11,11,11,12,12,12,12,13,12,13,12,12,12,12,11,11, + 12,11,11,11,11,11,11,12,12,12,13,12,11,13,13,12, + 12,11,12,10,11,11,11,11,12,11,12,12,11,12,12,13, + 12,12,13,12,12,12,12,12,11,12,12,12,11,12,11,11, + 11,12,13,12,13,13,13,13,13,12,13,13,12,12,13,11, + 11,11,11,11,12,11,11,12,11, +}; + +static const static_codebook _16c1_s_p9_2 = { + 2, 441, + (long *)_vq_lengthlist__16c1_s_p9_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__16c1_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__16c1_s_short[] = { + 5, 6,17, 8,12, 9,10,10,12,13, 5, 2,17, 4, 9, 5, + 7, 8,11,13,16,16,16,16,16,16,16,16,16,16, 6, 4, + 16, 5,10, 5, 7,10,14,16,13, 9,16,11, 8, 7, 8, 9, + 13,16, 7, 4,16, 5, 7, 4, 6, 8,11,13, 8, 6,16, 7, + 8, 5, 5, 7, 9,13, 9, 8,16, 9, 8, 6, 6, 7, 9,13, + 11,11,16,10,10, 7, 7, 7, 9,13,13,13,16,13,13, 9, + 9, 9,10,13, +}; + +static const static_codebook _huff_book__16c1_s_short = { + 2, 100, + (long *)_huff_lengthlist__16c1_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__16c2_s_long[] = { + 4, 7, 9, 9, 9, 8, 9,10,13,16, 5, 4, 5, 6, 7, 7, + 8, 9,12,16, 6, 5, 5, 5, 7, 7, 9,10,12,15, 7, 6, + 5, 4, 5, 6, 8, 9,10,13, 8, 7, 7, 5, 5, 5, 7, 9, + 10,12, 7, 7, 7, 6, 5, 5, 6, 7,10,12, 8, 8, 8, 7, + 7, 5, 5, 6, 9,11, 8, 9, 9, 8, 8, 6, 6, 5, 8,11, + 10,11,12,12,11, 9, 9, 8, 9,12,13,14,15,15,14,12, + 12,11,11,13, +}; + +static const static_codebook _huff_book__16c2_s_long = { + 2, 100, + (long *)_huff_lengthlist__16c2_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__16c2_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c2_s_p1_0[] = { + 1, 3, 3, 0, 0, 0, 0, 0, 0, 4, 5, 5, 0, 0, 0, 0, + 0, 0, 4, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c2_s_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__16c2_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16c2_s_p1_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16c2_s_p2_0[] = { + 2, 4, 4, 7, 7, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, 0, + 0, 0, 8, 8, 0, 0, 0, 8, 8, 4, 4, 4, 8, 7, 0, 0, + 0, 8, 8, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, + 9, 9, 4, 4, 4, 7, 8, 0, 0, 0, 8, 8, 0, 0, 0, 8, + 8, 0, 0, 0, 9, 9, 0, 0, 0, 9, 9, 7, 8, 8,10, 9, + 0, 0, 0,12,11, 0, 0, 0,11,12, 0, 0, 0,14,13, 0, + 0, 0,14,14, 7, 8, 8, 9,10, 0, 0, 0,11,12, 0, 0, + 0,11,11, 0, 0, 0,14,14, 0, 0, 0,14,14, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8,11,11, 0, 0, 0, + 12,11, 0, 0, 0,12,12, 0, 0, 0,13,12, 0, 0, 0,13, + 13, 8, 8, 8,11,11, 0, 0, 0,11,11, 0, 0, 0,12,12, + 0, 0, 0,13,13, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 8, 9, 8,12,11, 0, 0, 0,12,12, 0, + 0, 0,12,11, 0, 0, 0,13,13, 0, 0, 0,13,13, 8, 8, + 8,11,12, 0, 0, 0,11,12, 0, 0, 0,11,12, 0, 0, 0, + 13,14, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 8, 9, 9,14,14, 0, 0, 0,13,13, 0, 0, 0,13, + 13, 0, 0, 0,13,12, 0, 0, 0,13,13, 8, 9, 9,14,14, + 0, 0, 0,13,13, 0, 0, 0,13,13, 0, 0, 0,12,13, 0, + 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, + 9, 9,14,14, 0, 0, 0,13,13, 0, 0, 0,13,13, 0, 0, + 0,13,13, 0, 0, 0,13,12, 8, 9, 9,14,14, 0, 0, 0, + 13,13, 0, 0, 0,13,13, 0, 0, 0,13,13, 0, 0, 0,12, + 12, +}; + +static const static_codebook _16c2_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__16c2_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16c2_s_p2_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16c2_s_p3_0[] = { + 1, 3, 3, 5, 5, 7, 7, 8, 8, 0, 0, 0, 6, 6, 8, 8, + 9, 9, 0, 0, 0, 6, 6, 8, 8, 9, 9, 0, 0, 0, 7, 7, + 8, 9,10,10, 0, 0, 0, 7, 7, 9, 9,10,10, 0, 0, 0, + 8, 8, 9, 9,11,11, 0, 0, 0, 7, 7, 9, 9,11,11, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c2_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__16c2_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16c2_s_p3_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__16c2_s_p4_0[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 6, 7, 7, 8, 8, 8, 8, 9, + 9, 0, 0, 0, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10, + 11,10, 0, 0, 0, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10, + 10,10,10, 0, 0, 0, 6, 6, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,11, 0, 0, 0, 7, 6, 8, 8, 9, 9, 9, 9,10, + 10,11,11,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9,10,10, + 11,11,11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9,10, + 10,11,11,11,11,12,12, 0, 0, 0, 7, 8, 8, 8, 9, 9, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 8, 8, 9, + 9,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _16c2_s_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__16c2_s_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__16c2_s_p4_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16c2_s_p5_0[] = { + 1, 4, 4, 5, 7, 7, 6, 7, 7, 4, 6, 6,10,11,10,10, + 10,11, 4, 6, 6,10,10,11,10,11,10, 5,10,10, 9,12, + 11,10,12,12, 7,10,10,12,12,12,12,13,13, 7,11,10, + 11,12,12,12,13,13, 6,11,10,10,12,12,11,12,12, 7, + 11,10,12,13,13,12,12,12, 7,10,11,12,13,13,12,12, + 12, +}; + +static const static_codebook _16c2_s_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__16c2_s_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__16c2_s_p5_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16c2_s_p5_1[] = { + 2, 3, 3, 6, 6, 6, 6, 7, 7, 7, 7,11,10,10, 6, 6, + 7, 7, 8, 8, 8, 8,10,10,10, 6, 6, 7, 7, 8, 8, 8, + 8,11,11,11, 7, 7, 8, 8, 8, 8, 9, 9,11,11,11, 6, + 7, 8, 8, 8, 8, 9, 9,11,11,11, 7, 7, 8, 8, 8, 8, + 8, 8,11,11,11, 7, 7, 8, 8, 8, 8, 9, 9,11,11,11, + 8, 8, 8, 8, 8, 8, 8, 8,11,11,11,11,11, 8, 8, 8, + 8, 8, 8,12,11,11,11,11, 8, 8, 8, 8, 8, 8,12,11, + 11,11,11, 7, 7, 8, 8, 8, 8, +}; + +static const static_codebook _16c2_s_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__16c2_s_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16c2_s_p5_1, + 0 +}; + +static const long _vq_quantlist__16c2_s_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16c2_s_p6_0[] = { + 1, 4, 4, 6, 6, 8, 7, 8, 8, 9, 9,10,10, 5, 5, 5, + 7, 7, 9, 9, 9, 9,11,11,12,12, 6, 5, 5, 7, 7, 9, + 9,10, 9,11,11,12,12, 0, 7, 7, 7, 7, 9, 9,10,10, + 11,11,12,12, 0, 7, 7, 7, 7, 9, 9,10,10,11,11,12, + 12, 0,11,11, 8, 8,10,10,11,11,12,12,13,13, 0,12, + 12, 9, 9,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +static const static_codebook _16c2_s_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__16c2_s_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__16c2_s_p6_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16c2_s_p6_1[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 5, 5, 6, 6, 6, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _16c2_s_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__16c2_s_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16c2_s_p6_1, + 0 +}; + +static const long _vq_quantlist__16c2_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16c2_s_p7_0[] = { + 1, 4, 4, 7, 7, 8, 8, 8, 8,10, 9,10,10, 5, 5, 5, + 7, 7, 9, 9,10,10,11,10,12,11, 6, 5, 5, 7, 7, 9, + 9,10,10,11,11,12,12,20, 7, 7, 7, 7, 9, 9,10,10, + 11,11,12,12,20, 7, 7, 7, 7, 9, 9,11,10,12,11,12, + 12,20,11,11, 8, 8,10,10,11,11,12,12,13,13,20,12, + 12, 8, 8, 9, 9,11,11,12,12,13,13,20,20,21,10,10, + 10,10,11,11,12,12,13,13,21,21,21,10,10,10,10,11, + 11,12,12,13,13,21,21,21,14,14,11,11,12,12,13,13, + 13,14,21,21,21,16,15,11,11,12,11,13,13,14,14,21, + 21,21,21,21,13,13,12,12,13,13,14,14,21,21,21,21, + 21,13,13,12,12,13,13,14,14, +}; + +static const static_codebook _16c2_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__16c2_s_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__16c2_s_p7_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16c2_s_p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 7, 7, 9, 9, 9, 6, 7, + 7, 7, 7, 7, 8, 8, 9, 9, 9, 6, 6, 7, 7, 7, 7, 8, + 8, 9, 9, 9, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 7, + 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 7, 7, 7, 7, 8, 8, + 8, 8, 9, 9, 9, 7, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, + 7, 7, 8, 8, 7, 7, 8, 8, 9, 9, 9, 9, 9, 8, 8, 7, + 7, 8, 8, 9, 9, 9, 9, 9, 8, 8, 7, 7, 8, 8, 9, 9, + 9, 9, 9, 7, 7, 7, 7, 8, 8, +}; + +static const static_codebook _16c2_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__16c2_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16c2_s_p7_1, + 0 +}; + +static const long _vq_quantlist__16c2_s_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16c2_s_p8_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9,10,10, 6, + 6, 6, 8, 8, 9, 9, 8, 8, 9, 9,10,10,11,11, 6, 5, + 5, 8, 7, 9, 9, 8, 8, 9, 9,10,10,11,11,20, 8, 8, + 8, 8, 9, 9, 9, 9,10,10,11,10,12,11,20, 8, 8, 8, + 8, 9, 9, 9, 9,10,10,11,11,12,12,20,12,12, 9, 9, + 10,10,10,10,11,11,12,12,13,12,20,13,13, 9, 9,10, + 10,10,10,11,11,12,12,13,13,20,20,20, 9, 9, 9, 9, + 10,10,11,11,12,12,13,12,20,20,20, 9, 9, 9, 8,10, + 10,12,11,12,12,13,13,20,20,20,13,13,10,10,11,11, + 12,12,13,13,13,13,20,20,20,13,13,10,10,11,10,12, + 11,13,13,14,14,20,20,20,20,20,11,11,11,11,12,12, + 13,13,14,14,20,20,20,20,20,11,10,11,11,13,11,13, + 13,14,14,20,20,21,21,21,14,14,11,12,13,13,13,13, + 14,14,21,21,21,21,21,15,15,12,11,13,12,14,13,15, + 14, +}; + +static const static_codebook _16c2_s_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__16c2_s_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__16c2_s_p8_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__16c2_s_p8_1[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8,11,11,11, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,11,10, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11, + 11,11, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9,11,11,11, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9,10, 9,10,10,10,10,11,11,11, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,11,11, + 11, 8, 8, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10, + 10,10,10,11,11,11, 9, 9, 9, 9, 9, 9, 9, 9,10,10, + 10,10,10,10,10,10,10,10,11,11,11,11,11, 9, 9, 9, + 9, 9, 9,10,10,10,10,10,10,10,10,10,10,11,11,11, + 11,11, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10, + 10,10,11,11,11,11,11, 9, 9, 9, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,11,11,11,11,11,10, 9,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,11,11,11,11, + 11,11,11,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,11,11,11,11,11,11,11,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,11,11,11,11,11,11,11,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11, + 11,11,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 11,11,11,11,11,11,11,11,11,10,10,10,10,10,10,10, + 10,10,10,10,10,11,11,11,11,11,11,11,11,11,10,10, + 10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, + 11,11,11,10,10,10,10,10,10,10,10,10,10,10,10,11, + 11,11,11,11,11,11,11,11,10,10,10,10,10,10,10,10, + 10,10,10,10,11,11,11,11,11,11,11,11,11,11,11,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _16c2_s_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__16c2_s_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__16c2_s_p8_1, + 0 +}; + +static const long _vq_quantlist__16c2_s_p9_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__16c2_s_p9_0[] = { + 1, 4, 3,10, 8,10,10,10,10,10,10,10,10,10,10,10, + 10, 6,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10, 6,10, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _16c2_s_p9_0 = { + 2, 289, + (long *)_vq_lengthlist__16c2_s_p9_0, + 1, -509798400, 1631393792, 5, 0, + (long *)_vq_quantlist__16c2_s_p9_0, + 0 +}; + +static const long _vq_quantlist__16c2_s_p9_1[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__16c2_s_p9_1[] = { + 1, 4, 4, 7, 7, 7, 7, 7, 7, 8, 8,10, 9,11,10,13, + 11,14,13, 6, 6, 6, 8, 8, 8, 8, 8, 7, 9, 8,11, 9, + 13,11,14,12,14,13, 5, 6, 6, 8, 8, 8, 8, 8, 8, 9, + 9,11,11,13,11,14,13,15,15,17, 8, 8, 8, 8, 9, 9, + 9, 8,11, 9,12,10,13,11,14,12,14,13,17, 8, 8, 8, + 8, 9, 9, 9, 9,10,10,11,11,13,13,13,14,16,15,17, + 12,12, 8, 8, 9, 9,10,10,11,11,12,11,13,12,13,12, + 14,13,16,12,12, 8, 8, 9, 9,10,10,11,11,12,12,13, + 13,14,14,15,15,17,17,17, 9, 9, 9, 9,11,11,12,12, + 12,13,13,13,16,14,14,14,17,17,17, 9, 8, 9, 8,11, + 10,12,12,13,13,14,14,15,15,16,16,17,17,17,12,12, + 10,10,11,12,12,13,13,14,13,15,15,14,16,15,17,17, + 17,12,12,10, 8,12, 9,13,12,14,14,15,14,15,16,16, + 16,17,17,17,17,17,11,11,12,12,14,14,14,16,15,16, + 15,16,15,17,17,17,17,17,17,11, 9,12,10,13,11,15, + 14,16,16,17,16,16,15,17,17,17,17,17,15,15,12,12, + 14,14,15,16,16,15,16,16,17,17,17,17,17,17,17,14, + 14,12,10,14,11,15,12,17,16,15,16,17,16,17,17,17, + 17,17,17,17,13,13,14,14,14,16,17,17,16,17,17,17, + 17,17,17,17,17,17,17,13, 9,13,12,15,13,16,16,17, + 17,17,17,17,17,17,17,17,17,17,15,17,14,14,15,16, + 16,17,16,17,16,17,17,17,17,17,17,17,17,17,17,14, + 13,15,16,16,17,16,17,17,17, +}; + +static const static_codebook _16c2_s_p9_1 = { + 2, 361, + (long *)_vq_lengthlist__16c2_s_p9_1, + 1, -518287360, 1622704128, 5, 0, + (long *)_vq_quantlist__16c2_s_p9_1, + 0 +}; + +static const long _vq_quantlist__16c2_s_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__16c2_s_p9_2[] = { + 2, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _16c2_s_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__16c2_s_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__16c2_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__16c2_s_short[] = { + 7,10,12,11,12,13,15,16,18,15,10, 8, 8, 8, 9,10, + 12,13,14,17,10, 7, 7, 7, 7, 8,10,12,15,18,10, 7, + 7, 5, 5, 6, 8,10,13,15,10, 7, 6, 5, 4, 4, 6, 9, + 12,15,11, 7, 7, 5, 4, 3, 4, 7,11,13,12, 9, 8, 7, + 5, 4, 4, 5,10,13,11,11,11, 9, 7, 5, 5, 5, 9,12, + 13,12,13,12,10, 8, 8, 7, 9,13,14,14,14,14,13,11, + 11,10,10,13, +}; + +static const static_codebook _huff_book__16c2_s_short = { + 2, 100, + (long *)_huff_lengthlist__16c2_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__8c0_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8c0_s_p1_0[] = { + 1, 5, 4, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 8, 0, 0, 0, 0, 0, 0, 7, 8, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _8c0_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__8c0_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__8c0_s_p1_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8c0_s_p3_0[] = { + 1, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 6, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 5, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 8, 8, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 7, 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _8c0_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__8c0_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8c0_s_p3_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8c0_s_p4_0[] = { + 1, 2, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 0, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _8c0_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__8c0_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8c0_s_p4_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8c0_s_p5_0[] = { + 1, 3, 3, 5, 5, 7, 6, 8, 8, 0, 0, 0, 7, 7, 7, 7, + 8, 8, 0, 0, 0, 7, 7, 7, 7, 8, 9, 0, 0, 0, 8, 8, + 8, 8, 9, 9, 0, 0, 0, 8, 8, 8, 8, 9, 9, 0, 0, 0, + 9, 9, 8, 8,10,10, 0, 0, 0, 9, 9, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,10,10, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _8c0_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__8c0_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8c0_s_p5_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__8c0_s_p6_0[] = { + 1, 3, 3, 6, 6, 8, 8, 9, 9, 8, 8,10, 9,10,10,11, + 11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11,11, + 11,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11, + 11,12,11, 0, 0, 0, 8, 8, 9, 9,10,10, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10, 9, 9,11, + 10,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10,10,10, + 11,11,11,12,12,12, 0, 0, 0, 9, 9, 9, 9,10,10,10, + 10,11,11,12,12,13,13, 0, 0, 0,10,10,10,10,11,11, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0,10, 9,10, + 11,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10, 9,10,11,12,12,13,13,14,13, 0, 0, 0, 0, 0, 9, + 9, 9,10,10,10,11,11,13,12,13,13, 0, 0, 0, 0, 0, + 10,10,10,10,11,11,12,12,13,13,14,14, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,13,13,13,14, 0, 0, 0, + 0, 0, 0, 0,11,11,11,11,12,12,13,14,14,14, 0, 0, + 0, 0, 0, 0, 0,11,11,11,11,12,12,13,13,14,13, 0, + 0, 0, 0, 0, 0, 0,11,11,12,12,13,13,14,14,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,14, + 14, +}; + +static const static_codebook _8c0_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__8c0_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__8c0_s_p6_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8c0_s_p7_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,11, 9,10,12, + 9,10, 4, 7, 7,10,10,10,11, 9, 9, 6,11,10,11,11, + 12,11,11,11, 6,10,10,11,11,12,11,10,10, 6, 9,10, + 11,11,11,11,10,10, 7,10,11,12,11,11,12,11,12, 6, + 9, 9,10, 9, 9,11,10,10, 6, 9, 9,10,10,10,11,10, + 10, +}; + +static const static_codebook _8c0_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__8c0_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__8c0_s_p7_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__8c0_s_p7_1[] = { + 1, 3, 3, 6, 6, 8, 8, 9, 9, 9, 9,10,10,10, 7, 7, + 8, 8, 9, 9, 9, 9,10,10, 9, 7, 7, 8, 8, 9, 9, 9, + 9,10,10,10, 8, 8, 9, 9, 9, 9, 9, 9,10,10,10, 8, + 8, 9, 9, 9, 9, 8, 9,10,10,10, 8, 8, 9, 9, 9,10, + 10,10,10,10,10, 9, 9, 9, 9, 9, 9,10,10,11,10,11, + 9, 9, 9, 9,10,10,10,10,11,11,11,10,10, 9, 9,10, + 10,10, 9,11,10,10,10,10,10,10, 9, 9,10,10,11,11, + 10,10,10, 9, 9, 9,10,10,10, +}; + +static const static_codebook _8c0_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__8c0_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__8c0_s_p7_1, + 0 +}; + +static const long _vq_quantlist__8c0_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__8c0_s_p8_0[] = { + 1, 4, 4, 7, 6, 7, 7, 7, 7, 8, 8, 9, 9, 7, 6, 6, + 7, 7, 8, 8, 7, 7, 8, 9,10,10, 7, 6, 6, 7, 7, 8, + 7, 7, 7, 9, 9,10,12, 0, 8, 8, 8, 8, 8, 9, 8, 8, + 9, 9,10,10, 0, 8, 8, 8, 8, 8, 9, 8, 9, 9, 9,11, + 10, 0, 0,13, 9, 8, 9, 9, 9, 9,10,10,11,11, 0,13, + 0, 9, 9, 9, 9, 9, 9,11,10,11,11, 0, 0, 0, 8, 9, + 10, 9,10,10,13,11,12,12, 0, 0, 0, 8, 9, 9, 9,10, + 10,13,12,12,13, 0, 0, 0,12, 0,10,10,12,11,10,11, + 12,12, 0, 0, 0,13,13,10,10,10,11,12, 0,13, 0, 0, + 0, 0, 0, 0,13,11, 0,12,12,12,13,12, 0, 0, 0, 0, + 0, 0,13,13,11,13,13,11,12, +}; + +static const static_codebook _8c0_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__8c0_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__8c0_s_p8_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8c0_s_p8_1[] = { + 1, 3, 4, 5, 5, 7, 6, 6, 6, 5, 7, 7, 7, 6, 6, 7, + 7, 7, 6, 6, 7, 7, 7, 6, 6, +}; + +static const static_codebook _8c0_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__8c0_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8c0_s_p8_1, + 0 +}; + +static const long _vq_quantlist__8c0_s_p9_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8c0_s_p9_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _8c0_s_p9_0 = { + 4, 81, + (long *)_vq_lengthlist__8c0_s_p9_0, + 1, -518803456, 1628680192, 2, 0, + (long *)_vq_quantlist__8c0_s_p9_0, + 0 +}; + +static const long _vq_quantlist__8c0_s_p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__8c0_s_p9_1[] = { + 1, 4, 4, 5, 5,10, 8,11,11,11,11,11,11,11,11, 6, + 6, 6, 7, 6,11,10,11,11,11,11,11,11,11,11, 7, 5, + 6, 6, 6, 8, 7,11,11,11,11,11,11,11,11,11, 7, 8, + 8, 8, 9, 9,11,11,11,11,11,11,11,11,11, 9, 8, 7, + 8, 9,11,11,11,11,11,11,11,11,11,11,11,10,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,10,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11, +}; + +static const static_codebook _8c0_s_p9_1 = { + 2, 225, + (long *)_vq_lengthlist__8c0_s_p9_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__8c0_s_p9_1, + 0 +}; + +static const long _vq_quantlist__8c0_s_p9_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__8c0_s_p9_2[] = { + 1, 5, 5, 7, 7, 8, 7, 8, 8,10,10, 9, 9,10,10,10, + 11,11,10,12,11,12,12,12, 9, 8, 8, 8, 8, 8, 9,10, + 10,10,10,11,11,11,10,11,11,12,12,11,12, 8, 8, 7, + 7, 8, 9,10,10,10, 9,10,10, 9,10,10,11,11,11,11, + 11,11, 9, 9, 9, 9, 8, 9,10,10,11,10,10,11,11,12, + 10,10,12,12,11,11,10, 9, 9,10, 8, 9,10,10,10, 9, + 10,10,11,11,10,11,10,10,10,12,12,12, 9,10, 9,10, + 9, 9,10,10,11,11,11,11,10,10,10,11,12,11,12,11, + 12,10,11,10,11, 9,10, 9,10, 9,10,10, 9,10,10,11, + 10,11,11,11,11,12,11, 9,10,10,10,10,11,11,11,11, + 11,10,11,11,11,11,10,12,10,12,12,11,12,10,10,11, + 10, 9,11,10,11, 9,10,11,10,10,10,11,11,11,11,12, + 12,10, 9, 9,11,10, 9,12,11,10,12,12,11,11,11,11, + 10,11,11,12,11,10,12, 9,11,10,11,10,10,11,10,11, + 9,10,10,10,11,12,11,11,12,11,10,10,11,11, 9,10, + 10,12,10,11,10,10,10, 9,10,10,10,10, 9,10,10,11, + 11,11,11,12,11,10,10,10,10,11,11,10,11,11, 9,11, + 10,12,10,12,11,10,11,10,10,10,11,10,10,11,11,10, + 11,10,10,10,10,11,11,12,10,10,10,11,10,11,12,11, + 10,11,10,10,11,11,10,12,10, 9,10,10,11,11,11,10, + 12,10,10,11,11,11,10,10,11,10,10,10,11,10,11,10, + 12,11,11,10,10,10,12,10,10,11, 9,10,11,11,11,10, + 10,11,10,10, 9,11,11,12,12,11,12,11,11,11,11,11, + 11, 9,10,11,10,12,10,10,10,10,11,10,10,11,10,10, + 12,10,10,10,10,10, 9,12,10,10,10,10,12, 9,11,10, + 10,11,10,12,12,10,12,12,12,10,10,10,10, 9,10,11, + 10,10,12,10,10,12,11,10,11,10,10,12,11,10,12,10, + 10,11, 9,11,10, 9,10, 9,10, +}; + +static const static_codebook _8c0_s_p9_2 = { + 2, 441, + (long *)_vq_lengthlist__8c0_s_p9_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__8c0_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__8c0_s_single[] = { + 4, 5,18, 7,10, 6, 7, 8, 9,10, 5, 2,18, 5, 7, 5, + 6, 7, 8,11,17,17,17,17,17,17,17,17,17,17, 7, 4, + 17, 6, 9, 6, 8,10,12,15,11, 7,17, 9, 6, 6, 7, 9, + 11,15, 6, 4,17, 6, 6, 4, 5, 8,11,16, 6, 6,17, 8, + 6, 5, 6, 9,13,16, 8, 9,17,11, 9, 8, 8,11,13,17, + 9,12,17,15,14,13,12,13,14,17,12,15,17,17,17,17, + 17,16,17,17, +}; + +static const static_codebook _huff_book__8c0_s_single = { + 2, 100, + (long *)_huff_lengthlist__8c0_s_single, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__8c1_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8c1_s_p1_0[] = { + 1, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 7, 0, 0, 0, 0, 0, 0, 7, 8, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 8, 0, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, + 0, 0, 0, 0, 7, 9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _8c1_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__8c1_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__8c1_s_p1_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8c1_s_p3_0[] = { + 2, 4, 4, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 6, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _8c1_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__8c1_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8c1_s_p3_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8c1_s_p4_0[] = { + 1, 2, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 0, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _8c1_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__8c1_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8c1_s_p4_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8c1_s_p5_0[] = { + 1, 3, 3, 4, 5, 6, 6, 8, 8, 0, 0, 0, 8, 8, 7, 7, + 9, 9, 0, 0, 0, 8, 8, 7, 7, 9, 9, 0, 0, 0, 9,10, + 8, 8, 9, 9, 0, 0, 0,10,10, 8, 8, 9, 9, 0, 0, 0, + 11,10, 8, 8,10,10, 0, 0, 0,11,11, 8, 8,10,10, 0, + 0, 0,12,12, 9, 9,10,10, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _8c1_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__8c1_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8c1_s_p5_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__8c1_s_p6_0[] = { + 1, 3, 3, 5, 5, 8, 8, 8, 8, 9, 9,10,10,11,11,11, + 11, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11,11, + 12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11,12,12, 0, 0, 0, 9, 9, 8, 8,10,10,10,10,11,11, + 12,12,12,12, 0, 0, 0, 9, 9, 8, 8,10,10,10,10,11, + 11,12,12,12,12, 0, 0, 0,10,10, 9, 9,10,10,10,10, + 11,11,12,12,13,13, 0, 0, 0,10,10, 9, 9,10,10,10, + 10,11,11,12,12,13,13, 0, 0, 0,11,11, 9, 9,10,10, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10,10,11,11,12,12,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,11,11,12,11,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,11,11,11,11,12,12,13,12,13,13, 0, 0, 0, 0, + 0, 0, 0,11,10,11,11,12,12,13,13,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,12,12,12,13,13,14,13, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,13,13,13,13,14, + 14, +}; + +static const static_codebook _8c1_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__8c1_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__8c1_s_p6_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8c1_s_p7_0[] = { + 1, 4, 4, 6, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,10, + 9, 9, 5, 7, 7,10, 9, 9,10, 9, 9, 6,10,10,10,10, + 10,11,10,10, 6, 9, 9,10, 9,10,11,10,10, 6, 9, 9, + 10, 9, 9,11, 9,10, 7,10,10,11,11,11,11,10,10, 6, + 9, 9,10,10,10,11, 9, 9, 6, 9, 9,10,10,10,10, 9, + 9, +}; + +static const static_codebook _8c1_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__8c1_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__8c1_s_p7_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__8c1_s_p7_1[] = { + 2, 3, 3, 5, 5, 7, 7, 7, 7, 7, 7,10,10, 9, 7, 7, + 7, 7, 8, 8, 8, 8, 9, 9, 9, 7, 7, 7, 7, 8, 8, 8, + 8,10,10,10, 7, 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, + 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 8, 8, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _8c1_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__8c1_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__8c1_s_p7_1, + 0 +}; + +static const long _vq_quantlist__8c1_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__8c1_s_p8_0[] = { + 1, 4, 4, 6, 6, 8, 8, 8, 8, 9, 9,10,10, 7, 5, 5, + 7, 7, 8, 8, 8, 8, 9,10,11,11, 7, 5, 5, 7, 7, 8, + 8, 9, 9,10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 9,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9, 9, 9,10, 9,10,11,11,11, 0,13, + 12, 9, 8, 9, 9,10,10,11,11,12,11, 0, 0, 0, 9, 9, + 9, 9,10,10,11,11,12,12, 0, 0, 0,10,10, 9, 9,10, + 10,11,11,12,12, 0, 0, 0,13,13,10,10,11,11,12,11, + 13,12, 0, 0, 0,14,14,10,10,11,10,11,11,12,12, 0, + 0, 0, 0, 0,12,12,11,11,12,12,13,13, 0, 0, 0, 0, + 0,12,12,11,10,12,11,13,12, +}; + +static const static_codebook _8c1_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__8c1_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__8c1_s_p8_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8c1_s_p8_1[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 5, 5, 6, 6, 6, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _8c1_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__8c1_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8c1_s_p8_1, + 0 +}; + +static const long _vq_quantlist__8c1_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__8c1_s_p9_0[] = { + 1, 3, 3,10,10,10,10,10,10,10,10,10,10, 5, 6, 6, + 10,10,10,10,10,10,10,10,10,10, 6, 7, 8,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10, 9, 9, 9, 9, +}; + +static const static_codebook _8c1_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__8c1_s_p9_0, + 1, -513964032, 1628680192, 4, 0, + (long *)_vq_quantlist__8c1_s_p9_0, + 0 +}; + +static const long _vq_quantlist__8c1_s_p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__8c1_s_p9_1[] = { + 1, 4, 4, 5, 5, 7, 7, 9, 9,11,11,12,12,13,13, 6, + 5, 5, 6, 6, 9, 9,10,10,12,12,12,13,15,14, 6, 5, + 5, 7, 7, 9, 9,10,10,12,12,12,13,14,13,17, 7, 7, + 8, 8,10,10,11,11,12,13,13,13,13,13,17, 7, 7, 8, + 8,10,10,11,11,13,13,13,13,14,14,17,11,11, 9, 9, + 11,11,12,12,12,13,13,14,15,13,17,12,12, 9, 9,11, + 11,12,12,13,13,13,13,14,16,17,17,17,11,12,12,12, + 13,13,13,14,15,14,15,15,17,17,17,12,12,11,11,13, + 13,14,14,15,14,15,15,17,17,17,15,15,13,13,14,14, + 15,14,15,15,16,15,17,17,17,15,15,13,13,13,14,14, + 15,15,15,15,16,17,17,17,17,16,14,15,14,14,15,14, + 14,15,15,15,17,17,17,17,17,14,14,16,14,15,15,15, + 15,15,15,17,17,17,17,17,17,16,16,15,17,15,15,14, + 17,15,17,16,17,17,17,17,16,15,14,15,15,15,15,15, + 15, +}; + +static const static_codebook _8c1_s_p9_1 = { + 2, 225, + (long *)_vq_lengthlist__8c1_s_p9_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__8c1_s_p9_1, + 0 +}; + +static const long _vq_quantlist__8c1_s_p9_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__8c1_s_p9_2[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 8, 9, 9, 9, + 9, 9, 9, 9, 9,11,11,12, 7, 7, 7, 7, 8, 8, 9, 9, + 9, 9,10,10,10,10,10,10,10,10,11,11,11, 7, 7, 7, + 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9,10,10,10,10,11, + 11,12, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9,10,10,10,10, + 10,10,10,10,11,11,11, 7, 7, 8, 8, 8, 8, 9, 9, 9, + 9,10,10,10,10,10,10,10,10,11,11,11, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,11,11, + 11, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9,10,10,10,10,10, + 10,10,10,11,12,11, 9, 9, 8, 9, 9, 9, 9, 9,10,10, + 10,10,10,10,10,10,10,10,11,11,11,11,11, 8, 8, 9, + 9, 9, 9,10,10,10,10,10,10,10,10,10,10,11,12,11, + 12,11, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10, + 10,10,11,11,11,11,11, 9, 9, 9, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,12,11,12,11,11, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10,10,10,12,11,11,11, + 11,11,11,10,10,10,10,10,10,10,10,10,10,10,10,10, + 11,11,11,12,11,11,12,11,10,10,10,10,10,10,10,10, + 10,10,10,10,11,10,11,11,11,11,11,11,11,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,11,11,12,11,12, + 11,11,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 11,11,12,11,12,11,11,11,11,10,10,10,10,10,10,10, + 10,10,10,10,10,11,11,12,11,11,12,11,11,12,10,10, + 11,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, + 11,11,11,10,10,10,10,10,10,10,10,10,10,10,10,12, + 12,11,12,11,11,12,12,12,11,11,10,10,10,10,10,10, + 10,10,10,11,12,12,11,12,12,11,12,11,11,11,11,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _8c1_s_p9_2 = { + 2, 441, + (long *)_vq_lengthlist__8c1_s_p9_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__8c1_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__8c1_s_single[] = { + 4, 6,18, 8,11, 8, 8, 9, 9,10, 4, 4,18, 5, 9, 5, + 6, 7, 8,10,18,18,18,18,17,17,17,17,17,17, 7, 5, + 17, 6,11, 6, 7, 8, 9,12,12, 9,17,12, 8, 8, 9,10, + 10,13, 7, 5,17, 6, 8, 4, 5, 6, 8,10, 6, 5,17, 6, + 8, 5, 4, 5, 7, 9, 7, 7,17, 8, 9, 6, 5, 5, 6, 8, + 8, 8,17, 9,11, 8, 6, 6, 6, 7, 9,10,17,12,12,10, + 9, 7, 7, 8, +}; + +static const static_codebook _huff_book__8c1_s_single = { + 2, 100, + (long *)_huff_lengthlist__8c1_s_single, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c2_s_long[] = { + 6, 6,12,10,10,10, 9,10,12,12, 6, 1,10, 5, 6, 6, + 7, 9,11,14,12, 9, 8,11, 7, 8, 9,11,13,15,10, 5, + 12, 7, 8, 7, 9,12,14,15,10, 6, 7, 8, 5, 6, 7, 9, + 12,14, 9, 6, 8, 7, 6, 6, 7, 9,12,12, 9, 7, 9, 9, + 7, 6, 6, 7,10,10,10, 9,10,11, 8, 7, 6, 6, 8,10, + 12,11,13,13,11,10, 8, 8, 8,10,11,13,15,15,14,13, + 10, 8, 8, 9, +}; + +static const static_codebook _huff_book__44c2_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c2_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c2_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c2_s_p1_0[] = { + 2, 4, 4, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0, 0, + 0, 0, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, + 0, 0, 0, 6, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 6, 8, 7, 0, 0, + 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c2_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c2_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c2_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c2_s_p2_0[] = { + 1, 4, 4, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, + 8, 8, 0, 0, 0, 0, 0, 0, 0, 4, 6, 6, 0, 0, 0, 8, + 8, 0, 0, 0, 8, 8, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, + 0, 0, 4, 6, 6, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0,11,11, 0, 0, + 0,11,11, 0, 0, 0,12,11, 0, 0, 0, 0, 0, 0, 0, 7, + 8, 8, 0, 0, 0,10,11, 0, 0, 0,11,11, 0, 0, 0,11, + 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 6, 8, 8, 0, 0, 0,11,11, 0, 0, 0,11,11, + 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 6, 8, 8, 0, + 0, 0,10,11, 0, 0, 0,10,11, 0, 0, 0,11,11, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 8, 9, 9, 0, 0, 0,11,12, 0, 0, 0,11,12, 0, 0, 0, + 12,11, 0, 0, 0, 0, 0, 0, 0, 8,10, 9, 0, 0, 0,12, + 11, 0, 0, 0,12,11, 0, 0, 0,11,12, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c2_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c2_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c2_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c2_s_p3_0[] = { + 2, 4, 3, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c2_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44c2_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c2_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c2_s_p4_0[] = { + 1, 3, 3, 6, 6, 0, 0, 0, 0, 0, 6, 6, 6, 6, 0, 0, + 0, 0, 0, 6, 6, 6, 6, 0, 0, 0, 0, 0, 7, 7, 6, 6, + 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 0, + 7, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c2_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c2_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c2_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c2_s_p5_0[] = { + 1, 3, 3, 6, 6, 7, 7, 9, 9, 0, 7, 7, 7, 7, 7, 7, + 9, 9, 0, 7, 7, 7, 7, 7, 7, 9, 9, 0, 8, 8, 7, 7, + 8, 8,10,10, 0, 0, 0, 7, 7, 8, 8,10,10, 0, 0, 0, + 9, 9, 8, 8,10,10, 0, 0, 0, 9, 9, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,11,11, 0, 0, 0, 0, 0, 9, 9,11, + 11, +}; + +static const static_codebook _44c2_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44c2_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c2_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c2_s_p6_0[] = { + 1, 4, 3, 6, 6, 8, 8, 9, 9, 9, 9, 9, 9,10,10,11, + 11, 0, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11,11, + 12,11, 0, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11, + 11,11,12, 0, 8, 8, 7, 7, 9, 9,10,10, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 7, 7, 9, 9,10,10,10, 9,10, + 10,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10,10, + 11,11,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10, + 10,11,11,12,12,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10,10,11,11,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,11,11,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,10,10,11,11,12,12,13,12,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,13,13,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,14, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,13,13,13,13,14, + 14, +}; + +static const static_codebook _44c2_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__44c2_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c2_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c2_s_p7_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,10, 9, 9, 7,10,10,11,10, + 11,11,10,11, 6, 9, 9,11,10,10,11,10,10, 6, 9, 9, + 11,10,11,11,10,10, 7,11,10,11,11,11,12,11,11, 6, + 9, 9,11,10,10,11,11,10, 6, 9, 9,11,10,10,12,10, + 11, +}; + +static const static_codebook _44c2_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44c2_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c2_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c2_s_p7_1[] = { + 2, 3, 4, 6, 6, 7, 7, 7, 7, 7, 7, 9, 7, 7, 6, 6, + 7, 7, 8, 8, 8, 8, 9, 6, 6, 6, 6, 7, 7, 8, 8, 8, + 8,10, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 8, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c2_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c2_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c2_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c2_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c2_s_p8_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 6, 5, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 7, 6, 5, 7, 7, 8, + 8, 8, 8, 9, 9,10,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9,10,10,10,10,11,11,11,11, 0,13, + 13, 9, 9,10,10,10,10,11,11,12,12, 0, 0, 0,10,10, + 10,10,11,11,12,12,12,13, 0, 0, 0,10,10,10,10,11, + 11,12,12,12,12, 0, 0, 0,14,14,10,11,11,11,12,12, + 13,13, 0, 0, 0,14,14,11,10,11,11,13,12,13,13, 0, + 0, 0, 0, 0,12,12,11,12,13,12,14,14, 0, 0, 0, 0, + 0,12,12,12,12,13,12,14,14, +}; + +static const static_codebook _44c2_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__44c2_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c2_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c2_s_p8_1[] = { + 2, 4, 4, 5, 4, 6, 5, 5, 5, 5, 6, 5, 5, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c2_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__44c2_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c2_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c2_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c2_s_p9_0[] = { + 1, 5, 4,12,12,12,12,12,12,12,12,12,12, 4, 9, 8, + 11,11,11,11,11,11,11,11,11,11, 2, 8, 7,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,10,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11, +}; + +static const static_codebook _44c2_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__44c2_s_p9_0, + 1, -514541568, 1627103232, 4, 0, + (long *)_vq_quantlist__44c2_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c2_s_p9_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c2_s_p9_1[] = { + 1, 4, 4, 6, 6, 7, 6, 8, 8,10, 9,10,10, 6, 5, 5, + 7, 7, 8, 7,10, 9,11,11,12,13, 6, 5, 5, 7, 7, 8, + 8,10,10,11,11,13,13,18, 8, 8, 8, 8, 9, 9,10,10, + 12,12,12,13,18, 8, 8, 8, 8, 9, 9,10,10,12,12,13, + 13,18,11,11, 8, 8,10,10,11,11,12,11,13,12,18,11, + 11, 9, 7,10,10,11,11,11,12,12,13,17,17,17,10,10, + 11,11,12,12,12,10,12,12,17,17,17,11,10,11,10,13, + 12,11,12,12,12,17,17,17,15,14,11,11,12,11,13,10, + 13,12,17,17,17,14,14,12,10,11,11,13,13,13,13,17, + 17,16,17,16,13,13,12,10,13,10,14,13,17,16,17,16, + 17,13,12,12,10,13,11,14,14, +}; + +static const static_codebook _44c2_s_p9_1 = { + 2, 169, + (long *)_vq_lengthlist__44c2_s_p9_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44c2_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c2_s_p9_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c2_s_p9_2[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, + 8,10, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9,10, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9,10, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 8, 7, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9,10,11,11, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9,10, 9, 9, 9,10,11,10, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9,10,10,10,10,11,10, 8, 8, 9, 9, 9, 9, + 9, 9,10, 9, 9,10, 9,10,11,10,11,11,11, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,11,11,11,11,11, 9, 9, + 9, 9, 9, 9,10, 9, 9, 9,10,10,11,11,11,11,11, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10, 9,10,11,11,11,11,11, + 9, 9, 9, 9,10,10, 9, 9, 9,10,10,10,11,11,11,11, + 11,11,11, 9, 9, 9,10, 9, 9,10,10,10,10,11,11,10, + 11,11,11,11,10, 9,10,10, 9, 9, 9, 9,10,10,11,10, + 11,11,11,11,11, 9, 9, 9, 9,10, 9,10,10,10,10,11, + 10,11,11,11,11,11,10,10, 9, 9,10, 9,10,10,10,10, + 10,10,10,11,11,11,11,11,11, 9, 9,10, 9,10, 9,10, + 10, +}; + +static const static_codebook _44c2_s_p9_2 = { + 2, 289, + (long *)_vq_lengthlist__44c2_s_p9_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c2_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c2_s_short[] = { + 11, 9,13,12,12,11,12,12,13,15, 8, 2,11, 4, 8, 5, + 7,10,12,15,13, 7,10, 9, 8, 8,10,13,17,17,11, 4, + 12, 5, 9, 5, 8,11,14,16,12, 6, 8, 7, 6, 6, 8,11, + 13,16,11, 4, 9, 5, 6, 4, 6,10,13,16,11, 6,11, 7, + 7, 6, 7,10,13,15,13, 9,12, 9, 8, 6, 8,10,12,14, + 14,10,10, 8, 6, 5, 6, 9,11,13,15,11,11, 9, 6, 5, + 6, 8, 9,12, +}; + +static const static_codebook _huff_book__44c2_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c2_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c3_s_long[] = { + 5, 6,11,11,11,11,10,10,12,11, 5, 2,11, 5, 6, 6, + 7, 9,11,13,13,10, 7,11, 6, 7, 8, 9,10,12,11, 5, + 11, 6, 8, 7, 9,11,14,15,11, 6, 6, 8, 4, 5, 7, 8, + 10,13,10, 5, 7, 7, 5, 5, 6, 8,10,11,10, 7, 7, 8, + 6, 5, 5, 7, 9, 9,11, 8, 8,11, 8, 7, 6, 6, 7, 9, + 12,11,10,13, 9, 9, 7, 7, 7, 9,11,13,12,15,12,11, + 9, 8, 8, 8, +}; + +static const static_codebook _huff_book__44c3_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c3_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c3_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c3_s_p1_0[] = { + 2, 4, 4, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0, 0, + 0, 0, 5, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, + 0, 0, 0, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 6, 8, 7, 0, 0, + 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, + 0, 0, 0, 8, 8, 9, 0, 0, 0, 0, 0, 0, 8, 9, 9, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 8, 8, 0, 0, + 0, 0, 0, 0, 7, 9, 8, 0, 0, 0, 0, 0, 0, 8, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 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const static_codebook _44c3_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c3_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c3_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c3_s_p2_0[] = { + 2, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, + 7, 8, 0, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0, 7, + 7, 0, 0, 0, 7, 7, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 5, 6, 6, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 7, 7, 0, 0, + 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 5, + 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 9, + 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 5, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, + 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 8,10,10, 0, 0, 0, 9, 9, 0, 0, 0, 9, 9, 0, 0, 0, + 10,10, 0, 0, 0, 0, 0, 0, 0, 8,10,10, 0, 0, 0, 9, + 9, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c3_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c3_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c3_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c3_s_p3_0[] = { + 2, 4, 3, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c3_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44c3_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c3_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c3_s_p4_0[] = { + 2, 3, 3, 6, 6, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 4, 4, 6, 6, 0, 0, 0, 0, 0, 5, 5, 6, 6, + 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, + 7, 8, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c3_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c3_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c3_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c3_s_p5_0[] = { + 1, 3, 4, 6, 6, 7, 7, 9, 9, 0, 5, 5, 7, 7, 7, 8, + 9, 9, 0, 5, 5, 7, 7, 8, 8, 9, 9, 0, 7, 7, 8, 8, + 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, 0, 0, + 9, 9, 9, 9,10,10, 0, 0, 0, 9, 9, 9, 9,10,10, 0, + 0, 0,10,10,10,10,11,11, 0, 0, 0, 0, 0,10,10,11, + 11, +}; + +static const static_codebook _44c3_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44c3_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c3_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c3_s_p6_0[] = { + 2, 3, 3, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 10, 0, 5, 5, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10,10, + 11,11, 0, 5, 5, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10, + 10,11,11, 0, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,11,12, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11,12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, + 9,10,10,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,10,11,11,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, 9, 8, + 9, 9,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 8, + 8, 9, 9,10,10,11,11,12,11,12,12, 0, 0, 0, 0, 0, + 9,10,10,10,11,11,11,11,12,12,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,10,10,11,11,12,12,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,11,11,12,12,12,12,13,13, 0, 0, + 0, 0, 0, 0, 0,11,11,11,11,12,12,12,12,13,13, 0, + 0, 0, 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,13, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13, + 13, +}; + +static const static_codebook _44c3_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__44c3_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c3_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c3_s_p7_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,11, 9, 9, 7,10,10,11,11, + 10,12,11,11, 6, 9, 9,11,10,10,11,10,10, 6, 9, 9, + 11,10,10,11,10,10, 7,11,11,11,11,11,12,11,11, 6, + 9, 9,11,10,10,11,10,10, 6, 9, 9,11,10,10,11,10, + 10, +}; + +static const static_codebook _44c3_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44c3_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c3_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c3_s_p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8,10, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8,10, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, + 7, 8, 7, 8, 8, 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 8, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 9, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c3_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c3_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c3_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c3_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c3_s_p8_0[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 6, 5, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 7, 5, 5, 7, 7, 8, + 8, 8, 8, 9, 9,11,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9,10,10,10,10,11,11,11,12, 0,13, + 13, 9, 9,10,10,10,10,11,11,12,12, 0, 0, 0,10,10, + 10,10,11,11,12,12,12,12, 0, 0, 0,10,10,10,10,11, + 11,12,12,12,12, 0, 0, 0,14,14,11,11,11,11,12,12, + 13,13, 0, 0, 0,14,14,11,11,11,11,12,12,13,13, 0, + 0, 0, 0, 0,12,12,12,12,13,13,14,13, 0, 0, 0, 0, + 0,13,13,12,12,13,12,14,13, +}; + +static const static_codebook _44c3_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__44c3_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c3_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c3_s_p8_1[] = { + 2, 4, 4, 5, 5, 6, 5, 5, 5, 5, 6, 4, 5, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c3_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__44c3_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c3_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c3_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c3_s_p9_0[] = { + 1, 4, 4,12,12,12,12,12,12,12,12,12,12, 4, 9, 8, + 12,12,12,12,12,12,12,12,12,12, 2, 9, 7,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,11,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11, +}; + +static const static_codebook _44c3_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__44c3_s_p9_0, + 1, -514332672, 1627381760, 4, 0, + (long *)_vq_quantlist__44c3_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c3_s_p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c3_s_p9_1[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 7, 9, 9,10,10,10,10, 6, + 5, 5, 7, 7, 8, 8,10, 8,11,10,12,12,13,13, 6, 5, + 5, 7, 7, 8, 8,10, 9,11,11,12,12,13,12,18, 8, 8, + 8, 8, 9, 9,10, 9,11,10,12,12,13,13,18, 8, 8, 8, + 8, 9, 9,10,10,11,11,13,12,14,13,18,11,11, 9, 9, + 10,10,11,11,11,12,13,12,13,14,18,11,11, 9, 8,11, + 10,11,11,11,11,12,12,14,13,18,18,18,10,11,10,11, + 12,12,12,12,13,12,14,13,18,18,18,10,11,11, 9,12, + 11,12,12,12,13,13,13,18,18,17,14,14,11,11,12,12, + 13,12,14,12,14,13,18,18,18,14,14,11,10,12, 9,12, + 13,13,13,13,13,18,18,17,16,18,13,13,12,12,13,11, + 14,12,14,14,17,18,18,17,18,13,12,13,10,12,11,14, + 14,14,14,17,18,18,18,18,15,16,12,12,13,10,14,12, + 14,15,18,18,18,16,17,16,14,12,11,13,10,13,13,14, + 15, +}; + +static const static_codebook _44c3_s_p9_1 = { + 2, 225, + (long *)_vq_lengthlist__44c3_s_p9_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__44c3_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c3_s_p9_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c3_s_p9_2[] = { + 2, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, + 8,10, 6, 6, 7, 7, 8, 7, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9,10, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9,10, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 7, 7, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9,11,11,11, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,10, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10, 9,10,10,10,11,11, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,11,10,11,11,11, 9, 9, + 9, 9, 9, 9,10,10, 9, 9,10, 9,11,10,11,11,11, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,10, 9,11,11,11,11,11, + 9, 9, 9, 9,10,10, 9, 9, 9, 9,10, 9,11,11,11,11, + 11,11,11, 9, 9, 9, 9, 9, 9,10,10,10,10,11,11,11, + 11,11,11,11,10, 9,10,10, 9,10, 9, 9,10, 9,11,10, + 10,11,11,11,11, 9,10, 9, 9, 9, 9,10,10,10,10,11, + 11,11,11,11,11,10,10,10, 9, 9,10, 9,10, 9,10,10, + 10,10,11,11,11,11,11,11,11, 9, 9, 9, 9, 9,10,10, + 10, +}; + +static const static_codebook _44c3_s_p9_2 = { + 2, 289, + (long *)_vq_lengthlist__44c3_s_p9_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c3_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c3_s_short[] = { + 10, 9,13,11,14,10,12,13,13,14, 7, 2,12, 5,10, 5, + 7,10,12,14,12, 6, 9, 8, 7, 7, 9,11,13,16,10, 4, + 12, 5,10, 6, 8,12,14,16,12, 6, 8, 7, 6, 5, 7,11, + 12,16,10, 4, 8, 5, 6, 4, 6, 9,13,16,10, 6,10, 7, + 7, 6, 7, 9,13,15,12, 9,11, 9, 8, 6, 7,10,12,14, + 14,11,10, 9, 6, 5, 6, 9,11,13,15,13,11,10, 6, 5, + 6, 8, 9,11, +}; + +static const static_codebook _huff_book__44c3_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c3_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c4_s_long[] = { + 4, 7,11,11,11,11,10,11,12,11, 5, 2,11, 5, 6, 6, + 7, 9,11,12,11, 9, 6,10, 6, 7, 8, 9,10,11,11, 5, + 11, 7, 8, 8, 9,11,13,14,11, 6, 5, 8, 4, 5, 7, 8, + 10,11,10, 6, 7, 7, 5, 5, 6, 8, 9,11,10, 7, 8, 9, + 6, 6, 6, 7, 8, 9,11, 9, 9,11, 7, 7, 6, 6, 7, 9, + 12,12,10,13, 9, 8, 7, 7, 7, 8,11,13,11,14,11,10, + 9, 8, 7, 7, +}; + +static const static_codebook _huff_book__44c4_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c4_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c4_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c4_s_p1_0[] = { + 2, 4, 4, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0, 0, + 0, 0, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, + 0, 0, 0, 6, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 6, 8, 7, 0, 0, + 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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+ +static const long _vq_quantlist__44c4_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c4_s_p2_0[] = { + 2, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, + 7, 7, 0, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0, 7, + 7, 0, 0, 0, 7, 7, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 5, 6, 6, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 5, 8, 7, 0, 0, 0, 7, 7, 0, 0, + 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 5, + 7, 8, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 9, + 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 5, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, + 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, + 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 7,10,10, 0, 0, 0, 9, 9, 0, 0, 0, 9, 9, 0, 0, 0, + 10,10, 0, 0, 0, 0, 0, 0, 0, 8,10,10, 0, 0, 0, 9, + 9, 0, 0, 0, 9, 9, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c4_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c4_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c4_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c4_s_p3_0[] = { + 2, 3, 3, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 4, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 4, 5, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c4_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44c4_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c4_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c4_s_p4_0[] = { + 2, 3, 3, 6, 6, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 4, 4, 6, 6, 0, 0, 0, 0, 0, 5, 5, 6, 6, + 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, + 7, 8, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c4_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c4_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c4_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c4_s_p5_0[] = { + 2, 3, 3, 6, 6, 7, 7, 9, 9, 0, 4, 4, 6, 6, 7, 7, + 9, 9, 0, 4, 5, 6, 6, 7, 7, 9, 9, 0, 6, 6, 7, 7, + 8, 8,10,10, 0, 0, 0, 7, 7, 8, 8,10, 9, 0, 0, 0, + 9, 8, 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,11,11, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _44c4_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44c4_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c4_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c4_s_p6_0[] = { + 2, 4, 4, 6, 6, 8, 8, 9, 9, 8, 8, 9, 9,10,10,11, + 11, 0, 4, 4, 6, 6, 8, 8, 9, 9, 9, 9,10,10,11,11, + 11,11, 0, 4, 4, 7, 6, 8, 8, 9, 9, 9, 9,10,10,11, + 11,11,11, 0, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11,12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, + 9,10,10,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, 9, 9, + 9,10,10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, 9, + 9, 9, 9,10,10,11,11,11,12,12,12, 0, 0, 0, 0, 0, + 10,10,10,10,11,11,11,11,12,12,13,12, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,11,11,12,12,12,12, 0, 0, 0, + 0, 0, 0, 0,11,11,11,11,12,12,12,12,13,13, 0, 0, + 0, 0, 0, 0, 0,11,11,11,11,12,12,12,12,13,13, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,12,12,13,13,13,13, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,12,13,13, + 13, +}; + +static const static_codebook _44c4_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__44c4_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c4_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c4_s_p7_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,11, 9, 9, 7,10,10,11,11, + 10,11,11,11, 6, 9, 9,11,10,10,11,10,10, 6, 9, 9, + 11,10,10,11,10,10, 7,11,11,12,11,11,12,11,11, 6, + 9, 9,11,10,10,11,10,10, 6, 9, 9,11,10,10,11,10, + 10, +}; + +static const static_codebook _44c4_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44c4_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c4_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c4_s_p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8,10, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8,10, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, + 7, 8, 8, 8, 8, 8, 8,10,10,10, 8, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 9, 8,10,10, + 10,10,10, 8, 8, 8, 8, 9, 9, +}; + +static const static_codebook _44c4_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c4_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c4_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c4_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c4_s_p8_0[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 6, 5, 5, + 7, 7, 8, 8, 8, 8, 9,10,11,11, 7, 5, 5, 7, 7, 8, + 8, 9, 9,10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9, 9, 9,10,10,10,10,11,11, 0,13, + 13, 9, 9,10, 9,10,10,11,11,11,12, 0, 0, 0,10,10, + 10,10,10,10,11,11,12,12, 0, 0, 0,10,10,10,10,10, + 10,11,11,12,12, 0, 0, 0,14,14,11,11,11,11,12,12, + 12,12, 0, 0, 0,14,14,11,11,11,11,12,12,12,13, 0, + 0, 0, 0, 0,12,12,12,12,12,12,13,13, 0, 0, 0, 0, + 0,13,12,12,12,12,12,13,13, +}; + +static const static_codebook _44c4_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__44c4_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c4_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c4_s_p8_1[] = { + 2, 4, 4, 5, 5, 6, 5, 5, 5, 5, 6, 5, 4, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c4_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__44c4_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c4_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c4_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c4_s_p9_0[] = { + 1, 3, 3,12,12,12,12,12,12,12,12,12,12, 4, 7, 7, + 12,12,12,12,12,12,12,12,12,12, 3, 8, 8,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12, +}; + +static const static_codebook _44c4_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__44c4_s_p9_0, + 1, -513964032, 1628680192, 4, 0, + (long *)_vq_quantlist__44c4_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c4_s_p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c4_s_p9_1[] = { + 1, 4, 4, 5, 5, 7, 7, 9, 8,10, 9,10,10,10,10, 6, + 5, 5, 7, 7, 9, 8,10, 9,11,10,12,12,13,13, 6, 5, + 5, 7, 7, 9, 9,10,10,11,11,12,12,12,13,19, 8, 8, + 8, 8, 9, 9,10,10,12,11,12,12,13,13,19, 8, 8, 8, + 8, 9, 9,11,11,12,12,13,13,13,13,19,12,12, 9, 9, + 11,11,11,11,12,11,13,12,13,13,18,12,12, 9, 9,11, + 10,11,11,12,12,12,13,13,14,19,18,18,11,11,11,11, + 12,12,13,12,13,13,14,14,16,18,18,11,11,11,10,12, + 11,13,13,13,13,13,14,17,18,18,14,15,11,12,12,13, + 13,13,13,14,14,14,18,18,18,15,15,12,10,13,10,13, + 13,13,13,13,14,18,17,18,17,18,12,13,12,13,13,13, + 14,14,16,14,18,17,18,18,17,13,12,13,10,12,12,14, + 14,14,14,17,18,18,18,18,14,15,12,12,13,12,14,14, + 15,15,18,18,18,17,18,15,14,12,11,12,12,14,14,14, + 15, +}; + +static const static_codebook _44c4_s_p9_1 = { + 2, 225, + (long *)_vq_lengthlist__44c4_s_p9_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44c4_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c4_s_p9_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44c4_s_p9_2[] = { + 2, 5, 5, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 9, 9, 9, 9,11, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10,11, 6, 6, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9,10, 9,10,10,10,10,11, + 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9,10,10,10, + 10,10,10,10,12,11,11, 7, 7, 8, 8, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10,10,12,11,12, 8, 8, 8, 8, + 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,11,11, + 11, 8, 8, 8, 8, 9, 9, 9, 9,10,10,10,10,10,10,10, + 10,10,10,11,11,12, 9, 9, 9, 9, 9, 9,10, 9,10,10, + 10,10,10,10,10,10,10,10,11,11,11,11,11, 9, 9, 9, + 9,10,10,10,10,10,10,10,10,10,10,10,10,11,12,11, + 11,11, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,11,11,11,11,11, 9, 9, 9, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,11,11,11,12,12,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,11,12,11,12, + 11,11,11, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10,11,12,11,11,11,11,11,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,11,11,11,12,11,11,11,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,12,11,11,12,11, + 11,11,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 11,11,11,11,11,11,11,11,11,10,10,10,10,10,10,10, + 10,10,10,10,10,11,11,11,11,12,12,11,11,11,11,11, + 11,11,10,10,10,10,10,10,10,10,12,12,12,11,11,11, + 12,11,11,11,10,10,10,10,10,10,10,10,10,10,10,12, + 11,12,12,12,12,12,11,12,11,11,10,10,10,10,10,10, + 10,10,10,10,12,12,12,12,11,11,11,11,11,11,11,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44c4_s_p9_2 = { + 2, 441, + (long *)_vq_lengthlist__44c4_s_p9_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44c4_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c4_s_short[] = { + 4, 7,14,10,15,10,12,15,16,15, 4, 2,11, 5,10, 6, + 8,11,14,14,14,10, 7,11, 6, 8,10,11,13,15, 9, 4, + 11, 5, 9, 6, 9,12,14,15,14, 9, 6, 9, 4, 5, 7,10, + 12,13, 9, 5, 7, 6, 5, 5, 7,10,13,13,10, 8, 9, 8, + 7, 6, 8,10,14,14,13,11,10,10, 7, 7, 8,11,14,15, + 13,12, 9, 9, 6, 5, 7,10,14,17,15,13,11,10, 6, 6, + 7, 9,12,17, +}; + +static const static_codebook _huff_book__44c4_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c4_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c5_s_long[] = { + 3, 8, 9,13,10,12,12,12,12,12, 6, 4, 6, 8, 6, 8, + 10,10,11,12, 8, 5, 4,10, 4, 7, 8, 9,10,11,13, 8, + 10, 8, 9, 9,11,12,13,14,10, 6, 4, 9, 3, 5, 6, 8, + 10,11,11, 8, 6, 9, 5, 5, 6, 7, 9,11,12, 9, 7,11, + 6, 6, 6, 7, 8,10,12,11, 9,12, 7, 7, 6, 6, 7, 9, + 13,12,10,13, 9, 8, 7, 7, 7, 8,11,15,11,15,11,10, + 9, 8, 7, 7, +}; + +static const static_codebook _huff_book__44c5_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c5_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c5_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c5_s_p1_0[] = { + 2, 4, 4, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, + 0, 0, 4, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, + 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 9,10,11, 0, 0, 0, 0, 0, 0, 9,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 8,10, 9, 0, 0, 0, 0, 0, 0, 9,10,11, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 9,11,10, 0, + 0, 0, 0, 0, 0, 8, 9,10, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 9,10,10, + 0, 0, 0, 0, 0, 0, 9,11,10, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c5_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c5_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c5_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c5_s_p2_0[] = { + 2, 4, 4, 0, 0, 0, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, + 8, 7, 0, 0, 0, 0, 0, 0, 0, 4, 6, 6, 0, 0, 0, 8, + 8, 0, 0, 0, 8, 7, 0, 0, 0,10,10, 0, 0, 0, 0, 0, + 0, 0, 4, 6, 6, 0, 0, 0, 8, 8, 0, 0, 0, 7, 8, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 5, 8, 7, 0, 0, 0, 8, 8, 0, 0, + 0, 8, 8, 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 5, + 7, 8, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, 0, 0, 0,10, + 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 5, 8, 8, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, + 0, 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 5, 8, 8, 0, + 0, 0, 8, 8, 0, 0, 0, 8, 8, 0, 0, 0,10,10, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 8,10,10, 0, 0, 0,10,10, 0, 0, 0, 9,10, 0, 0, 0, + 11,10, 0, 0, 0, 0, 0, 0, 0, 8,10,10, 0, 0, 0,10, + 10, 0, 0, 0,10,10, 0, 0, 0,10,11, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c5_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c5_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c5_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c5_s_p3_0[] = { + 2, 4, 3, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 5, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 5, 5, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 8, 8, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 5, 6, 6, 8, 8, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c5_s_p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44c5_s_p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c5_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c5_s_p4_0[] = { + 2, 3, 3, 6, 6, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 4, 4, 6, 6, 0, 0, 0, 0, 0, 5, 5, 6, 6, + 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, + 7, 7, 0, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c5_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c5_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c5_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c5_s_p5_0[] = { + 2, 4, 3, 6, 6, 7, 7, 9, 9, 0, 4, 4, 6, 6, 7, 7, + 9, 9, 0, 4, 4, 6, 6, 7, 7, 9, 9, 0, 6, 6, 7, 7, + 7, 7, 9, 9, 0, 0, 0, 7, 6, 7, 7, 9, 9, 0, 0, 0, + 8, 8, 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, + 0, 0, 9, 9, 9, 9,10,10, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _44c5_s_p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44c5_s_p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c5_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p6_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c5_s_p6_0[] = { + 2, 4, 4, 6, 6, 8, 8, 9, 9, 9, 9,10,10,10,10,11, + 11, 0, 4, 4, 6, 6, 8, 8, 9, 9, 9, 9,10,10,11,11, + 12,12, 0, 4, 4, 6, 6, 8, 8, 9, 9, 9, 9,10,10,11, + 11,12,12, 0, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 7, 7, 9, 9,10,10,10,10, + 11,11,11,11,12,12, 0, 0, 0, 7, 7, 8, 9,10,10,10, + 10,11,11,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10, + 10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9, + 10,10,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, + 9, 9,10,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, + 10,10,10,10,11,11,11,12,12,12,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,11,11,12,12,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,11,11,12,12,12,13,13,13, 0, 0, + 0, 0, 0, 0, 0,11,11,11,11,12,12,12,12,13,13, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,13,12,13,13,13,13, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13, + 13, +}; + +static const static_codebook _44c5_s_p6_0 = { + 2, 289, + (long *)_vq_lengthlist__44c5_s_p6_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c5_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c5_s_p7_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,11, 9, 9, 7,10,10,11,11, + 10,11,11,11, 6, 9, 9,11,10,10,11,10,10, 6, 9, 9, + 11,10,10,11,10,10, 7,11,11,12,11,11,12,11,11, 6, + 9, 9,11,10,10,11,10,10, 6, 9, 9,11,10,10,11,10, + 10, +}; + +static const static_codebook _44c5_s_p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44c5_s_p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c5_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c5_s_p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8,10, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8,10, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, + 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 9,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c5_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c5_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c5_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c5_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c5_s_p8_0[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 6, 5, 5, + 7, 7, 8, 8, 8, 9,10,10,10,10, 7, 5, 5, 7, 7, 8, + 8, 9, 9,10,10,10,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9, 9,10,10,10,10,10,11,11, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,11,11, 0, 0, 0,10,10, + 10,10,10,10,11,11,11,11, 0, 0, 0,10,10,10,10,10, + 10,11,11,12,12, 0, 0, 0,14,14,11,11,11,11,12,12, + 12,12, 0, 0, 0,14,14,11,11,11,11,12,12,12,12, 0, + 0, 0, 0, 0,12,12,12,12,12,12,13,13, 0, 0, 0, 0, + 0,12,12,12,12,12,12,13,13, +}; + +static const static_codebook _44c5_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__44c5_s_p8_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c5_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p8_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c5_s_p8_1[] = { + 2, 4, 4, 5, 5, 6, 5, 5, 5, 5, 6, 4, 5, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c5_s_p8_1 = { + 2, 25, + (long *)_vq_lengthlist__44c5_s_p8_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c5_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c5_s_p9_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c5_s_p9_0[] = { + 1, 3, 3,13,13,13,13,13,13,13,13,13,13,13,13, 4, + 7, 7,13,13,13,13,13,13,13,13,13,13,13,13, 3, 8, + 6,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,12,12,12,12,12,12,12, + 12, +}; + +static const static_codebook _44c5_s_p9_0 = { + 2, 225, + (long *)_vq_lengthlist__44c5_s_p9_0, + 1, -512522752, 1628852224, 4, 0, + (long *)_vq_quantlist__44c5_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c5_s_p9_1[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c5_s_p9_1[] = { + 1, 4, 4, 5, 5, 7, 7, 9, 8,10, 9,10,10,11,10,11, + 11, 6, 5, 5, 7, 7, 8, 9,10,10,11,10,12,11,12,11, + 13,12, 6, 5, 5, 7, 7, 9, 9,10,10,11,11,12,12,13, + 12,13,13,18, 8, 8, 8, 8, 9, 9,10,11,11,11,12,11, + 13,11,13,12,18, 8, 8, 8, 8,10,10,11,11,12,12,13, + 13,13,13,13,14,18,12,12, 9, 9,11,11,11,11,12,12, + 13,12,13,12,13,13,20,13,12, 9, 9,11,11,11,11,12, + 12,13,13,13,14,14,13,20,18,19,11,12,11,11,12,12, + 13,13,13,13,13,13,14,13,18,19,19,12,11,11,11,12, + 12,13,12,13,13,13,14,14,13,18,17,19,14,15,12,12, + 12,13,13,13,14,14,14,14,14,14,19,19,19,16,15,12, + 11,13,12,14,14,14,13,13,14,14,14,19,18,19,18,19, + 13,13,13,13,14,14,14,13,14,14,14,14,18,17,19,19, + 19,13,13,13,11,13,11,13,14,14,14,14,14,19,17,17, + 18,18,16,16,13,13,13,13,14,13,15,15,14,14,19,19, + 17,17,18,16,16,13,11,14,10,13,12,14,14,14,14,19, + 19,19,19,19,18,17,13,14,13,11,14,13,14,14,15,15, + 19,19,19,17,19,18,18,14,13,12,11,14,11,15,15,15, + 15, +}; + +static const static_codebook _44c5_s_p9_1 = { + 2, 289, + (long *)_vq_lengthlist__44c5_s_p9_1, + 1, -520814592, 1620377600, 5, 0, + (long *)_vq_quantlist__44c5_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c5_s_p9_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44c5_s_p9_2[] = { + 3, 5, 5, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 9,11, 5, 6, 7, 7, 8, 7, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11, 5, 5, 7, 7, 7, + 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11, + 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 9,10, 9,10,11,11,11, 7, 7, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9,10,10,10,10,10,10,11,11,11, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,11,11, + 11, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9,10,10,10,10,10, + 10,10,10,11,11,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,11,11,11,11,11, 9, 9, 9, + 9, 9, 9,10, 9,10,10,10,10,10,10,10,10,11,11,11, + 11,11, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10, + 10,10,11,11,11,11,11, 9, 9, 9, 9, 9, 9,10,10,10, + 10,10,10,10,10,10,10,11,11,11,11,11, 9, 9,10, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,11,11,11,11, + 11,11,11, 9, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,11,11,11,11,11,11,11,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,11,11,11,11,11,11,11,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11, + 11,11,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 11,11,11,11,11,11,11,11,11,10,10,10,10,10,10,10, + 10,10,10,10,10,11,11,11,11,11,11,11,11,11,10,10, + 10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, + 11,11,11,10,10,10,10,10,10,10,10,10,10,10,10,11, + 11,11,11,11,11,11,11,11,10,10,10,10,10,10,10,10, + 10,10,10,10,11,11,11,11,11,11,11,11,11,11,11,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44c5_s_p9_2 = { + 2, 441, + (long *)_vq_lengthlist__44c5_s_p9_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44c5_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c5_s_short[] = { + 5, 8,10,14,11,11,12,16,15,17, 5, 5, 7, 9, 7, 8, + 10,13,17,17, 7, 5, 5,10, 5, 7, 8,11,13,15,10, 8, + 10, 8, 8, 8,11,15,18,18, 8, 5, 5, 8, 3, 4, 6,10, + 14,16, 9, 7, 6, 7, 4, 3, 5, 9,14,18,10, 9, 8,10, + 6, 5, 6, 9,14,18,12,12,11,12, 8, 7, 8,11,14,18, + 14,13,12,10, 7, 5, 6, 9,14,18,14,14,13,10, 6, 5, + 6, 8,11,16, +}; + +static const static_codebook _huff_book__44c5_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c5_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c6_s_long[] = { + 3, 8,11,13,14,14,13,13,16,14, 6, 3, 4, 7, 9, 9, + 10,11,14,13,10, 4, 3, 5, 7, 7, 9,10,13,15,12, 7, + 4, 4, 6, 6, 8,10,13,15,12, 8, 6, 6, 6, 6, 8,10, + 13,14,11, 9, 7, 6, 6, 6, 7, 8,12,11,13,10, 9, 8, + 7, 6, 6, 7,11,11,13,11,10, 9, 9, 7, 7, 6,10,11, + 13,13,13,13,13,11, 9, 8,10,12,12,15,15,16,15,12, + 11,10,10,12, +}; + +static const static_codebook _huff_book__44c6_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c6_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c6_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c6_s_p1_0[] = { + 1, 5, 5, 0, 5, 5, 0, 5, 5, 5, 8, 7, 0, 9, 9, 0, + 9, 8, 5, 7, 8, 0, 9, 9, 0, 8, 9, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 5, 9, 8, 0, 8, 8, 0, 8, 8, 5, 8, 9, + 0, 8, 8, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, + 9, 9, 0, 8, 8, 0, 8, 8, 5, 9, 9, 0, 8, 8, 0, 8, + 8, +}; +static const static_codebook _44c6_s_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44c6_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c6_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c6_s_p2_0[] = { + 3, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, + 7, 7, 9, 9, 0, 0, 0, 9, 9, 5, 7, 7, 9, 9, 0, 8, + 8,10,10, 0, 8, 7,10, 9, 0,10,10,11,11, 0, 0, 0, + 11,11, 5, 7, 7, 9, 9, 0, 8, 8,10,10, 0, 7, 8, 9, + 10, 0,10,10,11,11, 0, 0, 0,11,11, 8, 9, 9,11,11, + 0,11,11,12,12, 0,11,10,12,12, 0,13,14,14,14, 0, + 0, 0,14,13, 8, 9, 9,11,11, 0,11,11,12,12, 0,10, + 11,12,12, 0,14,13,14,14, 0, 0, 0,13,14, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 5, 8, 7,11,10, 0, 7, 7,10,10, + 0, 7, 7,10,10, 0, 9, 9,11,10, 0, 0, 0,11,11, 5, + 7, 8,10,11, 0, 7, 7,10,10, 0, 7, 7,10,10, 0, 9, + 9,10,11, 0, 0, 0,11,11, 8,10, 9,12,12, 0,10,10, + 12,12, 0,10,10,12,12, 0,12,12,13,13, 0, 0, 0,13, + 13, 8, 9,10,12,12, 0,10,10,11,12, 0,10,10,12,12, + 0,12,12,13,13, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 5, 8, 8,11,11, 0, 7, 7,10,10, 0, 7, 7, + 10,10, 0, 9, 9,10,11, 0, 0, 0,11,10, 5, 8, 8,11, + 11, 0, 7, 7,10,10, 0, 7, 7,10,10, 0, 9, 9,11,11, + 0, 0, 0,10,11, 8,10,10,12,12, 0,10,10,12,12, 0, + 10,10,12,12, 0,12,13,13,13, 0, 0, 0,14,13, 8,10, + 10,12,12, 0,10,10,12,12, 0,10,10,12,12, 0,13,12, + 13,13, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 7,10,10,14,13, 0, 9, 9,13,12, 0, 9, 9,12,12, 0, + 10,10,12,12, 0, 0, 0,12,12, 7,10,10,13,14, 0, 9, + 9,12,13, 0, 9, 9,12,12, 0,10,10,12,12, 0, 0, 0, + 12,12, 9,11,11,14,13, 0,11,10,14,13, 0,11,11,13, + 13, 0,12,12,13,13, 0, 0, 0,13,13, 9,11,11,13,14, + 0,10,11,13,14, 0,11,11,13,13, 0,12,12,13,13, 0, + 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, + 11,11,14,14, 0,11,11,13,13, 0,11,10,13,13, 0,12, + 12,13,13, 0, 0, 0,13,13, 9,11,11,14,14, 0,11,11, + 13,13, 0,10,11,13,13, 0,12,12,14,13, 0, 0, 0,13, + 13, +}; + +static const static_codebook _44c6_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c6_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c6_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c6_s_p3_0[] = { + 2, 3, 4, 6, 6, 7, 7, 9, 9, 0, 4, 4, 6, 6, 7, 7, + 9,10, 0, 4, 4, 6, 6, 7, 7,10, 9, 0, 5, 5, 7, 7, + 8, 8,10,10, 0, 0, 0, 7, 6, 8, 8,10,10, 0, 0, 0, + 7, 7, 9, 9,11,11, 0, 0, 0, 7, 7, 9, 9,11,11, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c6_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c6_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c6_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c6_s_p4_0[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9,10,10, + 10, 0, 4, 4, 6, 6, 8, 8, 9, 9, 9, 9,10,10,10,10, + 11,11, 0, 4, 4, 6, 6, 8, 8, 9, 9, 9, 9,10,10,10, + 10,11,11, 0, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,11,11, 0, 0, 0, 7, 7, 9, 9,10,10,10,10, + 11,11,11,11,12,12, 0, 0, 0, 7, 7, 9, 9,10,10,10, + 10,11,11,11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, + 10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 8, 8, 9, + 9,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c6_s_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__44c6_s_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c6_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c6_s_p5_0[] = { + 1, 4, 4, 5, 7, 7, 6, 7, 7, 4, 6, 6, 9, 9,10,10, + 10, 9, 4, 6, 6, 9,10, 9,10, 9,10, 6, 9, 9,10,12, + 11,10,11,11, 7,10, 9,11,12,12,12,12,12, 7,10,10, + 11,12,12,12,12,12, 6,10,10,10,12,12,11,12,12, 7, + 9,10,11,12,12,12,12,12, 7,10, 9,12,12,12,12,12, + 12, +}; + +static const static_codebook _44c6_s_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__44c6_s_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c6_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c6_s_p5_1[] = { + 3, 5, 4, 6, 6, 7, 7, 8, 8, 8, 8,11, 4, 4, 6, 6, + 7, 7, 8, 8, 8, 8,11, 4, 4, 6, 6, 7, 7, 8, 8, 8, + 8,11, 6, 6, 6, 6, 8, 8, 8, 8, 9, 9,11,11,11, 6, + 6, 7, 8, 8, 8, 8, 9,11,11,11, 7, 7, 8, 8, 8, 8, + 8, 8,11,11,11, 7, 7, 8, 8, 8, 8, 8, 8,11,11,11, + 8, 8, 8, 8, 8, 8, 8, 8,11,11,11,10,10, 8, 8, 8, + 8, 8, 8,11,11,11,10,10, 8, 8, 8, 8, 8, 8,11,11, + 11,10,10, 7, 7, 8, 8, 8, 8, +}; + +static const static_codebook _44c6_s_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__44c6_s_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c6_s_p5_1, + 0 +}; + +static const long _vq_quantlist__44c6_s_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c6_s_p6_0[] = { + 1, 4, 4, 6, 6, 8, 8, 8, 8,10, 9,10,10, 6, 5, 5, + 7, 7, 9, 9, 9, 9,10,10,11,11, 6, 5, 5, 7, 7, 9, + 9,10, 9,11,10,11,11, 0, 6, 6, 7, 7, 9, 9,10,10, + 11,11,12,12, 0, 7, 7, 7, 7, 9, 9,10,10,11,11,12, + 12, 0,11,11, 8, 8,10,10,11,11,12,12,12,12, 0,11, + 12, 9, 8,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +static const static_codebook _44c6_s_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44c6_s_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c6_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c6_s_p6_1[] = { + 3, 4, 4, 5, 5, 5, 4, 4, 5, 5, 5, 4, 4, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c6_s_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44c6_s_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c6_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44c6_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c6_s_p7_0[] = { + 1, 4, 4, 6, 6, 8, 8, 8, 8,10,10,11,10, 6, 5, 5, + 7, 7, 8, 8, 9, 9,10,10,12,11, 6, 5, 5, 7, 7, 8, + 8, 9, 9,10,10,12,11,21, 7, 7, 7, 7, 9, 9,10,10, + 11,11,12,12,21, 7, 7, 7, 7, 9, 9,10,10,11,11,12, + 12,21,12,12, 9, 9,10,10,11,11,11,11,12,12,21,12, + 12, 9, 9,10,10,11,11,12,12,12,12,21,21,21,11,11, + 10,10,11,12,12,12,13,13,21,21,21,11,11,10,10,12, + 12,12,12,13,13,21,21,21,15,15,11,11,12,12,13,13, + 13,13,21,21,21,15,16,11,11,12,12,13,13,14,14,21, + 21,21,21,20,13,13,13,13,13,13,14,14,20,20,20,20, + 20,13,13,13,13,13,13,14,14, +}; + +static const static_codebook _44c6_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c6_s_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__44c6_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c6_s_p7_1[] = { + 3, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 9, 5, 5, 6, 6, + 7, 7, 7, 7, 8, 7, 8, 5, 5, 6, 6, 7, 7, 7, 7, 7, + 7, 9, 6, 6, 7, 7, 7, 7, 8, 7, 7, 8, 9, 9, 9, 7, + 7, 7, 7, 7, 7, 7, 8, 9, 9, 9, 7, 7, 7, 7, 8, 8, + 8, 8, 9, 9, 9, 7, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, + 8, 8, 8, 8, 7, 7, 8, 8, 9, 9, 9, 9, 8, 8, 8, 7, + 7, 8, 8, 9, 9, 9, 8, 8, 8, 8, 7, 7, 8, 8, 9, 9, + 9, 8, 8, 7, 7, 7, 7, 8, 8, +}; + +static const static_codebook _44c6_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c6_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c6_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c6_s_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c6_s_p8_0[] = { + 1, 4, 4, 7, 7, 8, 8, 7, 7, 8, 7, 9, 8,10, 9, 6, + 5, 5, 8, 8, 9, 9, 8, 8, 9, 9,11,10,11,10, 6, 5, + 5, 8, 8, 9, 9, 8, 8, 9, 9,10,10,11,11,18, 8, 8, + 9, 8,10,10, 9, 9,10,10,10,10,11,10,18, 8, 8, 9, + 9,10,10, 9, 9,10,10,11,11,12,12,18,12,13, 9,10, + 10,10, 9,10,10,10,11,11,12,11,18,13,13, 9, 9,10, + 10,10,10,10,10,11,11,12,12,18,18,18,10,10, 9, 9, + 11,11,11,11,11,12,12,12,18,18,18,10, 9,10, 9,11, + 10,11,11,11,11,13,12,18,18,18,14,13,10,10,11,11, + 12,12,12,12,12,12,18,18,18,14,13,10,10,11,10,12, + 12,12,12,12,12,18,18,18,18,18,12,12,11,11,12,12, + 13,13,13,14,18,18,18,18,18,12,12,11,11,12,11,13, + 13,14,13,18,18,18,18,18,16,16,11,12,12,13,13,13, + 14,13,18,18,18,18,18,16,15,12,11,12,11,13,11,15, + 14, +}; + +static const static_codebook _44c6_s_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__44c6_s_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44c6_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44c6_s_p8_1[] = { + 3, 5, 5, 6, 6, 7, 7, 7, 7, 8, 7, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 6, 6, 7, 7, 8, + 8, 8, 8, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9,10, + 7, 7, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9,10,11,11, 8, 7, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,11,11,11, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11,11, + 11, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,11,11,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,11,11,11,11,11, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, 9,11,11,11, + 11,11, 9, 9, 9, 9, 9, 9,10, 9, 9,10, 9,10, 9, 9, + 10, 9,11,11,11,11,11, 9, 9, 9, 9, 9, 9, 9,10,10, + 10,10, 9,10,10, 9,10,11,11,11,11,11, 9, 9, 9, 9, + 10,10,10, 9,10,10,10,10, 9,10,10, 9,11,11,11,11, + 11,11,11, 9, 9, 9, 9,10,10,10,10, 9,10,10,10,10, + 10,11,11,11,11,11,11,11,10, 9,10,10,10,10,10,10, + 10, 9,10, 9,10,10,11,11,11,11,11,11,11,10, 9,10, + 9,10,10, 9,10,10,10,10,10,10,10,11,11,11,11,11, + 11,11,10,10,10,10,10,10,10, 9,10,10,10,10,10, 9, + 11,11,11,11,11,11,11,11,11,10,10,10,10,10,10,10, + 10,10,10,10,10,11,11,11,11,11,11,11,11,11,10,10, + 10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, + 11,11,11,10,10,10,10,10,10,10,10,10, 9,10,10,11, + 11,11,11,11,11,11,11,11,10,10,10, 9,10,10,10,10, + 10,10,10,10,10,11,11,11,11,11,11,11,11,10,11, 9, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44c6_s_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__44c6_s_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44c6_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c6_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c6_s_p9_0[] = { + 1, 3, 3,11,11,11,11,11,11,11,11,11,11, 4, 7, 7, + 11,11,11,11,11,11,11,11,11,11, 5, 8, 9,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44c6_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__44c6_s_p9_0, + 1, -511845376, 1630791680, 4, 0, + (long *)_vq_quantlist__44c6_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c6_s_p9_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c6_s_p9_1[] = { + 1, 4, 4, 7, 7, 7, 7, 7, 6, 8, 8, 8, 8, 6, 6, 6, + 8, 8, 8, 8, 8, 7, 9, 8,10,10, 5, 6, 6, 8, 8, 9, + 9, 8, 8,10,10,10,10,16, 9, 9, 9, 9, 9, 9, 9, 8, + 10, 9,11,11,16, 8, 9, 9, 9, 9, 9, 9, 9,10,10,11, + 11,16,13,13, 9, 9,10, 9, 9,10,11,11,11,12,16,13, + 14, 9, 8,10, 8, 9, 9,10,10,12,11,16,14,16, 9, 9, + 9, 9,11,11,12,11,12,11,16,16,16, 9, 7, 9, 6,11, + 11,11,10,11,11,16,16,16,11,12, 9,10,11,11,12,11, + 13,13,16,16,16,12,11,10, 7,12,10,12,12,12,12,16, + 16,15,16,16,10,11,10,11,13,13,14,12,16,16,16,15, + 15,12,10,11,11,13,11,12,13, +}; + +static const static_codebook _44c6_s_p9_1 = { + 2, 169, + (long *)_vq_lengthlist__44c6_s_p9_1, + 1, -518889472, 1622704128, 4, 0, + (long *)_vq_quantlist__44c6_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c6_s_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44c6_s_p9_2[] = { + 2, 4, 3, 4, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _44c6_s_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44c6_s_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44c6_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c6_s_short[] = { + 3, 9,11,11,13,14,19,17,17,19, 5, 4, 5, 8,10,10, + 13,16,18,19, 7, 4, 4, 5, 8, 9,12,14,17,19, 8, 6, + 5, 5, 7, 7,10,13,16,18,10, 8, 7, 6, 5, 5, 8,11, + 17,19,11, 9, 7, 7, 5, 4, 5, 8,17,19,13,11, 8, 7, + 7, 5, 5, 7,16,18,14,13, 8, 6, 6, 5, 5, 7,16,18, + 18,16,10, 8, 8, 7, 7, 9,16,18,18,18,12,10,10, 9, + 9,10,17,18, +}; + +static const static_codebook _huff_book__44c6_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c6_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c7_s_long[] = { + 3, 8,11,13,15,14,14,13,15,14, 6, 4, 5, 7, 9,10, + 11,11,14,13,10, 4, 3, 5, 7, 8, 9,10,13,13,12, 7, + 4, 4, 5, 6, 8, 9,12,14,13, 9, 6, 5, 5, 6, 8, 9, + 12,14,12, 9, 7, 6, 5, 5, 6, 8,11,11,12,11, 9, 8, + 7, 6, 6, 7,10,11,13,11,10, 9, 8, 7, 6, 6, 9,11, + 13,13,12,12,12,10, 9, 8, 9,11,12,14,15,15,14,12, + 11,10,10,12, +}; + +static const static_codebook _huff_book__44c7_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c7_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c7_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c7_s_p1_0[] = { + 1, 5, 5, 0, 5, 5, 0, 5, 5, 5, 8, 7, 0, 9, 9, 0, + 9, 8, 5, 7, 8, 0, 9, 9, 0, 8, 9, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 5, 9, 9, 0, 8, 8, 0, 8, 8, 5, 8, 9, + 0, 8, 8, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, + 9, 9, 0, 8, 8, 0, 8, 8, 5, 8, 9, 0, 8, 8, 0, 8, + 8, +}; + +static const static_codebook _44c7_s_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44c7_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c7_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c7_s_p2_0[] = { + 3, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, + 7, 7, 9, 9, 0, 0, 0, 9, 9, 5, 7, 7, 9, 9, 0, 8, + 8,10,10, 0, 8, 7,10, 9, 0,10,10,11,11, 0, 0, 0, + 11,11, 5, 7, 7, 9, 9, 0, 8, 8,10,10, 0, 7, 8, 9, + 10, 0,10,10,11,11, 0, 0, 0,11,11, 8, 9, 9,11,10, + 0,11,11,12,12, 0,11,10,12,12, 0,13,14,14,14, 0, + 0, 0,14,13, 8, 9, 9,10,11, 0,11,11,12,12, 0,10, + 11,12,12, 0,13,13,14,14, 0, 0, 0,13,14, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 5, 8, 7,11,10, 0, 7, 7,10,10, + 0, 7, 7,10,10, 0, 9, 9,11,10, 0, 0, 0,11,11, 5, + 7, 8,10,11, 0, 7, 7,10,10, 0, 7, 7,10,10, 0, 9, + 9,10,11, 0, 0, 0,11,11, 8,10, 9,12,12, 0,10,10, + 12,12, 0,10,10,12,12, 0,12,12,13,13, 0, 0, 0,13, + 13, 8, 9,10,12,12, 0,10,10,12,12, 0,10,10,11,12, + 0,12,12,13,13, 0, 0, 0,13,13, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 5, 8, 8,11,11, 0, 7, 7,10,10, 0, 7, 7, + 10,10, 0, 9, 9,10,11, 0, 0, 0,11,10, 5, 8, 8,10, + 11, 0, 7, 7,10,10, 0, 7, 7,10,10, 0, 9, 9,11,10, + 0, 0, 0,10,11, 9,10,10,12,12, 0,10,10,12,12, 0, + 10,10,12,12, 0,12,13,13,13, 0, 0, 0,13,12, 9,10, + 10,12,12, 0,10,10,12,12, 0,10,10,12,12, 0,13,12, + 13,13, 0, 0, 0,12,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 7,10,10,14,13, 0, 9, 9,12,12, 0, 9, 9,12,12, 0, + 10,10,12,12, 0, 0, 0,12,12, 7,10,10,13,14, 0, 9, + 9,12,13, 0, 9, 9,12,12, 0,10,10,12,12, 0, 0, 0, + 12,12, 9,11,11,14,13, 0,11,10,13,12, 0,11,11,13, + 13, 0,12,12,13,13, 0, 0, 0,13,13, 9,11,11,13,14, + 0,10,11,12,13, 0,11,11,13,13, 0,12,12,13,13, 0, + 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, + 11,11,14,14, 0,10,11,13,13, 0,11,10,13,13, 0,12, + 12,13,13, 0, 0, 0,13,12, 9,11,11,14,14, 0,11,10, + 13,13, 0,10,11,13,13, 0,12,12,14,13, 0, 0, 0,13, + 13, +}; + +static const static_codebook _44c7_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c7_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c7_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c7_s_p3_0[] = { + 2, 4, 4, 5, 5, 7, 7, 9, 9, 0, 4, 4, 6, 6, 7, 7, + 9, 9, 0, 4, 4, 6, 6, 7, 7, 9, 9, 0, 5, 5, 6, 6, + 8, 8,10,10, 0, 0, 0, 6, 6, 8, 8,10,10, 0, 0, 0, + 7, 7, 9, 9,10,10, 0, 0, 0, 7, 7, 8, 8,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c7_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c7_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c7_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c7_s_p4_0[] = { + 3, 4, 4, 5, 5, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11,11, + 12,12, 0, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11, + 11,12,12, 0, 5, 5, 6, 6, 8, 8, 9, 9, 9, 9,10,10, + 11,12,12,12, 0, 0, 0, 6, 6, 8, 7, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9,10,10, + 11,11,12,12,13,12, 0, 0, 0, 7, 7, 8, 8, 9, 9,10, + 10,11,11,12,12,12,13, 0, 0, 0, 7, 7, 8, 8, 9, 9, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 8, 8, 9, + 9,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c7_s_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__44c7_s_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c7_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c7_s_p5_0[] = { + 1, 4, 4, 5, 7, 7, 6, 7, 7, 4, 6, 7,10,10,10,10, + 10, 9, 4, 6, 6,10,10,10,10, 9,10, 5,10,10, 9,11, + 12,10,11,12, 7,10,10,11,12,12,12,12,12, 7,10,10, + 11,12,12,12,12,12, 6,10,10,10,12,12,11,12,12, 7, + 10,10,12,12,12,12,11,12, 7,10,10,11,12,12,12,12, + 12, +}; + +static const static_codebook _44c7_s_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__44c7_s_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c7_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c7_s_p5_1[] = { + 3, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,11, 4, 4, 6, 6, + 7, 7, 8, 8, 9, 9,11, 4, 4, 6, 6, 7, 7, 8, 8, 9, + 9,12, 5, 5, 6, 6, 7, 7, 9, 9, 9, 9,12,12,12, 6, + 6, 7, 7, 9, 9, 9, 9,11,11,11, 7, 7, 7, 7, 8, 8, + 9, 9,11,11,11, 7, 7, 7, 7, 8, 8, 9, 9,11,11,11, + 7, 7, 8, 8, 8, 8, 9, 9,11,11,11,11,11, 8, 8, 8, + 8, 8, 9,11,11,11,11,11, 8, 8, 8, 8, 8, 8,11,11, + 11,11,11, 7, 7, 8, 8, 8, 8, +}; + +static const static_codebook _44c7_s_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__44c7_s_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c7_s_p5_1, + 0 +}; + +static const long _vq_quantlist__44c7_s_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c7_s_p6_0[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 7, 9, 8,10,10, 6, 5, 5, + 7, 7, 8, 8, 9, 9, 9,10,11,11, 7, 5, 5, 7, 7, 8, + 8, 9, 9,10,10,11,11, 0, 7, 7, 7, 7, 9, 8, 9, 9, + 10,10,11,11, 0, 8, 8, 7, 7, 8, 9, 9, 9,10,10,11, + 11, 0,11,11, 9, 9,10,10,11,10,11,11,12,12, 0,12, + 12, 9, 9,10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +static const static_codebook _44c7_s_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44c7_s_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c7_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c7_s_p6_1[] = { + 3, 4, 4, 5, 5, 5, 4, 4, 5, 5, 5, 4, 4, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c7_s_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44c7_s_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c7_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44c7_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c7_s_p7_0[] = { + 1, 4, 4, 6, 6, 7, 8, 9, 9,10,10,12,11, 6, 5, 5, + 7, 7, 8, 8, 9,10,11,11,12,12, 7, 5, 5, 7, 7, 8, + 8,10,10,11,11,12,12,20, 7, 7, 7, 7, 8, 9,10,10, + 11,11,12,13,20, 7, 7, 7, 7, 9, 9,10,10,11,12,13, + 13,20,11,11, 8, 8, 9, 9,11,11,12,12,13,13,20,11, + 11, 8, 8, 9, 9,11,11,12,12,13,13,20,20,20,10,10, + 10,10,12,12,13,13,13,13,20,20,20,10,10,10,10,12, + 12,13,13,13,14,20,20,20,14,14,11,11,12,12,13,13, + 14,14,20,20,20,14,14,11,11,12,12,13,13,14,14,20, + 20,20,20,19,13,13,13,13,14,14,15,14,19,19,19,19, + 19,13,13,13,13,14,14,15,15, +}; + +static const static_codebook _44c7_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c7_s_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__44c7_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c7_s_p7_1[] = { + 4, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 8, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 6, 6, 6, 7, 7, 7, 7, 7, 7, + 7, 8, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 7, + 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 7, 7, 7, 7, 7, 7, + 7, 7, 8, 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, + 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _44c7_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c7_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c7_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c7_s_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c7_s_p8_0[] = { + 1, 4, 4, 7, 7, 8, 8, 8, 7, 9, 8, 9, 9,10,10, 6, + 5, 5, 7, 7, 9, 9, 8, 8,10, 9,11,10,12,11, 6, 5, + 5, 8, 7, 9, 9, 8, 8,10,10,11,11,12,11,19, 8, 8, + 8, 8,10,10, 9, 9,10,10,11,11,12,11,19, 8, 8, 8, + 8,10,10, 9, 9,10,10,11,11,12,12,19,12,12, 9, 9, + 10,10, 9,10,10,10,11,11,12,12,19,12,12, 9, 9,10, + 10,10,10,10,10,12,12,12,12,19,19,19, 9, 9, 9, 9, + 11,10,11,11,12,11,13,13,19,19,19, 9, 9, 9, 9,11, + 10,11,11,11,12,13,13,19,19,19,13,13,10,10,11,11, + 12,12,12,12,13,12,19,19,19,14,13,10,10,11,11,12, + 12,12,13,13,13,19,19,19,19,19,12,12,12,11,12,13, + 14,13,13,13,19,19,19,19,19,12,12,12,11,12,12,13, + 14,13,14,19,19,19,19,19,16,16,12,13,12,13,13,14, + 15,14,19,18,18,18,18,16,15,12,11,12,11,14,12,14, + 14, +}; + +static const static_codebook _44c7_s_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__44c7_s_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44c7_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44c7_s_p8_1[] = { + 3, 5, 5, 7, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 6, 6, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, + 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, + 10, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,11,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10, 9, 9,10, 9, 9,10,11,10, + 11,10, 9, 9, 9, 9, 9, 9, 9,10,10,10, 9,10, 9, 9, + 9, 9,11,10,11,10,10, 9, 9, 9, 9, 9, 9,10, 9, 9, + 10, 9, 9,10, 9, 9,10,11,10,10,11,10, 9, 9, 9, 9, + 9,10,10, 9,10,10,10,10, 9,10,10,10,10,10,10,11, + 11,11,10, 9, 9, 9,10,10,10,10,10,10,10,10,10,10, + 10,10,10,11,11,10,10,10,10,10,10,10,10,10,10,10, + 10, 9,10,10, 9,10,11,11,10,11,10,11,10, 9,10,10, + 9,10,10,10,10,10,10,10,10,10,10,11,11,11,11,10, + 11,11,10,10,10,10,10,10, 9,10, 9,10,10, 9,10, 9, + 10,10,10,11,10,11,10,11,11,10,10,10,10,10,10, 9, + 10,10,10,10,10,10,10,11,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,11,10,11, + 11,10,10,10,10, 9, 9,10,10, 9, 9,10, 9,10,10,10, + 10,11,11,10,10,10,10,10,10,10, 9, 9,10,10,10, 9, + 9,10,10,10,10,10,11,10,11,10,10,10,10,10,10, 9, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44c7_s_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__44c7_s_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44c7_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c7_s_p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c7_s_p9_0[] = { + 1, 3, 3,11,11,11,11,11,11,11,11,11,11, 4, 6, 6, + 11,11,11,11,11,11,11,11,11,11, 4, 7, 7,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11, +}; + +static const static_codebook _44c7_s_p9_0 = { + 2, 169, + (long *)_vq_lengthlist__44c7_s_p9_0, + 1, -511845376, 1630791680, 4, 0, + (long *)_vq_quantlist__44c7_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c7_s_p9_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c7_s_p9_1[] = { + 1, 4, 4, 7, 7, 7, 7, 7, 6, 8, 8, 8, 8, 6, 6, 6, + 8, 8, 9, 8, 8, 7, 9, 8,11,10, 5, 6, 6, 8, 8, 9, + 8, 8, 8,10, 9,11,11,16, 8, 8, 9, 8, 9, 9, 9, 8, + 10, 9,11,10,16, 8, 8, 9, 9,10,10, 9, 9,10,10,11, + 11,16,13,13, 9, 9,10,10, 9,10,11,11,12,11,16,13, + 13, 9, 8,10, 9,10,10,10,10,11,11,16,14,16, 8, 9, + 9, 9,11,10,11,11,12,11,16,16,16, 9, 7,10, 7,11, + 10,11,11,12,11,16,16,16,12,12, 9,10,11,11,12,11, + 12,12,16,16,16,12,10,10, 7,11, 8,12,11,12,12,16, + 16,15,16,16,11,12,10,10,12,11,12,12,16,16,16,15, + 15,11,11,10,10,12,12,12,12, +}; + +static const static_codebook _44c7_s_p9_1 = { + 2, 169, + (long *)_vq_lengthlist__44c7_s_p9_1, + 1, -518889472, 1622704128, 4, 0, + (long *)_vq_quantlist__44c7_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c7_s_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44c7_s_p9_2[] = { + 2, 4, 3, 4, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _44c7_s_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44c7_s_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44c7_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c7_s_short[] = { + 4,11,12,14,15,15,17,17,18,18, 5, 6, 6, 8, 9,10, + 13,17,18,19, 7, 5, 4, 6, 8, 9,11,15,19,19, 8, 6, + 5, 5, 6, 7,11,14,16,17, 9, 7, 7, 6, 7, 7,10,13, + 15,19,10, 8, 7, 6, 7, 6, 7, 9,14,16,12,10, 9, 7, + 7, 6, 4, 5,10,15,14,13,11, 7, 6, 6, 4, 2, 7,13, + 16,16,15, 9, 8, 8, 8, 6, 9,13,19,19,17,12,11,10, + 10, 9,11,14, +}; + +static const static_codebook _huff_book__44c7_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c7_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c8_s_long[] = { + 3, 8,12,13,14,14,14,13,14,14, 6, 4, 5, 8,10,10, + 11,11,14,13, 9, 5, 4, 5, 7, 8, 9,10,13,13,12, 7, + 5, 4, 5, 6, 8, 9,12,13,13, 9, 6, 5, 5, 5, 7, 9, + 11,14,12,10, 7, 6, 5, 4, 6, 7,10,11,12,11, 9, 8, + 7, 5, 5, 6,10,10,13,12,10, 9, 8, 6, 6, 5, 8,10, + 14,13,12,12,11,10, 9, 7, 8,10,12,13,14,14,13,12, + 11, 9, 9,10, +}; + +static const static_codebook _huff_book__44c8_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c8_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c8_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c8_s_p1_0[] = { + 1, 5, 5, 0, 5, 5, 0, 5, 5, 5, 7, 7, 0, 9, 8, 0, + 9, 8, 6, 7, 7, 0, 8, 9, 0, 8, 9, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 5, 9, 8, 0, 8, 8, 0, 8, 8, 5, 8, 9, + 0, 8, 8, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, + 9, 8, 0, 8, 8, 0, 8, 8, 5, 8, 9, 0, 8, 8, 0, 8, + 8, +}; + +static const static_codebook _44c8_s_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44c8_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c8_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c8_s_p2_0[] = { + 3, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, + 7, 7, 9, 9, 0, 0, 0, 9, 9, 5, 7, 7, 9, 9, 0, 8, + 7,10, 9, 0, 8, 7,10, 9, 0,10,10,11,11, 0, 0, 0, + 11,11, 5, 7, 7, 9, 9, 0, 7, 8, 9,10, 0, 7, 8, 9, + 10, 0,10,10,11,11, 0, 0, 0,11,11, 8, 9, 9,11,10, + 0,11,10,12,11, 0,11,10,12,12, 0,13,13,14,14, 0, + 0, 0,14,13, 8, 9, 9,10,11, 0,10,11,12,12, 0,10, + 11,12,12, 0,13,13,14,14, 0, 0, 0,13,14, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 5, 8, 7,11,10, 0, 7, 7,10,10, + 0, 7, 7,10,10, 0, 9, 9,10,10, 0, 0, 0,11,10, 5, + 7, 8,10,11, 0, 7, 7,10,10, 0, 7, 7,10,10, 0, 9, + 9,10,10, 0, 0, 0,10,10, 8,10, 9,12,12, 0,10,10, + 12,11, 0,10,10,12,12, 0,12,12,13,12, 0, 0, 0,13, + 12, 8, 9,10,12,12, 0,10,10,11,12, 0,10,10,11,12, + 0,12,12,13,13, 0, 0, 0,12,13, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 6, 8, 7,11,10, 0, 7, 7,10,10, 0, 7, 7, + 10,10, 0, 9, 9,10,11, 0, 0, 0,10,10, 6, 7, 8,10, + 11, 0, 7, 7,10,10, 0, 7, 7,10,10, 0, 9, 9,10,10, + 0, 0, 0,10,10, 9,10, 9,12,12, 0,10,10,12,12, 0, + 10,10,12,11, 0,12,12,13,13, 0, 0, 0,13,12, 8, 9, + 10,12,12, 0,10,10,12,12, 0,10,10,11,12, 0,12,12, + 13,13, 0, 0, 0,12,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 7,10,10,13,13, 0, 9, 9,12,12, 0, 9, 9,12,12, 0, + 10,10,12,12, 0, 0, 0,12,12, 7,10,10,13,13, 0, 9, + 9,12,12, 0, 9, 9,12,12, 0,10,10,12,12, 0, 0, 0, + 12,12, 9,11,11,14,13, 0,10,10,13,12, 0,11,10,13, + 12, 0,12,12,13,12, 0, 0, 0,13,13, 9,11,11,13,14, + 0,10,11,12,13, 0,10,11,13,13, 0,12,12,12,13, 0, + 0, 0,13,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, + 11,11,14,14, 0,10,11,13,13, 0,11,10,13,13, 0,11, + 12,13,13, 0, 0, 0,13,12, 9,11,11,14,14, 0,11,10, + 13,13, 0,10,11,13,13, 0,12,12,13,13, 0, 0, 0,12, + 13, +}; + +static const static_codebook _44c8_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c8_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c8_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c8_s_p3_0[] = { + 2, 4, 4, 5, 5, 7, 7, 9, 9, 0, 4, 4, 6, 6, 7, 7, + 9, 9, 0, 4, 4, 6, 6, 7, 7, 9, 9, 0, 5, 5, 6, 6, + 8, 8,10,10, 0, 0, 0, 6, 6, 8, 8,10,10, 0, 0, 0, + 7, 7, 9, 9,10,10, 0, 0, 0, 7, 7, 8, 8,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c8_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c8_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c8_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c8_s_p4_0[] = { + 3, 4, 4, 5, 5, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 4, 4, 6, 6, 7, 7, 8, 8, 9, 8,10,10,11,11, + 11,11, 0, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11, + 11,11,11, 0, 6, 5, 6, 6, 7, 7, 9, 9, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 6, 6, 7, 7, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9,10,10, + 11,11,11,12,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9,10, + 10,11,11,11,12,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 8, 8, 9, + 9,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c8_s_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__44c8_s_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c8_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c8_s_p5_0[] = { + 1, 4, 4, 5, 7, 7, 6, 7, 7, 4, 7, 6,10,10,10,10, + 10,10, 4, 6, 6,10,10,10,10, 9,10, 5,10,10, 9,11, + 11,10,11,11, 7,10,10,11,12,12,12,12,12, 7,10,10, + 11,12,12,12,12,12, 6,10,10,10,12,12,10,12,12, 7, + 10,10,11,12,12,12,12,12, 7,10,10,11,12,12,12,12, + 12, +}; + +static const static_codebook _44c8_s_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__44c8_s_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c8_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c8_s_p5_1[] = { + 3, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,11, 4, 5, 6, 6, + 7, 7, 8, 8, 8, 8,11, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 9,12, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,12,12,12, 6, + 6, 7, 7, 8, 8, 9, 9,11,11,11, 6, 6, 7, 7, 8, 8, + 8, 8,11,11,11, 6, 6, 7, 7, 8, 8, 8, 8,11,11,11, + 7, 7, 7, 8, 8, 8, 8, 8,11,11,11,11,11, 7, 7, 8, + 8, 8, 8,11,11,11,11,11, 7, 7, 7, 7, 8, 8,11,11, + 11,11,11, 7, 7, 7, 7, 8, 8, +}; + +static const static_codebook _44c8_s_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__44c8_s_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c8_s_p5_1, + 0 +}; + +static const long _vq_quantlist__44c8_s_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c8_s_p6_0[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 6, 5, 5, + 7, 7, 8, 8, 9, 9,10,10,11,11, 6, 5, 5, 7, 7, 8, + 8, 9, 9,10,10,11,11, 0, 7, 7, 7, 7, 9, 9,10,10, + 10,10,11,11, 0, 7, 7, 7, 7, 9, 9,10,10,10,10,11, + 11, 0,11,11, 9, 9,10,10,11,11,11,11,12,12, 0,12, + 12, 9, 9,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +static const static_codebook _44c8_s_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44c8_s_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c8_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c8_s_p6_1[] = { + 3, 4, 4, 5, 5, 5, 4, 4, 5, 5, 5, 4, 4, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c8_s_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44c8_s_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c8_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44c8_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c8_s_p7_0[] = { + 1, 4, 4, 6, 6, 8, 7, 9, 9,10,10,12,12, 6, 5, 5, + 7, 7, 8, 8,10,10,11,11,12,12, 7, 5, 5, 7, 7, 8, + 8,10,10,11,11,12,12,21, 7, 7, 7, 7, 8, 9,10,10, + 11,11,12,12,21, 7, 7, 7, 7, 9, 9,10,10,12,12,13, + 13,21,11,11, 8, 8, 9, 9,11,11,12,12,13,13,21,11, + 11, 8, 8, 9, 9,11,11,12,12,13,13,21,21,21,10,10, + 10,10,11,11,12,13,13,13,21,21,21,10,10,10,10,11, + 11,13,13,14,13,21,21,21,13,13,11,11,12,12,13,13, + 14,14,21,21,21,14,14,11,11,12,12,13,13,14,14,21, + 21,21,21,20,13,13,13,12,14,14,16,15,20,20,20,20, + 20,13,13,13,13,14,13,15,15, +}; + +static const static_codebook _44c8_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c8_s_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__44c8_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c8_s_p7_1[] = { + 4, 5, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 8, 6, 6, 6, 6, 7, 7, 7, 7, 7, + 7, 8, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 7, + 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 7, 7, 7, 7, 7, 7, + 7, 7, 8, 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, + 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _44c8_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c8_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c8_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c8_s_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c8_s_p8_0[] = { + 1, 4, 4, 7, 6, 8, 8, 8, 7, 9, 8,10,10,11,10, 6, + 5, 5, 7, 7, 9, 9, 8, 8,10,10,11,11,12,11, 6, 5, + 5, 7, 7, 9, 9, 9, 9,10,10,11,11,12,12,20, 8, 8, + 8, 8, 9, 9, 9, 9,10,10,11,11,12,12,20, 8, 8, 8, + 8,10, 9, 9, 9,10,10,11,11,12,12,20,12,12, 9, 9, + 10,10,10,10,10,11,12,12,12,12,20,12,12, 9, 9,10, + 10,10,10,11,11,12,12,13,13,20,20,20, 9, 9, 9, 9, + 11,10,11,11,12,12,12,13,20,19,19, 9, 9, 9, 9,11, + 11,11,12,12,12,13,13,19,19,19,13,13,10,10,11,11, + 12,12,13,13,13,13,19,19,19,14,13,11,10,11,11,12, + 12,12,13,13,13,19,19,19,19,19,12,12,12,12,13,13, + 13,13,14,13,19,19,19,19,19,12,12,12,11,12,12,13, + 14,14,14,19,19,19,19,19,16,15,13,12,13,13,13,14, + 14,14,19,19,19,19,19,17,17,13,12,13,11,14,13,15, + 15, +}; + +static const static_codebook _44c8_s_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__44c8_s_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44c8_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44c8_s_p8_1[] = { + 4, 5, 5, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 6, 6, 7, 7, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, + 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, + 10, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, + 10,10, 9, 9, 9, 9, 9, 9, 9, 9,10, 9, 9, 9, 9, 9, + 9, 9,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 9, 9, 9, 9, 9,10,10,10,10, + 10,10,10, 9, 9, 9, 9, 9,10,10,10, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10, 9,10,10, 9,10,10,10,10, + 9,10, 9,10,10, 9,10,10,10,10,10,10,10, 9,10,10, + 10,10,10,10, 9, 9,10,10, 9,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, 9, 9, 9,10, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, + 10, 9,10, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10, 9, 9,10, 9, 9, 9,10,10,10,10,10,10, + 10,10,10,10,10, 9, 9, 9, 9, 9, 9,10, 9, 9,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 9,10, 9, + 9,10, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10, 9, 9,10,10, 9,10, 9, 9, +}; + +static const static_codebook _44c8_s_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__44c8_s_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44c8_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c8_s_p9_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c8_s_p9_0[] = { + 1, 4, 3,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11, 4, 7, 7,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11, 4, 8,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _44c8_s_p9_0 = { + 2, 289, + (long *)_vq_lengthlist__44c8_s_p9_0, + 1, -509798400, 1631393792, 5, 0, + (long *)_vq_quantlist__44c8_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c8_s_p9_1[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__44c8_s_p9_1[] = { + 1, 4, 4, 7, 6, 7, 7, 7, 7, 8, 8, 9, 9,10,10,10, + 10,11,11, 6, 6, 6, 8, 8, 9, 8, 8, 7,10, 8,11,10, + 12,11,12,12,13,13, 5, 5, 6, 8, 8, 9, 9, 8, 8,10, + 9,11,11,12,12,13,13,13,13,17, 8, 8, 9, 9, 9, 9, + 9, 9,10, 9,12,10,12,12,13,12,13,13,17, 9, 8, 9, + 9, 9, 9, 9, 9,10,10,12,12,12,12,13,13,13,13,17, + 13,13, 9, 9,10,10,10,10,11,11,12,11,13,12,13,13, + 14,15,17,13,13, 9, 8,10, 9,10,10,11,11,12,12,14, + 13,15,13,14,15,17,17,17, 9,10, 9,10,11,11,12,12, + 12,12,13,13,14,14,15,15,17,17,17, 9, 8, 9, 8,11, + 11,12,12,12,12,14,13,14,14,14,15,17,17,17,12,14, + 9,10,11,11,12,12,14,13,13,14,15,13,15,15,17,17, + 17,13,11,10, 8,11, 9,13,12,13,13,13,13,13,14,14, + 14,17,17,17,17,17,11,12,11,11,13,13,14,13,15,14, + 13,15,16,15,17,17,17,17,17,11,11,12, 8,13,12,14, + 13,17,14,15,14,15,14,17,17,17,17,17,15,15,12,12, + 12,12,13,14,14,14,15,14,17,14,17,17,17,17,17,16, + 17,12,12,13,12,13,13,14,14,14,14,14,14,17,17,17, + 17,17,17,17,14,14,13,12,13,13,15,15,14,13,15,17, + 17,17,17,17,17,17,17,13,14,13,13,13,13,14,15,15, + 15,14,15,17,17,17,17,17,17,17,16,15,13,14,13,13, + 14,14,15,14,14,16,17,17,17,17,17,17,17,16,16,13, + 14,13,13,14,14,15,14,15,14, +}; + +static const static_codebook _44c8_s_p9_1 = { + 2, 361, + (long *)_vq_lengthlist__44c8_s_p9_1, + 1, -518287360, 1622704128, 5, 0, + (long *)_vq_quantlist__44c8_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c8_s_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44c8_s_p9_2[] = { + 2, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _44c8_s_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44c8_s_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44c8_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c8_s_short[] = { + 4,11,13,14,15,15,18,17,19,17, 5, 6, 8, 9,10,10, + 12,15,19,19, 6, 6, 6, 6, 8, 8,11,14,18,19, 8, 6, + 5, 4, 6, 7,10,13,16,17, 9, 7, 6, 5, 6, 7, 9,12, + 15,19,10, 8, 7, 6, 6, 6, 7, 9,13,15,12,10, 9, 8, + 7, 6, 4, 5,10,15,13,13,11, 8, 6, 6, 4, 2, 7,12, + 17,15,16,10, 8, 8, 7, 6, 9,12,19,18,17,13,11,10, + 10, 9,11,14, +}; + +static const static_codebook _huff_book__44c8_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c8_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c9_s_long[] = { + 3, 8,12,14,15,15,15,13,15,15, 6, 5, 8,10,12,12, + 13,12,14,13,10, 6, 5, 6, 8, 9,11,11,13,13,13, 8, + 5, 4, 5, 6, 8,10,11,13,14,10, 7, 5, 4, 5, 7, 9, + 11,12,13,11, 8, 6, 5, 4, 5, 7, 9,11,12,11,10, 8, + 7, 5, 4, 5, 9,10,13,13,11,10, 8, 6, 5, 4, 7, 9, + 15,14,13,12,10, 9, 8, 7, 8, 9,12,12,14,13,12,11, + 10, 9, 8, 9, +}; + +static const static_codebook _huff_book__44c9_s_long = { + 2, 100, + (long *)_huff_lengthlist__44c9_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c9_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c9_s_p1_0[] = { + 1, 5, 5, 0, 5, 5, 0, 5, 5, 6, 8, 8, 0, 9, 8, 0, + 9, 8, 6, 8, 8, 0, 8, 9, 0, 8, 9, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 5, 8, 8, 0, 7, 7, 0, 8, 8, 5, 8, 8, + 0, 7, 8, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, + 9, 8, 0, 8, 8, 0, 7, 7, 5, 8, 9, 0, 8, 8, 0, 7, + 7, +}; + +static const static_codebook _44c9_s_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44c9_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c9_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c9_s_p2_0[] = { + 3, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, 5, 5, 8, 8, 0, + 7, 7, 9, 9, 0, 0, 0, 9, 9, 6, 7, 7, 9, 8, 0, 8, + 8, 9, 9, 0, 8, 7, 9, 9, 0, 9,10,10,10, 0, 0, 0, + 11,10, 6, 7, 7, 8, 9, 0, 8, 8, 9, 9, 0, 7, 8, 9, + 9, 0,10, 9,11,10, 0, 0, 0,10,10, 8, 9, 8,10,10, + 0,10,10,12,11, 0,10,10,11,11, 0,12,13,13,13, 0, + 0, 0,13,12, 8, 8, 9,10,10, 0,10,10,11,12, 0,10, + 10,11,11, 0,13,12,13,13, 0, 0, 0,13,13, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 6, 8, 7,10,10, 0, 7, 7,10, 9, + 0, 7, 7,10,10, 0, 9, 9,10,10, 0, 0, 0,10,10, 6, + 7, 8,10,10, 0, 7, 7, 9,10, 0, 7, 7,10,10, 0, 9, + 9,10,10, 0, 0, 0,10,10, 8, 9, 9,11,11, 0,10,10, + 11,11, 0,10,10,11,11, 0,12,12,12,12, 0, 0, 0,12, + 12, 8, 9,10,11,11, 0, 9,10,11,11, 0,10,10,11,11, + 0,12,12,12,12, 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 5, 8, 7,10,10, 0, 7, 7,10,10, 0, 7, 7, + 10, 9, 0, 9, 9,10,10, 0, 0, 0,10,10, 6, 7, 8,10, + 10, 0, 7, 7,10,10, 0, 7, 7, 9,10, 0, 9, 9,10,10, + 0, 0, 0,10,10, 8,10, 9,12,11, 0,10,10,12,11, 0, + 10, 9,11,11, 0,11,12,12,12, 0, 0, 0,12,12, 8, 9, + 10,11,12, 0,10,10,11,11, 0, 9,10,11,11, 0,12,11, + 12,12, 0, 0, 0,12,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 7,10, 9,12,12, 0, 9, 9,12,11, 0, 9, 9,11,11, 0, + 10,10,12,11, 0, 0, 0,11,12, 7, 9,10,12,12, 0, 9, + 9,11,12, 0, 9, 9,11,11, 0,10,10,11,12, 0, 0, 0, + 11,11, 9,11,10,13,12, 0,10,10,12,12, 0,10,10,12, + 12, 0,11,11,12,12, 0, 0, 0,13,12, 9,10,11,12,13, + 0,10,10,12,12, 0,10,10,12,12, 0,11,12,12,12, 0, + 0, 0,12,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, + 11,10,13,13, 0,10,10,12,12, 0,10,10,12,12, 0,11, + 12,12,12, 0, 0, 0,12,12, 9,10,11,13,13, 0,10,10, + 12,12, 0,10,10,12,12, 0,12,11,13,12, 0, 0, 0,12, + 12, +}; + +static const static_codebook _44c9_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c9_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c9_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c9_s_p3_0[] = { + 3, 4, 4, 5, 5, 6, 6, 8, 8, 0, 4, 4, 5, 5, 6, 7, + 8, 8, 0, 4, 4, 5, 5, 7, 7, 8, 8, 0, 5, 5, 6, 6, + 7, 7, 9, 9, 0, 0, 0, 6, 6, 7, 7, 9, 9, 0, 0, 0, + 7, 7, 8, 8, 9, 9, 0, 0, 0, 7, 7, 8, 8, 9, 9, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c9_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c9_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c9_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c9_s_p4_0[] = { + 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10,10, + 10, 0, 5, 4, 5, 5, 7, 7, 8, 8, 8, 8, 9, 9,10,10, + 11,11, 0, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10, + 10,11,11, 0, 6, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10, + 11,11,11,12, 0, 0, 0, 6, 6, 7, 7, 8, 8, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 7, 7, 7, 7, 9, 9, 9, 9, + 10,10,11,11,12,12, 0, 0, 0, 7, 7, 7, 8, 9, 9, 9, + 9,10,10,11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 8, 8, 9, + 9,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c9_s_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__44c9_s_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c9_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c9_s_p5_0[] = { + 1, 4, 4, 5, 7, 7, 6, 7, 7, 4, 7, 6, 9,10,10,10, + 10, 9, 4, 6, 7, 9,10,10,10, 9,10, 5, 9, 9, 9,11, + 11,10,11,11, 7,10, 9,11,12,11,12,12,12, 7, 9,10, + 11,11,12,12,12,12, 6,10,10,10,12,12,10,12,11, 7, + 10,10,11,12,12,11,12,12, 7,10,10,11,12,12,12,12, + 12, +}; + +static const static_codebook _44c9_s_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__44c9_s_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c9_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c9_s_p5_1[] = { + 4, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7,11, 5, 5, 6, 6, + 7, 7, 7, 7, 8, 8,11, 5, 5, 6, 6, 7, 7, 7, 7, 8, + 8,11, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,11,11,11, 6, + 6, 7, 7, 7, 8, 8, 8,11,11,11, 6, 6, 7, 7, 7, 8, + 8, 8,11,11,11, 6, 6, 7, 7, 7, 7, 8, 8,11,11,11, + 7, 7, 7, 7, 7, 7, 8, 8,11,11,11,10,10, 7, 7, 7, + 7, 8, 8,11,11,11,11,11, 7, 7, 7, 7, 7, 7,11,11, + 11,11,11, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _44c9_s_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__44c9_s_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c9_s_p5_1, + 0 +}; + +static const long _vq_quantlist__44c9_s_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c9_s_p6_0[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 5, 4, 4, + 6, 6, 8, 8, 9, 9, 9, 9,10,10, 6, 4, 4, 6, 6, 8, + 8, 9, 9, 9, 9,10,10, 0, 6, 6, 7, 7, 8, 8, 9, 9, + 10,10,11,11, 0, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11, + 11, 0,10,10, 8, 8, 9, 9,10,10,11,11,12,12, 0,11, + 11, 8, 8, 9, 9,10,10,11,11,12,12, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +static const static_codebook _44c9_s_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44c9_s_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c9_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c9_s_p6_1[] = { + 4, 4, 4, 5, 5, 5, 4, 4, 5, 5, 5, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44c9_s_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44c9_s_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c9_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44c9_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c9_s_p7_0[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8,10,10,11,11, 6, 4, 4, + 6, 6, 8, 8, 9, 9,10,10,12,12, 6, 4, 5, 6, 6, 8, + 8, 9, 9,10,10,12,12,20, 6, 6, 6, 6, 8, 8, 9,10, + 11,11,12,12,20, 6, 6, 6, 6, 8, 8,10,10,11,11,12, + 12,20,10,10, 7, 7, 9, 9,10,10,11,11,12,12,20,11, + 11, 7, 7, 9, 9,10,10,11,11,12,12,20,20,20, 9, 9, + 9, 9,11,11,12,12,13,13,20,20,20, 9, 9, 9, 9,11, + 11,12,12,13,13,20,20,20,13,13,10,10,11,11,12,13, + 13,13,20,20,20,13,13,10,10,11,11,12,13,13,13,20, + 20,20,20,19,12,12,12,12,13,13,14,15,19,19,19,19, + 19,12,12,12,12,13,13,14,14, +}; + +static const static_codebook _44c9_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c9_s_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__44c9_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c9_s_p7_1[] = { + 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 7, 7, 7, 7, 7, + 7, 8, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 6, + 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 7, 7, 7, 7, 7, 7, + 7, 7, 8, 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, + 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _44c9_s_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44c9_s_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c9_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c9_s_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44c9_s_p8_0[] = { + 1, 4, 4, 7, 6, 8, 8, 8, 8, 9, 9,10,10,11,10, 6, + 5, 5, 7, 7, 9, 9, 8, 9,10,10,11,11,12,12, 6, 5, + 5, 7, 7, 9, 9, 9, 9,10,10,11,11,12,12,21, 7, 8, + 8, 8, 9, 9, 9, 9,10,10,11,11,12,12,21, 8, 8, 8, + 8, 9, 9, 9, 9,10,10,11,11,12,12,21,11,12, 9, 9, + 10,10,10,10,10,11,11,12,12,12,21,12,12, 9, 8,10, + 10,10,10,11,11,12,12,13,13,21,21,21, 9, 9, 9, 9, + 11,11,11,11,12,12,12,13,21,20,20, 9, 9, 9, 9,10, + 11,11,11,12,12,13,13,20,20,20,13,13,10,10,11,11, + 12,12,13,13,13,13,20,20,20,13,13,10,10,11,11,12, + 12,13,13,13,13,20,20,20,20,20,12,12,12,12,12,12, + 13,13,14,14,20,20,20,20,20,12,12,12,11,13,12,13, + 13,14,14,20,20,20,20,20,15,16,13,12,13,13,14,13, + 14,14,20,20,20,20,20,16,15,12,12,13,12,14,13,14, + 14, +}; + +static const static_codebook _44c9_s_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__44c9_s_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44c9_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44c9_s_p8_1[] = { + 4, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8,10, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 6, 6, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, + 7, 7, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, + 10, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, + 10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10, 9, 9, 9,10,10,10,10, + 10,10,10, 9, 9, 9, 9, 9, 9,10, 9, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10, 9, 9, 9,10,10,10,10,10, + 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10, 9, 9,10, + 9,10, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10, + 10,10,10,10, 9, 9,10,10, 9, 9, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10, 9, 9,10, 9, 9, 9, 9, 9,10,10,10,10,10,10, + 10,10,10,10,10, 9, 9,10,10, 9, 9,10, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10, 9, 9,10, 9, 9, 9, + 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10, 9, + 9, 9, 9,10, 9, 9, 9, 9, 9, +}; + +static const static_codebook _44c9_s_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__44c9_s_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44c9_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c9_s_p9_0[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__44c9_s_p9_0[] = { + 1, 4, 3,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12, 4, 5, 6,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12, 4, 6, 6,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,11,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11, +}; + +static const static_codebook _44c9_s_p9_0 = { + 2, 361, + (long *)_vq_lengthlist__44c9_s_p9_0, + 1, -508535424, 1631393792, 5, 0, + (long *)_vq_quantlist__44c9_s_p9_0, + 0 +}; + +static const long _vq_quantlist__44c9_s_p9_1[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__44c9_s_p9_1[] = { + 1, 4, 4, 7, 7, 7, 7, 8, 7, 9, 8, 9, 9,10,10,11, + 11,11,11, 6, 5, 5, 8, 8, 9, 9, 9, 8,10, 9,11,10, + 12,12,13,12,13,13, 5, 5, 5, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12,13,12,13,13,17, 8, 8, 9, 9, 9, 9, + 9, 9,10,10,12,11,13,12,13,13,13,13,18, 8, 8, 9, + 9, 9, 9, 9, 9,11,11,12,12,13,13,13,13,13,13,17, + 13,12, 9, 9,10,10,10,10,11,11,12,12,12,13,13,13, + 14,14,18,13,12, 9, 9,10,10,10,10,11,11,12,12,13, + 13,13,14,14,14,17,18,18,10,10,10,10,11,11,11,12, + 12,12,14,13,14,13,13,14,18,18,18,10, 9,10, 9,11, + 11,12,12,12,12,13,13,15,14,14,14,18,18,16,13,14, + 10,11,11,11,12,13,13,13,13,14,13,13,14,14,18,18, + 18,14,12,11, 9,11,10,13,12,13,13,13,14,14,14,13, + 14,18,18,17,18,18,11,12,12,12,13,13,14,13,14,14, + 13,14,14,14,18,18,18,18,17,12,10,12, 9,13,11,13, + 14,14,14,14,14,15,14,18,18,17,17,18,14,15,12,13, + 13,13,14,13,14,14,15,14,15,14,18,17,18,18,18,15, + 15,12,10,14,10,14,14,13,13,14,14,14,14,18,16,18, + 18,18,18,17,14,14,13,14,14,13,13,14,14,14,15,15, + 18,18,18,18,17,17,17,14,14,14,12,14,13,14,14,15, + 14,15,14,18,18,18,18,18,18,18,17,16,13,13,13,14, + 14,14,14,15,16,15,18,18,18,18,18,18,18,17,17,13, + 13,13,13,14,13,14,15,15,15, +}; + +static const static_codebook _44c9_s_p9_1 = { + 2, 361, + (long *)_vq_lengthlist__44c9_s_p9_1, + 1, -518287360, 1622704128, 5, 0, + (long *)_vq_quantlist__44c9_s_p9_1, + 0 +}; + +static const long _vq_quantlist__44c9_s_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44c9_s_p9_2[] = { + 2, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _44c9_s_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44c9_s_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44c9_s_p9_2, + 0 +}; + +static const long _huff_lengthlist__44c9_s_short[] = { + 5,13,18,16,17,17,19,18,19,19, 5, 7,10,11,12,12, + 13,16,17,18, 6, 6, 7, 7, 9, 9,10,14,17,19, 8, 7, + 6, 5, 6, 7, 9,12,19,17, 8, 7, 7, 6, 5, 6, 8,11, + 15,19, 9, 8, 7, 6, 5, 5, 6, 8,13,15,11,10, 8, 8, + 7, 5, 4, 4,10,14,12,13,11, 9, 7, 6, 4, 2, 6,12, + 18,16,16,13, 8, 7, 7, 5, 8,13,16,17,18,15,11, 9, + 9, 8,10,13, +}; + +static const static_codebook _huff_book__44c9_s_short = { + 2, 100, + (long *)_huff_lengthlist__44c9_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c0_s_long[] = { + 5, 4, 8, 9, 8, 9,10,12,15, 4, 1, 5, 5, 6, 8,11, + 12,12, 8, 5, 8, 9, 9,11,13,12,12, 9, 5, 8, 5, 7, + 9,12,13,13, 8, 6, 8, 7, 7, 9,11,11,11, 9, 7, 9, + 7, 7, 7, 7,10,12,10,10,11, 9, 8, 7, 7, 9,11,11, + 12,13,12,11, 9, 8, 9,11,13,16,16,15,15,12,10,11, + 12, +}; + +static const static_codebook _huff_book__44c0_s_long = { + 2, 81, + (long *)_huff_lengthlist__44c0_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c0_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c0_s_p1_0[] = { + 1, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 8,10, 9, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 9,10,11, 0, 0, 0, 0, 0, 0, 9,11,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 9,11, 9, 0, 0, 0, 0, 0, 0, 9,10,11, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c0_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c0_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c0_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c0_s_p2_0[] = { + 1, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 5, 7, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 5, 6, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 7, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c0_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c0_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c0_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c0_s_p3_0[] = { + 1, 3, 2, 8, 7, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, + 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c0_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c0_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c0_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c0_s_p4_0[] = { + 1, 3, 3, 6, 6, 6, 6, 8, 8, 0, 0, 0, 7, 7, 7, 7, + 9, 9, 0, 0, 0, 7, 7, 7, 7, 9, 9, 0, 0, 0, 7, 7, + 7, 8, 9, 9, 0, 0, 0, 7, 7, 7, 7, 9, 9, 0, 0, 0, + 9, 9, 8, 8,10,10, 0, 0, 0, 8, 9, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,10,10, 0, 0, 0, 0, 0, 9, 9,10, + 10, +}; + +static const static_codebook _44c0_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c0_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c0_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p5_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c0_s_p5_0[] = { + 1, 4, 3, 6, 6, 8, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9, 9,10,10,10, + 11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10, + 10,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,11,11, 0, 0, 0, 8, 8, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12, 0, 0, 0, 8, 8, 9, 9, 9, 9,10, + 10,10,10,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,11,12,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, 9, 9, + 10,10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,11,11,11,11,11,12,12,12,13,13, 0, 0, 0, 0, + 0, 0, 0,11,10,11,11,11,11,12,12,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,11,12,12,12,12,13,13, 0, 0, + 0, 0, 0, 0, 0,11,11,11,12,12,12,12,13,13,13, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,12,13,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,14, + 14, +}; + +static const static_codebook _44c0_s_p5_0 = { + 2, 289, + (long *)_vq_lengthlist__44c0_s_p5_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c0_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c0_s_p6_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,10, + 9, 9, 4, 6, 7,10, 9, 9,11, 9, 9, 7,10,10,11,11, + 11,12,10,11, 6, 9, 9,11,10,11,11,10,10, 6, 9, 9, + 11,10,11,11,10,10, 7,11,10,12,11,11,11,11,11, 7, + 9, 9,10,10,10,11,11,10, 6, 9, 9,11,10,10,11,10, + 10, +}; + +static const static_codebook _44c0_s_p6_0 = { + 4, 81, + (long *)_vq_lengthlist__44c0_s_p6_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c0_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p6_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c0_s_p6_1[] = { + 2, 3, 3, 6, 6, 7, 7, 7, 7, 7, 8,10,10,10, 6, 6, + 7, 7, 8, 8, 8, 8,10,10,10, 6, 6, 7, 7, 8, 8, 8, + 8,10,10,10, 7, 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 8, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c0_s_p6_1 = { + 2, 121, + (long *)_vq_lengthlist__44c0_s_p6_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c0_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44c0_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c0_s_p7_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 7, 5, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 7, 5, 6, 7, 7, 8, + 8, 8, 8, 9, 9,10,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9,10,10,10,10,11,11,11,11, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,11,12, 0, 0, 0,10,10, + 10,10,11,11,11,11,12,12, 0, 0, 0,10,10, 9, 9,11, + 11,11,12,12,12, 0, 0, 0,13,13,10,10,11,11,12,12, + 13,13, 0, 0, 0,14,14,10,10,11,11,12,12,13,13, 0, + 0, 0, 0, 0,11,11,11,11,13,12,13,13, 0, 0, 0, 0, + 0,12,12,11,11,12,12,13,13, +}; + +static const static_codebook _44c0_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c0_s_p7_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c0_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c0_s_p7_1[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 5, 5, 6, 6, 6, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c0_s_p7_1 = { + 2, 25, + (long *)_vq_lengthlist__44c0_s_p7_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c0_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c0_s_p8_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c0_s_p8_0[] = { + 1, 5, 5,10,10, 6, 9, 8,10,10, 6,10, 9,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 8,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,10,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11, +}; + +static const static_codebook _44c0_s_p8_0 = { + 4, 625, + (long *)_vq_lengthlist__44c0_s_p8_0, + 1, -518283264, 1627103232, 3, 0, + (long *)_vq_quantlist__44c0_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c0_s_p8_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c0_s_p8_1[] = { + 1, 4, 4, 6, 6, 7, 7, 9, 9,11,12,13,12, 6, 5, 5, + 7, 7, 8, 8,10, 9,12,12,12,12, 6, 5, 5, 7, 7, 8, + 8,10, 9,12,11,11,13,16, 7, 7, 8, 8, 9, 9,10,10, + 12,12,13,12,16, 7, 7, 8, 7, 9, 9,10,10,11,12,12, + 13,16,10,10, 8, 8,10,10,11,12,12,12,13,13,16,11, + 10, 8, 7,11,10,11,11,12,11,13,13,16,16,16,10,10, + 10,10,11,11,13,12,13,13,16,16,16,11, 9,11, 9,15, + 13,12,13,13,13,16,16,16,15,13,11,11,12,13,12,12, + 14,13,16,16,16,14,13,11,11,13,12,14,13,13,13,16, + 16,16,16,16,13,13,13,12,14,13,14,14,16,16,16,16, + 16,13,13,12,12,14,14,15,13, +}; + +static const static_codebook _44c0_s_p8_1 = { + 2, 169, + (long *)_vq_lengthlist__44c0_s_p8_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44c0_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c0_s_p8_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c0_s_p8_2[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8,10,10,10, 7, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10,10,10, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, + 9,10, 9, 9,10,10,10, 7, 7, 8, 8, 9, 8, 9, 9, 9, + 9,10, 9, 9,10,10,10,10, 8, 8, 8, 8, 9, 8, 9, 9, + 9, 9, 9,10, 9,10,10,10,10, 7, 7, 8, 8, 9, 9, 9, + 9, 9, 9,10, 9,10,10,10,10,10, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 9,11,10,10,10,10, 8, 8, 9, + 9, 9, 9, 9,10, 9, 9, 9,10,10,10,10,11,11, 9, 9, + 9, 9, 9, 9, 9, 9,10, 9, 9,10,11,10,10,11,11, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,11,11,10,11,11, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,11,10,10,11, + 11,11,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, + 11,11,11,11, 9,10, 9,10, 9, 9, 9, 9,10, 9,10,11, + 10,11,10,10,10,10,10, 9, 9, 9,10, 9, 9, 9,10,11, + 11,10,11,11,10,11,10,10,10, 9, 9, 9, 9,10, 9, 9, + 10,11,10,11,11,11,11,10,11,10,10, 9,10, 9, 9, 9, + 10, +}; + +static const static_codebook _44c0_s_p8_2 = { + 2, 289, + (long *)_vq_lengthlist__44c0_s_p8_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c0_s_p8_2, + 0 +}; + +static const long _huff_lengthlist__44c0_s_short[] = { + 9, 8,12,11,12,13,14,14,16, 6, 1, 5, 6, 6, 9,12, + 14,17, 9, 4, 5, 9, 7, 9,13,15,16, 8, 5, 8, 6, 8, + 10,13,17,17, 9, 6, 7, 7, 8, 9,13,15,17,11, 8, 9, + 9, 9,10,12,16,16,13, 7, 8, 7, 7, 9,12,14,15,13, + 6, 7, 5, 5, 7,10,13,13,14, 7, 8, 5, 6, 7, 9,10, + 12, +}; + +static const static_codebook _huff_book__44c0_s_short = { + 2, 81, + (long *)_huff_lengthlist__44c0_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c0_sm_long[] = { + 5, 4, 9,10, 9,10,11,12,13, 4, 1, 5, 7, 7, 9,11, + 12,14, 8, 5, 7, 9, 8,10,13,13,13,10, 7, 9, 4, 6, + 7,10,12,14, 9, 6, 7, 6, 6, 7,10,12,12, 9, 8, 9, + 7, 6, 7, 8,11,12,11,11,11, 9, 8, 7, 8,10,12,12, + 13,14,12,11, 9, 9, 9,12,12,17,17,15,16,12,10,11, + 13, +}; + +static const static_codebook _huff_book__44c0_sm_long = { + 2, 81, + (long *)_huff_lengthlist__44c0_sm_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c0_sm_p1_0[] = { + 1, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c0_sm_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c0_sm_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c0_sm_p1_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c0_sm_p2_0[] = { + 1, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 5, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 5, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 7, 7, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c0_sm_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c0_sm_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c0_sm_p2_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c0_sm_p3_0[] = { + 1, 3, 3, 7, 7, 0, 0, 0, 0, 0, 5, 4, 7, 7, 0, 0, + 0, 0, 0, 5, 5, 7, 7, 0, 0, 0, 0, 0, 6, 7, 8, 8, + 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, + 9,10, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, + 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c0_sm_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c0_sm_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c0_sm_p3_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c0_sm_p4_0[] = { + 1, 4, 3, 6, 6, 7, 7, 9, 9, 0, 5, 5, 7, 7, 8, 7, + 9, 9, 0, 5, 5, 7, 7, 8, 8, 9, 9, 0, 7, 7, 8, 8, + 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, 0, 0, + 9, 9, 9, 9,11,11, 0, 0, 0, 9, 9, 9, 9,11,11, 0, + 0, 0,10,10,10,10,11,11, 0, 0, 0, 0, 0, 9, 9,11, + 11, +}; + +static const static_codebook _44c0_sm_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c0_sm_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c0_sm_p4_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p5_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c0_sm_p5_0[] = { + 1, 4, 4, 6, 6, 8, 8, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10,11, + 11,11, 0, 5, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10, + 11,11,11, 0, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10,10, + 11,11,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10, + 10,11,11,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,12,13, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10,10,11,11,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,11,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,10,10,11,11,12,12,12,13,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,12,13,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,12,12,13,13,14,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,11,12,12,13,13,13,13, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,14, + 14, +}; + +static const static_codebook _44c0_sm_p5_0 = { + 2, 289, + (long *)_vq_lengthlist__44c0_sm_p5_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c0_sm_p5_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c0_sm_p6_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,11, 9, 9, 7,10,10,10,11, + 11,11,10,10, 6, 9, 9,11,11,10,11,10,10, 6, 9, 9, + 11,10,11,11,10,10, 7,11,10,11,11,11,11,11,11, 6, + 9, 9,11,10,10,11,11,10, 6, 9, 9,11,10,10,11,10, + 11, +}; + +static const static_codebook _44c0_sm_p6_0 = { + 4, 81, + (long *)_vq_lengthlist__44c0_sm_p6_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c0_sm_p6_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p6_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c0_sm_p6_1[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 7, 8, 9, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8, 9, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8,10, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, + 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c0_sm_p6_1 = { + 2, 121, + (long *)_vq_lengthlist__44c0_sm_p6_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c0_sm_p6_1, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c0_sm_p7_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 7, 5, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 7, 6, 5, 7, 7, 8, + 8, 8, 8, 9, 9,10,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9,10,10,10,10,11,11,11,11, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,11,12, 0, 0, 0, 9,10, + 10,10,11,11,12,11,12,12, 0, 0, 0,10,10, 9, 9,11, + 11,12,12,12,12, 0, 0, 0,13,13,10,10,11,11,12,12, + 13,13, 0, 0, 0,14,14,10,10,11,11,12,12,13,13, 0, + 0, 0, 0, 0,11,12,11,11,13,12,13,13, 0, 0, 0, 0, + 0,12,12,11,11,13,12,14,14, +}; + +static const static_codebook _44c0_sm_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c0_sm_p7_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c0_sm_p7_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c0_sm_p7_1[] = { + 2, 4, 4, 4, 4, 6, 5, 5, 5, 5, 6, 5, 5, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c0_sm_p7_1 = { + 2, 25, + (long *)_vq_lengthlist__44c0_sm_p7_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c0_sm_p7_1, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p8_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c0_sm_p8_0[] = { + 1, 3, 3,11,11,11,11,11,11, 3, 7, 6,11,11,11,11, + 11,11, 4, 8, 7,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12, +}; + +static const static_codebook _44c0_sm_p8_0 = { + 2, 81, + (long *)_vq_lengthlist__44c0_sm_p8_0, + 1, -516186112, 1627103232, 4, 0, + (long *)_vq_quantlist__44c0_sm_p8_0, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p8_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c0_sm_p8_1[] = { + 1, 4, 4, 6, 6, 7, 7, 9, 9,10,11,12,12, 6, 5, 5, + 7, 7, 8, 8,10,10,12,11,12,12, 6, 5, 5, 7, 7, 8, + 8,10,10,12,11,12,12,17, 7, 7, 8, 8, 9, 9,10,10, + 12,12,13,13,18, 7, 7, 8, 7, 9, 9,10,10,12,12,12, + 13,19,10,10, 8, 8,10,10,11,11,12,12,13,14,19,11, + 10, 8, 7,10,10,11,11,12,12,13,12,19,19,19,10,10, + 10,10,11,11,12,12,13,13,19,19,19,11, 9,11, 9,14, + 12,13,12,13,13,19,20,18,13,14,11,11,12,12,13,13, + 14,13,20,20,20,15,13,11,10,13,11,13,13,14,13,20, + 20,20,20,20,13,14,12,12,13,13,13,13,20,20,20,20, + 20,13,13,12,12,16,13,15,13, +}; + +static const static_codebook _44c0_sm_p8_1 = { + 2, 169, + (long *)_vq_lengthlist__44c0_sm_p8_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44c0_sm_p8_1, + 0 +}; + +static const long _vq_quantlist__44c0_sm_p8_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c0_sm_p8_2[] = { + 2, 5, 5, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8,10, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10, 6, 6, 7, 7, 8, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9,10, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 7, 7, 8, 8, 9, 8, 9, 9, 9, + 9,10, 9, 9,10,10,10,11, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9,10, 9,10,10,10,10, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9,10,10,11,10,10, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10,10,11,11, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,11,11,11,11,11, 9, 9, + 9, 9, 9, 9, 9, 9,10, 9,10, 9,11,11,10,11,11, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,11,11,10,11,11, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,11,10,11,11, + 11,11,11, 9, 9,10, 9, 9, 9, 9, 9, 9, 9,10,11,10, + 11,11,11,11,10,10,10,10, 9, 9, 9, 9, 9, 9,10,11, + 11,11,11,11,11, 9,10, 9, 9, 9, 9, 9, 9, 9, 9,11, + 11,10,11,11,11,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, + 10,11,10,11,11,11,11,11,11, 9, 9, 9, 9, 9, 9, 9, + 9, +}; + +static const static_codebook _44c0_sm_p8_2 = { + 2, 289, + (long *)_vq_lengthlist__44c0_sm_p8_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c0_sm_p8_2, + 0 +}; + +static const long _huff_lengthlist__44c0_sm_short[] = { + 6, 6,12,13,13,14,16,17,17, 4, 2, 5, 8, 7, 9,12, + 15,15, 9, 4, 5, 9, 7, 9,12,16,18,11, 6, 7, 4, 6, + 8,11,14,18,10, 5, 6, 5, 5, 7,10,14,17,10, 5, 7, + 7, 6, 7,10,13,16,11, 5, 7, 7, 7, 8,10,12,15,13, + 6, 7, 5, 5, 7, 9,12,13,16, 8, 9, 6, 6, 7, 9,10, + 12, +}; + +static const static_codebook _huff_book__44c0_sm_short = { + 2, 81, + (long *)_huff_lengthlist__44c0_sm_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c1_s_long[] = { + 5, 5, 9,10, 9, 9,10,11,12, 5, 1, 5, 6, 6, 7,10, + 12,14, 9, 5, 6, 8, 8,10,12,14,14,10, 5, 8, 5, 6, + 8,11,13,14, 9, 5, 7, 6, 6, 8,10,12,11, 9, 7, 9, + 7, 6, 6, 7,10,10,10, 9,12, 9, 8, 7, 7,10,12,11, + 11,13,12,10, 9, 8, 9,11,11,14,15,15,13,11, 9, 9, + 11, +}; + +static const static_codebook _huff_book__44c1_s_long = { + 2, 81, + (long *)_huff_lengthlist__44c1_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c1_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c1_s_p1_0[] = { + 2, 4, 4, 0, 0, 0, 0, 0, 0, 5, 7, 6, 0, 0, 0, 0, + 0, 0, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, + 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, + 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c1_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c1_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c1_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c1_s_p2_0[] = { + 2, 3, 4, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 4, 5, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 8, 8, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 6, 8, 8, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c1_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c1_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c1_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c1_s_p3_0[] = { + 1, 3, 2, 7, 7, 0, 0, 0, 0, 0,13,13, 6, 6, 0, 0, + 0, 0, 0,12, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 9, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, + 0, 0,11,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c1_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c1_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c1_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c1_s_p4_0[] = { + 1, 3, 3, 6, 5, 6, 6, 8, 8, 0, 0, 0, 7, 7, 7, 7, + 9, 9, 0, 0, 0, 7, 7, 7, 7, 9, 9, 0, 0, 0, 7, 7, + 8, 8,10,10, 0, 0, 0, 7, 7, 8, 8,10,10, 0, 0, 0, + 9, 9, 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, + 0, 0,10,10, 9, 9,11,11, 0, 0, 0, 0, 0, 9, 9,11, + 11, +}; + +static const static_codebook _44c1_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c1_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c1_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p5_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c1_s_p5_0[] = { + 1, 4, 3, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10,10, + 11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10, + 10,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,11, 0, 0, 0, 8, 8, 9, 9, 9,10,10,10, + 10,10,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10, 9,10, + 10,10,10,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9, + 10,10,10,11,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,10,10,11,11,12,12,12,12,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,12,12,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,13, 0, 0, + 0, 0, 0, 0, 0,11,11,11,11,12,12,13,13,13,13, 0, + 0, 0, 0, 0, 0, 0,12,12,12,12,12,12,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,14, + 14, +}; + +static const static_codebook _44c1_s_p5_0 = { + 2, 289, + (long *)_vq_lengthlist__44c1_s_p5_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c1_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c1_s_p6_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,11, 9, 9, 6,10,10,11,11, + 11,11,10,10, 6, 9, 9,11,10,10,11,10,10, 6, 9, 9, + 11,10,11,11,10,10, 7,11,10,11,11,11,12,11,11, 7, + 9, 9,11,10,10,11,11,10, 6, 9, 9,10,10,10,12,10, + 11, +}; + +static const static_codebook _44c1_s_p6_0 = { + 4, 81, + (long *)_vq_lengthlist__44c1_s_p6_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c1_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p6_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c1_s_p6_1[] = { + 2, 3, 3, 6, 6, 7, 7, 7, 7, 8, 8,10,10,10, 6, 6, + 7, 7, 8, 8, 8, 8,10,10,10, 6, 6, 7, 7, 8, 8, 8, + 8,10,10,10, 7, 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 8, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c1_s_p6_1 = { + 2, 121, + (long *)_vq_lengthlist__44c1_s_p6_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c1_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44c1_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c1_s_p7_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8,10, 9, 7, 5, 6, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 7, 5, 5, 7, 7, 8, + 8, 8, 8, 9, 9,10,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,10, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9, 9,10,10,10,11,11,11,11, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,11,11, 0, 0, 0,10,10, + 10,10,11,11,12,11,12,12, 0, 0, 0,10,10,10, 9,11, + 11,12,11,13,12, 0, 0, 0,13,13,10,10,11,11,12,12, + 13,13, 0, 0, 0,14,14,10,10,11,11,12,12,13,13, 0, + 0, 0, 0, 0,11,12,11,11,12,12,14,13, 0, 0, 0, 0, + 0,12,11,11,11,13,10,14,13, +}; + +static const static_codebook _44c1_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c1_s_p7_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c1_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c1_s_p7_1[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 5, 5, 6, 6, 6, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c1_s_p7_1 = { + 2, 25, + (long *)_vq_lengthlist__44c1_s_p7_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c1_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44c1_s_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c1_s_p8_0[] = { + 1, 4, 3,10,10,10,10,10,10,10,10,10,10, 4, 8, 6, + 10,10,10,10,10,10,10,10,10,10, 4, 8, 7,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44c1_s_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__44c1_s_p8_0, + 1, -514541568, 1627103232, 4, 0, + (long *)_vq_quantlist__44c1_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44c1_s_p8_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c1_s_p8_1[] = { + 1, 4, 4, 6, 5, 7, 7, 9, 9,10,10,12,12, 6, 5, 5, + 7, 7, 8, 8,10,10,12,11,12,12, 6, 5, 5, 7, 7, 8, + 8,10,10,11,11,12,12,15, 7, 7, 8, 8, 9, 9,11,11, + 12,12,13,12,15, 8, 8, 8, 7, 9, 9,10,10,12,12,13, + 13,16,11,10, 8, 8,10,10,11,11,12,12,13,13,16,11, + 11, 9, 8,11,10,11,11,12,12,13,12,16,16,16,10,11, + 10,11,12,12,12,12,13,13,16,16,16,11, 9,11, 9,14, + 12,12,12,13,13,16,16,16,12,14,11,12,12,12,13,13, + 14,13,16,16,16,15,13,12,10,13,10,13,14,13,13,16, + 16,16,16,16,13,14,12,13,13,12,13,13,16,16,16,16, + 16,13,12,12,11,14,12,15,13, +}; + +static const static_codebook _44c1_s_p8_1 = { + 2, 169, + (long *)_vq_lengthlist__44c1_s_p8_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44c1_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44c1_s_p8_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c1_s_p8_2[] = { + 2, 4, 4, 6, 6, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8,10,10,10, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10,10,10, 7, 7, 8, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, + 9,10, 9, 9,10,10,10, 7, 7, 8, 8, 9, 8, 9, 9, 9, + 9,10, 9, 9,10,10,11,11, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9,10, 9, 9,10,10,10,10, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9,10,10,11,11,11, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10,11,11,11, 8, 8, 9, + 9, 9, 9,10, 9, 9, 9, 9, 9,11,11,11,11,11, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11,10,10,11,11, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,11,10,11,11, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, 9,10,10,11,11, + 11,11,11, 9, 9, 9,10, 9, 9, 9, 9, 9, 9,10,11,11, + 11,11,11,11,10,10,10,10, 9, 9, 9, 9, 9, 9,10,11, + 11,11,11,11,11, 9,10, 9, 9, 9, 9,10, 9, 9, 9,11, + 11,11,11,11,11,11,10,10, 9, 9, 9, 9, 9, 9,10, 9, + 11,11,10,11,11,11,11,10,11, 9, 9, 9, 9, 9, 9, 9, + 9, +}; + +static const static_codebook _44c1_s_p8_2 = { + 2, 289, + (long *)_vq_lengthlist__44c1_s_p8_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c1_s_p8_2, + 0 +}; + +static const long _huff_lengthlist__44c1_s_short[] = { + 6, 8,13,12,13,14,15,16,16, 4, 2, 4, 7, 6, 8,11, + 13,15,10, 4, 4, 8, 6, 8,11,14,17,11, 5, 6, 5, 6, + 8,12,14,17,11, 5, 5, 6, 5, 7,10,13,16,12, 6, 7, + 8, 7, 8,10,13,15,13, 8, 8, 7, 7, 8,10,12,15,15, + 7, 7, 5, 5, 7, 9,12,14,15, 8, 8, 6, 6, 7, 8,10, + 11, +}; + +static const static_codebook _huff_book__44c1_s_short = { + 2, 81, + (long *)_huff_lengthlist__44c1_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44c1_sm_long[] = { + 5, 4, 8,10, 9, 9,10,11,12, 4, 2, 5, 6, 6, 8,10, + 11,13, 8, 4, 6, 8, 7, 9,12,12,14,10, 6, 8, 4, 5, + 6, 9,11,12, 9, 5, 6, 5, 5, 6, 9,11,11, 9, 7, 9, + 6, 5, 5, 7,10,10,10, 9,11, 8, 7, 6, 7, 9,11,11, + 12,13,10,10, 9, 8, 9,11,11,15,15,12,13,11, 9,10, + 11, +}; + +static const static_codebook _huff_book__44c1_sm_long = { + 2, 81, + (long *)_huff_lengthlist__44c1_sm_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c1_sm_p1_0[] = { + 1, 5, 5, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 7, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, + 0, 0, 0, 0, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c1_sm_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44c1_sm_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44c1_sm_p1_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c1_sm_p2_0[] = { + 2, 3, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 6, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c1_sm_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44c1_sm_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c1_sm_p2_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c1_sm_p3_0[] = { + 1, 3, 3, 7, 7, 0, 0, 0, 0, 0, 5, 5, 6, 6, 0, 0, + 0, 0, 0, 5, 5, 7, 7, 0, 0, 0, 0, 0, 7, 7, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 8, 9, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44c1_sm_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44c1_sm_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c1_sm_p3_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44c1_sm_p4_0[] = { + 1, 3, 3, 6, 6, 7, 7, 9, 9, 0, 6, 6, 7, 7, 8, 8, + 9, 9, 0, 6, 6, 7, 7, 8, 8, 9, 9, 0, 7, 7, 8, 8, + 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, 0, 0, + 8, 8, 9, 9,11,11, 0, 0, 0, 9, 9, 9, 9,11,11, 0, + 0, 0,10,10,10,10,11,11, 0, 0, 0, 0, 0, 9, 9,11, + 11, +}; + +static const static_codebook _44c1_sm_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44c1_sm_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44c1_sm_p4_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p5_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c1_sm_p5_0[] = { + 2, 3, 3, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 0, 5, 5, 6, 6, 8, 8, 9, 9, 9, 9,10,10,10,10, + 11,11, 0, 5, 5, 6, 6, 8, 8, 9, 9, 9, 9,10,10,10, + 10,11,11, 0, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9,10,10, + 10,11,11,11,12,12, 0, 0, 0, 8, 8, 8, 8, 9, 9,10, + 10,10,10,11,11,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 9, 9,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9, 9, 9,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 9, 9,10,10,11,11,12,12,12,12,13,13, 0, 0, 0, 0, + 0, 0, 0,10,10,11,11,12,12,12,12,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,11,11,12,12,13,13,13,13, 0, 0, + 0, 0, 0, 0, 0,11,11,11,11,12,12,13,13,13,13, 0, + 0, 0, 0, 0, 0, 0,11,11,12,12,12,12,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,12,12,13,13,14, + 14, +}; + +static const static_codebook _44c1_sm_p5_0 = { + 2, 289, + (long *)_vq_lengthlist__44c1_sm_p5_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c1_sm_p5_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44c1_sm_p6_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7,10, 9, 9,11, + 9, 9, 4, 7, 7,10, 9, 9,11, 9, 9, 7,10,10,10,11, + 11,11,10,10, 6, 9, 9,11,11,10,11,10,10, 6, 9, 9, + 11,10,11,11,10,10, 7,11,11,11,11,11,11,11,11, 6, + 9, 9,11,10,10,11,11,10, 6, 9, 9,10,10,10,11,10, + 11, +}; + +static const static_codebook _44c1_sm_p6_0 = { + 4, 81, + (long *)_vq_lengthlist__44c1_sm_p6_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44c1_sm_p6_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p6_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44c1_sm_p6_1[] = { + 2, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8,10, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8,10, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8,10, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, + 8, 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 9, 8,10,10,10,10,10, 8, 8, 8, + 8, 8, 8,10,10,10,10,10, 9, 9, 8, 8, 8, 8,10,10, + 10,10,10, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44c1_sm_p6_1 = { + 2, 121, + (long *)_vq_lengthlist__44c1_sm_p6_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44c1_sm_p6_1, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c1_sm_p7_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 7, 5, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 7, 5, 6, 7, 7, 8, + 8, 8, 8, 9, 9,11,10, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9,10,10,10,10,11,11,11,11, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,12,12, 0, 0, 0, 9,10, + 9,10,11,11,12,11,13,12, 0, 0, 0,10,10, 9, 9,11, + 11,12,12,13,12, 0, 0, 0,13,13,10,10,11,11,12,12, + 13,13, 0, 0, 0,14,14,10,10,11,11,12,12,13,13, 0, + 0, 0, 0, 0,11,12,11,11,12,13,14,13, 0, 0, 0, 0, + 0,12,12,11,11,13,12,14,13, +}; + +static const static_codebook _44c1_sm_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44c1_sm_p7_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44c1_sm_p7_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44c1_sm_p7_1[] = { + 2, 4, 4, 4, 5, 6, 5, 5, 5, 5, 6, 5, 5, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44c1_sm_p7_1 = { + 2, 25, + (long *)_vq_lengthlist__44c1_sm_p7_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44c1_sm_p7_1, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p8_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c1_sm_p8_0[] = { + 1, 3, 3,13,13,13,13,13,13,13,13,13,13, 3, 6, 6, + 13,13,13,13,13,13,13,13,13,13, 4, 8, 7,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13, +}; + +static const static_codebook _44c1_sm_p8_0 = { + 2, 169, + (long *)_vq_lengthlist__44c1_sm_p8_0, + 1, -514541568, 1627103232, 4, 0, + (long *)_vq_quantlist__44c1_sm_p8_0, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p8_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44c1_sm_p8_1[] = { + 1, 4, 4, 6, 6, 7, 7, 9, 9,10,11,12,12, 6, 5, 5, + 7, 7, 8, 7,10,10,11,11,12,12, 6, 5, 5, 7, 7, 8, + 8,10,10,11,11,12,12,16, 7, 7, 8, 8, 9, 9,11,11, + 12,12,13,13,17, 7, 7, 8, 7, 9, 9,11,10,12,12,13, + 13,19,11,10, 8, 8,10,10,11,11,12,12,13,13,19,11, + 11, 9, 7,11,10,11,11,12,12,13,12,19,19,19,10,10, + 10,10,11,12,12,12,13,14,18,19,19,11, 9,11, 9,13, + 12,12,12,13,13,19,20,19,13,15,11,11,12,12,13,13, + 14,13,18,19,20,15,13,12,10,13,10,13,13,13,14,20, + 20,20,20,20,13,14,12,12,13,12,13,13,20,20,20,20, + 20,13,12,12,12,14,12,14,13, +}; + +static const static_codebook _44c1_sm_p8_1 = { + 2, 169, + (long *)_vq_lengthlist__44c1_sm_p8_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44c1_sm_p8_1, + 0 +}; + +static const long _vq_quantlist__44c1_sm_p8_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44c1_sm_p8_2[] = { + 2, 5, 5, 6, 6, 7, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, + 8,10, 6, 6, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9,10, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 7, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9,10,11,11, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9,10,10, 9,10,10,10,10, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9,10,10,11,10,10, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10, 9,10,10,10,11,11, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,11,11,11,11,11, 9, 9, + 9, 9, 9, 9, 9, 9,10, 9,10, 9,11,11,11,11,11, 9, + 8, 9, 9, 9, 9, 9, 9, 9,10,10, 9,11,11,10,11,11, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, 9,11,11,11,11, + 11,11,11, 9, 9,10, 9, 9, 9, 9,10, 9,10,10,11,10, + 11,11,11,11, 9,10,10,10, 9, 9, 9, 9, 9, 9,10,11, + 11,11,11,11,11, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,11, + 11,10,11,11,11,11,10,10, 9, 9, 9, 9, 9, 9,10, 9, + 10,11,10,11,11,11,11,11,11, 9, 9,10, 9, 9, 9, 9, + 9, +}; + +static const static_codebook _44c1_sm_p8_2 = { + 2, 289, + (long *)_vq_lengthlist__44c1_sm_p8_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44c1_sm_p8_2, + 0 +}; + +static const long _huff_lengthlist__44c1_sm_short[] = { + 4, 7,13,14,14,15,16,18,18, 4, 2, 5, 8, 7, 9,12, + 15,15,10, 4, 5,10, 6, 8,11,15,17,12, 5, 7, 5, 6, + 8,11,14,17,11, 5, 6, 6, 5, 6, 9,13,17,12, 6, 7, + 6, 5, 6, 8,12,14,14, 7, 8, 6, 6, 7, 9,11,14,14, + 8, 9, 6, 5, 6, 9,11,13,16,10,10, 7, 6, 7, 8,10, + 11, +}; + +static const static_codebook _huff_book__44c1_sm_short = { + 2, 81, + (long *)_huff_lengthlist__44c1_sm_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44cn1_s_long[] = { + 4, 4, 7, 8, 7, 8,10,12,17, 3, 1, 6, 6, 7, 8,10, + 12,15, 7, 6, 9, 9, 9,11,12,14,17, 8, 6, 9, 6, 7, + 9,11,13,17, 7, 6, 9, 7, 7, 8, 9,12,15, 8, 8,10, + 8, 7, 7, 7,10,14, 9,10,12,10, 8, 8, 8,10,14,11, + 13,15,13,12,11,11,12,16,17,18,18,19,20,18,16,16, + 20, +}; + +static const static_codebook _huff_book__44cn1_s_long = { + 2, 81, + (long *)_huff_lengthlist__44cn1_s_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44cn1_s_p1_0[] = { + 1, 4, 4, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 8, 0, 0, 0, 0, 0, 0, 8, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 9,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 8, 8, 0, 0, 0, 0, 0, 0, 7,10, 9, 0, 0, + 0, 0, 0, 0, 8,10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 8, 0, 0, 0, 0, + 0, 0, 8,10,10, 0, 0, 0, 0, 0, 0, 8, 9,10, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,10,10, 0, 0, 0, + 0, 0, 0, 9, 9,11, 0, 0, 0, 0, 0, 0,10,11,11, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,10,10, 0, 0, + 0, 0, 0, 0, 9,11, 9, 0, 0, 0, 0, 0, 0,10,11,11, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44cn1_s_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44cn1_s_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44cn1_s_p1_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44cn1_s_p2_0[] = { + 1, 4, 4, 7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 5, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 5, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 7, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44cn1_s_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44cn1_s_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44cn1_s_p2_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44cn1_s_p3_0[] = { + 1, 2, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, + 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 7, 7, + 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, + 9, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, + 0, 0,10,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44cn1_s_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44cn1_s_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44cn1_s_p3_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44cn1_s_p4_0[] = { + 1, 3, 3, 6, 6, 6, 6, 8, 8, 0, 0, 0, 6, 6, 7, 7, + 9, 9, 0, 0, 0, 6, 6, 7, 7, 9, 9, 0, 0, 0, 7, 7, + 8, 8,10,10, 0, 0, 0, 7, 7, 8, 8,10,10, 0, 0, 0, + 9, 9, 9, 9,10,10, 0, 0, 0, 9, 9, 9, 9,10,10, 0, + 0, 0,10,10,10,10,11,11, 0, 0, 0, 0, 0,10,10,11, + 11, +}; + +static const static_codebook _44cn1_s_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44cn1_s_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44cn1_s_p4_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p5_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44cn1_s_p5_0[] = { + 1, 4, 3, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,10, + 10, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10,10, + 11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10,10, + 10,11,11, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,12, 0, 0, 0, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,11,11, 0, 0, 0, 8, 8, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12, 0, 0, 0, 8, 8, 9, 9, 9, 9,10, + 10,10,11,11,11,12,12, 0, 0, 0, 9, 9,10, 9,10,10, + 10,10,11,11,11,11,12,12, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,12,12, 0, 0, 0, 0, 0, 9, 9, + 10,10,10,11,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, + 10,10,11,10,11,11,11,12,13,12,13,13, 0, 0, 0, 0, + 0, 0, 0,11,10,11,11,12,12,12,12,13,13, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,12,12,12,13,13,13,14, 0, + 0, 0, 0, 0, 0, 0,12,12,12,13,13,13,13,13,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,13,12,13,13,14, + 14, +}; + +static const static_codebook _44cn1_s_p5_0 = { + 2, 289, + (long *)_vq_lengthlist__44cn1_s_p5_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44cn1_s_p5_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44cn1_s_p6_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 6, 6,10, 9, 9,11, + 9, 9, 4, 6, 6,10, 9, 9,10, 9, 9, 7,10,10,11,11, + 11,12,11,11, 7, 9, 9,11,11,10,11,10,10, 7, 9, 9, + 11,10,11,11,10,10, 7,10,10,11,11,11,12,11,11, 7, + 9, 9,11,10,10,11,10,10, 7, 9, 9,11,10,10,11,10, + 10, +}; + +static const static_codebook _44cn1_s_p6_0 = { + 4, 81, + (long *)_vq_lengthlist__44cn1_s_p6_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44cn1_s_p6_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p6_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44cn1_s_p6_1[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8,10,10,10, 7, 6, + 8, 8, 8, 8, 8, 8,10,10,10, 7, 6, 7, 7, 8, 8, 8, + 8,10,10,10, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, + 7, 8, 8, 8, 8, 8, 8,10,10,10, 8, 8, 8, 8, 9, 9, + 9, 9,10,10,10, 8, 8, 8, 8, 9, 9, 9, 9,10,10,10, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10, 9, 9, 9, + 9, 9, 9,10,10,10,10,10, 9, 9, 9, 9, 9, 9,10,10, + 10,10,10, 9, 9, 9, 9, 9, 9, +}; + +static const static_codebook _44cn1_s_p6_1 = { + 2, 121, + (long *)_vq_lengthlist__44cn1_s_p6_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44cn1_s_p6_1, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44cn1_s_p7_0[] = { + 1, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 6, 5, 5, + 7, 7, 8, 8, 8, 8, 9, 9,11,11, 7, 5, 5, 7, 7, 8, + 8, 8, 8, 9,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9, 9,10,10,10,11,11,11,12, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,11,12, 0, 0, 0,10,10, + 10,10,11,11,12,12,12,13, 0, 0, 0,10,10,10,10,11, + 11,12,12,13,12, 0, 0, 0,14,14,11,10,11,12,12,13, + 13,14, 0, 0, 0,15,15,11,11,12,11,12,12,14,13, 0, + 0, 0, 0, 0,12,12,12,12,13,13,14,14, 0, 0, 0, 0, + 0,13,13,12,12,13,13,13,14, +}; + +static const static_codebook _44cn1_s_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44cn1_s_p7_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44cn1_s_p7_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44cn1_s_p7_1[] = { + 2, 3, 3, 5, 5, 6, 6, 6, 5, 5, 6, 6, 6, 5, 5, 6, + 6, 6, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44cn1_s_p7_1 = { + 2, 25, + (long *)_vq_lengthlist__44cn1_s_p7_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44cn1_s_p7_1, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p8_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44cn1_s_p8_0[] = { + 1, 7, 7,11,11, 8,11,11,11,11, 4,11, 3,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,10,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,10,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11, 7,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,10,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,10, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11, 8,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12, +}; + +static const static_codebook _44cn1_s_p8_0 = { + 4, 625, + (long *)_vq_lengthlist__44cn1_s_p8_0, + 1, -518283264, 1627103232, 3, 0, + (long *)_vq_quantlist__44cn1_s_p8_0, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p8_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44cn1_s_p8_1[] = { + 1, 4, 4, 6, 6, 8, 8, 9,10,10,11,11,11, 6, 5, 5, + 7, 7, 8, 8, 9,10, 9,11,11,12, 5, 5, 5, 7, 7, 8, + 9,10,10,12,12,14,13,15, 7, 7, 8, 8, 9,10,11,11, + 10,12,10,11,15, 7, 8, 8, 8, 9, 9,11,11,13,12,12, + 13,15,10,10, 8, 8,10,10,12,12,11,14,10,10,15,11, + 11, 8, 8,10,10,12,13,13,14,15,13,15,15,15,10,10, + 10,10,12,12,13,12,13,10,15,15,15,10,10,11,10,13, + 11,13,13,15,13,15,15,15,13,13,10,11,11,11,12,10, + 14,11,15,15,14,14,13,10,10,12,11,13,13,14,14,15, + 15,15,15,15,11,11,11,11,12,11,15,12,15,15,15,15, + 15,12,12,11,11,14,12,13,14, +}; + +static const static_codebook _44cn1_s_p8_1 = { + 2, 169, + (long *)_vq_lengthlist__44cn1_s_p8_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44cn1_s_p8_1, + 0 +}; + +static const long _vq_quantlist__44cn1_s_p8_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44cn1_s_p8_2[] = { + 3, 4, 3, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9,10,11,11, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10,10,10, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9,10,10,10, 7, 7, 7, 8, 8, 8, 9, 9, 9, 9, + 9, 9,10, 9,10,11,10, 7, 6, 7, 7, 8, 8, 9, 9, 9, + 9, 9, 9, 9,10,10,10,11, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10, 7, 7, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9,10,11,11,11, 8, 8, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9,11,10,10,11,11, 8, 8, 8, + 9, 9, 9, 9, 9, 9,10, 9,10,10,10,10,11,11, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11,11,10,11,11, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,11,10,11,11, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11,10,10,11, + 11,11,11, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,11,11, + 10,11,11,11, 9,10,10, 9, 9, 9, 9, 9, 9, 9,10,11, + 11,11,11,11,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11, + 11,11,11,11,11,11,10,10, 9, 9, 9, 9, 9, 9, 9, 9, + 11,11,11,10,11,11,11,11,11, 9, 9, 9,10, 9, 9, 9, + 9, +}; + +static const static_codebook _44cn1_s_p8_2 = { + 2, 289, + (long *)_vq_lengthlist__44cn1_s_p8_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44cn1_s_p8_2, + 0 +}; + +static const long _huff_lengthlist__44cn1_s_short[] = { + 10, 9,12,15,12,13,16,14,16, 7, 1, 5,14, 7,10,13, + 16,16, 9, 4, 6,16, 8,11,16,16,16,14, 4, 7,16, 9, + 12,14,16,16,10, 5, 7,14, 9,12,14,15,15,13, 8, 9, + 14,10,12,13,14,15,13, 9, 9, 7, 6, 8,11,12,12,14, + 8, 8, 5, 4, 5, 8,11,12,16,10,10, 6, 5, 6, 8, 9, + 10, +}; + +static const static_codebook _huff_book__44cn1_s_short = { + 2, 81, + (long *)_huff_lengthlist__44cn1_s_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44cn1_sm_long[] = { + 3, 3, 8, 8, 8, 8,10,12,14, 3, 2, 6, 7, 7, 8,10, + 12,16, 7, 6, 7, 9, 8,10,12,14,16, 8, 6, 8, 4, 5, + 7, 9,11,13, 7, 6, 8, 5, 6, 7, 9,11,14, 8, 8,10, + 7, 7, 6, 8,10,13, 9,11,12, 9, 9, 7, 8,10,12,10, + 13,15,11,11,10, 9,10,13,13,16,17,14,15,14,13,14, + 17, +}; + +static const static_codebook _huff_book__44cn1_sm_long = { + 2, 81, + (long *)_huff_lengthlist__44cn1_sm_long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44cn1_sm_p1_0[] = { + 1, 4, 5, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, + 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 5, 8, 8, 0, 0, 0, 0, 0, 0, 8, 9, 9, 0, 0, 0, + 0, 0, 0, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 8, 8, 0, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, + 0, 0, 0, 0, 8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 8, 0, 0, 0, 0, + 0, 0, 8,10, 9, 0, 0, 0, 0, 0, 0, 8, 9, 9, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,10, 9, 0, 0, 0, + 0, 0, 0, 9, 9,10, 0, 0, 0, 0, 0, 0, 9,10,10, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 9, 0, 0, + 0, 0, 0, 0, 8,10, 9, 0, 0, 0, 0, 0, 0, 9,10,10, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44cn1_sm_p1_0 = { + 8, 6561, + (long *)_vq_lengthlist__44cn1_sm_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44cn1_sm_p1_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44cn1_sm_p2_0[] = { + 1, 4, 4, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 5, 7, 7, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 5, 5, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 9, 9, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 7, 7, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44cn1_sm_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44cn1_sm_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44cn1_sm_p2_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44cn1_sm_p3_0[] = { + 1, 3, 4, 7, 7, 0, 0, 0, 0, 0, 4, 4, 7, 7, 0, 0, + 0, 0, 0, 4, 5, 7, 7, 0, 0, 0, 0, 0, 6, 7, 8, 8, + 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, + 9, 9, 0, 0, 0, 0, 0, 0, 0,10, 9, 0, 0, 0, 0, 0, + 0, 0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, +}; + +static const static_codebook _44cn1_sm_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44cn1_sm_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44cn1_sm_p3_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p4_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44cn1_sm_p4_0[] = { + 1, 4, 3, 6, 6, 7, 7, 9, 9, 0, 5, 5, 7, 7, 8, 7, + 9, 9, 0, 5, 5, 7, 7, 8, 8, 9, 9, 0, 7, 7, 8, 8, + 8, 8,10,10, 0, 0, 0, 8, 8, 8, 8,10,10, 0, 0, 0, + 9, 9, 9, 9,10,10, 0, 0, 0, 9, 9, 9, 9,10,10, 0, + 0, 0,10,10,10,10,11,11, 0, 0, 0, 0, 0,10,10,11, + 11, +}; + +static const static_codebook _44cn1_sm_p4_0 = { + 2, 81, + (long *)_vq_lengthlist__44cn1_sm_p4_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44cn1_sm_p4_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p5_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44cn1_sm_p5_0[] = { + 1, 4, 4, 6, 6, 8, 8, 9, 9, 8, 8, 9, 9,10,10,11, + 11, 0, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11,11, + 12,12, 0, 6, 5, 7, 7, 8, 8, 9, 9, 9, 9,10,10,11, + 11,12,12, 0, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 0, 0, 0, 7, 7, 8, 8, 9, 9,10,10,11, + 11,11,11,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10,10, + 11,11,12,12,12,12, 0, 0, 0, 8, 8, 9, 9,10,10,10, + 10,11,11,12,12,12,12, 0, 0, 0, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9,10, + 10,10,10,11,11,12,12,13,13, 0, 0, 0, 0, 0, 9, 9, + 10,10,11,11,12,12,13,13,13,13, 0, 0, 0, 0, 0, 9, + 9,10,10,11,11,12,12,12,13,13,13, 0, 0, 0, 0, 0, + 10,10,11,11,11,11,12,12,13,13,14,14, 0, 0, 0, 0, + 0, 0, 0,11,11,11,11,12,12,13,13,14,14, 0, 0, 0, + 0, 0, 0, 0,11,11,12,12,13,13,13,13,14,14, 0, 0, + 0, 0, 0, 0, 0,11,11,12,12,13,13,13,13,14,14, 0, + 0, 0, 0, 0, 0, 0,12,12,12,13,13,13,14,14,14,14, + 0, 0, 0, 0, 0, 0, 0, 0, 0,12,12,13,13,14,14,14, + 14, +}; + +static const static_codebook _44cn1_sm_p5_0 = { + 2, 289, + (long *)_vq_lengthlist__44cn1_sm_p5_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44cn1_sm_p5_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p6_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44cn1_sm_p6_0[] = { + 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 6,10, 9, 9,11, + 9, 9, 4, 6, 7,10, 9, 9,11, 9, 9, 7,10,10,10,11, + 11,11,11,10, 6, 9, 9,11,10,10,11,10,10, 6, 9, 9, + 11,10,11,11,10,10, 7,11,11,11,11,11,12,11,11, 7, + 9, 9,11,10,10,12,10,10, 7, 9, 9,11,10,10,11,10, + 10, +}; + +static const static_codebook _44cn1_sm_p6_0 = { + 4, 81, + (long *)_vq_lengthlist__44cn1_sm_p6_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44cn1_sm_p6_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p6_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44cn1_sm_p6_1[] = { + 2, 4, 4, 5, 5, 7, 7, 7, 7, 8, 8,10, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8,10, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8,10, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8,10,10,10, 7, + 7, 7, 7, 8, 8, 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, + 8, 8,10,10,10, 8, 8, 8, 8, 8, 8, 8, 8,10,10,10, + 8, 8, 8, 8, 8, 8, 9, 9,10,10,10,10,10, 8, 8, 8, + 8, 9, 9,10,10,10,10,10, 9, 9, 9, 9, 8, 9,10,10, + 10,10,10, 8, 9, 8, 8, 9, 8, +}; + +static const static_codebook _44cn1_sm_p6_1 = { + 2, 121, + (long *)_vq_lengthlist__44cn1_sm_p6_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44cn1_sm_p6_1, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44cn1_sm_p7_0[] = { + 1, 4, 4, 6, 6, 7, 7, 7, 7, 9, 9,10,10, 7, 5, 5, + 7, 7, 8, 8, 8, 8,10, 9,11,10, 7, 5, 5, 7, 7, 8, + 8, 8, 8, 9,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,11, 0, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11, + 11, 0,12,12, 9, 9, 9,10,10,10,11,11,12,12, 0,13, + 13, 9, 9, 9, 9,10,10,11,11,12,12, 0, 0, 0,10,10, + 10,10,11,11,12,12,12,13, 0, 0, 0,10,10,10,10,11, + 11,12,12,12,12, 0, 0, 0,14,14,11,11,11,11,12,13, + 13,13, 0, 0, 0,14,14,11,10,11,11,12,12,13,13, 0, + 0, 0, 0, 0,12,12,12,12,13,13,13,14, 0, 0, 0, 0, + 0,13,12,12,12,13,13,13,14, +}; + +static const static_codebook _44cn1_sm_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44cn1_sm_p7_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44cn1_sm_p7_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p7_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44cn1_sm_p7_1[] = { + 2, 4, 4, 4, 5, 6, 5, 5, 5, 5, 6, 5, 5, 5, 5, 6, + 5, 5, 5, 5, 6, 6, 6, 5, 5, +}; + +static const static_codebook _44cn1_sm_p7_1 = { + 2, 25, + (long *)_vq_lengthlist__44cn1_sm_p7_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44cn1_sm_p7_1, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p8_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44cn1_sm_p8_0[] = { + 1, 4, 4,12,11,13,13,14,14, 4, 7, 7,11,13,14,14, + 14,14, 3, 8, 3,14,14,14,14,14,14,14,10,12,14,14, + 14,14,14,14,14,14, 5,14, 8,14,14,14,14,14,12,14, + 13,14,14,14,14,14,14,14,13,14,10,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14, +}; + +static const static_codebook _44cn1_sm_p8_0 = { + 2, 81, + (long *)_vq_lengthlist__44cn1_sm_p8_0, + 1, -516186112, 1627103232, 4, 0, + (long *)_vq_quantlist__44cn1_sm_p8_0, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p8_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44cn1_sm_p8_1[] = { + 1, 4, 4, 6, 6, 8, 8, 9, 9,10,11,11,11, 6, 5, 5, + 7, 7, 8, 8,10,10,10,11,11,11, 6, 5, 5, 7, 7, 8, + 8,10,10,11,12,12,12,14, 7, 7, 7, 8, 9, 9,11,11, + 11,12,11,12,17, 7, 7, 8, 7, 9, 9,11,11,12,12,12, + 12,14,11,11, 8, 8,10,10,11,12,12,13,11,12,14,11, + 11, 8, 8,10,10,11,12,12,13,13,12,14,15,14,10,10, + 10,10,11,12,12,12,12,11,14,13,16,10,10,10, 9,12, + 11,12,12,13,14,14,15,14,14,13,10,10,11,11,12,11, + 13,11,14,12,15,13,14,11,10,12,10,12,12,13,13,13, + 13,14,15,15,12,12,11,11,12,11,13,12,14,14,14,14, + 17,12,12,11,10,13,11,13,13, +}; + +static const static_codebook _44cn1_sm_p8_1 = { + 2, 169, + (long *)_vq_lengthlist__44cn1_sm_p8_1, + 1, -522616832, 1620115456, 4, 0, + (long *)_vq_quantlist__44cn1_sm_p8_1, + 0 +}; + +static const long _vq_quantlist__44cn1_sm_p8_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44cn1_sm_p8_2[] = { + 3, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9,10, 6, 6, 6, 6, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9,10, 6, 6, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9,10, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9,10,10,10, 7, 7, 7, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10, 8, 8, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9,11,10,11, 8, 8, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,11,11, 8, 8, 8, + 8, 9, 9, 9, 9, 9, 9, 9, 9,11,10,11,11,11, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,11,10,11,11, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,11,11,10,11,11, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11,10,11,11, + 11,11,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,11,11, + 11,11,11,11, 9,10,10,10, 9, 9, 9, 9, 9, 9,11,10, + 11,11,11,11,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,11, + 11,11,11,11,11,11,10,10, 9, 9, 9, 9, 9, 9, 9, 9, + 10,11,11,11,11,11,11,11,11, 9, 9, 9, 9, 9, 9, 9, + 9, +}; + +static const static_codebook _44cn1_sm_p8_2 = { + 2, 289, + (long *)_vq_lengthlist__44cn1_sm_p8_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44cn1_sm_p8_2, + 0 +}; + +static const long _huff_lengthlist__44cn1_sm_short[] = { + 5, 6,12,14,12,14,16,17,18, 4, 2, 5,11, 7,10,12, + 14,15, 9, 4, 5,11, 7,10,13,15,18,15, 6, 7, 5, 6, + 8,11,13,16,11, 5, 6, 5, 5, 6, 9,13,15,12, 5, 7, + 6, 5, 6, 9,12,14,12, 6, 7, 8, 6, 7, 9,12,13,14, + 8, 8, 7, 5, 5, 8,10,12,16, 9, 9, 8, 6, 6, 7, 9, + 9, +}; + +static const static_codebook _huff_book__44cn1_sm_short = { + 2, 81, + (long *)_huff_lengthlist__44cn1_sm_short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + diff --git a/libs/vorbis/books/floor/floor_books.h b/libs/vorbis/books/floor/floor_books.h new file mode 100644 index 0000000..14320cf --- /dev/null +++ b/libs/vorbis/books/floor/floor_books.h @@ -0,0 +1,1547 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: static codebooks autogenerated by huff/huffbuld + last modified: $Id: floor_books.h 16939 2010-03-01 08:38:14Z xiphmont $ + + ********************************************************************/ + +#include "codebook.h" + +static const long _huff_lengthlist_line_256x7_0sub1[] = { + 0, 2, 3, 3, 3, 3, 4, 3, 4, +}; + +static const static_codebook _huff_book_line_256x7_0sub1 = { + 1, 9, + (long *)_huff_lengthlist_line_256x7_0sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_0sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 3, 4, 3, 5, 3, + 6, 3, 6, 4, 6, 4, 7, 5, 7, +}; + +static const static_codebook _huff_book_line_256x7_0sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_256x7_0sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_0sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 2, 5, 3, 5, 3, + 6, 3, 6, 4, 7, 6, 7, 8, 7, 9, 8, 9, 9, 9,10, 9, + 11,13,11,13,10,10,13,13,13,13,13,13,12,12,12,12, +}; + +static const static_codebook _huff_book_line_256x7_0sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_256x7_0sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_1sub1[] = { + 0, 3, 3, 3, 3, 2, 4, 3, 4, +}; + +static const static_codebook _huff_book_line_256x7_1sub1 = { + 1, 9, + (long *)_huff_lengthlist_line_256x7_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_1sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 4, 3, 4, 4, + 5, 4, 6, 5, 6, 7, 6, 8, 8, +}; + +static const static_codebook _huff_book_line_256x7_1sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_256x7_1sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_1sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 4, 3, 6, 3, 7, + 3, 8, 5, 8, 6, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, +}; + +static const static_codebook _huff_book_line_256x7_1sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_256x7_1sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_class0[] = { + 7, 5, 5, 9, 9, 6, 6, 9,12, 8, 7, 8,11, 8, 9,15, + 6, 3, 3, 7, 7, 4, 3, 6, 9, 6, 5, 6, 8, 6, 8,15, + 8, 5, 5, 9, 8, 5, 4, 6,10, 7, 5, 5,11, 8, 7,15, + 14,15,13,13,13,13, 8,11,15,10, 7, 6,11, 9,10,15, +}; + +static const static_codebook _huff_book_line_256x7_class0 = { + 1, 64, + (long *)_huff_lengthlist_line_256x7_class0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x7_class1[] = { + 5, 6, 8,15, 6, 9,10,15,10,11,12,15,15,15,15,15, + 4, 6, 7,15, 6, 7, 8,15, 9, 8, 9,15,15,15,15,15, + 6, 8, 9,15, 7, 7, 8,15,10, 9,10,15,15,15,15,15, + 15,13,15,15,15,10,11,15,15,13,13,15,15,15,15,15, + 4, 6, 7,15, 6, 8, 9,15,10,10,12,15,15,15,15,15, + 2, 5, 6,15, 5, 6, 7,15, 8, 6, 7,15,15,15,15,15, + 5, 6, 8,15, 5, 6, 7,15, 9, 6, 7,15,15,15,15,15, + 14,12,13,15,12,10,11,15,15,15,15,15,15,15,15,15, + 7, 8, 9,15, 9,10,10,15,15,14,14,15,15,15,15,15, + 5, 6, 7,15, 7, 8, 9,15,12, 9,10,15,15,15,15,15, + 7, 7, 9,15, 7, 7, 8,15,12, 8, 9,15,15,15,15,15, + 13,13,14,15,12,11,12,15,15,15,15,15,15,15,15,15, + 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, + 13,13,13,15,15,15,15,15,15,15,15,15,15,15,15,15, + 15,12,13,15,15,12,13,15,15,14,15,15,15,15,15,15, + 15,15,15,15,15,15,13,15,15,15,15,15,15,15,15,15, +}; + +static const static_codebook _huff_book_line_256x7_class1 = { + 1, 256, + (long *)_huff_lengthlist_line_256x7_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_0sub0[] = { + 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 6, 5, 6, 6, 6, 6, 5, 6, 6, 7, 6, 7, 6, 7, 6, + 7, 6, 8, 7, 8, 7, 8, 7, 8, 7, 8, 7, 9, 7, 9, 7, + 9, 7, 9, 8, 9, 8,10, 8,10, 8,10, 7,10, 6,10, 8, + 10, 8,11, 7,10, 7,11, 8,11,11,12,12,11,11,12,11, + 13,11,13,11,13,12,15,12,13,13,14,14,14,14,14,15, + 15,15,16,14,17,19,19,18,18,18,18,18,18,18,18,18, + 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18, +}; + +static const static_codebook _huff_book_line_512x17_0sub0 = { + 1, 128, + (long *)_huff_lengthlist_line_512x17_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_1sub0[] = { + 2, 4, 5, 4, 5, 4, 5, 4, 5, 5, 5, 5, 5, 5, 6, 5, + 6, 5, 6, 6, 7, 6, 7, 6, 8, 7, 8, 7, 8, 7, 8, 7, +}; + +static const static_codebook _huff_book_line_512x17_1sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_512x17_1sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_1sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 4, 3, 5, 3, 5, 4, 5, 4, 5, 4, 5, 5, 5, 5, 6, 5, + 6, 5, 7, 5, 8, 6, 8, 6, 8, 6, 8, 6, 8, 7, 9, 7, + 9, 7,11, 9,11,11,12,11,14,12,14,16,14,16,13,16, + 14,16,12,15,13,16,14,16,13,14,12,15,13,15,13,13, + 13,15,12,14,14,15,13,15,12,15,15,15,15,15,15,15, + 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, +}; + +static const static_codebook _huff_book_line_512x17_1sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_512x17_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_2sub1[] = { + 0, 4, 5, 4, 4, 4, 5, 4, 4, 4, 5, 4, 5, 4, 5, 3, + 5, 3, +}; + +static const static_codebook _huff_book_line_512x17_2sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_512x17_2sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_2sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 3, 4, 3, 4, 4, 5, 4, 5, 4, 6, 4, 6, 5, + 6, 5, 7, 5, 7, 6, 8, 6, 8, 6, 8, 7, 8, 7, 9, 7, + 9, 8, +}; + +static const static_codebook _huff_book_line_512x17_2sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_512x17_2sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_2sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 3, 3, 3, 4, 3, 4, 4, 5, 5, 6, 6, 7, 7, + 7, 8, 8,11, 8, 9, 9, 9,10,11,11,11, 9,10,10,11, + 11,11,11,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _huff_book_line_512x17_2sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_512x17_2sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_3sub1[] = { + 0, 4, 4, 4, 4, 4, 4, 3, 4, 4, 4, 4, 4, 5, 4, 5, + 5, 5, +}; + +static const static_codebook _huff_book_line_512x17_3sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_512x17_3sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_3sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 2, 3, 3, 4, 3, 5, 4, 6, 4, 6, 5, 7, 6, 7, + 6, 8, 6, 8, 7, 9, 8,10, 8,12, 9,13,10,15,10,15, + 11,14, +}; + +static const static_codebook _huff_book_line_512x17_3sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_512x17_3sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_3sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 8, 4, 8, 4, 8, 4, 8, 5, 8, 5, 8, 6, 8, + 4, 8, 4, 8, 5, 8, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _huff_book_line_512x17_3sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_512x17_3sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_class1[] = { + 1, 2, 3, 6, 5, 4, 7, 7, +}; + +static const static_codebook _huff_book_line_512x17_class1 = { + 1, 8, + (long *)_huff_lengthlist_line_512x17_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_class2[] = { + 3, 3, 3,14, 5, 4, 4,11, 8, 6, 6,10,17,12,11,17, + 6, 5, 5,15, 5, 3, 4,11, 8, 5, 5, 8,16, 9,10,14, + 10, 8, 9,17, 8, 6, 6,13,10, 7, 7,10,16,11,13,14, + 17,17,17,17,17,16,16,16,16,15,16,16,16,16,16,16, +}; + +static const static_codebook _huff_book_line_512x17_class2 = { + 1, 64, + (long *)_huff_lengthlist_line_512x17_class2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_512x17_class3[] = { + 2, 4, 6,17, 4, 5, 7,17, 8, 7,10,17,17,17,17,17, + 3, 4, 6,15, 3, 3, 6,15, 7, 6, 9,17,17,17,17,17, + 6, 8,10,17, 6, 6, 8,16, 9, 8,10,17,17,15,16,17, + 17,17,17,17,12,15,15,16,12,15,15,16,16,16,16,16, +}; + +static const static_codebook _huff_book_line_512x17_class3 = { + 1, 64, + (long *)_huff_lengthlist_line_512x17_class3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x4_class0[] = { + 7, 7, 7,11, 6, 6, 7,11, 7, 6, 6,10,12,10,10,13, + 7, 7, 8,11, 7, 7, 7,11, 7, 6, 7,10,11,10,10,13, + 10,10, 9,12, 9, 9, 9,11, 8, 8, 8,11,13,11,10,14, + 15,15,14,15,15,14,13,14,15,12,12,17,17,17,17,17, + 7, 7, 6, 9, 6, 6, 6, 9, 7, 6, 6, 8,11,11,10,12, + 7, 7, 7, 9, 7, 6, 6, 9, 7, 6, 6, 9,13,10,10,11, + 10, 9, 8,10, 9, 8, 8,10, 8, 8, 7, 9,13,12,10,11, + 17,14,14,13,15,14,12,13,17,13,12,15,17,17,14,17, + 7, 6, 6, 7, 6, 6, 5, 7, 6, 6, 6, 6,11, 9, 9, 9, + 7, 7, 6, 7, 7, 6, 6, 7, 6, 6, 6, 6,10, 9, 8, 9, + 10, 9, 8, 8, 9, 8, 7, 8, 8, 7, 6, 8,11,10, 9,10, + 17,17,12,15,15,15,12,14,14,14,10,12,15,13,12,13, + 11,10, 8,10,11,10, 8, 8,10, 9, 7, 7,10, 9, 9,11, + 11,11, 9,10,11,10, 8, 9,10, 8, 6, 8,10, 9, 9,11, + 14,13,10,12,12,11,10,10, 8, 7, 8,10,10,11,11,12, + 17,17,15,17,17,17,17,17,17,13,12,17,17,17,14,17, +}; + +static const static_codebook _huff_book_line_128x4_class0 = { + 1, 256, + (long *)_huff_lengthlist_line_128x4_class0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x4_0sub0[] = { + 2, 2, 2, 2, +}; + +static const static_codebook _huff_book_line_128x4_0sub0 = { + 1, 4, + (long *)_huff_lengthlist_line_128x4_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x4_0sub1[] = { + 0, 0, 0, 0, 3, 2, 3, 2, 3, 3, +}; + +static const static_codebook _huff_book_line_128x4_0sub1 = { + 1, 10, + (long *)_huff_lengthlist_line_128x4_0sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x4_0sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 3, 4, 3, + 4, 4, 5, 4, 5, 4, 6, 5, 6, +}; + +static const static_codebook _huff_book_line_128x4_0sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_128x4_0sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x4_0sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 3, 5, 3, 5, 3, + 5, 4, 6, 5, 6, 5, 7, 6, 6, 7, 7, 9, 9,11,11,16, + 11,14,10,11,11,13,16,15,15,15,15,15,15,15,15,15, +}; + +static const static_codebook _huff_book_line_128x4_0sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_128x4_0sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4_class0[] = { + 6, 7, 7,12, 6, 6, 7,12, 7, 6, 6,10,15,12,11,13, + 7, 7, 8,13, 7, 7, 8,12, 7, 7, 7,11,12,12,11,13, + 10, 9, 9,11, 9, 9, 9,10,10, 8, 8,12,14,12,12,14, + 11,11,12,14,11,12,11,15,15,12,13,15,15,15,15,15, + 6, 6, 7,10, 6, 6, 6,11, 7, 6, 6, 9,14,12,11,13, + 7, 7, 7,10, 6, 6, 7, 9, 7, 7, 6,10,13,12,10,12, + 9, 9, 9,11, 9, 9, 8, 9, 9, 8, 8,10,13,12,10,12, + 12,12,11,13,12,12,11,12,15,13,12,15,15,15,14,14, + 6, 6, 6, 8, 6, 6, 5, 6, 7, 7, 6, 5,11,10, 9, 8, + 7, 6, 6, 7, 6, 6, 5, 6, 7, 7, 6, 6,11,10, 9, 8, + 8, 8, 8, 9, 8, 8, 7, 8, 8, 8, 6, 7,11,10, 9, 9, + 14,11,10,14,14,11,10,15,13,11, 9,11,15,12,12,11, + 11, 9, 8, 8,10, 9, 8, 9,11,10, 9, 8,12,11,12,11, + 13,10, 8, 9,11,10, 8, 9,10, 9, 8, 9,10, 8,12,12, + 15,11,10,10,13,11,10,10, 8, 8, 7,12,10, 9,11,12, + 15,12,11,15,13,11,11,15,12,14,11,13,15,15,13,13, +}; + +static const static_codebook _huff_book_line_256x4_class0 = { + 1, 256, + (long *)_huff_lengthlist_line_256x4_class0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4_0sub0[] = { + 2, 2, 2, 2, +}; + +static const static_codebook _huff_book_line_256x4_0sub0 = { + 1, 4, + (long *)_huff_lengthlist_line_256x4_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4_0sub1[] = { + 0, 0, 0, 0, 2, 2, 3, 3, 3, 3, +}; + +static const static_codebook _huff_book_line_256x4_0sub1 = { + 1, 10, + (long *)_huff_lengthlist_line_256x4_0sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4_0sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 4, 3, 4, 3, + 5, 3, 5, 4, 5, 4, 6, 4, 6, +}; + +static const static_codebook _huff_book_line_256x4_0sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_256x4_0sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4_0sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 3, 5, 3, 5, 3, + 6, 4, 7, 4, 7, 5, 7, 6, 7, 6, 7, 8,10,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,12,12,12,12,12, +}; + +static const static_codebook _huff_book_line_256x4_0sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_256x4_0sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_class0[] = { + 10, 7, 8,13, 9, 6, 7,11,10, 8, 8,12,17,17,17,17, + 7, 5, 5, 9, 6, 4, 4, 8, 8, 5, 5, 8,16,14,13,16, + 7, 5, 5, 7, 6, 3, 3, 5, 8, 5, 4, 7,14,12,12,15, + 10, 7, 8, 9, 7, 5, 5, 6, 9, 6, 5, 5,15,12, 9,10, +}; + +static const static_codebook _huff_book_line_128x7_class0 = { + 1, 64, + (long *)_huff_lengthlist_line_128x7_class0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_class1[] = { + 8,13,17,17, 8,11,17,17,11,13,17,17,17,17,17,17, + 6,10,16,17, 6,10,15,17, 8,10,16,17,17,17,17,17, + 9,13,15,17, 8,11,17,17,10,12,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 6,11,15,17, 7,10,15,17, 8,10,17,17,17,15,17,17, + 4, 8,13,17, 4, 7,13,17, 6, 8,15,17,16,15,17,17, + 6,11,15,17, 6, 9,13,17, 8,10,17,17,15,17,17,17, + 16,17,17,17,12,14,15,17,13,14,15,17,17,17,17,17, + 5,10,14,17, 5, 9,14,17, 7, 9,15,17,15,15,17,17, + 3, 7,12,17, 3, 6,11,17, 5, 7,13,17,12,12,17,17, + 5, 9,14,17, 3, 7,11,17, 5, 8,13,17,13,11,16,17, + 12,17,17,17, 9,14,15,17,10,11,14,17,16,14,17,17, + 8,12,17,17, 8,12,17,17,10,12,17,17,17,17,17,17, + 5,10,17,17, 5, 9,15,17, 7, 9,17,17,13,13,17,17, + 7,11,17,17, 6,10,15,17, 7, 9,15,17,12,11,17,17, + 12,15,17,17,11,14,17,17,11,10,15,17,17,16,17,17, +}; + +static const static_codebook _huff_book_line_128x7_class1 = { + 1, 256, + (long *)_huff_lengthlist_line_128x7_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_0sub1[] = { + 0, 3, 3, 3, 3, 3, 3, 3, 3, +}; + +static const static_codebook _huff_book_line_128x7_0sub1 = { + 1, 9, + (long *)_huff_lengthlist_line_128x7_0sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_0sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 4, 4, 4, 4, + 5, 4, 5, 4, 5, 4, 6, 4, 6, +}; + +static const static_codebook _huff_book_line_128x7_0sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_128x7_0sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_0sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 3, 5, 3, 5, 4, + 5, 4, 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, + 7, 8, 9,11,13,13,13,13,13,13,13,13,13,13,13,13, +}; + +static const static_codebook _huff_book_line_128x7_0sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_128x7_0sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_1sub1[] = { + 0, 3, 3, 2, 3, 3, 4, 3, 4, +}; + +static const static_codebook _huff_book_line_128x7_1sub1 = { + 1, 9, + (long *)_huff_lengthlist_line_128x7_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_1sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 3, 6, 3, 6, 3, + 6, 3, 7, 3, 8, 4, 9, 4, 9, +}; + +static const static_codebook _huff_book_line_128x7_1sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_128x7_1sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x7_1sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 2, 7, 3, 8, 4, + 9, 5, 9, 8,10,11,11,12,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,13,13,13,13, +}; + +static const static_codebook _huff_book_line_128x7_1sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_128x7_1sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_class1[] = { + 1, 6, 3, 7, 2, 4, 5, 7, +}; + +static const static_codebook _huff_book_line_128x11_class1 = { + 1, 8, + (long *)_huff_lengthlist_line_128x11_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_class2[] = { + 1, 6,12,16, 4,12,15,16, 9,15,16,16,16,16,16,16, + 2, 5,11,16, 5,11,13,16, 9,13,16,16,16,16,16,16, + 4, 8,12,16, 5, 9,12,16, 9,13,15,16,16,16,16,16, + 15,16,16,16,11,14,13,16,12,15,16,16,16,16,16,15, +}; + +static const static_codebook _huff_book_line_128x11_class2 = { + 1, 64, + (long *)_huff_lengthlist_line_128x11_class2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_class3[] = { + 7, 6, 9,17, 7, 6, 8,17,12, 9,11,16,16,16,16,16, + 5, 4, 7,16, 5, 3, 6,14, 9, 6, 8,15,16,16,16,16, + 5, 4, 6,13, 3, 2, 4,11, 7, 4, 6,13,16,11,10,14, + 12,12,12,16, 9, 7,10,15,12, 9,11,16,16,15,15,16, +}; + +static const static_codebook _huff_book_line_128x11_class3 = { + 1, 64, + (long *)_huff_lengthlist_line_128x11_class3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_0sub0[] = { + 5, 5, 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, + 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 6, 6, 6, 7, 6, + 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 8, 6, 8, 6, 8, 7, + 8, 7, 8, 7, 8, 7, 9, 7, 9, 8, 9, 8, 9, 8,10, 8, + 10, 9,10, 9,10, 9,11, 9,11, 9,10,10,11,10,11,10, + 11,11,11,11,11,11,12,13,14,14,14,15,15,16,16,16, + 17,15,16,15,16,16,17,17,16,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, +}; + +static const static_codebook _huff_book_line_128x11_0sub0 = { + 1, 128, + (long *)_huff_lengthlist_line_128x11_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_1sub0[] = { + 2, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 5, 6, 5, 6, 5, 7, 6, 7, 6, 7, 6, 8, 6, 8, 6, +}; + +static const static_codebook _huff_book_line_128x11_1sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_128x11_1sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_1sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 5, 3, 5, 3, 6, 4, 6, 4, 7, 4, 7, 4, 7, 4, 8, 4, + 8, 4, 9, 5, 9, 5, 9, 5, 9, 6,10, 6,10, 6,11, 7, + 10, 7,10, 8,11, 9,11, 9,11,10,11,11,12,11,11,12, + 15,15,12,14,11,14,12,14,11,14,13,14,12,14,11,14, + 11,14,12,14,11,14,11,14,13,13,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, +}; + +static const static_codebook _huff_book_line_128x11_1sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_128x11_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_2sub1[] = { + 0, 4, 5, 4, 5, 4, 5, 3, 5, 3, 5, 3, 5, 4, 4, 4, + 5, 5, +}; + +static const static_codebook _huff_book_line_128x11_2sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_128x11_2sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_2sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 3, 3, 4, 4, 4, 4, 5, 4, 5, 4, 6, 5, 7, + 5, 7, 6, 8, 6, 8, 6, 9, 7, 9, 7,10, 7, 9, 8,11, + 8,11, +}; + +static const static_codebook _huff_book_line_128x11_2sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_128x11_2sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_2sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 8, 3, 8, 4, 8, 4, 8, 6, 8, 5, 8, 4, 8, + 4, 8, 6, 8, 7, 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _huff_book_line_128x11_2sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_128x11_2sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_3sub1[] = { + 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 4, + 5, 4, +}; + +static const static_codebook _huff_book_line_128x11_3sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_128x11_3sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_3sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 3, 5, 4, 6, 4, 6, 4, 7, 4, 7, 4, 8, 4, + 8, 4, 9, 4, 9, 4,10, 4,10, 5,10, 5,11, 5,12, 6, + 12, 6, +}; + +static const static_codebook _huff_book_line_128x11_3sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_128x11_3sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x11_3sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 7, 1, 6, 3, 7, 3, 8, 4, 8, 5, 8, 8, 8, 9, + 7, 8, 8, 7, 7, 7, 8, 9,10, 9, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, +}; + +static const static_codebook _huff_book_line_128x11_3sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_128x11_3sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_class1[] = { + 1, 3, 4, 7, 2, 5, 6, 7, +}; + +static const static_codebook _huff_book_line_128x17_class1 = { + 1, 8, + (long *)_huff_lengthlist_line_128x17_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_class2[] = { + 1, 4,10,19, 3, 8,13,19, 7,12,19,19,19,19,19,19, + 2, 6,11,19, 8,13,19,19, 9,11,19,19,19,19,19,19, + 6, 7,13,19, 9,13,19,19,10,13,18,18,18,18,18,18, + 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18, +}; + +static const static_codebook _huff_book_line_128x17_class2 = { + 1, 64, + (long *)_huff_lengthlist_line_128x17_class2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_class3[] = { + 3, 6,10,17, 4, 8,11,20, 8,10,11,20,20,20,20,20, + 2, 4, 8,18, 4, 6, 8,17, 7, 8,10,20,20,17,20,20, + 3, 5, 8,17, 3, 4, 6,17, 8, 8,10,17,17,12,16,20, + 13,13,15,20,10,10,12,20,15,14,15,20,20,20,19,19, +}; + +static const static_codebook _huff_book_line_128x17_class3 = { + 1, 64, + (long *)_huff_lengthlist_line_128x17_class3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_0sub0[] = { + 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, + 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 8, 5, 8, 5, + 8, 5, 8, 5, 8, 6, 8, 6, 8, 6, 9, 6, 9, 6, 9, 6, + 9, 6, 9, 7, 9, 7, 9, 7, 9, 7,10, 7,10, 8,10, 8, + 10, 8,10, 8,10, 8,11, 8,11, 8,11, 8,11, 8,11, 9, + 12, 9,12, 9,12, 9,12, 9,12,10,12,10,13,11,13,11, + 14,12,14,13,15,14,16,14,17,15,18,16,20,20,20,20, + 20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20, +}; + +static const static_codebook _huff_book_line_128x17_0sub0 = { + 1, 128, + (long *)_huff_lengthlist_line_128x17_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_1sub0[] = { + 2, 5, 5, 4, 5, 4, 5, 4, 5, 5, 5, 5, 5, 5, 6, 5, + 6, 5, 6, 5, 7, 6, 7, 6, 7, 6, 8, 6, 9, 7, 9, 7, +}; + +static const static_codebook _huff_book_line_128x17_1sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_128x17_1sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_1sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 4, 3, 5, 3, 5, 3, 6, 3, 6, 4, 6, 4, 7, 4, 7, 5, + 8, 5, 8, 6, 9, 7, 9, 7, 9, 8,10, 9,10, 9,11,10, + 11,11,11,11,11,11,12,12,12,13,12,13,12,14,12,15, + 12,14,12,16,13,17,13,17,14,17,14,16,13,17,14,17, + 14,17,15,17,15,15,16,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,16,16,16,16,16,16,16,16,16,16, +}; + +static const static_codebook _huff_book_line_128x17_1sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_128x17_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_2sub1[] = { + 0, 4, 5, 4, 6, 4, 8, 3, 9, 3, 9, 2, 9, 3, 8, 4, + 9, 4, +}; + +static const static_codebook _huff_book_line_128x17_2sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_128x17_2sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_2sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 1, 5, 3, 5, 3, 5, 4, 7, 5,10, 7,10, 7, + 12,10,14,10,14, 9,14,11,14,14,14,13,13,13,13,13, + 13,13, +}; + +static const static_codebook _huff_book_line_128x17_2sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_128x17_2sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_2sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, +}; + +static const static_codebook _huff_book_line_128x17_2sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_128x17_2sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_3sub1[] = { + 0, 4, 4, 4, 4, 4, 4, 4, 5, 3, 5, 3, 5, 4, 6, 4, + 6, 4, +}; + +static const static_codebook _huff_book_line_128x17_3sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_128x17_3sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_3sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 5, 3, 6, 3, 6, 4, 7, 4, 7, 4, 7, 4, 8, 4, + 8, 4, 8, 4, 8, 4, 9, 4, 9, 5,10, 5,10, 7,10, 8, + 10, 8, +}; + +static const static_codebook _huff_book_line_128x17_3sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_128x17_3sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_128x17_3sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 2, 4, 3, 4, 4, 4, 5, 4, 7, 5, 8, 5,11, + 6,10, 6,12, 7,12, 7,12, 8,12, 8,12,10,12,12,12, + 12,12,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, +}; + +static const static_codebook _huff_book_line_128x17_3sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_128x17_3sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_class1[] = { + 2,10, 8,14, 7,12,11,14, 1, 5, 3, 7, 4, 9, 7,13, +}; + +static const static_codebook _huff_book_line_1024x27_class1 = { + 1, 16, + (long *)_huff_lengthlist_line_1024x27_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_class2[] = { + 1, 4, 2, 6, 3, 7, 5, 7, +}; + +static const static_codebook _huff_book_line_1024x27_class2 = { + 1, 8, + (long *)_huff_lengthlist_line_1024x27_class2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_class3[] = { + 1, 5, 7,21, 5, 8, 9,21,10, 9,12,20,20,16,20,20, + 4, 8, 9,20, 6, 8, 9,20,11,11,13,20,20,15,17,20, + 9,11,14,20, 8,10,15,20,11,13,15,20,20,20,20,20, + 20,20,20,20,13,20,20,20,18,18,20,20,20,20,20,20, + 3, 6, 8,20, 6, 7, 9,20,10, 9,12,20,20,20,20,20, + 5, 7, 9,20, 6, 6, 9,20,10, 9,12,20,20,20,20,20, + 8,10,13,20, 8, 9,12,20,11,10,12,20,20,20,20,20, + 18,20,20,20,15,17,18,20,18,17,18,20,20,20,20,20, + 7,10,12,20, 8, 9,11,20,14,13,14,20,20,20,20,20, + 6, 9,12,20, 7, 8,11,20,12,11,13,20,20,20,20,20, + 9,11,15,20, 8,10,14,20,12,11,14,20,20,20,20,20, + 20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20, + 11,16,18,20,15,15,17,20,20,17,20,20,20,20,20,20, + 9,14,16,20,12,12,15,20,17,15,18,20,20,20,20,20, + 16,19,18,20,15,16,20,20,17,17,20,20,20,20,20,20, + 20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20, +}; + +static const static_codebook _huff_book_line_1024x27_class3 = { + 1, 256, + (long *)_huff_lengthlist_line_1024x27_class3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_class4[] = { + 2, 3, 7,13, 4, 4, 7,15, 8, 6, 9,17,21,16,15,21, + 2, 5, 7,11, 5, 5, 7,14, 9, 7,10,16,17,15,16,21, + 4, 7,10,17, 7, 7, 9,15,11, 9,11,16,21,18,15,21, + 18,21,21,21,15,17,17,19,21,19,18,20,21,21,21,20, +}; + +static const static_codebook _huff_book_line_1024x27_class4 = { + 1, 64, + (long *)_huff_lengthlist_line_1024x27_class4, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_0sub0[] = { + 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, + 6, 5, 6, 5, 6, 5, 6, 5, 7, 5, 7, 5, 7, 5, 7, 5, + 8, 6, 8, 6, 8, 6, 9, 6, 9, 6,10, 6,10, 6,11, 6, + 11, 7,11, 7,12, 7,12, 7,12, 7,12, 7,12, 7,12, 7, + 12, 7,12, 8,13, 8,12, 8,12, 8,13, 8,13, 9,13, 9, + 13, 9,13, 9,12,10,12,10,13,10,14,11,14,12,14,13, + 14,13,14,14,15,16,15,15,15,14,15,17,21,22,22,21, + 22,22,22,22,22,22,21,21,21,21,21,21,21,21,21,21, +}; + +static const static_codebook _huff_book_line_1024x27_0sub0 = { + 1, 128, + (long *)_huff_lengthlist_line_1024x27_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_1sub0[] = { + 2, 5, 5, 4, 5, 4, 5, 4, 5, 4, 6, 5, 6, 5, 6, 5, + 6, 5, 7, 5, 7, 6, 8, 6, 8, 6, 8, 6, 9, 6, 9, 6, +}; + +static const static_codebook _huff_book_line_1024x27_1sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_1024x27_1sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_1sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 8, 5, 8, 4, 9, 4, 9, 4, 9, 4, 9, 4, 9, 4, 9, 4, + 9, 4, 9, 4, 9, 4, 8, 4, 8, 4, 9, 5, 9, 5, 9, 5, + 9, 5, 9, 6,10, 6,10, 7,10, 8,11, 9,11,11,12,13, + 12,14,13,15,13,15,14,16,14,17,15,17,15,15,16,16, + 15,16,16,16,15,18,16,15,17,17,19,19,19,19,19,19, + 19,19,19,19,19,19,19,19,19,19,19,19,19,19,19,19, +}; + +static const static_codebook _huff_book_line_1024x27_1sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_1024x27_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_2sub0[] = { + 1, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, + 6, 6, 7, 7, 7, 7, 8, 7, 8, 8, 9, 8,10, 9,10, 9, +}; + +static const static_codebook _huff_book_line_1024x27_2sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_1024x27_2sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_2sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 4, 3, 4, 3, 4, 4, 5, 4, 5, 4, 5, 5, 6, 5, 6, 5, + 7, 5, 7, 6, 7, 6, 8, 7, 8, 7, 8, 7, 9, 8, 9, 9, + 9, 9,10,10,10,11, 9,12, 9,12, 9,15,10,14, 9,13, + 10,13,10,12,10,12,10,13,10,12,11,13,11,14,12,13, + 13,14,14,13,14,15,14,16,13,13,14,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,15,15, +}; + +static const static_codebook _huff_book_line_1024x27_2sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_1024x27_2sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_3sub1[] = { + 0, 4, 5, 4, 5, 3, 5, 3, 5, 3, 5, 4, 4, 4, 4, 5, + 5, 5, +}; + +static const static_codebook _huff_book_line_1024x27_3sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_1024x27_3sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_3sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 3, 4, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, + 5, 7, 5, 8, 6, 8, 6, 9, 7,10, 7,10, 8,10, 8,11, + 9,11, +}; + +static const static_codebook _huff_book_line_1024x27_3sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_1024x27_3sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_3sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 7, 3, 8, 3,10, 3, 8, 3, 9, 3, 8, 4, 9, + 4, 9, 5, 9, 6,10, 6, 9, 7,11, 7,12, 9,13,10,13, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, +}; + +static const static_codebook _huff_book_line_1024x27_3sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_1024x27_3sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_4sub1[] = { + 0, 4, 5, 4, 5, 4, 5, 4, 5, 3, 5, 3, 5, 3, 5, 4, + 5, 4, +}; + +static const static_codebook _huff_book_line_1024x27_4sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_1024x27_4sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_4sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 4, 2, 4, 2, 5, 3, 5, 4, 6, 6, 6, 7, 7, 8, + 7, 8, 7, 8, 7, 9, 8, 9, 8, 9, 8,10, 8,11, 9,12, + 9,12, +}; + +static const static_codebook _huff_book_line_1024x27_4sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_1024x27_4sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_1024x27_4sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 2, 5, 2, 6, 3, 6, 4, 7, 4, 7, 5, 9, 5,11, + 6,11, 6,11, 7,11, 6,11, 6,11, 9,11, 8,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,10,10,10,10,10,10, +}; + +static const static_codebook _huff_book_line_1024x27_4sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_1024x27_4sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_class1[] = { + 2, 6, 8, 9, 7,11,13,13, 1, 3, 5, 5, 6, 6,12,10, +}; + +static const static_codebook _huff_book_line_2048x27_class1 = { + 1, 16, + (long *)_huff_lengthlist_line_2048x27_class1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_class2[] = { + 1, 2, 3, 6, 4, 7, 5, 7, +}; + +static const static_codebook _huff_book_line_2048x27_class2 = { + 1, 8, + (long *)_huff_lengthlist_line_2048x27_class2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_class3[] = { + 3, 3, 6,16, 5, 5, 7,16, 9, 8,11,16,16,16,16,16, + 5, 5, 8,16, 5, 5, 7,16, 8, 7, 9,16,16,16,16,16, + 9, 9,12,16, 6, 8,11,16, 9,10,11,16,16,16,16,16, + 16,16,16,16,13,16,16,16,15,16,16,16,16,16,16,16, + 5, 4, 7,16, 6, 5, 8,16, 9, 8,10,16,16,16,16,16, + 5, 5, 7,15, 5, 4, 6,15, 7, 6, 8,16,16,16,16,16, + 9, 9,11,15, 7, 7, 9,16, 8, 8, 9,16,16,16,16,16, + 16,16,16,16,15,15,15,16,15,15,14,16,16,16,16,16, + 8, 8,11,16, 8, 9,10,16,11,10,14,16,16,16,16,16, + 6, 8,10,16, 6, 7,10,16, 8, 8,11,16,14,16,16,16, + 10,11,14,16, 9, 9,11,16,10,10,11,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,15,16,16,16,16,16,16,16,16,16,16,16, + 12,16,15,16,12,14,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, +}; + +static const static_codebook _huff_book_line_2048x27_class3 = { + 1, 256, + (long *)_huff_lengthlist_line_2048x27_class3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_class4[] = { + 2, 4, 7,13, 4, 5, 7,15, 8, 7,10,16,16,14,16,16, + 2, 4, 7,16, 3, 4, 7,14, 8, 8,10,16,16,16,15,16, + 6, 8,11,16, 7, 7, 9,16,11, 9,13,16,16,16,15,16, + 16,16,16,16,14,16,16,16,16,16,16,16,16,16,16,16, +}; + +static const static_codebook _huff_book_line_2048x27_class4 = { + 1, 64, + (long *)_huff_lengthlist_line_2048x27_class4, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_0sub0[] = { + 5, 5, 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, + 6, 5, 7, 5, 7, 5, 7, 5, 8, 5, 8, 5, 8, 5, 9, 5, + 9, 6,10, 6,10, 6,11, 6,11, 6,11, 6,11, 6,11, 6, + 11, 6,11, 6,12, 7,11, 7,11, 7,11, 7,11, 7,10, 7, + 11, 7,11, 7,12, 7,11, 8,11, 8,11, 8,11, 8,13, 8, + 12, 9,11, 9,11, 9,11,10,12,10,12, 9,12,10,12,11, + 14,12,16,12,12,11,14,16,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,16,16,16,16, +}; + +static const static_codebook _huff_book_line_2048x27_0sub0 = { + 1, 128, + (long *)_huff_lengthlist_line_2048x27_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_1sub0[] = { + 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 7, 6, 7, 6, 7, 6, 7, 6, +}; + +static const static_codebook _huff_book_line_2048x27_1sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_2048x27_1sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_1sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 6, 5, 7, 5, 7, 4, 7, 4, 8, 4, 8, 4, 8, 4, 8, 3, + 8, 4, 9, 4, 9, 4, 9, 4, 9, 4, 9, 5, 9, 5, 9, 6, + 9, 7, 9, 8, 9, 9, 9,10, 9,11, 9,14, 9,15,10,15, + 10,15,10,15,10,15,11,15,10,14,12,14,11,14,13,14, + 13,15,15,15,12,15,15,15,13,15,13,15,13,15,15,15, + 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,14, +}; + +static const static_codebook _huff_book_line_2048x27_1sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_2048x27_1sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_2sub0[] = { + 2, 4, 5, 4, 5, 4, 5, 4, 5, 5, 5, 5, 5, 5, 6, 5, + 6, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, +}; + +static const static_codebook _huff_book_line_2048x27_2sub0 = { + 1, 32, + (long *)_huff_lengthlist_line_2048x27_2sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_2sub1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 3, 4, 3, 4, 3, 4, 4, 5, 4, 5, 5, 5, 6, 6, 6, 7, + 6, 8, 6, 8, 6, 9, 7,10, 7,10, 7,10, 7,12, 7,12, + 7,12, 9,12,11,12,10,12,10,12,11,12,12,12,10,12, + 10,12,10,12, 9,12,11,12,12,12,12,12,11,12,11,12, + 12,12,12,12,12,12,12,12,10,10,12,12,12,12,12,10, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, +}; + +static const static_codebook _huff_book_line_2048x27_2sub1 = { + 1, 128, + (long *)_huff_lengthlist_line_2048x27_2sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_3sub1[] = { + 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 5, 5, +}; + +static const static_codebook _huff_book_line_2048x27_3sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_2048x27_3sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_3sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, + 6, 7, 6, 7, 6, 8, 6, 9, 7, 9, 7, 9, 9,11, 9,12, + 10,12, +}; + +static const static_codebook _huff_book_line_2048x27_3sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_2048x27_3sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_3sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 6, 3, 7, 3, 7, 5, 7, 7, 7, 7, 7, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, +}; + +static const static_codebook _huff_book_line_2048x27_3sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_2048x27_3sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_4sub1[] = { + 0, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 4, 5, 4, 5, 4, + 4, 5, +}; + +static const static_codebook _huff_book_line_2048x27_4sub1 = { + 1, 18, + (long *)_huff_lengthlist_line_2048x27_4sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_4sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 2, 4, 3, 4, 4, 4, 5, 5, 6, 5, 6, 5, 7, + 6, 6, 6, 7, 7, 7, 8, 9, 9, 9,12,10,11,10,10,12, + 10,10, +}; + +static const static_codebook _huff_book_line_2048x27_4sub2 = { + 1, 50, + (long *)_huff_lengthlist_line_2048x27_4sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_2048x27_4sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 3, 6, 5, 7, 5, 7, 7, 7, 7, 7, 5, 7, 5, 7, + 5, 7, 5, 7, 7, 7, 7, 7, 4, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, +}; + +static const static_codebook _huff_book_line_2048x27_4sub3 = { + 1, 128, + (long *)_huff_lengthlist_line_2048x27_4sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4low_class0[] = { + 4, 5, 6,11, 5, 5, 6,10, 7, 7, 6, 6,14,13, 9, 9, + 6, 6, 6,10, 6, 6, 6, 9, 8, 7, 7, 9,14,12, 8,11, + 8, 7, 7,11, 8, 8, 7,11, 9, 9, 7, 9,13,11, 9,13, + 19,19,18,19,15,16,16,19,11,11,10,13,10,10, 9,15, + 5, 5, 6,13, 6, 6, 6,11, 8, 7, 6, 7,14,11,10,11, + 6, 6, 6,12, 7, 6, 6,11, 8, 7, 7,11,13,11, 9,11, + 9, 7, 6,12, 8, 7, 6,12, 9, 8, 8,11,13,10, 7,13, + 19,19,17,19,17,14,14,19,12,10, 8,12,13,10, 9,16, + 7, 8, 7,12, 7, 7, 7,11, 8, 7, 7, 8,12,12,11,11, + 8, 8, 7,12, 8, 7, 6,11, 8, 7, 7,10,10,11,10,11, + 9, 8, 8,13, 9, 8, 7,12,10, 9, 7,11, 9, 8, 7,11, + 18,18,15,18,18,16,17,18,15,11,10,18,11, 9, 9,18, + 16,16,13,16,12,11,10,16,12,11, 9, 6,15,12,11,13, + 16,16,14,14,13,11,12,16,12, 9, 9,13,13,10,10,12, + 17,18,17,17,14,15,14,16,14,12,14,15,12,10,11,12, + 18,18,18,18,18,18,18,18,18,12,13,18,16,11, 9,18, +}; + +static const static_codebook _huff_book_line_256x4low_class0 = { + 1, 256, + (long *)_huff_lengthlist_line_256x4low_class0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4low_0sub0[] = { + 1, 3, 2, 3, +}; + +static const static_codebook _huff_book_line_256x4low_0sub0 = { + 1, 4, + (long *)_huff_lengthlist_line_256x4low_0sub0, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4low_0sub1[] = { + 0, 0, 0, 0, 2, 3, 2, 3, 3, 3, +}; + +static const static_codebook _huff_book_line_256x4low_0sub1 = { + 1, 10, + (long *)_huff_lengthlist_line_256x4low_0sub1, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4low_0sub2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 4, 3, 4, + 4, 4, 4, 4, 5, 5, 5, 6, 6, +}; + +static const static_codebook _huff_book_line_256x4low_0sub2 = { + 1, 25, + (long *)_huff_lengthlist_line_256x4low_0sub2, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist_line_256x4low_0sub3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 2, 4, 3, 5, 4, + 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 7, 7, 8, 6, 9, + 7,12,11,16,13,16,12,15,13,15,12,14,12,15,15,15, +}; + +static const static_codebook _huff_book_line_256x4low_0sub3 = { + 1, 64, + (long *)_huff_lengthlist_line_256x4low_0sub3, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + diff --git a/libs/vorbis/books/uncoupled/res_books_uncoupled.h b/libs/vorbis/books/uncoupled/res_books_uncoupled.h new file mode 100644 index 0000000..d247363 --- /dev/null +++ b/libs/vorbis/books/uncoupled/res_books_uncoupled.h @@ -0,0 +1,7758 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: static codebooks autogenerated by huff/huffbuld + last modified: $Id: res_books_uncoupled.h 17022 2010-03-25 03:45:42Z xiphmont $ + + ********************************************************************/ + +#include "codebook.h" + +static const long _vq_quantlist__16u0__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u0__p1_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 8, 5, 8, 8, 8,10,10, 8, + 10,11, 5, 8, 8, 8,10,10, 8,10,10, 4, 9, 9, 9,12, + 11, 8,11,11, 8,12,11,10,12,14,10,13,13, 7,11,11, + 10,14,12,11,14,14, 4, 9, 9, 8,11,11, 9,11,12, 7, + 11,11,10,13,14,10,12,14, 8,11,12,10,14,14,10,13, + 12, +}; + +static const static_codebook _16u0__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__16u0__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16u0__p1_0, + 0 +}; + +static const long _vq_quantlist__16u0__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u0__p2_0[] = { + 2, 4, 4, 5, 6, 6, 5, 6, 6, 5, 7, 7, 7, 8, 9, 7, + 8, 9, 5, 7, 7, 7, 9, 8, 7, 9, 7, 4, 7, 7, 7, 9, + 9, 7, 8, 8, 6, 9, 8, 7, 8,11, 9,11,10, 6, 8, 9, + 8,11, 8, 9,10,11, 4, 7, 7, 7, 8, 8, 7, 9, 9, 6, + 9, 8, 9,11,10, 8, 8,11, 6, 8, 9, 9,10,11, 8,11, + 8, +}; + +static const static_codebook _16u0__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__16u0__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16u0__p2_0, + 0 +}; + +static const long _vq_quantlist__16u0__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u0__p3_0[] = { + 1, 5, 5, 7, 7, 6, 7, 7, 8, 8, 6, 7, 8, 8, 8, 8, + 9, 9,11,11, 8, 9, 9,11,11, 6, 9, 8,10,10, 8,10, + 10,11,11, 8,10,10,11,11,10,11,10,13,12, 9,11,10, + 13,13, 6, 8, 9,10,10, 8,10,10,11,11, 8,10,10,11, + 11, 9,10,11,13,12,10,10,11,12,12, 8,11,11,14,13, + 10,12,11,15,13, 9,12,11,15,14,12,14,13,16,14,12, + 13,13,17,14, 8,11,11,13,14, 9,11,12,14,15,10,11, + 12,13,15,11,13,13,14,16,12,13,14,14,16, 5, 9, 9, + 11,11, 9,11,11,12,12, 8,11,11,12,12,11,12,12,15, + 14,10,12,12,15,15, 8,11,11,13,12,10,12,12,13,13, + 10,12,12,14,13,12,12,13,14,15,11,13,13,17,16, 7, + 11,11,13,13,10,12,12,14,13,10,12,12,13,14,12,13, + 12,15,14,11,13,13,15,14, 9,12,12,16,15,11,13,13, + 17,16,10,13,13,16,16,13,14,15,15,16,13,15,14,19, + 17, 9,12,12,14,16,11,13,13,15,16,10,13,13,17,16, + 13,14,13,17,15,12,15,15,16,17, 5, 9, 9,11,11, 8, + 11,11,13,12, 9,11,11,12,12,10,12,12,14,15,11,12, + 12,14,14, 7,11,10,13,12,10,12,12,14,13,10,11,12, + 13,13,11,13,13,15,16,12,12,13,15,15, 7,11,11,13, + 13,10,13,13,14,14,10,12,12,13,13,11,13,13,16,15, + 12,13,13,15,14, 9,12,12,15,15,10,13,13,17,16,11, + 12,13,15,15,12,15,14,18,18,13,14,14,16,17, 9,12, + 12,15,16,10,13,13,15,16,11,13,13,15,16,13,15,15, + 17,17,13,15,14,16,15, 7,11,11,15,16,10,13,12,16, + 17,10,12,13,15,17,15,16,16,18,17,13,15,15,17,18, + 8,12,12,16,16,11,13,14,17,18,11,13,13,18,16,15, + 17,16,17,19,14,15,15,17,16, 8,12,12,16,15,11,14, + 13,18,17,11,13,14,18,17,15,16,16,18,17,13,16,16, + 18,18,11,15,14,18,17,13,14,15,18, 0,12,15,15, 0, + 17,17,16,17,17,18,14,16,18,18, 0,11,14,14,17, 0, + 12,15,14,17,19,12,15,14,18, 0,15,18,16, 0,17,14, + 18,16,18, 0, 7,11,11,16,15,10,12,12,18,16,10,13, + 13,16,15,13,15,14,17,17,14,16,16,19,18, 8,12,12, + 16,16,11,13,13,18,16,11,13,14,17,16,14,15,15,19, + 18,15,16,16, 0,19, 8,12,12,16,17,11,13,13,17,17, + 11,14,13,17,17,13,15,15,17,19,15,17,17,19, 0,11, + 14,15,19,17,12,15,16,18,18,12,14,15,19,17,14,16, + 17, 0,18,16,16,19,17, 0,11,14,14,18,19,12,15,14, + 17,17,13,16,14,17,16,14,17,16,18,18,15,18,15, 0, + 18, +}; + +static const static_codebook _16u0__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__16u0__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u0__p3_0, + 0 +}; + +static const long _vq_quantlist__16u0__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u0__p4_0[] = { + 3, 5, 5, 8, 8, 6, 6, 6, 9, 9, 6, 6, 6, 9, 9, 9, + 10, 9,11,11, 9, 9, 9,11,11, 6, 7, 7,10,10, 7, 7, + 8,10,10, 7, 7, 8,10,10,10,10,10,11,12, 9,10,10, + 11,12, 6, 7, 7,10,10, 7, 8, 7,10,10, 7, 8, 7,10, + 10,10,11,10,12,11,10,10,10,13,10, 9,10,10,12,12, + 10,11,10,14,12, 9,11,11,13,13,11,12,13,13,13,11, + 12,12,15,13, 9,10,10,12,13, 9,11,10,12,13,10,10, + 11,12,13,11,12,12,12,13,11,12,12,13,13, 5, 7, 7, + 10,10, 7, 8, 8,10,10, 7, 8, 8,10,10,10,11,10,12, + 13,10,10,11,12,12, 6, 8, 8,11,10, 7, 8, 9,10,12, + 8, 9, 9,11,11,11,10,11,11,12,10,11,11,13,12, 7, + 8, 8,10,11, 8, 9, 8,11,10, 8, 9, 9,11,11,10,12, + 10,13,11,10,11,11,13,13,10,11,10,14,13,10,10,11, + 13,13,10,12,11,14,13,12,11,13,12,13,13,12,13,14, + 14,10,11,11,13,13,10,11,10,12,13,10,12,12,12,14, + 12,12,12,14,12,12,13,12,17,15, 5, 7, 7,10,10, 7, + 8, 8,10,10, 7, 8, 8,11,10,10,10,11,12,12,10,11, + 11,12,13, 6, 8, 8,11,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,11,11,11,12,12,10,10,11,12,13, 6, 8, 8,10, + 11, 8, 9, 9,11,11, 7, 9, 7,11,10,10,12,12,13,13, + 11,11,10,13,11, 9,11,10,14,13,11,11,11,15,13,10, + 10,11,13,13,12,13,13,14,14,12,11,12,12,13,10,11, + 11,12,13,10,11,12,13,13,10,11,10,13,12,12,12,13, + 14, 0,12,13,11,13,11, 8,10,10,13,13,10,11,11,14, + 13,10,11,11,13,12,13,14,14,14,15,12,12,12,15,14, + 9,11,10,13,12,10,10,11,13,14,11,11,11,15,12,13, + 12,14,15,16,13,13,13,14,13, 9,11,11,12,12,10,12, + 11,13,13,10,11,11,13,14,13,13,13,15,15,13,13,14, + 17,15,11,12,12,14,14,10,11,12,13,15,12,13,13, 0, + 15,13,11,14,12,16,14,16,14, 0,15,11,12,12,14,16, + 11,13,12,16,15,12,13,13,14,15,12,14,12,15,13,15, + 14,14,16,16, 8,10,10,13,13,10,11,10,13,14,10,11, + 11,13,13,13,13,12,14,14,14,13,13,16,17, 9,10,10, + 12,14,10,12,11,14,13,10,11,12,13,14,12,12,12,15, + 15,13,13,13,14,14, 9,10,10,13,13,10,11,12,12,14, + 10,11,10,13,13,13,13,13,14,16,13,13,13,14,14,11, + 12,13,15,13,12,14,13,14,16,12,12,13,13,14,13,14, + 14,17,15,13,12,17,13,16,11,12,13,14,15,12,13,14, + 14,17,11,12,11,14,14,13,16,14,16, 0,14,15,11,15, + 11, +}; + +static const static_codebook _16u0__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__16u0__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u0__p4_0, + 0 +}; + +static const long _vq_quantlist__16u0__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16u0__p5_0[] = { + 1, 4, 4, 7, 7, 7, 7, 9, 9, 4, 6, 6, 8, 8, 8, 8, + 9, 9, 4, 6, 6, 8, 8, 8, 8, 9, 9, 7, 8, 8, 9, 9, + 9, 9,11,10, 7, 8, 8, 9, 9, 9, 9,10,11, 7, 8, 8, + 9, 9,10,10,11,11, 7, 8, 8, 9, 9,10,10,11,11, 9, + 9, 9,10,10,11,11,12,12, 9, 9, 9,10,10,11,11,12, + 12, +}; + +static const static_codebook _16u0__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__16u0__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16u0__p5_0, + 0 +}; + +static const long _vq_quantlist__16u0__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16u0__p6_0[] = { + 1, 4, 4, 7, 7,10,10,12,12,13,13,18,17, 3, 6, 6, + 9, 9,11,11,13,13,14,14,18,17, 3, 6, 6, 9, 9,11, + 11,13,13,14,14,17,18, 7, 9, 9,11,11,13,13,14,14, + 15,15, 0, 0, 7, 9, 9,11,11,13,13,14,14,15,16,19, + 18,10,11,11,13,13,14,14,16,15,17,18, 0, 0,10,11, + 11,13,13,14,14,15,15,16,18, 0, 0,11,13,13,14,14, + 15,15,17,17, 0,19, 0, 0,11,13,13,14,14,14,15,16, + 18, 0,19, 0, 0,13,14,14,15,15,18,17,18,18, 0,19, + 0, 0,13,14,14,15,16,16,16,18,18,19, 0, 0, 0,16, + 17,17, 0,17,19,19, 0,19, 0, 0, 0, 0,16,19,16,17, + 18, 0,19, 0, 0, 0, 0, 0, 0, +}; + +static const static_codebook _16u0__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__16u0__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__16u0__p6_0, + 0 +}; + +static const long _vq_quantlist__16u0__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u0__p6_1[] = { + 1, 4, 5, 6, 6, 4, 6, 6, 6, 6, 4, 6, 6, 6, 6, 6, + 6, 6, 7, 7, 6, 6, 6, 7, 7, +}; + +static const static_codebook _16u0__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__16u0__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u0__p6_1, + 0 +}; + +static const long _vq_quantlist__16u0__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u0__p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _16u0__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__16u0__p7_0, + 1, -518803456, 1628680192, 2, 0, + (long *)_vq_quantlist__16u0__p7_0, + 0 +}; + +static const long _vq_quantlist__16u0__p7_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16u0__p7_1[] = { + 1, 5, 5, 6, 5, 9,10,11,11,10,10,10,10,10,10, 5, + 8, 8, 8,10,10,10,10,10,10,10,10,10,10,10, 5, 8, + 9, 9, 9,10,10,10,10,10,10,10,10,10,10, 5,10, 8, + 10,10,10,10,10,10,10,10,10,10,10,10, 4, 8, 9,10, + 10,10,10,10,10,10,10,10,10,10,10, 9,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _16u0__p7_1 = { + 2, 225, + (long *)_vq_lengthlist__16u0__p7_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__16u0__p7_1, + 0 +}; + +static const long _vq_quantlist__16u0__p7_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__16u0__p7_2[] = { + 1, 6, 6, 7, 8, 7, 7,10, 9,10, 9,11,10, 9,11,10, + 9, 9, 9, 9,10, 6, 8, 7, 9, 9, 8, 8,10,10, 9,11, + 11,12,12,10, 9,11, 9,12,10, 9, 6, 9, 8, 9,12, 8, + 8,11, 9,11,11,12,11,12,12,10,11,11,10,10,11, 7, + 10, 9, 9, 9, 9, 9,10, 9,10, 9,10,10,12,10,10,10, + 11,12,10,10, 7, 9, 9, 9,10, 9, 9,10,10, 9, 9, 9, + 11,11,10,10,10,10, 9, 9,12, 7, 9,10, 9,11, 9,10, + 9,10,11,11,11,10,11,12, 9,12,11,10,10,10, 7, 9, + 9, 9, 9,10,12,10, 9,11,12,10,11,12,12,11, 9,10, + 11,10,11, 7, 9,10,10,11,10, 9,10,11,11,11,10,12, + 12,12,11,11,10,11,11,12, 8, 9,10,12,11,10,10,12, + 12,12,12,12,10,11,11, 9,11,10,12,11,11, 8, 9,10, + 10,11,12,11,11,10,10,10,12,12,12, 9,10,12,12,12, + 12,12, 8,10,11,10,10,12, 9,11,12,12,11,12,12,12, + 12,10,12,10,10,10,10, 8,12,11,11,11,10,10,11,12, + 12,12,12,11,12,12,12,11,11,11,12,10, 9,10,10,12, + 10,12,10,12,12,10,10,10,11,12,12,12,11,12,12,12, + 11,10,11,12,12,12,11,12,12,11,12,12,11,12,12,12, + 12,11,12,12,10,10,10,10,11,11,12,11,12,12,12,12, + 12,12,12,11,12,11,10,11,11,12,11,11, 9,10,10,10, + 12,10,10,11, 9,11,12,11,12,11,12,12,10,11,10,12, + 9, 9, 9,12,11,10,11,10,12,10,12,10,12,12,12,11, + 11,11,11,11,10, 9,10,10,11,10,11,11,12,11,10,11, + 12,12,12,11,11, 9,12,10,12, 9,10,12,10,10,11,10, + 11,11,12,11,10,11,10,11,11,11,11,12,11,11,10, 9, + 10,10,10, 9,11,11,10, 9,12,10,11,12,11,12,12,11, + 12,11,12,11,10,11,10,12,11,12,11,12,11,12,10,11, + 10,10,12,11,10,11,11,11,10, +}; + +static const static_codebook _16u0__p7_2 = { + 2, 441, + (long *)_vq_lengthlist__16u0__p7_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__16u0__p7_2, + 0 +}; + +static const long _huff_lengthlist__16u0__single[] = { + 3, 5, 8, 7,14, 8, 9,19, 5, 2, 5, 5, 9, 6, 9,19, + 8, 4, 5, 7, 8, 9,13,19, 7, 4, 6, 5, 9, 6, 9,19, + 12, 8, 7, 9,10,11,13,19, 8, 5, 8, 6, 9, 6, 7,19, + 8, 8,10, 7, 7, 4, 5,19,12,17,19,15,18,13,11,18, +}; + +static const static_codebook _huff_book__16u0__single = { + 2, 64, + (long *)_huff_lengthlist__16u0__single, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__16u1__long[] = { + 3, 6,10, 8,12, 8,14, 8,14,19, 5, 3, 5, 5, 7, 6, + 11, 7,16,19, 7, 5, 6, 7, 7, 9,11,12,19,19, 6, 4, + 7, 5, 7, 6,10, 7,18,18, 8, 6, 7, 7, 7, 7, 8, 9, + 18,18, 7, 5, 8, 5, 7, 5, 8, 6,18,18,12, 9,10, 9, + 9, 9, 8, 9,18,18, 8, 7,10, 6, 8, 5, 6, 4,11,18, + 11,15,16,12,11, 8, 8, 6, 9,18,14,18,18,18,16,16, + 16,13,16,18, +}; + +static const static_codebook _huff_book__16u1__long = { + 2, 100, + (long *)_huff_lengthlist__16u1__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__16u1__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u1__p1_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 8, 7, 7,10,10, 7, + 9,10, 5, 7, 8, 7,10, 9, 7,10,10, 5, 8, 8, 8,10, + 10, 8,10,10, 7,10,10,10,11,12,10,12,13, 7,10,10, + 9,13,11,10,12,13, 5, 8, 8, 8,10,10, 8,10,10, 7, + 10,10,10,12,12, 9,11,12, 7,10,11,10,12,12,10,13, + 11, +}; + +static const static_codebook _16u1__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__16u1__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16u1__p1_0, + 0 +}; + +static const long _vq_quantlist__16u1__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u1__p2_0[] = { + 3, 4, 4, 5, 6, 6, 5, 6, 6, 5, 6, 6, 6, 7, 8, 6, + 7, 8, 5, 6, 6, 6, 8, 7, 6, 8, 7, 5, 6, 6, 6, 8, + 8, 6, 8, 8, 6, 8, 8, 7, 7,10, 8, 9, 9, 6, 8, 8, + 7, 9, 8, 8, 9,10, 5, 6, 6, 6, 8, 8, 7, 8, 8, 6, + 8, 8, 8,10, 9, 7, 8, 9, 6, 8, 8, 8, 9, 9, 7,10, + 8, +}; + +static const static_codebook _16u1__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__16u1__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16u1__p2_0, + 0 +}; + +static const long _vq_quantlist__16u1__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u1__p3_0[] = { + 1, 5, 5, 8, 8, 6, 7, 7, 9, 9, 5, 7, 7, 9, 9, 9, + 10, 9,11,11, 9, 9,10,11,11, 6, 8, 8,10,10, 8, 9, + 10,11,11, 8, 9,10,11,11,10,11,11,12,13,10,11,11, + 13,13, 6, 8, 8,10,10, 8,10, 9,11,11, 8,10, 9,11, + 11,10,11,11,13,13,10,11,11,13,12, 9,11,11,14,13, + 10,12,12,15,14,10,12,11,14,13,12,13,13,15,15,12, + 13,13,16,14, 9,11,11,13,14,10,11,12,14,14,10,12, + 12,14,15,12,13,13,14,15,12,13,14,15,16, 5, 8, 8, + 11,11, 8,10,10,12,12, 8,10,10,12,12,11,12,12,14, + 14,11,12,12,14,14, 8,10,10,12,12, 9,11,12,12,13, + 10,12,12,13,13,12,12,13,14,15,11,13,13,15,15, 7, + 10,10,12,12, 9,12,11,13,12,10,11,12,13,13,12,13, + 12,15,14,11,12,13,15,15,10,12,12,15,14,11,13,13, + 16,15,11,13,13,16,15,14,13,14,15,16,13,15,15,17, + 17,10,12,12,14,15,11,12,12,15,15,11,13,13,15,16, + 13,15,13,16,15,13,15,15,16,17, 5, 8, 8,11,11, 8, + 10,10,12,12, 8,10,10,12,12,11,12,12,14,14,11,12, + 12,14,14, 7,10,10,12,12,10,12,12,14,13, 9,11,12, + 12,13,12,13,13,15,15,12,12,13,13,15, 7,10,10,12, + 13,10,11,12,13,13,10,12,11,13,13,11,13,13,15,15, + 12,13,12,15,14, 9,12,12,15,14,11,13,13,15,15,11, + 12,13,15,15,13,14,14,17,19,13,13,14,16,16,10,12, + 12,14,15,11,13,13,15,16,11,13,12,16,15,13,15,15, + 17,18,14,15,13,16,15, 8,11,11,15,14,10,12,12,16, + 15,10,12,12,16,16,14,15,15,18,17,13,14,15,16,18, + 9,12,12,15,15,11,12,14,16,17,11,13,13,16,15,15, + 15,15,17,18,14,15,16,17,17, 9,12,12,15,15,11,14, + 13,16,16,11,13,13,16,16,15,16,15,17,18,14,16,15, + 17,16,12,14,14,17,16,12,14,15,18,17,13,15,15,17, + 17,15,15,18,16,20,15,16,17,18,18,11,14,14,16,17, + 13,15,14,18,17,13,15,15,17,17,15,17,15,18,17,15, + 17,16,19,18, 8,11,11,14,15,10,12,12,15,15,10,12, + 12,16,16,13,14,14,17,16,14,15,15,17,17, 9,12,12, + 15,16,11,13,13,16,16,11,12,13,16,16,14,16,15,20, + 17,14,16,16,17,17, 9,12,12,15,16,11,13,13,16,17, + 11,13,13,17,16,14,15,15,17,18,15,15,15,18,18,11, + 14,14,17,16,13,15,15,17,17,13,14,14,18,17,15,16, + 16,18,19,15,15,17,17,19,11,14,14,16,17,13,15,14, + 17,19,13,15,14,18,17,15,17,16,18,18,15,17,15,18, + 16, +}; + +static const static_codebook _16u1__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__16u1__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u1__p3_0, + 0 +}; + +static const long _vq_quantlist__16u1__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u1__p4_0[] = { + 4, 5, 5, 8, 8, 6, 6, 7, 9, 9, 6, 6, 6, 9, 9, 9, + 10, 9,11,11, 9, 9,10,11,11, 6, 7, 7,10, 9, 7, 7, + 8, 9,10, 7, 7, 8,10,10,10,10,10,10,12, 9, 9,10, + 11,12, 6, 7, 7, 9, 9, 7, 8, 7,10,10, 7, 8, 7,10, + 10, 9,10, 9,12,11,10,10, 9,12,10, 9,10,10,12,11, + 10,10,10,12,12, 9,10,10,12,12,12,11,12,13,13,11, + 11,12,12,13, 9,10,10,11,12, 9,10,10,12,12,10,10, + 10,12,12,11,12,11,14,13,11,12,12,14,13, 5, 7, 7, + 10,10, 7, 8, 8,10,10, 7, 8, 7,10,10,10,10,10,12, + 12,10,10,10,12,12, 6, 8, 7,10,10, 7, 7, 9,10,11, + 8, 9, 9,11,10,10,10,11,11,13,10,10,11,12,13, 6, + 8, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,10,11,10,11, + 10,13,11,10,11,10,12,12,10,11,10,12,11,10,10,10, + 12,13,10,11,11,13,12,11,11,13,11,14,12,12,13,14, + 14, 9,10,10,12,13,10,11,10,13,12,10,11,11,12,13, + 11,12,11,14,12,12,13,13,15,14, 5, 7, 7,10,10, 7, + 7, 8,10,10, 7, 8, 8,10,10,10,10,10,11,12,10,10, + 10,12,12, 7, 8, 8,10,10, 8, 9, 8,11,10, 7, 8, 9, + 10,11,10,11,11,12,12,10,10,11,11,13, 7, 7, 8,10, + 10, 8, 8, 9,10,11, 7, 9, 7,11,10,10,11,11,13,12, + 11,11,10,13,11, 9,10,10,12,12,10,11,11,13,12,10, + 10,11,12,12,12,13,13,14,14,11,11,12,12,14,10,10, + 11,12,12,10,11,11,12,13,10,10,10,13,12,12,13,13, + 15,14,12,13,10,14,11, 8,10,10,12,12,10,11,10,13, + 13, 9,10,10,12,12,12,13,13,15,14,11,12,12,13,13, + 9,10,10,13,12,10,10,11,13,13,10,11,10,13,12,12, + 12,13,14,15,12,13,12,15,13, 9,10,10,12,13,10,11, + 10,13,12,10,10,11,12,13,12,14,12,15,13,12,12,13, + 14,15,11,12,11,14,13,11,11,12,14,15,12,13,12,15, + 14,13,11,15,11,16,13,14,14,16,15,11,12,12,14,14, + 11,12,11,14,13,12,12,13,14,15,13,14,12,16,12,14, + 14,14,15,15, 8,10,10,12,12, 9,10,10,12,12,10,10, + 11,13,13,11,12,12,13,13,12,13,13,14,15, 9,10,10, + 13,12,10,11,11,13,12,10,10,11,13,13,12,13,12,15, + 14,12,12,13,13,16, 9, 9,10,12,13,10,10,11,12,13, + 10,11,10,13,13,12,12,13,13,15,13,13,12,15,13,11, + 12,12,14,14,12,13,12,15,14,11,11,12,13,14,14,14, + 14,16,15,13,12,15,12,16,11,11,12,13,14,12,13,13, + 14,15,10,12,11,14,13,14,15,14,16,16,13,14,11,15, + 11, +}; + +static const static_codebook _16u1__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__16u1__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u1__p4_0, + 0 +}; + +static const long _vq_quantlist__16u1__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16u1__p5_0[] = { + 1, 4, 4, 7, 7, 7, 7, 9, 9, 4, 6, 6, 8, 8, 8, 8, + 10,10, 4, 5, 6, 8, 8, 8, 8,10,10, 7, 8, 8, 9, 9, + 9, 9,11,11, 7, 8, 8, 9, 9, 9, 9,11,11, 7, 8, 8, + 10, 9,11,11,12,11, 7, 8, 8, 9, 9,11,11,12,12, 9, + 10,10,11,11,12,12,13,12, 9,10,10,11,11,12,12,12, + 13, +}; + +static const static_codebook _16u1__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__16u1__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16u1__p5_0, + 0 +}; + +static const long _vq_quantlist__16u1__p6_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16u1__p6_0[] = { + 3, 4, 4, 6, 6, 7, 7, 9, 9, 4, 4, 4, 6, 6, 8, 8, + 9, 9, 4, 4, 4, 6, 6, 7, 7, 9, 9, 6, 6, 6, 7, 7, + 8, 8,10, 9, 6, 6, 6, 7, 7, 8, 8, 9,10, 7, 8, 7, + 8, 8, 9, 9,10,10, 7, 8, 8, 8, 8, 9, 9,10,10, 9, + 9, 9,10,10,10,10,11,11, 9, 9, 9,10,10,10,10,11, + 11, +}; + +static const static_codebook _16u1__p6_0 = { + 2, 81, + (long *)_vq_lengthlist__16u1__p6_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16u1__p6_0, + 0 +}; + +static const long _vq_quantlist__16u1__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u1__p7_0[] = { + 1, 4, 4, 4, 8, 8, 4, 8, 8, 5,11, 9, 8,12,11, 8, + 12,11, 5,10,11, 8,11,12, 8,11,12, 4,11,11,11,14, + 13,10,13,13, 8,14,13,12,14,16,12,16,15, 8,14,14, + 13,16,14,12,15,16, 4,11,11,10,14,13,11,14,14, 8, + 15,14,12,15,15,12,14,16, 8,14,14,11,16,15,12,15, + 13, +}; + +static const static_codebook _16u1__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__16u1__p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__16u1__p7_0, + 0 +}; + +static const long _vq_quantlist__16u1__p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16u1__p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 4, 6, 5, 7, 7, + 8, 8, 8, 8, 8, 8, 4, 5, 6, 7, 7, 8, 8, 8, 8, 8, + 8, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 6, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 7, 8, 8, 8, 8, 9, 9, 9,10, + 9,10, 7, 8, 8, 8, 8, 9, 9, 9, 9,10, 9, 8, 8, 8, + 9, 9,10,10,10,10,10,10, 8, 8, 8, 9, 9, 9, 9,10, + 10,10,10, 8, 8, 8, 9, 9, 9,10,10,10,10,10, 8, 8, + 8, 9, 9,10,10,10,10,10,10, +}; + +static const static_codebook _16u1__p7_1 = { + 2, 121, + (long *)_vq_lengthlist__16u1__p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16u1__p7_1, + 0 +}; + +static const long _vq_quantlist__16u1__p8_0[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16u1__p8_0[] = { + 1, 4, 4, 5, 5, 8, 8,10,10,12,12, 4, 7, 7, 8, 8, + 9, 9,12,11,14,13, 4, 7, 7, 7, 8, 9,10,11,11,13, + 12, 5, 8, 8, 9, 9,11,11,12,13,15,14, 5, 7, 8, 9, + 9,11,11,13,13,17,15, 8, 9,10,11,11,12,13,17,14, + 17,16, 8,10, 9,11,11,12,12,13,15,15,17,10,11,11, + 12,13,14,15,15,16,16,17, 9,11,11,12,12,14,15,17, + 15,15,16,11,14,12,14,15,16,15,16,16,16,15,11,13, + 13,14,14,15,15,16,16,15,16, +}; + +static const static_codebook _16u1__p8_0 = { + 2, 121, + (long *)_vq_lengthlist__16u1__p8_0, + 1, -524582912, 1618345984, 4, 0, + (long *)_vq_quantlist__16u1__p8_0, + 0 +}; + +static const long _vq_quantlist__16u1__p8_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16u1__p8_1[] = { + 2, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 4, 6, 6, 7, 7, + 8, 7, 8, 8, 8, 8, 4, 6, 6, 7, 7, 7, 7, 8, 8, 8, + 8, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 9, 6, 7, 7, 7, + 7, 8, 8, 8, 8, 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 8, 8, 8, + 8, 8, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 8, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9, 8, 8, + 8, 9, 9, 9, 9, 9, 9, 9, 9, +}; + +static const static_codebook _16u1__p8_1 = { + 2, 121, + (long *)_vq_lengthlist__16u1__p8_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16u1__p8_1, + 0 +}; + +static const long _vq_quantlist__16u1__p9_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16u1__p9_0[] = { + 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, +}; + +static const static_codebook _16u1__p9_0 = { + 2, 225, + (long *)_vq_lengthlist__16u1__p9_0, + 1, -514071552, 1627381760, 4, 0, + (long *)_vq_quantlist__16u1__p9_0, + 0 +}; + +static const long _vq_quantlist__16u1__p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16u1__p9_1[] = { + 1, 6, 5, 9, 9,10,10, 6, 7, 9, 9,10,10,10,10, 5, + 10, 8,10, 8,10,10, 8, 8,10, 9,10,10,10,10, 5, 8, + 9,10,10,10,10, 8,10,10,10,10,10,10,10, 9,10,10, + 10,10,10,10, 9, 9,10,10,10,10,10,10, 9, 9, 8, 9, + 10,10,10, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10, 8,10,10,10,10, + 10,10,10,10,10,10,10,10,10, 6, 8, 8,10,10,10, 8, + 10,10,10,10,10,10,10,10, 5, 8, 8,10,10,10, 9, 9, + 10,10,10,10,10,10,10,10, 9,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, +}; + +static const static_codebook _16u1__p9_1 = { + 2, 225, + (long *)_vq_lengthlist__16u1__p9_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__16u1__p9_1, + 0 +}; + +static const long _vq_quantlist__16u1__p9_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__16u1__p9_2[] = { + 1, 6, 6, 7, 8, 8,11,10, 9, 9,11, 9,10, 9,11,11, + 9, 6, 7, 6,11, 8,11, 9,10,10,11, 9,11,10,10,10, + 11, 9, 5, 7, 7, 8, 8,10,11, 8, 8,11, 9, 9,10,11, + 9,10,11, 8, 9, 6, 8, 8, 9, 9,10,10,11,11,11, 9, + 11,10, 9,11, 8, 8, 8, 9, 8, 9,10,11, 9, 9,11,11, + 10, 9, 9,11,10, 8,11, 8, 9, 8,11, 9,10, 9,10,11, + 11,10,10, 9,10,10, 8, 8, 9,10,10,10, 9,11, 9,10, + 11,11,11,11,10, 9,11, 9, 9,11,11,10, 8,11,11,11, + 9,10,10,11,10,11,11, 9,11,10, 9,11,10,10,10,10, + 9,11,10,11,10, 9, 9,10,11, 9, 8,10,11,11,10,10, + 11, 9,11,10,11,11,10,11, 9, 9, 8,10, 8, 9,11, 9, + 8,10,10, 9,11,10,11,10,11, 9,11, 8,10,11,11,11, + 11,10,10,11,11,11,11,10,11,11,10, 9, 8,10,10, 9, + 11,10,11,11,11, 9, 9, 9,11,11,11,10,10, 9, 9,10, + 9,11,11,11,11, 8,10,11,10,11,11,10,11,11, 9, 9, + 9,10, 9,11, 9,11,11,11,11,11,10,11,11,10,11,10, + 11,11, 9,11,10,11,10, 9,10, 9,10,10,11,11,11,11, + 9,10, 9,10,11,11,10,11,11,11,11,11,11,10,11,11, + 10, +}; + +static const static_codebook _16u1__p9_2 = { + 2, 289, + (long *)_vq_lengthlist__16u1__p9_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__16u1__p9_2, + 0 +}; + +static const long _huff_lengthlist__16u1__short[] = { + 5, 7,10, 9,11,10,15,11,13,16, 6, 4, 6, 6, 7, 7, + 10, 9,12,16,10, 6, 5, 6, 6, 7,10,11,16,16, 9, 6, + 7, 6, 7, 7,10, 8,14,16,11, 6, 5, 4, 5, 6, 8, 9, + 15,16, 9, 6, 6, 5, 6, 6, 9, 8,14,16,12, 7, 6, 6, + 5, 6, 6, 7,13,16, 8, 6, 7, 6, 5, 5, 4, 4,11,16, + 9, 8, 9, 9, 7, 7, 6, 5,13,16,14,14,16,15,16,15, + 16,16,16,16, +}; + +static const static_codebook _huff_book__16u1__short = { + 2, 100, + (long *)_huff_lengthlist__16u1__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__16u2__long[] = { + 5, 8,10,10,10,11,11,12,14,18, 7, 5, 5, 6, 8, 9, + 10,12,14,17, 9, 5, 4, 5, 6, 8,10,11,13,19, 9, 5, + 4, 4, 5, 6, 9,10,12,17, 8, 6, 5, 4, 4, 5, 7,10, + 11,15, 8, 7, 7, 6, 5, 5, 6, 9,11,14, 8, 9, 8, 7, + 6, 5, 6, 7,11,14, 9,11,11, 9, 7, 6, 6, 6, 9,14, + 11,14,15,13, 9, 8, 7, 7, 9,14,13,15,19,17,12,11, + 10, 9,10,14, +}; + +static const static_codebook _huff_book__16u2__long = { + 2, 100, + (long *)_huff_lengthlist__16u2__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__16u2_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u2_p1_0[] = { + 1, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 9, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 8, 9, 9, 5, 7, 7, 8, 9, + 9, 7, 9, 9, 7, 9, 9, 9,10,11, 9,10,10, 7, 9, 9, + 9,10, 9, 9,10,11, 5, 8, 7, 7, 9, 9, 8, 9, 9, 7, + 9, 9, 9,11,10, 9, 9,10, 7, 9, 9, 9,10,10, 9,11, + 10, +}; + +static const static_codebook _16u2_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__16u2_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__16u2_p1_0, + 0 +}; + +static const long _vq_quantlist__16u2_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u2_p2_0[] = { + 3, 5, 5, 8, 8, 5, 7, 7, 9, 9, 5, 7, 7, 9, 9, 9, + 10, 9,11,11, 9, 9, 9,11,11, 5, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 8, 8,10,10,10,10,10,12,12, 9,10,10, + 11,12, 5, 7, 7, 9, 9, 7, 8, 8,10,10, 7, 8, 8,10, + 10, 9,10,10,12,11,10,10,10,12,12, 9,10,10,12,12, + 10,10,10,12,12, 9,10,10,12,12,12,12,12,14,14,11, + 12,12,13,14, 9,10,10,12,12, 9,10,10,12,12,10,10, + 10,12,12,11,12,12,14,13,12,12,12,14,13, 5, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 8,10,10,10,10,10,12, + 12,10,10,10,12,12, 7, 8, 8,11,10, 8, 9, 9,11,11, + 8, 9, 9,11,11,10,11,11,12,13,10,11,11,12,13, 7, + 8, 8,10,10, 8, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,13,12,10,11,11,13,13,10,11,10,13,12,10,11,11, + 13,13,10,11,11,13,13,12,12,13,13,14,12,13,13,14, + 14, 9,10,10,12,12,10,11,10,13,12,10,11,11,13,13, + 12,13,12,14,13,12,13,13,14,15, 5, 7, 7, 9,10, 7, + 8, 8,10,10, 7, 8, 8,10,10,10,10,10,12,12,10,10, + 11,12,12, 7, 8, 8,10,10, 8, 9, 9,11,11, 8, 8, 9, + 10,11,10,11,11,13,13,10,10,11,12,13, 7, 8, 8,10, + 10, 8, 9, 9,11,11, 8, 9, 9,11,11,10,11,11,13,12, + 10,11,11,13,12, 9,10,10,12,12,10,11,11,13,13,10, + 10,11,12,13,12,13,13,15,14,12,12,13,12,14, 9,10, + 11,12,13,10,11,11,13,13,10,11,11,13,13,12,13,13, + 14,14,12,13,12,14,13, 8,10,10,12,12, 9,11,10,13, + 12, 9,10,10,12,13,12,13,13,14,14,12,12,12,14,14, + 9,10,10,13,13,10,11,11,13,13,10,11,11,13,13,13, + 13,13,14,15,12,13,13,14,15, 9,10,10,12,13,10,11, + 10,13,13,10,11,11,12,13,12,13,12,15,14,12,13,13, + 14,15,11,12,12,15,14,12,12,13,14,15,12,13,13,15, + 14,13,13,15,14,16,14,14,14,16,15,11,12,12,14,14, + 11,12,12,14,14,12,13,13,14,15,13,14,13,15,13,14, + 14,14,15,16, 8, 9,10,12,12, 9,10,10,13,12, 9,10, + 11,12,13,12,12,12,14,14,12,13,13,14,14, 9,10,10, + 13,12,10,11,11,13,13,10,10,11,13,13,12,13,13,15, + 14,12,12,13,14,15, 9,10,10,13,13,10,11,11,13,13, + 10,11,11,13,13,12,13,13,14,14,13,13,13,15,15,11, + 12,12,14,13,12,13,13,15,14,11,12,12,14,14,14,14, + 14,16,15,13,13,14,13,16,11,12,12,14,14,12,13,13, + 14,15,12,13,12,14,14,14,14,14,16,16,14,15,13,16, + 14, +}; + +static const static_codebook _16u2_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__16u2_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u2_p2_0, + 0 +}; + +static const long _vq_quantlist__16u2_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__16u2_p3_0[] = { + 2, 4, 4, 6, 6, 7, 7, 9, 9, 4, 5, 5, 6, 6, 8, 7, + 9, 9, 4, 5, 5, 6, 6, 7, 8, 9, 9, 6, 6, 6, 7, 7, + 8, 8,10,10, 6, 6, 6, 7, 7, 8, 8,10,10, 7, 8, 7, + 8, 8, 9, 9,11,10, 7, 7, 8, 8, 8, 9, 9,10,11, 9, + 9, 9,10,10,11,10,11,11, 9, 9, 9,10,10,10,11,11, + 11, +}; + +static const static_codebook _16u2_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__16u2_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__16u2_p3_0, + 0 +}; + +static const long _vq_quantlist__16u2_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__16u2_p4_0[] = { + 2, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11,11,11, + 11, 5, 5, 5, 7, 6, 8, 7, 9, 9, 9, 9,10,10,11,11, + 12,12, 5, 5, 5, 6, 6, 7, 8, 8, 9, 9, 9,10,10,11, + 11,12,12, 6, 7, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 6, 6, 7, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 7, 8, 8, 8, 8, 9, 9, 9, 9,10,10, + 11,11,11,11,12,12, 7, 7, 8, 8, 8, 9, 9, 9, 9,10, + 10,11,11,11,11,12,12, 8, 9, 9, 9, 9, 9, 9,10,10, + 10,10,11,11,12,12,12,12, 8, 9, 9, 9, 9, 9, 9,10, + 10,10,10,11,11,12,12,12,12, 9, 9, 9, 9, 9,10,10, + 10,10,10,11,11,11,12,12,13,13, 9, 9, 9, 9, 9,10, + 10,10,10,11,10,11,11,12,12,13,13,10,10,10,10,10, + 11,11,11,11,11,11,11,12,12,12,13,13,10,10,10,10, + 10,11,11,11,11,11,11,12,11,12,12,13,13,11,11,11, + 11,11,11,11,12,12,12,12,12,12,13,13,13,13,11,11, + 11,11,11,11,11,12,12,12,12,13,12,13,13,13,13,11, + 12,12,12,12,12,12,12,12,13,13,13,13,13,13,14,14, + 11,12,12,12,12,12,12,12,13,13,13,13,13,13,13,14, + 14, +}; + +static const static_codebook _16u2_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__16u2_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__16u2_p4_0, + 0 +}; + +static const long _vq_quantlist__16u2_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__16u2_p5_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 8, 8, 7, 9, 9, 7, + 9,10, 5, 8, 8, 7,10, 9, 7,10, 9, 5, 8, 8, 8,11, + 10, 8,10,10, 7,10,10, 9, 9,12,10,12,12, 7,10,10, + 9,12,10,10,11,12, 5, 8, 8, 8,10,10, 8,11,11, 7, + 11,10,10,12,11, 9,10,12, 7,10,11,10,12,12, 9,12, + 9, +}; + +static const static_codebook _16u2_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__16u2_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__16u2_p5_0, + 0 +}; + +static const long _vq_quantlist__16u2_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16u2_p5_1[] = { + 2, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 5, 6, 6, 7, 7, + 7, 7, 8, 8, 8, 8, 5, 6, 6, 6, 7, 7, 7, 8, 8, 8, + 8, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 6, 7, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, + 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 9, 9, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 9, 9, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, +}; + +static const static_codebook _16u2_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__16u2_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16u2_p5_1, + 0 +}; + +static const long _vq_quantlist__16u2_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16u2_p6_0[] = { + 1, 5, 4, 7, 7, 8, 8, 8, 8,10,10,11,11, 4, 6, 6, + 7, 7, 9, 9, 9, 9,10,10,11,11, 4, 6, 6, 7, 7, 9, + 9, 9, 9,10,10,11,11, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 7, 7, 7, 9, 8,10, 9,10,10,11,11,12, + 12, 8, 9, 9, 9,10,10,10,11,11,12,12,13,13, 8, 9, + 9,10, 9,10,10,11,11,12,12,13,13, 8, 9, 9,10,10, + 11,11,11,11,12,12,13,13, 8, 9, 9,10,10,11,11,12, + 11,12,12,13,13,10,10,10,11,11,12,12,12,12,13,13, + 14,14,10,10,10,11,11,12,12,12,12,13,13,14,14,11, + 11,11,12,12,13,13,13,13,14,14,14,14,11,11,11,12, + 12,13,13,13,13,14,14,14,14, +}; + +static const static_codebook _16u2_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__16u2_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__16u2_p6_0, + 0 +}; + +static const long _vq_quantlist__16u2_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__16u2_p6_1[] = { + 2, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _16u2_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__16u2_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__16u2_p6_1, + 0 +}; + +static const long _vq_quantlist__16u2_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__16u2_p7_0[] = { + 1, 4, 4, 7, 7, 8, 8, 8, 8, 9, 9,10,10, 4, 6, 6, + 8, 8, 9, 9, 9, 9,10,10,11,10, 4, 6, 6, 8, 8, 9, + 9, 9, 9,10,10,11,11, 7, 8, 8,10, 9,10,10,10,10, + 11,11,12,12, 7, 8, 8,10,10,10,10,10,10,11,11,12, + 12, 8, 9, 9,10,10,11,11,11,11,12,12,13,13, 8, 9, + 9,10,10,11,11,11,11,12,12,13,13, 8, 9, 9,11,10, + 11,11,12,12,13,13,14,13, 8, 9, 9,10,10,11,11,12, + 12,13,13,13,13, 9,10,10,11,11,12,12,13,13,13,13, + 14,14, 9,10,10,11,11,12,12,13,13,13,13,14,14,10, + 11,11,12,12,13,13,14,13,14,14,15,14,10,11,11,12, + 12,13,13,14,13,14,14,15,14, +}; + +static const static_codebook _16u2_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__16u2_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__16u2_p7_0, + 0 +}; + +static const long _vq_quantlist__16u2_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__16u2_p7_1[] = { + 2, 5, 5, 7, 7, 7, 7, 7, 7, 8, 8, 5, 6, 6, 7, 7, + 7, 7, 8, 8, 8, 8, 5, 6, 6, 7, 7, 7, 7, 8, 8, 8, + 8, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, + 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _16u2_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__16u2_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__16u2_p7_1, + 0 +}; + +static const long _vq_quantlist__16u2_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16u2_p8_0[] = { + 1, 4, 4, 7, 7, 8, 8, 7, 7, 9, 8,10, 9,11,11, 4, + 7, 6, 9, 8, 9, 9, 9, 9,10, 9,11, 9,12, 9, 4, 6, + 7, 8, 8, 9, 9, 9, 9,10,10,10,11,11,12, 7, 9, 8, + 10,10,11,11,10,10,11,11,12,12,13,12, 7, 8, 8,10, + 10,10,11,10,10,11,11,11,12,12,13, 8, 9, 9,11,11, + 11,11,11,11,12,12,13,13,13,13, 8, 9, 9,11,11,11, + 11,11,11,12,12,13,13,13,14, 8, 9, 9,10,10,11,11, + 12,11,13,13,14,13,14,14, 8, 9, 9,10,10,11,11,12, + 12,12,12,13,13,14,14, 9,10,10,11,11,12,12,13,12, + 13,13,14,14,15,15, 9,10,10,11,11,12,12,12,13,13, + 13,14,14,14,15,10,11,11,12,12,13,13,14,13,14,14, + 15,14,15,15,10,11,11,12,12,13,12,13,14,14,14,14, + 14,15,15,11,12,12,13,13,13,13,14,14,15,14,15,15, + 16,16,11,12,12,13,13,13,13,14,14,14,15,15,15,16, + 16, +}; + +static const static_codebook _16u2_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__16u2_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__16u2_p8_0, + 0 +}; + +static const long _vq_quantlist__16u2_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__16u2_p8_1[] = { + 3, 5, 5, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 5, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10, 5, 6, 6, 7, 7, 8, + 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 7, + 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9,10,10,10,10, + 10,10,10,10, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9,10, 9,10,10,10, 9,10, 9, 8, 8, 8, 9, 8, 9, 9, + 9, 9,10, 9,10,10,10,10,10,10,10,10,10,10, 8, 8, + 8, 8, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10, + 10,10,10, 8, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10, + 10,10,10,10,10,10,10,10, 8, 9, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10, 9, 9, 9,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10, 9, 9,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10, 9,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _16u2_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__16u2_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__16u2_p8_1, + 0 +}; + +static const long _vq_quantlist__16u2_p9_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__16u2_p9_0[] = { + 1, 5, 3, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 5, + 7, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 5, 7, + 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _16u2_p9_0 = { + 2, 225, + (long *)_vq_lengthlist__16u2_p9_0, + 1, -510036736, 1631393792, 4, 0, + (long *)_vq_quantlist__16u2_p9_0, + 0 +}; + +static const long _vq_quantlist__16u2_p9_1[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__16u2_p9_1[] = { + 1, 4, 4, 7, 7, 7, 7, 7, 6, 9, 7,10, 8,12,12,13, + 13,14,14, 4, 7, 7, 9, 9, 9, 8, 9, 8,10, 9,11, 9, + 14, 9,14,10,13,11, 4, 7, 7, 9, 9, 9, 9, 8, 9,10, + 10,11,11,12,13,12,13,14,15, 7, 9, 9,10,11,10,10, + 10,10,11,12,13,13,13,14,17,14,15,16, 7, 9, 9,10, + 10,10,10,10,10,11,12,13,13,14,14,15,15,18,18, 8, + 9, 9,11,10,11,11,11,12,13,12,14,14,16,15,15,17, + 18,15, 8, 9, 9,10,10,11,11,11,11,13,13,14,14,15, + 15,15,16,16,18, 7, 9, 8,10,10,11,11,12,12,14,14, + 15,15,16,16,15,17,16,18, 8, 9, 9,10,10,11,12,12, + 12,13,13,16,15,17,16,17,18,17,18, 9,10,10,12,11, + 13,13,14,13,14,14,15,17,16,18,17,18,17,18, 9,10, + 10,12,11,12,13,13,14,15,16,14,15,16,18,18,18,18, + 17,11,11,11,13,13,14,14,16,15,15,15,16,15,15,18, + 18,18,17,16,11,11,12,13,13,15,14,15,16,16,16,17, + 16,15,18,17,18,16,18,12,13,13,15,15,15,16,18,16, + 17,16,17,16,17,17,17,18,18,17,13,13,13,15,13,16, + 15,17,16,16,16,18,18,18,18,16,17,17,18,13,15,14, + 15,15,18,17,18,18,18,16,18,17,18,17,18,16,17,17, + 14,14,14,15,16,17,16,18,18,18,17,18,17,18,18,18, + 16,16,16,14,17,16,17,15,16,18,18,17,18,17,18,17, + 18,18,18,17,18,17,15,16,15,18,15,18,17,16,18,18, + 18,18,18,18,17,18,16,18,17, +}; + +static const static_codebook _16u2_p9_1 = { + 2, 361, + (long *)_vq_lengthlist__16u2_p9_1, + 1, -518287360, 1622704128, 5, 0, + (long *)_vq_quantlist__16u2_p9_1, + 0 +}; + +static const long _vq_quantlist__16u2_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__16u2_p9_2[] = { + 2, 3, 4, 4, 4, 5, 5, 6, 5, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 7, 8, 8, 8, 8, 8, + 8, +}; + +static const static_codebook _16u2_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__16u2_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__16u2_p9_2, + 0 +}; + +static const long _huff_lengthlist__16u2__short[] = { + 8,11,13,13,15,16,19,19,19,19,11, 8, 8, 9, 9,11, + 13,15,19,20,14, 8, 7, 7, 8, 9,12,13,15,20,15, 9, + 6, 5, 5, 7,10,12,14,18,14, 9, 7, 5, 3, 4, 7,10, + 12,16,13,10, 8, 6, 3, 3, 5, 8,11,14,11,10, 9, 7, + 5, 4, 4, 6,11,14,10,10,10, 8, 6, 5, 5, 6,10,14, + 10,10,10, 9, 8, 7, 7, 7,10,14,11,12,12,12,11,10, + 10,10,12,16, +}; + +static const static_codebook _huff_book__16u2__short = { + 2, 100, + (long *)_huff_lengthlist__16u2__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__8u0__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8u0__p1_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 8, 8, 8,10,10, 7, + 10,10, 5, 8, 8, 7,10,10, 8,10,10, 4, 9, 8, 8,11, + 11, 8,11,11, 7,11,11,10,11,13,10,13,13, 7,11,11, + 10,13,12,10,13,13, 5, 9, 8, 8,11,11, 8,11,11, 7, + 11,11, 9,13,13,10,12,13, 7,11,11,10,13,13,10,13, + 11, +}; + +static const static_codebook _8u0__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__8u0__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__8u0__p1_0, + 0 +}; + +static const long _vq_quantlist__8u0__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8u0__p2_0[] = { + 2, 4, 4, 5, 6, 6, 5, 6, 6, 5, 7, 7, 6, 7, 8, 6, + 7, 8, 5, 7, 7, 6, 8, 8, 7, 9, 7, 5, 7, 7, 7, 9, + 9, 7, 8, 8, 6, 9, 8, 7, 7,10, 8,10,10, 6, 8, 8, + 8,10, 8, 8,10,10, 5, 7, 7, 7, 8, 8, 7, 8, 9, 6, + 8, 8, 8,10,10, 8, 8,10, 6, 8, 9, 8,10,10, 7,10, + 8, +}; + +static const static_codebook _8u0__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__8u0__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__8u0__p2_0, + 0 +}; + +static const long _vq_quantlist__8u0__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8u0__p3_0[] = { + 1, 5, 5, 7, 7, 6, 7, 7, 9, 9, 6, 7, 7, 9, 9, 8, + 10, 9,11,11, 8, 9, 9,11,11, 6, 8, 8,10,10, 8,10, + 10,11,11, 8,10,10,11,11,10,11,11,12,12,10,11,11, + 12,13, 6, 8, 8,10,10, 8,10,10,11,11, 8,10,10,11, + 11, 9,10,11,12,12,10,11,11,12,12, 8,11,11,14,13, + 10,12,11,15,13,10,12,11,14,14,12,13,12,16,14,12, + 14,12,16,15, 8,11,11,13,14,10,11,12,13,15,10,11, + 12,13,15,11,12,13,14,15,12,12,14,14,16, 5, 8, 8, + 11,11, 9,11,11,12,12, 8,10,11,12,12,11,12,12,15, + 14,11,12,12,14,14, 7,11,10,13,12,10,11,12,13,14, + 10,12,12,14,13,12,13,13,14,15,12,13,13,15,15, 7, + 10,11,12,13,10,12,11,14,13,10,12,13,13,15,12,13, + 12,14,14,11,13,13,15,16, 9,12,12,15,14,11,13,13, + 15,16,11,13,13,16,16,13,14,15,15,15,12,14,15,17, + 16, 9,12,12,14,15,11,13,13,15,16,11,13,13,16,18, + 13,14,14,17,16,13,15,15,17,18, 5, 8, 9,11,11, 8, + 11,11,12,12, 8,10,11,12,12,11,12,12,14,14,11,12, + 12,14,15, 7,11,10,12,13,10,12,12,14,13,10,11,12, + 13,14,11,13,13,15,14,12,13,13,14,15, 7,10,11,13, + 13,10,12,12,13,14,10,12,12,13,13,11,13,13,16,16, + 12,13,13,15,14, 9,12,12,16,15,10,13,13,15,15,11, + 13,13,17,15,12,15,15,18,17,13,14,14,15,16, 9,12, + 12,15,15,11,13,13,15,16,11,13,13,15,15,12,15,15, + 16,16,13,15,14,17,15, 7,11,11,15,15,10,13,13,16, + 15,10,13,13,15,16,14,15,15,17,19,13,15,14,15,18, + 9,12,12,16,16,11,13,14,17,16,11,13,13,17,16,15, + 15,16,17,19,13,15,16, 0,18, 9,12,12,16,15,11,14, + 13,17,17,11,13,14,16,16,15,16,16,19,18,13,15,15, + 17,19,11,14,14,19,16,12,14,15, 0,18,12,16,15,18, + 17,15,15,18,16,19,14,15,17,19,19,11,14,14,18,19, + 13,15,14,19,19,12,16,15,18,17,15,17,15, 0,16,14, + 17,16,19, 0, 7,11,11,14,14,10,12,12,15,15,10,13, + 13,16,15,13,15,15,17, 0,14,15,15,16,19, 9,12,12, + 16,16,11,14,14,16,16,11,13,13,16,16,14,17,16,19, + 0,14,18,17,17,19, 9,12,12,15,16,11,13,13,15,17, + 12,14,13,19,16,13,15,15,17,19,15,17,16,17,19,11, + 14,14,19,16,12,15,15,19,17,13,14,15,17,19,14,16, + 17,19,19,16,15,16,17,19,11,15,14,16,16,12,15,15, + 19, 0,12,14,15,19,19,14,16,16, 0,18,15,19,14,18, + 16, +}; + +static const static_codebook _8u0__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__8u0__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8u0__p3_0, + 0 +}; + +static const long _vq_quantlist__8u0__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8u0__p4_0[] = { + 3, 5, 5, 8, 8, 5, 6, 7, 9, 9, 6, 7, 6, 9, 9, 9, + 9, 9,10,11, 9, 9, 9,11,10, 6, 7, 7,10,10, 7, 7, + 8,10,10, 7, 8, 8,10,10,10,10,10,10,11, 9,10,10, + 11,12, 6, 7, 7,10,10, 7, 8, 8,10,10, 7, 8, 7,10, + 10, 9,10,10,12,11,10,10,10,11,10, 9,10,10,12,11, + 10,10,10,13,11, 9,10,10,12,12,11,11,12,12,13,11, + 11,11,12,13, 9,10,10,12,12,10,10,11,12,12,10,10, + 11,12,12,11,11,11,13,13,11,12,12,13,13, 5, 7, 7, + 10,10, 7, 8, 8,10,10, 7, 8, 8,10,10,10,11,11,12, + 12,10,11,10,12,12, 7, 8, 8,11,11, 7, 8, 9,10,11, + 8, 9, 9,11,11,11,10,11,10,12,10,11,11,12,13, 7, + 8, 8,10,11, 8, 9, 8,12,10, 8, 9, 9,11,12,10,11, + 10,13,11,10,11,11,13,12, 9,11,10,13,12,10,10,11, + 12,12,10,11,11,13,13,12,10,13,11,14,11,12,12,15, + 13, 9,11,11,13,13,10,11,11,13,12,10,11,11,12,14, + 12,13,11,14,12,12,12,12,14,14, 5, 7, 7,10,10, 7, + 8, 8,10,10, 7, 8, 8,11,10,10,11,11,12,12,10,11, + 10,12,12, 7, 8, 8,10,11, 8, 9, 9,12,11, 8, 8, 9, + 10,11,10,11,11,12,13,11,10,11,11,13, 6, 8, 8,10, + 11, 8, 9, 9,11,11, 7, 9, 7,11,10,10,11,11,12,12, + 10,11,10,13,10, 9,11,10,13,12,10,12,11,13,13,10, + 10,11,12,13,11,12,13,15,14,11,11,13,12,13, 9,10, + 11,12,13,10,11,11,12,13,10,11,10,13,12,12,13,13, + 13,14,12,12,11,14,11, 8,10,10,12,13,10,11,11,13, + 13,10,11,10,13,13,12,13,14,15,14,12,12,12,14,13, + 9,10,10,13,12,10,10,12,13,13,10,11,11,15,12,12, + 12,13,15,14,12,13,13,15,13, 9,10,11,12,13,10,12, + 10,13,12,10,11,11,12,13,12,14,12,15,13,12,12,12, + 15,14,11,12,11,14,13,11,11,12,14,14,12,13,13,14, + 13,13,11,15,11,15,14,14,14,16,15,11,12,12,13,14, + 11,13,11,14,14,12,12,13,14,15,12,14,12,15,12,13, + 15,14,16,15, 8,10,10,12,12,10,10,10,12,13,10,11, + 11,13,13,12,12,12,13,14,13,13,13,15,15, 9,10,10, + 12,12,10,11,11,13,12,10,10,11,13,13,12,12,12,14, + 14,12,12,13,15,14, 9,10,10,13,12,10,10,12,12,13, + 10,11,10,13,13,12,13,13,14,14,12,13,12,14,13,11, + 12,12,14,13,12,13,12,14,14,10,12,12,14,14,14,14, + 14,16,14,13,12,14,12,15,10,12,12,14,15,12,13,13, + 14,16,11,12,11,15,14,13,14,14,14,15,13,14,11,14, + 12, +}; + +static const static_codebook _8u0__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__8u0__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8u0__p4_0, + 0 +}; + +static const long _vq_quantlist__8u0__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8u0__p5_0[] = { + 1, 4, 4, 7, 7, 7, 7, 9, 9, 4, 6, 6, 8, 7, 8, 8, + 10,10, 4, 6, 6, 8, 8, 8, 8,10,10, 6, 8, 8, 9, 9, + 9, 9,11,11, 7, 8, 8, 9, 9, 9, 9,11,11, 7, 8, 8, + 9, 9,10,10,12,11, 7, 8, 8, 9, 9,10,10,11,11, 9, + 10,10,11,11,11,12,12,12, 9,10,10,11,11,12,12,12, + 12, +}; + +static const static_codebook _8u0__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__8u0__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8u0__p5_0, + 0 +}; + +static const long _vq_quantlist__8u0__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__8u0__p6_0[] = { + 1, 4, 4, 7, 7, 9, 9,11,11,12,12,16,16, 3, 6, 6, + 9, 9,11,11,12,12,13,14,18,16, 3, 6, 7, 9, 9,11, + 11,13,12,14,14,17,16, 7, 9, 9,11,11,12,12,14,14, + 14,14,17,16, 7, 9, 9,11,11,13,12,13,13,14,14,17, + 0, 9,11,11,12,13,14,14,14,13,15,14,17,17, 9,11, + 11,12,12,14,14,13,14,14,15, 0, 0,11,12,12,15,14, + 15,14,15,14,15,16,17, 0,11,12,13,13,13,14,14,15, + 14,15,15, 0, 0,12,14,14,15,15,14,16,15,15,17,16, + 0,18,13,14,14,15,14,15,14,15,16,17,16, 0, 0,17, + 17,18, 0,16,18,16, 0, 0, 0,17, 0, 0,16, 0, 0,16, + 16, 0,15, 0,17, 0, 0, 0, 0, +}; + +static const static_codebook _8u0__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__8u0__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__8u0__p6_0, + 0 +}; + +static const long _vq_quantlist__8u0__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8u0__p6_1[] = { + 1, 4, 4, 6, 6, 4, 6, 5, 7, 7, 4, 5, 6, 7, 7, 6, + 7, 7, 7, 7, 6, 7, 7, 7, 7, +}; + +static const static_codebook _8u0__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__8u0__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8u0__p6_1, + 0 +}; + +static const long _vq_quantlist__8u0__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8u0__p7_0[] = { + 1, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _8u0__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__8u0__p7_0, + 1, -518803456, 1628680192, 2, 0, + (long *)_vq_quantlist__8u0__p7_0, + 0 +}; + +static const long _vq_quantlist__8u0__p7_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__8u0__p7_1[] = { + 1, 5, 5, 5, 5,10,10,11,11,11,11,11,11,11,11, 5, + 7, 6, 8, 8, 9,10,11,11,11,11,11,11,11,11, 6, 6, + 7, 9, 7,11,10,11,11,11,11,11,11,11,11, 5, 6, 6, + 11, 8,11,11,11,11,11,11,11,11,11,11, 5, 6, 6, 9, + 10,11,10,11,11,11,11,11,11,11,11, 7,10,10,11,11, + 11,11,11,11,11,11,11,11,11,11, 7,11, 8,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _8u0__p7_1 = { + 2, 225, + (long *)_vq_lengthlist__8u0__p7_1, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__8u0__p7_1, + 0 +}; + +static const long _vq_quantlist__8u0__p7_2[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__8u0__p7_2[] = { + 1, 6, 5, 7, 7, 9, 9, 9, 9,10,12,12,10,11,11,10, + 11,11,11,10,11, 6, 8, 8, 9, 9,10,10, 9,10,11,11, + 10,11,11,11,11,10,11,11,11,11, 6, 7, 8, 9, 9, 9, + 10,11,10,11,12,11,10,11,11,11,11,11,11,12,10, 8, + 9, 9,10, 9,10,10, 9,10,10,10,10,10, 9,10,10,10, + 10, 9,10,10, 9, 9, 9, 9,10,10, 9, 9,10,10,11,10, + 9,12,10,11,10, 9,10,10,10, 8, 9, 9,10, 9,10, 9, + 9,10,10, 9,10, 9,11,10,10,10,10,10, 9,10, 8, 8, + 9, 9,10, 9,11, 9, 8, 9, 9,10,11,10,10,10,11,12, + 9, 9,11, 8, 9, 8,11,10,11,10,10, 9,11,10,10,10, + 10,10,10,10,11,11,11,11, 8, 9, 9, 9,10,10,10,11, + 11,12,11,12,11,10,10,10,12,11,11,11,10, 8,10, 9, + 11,10,10,11,12,10,11,12,11,11,12,11,12,12,10,11, + 11,10, 9, 9,10,11,12,10,10,10,11,10,11,11,10,12, + 12,10,11,10,11,12,10, 9,10,10,11,10,11,11,11,11, + 11,12,11,11,11, 9,11,10,11,10,11,10, 9, 9,10,11, + 11,11,10,10,11,12,12,11,12,11,11,11,12,12,12,12, + 11, 9,11,11,12,10,11,11,11,11,11,11,12,11,11,12, + 11,11,11,10,11,11, 9,11,10,11,11,11,10,10,10,11, + 11,11,12,10,11,10,11,11,11,11,12, 9,11,10,11,11, + 10,10,11,11, 9,11,11,12,10,10,10,10,10,11,11,10, + 9,10,11,11,12,11,10,10,12,11,11,12,11,12,11,11, + 10,10,11,11,10,12,11,10,11,10,11,10,10,10,11,11, + 10,10,11,11,11,11,10,10,10,12,11,11,11,11,10, 9, + 10,11,11,11,12,11,11,11,12,10,11,11,11, 9,10,11, + 11,11,11,11,11,10,10,11,11,12,11,10,11,12,11,10, + 10,11, 9,10,11,11,11,11,11,10,11,11,10,12,11,11, + 11,12,11,11,11,10,10,11,11, +}; + +static const static_codebook _8u0__p7_2 = { + 2, 441, + (long *)_vq_lengthlist__8u0__p7_2, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__8u0__p7_2, + 0 +}; + +static const long _huff_lengthlist__8u0__single[] = { + 4, 7,11, 9,12, 8, 7,10, 6, 4, 5, 5, 7, 5, 6,16, + 9, 5, 5, 6, 7, 7, 9,16, 7, 4, 6, 5, 7, 5, 7,17, + 10, 7, 7, 8, 7, 7, 8,18, 7, 5, 6, 4, 5, 4, 5,15, + 7, 6, 7, 5, 6, 4, 5,15,12,13,18,12,17,11, 9,17, +}; + +static const static_codebook _huff_book__8u0__single = { + 2, 64, + (long *)_huff_lengthlist__8u0__single, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__8u1__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8u1__p1_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 8, 8, 7, 9,10, 7, + 9, 9, 5, 8, 8, 7,10, 9, 7, 9, 9, 5, 8, 8, 8,10, + 10, 8,10,10, 7,10,10, 9,10,12,10,12,12, 7,10,10, + 9,12,11,10,12,12, 5, 8, 8, 8,10,10, 8,10,10, 7, + 10,10,10,12,12, 9,11,12, 7,10,10,10,12,12, 9,12, + 10, +}; + +static const static_codebook _8u1__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__8u1__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__8u1__p1_0, + 0 +}; + +static const long _vq_quantlist__8u1__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8u1__p2_0[] = { + 3, 4, 5, 5, 6, 6, 5, 6, 6, 5, 7, 6, 6, 7, 8, 6, + 7, 8, 5, 6, 6, 6, 8, 7, 6, 8, 7, 5, 6, 6, 7, 8, + 8, 6, 7, 7, 6, 8, 7, 7, 7, 9, 8, 9, 9, 6, 7, 8, + 7, 9, 7, 8, 9, 9, 5, 6, 6, 6, 7, 7, 7, 8, 8, 6, + 8, 7, 8, 9, 9, 7, 7, 9, 6, 7, 8, 8, 9, 9, 7, 9, + 7, +}; + +static const static_codebook _8u1__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__8u1__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__8u1__p2_0, + 0 +}; + +static const long _vq_quantlist__8u1__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8u1__p3_0[] = { + 1, 5, 5, 7, 7, 6, 7, 7, 9, 9, 6, 7, 7, 9, 9, 8, + 10, 9,11,11, 9, 9, 9,11,11, 6, 8, 8,10,10, 8,10, + 10,11,11, 8, 9,10,11,11,10,11,11,12,12,10,11,11, + 12,13, 6, 8, 8,10,10, 8,10, 9,11,11, 8,10, 9,11, + 11,10,11,11,12,12,10,11,11,12,12, 9,11,11,14,13, + 10,12,11,14,14,10,12,11,14,13,12,13,13,15,14,12, + 13,13,15,14, 8,11,11,13,14,10,11,12,13,15,10,11, + 12,14,14,12,13,13,14,15,12,13,13,14,15, 5, 8, 8, + 11,11, 8,10,10,12,12, 8,10,10,12,12,11,12,12,14, + 13,11,12,12,13,14, 8,10,10,12,12, 9,11,12,13,14, + 10,12,12,13,13,12,12,13,14,14,11,13,13,15,15, 7, + 10,10,12,12, 9,12,11,14,12,10,11,12,13,14,12,13, + 12,14,14,12,13,13,15,16,10,12,12,15,14,11,12,13, + 15,15,11,13,13,15,16,14,14,15,15,16,13,14,15,17, + 15, 9,12,12,14,15,11,13,12,15,15,11,13,13,15,15, + 13,14,13,15,14,13,14,14,17, 0, 5, 8, 8,11,11, 8, + 10,10,12,12, 8,10,10,12,12,11,12,12,14,14,11,12, + 12,14,14, 7,10,10,12,12,10,12,12,13,13, 9,11,12, + 12,13,11,12,13,15,15,11,12,13,14,15, 8,10,10,12, + 12,10,12,11,13,13,10,12,11,13,13,11,13,13,15,14, + 12,13,12,15,13, 9,12,12,14,14,11,13,13,16,15,11, + 12,13,16,15,13,14,15,16,16,13,13,15,15,16,10,12, + 12,15,14,11,13,13,14,16,11,13,13,15,16,13,15,15, + 16,17,13,15,14,16,15, 8,11,11,14,15,10,12,12,15, + 15,10,12,12,15,16,14,15,15,16,17,13,14,14,16,16, + 9,12,12,15,15,11,13,14,15,17,11,13,13,15,16,14, + 15,16,19,17,13,15,15, 0,17, 9,12,12,15,15,11,14, + 13,16,15,11,13,13,15,16,15,15,15,18,17,13,15,15, + 17,17,11,15,14,18,16,12,14,15,17,17,12,15,15,18, + 18,15,15,16,15,19,14,16,16, 0, 0,11,14,14,16,17, + 12,15,14,18,17,12,15,15,18,18,15,17,15,18,16,14, + 16,16,18,18, 7,11,11,14,14,10,12,12,15,15,10,12, + 13,15,15,13,14,15,16,16,14,15,15,18,18, 9,12,12, + 15,15,11,13,13,16,15,11,12,13,16,16,14,15,15,17, + 16,15,16,16,17,17, 9,12,12,15,15,11,13,13,15,17, + 11,14,13,16,15,13,15,15,17,17,15,15,15,18,17,11, + 14,14,17,15,12,14,15,17,18,13,13,15,17,17,14,16, + 16,19,18,16,15,17,17, 0,11,14,14,17,17,12,15,15, + 18, 0,12,15,14,18,16,14,17,17,19, 0,16,18,15, 0, + 16, +}; + +static const static_codebook _8u1__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__8u1__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8u1__p3_0, + 0 +}; + +static const long _vq_quantlist__8u1__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__8u1__p4_0[] = { + 4, 5, 5, 9, 9, 6, 7, 7, 9, 9, 6, 7, 7, 9, 9, 9, + 9, 9,11,11, 9, 9, 9,11,11, 6, 7, 7, 9, 9, 7, 7, + 8, 9,10, 7, 7, 8, 9,10, 9, 9,10,10,11, 9, 9,10, + 10,12, 6, 7, 7, 9, 9, 7, 8, 7,10, 9, 7, 8, 7,10, + 9, 9,10, 9,12,11,10,10, 9,12,10, 9,10,10,12,11, + 9,10,10,12,11, 9,10,10,12,12,11,11,12,12,13,11, + 11,12,12,13, 9, 9,10,12,11, 9,10,10,12,12,10,10, + 10,12,12,11,12,11,13,12,11,12,11,13,12, 6, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 7,10, 9,10,10,10,12, + 12,10,10,10,12,11, 7, 8, 7,10,10, 7, 7, 9,10,11, + 8, 9, 9,11,10,10,10,11,10,12,10,10,11,12,12, 7, + 8, 8,10,10, 7, 9, 8,11,10, 8, 8, 9,11,11,10,11, + 10,12,11,10,11,11,12,12, 9,10,10,12,12, 9,10,10, + 12,12,10,11,11,13,12,11,10,12,10,14,12,12,12,13, + 14, 9,10,10,12,12, 9,11,10,12,12,10,11,11,12,12, + 11,12,11,14,12,12,12,12,14,14, 5, 7, 7, 9, 9, 7, + 7, 7, 9,10, 7, 8, 8,10,10,10,10,10,11,11,10,10, + 10,12,12, 7, 8, 8,10,10, 8, 9, 8,11,10, 7, 8, 9, + 10,11,10,10,10,11,12,10,10,11,11,13, 6, 7, 8,10, + 10, 8, 9, 9,10,10, 7, 9, 7,11,10,10,11,10,12,12, + 10,11,10,12,10, 9,10,10,12,12,10,11,11,13,12, 9, + 10,10,12,12,12,12,12,14,13,11,11,12,11,14, 9,10, + 10,11,12,10,11,11,12,13, 9,10,10,12,12,12,12,12, + 14,13,11,12,10,14,11, 9, 9,10,11,12, 9,10,10,12, + 12, 9,10,10,12,12,12,12,12,14,14,11,12,12,13,12, + 9,10, 9,12,12, 9,10,11,12,13,10,11,10,13,11,12, + 12,13,13,14,12,12,12,13,13, 9,10,10,12,12,10,11, + 10,13,12,10,10,11,12,13,12,13,12,14,13,12,12,12, + 13,14,11,12,11,14,13,10,10,11,13,13,12,12,12,14, + 13,12,10,14,10,15,13,14,14,14,14,11,11,12,13,14, + 10,12,11,13,13,12,12,12,13,15,12,13,11,15,12,13, + 13,14,14,14, 9,10, 9,12,12, 9,10,10,12,12,10,10, + 10,12,12,11,11,12,12,13,12,12,12,14,14, 9,10,10, + 12,12,10,11,10,13,12,10,10,11,12,13,12,12,12,14, + 13,12,12,13,13,14, 9,10,10,12,13,10,10,11,11,12, + 9,11,10,13,12,12,12,12,13,14,12,13,12,14,13,11, + 12,11,13,13,12,13,12,14,13,10,11,12,13,13,13,13, + 13,14,15,12,11,14,12,14,11,11,12,12,13,12,12,12, + 13,14,10,12,10,14,13,13,13,13,14,15,12,14,11,15, + 10, +}; + +static const static_codebook _8u1__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__8u1__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__8u1__p4_0, + 0 +}; + +static const long _vq_quantlist__8u1__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8u1__p5_0[] = { + 1, 4, 4, 7, 7, 7, 7, 9, 9, 4, 6, 5, 8, 7, 8, 8, + 10,10, 4, 6, 6, 8, 8, 8, 8,10,10, 7, 8, 8, 9, 9, + 9, 9,11,11, 7, 8, 8, 9, 9, 9, 9,11,11, 8, 8, 8, + 9, 9,10,10,12,11, 8, 8, 8, 9, 9,10,10,11,11, 9, + 10,10,11,11,11,11,13,12, 9,10,10,11,11,12,12,12, + 13, +}; + +static const static_codebook _8u1__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__8u1__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8u1__p5_0, + 0 +}; + +static const long _vq_quantlist__8u1__p6_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__8u1__p6_0[] = { + 3, 4, 4, 6, 6, 7, 7, 9, 9, 4, 4, 5, 6, 6, 7, 7, + 9, 9, 4, 4, 4, 6, 6, 7, 7, 9, 9, 6, 6, 6, 7, 7, + 8, 8, 9, 9, 6, 6, 6, 7, 7, 8, 8, 9, 9, 7, 7, 7, + 8, 8, 8, 9,10,10, 7, 7, 7, 8, 8, 9, 8,10,10, 9, + 9, 9, 9, 9,10,10,10,10, 9, 9, 9, 9, 9,10,10,10, + 10, +}; + +static const static_codebook _8u1__p6_0 = { + 2, 81, + (long *)_vq_lengthlist__8u1__p6_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__8u1__p6_0, + 0 +}; + +static const long _vq_quantlist__8u1__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__8u1__p7_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 9, 9, 8,10,10, 8, + 10,10, 5, 9, 9, 7,10,10, 8,10,10, 4,10,10, 9,12, + 12, 9,11,11, 7,12,11,10,11,13,10,13,13, 7,12,12, + 10,13,12,10,13,13, 4,10,10, 9,12,12, 9,12,12, 7, + 12,12,10,13,13,10,12,13, 7,11,12,10,13,13,10,13, + 11, +}; + +static const static_codebook _8u1__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__8u1__p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__8u1__p7_0, + 0 +}; + +static const long _vq_quantlist__8u1__p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__8u1__p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 4, 5, 5, 7, 7, + 8, 8, 9, 9, 9, 9, 4, 5, 5, 7, 7, 8, 8, 9, 9, 9, + 9, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 6, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 8, 9, 9, + 9, 9, 9, 9,10,10,10,10, 8, 9, 9, 9, 9, 9, 9,10, + 10,10,10, 8, 9, 9, 9, 9, 9, 9,10,10,10,10, 8, 9, + 9, 9, 9, 9, 9,10,10,10,10, +}; + +static const static_codebook _8u1__p7_1 = { + 2, 121, + (long *)_vq_lengthlist__8u1__p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__8u1__p7_1, + 0 +}; + +static const long _vq_quantlist__8u1__p8_0[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__8u1__p8_0[] = { + 1, 4, 4, 6, 6, 8, 8,10,10,11,11, 4, 6, 6, 7, 7, + 9, 9,11,11,13,12, 4, 6, 6, 7, 7, 9, 9,11,11,12, + 12, 6, 7, 7, 9, 9,11,11,12,12,13,13, 6, 7, 7, 9, + 9,11,11,12,12,13,13, 8, 9, 9,11,11,12,12,13,13, + 14,14, 8, 9, 9,11,11,12,12,13,13,14,14, 9,11,11, + 12,12,13,13,14,14,15,15, 9,11,11,12,12,13,13,14, + 14,15,14,11,12,12,13,13,14,14,15,15,16,16,11,12, + 12,13,13,14,14,15,15,15,15, +}; + +static const static_codebook _8u1__p8_0 = { + 2, 121, + (long *)_vq_lengthlist__8u1__p8_0, + 1, -524582912, 1618345984, 4, 0, + (long *)_vq_quantlist__8u1__p8_0, + 0 +}; + +static const long _vq_quantlist__8u1__p8_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__8u1__p8_1[] = { + 2, 5, 5, 6, 6, 7, 7, 7, 7, 8, 8, 5, 6, 6, 7, 7, + 7, 7, 8, 8, 8, 8, 5, 6, 6, 7, 7, 7, 7, 8, 8, 8, + 8, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 6, 7, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, + 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 9, 8, 9, 9, 7, 8, 8, 8, 8, 8, 8, 9, + 8, 9, 9, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, +}; + +static const static_codebook _8u1__p8_1 = { + 2, 121, + (long *)_vq_lengthlist__8u1__p8_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__8u1__p8_1, + 0 +}; + +static const long _vq_quantlist__8u1__p9_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__8u1__p9_0[] = { + 1, 4, 4,11,11,11,11,11,11,11,11,11,11,11,11, 3, + 11, 8,11,11,11,11,11,11,11,11,11,11,11,11, 3, 9, + 9,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _8u1__p9_0 = { + 2, 225, + (long *)_vq_lengthlist__8u1__p9_0, + 1, -514071552, 1627381760, 4, 0, + (long *)_vq_quantlist__8u1__p9_0, + 0 +}; + +static const long _vq_quantlist__8u1__p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__8u1__p9_1[] = { + 1, 4, 4, 7, 7, 9, 9, 7, 7, 8, 8,10,10,11,11, 4, + 7, 7, 9, 9,10,10, 8, 8,10,10,10,11,10,11, 4, 7, + 7, 9, 9,10,10, 8, 8,10, 9,11,11,11,11, 7, 9, 9, + 12,12,11,12,10,10,11,10,12,11,11,11, 7, 9, 9,11, + 11,13,12, 9, 9,11,10,11,11,12,11, 9,10,10,12,12, + 14,14,10,10,11,12,12,11,11,11, 9,10,11,11,13,14, + 13,10,11,11,11,12,11,12,12, 7, 8, 8,10, 9,11,10, + 11,12,12,11,12,14,12,13, 7, 8, 8, 9,10,10,11,12, + 12,12,11,12,12,12,13, 9, 9, 9,11,11,13,12,12,12, + 12,11,12,12,13,12, 8,10,10,11,10,11,12,12,12,12, + 12,12,14,12,12, 9,11,11,11,12,12,12,12,13,13,12, + 12,13,13,12,10,11,11,12,11,12,12,12,11,12,13,12, + 12,12,13,11,11,12,12,12,13,12,12,11,12,13,13,12, + 12,13,12,11,12,12,13,13,12,13,12,13,13,13,13,14, + 13, +}; + +static const static_codebook _8u1__p9_1 = { + 2, 225, + (long *)_vq_lengthlist__8u1__p9_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__8u1__p9_1, + 0 +}; + +static const long _vq_quantlist__8u1__p9_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__8u1__p9_2[] = { + 2, 5, 4, 6, 6, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 5, 6, 6, 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 5, 6, 6, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 9,10,10, 9, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,10,10, 8, 8, 8, 9, 9, 9, 9,10,10,10, 9, + 10,10,10,10,10,10, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9,10, + 10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10,10,10, + 10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9,10, + 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, 9, + 10, 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 9, 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _8u1__p9_2 = { + 2, 289, + (long *)_vq_lengthlist__8u1__p9_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__8u1__p9_2, + 0 +}; + +static const long _huff_lengthlist__8u1__single[] = { + 4, 7,13, 9,15, 9,16, 8,10,13, 7, 5, 8, 6, 9, 7, + 10, 7,10,11,11, 6, 7, 8, 8, 9, 9, 9,12,16, 8, 5, + 8, 6, 8, 6, 9, 7,10,12,11, 7, 7, 7, 6, 7, 7, 7, + 11,15, 7, 5, 8, 6, 7, 5, 7, 6, 9,13,13, 9, 9, 8, + 6, 6, 5, 5, 9,14, 8, 6, 8, 6, 6, 4, 5, 3, 5,13, + 9, 9,11, 8,10, 7, 8, 4, 5,12,11,16,17,15,17,12, + 13, 8, 8,15, +}; + +static const static_codebook _huff_book__8u1__single = { + 2, 100, + (long *)_huff_lengthlist__8u1__single, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u0__long[] = { + 5, 8,13,10,17,11,11,15, 7, 2, 4, 5, 8, 7, 9,16, + 13, 4, 3, 5, 6, 8,11,20,10, 4, 5, 5, 7, 6, 8,18, + 15, 7, 6, 7, 8,10,14,20,10, 6, 7, 6, 9, 7, 8,17, + 9, 8,10, 8,10, 5, 4,11,12,17,19,14,16,10, 7,12, +}; + +static const static_codebook _huff_book__44u0__long = { + 2, 64, + (long *)_huff_lengthlist__44u0__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u0__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u0__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 8, 5, 8, 8, 8,11,11, 8, + 10,10, 5, 8, 8, 8,11,10, 8,11,11, 4, 8, 8, 8,11, + 11, 8,11,11, 8,12,11,11,13,13,11,13,14, 7,11,11, + 10,13,12,11,13,14, 4, 8, 8, 8,11,11, 8,11,12, 8, + 11,11,11,13,13,10,12,13, 8,11,11,11,14,13,11,14, + 13, +}; + +static const static_codebook _44u0__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u0__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u0__p1_0, + 0 +}; + +static const long _vq_quantlist__44u0__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u0__p2_0[] = { + 2, 4, 4, 5, 6, 6, 5, 6, 6, 5, 7, 7, 7, 8, 8, 6, + 8, 8, 5, 7, 7, 6, 8, 8, 7, 8, 8, 4, 7, 7, 7, 8, + 8, 7, 8, 8, 7, 8, 8, 8, 9,10, 8,10,10, 6, 8, 8, + 8,10, 8, 8,10,10, 5, 7, 7, 7, 8, 8, 7, 8, 8, 6, + 8, 8, 8,10,10, 8, 8,10, 6, 8, 8, 8,10,10, 8,10, + 9, +}; + +static const static_codebook _44u0__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u0__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u0__p2_0, + 0 +}; + +static const long _vq_quantlist__44u0__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u0__p3_0[] = { + 1, 5, 5, 8, 8, 5, 8, 7, 9, 9, 5, 7, 8, 9, 9, 9, + 10, 9,12,12, 9, 9,10,12,12, 6, 8, 8,11,10, 8,10, + 10,11,11, 8, 9,10,11,11,10,11,11,14,13,10,11,11, + 13,13, 5, 8, 8,10,10, 8,10,10,11,11, 8,10,10,11, + 11,10,11,11,13,13,10,11,11,13,13, 9,11,11,15,14, + 10,12,12,15,14,10,12,11,15,14,13,14,14,16,16,12, + 14,13,17,15, 9,11,11,14,15,10,11,12,14,16,10,11, + 12,14,16,12,13,14,16,16,13,13,15,15,18, 5, 8, 8, + 11,11, 8,10,10,12,12, 8,10,10,12,13,11,12,12,14, + 14,11,12,12,15,15, 8,10,10,13,13,10,12,12,13,13, + 10,12,12,14,14,12,13,13,15,15,12,13,13,16,16, 7, + 10,10,12,12,10,12,11,13,13,10,12,12,13,14,12,13, + 12,15,14,12,13,13,16,16,10,12,12,17,16,12,13,13, + 16,15,11,13,13,17,17,15,15,15,16,17,14,15,15,19, + 19,10,12,12,15,16,11,13,12,15,18,11,13,13,16,16, + 14,15,15,17,17,14,15,15,17,19, 5, 8, 8,11,11, 8, + 10,10,12,12, 8,10,10,12,12,11,12,12,16,15,11,12, + 12,14,15, 7,10,10,13,13,10,12,12,14,13,10,11,12, + 13,13,12,13,13,16,16,12,12,13,15,15, 8,10,10,13, + 13,10,12,12,14,14,10,12,12,13,13,12,13,13,16,16, + 12,13,13,15,15,10,12,12,16,15,11,13,13,17,16,11, + 12,13,16,15,13,15,15,19,17,14,15,14,17,16,10,12, + 12,16,16,11,13,13,16,17,12,13,13,15,17,14,15,15, + 17,19,14,15,15,17,17, 8,11,11,16,16,10,13,12,17, + 17,10,12,13,16,16,15,17,16,20,19,14,15,17,18,19, + 9,12,12,16,17,11,13,14,17,18,11,13,13,19,18,16, + 17,18,19,19,15,16,16,19,19, 9,12,12,16,17,11,14, + 13,18,17,11,13,13,17,17,16,17,16,20,19,14,16,16, + 18,18,12,15,15,19,17,14,15,16, 0,20,13,15,16,20, + 17,18,16,20, 0, 0,15,16,19,20, 0,12,15,14,18,19, + 13,16,15,20,19,13,16,15,20,18,17,18,17, 0,20,16, + 17,16, 0, 0, 8,11,11,16,15,10,12,12,17,17,10,13, + 13,17,16,14,16,15,18,20,15,16,16,19,19, 9,12,12, + 16,16,11,13,13,17,16,11,13,14,17,18,15,15,16,20, + 20,16,16,17,19,19, 9,13,12,16,17,11,14,13,17,17, + 11,14,14,18,17,14,16,15,18,19,16,17,18,18,19,12, + 14,15,19,18,13,15,16,18, 0,13,14,15, 0, 0,16,16, + 17,20, 0,17,17,20,20, 0,12,15,15,19,20,13,15,15, + 0, 0,14,16,15, 0, 0,15,18,16, 0, 0,17,18,16, 0, + 19, +}; + +static const static_codebook _44u0__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u0__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u0__p3_0, + 0 +}; + +static const long _vq_quantlist__44u0__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u0__p4_0[] = { + 4, 5, 5, 9, 9, 5, 6, 6, 9, 9, 5, 6, 6, 9, 9, 9, + 10, 9,12,12, 9, 9,10,12,12, 5, 7, 7,10,10, 7, 7, + 8,10,10, 6, 7, 8,10,10,10,10,10,11,13,10, 9,10, + 12,13, 5, 7, 7,10,10, 6, 8, 7,10,10, 7, 8, 7,10, + 10, 9,10,10,12,12,10,10,10,13,11, 9,10,10,13,13, + 10,11,10,13,13,10,10,10,13,13,12,12,13,14,14,12, + 12,13,14,14, 9,10,10,13,13,10,10,10,13,13,10,10, + 10,13,13,12,13,12,15,14,12,13,12,15,15, 5, 7, 6, + 10,10, 7, 8, 8,10,10, 7, 8, 8,10,10,10,11,10,13, + 13,10,10,10,12,12, 7, 8, 8,11,10, 8, 8, 9,10,11, + 8, 9, 9,11,11,11,10,11,11,14,11,11,11,13,13, 6, + 8, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,14,11,10,11,11,13,13,10,11,11,14,13,10,10,11, + 14,13,10,11,11,14,14,12,11,13,12,16,13,14,14,15, + 15,10,10,11,13,14,10,11,10,14,13,10,11,11,14,14, + 12,13,12,15,13,13,13,14,15,16, 5, 7, 7,10,10, 7, + 8, 8,10,10, 7, 8, 8,10,10,10,10,10,13,13,10,10, + 11,12,13, 6, 8, 8,11,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,10,11,11,13,13,10,10,11,11,13, 6, 8, 8,10, + 11, 8, 9, 9,11,11, 8, 9, 8,12,10,10,11,11,13,13, + 10,11,10,14,11,10,10,10,14,13,10,11,11,14,13,10, + 10,11,13,13,12,14,14,16,16,12,12,13,13,15,10,11, + 11,13,14,10,11,11,14,15,10,11,10,13,13,13,14,13, + 16,16,12,13,11,15,12, 9,10,10,13,13,10,11,11,14, + 13,10,10,11,13,14,13,14,13,16,16,13,13,13,15,16, + 9,10,10,13,13,10,10,11,13,14,10,11,11,15,13,13, + 13,14,14,18,13,13,14,16,15, 9,10,10,13,14,10,11, + 10,14,13,10,11,11,13,14,13,14,13,16,15,13,13,14, + 15,16,12,13,12,16,14,11,11,13,15,15,13,14,13,16, + 15,15,12,16,12,17,14,15,15,17,17,12,13,13,14,16, + 11,13,11,16,15,12,13,14,15,16,14,15,13, 0,14,14, + 16,16, 0, 0, 9,10,10,13,13,10,11,10,14,14,10,11, + 11,13,13,12,13,13,14,16,13,14,14,16,16, 9,10,10, + 14,14,11,11,11,14,13,10,10,11,14,14,13,13,13,16, + 16,13,13,14,14,17, 9,10,10,13,14,10,11,11,13,15, + 10,11,10,14,14,13,13,13,14,17,13,14,13,17,14,12, + 13,13,16,14,13,14,13,16,15,12,12,13,15,16,15,15, + 16,18,16,15,13,15,14, 0,12,12,13,14,16,13,13,14, + 15,16,11,12,11,16,14,15,16,16,17,17,14,15,12,17, + 12, +}; + +static const static_codebook _44u0__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u0__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u0__p4_0, + 0 +}; + +static const long _vq_quantlist__44u0__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u0__p5_0[] = { + 1, 4, 4, 7, 7, 7, 7, 9, 9, 4, 6, 6, 8, 8, 8, 8, + 9, 9, 4, 6, 6, 8, 8, 8, 8, 9, 9, 7, 8, 8, 9, 9, + 9, 9,11,10, 7, 8, 8, 9, 9, 9, 9,10,10, 7, 8, 8, + 9, 9,10,10,11,11, 7, 8, 8, 9, 9,10,10,11,11, 9, + 9, 9,10,10,11,11,12,12, 9, 9, 9,10,11,11,11,12, + 12, +}; + +static const static_codebook _44u0__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u0__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u0__p5_0, + 0 +}; + +static const long _vq_quantlist__44u0__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u0__p6_0[] = { + 1, 4, 4, 6, 6, 8, 8,10, 9,11,10,14,13, 4, 6, 5, + 8, 8, 9, 9,11,10,11,11,14,14, 4, 5, 6, 8, 8, 9, + 9,10,10,11,11,14,14, 6, 8, 8, 9, 9,10,10,11,11, + 12,12,16,15, 7, 8, 8, 9, 9,10,10,11,11,12,12,15, + 15, 9,10,10,10,10,11,11,12,12,12,12,15,15, 9,10, + 9,10,11,11,11,12,12,12,13,15,15,10,10,11,11,11, + 12,12,13,12,13,13,16,15,10,11,11,11,11,12,12,13, + 12,13,13,16,17,11,11,12,12,12,13,13,13,14,14,15, + 17,17,11,11,12,12,12,13,13,13,14,14,14,16,18,14, + 15,15,15,15,16,16,16,16,17,18, 0, 0,14,15,15,15, + 15,17,16,17,18,17,17,18, 0, +}; + +static const static_codebook _44u0__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u0__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u0__p6_0, + 0 +}; + +static const long _vq_quantlist__44u0__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u0__p6_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 5, 6, 6, 6, 6, +}; + +static const static_codebook _44u0__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u0__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u0__p6_1, + 0 +}; + +static const long _vq_quantlist__44u0__p7_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u0__p7_0[] = { + 1, 4, 4,11,11, 9,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11, 9,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,10,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _44u0__p7_0 = { + 4, 625, + (long *)_vq_lengthlist__44u0__p7_0, + 1, -518709248, 1626677248, 3, 0, + (long *)_vq_quantlist__44u0__p7_0, + 0 +}; + +static const long _vq_quantlist__44u0__p7_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u0__p7_1[] = { + 1, 4, 4, 6, 6, 6, 6, 7, 7, 8, 8, 9, 9, 5, 7, 7, + 8, 7, 7, 7, 9, 8,10, 9,10,11, 5, 7, 7, 8, 8, 7, + 7, 8, 9,10,10,11,11, 6, 8, 8, 9, 9, 9, 9,11,10, + 12,12,15,12, 6, 8, 8, 9, 9, 9, 9,11,11,12,11,14, + 12, 7, 8, 8,10,10,12,12,13,13,13,15,13,13, 7, 8, + 8,10,10,11,11,13,12,14,15,15,15, 9,10,10,11,12, + 13,13,14,15,14,15,14,15, 8,10,10,12,12,14,14,15, + 14,14,15,15,14,10,12,12,14,14,15,14,15,15,15,14, + 15,15,10,12,12,13,14,15,14,15,15,14,15,15,15,12, + 15,13,15,14,15,15,15,15,15,15,15,15,13,13,15,15, + 15,15,15,15,15,15,15,15,15, +}; + +static const static_codebook _44u0__p7_1 = { + 2, 169, + (long *)_vq_lengthlist__44u0__p7_1, + 1, -523010048, 1618608128, 4, 0, + (long *)_vq_quantlist__44u0__p7_1, + 0 +}; + +static const long _vq_quantlist__44u0__p7_2[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u0__p7_2[] = { + 2, 5, 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 8, 5, 5, 6, + 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 5, 6, 5, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 6, 7, 7, 8, 8, 8, 8, 9, 8, + 9, 9, 9, 9, 6, 7, 7, 8, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 7, 8, + 8, 9, 8, 9, 8, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, + 9, 9, 9, 9, 9, 9,10,10, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10, 9,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, 9, 9, 9, 9, 9, + 9, 9, 9,10, 9, 9,10,10, 9, +}; + +static const static_codebook _44u0__p7_2 = { + 2, 169, + (long *)_vq_lengthlist__44u0__p7_2, + 1, -531103744, 1611661312, 4, 0, + (long *)_vq_quantlist__44u0__p7_2, + 0 +}; + +static const long _huff_lengthlist__44u0__short[] = { + 12,13,14,13,17,12,15,17, 5, 5, 6,10,10,11,15,16, + 4, 3, 3, 7, 5, 7,10,16, 7, 7, 7,10, 9,11,12,16, + 6, 5, 5, 9, 5, 6,10,16, 8, 7, 7, 9, 6, 7, 9,16, + 11, 7, 3, 6, 4, 5, 8,16,12, 9, 4, 8, 5, 7, 9,16, +}; + +static const static_codebook _huff_book__44u0__short = { + 2, 64, + (long *)_huff_lengthlist__44u0__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u1__long[] = { + 5, 8,13,10,17,11,11,15, 7, 2, 4, 5, 8, 7, 9,16, + 13, 4, 3, 5, 6, 8,11,20,10, 4, 5, 5, 7, 6, 8,18, + 15, 7, 6, 7, 8,10,14,20,10, 6, 7, 6, 9, 7, 8,17, + 9, 8,10, 8,10, 5, 4,11,12,17,19,14,16,10, 7,12, +}; + +static const static_codebook _huff_book__44u1__long = { + 2, 64, + (long *)_huff_lengthlist__44u1__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u1__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u1__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 8, 5, 8, 8, 8,11,11, 8, + 10,10, 5, 8, 8, 8,11,10, 8,11,11, 4, 8, 8, 8,11, + 11, 8,11,11, 8,12,11,11,13,13,11,13,14, 7,11,11, + 10,13,12,11,13,14, 4, 8, 8, 8,11,11, 8,11,12, 8, + 11,11,11,13,13,10,12,13, 8,11,11,11,14,13,11,14, + 13, +}; + +static const static_codebook _44u1__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u1__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u1__p1_0, + 0 +}; + +static const long _vq_quantlist__44u1__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u1__p2_0[] = { + 2, 4, 4, 5, 6, 6, 5, 6, 6, 5, 7, 7, 7, 8, 8, 6, + 8, 8, 5, 7, 7, 6, 8, 8, 7, 8, 8, 4, 7, 7, 7, 8, + 8, 7, 8, 8, 7, 8, 8, 8, 9,10, 8,10,10, 6, 8, 8, + 8,10, 8, 8,10,10, 5, 7, 7, 7, 8, 8, 7, 8, 8, 6, + 8, 8, 8,10,10, 8, 8,10, 6, 8, 8, 8,10,10, 8,10, + 9, +}; + +static const static_codebook _44u1__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u1__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u1__p2_0, + 0 +}; + +static const long _vq_quantlist__44u1__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u1__p3_0[] = { + 1, 5, 5, 8, 8, 5, 8, 7, 9, 9, 5, 7, 8, 9, 9, 9, + 10, 9,12,12, 9, 9,10,12,12, 6, 8, 8,11,10, 8,10, + 10,11,11, 8, 9,10,11,11,10,11,11,14,13,10,11,11, + 13,13, 5, 8, 8,10,10, 8,10,10,11,11, 8,10,10,11, + 11,10,11,11,13,13,10,11,11,13,13, 9,11,11,15,14, + 10,12,12,15,14,10,12,11,15,14,13,14,14,16,16,12, + 14,13,17,15, 9,11,11,14,15,10,11,12,14,16,10,11, + 12,14,16,12,13,14,16,16,13,13,15,15,18, 5, 8, 8, + 11,11, 8,10,10,12,12, 8,10,10,12,13,11,12,12,14, + 14,11,12,12,15,15, 8,10,10,13,13,10,12,12,13,13, + 10,12,12,14,14,12,13,13,15,15,12,13,13,16,16, 7, + 10,10,12,12,10,12,11,13,13,10,12,12,13,14,12,13, + 12,15,14,12,13,13,16,16,10,12,12,17,16,12,13,13, + 16,15,11,13,13,17,17,15,15,15,16,17,14,15,15,19, + 19,10,12,12,15,16,11,13,12,15,18,11,13,13,16,16, + 14,15,15,17,17,14,15,15,17,19, 5, 8, 8,11,11, 8, + 10,10,12,12, 8,10,10,12,12,11,12,12,16,15,11,12, + 12,14,15, 7,10,10,13,13,10,12,12,14,13,10,11,12, + 13,13,12,13,13,16,16,12,12,13,15,15, 8,10,10,13, + 13,10,12,12,14,14,10,12,12,13,13,12,13,13,16,16, + 12,13,13,15,15,10,12,12,16,15,11,13,13,17,16,11, + 12,13,16,15,13,15,15,19,17,14,15,14,17,16,10,12, + 12,16,16,11,13,13,16,17,12,13,13,15,17,14,15,15, + 17,19,14,15,15,17,17, 8,11,11,16,16,10,13,12,17, + 17,10,12,13,16,16,15,17,16,20,19,14,15,17,18,19, + 9,12,12,16,17,11,13,14,17,18,11,13,13,19,18,16, + 17,18,19,19,15,16,16,19,19, 9,12,12,16,17,11,14, + 13,18,17,11,13,13,17,17,16,17,16,20,19,14,16,16, + 18,18,12,15,15,19,17,14,15,16, 0,20,13,15,16,20, + 17,18,16,20, 0, 0,15,16,19,20, 0,12,15,14,18,19, + 13,16,15,20,19,13,16,15,20,18,17,18,17, 0,20,16, + 17,16, 0, 0, 8,11,11,16,15,10,12,12,17,17,10,13, + 13,17,16,14,16,15,18,20,15,16,16,19,19, 9,12,12, + 16,16,11,13,13,17,16,11,13,14,17,18,15,15,16,20, + 20,16,16,17,19,19, 9,13,12,16,17,11,14,13,17,17, + 11,14,14,18,17,14,16,15,18,19,16,17,18,18,19,12, + 14,15,19,18,13,15,16,18, 0,13,14,15, 0, 0,16,16, + 17,20, 0,17,17,20,20, 0,12,15,15,19,20,13,15,15, + 0, 0,14,16,15, 0, 0,15,18,16, 0, 0,17,18,16, 0, + 19, +}; + +static const static_codebook _44u1__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u1__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u1__p3_0, + 0 +}; + +static const long _vq_quantlist__44u1__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u1__p4_0[] = { + 4, 5, 5, 9, 9, 5, 6, 6, 9, 9, 5, 6, 6, 9, 9, 9, + 10, 9,12,12, 9, 9,10,12,12, 5, 7, 7,10,10, 7, 7, + 8,10,10, 6, 7, 8,10,10,10,10,10,11,13,10, 9,10, + 12,13, 5, 7, 7,10,10, 6, 8, 7,10,10, 7, 8, 7,10, + 10, 9,10,10,12,12,10,10,10,13,11, 9,10,10,13,13, + 10,11,10,13,13,10,10,10,13,13,12,12,13,14,14,12, + 12,13,14,14, 9,10,10,13,13,10,10,10,13,13,10,10, + 10,13,13,12,13,12,15,14,12,13,12,15,15, 5, 7, 6, + 10,10, 7, 8, 8,10,10, 7, 8, 8,10,10,10,11,10,13, + 13,10,10,10,12,12, 7, 8, 8,11,10, 8, 8, 9,10,11, + 8, 9, 9,11,11,11,10,11,11,14,11,11,11,13,13, 6, + 8, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,14,11,10,11,11,13,13,10,11,11,14,13,10,10,11, + 14,13,10,11,11,14,14,12,11,13,12,16,13,14,14,15, + 15,10,10,11,13,14,10,11,10,14,13,10,11,11,14,14, + 12,13,12,15,13,13,13,14,15,16, 5, 7, 7,10,10, 7, + 8, 8,10,10, 7, 8, 8,10,10,10,10,10,13,13,10,10, + 11,12,13, 6, 8, 8,11,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,10,11,11,13,13,10,10,11,11,13, 6, 8, 8,10, + 11, 8, 9, 9,11,11, 8, 9, 8,12,10,10,11,11,13,13, + 10,11,10,14,11,10,10,10,14,13,10,11,11,14,13,10, + 10,11,13,13,12,14,14,16,16,12,12,13,13,15,10,11, + 11,13,14,10,11,11,14,15,10,11,10,13,13,13,14,13, + 16,16,12,13,11,15,12, 9,10,10,13,13,10,11,11,14, + 13,10,10,11,13,14,13,14,13,16,16,13,13,13,15,16, + 9,10,10,13,13,10,10,11,13,14,10,11,11,15,13,13, + 13,14,14,18,13,13,14,16,15, 9,10,10,13,14,10,11, + 10,14,13,10,11,11,13,14,13,14,13,16,15,13,13,14, + 15,16,12,13,12,16,14,11,11,13,15,15,13,14,13,16, + 15,15,12,16,12,17,14,15,15,17,17,12,13,13,14,16, + 11,13,11,16,15,12,13,14,15,16,14,15,13, 0,14,14, + 16,16, 0, 0, 9,10,10,13,13,10,11,10,14,14,10,11, + 11,13,13,12,13,13,14,16,13,14,14,16,16, 9,10,10, + 14,14,11,11,11,14,13,10,10,11,14,14,13,13,13,16, + 16,13,13,14,14,17, 9,10,10,13,14,10,11,11,13,15, + 10,11,10,14,14,13,13,13,14,17,13,14,13,17,14,12, + 13,13,16,14,13,14,13,16,15,12,12,13,15,16,15,15, + 16,18,16,15,13,15,14, 0,12,12,13,14,16,13,13,14, + 15,16,11,12,11,16,14,15,16,16,17,17,14,15,12,17, + 12, +}; + +static const static_codebook _44u1__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u1__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u1__p4_0, + 0 +}; + +static const long _vq_quantlist__44u1__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u1__p5_0[] = { + 1, 4, 4, 7, 7, 7, 7, 9, 9, 4, 6, 6, 8, 8, 8, 8, + 9, 9, 4, 6, 6, 8, 8, 8, 8, 9, 9, 7, 8, 8, 9, 9, + 9, 9,11,10, 7, 8, 8, 9, 9, 9, 9,10,10, 7, 8, 8, + 9, 9,10,10,11,11, 7, 8, 8, 9, 9,10,10,11,11, 9, + 9, 9,10,10,11,11,12,12, 9, 9, 9,10,11,11,11,12, + 12, +}; + +static const static_codebook _44u1__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u1__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u1__p5_0, + 0 +}; + +static const long _vq_quantlist__44u1__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u1__p6_0[] = { + 1, 4, 4, 6, 6, 8, 8,10, 9,11,10,14,13, 4, 6, 5, + 8, 8, 9, 9,11,10,11,11,14,14, 4, 5, 6, 8, 8, 9, + 9,10,10,11,11,14,14, 6, 8, 8, 9, 9,10,10,11,11, + 12,12,16,15, 7, 8, 8, 9, 9,10,10,11,11,12,12,15, + 15, 9,10,10,10,10,11,11,12,12,12,12,15,15, 9,10, + 9,10,11,11,11,12,12,12,13,15,15,10,10,11,11,11, + 12,12,13,12,13,13,16,15,10,11,11,11,11,12,12,13, + 12,13,13,16,17,11,11,12,12,12,13,13,13,14,14,15, + 17,17,11,11,12,12,12,13,13,13,14,14,14,16,18,14, + 15,15,15,15,16,16,16,16,17,18, 0, 0,14,15,15,15, + 15,17,16,17,18,17,17,18, 0, +}; + +static const static_codebook _44u1__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u1__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u1__p6_0, + 0 +}; + +static const long _vq_quantlist__44u1__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u1__p6_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 5, 6, 6, 6, 6, +}; + +static const static_codebook _44u1__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u1__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u1__p6_1, + 0 +}; + +static const long _vq_quantlist__44u1__p7_0[] = { + 3, + 2, + 4, + 1, + 5, + 0, + 6, +}; + +static const long _vq_lengthlist__44u1__p7_0[] = { + 1, 3, 2, 9, 9, 7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, +}; + +static const static_codebook _44u1__p7_0 = { + 2, 49, + (long *)_vq_lengthlist__44u1__p7_0, + 1, -518017024, 1626677248, 3, 0, + (long *)_vq_quantlist__44u1__p7_0, + 0 +}; + +static const long _vq_quantlist__44u1__p7_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u1__p7_1[] = { + 1, 4, 4, 6, 6, 6, 6, 7, 7, 8, 8, 9, 9, 5, 7, 7, + 8, 7, 7, 7, 9, 8,10, 9,10,11, 5, 7, 7, 8, 8, 7, + 7, 8, 9,10,10,11,11, 6, 8, 8, 9, 9, 9, 9,11,10, + 12,12,15,12, 6, 8, 8, 9, 9, 9, 9,11,11,12,11,14, + 12, 7, 8, 8,10,10,12,12,13,13,13,15,13,13, 7, 8, + 8,10,10,11,11,13,12,14,15,15,15, 9,10,10,11,12, + 13,13,14,15,14,15,14,15, 8,10,10,12,12,14,14,15, + 14,14,15,15,14,10,12,12,14,14,15,14,15,15,15,14, + 15,15,10,12,12,13,14,15,14,15,15,14,15,15,15,12, + 15,13,15,14,15,15,15,15,15,15,15,15,13,13,15,15, + 15,15,15,15,15,15,15,15,15, +}; + +static const static_codebook _44u1__p7_1 = { + 2, 169, + (long *)_vq_lengthlist__44u1__p7_1, + 1, -523010048, 1618608128, 4, 0, + (long *)_vq_quantlist__44u1__p7_1, + 0 +}; + +static const long _vq_quantlist__44u1__p7_2[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u1__p7_2[] = { + 2, 5, 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 8, 5, 5, 6, + 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 5, 6, 5, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 6, 7, 7, 8, 8, 8, 8, 9, 8, + 9, 9, 9, 9, 6, 7, 7, 8, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 7, 8, + 8, 9, 8, 9, 8, 9, 9, 9, 9, 9, 9, 8, 9, 8, 9, 9, + 9, 9, 9, 9, 9, 9,10,10, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9,10, 9,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, 9, 9, 9, 9, 9, + 9, 9, 9,10, 9, 9,10,10, 9, +}; + +static const static_codebook _44u1__p7_2 = { + 2, 169, + (long *)_vq_lengthlist__44u1__p7_2, + 1, -531103744, 1611661312, 4, 0, + (long *)_vq_quantlist__44u1__p7_2, + 0 +}; + +static const long _huff_lengthlist__44u1__short[] = { + 12,13,14,13,17,12,15,17, 5, 5, 6,10,10,11,15,16, + 4, 3, 3, 7, 5, 7,10,16, 7, 7, 7,10, 9,11,12,16, + 6, 5, 5, 9, 5, 6,10,16, 8, 7, 7, 9, 6, 7, 9,16, + 11, 7, 3, 6, 4, 5, 8,16,12, 9, 4, 8, 5, 7, 9,16, +}; + +static const static_codebook _huff_book__44u1__short = { + 2, 64, + (long *)_huff_lengthlist__44u1__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u2__long[] = { + 5, 9,14,12,15,13,10,13, 7, 4, 5, 6, 8, 7, 8,12, + 13, 4, 3, 5, 5, 6, 9,15,12, 6, 5, 6, 6, 6, 7,14, + 14, 7, 4, 6, 4, 6, 8,15,12, 6, 6, 5, 5, 5, 6,14, + 9, 7, 8, 6, 7, 5, 4,10,10,13,14,14,15,10, 6, 8, +}; + +static const static_codebook _huff_book__44u2__long = { + 2, 64, + (long *)_huff_lengthlist__44u2__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u2__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u2__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 8, 5, 8, 8, 8,11,11, 8, + 10,11, 5, 8, 8, 8,11,10, 8,11,11, 4, 8, 8, 8,11, + 11, 8,11,11, 8,11,11,11,13,14,11,13,13, 7,11,11, + 10,13,12,11,14,14, 4, 8, 8, 8,11,11, 8,11,11, 8, + 11,11,11,14,13,10,12,13, 8,11,11,11,13,13,11,13, + 13, +}; + +static const static_codebook _44u2__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u2__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u2__p1_0, + 0 +}; + +static const long _vq_quantlist__44u2__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u2__p2_0[] = { + 2, 5, 5, 5, 6, 6, 5, 6, 6, 5, 6, 6, 7, 8, 8, 6, + 8, 8, 5, 6, 6, 6, 8, 7, 7, 8, 8, 5, 6, 6, 7, 8, + 8, 6, 8, 8, 6, 8, 8, 8, 9,10, 8,10,10, 6, 8, 8, + 7,10, 8, 8,10,10, 5, 6, 6, 6, 8, 8, 7, 8, 8, 6, + 8, 8, 8,10,10, 8, 8,10, 6, 8, 8, 8,10,10, 8,10, + 9, +}; + +static const static_codebook _44u2__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u2__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u2__p2_0, + 0 +}; + +static const long _vq_quantlist__44u2__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u2__p3_0[] = { + 2, 4, 4, 7, 8, 5, 7, 7, 9, 9, 5, 7, 7, 9, 9, 8, + 9, 9,12,11, 8, 9, 9,11,12, 5, 7, 7,10,10, 7, 9, + 9,11,11, 7, 9, 9,10,11,10,11,11,13,13, 9,10,11, + 12,13, 5, 7, 7,10,10, 7, 9, 9,11,10, 7, 9, 9,11, + 11, 9,11,10,13,13,10,11,11,13,13, 8,10,10,14,13, + 10,11,11,15,14, 9,11,11,15,14,13,14,13,16,14,12, + 13,13,15,16, 8,10,10,13,14, 9,11,11,14,15,10,11, + 11,14,15,12,13,13,15,15,12,13,14,15,16, 5, 7, 7, + 10,10, 7, 9, 9,11,11, 7, 9, 9,11,12,10,11,11,14, + 13,10,11,11,14,14, 7, 9, 9,12,12, 9,11,11,13,13, + 9,11,11,13,13,12,13,12,14,14,11,12,13,15,15, 7, + 9, 9,12,12, 8,11,10,13,12, 9,11,11,13,13,11,13, + 12,15,13,11,13,13,15,16, 9,12,11,15,15,11,12,12, + 16,15,11,12,13,16,16,13,14,15,16,15,13,15,15,17, + 17, 9,11,11,14,15,10,12,12,15,15,11,13,12,15,16, + 13,15,14,16,16,13,15,15,17,19, 5, 7, 7,10,10, 7, + 9, 9,12,11, 7, 9, 9,11,11,10,11,11,14,14,10,11, + 11,13,14, 7, 9, 9,12,12, 9,11,11,13,13, 9,10,11, + 12,13,11,13,12,16,15,11,12,12,14,15, 7, 9, 9,12, + 12, 9,11,11,13,13, 9,11,11,13,12,11,13,12,15,16, + 12,13,13,15,14, 9,11,11,15,14,11,13,12,16,15,10, + 11,12,15,15,13,14,14,18,17,13,14,14,15,17,10,11, + 11,14,15,11,13,12,15,17,11,13,12,15,16,13,15,14, + 18,17,14,15,15,16,18, 7,10,10,14,14,10,12,12,15, + 15,10,12,12,15,15,14,15,15,18,17,13,15,15,16,16, + 9,11,11,16,15,11,13,13,16,18,11,13,13,16,16,15, + 16,16, 0, 0,14,15,16,18,17, 9,11,11,15,15,10,13, + 12,17,16,11,12,13,16,17,14,15,16,19,19,14,15,15, + 0,20,12,14,14, 0, 0,13,14,16,19,18,13,15,16,20, + 17,16,18, 0, 0, 0,15,16,17,18,19,11,14,14, 0,19, + 12,15,14,17,17,13,15,15, 0, 0,16,17,15,20,19,15, + 17,16,19, 0, 8,10,10,14,15,10,12,11,15,15,10,11, + 12,16,15,13,14,14,19,17,14,15,15, 0, 0, 9,11,11, + 16,15,11,13,13,17,16,10,12,13,16,17,14,15,15,18, + 18,14,15,16,20,19, 9,12,12, 0,15,11,13,13,16,17, + 11,13,13,19,17,14,16,16,18,17,15,16,16,17,19,11, + 14,14,18,18,13,14,15, 0, 0,12,14,15,19,18,15,16, + 19, 0,19,15,16,19,19,17,12,14,14,16,19,13,15,15, + 0,17,13,15,14,18,18,15,16,15, 0,18,16,17,17, 0, + 0, +}; + +static const static_codebook _44u2__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u2__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u2__p3_0, + 0 +}; + +static const long _vq_quantlist__44u2__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u2__p4_0[] = { + 4, 5, 5, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 9, + 9, 9,11,11, 9, 9, 9,11,11, 5, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 7, 8,10,10,10,10,10,11,12, 9,10,10, + 11,12, 5, 7, 7, 9, 9, 6, 8, 7,10,10, 7, 8, 8,10, + 10, 9,10,10,12,11, 9,10,10,12,11, 9,10,10,12,12, + 10,10,10,13,12, 9,10,10,12,13,12,12,12,14,14,11, + 12,12,13,14, 9,10,10,12,12, 9,10,10,12,13,10,10, + 10,12,13,11,12,12,14,13,12,12,12,14,13, 5, 7, 7, + 10, 9, 7, 8, 8,10,10, 7, 8, 8,10,10,10,10,10,12, + 12,10,10,10,12,12, 7, 8, 8,11,10, 8, 8, 9,11,11, + 8, 9, 9,11,11,10,11,11,12,13,10,11,11,13,13, 6, + 8, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,13,11,10,11,11,13,13, 9,10,10,13,13,10,11,11, + 13,13,10,11,11,14,13,12,11,13,12,15,12,13,13,15, + 15, 9,10,10,12,13,10,11,10,13,13,10,11,11,13,13, + 12,13,11,15,13,12,13,13,15,15, 5, 7, 7, 9,10, 7, + 8, 8,10,10, 7, 8, 8,10,10,10,10,10,12,12,10,10, + 11,12,12, 6, 8, 8,10,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,10,11,11,13,13,10,10,11,11,13, 7, 8, 8,10, + 11, 8, 9, 9,11,11, 8, 9, 8,11,11,10,11,11,13,13, + 10,11,11,13,12, 9,10,10,13,12,10,11,11,14,13,10, + 10,11,13,13,12,13,13,15,15,12,11,13,12,14, 9,10, + 10,12,13,10,11,11,13,14,10,11,11,13,13,12,13,13, + 15,15,12,13,12,15,12, 8, 9, 9,12,12, 9,11,10,13, + 13, 9,10,10,13,13,12,13,13,15,15,12,12,12,14,14, + 9,10,10,13,13,10,11,11,13,14,10,11,11,14,12,13, + 13,14,14,16,12,13,13,15,14, 9,10,10,13,13,10,11, + 10,14,13,10,11,11,13,14,12,14,13,16,14,13,13,13, + 14,15,11,13,12,15,14,11,12,13,14,15,12,13,13,16, + 15,14,12,15,12,16,14,15,15,17,16,11,12,12,14,15, + 11,13,11,15,14,12,13,13,15,16,13,15,12,17,13,14, + 15,15,16,16, 8, 9, 9,12,12, 9,10,10,13,13, 9,10, + 10,13,13,12,13,12,14,14,12,13,13,15,15, 9,10,10, + 13,13,10,11,11,14,13,10,10,11,13,14,12,13,13,15, + 14,12,12,14,14,16, 9,10,10,13,13,10,11,11,13,14, + 10,11,11,14,13,13,13,13,15,15,13,14,13,16,14,11, + 12,12,14,14,12,13,13,16,15,11,12,13,14,15,14,15, + 15,16,16,14,13,15,13,17,11,12,12,14,15,12,13,13, + 15,16,11,13,12,15,15,14,15,14,16,16,14,15,12,17, + 13, +}; + +static const static_codebook _44u2__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u2__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u2__p4_0, + 0 +}; + +static const long _vq_quantlist__44u2__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u2__p5_0[] = { + 1, 4, 4, 7, 7, 8, 8, 9, 9, 4, 6, 5, 8, 8, 8, 8, + 10,10, 4, 5, 6, 8, 8, 8, 8,10,10, 7, 8, 8, 9, 9, + 9, 9,11,11, 7, 8, 8, 9, 9, 9, 9,11,11, 8, 8, 8, + 9, 9,10,11,12,12, 8, 8, 8, 9, 9,10,10,12,12,10, + 10,10,11,11,12,12,13,13,10,10,10,11,11,12,12,13, + 13, +}; + +static const static_codebook _44u2__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u2__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u2__p5_0, + 0 +}; + +static const long _vq_quantlist__44u2__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u2__p6_0[] = { + 1, 4, 4, 6, 6, 8, 8,10,10,11,11,14,13, 4, 6, 5, + 8, 8, 9, 9,11,10,12,11,15,14, 4, 5, 6, 8, 8, 9, + 9,11,11,11,11,14,14, 6, 8, 8,10, 9,11,11,11,11, + 12,12,15,15, 6, 8, 8, 9, 9,11,11,11,12,12,12,15, + 15, 8,10,10,11,11,11,11,12,12,13,13,15,16, 8,10, + 10,11,11,11,11,12,12,13,13,16,16,10,11,11,12,12, + 12,12,13,13,13,13,17,16,10,11,11,12,12,12,12,13, + 13,13,14,16,17,11,12,12,13,13,13,13,14,14,15,14, + 18,17,11,12,12,13,13,13,13,14,14,14,15,19,18,14, + 15,15,15,15,16,16,18,19,18,18, 0, 0,14,15,15,16, + 15,17,17,16,18,17,18, 0, 0, +}; + +static const static_codebook _44u2__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u2__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u2__p6_0, + 0 +}; + +static const long _vq_quantlist__44u2__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u2__p6_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 6, 5, 4, 5, 5, 5, 6, 5, + 6, 5, 6, 6, 5, 5, 6, 6, 6, +}; + +static const static_codebook _44u2__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u2__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u2__p6_1, + 0 +}; + +static const long _vq_quantlist__44u2__p7_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u2__p7_0[] = { + 1, 3, 2,12,12,12,12,12,12, 4,12,12,12,12,12,12, + 12,12, 5,12,12,12,12,12,12,12,12,12,12,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11, +}; + +static const static_codebook _44u2__p7_0 = { + 2, 81, + (long *)_vq_lengthlist__44u2__p7_0, + 1, -516612096, 1626677248, 4, 0, + (long *)_vq_quantlist__44u2__p7_0, + 0 +}; + +static const long _vq_quantlist__44u2__p7_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u2__p7_1[] = { + 1, 4, 4, 7, 6, 7, 6, 8, 7, 9, 7, 9, 8, 4, 7, 6, + 8, 8, 9, 8,10, 9,10,10,11,11, 4, 7, 7, 8, 8, 8, + 8, 9,10,11,11,11,11, 6, 8, 8,10,10,10,10,11,11, + 12,12,12,12, 7, 8, 8,10,10,10,10,11,11,12,12,13, + 13, 7, 9, 9,11,10,12,12,13,13,14,13,14,14, 7, 9, + 9,10,11,11,12,13,13,13,13,16,14, 9,10,10,12,12, + 13,13,14,14,15,16,15,16, 9,10,10,12,12,12,13,14, + 14,14,15,16,15,10,12,12,13,13,15,13,16,16,15,17, + 17,17,10,11,11,12,14,14,14,15,15,17,17,15,17,11, + 12,12,14,14,14,15,15,15,17,16,17,17,10,12,12,13, + 14,14,14,17,15,17,17,17,17, +}; + +static const static_codebook _44u2__p7_1 = { + 2, 169, + (long *)_vq_lengthlist__44u2__p7_1, + 1, -523010048, 1618608128, 4, 0, + (long *)_vq_quantlist__44u2__p7_1, + 0 +}; + +static const long _vq_quantlist__44u2__p7_2[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u2__p7_2[] = { + 2, 5, 5, 6, 6, 7, 7, 8, 7, 8, 8, 8, 8, 5, 6, 6, + 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 6, 6, 7, 7, 8, + 7, 8, 8, 8, 8, 8, 8, 6, 7, 7, 7, 8, 8, 8, 8, 8, + 9, 9, 9, 9, 6, 7, 7, 8, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 7, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, +}; + +static const static_codebook _44u2__p7_2 = { + 2, 169, + (long *)_vq_lengthlist__44u2__p7_2, + 1, -531103744, 1611661312, 4, 0, + (long *)_vq_quantlist__44u2__p7_2, + 0 +}; + +static const long _huff_lengthlist__44u2__short[] = { + 13,15,17,17,15,15,12,17,11, 9, 7,10,10, 9,12,17, + 10, 6, 3, 6, 5, 7,10,17,15,10, 6, 9, 8, 9,11,17, + 15, 8, 4, 7, 3, 5, 9,16,16,10, 5, 8, 4, 5, 8,16, + 13,11, 5, 8, 3, 3, 5,14,13,12, 7,10, 5, 5, 7,14, +}; + +static const static_codebook _huff_book__44u2__short = { + 2, 64, + (long *)_huff_lengthlist__44u2__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u3__long[] = { + 6, 9,13,12,14,11,10,13, 8, 4, 5, 7, 8, 7, 8,12, + 11, 4, 3, 5, 5, 7, 9,14,11, 6, 5, 6, 6, 6, 7,13, + 13, 7, 5, 6, 4, 5, 7,14,11, 7, 6, 6, 5, 5, 6,13, + 9, 7, 8, 6, 7, 5, 3, 9, 9,12,13,12,14,10, 6, 7, +}; + +static const static_codebook _huff_book__44u3__long = { + 2, 64, + (long *)_huff_lengthlist__44u3__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u3__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u3__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 8, 5, 8, 8, 8,10,11, 8, + 10,11, 5, 8, 8, 8,11,10, 8,11,11, 4, 8, 8, 8,11, + 11, 8,11,11, 8,11,11,11,13,14,11,14,14, 8,11,11, + 10,14,12,11,14,14, 4, 8, 8, 8,11,11, 8,11,11, 7, + 11,11,11,14,14,10,12,14, 8,11,11,11,14,14,11,14, + 13, +}; + +static const static_codebook _44u3__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u3__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u3__p1_0, + 0 +}; + +static const long _vq_quantlist__44u3__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u3__p2_0[] = { + 2, 5, 4, 5, 6, 6, 5, 6, 6, 5, 6, 6, 7, 8, 8, 6, + 8, 8, 5, 6, 6, 6, 8, 8, 7, 8, 8, 5, 7, 6, 7, 8, + 8, 6, 8, 8, 7, 8, 8, 8, 9,10, 8,10,10, 6, 8, 8, + 8,10, 8, 8,10,10, 5, 6, 6, 6, 8, 8, 7, 8, 8, 6, + 8, 8, 8,10,10, 8, 8,10, 7, 8, 8, 8,10,10, 8,10, + 9, +}; + +static const static_codebook _44u3__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u3__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u3__p2_0, + 0 +}; + +static const long _vq_quantlist__44u3__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u3__p3_0[] = { + 2, 4, 4, 7, 7, 5, 7, 7, 9, 9, 5, 7, 7, 9, 9, 8, + 9, 9,12,12, 8, 9, 9,11,12, 5, 7, 7,10,10, 7, 9, + 9,11,11, 7, 9, 9,10,11,10,11,11,13,13, 9,10,11, + 13,13, 5, 7, 7,10,10, 7, 9, 9,11,10, 7, 9, 9,11, + 11, 9,11,10,13,13,10,11,11,14,13, 8,10,10,14,13, + 10,11,11,15,14, 9,11,11,14,14,13,14,13,16,16,12, + 13,13,15,15, 8,10,10,13,14, 9,11,11,14,14,10,11, + 11,14,15,12,13,13,15,15,13,14,14,15,16, 5, 7, 7, + 10,10, 7, 9, 9,11,11, 7, 9, 9,11,12,10,11,11,14, + 14,10,11,11,14,14, 7, 9, 9,12,12, 9,11,11,13,13, + 9,11,11,13,13,12,12,13,15,15,11,12,13,15,16, 7, + 9, 9,11,11, 8,11,10,13,12, 9,11,11,13,13,11,13, + 12,15,13,11,13,13,15,16, 9,12,11,15,14,11,12,13, + 16,15,11,13,13,15,16,14,14,15,17,16,13,15,16, 0, + 17, 9,11,11,15,15,10,13,12,15,15,11,13,13,15,16, + 13,15,13,16,15,14,16,15, 0,19, 5, 7, 7,10,10, 7, + 9, 9,11,11, 7, 9, 9,11,11,10,12,11,14,14,10,11, + 12,14,14, 7, 9, 9,12,12, 9,11,11,14,13, 9,10,11, + 12,13,11,13,13,16,16,11,12,13,13,16, 7, 9, 9,12, + 12, 9,11,11,13,13, 9,11,11,13,13,11,13,13,15,15, + 12,13,12,15,14, 9,11,11,15,14,11,13,12,16,16,10, + 12,12,15,15,13,15,15,17,19,13,14,15,16,17,10,12, + 12,15,15,11,13,13,16,16,11,13,13,15,16,13,15,15, + 0, 0,14,15,15,16,16, 8,10,10,14,14,10,12,12,15, + 15,10,12,11,15,16,14,15,15,19,20,13,14,14,18,16, + 9,11,11,15,15,11,13,13,17,16,11,13,13,16,16,15, + 17,17,20,20,14,15,16,17,20, 9,11,11,15,15,10,13, + 12,16,15,11,13,13,15,17,14,16,15,18, 0,14,16,15, + 18,20,12,14,14, 0, 0,14,14,16, 0, 0,13,16,15, 0, + 0,17,17,18, 0, 0,16,17,19,19, 0,12,14,14,18, 0, + 12,16,14, 0,17,13,15,15,18, 0,16,18,17, 0,17,16, + 18,17, 0, 0, 7,10,10,14,14,10,12,11,15,15,10,12, + 12,16,15,13,15,15,18, 0,14,15,15,17, 0, 9,11,11, + 15,15,11,13,13,16,16,11,12,13,16,16,14,15,16,17, + 17,14,16,16,16,18, 9,11,12,16,16,11,13,13,17,17, + 11,14,13,20,17,15,16,16,19, 0,15,16,17, 0,19,11, + 13,14,17,16,14,15,15,20,18,13,14,15,17,19,16,18, + 18, 0,20,16,16,19,17, 0,12,15,14,17, 0,14,15,15, + 18,19,13,16,15,19,20,15,18,18, 0,20,17, 0,16, 0, + 0, +}; + +static const static_codebook _44u3__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u3__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u3__p3_0, + 0 +}; + +static const long _vq_quantlist__44u3__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u3__p4_0[] = { + 4, 5, 5, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 9, + 9, 9,11,11, 9, 9, 9,11,11, 5, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 7, 8,10,10, 9,10,10,11,12, 9,10,10, + 11,12, 5, 7, 7, 9, 9, 7, 8, 7,10,10, 7, 8, 8,10, + 10, 9,10, 9,12,11, 9,10,10,12,11, 9,10, 9,12,12, + 9,10,10,13,12, 9,10,10,12,13,12,12,12,14,14,11, + 12,12,13,14, 9, 9,10,12,12, 9,10,10,12,12, 9,10, + 10,12,13,11,12,11,14,13,12,12,12,14,13, 5, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 8,10,10,10,10,10,12, + 12, 9,10,10,12,12, 7, 8, 8,11,10, 8, 8, 9,11,11, + 8, 9, 9,11,11,11,11,11,12,13,10,11,11,13,13, 6, + 8, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,13,11,10,11,11,13,13, 9,11,10,13,12,10,11,11, + 13,13,10,11,11,13,13,12,12,13,12,15,12,13,13,15, + 15, 9,10,10,12,13,10,11,10,13,12,10,11,11,13,14, + 12,13,11,15,13,12,13,13,15,15, 5, 7, 7, 9, 9, 7, + 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12,12,10,10, + 11,12,12, 6, 8, 8,10,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,10,11,11,13,13,10,10,11,11,13, 7, 8, 8,10, + 10, 8, 9, 9,11,11, 8, 9, 9,11,11,10,11,11,13,13, + 11,11,11,13,12, 9,10,10,13,12,10,11,11,14,13,10, + 10,11,12,13,12,13,13,15,15,12,11,13,13,14, 9,10, + 11,12,13,10,11,11,13,13,10,11,11,13,13,12,13,13, + 15,15,12,13,12,15,12, 8, 9, 9,12,12, 9,11,10,13, + 13, 9,10,10,13,13,12,13,13,15,14,12,12,12,14,13, + 9,10,10,13,12,10,11,11,13,13,10,11,11,14,12,13, + 13,14,14,16,12,13,13,15,15, 9,10,10,13,13,10,11, + 10,14,13,10,11,11,13,14,12,14,13,15,14,13,13,13, + 15,15,11,13,12,15,14,11,12,13,14,15,12,13,13,16, + 14,14,12,15,12,16,14,15,15,17,15,11,12,12,14,14, + 11,13,11,15,14,12,13,13,15,15,13,15,12,17,13,14, + 15,15,16,16, 8, 9, 9,12,12, 9,10,10,12,13, 9,10, + 10,13,13,12,12,12,14,14,12,13,13,15,15, 9,10,10, + 13,12,10,11,11,14,13,10,10,11,13,14,12,13,13,15, + 15,12,12,13,14,16, 9,10,10,13,13,10,11,11,13,14, + 10,11,11,14,13,12,13,13,14,15,13,14,13,16,14,11, + 12,12,14,14,12,13,13,15,14,11,12,13,14,15,14,15, + 15,16,16,13,13,15,13,16,11,12,12,14,15,12,13,13, + 14,15,11,13,12,15,14,14,15,15,16,16,14,15,12,16, + 13, +}; + +static const static_codebook _44u3__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u3__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u3__p4_0, + 0 +}; + +static const long _vq_quantlist__44u3__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u3__p5_0[] = { + 2, 3, 3, 6, 6, 7, 7, 9, 9, 4, 5, 5, 7, 7, 8, 8, + 10,10, 4, 5, 5, 7, 7, 8, 8,10,10, 6, 7, 7, 8, 8, + 9, 9,11,10, 6, 7, 7, 8, 8, 9, 9,10,10, 7, 8, 8, + 9, 9,10,10,11,11, 7, 8, 8, 9, 9,10,10,11,11, 9, + 10,10,11,10,11,11,12,12, 9,10,10,10,10,11,11,12, + 12, +}; + +static const static_codebook _44u3__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u3__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u3__p5_0, + 0 +}; + +static const long _vq_quantlist__44u3__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u3__p6_0[] = { + 1, 4, 4, 6, 6, 8, 8, 9, 9,10,11,13,14, 4, 6, 5, + 8, 8, 9, 9,10,10,11,11,14,14, 4, 6, 6, 8, 8, 9, + 9,10,10,11,11,14,14, 6, 8, 8, 9, 9,10,10,11,11, + 12,12,15,15, 6, 8, 8, 9, 9,10,11,11,11,12,12,15, + 15, 8, 9, 9,11,10,11,11,12,12,13,13,15,16, 8, 9, + 9,10,11,11,11,12,12,13,13,16,16,10,10,11,11,11, + 12,12,13,13,13,14,17,16, 9,10,11,12,11,12,12,13, + 13,13,13,16,18,11,12,11,12,12,13,13,13,14,15,14, + 17,17,11,11,12,12,12,13,13,13,14,14,15,18,17,14, + 15,15,15,15,16,16,17,17,19,18, 0,20,14,15,14,15, + 15,16,16,16,17,18,16,20,18, +}; + +static const static_codebook _44u3__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u3__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u3__p6_0, + 0 +}; + +static const long _vq_quantlist__44u3__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u3__p6_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 6, 5, 4, 5, 5, 5, 6, 5, + 6, 5, 6, 6, 5, 5, 6, 6, 6, +}; + +static const static_codebook _44u3__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u3__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u3__p6_1, + 0 +}; + +static const long _vq_quantlist__44u3__p7_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u3__p7_0[] = { + 1, 3, 3,10,10,10,10,10,10, 4,10,10,10,10,10,10, + 10,10, 4,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, +}; + +static const static_codebook _44u3__p7_0 = { + 2, 81, + (long *)_vq_lengthlist__44u3__p7_0, + 1, -515907584, 1627381760, 4, 0, + (long *)_vq_quantlist__44u3__p7_0, + 0 +}; + +static const long _vq_quantlist__44u3__p7_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u3__p7_1[] = { + 1, 4, 4, 6, 6, 7, 6, 8, 7, 9, 8,10, 9,11,11, 4, + 7, 7, 8, 7, 9, 9,10,10,11,11,11,11,12,12, 4, 7, + 7, 7, 7, 9, 9,10,10,11,11,12,12,12,11, 6, 8, 8, + 9, 9,10,10,11,11,12,12,13,12,13,13, 6, 8, 8, 9, + 9,10,11,11,11,12,12,13,14,13,13, 8, 9, 9,11,11, + 12,12,12,13,14,13,14,14,14,15, 8, 9, 9,11,11,11, + 12,13,14,13,14,15,17,14,15, 9,10,10,12,12,13,13, + 13,14,15,15,15,16,16,16, 9,11,11,12,12,13,13,14, + 14,14,15,16,16,16,16,10,12,12,13,13,14,14,15,15, + 15,16,17,17,17,17,10,12,11,13,13,15,14,15,14,16, + 17,16,16,16,16,11,13,12,14,14,14,14,15,16,17,16, + 17,17,17,17,11,13,12,14,14,14,15,17,16,17,17,17, + 17,17,17,12,13,13,15,16,15,16,17,17,16,16,17,17, + 17,17,12,13,13,15,15,15,16,17,17,17,16,17,16,17, + 17, +}; + +static const static_codebook _44u3__p7_1 = { + 2, 225, + (long *)_vq_lengthlist__44u3__p7_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__44u3__p7_1, + 0 +}; + +static const long _vq_quantlist__44u3__p7_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44u3__p7_2[] = { + 2, 5, 5, 7, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 10,10, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 8, 9, 9, 9, + 9,10, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 10,10,10,10, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9,10, + 9,10,10,10,10, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10, 7, 8, 8, 9, 8, 9, 9, 9, 9,10, + 9,10,10,10,10,10,10, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10,10, 8, 9, 8, 9, 9, 9, 9,10, + 9,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9,10, + 9,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10, + 9,10,10,10,10,10,10,10,10,10,10, 9, 9, 9,10, 9, + 10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,11, 9,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,11, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 9,10,10,10,10,10,10,10,10,10,10,10,11,11,11,10, + 11, +}; + +static const static_codebook _44u3__p7_2 = { + 2, 289, + (long *)_vq_lengthlist__44u3__p7_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44u3__p7_2, + 0 +}; + +static const long _huff_lengthlist__44u3__short[] = { + 14,14,14,15,13,15,12,16,10, 8, 7, 9, 9, 8,12,16, + 10, 5, 4, 6, 5, 6, 9,16,14, 8, 6, 8, 7, 8,10,16, + 14, 7, 4, 6, 3, 5, 8,16,15, 9, 5, 7, 4, 4, 7,16, + 13,10, 6, 7, 4, 3, 4,13,13,12, 7, 9, 5, 5, 6,12, +}; + +static const static_codebook _huff_book__44u3__short = { + 2, 64, + (long *)_huff_lengthlist__44u3__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u4__long[] = { + 3, 8,12,12,13,12,11,13, 5, 4, 6, 7, 8, 8, 9,13, + 9, 5, 4, 5, 5, 7, 9,13, 9, 6, 5, 6, 6, 7, 8,12, + 12, 7, 5, 6, 4, 5, 8,13,11, 7, 6, 6, 5, 5, 6,12, + 10, 8, 8, 7, 7, 5, 3, 8,10,12,13,12,12, 9, 6, 7, +}; + +static const static_codebook _huff_book__44u4__long = { + 2, 64, + (long *)_huff_lengthlist__44u4__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u4__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u4__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 8, 5, 8, 8, 8,10,11, 8, + 10,11, 5, 8, 8, 8,11,10, 8,11,11, 4, 8, 8, 8,11, + 11, 8,11,11, 8,11,11,11,13,14,11,15,14, 8,11,11, + 10,13,12,11,14,14, 4, 8, 8, 8,11,11, 8,11,11, 7, + 11,11,11,15,14,10,12,14, 8,11,11,11,14,14,11,14, + 13, +}; + +static const static_codebook _44u4__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u4__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u4__p1_0, + 0 +}; + +static const long _vq_quantlist__44u4__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u4__p2_0[] = { + 2, 5, 5, 5, 6, 6, 5, 6, 6, 5, 6, 6, 7, 8, 8, 6, + 8, 8, 5, 6, 6, 6, 8, 8, 7, 8, 8, 5, 7, 6, 6, 8, + 8, 6, 8, 8, 6, 8, 8, 8, 9,10, 8,10,10, 6, 8, 8, + 8,10, 8, 8,10,10, 5, 6, 6, 6, 8, 8, 6, 8, 8, 6, + 8, 8, 8,10,10, 8, 8,10, 6, 8, 8, 8,10,10, 8,10, + 9, +}; + +static const static_codebook _44u4__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u4__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u4__p2_0, + 0 +}; + +static const long _vq_quantlist__44u4__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u4__p3_0[] = { + 2, 4, 4, 8, 8, 5, 7, 7, 9, 9, 5, 7, 7, 9, 9, 8, + 10, 9,12,12, 8, 9,10,12,12, 5, 7, 7,10,10, 7, 9, + 9,11,11, 7, 9, 9,11,11,10,12,11,14,14, 9,10,11, + 13,14, 5, 7, 7,10,10, 7, 9, 9,11,11, 7, 9, 9,11, + 11, 9,11,10,14,13,10,11,11,14,14, 8,10,10,14,13, + 10,12,12,15,14, 9,11,11,15,14,13,14,14,17,17,12, + 14,14,16,16, 8,10,10,14,14, 9,11,11,14,15,10,12, + 12,14,15,12,14,13,16,16,13,14,15,15,18, 4, 7, 7, + 10,10, 7, 9, 9,12,11, 7, 9, 9,11,12,10,12,11,15, + 14,10,11,12,14,15, 7, 9, 9,12,12, 9,11,12,13,13, + 9,11,12,13,13,12,13,13,15,16,11,13,13,15,16, 7, + 9, 9,12,12, 9,11,10,13,12, 9,11,12,13,14,11,13, + 12,16,14,12,13,13,15,16,10,12,12,16,15,11,13,13, + 17,16,11,13,13,17,16,14,15,15,17,17,14,16,16,18, + 20, 9,11,11,15,16,11,13,12,16,16,11,13,13,16,17, + 14,15,14,18,16,14,16,16,17,20, 5, 7, 7,10,10, 7, + 9, 9,12,11, 7, 9,10,11,12,10,12,11,15,15,10,12, + 12,14,14, 7, 9, 9,12,12, 9,12,11,14,13, 9,10,11, + 12,13,12,13,14,16,16,11,12,13,14,16, 7, 9, 9,12, + 12, 9,12,11,13,13, 9,12,11,13,13,11,13,13,16,16, + 12,13,13,16,15, 9,11,11,16,14,11,13,13,16,16,11, + 12,13,16,16,14,16,16,17,17,13,14,15,16,17,10,12, + 12,15,15,11,13,13,16,17,11,13,13,16,16,14,16,15, + 19,19,14,15,15,17,18, 8,10,10,14,14,10,12,12,15, + 15,10,12,12,16,16,14,16,15,20,19,13,15,15,17,16, + 9,12,12,16,16,11,13,13,16,18,11,14,13,16,17,16, + 17,16,20, 0,15,16,18,18,20, 9,11,11,15,15,11,14, + 12,17,16,11,13,13,17,17,15,17,15,20,20,14,16,16, + 17, 0,13,15,14,18,16,14,15,16, 0,18,14,16,16, 0, + 0,18,16, 0, 0,20,16,18,18, 0, 0,12,14,14,17,18, + 13,15,14,20,18,14,16,15,19,19,16,20,16, 0,18,16, + 19,17,19, 0, 8,10,10,14,14,10,12,12,16,15,10,12, + 12,16,16,13,15,15,18,17,14,16,16,19, 0, 9,11,11, + 16,15,11,14,13,18,17,11,12,13,17,18,14,17,16,18, + 18,15,16,17,18,18, 9,12,12,16,16,11,13,13,16,18, + 11,14,13,17,17,15,16,16,18,20,16,17,17,20,20,12, + 14,14,18,17,14,16,16, 0,19,13,14,15,18, 0,16, 0, + 0, 0, 0,16,16, 0,19,20,13,15,14, 0, 0,14,16,16, + 18,19,14,16,15, 0,20,16,20,18, 0,20,17,20,17, 0, + 0, +}; + +static const static_codebook _44u4__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u4__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u4__p3_0, + 0 +}; + +static const long _vq_quantlist__44u4__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u4__p4_0[] = { + 4, 5, 5, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 9, + 9, 9,11,11, 8, 9, 9,11,11, 5, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 7, 8,10,10, 9,10,10,11,12, 9,10,10, + 11,12, 5, 7, 7, 9, 9, 7, 8, 7,10,10, 7, 8, 8,10, + 10, 9,10,10,12,11, 9,10,10,12,11, 9,10, 9,12,12, + 9,10,10,13,12, 9,10,10,12,12,12,12,12,14,14,11, + 12,12,13,14, 9, 9,10,12,12, 9,10,10,13,13, 9,10, + 10,12,13,11,12,12,14,13,11,12,12,14,14, 5, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 8,10,10,10,10,10,12, + 12, 9,10,10,12,12, 7, 8, 8,11,10, 8, 8, 9,11,11, + 8, 9, 9,11,11,11,11,11,12,13,10,11,11,13,13, 6, + 8, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,13,11,10,11,11,13,13, 9,11,10,13,12,10,11,11, + 13,14,10,11,11,14,13,12,12,13,12,15,12,13,13,15, + 15, 9,10,10,12,13,10,11,10,13,12,10,11,11,13,14, + 12,13,11,15,13,13,13,13,15,15, 5, 7, 7, 9, 9, 7, + 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12,12,10,10, + 11,12,13, 6, 8, 8,10,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,10,11,11,13,13,10,10,11,11,13, 7, 8, 8,10, + 11, 8, 9, 9,11,11, 8, 9, 8,11,11,10,11,11,13,13, + 11,12,11,13,12, 9,10,10,13,12,10,11,11,14,13,10, + 10,11,12,13,12,13,13,15,15,12,11,13,13,14, 9,10, + 11,12,13,10,11,11,13,14,10,11,11,13,13,12,13,13, + 15,15,12,13,12,15,12, 8, 9, 9,12,12, 9,11,10,13, + 13, 9,10,10,13,13,12,13,13,15,15,12,12,12,14,14, + 9,10,10,13,13,10,11,11,13,14,10,11,11,14,13,13, + 13,14,14,16,13,13,13,15,15, 9,10,10,13,13,10,11, + 10,14,13,10,11,11,13,14,12,14,13,16,14,12,13,13, + 14,15,11,12,12,15,14,11,12,13,14,15,12,13,13,16, + 15,14,12,15,12,16,14,15,15,16,16,11,12,12,14,14, + 11,13,12,15,14,12,13,13,15,16,13,15,13,17,13,14, + 15,15,16,17, 8, 9, 9,12,12, 9,10,10,12,13, 9,10, + 10,13,13,12,12,12,14,14,12,13,13,15,15, 9,10,10, + 13,12,10,11,11,14,13,10,10,11,13,14,13,13,13,15, + 15,12,13,14,14,16, 9,10,10,13,13,10,11,11,13,14, + 10,11,11,14,14,13,13,13,15,15,13,14,13,16,14,11, + 12,12,15,14,12,13,13,16,15,11,12,13,14,15,14,15, + 15,17,16,13,13,15,13,16,11,12,13,14,15,13,13,13, + 15,16,11,13,12,15,14,14,15,15,16,16,14,15,12,17, + 13, +}; + +static const static_codebook _44u4__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u4__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u4__p4_0, + 0 +}; + +static const long _vq_quantlist__44u4__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u4__p5_0[] = { + 2, 3, 3, 6, 6, 7, 7, 9, 9, 4, 5, 5, 7, 7, 8, 8, + 10, 9, 4, 5, 5, 7, 7, 8, 8,10,10, 6, 7, 7, 8, 8, + 9, 9,11,10, 6, 7, 7, 8, 8, 9, 9,10,11, 7, 8, 8, + 9, 9,10,10,11,11, 7, 8, 8, 9, 9,10,10,11,11, 9, + 10,10,11,10,11,11,12,12, 9,10,10,10,11,11,11,12, + 12, +}; + +static const static_codebook _44u4__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u4__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u4__p5_0, + 0 +}; + +static const long _vq_quantlist__44u4__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u4__p6_0[] = { + 1, 4, 4, 6, 6, 8, 8, 9, 9,11,10,13,13, 4, 6, 5, + 8, 8, 9, 9,10,10,11,11,14,14, 4, 6, 6, 8, 8, 9, + 9,10,10,11,11,14,14, 6, 8, 8, 9, 9,10,10,11,11, + 12,12,15,15, 6, 8, 8, 9, 9,10,11,11,11,12,12,15, + 15, 8, 9, 9,11,10,11,11,12,12,13,13,16,16, 8, 9, + 9,10,10,11,11,12,12,13,13,16,16,10,10,10,12,11, + 12,12,13,13,14,14,16,16,10,10,10,11,12,12,12,13, + 13,13,14,16,17,11,12,11,12,12,13,13,14,14,15,14, + 18,17,11,11,12,12,12,13,13,14,14,14,15,19,18,14, + 15,14,15,15,17,16,17,17,17,17,21, 0,14,15,15,16, + 16,16,16,17,17,18,17,20,21, +}; + +static const static_codebook _44u4__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u4__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u4__p6_0, + 0 +}; + +static const long _vq_quantlist__44u4__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u4__p6_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 6, 5, 4, 5, 5, 5, 6, 5, + 6, 5, 6, 6, 5, 5, 6, 6, 6, +}; + +static const static_codebook _44u4__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u4__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u4__p6_1, + 0 +}; + +static const long _vq_quantlist__44u4__p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u4__p7_0[] = { + 1, 3, 3,12,12,12,12,12,12,12,12,12,12, 3,12,11, + 12,12,12,12,12,12,12,12,12,12, 4,11,10,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11, +}; + +static const static_codebook _44u4__p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44u4__p7_0, + 1, -514332672, 1627381760, 4, 0, + (long *)_vq_quantlist__44u4__p7_0, + 0 +}; + +static const long _vq_quantlist__44u4__p7_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u4__p7_1[] = { + 1, 4, 4, 6, 6, 7, 7, 9, 8,10, 8,10, 9,11,11, 4, + 7, 6, 8, 7, 9, 9,10,10,11,10,11,10,12,10, 4, 6, + 7, 8, 8, 9, 9,10,10,11,11,11,11,12,12, 6, 8, 8, + 10, 9,11,10,12,11,12,12,12,12,13,13, 6, 8, 8,10, + 10,10,11,11,11,12,12,13,12,13,13, 8, 9, 9,11,11, + 12,11,12,12,13,13,13,13,13,13, 8, 9, 9,11,11,11, + 12,12,12,13,13,13,13,13,13, 9,10,10,12,11,13,13, + 13,13,14,13,13,14,14,14, 9,10,11,11,12,12,13,13, + 13,13,13,14,15,14,14,10,11,11,12,12,13,13,14,14, + 14,14,14,15,16,16,10,11,11,12,13,13,13,13,15,14, + 14,15,16,15,16,10,12,12,13,13,14,14,14,15,15,15, + 15,15,15,16,11,12,12,13,13,14,14,14,15,15,15,16, + 15,17,16,11,12,12,13,13,13,15,15,14,16,16,16,16, + 16,17,11,12,12,13,13,14,14,15,14,15,15,17,17,16, + 16, +}; + +static const static_codebook _44u4__p7_1 = { + 2, 225, + (long *)_vq_lengthlist__44u4__p7_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__44u4__p7_1, + 0 +}; + +static const long _vq_quantlist__44u4__p7_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44u4__p7_2[] = { + 2, 5, 5, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 10,10,10,10, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9,10, + 9,10, 9,10,10, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9,10,10,10,10,10,10, 8, 9, 8, 9, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10, 8, 8, 8, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10,10, + 10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9,10, + 10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,11,10,10,10, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, + 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, + 10, 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 9,10, 9,10,10,10,10,10,10,10,10,10,10,11,10,10, + 10, +}; + +static const static_codebook _44u4__p7_2 = { + 2, 289, + (long *)_vq_lengthlist__44u4__p7_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44u4__p7_2, + 0 +}; + +static const long _huff_lengthlist__44u4__short[] = { + 14,17,15,17,16,14,13,16,10, 7, 7,10,13,10,15,16, + 9, 4, 4, 6, 5, 7, 9,16,12, 8, 7, 8, 8, 8,11,16, + 14, 7, 4, 6, 3, 5, 8,15,13, 8, 5, 7, 4, 5, 7,16, + 12, 9, 6, 8, 3, 3, 5,16,14,13, 7,10, 5, 5, 7,15, +}; + +static const static_codebook _huff_book__44u4__short = { + 2, 64, + (long *)_huff_lengthlist__44u4__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u5__long[] = { + 3, 8,13,12,14,12,16,11,13,14, 5, 4, 5, 6, 7, 8, + 10, 9,12,15,10, 5, 5, 5, 6, 8, 9, 9,13,15,10, 5, + 5, 6, 6, 7, 8, 8,11,13,12, 7, 5, 6, 4, 6, 7, 7, + 11,14,11, 7, 7, 6, 6, 6, 7, 6,10,14,14, 9, 8, 8, + 6, 7, 7, 7,11,16,11, 8, 8, 7, 6, 6, 7, 4, 7,12, + 10,10,12,10,10, 9,10, 5, 6, 9,10,12,15,13,14,14, + 14, 8, 7, 8, +}; + +static const static_codebook _huff_book__44u5__long = { + 2, 100, + (long *)_huff_lengthlist__44u5__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u5__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u5__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 7, 5, 8, 8, 8,10,10, 7, + 9,10, 5, 8, 8, 7,10, 9, 8,10,10, 5, 8, 8, 8,10, + 10, 8,10,10, 8,10,10,10,12,13,10,13,13, 7,10,10, + 10,13,11,10,13,13, 4, 8, 8, 8,11,10, 8,10,10, 7, + 10,10,10,13,13,10,11,13, 8,10,11,10,13,13,10,13, + 12, +}; + +static const static_codebook _44u5__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u5__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u5__p1_0, + 0 +}; + +static const long _vq_quantlist__44u5__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u5__p2_0[] = { + 3, 4, 4, 5, 6, 6, 5, 6, 6, 5, 6, 6, 6, 8, 8, 6, + 7, 8, 5, 6, 6, 6, 8, 7, 6, 8, 8, 5, 6, 6, 6, 8, + 8, 6, 8, 8, 6, 8, 8, 8, 9, 9, 8, 9, 9, 6, 8, 7, + 7, 9, 8, 8, 9, 9, 5, 6, 6, 6, 8, 7, 6, 8, 8, 6, + 8, 7, 8, 9, 9, 7, 8, 9, 6, 8, 8, 8, 9, 9, 8, 9, + 9, +}; + +static const static_codebook _44u5__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u5__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u5__p2_0, + 0 +}; + +static const long _vq_quantlist__44u5__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u5__p3_0[] = { + 2, 4, 5, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 8, + 10, 9,13,12, 8, 9,10,12,12, 5, 7, 7,10,10, 7, 9, + 9,11,11, 6, 8, 9,11,11,10,11,11,14,14, 9,10,11, + 13,14, 5, 7, 7, 9,10, 7, 9, 8,11,11, 7, 9, 9,11, + 11, 9,11,10,14,13,10,11,11,14,14, 8,10,10,13,13, + 10,11,11,15,14, 9,11,11,14,14,13,14,14,17,16,12, + 13,13,15,16, 8,10,10,13,13, 9,11,11,14,15,10,11, + 11,14,15,12,14,13,16,16,13,15,14,15,17, 5, 7, 7, + 10,10, 7, 9, 9,11,11, 7, 9, 9,11,11,10,11,11,14, + 14,10,11,12,14,14, 7, 9, 9,12,11, 9,11,11,13,13, + 9,11,11,13,13,12,13,13,15,16,11,12,13,15,16, 6, + 9, 9,11,11, 8,11,10,13,12, 9,11,11,13,14,11,13, + 12,16,14,11,13,13,16,17,10,12,11,15,15,11,13,13, + 16,16,11,13,13,17,16,14,15,15,17,17,14,16,16,17, + 18, 9,11,11,14,15,10,12,12,15,15,11,13,13,16,17, + 13,15,13,17,15,14,15,16,18, 0, 5, 7, 7,10,10, 7, + 9, 9,11,11, 7, 9, 9,11,11,10,11,11,14,14,10,11, + 12,14,15, 6, 9, 9,12,11, 9,11,11,13,13, 8,10,11, + 12,13,11,13,13,16,15,11,12,13,14,15, 7, 9, 9,11, + 12, 9,11,11,13,13, 9,11,11,13,13,11,13,13,15,16, + 11,13,13,15,14, 9,11,11,15,14,11,13,13,17,15,10, + 12,12,15,15,14,16,16,17,17,13,13,15,15,17,10,11, + 12,15,15,11,13,13,16,16,11,13,13,15,15,14,15,15, + 18,18,14,15,15,17,17, 8,10,10,13,13,10,12,11,15, + 15,10,11,12,15,15,14,15,15,18,18,13,14,14,18,18, + 9,11,11,15,16,11,13,13,17,17,11,13,13,16,16,15, + 15,16,17, 0,14,15,17, 0, 0, 9,11,11,15,15,10,13, + 12,18,16,11,13,13,15,16,14,16,15,20,20,14,15,16, + 17, 0,13,14,14,20,16,14,15,16,19,18,14,15,15,19, + 0,18,16, 0,20,20,16,18,18, 0, 0,12,14,14,18,18, + 13,15,14,18,16,14,15,16,18,20,16,19,16, 0,17,17, + 18,18,19, 0, 8,10,10,14,14,10,11,11,14,15,10,11, + 12,15,15,13,15,14,19,17,13,15,15,17, 0, 9,11,11, + 16,15,11,13,13,16,16,10,12,13,15,17,14,16,16,18, + 18,14,15,15,18, 0, 9,11,11,15,15,11,13,13,16,17, + 11,13,13,18,17,14,18,16,18,18,15,17,17,18, 0,12, + 14,14,18,18,14,15,15,20, 0,13,14,15,17, 0,16,18, + 17, 0, 0,16,16, 0,17,20,12,14,14,18,18,14,16,15, + 0,18,14,16,15,18, 0,16,19,17, 0, 0,17,18,16, 0, + 0, +}; + +static const static_codebook _44u5__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u5__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u5__p3_0, + 0 +}; + +static const long _vq_quantlist__44u5__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u5__p4_0[] = { + 4, 5, 5, 8, 8, 6, 7, 6, 9, 9, 6, 6, 7, 9, 9, 8, + 9, 9,11,11, 8, 9, 9,11,11, 6, 7, 7, 9, 9, 7, 8, + 8,10,10, 6, 7, 8, 9,10, 9,10,10,11,12, 9, 9,10, + 11,12, 6, 7, 7, 9, 9, 6, 8, 7,10, 9, 7, 8, 8,10, + 10, 9,10, 9,12,11, 9,10,10,12,11, 8, 9, 9,12,11, + 9,10,10,12,12, 9,10,10,12,12,11,12,12,13,14,11, + 11,12,13,14, 8, 9, 9,11,12, 9,10,10,12,12, 9,10, + 10,12,12,11,12,11,14,13,11,12,12,13,13, 5, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12, + 12, 9,10,10,12,12, 7, 8, 8,10,10, 8, 8, 9,10,11, + 8, 9, 9,11,11,10,10,11,11,13,10,11,11,12,13, 6, + 7, 8,10,10, 7, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,13,11,10,11,11,12,12, 9,10,10,12,12,10,10,11, + 12,13,10,11,11,13,13,12,11,13,12,15,12,13,13,14, + 15, 9,10,10,12,12, 9,11,10,13,12,10,11,11,13,13, + 11,13,11,14,12,12,13,13,14,15, 5, 7, 7, 9, 9, 7, + 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12,12, 9,10, + 10,12,12, 6, 8, 7,10,10, 8, 9, 9,11,11, 7, 8, 9, + 10,11,10,11,11,12,12,10,10,11,11,13, 7, 8, 8,10, + 10, 8, 9, 9,11,11, 8, 9, 8,11,10,10,11,11,13,12, + 10,11,10,13,11, 9,10,10,12,12,10,11,11,13,12, 9, + 10,10,12,13,12,13,13,14,15,11,11,13,12,14, 9,10, + 10,12,12,10,11,11,13,13,10,11,10,13,12,12,13,13, + 14,14,12,13,11,14,12, 8, 9, 9,12,12, 9,10,10,12, + 12, 9,10,10,12,12,12,12,12,14,14,11,12,12,14,13, + 9,10,10,12,12,10,11,11,13,13,10,11,11,13,12,12, + 12,13,14,15,12,13,13,15,14, 9,10,10,12,12,10,11, + 10,13,12,10,11,11,12,13,12,13,12,15,13,12,13,13, + 14,15,11,12,12,14,13,11,12,12,14,15,12,13,13,15, + 14,13,12,14,12,16,13,14,14,15,15,11,11,12,14,14, + 11,12,11,14,13,12,13,13,14,15,13,14,12,16,12,14, + 14,15,16,16, 8, 9, 9,11,12, 9,10,10,12,12, 9,10, + 10,12,13,11,12,12,13,13,12,12,13,14,14, 9,10,10, + 12,12,10,11,10,13,12,10,10,11,12,13,12,13,13,15, + 14,12,12,13,13,15, 9,10,10,12,13,10,11,11,12,13, + 10,11,11,13,13,12,13,13,14,15,12,13,12,15,14,11, + 12,11,14,13,12,13,13,15,14,11,11,12,13,14,14,15, + 14,16,15,13,12,14,13,16,11,12,12,13,14,12,13,13, + 14,15,11,12,11,14,14,14,14,14,15,16,13,15,12,16, + 12, +}; + +static const static_codebook _44u5__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u5__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u5__p4_0, + 0 +}; + +static const long _vq_quantlist__44u5__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u5__p5_0[] = { + 2, 3, 3, 6, 6, 8, 8,10,10, 4, 5, 5, 8, 7, 8, 8, + 11,10, 3, 5, 5, 7, 8, 8, 8,10,11, 6, 8, 7,10, 9, + 10,10,11,11, 6, 7, 8, 9, 9, 9,10,11,12, 8, 8, 8, + 10,10,11,11,13,12, 8, 8, 9, 9,10,11,11,12,13,10, + 11,10,12,11,13,12,14,14,10,10,11,11,12,12,13,14, + 14, +}; + +static const static_codebook _44u5__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u5__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u5__p5_0, + 0 +}; + +static const long _vq_quantlist__44u5__p6_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u5__p6_0[] = { + 3, 4, 4, 5, 5, 7, 7, 9, 9, 4, 5, 4, 6, 6, 7, 7, + 9, 9, 4, 4, 5, 6, 6, 7, 7, 9, 9, 5, 6, 6, 7, 7, + 8, 8,10,10, 6, 6, 6, 7, 7, 8, 8,10,10, 7, 7, 7, + 8, 8, 9, 9,11,10, 7, 7, 7, 8, 8, 9, 9,10,11, 9, + 9, 9,10,10,11,10,11,11, 9, 9, 9,10,10,11,10,11, + 11, +}; + +static const static_codebook _44u5__p6_0 = { + 2, 81, + (long *)_vq_lengthlist__44u5__p6_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u5__p6_0, + 0 +}; + +static const long _vq_quantlist__44u5__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u5__p7_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 9, 9, 8,11,10, 7, + 11,10, 5, 9, 9, 7,10,10, 8,10,11, 4, 9, 9, 9,12, + 12, 9,12,12, 8,12,12,11,12,12,10,12,13, 7,12,12, + 11,12,12,10,12,13, 4, 9, 9, 9,12,12, 9,12,12, 7, + 12,11,10,13,13,11,12,12, 7,12,12,10,13,13,11,12, + 12, +}; + +static const static_codebook _44u5__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44u5__p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44u5__p7_0, + 0 +}; + +static const long _vq_quantlist__44u5__p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u5__p7_1[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 4, 5, 5, 7, 7, + 8, 8, 9, 8, 8, 9, 4, 5, 5, 7, 7, 8, 8, 9, 9, 8, + 9, 6, 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 6, 7, 7, 8, + 8, 9, 9, 9, 9, 9, 9, 7, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, + 9, 9, 9, 9,10,10,10,10, 8, 9, 9, 9, 9, 9, 9,10, + 10,10,10, 8, 9, 9, 9, 9, 9, 9,10,10,10,10, 8, 9, + 9, 9, 9, 9, 9,10,10,10,10, +}; + +static const static_codebook _44u5__p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44u5__p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u5__p7_1, + 0 +}; + +static const long _vq_quantlist__44u5__p8_0[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u5__p8_0[] = { + 1, 4, 4, 6, 6, 8, 8, 9, 9,10,10, 4, 6, 6, 7, 7, + 9, 9,10,10,11,11, 4, 6, 6, 7, 7, 9, 9,10,10,11, + 11, 6, 8, 7, 9, 9,10,10,11,11,13,12, 6, 8, 8, 9, + 9,10,10,11,11,12,13, 8, 9, 9,10,10,12,12,13,12, + 14,13, 8, 9, 9,10,10,12,12,13,13,14,14, 9,11,11, + 12,12,13,13,14,14,15,14, 9,11,11,12,12,13,13,14, + 14,15,14,11,12,12,13,13,14,14,15,14,15,14,11,11, + 12,13,13,14,14,14,14,15,15, +}; + +static const static_codebook _44u5__p8_0 = { + 2, 121, + (long *)_vq_lengthlist__44u5__p8_0, + 1, -524582912, 1618345984, 4, 0, + (long *)_vq_quantlist__44u5__p8_0, + 0 +}; + +static const long _vq_quantlist__44u5__p8_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u5__p8_1[] = { + 3, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 5, 6, 5, 7, 6, + 7, 7, 8, 8, 8, 8, 5, 5, 5, 6, 6, 7, 7, 8, 8, 8, + 8, 6, 7, 6, 7, 7, 8, 8, 8, 8, 8, 8, 6, 6, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, + 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44u5__p8_1 = { + 2, 121, + (long *)_vq_lengthlist__44u5__p8_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u5__p8_1, + 0 +}; + +static const long _vq_quantlist__44u5__p9_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u5__p9_0[] = { + 1, 3, 2,12,10,13,13,13,13,13,13,13,13, 4, 9, 9, + 13,13,13,13,13,13,13,13,13,13, 5,10, 9,13,13,13, + 13,13,13,13,13,13,13,12,13,13,13,13,13,13,13,13, + 13,13,13,13,11,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12, +}; + +static const static_codebook _44u5__p9_0 = { + 2, 169, + (long *)_vq_lengthlist__44u5__p9_0, + 1, -514332672, 1627381760, 4, 0, + (long *)_vq_quantlist__44u5__p9_0, + 0 +}; + +static const long _vq_quantlist__44u5__p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u5__p9_1[] = { + 1, 4, 4, 7, 7, 8, 8, 8, 7, 8, 7, 9, 8, 9, 9, 4, + 7, 6, 9, 8,10,10, 9, 8, 9, 9, 9, 9, 9, 8, 5, 6, + 6, 8, 9,10,10, 9, 9, 9,10,10,10,10,11, 7, 8, 8, + 10,10,11,11,10,10,11,11,11,12,11,11, 7, 8, 8,10, + 10,11,11,10,10,11,11,12,11,11,11, 8, 9, 9,11,11, + 12,12,11,11,12,11,12,12,12,12, 8, 9,10,11,11,12, + 12,11,11,12,12,12,12,12,12, 8, 9, 9,10,10,12,11, + 12,12,12,12,12,12,12,13, 8, 9, 9,11,11,11,11,12, + 12,12,12,13,12,13,13, 9,10,10,11,11,12,12,12,13, + 12,13,13,13,14,13, 9,10,10,11,11,12,12,12,13,13, + 12,13,13,14,13, 9,11,10,12,11,13,12,12,13,13,13, + 13,13,13,14, 9,10,10,12,12,12,12,12,13,13,13,13, + 13,14,14,10,11,11,12,12,12,13,13,13,14,14,13,14, + 14,14,10,11,11,12,12,12,12,13,12,13,14,13,14,14, + 14, +}; + +static const static_codebook _44u5__p9_1 = { + 2, 225, + (long *)_vq_lengthlist__44u5__p9_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__44u5__p9_1, + 0 +}; + +static const long _vq_quantlist__44u5__p9_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44u5__p9_2[] = { + 2, 5, 5, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 5, 6, 6, 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 5, 6, 6, 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 7, 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 7, 7, 7, 8, 8, 9, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9,10, 9,10,10,10, 8, 8, 8, 9, 8, 9, 9, 9, 9, 9, + 9, 9,10, 9,10, 9,10, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 9,10, 9,10,10,10,10,10, 8, 9, 9, 9, 9, 9, 9,10, + 9,10, 9,10,10,10,10,10,10, 9, 9, 9, 9, 9,10, 9, + 10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, + 9,10, 9,10, 9,10,10,10,10,10,10, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, + 9, 9,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 9,10,10, 9,10,10,10,10,10,10,10,10,10,10, 9, 9, + 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, 9, + 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 9, 9, 9,10, 9,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _44u5__p9_2 = { + 2, 289, + (long *)_vq_lengthlist__44u5__p9_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44u5__p9_2, + 0 +}; + +static const long _huff_lengthlist__44u5__short[] = { + 4,10,17,13,17,13,17,17,17,17, 3, 6, 8, 9,11, 9, + 15,12,16,17, 6, 5, 5, 7, 7, 8,10,11,17,17, 7, 8, + 7, 9, 9,10,13,13,17,17, 8, 6, 5, 7, 4, 7, 5, 8, + 14,17, 9, 9, 8, 9, 7, 9, 8,10,16,17,12,10, 7, 8, + 4, 7, 4, 7,16,17,12,11, 9,10, 6, 9, 5, 7,14,17, + 14,13,10,15, 4, 8, 3, 5,14,17,17,14,11,15, 6,10, + 6, 8,15,17, +}; + +static const static_codebook _huff_book__44u5__short = { + 2, 100, + (long *)_huff_lengthlist__44u5__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u6__long[] = { + 3, 9,14,13,14,13,16,12,13,14, 5, 4, 6, 6, 8, 9, + 11,10,12,15,10, 5, 5, 6, 6, 8,10,10,13,16,10, 6, + 6, 6, 6, 8, 9, 9,12,14,13, 7, 6, 6, 4, 6, 6, 7, + 11,14,10, 7, 7, 7, 6, 6, 6, 7,10,13,15,10, 9, 8, + 5, 6, 5, 6,10,14,10, 9, 8, 8, 6, 6, 5, 4, 6,11, + 11,11,12,11,10, 9, 9, 5, 5, 9,10,12,15,13,13,13, + 13, 8, 7, 7, +}; + +static const static_codebook _huff_book__44u6__long = { + 2, 100, + (long *)_huff_lengthlist__44u6__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u6__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u6__p1_0[] = { + 1, 4, 4, 4, 8, 7, 5, 7, 7, 5, 8, 8, 8,10,10, 7, + 9,10, 5, 8, 8, 7,10, 9, 8,10,10, 5, 8, 8, 8,10, + 10, 8,10,10, 8,10,10,10,12,13,10,13,13, 7,10,10, + 10,13,11,10,13,13, 5, 8, 8, 8,11,10, 8,10,10, 7, + 10,10,10,13,13,10,11,13, 8,10,11,10,13,13,10,13, + 12, +}; + +static const static_codebook _44u6__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u6__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u6__p1_0, + 0 +}; + +static const long _vq_quantlist__44u6__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u6__p2_0[] = { + 3, 4, 4, 5, 6, 6, 5, 6, 6, 5, 6, 6, 6, 8, 8, 6, + 7, 8, 5, 6, 6, 6, 8, 7, 6, 8, 8, 5, 6, 6, 6, 8, + 8, 6, 8, 8, 6, 8, 8, 8, 9, 9, 8, 9, 9, 6, 7, 7, + 7, 9, 8, 8, 9, 9, 5, 6, 6, 6, 8, 7, 6, 8, 8, 6, + 8, 8, 8, 9, 9, 7, 8, 9, 6, 8, 8, 8, 9, 9, 8, 9, + 9, +}; + +static const static_codebook _44u6__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u6__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u6__p2_0, + 0 +}; + +static const long _vq_quantlist__44u6__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u6__p3_0[] = { + 2, 5, 4, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 8, + 9, 9,13,12, 8, 9,10,12,13, 5, 7, 7,10, 9, 7, 9, + 9,11,11, 7, 8, 9,11,11,10,11,11,14,14, 9,10,11, + 13,14, 5, 7, 7, 9,10, 6, 9, 8,11,11, 7, 9, 9,11, + 11, 9,11,10,14,13,10,11,11,14,13, 8,10,10,13,13, + 10,11,11,15,15, 9,11,11,14,14,13,14,14,17,16,12, + 13,14,16,16, 8,10,10,13,14, 9,11,11,14,15,10,11, + 12,14,15,12,14,13,16,15,13,14,14,15,17, 5, 7, 7, + 10,10, 7, 9, 9,11,11, 7, 9, 9,11,11,10,12,11,14, + 14,10,11,11,14,14, 7, 9, 9,12,11, 9,11,11,13,13, + 9,11,11,13,13,11,13,13,14,15,11,12,13,15,16, 6, + 9, 9,11,12, 8,11,10,13,12, 9,11,11,13,14,11,13, + 12,16,14,11,13,13,15,16,10,12,11,14,15,11,13,13, + 15,17,11,13,13,17,16,15,15,16,17,16,14,15,16,18, + 0, 9,11,11,14,15,10,12,12,16,15,11,13,13,16,16, + 13,15,14,18,15,14,16,16, 0, 0, 5, 7, 7,10,10, 7, + 9, 9,11,11, 7, 9, 9,11,11,10,11,11,14,14,10,11, + 12,14,14, 6, 9, 9,11,11, 9,11,11,13,13, 8,10,11, + 12,13,11,13,13,16,15,11,12,13,14,16, 7, 9, 9,11, + 12, 9,11,11,13,13, 9,11,11,13,13,11,13,13,16,15, + 11,13,12,15,15, 9,11,11,15,14,11,13,13,17,16,10, + 12,13,15,16,14,16,16, 0,18,14,14,15,15,17,10,11, + 12,15,15,11,13,13,16,16,11,13,13,16,16,14,16,16, + 19,17,14,15,15,17,17, 8,10,10,14,14,10,12,11,15, + 15,10,11,12,16,15,14,15,15,18,20,13,14,16,17,18, + 9,11,11,15,16,11,13,13,17,17,11,13,13,17,16,15, + 16,16, 0, 0,15,16,16, 0, 0, 9,11,11,15,15,10,13, + 12,17,15,11,13,13,17,16,15,17,15,20,19,15,16,16, + 19, 0,13,15,14, 0,17,14,15,16, 0,20,15,16,16, 0, + 19,17,18, 0, 0, 0,16,17,18, 0, 0,12,14,14,19,18, + 13,15,14, 0,17,14,15,16,19,19,16,18,16, 0,19,19, + 20,17,20, 0, 8,10,10,13,14,10,11,11,15,15,10,12, + 12,15,16,14,15,14,19,16,14,15,15, 0,18, 9,11,11, + 16,15,11,13,13, 0,16,11,12,13,16,17,14,16,17, 0, + 19,15,16,16,18, 0, 9,11,11,15,16,11,13,13,16,16, + 11,14,13,18,17,15,16,16,18,20,15,17,19, 0, 0,12, + 14,14,17,17,14,16,15, 0, 0,13,14,15,19, 0,16,18, + 20, 0, 0,16,16,18,18, 0,12,14,14,17,20,14,16,16, + 19, 0,14,16,14, 0,20,16,20,17, 0, 0,17, 0,15, 0, + 19, +}; + +static const static_codebook _44u6__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u6__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u6__p3_0, + 0 +}; + +static const long _vq_quantlist__44u6__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u6__p4_0[] = { + 4, 5, 5, 8, 8, 6, 7, 6, 9, 9, 6, 6, 7, 9, 9, 8, + 9, 9,11,11, 8, 9, 9,11,11, 6, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 7, 8, 9,10, 9,10,10,11,11, 9, 9,10, + 11,12, 6, 7, 7, 9, 9, 7, 8, 7,10, 9, 7, 8, 8,10, + 10, 9,10, 9,12,11, 9,10,10,12,11, 8, 9, 9,11,11, + 9,10,10,12,12, 9,10,10,12,12,11,12,12,14,13,11, + 11,12,13,13, 8, 9, 9,11,11, 9,10,10,12,12, 9,10, + 10,12,12,11,12,11,13,12,11,12,12,13,13, 5, 7, 7, + 9, 9, 7, 8, 7,10,10, 7, 7, 8,10,10, 9,10,10,12, + 11, 9,10,10,11,12, 7, 8, 8,10,10, 8, 8, 9,11,11, + 8, 9, 9,11,11,10,10,11,12,13,10,10,11,12,12, 6, + 7, 7,10,10, 7, 9, 8,11,10, 8, 8, 9,10,11,10,11, + 10,13,11,10,11,11,12,12, 9,10,10,12,12,10,10,11, + 13,13,10,11,11,12,13,12,12,12,13,14,12,12,13,14, + 14, 9,10,10,12,12, 9,10,10,13,12,10,11,11,13,13, + 11,12,11,14,12,12,13,13,14,14, 6, 7, 7, 9, 9, 7, + 8, 7,10,10, 7, 8, 8,10,10, 9,10,10,12,11, 9,10, + 10,11,12, 6, 7, 7,10,10, 8, 9, 8,11,10, 7, 8, 9, + 10,11,10,11,11,12,12,10,10,11,11,13, 7, 8, 8,10, + 10, 8, 9, 9,11,11, 8, 9, 8,11,11,10,11,10,13,12, + 10,11,11,13,12, 9,10,10,12,12,10,11,11,13,12, 9, + 10,10,12,13,12,13,12,14,14,11,11,12,12,14, 9,10, + 10,12,12,10,11,11,13,13,10,11,10,13,12,12,12,12, + 14,14,12,13,12,14,13, 8, 9, 9,11,11, 9,10,10,12, + 12, 9,10,10,12,12,11,12,12,14,13,11,12,12,13,14, + 9,10,10,12,12,10,11,11,13,13,10,11,11,13,13,12, + 12,13,14,15,12,12,13,14,14, 9,10,10,12,12, 9,11, + 10,13,12,10,10,11,12,13,12,13,12,14,13,12,12,13, + 14,15,11,12,12,14,13,11,12,12,14,14,12,13,13,14, + 14,13,13,14,14,16,13,14,14,15,15,11,12,11,13,13, + 11,12,11,14,13,12,12,13,14,15,12,14,12,15,12,13, + 14,15,15,16, 8, 9, 9,11,11, 9,10,10,12,12, 9,10, + 10,12,12,11,12,12,14,13,11,12,12,13,13, 9,10,10, + 12,12,10,11,10,13,12, 9,10,11,12,13,12,13,12,14, + 14,12,12,13,13,14, 9,10,10,12,12,10,11,11,13,13, + 10,11,11,13,13,12,13,12,14,14,12,13,13,14,14,11, + 11,11,13,13,12,13,12,14,14,11,11,12,13,14,14,14, + 14,16,15,12,12,14,12,15,11,12,12,13,14,12,13,13, + 14,15,11,12,12,14,14,13,14,14,16,16,13,14,13,16, + 13, +}; + +static const static_codebook _44u6__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u6__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u6__p4_0, + 0 +}; + +static const long _vq_quantlist__44u6__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u6__p5_0[] = { + 2, 3, 3, 6, 6, 8, 8,10,10, 4, 5, 5, 8, 7, 8, 8, + 11,11, 3, 5, 5, 7, 8, 8, 8,11,11, 6, 8, 7, 9, 9, + 10, 9,12,11, 6, 7, 8, 9, 9, 9,10,11,12, 8, 8, 8, + 10, 9,12,11,13,13, 8, 8, 9, 9,10,11,12,13,13,10, + 11,11,12,12,13,13,14,14,10,10,11,11,12,13,13,14, + 14, +}; + +static const static_codebook _44u6__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u6__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u6__p5_0, + 0 +}; + +static const long _vq_quantlist__44u6__p6_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u6__p6_0[] = { + 3, 4, 4, 5, 5, 7, 7, 9, 9, 4, 5, 4, 6, 6, 7, 7, + 9, 9, 4, 4, 5, 6, 6, 7, 8, 9, 9, 5, 6, 6, 7, 7, + 8, 8,10,10, 5, 6, 6, 7, 7, 8, 8,10,10, 7, 8, 7, + 8, 8,10, 9,11,11, 7, 7, 8, 8, 8, 9,10,10,11, 9, + 9, 9,10,10,11,11,12,11, 9, 9, 9,10,10,11,11,11, + 12, +}; + +static const static_codebook _44u6__p6_0 = { + 2, 81, + (long *)_vq_lengthlist__44u6__p6_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u6__p6_0, + 0 +}; + +static const long _vq_quantlist__44u6__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u6__p7_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 9, 8, 7,10,10, 8, + 10,10, 5, 8, 9, 7,10,10, 7,10, 9, 4, 8, 8, 9,11, + 11, 8,11,11, 7,11,11,10,10,13,10,13,13, 7,11,11, + 10,13,12,10,13,13, 5, 9, 8, 8,11,11, 9,11,11, 7, + 11,11,10,13,13,10,12,13, 7,11,11,10,13,13, 9,13, + 10, +}; + +static const static_codebook _44u6__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44u6__p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44u6__p7_0, + 0 +}; + +static const long _vq_quantlist__44u6__p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u6__p7_1[] = { + 3, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 4, 5, 5, 7, 6, + 8, 8, 8, 8, 8, 8, 4, 5, 5, 6, 7, 8, 8, 8, 8, 8, + 8, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 6, 7, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 9, 9, + 9, 9, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 8, 8, 8, + 8, 8, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, +}; + +static const static_codebook _44u6__p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44u6__p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u6__p7_1, + 0 +}; + +static const long _vq_quantlist__44u6__p8_0[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u6__p8_0[] = { + 1, 4, 4, 6, 6, 8, 8, 9, 9,10,10, 4, 6, 6, 7, 7, + 9, 9,10,10,11,11, 4, 6, 6, 7, 7, 9, 9,10,10,11, + 11, 6, 8, 8, 9, 9,10,10,11,11,12,12, 6, 8, 8, 9, + 9,10,10,11,11,12,12, 8, 9, 9,10,10,11,11,12,12, + 13,13, 8, 9, 9,10,10,11,11,12,12,13,13,10,10,10, + 11,11,13,13,13,13,15,14, 9,10,10,12,11,12,13,13, + 13,14,15,11,12,12,13,13,13,13,15,14,15,15,11,11, + 12,13,13,14,14,14,15,15,15, +}; + +static const static_codebook _44u6__p8_0 = { + 2, 121, + (long *)_vq_lengthlist__44u6__p8_0, + 1, -524582912, 1618345984, 4, 0, + (long *)_vq_quantlist__44u6__p8_0, + 0 +}; + +static const long _vq_quantlist__44u6__p8_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u6__p8_1[] = { + 3, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 5, 6, 5, 7, 7, + 7, 7, 8, 7, 8, 8, 5, 5, 6, 6, 7, 7, 7, 7, 7, 8, + 8, 6, 7, 7, 7, 7, 8, 7, 8, 8, 8, 8, 6, 6, 7, 7, + 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, + 8, 8, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44u6__p8_1 = { + 2, 121, + (long *)_vq_lengthlist__44u6__p8_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u6__p8_1, + 0 +}; + +static const long _vq_quantlist__44u6__p9_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u6__p9_0[] = { + 1, 3, 2, 9, 8,15,15,15,15,15,15,15,15,15,15, 4, + 8, 9,13,14,14,14,14,14,14,14,14,14,14,14, 5, 8, + 9,14,14,14,14,14,14,14,14,14,14,14,14,11,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,11,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14, +}; + +static const static_codebook _44u6__p9_0 = { + 2, 225, + (long *)_vq_lengthlist__44u6__p9_0, + 1, -514071552, 1627381760, 4, 0, + (long *)_vq_quantlist__44u6__p9_0, + 0 +}; + +static const long _vq_quantlist__44u6__p9_1[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u6__p9_1[] = { + 1, 4, 4, 7, 7, 8, 9, 8, 8, 9, 8, 9, 8, 9, 9, 4, + 7, 6, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 4, 7, + 6, 9, 9,10,10, 9, 9,10,10,10,10,11,11, 7, 9, 8, + 10,10,11,11,10,10,11,11,11,11,11,11, 7, 8, 9,10, + 10,11,11,10,10,11,11,11,11,11,12, 8,10,10,11,11, + 12,12,11,11,12,12,12,12,13,12, 8,10,10,11,11,12, + 11,11,11,11,12,12,12,12,13, 8, 9, 9,11,10,11,11, + 12,12,12,12,13,12,13,12, 8, 9, 9,11,11,11,11,12, + 12,12,12,12,13,13,13, 9,10,10,11,12,12,12,12,12, + 13,13,13,13,13,13, 9,10,10,11,11,12,12,12,12,13, + 13,13,13,14,13,10,10,10,12,11,12,12,13,13,13,13, + 13,13,13,13,10,10,11,11,11,12,12,13,13,13,13,13, + 13,13,13,10,11,11,12,12,13,12,12,13,13,13,13,13, + 13,14,10,11,11,12,12,13,12,13,13,13,14,13,13,14, + 13, +}; + +static const static_codebook _44u6__p9_1 = { + 2, 225, + (long *)_vq_lengthlist__44u6__p9_1, + 1, -522338304, 1620115456, 4, 0, + (long *)_vq_quantlist__44u6__p9_1, + 0 +}; + +static const long _vq_quantlist__44u6__p9_2[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44u6__p9_2[] = { + 3, 5, 5, 7, 7, 8, 8, 8, 8, 8, 8, 9, 8, 8, 9, 9, + 9, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10, 9, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10, 9, 9, 9,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10, 9, 9, 9,10, 9, 9,10, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, 9,10, 9,10,10, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, 9,10,10, 9, 9, + 10, +}; + +static const static_codebook _44u6__p9_2 = { + 2, 289, + (long *)_vq_lengthlist__44u6__p9_2, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44u6__p9_2, + 0 +}; + +static const long _huff_lengthlist__44u6__short[] = { + 4,11,16,13,17,13,17,16,17,17, 4, 7, 9, 9,13,10, + 16,12,16,17, 7, 6, 5, 7, 8, 9,12,12,16,17, 6, 9, + 7, 9,10,10,15,15,17,17, 6, 7, 5, 7, 5, 7, 7,10, + 16,17, 7, 9, 8, 9, 8,10,11,11,15,17, 7, 7, 7, 8, + 5, 8, 8, 9,15,17, 8, 7, 9, 9, 7, 8, 7, 2, 7,15, + 14,13,13,15, 5,10, 4, 3, 6,17,17,15,13,17, 7,11, + 7, 6, 9,16, +}; + +static const static_codebook _huff_book__44u6__short = { + 2, 100, + (long *)_huff_lengthlist__44u6__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u7__long[] = { + 3, 9,14,13,15,14,16,13,13,14, 5, 5, 7, 7, 8, 9, + 11,10,12,15,10, 6, 5, 6, 6, 9,10,10,13,16,10, 6, + 6, 6, 6, 8, 9, 9,12,15,14, 7, 6, 6, 5, 6, 6, 8, + 12,15,10, 8, 7, 7, 6, 7, 7, 7,11,13,14,10, 9, 8, + 5, 6, 4, 5, 9,12,10, 9, 9, 8, 6, 6, 5, 3, 6,11, + 12,11,12,12,10, 9, 8, 5, 5, 8,10,11,15,13,13,13, + 12, 8, 6, 7, +}; + +static const static_codebook _huff_book__44u7__long = { + 2, 100, + (long *)_huff_lengthlist__44u7__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u7__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u7__p1_0[] = { + 1, 4, 4, 4, 7, 7, 5, 7, 7, 5, 8, 8, 8,10,10, 7, + 10,10, 5, 8, 8, 7,10,10, 8,10,10, 5, 8, 8, 8,11, + 10, 8,10,10, 8,10,10,10,12,13,10,13,13, 7,10,10, + 10,13,12,10,13,13, 5, 8, 8, 8,11,10, 8,10,11, 7, + 10,10,10,13,13,10,12,13, 8,11,11,10,13,13,10,13, + 12, +}; + +static const static_codebook _44u7__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u7__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u7__p1_0, + 0 +}; + +static const long _vq_quantlist__44u7__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u7__p2_0[] = { + 3, 4, 4, 5, 6, 6, 5, 6, 6, 5, 6, 6, 6, 8, 8, 6, + 7, 8, 5, 6, 6, 6, 8, 7, 6, 8, 8, 5, 6, 6, 6, 8, + 7, 6, 8, 8, 6, 8, 8, 8, 9, 9, 8, 9, 9, 6, 8, 7, + 7, 9, 8, 8, 9, 9, 5, 6, 6, 6, 8, 7, 6, 8, 8, 6, + 8, 8, 8, 9, 9, 7, 8, 9, 6, 8, 8, 8, 9, 9, 8, 9, + 9, +}; + +static const static_codebook _44u7__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44u7__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u7__p2_0, + 0 +}; + +static const long _vq_quantlist__44u7__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u7__p3_0[] = { + 2, 5, 4, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 8, + 9, 9,13,12, 8, 9,10,12,13, 5, 7, 7,10, 9, 7, 9, + 9,11,11, 6, 8, 9,11,11,10,11,11,14,14, 9,10,11, + 13,14, 5, 7, 7, 9, 9, 7, 9, 8,11,11, 7, 9, 9,11, + 11, 9,11,10,14,13,10,11,11,14,14, 8,10,10,14,13, + 10,11,12,15,14, 9,11,11,15,14,13,14,14,16,16,12, + 13,14,17,16, 8,10,10,13,13, 9,11,11,14,15,10,11, + 12,14,15,12,14,13,16,16,13,14,15,15,17, 5, 7, 7, + 10,10, 7, 9, 9,11,11, 7, 9, 9,11,11,10,12,11,15, + 14,10,11,12,14,14, 7, 9, 9,12,12, 9,11,11,13,13, + 9,11,11,13,13,11,13,13,14,17,11,13,13,15,16, 6, + 9, 9,11,11, 8,11,10,13,12, 9,11,11,13,13,11,13, + 12,16,14,11,13,13,16,16,10,12,12,15,15,11,13,13, + 16,16,11,13,13,16,15,14,16,17,17,19,14,16,16,18, + 0, 9,11,11,14,15,10,13,12,16,15,11,13,13,16,16, + 14,15,14, 0,16,14,16,16,18, 0, 5, 7, 7,10,10, 7, + 9, 9,12,11, 7, 9, 9,11,12,10,11,11,15,14,10,11, + 12,14,14, 6, 9, 9,11,11, 9,11,11,13,13, 8,10,11, + 12,13,11,13,13,17,15,11,12,13,14,15, 7, 9, 9,11, + 12, 9,11,11,13,13, 9,11,11,13,13,11,13,12,16,16, + 11,13,13,15,14, 9,11,11,14,15,11,13,13,16,15,10, + 12,13,16,16,15,16,16, 0, 0,14,13,15,16,18,10,11, + 11,15,15,11,13,14,16,18,11,13,13,16,15,15,16,16, + 19, 0,14,15,15,16,16, 8,10,10,13,13,10,12,11,16, + 15,10,11,11,16,15,13,15,16,18, 0,13,14,15,17,17, + 9,11,11,15,15,11,13,13,16,18,11,13,13,16,17,15, + 16,16, 0, 0,15,18,16, 0,17, 9,11,11,15,15,11,13, + 12,17,15,11,13,14,16,17,15,18,15, 0,17,15,16,16, + 18,19,13,15,14, 0,18,14,16,16,19,18,14,16,15,19, + 19,16,18,19, 0, 0,16,17, 0, 0, 0,12,14,14,17,17, + 13,16,14, 0,18,14,16,15,18, 0,16,18,16,19,17,18, + 19,17, 0, 0, 8,10,10,14,14, 9,12,11,15,15,10,11, + 12,15,17,13,15,15,18,16,14,16,15,18,17, 9,11,11, + 16,15,11,13,13, 0,16,11,12,13,16,15,15,16,16, 0, + 17,15,15,16,18,17, 9,12,11,15,17,11,13,13,16,16, + 11,14,13,16,16,15,15,16,18,19,16,18,16, 0, 0,12, + 14,14, 0,16,14,16,16, 0,18,13,14,15,16, 0,17,16, + 18, 0, 0,16,16,17,19, 0,13,14,14,17, 0,14,17,16, + 0,19,14,15,15,18,19,17,16,18, 0, 0,15,19,16, 0, + 0, +}; + +static const static_codebook _44u7__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44u7__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u7__p3_0, + 0 +}; + +static const long _vq_quantlist__44u7__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u7__p4_0[] = { + 4, 5, 5, 8, 8, 6, 7, 6, 9, 9, 6, 6, 7, 9, 9, 8, + 9, 9,11,11, 8, 9, 9,10,11, 6, 7, 7, 9, 9, 7, 8, + 8,10,10, 6, 7, 8, 9,10, 9,10,10,12,12, 9, 9,10, + 11,12, 6, 7, 7, 9, 9, 6, 8, 7,10, 9, 7, 8, 8,10, + 10, 9,10, 9,12,11, 9,10,10,12,11, 8, 9, 9,11,11, + 9,10,10,12,12, 9,10,10,12,12,11,12,12,13,14,11, + 11,12,13,13, 8, 9, 9,11,11, 9,10,10,12,11, 9,10, + 10,12,12,11,12,11,13,13,11,12,12,13,13, 6, 7, 7, + 9, 9, 7, 8, 7,10,10, 7, 7, 8,10,10, 9,10,10,12, + 11, 9,10,10,12,12, 7, 8, 8,10,10, 8, 8, 9,11,11, + 8, 9, 9,11,11,10,11,11,12,12,10,10,11,12,13, 6, + 7, 7,10,10, 7, 9, 8,11,10, 8, 8, 9,10,11,10,11, + 10,13,11,10,11,11,12,12, 9,10,10,12,12,10,10,11, + 13,13,10,11,11,13,12,12,12,13,13,14,12,12,13,14, + 14, 9,10,10,12,12, 9,10,10,12,12,10,11,11,13,13, + 11,12,11,14,12,12,13,13,14,14, 6, 7, 7, 9, 9, 7, + 8, 7,10,10, 7, 7, 8,10,10, 9,10,10,12,11, 9,10, + 10,11,12, 6, 7, 7,10,10, 8, 9, 8,11,10, 7, 8, 9, + 10,11,10,11,11,13,12,10,10,11,11,13, 7, 8, 8,10, + 10, 8, 9, 9,11,11, 8, 9, 9,11,11,10,11,10,13,12, + 10,11,11,12,12, 9,10,10,12,12,10,11,11,13,12, 9, + 10,10,12,13,12,13,12,14,14,11,11,12,12,14, 9,10, + 10,12,12,10,11,11,13,13,10,11,11,13,13,12,13,12, + 14,14,12,13,12,14,13, 8, 9, 9,11,11, 9,10,10,12, + 12, 9,10,10,12,12,11,12,12,14,13,11,12,12,13,13, + 9,10,10,12,12,10,11,11,13,13,10,11,11,13,12,12, + 13,13,14,14,12,12,13,14,14, 9,10,10,12,12, 9,11, + 10,13,12,10,10,11,12,13,11,13,12,14,13,12,12,13, + 14,14,11,12,12,13,13,11,12,13,14,14,12,13,13,14, + 14,13,13,14,14,16,13,14,14,16,16,11,11,11,13,13, + 11,12,11,14,13,12,12,13,14,15,13,14,12,16,13,14, + 14,14,15,16, 8, 9, 9,11,11, 9,10,10,12,12, 9,10, + 10,12,12,11,12,12,14,13,11,12,12,13,14, 9,10,10, + 12,12,10,11,10,13,12, 9,10,11,12,13,12,13,12,14, + 14,12,12,13,13,14, 9,10,10,12,12,10,11,11,12,13, + 10,11,11,13,13,12,13,12,14,14,12,13,13,14,14,11, + 12,12,13,13,12,13,12,14,14,11,11,12,13,14,13,15, + 14,16,15,13,12,14,13,16,11,12,12,13,13,12,13,13, + 14,14,12,12,12,14,14,13,14,14,15,15,13,14,13,16, + 14, +}; + +static const static_codebook _44u7__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44u7__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u7__p4_0, + 0 +}; + +static const long _vq_quantlist__44u7__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u7__p5_0[] = { + 2, 3, 3, 6, 6, 7, 8,10,10, 4, 5, 5, 8, 7, 8, 8, + 11,11, 3, 5, 5, 7, 7, 8, 9,11,11, 6, 8, 7, 9, 9, + 10,10,12,12, 6, 7, 8, 9,10,10,10,12,12, 8, 8, 8, + 10,10,12,11,13,13, 8, 8, 9,10,10,11,11,13,13,10, + 11,11,12,12,13,13,14,14,10,11,11,12,12,13,13,14, + 14, +}; + +static const static_codebook _44u7__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44u7__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u7__p5_0, + 0 +}; + +static const long _vq_quantlist__44u7__p6_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u7__p6_0[] = { + 3, 4, 4, 5, 5, 7, 7, 9, 9, 4, 5, 4, 6, 6, 8, 7, + 9, 9, 4, 4, 5, 6, 6, 7, 7, 9, 9, 5, 6, 6, 7, 7, + 8, 8,10,10, 5, 6, 6, 7, 7, 8, 8,10,10, 7, 8, 7, + 8, 8,10, 9,11,11, 7, 7, 8, 8, 8, 9,10,11,11, 9, + 9, 9,10,10,11,10,12,11, 9, 9, 9,10,10,11,11,11, + 12, +}; + +static const static_codebook _44u7__p6_0 = { + 2, 81, + (long *)_vq_lengthlist__44u7__p6_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u7__p6_0, + 0 +}; + +static const long _vq_quantlist__44u7__p7_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u7__p7_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 9, 8, 8, 9, 9, 7, + 10,10, 5, 8, 9, 7, 9,10, 8, 9, 9, 4, 9, 9, 9,11, + 10, 8,10,10, 7,11,10,10,10,12,10,12,12, 7,10,10, + 10,12,11,10,12,12, 5, 9, 9, 8,10,10, 9,11,11, 7, + 11,10,10,12,12,10,11,12, 7,10,11,10,12,12,10,12, + 10, +}; + +static const static_codebook _44u7__p7_0 = { + 4, 81, + (long *)_vq_lengthlist__44u7__p7_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44u7__p7_0, + 0 +}; + +static const long _vq_quantlist__44u7__p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u7__p7_1[] = { + 3, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8, 4, 5, 5, 6, 6, + 8, 7, 8, 8, 8, 8, 4, 5, 5, 6, 6, 7, 8, 8, 8, 8, + 8, 6, 7, 6, 7, 7, 8, 8, 9, 9, 9, 9, 6, 6, 7, 7, + 7, 8, 8, 9, 9, 9, 9, 7, 8, 7, 8, 8, 9, 9, 9, 9, + 9, 9, 7, 7, 8, 8, 8, 9, 9, 9, 9, 9, 9, 8, 8, 8, + 9, 9, 9, 9,10, 9, 9, 9, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9,10, 8, 8, 8, 9, 9, 9, 9,10, 9,10,10, 8, 8, + 8, 9, 9, 9, 9, 9,10,10,10, +}; + +static const static_codebook _44u7__p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44u7__p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u7__p7_1, + 0 +}; + +static const long _vq_quantlist__44u7__p8_0[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u7__p8_0[] = { + 1, 4, 4, 6, 6, 8, 8,10,10,11,11, 4, 6, 6, 7, 7, + 9, 9,11,10,12,12, 5, 6, 5, 7, 7, 9, 9,10,11,12, + 12, 6, 7, 7, 8, 8,10,10,11,11,13,13, 6, 7, 7, 8, + 8,10,10,11,12,13,13, 8, 9, 9,10,10,11,11,12,12, + 14,14, 8, 9, 9,10,10,11,11,12,12,14,14,10,10,10, + 11,11,13,12,14,14,15,15,10,10,10,12,12,13,13,14, + 14,15,15,11,12,12,13,13,14,14,15,14,16,15,11,12, + 12,13,13,14,14,15,15,15,16, +}; + +static const static_codebook _44u7__p8_0 = { + 2, 121, + (long *)_vq_lengthlist__44u7__p8_0, + 1, -524582912, 1618345984, 4, 0, + (long *)_vq_quantlist__44u7__p8_0, + 0 +}; + +static const long _vq_quantlist__44u7__p8_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u7__p8_1[] = { + 4, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 5, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 5, 6, 6, 6, 7, 7, 7, 7, 7, 7, + 7, 6, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 6, 7, 7, 7, + 7, 7, 7, 7, 7, 8, 8, 7, 7, 7, 7, 7, 8, 7, 8, 8, + 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, + 7, 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 8, 8, 8, + 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44u7__p8_1 = { + 2, 121, + (long *)_vq_lengthlist__44u7__p8_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u7__p8_1, + 0 +}; + +static const long _vq_quantlist__44u7__p9_0[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u7__p9_0[] = { + 1, 3, 3,10,10,10,10,10,10,10,10, 4,10,10,10,10, + 10,10,10,10,10,10, 4,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, +}; + +static const static_codebook _44u7__p9_0 = { + 2, 121, + (long *)_vq_lengthlist__44u7__p9_0, + 1, -512171520, 1630791680, 4, 0, + (long *)_vq_quantlist__44u7__p9_0, + 0 +}; + +static const long _vq_quantlist__44u7__p9_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u7__p9_1[] = { + 1, 4, 4, 6, 5, 8, 6, 9, 8,10, 9,11,10, 4, 6, 6, + 8, 8, 9, 9,11,10,11,11,11,11, 4, 6, 6, 8, 8,10, + 9,11,11,11,11,11,12, 6, 8, 8,10,10,11,11,12,12, + 13,12,13,13, 6, 8, 8,10,10,11,11,12,12,12,13,14, + 13, 8,10,10,11,11,12,13,14,14,14,14,15,15, 8,10, + 10,11,12,12,13,13,14,14,14,14,15, 9,11,11,13,13, + 14,14,15,14,16,15,17,15, 9,11,11,12,13,14,14,15, + 14,15,15,15,16,10,12,12,13,14,15,15,15,15,16,17, + 16,17,10,13,12,13,14,14,16,16,16,16,15,16,17,11, + 13,13,14,15,14,17,15,16,17,17,17,17,11,13,13,14, + 15,15,15,15,17,17,16,17,16, +}; + +static const static_codebook _44u7__p9_1 = { + 2, 169, + (long *)_vq_lengthlist__44u7__p9_1, + 1, -518889472, 1622704128, 4, 0, + (long *)_vq_quantlist__44u7__p9_1, + 0 +}; + +static const long _vq_quantlist__44u7__p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44u7__p9_2[] = { + 2, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, + 8, +}; + +static const static_codebook _44u7__p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44u7__p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44u7__p9_2, + 0 +}; + +static const long _huff_lengthlist__44u7__short[] = { + 5,12,17,16,16,17,17,17,17,17, 4, 7,11,11,12, 9, + 17,10,17,17, 7, 7, 8, 9, 7, 9,11,10,15,17, 7, 9, + 10,11,10,12,14,12,16,17, 7, 8, 5, 7, 4, 7, 7, 8, + 16,16, 6,10, 9,10, 7,10,11,11,16,17, 6, 8, 8, 9, + 5, 7, 5, 8,16,17, 5, 5, 8, 7, 6, 7, 7, 6, 6,14, + 12,10,12,11, 7,11, 4, 4, 2, 7,17,15,15,15, 8,15, + 6, 8, 5, 9, +}; + +static const static_codebook _huff_book__44u7__short = { + 2, 100, + (long *)_huff_lengthlist__44u7__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u8__long[] = { + 3, 9,13,14,14,15,14,14,15,15, 5, 4, 6, 8,10,12, + 12,14,15,15, 9, 5, 4, 5, 8,10,11,13,16,16,10, 7, + 4, 3, 5, 7, 9,11,13,13,10, 9, 7, 4, 4, 6, 8,10, + 12,14,13,11, 9, 6, 5, 5, 6, 8,12,14,13,11,10, 8, + 7, 6, 6, 7,10,14,13,11,12,10, 8, 7, 6, 6, 9,13, + 12,11,14,12,11, 9, 8, 7, 9,11,11,12,14,13,14,11, + 10, 8, 8, 9, +}; + +static const static_codebook _huff_book__44u8__long = { + 2, 100, + (long *)_huff_lengthlist__44u8__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u8__short[] = { + 6,14,18,18,17,17,17,17,17,17, 4, 7, 9, 9,10,13, + 15,17,17,17, 6, 7, 5, 6, 8,11,16,17,16,17, 5, 7, + 5, 4, 6,10,14,17,17,17, 6, 6, 6, 5, 7,10,13,16, + 17,17, 7, 6, 7, 7, 7, 8, 7,10,15,16,12, 9, 9, 6, + 6, 5, 3, 5,11,15,14,14,13, 5, 5, 7, 3, 4, 8,15, + 17,17,13, 7, 7,10, 6, 6,10,15,17,17,16,10,11,14, + 10,10,15,17, +}; + +static const static_codebook _huff_book__44u8__short = { + 2, 100, + (long *)_huff_lengthlist__44u8__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u8_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u8_p1_0[] = { + 1, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 8, 9, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 8, 9, 9, 5, 7, 7, 7, 9, + 9, 7, 9, 9, 7, 9, 9, 9,10,11, 9,11,10, 7, 9, 9, + 9,11,10, 9,10,11, 5, 7, 7, 7, 9, 9, 7, 9, 9, 7, + 9, 9, 9,11,10, 9,10,10, 8, 9, 9, 9,11,11, 9,11, + 10, +}; + +static const static_codebook _44u8_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u8_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u8_p1_0, + 0 +}; + +static const long _vq_quantlist__44u8_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u8_p2_0[] = { + 4, 5, 5, 8, 8, 5, 7, 6, 9, 9, 5, 6, 7, 9, 9, 8, + 9, 9,11,11, 8, 9, 9,11,11, 5, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 8, 8,10,10, 9,10,10,12,12, 9,10,10, + 11,12, 5, 7, 7, 9, 9, 7, 8, 7,10,10, 7, 8, 8,10, + 10, 9,10, 9,12,11, 9,10,10,12,12, 8, 9, 9,12,11, + 9,10,10,12,12, 9,10,10,12,12,11,12,12,14,14,11, + 11,12,13,14, 8, 9, 9,11,11, 9,10,10,12,12, 9,10, + 10,12,12,11,12,11,13,13,11,12,12,14,14, 5, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12, + 12, 9,10,10,11,12, 7, 8, 8,10,10, 8, 9, 9,11,11, + 8, 9, 9,11,11,10,11,11,12,13,10,11,11,12,13, 6, + 8, 8,10,10, 8, 9, 8,11,10, 8, 9, 9,11,11,10,11, + 10,13,12,10,11,11,13,13, 9,10,10,12,12,10,11,11, + 13,13,10,11,11,13,13,12,12,13,13,14,12,13,13,14, + 14, 9,10,10,12,12,10,11,10,13,12,10,11,11,13,13, + 11,13,12,14,13,12,13,13,14,14, 5, 7, 7, 9, 9, 7, + 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12,12, 9,10, + 10,12,12, 7, 8, 8,10,10, 8, 9, 9,11,11, 8, 8, 9, + 10,11,10,11,11,13,13,10,10,11,12,13, 7, 8, 8,10, + 10, 8, 9, 9,11,11, 8, 9, 9,11,11,10,11,11,13,13, + 10,11,11,13,12, 9,10,10,12,12,10,11,11,13,13,10, + 10,11,12,13,12,13,13,14,14,12,12,13,13,14, 9,10, + 10,12,12,10,11,11,13,13,10,11,11,13,13,12,13,13, + 15,14,12,13,13,14,13, 8, 9, 9,11,11, 9,10,10,12, + 12, 9,10,10,12,12,12,12,12,14,13,11,12,12,14,14, + 9,10,10,12,12,10,11,11,13,13,10,11,11,13,13,12, + 13,13,14,15,12,13,13,14,15, 9,10,10,12,12,10,11, + 10,13,12,10,11,11,13,13,12,13,12,15,14,12,13,13, + 14,15,11,12,12,14,14,12,13,13,14,14,12,13,13,15, + 14,14,14,14,14,16,14,14,15,16,16,11,12,12,14,14, + 11,12,12,14,14,12,13,13,14,15,13,14,13,16,14,14, + 14,14,16,16, 8, 9, 9,11,11, 9,10,10,12,12, 9,10, + 10,12,12,11,12,12,14,13,11,12,12,14,14, 9,10,10, + 12,12,10,11,11,13,13,10,10,11,12,13,12,13,13,15, + 14,12,12,13,13,14, 9,10,10,12,12,10,11,11,13,13, + 10,11,11,13,13,12,13,13,14,14,12,13,13,15,14,11, + 12,12,14,13,12,13,13,15,14,11,12,12,13,14,14,15, + 14,16,15,13,13,14,13,16,11,12,12,14,14,12,13,13, + 14,15,12,13,12,15,14,14,14,14,16,15,14,15,13,16, + 14, +}; + +static const static_codebook _44u8_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44u8_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u8_p2_0, + 0 +}; + +static const long _vq_quantlist__44u8_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u8_p3_0[] = { + 3, 4, 4, 5, 5, 7, 7, 9, 9, 4, 5, 4, 6, 6, 7, 7, + 9, 9, 4, 4, 5, 6, 6, 7, 7, 9, 9, 5, 6, 6, 7, 7, + 8, 8,10,10, 6, 6, 6, 7, 7, 8, 8,10,10, 7, 7, 7, + 8, 8, 9, 9,11,10, 7, 7, 7, 8, 8, 9, 9,10,11, 9, + 9, 9,10,10,11,10,12,11, 9, 9, 9, 9,10,11,11,11, + 12, +}; + +static const static_codebook _44u8_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44u8_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u8_p3_0, + 0 +}; + +static const long _vq_quantlist__44u8_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44u8_p4_0[] = { + 4, 4, 4, 6, 6, 7, 7, 8, 8, 8, 8,10,10,11,11,11, + 11, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11,11, + 12,12, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,10,10,11, + 11,12,12, 6, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10,10, + 11,11,12,12, 6, 6, 6, 7, 7, 8, 8, 9, 9, 9, 9,10, + 10,11,11,12,12, 7, 7, 7, 8, 8, 9, 8,10, 9,10, 9, + 11,10,12,11,13,12, 7, 7, 7, 8, 8, 8, 9, 9,10, 9, + 10,10,11,11,12,12,13, 8, 8, 8, 9, 9, 9, 9,10,10, + 11,10,11,11,12,12,13,13, 8, 8, 8, 9, 9, 9,10,10, + 10,10,11,11,11,12,12,12,13, 8, 9, 9, 9, 9,10, 9, + 11,10,11,11,12,11,13,12,13,13, 8, 9, 9, 9, 9, 9, + 10,10,11,11,11,11,12,12,13,13,13,10,10,10,10,10, + 11,10,11,11,12,11,13,12,13,13,14,13,10,10,10,10, + 10,10,11,11,11,11,12,12,13,13,13,13,14,11,11,11, + 11,11,12,11,12,12,13,12,13,13,14,13,14,14,11,11, + 11,11,11,11,12,12,12,12,13,13,13,13,14,14,14,11, + 12,12,12,12,13,12,13,12,13,13,14,13,14,14,14,14, + 11,12,12,12,12,12,12,13,13,13,13,13,14,14,14,14, + 14, +}; + +static const static_codebook _44u8_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__44u8_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44u8_p4_0, + 0 +}; + +static const long _vq_quantlist__44u8_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u8_p5_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 8, 8, 8, 9, 9, 7, + 9, 9, 5, 8, 8, 7, 9, 9, 8, 9, 9, 5, 8, 8, 8,10, + 10, 8,10,10, 7,10,10, 9,10,12, 9,12,11, 7,10,10, + 9,11,10, 9,11,12, 5, 8, 8, 8,10,10, 8,10,10, 7, + 10,10, 9,11,11, 9,10,11, 7,10,10, 9,11,11,10,12, + 10, +}; + +static const static_codebook _44u8_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__44u8_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44u8_p5_0, + 0 +}; + +static const long _vq_quantlist__44u8_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u8_p5_1[] = { + 4, 5, 5, 6, 6, 7, 7, 7, 7, 8, 8, 5, 5, 5, 6, 6, + 7, 7, 8, 8, 8, 8, 5, 5, 5, 6, 6, 7, 7, 7, 8, 8, + 8, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 6, 6, 6, 7, + 7, 7, 7, 8, 8, 8, 8, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 7, 8, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 9, +}; + +static const static_codebook _44u8_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__44u8_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u8_p5_1, + 0 +}; + +static const long _vq_quantlist__44u8_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u8_p6_0[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 4, 6, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 4, 6, 6, 7, 7, 8, + 8, 8, 8, 9, 9,10,10, 6, 7, 7, 7, 8, 8, 8, 8, 9, + 9,10,10,10, 6, 7, 7, 8, 8, 8, 8, 9, 8,10, 9,11, + 10, 7, 8, 8, 8, 8, 8, 9, 9, 9,10,10,11,11, 7, 8, + 8, 8, 8, 9, 8, 9, 9,10,10,11,11, 8, 8, 8, 9, 9, + 9, 9, 9,10,10,10,11,11, 8, 8, 8, 9, 9, 9, 9,10, + 9,10,10,11,11, 9, 9, 9, 9,10,10,10,10,10,10,11, + 11,12, 9, 9, 9,10, 9,10,10,10,10,11,10,12,11,10, + 10,10,10,10,11,11,11,11,11,12,12,12,10,10,10,10, + 11,11,11,11,11,12,11,12,12, +}; + +static const static_codebook _44u8_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u8_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u8_p6_0, + 0 +}; + +static const long _vq_quantlist__44u8_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u8_p6_1[] = { + 3, 4, 4, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44u8_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u8_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u8_p6_1, + 0 +}; + +static const long _vq_quantlist__44u8_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u8_p7_0[] = { + 1, 4, 5, 6, 6, 7, 7, 8, 8,10,10,11,11, 5, 6, 6, + 7, 7, 8, 8, 9, 9,11,10,12,11, 5, 6, 6, 7, 7, 8, + 8, 9, 9,10,11,11,12, 6, 7, 7, 8, 8, 9, 9,10,10, + 11,11,12,12, 6, 7, 7, 8, 8, 9, 9,10,10,11,12,13, + 12, 7, 8, 8, 9, 9,10,10,11,11,12,12,13,13, 8, 8, + 8, 9, 9,10,10,11,11,12,12,13,13, 9, 9, 9,10,10, + 11,11,12,12,13,13,14,14, 9, 9, 9,10,10,11,11,12, + 12,13,13,14,14,10,11,11,12,11,13,12,13,13,14,14, + 15,15,10,11,11,11,12,12,13,13,14,14,14,15,15,11, + 12,12,13,13,14,13,15,14,15,15,16,15,11,11,12,13, + 13,13,14,14,14,15,15,15,16, +}; + +static const static_codebook _44u8_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44u8_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__44u8_p7_0, + 0 +}; + +static const long _vq_quantlist__44u8_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u8_p7_1[] = { + 4, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 5, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 5, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 6, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 6, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 7, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 7, 7, 7, + 8, 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, 7, 8, 8, 8, + 8, 8, 8, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, + 7, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44u8_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44u8_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u8_p7_1, + 0 +}; + +static const long _vq_quantlist__44u8_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u8_p8_0[] = { + 1, 4, 4, 7, 7, 8, 8, 8, 7, 9, 8,10, 9,11,10, 4, + 6, 6, 8, 8,10, 9, 9, 9,10,10,11,10,12,10, 4, 6, + 6, 8, 8,10,10, 9, 9,10,10,11,11,11,12, 7, 8, 8, + 10,10,11,11,11,10,12,11,12,12,13,11, 7, 8, 8,10, + 10,11,11,10,10,11,11,12,12,13,13, 8,10,10,11,11, + 12,11,12,11,13,12,13,12,14,13, 8,10, 9,11,11,12, + 12,12,12,12,12,13,13,14,13, 8, 9, 9,11,10,12,11, + 13,12,13,13,14,13,14,13, 8, 9, 9,10,11,12,12,12, + 12,13,13,14,15,14,14, 9,10,10,12,11,13,12,13,13, + 14,13,14,14,14,14, 9,10,10,12,12,12,12,13,13,14, + 14,14,15,14,14,10,11,11,13,12,13,12,14,14,14,14, + 14,14,15,15,10,11,11,12,12,13,13,14,14,14,15,15, + 14,16,15,11,12,12,13,12,14,14,14,13,15,14,15,15, + 15,17,11,12,12,13,13,14,14,14,15,15,14,15,15,14, + 17, +}; + +static const static_codebook _44u8_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__44u8_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44u8_p8_0, + 0 +}; + +static const long _vq_quantlist__44u8_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44u8_p8_1[] = { + 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 6, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 5, 6, 6, 7, 7, 8, + 8, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 7, + 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10, 9,10, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,10, + 10, 9,10, 8, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9,10, 9, + 10,10,10,10,10,10,10,10, 8, 9, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10, 9,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10, 9,10,10,10,10,10,10, + 10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,10, + 10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9,10, 9, + 10,10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10, + 10, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9, + 9, 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10, 9, 9, 9,10, 9,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9,10, + 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, + 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10, 9, 9, 9,10, 9,10, 9,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44u8_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__44u8_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44u8_p8_1, + 0 +}; + +static const long _vq_quantlist__44u8_p9_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u8_p9_0[] = { + 1, 3, 3, 9, 9, 9, 9, 9, 9, 4, 9, 9, 9, 9, 9, 9, + 9, 9, 5, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, + 8, +}; + +static const static_codebook _44u8_p9_0 = { + 2, 81, + (long *)_vq_lengthlist__44u8_p9_0, + 1, -511895552, 1631393792, 4, 0, + (long *)_vq_quantlist__44u8_p9_0, + 0 +}; + +static const long _vq_quantlist__44u8_p9_1[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__44u8_p9_1[] = { + 1, 4, 4, 7, 7, 8, 7, 8, 6, 9, 7,10, 8,11,10,11, + 11,11,11, 4, 7, 6, 9, 9,10, 9, 9, 9,10,10,11,10, + 11,10,11,11,13,11, 4, 7, 7, 9, 9, 9, 9, 9, 9,10, + 10,11,10,11,11,11,12,11,12, 7, 9, 8,11,11,11,11, + 10,10,11,11,12,12,12,12,12,12,14,13, 7, 8, 9,10, + 11,11,11,10,10,11,11,11,11,12,12,14,12,13,14, 8, + 9, 9,11,11,11,11,11,11,12,12,14,12,15,14,14,14, + 15,14, 8, 9, 9,11,11,11,11,12,11,12,12,13,13,13, + 13,13,13,14,14, 8, 9, 9,11,10,12,11,12,12,13,13, + 13,13,15,14,14,14,16,16, 8, 9, 9,10,11,11,12,12, + 12,13,13,13,14,14,14,15,16,15,15, 9,10,10,11,12, + 12,13,13,13,14,14,16,14,14,16,16,16,16,15, 9,10, + 10,11,11,12,13,13,14,15,14,16,14,15,16,16,16,16, + 15,10,11,11,12,13,13,14,15,15,15,15,15,16,15,16, + 15,16,15,15,10,11,11,13,13,14,13,13,15,14,15,15, + 16,15,15,15,16,15,16,10,12,12,14,14,14,14,14,16, + 16,15,15,15,16,16,16,16,16,16,11,12,12,14,14,14, + 14,15,15,16,15,16,15,16,15,16,16,16,16,12,12,13, + 14,14,15,16,16,16,16,16,16,15,16,16,16,16,16,16, + 12,13,13,14,14,14,14,15,16,15,16,16,16,16,16,16, + 16,16,16,12,13,14,14,14,16,15,16,15,16,16,16,16, + 16,16,16,16,16,16,12,14,13,14,15,15,15,16,15,16, + 16,15,16,16,16,16,16,16,16, +}; + +static const static_codebook _44u8_p9_1 = { + 2, 361, + (long *)_vq_lengthlist__44u8_p9_1, + 1, -518287360, 1622704128, 5, 0, + (long *)_vq_quantlist__44u8_p9_1, + 0 +}; + +static const long _vq_quantlist__44u8_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44u8_p9_2[] = { + 2, 3, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _44u8_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44u8_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44u8_p9_2, + 0 +}; + +static const long _huff_lengthlist__44u9__long[] = { + 3, 9,13,13,14,15,14,14,15,15, 5, 5, 9,10,12,12, + 13,14,16,15,10, 6, 6, 6, 8,11,12,13,16,15,11, 7, + 5, 3, 5, 8,10,12,15,15,10,10, 7, 4, 3, 5, 8,10, + 12,12,12,12, 9, 7, 5, 4, 6, 8,10,13,13,12,11, 9, + 7, 5, 5, 6, 9,12,14,12,12,10, 8, 6, 6, 6, 7,11, + 13,12,14,13,10, 8, 7, 7, 7,10,11,11,12,13,12,11, + 10, 8, 8, 9, +}; + +static const static_codebook _huff_book__44u9__long = { + 2, 100, + (long *)_huff_lengthlist__44u9__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _huff_lengthlist__44u9__short[] = { + 9,16,18,18,17,17,17,17,17,17, 5, 8,11,12,11,12, + 17,17,16,16, 6, 6, 8, 8, 9,10,14,15,16,16, 6, 7, + 7, 4, 6, 9,13,16,16,16, 6, 6, 7, 4, 5, 8,11,15, + 17,16, 7, 6, 7, 6, 6, 8, 9,10,14,16,11, 8, 8, 7, + 6, 6, 3, 4,10,15,14,12,12,10, 5, 6, 3, 3, 8,13, + 15,17,15,11, 6, 8, 6, 6, 9,14,17,15,15,12, 8,10, + 9, 9,12,15, +}; + +static const static_codebook _huff_book__44u9__short = { + 2, 100, + (long *)_huff_lengthlist__44u9__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44u9_p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u9_p1_0[] = { + 1, 5, 5, 5, 7, 7, 5, 7, 7, 5, 7, 7, 7, 9, 9, 7, + 9, 9, 5, 7, 7, 7, 9, 9, 7, 9, 9, 5, 7, 7, 7, 9, + 9, 7, 9, 9, 8, 9, 9, 9,10,11, 9,11,11, 7, 9, 9, + 9,11,10, 9,11,11, 5, 7, 7, 7, 9, 9, 8, 9,10, 7, + 9, 9, 9,11,11, 9,10,11, 7, 9,10, 9,11,11, 9,11, + 10, +}; + +static const static_codebook _44u9_p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44u9_p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44u9_p1_0, + 0 +}; + +static const long _vq_quantlist__44u9_p2_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u9_p2_0[] = { + 3, 5, 5, 8, 8, 5, 7, 7, 9, 9, 6, 7, 7, 9, 9, 8, + 9, 9,11,10, 8, 9, 9,11,11, 6, 7, 7, 9, 9, 7, 8, + 8,10,10, 7, 8, 8, 9,10, 9,10,10,11,11, 9, 9,10, + 11,11, 6, 7, 7, 9, 9, 7, 8, 8,10, 9, 7, 8, 8,10, + 10, 9,10, 9,11,11, 9,10,10,11,11, 8, 9, 9,11,11, + 9,10,10,12,11, 9,10,10,11,12,11,11,11,13,13,11, + 11,11,12,13, 8, 9, 9,11,11, 9,10,10,11,11, 9,10, + 10,12,11,11,12,11,13,12,11,11,12,13,13, 6, 7, 7, + 9, 9, 7, 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,12, + 11, 9,10,10,11,12, 7, 8, 8,10,10, 8, 9, 9,11,11, + 8, 9, 9,10,10,10,11,11,12,12,10,10,11,12,12, 7, + 8, 8,10,10, 8, 9, 8,10,10, 8, 9, 9,10,10,10,11, + 10,12,11,10,10,11,12,12, 9,10,10,11,12,10,11,11, + 12,12,10,11,10,12,12,12,12,12,13,13,11,12,12,13, + 13, 9,10,10,11,11, 9,10,10,12,12,10,11,11,12,13, + 11,12,11,13,12,12,12,12,13,14, 6, 7, 7, 9, 9, 7, + 8, 8,10,10, 7, 8, 8,10,10, 9,10,10,11,11, 9,10, + 10,11,12, 7, 8, 8,10,10, 8, 9, 9,11,10, 8, 8, 9, + 10,10,10,11,10,12,12,10,10,11,11,12, 7, 8, 8,10, + 10, 8, 9, 9,10,10, 8, 9, 9,10,10,10,11,10,12,12, + 10,11,10,12,12, 9,10,10,12,11,10,11,11,12,12, 9, + 10,10,12,12,12,12,12,13,13,11,11,12,12,14, 9,10, + 10,11,12,10,11,11,12,12,10,11,11,12,12,11,12,12, + 14,14,12,12,12,13,13, 8, 9, 9,11,11, 9,10,10,12, + 11, 9,10,10,12,12,11,12,11,13,13,11,11,12,13,13, + 9,10,10,12,12,10,11,11,12,12,10,11,11,12,12,12, + 12,12,14,14,12,12,12,13,13, 9,10,10,12,11,10,11, + 10,12,12,10,11,11,12,12,11,12,12,14,13,12,12,12, + 13,14,11,12,11,13,13,11,12,12,13,13,12,12,12,14, + 14,13,13,13,13,15,13,13,14,15,15,11,11,11,13,13, + 11,12,11,13,13,11,12,12,13,13,12,13,12,15,13,13, + 13,14,14,15, 8, 9, 9,11,11, 9,10,10,11,12, 9,10, + 10,11,12,11,12,11,13,13,11,12,12,13,13, 9,10,10, + 11,12,10,11,10,12,12,10,10,11,12,13,12,12,12,14, + 13,11,12,12,13,14, 9,10,10,12,12,10,11,11,12,12, + 10,11,11,12,12,12,12,12,14,13,12,12,12,14,13,11, + 11,11,13,13,11,12,12,14,13,11,11,12,13,13,13,13, + 13,15,14,12,12,13,13,15,11,12,12,13,13,12,12,12, + 13,14,11,12,12,13,13,13,13,14,14,15,13,13,13,14, + 14, +}; + +static const static_codebook _44u9_p2_0 = { + 4, 625, + (long *)_vq_lengthlist__44u9_p2_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u9_p2_0, + 0 +}; + +static const long _vq_quantlist__44u9_p3_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44u9_p3_0[] = { + 3, 4, 4, 5, 5, 7, 7, 8, 8, 4, 5, 5, 6, 6, 7, 7, + 9, 9, 4, 4, 5, 6, 6, 7, 7, 9, 9, 5, 6, 6, 7, 7, + 8, 8, 9, 9, 5, 6, 6, 7, 7, 8, 8, 9, 9, 7, 7, 7, + 8, 8, 9, 9,10,10, 7, 7, 7, 8, 8, 9, 9,10,10, 8, + 9, 9,10, 9,10,10,11,11, 8, 9, 9, 9,10,10,10,11, + 11, +}; + +static const static_codebook _44u9_p3_0 = { + 2, 81, + (long *)_vq_lengthlist__44u9_p3_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44u9_p3_0, + 0 +}; + +static const long _vq_quantlist__44u9_p4_0[] = { + 8, + 7, + 9, + 6, + 10, + 5, + 11, + 4, + 12, + 3, + 13, + 2, + 14, + 1, + 15, + 0, + 16, +}; + +static const long _vq_lengthlist__44u9_p4_0[] = { + 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,11, + 11, 5, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10, + 11,11, 5, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9,10, + 10,11,11, 6, 6, 6, 7, 6, 7, 7, 8, 8, 9, 9,10,10, + 11,11,12,11, 6, 6, 6, 6, 7, 7, 7, 8, 8, 9, 9,10, + 10,11,11,11,12, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, + 10,10,11,11,12,12, 7, 7, 7, 7, 7, 8, 8, 9, 9, 9, + 9,10,10,11,11,12,12, 8, 8, 8, 8, 8, 9, 8,10, 9, + 10,10,11,10,12,11,13,12, 8, 8, 8, 8, 8, 9, 9, 9, + 10,10,10,10,11,11,12,12,12, 8, 8, 8, 9, 9, 9, 9, + 10,10,11,10,12,11,12,12,13,12, 8, 8, 8, 9, 9, 9, + 9,10,10,10,11,11,11,12,12,12,13, 9, 9, 9,10,10, + 10,10,11,10,11,11,12,11,13,12,13,13, 9, 9,10,10, + 10,10,10,10,11,11,11,11,12,12,13,13,13,10,11,10, + 11,11,11,11,12,11,12,12,13,12,13,13,14,13,10,10, + 10,11,11,11,11,11,12,12,12,12,13,13,13,13,14,11, + 11,11,12,11,12,12,12,12,13,13,13,13,14,13,14,14, + 11,11,11,11,12,12,12,12,12,12,13,13,13,13,14,14, + 14, +}; + +static const static_codebook _44u9_p4_0 = { + 2, 289, + (long *)_vq_lengthlist__44u9_p4_0, + 1, -529530880, 1611661312, 5, 0, + (long *)_vq_quantlist__44u9_p4_0, + 0 +}; + +static const long _vq_quantlist__44u9_p5_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44u9_p5_0[] = { + 1, 4, 4, 5, 7, 7, 5, 7, 7, 5, 8, 8, 8, 9, 9, 7, + 9, 9, 5, 8, 8, 7, 9, 9, 8, 9, 9, 5, 8, 8, 8,10, + 10, 8,10,10, 7,10,10, 9,10,12, 9,11,11, 7,10,10, + 9,11,10, 9,11,12, 5, 8, 8, 8,10,10, 8,10,10, 7, + 10,10, 9,12,11, 9,10,11, 7,10,10, 9,11,11,10,12, + 10, +}; + +static const static_codebook _44u9_p5_0 = { + 4, 81, + (long *)_vq_lengthlist__44u9_p5_0, + 1, -529137664, 1618345984, 2, 0, + (long *)_vq_quantlist__44u9_p5_0, + 0 +}; + +static const long _vq_quantlist__44u9_p5_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u9_p5_1[] = { + 5, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 5, 6, 6, 6, 6, + 7, 7, 7, 7, 8, 7, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, + 7, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 8, 8, 7, 7, 7, 7, 7, 8, 7, 8, 8, + 8, 8, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 7, 7, 7, + 8, 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 7, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, +}; + +static const static_codebook _44u9_p5_1 = { + 2, 121, + (long *)_vq_lengthlist__44u9_p5_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u9_p5_1, + 0 +}; + +static const long _vq_quantlist__44u9_p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u9_p6_0[] = { + 2, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9,10,10, 4, 6, 5, + 7, 7, 8, 8, 8, 8, 9, 9,10,10, 4, 5, 6, 7, 7, 8, + 8, 8, 8, 9, 9,10,10, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 10,10,10,10, 6, 7, 7, 8, 8, 8, 8, 9, 9,10,10,10, + 10, 7, 8, 8, 8, 8, 9, 9, 9, 9,10,10,11,11, 7, 8, + 8, 8, 8, 9, 9, 9, 9,10,10,11,11, 8, 8, 8, 9, 9, + 9, 9, 9,10,10,10,11,11, 8, 8, 8, 9, 9, 9, 9,10, + 9,10,10,11,11, 9, 9, 9,10,10,10,10,10,11,11,11, + 11,12, 9, 9, 9,10,10,10,10,10,10,11,10,12,11,10, + 10,10,10,10,11,11,11,11,11,12,12,12,10,10,10,10, + 10,11,11,11,11,12,11,12,12, +}; + +static const static_codebook _44u9_p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44u9_p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44u9_p6_0, + 0 +}; + +static const long _vq_quantlist__44u9_p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44u9_p6_1[] = { + 4, 4, 4, 5, 5, 4, 5, 4, 5, 5, 4, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, +}; + +static const static_codebook _44u9_p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44u9_p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44u9_p6_1, + 0 +}; + +static const long _vq_quantlist__44u9_p7_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44u9_p7_0[] = { + 1, 4, 5, 6, 6, 7, 7, 8, 9,10,10,11,11, 5, 6, 6, + 7, 7, 8, 8, 9, 9,10,10,11,11, 5, 6, 6, 7, 7, 8, + 8, 9, 9,10,10,11,11, 6, 7, 7, 8, 8, 9, 9,10,10, + 11,11,12,12, 6, 7, 7, 8, 8, 9, 9,10,10,11,11,12, + 12, 8, 8, 8, 9, 9,10,10,11,11,12,12,13,13, 8, 8, + 8, 9, 9,10,10,11,11,12,12,13,13, 9, 9, 9,10,10, + 11,11,12,12,13,13,13,13, 9, 9, 9,10,10,11,11,12, + 12,13,13,14,14,10,10,10,11,11,12,12,13,13,14,13, + 15,14,10,10,10,11,11,12,12,13,13,14,14,14,14,11, + 11,12,12,12,13,13,14,14,14,14,15,15,11,11,12,12, + 12,13,13,14,14,14,15,15,15, +}; + +static const static_codebook _44u9_p7_0 = { + 2, 169, + (long *)_vq_lengthlist__44u9_p7_0, + 1, -523206656, 1618345984, 4, 0, + (long *)_vq_quantlist__44u9_p7_0, + 0 +}; + +static const long _vq_quantlist__44u9_p7_1[] = { + 5, + 4, + 6, + 3, + 7, + 2, + 8, + 1, + 9, + 0, + 10, +}; + +static const long _vq_lengthlist__44u9_p7_1[] = { + 5, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 6, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 8, 8, 7, 7, 7, 7, 7, 7, 7, 8, 7, 8, 8, 7, 7, + 7, 7, 7, 7, 7, 8, 8, 8, 8, +}; + +static const static_codebook _44u9_p7_1 = { + 2, 121, + (long *)_vq_lengthlist__44u9_p7_1, + 1, -531365888, 1611661312, 4, 0, + (long *)_vq_quantlist__44u9_p7_1, + 0 +}; + +static const long _vq_quantlist__44u9_p8_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u9_p8_0[] = { + 1, 4, 4, 7, 7, 8, 8, 8, 8, 9, 9,10, 9,11,10, 4, + 6, 6, 8, 8, 9, 9, 9, 9,10,10,11,10,12,10, 4, 6, + 6, 8, 8, 9,10, 9, 9,10,10,11,11,12,12, 7, 8, 8, + 10,10,11,11,10,10,11,11,12,12,13,12, 7, 8, 8,10, + 10,11,11,10,10,11,11,12,12,12,13, 8,10, 9,11,11, + 12,12,11,11,12,12,13,13,14,13, 8, 9, 9,11,11,12, + 12,11,12,12,12,13,13,14,13, 8, 9, 9,10,10,12,11, + 13,12,13,13,14,13,15,14, 8, 9, 9,10,10,11,12,12, + 12,13,13,13,14,14,14, 9,10,10,12,11,13,12,13,13, + 14,13,14,14,14,15, 9,10,10,11,12,12,12,13,13,14, + 14,14,15,15,15,10,11,11,12,12,13,13,14,14,14,14, + 15,14,16,15,10,11,11,12,12,13,13,13,14,14,14,14, + 14,15,16,11,12,12,13,13,14,13,14,14,15,14,15,16, + 16,16,11,12,12,13,13,14,13,14,14,15,15,15,16,15, + 15, +}; + +static const static_codebook _44u9_p8_0 = { + 2, 225, + (long *)_vq_lengthlist__44u9_p8_0, + 1, -520986624, 1620377600, 4, 0, + (long *)_vq_quantlist__44u9_p8_0, + 0 +}; + +static const long _vq_quantlist__44u9_p8_1[] = { + 10, + 9, + 11, + 8, + 12, + 7, + 13, + 6, + 14, + 5, + 15, + 4, + 16, + 3, + 17, + 2, + 18, + 1, + 19, + 0, + 20, +}; + +static const long _vq_lengthlist__44u9_p8_1[] = { + 4, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 6, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 6, 6, 6, 7, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 7, + 7, 7, 8, 8, 8, 8, 9, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9,10, 9,10,10,10, 8, 8, + 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9,10,10, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 9,10, 9,10,10,10,10, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9,10,10, 9,10,10,10,10,10, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9,10, 9,10,10,10,10,10,10, + 10,10, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10, + 10,10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10, + 10, 9, 9, 9, 9, 9, 9, 9,10, 9,10,10,10,10,10,10, + 10,10,10,10,10,10, 9, 9, 9, 9, 9, 9, 9, 9,10,10, + 10,10,10,10,10,10,10,10,10,10,10, 9, 9, 9, 9, 9, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 9, 9, 9, 9,10, 9, 9,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10, 9, 9, 9,10, 9,10, 9,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10, 9, 9, 9,10, 9,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 9, + 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10, 9, 9, 9,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10, +}; + +static const static_codebook _44u9_p8_1 = { + 2, 441, + (long *)_vq_lengthlist__44u9_p8_1, + 1, -529268736, 1611661312, 5, 0, + (long *)_vq_quantlist__44u9_p8_1, + 0 +}; + +static const long _vq_quantlist__44u9_p9_0[] = { + 7, + 6, + 8, + 5, + 9, + 4, + 10, + 3, + 11, + 2, + 12, + 1, + 13, + 0, + 14, +}; + +static const long _vq_lengthlist__44u9_p9_0[] = { + 1, 3, 3,11,11,11,11,11,11,11,11,11,11,11,11, 4, + 10,11,11,11,11,11,11,11,11,11,11,11,11,11, 4,10, + 10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _44u9_p9_0 = { + 2, 225, + (long *)_vq_lengthlist__44u9_p9_0, + 1, -510036736, 1631393792, 4, 0, + (long *)_vq_quantlist__44u9_p9_0, + 0 +}; + +static const long _vq_quantlist__44u9_p9_1[] = { + 9, + 8, + 10, + 7, + 11, + 6, + 12, + 5, + 13, + 4, + 14, + 3, + 15, + 2, + 16, + 1, + 17, + 0, + 18, +}; + +static const long _vq_lengthlist__44u9_p9_1[] = { + 1, 4, 4, 7, 7, 8, 7, 8, 7, 9, 8,10, 9,10,10,11, + 11,12,12, 4, 7, 6, 9, 9,10, 9, 9, 8,10,10,11,10, + 12,10,13,12,13,12, 4, 6, 6, 9, 9, 9, 9, 9, 9,10, + 10,11,11,11,12,12,12,12,12, 7, 9, 8,11,10,10,10, + 11,10,11,11,12,12,13,12,13,13,13,13, 7, 8, 9,10, + 10,11,11,10,10,11,11,11,12,13,13,13,13,14,14, 8, + 9, 9,11,11,12,11,12,12,13,12,12,13,13,14,15,14, + 14,14, 8, 9, 9,10,11,11,11,12,12,13,12,13,13,14, + 14,14,15,14,16, 8, 9, 9,11,10,12,12,12,12,15,13, + 13,13,17,14,15,15,15,14, 8, 9, 9,10,11,11,12,13, + 12,13,13,13,14,15,14,14,14,16,15, 9,11,10,12,12, + 13,13,13,13,14,14,16,15,14,14,14,15,15,17, 9,10, + 10,11,11,13,13,13,14,14,13,15,14,15,14,15,16,15, + 16,10,11,11,12,12,13,14,15,14,15,14,14,15,17,16, + 15,15,17,17,10,12,11,13,12,14,14,13,14,15,15,15, + 15,16,17,17,15,17,16,11,12,12,14,13,15,14,15,16, + 17,15,17,15,17,15,15,16,17,15,11,11,12,14,14,14, + 14,14,15,15,16,15,17,17,17,16,17,16,15,12,12,13, + 14,14,14,15,14,15,15,16,16,17,16,17,15,17,17,16, + 12,14,12,14,14,15,15,15,14,14,16,16,16,15,16,16, + 15,17,15,12,13,13,14,15,14,15,17,15,17,16,17,17, + 17,16,17,16,17,17,12,13,13,14,16,15,15,15,16,15, + 17,17,15,17,15,17,16,16,17, +}; + +static const static_codebook _44u9_p9_1 = { + 2, 361, + (long *)_vq_lengthlist__44u9_p9_1, + 1, -518287360, 1622704128, 5, 0, + (long *)_vq_quantlist__44u9_p9_1, + 0 +}; + +static const long _vq_quantlist__44u9_p9_2[] = { + 24, + 23, + 25, + 22, + 26, + 21, + 27, + 20, + 28, + 19, + 29, + 18, + 30, + 17, + 31, + 16, + 32, + 15, + 33, + 14, + 34, + 13, + 35, + 12, + 36, + 11, + 37, + 10, + 38, + 9, + 39, + 8, + 40, + 7, + 41, + 6, + 42, + 5, + 43, + 4, + 44, + 3, + 45, + 2, + 46, + 1, + 47, + 0, + 48, +}; + +static const long _vq_lengthlist__44u9_p9_2[] = { + 2, 4, 4, 5, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 6, 7, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, +}; + +static const static_codebook _44u9_p9_2 = { + 1, 49, + (long *)_vq_lengthlist__44u9_p9_2, + 1, -526909440, 1611661312, 6, 0, + (long *)_vq_quantlist__44u9_p9_2, + 0 +}; + +static const long _huff_lengthlist__44un1__long[] = { + 5, 6,12, 9,14, 9, 9,19, 6, 1, 5, 5, 8, 7, 9,19, + 12, 4, 4, 7, 7, 9,11,18, 9, 5, 6, 6, 8, 7, 8,17, + 14, 8, 7, 8, 8,10,12,18, 9, 6, 8, 6, 8, 6, 8,18, + 9, 8,11, 8,11, 7, 5,15,16,18,18,18,17,15,11,18, +}; + +static const static_codebook _huff_book__44un1__long = { + 2, 64, + (long *)_huff_lengthlist__44un1__long, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + +static const long _vq_quantlist__44un1__p1_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44un1__p1_0[] = { + 1, 4, 4, 5, 8, 7, 5, 7, 8, 5, 8, 8, 8,10,11, 8, + 10,11, 5, 8, 8, 8,11,10, 8,11,10, 4, 9, 9, 8,11, + 11, 8,11,11, 8,12,11,10,12,14,11,13,13, 7,11,11, + 10,13,11,11,13,14, 4, 8, 9, 8,11,11, 8,11,12, 7, + 11,11,11,14,13,10,11,13, 8,11,12,11,13,13,10,14, + 12, +}; + +static const static_codebook _44un1__p1_0 = { + 4, 81, + (long *)_vq_lengthlist__44un1__p1_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44un1__p1_0, + 0 +}; + +static const long _vq_quantlist__44un1__p2_0[] = { + 1, + 0, + 2, +}; + +static const long _vq_lengthlist__44un1__p2_0[] = { + 2, 4, 4, 5, 6, 6, 5, 6, 6, 5, 7, 7, 7, 8, 8, 6, + 7, 9, 5, 7, 7, 6, 8, 7, 7, 9, 8, 4, 7, 7, 7, 9, + 8, 7, 8, 8, 7, 9, 8, 8, 8,10, 9,10,10, 6, 8, 8, + 7,10, 8, 9,10,10, 5, 7, 7, 7, 8, 8, 7, 8, 9, 6, + 8, 8, 9,10,10, 7, 8,10, 6, 8, 9, 9,10,10, 8,10, + 8, +}; + +static const static_codebook _44un1__p2_0 = { + 4, 81, + (long *)_vq_lengthlist__44un1__p2_0, + 1, -535822336, 1611661312, 2, 0, + (long *)_vq_quantlist__44un1__p2_0, + 0 +}; + +static const long _vq_quantlist__44un1__p3_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44un1__p3_0[] = { + 1, 5, 5, 8, 8, 5, 8, 7, 9, 9, 5, 7, 8, 9, 9, 9, + 10, 9,12,12, 9, 9,10,11,12, 6, 8, 8,10,10, 8,10, + 10,11,11, 8, 9,10,11,11,10,11,11,13,13,10,11,11, + 12,13, 6, 8, 8,10,10, 8,10, 9,11,11, 8,10,10,11, + 11,10,11,11,13,12,10,11,11,13,12, 9,11,11,15,13, + 10,12,11,15,13,10,11,11,15,14,12,14,13,16,15,12, + 13,13,17,16, 9,11,11,13,15,10,11,12,14,15,10,11, + 12,14,15,12,13,13,15,16,12,13,13,16,16, 5, 8, 8, + 11,11, 8,10,10,12,12, 8,10,10,12,12,11,12,12,14, + 14,11,12,12,14,14, 8,11,10,13,12,10,11,12,12,13, + 10,12,12,13,13,12,12,13,13,15,11,12,13,15,14, 7, + 10,10,12,12, 9,12,11,13,12,10,12,12,13,14,12,13, + 12,15,13,11,13,12,14,15,10,12,12,16,14,11,12,12, + 16,15,11,13,12,17,16,13,13,15,15,17,13,15,15,20, + 17,10,12,12,14,16,11,12,12,15,15,11,13,13,15,18, + 13,14,13,15,15,13,15,14,16,16, 5, 8, 8,11,11, 8, + 10,10,12,12, 8,10,10,12,12,11,12,12,14,14,11,12, + 12,14,15, 7,10,10,13,12,10,12,12,14,13, 9,10,12, + 12,13,11,13,13,15,15,11,12,13,13,15, 8,10,10,12, + 13,10,12,12,13,13,10,12,11,13,13,11,13,12,15,15, + 12,13,12,15,13,10,12,12,16,14,11,12,12,16,15,10, + 12,12,16,14,14,15,14,18,16,13,13,14,15,16,10,12, + 12,14,16,11,13,13,16,16,11,13,12,14,16,13,15,15, + 18,18,13,15,13,16,14, 8,11,11,16,16,10,13,13,17, + 16,10,12,12,16,15,14,16,15,20,17,13,14,14,17,17, + 9,12,12,16,16,11,13,14,16,17,11,13,13,16,16,15, + 15,19,18, 0,14,15,15,18,18, 9,12,12,17,16,11,13, + 12,17,16,11,12,13,15,17,15,16,15, 0,19,14,15,14, + 19,18,12,14,14, 0,16,13,14,14,19,18,13,15,16,17, + 16,15,15,17,18, 0,14,16,16,19, 0,12,14,14,16,18, + 13,15,13,17,18,13,15,14,17,18,15,18,14,18,18,16, + 17,16, 0,17, 8,11,11,15,15,10,12,12,16,16,10,13, + 13,16,16,13,15,14,17,17,14,15,17,17,18, 9,12,12, + 16,15,11,13,13,16,16,11,12,13,17,17,14,14,15,17, + 17,14,15,16, 0,18, 9,12,12,16,17,11,13,13,16,17, + 11,14,13,18,17,14,16,14,17,17,15,17,17,18,18,12, + 14,14, 0,16,13,15,15,19, 0,12,13,15, 0, 0,14,17, + 16,19, 0,16,15,18,18, 0,12,14,14,17, 0,13,14,14, + 17, 0,13,15,14, 0,18,15,16,16, 0,18,15,18,15, 0, + 17, +}; + +static const static_codebook _44un1__p3_0 = { + 4, 625, + (long *)_vq_lengthlist__44un1__p3_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44un1__p3_0, + 0 +}; + +static const long _vq_quantlist__44un1__p4_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44un1__p4_0[] = { + 3, 5, 5, 9, 9, 5, 6, 6,10, 9, 5, 6, 6, 9,10,10, + 10,10,12,11, 9,10,10,12,12, 5, 7, 7,10,10, 7, 7, + 8,10,11, 7, 7, 8,10,11,10,10,11,11,13,10,10,11, + 11,13, 6, 7, 7,10,10, 7, 8, 7,11,10, 7, 8, 7,10, + 10,10,11, 9,13,11,10,11,10,13,11,10,10,10,14,13, + 10,11,11,14,13,10,10,11,13,14,12,12,13,15,15,12, + 12,13,13,14,10,10,10,12,13,10,11,10,13,13,10,11, + 11,13,13,12,13,12,14,13,12,13,13,14,13, 5, 7, 7, + 10,10, 7, 8, 8,11,10, 7, 8, 8,10,10,11,11,11,13, + 13,10,11,11,12,12, 7, 8, 8,11,11, 7, 8, 9,10,12, + 8, 9, 9,11,11,11,10,12,11,14,11,11,12,13,13, 6, + 8, 8,10,11, 7, 9, 7,12,10, 8, 9,10,11,12,10,12, + 10,14,11,11,12,11,13,13,10,11,11,14,14,10,10,11, + 13,14,11,12,12,15,13,12,11,14,12,16,12,13,14,15, + 16,10,10,11,13,14,10,11,10,14,12,11,12,12,13,14, + 12,13,11,15,12,14,14,14,15,15, 5, 7, 7,10,10, 7, + 8, 8,10,10, 7, 8, 8,10,11,10,11,10,12,12,10,11, + 11,12,13, 6, 8, 8,11,11, 8, 9, 9,12,11, 7, 7, 9, + 10,12,11,11,11,12,13,11,10,12,11,15, 7, 8, 8,11, + 11, 8, 9, 9,11,11, 7, 9, 8,12,10,11,12,11,13,12, + 11,12,10,15,11,10,11,10,14,12,11,12,11,14,13,10, + 10,11,13,14,13,13,13,17,15,12,11,14,12,15,10,10, + 11,13,14,11,12,12,14,14,10,11,10,14,13,13,14,13, + 16,17,12,14,11,16,12, 9,10,10,14,13,10,11,10,14, + 14,10,11,11,13,13,13,14,14,16,15,12,13,13,14,14, + 9,11,10,14,13,10,10,12,13,14,11,12,11,14,13,13, + 14,14,14,15,13,14,14,15,15, 9,10,11,13,14,10,11, + 10,15,13,11,11,12,12,15,13,14,12,15,14,13,13,14, + 14,15,12,13,12,16,14,11,11,12,15,14,13,15,13,16, + 14,13,12,15,12,17,15,16,15,16,16,12,12,13,13,15, + 11,13,11,15,14,13,13,14,15,17,13,14,12, 0,13,14, + 15,14,15, 0, 9,10,10,13,13,10,11,11,13,13,10,11, + 11,13,13,12,13,12,14,14,13,14,14,15,17, 9,10,10, + 13,13,11,12,11,15,12,10,10,11,13,16,13,14,13,15, + 14,13,13,14,15,16,10,10,11,13,14,11,11,12,13,14, + 10,12,11,14,14,13,13,13,14,15,13,15,13,16,15,12, + 13,12,15,13,12,15,13,15,15,11,11,13,14,15,15,15, + 15,15,17,13,12,14,13,17,12,12,14,14,15,13,13,14, + 14,16,11,13,11,16,15,14,16,16,17, 0,14,13,11,16, + 12, +}; + +static const static_codebook _44un1__p4_0 = { + 4, 625, + (long *)_vq_lengthlist__44un1__p4_0, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44un1__p4_0, + 0 +}; + +static const long _vq_quantlist__44un1__p5_0[] = { + 4, + 3, + 5, + 2, + 6, + 1, + 7, + 0, + 8, +}; + +static const long _vq_lengthlist__44un1__p5_0[] = { + 1, 4, 4, 7, 7, 8, 8, 9, 9, 4, 6, 5, 8, 7, 8, 8, + 10, 9, 4, 6, 6, 8, 8, 8, 8,10,10, 7, 8, 7, 9, 9, + 9, 9,11,10, 7, 8, 8, 9, 9, 9, 9,10,11, 8, 8, 8, + 9, 9,10,10,11,11, 8, 8, 8, 9, 9,10,10,11,11, 9, + 10,10,11,10,11,11,12,12, 9,10,10,10,11,11,11,12, + 12, +}; + +static const static_codebook _44un1__p5_0 = { + 2, 81, + (long *)_vq_lengthlist__44un1__p5_0, + 1, -531628032, 1611661312, 4, 0, + (long *)_vq_quantlist__44un1__p5_0, + 0 +}; + +static const long _vq_quantlist__44un1__p6_0[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44un1__p6_0[] = { + 1, 4, 4, 6, 6, 8, 8,10,10,11,11,15,15, 4, 5, 5, + 8, 8, 9, 9,11,11,12,12,16,16, 4, 5, 6, 8, 8, 9, + 9,11,11,12,12,14,14, 7, 8, 8, 9, 9,10,10,11,12, + 13,13,16,17, 7, 8, 8, 9, 9,10,10,12,12,12,13,15, + 15, 9,10,10,10,10,11,11,12,12,13,13,15,16, 9, 9, + 9,10,10,11,11,13,12,13,13,17,17,10,11,11,11,12, + 12,12,13,13,14,15, 0,18,10,11,11,12,12,12,13,14, + 13,14,14,17,16,11,12,12,13,13,14,14,14,14,15,16, + 17,16,11,12,12,13,13,14,14,14,14,15,15,17,17,14, + 15,15,16,16,16,17,17,16, 0,17, 0,18,14,15,15,16, + 16, 0,15,18,18, 0,16, 0, 0, +}; + +static const static_codebook _44un1__p6_0 = { + 2, 169, + (long *)_vq_lengthlist__44un1__p6_0, + 1, -526516224, 1616117760, 4, 0, + (long *)_vq_quantlist__44un1__p6_0, + 0 +}; + +static const long _vq_quantlist__44un1__p6_1[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44un1__p6_1[] = { + 2, 4, 4, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 6, 5, 5, + 6, 5, 6, 6, 5, 6, 6, 6, 6, +}; + +static const static_codebook _44un1__p6_1 = { + 2, 25, + (long *)_vq_lengthlist__44un1__p6_1, + 1, -533725184, 1611661312, 3, 0, + (long *)_vq_quantlist__44un1__p6_1, + 0 +}; + +static const long _vq_quantlist__44un1__p7_0[] = { + 2, + 1, + 3, + 0, + 4, +}; + +static const long _vq_lengthlist__44un1__p7_0[] = { + 1, 5, 3,11,11,11,11,11,11,11, 8,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,10,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,10,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11, 8,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,10, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11, 7,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,10,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10, +}; + +static const static_codebook _44un1__p7_0 = { + 4, 625, + (long *)_vq_lengthlist__44un1__p7_0, + 1, -518709248, 1626677248, 3, 0, + (long *)_vq_quantlist__44un1__p7_0, + 0 +}; + +static const long _vq_quantlist__44un1__p7_1[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44un1__p7_1[] = { + 1, 4, 4, 6, 6, 6, 6, 9, 8, 9, 8, 8, 8, 5, 7, 7, + 7, 7, 8, 8, 8,10, 8,10, 8, 9, 5, 7, 7, 8, 7, 7, + 8,10,10,11,10,12,11, 7, 8, 8, 9, 9, 9,10,11,11, + 11,11,11,11, 7, 8, 8, 8, 9, 9, 9,10,10,10,11,11, + 12, 7, 8, 8, 9, 9,10,11,11,12,11,12,11,11, 7, 8, + 8, 9, 9,10,10,11,11,11,12,12,11, 8,10,10,10,10, + 11,11,14,11,12,12,12,13, 9,10,10,10,10,12,11,14, + 11,14,11,12,13,10,11,11,11,11,13,11,14,14,13,13, + 13,14,11,11,11,12,11,12,12,12,13,14,14,13,14,12, + 11,12,12,12,12,13,13,13,14,13,14,14,11,12,12,14, + 12,13,13,12,13,13,14,14,14, +}; + +static const static_codebook _44un1__p7_1 = { + 2, 169, + (long *)_vq_lengthlist__44un1__p7_1, + 1, -523010048, 1618608128, 4, 0, + (long *)_vq_quantlist__44un1__p7_1, + 0 +}; + +static const long _vq_quantlist__44un1__p7_2[] = { + 6, + 5, + 7, + 4, + 8, + 3, + 9, + 2, + 10, + 1, + 11, + 0, + 12, +}; + +static const long _vq_lengthlist__44un1__p7_2[] = { + 3, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9, 9, 8, 4, 5, 5, + 6, 6, 8, 8, 9, 8, 9, 9, 9, 9, 4, 5, 5, 7, 6, 8, + 8, 8, 8, 9, 8, 9, 8, 6, 7, 7, 7, 8, 8, 8, 9, 9, + 9, 9, 9, 9, 6, 7, 7, 7, 7, 8, 8, 9, 9, 9, 9, 9, + 9, 7, 8, 8, 8, 8, 9, 8, 9, 9,10, 9, 9,10, 7, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9,10,10, 8, 9, 9, 9, 9, + 9, 9, 9, 9,10,10, 9,10, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9,10,10, 9, 9, 9,10, 9, 9,10, 9, 9,10,10, + 10,10, 9, 9, 9, 9, 9, 9, 9,10, 9,10,10,10,10, 9, + 9, 9,10, 9, 9,10,10, 9,10,10,10,10, 9, 9, 9,10, + 9, 9, 9,10,10,10,10,10,10, +}; + +static const static_codebook _44un1__p7_2 = { + 2, 169, + (long *)_vq_lengthlist__44un1__p7_2, + 1, -531103744, 1611661312, 4, 0, + (long *)_vq_quantlist__44un1__p7_2, + 0 +}; + +static const long _huff_lengthlist__44un1__short[] = { + 12,12,14,12,14,14,14,14,12, 6, 6, 8, 9, 9,11,14, + 12, 4, 2, 6, 6, 7,11,14,13, 6, 5, 7, 8, 9,11,14, + 13, 8, 5, 8, 6, 8,12,14,12, 7, 7, 8, 8, 8,10,14, + 12, 6, 3, 4, 4, 4, 7,14,11, 7, 4, 6, 6, 6, 8,14, +}; + +static const static_codebook _huff_book__44un1__short = { + 2, 64, + (long *)_huff_lengthlist__44un1__short, + 0, 0, 0, 0, 0, + NULL, + 0 +}; + diff --git a/libs/vorbis/codebook.c b/libs/vorbis/codebook.c new file mode 100644 index 0000000..3d68781 --- /dev/null +++ b/libs/vorbis/codebook.c @@ -0,0 +1,484 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: basic codebook pack/unpack/code/decode operations + last mod: $Id: codebook.c 18183 2012-02-03 20:51:27Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codebook.h" +#include "scales.h" +#include "misc.h" +#include "os.h" + +/* packs the given codebook into the bitstream **************************/ + +int vorbis_staticbook_pack(const static_codebook *c,oggpack_buffer *opb){ + long i,j; + int ordered=0; + + /* first the basic parameters */ + oggpack_write(opb,0x564342,24); + oggpack_write(opb,c->dim,16); + oggpack_write(opb,c->entries,24); + + /* pack the codewords. There are two packings; length ordered and + length random. Decide between the two now. */ + + for(i=1;ientries;i++) + if(c->lengthlist[i-1]==0 || c->lengthlist[i]lengthlist[i-1])break; + if(i==c->entries)ordered=1; + + if(ordered){ + /* length ordered. We only need to say how many codewords of + each length. The actual codewords are generated + deterministically */ + + long count=0; + oggpack_write(opb,1,1); /* ordered */ + oggpack_write(opb,c->lengthlist[0]-1,5); /* 1 to 32 */ + + for(i=1;ientries;i++){ + long this=c->lengthlist[i]; + long last=c->lengthlist[i-1]; + if(this>last){ + for(j=last;jentries-count)); + count=i; + } + } + } + oggpack_write(opb,i-count,_ilog(c->entries-count)); + + }else{ + /* length random. Again, we don't code the codeword itself, just + the length. This time, though, we have to encode each length */ + oggpack_write(opb,0,1); /* unordered */ + + /* algortihmic mapping has use for 'unused entries', which we tag + here. The algorithmic mapping happens as usual, but the unused + entry has no codeword. */ + for(i=0;ientries;i++) + if(c->lengthlist[i]==0)break; + + if(i==c->entries){ + oggpack_write(opb,0,1); /* no unused entries */ + for(i=0;ientries;i++) + oggpack_write(opb,c->lengthlist[i]-1,5); + }else{ + oggpack_write(opb,1,1); /* we have unused entries; thus we tag */ + for(i=0;ientries;i++){ + if(c->lengthlist[i]==0){ + oggpack_write(opb,0,1); + }else{ + oggpack_write(opb,1,1); + oggpack_write(opb,c->lengthlist[i]-1,5); + } + } + } + } + + /* is the entry number the desired return value, or do we have a + mapping? If we have a mapping, what type? */ + oggpack_write(opb,c->maptype,4); + switch(c->maptype){ + case 0: + /* no mapping */ + break; + case 1:case 2: + /* implicitly populated value mapping */ + /* explicitly populated value mapping */ + + if(!c->quantlist){ + /* no quantlist? error */ + return(-1); + } + + /* values that define the dequantization */ + oggpack_write(opb,c->q_min,32); + oggpack_write(opb,c->q_delta,32); + oggpack_write(opb,c->q_quant-1,4); + oggpack_write(opb,c->q_sequencep,1); + + { + int quantvals; + switch(c->maptype){ + case 1: + /* a single column of (c->entries/c->dim) quantized values for + building a full value list algorithmically (square lattice) */ + quantvals=_book_maptype1_quantvals(c); + break; + case 2: + /* every value (c->entries*c->dim total) specified explicitly */ + quantvals=c->entries*c->dim; + break; + default: /* NOT_REACHABLE */ + quantvals=-1; + } + + /* quantized values */ + for(i=0;iquantlist[i]),c->q_quant); + + } + break; + default: + /* error case; we don't have any other map types now */ + return(-1); + } + + return(0); +} + +/* unpacks a codebook from the packet buffer into the codebook struct, + readies the codebook auxiliary structures for decode *************/ +static_codebook *vorbis_staticbook_unpack(oggpack_buffer *opb){ + long i,j; + static_codebook *s=_ogg_calloc(1,sizeof(*s)); + s->allocedp=1; + + /* make sure alignment is correct */ + if(oggpack_read(opb,24)!=0x564342)goto _eofout; + + /* first the basic parameters */ + s->dim=oggpack_read(opb,16); + s->entries=oggpack_read(opb,24); + if(s->entries==-1)goto _eofout; + + if(_ilog(s->dim)+_ilog(s->entries)>24)goto _eofout; + + /* codeword ordering.... length ordered or unordered? */ + switch((int)oggpack_read(opb,1)){ + case 0:{ + long unused; + /* allocated but unused entries? */ + unused=oggpack_read(opb,1); + if((s->entries*(unused?1:5)+7)>>3>opb->storage-oggpack_bytes(opb)) + goto _eofout; + /* unordered */ + s->lengthlist=_ogg_malloc(sizeof(*s->lengthlist)*s->entries); + + /* allocated but unused entries? */ + if(unused){ + /* yes, unused entries */ + + for(i=0;ientries;i++){ + if(oggpack_read(opb,1)){ + long num=oggpack_read(opb,5); + if(num==-1)goto _eofout; + s->lengthlist[i]=num+1; + }else + s->lengthlist[i]=0; + } + }else{ + /* all entries used; no tagging */ + for(i=0;ientries;i++){ + long num=oggpack_read(opb,5); + if(num==-1)goto _eofout; + s->lengthlist[i]=num+1; + } + } + + break; + } + case 1: + /* ordered */ + { + long length=oggpack_read(opb,5)+1; + if(length==0)goto _eofout; + s->lengthlist=_ogg_malloc(sizeof(*s->lengthlist)*s->entries); + + for(i=0;ientries;){ + long num=oggpack_read(opb,_ilog(s->entries-i)); + if(num==-1)goto _eofout; + if(length>32 || num>s->entries-i || + (num>0 && (num-1)>>(length-1)>1)){ + goto _errout; + } + if(length>32)goto _errout; + for(j=0;jlengthlist[i]=length; + length++; + } + } + break; + default: + /* EOF */ + goto _eofout; + } + + /* Do we have a mapping to unpack? */ + switch((s->maptype=oggpack_read(opb,4))){ + case 0: + /* no mapping */ + break; + case 1: case 2: + /* implicitly populated value mapping */ + /* explicitly populated value mapping */ + + s->q_min=oggpack_read(opb,32); + s->q_delta=oggpack_read(opb,32); + s->q_quant=oggpack_read(opb,4)+1; + s->q_sequencep=oggpack_read(opb,1); + if(s->q_sequencep==-1)goto _eofout; + + { + int quantvals=0; + switch(s->maptype){ + case 1: + quantvals=(s->dim==0?0:_book_maptype1_quantvals(s)); + break; + case 2: + quantvals=s->entries*s->dim; + break; + } + + /* quantized values */ + if(((quantvals*s->q_quant+7)>>3)>opb->storage-oggpack_bytes(opb)) + goto _eofout; + s->quantlist=_ogg_malloc(sizeof(*s->quantlist)*quantvals); + for(i=0;iquantlist[i]=oggpack_read(opb,s->q_quant); + + if(quantvals&&s->quantlist[quantvals-1]==-1)goto _eofout; + } + break; + default: + goto _errout; + } + + /* all set */ + return(s); + + _errout: + _eofout: + vorbis_staticbook_destroy(s); + return(NULL); +} + +/* returns the number of bits ************************************************/ +int vorbis_book_encode(codebook *book, int a, oggpack_buffer *b){ + if(a<0 || a>=book->c->entries)return(0); + oggpack_write(b,book->codelist[a],book->c->lengthlist[a]); + return(book->c->lengthlist[a]); +} + +/* the 'eliminate the decode tree' optimization actually requires the + codewords to be MSb first, not LSb. This is an annoying inelegancy + (and one of the first places where carefully thought out design + turned out to be wrong; Vorbis II and future Ogg codecs should go + to an MSb bitpacker), but not actually the huge hit it appears to + be. The first-stage decode table catches most words so that + bitreverse is not in the main execution path. */ + +static ogg_uint32_t bitreverse(ogg_uint32_t x){ + x= ((x>>16)&0x0000ffff) | ((x<<16)&0xffff0000); + x= ((x>> 8)&0x00ff00ff) | ((x<< 8)&0xff00ff00); + x= ((x>> 4)&0x0f0f0f0f) | ((x<< 4)&0xf0f0f0f0); + x= ((x>> 2)&0x33333333) | ((x<< 2)&0xcccccccc); + return((x>> 1)&0x55555555) | ((x<< 1)&0xaaaaaaaa); +} + +STIN long decode_packed_entry_number(codebook *book, oggpack_buffer *b){ + int read=book->dec_maxlength; + long lo,hi; + long lok = oggpack_look(b,book->dec_firsttablen); + + if (lok >= 0) { + long entry = book->dec_firsttable[lok]; + if(entry&0x80000000UL){ + lo=(entry>>15)&0x7fff; + hi=book->used_entries-(entry&0x7fff); + }else{ + oggpack_adv(b, book->dec_codelengths[entry-1]); + return(entry-1); + } + }else{ + lo=0; + hi=book->used_entries; + } + + lok = oggpack_look(b, read); + + while(lok<0 && read>1) + lok = oggpack_look(b, --read); + if(lok<0)return -1; + + /* bisect search for the codeword in the ordered list */ + { + ogg_uint32_t testword=bitreverse((ogg_uint32_t)lok); + + while(hi-lo>1){ + long p=(hi-lo)>>1; + long test=book->codelist[lo+p]>testword; + lo+=p&(test-1); + hi-=p&(-test); + } + + if(book->dec_codelengths[lo]<=read){ + oggpack_adv(b, book->dec_codelengths[lo]); + return(lo); + } + } + + oggpack_adv(b, read); + + return(-1); +} + +/* Decode side is specced and easier, because we don't need to find + matches using different criteria; we simply read and map. There are + two things we need to do 'depending': + + We may need to support interleave. We don't really, but it's + convenient to do it here rather than rebuild the vector later. + + Cascades may be additive or multiplicitive; this is not inherent in + the codebook, but set in the code using the codebook. Like + interleaving, it's easiest to do it here. + addmul==0 -> declarative (set the value) + addmul==1 -> additive + addmul==2 -> multiplicitive */ + +/* returns the [original, not compacted] entry number or -1 on eof *********/ +long vorbis_book_decode(codebook *book, oggpack_buffer *b){ + if(book->used_entries>0){ + long packed_entry=decode_packed_entry_number(book,b); + if(packed_entry>=0) + return(book->dec_index[packed_entry]); + } + + /* if there's no dec_index, the codebook unpacking isn't collapsed */ + return(-1); +} + +/* returns 0 on OK or -1 on eof *************************************/ +/* decode vector / dim granularity gaurding is done in the upper layer */ +long vorbis_book_decodevs_add(codebook *book,float *a,oggpack_buffer *b,int n){ + if(book->used_entries>0){ + int step=n/book->dim; + long *entry = alloca(sizeof(*entry)*step); + float **t = alloca(sizeof(*t)*step); + int i,j,o; + + for (i = 0; i < step; i++) { + entry[i]=decode_packed_entry_number(book,b); + if(entry[i]==-1)return(-1); + t[i] = book->valuelist+entry[i]*book->dim; + } + for(i=0,o=0;idim;i++,o+=step) + for (j=0;jused_entries>0){ + int i,j,entry; + float *t; + + if(book->dim>8){ + for(i=0;ivaluelist+entry*book->dim; + for (j=0;jdim;) + a[i++]+=t[j++]; + } + }else{ + for(i=0;ivaluelist+entry*book->dim; + j=0; + switch((int)book->dim){ + case 8: + a[i++]+=t[j++]; + case 7: + a[i++]+=t[j++]; + case 6: + a[i++]+=t[j++]; + case 5: + a[i++]+=t[j++]; + case 4: + a[i++]+=t[j++]; + case 3: + a[i++]+=t[j++]; + case 2: + a[i++]+=t[j++]; + case 1: + a[i++]+=t[j++]; + case 0: + break; + } + } + } + } + return(0); +} + +/* unlike the others, we guard against n not being an integer number + of internally rather than in the upper layer (called only by + floor0) */ +long vorbis_book_decodev_set(codebook *book,float *a,oggpack_buffer *b,int n){ + if(book->used_entries>0){ + int i,j,entry; + float *t; + + for(i=0;ivaluelist+entry*book->dim; + for (j=0;idim;){ + a[i++]=t[j++]; + } + } + }else{ + int i; + + for(i=0;iused_entries>0){ + for(i=offset/ch;i<(offset+n)/ch;){ + entry = decode_packed_entry_number(book,b); + if(entry==-1)return(-1); + { + const float *t = book->valuelist+entry*book->dim; + for (j=0;jdim;j++){ + a[chptr++][i]+=t[j]; + if(chptr==ch){ + chptr=0; + i++; + } + } + } + } + } + return(0); +} diff --git a/libs/vorbis/codebook.h b/libs/vorbis/codebook.h new file mode 100644 index 0000000..94c3005 --- /dev/null +++ b/libs/vorbis/codebook.h @@ -0,0 +1,119 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: basic shared codebook operations + last mod: $Id: codebook.h 17030 2010-03-25 06:52:55Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_CODEBOOK_H_ +#define _V_CODEBOOK_H_ + +#include + +/* This structure encapsulates huffman and VQ style encoding books; it + doesn't do anything specific to either. + + valuelist/quantlist are nonNULL (and q_* significant) only if + there's entry->value mapping to be done. + + If encode-side mapping must be done (and thus the entry needs to be + hunted), the auxiliary encode pointer will point to a decision + tree. This is true of both VQ and huffman, but is mostly useful + with VQ. + +*/ + +typedef struct static_codebook{ + long dim; /* codebook dimensions (elements per vector) */ + long entries; /* codebook entries */ + long *lengthlist; /* codeword lengths in bits */ + + /* mapping ***************************************************************/ + int maptype; /* 0=none + 1=implicitly populated values from map column + 2=listed arbitrary values */ + + /* The below does a linear, single monotonic sequence mapping. */ + long q_min; /* packed 32 bit float; quant value 0 maps to minval */ + long q_delta; /* packed 32 bit float; val 1 - val 0 == delta */ + int q_quant; /* bits: 0 < quant <= 16 */ + int q_sequencep; /* bitflag */ + + long *quantlist; /* map == 1: (int)(entries^(1/dim)) element column map + map == 2: list of dim*entries quantized entry vals + */ + int allocedp; +} static_codebook; + +typedef struct codebook{ + long dim; /* codebook dimensions (elements per vector) */ + long entries; /* codebook entries */ + long used_entries; /* populated codebook entries */ + const static_codebook *c; + + /* for encode, the below are entry-ordered, fully populated */ + /* for decode, the below are ordered by bitreversed codeword and only + used entries are populated */ + float *valuelist; /* list of dim*entries actual entry values */ + ogg_uint32_t *codelist; /* list of bitstream codewords for each entry */ + + int *dec_index; /* only used if sparseness collapsed */ + char *dec_codelengths; + ogg_uint32_t *dec_firsttable; + int dec_firsttablen; + int dec_maxlength; + + /* The current encoder uses only centered, integer-only lattice books. */ + int quantvals; + int minval; + int delta; +} codebook; + +extern void vorbis_staticbook_destroy(static_codebook *b); +extern int vorbis_book_init_encode(codebook *dest,const static_codebook *source); +extern int vorbis_book_init_decode(codebook *dest,const static_codebook *source); +extern void vorbis_book_clear(codebook *b); + +extern float *_book_unquantize(const static_codebook *b,int n,int *map); +extern float *_book_logdist(const static_codebook *b,float *vals); +extern float _float32_unpack(long val); +extern long _float32_pack(float val); +extern int _best(codebook *book, float *a, int step); +extern int _ilog(unsigned int v); +extern long _book_maptype1_quantvals(const static_codebook *b); + +extern int vorbis_book_besterror(codebook *book,float *a,int step,int addmul); +extern long vorbis_book_codeword(codebook *book,int entry); +extern long vorbis_book_codelen(codebook *book,int entry); + + + +extern int vorbis_staticbook_pack(const static_codebook *c,oggpack_buffer *b); +extern static_codebook *vorbis_staticbook_unpack(oggpack_buffer *b); + +extern int vorbis_book_encode(codebook *book, int a, oggpack_buffer *b); + +extern long vorbis_book_decode(codebook *book, oggpack_buffer *b); +extern long vorbis_book_decodevs_add(codebook *book, float *a, + oggpack_buffer *b,int n); +extern long vorbis_book_decodev_set(codebook *book, float *a, + oggpack_buffer *b,int n); +extern long vorbis_book_decodev_add(codebook *book, float *a, + oggpack_buffer *b,int n); +extern long vorbis_book_decodevv_add(codebook *book, float **a, + long off,int ch, + oggpack_buffer *b,int n); + + + +#endif diff --git a/libs/vorbis/codec.h b/libs/vorbis/codec.h new file mode 100644 index 0000000..999aa33 --- /dev/null +++ b/libs/vorbis/codec.h @@ -0,0 +1,243 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + + ******************************************************************** + + function: libvorbis codec headers + last mod: $Id: codec.h 17021 2010-03-24 09:29:41Z xiphmont $ + + ********************************************************************/ + +#ifndef _vorbis_codec_h_ +#define _vorbis_codec_h_ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +#include + +typedef struct vorbis_info{ + int version; + int channels; + long rate; + + /* The below bitrate declarations are *hints*. + Combinations of the three values carry the following implications: + + all three set to the same value: + implies a fixed rate bitstream + only nominal set: + implies a VBR stream that averages the nominal bitrate. No hard + upper/lower limit + upper and or lower set: + implies a VBR bitstream that obeys the bitrate limits. nominal + may also be set to give a nominal rate. + none set: + the coder does not care to speculate. + */ + + long bitrate_upper; + long bitrate_nominal; + long bitrate_lower; + long bitrate_window; + + void *codec_setup; +} vorbis_info; + +/* vorbis_dsp_state buffers the current vorbis audio + analysis/synthesis state. The DSP state belongs to a specific + logical bitstream ****************************************************/ +typedef struct vorbis_dsp_state{ + int analysisp; + vorbis_info *vi; + + float **pcm; + float **pcmret; + int pcm_storage; + int pcm_current; + int pcm_returned; + + int preextrapolate; + int eofflag; + + long lW; + long W; + long nW; + long centerW; + + ogg_int64_t granulepos; + ogg_int64_t sequence; + + ogg_int64_t glue_bits; + ogg_int64_t time_bits; + ogg_int64_t floor_bits; + ogg_int64_t res_bits; + + void *backend_state; +} vorbis_dsp_state; + +typedef struct vorbis_block{ + /* necessary stream state for linking to the framing abstraction */ + float **pcm; /* this is a pointer into local storage */ + oggpack_buffer opb; + + long lW; + long W; + long nW; + int pcmend; + int mode; + + int eofflag; + ogg_int64_t granulepos; + ogg_int64_t sequence; + vorbis_dsp_state *vd; /* For read-only access of configuration */ + + /* local storage to avoid remallocing; it's up to the mapping to + structure it */ + void *localstore; + long localtop; + long localalloc; + long totaluse; + struct alloc_chain *reap; + + /* bitmetrics for the frame */ + long glue_bits; + long time_bits; + long floor_bits; + long res_bits; + + void *internal; + +} vorbis_block; + +/* vorbis_block is a single block of data to be processed as part of +the analysis/synthesis stream; it belongs to a specific logical +bitstream, but is independent from other vorbis_blocks belonging to +that logical bitstream. *************************************************/ + +struct alloc_chain{ + void *ptr; + struct alloc_chain *next; +}; + +/* vorbis_info contains all the setup information specific to the + specific compression/decompression mode in progress (eg, + psychoacoustic settings, channel setup, options, codebook + etc). vorbis_info and substructures are in backends.h. +*********************************************************************/ + +/* the comments are not part of vorbis_info so that vorbis_info can be + static storage */ +typedef struct vorbis_comment{ + /* unlimited user comment fields. libvorbis writes 'libvorbis' + whatever vendor is set to in encode */ + char **user_comments; + int *comment_lengths; + int comments; + char *vendor; + +} vorbis_comment; + + +/* libvorbis encodes in two abstraction layers; first we perform DSP + and produce a packet (see docs/analysis.txt). The packet is then + coded into a framed OggSquish bitstream by the second layer (see + docs/framing.txt). Decode is the reverse process; we sync/frame + the bitstream and extract individual packets, then decode the + packet back into PCM audio. + + The extra framing/packetizing is used in streaming formats, such as + files. Over the net (such as with UDP), the framing and + packetization aren't necessary as they're provided by the transport + and the streaming layer is not used */ + +/* Vorbis PRIMITIVES: general ***************************************/ + +extern void vorbis_info_init(vorbis_info *vi); +extern void vorbis_info_clear(vorbis_info *vi); +extern int vorbis_info_blocksize(vorbis_info *vi,int zo); +extern void vorbis_comment_init(vorbis_comment *vc); +extern void vorbis_comment_add(vorbis_comment *vc, const char *comment); +extern void vorbis_comment_add_tag(vorbis_comment *vc, + const char *tag, const char *contents); +extern char *vorbis_comment_query(vorbis_comment *vc, const char *tag, int count); +extern int vorbis_comment_query_count(vorbis_comment *vc, const char *tag); +extern void vorbis_comment_clear(vorbis_comment *vc); + +extern int vorbis_block_init(vorbis_dsp_state *v, vorbis_block *vb); +extern int vorbis_block_clear(vorbis_block *vb); +extern void vorbis_dsp_clear(vorbis_dsp_state *v); +extern double vorbis_granule_time(vorbis_dsp_state *v, + ogg_int64_t granulepos); + +extern const char *vorbis_version_string(void); + +/* Vorbis PRIMITIVES: analysis/DSP layer ****************************/ + +extern int vorbis_analysis_init(vorbis_dsp_state *v,vorbis_info *vi); +extern int vorbis_commentheader_out(vorbis_comment *vc, ogg_packet *op); +extern int vorbis_analysis_headerout(vorbis_dsp_state *v, + vorbis_comment *vc, + ogg_packet *op, + ogg_packet *op_comm, + ogg_packet *op_code); +extern float **vorbis_analysis_buffer(vorbis_dsp_state *v,int vals); +extern int vorbis_analysis_wrote(vorbis_dsp_state *v,int vals); +extern int vorbis_analysis_blockout(vorbis_dsp_state *v,vorbis_block *vb); +extern int vorbis_analysis(vorbis_block *vb,ogg_packet *op); + +extern int vorbis_bitrate_addblock(vorbis_block *vb); +extern int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd, + ogg_packet *op); + +/* Vorbis PRIMITIVES: synthesis layer *******************************/ +extern int vorbis_synthesis_idheader(ogg_packet *op); +extern int vorbis_synthesis_headerin(vorbis_info *vi,vorbis_comment *vc, + ogg_packet *op); + +extern int vorbis_synthesis_init(vorbis_dsp_state *v,vorbis_info *vi); +extern int vorbis_synthesis_restart(vorbis_dsp_state *v); +extern int vorbis_synthesis(vorbis_block *vb,ogg_packet *op); +extern int vorbis_synthesis_trackonly(vorbis_block *vb,ogg_packet *op); +extern int vorbis_synthesis_blockin(vorbis_dsp_state *v,vorbis_block *vb); +extern int vorbis_synthesis_pcmout(vorbis_dsp_state *v,float ***pcm); +extern int vorbis_synthesis_lapout(vorbis_dsp_state *v,float ***pcm); +extern int vorbis_synthesis_read(vorbis_dsp_state *v,int samples); +extern long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op); + +extern int vorbis_synthesis_halfrate(vorbis_info *v,int flag); +extern int vorbis_synthesis_halfrate_p(vorbis_info *v); + +/* Vorbis ERRORS and return codes ***********************************/ + +#define OV_FALSE -1 +#define OV_EOF -2 +#define OV_HOLE -3 + +#define OV_EREAD -128 +#define OV_EFAULT -129 +#define OV_EIMPL -130 +#define OV_EINVAL -131 +#define OV_ENOTVORBIS -132 +#define OV_EBADHEADER -133 +#define OV_EVERSION -134 +#define OV_ENOTAUDIO -135 +#define OV_EBADPACKET -136 +#define OV_EBADLINK -137 +#define OV_ENOSEEK -138 + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif + diff --git a/libs/vorbis/codec_internal.h b/libs/vorbis/codec_internal.h new file mode 100644 index 0000000..de1bcca --- /dev/null +++ b/libs/vorbis/codec_internal.h @@ -0,0 +1,167 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: libvorbis codec headers + last mod: $Id: codec_internal.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_CODECI_H_ +#define _V_CODECI_H_ + +#include "envelope.h" +#include "codebook.h" + +#define BLOCKTYPE_IMPULSE 0 +#define BLOCKTYPE_PADDING 1 +#define BLOCKTYPE_TRANSITION 0 +#define BLOCKTYPE_LONG 1 + +#define PACKETBLOBS 15 + +typedef struct vorbis_block_internal{ + float **pcmdelay; /* this is a pointer into local storage */ + float ampmax; + int blocktype; + + oggpack_buffer *packetblob[PACKETBLOBS]; /* initialized, must be freed; + blob [PACKETBLOBS/2] points to + the oggpack_buffer in the + main vorbis_block */ +} vorbis_block_internal; + +typedef void vorbis_look_floor; +typedef void vorbis_look_residue; +typedef void vorbis_look_transform; + +/* mode ************************************************************/ +typedef struct { + int blockflag; + int windowtype; + int transformtype; + int mapping; +} vorbis_info_mode; + +typedef void vorbis_info_floor; +typedef void vorbis_info_residue; +typedef void vorbis_info_mapping; + +#include "psy.h" +#include "bitrate.h" + +typedef struct private_state { + /* local lookup storage */ + envelope_lookup *ve; /* envelope lookup */ + int window[2]; + vorbis_look_transform **transform[2]; /* block, type */ + drft_lookup fft_look[2]; + + int modebits; + vorbis_look_floor **flr; + vorbis_look_residue **residue; + vorbis_look_psy *psy; + vorbis_look_psy_global *psy_g_look; + + /* local storage, only used on the encoding side. This way the + application does not need to worry about freeing some packets' + memory and not others'; packet storage is always tracked. + Cleared next call to a _dsp_ function */ + unsigned char *header; + unsigned char *header1; + unsigned char *header2; + + bitrate_manager_state bms; + + ogg_int64_t sample_count; +} private_state; + +/* codec_setup_info contains all the setup information specific to the + specific compression/decompression mode in progress (eg, + psychoacoustic settings, channel setup, options, codebook + etc). +*********************************************************************/ + +#include "highlevel.h" +typedef struct codec_setup_info { + + /* Vorbis supports only short and long blocks, but allows the + encoder to choose the sizes */ + + long blocksizes[2]; + + /* modes are the primary means of supporting on-the-fly different + blocksizes, different channel mappings (LR or M/A), + different residue backends, etc. Each mode consists of a + blocksize flag and a mapping (along with the mapping setup */ + + int modes; + int maps; + int floors; + int residues; + int books; + int psys; /* encode only */ + + vorbis_info_mode *mode_param[64]; + int map_type[64]; + vorbis_info_mapping *map_param[64]; + int floor_type[64]; + vorbis_info_floor *floor_param[64]; + int residue_type[64]; + vorbis_info_residue *residue_param[64]; + static_codebook *book_param[256]; + codebook *fullbooks; + + vorbis_info_psy *psy_param[4]; /* encode only */ + vorbis_info_psy_global psy_g_param; + + bitrate_manager_info bi; + highlevel_encode_setup hi; /* used only by vorbisenc.c. It's a + highly redundant structure, but + improves clarity of program flow. */ + int halfrate_flag; /* painless downsample for decode */ +} codec_setup_info; + +extern vorbis_look_psy_global *_vp_global_look(vorbis_info *vi); +extern void _vp_global_free(vorbis_look_psy_global *look); + + + +typedef struct { + int sorted_index[VIF_POSIT+2]; + int forward_index[VIF_POSIT+2]; + int reverse_index[VIF_POSIT+2]; + + int hineighbor[VIF_POSIT]; + int loneighbor[VIF_POSIT]; + int posts; + + int n; + int quant_q; + vorbis_info_floor1 *vi; + + long phrasebits; + long postbits; + long frames; +} vorbis_look_floor1; + + + +extern int *floor1_fit(vorbis_block *vb,vorbis_look_floor1 *look, + const float *logmdct, /* in */ + const float *logmask); +extern int *floor1_interpolate_fit(vorbis_block *vb,vorbis_look_floor1 *look, + int *A,int *B, + int del); +extern int floor1_encode(oggpack_buffer *opb,vorbis_block *vb, + vorbis_look_floor1 *look, + int *post,int *ilogmask); +#endif diff --git a/libs/vorbis/envelope.c b/libs/vorbis/envelope.c new file mode 100644 index 0000000..010c66e --- /dev/null +++ b/libs/vorbis/envelope.c @@ -0,0 +1,375 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: PCM data envelope analysis + last mod: $Id: envelope.c 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" + +#include "os.h" +#include "scales.h" +#include "envelope.h" +#include "mdct.h" +#include "misc.h" + +void _ve_envelope_init(envelope_lookup *e,vorbis_info *vi){ + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy_global *gi=&ci->psy_g_param; + int ch=vi->channels; + int i,j; + int n=e->winlength=128; + e->searchstep=64; /* not random */ + + e->minenergy=gi->preecho_minenergy; + e->ch=ch; + e->storage=128; + e->cursor=ci->blocksizes[1]/2; + e->mdct_win=_ogg_calloc(n,sizeof(*e->mdct_win)); + mdct_init(&e->mdct,n); + + for(i=0;imdct_win[i]=sin(i/(n-1.)*M_PI); + e->mdct_win[i]*=e->mdct_win[i]; + } + + /* magic follows */ + e->band[0].begin=2; e->band[0].end=4; + e->band[1].begin=4; e->band[1].end=5; + e->band[2].begin=6; e->band[2].end=6; + e->band[3].begin=9; e->band[3].end=8; + e->band[4].begin=13; e->band[4].end=8; + e->band[5].begin=17; e->band[5].end=8; + e->band[6].begin=22; e->band[6].end=8; + + for(j=0;jband[j].end; + e->band[j].window=_ogg_malloc(n*sizeof(*e->band[0].window)); + for(i=0;iband[j].window[i]=sin((i+.5)/n*M_PI); + e->band[j].total+=e->band[j].window[i]; + } + e->band[j].total=1./e->band[j].total; + } + + e->filter=_ogg_calloc(VE_BANDS*ch,sizeof(*e->filter)); + e->mark=_ogg_calloc(e->storage,sizeof(*e->mark)); + +} + +void _ve_envelope_clear(envelope_lookup *e){ + int i; + mdct_clear(&e->mdct); + for(i=0;iband[i].window); + _ogg_free(e->mdct_win); + _ogg_free(e->filter); + _ogg_free(e->mark); + memset(e,0,sizeof(*e)); +} + +/* fairly straight threshhold-by-band based until we find something + that works better and isn't patented. */ + +static int _ve_amp(envelope_lookup *ve, + vorbis_info_psy_global *gi, + float *data, + envelope_band *bands, + envelope_filter_state *filters){ + long n=ve->winlength; + int ret=0; + long i,j; + float decay; + + /* we want to have a 'minimum bar' for energy, else we're just + basing blocks on quantization noise that outweighs the signal + itself (for low power signals) */ + + float minV=ve->minenergy; + float *vec=alloca(n*sizeof(*vec)); + + /* stretch is used to gradually lengthen the number of windows + considered prevoius-to-potential-trigger */ + int stretch=max(VE_MINSTRETCH,ve->stretch/2); + float penalty=gi->stretch_penalty-(ve->stretch/2-VE_MINSTRETCH); + if(penalty<0.f)penalty=0.f; + if(penalty>gi->stretch_penalty)penalty=gi->stretch_penalty; + + /*_analysis_output_always("lpcm",seq2,data,n,0,0, + totalshift+pos*ve->searchstep);*/ + + /* window and transform */ + for(i=0;imdct_win[i]; + mdct_forward(&ve->mdct,vec,vec); + + /*_analysis_output_always("mdct",seq2,vec,n/2,0,1,0); */ + + /* near-DC spreading function; this has nothing to do with + psychoacoustics, just sidelobe leakage and window size */ + { + float temp=vec[0]*vec[0]+.7*vec[1]*vec[1]+.2*vec[2]*vec[2]; + int ptr=filters->nearptr; + + /* the accumulation is regularly refreshed from scratch to avoid + floating point creep */ + if(ptr==0){ + decay=filters->nearDC_acc=filters->nearDC_partialacc+temp; + filters->nearDC_partialacc=temp; + }else{ + decay=filters->nearDC_acc+=temp; + filters->nearDC_partialacc+=temp; + } + filters->nearDC_acc-=filters->nearDC[ptr]; + filters->nearDC[ptr]=temp; + + decay*=(1./(VE_NEARDC+1)); + filters->nearptr++; + if(filters->nearptr>=VE_NEARDC)filters->nearptr=0; + decay=todB(&decay)*.5-15.f; + } + + /* perform spreading and limiting, also smooth the spectrum. yes, + the MDCT results in all real coefficients, but it still *behaves* + like real/imaginary pairs */ + for(i=0;i>1]=val; + decay-=8.; + } + + /*_analysis_output_always("spread",seq2++,vec,n/4,0,0,0);*/ + + /* perform preecho/postecho triggering by band */ + for(j=0;j=VE_AMP)filters[j].ampptr=0; + } + + /* look at min/max, decide trigger */ + if(valmax>gi->preecho_thresh[j]+penalty){ + ret|=1; + ret|=4; + } + if(valminpostecho_thresh[j]-penalty)ret|=2; + } + + return(ret); +} + +#if 0 +static int seq=0; +static ogg_int64_t totalshift=-1024; +#endif + +long _ve_envelope_search(vorbis_dsp_state *v){ + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy_global *gi=&ci->psy_g_param; + envelope_lookup *ve=((private_state *)(v->backend_state))->ve; + long i,j; + + int first=ve->current/ve->searchstep; + int last=v->pcm_current/ve->searchstep-VE_WIN; + if(first<0)first=0; + + /* make sure we have enough storage to match the PCM */ + if(last+VE_WIN+VE_POST>ve->storage){ + ve->storage=last+VE_WIN+VE_POST; /* be sure */ + ve->mark=_ogg_realloc(ve->mark,ve->storage*sizeof(*ve->mark)); + } + + for(j=first;jstretch++; + if(ve->stretch>VE_MAXSTRETCH*2) + ve->stretch=VE_MAXSTRETCH*2; + + for(i=0;ich;i++){ + float *pcm=v->pcm[i]+ve->searchstep*(j); + ret|=_ve_amp(ve,gi,pcm,ve->band,ve->filter+i*VE_BANDS); + } + + ve->mark[j+VE_POST]=0; + if(ret&1){ + ve->mark[j]=1; + ve->mark[j+1]=1; + } + + if(ret&2){ + ve->mark[j]=1; + if(j>0)ve->mark[j-1]=1; + } + + if(ret&4)ve->stretch=-1; + } + + ve->current=last*ve->searchstep; + + { + long centerW=v->centerW; + long testW= + centerW+ + ci->blocksizes[v->W]/4+ + ci->blocksizes[1]/2+ + ci->blocksizes[0]/4; + + j=ve->cursor; + + while(jcurrent-(ve->searchstep)){/* account for postecho + working back one window */ + if(j>=testW)return(1); + + ve->cursor=j; + + if(ve->mark[j/ve->searchstep]){ + if(j>centerW){ + +#if 0 + if(j>ve->curmark){ + float *marker=alloca(v->pcm_current*sizeof(*marker)); + int l,m; + memset(marker,0,sizeof(*marker)*v->pcm_current); + fprintf(stderr,"mark! seq=%d, cursor:%fs time:%fs\n", + seq, + (totalshift+ve->cursor)/44100., + (totalshift+j)/44100.); + _analysis_output_always("pcmL",seq,v->pcm[0],v->pcm_current,0,0,totalshift); + _analysis_output_always("pcmR",seq,v->pcm[1],v->pcm_current,0,0,totalshift); + + _analysis_output_always("markL",seq,v->pcm[0],j,0,0,totalshift); + _analysis_output_always("markR",seq,v->pcm[1],j,0,0,totalshift); + + for(m=0;msearchstep]=ve->filter[m].markers[l]*.1; + _analysis_output_always(buf,seq,marker,v->pcm_current,0,0,totalshift); + } + + for(m=0;msearchstep]=ve->filter[m+VE_BANDS].markers[l]*.1; + _analysis_output_always(buf,seq,marker,v->pcm_current,0,0,totalshift); + } + + for(l=0;lsearchstep]=ve->mark[l]*.4; + _analysis_output_always("mark",seq,marker,v->pcm_current,0,0,totalshift); + + + seq++; + + } +#endif + + ve->curmark=j; + if(j>=testW)return(1); + return(0); + } + } + j+=ve->searchstep; + } + } + + return(-1); +} + +int _ve_envelope_mark(vorbis_dsp_state *v){ + envelope_lookup *ve=((private_state *)(v->backend_state))->ve; + vorbis_info *vi=v->vi; + codec_setup_info *ci=vi->codec_setup; + long centerW=v->centerW; + long beginW=centerW-ci->blocksizes[v->W]/4; + long endW=centerW+ci->blocksizes[v->W]/4; + if(v->W){ + beginW-=ci->blocksizes[v->lW]/4; + endW+=ci->blocksizes[v->nW]/4; + }else{ + beginW-=ci->blocksizes[0]/4; + endW+=ci->blocksizes[0]/4; + } + + if(ve->curmark>=beginW && ve->curmarksearchstep; + long last=endW/ve->searchstep; + long i; + for(i=first;imark[i])return(1); + } + return(0); +} + +void _ve_envelope_shift(envelope_lookup *e,long shift){ + int smallsize=e->current/e->searchstep+VE_POST; /* adjust for placing marks + ahead of ve->current */ + int smallshift=shift/e->searchstep; + + memmove(e->mark,e->mark+smallshift,(smallsize-smallshift)*sizeof(*e->mark)); + +#if 0 + for(i=0;ich;i++) + memmove(e->filter[i].markers, + e->filter[i].markers+smallshift, + (1024-smallshift)*sizeof(*(*e->filter).markers)); + totalshift+=shift; +#endif + + e->current-=shift; + if(e->curmark>=0) + e->curmark-=shift; + e->cursor-=shift; +} diff --git a/libs/vorbis/envelope.h b/libs/vorbis/envelope.h new file mode 100644 index 0000000..fd15fb3 --- /dev/null +++ b/libs/vorbis/envelope.h @@ -0,0 +1,80 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: PCM data envelope analysis and manipulation + last mod: $Id: envelope.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_ENVELOPE_ +#define _V_ENVELOPE_ + +#include "mdct.h" + +#define VE_PRE 16 +#define VE_WIN 4 +#define VE_POST 2 +#define VE_AMP (VE_PRE+VE_POST-1) + +#define VE_BANDS 7 +#define VE_NEARDC 15 + +#define VE_MINSTRETCH 2 /* a bit less than short block */ +#define VE_MAXSTRETCH 12 /* one-third full block */ + +typedef struct { + float ampbuf[VE_AMP]; + int ampptr; + + float nearDC[VE_NEARDC]; + float nearDC_acc; + float nearDC_partialacc; + int nearptr; + +} envelope_filter_state; + +typedef struct { + int begin; + int end; + float *window; + float total; +} envelope_band; + +typedef struct { + int ch; + int winlength; + int searchstep; + float minenergy; + + mdct_lookup mdct; + float *mdct_win; + + envelope_band band[VE_BANDS]; + envelope_filter_state *filter; + int stretch; + + int *mark; + + long storage; + long current; + long curmark; + long cursor; +} envelope_lookup; + +extern void _ve_envelope_init(envelope_lookup *e,vorbis_info *vi); +extern void _ve_envelope_clear(envelope_lookup *e); +extern long _ve_envelope_search(vorbis_dsp_state *v); +extern void _ve_envelope_shift(envelope_lookup *e,long shift); +extern int _ve_envelope_mark(vorbis_dsp_state *v); + + +#endif diff --git a/libs/vorbis/floor0.c b/libs/vorbis/floor0.c new file mode 100644 index 0000000..8e1985c --- /dev/null +++ b/libs/vorbis/floor0.c @@ -0,0 +1,221 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: floor backend 0 implementation + last mod: $Id: floor0.c 18184 2012-02-03 20:55:12Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "registry.h" +#include "lpc.h" +#include "lsp.h" +#include "codebook.h" +#include "scales.h" +#include "misc.h" +#include "os.h" + +#include "misc.h" +#include + +typedef struct { + int ln; + int m; + int **linearmap; + int n[2]; + + vorbis_info_floor0 *vi; + + long bits; + long frames; +} vorbis_look_floor0; + + +/***********************************************/ + +static void floor0_free_info(vorbis_info_floor *i){ + vorbis_info_floor0 *info=(vorbis_info_floor0 *)i; + if(info){ + memset(info,0,sizeof(*info)); + _ogg_free(info); + } +} + +static void floor0_free_look(vorbis_look_floor *i){ + vorbis_look_floor0 *look=(vorbis_look_floor0 *)i; + if(look){ + + if(look->linearmap){ + + if(look->linearmap[0])_ogg_free(look->linearmap[0]); + if(look->linearmap[1])_ogg_free(look->linearmap[1]); + + _ogg_free(look->linearmap); + } + memset(look,0,sizeof(*look)); + _ogg_free(look); + } +} + +static vorbis_info_floor *floor0_unpack (vorbis_info *vi,oggpack_buffer *opb){ + codec_setup_info *ci=vi->codec_setup; + int j; + + vorbis_info_floor0 *info=_ogg_malloc(sizeof(*info)); + info->order=oggpack_read(opb,8); + info->rate=oggpack_read(opb,16); + info->barkmap=oggpack_read(opb,16); + info->ampbits=oggpack_read(opb,6); + info->ampdB=oggpack_read(opb,8); + info->numbooks=oggpack_read(opb,4)+1; + + if(info->order<1)goto err_out; + if(info->rate<1)goto err_out; + if(info->barkmap<1)goto err_out; + if(info->numbooks<1)goto err_out; + + for(j=0;jnumbooks;j++){ + info->books[j]=oggpack_read(opb,8); + if(info->books[j]<0 || info->books[j]>=ci->books)goto err_out; + if(ci->book_param[info->books[j]]->maptype==0)goto err_out; + if(ci->book_param[info->books[j]]->dim<1)goto err_out; + } + return(info); + + err_out: + floor0_free_info(info); + return(NULL); +} + +/* initialize Bark scale and normalization lookups. We could do this + with static tables, but Vorbis allows a number of possible + combinations, so it's best to do it computationally. + + The below is authoritative in terms of defining scale mapping. + Note that the scale depends on the sampling rate as well as the + linear block and mapping sizes */ + +static void floor0_map_lazy_init(vorbis_block *vb, + vorbis_info_floor *infoX, + vorbis_look_floor0 *look){ + if(!look->linearmap[vb->W]){ + vorbis_dsp_state *vd=vb->vd; + vorbis_info *vi=vd->vi; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_floor0 *info=(vorbis_info_floor0 *)infoX; + int W=vb->W; + int n=ci->blocksizes[W]/2,j; + + /* we choose a scaling constant so that: + floor(bark(rate/2-1)*C)=mapped-1 + floor(bark(rate/2)*C)=mapped */ + float scale=look->ln/toBARK(info->rate/2.f); + + /* the mapping from a linear scale to a smaller bark scale is + straightforward. We do *not* make sure that the linear mapping + does not skip bark-scale bins; the decoder simply skips them and + the encoder may do what it wishes in filling them. They're + necessary in some mapping combinations to keep the scale spacing + accurate */ + look->linearmap[W]=_ogg_malloc((n+1)*sizeof(**look->linearmap)); + for(j=0;jrate/2.f)/n*j) + *scale); /* bark numbers represent band edges */ + if(val>=look->ln)val=look->ln-1; /* guard against the approximation */ + look->linearmap[W][j]=val; + } + look->linearmap[W][j]=-1; + look->n[W]=n; + } +} + +static vorbis_look_floor *floor0_look(vorbis_dsp_state *vd, + vorbis_info_floor *i){ + vorbis_info_floor0 *info=(vorbis_info_floor0 *)i; + vorbis_look_floor0 *look=_ogg_calloc(1,sizeof(*look)); + look->m=info->order; + look->ln=info->barkmap; + look->vi=info; + + look->linearmap=_ogg_calloc(2,sizeof(*look->linearmap)); + + return look; +} + +static void *floor0_inverse1(vorbis_block *vb,vorbis_look_floor *i){ + vorbis_look_floor0 *look=(vorbis_look_floor0 *)i; + vorbis_info_floor0 *info=look->vi; + int j,k; + + int ampraw=oggpack_read(&vb->opb,info->ampbits); + if(ampraw>0){ /* also handles the -1 out of data case */ + long maxval=(1<ampbits)-1; + float amp=(float)ampraw/maxval*info->ampdB; + int booknum=oggpack_read(&vb->opb,_ilog(info->numbooks)); + + if(booknum!=-1 && booknumnumbooks){ /* be paranoid */ + codec_setup_info *ci=vb->vd->vi->codec_setup; + codebook *b=ci->fullbooks+info->books[booknum]; + float last=0.f; + + /* the additional b->dim is a guard against any possible stack + smash; b->dim is provably more than we can overflow the + vector */ + float *lsp=_vorbis_block_alloc(vb,sizeof(*lsp)*(look->m+b->dim+1)); + + if(vorbis_book_decodev_set(b,lsp,&vb->opb,look->m)==-1)goto eop; + for(j=0;jm;){ + for(k=0;jm && kdim;k++,j++)lsp[j]+=last; + last=lsp[j-1]; + } + + lsp[look->m]=amp; + return(lsp); + } + } + eop: + return(NULL); +} + +static int floor0_inverse2(vorbis_block *vb,vorbis_look_floor *i, + void *memo,float *out){ + vorbis_look_floor0 *look=(vorbis_look_floor0 *)i; + vorbis_info_floor0 *info=look->vi; + + floor0_map_lazy_init(vb,info,look); + + if(memo){ + float *lsp=(float *)memo; + float amp=lsp[look->m]; + + /* take the coefficients back to a spectral envelope curve */ + vorbis_lsp_to_curve(out, + look->linearmap[vb->W], + look->n[vb->W], + look->ln, + lsp,look->m,amp,(float)info->ampdB); + return(1); + } + memset(out,0,sizeof(*out)*look->n[vb->W]); + return(0); +} + +/* export hooks */ +const vorbis_func_floor floor0_exportbundle={ + NULL,&floor0_unpack,&floor0_look,&floor0_free_info, + &floor0_free_look,&floor0_inverse1,&floor0_inverse2 +}; diff --git a/libs/vorbis/floor1.c b/libs/vorbis/floor1.c new file mode 100644 index 0000000..d5c7ebf --- /dev/null +++ b/libs/vorbis/floor1.c @@ -0,0 +1,1100 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: floor backend 1 implementation + last mod: $Id: floor1.c 18151 2012-01-20 07:35:26Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "registry.h" +#include "codebook.h" +#include "misc.h" +#include "scales.h" + +#include + +#define floor1_rangedB 140 /* floor 1 fixed at -140dB to 0dB range */ + +typedef struct lsfit_acc{ + int x0; + int x1; + + int xa; + int ya; + int x2a; + int y2a; + int xya; + int an; + + int xb; + int yb; + int x2b; + int y2b; + int xyb; + int bn; +} lsfit_acc; + +/***********************************************/ + +static void floor1_free_info(vorbis_info_floor *i){ + vorbis_info_floor1 *info=(vorbis_info_floor1 *)i; + if(info){ + memset(info,0,sizeof(*info)); + _ogg_free(info); + } +} + +static void floor1_free_look(vorbis_look_floor *i){ + vorbis_look_floor1 *look=(vorbis_look_floor1 *)i; + if(look){ + /*fprintf(stderr,"floor 1 bit usage %f:%f (%f total)\n", + (float)look->phrasebits/look->frames, + (float)look->postbits/look->frames, + (float)(look->postbits+look->phrasebits)/look->frames);*/ + + memset(look,0,sizeof(*look)); + _ogg_free(look); + } +} + +static int ilog(unsigned int v){ + int ret=0; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +static int ilog2(unsigned int v){ + int ret=0; + if(v)--v; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +static void floor1_pack (vorbis_info_floor *i,oggpack_buffer *opb){ + vorbis_info_floor1 *info=(vorbis_info_floor1 *)i; + int j,k; + int count=0; + int rangebits; + int maxposit=info->postlist[1]; + int maxclass=-1; + + /* save out partitions */ + oggpack_write(opb,info->partitions,5); /* only 0 to 31 legal */ + for(j=0;jpartitions;j++){ + oggpack_write(opb,info->partitionclass[j],4); /* only 0 to 15 legal */ + if(maxclasspartitionclass[j])maxclass=info->partitionclass[j]; + } + + /* save out partition classes */ + for(j=0;jclass_dim[j]-1,3); /* 1 to 8 */ + oggpack_write(opb,info->class_subs[j],2); /* 0 to 3 */ + if(info->class_subs[j])oggpack_write(opb,info->class_book[j],8); + for(k=0;k<(1<class_subs[j]);k++) + oggpack_write(opb,info->class_subbook[j][k]+1,8); + } + + /* save out the post list */ + oggpack_write(opb,info->mult-1,2); /* only 1,2,3,4 legal now */ + oggpack_write(opb,ilog2(maxposit),4); + rangebits=ilog2(maxposit); + + for(j=0,k=0;jpartitions;j++){ + count+=info->class_dim[info->partitionclass[j]]; + for(;kpostlist[k+2],rangebits); + } +} + +static int icomp(const void *a,const void *b){ + return(**(int **)a-**(int **)b); +} + +static vorbis_info_floor *floor1_unpack (vorbis_info *vi,oggpack_buffer *opb){ + codec_setup_info *ci=vi->codec_setup; + int j,k,count=0,maxclass=-1,rangebits; + + vorbis_info_floor1 *info=_ogg_calloc(1,sizeof(*info)); + /* read partitions */ + info->partitions=oggpack_read(opb,5); /* only 0 to 31 legal */ + for(j=0;jpartitions;j++){ + info->partitionclass[j]=oggpack_read(opb,4); /* only 0 to 15 legal */ + if(info->partitionclass[j]<0)goto err_out; + if(maxclasspartitionclass[j])maxclass=info->partitionclass[j]; + } + + /* read partition classes */ + for(j=0;jclass_dim[j]=oggpack_read(opb,3)+1; /* 1 to 8 */ + info->class_subs[j]=oggpack_read(opb,2); /* 0,1,2,3 bits */ + if(info->class_subs[j]<0) + goto err_out; + if(info->class_subs[j])info->class_book[j]=oggpack_read(opb,8); + if(info->class_book[j]<0 || info->class_book[j]>=ci->books) + goto err_out; + for(k=0;k<(1<class_subs[j]);k++){ + info->class_subbook[j][k]=oggpack_read(opb,8)-1; + if(info->class_subbook[j][k]<-1 || info->class_subbook[j][k]>=ci->books) + goto err_out; + } + } + + /* read the post list */ + info->mult=oggpack_read(opb,2)+1; /* only 1,2,3,4 legal now */ + rangebits=oggpack_read(opb,4); + if(rangebits<0)goto err_out; + + for(j=0,k=0;jpartitions;j++){ + count+=info->class_dim[info->partitionclass[j]]; + if(count>VIF_POSIT) goto err_out; + for(;kpostlist[k+2]=oggpack_read(opb,rangebits); + if(t<0 || t>=(1<postlist[0]=0; + info->postlist[1]=1<postlist+j; + qsort(sortpointer,count+2,sizeof(*sortpointer),icomp); + + for(j=1;jvi=info; + look->n=info->postlist[1]; + + /* we drop each position value in-between already decoded values, + and use linear interpolation to predict each new value past the + edges. The positions are read in the order of the position + list... we precompute the bounding positions in the lookup. Of + course, the neighbors can change (if a position is declined), but + this is an initial mapping */ + + for(i=0;ipartitions;i++)n+=info->class_dim[info->partitionclass[i]]; + n+=2; + look->posts=n; + + /* also store a sorted position index */ + for(i=0;ipostlist+i; + qsort(sortpointer,n,sizeof(*sortpointer),icomp); + + /* points from sort order back to range number */ + for(i=0;iforward_index[i]=sortpointer[i]-info->postlist; + /* points from range order to sorted position */ + for(i=0;ireverse_index[look->forward_index[i]]=i; + /* we actually need the post values too */ + for(i=0;isorted_index[i]=info->postlist[look->forward_index[i]]; + + /* quantize values to multiplier spec */ + switch(info->mult){ + case 1: /* 1024 -> 256 */ + look->quant_q=256; + break; + case 2: /* 1024 -> 128 */ + look->quant_q=128; + break; + case 3: /* 1024 -> 86 */ + look->quant_q=86; + break; + case 4: /* 1024 -> 64 */ + look->quant_q=64; + break; + } + + /* discover our neighbors for decode where we don't use fit flags + (that would push the neighbors outward) */ + for(i=0;in; + int currentx=info->postlist[i+2]; + for(j=0;jpostlist[j]; + if(x>lx && xcurrentx){ + hi=j; + hx=x; + } + } + look->loneighbor[i]=lo; + look->hineighbor[i]=hi; + } + + return(look); +} + +static int render_point(int x0,int x1,int y0,int y1,int x){ + y0&=0x7fff; /* mask off flag */ + y1&=0x7fff; + + { + int dy=y1-y0; + int adx=x1-x0; + int ady=abs(dy); + int err=ady*(x-x0); + + int off=err/adx; + if(dy<0)return(y0-off); + return(y0+off); + } +} + +static int vorbis_dBquant(const float *x){ + int i= *x*7.3142857f+1023.5f; + if(i>1023)return(1023); + if(i<0)return(0); + return i; +} + +static const float FLOOR1_fromdB_LOOKUP[256]={ + 1.0649863e-07F, 1.1341951e-07F, 1.2079015e-07F, 1.2863978e-07F, + 1.3699951e-07F, 1.4590251e-07F, 1.5538408e-07F, 1.6548181e-07F, + 1.7623575e-07F, 1.8768855e-07F, 1.9988561e-07F, 2.128753e-07F, + 2.2670913e-07F, 2.4144197e-07F, 2.5713223e-07F, 2.7384213e-07F, + 2.9163793e-07F, 3.1059021e-07F, 3.3077411e-07F, 3.5226968e-07F, + 3.7516214e-07F, 3.9954229e-07F, 4.2550680e-07F, 4.5315863e-07F, + 4.8260743e-07F, 5.1396998e-07F, 5.4737065e-07F, 5.8294187e-07F, + 6.2082472e-07F, 6.6116941e-07F, 7.0413592e-07F, 7.4989464e-07F, + 7.9862701e-07F, 8.5052630e-07F, 9.0579828e-07F, 9.6466216e-07F, + 1.0273513e-06F, 1.0941144e-06F, 1.1652161e-06F, 1.2409384e-06F, + 1.3215816e-06F, 1.4074654e-06F, 1.4989305e-06F, 1.5963394e-06F, + 1.7000785e-06F, 1.8105592e-06F, 1.9282195e-06F, 2.0535261e-06F, + 2.1869758e-06F, 2.3290978e-06F, 2.4804557e-06F, 2.6416497e-06F, + 2.8133190e-06F, 2.9961443e-06F, 3.1908506e-06F, 3.3982101e-06F, + 3.6190449e-06F, 3.8542308e-06F, 4.1047004e-06F, 4.3714470e-06F, + 4.6555282e-06F, 4.9580707e-06F, 5.2802740e-06F, 5.6234160e-06F, + 5.9888572e-06F, 6.3780469e-06F, 6.7925283e-06F, 7.2339451e-06F, + 7.7040476e-06F, 8.2047000e-06F, 8.7378876e-06F, 9.3057248e-06F, + 9.9104632e-06F, 1.0554501e-05F, 1.1240392e-05F, 1.1970856e-05F, + 1.2748789e-05F, 1.3577278e-05F, 1.4459606e-05F, 1.5399272e-05F, + 1.6400004e-05F, 1.7465768e-05F, 1.8600792e-05F, 1.9809576e-05F, + 2.1096914e-05F, 2.2467911e-05F, 2.3928002e-05F, 2.5482978e-05F, + 2.7139006e-05F, 2.8902651e-05F, 3.0780908e-05F, 3.2781225e-05F, + 3.4911534e-05F, 3.7180282e-05F, 3.9596466e-05F, 4.2169667e-05F, + 4.4910090e-05F, 4.7828601e-05F, 5.0936773e-05F, 5.4246931e-05F, + 5.7772202e-05F, 6.1526565e-05F, 6.5524908e-05F, 6.9783085e-05F, + 7.4317983e-05F, 7.9147585e-05F, 8.4291040e-05F, 8.9768747e-05F, + 9.5602426e-05F, 0.00010181521F, 0.00010843174F, 0.00011547824F, + 0.00012298267F, 0.00013097477F, 0.00013948625F, 0.00014855085F, + 0.00015820453F, 0.00016848555F, 0.00017943469F, 0.00019109536F, + 0.00020351382F, 0.00021673929F, 0.00023082423F, 0.00024582449F, + 0.00026179955F, 0.00027881276F, 0.00029693158F, 0.00031622787F, + 0.00033677814F, 0.00035866388F, 0.00038197188F, 0.00040679456F, + 0.00043323036F, 0.00046138411F, 0.00049136745F, 0.00052329927F, + 0.00055730621F, 0.00059352311F, 0.00063209358F, 0.00067317058F, + 0.00071691700F, 0.00076350630F, 0.00081312324F, 0.00086596457F, + 0.00092223983F, 0.00098217216F, 0.0010459992F, 0.0011139742F, + 0.0011863665F, 0.0012634633F, 0.0013455702F, 0.0014330129F, + 0.0015261382F, 0.0016253153F, 0.0017309374F, 0.0018434235F, + 0.0019632195F, 0.0020908006F, 0.0022266726F, 0.0023713743F, + 0.0025254795F, 0.0026895994F, 0.0028643847F, 0.0030505286F, + 0.0032487691F, 0.0034598925F, 0.0036847358F, 0.0039241906F, + 0.0041792066F, 0.0044507950F, 0.0047400328F, 0.0050480668F, + 0.0053761186F, 0.0057254891F, 0.0060975636F, 0.0064938176F, + 0.0069158225F, 0.0073652516F, 0.0078438871F, 0.0083536271F, + 0.0088964928F, 0.009474637F, 0.010090352F, 0.010746080F, + 0.011444421F, 0.012188144F, 0.012980198F, 0.013823725F, + 0.014722068F, 0.015678791F, 0.016697687F, 0.017782797F, + 0.018938423F, 0.020169149F, 0.021479854F, 0.022875735F, + 0.024362330F, 0.025945531F, 0.027631618F, 0.029427276F, + 0.031339626F, 0.033376252F, 0.035545228F, 0.037855157F, + 0.040315199F, 0.042935108F, 0.045725273F, 0.048696758F, + 0.051861348F, 0.055231591F, 0.058820850F, 0.062643361F, + 0.066714279F, 0.071049749F, 0.075666962F, 0.080584227F, + 0.085821044F, 0.091398179F, 0.097337747F, 0.10366330F, + 0.11039993F, 0.11757434F, 0.12521498F, 0.13335215F, + 0.14201813F, 0.15124727F, 0.16107617F, 0.17154380F, + 0.18269168F, 0.19456402F, 0.20720788F, 0.22067342F, + 0.23501402F, 0.25028656F, 0.26655159F, 0.28387361F, + 0.30232132F, 0.32196786F, 0.34289114F, 0.36517414F, + 0.38890521F, 0.41417847F, 0.44109412F, 0.46975890F, + 0.50028648F, 0.53279791F, 0.56742212F, 0.60429640F, + 0.64356699F, 0.68538959F, 0.72993007F, 0.77736504F, + 0.82788260F, 0.88168307F, 0.9389798F, 1.F, +}; + +static void render_line(int n, int x0,int x1,int y0,int y1,float *d){ + int dy=y1-y0; + int adx=x1-x0; + int ady=abs(dy); + int base=dy/adx; + int sy=(dy<0?base-1:base+1); + int x=x0; + int y=y0; + int err=0; + + ady-=abs(base*adx); + + if(n>x1)n=x1; + + if(x=adx){ + err-=adx; + y+=sy; + }else{ + y+=base; + } + d[x]*=FLOOR1_fromdB_LOOKUP[y]; + } +} + +static void render_line0(int n, int x0,int x1,int y0,int y1,int *d){ + int dy=y1-y0; + int adx=x1-x0; + int ady=abs(dy); + int base=dy/adx; + int sy=(dy<0?base-1:base+1); + int x=x0; + int y=y0; + int err=0; + + ady-=abs(base*adx); + + if(n>x1)n=x1; + + if(x=adx){ + err-=adx; + y+=sy; + }else{ + y+=base; + } + d[x]=y; + } +} + +/* the floor has already been filtered to only include relevant sections */ +static int accumulate_fit(const float *flr,const float *mdct, + int x0, int x1,lsfit_acc *a, + int n,vorbis_info_floor1 *info){ + long i; + + int xa=0,ya=0,x2a=0,y2a=0,xya=0,na=0, xb=0,yb=0,x2b=0,y2b=0,xyb=0,nb=0; + + memset(a,0,sizeof(*a)); + a->x0=x0; + a->x1=x1; + if(x1>=n)x1=n-1; + + for(i=x0;i<=x1;i++){ + int quantized=vorbis_dBquant(flr+i); + if(quantized){ + if(mdct[i]+info->twofitatten>=flr[i]){ + xa += i; + ya += quantized; + x2a += i*i; + y2a += quantized*quantized; + xya += i*quantized; + na++; + }else{ + xb += i; + yb += quantized; + x2b += i*i; + y2b += quantized*quantized; + xyb += i*quantized; + nb++; + } + } + } + + a->xa=xa; + a->ya=ya; + a->x2a=x2a; + a->y2a=y2a; + a->xya=xya; + a->an=na; + + a->xb=xb; + a->yb=yb; + a->x2b=x2b; + a->y2b=y2b; + a->xyb=xyb; + a->bn=nb; + + return(na); +} + +static int fit_line(lsfit_acc *a,int fits,int *y0,int *y1, + vorbis_info_floor1 *info){ + double xb=0,yb=0,x2b=0,y2b=0,xyb=0,bn=0; + int i; + int x0=a[0].x0; + int x1=a[fits-1].x1; + + for(i=0;itwofitweight/(a[i].an+1)+1.; + + xb+=a[i].xb + a[i].xa * weight; + yb+=a[i].yb + a[i].ya * weight; + x2b+=a[i].x2b + a[i].x2a * weight; + y2b+=a[i].y2b + a[i].y2a * weight; + xyb+=a[i].xyb + a[i].xya * weight; + bn+=a[i].bn + a[i].an * weight; + } + + if(*y0>=0){ + xb+= x0; + yb+= *y0; + x2b+= x0 * x0; + y2b+= *y0 * *y0; + xyb+= *y0 * x0; + bn++; + } + + if(*y1>=0){ + xb+= x1; + yb+= *y1; + x2b+= x1 * x1; + y2b+= *y1 * *y1; + xyb+= *y1 * x1; + bn++; + } + + { + double denom=(bn*x2b-xb*xb); + + if(denom>0.){ + double a=(yb*x2b-xyb*xb)/denom; + double b=(bn*xyb-xb*yb)/denom; + *y0=rint(a+b*x0); + *y1=rint(a+b*x1); + + /* limit to our range! */ + if(*y0>1023)*y0=1023; + if(*y1>1023)*y1=1023; + if(*y0<0)*y0=0; + if(*y1<0)*y1=0; + + return 0; + }else{ + *y0=0; + *y1=0; + return 1; + } + } +} + +static int inspect_error(int x0,int x1,int y0,int y1,const float *mask, + const float *mdct, + vorbis_info_floor1 *info){ + int dy=y1-y0; + int adx=x1-x0; + int ady=abs(dy); + int base=dy/adx; + int sy=(dy<0?base-1:base+1); + int x=x0; + int y=y0; + int err=0; + int val=vorbis_dBquant(mask+x); + int mse=0; + int n=0; + + ady-=abs(base*adx); + + mse=(y-val); + mse*=mse; + n++; + if(mdct[x]+info->twofitatten>=mask[x]){ + if(y+info->maxovermaxunder>val)return(1); + } + + while(++x=adx){ + err-=adx; + y+=sy; + }else{ + y+=base; + } + + val=vorbis_dBquant(mask+x); + mse+=((y-val)*(y-val)); + n++; + if(mdct[x]+info->twofitatten>=mask[x]){ + if(val){ + if(y+info->maxovermaxunder>val)return(1); + } + } + } + + if(info->maxover*info->maxover/n>info->maxerr)return(0); + if(info->maxunder*info->maxunder/n>info->maxerr)return(0); + if(mse/n>info->maxerr)return(1); + return(0); +} + +static int post_Y(int *A,int *B,int pos){ + if(A[pos]<0) + return B[pos]; + if(B[pos]<0) + return A[pos]; + + return (A[pos]+B[pos])>>1; +} + +int *floor1_fit(vorbis_block *vb,vorbis_look_floor1 *look, + const float *logmdct, /* in */ + const float *logmask){ + long i,j; + vorbis_info_floor1 *info=look->vi; + long n=look->n; + long posts=look->posts; + long nonzero=0; + lsfit_acc fits[VIF_POSIT+1]; + int fit_valueA[VIF_POSIT+2]; /* index by range list position */ + int fit_valueB[VIF_POSIT+2]; /* index by range list position */ + + int loneighbor[VIF_POSIT+2]; /* sorted index of range list position (+2) */ + int hineighbor[VIF_POSIT+2]; + int *output=NULL; + int memo[VIF_POSIT+2]; + + for(i=0;isorted_index[i], + look->sorted_index[i+1],fits+i, + n,info); + } + + if(nonzero){ + /* start by fitting the implicit base case.... */ + int y0=-200; + int y1=-200; + fit_line(fits,posts-1,&y0,&y1,info); + + fit_valueA[0]=y0; + fit_valueB[0]=y0; + fit_valueB[1]=y1; + fit_valueA[1]=y1; + + /* Non degenerate case */ + /* start progressive splitting. This is a greedy, non-optimal + algorithm, but simple and close enough to the best + answer. */ + for(i=2;ireverse_index[i]; + int ln=loneighbor[sortpos]; + int hn=hineighbor[sortpos]; + + /* eliminate repeat searches of a particular range with a memo */ + if(memo[ln]!=hn){ + /* haven't performed this error search yet */ + int lsortpos=look->reverse_index[ln]; + int hsortpos=look->reverse_index[hn]; + memo[ln]=hn; + + { + /* A note: we want to bound/minimize *local*, not global, error */ + int lx=info->postlist[ln]; + int hx=info->postlist[hn]; + int ly=post_Y(fit_valueA,fit_valueB,ln); + int hy=post_Y(fit_valueA,fit_valueB,hn); + + if(ly==-1 || hy==-1){ + exit(1); + } + + if(inspect_error(lx,hx,ly,hy,logmask,logmdct,info)){ + /* outside error bounds/begin search area. Split it. */ + int ly0=-200; + int ly1=-200; + int hy0=-200; + int hy1=-200; + int ret0=fit_line(fits+lsortpos,sortpos-lsortpos,&ly0,&ly1,info); + int ret1=fit_line(fits+sortpos,hsortpos-sortpos,&hy0,&hy1,info); + + if(ret0){ + ly0=ly; + ly1=hy0; + } + if(ret1){ + hy0=ly1; + hy1=hy; + } + + if(ret0 && ret1){ + fit_valueA[i]=-200; + fit_valueB[i]=-200; + }else{ + /* store new edge values */ + fit_valueB[ln]=ly0; + if(ln==0)fit_valueA[ln]=ly0; + fit_valueA[i]=ly1; + fit_valueB[i]=hy0; + fit_valueA[hn]=hy1; + if(hn==1)fit_valueB[hn]=hy1; + + if(ly1>=0 || hy0>=0){ + /* store new neighbor values */ + for(j=sortpos-1;j>=0;j--) + if(hineighbor[j]==hn) + hineighbor[j]=i; + else + break; + for(j=sortpos+1;jloneighbor[i-2]; + int hn=look->hineighbor[i-2]; + int x0=info->postlist[ln]; + int x1=info->postlist[hn]; + int y0=output[ln]; + int y1=output[hn]; + + int predicted=render_point(x0,x1,y0,y1,info->postlist[i]); + int vx=post_Y(fit_valueA,fit_valueB,i); + + if(vx>=0 && predicted!=vx){ + output[i]=vx; + }else{ + output[i]= predicted|0x8000; + } + } + } + + return(output); + +} + +int *floor1_interpolate_fit(vorbis_block *vb,vorbis_look_floor1 *look, + int *A,int *B, + int del){ + + long i; + long posts=look->posts; + int *output=NULL; + + if(A && B){ + output=_vorbis_block_alloc(vb,sizeof(*output)*posts); + + /* overly simpleminded--- look again post 1.2 */ + for(i=0;i>16; + if(A[i]&0x8000 && B[i]&0x8000)output[i]|=0x8000; + } + } + + return(output); +} + + +int floor1_encode(oggpack_buffer *opb,vorbis_block *vb, + vorbis_look_floor1 *look, + int *post,int *ilogmask){ + + long i,j; + vorbis_info_floor1 *info=look->vi; + long posts=look->posts; + codec_setup_info *ci=vb->vd->vi->codec_setup; + int out[VIF_POSIT+2]; + static_codebook **sbooks=ci->book_param; + codebook *books=ci->fullbooks; + + /* quantize values to multiplier spec */ + if(post){ + for(i=0;imult){ + case 1: /* 1024 -> 256 */ + val>>=2; + break; + case 2: /* 1024 -> 128 */ + val>>=3; + break; + case 3: /* 1024 -> 86 */ + val/=12; + break; + case 4: /* 1024 -> 64 */ + val>>=4; + break; + } + post[i]=val | (post[i]&0x8000); + } + + out[0]=post[0]; + out[1]=post[1]; + + /* find prediction values for each post and subtract them */ + for(i=2;iloneighbor[i-2]; + int hn=look->hineighbor[i-2]; + int x0=info->postlist[ln]; + int x1=info->postlist[hn]; + int y0=post[ln]; + int y1=post[hn]; + + int predicted=render_point(x0,x1,y0,y1,info->postlist[i]); + + if((post[i]&0x8000) || (predicted==post[i])){ + post[i]=predicted|0x8000; /* in case there was roundoff jitter + in interpolation */ + out[i]=0; + }else{ + int headroom=(look->quant_q-predictedquant_q-predicted:predicted); + + int val=post[i]-predicted; + + /* at this point the 'deviation' value is in the range +/- max + range, but the real, unique range can always be mapped to + only [0-maxrange). So we want to wrap the deviation into + this limited range, but do it in the way that least screws + an essentially gaussian probability distribution. */ + + if(val<0) + if(val<-headroom) + val=headroom-val-1; + else + val=-1-(val<<1); + else + if(val>=headroom) + val= val+headroom; + else + val<<=1; + + out[i]=val; + post[ln]&=0x7fff; + post[hn]&=0x7fff; + } + } + + /* we have everything we need. pack it out */ + /* mark nontrivial floor */ + oggpack_write(opb,1,1); + + /* beginning/end post */ + look->frames++; + look->postbits+=ilog(look->quant_q-1)*2; + oggpack_write(opb,out[0],ilog(look->quant_q-1)); + oggpack_write(opb,out[1],ilog(look->quant_q-1)); + + + /* partition by partition */ + for(i=0,j=2;ipartitions;i++){ + int class=info->partitionclass[i]; + int cdim=info->class_dim[class]; + int csubbits=info->class_subs[class]; + int csub=1<class_subbook[class][k]; + if(booknum<0){ + maxval[k]=1; + }else{ + maxval[k]=sbooks[info->class_subbook[class][k]]->entries; + } + } + for(k=0;kphrasebits+= + vorbis_book_encode(books+info->class_book[class],cval,opb); + +#ifdef TRAIN_FLOOR1 + { + FILE *of; + char buffer[80]; + sprintf(buffer,"line_%dx%ld_class%d.vqd", + vb->pcmend/2,posts-2,class); + of=fopen(buffer,"a"); + fprintf(of,"%d\n",cval); + fclose(of); + } +#endif + } + + /* write post values */ + for(k=0;kclass_subbook[class][bookas[k]]; + if(book>=0){ + /* hack to allow training with 'bad' books */ + if(out[j+k]<(books+book)->entries) + look->postbits+=vorbis_book_encode(books+book, + out[j+k],opb); + /*else + fprintf(stderr,"+!");*/ + +#ifdef TRAIN_FLOOR1 + { + FILE *of; + char buffer[80]; + sprintf(buffer,"line_%dx%ld_%dsub%d.vqd", + vb->pcmend/2,posts-2,class,bookas[k]); + of=fopen(buffer,"a"); + fprintf(of,"%d\n",out[j+k]); + fclose(of); + } +#endif + } + } + j+=cdim; + } + + { + /* generate quantized floor equivalent to what we'd unpack in decode */ + /* render the lines */ + int hx=0; + int lx=0; + int ly=post[0]*info->mult; + int n=ci->blocksizes[vb->W]/2; + + for(j=1;jposts;j++){ + int current=look->forward_index[j]; + int hy=post[current]&0x7fff; + if(hy==post[current]){ + + hy*=info->mult; + hx=info->postlist[current]; + + render_line0(n,lx,hx,ly,hy,ilogmask); + + lx=hx; + ly=hy; + } + } + for(j=hx;jpcmend/2;j++)ilogmask[j]=ly; /* be certain */ + return(1); + } + }else{ + oggpack_write(opb,0,1); + memset(ilogmask,0,vb->pcmend/2*sizeof(*ilogmask)); + return(0); + } +} + +static void *floor1_inverse1(vorbis_block *vb,vorbis_look_floor *in){ + vorbis_look_floor1 *look=(vorbis_look_floor1 *)in; + vorbis_info_floor1 *info=look->vi; + codec_setup_info *ci=vb->vd->vi->codec_setup; + + int i,j,k; + codebook *books=ci->fullbooks; + + /* unpack wrapped/predicted values from stream */ + if(oggpack_read(&vb->opb,1)==1){ + int *fit_value=_vorbis_block_alloc(vb,(look->posts)*sizeof(*fit_value)); + + fit_value[0]=oggpack_read(&vb->opb,ilog(look->quant_q-1)); + fit_value[1]=oggpack_read(&vb->opb,ilog(look->quant_q-1)); + + /* partition by partition */ + for(i=0,j=2;ipartitions;i++){ + int class=info->partitionclass[i]; + int cdim=info->class_dim[class]; + int csubbits=info->class_subs[class]; + int csub=1<class_book[class],&vb->opb); + + if(cval==-1)goto eop; + } + + for(k=0;kclass_subbook[class][cval&(csub-1)]; + cval>>=csubbits; + if(book>=0){ + if((fit_value[j+k]=vorbis_book_decode(books+book,&vb->opb))==-1) + goto eop; + }else{ + fit_value[j+k]=0; + } + } + j+=cdim; + } + + /* unwrap positive values and reconsitute via linear interpolation */ + for(i=2;iposts;i++){ + int predicted=render_point(info->postlist[look->loneighbor[i-2]], + info->postlist[look->hineighbor[i-2]], + fit_value[look->loneighbor[i-2]], + fit_value[look->hineighbor[i-2]], + info->postlist[i]); + int hiroom=look->quant_q-predicted; + int loroom=predicted; + int room=(hiroom=room){ + if(hiroom>loroom){ + val = val-loroom; + }else{ + val = -1-(val-hiroom); + } + }else{ + if(val&1){ + val= -((val+1)>>1); + }else{ + val>>=1; + } + } + + fit_value[i]=(val+predicted)&0x7fff; + fit_value[look->loneighbor[i-2]]&=0x7fff; + fit_value[look->hineighbor[i-2]]&=0x7fff; + + }else{ + fit_value[i]=predicted|0x8000; + } + + } + + return(fit_value); + } + eop: + return(NULL); +} + +static int floor1_inverse2(vorbis_block *vb,vorbis_look_floor *in,void *memo, + float *out){ + vorbis_look_floor1 *look=(vorbis_look_floor1 *)in; + vorbis_info_floor1 *info=look->vi; + + codec_setup_info *ci=vb->vd->vi->codec_setup; + int n=ci->blocksizes[vb->W]/2; + int j; + + if(memo){ + /* render the lines */ + int *fit_value=(int *)memo; + int hx=0; + int lx=0; + int ly=fit_value[0]*info->mult; + /* guard lookup against out-of-range values */ + ly=(ly<0?0:ly>255?255:ly); + + for(j=1;jposts;j++){ + int current=look->forward_index[j]; + int hy=fit_value[current]&0x7fff; + if(hy==fit_value[current]){ + + hx=info->postlist[current]; + hy*=info->mult; + /* guard lookup against out-of-range values */ + hy=(hy<0?0:hy>255?255:hy); + + render_line(n,lx,hx,ly,hy,out); + + lx=hx; + ly=hy; + } + } + for(j=hx;j header packets + last mod: $Id: info.c 18186 2012-02-03 22:08:44Z xiphmont $ + + ********************************************************************/ + +/* general handling of the header and the vorbis_info structure (and + substructures) */ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "codebook.h" +#include "registry.h" +#include "window.h" +#include "psy.h" +#include "misc.h" +#include "os.h" + +#define GENERAL_VENDOR_STRING "Xiph.Org libVorbis 1.3.3" +#define ENCODE_VENDOR_STRING "Xiph.Org libVorbis I 20120203 (Omnipresent)" + +/* helpers */ +static int ilog2(unsigned int v){ + int ret=0; + if(v)--v; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +static void _v_writestring(oggpack_buffer *o,const char *s, int bytes){ + + while(bytes--){ + oggpack_write(o,*s++,8); + } +} + +static void _v_readstring(oggpack_buffer *o,char *buf,int bytes){ + while(bytes--){ + *buf++=oggpack_read(o,8); + } +} + +void vorbis_comment_init(vorbis_comment *vc){ + memset(vc,0,sizeof(*vc)); +} + +void vorbis_comment_add(vorbis_comment *vc,const char *comment){ + vc->user_comments=_ogg_realloc(vc->user_comments, + (vc->comments+2)*sizeof(*vc->user_comments)); + vc->comment_lengths=_ogg_realloc(vc->comment_lengths, + (vc->comments+2)*sizeof(*vc->comment_lengths)); + vc->comment_lengths[vc->comments]=strlen(comment); + vc->user_comments[vc->comments]=_ogg_malloc(vc->comment_lengths[vc->comments]+1); + strcpy(vc->user_comments[vc->comments], comment); + vc->comments++; + vc->user_comments[vc->comments]=NULL; +} + +void vorbis_comment_add_tag(vorbis_comment *vc, const char *tag, const char *contents){ + char *comment=alloca(strlen(tag)+strlen(contents)+2); /* +2 for = and \0 */ + strcpy(comment, tag); + strcat(comment, "="); + strcat(comment, contents); + vorbis_comment_add(vc, comment); +} + +/* This is more or less the same as strncasecmp - but that doesn't exist + * everywhere, and this is a fairly trivial function, so we include it */ +static int tagcompare(const char *s1, const char *s2, int n){ + int c=0; + while(c < n){ + if(toupper(s1[c]) != toupper(s2[c])) + return !0; + c++; + } + return 0; +} + +char *vorbis_comment_query(vorbis_comment *vc, const char *tag, int count){ + long i; + int found = 0; + int taglen = strlen(tag)+1; /* +1 for the = we append */ + char *fulltag = alloca(taglen+ 1); + + strcpy(fulltag, tag); + strcat(fulltag, "="); + + for(i=0;icomments;i++){ + if(!tagcompare(vc->user_comments[i], fulltag, taglen)){ + if(count == found) + /* We return a pointer to the data, not a copy */ + return vc->user_comments[i] + taglen; + else + found++; + } + } + return NULL; /* didn't find anything */ +} + +int vorbis_comment_query_count(vorbis_comment *vc, const char *tag){ + int i,count=0; + int taglen = strlen(tag)+1; /* +1 for the = we append */ + char *fulltag = alloca(taglen+1); + strcpy(fulltag,tag); + strcat(fulltag, "="); + + for(i=0;icomments;i++){ + if(!tagcompare(vc->user_comments[i], fulltag, taglen)) + count++; + } + + return count; +} + +void vorbis_comment_clear(vorbis_comment *vc){ + if(vc){ + long i; + if(vc->user_comments){ + for(i=0;icomments;i++) + if(vc->user_comments[i])_ogg_free(vc->user_comments[i]); + _ogg_free(vc->user_comments); + } + if(vc->comment_lengths)_ogg_free(vc->comment_lengths); + if(vc->vendor)_ogg_free(vc->vendor); + memset(vc,0,sizeof(*vc)); + } +} + +/* blocksize 0 is guaranteed to be short, 1 is guaranteed to be long. + They may be equal, but short will never ge greater than long */ +int vorbis_info_blocksize(vorbis_info *vi,int zo){ + codec_setup_info *ci = vi->codec_setup; + return ci ? ci->blocksizes[zo] : -1; +} + +/* used by synthesis, which has a full, alloced vi */ +void vorbis_info_init(vorbis_info *vi){ + memset(vi,0,sizeof(*vi)); + vi->codec_setup=_ogg_calloc(1,sizeof(codec_setup_info)); +} + +void vorbis_info_clear(vorbis_info *vi){ + codec_setup_info *ci=vi->codec_setup; + int i; + + if(ci){ + + for(i=0;imodes;i++) + if(ci->mode_param[i])_ogg_free(ci->mode_param[i]); + + for(i=0;imaps;i++) /* unpack does the range checking */ + if(ci->map_param[i]) /* this may be cleaning up an aborted + unpack, in which case the below type + cannot be trusted */ + _mapping_P[ci->map_type[i]]->free_info(ci->map_param[i]); + + for(i=0;ifloors;i++) /* unpack does the range checking */ + if(ci->floor_param[i]) /* this may be cleaning up an aborted + unpack, in which case the below type + cannot be trusted */ + _floor_P[ci->floor_type[i]]->free_info(ci->floor_param[i]); + + for(i=0;iresidues;i++) /* unpack does the range checking */ + if(ci->residue_param[i]) /* this may be cleaning up an aborted + unpack, in which case the below type + cannot be trusted */ + _residue_P[ci->residue_type[i]]->free_info(ci->residue_param[i]); + + for(i=0;ibooks;i++){ + if(ci->book_param[i]){ + /* knows if the book was not alloced */ + vorbis_staticbook_destroy(ci->book_param[i]); + } + if(ci->fullbooks) + vorbis_book_clear(ci->fullbooks+i); + } + if(ci->fullbooks) + _ogg_free(ci->fullbooks); + + for(i=0;ipsys;i++) + _vi_psy_free(ci->psy_param[i]); + + _ogg_free(ci); + } + + memset(vi,0,sizeof(*vi)); +} + +/* Header packing/unpacking ********************************************/ + +static int _vorbis_unpack_info(vorbis_info *vi,oggpack_buffer *opb){ + codec_setup_info *ci=vi->codec_setup; + if(!ci)return(OV_EFAULT); + + vi->version=oggpack_read(opb,32); + if(vi->version!=0)return(OV_EVERSION); + + vi->channels=oggpack_read(opb,8); + vi->rate=oggpack_read(opb,32); + + vi->bitrate_upper=oggpack_read(opb,32); + vi->bitrate_nominal=oggpack_read(opb,32); + vi->bitrate_lower=oggpack_read(opb,32); + + ci->blocksizes[0]=1<blocksizes[1]=1<rate<1)goto err_out; + if(vi->channels<1)goto err_out; + if(ci->blocksizes[0]<64)goto err_out; + if(ci->blocksizes[1]blocksizes[0])goto err_out; + if(ci->blocksizes[1]>8192)goto err_out; + + if(oggpack_read(opb,1)!=1)goto err_out; /* EOP check */ + + return(0); + err_out: + vorbis_info_clear(vi); + return(OV_EBADHEADER); +} + +static int _vorbis_unpack_comment(vorbis_comment *vc,oggpack_buffer *opb){ + int i; + int vendorlen=oggpack_read(opb,32); + if(vendorlen<0)goto err_out; + if(vendorlen>opb->storage-8)goto err_out; + vc->vendor=_ogg_calloc(vendorlen+1,1); + _v_readstring(opb,vc->vendor,vendorlen); + i=oggpack_read(opb,32); + if(i<0)goto err_out; + if(i>((opb->storage-oggpack_bytes(opb))>>2))goto err_out; + vc->comments=i; + vc->user_comments=_ogg_calloc(vc->comments+1,sizeof(*vc->user_comments)); + vc->comment_lengths=_ogg_calloc(vc->comments+1, sizeof(*vc->comment_lengths)); + + for(i=0;icomments;i++){ + int len=oggpack_read(opb,32); + if(len<0)goto err_out; + if(len>opb->storage-oggpack_bytes(opb))goto err_out; + vc->comment_lengths[i]=len; + vc->user_comments[i]=_ogg_calloc(len+1,1); + _v_readstring(opb,vc->user_comments[i],len); + } + if(oggpack_read(opb,1)!=1)goto err_out; /* EOP check */ + + return(0); + err_out: + vorbis_comment_clear(vc); + return(OV_EBADHEADER); +} + +/* all of the real encoding details are here. The modes, books, + everything */ +static int _vorbis_unpack_books(vorbis_info *vi,oggpack_buffer *opb){ + codec_setup_info *ci=vi->codec_setup; + int i; + if(!ci)return(OV_EFAULT); + + /* codebooks */ + ci->books=oggpack_read(opb,8)+1; + if(ci->books<=0)goto err_out; + for(i=0;ibooks;i++){ + ci->book_param[i]=vorbis_staticbook_unpack(opb); + if(!ci->book_param[i])goto err_out; + } + + /* time backend settings; hooks are unused */ + { + int times=oggpack_read(opb,6)+1; + if(times<=0)goto err_out; + for(i=0;i=VI_TIMEB)goto err_out; + } + } + + /* floor backend settings */ + ci->floors=oggpack_read(opb,6)+1; + if(ci->floors<=0)goto err_out; + for(i=0;ifloors;i++){ + ci->floor_type[i]=oggpack_read(opb,16); + if(ci->floor_type[i]<0 || ci->floor_type[i]>=VI_FLOORB)goto err_out; + ci->floor_param[i]=_floor_P[ci->floor_type[i]]->unpack(vi,opb); + if(!ci->floor_param[i])goto err_out; + } + + /* residue backend settings */ + ci->residues=oggpack_read(opb,6)+1; + if(ci->residues<=0)goto err_out; + for(i=0;iresidues;i++){ + ci->residue_type[i]=oggpack_read(opb,16); + if(ci->residue_type[i]<0 || ci->residue_type[i]>=VI_RESB)goto err_out; + ci->residue_param[i]=_residue_P[ci->residue_type[i]]->unpack(vi,opb); + if(!ci->residue_param[i])goto err_out; + } + + /* map backend settings */ + ci->maps=oggpack_read(opb,6)+1; + if(ci->maps<=0)goto err_out; + for(i=0;imaps;i++){ + ci->map_type[i]=oggpack_read(opb,16); + if(ci->map_type[i]<0 || ci->map_type[i]>=VI_MAPB)goto err_out; + ci->map_param[i]=_mapping_P[ci->map_type[i]]->unpack(vi,opb); + if(!ci->map_param[i])goto err_out; + } + + /* mode settings */ + ci->modes=oggpack_read(opb,6)+1; + if(ci->modes<=0)goto err_out; + for(i=0;imodes;i++){ + ci->mode_param[i]=_ogg_calloc(1,sizeof(*ci->mode_param[i])); + ci->mode_param[i]->blockflag=oggpack_read(opb,1); + ci->mode_param[i]->windowtype=oggpack_read(opb,16); + ci->mode_param[i]->transformtype=oggpack_read(opb,16); + ci->mode_param[i]->mapping=oggpack_read(opb,8); + + if(ci->mode_param[i]->windowtype>=VI_WINDOWB)goto err_out; + if(ci->mode_param[i]->transformtype>=VI_WINDOWB)goto err_out; + if(ci->mode_param[i]->mapping>=ci->maps)goto err_out; + if(ci->mode_param[i]->mapping<0)goto err_out; + } + + if(oggpack_read(opb,1)!=1)goto err_out; /* top level EOP check */ + + return(0); + err_out: + vorbis_info_clear(vi); + return(OV_EBADHEADER); +} + +/* Is this packet a vorbis ID header? */ +int vorbis_synthesis_idheader(ogg_packet *op){ + oggpack_buffer opb; + char buffer[6]; + + if(op){ + oggpack_readinit(&opb,op->packet,op->bytes); + + if(!op->b_o_s) + return(0); /* Not the initial packet */ + + if(oggpack_read(&opb,8) != 1) + return 0; /* not an ID header */ + + memset(buffer,0,6); + _v_readstring(&opb,buffer,6); + if(memcmp(buffer,"vorbis",6)) + return 0; /* not vorbis */ + + return 1; + } + + return 0; +} + +/* The Vorbis header is in three packets; the initial small packet in + the first page that identifies basic parameters, a second packet + with bitstream comments and a third packet that holds the + codebook. */ + +int vorbis_synthesis_headerin(vorbis_info *vi,vorbis_comment *vc,ogg_packet *op){ + oggpack_buffer opb; + + if(op){ + oggpack_readinit(&opb,op->packet,op->bytes); + + /* Which of the three types of header is this? */ + /* Also verify header-ness, vorbis */ + { + char buffer[6]; + int packtype=oggpack_read(&opb,8); + memset(buffer,0,6); + _v_readstring(&opb,buffer,6); + if(memcmp(buffer,"vorbis",6)){ + /* not a vorbis header */ + return(OV_ENOTVORBIS); + } + switch(packtype){ + case 0x01: /* least significant *bit* is read first */ + if(!op->b_o_s){ + /* Not the initial packet */ + return(OV_EBADHEADER); + } + if(vi->rate!=0){ + /* previously initialized info header */ + return(OV_EBADHEADER); + } + + return(_vorbis_unpack_info(vi,&opb)); + + case 0x03: /* least significant *bit* is read first */ + if(vi->rate==0){ + /* um... we didn't get the initial header */ + return(OV_EBADHEADER); + } + + return(_vorbis_unpack_comment(vc,&opb)); + + case 0x05: /* least significant *bit* is read first */ + if(vi->rate==0 || vc->vendor==NULL){ + /* um... we didn;t get the initial header or comments yet */ + return(OV_EBADHEADER); + } + + return(_vorbis_unpack_books(vi,&opb)); + + default: + /* Not a valid vorbis header type */ + return(OV_EBADHEADER); + break; + } + } + } + return(OV_EBADHEADER); +} + +/* pack side **********************************************************/ + +static int _vorbis_pack_info(oggpack_buffer *opb,vorbis_info *vi){ + codec_setup_info *ci=vi->codec_setup; + if(!ci)return(OV_EFAULT); + + /* preamble */ + oggpack_write(opb,0x01,8); + _v_writestring(opb,"vorbis", 6); + + /* basic information about the stream */ + oggpack_write(opb,0x00,32); + oggpack_write(opb,vi->channels,8); + oggpack_write(opb,vi->rate,32); + + oggpack_write(opb,vi->bitrate_upper,32); + oggpack_write(opb,vi->bitrate_nominal,32); + oggpack_write(opb,vi->bitrate_lower,32); + + oggpack_write(opb,ilog2(ci->blocksizes[0]),4); + oggpack_write(opb,ilog2(ci->blocksizes[1]),4); + oggpack_write(opb,1,1); + + return(0); +} + +static int _vorbis_pack_comment(oggpack_buffer *opb,vorbis_comment *vc){ + int bytes = strlen(ENCODE_VENDOR_STRING); + + /* preamble */ + oggpack_write(opb,0x03,8); + _v_writestring(opb,"vorbis", 6); + + /* vendor */ + oggpack_write(opb,bytes,32); + _v_writestring(opb,ENCODE_VENDOR_STRING, bytes); + + /* comments */ + + oggpack_write(opb,vc->comments,32); + if(vc->comments){ + int i; + for(i=0;icomments;i++){ + if(vc->user_comments[i]){ + oggpack_write(opb,vc->comment_lengths[i],32); + _v_writestring(opb,vc->user_comments[i], vc->comment_lengths[i]); + }else{ + oggpack_write(opb,0,32); + } + } + } + oggpack_write(opb,1,1); + + return(0); +} + +static int _vorbis_pack_books(oggpack_buffer *opb,vorbis_info *vi){ + codec_setup_info *ci=vi->codec_setup; + int i; + if(!ci)return(OV_EFAULT); + + oggpack_write(opb,0x05,8); + _v_writestring(opb,"vorbis", 6); + + /* books */ + oggpack_write(opb,ci->books-1,8); + for(i=0;ibooks;i++) + if(vorbis_staticbook_pack(ci->book_param[i],opb))goto err_out; + + /* times; hook placeholders */ + oggpack_write(opb,0,6); + oggpack_write(opb,0,16); + + /* floors */ + oggpack_write(opb,ci->floors-1,6); + for(i=0;ifloors;i++){ + oggpack_write(opb,ci->floor_type[i],16); + if(_floor_P[ci->floor_type[i]]->pack) + _floor_P[ci->floor_type[i]]->pack(ci->floor_param[i],opb); + else + goto err_out; + } + + /* residues */ + oggpack_write(opb,ci->residues-1,6); + for(i=0;iresidues;i++){ + oggpack_write(opb,ci->residue_type[i],16); + _residue_P[ci->residue_type[i]]->pack(ci->residue_param[i],opb); + } + + /* maps */ + oggpack_write(opb,ci->maps-1,6); + for(i=0;imaps;i++){ + oggpack_write(opb,ci->map_type[i],16); + _mapping_P[ci->map_type[i]]->pack(vi,ci->map_param[i],opb); + } + + /* modes */ + oggpack_write(opb,ci->modes-1,6); + for(i=0;imodes;i++){ + oggpack_write(opb,ci->mode_param[i]->blockflag,1); + oggpack_write(opb,ci->mode_param[i]->windowtype,16); + oggpack_write(opb,ci->mode_param[i]->transformtype,16); + oggpack_write(opb,ci->mode_param[i]->mapping,8); + } + oggpack_write(opb,1,1); + + return(0); +err_out: + return(-1); +} + +int vorbis_commentheader_out(vorbis_comment *vc, + ogg_packet *op){ + + oggpack_buffer opb; + + oggpack_writeinit(&opb); + if(_vorbis_pack_comment(&opb,vc)){ + oggpack_writeclear(&opb); + return OV_EIMPL; + } + + op->packet = _ogg_malloc(oggpack_bytes(&opb)); + memcpy(op->packet, opb.buffer, oggpack_bytes(&opb)); + + op->bytes=oggpack_bytes(&opb); + op->b_o_s=0; + op->e_o_s=0; + op->granulepos=0; + op->packetno=1; + + oggpack_writeclear(&opb); + return 0; +} + +int vorbis_analysis_headerout(vorbis_dsp_state *v, + vorbis_comment *vc, + ogg_packet *op, + ogg_packet *op_comm, + ogg_packet *op_code){ + int ret=OV_EIMPL; + vorbis_info *vi=v->vi; + oggpack_buffer opb; + private_state *b=v->backend_state; + + if(!b){ + ret=OV_EFAULT; + goto err_out; + } + + /* first header packet **********************************************/ + + oggpack_writeinit(&opb); + if(_vorbis_pack_info(&opb,vi))goto err_out; + + /* build the packet */ + if(b->header)_ogg_free(b->header); + b->header=_ogg_malloc(oggpack_bytes(&opb)); + memcpy(b->header,opb.buffer,oggpack_bytes(&opb)); + op->packet=b->header; + op->bytes=oggpack_bytes(&opb); + op->b_o_s=1; + op->e_o_s=0; + op->granulepos=0; + op->packetno=0; + + /* second header packet (comments) **********************************/ + + oggpack_reset(&opb); + if(_vorbis_pack_comment(&opb,vc))goto err_out; + + if(b->header1)_ogg_free(b->header1); + b->header1=_ogg_malloc(oggpack_bytes(&opb)); + memcpy(b->header1,opb.buffer,oggpack_bytes(&opb)); + op_comm->packet=b->header1; + op_comm->bytes=oggpack_bytes(&opb); + op_comm->b_o_s=0; + op_comm->e_o_s=0; + op_comm->granulepos=0; + op_comm->packetno=1; + + /* third header packet (modes/codebooks) ****************************/ + + oggpack_reset(&opb); + if(_vorbis_pack_books(&opb,vi))goto err_out; + + if(b->header2)_ogg_free(b->header2); + b->header2=_ogg_malloc(oggpack_bytes(&opb)); + memcpy(b->header2,opb.buffer,oggpack_bytes(&opb)); + op_code->packet=b->header2; + op_code->bytes=oggpack_bytes(&opb); + op_code->b_o_s=0; + op_code->e_o_s=0; + op_code->granulepos=0; + op_code->packetno=2; + + oggpack_writeclear(&opb); + return(0); + err_out: + memset(op,0,sizeof(*op)); + memset(op_comm,0,sizeof(*op_comm)); + memset(op_code,0,sizeof(*op_code)); + + if(b){ + oggpack_writeclear(&opb); + if(b->header)_ogg_free(b->header); + if(b->header1)_ogg_free(b->header1); + if(b->header2)_ogg_free(b->header2); + b->header=NULL; + b->header1=NULL; + b->header2=NULL; + } + return(ret); +} + +double vorbis_granule_time(vorbis_dsp_state *v,ogg_int64_t granulepos){ + if(granulepos == -1) return -1; + + /* We're not guaranteed a 64 bit unsigned type everywhere, so we + have to put the unsigned granpo in a signed type. */ + if(granulepos>=0){ + return((double)granulepos/v->vi->rate); + }else{ + ogg_int64_t granuleoff=0xffffffff; + granuleoff<<=31; + granuleoff|=0x7ffffffff; + return(((double)granulepos+2+granuleoff+granuleoff)/v->vi->rate); + } +} + +const char *vorbis_version_string(void){ + return GENERAL_VENDOR_STRING; +} diff --git a/libs/vorbis/lookup.c b/libs/vorbis/lookup.c new file mode 100644 index 0000000..3321ed3 --- /dev/null +++ b/libs/vorbis/lookup.c @@ -0,0 +1,94 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: lookup based functions + last mod: $Id: lookup.c 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#include +#include "lookup.h" +#include "lookup_data.h" +#include "os.h" +#include "misc.h" + +#ifdef FLOAT_LOOKUP + +/* interpolated lookup based cos function, domain 0 to PI only */ +float vorbis_coslook(float a){ + double d=a*(.31830989*(float)COS_LOOKUP_SZ); + int i=vorbis_ftoi(d-.5); + + return COS_LOOKUP[i]+ (d-i)*(COS_LOOKUP[i+1]-COS_LOOKUP[i]); +} + +/* interpolated 1./sqrt(p) where .5 <= p < 1. */ +float vorbis_invsqlook(float a){ + double d=a*(2.f*(float)INVSQ_LOOKUP_SZ)-(float)INVSQ_LOOKUP_SZ; + int i=vorbis_ftoi(d-.5f); + return INVSQ_LOOKUP[i]+ (d-i)*(INVSQ_LOOKUP[i+1]-INVSQ_LOOKUP[i]); +} + +/* interpolated 1./sqrt(p) where .5 <= p < 1. */ +float vorbis_invsq2explook(int a){ + return INVSQ2EXP_LOOKUP[a-INVSQ2EXP_LOOKUP_MIN]; +} + +#include +/* interpolated lookup based fromdB function, domain -140dB to 0dB only */ +float vorbis_fromdBlook(float a){ + int i=vorbis_ftoi(a*((float)(-(1<=(FROMdB_LOOKUP_SZ<>FROMdB_SHIFT]*FROMdB2_LOOKUP[i&FROMdB2_MASK]); +} + +#endif + +#ifdef INT_LOOKUP +/* interpolated 1./sqrt(p) where .5 <= a < 1. (.100000... to .111111...) in + 16.16 format + + returns in m.8 format */ +long vorbis_invsqlook_i(long a,long e){ + long i=(a&0x7fff)>>(INVSQ_LOOKUP_I_SHIFT-1); + long d=(a&INVSQ_LOOKUP_I_MASK)<<(16-INVSQ_LOOKUP_I_SHIFT); /* 0.16 */ + long val=INVSQ_LOOKUP_I[i]- /* 1.16 */ + (((INVSQ_LOOKUP_I[i]-INVSQ_LOOKUP_I[i+1])* /* 0.16 */ + d)>>16); /* result 1.16 */ + + e+=32; + if(e&1)val=(val*5792)>>13; /* multiply val by 1/sqrt(2) */ + e=(e>>1)-8; + + return(val>>e); +} + +/* interpolated lookup based fromdB function, domain -140dB to 0dB only */ +/* a is in n.12 format */ +float vorbis_fromdBlook_i(long a){ + int i=(-a)>>(12-FROMdB2_SHIFT); + return (i<0)?1.f: + ((i>=(FROMdB_LOOKUP_SZ<>FROMdB_SHIFT]*FROMdB2_LOOKUP[i&FROMdB2_MASK]); +} + +/* interpolated lookup based cos function, domain 0 to PI only */ +/* a is in 0.16 format, where 0==0, 2^^16-1==PI, return 0.14 */ +long vorbis_coslook_i(long a){ + int i=a>>COS_LOOKUP_I_SHIFT; + int d=a&COS_LOOKUP_I_MASK; + return COS_LOOKUP_I[i]- ((d*(COS_LOOKUP_I[i]-COS_LOOKUP_I[i+1]))>> + COS_LOOKUP_I_SHIFT); +} + +#endif diff --git a/libs/vorbis/lookup.h b/libs/vorbis/lookup.h new file mode 100644 index 0000000..f8b5b82 --- /dev/null +++ b/libs/vorbis/lookup.h @@ -0,0 +1,32 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: lookup based functions + last mod: $Id: lookup.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_LOOKUP_H_ + +#ifdef FLOAT_LOOKUP +extern float vorbis_coslook(float a); +extern float vorbis_invsqlook(float a); +extern float vorbis_invsq2explook(int a); +extern float vorbis_fromdBlook(float a); +#endif +#ifdef INT_LOOKUP +extern long vorbis_invsqlook_i(long a,long e); +extern long vorbis_coslook_i(long a); +extern float vorbis_fromdBlook_i(long a); +#endif + +#endif diff --git a/libs/vorbis/lookup_data.h b/libs/vorbis/lookup_data.h new file mode 100644 index 0000000..2424a1b --- /dev/null +++ b/libs/vorbis/lookup_data.h @@ -0,0 +1,192 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: lookup data; generated by lookups.pl; edit there + last mod: $Id: lookup_data.h 16037 2009-05-26 21:10:58Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_LOOKUP_DATA_H_ + +#ifdef FLOAT_LOOKUP +#define COS_LOOKUP_SZ 128 +static const float COS_LOOKUP[COS_LOOKUP_SZ+1]={ + +1.0000000000000f,+0.9996988186962f,+0.9987954562052f,+0.9972904566787f, + +0.9951847266722f,+0.9924795345987f,+0.9891765099648f,+0.9852776423889f, + +0.9807852804032f,+0.9757021300385f,+0.9700312531945f,+0.9637760657954f, + +0.9569403357322f,+0.9495281805930f,+0.9415440651830f,+0.9329927988347f, + +0.9238795325113f,+0.9142097557035f,+0.9039892931234f,+0.8932243011955f, + +0.8819212643484f,+0.8700869911087f,+0.8577286100003f,+0.8448535652497f, + +0.8314696123025f,+0.8175848131516f,+0.8032075314806f,+0.7883464276266f, + +0.7730104533627f,+0.7572088465065f,+0.7409511253550f,+0.7242470829515f, + +0.7071067811865f,+0.6895405447371f,+0.6715589548470f,+0.6531728429538f, + +0.6343932841636f,+0.6152315905806f,+0.5956993044924f,+0.5758081914178f, + +0.5555702330196f,+0.5349976198871f,+0.5141027441932f,+0.4928981922298f, + +0.4713967368260f,+0.4496113296546f,+0.4275550934303f,+0.4052413140050f, + +0.3826834323651f,+0.3598950365350f,+0.3368898533922f,+0.3136817403989f, + +0.2902846772545f,+0.2667127574749f,+0.2429801799033f,+0.2191012401569f, + +0.1950903220161f,+0.1709618887603f,+0.1467304744554f,+0.1224106751992f, + +0.0980171403296f,+0.0735645635997f,+0.0490676743274f,+0.0245412285229f, + +0.0000000000000f,-0.0245412285229f,-0.0490676743274f,-0.0735645635997f, + -0.0980171403296f,-0.1224106751992f,-0.1467304744554f,-0.1709618887603f, + -0.1950903220161f,-0.2191012401569f,-0.2429801799033f,-0.2667127574749f, + -0.2902846772545f,-0.3136817403989f,-0.3368898533922f,-0.3598950365350f, + -0.3826834323651f,-0.4052413140050f,-0.4275550934303f,-0.4496113296546f, + -0.4713967368260f,-0.4928981922298f,-0.5141027441932f,-0.5349976198871f, + -0.5555702330196f,-0.5758081914178f,-0.5956993044924f,-0.6152315905806f, + -0.6343932841636f,-0.6531728429538f,-0.6715589548470f,-0.6895405447371f, + -0.7071067811865f,-0.7242470829515f,-0.7409511253550f,-0.7572088465065f, + -0.7730104533627f,-0.7883464276266f,-0.8032075314806f,-0.8175848131516f, + -0.8314696123025f,-0.8448535652497f,-0.8577286100003f,-0.8700869911087f, + -0.8819212643484f,-0.8932243011955f,-0.9039892931234f,-0.9142097557035f, + -0.9238795325113f,-0.9329927988347f,-0.9415440651830f,-0.9495281805930f, + -0.9569403357322f,-0.9637760657954f,-0.9700312531945f,-0.9757021300385f, + -0.9807852804032f,-0.9852776423889f,-0.9891765099648f,-0.9924795345987f, + -0.9951847266722f,-0.9972904566787f,-0.9987954562052f,-0.9996988186962f, + -1.0000000000000f, +}; + +#define INVSQ_LOOKUP_SZ 32 +static const float INVSQ_LOOKUP[INVSQ_LOOKUP_SZ+1]={ + 1.414213562373f,1.392621247646f,1.371988681140f,1.352246807566f, + 1.333333333333f,1.315191898443f,1.297771369046f,1.281025230441f, + 1.264911064067f,1.249390095109f,1.234426799697f,1.219988562661f, + 1.206045378311f,1.192569588000f,1.179535649239f,1.166919931983f, + 1.154700538379f,1.142857142857f,1.131370849898f,1.120224067222f, + 1.109400392450f,1.098884511590f,1.088662107904f,1.078719779941f, + 1.069044967650f,1.059625885652f,1.050451462878f,1.041511287847f, + 1.032795558989f,1.024295039463f,1.016001016002f,1.007905261358f, + 1.000000000000f, +}; + +#define INVSQ2EXP_LOOKUP_MIN (-32) +#define INVSQ2EXP_LOOKUP_MAX 32 +static const float INVSQ2EXP_LOOKUP[INVSQ2EXP_LOOKUP_MAX-\ + INVSQ2EXP_LOOKUP_MIN+1]={ + 65536.f, 46340.95001f, 32768.f, 23170.47501f, + 16384.f, 11585.2375f, 8192.f, 5792.618751f, + 4096.f, 2896.309376f, 2048.f, 1448.154688f, + 1024.f, 724.0773439f, 512.f, 362.038672f, + 256.f, 181.019336f, 128.f, 90.50966799f, + 64.f, 45.254834f, 32.f, 22.627417f, + 16.f, 11.3137085f, 8.f, 5.656854249f, + 4.f, 2.828427125f, 2.f, 1.414213562f, + 1.f, 0.7071067812f, 0.5f, 0.3535533906f, + 0.25f, 0.1767766953f, 0.125f, 0.08838834765f, + 0.0625f, 0.04419417382f, 0.03125f, 0.02209708691f, + 0.015625f, 0.01104854346f, 0.0078125f, 0.005524271728f, + 0.00390625f, 0.002762135864f, 0.001953125f, 0.001381067932f, + 0.0009765625f, 0.000690533966f, 0.00048828125f, 0.000345266983f, + 0.000244140625f,0.0001726334915f,0.0001220703125f,8.631674575e-05f, + 6.103515625e-05f,4.315837288e-05f,3.051757812e-05f,2.157918644e-05f, + 1.525878906e-05f, +}; + +#endif + +#define FROMdB_LOOKUP_SZ 35 +#define FROMdB2_LOOKUP_SZ 32 +#define FROMdB_SHIFT 5 +#define FROMdB2_SHIFT 3 +#define FROMdB2_MASK 31 + +#ifdef FLOAT_LOOKUP +static const float FROMdB_LOOKUP[FROMdB_LOOKUP_SZ]={ + 1.f, 0.6309573445f, 0.3981071706f, 0.2511886432f, + 0.1584893192f, 0.1f, 0.06309573445f, 0.03981071706f, + 0.02511886432f, 0.01584893192f, 0.01f, 0.006309573445f, + 0.003981071706f, 0.002511886432f, 0.001584893192f, 0.001f, + 0.0006309573445f,0.0003981071706f,0.0002511886432f,0.0001584893192f, + 0.0001f,6.309573445e-05f,3.981071706e-05f,2.511886432e-05f, + 1.584893192e-05f, 1e-05f,6.309573445e-06f,3.981071706e-06f, + 2.511886432e-06f,1.584893192e-06f, 1e-06f,6.309573445e-07f, + 3.981071706e-07f,2.511886432e-07f,1.584893192e-07f, +}; + +static const float FROMdB2_LOOKUP[FROMdB2_LOOKUP_SZ]={ + 0.9928302478f, 0.9786445908f, 0.9646616199f, 0.9508784391f, + 0.9372921937f, 0.92390007f, 0.9106992942f, 0.8976871324f, + 0.8848608897f, 0.8722179097f, 0.8597555737f, 0.8474713009f, + 0.835362547f, 0.8234268041f, 0.8116616003f, 0.8000644989f, + 0.7886330981f, 0.7773650302f, 0.7662579617f, 0.755309592f, + 0.7445176537f, 0.7338799116f, 0.7233941627f, 0.7130582353f, + 0.7028699885f, 0.6928273125f, 0.6829281272f, 0.6731703824f, + 0.6635520573f, 0.6540711597f, 0.6447257262f, 0.6355138211f, +}; +#endif + +#ifdef INT_LOOKUP + +#define INVSQ_LOOKUP_I_SHIFT 10 +#define INVSQ_LOOKUP_I_MASK 1023 +static const long INVSQ_LOOKUP_I[64+1]={ + 92682l, 91966l, 91267l, 90583l, + 89915l, 89261l, 88621l, 87995l, + 87381l, 86781l, 86192l, 85616l, + 85051l, 84497l, 83953l, 83420l, + 82897l, 82384l, 81880l, 81385l, + 80899l, 80422l, 79953l, 79492l, + 79039l, 78594l, 78156l, 77726l, + 77302l, 76885l, 76475l, 76072l, + 75674l, 75283l, 74898l, 74519l, + 74146l, 73778l, 73415l, 73058l, + 72706l, 72359l, 72016l, 71679l, + 71347l, 71019l, 70695l, 70376l, + 70061l, 69750l, 69444l, 69141l, + 68842l, 68548l, 68256l, 67969l, + 67685l, 67405l, 67128l, 66855l, + 66585l, 66318l, 66054l, 65794l, + 65536l, +}; + +#define COS_LOOKUP_I_SHIFT 9 +#define COS_LOOKUP_I_MASK 511 +#define COS_LOOKUP_I_SZ 128 +static const long COS_LOOKUP_I[COS_LOOKUP_I_SZ+1]={ + 16384l, 16379l, 16364l, 16340l, + 16305l, 16261l, 16207l, 16143l, + 16069l, 15986l, 15893l, 15791l, + 15679l, 15557l, 15426l, 15286l, + 15137l, 14978l, 14811l, 14635l, + 14449l, 14256l, 14053l, 13842l, + 13623l, 13395l, 13160l, 12916l, + 12665l, 12406l, 12140l, 11866l, + 11585l, 11297l, 11003l, 10702l, + 10394l, 10080l, 9760l, 9434l, + 9102l, 8765l, 8423l, 8076l, + 7723l, 7366l, 7005l, 6639l, + 6270l, 5897l, 5520l, 5139l, + 4756l, 4370l, 3981l, 3590l, + 3196l, 2801l, 2404l, 2006l, + 1606l, 1205l, 804l, 402l, + 0l, -401l, -803l, -1204l, + -1605l, -2005l, -2403l, -2800l, + -3195l, -3589l, -3980l, -4369l, + -4755l, -5138l, -5519l, -5896l, + -6269l, -6638l, -7004l, -7365l, + -7722l, -8075l, -8422l, -8764l, + -9101l, -9433l, -9759l, -10079l, + -10393l, -10701l, -11002l, -11296l, + -11584l, -11865l, -12139l, -12405l, + -12664l, -12915l, -13159l, -13394l, + -13622l, -13841l, -14052l, -14255l, + -14448l, -14634l, -14810l, -14977l, + -15136l, -15285l, -15425l, -15556l, + -15678l, -15790l, -15892l, -15985l, + -16068l, -16142l, -16206l, -16260l, + -16304l, -16339l, -16363l, -16378l, + -16383l, +}; + +#endif + +#endif diff --git a/libs/vorbis/lpc.c b/libs/vorbis/lpc.c new file mode 100644 index 0000000..f5199ec --- /dev/null +++ b/libs/vorbis/lpc.c @@ -0,0 +1,160 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: LPC low level routines + last mod: $Id: lpc.c 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +/* Some of these routines (autocorrelator, LPC coefficient estimator) + are derived from code written by Jutta Degener and Carsten Bormann; + thus we include their copyright below. The entirety of this file + is freely redistributable on the condition that both of these + copyright notices are preserved without modification. */ + +/* Preserved Copyright: *********************************************/ + +/* Copyright 1992, 1993, 1994 by Jutta Degener and Carsten Bormann, +Technische Universita"t Berlin + +Any use of this software is permitted provided that this notice is not +removed and that neither the authors nor the Technische Universita"t +Berlin are deemed to have made any representations as to the +suitability of this software for any purpose nor are held responsible +for any defects of this software. THERE IS ABSOLUTELY NO WARRANTY FOR +THIS SOFTWARE. + +As a matter of courtesy, the authors request to be informed about uses +this software has found, about bugs in this software, and about any +improvements that may be of general interest. + +Berlin, 28.11.1994 +Jutta Degener +Carsten Bormann + +*********************************************************************/ + +#include +#include +#include +#include "os.h" +#include "smallft.h" +#include "lpc.h" +#include "scales.h" +#include "misc.h" + +/* Autocorrelation LPC coeff generation algorithm invented by + N. Levinson in 1947, modified by J. Durbin in 1959. */ + +/* Input : n elements of time doamin data + Output: m lpc coefficients, excitation energy */ + +float vorbis_lpc_from_data(float *data,float *lpci,int n,int m){ + double *aut=alloca(sizeof(*aut)*(m+1)); + double *lpc=alloca(sizeof(*lpc)*(m)); + double error; + double epsilon; + int i,j; + + /* autocorrelation, p+1 lag coefficients */ + j=m+1; + while(j--){ + double d=0; /* double needed for accumulator depth */ + for(i=j;i +#include +#include +#include "lsp.h" +#include "os.h" +#include "misc.h" +#include "lookup.h" +#include "scales.h" + +/* three possible LSP to f curve functions; the exact computation + (float), a lookup based float implementation, and an integer + implementation. The float lookup is likely the optimal choice on + any machine with an FPU. The integer implementation is *not* fixed + point (due to the need for a large dynamic range and thus a + separately tracked exponent) and thus much more complex than the + relatively simple float implementations. It's mostly for future + work on a fully fixed point implementation for processors like the + ARM family. */ + +/* define either of these (preferably FLOAT_LOOKUP) to have faster + but less precise implementation. */ +#undef FLOAT_LOOKUP +#undef INT_LOOKUP + +#ifdef FLOAT_LOOKUP +#include "lookup.c" /* catch this in the build system; we #include for + compilers (like gcc) that can't inline across + modules */ + +/* side effect: changes *lsp to cosines of lsp */ +void vorbis_lsp_to_curve(float *curve,int *map,int n,int ln,float *lsp,int m, + float amp,float ampoffset){ + int i; + float wdel=M_PI/ln; + vorbis_fpu_control fpu; + + vorbis_fpu_setround(&fpu); + for(i=0;i>1; + + while(c--){ + q*=ftmp[0]-w; + p*=ftmp[1]-w; + ftmp+=2; + } + + if(m&1){ + /* odd order filter; slightly assymetric */ + /* the last coefficient */ + q*=ftmp[0]-w; + q*=q; + p*=p*(1.f-w*w); + }else{ + /* even order filter; still symmetric */ + q*=q*(1.f+w); + p*=p*(1.f-w); + } + + q=frexp(p+q,&qexp); + q=vorbis_fromdBlook(amp* + vorbis_invsqlook(q)* + vorbis_invsq2explook(qexp+m)- + ampoffset); + + do{ + curve[i++]*=q; + }while(map[i]==k); + } + vorbis_fpu_restore(fpu); +} + +#else + +#ifdef INT_LOOKUP +#include "lookup.c" /* catch this in the build system; we #include for + compilers (like gcc) that can't inline across + modules */ + +static const int MLOOP_1[64]={ + 0,10,11,11, 12,12,12,12, 13,13,13,13, 13,13,13,13, + 14,14,14,14, 14,14,14,14, 14,14,14,14, 14,14,14,14, + 15,15,15,15, 15,15,15,15, 15,15,15,15, 15,15,15,15, + 15,15,15,15, 15,15,15,15, 15,15,15,15, 15,15,15,15, +}; + +static const int MLOOP_2[64]={ + 0,4,5,5, 6,6,6,6, 7,7,7,7, 7,7,7,7, + 8,8,8,8, 8,8,8,8, 8,8,8,8, 8,8,8,8, + 9,9,9,9, 9,9,9,9, 9,9,9,9, 9,9,9,9, + 9,9,9,9, 9,9,9,9, 9,9,9,9, 9,9,9,9, +}; + +static const int MLOOP_3[8]={0,1,2,2,3,3,3,3}; + + +/* side effect: changes *lsp to cosines of lsp */ +void vorbis_lsp_to_curve(float *curve,int *map,int n,int ln,float *lsp,int m, + float amp,float ampoffset){ + + /* 0 <= m < 256 */ + + /* set up for using all int later */ + int i; + int ampoffseti=rint(ampoffset*4096.f); + int ampi=rint(amp*16.f); + long *ilsp=alloca(m*sizeof(*ilsp)); + for(i=0;i>25])) + if(!(shift=MLOOP_2[(pi|qi)>>19])) + shift=MLOOP_3[(pi|qi)>>16]; + qi=(qi>>shift)*labs(ilsp[j-1]-wi); + pi=(pi>>shift)*labs(ilsp[j]-wi); + qexp+=shift; + } + if(!(shift=MLOOP_1[(pi|qi)>>25])) + if(!(shift=MLOOP_2[(pi|qi)>>19])) + shift=MLOOP_3[(pi|qi)>>16]; + + /* pi,qi normalized collectively, both tracked using qexp */ + + if(m&1){ + /* odd order filter; slightly assymetric */ + /* the last coefficient */ + qi=(qi>>shift)*labs(ilsp[j-1]-wi); + pi=(pi>>shift)<<14; + qexp+=shift; + + if(!(shift=MLOOP_1[(pi|qi)>>25])) + if(!(shift=MLOOP_2[(pi|qi)>>19])) + shift=MLOOP_3[(pi|qi)>>16]; + + pi>>=shift; + qi>>=shift; + qexp+=shift-14*((m+1)>>1); + + pi=((pi*pi)>>16); + qi=((qi*qi)>>16); + qexp=qexp*2+m; + + pi*=(1<<14)-((wi*wi)>>14); + qi+=pi>>14; + + }else{ + /* even order filter; still symmetric */ + + /* p*=p(1-w), q*=q(1+w), let normalization drift because it isn't + worth tracking step by step */ + + pi>>=shift; + qi>>=shift; + qexp+=shift-7*m; + + pi=((pi*pi)>>16); + qi=((qi*qi)>>16); + qexp=qexp*2+m; + + pi*=(1<<14)-wi; + qi*=(1<<14)+wi; + qi=(qi+pi)>>14; + + } + + + /* we've let the normalization drift because it wasn't important; + however, for the lookup, things must be normalized again. We + need at most one right shift or a number of left shifts */ + + if(qi&0xffff0000){ /* checks for 1.xxxxxxxxxxxxxxxx */ + qi>>=1; qexp++; + }else + while(qi && !(qi&0x8000)){ /* checks for 0.0xxxxxxxxxxxxxxx or less*/ + qi<<=1; qexp--; + } + + amp=vorbis_fromdBlook_i(ampi* /* n.4 */ + vorbis_invsqlook_i(qi,qexp)- + /* m.8, m+n<=8 */ + ampoffseti); /* 8.12[0] */ + + curve[i]*=amp; + while(map[++i]==k)curve[i]*=amp; + } +} + +#else + +/* old, nonoptimized but simple version for any poor sap who needs to + figure out what the hell this code does, or wants the other + fraction of a dB precision */ + +/* side effect: changes *lsp to cosines of lsp */ +void vorbis_lsp_to_curve(float *curve,int *map,int n,int ln,float *lsp,int m, + float amp,float ampoffset){ + int i; + float wdel=M_PI/ln; + for(i=0;i= i; j--) { + g[j-2] -= g[j]; + g[j] += g[j]; + } + } +} + +static int comp(const void *a,const void *b){ + return (*(float *)a<*(float *)b)-(*(float *)a>*(float *)b); +} + +/* Newton-Raphson-Maehly actually functioned as a decent root finder, + but there are root sets for which it gets into limit cycles + (exacerbated by zero suppression) and fails. We can't afford to + fail, even if the failure is 1 in 100,000,000, so we now use + Laguerre and later polish with Newton-Raphson (which can then + afford to fail) */ + +#define EPSILON 10e-7 +static int Laguerre_With_Deflation(float *a,int ord,float *r){ + int i,m; + double *defl=alloca(sizeof(*defl)*(ord+1)); + for(i=0;i<=ord;i++)defl[i]=a[i]; + + for(m=ord;m>0;m--){ + double new=0.f,delta; + + /* iterate a root */ + while(1){ + double p=defl[m],pp=0.f,ppp=0.f,denom; + + /* eval the polynomial and its first two derivatives */ + for(i=m;i>0;i--){ + ppp = new*ppp + pp; + pp = new*pp + p; + p = new*p + defl[i-1]; + } + + /* Laguerre's method */ + denom=(m-1) * ((m-1)*pp*pp - m*p*ppp); + if(denom<0) + return(-1); /* complex root! The LPC generator handed us a bad filter */ + + if(pp>0){ + denom = pp + sqrt(denom); + if(denom-(EPSILON))denom=-(EPSILON); + } + + delta = m*p/denom; + new -= delta; + + if(delta<0.f)delta*=-1; + + if(fabs(delta/new)<10e-12)break; + } + + r[m-1]=new; + + /* forward deflation */ + + for(i=m;i>0;i--) + defl[i-1]+=new*defl[i]; + defl++; + + } + return(0); +} + + +/* for spit-and-polish only */ +static int Newton_Raphson(float *a,int ord,float *r){ + int i, k, count=0; + double error=1.f; + double *root=alloca(ord*sizeof(*root)); + + for(i=0; i1e-20){ + error=0; + + for(i=0; i= 0; k--) { + + pp= pp* rooti + p; + p = p * rooti + a[k]; + } + + delta = p/pp; + root[i] -= delta; + error+= delta*delta; + } + + if(count>40)return(-1); + + count++; + } + + /* Replaced the original bubble sort with a real sort. With your + help, we can eliminate the bubble sort in our lifetime. --Monty */ + + for(i=0; i>1; + int g1_order,g2_order; + float *g1=alloca(sizeof(*g1)*(order2+1)); + float *g2=alloca(sizeof(*g2)*(order2+1)); + float *g1r=alloca(sizeof(*g1r)*(order2+1)); + float *g2r=alloca(sizeof(*g2r)*(order2+1)); + int i; + + /* even and odd are slightly different base cases */ + g1_order=(m+1)>>1; + g2_order=(m) >>1; + + /* Compute the lengths of the x polynomials. */ + /* Compute the first half of K & R F1 & F2 polynomials. */ + /* Compute half of the symmetric and antisymmetric polynomials. */ + /* Remove the roots at +1 and -1. */ + + g1[g1_order] = 1.f; + for(i=1;i<=g1_order;i++) g1[g1_order-i] = lpc[i-1]+lpc[m-i]; + g2[g2_order] = 1.f; + for(i=1;i<=g2_order;i++) g2[g2_order-i] = lpc[i-1]-lpc[m-i]; + + if(g1_order>g2_order){ + for(i=2; i<=g2_order;i++) g2[g2_order-i] += g2[g2_order-i+2]; + }else{ + for(i=1; i<=g1_order;i++) g1[g1_order-i] -= g1[g1_order-i+1]; + for(i=1; i<=g2_order;i++) g2[g2_order-i] += g2[g2_order-i+1]; + } + + /* Convert into polynomials in cos(alpha) */ + cheby(g1,g1_order); + cheby(g2,g2_order); + + /* Find the roots of the 2 even polynomials.*/ + if(Laguerre_With_Deflation(g1,g1_order,g1r) || + Laguerre_With_Deflation(g2,g2_order,g2r)) + return(-1); + + Newton_Raphson(g1,g1_order,g1r); /* if it fails, it leaves g1r alone */ + Newton_Raphson(g2,g2_order,g2r); /* if it fails, it leaves g2r alone */ + + qsort(g1r,g1_order,sizeof(*g1r),comp); + qsort(g2r,g2_order,sizeof(*g2r),comp); + + for(i=0;i +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "codebook.h" +#include "window.h" +#include "registry.h" +#include "psy.h" +#include "misc.h" + +/* simplistic, wasteful way of doing this (unique lookup for each + mode/submapping); there should be a central repository for + identical lookups. That will require minor work, so I'm putting it + off as low priority. + + Why a lookup for each backend in a given mode? Because the + blocksize is set by the mode, and low backend lookups may require + parameters from other areas of the mode/mapping */ + +static void mapping0_free_info(vorbis_info_mapping *i){ + vorbis_info_mapping0 *info=(vorbis_info_mapping0 *)i; + if(info){ + memset(info,0,sizeof(*info)); + _ogg_free(info); + } +} + +static int ilog(unsigned int v){ + int ret=0; + if(v)--v; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +static void mapping0_pack(vorbis_info *vi,vorbis_info_mapping *vm, + oggpack_buffer *opb){ + int i; + vorbis_info_mapping0 *info=(vorbis_info_mapping0 *)vm; + + /* another 'we meant to do it this way' hack... up to beta 4, we + packed 4 binary zeros here to signify one submapping in use. We + now redefine that to mean four bitflags that indicate use of + deeper features; bit0:submappings, bit1:coupling, + bit2,3:reserved. This is backward compatable with all actual uses + of the beta code. */ + + if(info->submaps>1){ + oggpack_write(opb,1,1); + oggpack_write(opb,info->submaps-1,4); + }else + oggpack_write(opb,0,1); + + if(info->coupling_steps>0){ + oggpack_write(opb,1,1); + oggpack_write(opb,info->coupling_steps-1,8); + + for(i=0;icoupling_steps;i++){ + oggpack_write(opb,info->coupling_mag[i],ilog(vi->channels)); + oggpack_write(opb,info->coupling_ang[i],ilog(vi->channels)); + } + }else + oggpack_write(opb,0,1); + + oggpack_write(opb,0,2); /* 2,3:reserved */ + + /* we don't write the channel submappings if we only have one... */ + if(info->submaps>1){ + for(i=0;ichannels;i++) + oggpack_write(opb,info->chmuxlist[i],4); + } + for(i=0;isubmaps;i++){ + oggpack_write(opb,0,8); /* time submap unused */ + oggpack_write(opb,info->floorsubmap[i],8); + oggpack_write(opb,info->residuesubmap[i],8); + } +} + +/* also responsible for range checking */ +static vorbis_info_mapping *mapping0_unpack(vorbis_info *vi,oggpack_buffer *opb){ + int i,b; + vorbis_info_mapping0 *info=_ogg_calloc(1,sizeof(*info)); + codec_setup_info *ci=vi->codec_setup; + memset(info,0,sizeof(*info)); + + b=oggpack_read(opb,1); + if(b<0)goto err_out; + if(b){ + info->submaps=oggpack_read(opb,4)+1; + if(info->submaps<=0)goto err_out; + }else + info->submaps=1; + + b=oggpack_read(opb,1); + if(b<0)goto err_out; + if(b){ + info->coupling_steps=oggpack_read(opb,8)+1; + if(info->coupling_steps<=0)goto err_out; + for(i=0;icoupling_steps;i++){ + int testM=info->coupling_mag[i]=oggpack_read(opb,ilog(vi->channels)); + int testA=info->coupling_ang[i]=oggpack_read(opb,ilog(vi->channels)); + + if(testM<0 || + testA<0 || + testM==testA || + testM>=vi->channels || + testA>=vi->channels) goto err_out; + } + + } + + if(oggpack_read(opb,2)!=0)goto err_out; /* 2,3:reserved */ + + if(info->submaps>1){ + for(i=0;ichannels;i++){ + info->chmuxlist[i]=oggpack_read(opb,4); + if(info->chmuxlist[i]>=info->submaps || info->chmuxlist[i]<0)goto err_out; + } + } + for(i=0;isubmaps;i++){ + oggpack_read(opb,8); /* time submap unused */ + info->floorsubmap[i]=oggpack_read(opb,8); + if(info->floorsubmap[i]>=ci->floors || info->floorsubmap[i]<0)goto err_out; + info->residuesubmap[i]=oggpack_read(opb,8); + if(info->residuesubmap[i]>=ci->residues || info->residuesubmap[i]<0)goto err_out; + } + + return info; + + err_out: + mapping0_free_info(info); + return(NULL); +} + +#include "os.h" +#include "lpc.h" +#include "lsp.h" +#include "envelope.h" +#include "mdct.h" +#include "psy.h" +#include "scales.h" + +#if 0 +static long seq=0; +static ogg_int64_t total=0; +static float FLOOR1_fromdB_LOOKUP[256]={ + 1.0649863e-07F, 1.1341951e-07F, 1.2079015e-07F, 1.2863978e-07F, + 1.3699951e-07F, 1.4590251e-07F, 1.5538408e-07F, 1.6548181e-07F, + 1.7623575e-07F, 1.8768855e-07F, 1.9988561e-07F, 2.128753e-07F, + 2.2670913e-07F, 2.4144197e-07F, 2.5713223e-07F, 2.7384213e-07F, + 2.9163793e-07F, 3.1059021e-07F, 3.3077411e-07F, 3.5226968e-07F, + 3.7516214e-07F, 3.9954229e-07F, 4.2550680e-07F, 4.5315863e-07F, + 4.8260743e-07F, 5.1396998e-07F, 5.4737065e-07F, 5.8294187e-07F, + 6.2082472e-07F, 6.6116941e-07F, 7.0413592e-07F, 7.4989464e-07F, + 7.9862701e-07F, 8.5052630e-07F, 9.0579828e-07F, 9.6466216e-07F, + 1.0273513e-06F, 1.0941144e-06F, 1.1652161e-06F, 1.2409384e-06F, + 1.3215816e-06F, 1.4074654e-06F, 1.4989305e-06F, 1.5963394e-06F, + 1.7000785e-06F, 1.8105592e-06F, 1.9282195e-06F, 2.0535261e-06F, + 2.1869758e-06F, 2.3290978e-06F, 2.4804557e-06F, 2.6416497e-06F, + 2.8133190e-06F, 2.9961443e-06F, 3.1908506e-06F, 3.3982101e-06F, + 3.6190449e-06F, 3.8542308e-06F, 4.1047004e-06F, 4.3714470e-06F, + 4.6555282e-06F, 4.9580707e-06F, 5.2802740e-06F, 5.6234160e-06F, + 5.9888572e-06F, 6.3780469e-06F, 6.7925283e-06F, 7.2339451e-06F, + 7.7040476e-06F, 8.2047000e-06F, 8.7378876e-06F, 9.3057248e-06F, + 9.9104632e-06F, 1.0554501e-05F, 1.1240392e-05F, 1.1970856e-05F, + 1.2748789e-05F, 1.3577278e-05F, 1.4459606e-05F, 1.5399272e-05F, + 1.6400004e-05F, 1.7465768e-05F, 1.8600792e-05F, 1.9809576e-05F, + 2.1096914e-05F, 2.2467911e-05F, 2.3928002e-05F, 2.5482978e-05F, + 2.7139006e-05F, 2.8902651e-05F, 3.0780908e-05F, 3.2781225e-05F, + 3.4911534e-05F, 3.7180282e-05F, 3.9596466e-05F, 4.2169667e-05F, + 4.4910090e-05F, 4.7828601e-05F, 5.0936773e-05F, 5.4246931e-05F, + 5.7772202e-05F, 6.1526565e-05F, 6.5524908e-05F, 6.9783085e-05F, + 7.4317983e-05F, 7.9147585e-05F, 8.4291040e-05F, 8.9768747e-05F, + 9.5602426e-05F, 0.00010181521F, 0.00010843174F, 0.00011547824F, + 0.00012298267F, 0.00013097477F, 0.00013948625F, 0.00014855085F, + 0.00015820453F, 0.00016848555F, 0.00017943469F, 0.00019109536F, + 0.00020351382F, 0.00021673929F, 0.00023082423F, 0.00024582449F, + 0.00026179955F, 0.00027881276F, 0.00029693158F, 0.00031622787F, + 0.00033677814F, 0.00035866388F, 0.00038197188F, 0.00040679456F, + 0.00043323036F, 0.00046138411F, 0.00049136745F, 0.00052329927F, + 0.00055730621F, 0.00059352311F, 0.00063209358F, 0.00067317058F, + 0.00071691700F, 0.00076350630F, 0.00081312324F, 0.00086596457F, + 0.00092223983F, 0.00098217216F, 0.0010459992F, 0.0011139742F, + 0.0011863665F, 0.0012634633F, 0.0013455702F, 0.0014330129F, + 0.0015261382F, 0.0016253153F, 0.0017309374F, 0.0018434235F, + 0.0019632195F, 0.0020908006F, 0.0022266726F, 0.0023713743F, + 0.0025254795F, 0.0026895994F, 0.0028643847F, 0.0030505286F, + 0.0032487691F, 0.0034598925F, 0.0036847358F, 0.0039241906F, + 0.0041792066F, 0.0044507950F, 0.0047400328F, 0.0050480668F, + 0.0053761186F, 0.0057254891F, 0.0060975636F, 0.0064938176F, + 0.0069158225F, 0.0073652516F, 0.0078438871F, 0.0083536271F, + 0.0088964928F, 0.009474637F, 0.010090352F, 0.010746080F, + 0.011444421F, 0.012188144F, 0.012980198F, 0.013823725F, + 0.014722068F, 0.015678791F, 0.016697687F, 0.017782797F, + 0.018938423F, 0.020169149F, 0.021479854F, 0.022875735F, + 0.024362330F, 0.025945531F, 0.027631618F, 0.029427276F, + 0.031339626F, 0.033376252F, 0.035545228F, 0.037855157F, + 0.040315199F, 0.042935108F, 0.045725273F, 0.048696758F, + 0.051861348F, 0.055231591F, 0.058820850F, 0.062643361F, + 0.066714279F, 0.071049749F, 0.075666962F, 0.080584227F, + 0.085821044F, 0.091398179F, 0.097337747F, 0.10366330F, + 0.11039993F, 0.11757434F, 0.12521498F, 0.13335215F, + 0.14201813F, 0.15124727F, 0.16107617F, 0.17154380F, + 0.18269168F, 0.19456402F, 0.20720788F, 0.22067342F, + 0.23501402F, 0.25028656F, 0.26655159F, 0.28387361F, + 0.30232132F, 0.32196786F, 0.34289114F, 0.36517414F, + 0.38890521F, 0.41417847F, 0.44109412F, 0.46975890F, + 0.50028648F, 0.53279791F, 0.56742212F, 0.60429640F, + 0.64356699F, 0.68538959F, 0.72993007F, 0.77736504F, + 0.82788260F, 0.88168307F, 0.9389798F, 1.F, +}; + +#endif + + +static int mapping0_forward(vorbis_block *vb){ + vorbis_dsp_state *vd=vb->vd; + vorbis_info *vi=vd->vi; + codec_setup_info *ci=vi->codec_setup; + private_state *b=vb->vd->backend_state; + vorbis_block_internal *vbi=(vorbis_block_internal *)vb->internal; + int n=vb->pcmend; + int i,j,k; + + int *nonzero = alloca(sizeof(*nonzero)*vi->channels); + float **gmdct = _vorbis_block_alloc(vb,vi->channels*sizeof(*gmdct)); + int **iwork = _vorbis_block_alloc(vb,vi->channels*sizeof(*iwork)); + int ***floor_posts = _vorbis_block_alloc(vb,vi->channels*sizeof(*floor_posts)); + + float global_ampmax=vbi->ampmax; + float *local_ampmax=alloca(sizeof(*local_ampmax)*vi->channels); + int blocktype=vbi->blocktype; + + int modenumber=vb->W; + vorbis_info_mapping0 *info=ci->map_param[modenumber]; + vorbis_look_psy *psy_look=b->psy+blocktype+(vb->W?2:0); + + vb->mode=modenumber; + + for(i=0;ichannels;i++){ + float scale=4.f/n; + float scale_dB; + + float *pcm =vb->pcm[i]; + float *logfft =pcm; + + iwork[i]=_vorbis_block_alloc(vb,n/2*sizeof(**iwork)); + gmdct[i]=_vorbis_block_alloc(vb,n/2*sizeof(**gmdct)); + + scale_dB=todB(&scale) + .345; /* + .345 is a hack; the original + todB estimation used on IEEE 754 + compliant machines had a bug that + returned dB values about a third + of a decibel too high. The bug + was harmless because tunings + implicitly took that into + account. However, fixing the bug + in the estimator requires + changing all the tunings as well. + For now, it's easier to sync + things back up here, and + recalibrate the tunings in the + next major model upgrade. */ + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("pcmL",seq,pcm,n,0,0,total-n/2); + else + _analysis_output("pcmR",seq,pcm,n,0,0,total-n/2); + }else{ + _analysis_output("pcm",seq,pcm,n,0,0,total-n/2); + } +#endif + + /* window the PCM data */ + _vorbis_apply_window(pcm,b->window,ci->blocksizes,vb->lW,vb->W,vb->nW); + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("windowedL",seq,pcm,n,0,0,total-n/2); + else + _analysis_output("windowedR",seq,pcm,n,0,0,total-n/2); + }else{ + _analysis_output("windowed",seq,pcm,n,0,0,total-n/2); + } +#endif + + /* transform the PCM data */ + /* only MDCT right now.... */ + mdct_forward(b->transform[vb->W][0],pcm,gmdct[i]); + + /* FFT yields more accurate tonal estimation (not phase sensitive) */ + drft_forward(&b->fft_look[vb->W],pcm); + logfft[0]=scale_dB+todB(pcm) + .345; /* + .345 is a hack; the + original todB estimation used on + IEEE 754 compliant machines had a + bug that returned dB values about + a third of a decibel too high. + The bug was harmless because + tunings implicitly took that into + account. However, fixing the bug + in the estimator requires + changing all the tunings as well. + For now, it's easier to sync + things back up here, and + recalibrate the tunings in the + next major model upgrade. */ + local_ampmax[i]=logfft[0]; + for(j=1;j>1]=scale_dB+.5f*todB(&temp) + .345; /* + + .345 is a hack; the original todB + estimation used on IEEE 754 + compliant machines had a bug that + returned dB values about a third + of a decibel too high. The bug + was harmless because tunings + implicitly took that into + account. However, fixing the bug + in the estimator requires + changing all the tunings as well. + For now, it's easier to sync + things back up here, and + recalibrate the tunings in the + next major model upgrade. */ + if(temp>local_ampmax[i])local_ampmax[i]=temp; + } + + if(local_ampmax[i]>0.f)local_ampmax[i]=0.f; + if(local_ampmax[i]>global_ampmax)global_ampmax=local_ampmax[i]; + +#if 0 + if(vi->channels==2){ + if(i==0){ + _analysis_output("fftL",seq,logfft,n/2,1,0,0); + }else{ + _analysis_output("fftR",seq,logfft,n/2,1,0,0); + } + }else{ + _analysis_output("fft",seq,logfft,n/2,1,0,0); + } +#endif + + } + + { + float *noise = _vorbis_block_alloc(vb,n/2*sizeof(*noise)); + float *tone = _vorbis_block_alloc(vb,n/2*sizeof(*tone)); + + for(i=0;ichannels;i++){ + /* the encoder setup assumes that all the modes used by any + specific bitrate tweaking use the same floor */ + + int submap=info->chmuxlist[i]; + + /* the following makes things clearer to *me* anyway */ + float *mdct =gmdct[i]; + float *logfft =vb->pcm[i]; + + float *logmdct =logfft+n/2; + float *logmask =logfft; + + vb->mode=modenumber; + + floor_posts[i]=_vorbis_block_alloc(vb,PACKETBLOBS*sizeof(**floor_posts)); + memset(floor_posts[i],0,sizeof(**floor_posts)*PACKETBLOBS); + + for(j=0;jchannels==2){ + if(i==0) + _analysis_output("mdctL",seq,logmdct,n/2,1,0,0); + else + _analysis_output("mdctR",seq,logmdct,n/2,1,0,0); + }else{ + _analysis_output("mdct",seq,logmdct,n/2,1,0,0); + } +#endif + + /* first step; noise masking. Not only does 'noise masking' + give us curves from which we can decide how much resolution + to give noise parts of the spectrum, it also implicitly hands + us a tonality estimate (the larger the value in the + 'noise_depth' vector, the more tonal that area is) */ + + _vp_noisemask(psy_look, + logmdct, + noise); /* noise does not have by-frequency offset + bias applied yet */ +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("noiseL",seq,noise,n/2,1,0,0); + else + _analysis_output("noiseR",seq,noise,n/2,1,0,0); + }else{ + _analysis_output("noise",seq,noise,n/2,1,0,0); + } +#endif + + /* second step: 'all the other crap'; all the stuff that isn't + computed/fit for bitrate management goes in the second psy + vector. This includes tone masking, peak limiting and ATH */ + + _vp_tonemask(psy_look, + logfft, + tone, + global_ampmax, + local_ampmax[i]); + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("toneL",seq,tone,n/2,1,0,0); + else + _analysis_output("toneR",seq,tone,n/2,1,0,0); + }else{ + _analysis_output("tone",seq,tone,n/2,1,0,0); + } +#endif + + /* third step; we offset the noise vectors, overlay tone + masking. We then do a floor1-specific line fit. If we're + performing bitrate management, the line fit is performed + multiple times for up/down tweakage on demand. */ + +#if 0 + { + float aotuv[psy_look->n]; +#endif + + _vp_offset_and_mix(psy_look, + noise, + tone, + 1, + logmask, + mdct, + logmdct); + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("aotuvM1_L",seq,aotuv,psy_look->n,1,1,0); + else + _analysis_output("aotuvM1_R",seq,aotuv,psy_look->n,1,1,0); + }else{ + _analysis_output("aotuvM1",seq,aotuv,psy_look->n,1,1,0); + } + } +#endif + + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("mask1L",seq,logmask,n/2,1,0,0); + else + _analysis_output("mask1R",seq,logmask,n/2,1,0,0); + }else{ + _analysis_output("mask1",seq,logmask,n/2,1,0,0); + } +#endif + + /* this algorithm is hardwired to floor 1 for now; abort out if + we're *not* floor1. This won't happen unless someone has + broken the encode setup lib. Guard it anyway. */ + if(ci->floor_type[info->floorsubmap[submap]]!=1)return(-1); + + floor_posts[i][PACKETBLOBS/2]= + floor1_fit(vb,b->flr[info->floorsubmap[submap]], + logmdct, + logmask); + + /* are we managing bitrate? If so, perform two more fits for + later rate tweaking (fits represent hi/lo) */ + if(vorbis_bitrate_managed(vb) && floor_posts[i][PACKETBLOBS/2]){ + /* higher rate by way of lower noise curve */ + + _vp_offset_and_mix(psy_look, + noise, + tone, + 2, + logmask, + mdct, + logmdct); + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("mask2L",seq,logmask,n/2,1,0,0); + else + _analysis_output("mask2R",seq,logmask,n/2,1,0,0); + }else{ + _analysis_output("mask2",seq,logmask,n/2,1,0,0); + } +#endif + + floor_posts[i][PACKETBLOBS-1]= + floor1_fit(vb,b->flr[info->floorsubmap[submap]], + logmdct, + logmask); + + /* lower rate by way of higher noise curve */ + _vp_offset_and_mix(psy_look, + noise, + tone, + 0, + logmask, + mdct, + logmdct); + +#if 0 + if(vi->channels==2){ + if(i==0) + _analysis_output("mask0L",seq,logmask,n/2,1,0,0); + else + _analysis_output("mask0R",seq,logmask,n/2,1,0,0); + }else{ + _analysis_output("mask0",seq,logmask,n/2,1,0,0); + } +#endif + + floor_posts[i][0]= + floor1_fit(vb,b->flr[info->floorsubmap[submap]], + logmdct, + logmask); + + /* we also interpolate a range of intermediate curves for + intermediate rates */ + for(k=1;kflr[info->floorsubmap[submap]], + floor_posts[i][0], + floor_posts[i][PACKETBLOBS/2], + k*65536/(PACKETBLOBS/2)); + for(k=PACKETBLOBS/2+1;kflr[info->floorsubmap[submap]], + floor_posts[i][PACKETBLOBS/2], + floor_posts[i][PACKETBLOBS-1], + (k-PACKETBLOBS/2)*65536/(PACKETBLOBS/2)); + } + } + } + vbi->ampmax=global_ampmax; + + /* + the next phases are performed once for vbr-only and PACKETBLOB + times for bitrate managed modes. + + 1) encode actual mode being used + 2) encode the floor for each channel, compute coded mask curve/res + 3) normalize and couple. + 4) encode residue + 5) save packet bytes to the packetblob vector + + */ + + /* iterate over the many masking curve fits we've created */ + + { + int **couple_bundle=alloca(sizeof(*couple_bundle)*vi->channels); + int *zerobundle=alloca(sizeof(*zerobundle)*vi->channels); + + for(k=(vorbis_bitrate_managed(vb)?0:PACKETBLOBS/2); + k<=(vorbis_bitrate_managed(vb)?PACKETBLOBS-1:PACKETBLOBS/2); + k++){ + oggpack_buffer *opb=vbi->packetblob[k]; + + /* start out our new packet blob with packet type and mode */ + /* Encode the packet type */ + oggpack_write(opb,0,1); + /* Encode the modenumber */ + /* Encode frame mode, pre,post windowsize, then dispatch */ + oggpack_write(opb,modenumber,b->modebits); + if(vb->W){ + oggpack_write(opb,vb->lW,1); + oggpack_write(opb,vb->nW,1); + } + + /* encode floor, compute masking curve, sep out residue */ + for(i=0;ichannels;i++){ + int submap=info->chmuxlist[i]; + int *ilogmask=iwork[i]; + + nonzero[i]=floor1_encode(opb,vb,b->flr[info->floorsubmap[submap]], + floor_posts[i][k], + ilogmask); +#if 0 + { + char buf[80]; + sprintf(buf,"maskI%c%d",i?'R':'L',k); + float work[n/2]; + for(j=0;jpsy_g_param, + psy_look, + info, + gmdct, + iwork, + nonzero, + ci->psy_g_param.sliding_lowpass[vb->W][k], + vi->channels); + +#if 0 + for(i=0;ichannels;i++){ + char buf[80]; + sprintf(buf,"res%c%d",i?'R':'L',k); + float work[n/2]; + for(j=0;jsubmaps;i++){ + int ch_in_bundle=0; + long **classifications; + int resnum=info->residuesubmap[i]; + + for(j=0;jchannels;j++){ + if(info->chmuxlist[j]==i){ + zerobundle[ch_in_bundle]=0; + if(nonzero[j])zerobundle[ch_in_bundle]=1; + couple_bundle[ch_in_bundle++]=iwork[j]; + } + } + + classifications=_residue_P[ci->residue_type[resnum]]-> + class(vb,b->residue[resnum],couple_bundle,zerobundle,ch_in_bundle); + + ch_in_bundle=0; + for(j=0;jchannels;j++) + if(info->chmuxlist[j]==i) + couple_bundle[ch_in_bundle++]=iwork[j]; + + _residue_P[ci->residue_type[resnum]]-> + forward(opb,vb,b->residue[resnum], + couple_bundle,zerobundle,ch_in_bundle,classifications,i); + } + + /* ok, done encoding. Next protopacket. */ + } + + } + +#if 0 + seq++; + total+=ci->blocksizes[vb->W]/4+ci->blocksizes[vb->nW]/4; +#endif + return(0); +} + +static int mapping0_inverse(vorbis_block *vb,vorbis_info_mapping *l){ + vorbis_dsp_state *vd=vb->vd; + vorbis_info *vi=vd->vi; + codec_setup_info *ci=vi->codec_setup; + private_state *b=vd->backend_state; + vorbis_info_mapping0 *info=(vorbis_info_mapping0 *)l; + + int i,j; + long n=vb->pcmend=ci->blocksizes[vb->W]; + + float **pcmbundle=alloca(sizeof(*pcmbundle)*vi->channels); + int *zerobundle=alloca(sizeof(*zerobundle)*vi->channels); + + int *nonzero =alloca(sizeof(*nonzero)*vi->channels); + void **floormemo=alloca(sizeof(*floormemo)*vi->channels); + + /* recover the spectral envelope; store it in the PCM vector for now */ + for(i=0;ichannels;i++){ + int submap=info->chmuxlist[i]; + floormemo[i]=_floor_P[ci->floor_type[info->floorsubmap[submap]]]-> + inverse1(vb,b->flr[info->floorsubmap[submap]]); + if(floormemo[i]) + nonzero[i]=1; + else + nonzero[i]=0; + memset(vb->pcm[i],0,sizeof(*vb->pcm[i])*n/2); + } + + /* channel coupling can 'dirty' the nonzero listing */ + for(i=0;icoupling_steps;i++){ + if(nonzero[info->coupling_mag[i]] || + nonzero[info->coupling_ang[i]]){ + nonzero[info->coupling_mag[i]]=1; + nonzero[info->coupling_ang[i]]=1; + } + } + + /* recover the residue into our working vectors */ + for(i=0;isubmaps;i++){ + int ch_in_bundle=0; + for(j=0;jchannels;j++){ + if(info->chmuxlist[j]==i){ + if(nonzero[j]) + zerobundle[ch_in_bundle]=1; + else + zerobundle[ch_in_bundle]=0; + pcmbundle[ch_in_bundle++]=vb->pcm[j]; + } + } + + _residue_P[ci->residue_type[info->residuesubmap[i]]]-> + inverse(vb,b->residue[info->residuesubmap[i]], + pcmbundle,zerobundle,ch_in_bundle); + } + + /* channel coupling */ + for(i=info->coupling_steps-1;i>=0;i--){ + float *pcmM=vb->pcm[info->coupling_mag[i]]; + float *pcmA=vb->pcm[info->coupling_ang[i]]; + + for(j=0;j0) + if(ang>0){ + pcmM[j]=mag; + pcmA[j]=mag-ang; + }else{ + pcmA[j]=mag; + pcmM[j]=mag+ang; + } + else + if(ang>0){ + pcmM[j]=mag; + pcmA[j]=mag+ang; + }else{ + pcmA[j]=mag; + pcmM[j]=mag-ang; + } + } + } + + /* compute and apply spectral envelope */ + for(i=0;ichannels;i++){ + float *pcm=vb->pcm[i]; + int submap=info->chmuxlist[i]; + _floor_P[ci->floor_type[info->floorsubmap[submap]]]-> + inverse2(vb,b->flr[info->floorsubmap[submap]], + floormemo[i],pcm); + } + + /* transform the PCM data; takes PCM vector, vb; modifies PCM vector */ + /* only MDCT right now.... */ + for(i=0;ichannels;i++){ + float *pcm=vb->pcm[i]; + mdct_backward(b->transform[vb->W][0],pcm,pcm); + } + + /* all done! */ + return(0); +} + +/* export hooks */ +const vorbis_func_mapping mapping0_exportbundle={ + &mapping0_pack, + &mapping0_unpack, + &mapping0_free_info, + &mapping0_forward, + &mapping0_inverse +}; diff --git a/libs/vorbis/masking.h b/libs/vorbis/masking.h new file mode 100644 index 0000000..3576ab7 --- /dev/null +++ b/libs/vorbis/masking.h @@ -0,0 +1,785 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: masking curve data for psychoacoustics + last mod: $Id: masking.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_MASKING_H_ +#define _V_MASKING_H_ + +/* more detailed ATH; the bass if flat to save stressing the floor + overly for only a bin or two of savings. */ + +#define MAX_ATH 88 +static const float ATH[]={ + /*15*/ -51, -52, -53, -54, -55, -56, -57, -58, + /*31*/ -59, -60, -61, -62, -63, -64, -65, -66, + /*63*/ -67, -68, -69, -70, -71, -72, -73, -74, + /*125*/ -75, -76, -77, -78, -80, -81, -82, -83, + /*250*/ -84, -85, -86, -87, -88, -88, -89, -89, + /*500*/ -90, -91, -91, -92, -93, -94, -95, -96, + /*1k*/ -96, -97, -98, -98, -99, -99,-100,-100, + /*2k*/ -101,-102,-103,-104,-106,-107,-107,-107, + /*4k*/ -107,-105,-103,-102,-101, -99, -98, -96, + /*8k*/ -95, -95, -96, -97, -96, -95, -93, -90, + /*16k*/ -80, -70, -50, -40, -30, -30, -30, -30 +}; + +/* The tone masking curves from Ehmer's and Fielder's papers have been + replaced by an empirically collected data set. The previously + published values were, far too often, simply on crack. */ + +#define EHMER_OFFSET 16 +#define EHMER_MAX 56 + +/* masking tones from -50 to 0dB, 62.5 through 16kHz at half octaves + test tones from -2 octaves to +5 octaves sampled at eighth octaves */ +/* (Vorbis 0dB, the loudest possible tone, is assumed to be ~100dB SPL + for collection of these curves) */ + +static const float tonemasks[P_BANDS][6][EHMER_MAX]={ + /* 62.5 Hz */ + {{ -60, -60, -60, -60, -60, -60, -60, -60, + -60, -60, -60, -60, -62, -62, -65, -73, + -69, -68, -68, -67, -70, -70, -72, -74, + -75, -79, -79, -80, -83, -88, -93, -100, + -110, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -48, -48, -48, -48, -48, -48, -48, -48, + -48, -48, -48, -48, -48, -53, -61, -66, + -66, -68, -67, -70, -76, -76, -72, -73, + -75, -76, -78, -79, -83, -88, -93, -100, + -110, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -37, -37, -37, -37, -37, -37, -37, -37, + -38, -40, -42, -46, -48, -53, -55, -62, + -65, -58, -56, -56, -61, -60, -65, -67, + -69, -71, -77, -77, -78, -80, -82, -84, + -88, -93, -98, -106, -112, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -25, -25, -25, -25, -25, -25, -25, -25, + -25, -26, -27, -29, -32, -38, -48, -52, + -52, -50, -48, -48, -51, -52, -54, -60, + -67, -67, -66, -68, -69, -73, -73, -76, + -80, -81, -81, -85, -85, -86, -88, -93, + -100, -110, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -16, -16, -16, -16, -16, -16, -16, -16, + -17, -19, -20, -22, -26, -28, -31, -40, + -47, -39, -39, -40, -42, -43, -47, -51, + -57, -52, -55, -55, -60, -58, -62, -63, + -70, -67, -69, -72, -73, -77, -80, -82, + -83, -87, -90, -94, -98, -104, -115, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -8, -8, -8, -8, -8, -8, -8, -8, + -8, -8, -10, -11, -15, -19, -25, -30, + -34, -31, -30, -31, -29, -32, -35, -42, + -48, -42, -44, -46, -50, -50, -51, -52, + -59, -54, -55, -55, -58, -62, -63, -66, + -72, -73, -76, -75, -78, -80, -80, -81, + -84, -88, -90, -94, -98, -101, -106, -110}}, + /* 88Hz */ + {{ -66, -66, -66, -66, -66, -66, -66, -66, + -66, -66, -66, -66, -66, -67, -67, -67, + -76, -72, -71, -74, -76, -76, -75, -78, + -79, -79, -81, -83, -86, -89, -93, -97, + -100, -105, -110, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -47, -47, -47, -47, -47, -47, -47, -47, + -47, -47, -47, -48, -51, -55, -59, -66, + -66, -66, -67, -66, -68, -69, -70, -74, + -79, -77, -77, -78, -80, -81, -82, -84, + -86, -88, -91, -95, -100, -108, -116, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -36, -36, -36, -36, -36, -36, -36, -36, + -36, -37, -37, -41, -44, -48, -51, -58, + -62, -60, -57, -59, -59, -60, -63, -65, + -72, -71, -70, -72, -74, -77, -76, -78, + -81, -81, -80, -83, -86, -91, -96, -100, + -105, -110, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -28, -28, -28, -28, -28, -28, -28, -28, + -28, -30, -32, -32, -33, -35, -41, -49, + -50, -49, -47, -48, -48, -52, -51, -57, + -65, -61, -59, -61, -64, -69, -70, -74, + -77, -77, -78, -81, -84, -85, -87, -90, + -92, -96, -100, -107, -112, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -19, -19, -19, -19, -19, -19, -19, -19, + -20, -21, -23, -27, -30, -35, -36, -41, + -46, -44, -42, -40, -41, -41, -43, -48, + -55, -53, -52, -53, -56, -59, -58, -60, + -67, -66, -69, -71, -72, -75, -79, -81, + -84, -87, -90, -93, -97, -101, -107, -114, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -9, -9, -9, -9, -9, -9, -9, -9, + -11, -12, -12, -15, -16, -20, -23, -30, + -37, -34, -33, -34, -31, -32, -32, -38, + -47, -44, -41, -40, -47, -49, -46, -46, + -58, -50, -50, -54, -58, -62, -64, -67, + -67, -70, -72, -76, -79, -83, -87, -91, + -96, -100, -104, -110, -999, -999, -999, -999}}, + /* 125 Hz */ + {{ -62, -62, -62, -62, -62, -62, -62, -62, + -62, -62, -63, -64, -66, -67, -66, -68, + -75, -72, -76, -75, -76, -78, -79, -82, + -84, -85, -90, -94, -101, -110, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -59, -59, -59, -59, -59, -59, -59, -59, + -59, -59, -59, -60, -60, -61, -63, -66, + -71, -68, -70, -70, -71, -72, -72, -75, + -81, -78, -79, -82, -83, -86, -90, -97, + -103, -113, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -53, -53, -53, -53, -53, -53, -53, -53, + -53, -54, -55, -57, -56, -57, -55, -61, + -65, -60, -60, -62, -63, -63, -66, -68, + -74, -73, -75, -75, -78, -80, -80, -82, + -85, -90, -96, -101, -108, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -46, -46, -46, -46, -46, -46, -46, -46, + -46, -46, -47, -47, -47, -47, -48, -51, + -57, -51, -49, -50, -51, -53, -54, -59, + -66, -60, -62, -67, -67, -70, -72, -75, + -76, -78, -81, -85, -88, -94, -97, -104, + -112, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -36, -36, -36, -36, -36, -36, -36, -36, + -39, -41, -42, -42, -39, -38, -41, -43, + -52, -44, -40, -39, -37, -37, -40, -47, + -54, -50, -48, -50, -55, -61, -59, -62, + -66, -66, -66, -69, -69, -73, -74, -74, + -75, -77, -79, -82, -87, -91, -95, -100, + -108, -115, -999, -999, -999, -999, -999, -999}, + { -28, -26, -24, -22, -20, -20, -23, -29, + -30, -31, -28, -27, -28, -28, -28, -35, + -40, -33, -32, -29, -30, -30, -30, -37, + -45, -41, -37, -38, -45, -47, -47, -48, + -53, -49, -48, -50, -49, -49, -51, -52, + -58, -56, -57, -56, -60, -61, -62, -70, + -72, -74, -78, -83, -88, -93, -100, -106}}, + /* 177 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -110, -105, -100, -95, -91, -87, -83, + -80, -78, -76, -78, -78, -81, -83, -85, + -86, -85, -86, -87, -90, -97, -107, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -110, -105, -100, -95, -90, + -85, -81, -77, -73, -70, -67, -67, -68, + -75, -73, -70, -69, -70, -72, -75, -79, + -84, -83, -84, -86, -88, -89, -89, -93, + -98, -105, -112, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-105, -100, -95, -90, -85, -80, -76, -71, + -68, -68, -65, -63, -63, -62, -62, -64, + -65, -64, -61, -62, -63, -64, -66, -68, + -73, -73, -74, -75, -76, -81, -83, -85, + -88, -89, -92, -95, -100, -108, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -80, -75, -71, -68, -65, -63, -62, -61, + -61, -61, -61, -59, -56, -57, -53, -50, + -58, -52, -50, -50, -52, -53, -54, -58, + -67, -63, -67, -68, -72, -75, -78, -80, + -81, -81, -82, -85, -89, -90, -93, -97, + -101, -107, -114, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + { -65, -61, -59, -57, -56, -55, -55, -56, + -56, -57, -55, -53, -52, -47, -44, -44, + -50, -44, -41, -39, -39, -42, -40, -46, + -51, -49, -50, -53, -54, -63, -60, -61, + -62, -66, -66, -66, -70, -73, -74, -75, + -76, -75, -79, -85, -89, -91, -96, -102, + -110, -999, -999, -999, -999, -999, -999, -999}, + { -52, -50, -49, -49, -48, -48, -48, -49, + -50, -50, -49, -46, -43, -39, -35, -33, + -38, -36, -32, -29, -32, -32, -32, -35, + -44, -39, -38, -38, -46, -50, -45, -46, + -53, -50, -50, -50, -54, -54, -53, -53, + -56, -57, -59, -66, -70, -72, -74, -79, + -83, -85, -90, -97, -114, -999, -999, -999}}, + /* 250 Hz */ + {{-999, -999, -999, -999, -999, -999, -110, -105, + -100, -95, -90, -86, -80, -75, -75, -79, + -80, -79, -80, -81, -82, -88, -95, -103, + -110, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -108, -103, -98, -93, + -88, -83, -79, -78, -75, -71, -67, -68, + -73, -73, -72, -73, -75, -77, -80, -82, + -88, -93, -100, -107, -114, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -110, -105, -101, -96, -90, + -86, -81, -77, -73, -69, -66, -61, -62, + -66, -64, -62, -65, -66, -70, -72, -76, + -81, -80, -84, -90, -95, -102, -110, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -107, -103, -97, -92, -88, + -83, -79, -74, -70, -66, -59, -53, -58, + -62, -55, -54, -54, -54, -58, -61, -62, + -72, -70, -72, -75, -78, -80, -81, -80, + -83, -83, -88, -93, -100, -107, -115, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -105, -100, -95, -90, -85, + -80, -75, -70, -66, -62, -56, -48, -44, + -48, -46, -46, -43, -46, -48, -48, -51, + -58, -58, -59, -60, -62, -62, -61, -61, + -65, -64, -65, -68, -70, -74, -75, -78, + -81, -86, -95, -110, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -105, -100, -95, -90, -85, -80, + -75, -70, -65, -61, -55, -49, -39, -33, + -40, -35, -32, -38, -40, -33, -35, -37, + -46, -41, -45, -44, -46, -42, -45, -46, + -52, -50, -50, -50, -54, -54, -55, -57, + -62, -64, -66, -68, -70, -76, -81, -90, + -100, -110, -999, -999, -999, -999, -999, -999}}, + /* 354 hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -105, -98, -90, -85, -82, -83, -80, -78, + -84, -79, -80, -83, -87, -89, -91, -93, + -99, -106, -117, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -105, -98, -90, -85, -80, -75, -70, -68, + -74, -72, -74, -77, -80, -82, -85, -87, + -92, -89, -91, -95, -100, -106, -112, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -105, -98, -90, -83, -75, -71, -63, -64, + -67, -62, -64, -67, -70, -73, -77, -81, + -84, -83, -85, -89, -90, -93, -98, -104, + -109, -114, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -103, -96, -88, -81, -75, -68, -58, -54, + -56, -54, -56, -56, -58, -60, -63, -66, + -74, -69, -72, -72, -75, -74, -77, -81, + -81, -82, -84, -87, -93, -96, -99, -104, + -110, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -108, -102, -96, + -91, -85, -80, -74, -68, -60, -51, -46, + -48, -46, -43, -45, -47, -47, -49, -48, + -56, -53, -55, -58, -57, -63, -58, -60, + -66, -64, -67, -70, -70, -74, -77, -84, + -86, -89, -91, -93, -94, -101, -109, -118, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -108, -103, -98, -93, -88, + -83, -78, -73, -68, -60, -53, -44, -35, + -38, -38, -34, -34, -36, -40, -41, -44, + -51, -45, -46, -47, -46, -54, -50, -49, + -50, -50, -50, -51, -54, -57, -58, -60, + -66, -66, -66, -64, -65, -68, -77, -82, + -87, -95, -110, -999, -999, -999, -999, -999}}, + /* 500 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -107, -102, -97, -92, -87, -83, -78, -75, + -82, -79, -83, -85, -89, -92, -95, -98, + -101, -105, -109, -113, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -106, + -100, -95, -90, -86, -81, -78, -74, -69, + -74, -74, -76, -79, -83, -84, -86, -89, + -92, -97, -93, -100, -103, -107, -110, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -106, -100, + -95, -90, -87, -83, -80, -75, -69, -60, + -66, -66, -68, -70, -74, -78, -79, -81, + -81, -83, -84, -87, -93, -96, -99, -103, + -107, -110, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -108, -103, -98, + -93, -89, -85, -82, -78, -71, -62, -55, + -58, -58, -54, -54, -55, -59, -61, -62, + -70, -66, -66, -67, -70, -72, -75, -78, + -84, -84, -84, -88, -91, -90, -95, -98, + -102, -103, -106, -110, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -108, -103, -98, -94, + -90, -87, -82, -79, -73, -67, -58, -47, + -50, -45, -41, -45, -48, -44, -44, -49, + -54, -51, -48, -47, -49, -50, -51, -57, + -58, -60, -63, -69, -70, -69, -71, -74, + -78, -82, -90, -95, -101, -105, -110, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -105, -101, -97, -93, -90, + -85, -80, -77, -72, -65, -56, -48, -37, + -40, -36, -34, -40, -50, -47, -38, -41, + -47, -38, -35, -39, -38, -43, -40, -45, + -50, -45, -44, -47, -50, -55, -48, -48, + -52, -66, -70, -76, -82, -90, -97, -105, + -110, -999, -999, -999, -999, -999, -999, -999}}, + /* 707 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -108, -103, -98, -93, -86, -79, -76, + -83, -81, -85, -87, -89, -93, -98, -102, + -107, -112, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -108, -103, -98, -93, -86, -79, -71, + -77, -74, -77, -79, -81, -84, -85, -90, + -92, -93, -92, -98, -101, -108, -112, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -108, -103, -98, -93, -87, -78, -68, -65, + -66, -62, -65, -67, -70, -73, -75, -78, + -82, -82, -83, -84, -91, -93, -98, -102, + -106, -110, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -105, -100, -95, -90, -82, -74, -62, -57, + -58, -56, -51, -52, -52, -54, -54, -58, + -66, -59, -60, -63, -66, -69, -73, -79, + -83, -84, -80, -81, -81, -82, -88, -92, + -98, -105, -113, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -107, + -102, -97, -92, -84, -79, -69, -57, -47, + -52, -47, -44, -45, -50, -52, -42, -42, + -53, -43, -43, -48, -51, -56, -55, -52, + -57, -59, -61, -62, -67, -71, -78, -83, + -86, -94, -98, -103, -110, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -105, -100, + -95, -90, -84, -78, -70, -61, -51, -41, + -40, -38, -40, -46, -52, -51, -41, -40, + -46, -40, -38, -38, -41, -46, -41, -46, + -47, -43, -43, -45, -41, -45, -56, -67, + -68, -83, -87, -90, -95, -102, -107, -113, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 1000 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -109, -105, -101, -96, -91, -84, -77, + -82, -82, -85, -89, -94, -100, -106, -110, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -106, -103, -98, -92, -85, -80, -71, + -75, -72, -76, -80, -84, -86, -89, -93, + -100, -107, -113, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -107, + -104, -101, -97, -92, -88, -84, -80, -64, + -66, -63, -64, -66, -69, -73, -77, -83, + -83, -86, -91, -98, -104, -111, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -107, + -104, -101, -97, -92, -90, -84, -74, -57, + -58, -52, -55, -54, -50, -52, -50, -52, + -63, -62, -69, -76, -77, -78, -78, -79, + -82, -88, -94, -100, -106, -111, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -106, -102, + -98, -95, -90, -85, -83, -78, -70, -50, + -50, -41, -44, -49, -47, -50, -50, -44, + -55, -46, -47, -48, -48, -54, -49, -49, + -58, -62, -71, -81, -87, -92, -97, -102, + -108, -114, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -106, -102, + -98, -95, -90, -85, -83, -78, -70, -45, + -43, -41, -47, -50, -51, -50, -49, -45, + -47, -41, -44, -41, -39, -43, -38, -37, + -40, -41, -44, -50, -58, -65, -73, -79, + -85, -92, -97, -101, -105, -109, -113, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 1414 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -107, -100, -95, -87, -81, + -85, -83, -88, -93, -100, -107, -114, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -107, -101, -95, -88, -83, -76, + -73, -72, -79, -84, -90, -95, -100, -105, + -110, -115, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -104, -98, -92, -87, -81, -70, + -65, -62, -67, -71, -74, -80, -85, -91, + -95, -99, -103, -108, -111, -114, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -103, -97, -90, -85, -76, -60, + -56, -54, -60, -62, -61, -56, -63, -65, + -73, -74, -77, -75, -78, -81, -86, -87, + -88, -91, -94, -98, -103, -110, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -105, + -100, -97, -92, -86, -81, -79, -70, -57, + -51, -47, -51, -58, -60, -56, -53, -50, + -58, -52, -50, -50, -53, -55, -64, -69, + -71, -85, -82, -78, -81, -85, -95, -102, + -112, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -105, + -100, -97, -92, -85, -83, -79, -72, -49, + -40, -43, -43, -54, -56, -51, -50, -40, + -43, -38, -36, -35, -37, -38, -37, -44, + -54, -60, -57, -60, -70, -75, -84, -92, + -103, -112, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 2000 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -102, -95, -89, -82, + -83, -84, -90, -92, -99, -107, -113, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -107, -101, -95, -89, -83, -72, + -74, -78, -85, -88, -88, -90, -92, -98, + -105, -111, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -109, -103, -97, -93, -87, -81, -70, + -70, -67, -75, -73, -76, -79, -81, -83, + -88, -89, -97, -103, -110, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -107, -100, -94, -88, -83, -75, -63, + -59, -59, -63, -66, -60, -62, -67, -67, + -77, -76, -81, -88, -86, -92, -96, -102, + -109, -116, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -105, -98, -92, -86, -81, -73, -56, + -52, -47, -55, -60, -58, -52, -51, -45, + -49, -50, -53, -54, -61, -71, -70, -69, + -78, -79, -87, -90, -96, -104, -112, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -103, -96, -90, -86, -78, -70, -51, + -42, -47, -48, -55, -54, -54, -53, -42, + -35, -28, -33, -38, -37, -44, -47, -49, + -54, -63, -68, -78, -82, -89, -94, -99, + -104, -109, -114, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 2828 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -110, -100, -90, -79, + -85, -81, -82, -82, -89, -94, -99, -103, + -109, -115, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -105, -97, -85, -72, + -74, -70, -70, -70, -76, -85, -91, -93, + -97, -103, -109, -115, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -112, -93, -81, -68, + -62, -60, -60, -57, -63, -70, -77, -82, + -90, -93, -98, -104, -109, -113, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -113, -100, -93, -84, -63, + -58, -48, -53, -54, -52, -52, -57, -64, + -66, -76, -83, -81, -85, -85, -90, -95, + -98, -101, -103, -106, -108, -111, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -105, -95, -86, -74, -53, + -50, -38, -43, -49, -43, -42, -39, -39, + -46, -52, -57, -56, -72, -69, -74, -81, + -87, -92, -94, -97, -99, -102, -105, -108, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -108, -99, -90, -76, -66, -45, + -43, -41, -44, -47, -43, -47, -40, -30, + -31, -31, -39, -33, -40, -41, -43, -53, + -59, -70, -73, -77, -79, -82, -84, -87, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 4000 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -110, -91, -76, + -75, -85, -93, -98, -104, -110, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -110, -91, -70, + -70, -75, -86, -89, -94, -98, -101, -106, + -110, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -110, -95, -80, -60, + -65, -64, -74, -83, -88, -91, -95, -99, + -103, -107, -110, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -110, -95, -80, -58, + -55, -49, -66, -68, -71, -78, -78, -80, + -88, -85, -89, -97, -100, -105, -110, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -110, -95, -80, -53, + -52, -41, -59, -59, -49, -58, -56, -63, + -86, -79, -90, -93, -98, -103, -107, -112, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -97, -91, -73, -45, + -40, -33, -53, -61, -49, -54, -50, -50, + -60, -52, -67, -74, -81, -92, -96, -100, + -105, -110, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 5657 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -113, -106, -99, -92, -77, + -80, -88, -97, -106, -115, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -116, -109, -102, -95, -89, -74, + -72, -88, -87, -95, -102, -109, -116, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -116, -109, -102, -95, -89, -75, + -66, -74, -77, -78, -86, -87, -90, -96, + -105, -115, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -115, -108, -101, -94, -88, -66, + -56, -61, -70, -65, -78, -72, -83, -84, + -93, -98, -105, -110, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -110, -105, -95, -89, -82, -57, + -52, -52, -59, -56, -59, -58, -69, -67, + -88, -82, -82, -89, -94, -100, -108, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -110, -101, -96, -90, -83, -77, -54, + -43, -38, -50, -48, -52, -48, -42, -42, + -51, -52, -53, -59, -65, -71, -78, -85, + -95, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 8000 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -120, -105, -86, -68, + -78, -79, -90, -100, -110, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -120, -105, -86, -66, + -73, -77, -88, -96, -105, -115, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -120, -105, -92, -80, -61, + -64, -68, -80, -87, -92, -100, -110, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -120, -104, -91, -79, -52, + -60, -54, -64, -69, -77, -80, -82, -84, + -85, -87, -88, -90, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -118, -100, -87, -77, -49, + -50, -44, -58, -61, -61, -67, -65, -62, + -62, -62, -65, -68, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -115, -98, -84, -62, -49, + -44, -38, -46, -49, -49, -46, -39, -37, + -39, -40, -42, -43, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 11314 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -110, -88, -74, + -77, -82, -82, -85, -90, -94, -99, -104, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -110, -88, -66, + -70, -81, -80, -81, -84, -88, -91, -93, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -110, -88, -61, + -63, -70, -71, -74, -77, -80, -83, -85, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -110, -86, -62, + -63, -62, -62, -58, -52, -50, -50, -52, + -54, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -118, -108, -84, -53, + -50, -50, -50, -55, -47, -45, -40, -40, + -40, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -118, -100, -73, -43, + -37, -42, -43, -53, -38, -37, -35, -35, + -38, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}}, + /* 16000 Hz */ + {{-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -100, -91, -84, -74, + -80, -80, -80, -80, -80, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -100, -91, -84, -74, + -68, -68, -68, -68, -68, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -100, -86, -78, -70, + -60, -45, -30, -21, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -100, -87, -78, -67, + -48, -38, -29, -21, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -100, -86, -69, -56, + -45, -35, -33, -29, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}, + {-999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -110, -100, -83, -71, -48, + -27, -38, -37, -34, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999, + -999, -999, -999, -999, -999, -999, -999, -999}} +}; + +#endif diff --git a/libs/vorbis/mdct.c b/libs/vorbis/mdct.c new file mode 100644 index 0000000..0816331 --- /dev/null +++ b/libs/vorbis/mdct.c @@ -0,0 +1,563 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: normalized modified discrete cosine transform + power of two length transform only [64 <= n ] + last mod: $Id: mdct.c 16227 2009-07-08 06:58:46Z xiphmont $ + + Original algorithm adapted long ago from _The use of multirate filter + banks for coding of high quality digital audio_, by T. Sporer, + K. Brandenburg and B. Edler, collection of the European Signal + Processing Conference (EUSIPCO), Amsterdam, June 1992, Vol.1, pp + 211-214 + + The below code implements an algorithm that no longer looks much like + that presented in the paper, but the basic structure remains if you + dig deep enough to see it. + + This module DOES NOT INCLUDE code to generate/apply the window + function. Everybody has their own weird favorite including me... I + happen to like the properties of y=sin(.5PI*sin^2(x)), but others may + vehemently disagree. + + ********************************************************************/ + +/* this can also be run as an integer transform by uncommenting a + define in mdct.h; the integerization is a first pass and although + it's likely stable for Vorbis, the dynamic range is constrained and + roundoff isn't done (so it's noisy). Consider it functional, but + only a starting point. There's no point on a machine with an FPU */ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "mdct.h" +#include "os.h" +#include "misc.h" + +/* build lookups for trig functions; also pre-figure scaling and + some window function algebra. */ + +void mdct_init(mdct_lookup *lookup,int n){ + int *bitrev=_ogg_malloc(sizeof(*bitrev)*(n/4)); + DATA_TYPE *T=_ogg_malloc(sizeof(*T)*(n+n/4)); + + int i; + int n2=n>>1; + int log2n=lookup->log2n=rint(log((float)n)/log(2.f)); + lookup->n=n; + lookup->trig=T; + lookup->bitrev=bitrev; + +/* trig lookups... */ + + for(i=0;i>j;j++) + if((msb>>j)&i)acc|=1<scale=FLOAT_CONV(4.f/n); +} + +/* 8 point butterfly (in place, 4 register) */ +STIN void mdct_butterfly_8(DATA_TYPE *x){ + REG_TYPE r0 = x[6] + x[2]; + REG_TYPE r1 = x[6] - x[2]; + REG_TYPE r2 = x[4] + x[0]; + REG_TYPE r3 = x[4] - x[0]; + + x[6] = r0 + r2; + x[4] = r0 - r2; + + r0 = x[5] - x[1]; + r2 = x[7] - x[3]; + x[0] = r1 + r0; + x[2] = r1 - r0; + + r0 = x[5] + x[1]; + r1 = x[7] + x[3]; + x[3] = r2 + r3; + x[1] = r2 - r3; + x[7] = r1 + r0; + x[5] = r1 - r0; + +} + +/* 16 point butterfly (in place, 4 register) */ +STIN void mdct_butterfly_16(DATA_TYPE *x){ + REG_TYPE r0 = x[1] - x[9]; + REG_TYPE r1 = x[0] - x[8]; + + x[8] += x[0]; + x[9] += x[1]; + x[0] = MULT_NORM((r0 + r1) * cPI2_8); + x[1] = MULT_NORM((r0 - r1) * cPI2_8); + + r0 = x[3] - x[11]; + r1 = x[10] - x[2]; + x[10] += x[2]; + x[11] += x[3]; + x[2] = r0; + x[3] = r1; + + r0 = x[12] - x[4]; + r1 = x[13] - x[5]; + x[12] += x[4]; + x[13] += x[5]; + x[4] = MULT_NORM((r0 - r1) * cPI2_8); + x[5] = MULT_NORM((r0 + r1) * cPI2_8); + + r0 = x[14] - x[6]; + r1 = x[15] - x[7]; + x[14] += x[6]; + x[15] += x[7]; + x[6] = r0; + x[7] = r1; + + mdct_butterfly_8(x); + mdct_butterfly_8(x+8); +} + +/* 32 point butterfly (in place, 4 register) */ +STIN void mdct_butterfly_32(DATA_TYPE *x){ + REG_TYPE r0 = x[30] - x[14]; + REG_TYPE r1 = x[31] - x[15]; + + x[30] += x[14]; + x[31] += x[15]; + x[14] = r0; + x[15] = r1; + + r0 = x[28] - x[12]; + r1 = x[29] - x[13]; + x[28] += x[12]; + x[29] += x[13]; + x[12] = MULT_NORM( r0 * cPI1_8 - r1 * cPI3_8 ); + x[13] = MULT_NORM( r0 * cPI3_8 + r1 * cPI1_8 ); + + r0 = x[26] - x[10]; + r1 = x[27] - x[11]; + x[26] += x[10]; + x[27] += x[11]; + x[10] = MULT_NORM(( r0 - r1 ) * cPI2_8); + x[11] = MULT_NORM(( r0 + r1 ) * cPI2_8); + + r0 = x[24] - x[8]; + r1 = x[25] - x[9]; + x[24] += x[8]; + x[25] += x[9]; + x[8] = MULT_NORM( r0 * cPI3_8 - r1 * cPI1_8 ); + x[9] = MULT_NORM( r1 * cPI3_8 + r0 * cPI1_8 ); + + r0 = x[22] - x[6]; + r1 = x[7] - x[23]; + x[22] += x[6]; + x[23] += x[7]; + x[6] = r1; + x[7] = r0; + + r0 = x[4] - x[20]; + r1 = x[5] - x[21]; + x[20] += x[4]; + x[21] += x[5]; + x[4] = MULT_NORM( r1 * cPI1_8 + r0 * cPI3_8 ); + x[5] = MULT_NORM( r1 * cPI3_8 - r0 * cPI1_8 ); + + r0 = x[2] - x[18]; + r1 = x[3] - x[19]; + x[18] += x[2]; + x[19] += x[3]; + x[2] = MULT_NORM(( r1 + r0 ) * cPI2_8); + x[3] = MULT_NORM(( r1 - r0 ) * cPI2_8); + + r0 = x[0] - x[16]; + r1 = x[1] - x[17]; + x[16] += x[0]; + x[17] += x[1]; + x[0] = MULT_NORM( r1 * cPI3_8 + r0 * cPI1_8 ); + x[1] = MULT_NORM( r1 * cPI1_8 - r0 * cPI3_8 ); + + mdct_butterfly_16(x); + mdct_butterfly_16(x+16); + +} + +/* N point first stage butterfly (in place, 2 register) */ +STIN void mdct_butterfly_first(DATA_TYPE *T, + DATA_TYPE *x, + int points){ + + DATA_TYPE *x1 = x + points - 8; + DATA_TYPE *x2 = x + (points>>1) - 8; + REG_TYPE r0; + REG_TYPE r1; + + do{ + + r0 = x1[6] - x2[6]; + r1 = x1[7] - x2[7]; + x1[6] += x2[6]; + x1[7] += x2[7]; + x2[6] = MULT_NORM(r1 * T[1] + r0 * T[0]); + x2[7] = MULT_NORM(r1 * T[0] - r0 * T[1]); + + r0 = x1[4] - x2[4]; + r1 = x1[5] - x2[5]; + x1[4] += x2[4]; + x1[5] += x2[5]; + x2[4] = MULT_NORM(r1 * T[5] + r0 * T[4]); + x2[5] = MULT_NORM(r1 * T[4] - r0 * T[5]); + + r0 = x1[2] - x2[2]; + r1 = x1[3] - x2[3]; + x1[2] += x2[2]; + x1[3] += x2[3]; + x2[2] = MULT_NORM(r1 * T[9] + r0 * T[8]); + x2[3] = MULT_NORM(r1 * T[8] - r0 * T[9]); + + r0 = x1[0] - x2[0]; + r1 = x1[1] - x2[1]; + x1[0] += x2[0]; + x1[1] += x2[1]; + x2[0] = MULT_NORM(r1 * T[13] + r0 * T[12]); + x2[1] = MULT_NORM(r1 * T[12] - r0 * T[13]); + + x1-=8; + x2-=8; + T+=16; + + }while(x2>=x); +} + +/* N/stage point generic N stage butterfly (in place, 2 register) */ +STIN void mdct_butterfly_generic(DATA_TYPE *T, + DATA_TYPE *x, + int points, + int trigint){ + + DATA_TYPE *x1 = x + points - 8; + DATA_TYPE *x2 = x + (points>>1) - 8; + REG_TYPE r0; + REG_TYPE r1; + + do{ + + r0 = x1[6] - x2[6]; + r1 = x1[7] - x2[7]; + x1[6] += x2[6]; + x1[7] += x2[7]; + x2[6] = MULT_NORM(r1 * T[1] + r0 * T[0]); + x2[7] = MULT_NORM(r1 * T[0] - r0 * T[1]); + + T+=trigint; + + r0 = x1[4] - x2[4]; + r1 = x1[5] - x2[5]; + x1[4] += x2[4]; + x1[5] += x2[5]; + x2[4] = MULT_NORM(r1 * T[1] + r0 * T[0]); + x2[5] = MULT_NORM(r1 * T[0] - r0 * T[1]); + + T+=trigint; + + r0 = x1[2] - x2[2]; + r1 = x1[3] - x2[3]; + x1[2] += x2[2]; + x1[3] += x2[3]; + x2[2] = MULT_NORM(r1 * T[1] + r0 * T[0]); + x2[3] = MULT_NORM(r1 * T[0] - r0 * T[1]); + + T+=trigint; + + r0 = x1[0] - x2[0]; + r1 = x1[1] - x2[1]; + x1[0] += x2[0]; + x1[1] += x2[1]; + x2[0] = MULT_NORM(r1 * T[1] + r0 * T[0]); + x2[1] = MULT_NORM(r1 * T[0] - r0 * T[1]); + + T+=trigint; + x1-=8; + x2-=8; + + }while(x2>=x); +} + +STIN void mdct_butterflies(mdct_lookup *init, + DATA_TYPE *x, + int points){ + + DATA_TYPE *T=init->trig; + int stages=init->log2n-5; + int i,j; + + if(--stages>0){ + mdct_butterfly_first(T,x,points); + } + + for(i=1;--stages>0;i++){ + for(j=0;j<(1<>i)*j,points>>i,4<trig)_ogg_free(l->trig); + if(l->bitrev)_ogg_free(l->bitrev); + memset(l,0,sizeof(*l)); + } +} + +STIN void mdct_bitreverse(mdct_lookup *init, + DATA_TYPE *x){ + int n = init->n; + int *bit = init->bitrev; + DATA_TYPE *w0 = x; + DATA_TYPE *w1 = x = w0+(n>>1); + DATA_TYPE *T = init->trig+n; + + do{ + DATA_TYPE *x0 = x+bit[0]; + DATA_TYPE *x1 = x+bit[1]; + + REG_TYPE r0 = x0[1] - x1[1]; + REG_TYPE r1 = x0[0] + x1[0]; + REG_TYPE r2 = MULT_NORM(r1 * T[0] + r0 * T[1]); + REG_TYPE r3 = MULT_NORM(r1 * T[1] - r0 * T[0]); + + w1 -= 4; + + r0 = HALVE(x0[1] + x1[1]); + r1 = HALVE(x0[0] - x1[0]); + + w0[0] = r0 + r2; + w1[2] = r0 - r2; + w0[1] = r1 + r3; + w1[3] = r3 - r1; + + x0 = x+bit[2]; + x1 = x+bit[3]; + + r0 = x0[1] - x1[1]; + r1 = x0[0] + x1[0]; + r2 = MULT_NORM(r1 * T[2] + r0 * T[3]); + r3 = MULT_NORM(r1 * T[3] - r0 * T[2]); + + r0 = HALVE(x0[1] + x1[1]); + r1 = HALVE(x0[0] - x1[0]); + + w0[2] = r0 + r2; + w1[0] = r0 - r2; + w0[3] = r1 + r3; + w1[1] = r3 - r1; + + T += 4; + bit += 4; + w0 += 4; + + }while(w0n; + int n2=n>>1; + int n4=n>>2; + + /* rotate */ + + DATA_TYPE *iX = in+n2-7; + DATA_TYPE *oX = out+n2+n4; + DATA_TYPE *T = init->trig+n4; + + do{ + oX -= 4; + oX[0] = MULT_NORM(-iX[2] * T[3] - iX[0] * T[2]); + oX[1] = MULT_NORM (iX[0] * T[3] - iX[2] * T[2]); + oX[2] = MULT_NORM(-iX[6] * T[1] - iX[4] * T[0]); + oX[3] = MULT_NORM (iX[4] * T[1] - iX[6] * T[0]); + iX -= 8; + T += 4; + }while(iX>=in); + + iX = in+n2-8; + oX = out+n2+n4; + T = init->trig+n4; + + do{ + T -= 4; + oX[0] = MULT_NORM (iX[4] * T[3] + iX[6] * T[2]); + oX[1] = MULT_NORM (iX[4] * T[2] - iX[6] * T[3]); + oX[2] = MULT_NORM (iX[0] * T[1] + iX[2] * T[0]); + oX[3] = MULT_NORM (iX[0] * T[0] - iX[2] * T[1]); + iX -= 8; + oX += 4; + }while(iX>=in); + + mdct_butterflies(init,out+n2,n2); + mdct_bitreverse(init,out); + + /* roatate + window */ + + { + DATA_TYPE *oX1=out+n2+n4; + DATA_TYPE *oX2=out+n2+n4; + DATA_TYPE *iX =out; + T =init->trig+n2; + + do{ + oX1-=4; + + oX1[3] = MULT_NORM (iX[0] * T[1] - iX[1] * T[0]); + oX2[0] = -MULT_NORM (iX[0] * T[0] + iX[1] * T[1]); + + oX1[2] = MULT_NORM (iX[2] * T[3] - iX[3] * T[2]); + oX2[1] = -MULT_NORM (iX[2] * T[2] + iX[3] * T[3]); + + oX1[1] = MULT_NORM (iX[4] * T[5] - iX[5] * T[4]); + oX2[2] = -MULT_NORM (iX[4] * T[4] + iX[5] * T[5]); + + oX1[0] = MULT_NORM (iX[6] * T[7] - iX[7] * T[6]); + oX2[3] = -MULT_NORM (iX[6] * T[6] + iX[7] * T[7]); + + oX2+=4; + iX += 8; + T += 8; + }while(iXoX2); + } +} + +void mdct_forward(mdct_lookup *init, DATA_TYPE *in, DATA_TYPE *out){ + int n=init->n; + int n2=n>>1; + int n4=n>>2; + int n8=n>>3; + DATA_TYPE *w=alloca(n*sizeof(*w)); /* forward needs working space */ + DATA_TYPE *w2=w+n2; + + /* rotate */ + + /* window + rotate + step 1 */ + + REG_TYPE r0; + REG_TYPE r1; + DATA_TYPE *x0=in+n2+n4; + DATA_TYPE *x1=x0+1; + DATA_TYPE *T=init->trig+n2; + + int i=0; + + for(i=0;itrig+n2; + x0=out+n2; + + for(i=0;iscale); + x0[0] =MULT_NORM((w[0]*T[1]-w[1]*T[0])*init->scale); + w+=2; + T+=2; + } +} diff --git a/libs/vorbis/mdct.h b/libs/vorbis/mdct.h new file mode 100644 index 0000000..3ed9433 --- /dev/null +++ b/libs/vorbis/mdct.h @@ -0,0 +1,71 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: modified discrete cosine transform prototypes + last mod: $Id: mdct.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _OGG_mdct_H_ +#define _OGG_mdct_H_ + +#include "vorbis/codec.h" + + + + + +/*#define MDCT_INTEGERIZED <- be warned there could be some hurt left here*/ +#ifdef MDCT_INTEGERIZED + +#define DATA_TYPE int +#define REG_TYPE register int +#define TRIGBITS 14 +#define cPI3_8 6270 +#define cPI2_8 11585 +#define cPI1_8 15137 + +#define FLOAT_CONV(x) ((int)((x)*(1<>TRIGBITS) +#define HALVE(x) ((x)>>1) + +#else + +#define DATA_TYPE float +#define REG_TYPE float +#define cPI3_8 .38268343236508977175F +#define cPI2_8 .70710678118654752441F +#define cPI1_8 .92387953251128675613F + +#define FLOAT_CONV(x) (x) +#define MULT_NORM(x) (x) +#define HALVE(x) ((x)*.5f) + +#endif + + +typedef struct { + int n; + int log2n; + + DATA_TYPE *trig; + int *bitrev; + + DATA_TYPE scale; +} mdct_lookup; + +extern void mdct_init(mdct_lookup *lookup,int n); +extern void mdct_clear(mdct_lookup *l); +extern void mdct_forward(mdct_lookup *init, DATA_TYPE *in, DATA_TYPE *out); +extern void mdct_backward(mdct_lookup *init, DATA_TYPE *in, DATA_TYPE *out); + +#endif diff --git a/libs/vorbis/misc.h b/libs/vorbis/misc.h new file mode 100644 index 0000000..85fe307 --- /dev/null +++ b/libs/vorbis/misc.h @@ -0,0 +1,57 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: miscellaneous prototypes + last mod: $Id: misc.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_RANDOM_H_ +#define _V_RANDOM_H_ +#include "vorbis/codec.h" + +extern void *_vorbis_block_alloc(vorbis_block *vb,long bytes); +extern void _vorbis_block_ripcord(vorbis_block *vb); + +#ifdef ANALYSIS +extern int analysis_noisy; +extern void _analysis_output(char *base,int i,float *v,int n,int bark,int dB, + ogg_int64_t off); +extern void _analysis_output_always(char *base,int i,float *v,int n,int bark,int dB, + ogg_int64_t off); +#endif + +#ifdef DEBUG_MALLOC + +#define _VDBG_GRAPHFILE "malloc.m" +#undef _VDBG_GRAPHFILE +extern void *_VDBG_malloc(void *ptr,long bytes,char *file,long line); +extern void _VDBG_free(void *ptr,char *file,long line); + +#ifndef MISC_C +#undef _ogg_malloc +#undef _ogg_calloc +#undef _ogg_realloc +#undef _ogg_free + +#define _ogg_malloc(x) _VDBG_malloc(NULL,(x),__FILE__,__LINE__) +#define _ogg_calloc(x,y) _VDBG_malloc(NULL,(x)*(y),__FILE__,__LINE__) +#define _ogg_realloc(x,y) _VDBG_malloc((x),(y),__FILE__,__LINE__) +#define _ogg_free(x) _VDBG_free((x),__FILE__,__LINE__) +#endif +#endif + +#endif + + + + diff --git a/libs/vorbis/modes/floor_all.h b/libs/vorbis/modes/floor_all.h new file mode 100644 index 0000000..4292be3 --- /dev/null +++ b/libs/vorbis/modes/floor_all.h @@ -0,0 +1,260 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: key floor settings + last mod: $Id: floor_all.h 17050 2010-03-26 01:34:42Z xiphmont $ + + ********************************************************************/ + +#include "vorbis/codec.h" +#include "backends.h" +#include "books/floor/floor_books.h" + +static const static_codebook*const _floor_128x4_books[]={ + &_huff_book_line_128x4_class0, + &_huff_book_line_128x4_0sub0, + &_huff_book_line_128x4_0sub1, + &_huff_book_line_128x4_0sub2, + &_huff_book_line_128x4_0sub3, +}; +static const static_codebook*const _floor_256x4_books[]={ + &_huff_book_line_256x4_class0, + &_huff_book_line_256x4_0sub0, + &_huff_book_line_256x4_0sub1, + &_huff_book_line_256x4_0sub2, + &_huff_book_line_256x4_0sub3, +}; +static const static_codebook*const _floor_128x7_books[]={ + &_huff_book_line_128x7_class0, + &_huff_book_line_128x7_class1, + + &_huff_book_line_128x7_0sub1, + &_huff_book_line_128x7_0sub2, + &_huff_book_line_128x7_0sub3, + &_huff_book_line_128x7_1sub1, + &_huff_book_line_128x7_1sub2, + &_huff_book_line_128x7_1sub3, +}; +static const static_codebook*const _floor_256x7_books[]={ + &_huff_book_line_256x7_class0, + &_huff_book_line_256x7_class1, + + &_huff_book_line_256x7_0sub1, + &_huff_book_line_256x7_0sub2, + &_huff_book_line_256x7_0sub3, + &_huff_book_line_256x7_1sub1, + &_huff_book_line_256x7_1sub2, + &_huff_book_line_256x7_1sub3, +}; +static const static_codebook*const _floor_128x11_books[]={ + &_huff_book_line_128x11_class1, + &_huff_book_line_128x11_class2, + &_huff_book_line_128x11_class3, + + &_huff_book_line_128x11_0sub0, + &_huff_book_line_128x11_1sub0, + &_huff_book_line_128x11_1sub1, + &_huff_book_line_128x11_2sub1, + &_huff_book_line_128x11_2sub2, + &_huff_book_line_128x11_2sub3, + &_huff_book_line_128x11_3sub1, + &_huff_book_line_128x11_3sub2, + &_huff_book_line_128x11_3sub3, +}; +static const static_codebook*const _floor_128x17_books[]={ + &_huff_book_line_128x17_class1, + &_huff_book_line_128x17_class2, + &_huff_book_line_128x17_class3, + + &_huff_book_line_128x17_0sub0, + &_huff_book_line_128x17_1sub0, + &_huff_book_line_128x17_1sub1, + &_huff_book_line_128x17_2sub1, + &_huff_book_line_128x17_2sub2, + &_huff_book_line_128x17_2sub3, + &_huff_book_line_128x17_3sub1, + &_huff_book_line_128x17_3sub2, + &_huff_book_line_128x17_3sub3, +}; +static const static_codebook*const _floor_256x4low_books[]={ + &_huff_book_line_256x4low_class0, + &_huff_book_line_256x4low_0sub0, + &_huff_book_line_256x4low_0sub1, + &_huff_book_line_256x4low_0sub2, + &_huff_book_line_256x4low_0sub3, +}; +static const static_codebook*const _floor_1024x27_books[]={ + &_huff_book_line_1024x27_class1, + &_huff_book_line_1024x27_class2, + &_huff_book_line_1024x27_class3, + &_huff_book_line_1024x27_class4, + + &_huff_book_line_1024x27_0sub0, + &_huff_book_line_1024x27_1sub0, + &_huff_book_line_1024x27_1sub1, + &_huff_book_line_1024x27_2sub0, + &_huff_book_line_1024x27_2sub1, + &_huff_book_line_1024x27_3sub1, + &_huff_book_line_1024x27_3sub2, + &_huff_book_line_1024x27_3sub3, + &_huff_book_line_1024x27_4sub1, + &_huff_book_line_1024x27_4sub2, + &_huff_book_line_1024x27_4sub3, +}; +static const static_codebook*const _floor_2048x27_books[]={ + &_huff_book_line_2048x27_class1, + &_huff_book_line_2048x27_class2, + &_huff_book_line_2048x27_class3, + &_huff_book_line_2048x27_class4, + + &_huff_book_line_2048x27_0sub0, + &_huff_book_line_2048x27_1sub0, + &_huff_book_line_2048x27_1sub1, + &_huff_book_line_2048x27_2sub0, + &_huff_book_line_2048x27_2sub1, + &_huff_book_line_2048x27_3sub1, + &_huff_book_line_2048x27_3sub2, + &_huff_book_line_2048x27_3sub3, + &_huff_book_line_2048x27_4sub1, + &_huff_book_line_2048x27_4sub2, + &_huff_book_line_2048x27_4sub3, +}; + +static const static_codebook*const _floor_512x17_books[]={ + &_huff_book_line_512x17_class1, + &_huff_book_line_512x17_class2, + &_huff_book_line_512x17_class3, + + &_huff_book_line_512x17_0sub0, + &_huff_book_line_512x17_1sub0, + &_huff_book_line_512x17_1sub1, + &_huff_book_line_512x17_2sub1, + &_huff_book_line_512x17_2sub2, + &_huff_book_line_512x17_2sub3, + &_huff_book_line_512x17_3sub1, + &_huff_book_line_512x17_3sub2, + &_huff_book_line_512x17_3sub3, +}; + +static const static_codebook*const _floor_Xx0_books[]={ + 0 +}; + +static const static_codebook*const *const _floor_books[11]={ + _floor_128x4_books, + _floor_256x4_books, + _floor_128x7_books, + _floor_256x7_books, + _floor_128x11_books, + _floor_128x17_books, + _floor_256x4low_books, + _floor_1024x27_books, + _floor_2048x27_books, + _floor_512x17_books, + _floor_Xx0_books, +}; + +static const vorbis_info_floor1 _floor[11]={ + /* 0: 128 x 4 */ + { + 1,{0},{4},{2},{0}, + {{1,2,3,4}}, + 4,{0,128, 33,8,16,70}, + + 60,30,500, 1.,18., 128 + }, + /* 1: 256 x 4 */ + { + 1,{0},{4},{2},{0}, + {{1,2,3,4}}, + 4,{0,256, 66,16,32,140}, + + 60,30,500, 1.,18., 256 + }, + /* 2: 128 x 7 */ + { + 2,{0,1},{3,4},{2,2},{0,1}, + {{-1,2,3,4},{-1,5,6,7}}, + 4,{0,128, 14,4,58, 2,8,28,90}, + + 60,30,500, 1.,18., 128 + }, + /* 3: 256 x 7 */ + { + 2,{0,1},{3,4},{2,2},{0,1}, + {{-1,2,3,4},{-1,5,6,7}}, + 4,{0,256, 28,8,116, 4,16,56,180}, + + 60,30,500, 1.,18., 256 + }, + /* 4: 128 x 11 */ + { + 4,{0,1,2,3},{2,3,3,3},{0,1,2,2},{-1,0,1,2}, + {{3},{4,5},{-1,6,7,8},{-1,9,10,11}}, + + 2,{0,128, 8,33, 4,16,70, 2,6,12, 23,46,90}, + + 60,30,500, 1,18., 128 + }, + /* 5: 128 x 17 */ + { + 6,{0,1,1,2,3,3},{2,3,3,3},{0,1,2,2},{-1,0,1,2}, + {{3},{4,5},{-1,6,7,8},{-1,9,10,11}}, + 2,{0,128, 12,46, 4,8,16, 23,33,70, 2,6,10, 14,19,28, 39,58,90}, + + 60,30,500, 1,18., 128 + }, + /* 6: 256 x 4 (low bitrate version) */ + { + 1,{0},{4},{2},{0}, + {{1,2,3,4}}, + 4,{0,256, 66,16,32,140}, + + 60,30,500, 1.,18., 256 + }, + /* 7: 1024 x 27 */ + { + 8,{0,1,2,2,3,3,4,4},{3,4,3,4,3},{0,1,1,2,2},{-1,0,1,2,3}, + {{4},{5,6},{7,8},{-1,9,10,11},{-1,12,13,14}}, + 2,{0,1024, 93,23,372, 6,46,186,750, 14,33,65, 130,260,556, + 3,10,18,28, 39,55,79,111, 158,220,312, 464,650,850}, + + 60,30,500, 3,18., 1024 + }, + /* 8: 2048 x 27 */ + { + 8,{0,1,2,2,3,3,4,4},{3,4,3,4,3},{0,1,1,2,2},{-1,0,1,2,3}, + {{4},{5,6},{7,8},{-1,9,10,11},{-1,12,13,14}}, + 2,{0,2048, 186,46,744, 12,92,372,1500, 28,66,130, 260,520,1112, + 6,20,36,56, 78,110,158,222, 316,440,624, 928,1300,1700}, + + 60,30,500, 3,18., 2048 + }, + /* 9: 512 x 17 */ + { + 6,{0,1,1,2,3,3},{2,3,3,3},{0,1,2,2},{-1,0,1,2}, + {{3},{4,5},{-1,6,7,8},{-1,9,10,11}}, + 2,{0,512, 46,186, 16,33,65, 93,130,278, + 7,23,39, 55,79,110, 156,232,360}, + + 60,30,500, 1,18., 512 + }, + + /* 10: X x 0 (LFE floor; edge posts only) */ + { + 0,{0}, {0},{0},{-1}, + {{-1}}, + 2,{0,12}, + 60,30,500, 1.,18., 10 + }, + +}; diff --git a/libs/vorbis/modes/psych_11.h b/libs/vorbis/modes/psych_11.h new file mode 100644 index 0000000..844a8ed --- /dev/null +++ b/libs/vorbis/modes/psych_11.h @@ -0,0 +1,51 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 11kHz settings + last mod: $Id: psych_11.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +static const double _psy_lowpass_11[3]={4.5,5.5,30.,}; + +static const att3 _psy_tone_masteratt_11[3]={ + {{ 30, 25, 12}, 0, 0}, /* 0 */ + {{ 30, 25, 12}, 0, 0}, /* 0 */ + {{ 20, 0, -14}, 0, 0}, /* 0 */ +}; + +static const vp_adjblock _vp_tonemask_adj_11[3]={ + /* adjust for mode zero */ + /* 63 125 250 500 1 2 4 8 16 */ + {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 2, 0,99,99,99}}, /* 0 */ + {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 5, 0, 0,99,99,99}}, /* 1 */ + {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 2 */ +}; + + +static const noise3 _psy_noisebias_11[3]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99}, + {-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 4, 5, 5, 10, 99, 99, 99}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}}, + + {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99}, + {-15,-15,-15,-15,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99}, + {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}}, +}; + +static const double _noise_thresh_11[3]={ .3,.5,.5 }; + diff --git a/libs/vorbis/modes/psych_16.h b/libs/vorbis/modes/psych_16.h new file mode 100644 index 0000000..1c10b39 --- /dev/null +++ b/libs/vorbis/modes/psych_16.h @@ -0,0 +1,133 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 16kHz settings + last mod: $Id: psych_16.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +/* stereo mode by base quality level */ +static const adj_stereo _psy_stereo_modes_16[4]={ + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */ + {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 4, 4}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + {{ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 5, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, +}; + +static const double _psy_lowpass_16[4]={6.5,8,30.,99.}; + +static const att3 _psy_tone_masteratt_16[4]={ + {{ 30, 25, 12}, 0, 0}, /* 0 */ + {{ 25, 22, 12}, 0, 0}, /* 0 */ + {{ 20, 12, 0}, 0, 0}, /* 0 */ + {{ 15, 0, -14}, 0, 0}, /* 0 */ +}; + +static const vp_adjblock _vp_tonemask_adj_16[4]={ + /* adjust for mode zero */ + /* 63 125 250 500 1 2 4 8 16 */ + {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 0, 0, 0, 0, 0}}, /* 0 */ + {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 0, 0, 0, 0, 0}}, /* 1 */ + {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, /* 2 */ + {{-30,-30,-30,-30,-30,-26,-20,-10, -5, 0, 0, 0, 0, 0, 0, 0, 0}}, /* 2 */ +}; + + +static const noise3 _psy_noisebias_16_short[4]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 10, 10, 10, 10, 12, 12, 14, 20}, + {-15,-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 5, 5, 6, 8, 8, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}}, + + {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 6, 6, 6, 6, 8, 10, 12, 20}, + {-15,-15,-15,-15,-15,-15,-15,-10, -5, -5, -5, 4, 5, 6, 8, 8, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10,-10,-10,-10,-10,-10,-10,-10,-10}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 12}, + {-20,-20,-20,-20,-16,-12,-20,-14,-10,-10, -8, 0, 0, 0, 0, 2, 5}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5, 0, 0, 0, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10,-10,-10, -6}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}}, +}; + +static const noise3 _psy_noisebias_16_impulse[4]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 10, 10, 10, 10, 12, 12, 14, 20}, + {-15,-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 5, 5, 6, 8, 8, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}}, + + {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 4, 4, 4, 5, 5, 6, 8, 15}, + {-15,-15,-15,-15,-15,-15,-15,-10, -5, -5, -5, 0, 0, 0, 0, 4, 10}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10,-10,-10,-10,-10,-10,-10,-10,-10}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 4, 10}, + {-20,-20,-20,-20,-16,-12,-20,-14,-10,-10,-10,-10,-10,-10,-10, -7, -5}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5, 0, 0, 0, 6}, + {-30,-30,-30,-30,-26,-22,-20,-18,-18,-18,-20,-20,-20,-20,-20,-20,-16}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}}, +}; + +static const noise3 _psy_noisebias_16[4]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 6, 8, 8, 10, 10, 10, 14, 20}, + {-10,-10,-10,-10,-10, -5, -2, -2, 0, 0, 0, 4, 5, 6, 8, 8, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}}, + + {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 6, 6, 6, 6, 8, 10, 12, 20}, + {-15,-15,-15,-15,-15,-10, -5, -5, 0, 0, 0, 4, 5, 6, 8, 8, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 12}, + {-20,-20,-20,-20,-16,-12,-20,-10, -5, -5, 0, 0, 0, 0, 0, 2, 5}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5, 0, 0, 0, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10,-10,-10, -6}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}}, +}; + +static const noiseguard _psy_noiseguards_16[4]={ + {10,10,-1}, + {10,10,-1}, + {20,20,-1}, + {20,20,-1}, +}; + +static const double _noise_thresh_16[4]={ .3,.5,.5,.5 }; + +static const int _noise_start_16[3]={ 256,256,9999 }; +static const int _noise_part_16[4]={ 8,8,8,8 }; + +static const int _psy_ath_floater_16[4]={ + -100,-100,-100,-105, +}; + +static const int _psy_ath_abs_16[4]={ + -130,-130,-130,-140, +}; diff --git a/libs/vorbis/modes/psych_44.h b/libs/vorbis/modes/psych_44.h new file mode 100644 index 0000000..f05c032 --- /dev/null +++ b/libs/vorbis/modes/psych_44.h @@ -0,0 +1,642 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: key psychoacoustic settings for 44.1/48kHz + last mod: $Id: psych_44.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + + +/* preecho trigger settings *****************************************/ + +static const vorbis_info_psy_global _psy_global_44[5]={ + + {8, /* lines per eighth octave */ + {20.f,14.f,12.f,12.f,12.f,12.f,12.f}, + {-60.f,-30.f,-40.f,-40.f,-40.f,-40.f,-40.f}, 2,-75.f, + -6.f, + {99.},{{99.},{99.}},{0},{0},{{0.},{0.}} + }, + {8, /* lines per eighth octave */ + {14.f,10.f,10.f,10.f,10.f,10.f,10.f}, + {-40.f,-30.f,-25.f,-25.f,-25.f,-25.f,-25.f}, 2,-80.f, + -6.f, + {99.},{{99.},{99.}},{0},{0},{{0.},{0.}} + }, + {8, /* lines per eighth octave */ + {12.f,10.f,10.f,10.f,10.f,10.f,10.f}, + {-20.f,-20.f,-15.f,-15.f,-15.f,-15.f,-15.f}, 0,-80.f, + -6.f, + {99.},{{99.},{99.}},{0},{0},{{0.},{0.}} + }, + {8, /* lines per eighth octave */ + {10.f,8.f,8.f,8.f,8.f,8.f,8.f}, + {-20.f,-15.f,-12.f,-12.f,-12.f,-12.f,-12.f}, 0,-80.f, + -6.f, + {99.},{{99.},{99.}},{0},{0},{{0.},{0.}} + }, + {8, /* lines per eighth octave */ + {10.f,6.f,6.f,6.f,6.f,6.f,6.f}, + {-15.f,-15.f,-12.f,-12.f,-12.f,-12.f,-12.f}, 0,-85.f, + -6.f, + {99.},{{99.},{99.}},{0},{0},{{0.},{0.}} + }, +}; + +/* noise compander lookups * low, mid, high quality ****************/ +static const compandblock _psy_compand_44[6]={ + /* sub-mode Z short */ + {{ + 0, 1, 2, 3, 4, 5, 6, 7, /* 7dB */ + 8, 9,10,11,12,13,14, 15, /* 15dB */ + 16,17,18,19,20,21,22, 23, /* 23dB */ + 24,25,26,27,28,29,30, 31, /* 31dB */ + 32,33,34,35,36,37,38, 39, /* 39dB */ + }}, + /* mode_Z nominal short */ + {{ + 0, 1, 2, 3, 4, 5, 6, 6, /* 7dB */ + 7, 7, 7, 7, 6, 6, 6, 7, /* 15dB */ + 7, 8, 9,10,11,12,13, 14, /* 23dB */ + 15,16,17,17,17,18,18, 19, /* 31dB */ + 19,19,20,21,22,23,24, 25, /* 39dB */ + }}, + /* mode A short */ + {{ + 0, 1, 2, 3, 4, 5, 5, 5, /* 7dB */ + 6, 6, 6, 5, 4, 4, 4, 4, /* 15dB */ + 4, 4, 5, 5, 5, 6, 6, 6, /* 23dB */ + 7, 7, 7, 8, 8, 8, 9, 10, /* 31dB */ + 11,12,13,14,15,16,17, 18, /* 39dB */ + }}, + /* sub-mode Z long */ + {{ + 0, 1, 2, 3, 4, 5, 6, 7, /* 7dB */ + 8, 9,10,11,12,13,14, 15, /* 15dB */ + 16,17,18,19,20,21,22, 23, /* 23dB */ + 24,25,26,27,28,29,30, 31, /* 31dB */ + 32,33,34,35,36,37,38, 39, /* 39dB */ + }}, + /* mode_Z nominal long */ + {{ + 0, 1, 2, 3, 4, 5, 6, 7, /* 7dB */ + 8, 9,10,11,12,12,13, 13, /* 15dB */ + 13,14,14,14,15,15,15, 15, /* 23dB */ + 16,16,17,17,17,18,18, 19, /* 31dB */ + 19,19,20,21,22,23,24, 25, /* 39dB */ + }}, + /* mode A long */ + {{ + 0, 1, 2, 3, 4, 5, 6, 7, /* 7dB */ + 8, 8, 7, 6, 5, 4, 4, 4, /* 15dB */ + 4, 4, 5, 5, 5, 6, 6, 6, /* 23dB */ + 7, 7, 7, 8, 8, 8, 9, 10, /* 31dB */ + 11,12,13,14,15,16,17, 18, /* 39dB */ + }} +}; + +/* tonal masking curve level adjustments *************************/ + +static const vp_adjblock _vp_tonemask_adj_longblock[12]={ + + /* 63 125 250 500 1 2 4 8 16 */ + + {{ -3, -8,-13,-15,-10,-10,-10,-10,-10,-10,-10, 0, 0, 0, 0, 0, 0}}, /* -1 */ + +/* {{-15,-15,-15,-15,-10, -8, -4, -2, 0, 0, 0, 10, 0, 0, 0, 0, 0}}, 0 */ + {{ -4,-10,-14,-16,-15,-14,-13,-12,-12,-12,-11, -1, -1, -1, -1, -1, 0}}, /* 0 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 5, 0, 0, 0, 0, 0}}, 1 */ + {{ -6,-12,-14,-16,-15,-15,-14,-13,-13,-12,-12, -2, -2, -1, -1, -1, 0}}, /* 1 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 2 */ + {{-12,-13,-14,-16,-16,-16,-15,-14,-13,-12,-12, -6, -3, -1, -1, -1, 0}}, /* 2 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 3 */ + {{-15,-15,-15,-16,-16,-16,-16,-14,-13,-13,-13,-10, -4, -2, -1, -1, 0}}, /* 3 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, *//* 4 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-13,-11, -7 -3, -1, -1 , 0}}, /* 4 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 5 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-13,-11, -7 -3, -1, -1 , 0}}, /* 5 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 6 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -8, -4, -2, -2, 0}}, /* 6 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 7 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 7 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 8 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 8 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 9 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 9 */ + +/* {{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 0, 0}}, 10 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 10 */ +}; + +static const vp_adjblock _vp_tonemask_adj_otherblock[12]={ + /* 63 125 250 500 1 2 4 8 16 */ + + {{ -3, -8,-13,-15,-10,-10, -9, -9, -9, -9, -9, 1, 1, 1, 1, 1, 1}}, /* -1 */ + +/* {{-20,-20,-20,-20,-14,-12,-10, -8, -4, 0, 0, 10, 0, 0, 0, 0, 0}}, 0 */ + {{ -4,-10,-14,-16,-14,-13,-12,-12,-11,-11,-10, 0, 0, 0, 0, 0, 0}}, /* 0 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 5, 0, 0, 0, 0, 0}}, 1 */ + {{ -6,-12,-14,-16,-15,-15,-14,-13,-13,-12,-12, -2, -2, -1, 0, 0, 0}}, /* 1 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 2 */ + {{-12,-13,-14,-16,-16,-16,-15,-14,-13,-12,-12, -5, -2, -1, 0, 0, 0}}, /* 2 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 3 */ + {{-15,-15,-15,-16,-16,-16,-16,-14,-13,-13,-13,-10, -4, -2, 0, 0, 0}}, /* 3 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 4 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-13,-11, -7 -3, -1, -1 , 0}}, /* 4 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 5 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-13,-11, -7 -3, -1, -1 , 0}}, /* 5 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 6 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -8, -4, -2, -2, 0}}, /* 6 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 7 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 7 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 8 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 8 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 9 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 9 */ + +/* {{-20,-20,-20,-20,-20,-18,-16,-14,-10, 0, 0, 0, 0, 0, 0, 0, 0}}, 10 */ + {{-16,-16,-16,-16,-16,-16,-16,-15,-14,-14,-14,-12, -9, -4, -2, -2, 0}}, /* 10 */ +}; + +/* noise bias (transition block) */ +static const noise3 _psy_noisebias_trans[12]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + /* -1 */ + {{{-10,-10,-10,-10,-10, -4, 0, 0, 4, 8, 8, 8, 8, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-20,-16, -8, -6, -6, -2, 2, 2, 3, 6, 6, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -4, -2}}}, + /* 0 + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14, -8, -4, 0, 0, 0, 0, 2, 4, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -6, -6, -6, -4, -4, -4, -2}}},*/ + {{{-15,-15,-15,-15,-15,-12, -6, -4, 0, 2, 4, 4, 5, 5, 5, 8, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14, -8, -4, 0, 0, 0, 0, 2, 3, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -6, -6, -6, -4, -4, -4, -2}}}, + /* 1 + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -2, -2, -2, -2, 0, 2, 8}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8, -8, -8, -8, -6, -6, -6, -4}}},*/ + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -2, -2, -2, -2, 0, 1, 4}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8, -8, -8, -8, -6, -6, -6, -4}}}, + /* 2 + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 2, 2, 4, 4, 5, 6, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -2, -2, -2, -2, 0, 2, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}}, */ + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 2, 2, 4, 4, 5, 6, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -3, -3, -3, -2, -1, 0, 3}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10, -8, -8, -7, -4}}}, + /* 3 + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 2, 2, 4, 4, 4, 5, 8}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -3, -3, -3, -3, -1, 1, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}},*/ + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 2, 2, 4, 4, 4, 5, 8}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -3, -3, -3, -3, -2, 0, 2}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}}, + /* 4 + {{{-20,-20,-20,-20,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -3, -3, -3, -3, -1, 1, 5}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}},*/ + {{{-20,-20,-20,-20,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -3, -3, -3, -3, -2, -1, 1}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}}, + /* 5 + {{{-24,-24,-24,-24,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-32,-32,-32,-32,-28,-24,-22,-16,-12, -6, -4, -4, -4, -4, -2, -1, 2}, + {-34,-34,-34,-34,-30,-24,-24,-18,-14,-12,-12,-12,-12,-10,-10, -9, -5}}}, */ + {{{-24,-24,-24,-24,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-32,-32,-32,-32,-28,-24,-22,-16,-12, -6, -4, -4, -4, -4, -3, -1, 0}, + {-34,-34,-34,-34,-30,-24,-24,-18,-14,-12,-12,-12,-12,-10,-10, -9, -5}}}, + /* 6 + {{{-24,-24,-24,-24,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-32,-32,-32,-32,-28,-24,-24,-18,-14, -8, -6, -6, -6, -6, -4, -2, 1}, + {-34,-34,-34,-34,-30,-26,-24,-18,-17,-15,-15,-15,-15,-13,-13,-12, -8}}},*/ + {{{-24,-24,-24,-24,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-32,-32,-32,-32,-28,-24,-24,-18,-14, -8, -6, -6, -6, -6, -5, -2, 0}, + {-34,-34,-34,-34,-30,-26,-26,-24,-22,-19,-19,-19,-19,-18,-17,-16,-12}}}, + /* 7 + {{{-24,-24,-24,-24,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-32,-32,-32,-32,-28,-24,-24,-18,-14,-12,-10, -8, -8, -8, -6, -4, 0}, + {-34,-34,-34,-34,-30,-26,-26,-24,-22,-19,-19,-19,-19,-18,-17,-16,-12}}},*/ + {{{-24,-24,-24,-24,-20,-18,-14, -8, -1, 1, 1, 1, 2, 3, 3, 4, 7}, + {-32,-32,-32,-32,-28,-24,-24,-24,-18,-14,-12,-10,-10,-10, -8, -6, -2}, + {-34,-34,-34,-34,-30,-26,-26,-26,-24,-24,-24,-24,-24,-24,-24,-20,-16}}}, + /* 8 + {{{-24,-24,-24,-24,-22,-20,-15,-10, -8, -2, 0, 0, 0, 1, 2, 3, 7}, + {-36,-36,-36,-36,-30,-30,-30,-24,-18,-14,-12,-10,-10,-10, -8, -6, -2}, + {-36,-36,-36,-36,-34,-30,-28,-26,-24,-24,-24,-24,-24,-24,-24,-20,-16}}},*/ + {{{-24,-24,-24,-24,-22,-20,-15,-10, -8, -2, 0, 0, 0, 1, 2, 3, 7}, + {-36,-36,-36,-36,-30,-30,-30,-24,-20,-16,-16,-16,-16,-14,-12,-10, -7}, + {-36,-36,-36,-36,-34,-30,-28,-26,-24,-30,-30,-30,-30,-30,-30,-24,-20}}}, + /* 9 + {{{-28,-28,-28,-28,-28,-28,-28,-20,-14, -8, -4, -4, -4, -4, -4, -2, 2}, + {-36,-36,-36,-36,-34,-32,-32,-28,-20,-16,-16,-16,-16,-14,-12,-10, -7}, + {-40,-40,-40,-40,-40,-40,-40,-32,-30,-30,-30,-30,-30,-30,-30,-24,-20}}},*/ + {{{-28,-28,-28,-28,-28,-28,-28,-20,-14, -8, -4, -4, -4, -4, -4, -2, 2}, + {-38,-38,-38,-38,-36,-34,-34,-30,-24,-20,-20,-20,-20,-18,-16,-12,-10}, + {-40,-40,-40,-40,-40,-40,-40,-38,-35,-35,-35,-35,-35,-35,-35,-35,-30}}}, + /* 10 */ + {{{-30,-30,-30,-30,-30,-30,-30,-28,-20,-14,-14,-14,-14,-14,-14,-12,-10}, + {-40,-40,-40,-40,-40,-40,-40,-40,-35,-30,-30,-30,-30,-30,-30,-30,-20}, + {-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40}}}, +}; + +/* noise bias (long block) */ +static const noise3 _psy_noisebias_long[12]={ + /*63 125 250 500 1k 2k 4k 8k 16k*/ + /* -1 */ + {{{-10,-10,-10,-10,-10, -4, 0, 0, 0, 6, 6, 6, 6, 10, 10, 12, 20}, + {-20,-20,-20,-20,-20,-20,-10, -2, 0, 0, 0, 0, 0, 2, 4, 6, 15}, + {-20,-20,-20,-20,-20,-20,-20,-10, -6, -6, -6, -6, -6, -4, -4, -4, -2}}}, + + /* 0 */ + /* {{{-10,-10,-10,-10,-10,-10, -8, 2, 2, 2, 4, 4, 5, 5, 5, 8, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14, -6, 0, 0, 0, 0, 0, 2, 4, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14, -8, -6, -6, -6, -6, -4, -4, -4, -2}}},*/ + {{{-10,-10,-10,-10,-10,-10, -8, 2, 2, 2, 4, 4, 5, 5, 5, 8, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14, -6, 0, 0, 0, 0, 0, 2, 3, 6}, + {-20,-20,-20,-20,-20,-20,-20,-14, -8, -6, -6, -6, -6, -4, -4, -4, -2}}}, + /* 1 */ + /* {{{-10,-10,-10,-10,-10,-10, -8, -4, 0, 2, 4, 4, 5, 5, 5, 8, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -2, -2, -2, -2, 0, 2, 8}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -8, -8, -8, -8, -6, -6, -6, -4}}},*/ + {{{-10,-10,-10,-10,-10,-10, -8, -4, 0, 2, 4, 4, 5, 5, 5, 8, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -2, -2, -2, -2, 0, 1, 4}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -8, -8, -8, -8, -6, -6, -6, -4}}}, + /* 2 */ + /* {{{-10,-10,-10,-10,-10,-10,-10, -8, 0, 2, 2, 2, 4, 4, 5, 6, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -2, -2, -2, -2, 0, 2, 6}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}},*/ + {{{-10,-10,-10,-10,-10,-10,-10, -8, 0, 2, 2, 2, 4, 4, 5, 6, 10}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -3, -3, -3, -2, -1, 0, 3}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}}, + /* 3 */ + /* {{{-10,-10,-10,-10,-10,-10,-10, -8, 0, 2, 2, 2, 4, 4, 4, 5, 8}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -3, -3, -3, -3, -1, 1, 6}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}},*/ + {{{-10,-10,-10,-10,-10,-10,-10, -8, 0, 2, 2, 2, 4, 4, 4, 5, 8}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -3, -3, -3, -3, -2, 0, 2}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -5}}}, + /* 4 */ + /* {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -3, -3, -3, -3, -1, 1, 5}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -4}}},*/ + {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10, -4, -3, -3, -3, -3, -2, -1, 1}, + {-20,-20,-20,-20,-20,-20,-20,-14,-10,-10,-10,-10,-10, -8, -8, -8, -7}}}, + /* 5 */ + /* {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-22,-22,-22,-22,-22,-22,-22,-16,-12, -6, -4, -4, -4, -4, -2, -1, 2}, + {-24,-24,-24,-24,-24,-24,-24,-18,-14,-12,-12,-12,-12,-10,-10, -9, -5}}},*/ + {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-22,-22,-22,-22,-22,-22,-22,-16,-12, -6, -4, -4, -4, -4, -3, -1, 0}, + {-24,-24,-24,-24,-24,-24,-24,-18,-14,-12,-12,-12,-12,-10,-10, -9, -8}}}, + /* 6 */ + /* {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-24,-24,-24,-24,-24,-24,-24,-18,-14, -8, -6, -6, -6, -6, -4, -2, 1}, + {-26,-26,-26,-26,-26,-26,-26,-18,-16,-15,-15,-15,-15,-13,-13,-12, -8}}},*/ + {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-24,-24,-24,-24,-24,-24,-24,-18,-14, -8, -6, -6, -6, -6, -5, -2, 0}, + {-26,-26,-26,-26,-26,-26,-26,-18,-16,-15,-15,-15,-15,-13,-13,-12,-10}}}, + /* 7 */ + {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 1, 1, 1, 2, 3, 3, 4, 7}, + {-24,-24,-24,-24,-24,-24,-24,-18,-14,-10, -8, -8, -8, -8, -6, -4, 0}, + {-26,-26,-26,-26,-26,-26,-26,-22,-20,-19,-19,-19,-19,-18,-17,-16,-12}}}, + /* 8 */ + {{{-15,-15,-15,-15,-15,-15,-15,-10, -4, 0, 0, 0, 0, 1, 2, 3, 7}, + {-26,-26,-26,-26,-26,-26,-26,-20,-16,-12,-10,-10,-10,-10, -8, -6, -2}, + {-28,-28,-28,-28,-28,-28,-28,-26,-24,-24,-24,-24,-24,-24,-24,-20,-16}}}, + /* 9 */ + {{{-22,-22,-22,-22,-22,-22,-22,-18,-14, -8, -4, -4, -4, -4, -4, -2, 2}, + {-26,-26,-26,-26,-26,-26,-26,-22,-18,-16,-16,-16,-16,-14,-12,-10, -7}, + {-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-24,-20}}}, + /* 10 */ + {{{-24,-24,-24,-24,-24,-24,-24,-24,-24,-18,-14,-14,-14,-14,-14,-12,-10}, + {-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-30,-20}, + {-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40}}}, +}; + +/* noise bias (impulse block) */ +static const noise3 _psy_noisebias_impulse[12]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + /* -1 */ + {{{-10,-10,-10,-10,-10, -4, 0, 0, 4, 8, 8, 8, 8, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-20,-16, -8, -6, -6, -2, 2, 2, 3, 6, 6, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -4, -2}}}, + + /* 0 */ + /* {{{-10,-10,-10,-10,-10, -4, 0, 0, 4, 4, 8, 8, 8, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-22,-20,-14, -6, -2, 0, 0, 0, 0, 2, 4, 10}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -4, -2}}},*/ + {{{-10,-10,-10,-10,-10, -4, 0, 0, 4, 4, 8, 8, 8, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-22,-20,-14, -6, -2, 0, 0, 0, 0, 2, 3, 6}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -4, -2}}}, + /* 1 */ + {{{-12,-12,-12,-12,-12, -8, -6, -4, 0, 4, 4, 4, 4, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -4, -4, -2, -2, -2, -2, 2}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8,-10,-10, -8, -8, -8, -6, -4}}}, + /* 2 */ + {{{-14,-14,-14,-14,-14,-10, -8, -6, -2, 2, 2, 2, 2, 8, 10, 10, 16}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -6, -6, -4, -4, -4, -2, 0}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10,-10,-10, -8, -4}}}, + /* 3 */ + {{{-14,-14,-14,-14,-14,-10, -8, -6, -2, 2, 2, 2, 2, 6, 8, 8, 14}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -6, -6, -4, -4, -4, -2, 0}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10,-10,-10, -8, -4}}}, + /* 4 */ + {{{-16,-16,-16,-16,-16,-12,-10, -6, -2, 0, 0, 0, 0, 4, 6, 6, 12}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -6, -6, -4, -4, -4, -2, 0}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10,-10,-10,-10,-10,-10,-10, -8, -4}}}, + /* 5 */ + {{{-20,-20,-20,-20,-20,-18,-14,-10, -4, 0, 0, 0, 0, 4, 4, 6, 11}, + {-32,-32,-32,-32,-28,-24,-22,-16,-10, -6, -8, -8, -6, -6, -6, -4, -2}, + {-34,-34,-34,-34,-30,-26,-24,-18,-14,-12,-12,-12,-12,-12,-10, -9, -5}}}, + /* 6 + {{{-20,-20,-20,-20,-20,-18,-14,-10, -4, 0, 0, 0, 0, 4, 4, 6, 11}, + {-34,-34,-34,-34,-30,-30,-24,-20,-12,-12,-14,-14,-10, -9, -8, -6, -4}, + {-34,-34,-34,-34,-34,-30,-26,-20,-16,-15,-15,-15,-15,-15,-13,-12, -8}}},*/ + {{{-20,-20,-20,-20,-20,-18,-14,-10, -4, 0, 0, 0, 0, 4, 4, 6, 11}, + {-34,-34,-34,-34,-30,-30,-30,-24,-16,-16,-16,-16,-16,-16,-14,-14,-12}, + {-36,-36,-36,-36,-36,-34,-28,-24,-20,-20,-20,-20,-20,-20,-20,-18,-16}}}, + /* 7 */ + /* {{{-22,-22,-22,-22,-22,-20,-14,-10, -6, 0, 0, 0, 0, 4, 4, 6, 11}, + {-34,-34,-34,-34,-30,-30,-24,-20,-14,-14,-16,-16,-14,-12,-10,-10,-10}, + {-34,-34,-34,-34,-32,-32,-30,-24,-20,-19,-19,-19,-19,-19,-17,-16,-12}}},*/ + {{{-22,-22,-22,-22,-22,-20,-14,-10, -6, 0, 0, 0, 0, 4, 4, 6, 11}, + {-34,-34,-34,-34,-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-24,-22}, + {-40,-40,-40,-40,-40,-40,-40,-32,-30,-30,-30,-30,-30,-30,-30,-30,-24}}}, + /* 8 */ + /* {{{-24,-24,-24,-24,-24,-22,-14,-10, -6, -1, -1, -1, -1, 3, 3, 5, 10}, + {-34,-34,-34,-34,-30,-30,-30,-24,-20,-20,-20,-20,-20,-18,-16,-16,-14}, + {-36,-36,-36,-36,-36,-34,-28,-24,-24,-24,-24,-24,-24,-24,-24,-20,-16}}},*/ + {{{-24,-24,-24,-24,-24,-22,-14,-10, -6, -1, -1, -1, -1, 3, 3, 5, 10}, + {-34,-34,-34,-34,-34,-32,-32,-30,-26,-26,-26,-26,-26,-26,-26,-26,-24}, + {-40,-40,-40,-40,-40,-40,-40,-32,-30,-30,-30,-30,-30,-30,-30,-30,-24}}}, + /* 9 */ + /* {{{-28,-28,-28,-28,-28,-28,-28,-20,-14, -8, -4, -4, -4, -4, -4, -2, 2}, + {-36,-36,-36,-36,-34,-32,-32,-30,-26,-26,-26,-26,-26,-22,-20,-20,-18}, + {-40,-40,-40,-40,-40,-40,-40,-32,-30,-30,-30,-30,-30,-30,-30,-24,-20}}},*/ + {{{-28,-28,-28,-28,-28,-28,-28,-20,-14, -8, -4, -4, -4, -4, -4, -2, 2}, + {-36,-36,-36,-36,-34,-32,-32,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26}, + {-40,-40,-40,-40,-40,-40,-40,-32,-30,-30,-30,-30,-30,-30,-30,-24,-20}}}, + /* 10 */ + {{{-30,-30,-30,-30,-30,-26,-24,-24,-24,-20,-16,-16,-16,-16,-16,-14,-12}, + {-40,-40,-40,-40,-40,-40,-40,-40,-35,-30,-30,-30,-30,-30,-30,-30,-26}, + {-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40}}}, +}; + +/* noise bias (padding block) */ +static const noise3 _psy_noisebias_padding[12]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + + /* -1 */ + {{{-10,-10,-10,-10,-10, -4, 0, 0, 4, 8, 8, 8, 8, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-20,-16, -8, -6, -6, -2, 2, 2, 3, 6, 6, 15}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -4, -2}}}, + + /* 0 */ + {{{-10,-10,-10,-10,-10, -4, 0, 0, 4, 8, 8, 8, 8, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -2, 2, 3, 6, 6, 8, 10}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, -4, -4, -4, -4, -2, 0, 2}}}, + /* 1 */ + {{{-12,-12,-12,-12,-12, -8, -6, -4, 0, 4, 4, 4, 4, 10, 12, 14, 20}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, 0, 0, 0, 2, 2, 4, 8}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -6, -6, -6, -6, -4, -2, 0}}}, + /* 2 */ + /* {{{-14,-14,-14,-14,-14,-10, -8, -6, -2, 2, 2, 2, 2, 8, 10, 10, 16}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -4, 0, 0, 0, 2, 2, 4, 8}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8, -8, -8, -8, -8, -6, -4, -2}}},*/ + {{{-14,-14,-14,-14,-14,-10, -8, -6, -2, 2, 2, 2, 2, 8, 10, 10, 16}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -1, -1, -1, 0, 0, 2, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8, -8, -8, -8, -8, -6, -4, -2}}}, + /* 3 */ + {{{-14,-14,-14,-14,-14,-10, -8, -6, -2, 2, 2, 2, 2, 6, 8, 8, 14}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -1, -1, -1, 0, 0, 2, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8, -8, -8, -8, -8, -6, -4, -2}}}, + /* 4 */ + {{{-16,-16,-16,-16,-16,-12,-10, -6, -2, 0, 0, 0, 0, 4, 6, 6, 12}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -6, -1, -1, -1, -1, 0, 2, 6}, + {-30,-30,-30,-30,-26,-22,-20,-14,-10, -8, -8, -8, -8, -8, -6, -4, -2}}}, + /* 5 */ + {{{-20,-20,-20,-20,-20,-18,-14,-10, -4, 0, 0, 0, 0, 4, 6, 6, 12}, + {-32,-32,-32,-32,-28,-24,-22,-16,-12, -6, -3, -3, -3, -3, -2, 0, 4}, + {-34,-34,-34,-34,-30,-26,-24,-18,-14,-10,-10,-10,-10,-10, -8, -5, -3}}}, + /* 6 */ + {{{-20,-20,-20,-20,-20,-18,-14,-10, -4, 0, 0, 0, 0, 4, 6, 6, 12}, + {-34,-34,-34,-34,-30,-30,-24,-20,-14, -8, -4, -4, -4, -4, -3, -1, 4}, + {-34,-34,-34,-34,-34,-30,-26,-20,-16,-13,-13,-13,-13,-13,-11, -8, -6}}}, + /* 7 */ + {{{-20,-20,-20,-20,-20,-18,-14,-10, -4, 0, 0, 0, 0, 4, 6, 6, 12}, + {-34,-34,-34,-34,-30,-30,-30,-24,-16,-10, -8, -6, -6, -6, -5, -3, 1}, + {-34,-34,-34,-34,-32,-32,-28,-22,-18,-16,-16,-16,-16,-16,-14,-12,-10}}}, + /* 8 */ + {{{-22,-22,-22,-22,-22,-20,-14,-10, -4, 0, 0, 0, 0, 3, 5, 5, 11}, + {-34,-34,-34,-34,-30,-30,-30,-24,-16,-12,-10, -8, -8, -8, -7, -5, -2}, + {-36,-36,-36,-36,-36,-34,-28,-22,-20,-20,-20,-20,-20,-20,-20,-16,-14}}}, + /* 9 */ + {{{-28,-28,-28,-28,-28,-28,-28,-20,-14, -8, -2, -2, -2, -2, 0, 2, 6}, + {-36,-36,-36,-36,-34,-32,-32,-24,-16,-12,-12,-12,-12,-12,-10, -8, -5}, + {-40,-40,-40,-40,-40,-40,-40,-32,-26,-24,-24,-24,-24,-24,-24,-20,-18}}}, + /* 10 */ + {{{-30,-30,-30,-30,-30,-26,-24,-24,-24,-20,-12,-12,-12,-12,-12,-10, -8}, + {-40,-40,-40,-40,-40,-40,-40,-40,-35,-30,-25,-25,-25,-25,-25,-25,-15}, + {-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40,-40}}}, +}; + + +static const noiseguard _psy_noiseguards_44[4]={ + {3,3,15}, + {3,3,15}, + {10,10,100}, + {10,10,100}, +}; + +static const int _psy_tone_suppress[12]={ + -20,-20,-20,-20,-20,-24,-30,-40,-40,-45,-45,-45, +}; +static const int _psy_tone_0dB[12]={ + 90,90,95,95,95,95,105,105,105,105,105,105, +}; +static const int _psy_noise_suppress[12]={ + -20,-20,-24,-24,-24,-24,-30,-40,-40,-45,-45,-45, +}; + +static const vorbis_info_psy _psy_info_template={ + /* blockflag */ + -1, + /* ath_adjatt, ath_maxatt */ + -140.,-140., + /* tonemask att boost/decay,suppr,curves */ + {0.f,0.f,0.f}, 0.,0., -40.f, {0.}, + + /*noisemaskp,supp, low/high window, low/hi guard, minimum */ + 1, -0.f, .5f, .5f, 0,0,0, + /* noiseoffset*3, noisecompand, max_curve_dB */ + {{-1},{-1},{-1}},{-1},105.f, + /* noise normalization - noise_p, start, partition, thresh. */ + 0,-1,-1,0., +}; + +/* ath ****************/ + +static const int _psy_ath_floater[12]={ + -100,-100,-100,-100,-100,-100,-105,-105,-105,-105,-110,-120, +}; +static const int _psy_ath_abs[12]={ + -130,-130,-130,-130,-140,-140,-140,-140,-140,-140,-140,-150, +}; + +/* stereo setup. These don't map directly to quality level, there's + an additional indirection as several of the below may be used in a + single bitmanaged stream + +****************/ + +/* various stereo possibilities */ + +/* stereo mode by base quality level */ +static const adj_stereo _psy_stereo_modes_44[12]={ + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 -1 */ + {{ 4, 4, 4, 4, 4, 4, 4, 3, 2, 2, 1, 0, 0, 0, 0}, + { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 5, 4, 3}, + { 1, 2, 3, 4, 4, 4, 4, 4, 4, 5, 6, 7, 8, 8, 8}, + { 12,12.5, 13,13.5, 14,14.5, 15, 99, 99, 99, 99, 99, 99, 99, 99}}, + +/* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 0 */ + {{ 4, 4, 4, 4, 4, 4, 4, 3, 2, 1, 0, 0, 0, 0, 0}, + { 8, 8, 8, 8, 6, 6, 5, 5, 5, 5, 5, 5, 5, 4, 3}, + { 1, 2, 3, 4, 4, 5, 6, 6, 6, 6, 6, 8, 8, 8, 8}, + { 12,12.5, 13,13.5, 14,14.5, 15, 99, 99, 99, 99, 99, 99, 99, 99}}, + + + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 1 */ + {{ 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 0, 0}, + { 8, 8, 8, 8, 6, 6, 5, 5, 5, 5, 5, 5, 5, 4, 3}, + { 1, 2, 3, 4, 4, 5, 6, 6, 6, 6, 6, 8, 8, 8, 8}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + + + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 2 */ + {{ 3, 3, 3, 3, 3, 3, 3, 2, 1, 1, 0, 0, 0, 0, 0}, + { 8, 8, 6, 6, 5, 5, 4, 4, 4, 4, 4, 4, 3, 2, 1}, + { 3, 4, 4, 5, 5, 6, 6, 6, 6, 6, 6, 8, 8, 8, 8}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 3 */ + {{ 2, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, + { 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 2, 1}, + { 4, 4, 5, 6, 6, 6, 6, 6, 8, 8, 10, 10, 10, 10, 10}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 4 */ + {{ 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 2, 1, 0}, + { 6, 6, 6, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 5 */ + {{ 2, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0}, + { 6, 7, 8, 8, 8, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 6 */ + {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 3, 3, 3, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 8, 8, 8, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 7 */ + {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 3, 3, 3, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 8, 8, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 8 */ + {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 8, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 9 */ + {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 10 */ + {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, +}; + +/* tone master attenuation by base quality mode and bitrate tweak */ +static const att3 _psy_tone_masteratt_44[12]={ + {{ 35, 21, 9}, 0, 0}, /* -1 */ + {{ 30, 20, 8}, -2, 1.25}, /* 0 */ + /* {{ 25, 14, 4}, 0, 0}, *//* 1 */ + {{ 25, 12, 2}, 0, 0}, /* 1 */ + /* {{ 20, 10, -2}, 0, 0}, *//* 2 */ + {{ 20, 9, -3}, 0, 0}, /* 2 */ + {{ 20, 9, -4}, 0, 0}, /* 3 */ + {{ 20, 9, -4}, 0, 0}, /* 4 */ + {{ 20, 6, -6}, 0, 0}, /* 5 */ + {{ 20, 3, -10}, 0, 0}, /* 6 */ + {{ 18, 1, -14}, 0, 0}, /* 7 */ + {{ 18, 0, -16}, 0, 0}, /* 8 */ + {{ 18, -2, -16}, 0, 0}, /* 9 */ + {{ 12, -2, -20}, 0, 0}, /* 10 */ +}; + +/* lowpass by mode **************/ +static const double _psy_lowpass_44[12]={ + /* 15.1,15.8,16.5,17.9,20.5,48.,999.,999.,999.,999.,999. */ + 13.9,15.1,15.8,16.5,17.2,18.9,20.1,48.,999.,999.,999.,999. +}; + +/* noise normalization **********/ + +static const int _noise_start_short_44[11]={ + /* 16,16,16,16,32,32,9999,9999,9999,9999 */ + 32,16,16,16,32,9999,9999,9999,9999,9999,9999 +}; +static const int _noise_start_long_44[11]={ + /* 128,128,128,256,512,512,9999,9999,9999,9999 */ + 256,128,128,256,512,9999,9999,9999,9999,9999,9999 +}; + +static const int _noise_part_short_44[11]={ + 8,8,8,8,8,8,8,8,8,8,8 +}; +static const int _noise_part_long_44[11]={ + 32,32,32,32,32,32,32,32,32,32,32 +}; + +static const double _noise_thresh_44[11]={ + /* .2,.2,.3,.4,.5,.5,9999.,9999.,9999.,9999., */ + .2,.2,.2,.4,.6,9999.,9999.,9999.,9999.,9999.,9999., +}; + +static const double _noise_thresh_5only[2]={ + .5,.5, +}; diff --git a/libs/vorbis/modes/psych_8.h b/libs/vorbis/modes/psych_8.h new file mode 100644 index 0000000..0e2dd57 --- /dev/null +++ b/libs/vorbis/modes/psych_8.h @@ -0,0 +1,101 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 8kHz psychoacoustic settings + last mod: $Id: psych_8.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +static const att3 _psy_tone_masteratt_8[3]={ + {{ 32, 25, 12}, 0, 0}, /* 0 */ + {{ 30, 25, 12}, 0, 0}, /* 0 */ + {{ 20, 0, -14}, 0, 0}, /* 0 */ +}; + +static const vp_adjblock _vp_tonemask_adj_8[3]={ + /* adjust for mode zero */ + /* 63 125 250 500 1 2 4 8 16 */ + {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, /* 1 */ + {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0,10, 0, 0,99,99,99}}, /* 1 */ + {{-15,-15,-15,-15,-10,-10, -6, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 1 */ +}; + + +static const noise3 _psy_noisebias_8[3]={ + /* 63 125 250 500 1k 2k 4k 8k 16k*/ + {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 8, 8, 8, 10, 10, 99, 99, 99}, + {-10,-10,-10,-10, -5, -5, -5, 0, 0, 4, 4, 4, 4, 4, 99, 99, 99}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}}, + + {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 8, 8, 8, 10, 10, 99, 99, 99}, + {-10,-10,-10,-10,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99}, + {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}}, + + {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99}, + {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99}, + {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}}, +}; + +/* stereo mode by base quality level */ +static const adj_stereo _psy_stereo_modes_8[3]={ + /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */ + {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, + {{ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, + { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, + { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}}, +}; + +static const noiseguard _psy_noiseguards_8[2]={ + {10,10,-1}, + {10,10,-1}, +}; + +static const compandblock _psy_compand_8[2]={ + {{ + 0, 1, 2, 3, 4, 5, 6, 7, /* 7dB */ + 8, 8, 9, 9,10,10,11, 11, /* 15dB */ + 12,12,13,13,14,14,15, 15, /* 23dB */ + 16,16,17,17,17,18,18, 19, /* 31dB */ + 19,19,20,21,22,23,24, 25, /* 39dB */ + }}, + {{ + 0, 1, 2, 3, 4, 5, 6, 6, /* 7dB */ + 7, 7, 6, 6, 5, 5, 4, 4, /* 15dB */ + 3, 3, 3, 4, 5, 6, 7, 8, /* 23dB */ + 9,10,11,12,13,14,15, 16, /* 31dB */ + 17,18,19,20,21,22,23, 24, /* 39dB */ + }}, +}; + +static const double _psy_lowpass_8[3]={3.,4.,4.}; +static const int _noise_start_8[2]={ + 64,64, +}; +static const int _noise_part_8[2]={ + 8,8, +}; + +static const int _psy_ath_floater_8[3]={ + -100,-100,-105, +}; + +static const int _psy_ath_abs_8[3]={ + -130,-130,-140, +}; diff --git a/libs/vorbis/modes/residue_16.h b/libs/vorbis/modes/residue_16.h new file mode 100644 index 0000000..dcaca54 --- /dev/null +++ b/libs/vorbis/modes/residue_16.h @@ -0,0 +1,163 @@ +/******************************************************************** + * * + * This FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel residue templates 16/22kHz + last mod: $Id: residue_16.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + +/***** residue backends *********************************************/ + +static const static_bookblock _resbook_16s_0={ + { + {0}, + {0,0,&_16c0_s_p1_0}, + {0}, + {0,0,&_16c0_s_p3_0}, + {0,0,&_16c0_s_p4_0}, + {0,0,&_16c0_s_p5_0}, + {0,0,&_16c0_s_p6_0}, + {&_16c0_s_p7_0,&_16c0_s_p7_1}, + {&_16c0_s_p8_0,&_16c0_s_p8_1}, + {&_16c0_s_p9_0,&_16c0_s_p9_1,&_16c0_s_p9_2} + } +}; +static const static_bookblock _resbook_16s_1={ + { + {0}, + {0,0,&_16c1_s_p1_0}, + {0}, + {0,0,&_16c1_s_p3_0}, + {0,0,&_16c1_s_p4_0}, + {0,0,&_16c1_s_p5_0}, + {0,0,&_16c1_s_p6_0}, + {&_16c1_s_p7_0,&_16c1_s_p7_1}, + {&_16c1_s_p8_0,&_16c1_s_p8_1}, + {&_16c1_s_p9_0,&_16c1_s_p9_1,&_16c1_s_p9_2} + } +}; +static const static_bookblock _resbook_16s_2={ + { + {0}, + {0,0,&_16c2_s_p1_0}, + {0,0,&_16c2_s_p2_0}, + {0,0,&_16c2_s_p3_0}, + {0,0,&_16c2_s_p4_0}, + {&_16c2_s_p5_0,&_16c2_s_p5_1}, + {&_16c2_s_p6_0,&_16c2_s_p6_1}, + {&_16c2_s_p7_0,&_16c2_s_p7_1}, + {&_16c2_s_p8_0,&_16c2_s_p8_1}, + {&_16c2_s_p9_0,&_16c2_s_p9_1,&_16c2_s_p9_2} + } +}; + +static const vorbis_residue_template _res_16s_0[]={ + {2,0,32, &_residue_44_mid, + &_huff_book__16c0_s_single,&_huff_book__16c0_s_single, + &_resbook_16s_0,&_resbook_16s_0}, +}; +static const vorbis_residue_template _res_16s_1[]={ + {2,0,32, &_residue_44_mid, + &_huff_book__16c1_s_short,&_huff_book__16c1_s_short, + &_resbook_16s_1,&_resbook_16s_1}, + + {2,0,32, &_residue_44_mid, + &_huff_book__16c1_s_long,&_huff_book__16c1_s_long, + &_resbook_16s_1,&_resbook_16s_1} +}; +static const vorbis_residue_template _res_16s_2[]={ + {2,0,32, &_residue_44_high, + &_huff_book__16c2_s_short,&_huff_book__16c2_s_short, + &_resbook_16s_2,&_resbook_16s_2}, + + {2,0,32, &_residue_44_high, + &_huff_book__16c2_s_long,&_huff_book__16c2_s_long, + &_resbook_16s_2,&_resbook_16s_2} +}; + +static const vorbis_mapping_template _mapres_template_16_stereo[3]={ + { _map_nominal, _res_16s_0 }, /* 0 */ + { _map_nominal, _res_16s_1 }, /* 1 */ + { _map_nominal, _res_16s_2 }, /* 2 */ +}; + +static const static_bookblock _resbook_16u_0={ + { + {0}, + {0,0,&_16u0__p1_0}, + {0,0,&_16u0__p2_0}, + {0,0,&_16u0__p3_0}, + {0,0,&_16u0__p4_0}, + {0,0,&_16u0__p5_0}, + {&_16u0__p6_0,&_16u0__p6_1}, + {&_16u0__p7_0,&_16u0__p7_1,&_16u0__p7_2} + } +}; +static const static_bookblock _resbook_16u_1={ + { + {0}, + {0,0,&_16u1__p1_0}, + {0,0,&_16u1__p2_0}, + {0,0,&_16u1__p3_0}, + {0,0,&_16u1__p4_0}, + {0,0,&_16u1__p5_0}, + {0,0,&_16u1__p6_0}, + {&_16u1__p7_0,&_16u1__p7_1}, + {&_16u1__p8_0,&_16u1__p8_1}, + {&_16u1__p9_0,&_16u1__p9_1,&_16u1__p9_2} + } +}; +static const static_bookblock _resbook_16u_2={ + { + {0}, + {0,0,&_16u2_p1_0}, + {0,0,&_16u2_p2_0}, + {0,0,&_16u2_p3_0}, + {0,0,&_16u2_p4_0}, + {&_16u2_p5_0,&_16u2_p5_1}, + {&_16u2_p6_0,&_16u2_p6_1}, + {&_16u2_p7_0,&_16u2_p7_1}, + {&_16u2_p8_0,&_16u2_p8_1}, + {&_16u2_p9_0,&_16u2_p9_1,&_16u2_p9_2} + } +}; + +static const vorbis_residue_template _res_16u_0[]={ + {1,0,32, &_residue_44_low_un, + &_huff_book__16u0__single,&_huff_book__16u0__single, + &_resbook_16u_0,&_resbook_16u_0}, +}; +static const vorbis_residue_template _res_16u_1[]={ + {1,0,32, &_residue_44_mid_un, + &_huff_book__16u1__short,&_huff_book__16u1__short, + &_resbook_16u_1,&_resbook_16u_1}, + + {1,0,32, &_residue_44_mid_un, + &_huff_book__16u1__long,&_huff_book__16u1__long, + &_resbook_16u_1,&_resbook_16u_1} +}; +static const vorbis_residue_template _res_16u_2[]={ + {1,0,32, &_residue_44_hi_un, + &_huff_book__16u2__short,&_huff_book__16u2__short, + &_resbook_16u_2,&_resbook_16u_2}, + + {1,0,32, &_residue_44_hi_un, + &_huff_book__16u2__long,&_huff_book__16u2__long, + &_resbook_16u_2,&_resbook_16u_2} +}; + + +static const vorbis_mapping_template _mapres_template_16_uncoupled[3]={ + { _map_nominal_u, _res_16u_0 }, /* 0 */ + { _map_nominal_u, _res_16u_1 }, /* 1 */ + { _map_nominal_u, _res_16u_2 }, /* 2 */ +}; diff --git a/libs/vorbis/modes/residue_44.h b/libs/vorbis/modes/residue_44.h new file mode 100644 index 0000000..236c183 --- /dev/null +++ b/libs/vorbis/modes/residue_44.h @@ -0,0 +1,292 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel residue templates for 32/44.1/48kHz + last mod: $Id: residue_44.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + +#include "vorbis/codec.h" +#include "backends.h" +#include "books/coupled/res_books_stereo.h" + +/***** residue backends *********************************************/ + +static const vorbis_info_residue0 _residue_44_low={ + 0,-1, -1, 9,-1,-1, + /* 0 1 2 3 4 5 6 7 */ + {0}, + {-1}, + { 0, 1, 2, 2, 4, 8, 16, 32}, + { 0, 0, 0,999, 4, 8, 16, 32}, +}; + +static const vorbis_info_residue0 _residue_44_mid={ + 0,-1, -1, 10,-1,-1, + /* 0 1 2 3 4 5 6 7 8 */ + {0}, + {-1}, + { 0, 1, 1, 2, 2, 4, 8, 16, 32}, + { 0, 0,999, 0,999, 4, 8, 16, 32}, +}; + +static const vorbis_info_residue0 _residue_44_high={ + 0,-1, -1, 10,-1,-1, + /* 0 1 2 3 4 5 6 7 8 */ + {0}, + {-1}, + { 0, 1, 2, 4, 8, 16, 32, 71,157}, + { 0, 1, 2, 3, 4, 8, 16, 71,157}, +}; + +static const static_bookblock _resbook_44s_n1={ + { + {0},{0,0,&_44cn1_s_p1_0},{0,0,&_44cn1_s_p2_0}, + {0,0,&_44cn1_s_p3_0},{0,0,&_44cn1_s_p4_0},{0,0,&_44cn1_s_p5_0}, + {&_44cn1_s_p6_0,&_44cn1_s_p6_1},{&_44cn1_s_p7_0,&_44cn1_s_p7_1}, + {&_44cn1_s_p8_0,&_44cn1_s_p8_1,&_44cn1_s_p8_2} + } +}; +static const static_bookblock _resbook_44sm_n1={ + { + {0},{0,0,&_44cn1_sm_p1_0},{0,0,&_44cn1_sm_p2_0}, + {0,0,&_44cn1_sm_p3_0},{0,0,&_44cn1_sm_p4_0},{0,0,&_44cn1_sm_p5_0}, + {&_44cn1_sm_p6_0,&_44cn1_sm_p6_1},{&_44cn1_sm_p7_0,&_44cn1_sm_p7_1}, + {&_44cn1_sm_p8_0,&_44cn1_sm_p8_1,&_44cn1_sm_p8_2} + } +}; + +static const static_bookblock _resbook_44s_0={ + { + {0},{0,0,&_44c0_s_p1_0},{0,0,&_44c0_s_p2_0}, + {0,0,&_44c0_s_p3_0},{0,0,&_44c0_s_p4_0},{0,0,&_44c0_s_p5_0}, + {&_44c0_s_p6_0,&_44c0_s_p6_1},{&_44c0_s_p7_0,&_44c0_s_p7_1}, + {&_44c0_s_p8_0,&_44c0_s_p8_1,&_44c0_s_p8_2} + } +}; +static const static_bookblock _resbook_44sm_0={ + { + {0},{0,0,&_44c0_sm_p1_0},{0,0,&_44c0_sm_p2_0}, + {0,0,&_44c0_sm_p3_0},{0,0,&_44c0_sm_p4_0},{0,0,&_44c0_sm_p5_0}, + {&_44c0_sm_p6_0,&_44c0_sm_p6_1},{&_44c0_sm_p7_0,&_44c0_sm_p7_1}, + {&_44c0_sm_p8_0,&_44c0_sm_p8_1,&_44c0_sm_p8_2} + } +}; + +static const static_bookblock _resbook_44s_1={ + { + {0},{0,0,&_44c1_s_p1_0},{0,0,&_44c1_s_p2_0}, + {0,0,&_44c1_s_p3_0},{0,0,&_44c1_s_p4_0},{0,0,&_44c1_s_p5_0}, + {&_44c1_s_p6_0,&_44c1_s_p6_1},{&_44c1_s_p7_0,&_44c1_s_p7_1}, + {&_44c1_s_p8_0,&_44c1_s_p8_1,&_44c1_s_p8_2} + } +}; +static const static_bookblock _resbook_44sm_1={ + { + {0},{0,0,&_44c1_sm_p1_0},{0,0,&_44c1_sm_p2_0}, + {0,0,&_44c1_sm_p3_0},{0,0,&_44c1_sm_p4_0},{0,0,&_44c1_sm_p5_0}, + {&_44c1_sm_p6_0,&_44c1_sm_p6_1},{&_44c1_sm_p7_0,&_44c1_sm_p7_1}, + {&_44c1_sm_p8_0,&_44c1_sm_p8_1,&_44c1_sm_p8_2} + } +}; + +static const static_bookblock _resbook_44s_2={ + { + {0},{0,0,&_44c2_s_p1_0},{0,0,&_44c2_s_p2_0},{0,0,&_44c2_s_p3_0}, + {0,0,&_44c2_s_p4_0},{0,0,&_44c2_s_p5_0},{0,0,&_44c2_s_p6_0}, + {&_44c2_s_p7_0,&_44c2_s_p7_1},{&_44c2_s_p8_0,&_44c2_s_p8_1}, + {&_44c2_s_p9_0,&_44c2_s_p9_1,&_44c2_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_3={ + { + {0},{0,0,&_44c3_s_p1_0},{0,0,&_44c3_s_p2_0},{0,0,&_44c3_s_p3_0}, + {0,0,&_44c3_s_p4_0},{0,0,&_44c3_s_p5_0},{0,0,&_44c3_s_p6_0}, + {&_44c3_s_p7_0,&_44c3_s_p7_1},{&_44c3_s_p8_0,&_44c3_s_p8_1}, + {&_44c3_s_p9_0,&_44c3_s_p9_1,&_44c3_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_4={ + { + {0},{0,0,&_44c4_s_p1_0},{0,0,&_44c4_s_p2_0},{0,0,&_44c4_s_p3_0}, + {0,0,&_44c4_s_p4_0},{0,0,&_44c4_s_p5_0},{0,0,&_44c4_s_p6_0}, + {&_44c4_s_p7_0,&_44c4_s_p7_1},{&_44c4_s_p8_0,&_44c4_s_p8_1}, + {&_44c4_s_p9_0,&_44c4_s_p9_1,&_44c4_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_5={ + { + {0},{0,0,&_44c5_s_p1_0},{0,0,&_44c5_s_p2_0},{0,0,&_44c5_s_p3_0}, + {0,0,&_44c5_s_p4_0},{0,0,&_44c5_s_p5_0},{0,0,&_44c5_s_p6_0}, + {&_44c5_s_p7_0,&_44c5_s_p7_1},{&_44c5_s_p8_0,&_44c5_s_p8_1}, + {&_44c5_s_p9_0,&_44c5_s_p9_1,&_44c5_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_6={ + { + {0},{0,0,&_44c6_s_p1_0},{0,0,&_44c6_s_p2_0},{0,0,&_44c6_s_p3_0}, + {0,0,&_44c6_s_p4_0}, + {&_44c6_s_p5_0,&_44c6_s_p5_1}, + {&_44c6_s_p6_0,&_44c6_s_p6_1}, + {&_44c6_s_p7_0,&_44c6_s_p7_1}, + {&_44c6_s_p8_0,&_44c6_s_p8_1}, + {&_44c6_s_p9_0,&_44c6_s_p9_1,&_44c6_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_7={ + { + {0},{0,0,&_44c7_s_p1_0},{0,0,&_44c7_s_p2_0},{0,0,&_44c7_s_p3_0}, + {0,0,&_44c7_s_p4_0}, + {&_44c7_s_p5_0,&_44c7_s_p5_1}, + {&_44c7_s_p6_0,&_44c7_s_p6_1}, + {&_44c7_s_p7_0,&_44c7_s_p7_1}, + {&_44c7_s_p8_0,&_44c7_s_p8_1}, + {&_44c7_s_p9_0,&_44c7_s_p9_1,&_44c7_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_8={ + { + {0},{0,0,&_44c8_s_p1_0},{0,0,&_44c8_s_p2_0},{0,0,&_44c8_s_p3_0}, + {0,0,&_44c8_s_p4_0}, + {&_44c8_s_p5_0,&_44c8_s_p5_1}, + {&_44c8_s_p6_0,&_44c8_s_p6_1}, + {&_44c8_s_p7_0,&_44c8_s_p7_1}, + {&_44c8_s_p8_0,&_44c8_s_p8_1}, + {&_44c8_s_p9_0,&_44c8_s_p9_1,&_44c8_s_p9_2} + } +}; +static const static_bookblock _resbook_44s_9={ + { + {0},{0,0,&_44c9_s_p1_0},{0,0,&_44c9_s_p2_0},{0,0,&_44c9_s_p3_0}, + {0,0,&_44c9_s_p4_0}, + {&_44c9_s_p5_0,&_44c9_s_p5_1}, + {&_44c9_s_p6_0,&_44c9_s_p6_1}, + {&_44c9_s_p7_0,&_44c9_s_p7_1}, + {&_44c9_s_p8_0,&_44c9_s_p8_1}, + {&_44c9_s_p9_0,&_44c9_s_p9_1,&_44c9_s_p9_2} + } +}; + +static const vorbis_residue_template _res_44s_n1[]={ + {2,0,32, &_residue_44_low, + &_huff_book__44cn1_s_short,&_huff_book__44cn1_sm_short, + &_resbook_44s_n1,&_resbook_44sm_n1}, + + {2,0,32, &_residue_44_low, + &_huff_book__44cn1_s_long,&_huff_book__44cn1_sm_long, + &_resbook_44s_n1,&_resbook_44sm_n1} +}; +static const vorbis_residue_template _res_44s_0[]={ + {2,0,16, &_residue_44_low, + &_huff_book__44c0_s_short,&_huff_book__44c0_sm_short, + &_resbook_44s_0,&_resbook_44sm_0}, + + {2,0,32, &_residue_44_low, + &_huff_book__44c0_s_long,&_huff_book__44c0_sm_long, + &_resbook_44s_0,&_resbook_44sm_0} +}; +static const vorbis_residue_template _res_44s_1[]={ + {2,0,16, &_residue_44_low, + &_huff_book__44c1_s_short,&_huff_book__44c1_sm_short, + &_resbook_44s_1,&_resbook_44sm_1}, + + {2,0,32, &_residue_44_low, + &_huff_book__44c1_s_long,&_huff_book__44c1_sm_long, + &_resbook_44s_1,&_resbook_44sm_1} +}; + +static const vorbis_residue_template _res_44s_2[]={ + {2,0,16, &_residue_44_mid, + &_huff_book__44c2_s_short,&_huff_book__44c2_s_short, + &_resbook_44s_2,&_resbook_44s_2}, + + {2,0,32, &_residue_44_mid, + &_huff_book__44c2_s_long,&_huff_book__44c2_s_long, + &_resbook_44s_2,&_resbook_44s_2} +}; +static const vorbis_residue_template _res_44s_3[]={ + {2,0,16, &_residue_44_mid, + &_huff_book__44c3_s_short,&_huff_book__44c3_s_short, + &_resbook_44s_3,&_resbook_44s_3}, + + {2,0,32, &_residue_44_mid, + &_huff_book__44c3_s_long,&_huff_book__44c3_s_long, + &_resbook_44s_3,&_resbook_44s_3} +}; +static const vorbis_residue_template _res_44s_4[]={ + {2,0,16, &_residue_44_mid, + &_huff_book__44c4_s_short,&_huff_book__44c4_s_short, + &_resbook_44s_4,&_resbook_44s_4}, + + {2,0,32, &_residue_44_mid, + &_huff_book__44c4_s_long,&_huff_book__44c4_s_long, + &_resbook_44s_4,&_resbook_44s_4} +}; +static const vorbis_residue_template _res_44s_5[]={ + {2,0,16, &_residue_44_mid, + &_huff_book__44c5_s_short,&_huff_book__44c5_s_short, + &_resbook_44s_5,&_resbook_44s_5}, + + {2,0,32, &_residue_44_mid, + &_huff_book__44c5_s_long,&_huff_book__44c5_s_long, + &_resbook_44s_5,&_resbook_44s_5} +}; +static const vorbis_residue_template _res_44s_6[]={ + {2,0,16, &_residue_44_high, + &_huff_book__44c6_s_short,&_huff_book__44c6_s_short, + &_resbook_44s_6,&_resbook_44s_6}, + + {2,0,32, &_residue_44_high, + &_huff_book__44c6_s_long,&_huff_book__44c6_s_long, + &_resbook_44s_6,&_resbook_44s_6} +}; +static const vorbis_residue_template _res_44s_7[]={ + {2,0,16, &_residue_44_high, + &_huff_book__44c7_s_short,&_huff_book__44c7_s_short, + &_resbook_44s_7,&_resbook_44s_7}, + + {2,0,32, &_residue_44_high, + &_huff_book__44c7_s_long,&_huff_book__44c7_s_long, + &_resbook_44s_7,&_resbook_44s_7} +}; +static const vorbis_residue_template _res_44s_8[]={ + {2,0,16, &_residue_44_high, + &_huff_book__44c8_s_short,&_huff_book__44c8_s_short, + &_resbook_44s_8,&_resbook_44s_8}, + + {2,0,32, &_residue_44_high, + &_huff_book__44c8_s_long,&_huff_book__44c8_s_long, + &_resbook_44s_8,&_resbook_44s_8} +}; +static const vorbis_residue_template _res_44s_9[]={ + {2,0,16, &_residue_44_high, + &_huff_book__44c9_s_short,&_huff_book__44c9_s_short, + &_resbook_44s_9,&_resbook_44s_9}, + + {2,0,32, &_residue_44_high, + &_huff_book__44c9_s_long,&_huff_book__44c9_s_long, + &_resbook_44s_9,&_resbook_44s_9} +}; + +static const vorbis_mapping_template _mapres_template_44_stereo[]={ + { _map_nominal, _res_44s_n1 }, /* -1 */ + { _map_nominal, _res_44s_0 }, /* 0 */ + { _map_nominal, _res_44s_1 }, /* 1 */ + { _map_nominal, _res_44s_2 }, /* 2 */ + { _map_nominal, _res_44s_3 }, /* 3 */ + { _map_nominal, _res_44s_4 }, /* 4 */ + { _map_nominal, _res_44s_5 }, /* 5 */ + { _map_nominal, _res_44s_6 }, /* 6 */ + { _map_nominal, _res_44s_7 }, /* 7 */ + { _map_nominal, _res_44s_8 }, /* 8 */ + { _map_nominal, _res_44s_9 }, /* 9 */ +}; diff --git a/libs/vorbis/modes/residue_44p51.h b/libs/vorbis/modes/residue_44p51.h new file mode 100644 index 0000000..103e960 --- /dev/null +++ b/libs/vorbis/modes/residue_44p51.h @@ -0,0 +1,451 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel residue templates for 32/44.1/48kHz uncoupled + last mod: $Id$ + + ********************************************************************/ + +#include "vorbis/codec.h" +#include "backends.h" + +#include "books/coupled/res_books_51.h" + +/***** residue backends *********************************************/ + +static const vorbis_info_residue0 _residue_44p_lo={ + 0,-1, -1, 7,-1,-1, + /* 0 1 2 3 4 5 6 7 8 */ + {0}, + {-1}, + { 0, 1, 2, 7, 17, 31}, + { 0, 0, 99, 7, 17, 31}, +}; + +static const vorbis_info_residue0 _residue_44p={ + 0,-1, -1, 8,-1,-1, + /* 0 1 2 3 4 5 6 7 8 */ + {0}, + {-1}, + { 0, 1, 1, 2, 7, 17, 31}, + { 0, 0, 99, 99, 7, 17, 31}, +}; + +static const vorbis_info_residue0 _residue_44p_hi={ + 0,-1, -1, 8,-1,-1, + /* 0 1 2 3 4 5 6 7 8 */ + {0}, + {-1}, + { 0, 1, 2, 4, 7, 17, 31}, + { 0, 1, 2, 4, 7, 17, 31}, +}; + +static const vorbis_info_residue0 _residue_44p_lfe={ + 0,-1, -1, 2,-1,-1, + /* 0 1 2 3 4 5 6 7 8 */ + {0}, + {-1}, + { 32}, + { -1} +}; + +static const static_bookblock _resbook_44p_n1={ + { + {0}, + {0,&_44pn1_p1_0}, + + {&_44pn1_p2_0,&_44pn1_p2_1,0}, + {&_44pn1_p3_0,&_44pn1_p3_1,0}, + {&_44pn1_p4_0,&_44pn1_p4_1,0}, + + {&_44pn1_p5_0,&_44pn1_p5_1,&_44pn1_p4_1}, + {&_44pn1_p6_0,&_44pn1_p6_1,&_44pn1_p6_2}, + } +}; + +static const static_bookblock _resbook_44p_0={ + { + {0}, + {0,&_44p0_p1_0}, + + {&_44p0_p2_0,&_44p0_p2_1,0}, + {&_44p0_p3_0,&_44p0_p3_1,0}, + {&_44p0_p4_0,&_44p0_p4_1,0}, + + {&_44p0_p5_0,&_44p0_p5_1,&_44p0_p4_1}, + {&_44p0_p6_0,&_44p0_p6_1,&_44p0_p6_2}, + } +}; + +static const static_bookblock _resbook_44p_1={ + { + {0}, + {0,&_44p1_p1_0}, + + {&_44p1_p2_0,&_44p1_p2_1,0}, + {&_44p1_p3_0,&_44p1_p3_1,0}, + {&_44p1_p4_0,&_44p1_p4_1,0}, + + {&_44p1_p5_0,&_44p1_p5_1,&_44p1_p4_1}, + {&_44p1_p6_0,&_44p1_p6_1,&_44p1_p6_2}, + } +}; + +static const static_bookblock _resbook_44p_2={ + { + {0}, + {0,0,&_44p2_p1_0}, + {0,&_44p2_p2_0,0}, + + {&_44p2_p3_0,&_44p2_p3_1,0}, + {&_44p2_p4_0,&_44p2_p4_1,0}, + {&_44p2_p5_0,&_44p2_p5_1,0}, + + {&_44p2_p6_0,&_44p2_p6_1,&_44p2_p5_1}, + {&_44p2_p7_0,&_44p2_p7_1,&_44p2_p7_2,&_44p2_p7_3} + } +}; +static const static_bookblock _resbook_44p_3={ + { + {0}, + {0,0,&_44p3_p1_0}, + {0,&_44p3_p2_0,0}, + + {&_44p3_p3_0,&_44p3_p3_1,0}, + {&_44p3_p4_0,&_44p3_p4_1,0}, + {&_44p3_p5_0,&_44p3_p5_1,0}, + + {&_44p3_p6_0,&_44p3_p6_1,&_44p3_p5_1}, + {&_44p3_p7_0,&_44p3_p7_1,&_44p3_p7_2,&_44p3_p7_3} + } +}; +static const static_bookblock _resbook_44p_4={ + { + {0}, + {0,0,&_44p4_p1_0}, + {0,&_44p4_p2_0,0}, + + {&_44p4_p3_0,&_44p4_p3_1,0}, + {&_44p4_p4_0,&_44p4_p4_1,0}, + {&_44p4_p5_0,&_44p4_p5_1,0}, + + {&_44p4_p6_0,&_44p4_p6_1,&_44p4_p5_1}, + {&_44p4_p7_0,&_44p4_p7_1,&_44p4_p7_2,&_44p4_p7_3} + } +}; +static const static_bookblock _resbook_44p_5={ + { + {0}, + {0,0,&_44p5_p1_0}, + {0,&_44p5_p2_0,0}, + + {&_44p5_p3_0,&_44p5_p3_1,0}, + {&_44p5_p4_0,&_44p5_p4_1,0}, + {&_44p5_p5_0,&_44p5_p5_1,0}, + + {&_44p5_p6_0,&_44p5_p6_1,&_44p5_p5_1}, + {&_44p5_p7_0,&_44p5_p7_1,&_44p5_p7_2,&_44p5_p7_3} + } +}; +static const static_bookblock _resbook_44p_6={ + { + {0}, + {0,0,&_44p6_p1_0}, + {0,&_44p6_p2_0,0}, + + {&_44p6_p3_0,&_44p6_p3_1,0}, + {&_44p6_p4_0,&_44p6_p4_1,0}, + {&_44p6_p5_0,&_44p6_p5_1,0}, + + {&_44p6_p6_0,&_44p6_p6_1,&_44p6_p5_1}, + {&_44p6_p7_0,&_44p6_p7_1,&_44p6_p7_2,&_44p6_p7_3} + } +}; +static const static_bookblock _resbook_44p_7={ + { + {0}, + {0,0,&_44p7_p1_0}, + {0,&_44p7_p2_0,0}, + + {&_44p7_p3_0,&_44p7_p3_1,0}, + {&_44p7_p4_0,&_44p7_p4_1,0}, + {&_44p7_p5_0,&_44p7_p5_1,0}, + + {&_44p7_p6_0,&_44p7_p6_1,&_44p7_p5_1}, + {&_44p7_p7_0,&_44p7_p7_1,&_44p7_p7_2,&_44p7_p7_3} + } +}; +static const static_bookblock _resbook_44p_8={ + { + {0}, + {0,0,&_44p8_p1_0}, + {0,&_44p8_p2_0,0}, + + {&_44p8_p3_0,&_44p8_p3_1,0}, + {&_44p8_p4_0,&_44p8_p4_1,0}, + {&_44p8_p5_0,&_44p8_p5_1,0}, + + {&_44p8_p6_0,&_44p8_p6_1,&_44p8_p5_1}, + {&_44p8_p7_0,&_44p8_p7_1,&_44p8_p7_2,&_44p8_p7_3} + } +}; +static const static_bookblock _resbook_44p_9={ + { + {0}, + {0,0,&_44p9_p1_0}, + {0,&_44p9_p2_0,0}, + + {&_44p9_p3_0,&_44p9_p3_1,0}, + {&_44p9_p4_0,&_44p9_p4_1,0}, + {&_44p9_p5_0,&_44p9_p5_1,0}, + + {&_44p9_p6_0,&_44p9_p6_1,&_44p9_p5_1}, + {&_44p9_p7_0,&_44p9_p7_1,&_44p9_p7_2,&_44p9_p7_3} + } +}; + +static const static_bookblock _resbook_44p_ln1={ + { + {&_44pn1_l0_0,&_44pn1_l0_1,0}, + {&_44pn1_l1_0,&_44pn1_p6_1,&_44pn1_p6_2}, + } +}; +static const static_bookblock _resbook_44p_l0={ + { + {&_44p0_l0_0,&_44p0_l0_1,0}, + {&_44p0_l1_0,&_44p0_p6_1,&_44p0_p6_2}, + } +}; +static const static_bookblock _resbook_44p_l1={ + { + {&_44p1_l0_0,&_44p1_l0_1,0}, + {&_44p1_l1_0,&_44p1_p6_1,&_44p1_p6_2}, + } +}; +static const static_bookblock _resbook_44p_l2={ + { + {&_44p2_l0_0,&_44p2_l0_1,0}, + {&_44p2_l1_0,&_44p2_p7_2,&_44p2_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l3={ + { + {&_44p3_l0_0,&_44p3_l0_1,0}, + {&_44p3_l1_0,&_44p3_p7_2,&_44p3_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l4={ + { + {&_44p4_l0_0,&_44p4_l0_1,0}, + {&_44p4_l1_0,&_44p4_p7_2,&_44p4_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l5={ + { + {&_44p5_l0_0,&_44p5_l0_1,0}, + {&_44p5_l1_0,&_44p5_p7_2,&_44p5_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l6={ + { + {&_44p6_l0_0,&_44p6_l0_1,0}, + {&_44p6_l1_0,&_44p6_p7_2,&_44p6_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l7={ + { + {&_44p7_l0_0,&_44p7_l0_1,0}, + {&_44p7_l1_0,&_44p7_p7_2,&_44p7_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l8={ + { + {&_44p8_l0_0,&_44p8_l0_1,0}, + {&_44p8_l1_0,&_44p8_p7_2,&_44p8_p7_3}, + } +}; +static const static_bookblock _resbook_44p_l9={ + { + {&_44p9_l0_0,&_44p9_l0_1,0}, + {&_44p9_l1_0,&_44p9_p7_2,&_44p9_p7_3}, + } +}; + + +static const vorbis_info_mapping0 _map_nominal_51[2]={ + {2, {0,0,0,0,0,1}, {0,2}, {0,2}, 4,{0,3,0,0},{2,4,1,3}}, + {2, {0,0,0,0,0,1}, {1,2}, {1,2}, 4,{0,3,0,0},{2,4,1,3}} +}; +static const vorbis_info_mapping0 _map_nominal_51u[2]={ + {2, {0,0,0,0,0,1}, {0,2}, {0,2}, 0,{0},{0}}, + {2, {0,0,0,0,0,1}, {1,2}, {1,2}, 0,{0},{0}} +}; + +static const vorbis_residue_template _res_44p51_n1[]={ + {2,0,30, &_residue_44p_lo, + &_huff_book__44pn1_short,&_huff_book__44pn1_short, + &_resbook_44p_n1,&_resbook_44p_n1}, + + {2,0,30, &_residue_44p_lo, + &_huff_book__44pn1_long,&_huff_book__44pn1_long, + &_resbook_44p_n1,&_resbook_44p_n1}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44pn1_lfe,&_huff_book__44pn1_lfe, + &_resbook_44p_ln1,&_resbook_44p_ln1} +}; +static const vorbis_residue_template _res_44p51_0[]={ + {2,0,15, &_residue_44p_lo, + &_huff_book__44p0_short,&_huff_book__44p0_short, + &_resbook_44p_0,&_resbook_44p_0}, + + {2,0,30, &_residue_44p_lo, + &_huff_book__44p0_long,&_huff_book__44p0_long, + &_resbook_44p_0,&_resbook_44p_0}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p0_lfe,&_huff_book__44p0_lfe, + &_resbook_44p_l0,&_resbook_44p_l0} +}; +static const vorbis_residue_template _res_44p51_1[]={ + {2,0,15, &_residue_44p_lo, + &_huff_book__44p1_short,&_huff_book__44p1_short, + &_resbook_44p_1,&_resbook_44p_1}, + + {2,0,30, &_residue_44p_lo, + &_huff_book__44p1_long,&_huff_book__44p1_long, + &_resbook_44p_1,&_resbook_44p_1}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p1_lfe,&_huff_book__44p1_lfe, + &_resbook_44p_l1,&_resbook_44p_l1} +}; +static const vorbis_residue_template _res_44p51_2[]={ + {2,0,15, &_residue_44p, + &_huff_book__44p2_short,&_huff_book__44p2_short, + &_resbook_44p_2,&_resbook_44p_2}, + + {2,0,30, &_residue_44p, + &_huff_book__44p2_long,&_huff_book__44p2_long, + &_resbook_44p_2,&_resbook_44p_2}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p2_lfe,&_huff_book__44p2_lfe, + &_resbook_44p_l2,&_resbook_44p_l2} +}; +static const vorbis_residue_template _res_44p51_3[]={ + {2,0,15, &_residue_44p, + &_huff_book__44p3_short,&_huff_book__44p3_short, + &_resbook_44p_3,&_resbook_44p_3}, + + {2,0,30, &_residue_44p, + &_huff_book__44p3_long,&_huff_book__44p3_long, + &_resbook_44p_3,&_resbook_44p_3}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p3_lfe,&_huff_book__44p3_lfe, + &_resbook_44p_l3,&_resbook_44p_l3} +}; +static const vorbis_residue_template _res_44p51_4[]={ + {2,0,15, &_residue_44p, + &_huff_book__44p4_short,&_huff_book__44p4_short, + &_resbook_44p_4,&_resbook_44p_4}, + + {2,0,30, &_residue_44p, + &_huff_book__44p4_long,&_huff_book__44p4_long, + &_resbook_44p_4,&_resbook_44p_4}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p4_lfe,&_huff_book__44p4_lfe, + &_resbook_44p_l4,&_resbook_44p_l4} +}; +static const vorbis_residue_template _res_44p51_5[]={ + {2,0,15, &_residue_44p_hi, + &_huff_book__44p5_short,&_huff_book__44p5_short, + &_resbook_44p_5,&_resbook_44p_5}, + + {2,0,30, &_residue_44p_hi, + &_huff_book__44p5_long,&_huff_book__44p5_long, + &_resbook_44p_5,&_resbook_44p_5}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p5_lfe,&_huff_book__44p5_lfe, + &_resbook_44p_l5,&_resbook_44p_l5} +}; +static const vorbis_residue_template _res_44p51_6[]={ + {2,0,15, &_residue_44p_hi, + &_huff_book__44p6_short,&_huff_book__44p6_short, + &_resbook_44p_6,&_resbook_44p_6}, + + {2,0,30, &_residue_44p_hi, + &_huff_book__44p6_long,&_huff_book__44p6_long, + &_resbook_44p_6,&_resbook_44p_6}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p6_lfe,&_huff_book__44p6_lfe, + &_resbook_44p_l6,&_resbook_44p_l6} +}; + + +static const vorbis_residue_template _res_44p51_7[]={ + {2,0,15, &_residue_44p_hi, + &_huff_book__44p7_short,&_huff_book__44p7_short, + &_resbook_44p_7,&_resbook_44p_7}, + + {2,0,30, &_residue_44p_hi, + &_huff_book__44p7_long,&_huff_book__44p7_long, + &_resbook_44p_7,&_resbook_44p_7}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p6_lfe,&_huff_book__44p6_lfe, + &_resbook_44p_l6,&_resbook_44p_l6} +}; +static const vorbis_residue_template _res_44p51_8[]={ + {2,0,15, &_residue_44p_hi, + &_huff_book__44p8_short,&_huff_book__44p8_short, + &_resbook_44p_8,&_resbook_44p_8}, + + {2,0,30, &_residue_44p_hi, + &_huff_book__44p8_long,&_huff_book__44p8_long, + &_resbook_44p_8,&_resbook_44p_8}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p6_lfe,&_huff_book__44p6_lfe, + &_resbook_44p_l6,&_resbook_44p_l6} +}; +static const vorbis_residue_template _res_44p51_9[]={ + {2,0,15, &_residue_44p_hi, + &_huff_book__44p9_short,&_huff_book__44p9_short, + &_resbook_44p_9,&_resbook_44p_9}, + + {2,0,30, &_residue_44p_hi, + &_huff_book__44p9_long,&_huff_book__44p9_long, + &_resbook_44p_9,&_resbook_44p_9}, + + {1,2,6, &_residue_44p_lfe, + &_huff_book__44p6_lfe,&_huff_book__44p6_lfe, + &_resbook_44p_l6,&_resbook_44p_l6} +}; + +static const vorbis_mapping_template _mapres_template_44_51[]={ + { _map_nominal_51, _res_44p51_n1 }, /* -1 */ + { _map_nominal_51, _res_44p51_0 }, /* 0 */ + { _map_nominal_51, _res_44p51_1 }, /* 1 */ + { _map_nominal_51, _res_44p51_2 }, /* 2 */ + { _map_nominal_51, _res_44p51_3 }, /* 3 */ + { _map_nominal_51, _res_44p51_4 }, /* 4 */ + { _map_nominal_51u, _res_44p51_5 }, /* 5 */ + { _map_nominal_51u, _res_44p51_6 }, /* 6 */ + { _map_nominal_51u, _res_44p51_7 }, /* 7 */ + { _map_nominal_51u, _res_44p51_8 }, /* 8 */ + { _map_nominal_51u, _res_44p51_9 }, /* 9 */ +}; diff --git a/libs/vorbis/modes/residue_44u.h b/libs/vorbis/modes/residue_44u.h new file mode 100644 index 0000000..92c4a09 --- /dev/null +++ b/libs/vorbis/modes/residue_44u.h @@ -0,0 +1,318 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel residue templates for 32/44.1/48kHz uncoupled + last mod: $Id: residue_44u.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + +#include "vorbis/codec.h" +#include "backends.h" +#include "books/uncoupled/res_books_uncoupled.h" + +/***** residue backends *********************************************/ + + +static const vorbis_info_residue0 _residue_44_low_un={ + 0,-1, -1, 8,-1,-1, + {0}, + {-1}, + { 0, 1, 1, 2, 2, 4, 28}, + { -1, 25, -1, 45, -1, -1, -1} +}; + +static const vorbis_info_residue0 _residue_44_mid_un={ + 0,-1, -1, 10,-1,-1, + /* 0 1 2 3 4 5 6 7 8 9 */ + {0}, + {-1}, + { 0, 1, 1, 2, 2, 4, 4, 16, 60}, + { -1, 30, -1, 50, -1, 80, -1, -1, -1} +}; + +static const vorbis_info_residue0 _residue_44_hi_un={ + 0,-1, -1, 10,-1,-1, + /* 0 1 2 3 4 5 6 7 8 9 */ + {0}, + {-1}, + { 0, 1, 2, 4, 8, 16, 32, 71,157}, + { -1, -1, -1, -1, -1, -1, -1, -1, -1} +}; + +/* mapping conventions: + only one submap (this would change for efficient 5.1 support for example)*/ +/* Four psychoacoustic profiles are used, one for each blocktype */ +static const vorbis_info_mapping0 _map_nominal_u[2]={ + {1, {0,0,0,0,0,0}, {0}, {0}, 0,{0},{0}}, + {1, {0,0,0,0,0,0}, {1}, {1}, 0,{0},{0}} +}; + +static const static_bookblock _resbook_44u_n1={ + { + {0}, + {0,0,&_44un1__p1_0}, + {0,0,&_44un1__p2_0}, + {0,0,&_44un1__p3_0}, + {0,0,&_44un1__p4_0}, + {0,0,&_44un1__p5_0}, + {&_44un1__p6_0,&_44un1__p6_1}, + {&_44un1__p7_0,&_44un1__p7_1,&_44un1__p7_2} + } +}; +static const static_bookblock _resbook_44u_0={ + { + {0}, + {0,0,&_44u0__p1_0}, + {0,0,&_44u0__p2_0}, + {0,0,&_44u0__p3_0}, + {0,0,&_44u0__p4_0}, + {0,0,&_44u0__p5_0}, + {&_44u0__p6_0,&_44u0__p6_1}, + {&_44u0__p7_0,&_44u0__p7_1,&_44u0__p7_2} + } +}; +static const static_bookblock _resbook_44u_1={ + { + {0}, + {0,0,&_44u1__p1_0}, + {0,0,&_44u1__p2_0}, + {0,0,&_44u1__p3_0}, + {0,0,&_44u1__p4_0}, + {0,0,&_44u1__p5_0}, + {&_44u1__p6_0,&_44u1__p6_1}, + {&_44u1__p7_0,&_44u1__p7_1,&_44u1__p7_2} + } +}; +static const static_bookblock _resbook_44u_2={ + { + {0}, + {0,0,&_44u2__p1_0}, + {0,0,&_44u2__p2_0}, + {0,0,&_44u2__p3_0}, + {0,0,&_44u2__p4_0}, + {0,0,&_44u2__p5_0}, + {&_44u2__p6_0,&_44u2__p6_1}, + {&_44u2__p7_0,&_44u2__p7_1,&_44u2__p7_2} + } +}; +static const static_bookblock _resbook_44u_3={ + { + {0}, + {0,0,&_44u3__p1_0}, + {0,0,&_44u3__p2_0}, + {0,0,&_44u3__p3_0}, + {0,0,&_44u3__p4_0}, + {0,0,&_44u3__p5_0}, + {&_44u3__p6_0,&_44u3__p6_1}, + {&_44u3__p7_0,&_44u3__p7_1,&_44u3__p7_2} + } +}; +static const static_bookblock _resbook_44u_4={ + { + {0}, + {0,0,&_44u4__p1_0}, + {0,0,&_44u4__p2_0}, + {0,0,&_44u4__p3_0}, + {0,0,&_44u4__p4_0}, + {0,0,&_44u4__p5_0}, + {&_44u4__p6_0,&_44u4__p6_1}, + {&_44u4__p7_0,&_44u4__p7_1,&_44u4__p7_2} + } +}; +static const static_bookblock _resbook_44u_5={ + { + {0}, + {0,0,&_44u5__p1_0}, + {0,0,&_44u5__p2_0}, + {0,0,&_44u5__p3_0}, + {0,0,&_44u5__p4_0}, + {0,0,&_44u5__p5_0}, + {0,0,&_44u5__p6_0}, + {&_44u5__p7_0,&_44u5__p7_1}, + {&_44u5__p8_0,&_44u5__p8_1}, + {&_44u5__p9_0,&_44u5__p9_1,&_44u5__p9_2} + } +}; +static const static_bookblock _resbook_44u_6={ + { + {0}, + {0,0,&_44u6__p1_0}, + {0,0,&_44u6__p2_0}, + {0,0,&_44u6__p3_0}, + {0,0,&_44u6__p4_0}, + {0,0,&_44u6__p5_0}, + {0,0,&_44u6__p6_0}, + {&_44u6__p7_0,&_44u6__p7_1}, + {&_44u6__p8_0,&_44u6__p8_1}, + {&_44u6__p9_0,&_44u6__p9_1,&_44u6__p9_2} + } +}; +static const static_bookblock _resbook_44u_7={ + { + {0}, + {0,0,&_44u7__p1_0}, + {0,0,&_44u7__p2_0}, + {0,0,&_44u7__p3_0}, + {0,0,&_44u7__p4_0}, + {0,0,&_44u7__p5_0}, + {0,0,&_44u7__p6_0}, + {&_44u7__p7_0,&_44u7__p7_1}, + {&_44u7__p8_0,&_44u7__p8_1}, + {&_44u7__p9_0,&_44u7__p9_1,&_44u7__p9_2} + } +}; +static const static_bookblock _resbook_44u_8={ + { + {0}, + {0,0,&_44u8_p1_0}, + {0,0,&_44u8_p2_0}, + {0,0,&_44u8_p3_0}, + {0,0,&_44u8_p4_0}, + {&_44u8_p5_0,&_44u8_p5_1}, + {&_44u8_p6_0,&_44u8_p6_1}, + {&_44u8_p7_0,&_44u8_p7_1}, + {&_44u8_p8_0,&_44u8_p8_1}, + {&_44u8_p9_0,&_44u8_p9_1,&_44u8_p9_2} + } +}; +static const static_bookblock _resbook_44u_9={ + { + {0}, + {0,0,&_44u9_p1_0}, + {0,0,&_44u9_p2_0}, + {0,0,&_44u9_p3_0}, + {0,0,&_44u9_p4_0}, + {&_44u9_p5_0,&_44u9_p5_1}, + {&_44u9_p6_0,&_44u9_p6_1}, + {&_44u9_p7_0,&_44u9_p7_1}, + {&_44u9_p8_0,&_44u9_p8_1}, + {&_44u9_p9_0,&_44u9_p9_1,&_44u9_p9_2} + } +}; + +static const vorbis_residue_template _res_44u_n1[]={ + {1,0,32, &_residue_44_low_un, + &_huff_book__44un1__short,&_huff_book__44un1__short, + &_resbook_44u_n1,&_resbook_44u_n1}, + + {1,0,32, &_residue_44_low_un, + &_huff_book__44un1__long,&_huff_book__44un1__long, + &_resbook_44u_n1,&_resbook_44u_n1} +}; +static const vorbis_residue_template _res_44u_0[]={ + {1,0,16, &_residue_44_low_un, + &_huff_book__44u0__short,&_huff_book__44u0__short, + &_resbook_44u_0,&_resbook_44u_0}, + + {1,0,32, &_residue_44_low_un, + &_huff_book__44u0__long,&_huff_book__44u0__long, + &_resbook_44u_0,&_resbook_44u_0} +}; +static const vorbis_residue_template _res_44u_1[]={ + {1,0,16, &_residue_44_low_un, + &_huff_book__44u1__short,&_huff_book__44u1__short, + &_resbook_44u_1,&_resbook_44u_1}, + + {1,0,32, &_residue_44_low_un, + &_huff_book__44u1__long,&_huff_book__44u1__long, + &_resbook_44u_1,&_resbook_44u_1} +}; +static const vorbis_residue_template _res_44u_2[]={ + {1,0,16, &_residue_44_low_un, + &_huff_book__44u2__short,&_huff_book__44u2__short, + &_resbook_44u_2,&_resbook_44u_2}, + + {1,0,32, &_residue_44_low_un, + &_huff_book__44u2__long,&_huff_book__44u2__long, + &_resbook_44u_2,&_resbook_44u_2} +}; +static const vorbis_residue_template _res_44u_3[]={ + {1,0,16, &_residue_44_low_un, + &_huff_book__44u3__short,&_huff_book__44u3__short, + &_resbook_44u_3,&_resbook_44u_3}, + + {1,0,32, &_residue_44_low_un, + &_huff_book__44u3__long,&_huff_book__44u3__long, + &_resbook_44u_3,&_resbook_44u_3} +}; +static const vorbis_residue_template _res_44u_4[]={ + {1,0,16, &_residue_44_low_un, + &_huff_book__44u4__short,&_huff_book__44u4__short, + &_resbook_44u_4,&_resbook_44u_4}, + + {1,0,32, &_residue_44_low_un, + &_huff_book__44u4__long,&_huff_book__44u4__long, + &_resbook_44u_4,&_resbook_44u_4} +}; + +static const vorbis_residue_template _res_44u_5[]={ + {1,0,16, &_residue_44_mid_un, + &_huff_book__44u5__short,&_huff_book__44u5__short, + &_resbook_44u_5,&_resbook_44u_5}, + + {1,0,32, &_residue_44_mid_un, + &_huff_book__44u5__long,&_huff_book__44u5__long, + &_resbook_44u_5,&_resbook_44u_5} +}; + +static const vorbis_residue_template _res_44u_6[]={ + {1,0,16, &_residue_44_mid_un, + &_huff_book__44u6__short,&_huff_book__44u6__short, + &_resbook_44u_6,&_resbook_44u_6}, + + {1,0,32, &_residue_44_mid_un, + &_huff_book__44u6__long,&_huff_book__44u6__long, + &_resbook_44u_6,&_resbook_44u_6} +}; + +static const vorbis_residue_template _res_44u_7[]={ + {1,0,16, &_residue_44_mid_un, + &_huff_book__44u7__short,&_huff_book__44u7__short, + &_resbook_44u_7,&_resbook_44u_7}, + + {1,0,32, &_residue_44_mid_un, + &_huff_book__44u7__long,&_huff_book__44u7__long, + &_resbook_44u_7,&_resbook_44u_7} +}; + +static const vorbis_residue_template _res_44u_8[]={ + {1,0,16, &_residue_44_hi_un, + &_huff_book__44u8__short,&_huff_book__44u8__short, + &_resbook_44u_8,&_resbook_44u_8}, + + {1,0,32, &_residue_44_hi_un, + &_huff_book__44u8__long,&_huff_book__44u8__long, + &_resbook_44u_8,&_resbook_44u_8} +}; +static const vorbis_residue_template _res_44u_9[]={ + {1,0,16, &_residue_44_hi_un, + &_huff_book__44u9__short,&_huff_book__44u9__short, + &_resbook_44u_9,&_resbook_44u_9}, + + {1,0,32, &_residue_44_hi_un, + &_huff_book__44u9__long,&_huff_book__44u9__long, + &_resbook_44u_9,&_resbook_44u_9} +}; + +static const vorbis_mapping_template _mapres_template_44_uncoupled[]={ + { _map_nominal_u, _res_44u_n1 }, /* -1 */ + { _map_nominal_u, _res_44u_0 }, /* 0 */ + { _map_nominal_u, _res_44u_1 }, /* 1 */ + { _map_nominal_u, _res_44u_2 }, /* 2 */ + { _map_nominal_u, _res_44u_3 }, /* 3 */ + { _map_nominal_u, _res_44u_4 }, /* 4 */ + { _map_nominal_u, _res_44u_5 }, /* 5 */ + { _map_nominal_u, _res_44u_6 }, /* 6 */ + { _map_nominal_u, _res_44u_7 }, /* 7 */ + { _map_nominal_u, _res_44u_8 }, /* 8 */ + { _map_nominal_u, _res_44u_9 }, /* 9 */ +}; diff --git a/libs/vorbis/modes/residue_8.h b/libs/vorbis/modes/residue_8.h new file mode 100644 index 0000000..94c6d84 --- /dev/null +++ b/libs/vorbis/modes/residue_8.h @@ -0,0 +1,109 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel residue templates 8/11kHz + last mod: $Id: residue_8.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + +#include "vorbis/codec.h" +#include "backends.h" + +/***** residue backends *********************************************/ + +static const static_bookblock _resbook_8s_0={ + { + {0}, + {0,0,&_8c0_s_p1_0}, + {0}, + {0,0,&_8c0_s_p3_0}, + {0,0,&_8c0_s_p4_0}, + {0,0,&_8c0_s_p5_0}, + {0,0,&_8c0_s_p6_0}, + {&_8c0_s_p7_0,&_8c0_s_p7_1}, + {&_8c0_s_p8_0,&_8c0_s_p8_1}, + {&_8c0_s_p9_0,&_8c0_s_p9_1,&_8c0_s_p9_2} + } +}; +static const static_bookblock _resbook_8s_1={ + { + {0}, + {0,0,&_8c1_s_p1_0}, + {0}, + {0,0,&_8c1_s_p3_0}, + {0,0,&_8c1_s_p4_0}, + {0,0,&_8c1_s_p5_0}, + {0,0,&_8c1_s_p6_0}, + {&_8c1_s_p7_0,&_8c1_s_p7_1}, + {&_8c1_s_p8_0,&_8c1_s_p8_1}, + {&_8c1_s_p9_0,&_8c1_s_p9_1,&_8c1_s_p9_2} + } +}; + +static const vorbis_residue_template _res_8s_0[]={ + {2,0,32, &_residue_44_mid, + &_huff_book__8c0_s_single,&_huff_book__8c0_s_single, + &_resbook_8s_0,&_resbook_8s_0}, +}; +static const vorbis_residue_template _res_8s_1[]={ + {2,0,32, &_residue_44_mid, + &_huff_book__8c1_s_single,&_huff_book__8c1_s_single, + &_resbook_8s_1,&_resbook_8s_1}, +}; + +static const vorbis_mapping_template _mapres_template_8_stereo[2]={ + { _map_nominal, _res_8s_0 }, /* 0 */ + { _map_nominal, _res_8s_1 }, /* 1 */ +}; + +static const static_bookblock _resbook_8u_0={ + { + {0}, + {0,0,&_8u0__p1_0}, + {0,0,&_8u0__p2_0}, + {0,0,&_8u0__p3_0}, + {0,0,&_8u0__p4_0}, + {0,0,&_8u0__p5_0}, + {&_8u0__p6_0,&_8u0__p6_1}, + {&_8u0__p7_0,&_8u0__p7_1,&_8u0__p7_2} + } +}; +static const static_bookblock _resbook_8u_1={ + { + {0}, + {0,0,&_8u1__p1_0}, + {0,0,&_8u1__p2_0}, + {0,0,&_8u1__p3_0}, + {0,0,&_8u1__p4_0}, + {0,0,&_8u1__p5_0}, + {0,0,&_8u1__p6_0}, + {&_8u1__p7_0,&_8u1__p7_1}, + {&_8u1__p8_0,&_8u1__p8_1}, + {&_8u1__p9_0,&_8u1__p9_1,&_8u1__p9_2} + } +}; + +static const vorbis_residue_template _res_8u_0[]={ + {1,0,32, &_residue_44_low_un, + &_huff_book__8u0__single,&_huff_book__8u0__single, + &_resbook_8u_0,&_resbook_8u_0}, +}; +static const vorbis_residue_template _res_8u_1[]={ + {1,0,32, &_residue_44_mid_un, + &_huff_book__8u1__single,&_huff_book__8u1__single, + &_resbook_8u_1,&_resbook_8u_1}, +}; + +static const vorbis_mapping_template _mapres_template_8_uncoupled[2]={ + { _map_nominal_u, _res_8u_0 }, /* 0 */ + { _map_nominal_u, _res_8u_1 }, /* 1 */ +}; diff --git a/libs/vorbis/modes/setup_11.h b/libs/vorbis/modes/setup_11.h new file mode 100644 index 0000000..4c2d619 --- /dev/null +++ b/libs/vorbis/modes/setup_11.h @@ -0,0 +1,143 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 11kHz settings + last mod: $Id: setup_11.h 16894 2010-02-12 20:32:12Z xiphmont $ + + ********************************************************************/ + +#include "psych_11.h" + +static const int blocksize_11[2]={ + 512,512 +}; + +static const int _floor_mapping_11a[]={ + 6,6 +}; +static const int *_floor_mapping_11[]={ + _floor_mapping_11a +}; + +static const double rate_mapping_11[3]={ + 8000.,13000.,44000., +}; + +static const double rate_mapping_11_uncoupled[3]={ + 12000.,20000.,50000., +}; + +static const double quality_mapping_11[3]={ + -.1,.0,1. +}; + +static const ve_setup_data_template ve_setup_11_stereo={ + 2, + rate_mapping_11, + quality_mapping_11, + 2, + 9000, + 15000, + + blocksize_11, + blocksize_11, + + _psy_tone_masteratt_11, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_11, + NULL, + _vp_tonemask_adj_11, + + _psy_noiseguards_8, + _psy_noisebias_11, + _psy_noisebias_11, + NULL, + NULL, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_8_mapping, + NULL, + + {_noise_start_8,_noise_start_8}, + {_noise_part_8,_noise_part_8}, + _noise_thresh_11, + + _psy_ath_floater_8, + _psy_ath_abs_8, + + _psy_lowpass_11, + + _psy_global_44, + _global_mapping_8, + _psy_stereo_modes_8, + + _floor_books, + _floor, + 1, + _floor_mapping_11, + + _mapres_template_8_stereo +}; + +static const ve_setup_data_template ve_setup_11_uncoupled={ + 2, + rate_mapping_11_uncoupled, + quality_mapping_11, + -1, + 9000, + 15000, + + blocksize_11, + blocksize_11, + + _psy_tone_masteratt_11, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_11, + NULL, + _vp_tonemask_adj_11, + + _psy_noiseguards_8, + _psy_noisebias_11, + _psy_noisebias_11, + NULL, + NULL, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_8_mapping, + NULL, + + {_noise_start_8,_noise_start_8}, + {_noise_part_8,_noise_part_8}, + _noise_thresh_11, + + _psy_ath_floater_8, + _psy_ath_abs_8, + + _psy_lowpass_11, + + _psy_global_44, + _global_mapping_8, + _psy_stereo_modes_8, + + _floor_books, + _floor, + 1, + _floor_mapping_11, + + _mapres_template_8_uncoupled +}; diff --git a/libs/vorbis/modes/setup_16.h b/libs/vorbis/modes/setup_16.h new file mode 100644 index 0000000..336007f --- /dev/null +++ b/libs/vorbis/modes/setup_16.h @@ -0,0 +1,153 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 16kHz settings + last mod: $Id: setup_16.h 16894 2010-02-12 20:32:12Z xiphmont $ + + ********************************************************************/ + +#include "psych_16.h" +#include "residue_16.h" + +static const int blocksize_16_short[3]={ + 1024,512,512 +}; +static const int blocksize_16_long[3]={ + 1024,1024,1024 +}; + +static const int _floor_mapping_16a[]={ + 9,3,3 +}; +static const int _floor_mapping_16b[]={ + 9,9,9 +}; +static const int *_floor_mapping_16[]={ + _floor_mapping_16a, + _floor_mapping_16b +}; + +static const double rate_mapping_16[4]={ + 12000.,20000.,44000.,86000. +}; + +static const double rate_mapping_16_uncoupled[4]={ + 16000.,28000.,64000.,100000. +}; + +static const double _global_mapping_16[4]={ 1., 2., 3., 4. }; + +static const double quality_mapping_16[4]={ -.1,.05,.5,1. }; + +static const double _psy_compand_16_mapping[4]={ 0., .8, 1., 1.}; + +static const ve_setup_data_template ve_setup_16_stereo={ + 3, + rate_mapping_16, + quality_mapping_16, + 2, + 15000, + 19000, + + blocksize_16_short, + blocksize_16_long, + + _psy_tone_masteratt_16, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + + _psy_noiseguards_16, + _psy_noisebias_16_impulse, + _psy_noisebias_16_short, + _psy_noisebias_16_short, + _psy_noisebias_16, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_16_mapping, + _psy_compand_16_mapping, + + {_noise_start_16,_noise_start_16}, + { _noise_part_16, _noise_part_16}, + _noise_thresh_16, + + _psy_ath_floater_16, + _psy_ath_abs_16, + + _psy_lowpass_16, + + _psy_global_44, + _global_mapping_16, + _psy_stereo_modes_16, + + _floor_books, + _floor, + 2, + _floor_mapping_16, + + _mapres_template_16_stereo +}; + +static const ve_setup_data_template ve_setup_16_uncoupled={ + 3, + rate_mapping_16_uncoupled, + quality_mapping_16, + -1, + 15000, + 19000, + + blocksize_16_short, + blocksize_16_long, + + _psy_tone_masteratt_16, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + + _psy_noiseguards_16, + _psy_noisebias_16_impulse, + _psy_noisebias_16_short, + _psy_noisebias_16_short, + _psy_noisebias_16, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_16_mapping, + _psy_compand_16_mapping, + + {_noise_start_16,_noise_start_16}, + { _noise_part_16, _noise_part_16}, + _noise_thresh_16, + + _psy_ath_floater_16, + _psy_ath_abs_16, + + _psy_lowpass_16, + + _psy_global_44, + _global_mapping_16, + _psy_stereo_modes_16, + + _floor_books, + _floor, + 2, + _floor_mapping_16, + + _mapres_template_16_uncoupled +}; diff --git a/libs/vorbis/modes/setup_22.h b/libs/vorbis/modes/setup_22.h new file mode 100644 index 0000000..4fd5e57 --- /dev/null +++ b/libs/vorbis/modes/setup_22.h @@ -0,0 +1,128 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 22kHz settings + last mod: $Id: setup_22.h 17026 2010-03-25 05:00:27Z xiphmont $ + + ********************************************************************/ + +static const double rate_mapping_22[4]={ + 15000.,20000.,44000.,86000. +}; + +static const double rate_mapping_22_uncoupled[4]={ + 16000.,28000.,50000.,90000. +}; + +static const double _psy_lowpass_22[4]={9.5,11.,30.,99.}; + +static const ve_setup_data_template ve_setup_22_stereo={ + 3, + rate_mapping_22, + quality_mapping_16, + 2, + 19000, + 26000, + + blocksize_16_short, + blocksize_16_long, + + _psy_tone_masteratt_16, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + + _psy_noiseguards_16, + _psy_noisebias_16_impulse, + _psy_noisebias_16_short, + _psy_noisebias_16_short, + _psy_noisebias_16, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_16_mapping, + _psy_compand_16_mapping, + + {_noise_start_16,_noise_start_16}, + { _noise_part_16, _noise_part_16}, + _noise_thresh_16, + + _psy_ath_floater_16, + _psy_ath_abs_16, + + _psy_lowpass_22, + + _psy_global_44, + _global_mapping_16, + _psy_stereo_modes_16, + + _floor_books, + _floor, + 2, + _floor_mapping_16, + + _mapres_template_16_stereo +}; + +static const ve_setup_data_template ve_setup_22_uncoupled={ + 3, + rate_mapping_22_uncoupled, + quality_mapping_16, + -1, + 19000, + 26000, + + blocksize_16_short, + blocksize_16_long, + + _psy_tone_masteratt_16, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + _vp_tonemask_adj_16, + + _psy_noiseguards_16, + _psy_noisebias_16_impulse, + _psy_noisebias_16_short, + _psy_noisebias_16_short, + _psy_noisebias_16, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_16_mapping, + _psy_compand_16_mapping, + + {_noise_start_16,_noise_start_16}, + { _noise_part_16, _noise_part_16}, + _noise_thresh_16, + + _psy_ath_floater_16, + _psy_ath_abs_16, + + _psy_lowpass_22, + + _psy_global_44, + _global_mapping_16, + _psy_stereo_modes_16, + + _floor_books, + _floor, + 2, + _floor_mapping_16, + + _mapres_template_16_uncoupled +}; diff --git a/libs/vorbis/modes/setup_32.h b/libs/vorbis/modes/setup_32.h new file mode 100644 index 0000000..2275ac9 --- /dev/null +++ b/libs/vorbis/modes/setup_32.h @@ -0,0 +1,132 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel settings for 32kHz + last mod: $Id: setup_32.h 16894 2010-02-12 20:32:12Z xiphmont $ + + ********************************************************************/ + +static const double rate_mapping_32[12]={ + 18000.,28000.,35000.,45000.,56000.,60000., + 75000.,90000.,100000.,115000.,150000.,190000., +}; + +static const double rate_mapping_32_un[12]={ + 30000.,42000.,52000.,64000.,72000.,78000., + 86000.,92000.,110000.,120000.,140000.,190000., +}; + +static const double _psy_lowpass_32[12]={ + 12.3,13.,13.,14.,15.,99.,99.,99.,99.,99.,99.,99. +}; + +static const ve_setup_data_template ve_setup_32_stereo={ + 11, + rate_mapping_32, + quality_mapping_44, + 2, + 26000, + 40000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_32, + + _psy_global_44, + _global_mapping_44, + _psy_stereo_modes_44, + + _floor_books, + _floor, + 2, + _floor_mapping_44, + + _mapres_template_44_stereo +}; + +static const ve_setup_data_template ve_setup_32_uncoupled={ + 11, + rate_mapping_32_un, + quality_mapping_44, + -1, + 26000, + 40000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_32, + + _psy_global_44, + _global_mapping_44, + NULL, + + _floor_books, + _floor, + 2, + _floor_mapping_44, + + _mapres_template_44_uncoupled +}; diff --git a/libs/vorbis/modes/setup_44.h b/libs/vorbis/modes/setup_44.h new file mode 100644 index 0000000..3b88a89 --- /dev/null +++ b/libs/vorbis/modes/setup_44.h @@ -0,0 +1,117 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel settings for 44.1/48kHz + last mod: $Id: setup_44.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + +#include "modes/floor_all.h" +#include "modes/residue_44.h" +#include "modes/psych_44.h" + +static const double rate_mapping_44_stereo[12]={ + 22500.,32000.,40000.,48000.,56000.,64000., + 80000.,96000.,112000.,128000.,160000.,250001. +}; + +static const double quality_mapping_44[12]={ + -.1,.0,.1,.2,.3,.4,.5,.6,.7,.8,.9,1.0 +}; + +static const int blocksize_short_44[11]={ + 512,256,256,256,256,256,256,256,256,256,256 +}; +static const int blocksize_long_44[11]={ + 4096,2048,2048,2048,2048,2048,2048,2048,2048,2048,2048 +}; + +static const double _psy_compand_short_mapping[12]={ + 0.5, 1., 1., 1.3, 1.6, 2., 2., 2., 2., 2., 2., 2. +}; +static const double _psy_compand_long_mapping[12]={ + 3.5, 4., 4., 4.3, 4.6, 5., 5., 5., 5., 5., 5., 5. +}; + +static const double _global_mapping_44[12]={ + /* 1., 1., 1.5, 2., 2., 2.5, 2.7, 3.0, 3.5, 4., 4. */ + 0., 1., 1., 1.5, 2., 2., 2.5, 2.7, 3.0, 3.7, 4., 4. +}; + +static const int _floor_mapping_44a[11]={ + 1,0,0,2,2,4,5,5,5,5,5 +}; + +static const int _floor_mapping_44b[11]={ + 8,7,7,7,7,7,7,7,7,7,7 +}; + +static const int _floor_mapping_44c[11]={ + 10,10,10,10,10,10,10,10,10,10,10 +}; + +static const int *_floor_mapping_44[]={ + _floor_mapping_44a, + _floor_mapping_44b, + _floor_mapping_44c, +}; + +static const ve_setup_data_template ve_setup_44_stereo={ + 11, + rate_mapping_44_stereo, + quality_mapping_44, + 2, + 40000, + 50000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_44, + + _psy_global_44, + _global_mapping_44, + _psy_stereo_modes_44, + + _floor_books, + _floor, + 2, + _floor_mapping_44, + + _mapres_template_44_stereo +}; diff --git a/libs/vorbis/modes/setup_44p51.h b/libs/vorbis/modes/setup_44p51.h new file mode 100644 index 0000000..e46468a --- /dev/null +++ b/libs/vorbis/modes/setup_44p51.h @@ -0,0 +1,74 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel settings for 44.1/48kHz 5.1 surround modes + last mod: $Id$ + + ********************************************************************/ + +#include "modes/residue_44p51.h" + +static const double rate_mapping_44p51[12]={ + 14000.,20000.,28000.,38000.,46000.,54000., + 75000.,96000.,120000.,140000.,180000.,240001. +}; + +static const ve_setup_data_template ve_setup_44_51={ + 11, + rate_mapping_44p51, + quality_mapping_44, + 6, + 40000, + 70000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_44, + + _psy_global_44, + _global_mapping_44, + _psy_stereo_modes_44, + + _floor_books, + _floor, + 3, + _floor_mapping_44, + + _mapres_template_44_51 +}; diff --git a/libs/vorbis/modes/setup_44u.h b/libs/vorbis/modes/setup_44u.h new file mode 100644 index 0000000..568b5f8 --- /dev/null +++ b/libs/vorbis/modes/setup_44u.h @@ -0,0 +1,74 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: toplevel settings for 44.1/48kHz uncoupled modes + last mod: $Id: setup_44u.h 16962 2010-03-11 07:30:34Z xiphmont $ + + ********************************************************************/ + +#include "modes/residue_44u.h" + +static const double rate_mapping_44_un[12]={ + 32000.,48000.,60000.,70000.,80000.,86000., + 96000.,110000.,120000.,140000.,160000.,240001. +}; + +static const ve_setup_data_template ve_setup_44_uncoupled={ + 11, + rate_mapping_44_un, + quality_mapping_44, + -1, + 40000, + 50000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_44, + + _psy_global_44, + _global_mapping_44, + _psy_stereo_modes_44, + + _floor_books, + _floor, + 2, + _floor_mapping_44, + + _mapres_template_44_uncoupled +}; diff --git a/libs/vorbis/modes/setup_8.h b/libs/vorbis/modes/setup_8.h new file mode 100644 index 0000000..14c4837 --- /dev/null +++ b/libs/vorbis/modes/setup_8.h @@ -0,0 +1,149 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: 8kHz settings + last mod: $Id: setup_8.h 16894 2010-02-12 20:32:12Z xiphmont $ + + ********************************************************************/ + +#include "psych_8.h" +#include "residue_8.h" + +static const int blocksize_8[2]={ + 512,512 +}; + +static const int _floor_mapping_8a[]={ + 6,6 +}; + +static const int *_floor_mapping_8[]={ + _floor_mapping_8a +}; + +static const double rate_mapping_8[3]={ + 6000.,9000.,32000., +}; + +static const double rate_mapping_8_uncoupled[3]={ + 8000.,14000.,42000., +}; + +static const double quality_mapping_8[3]={ + -.1,.0,1. +}; + +static const double _psy_compand_8_mapping[3]={ 0., 1., 1.}; + +static const double _global_mapping_8[3]={ 1., 2., 3. }; + +static const ve_setup_data_template ve_setup_8_stereo={ + 2, + rate_mapping_8, + quality_mapping_8, + 2, + 8000, + 9000, + + blocksize_8, + blocksize_8, + + _psy_tone_masteratt_8, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_8, + NULL, + _vp_tonemask_adj_8, + + _psy_noiseguards_8, + _psy_noisebias_8, + _psy_noisebias_8, + NULL, + NULL, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_8_mapping, + NULL, + + {_noise_start_8,_noise_start_8}, + {_noise_part_8,_noise_part_8}, + _noise_thresh_5only, + + _psy_ath_floater_8, + _psy_ath_abs_8, + + _psy_lowpass_8, + + _psy_global_44, + _global_mapping_8, + _psy_stereo_modes_8, + + _floor_books, + _floor, + 1, + _floor_mapping_8, + + _mapres_template_8_stereo +}; + +static const ve_setup_data_template ve_setup_8_uncoupled={ + 2, + rate_mapping_8_uncoupled, + quality_mapping_8, + -1, + 8000, + 9000, + + blocksize_8, + blocksize_8, + + _psy_tone_masteratt_8, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_8, + NULL, + _vp_tonemask_adj_8, + + _psy_noiseguards_8, + _psy_noisebias_8, + _psy_noisebias_8, + NULL, + NULL, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_8_mapping, + NULL, + + {_noise_start_8,_noise_start_8}, + {_noise_part_8,_noise_part_8}, + _noise_thresh_5only, + + _psy_ath_floater_8, + _psy_ath_abs_8, + + _psy_lowpass_8, + + _psy_global_44, + _global_mapping_8, + _psy_stereo_modes_8, + + _floor_books, + _floor, + 1, + _floor_mapping_8, + + _mapres_template_8_uncoupled +}; diff --git a/libs/vorbis/modes/setup_X.h b/libs/vorbis/modes/setup_X.h new file mode 100644 index 0000000..a69f5d4 --- /dev/null +++ b/libs/vorbis/modes/setup_X.h @@ -0,0 +1,225 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: catch-all toplevel settings for q modes only + last mod: $Id: setup_X.h 16894 2010-02-12 20:32:12Z xiphmont $ + + ********************************************************************/ + +static const double rate_mapping_X[12]={ + -1.,-1.,-1.,-1.,-1.,-1., + -1.,-1.,-1.,-1.,-1.,-1. +}; + +static const ve_setup_data_template ve_setup_X_stereo={ + 11, + rate_mapping_X, + quality_mapping_44, + 2, + 50000, + 200000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_44, + + _psy_global_44, + _global_mapping_44, + _psy_stereo_modes_44, + + _floor_books, + _floor, + 2, + _floor_mapping_44, + + _mapres_template_44_stereo +}; + +static const ve_setup_data_template ve_setup_X_uncoupled={ + 11, + rate_mapping_X, + quality_mapping_44, + -1, + 50000, + 200000, + + blocksize_short_44, + blocksize_long_44, + + _psy_tone_masteratt_44, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_otherblock, + _vp_tonemask_adj_longblock, + _vp_tonemask_adj_otherblock, + + _psy_noiseguards_44, + _psy_noisebias_impulse, + _psy_noisebias_padding, + _psy_noisebias_trans, + _psy_noisebias_long, + _psy_noise_suppress, + + _psy_compand_44, + _psy_compand_short_mapping, + _psy_compand_long_mapping, + + {_noise_start_short_44,_noise_start_long_44}, + {_noise_part_short_44,_noise_part_long_44}, + _noise_thresh_44, + + _psy_ath_floater, + _psy_ath_abs, + + _psy_lowpass_44, + + _psy_global_44, + _global_mapping_44, + NULL, + + _floor_books, + _floor, + 2, + _floor_mapping_44, + + _mapres_template_44_uncoupled +}; + +static const ve_setup_data_template ve_setup_XX_stereo={ + 2, + rate_mapping_X, + quality_mapping_8, + 2, + 0, + 8000, + + blocksize_8, + blocksize_8, + + _psy_tone_masteratt_8, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_8, + NULL, + _vp_tonemask_adj_8, + + _psy_noiseguards_8, + _psy_noisebias_8, + _psy_noisebias_8, + NULL, + NULL, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_8_mapping, + NULL, + + {_noise_start_8,_noise_start_8}, + {_noise_part_8,_noise_part_8}, + _noise_thresh_5only, + + _psy_ath_floater_8, + _psy_ath_abs_8, + + _psy_lowpass_8, + + _psy_global_44, + _global_mapping_8, + _psy_stereo_modes_8, + + _floor_books, + _floor, + 1, + _floor_mapping_8, + + _mapres_template_8_stereo +}; + +static const ve_setup_data_template ve_setup_XX_uncoupled={ + 2, + rate_mapping_X, + quality_mapping_8, + -1, + 0, + 8000, + + blocksize_8, + blocksize_8, + + _psy_tone_masteratt_8, + _psy_tone_0dB, + _psy_tone_suppress, + + _vp_tonemask_adj_8, + NULL, + _vp_tonemask_adj_8, + + _psy_noiseguards_8, + _psy_noisebias_8, + _psy_noisebias_8, + NULL, + NULL, + _psy_noise_suppress, + + _psy_compand_8, + _psy_compand_8_mapping, + NULL, + + {_noise_start_8,_noise_start_8}, + {_noise_part_8,_noise_part_8}, + _noise_thresh_5only, + + _psy_ath_floater_8, + _psy_ath_abs_8, + + _psy_lowpass_8, + + _psy_global_44, + _global_mapping_8, + _psy_stereo_modes_8, + + _floor_books, + _floor, + 1, + _floor_mapping_8, + + _mapres_template_8_uncoupled +}; diff --git a/libs/vorbis/os.h b/libs/vorbis/os.h new file mode 100644 index 0000000..276b4de --- /dev/null +++ b/libs/vorbis/os.h @@ -0,0 +1,186 @@ +#ifndef _OS_H +#define _OS_H +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: #ifdef jail to whip a few platforms into the UNIX ideal. + last mod: $Id: os.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include +#include + +#include "misc.h" + +#ifndef _V_IFDEFJAIL_H_ +# define _V_IFDEFJAIL_H_ + +# ifdef __GNUC__ +# define STIN static __inline__ +# elif _WIN32 +# define STIN static __inline +# else +# define STIN static +# endif + +#ifdef DJGPP +# define rint(x) (floor((x)+0.5f)) +#endif + +#ifndef M_PI +# define M_PI (3.1415926536f) +#endif + +#if defined(_WIN32) && !defined(__SYMBIAN32__) +# include +# define rint(x) (floor((x)+0.5f)) +# define NO_FLOAT_MATH_LIB +# define FAST_HYPOT(a, b) sqrt((a)*(a) + (b)*(b)) +#endif + +#if defined(__SYMBIAN32__) && defined(__WINS__) +void *_alloca(size_t size); +# define alloca _alloca +#endif + +#ifndef FAST_HYPOT +# define FAST_HYPOT hypot +#endif + +#endif + +#ifdef HAVE_ALLOCA_H +# include +#endif + +#ifdef USE_MEMORY_H +# include +#endif + +#ifndef min +# define min(x,y) ((x)>(y)?(y):(x)) +#endif + +#ifndef max +# define max(x,y) ((x)<(y)?(y):(x)) +#endif + + +/* Special i386 GCC implementation */ +#if defined(__i386__) && defined(__GNUC__) && !defined(__BEOS__) +# define VORBIS_FPU_CONTROL +/* both GCC and MSVC are kinda stupid about rounding/casting to int. + Because of encapsulation constraints (GCC can't see inside the asm + block and so we end up doing stupid things like a store/load that + is collectively a noop), we do it this way */ + +/* we must set up the fpu before this works!! */ + +typedef ogg_int16_t vorbis_fpu_control; + +static inline void vorbis_fpu_setround(vorbis_fpu_control *fpu){ + ogg_int16_t ret; + ogg_int16_t temp; + __asm__ __volatile__("fnstcw %0\n\t" + "movw %0,%%dx\n\t" + "andw $62463,%%dx\n\t" + "movw %%dx,%1\n\t" + "fldcw %1\n\t":"=m"(ret):"m"(temp): "dx"); + *fpu=ret; +} + +static inline void vorbis_fpu_restore(vorbis_fpu_control fpu){ + __asm__ __volatile__("fldcw %0":: "m"(fpu)); +} + +/* assumes the FPU is in round mode! */ +static inline int vorbis_ftoi(double f){ /* yes, double! Otherwise, + we get extra fst/fld to + truncate precision */ + int i; + __asm__("fistl %0": "=m"(i) : "t"(f)); + return(i); +} +#endif /* Special i386 GCC implementation */ + + +/* MSVC inline assembly. 32 bit only; inline ASM isn't implemented in the + * 64 bit compiler */ +#if defined(_MSC_VER) && !defined(_WIN64) && !defined(_WIN32_WCE) +# define VORBIS_FPU_CONTROL + +typedef ogg_int16_t vorbis_fpu_control; + +static __inline int vorbis_ftoi(double f){ + int i; + __asm{ + fld f + fistp i + } + return i; +} + +static __inline void vorbis_fpu_setround(vorbis_fpu_control *fpu){ +} + +static __inline void vorbis_fpu_restore(vorbis_fpu_control fpu){ +} + +#endif /* Special MSVC 32 bit implementation */ + + +/* Optimized code path for x86_64 builds. Uses SSE2 intrinsics. This can be + done safely because all x86_64 CPUs supports SSE2. */ +#if (defined(_MSC_VER) && defined(_WIN64)) || (defined(__GNUC__) && defined (__x86_64__)) +# define VORBIS_FPU_CONTROL + +typedef ogg_int16_t vorbis_fpu_control; + +#include +static __inline int vorbis_ftoi(double f){ + return _mm_cvtsd_si32(_mm_load_sd(&f)); +} + +static __inline void vorbis_fpu_setround(vorbis_fpu_control *fpu){ +} + +static __inline void vorbis_fpu_restore(vorbis_fpu_control fpu){ +} + +#endif /* Special MSVC x64 implementation */ + + +/* If no special implementation was found for the current compiler / platform, + use the default implementation here: */ +#ifndef VORBIS_FPU_CONTROL + +typedef int vorbis_fpu_control; + +static int vorbis_ftoi(double f){ + /* Note: MSVC and GCC (at least on some systems) round towards zero, thus, + the floor() call is required to ensure correct roudning of + negative numbers */ + return (int)floor(f+.5); +} + +/* We don't have special code for this compiler/arch, so do it the slow way */ +# define vorbis_fpu_setround(vorbis_fpu_control) {} +# define vorbis_fpu_restore(vorbis_fpu_control) {} + +#endif /* default implementation */ + +#endif /* _OS_H */ diff --git a/libs/vorbis/psy.c b/libs/vorbis/psy.c new file mode 100644 index 0000000..f7a44c6 --- /dev/null +++ b/libs/vorbis/psy.c @@ -0,0 +1,1206 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: psychoacoustics not including preecho + last mod: $Id: psy.c 18077 2011-09-02 02:49:00Z giles $ + + ********************************************************************/ + +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" + +#include "masking.h" +#include "psy.h" +#include "os.h" +#include "lpc.h" +#include "smallft.h" +#include "scales.h" +#include "misc.h" + +#define NEGINF -9999.f +static const double stereo_threshholds[]={0.0, .5, 1.0, 1.5, 2.5, 4.5, 8.5, 16.5, 9e10}; +static const double stereo_threshholds_limited[]={0.0, .5, 1.0, 1.5, 2.0, 2.5, 4.5, 8.5, 9e10}; + +vorbis_look_psy_global *_vp_global_look(vorbis_info *vi){ + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy_global *gi=&ci->psy_g_param; + vorbis_look_psy_global *look=_ogg_calloc(1,sizeof(*look)); + + look->channels=vi->channels; + + look->ampmax=-9999.; + look->gi=gi; + return(look); +} + +void _vp_global_free(vorbis_look_psy_global *look){ + if(look){ + memset(look,0,sizeof(*look)); + _ogg_free(look); + } +} + +void _vi_gpsy_free(vorbis_info_psy_global *i){ + if(i){ + memset(i,0,sizeof(*i)); + _ogg_free(i); + } +} + +void _vi_psy_free(vorbis_info_psy *i){ + if(i){ + memset(i,0,sizeof(*i)); + _ogg_free(i); + } +} + +static void min_curve(float *c, + float *c2){ + int i; + for(i=0;ic[i])c[i]=c2[i]; +} + +static void attenuate_curve(float *c,float att){ + int i; + for(i=0;iATH[j+k+ath_offset])min=ATH[j+k+ath_offset]; + }else{ + if(min>ATH[MAX_ATH-1])min=ATH[MAX_ATH-1]; + } + ath[j]=min; + } + + /* copy curves into working space, replicate the 50dB curve to 30 + and 40, replicate the 100dB curve to 110 */ + for(j=0;j<6;j++) + memcpy(workc[i][j+2],tonemasks[i][j],EHMER_MAX*sizeof(*tonemasks[i][j])); + memcpy(workc[i][0],tonemasks[i][0],EHMER_MAX*sizeof(*tonemasks[i][0])); + memcpy(workc[i][1],tonemasks[i][0],EHMER_MAX*sizeof(*tonemasks[i][0])); + + /* apply centered curve boost/decay */ + for(j=0;j0)adj=0.; + if(adj>0. && center_boost<0)adj=0.; + workc[i][j][k]+=adj; + } + } + + /* normalize curves so the driving amplitude is 0dB */ + /* make temp curves with the ATH overlayed */ + for(j=0;j an eighth of an octave and that the eighth + octave values may also be composited. */ + + /* which octave curves will we be compositing? */ + bin=floor(fromOC(i*.5)/binHz); + lo_curve= ceil(toOC(bin*binHz+1)*2); + hi_curve= floor(toOC((bin+1)*binHz)*2); + if(lo_curve>i)lo_curve=i; + if(lo_curve<0)lo_curve=0; + if(hi_curve>=P_BANDS)hi_curve=P_BANDS-1; + + for(m=0;mn)lo_bin=n; + if(lo_binn)hi_bin=n; + + for(;lworkc[k][m][j]) + brute_buffer[l]=workc[k][m][j]; + } + + for(;lworkc[k][m][EHMER_MAX-1]) + brute_buffer[l]=workc[k][m][EHMER_MAX-1]; + + } + + /* be equally paranoid about being valid up to next half ocatve */ + if(i+1n)lo_bin=n; + if(lo_binn)hi_bin=n; + + for(;lworkc[k][m][j]) + brute_buffer[l]=workc[k][m][j]; + } + + for(;lworkc[k][m][EHMER_MAX-1]) + brute_buffer[l]=workc[k][m][EHMER_MAX-1]; + + } + + + for(j=0;j=n){ + ret[i][m][j+2]=-999.; + }else{ + ret[i][m][j+2]=brute_buffer[bin]; + } + } + } + + /* add fenceposts */ + for(j=0;j-200.f)break; + ret[i][m][0]=j; + + for(j=EHMER_MAX-1;j>EHMER_OFFSET+1;j--) + if(ret[i][m][j+2]>-200.f) + break; + ret[i][m][1]=j; + + } + } + + return(ret); +} + +void _vp_psy_init(vorbis_look_psy *p,vorbis_info_psy *vi, + vorbis_info_psy_global *gi,int n,long rate){ + long i,j,lo=-99,hi=1; + long maxoc; + memset(p,0,sizeof(*p)); + + p->eighth_octave_lines=gi->eighth_octave_lines; + p->shiftoc=rint(log(gi->eighth_octave_lines*8.f)/log(2.f))-1; + + p->firstoc=toOC(.25f*rate*.5/n)*(1<<(p->shiftoc+1))-gi->eighth_octave_lines; + maxoc=toOC((n+.25f)*rate*.5/n)*(1<<(p->shiftoc+1))+.5f; + p->total_octave_lines=maxoc-p->firstoc+1; + p->ath=_ogg_malloc(n*sizeof(*p->ath)); + + p->octave=_ogg_malloc(n*sizeof(*p->octave)); + p->bark=_ogg_malloc(n*sizeof(*p->bark)); + p->vi=vi; + p->n=n; + p->rate=rate; + + /* AoTuV HF weighting */ + p->m_val = 1.; + if(rate < 26000) p->m_val = 0; + else if(rate < 38000) p->m_val = .94; /* 32kHz */ + else if(rate > 46000) p->m_val = 1.275; /* 48kHz */ + + /* set up the lookups for a given blocksize and sample rate */ + + for(i=0,j=0;iath[j]=base+100.; + base+=delta; + } + } + } + + for(;jath[j]=p->ath[j-1]; + } + + for(i=0;inoisewindowlominnoisewindowlo);lo++); + + for(;hi<=n && (hinoisewindowhimin || + toBARK(rate/(2*n)*hi)<(bark+vi->noisewindowhi));hi++); + + p->bark[i]=((lo-1)<<16)+(hi-1); + + } + + for(i=0;ioctave[i]=toOC((i+.25f)*.5*rate/n)*(1<<(p->shiftoc+1))+.5f; + + p->tonecurves=setup_tone_curves(vi->toneatt,rate*.5/n,n, + vi->tone_centerboost,vi->tone_decay); + + /* set up rolling noise median */ + p->noiseoffset=_ogg_malloc(P_NOISECURVES*sizeof(*p->noiseoffset)); + for(i=0;inoiseoffset[i]=_ogg_malloc(n*sizeof(**p->noiseoffset)); + + for(i=0;i=P_BANDS-1)halfoc=P_BANDS-1; + inthalfoc=(int)halfoc; + del=halfoc-inthalfoc; + + for(j=0;jnoiseoffset[j][i]= + p->vi->noiseoff[j][inthalfoc]*(1.-del) + + p->vi->noiseoff[j][inthalfoc+1]*del; + + } +#if 0 + { + static int ls=0; + _analysis_output_always("noiseoff0",ls,p->noiseoffset[0],n,1,0,0); + _analysis_output_always("noiseoff1",ls,p->noiseoffset[1],n,1,0,0); + _analysis_output_always("noiseoff2",ls++,p->noiseoffset[2],n,1,0,0); + } +#endif +} + +void _vp_psy_clear(vorbis_look_psy *p){ + int i,j; + if(p){ + if(p->ath)_ogg_free(p->ath); + if(p->octave)_ogg_free(p->octave); + if(p->bark)_ogg_free(p->bark); + if(p->tonecurves){ + for(i=0;itonecurves[i][j]); + } + _ogg_free(p->tonecurves[i]); + } + _ogg_free(p->tonecurves); + } + if(p->noiseoffset){ + for(i=0;inoiseoffset[i]); + } + _ogg_free(p->noiseoffset); + } + memset(p,0,sizeof(*p)); + } +} + +/* octave/(8*eighth_octave_lines) x scale and dB y scale */ +static void seed_curve(float *seed, + const float **curves, + float amp, + int oc, int n, + int linesper,float dBoffset){ + int i,post1; + int seedptr; + const float *posts,*curve; + + int choice=(int)((amp+dBoffset-P_LEVEL_0)*.1f); + choice=max(choice,0); + choice=min(choice,P_LEVELS-1); + posts=curves[choice]; + curve=posts+2; + post1=(int)posts[1]; + seedptr=oc+(posts[0]-EHMER_OFFSET)*linesper-(linesper>>1); + + for(i=posts[0];i0){ + float lin=amp+curve[i]; + if(seed[seedptr]=n)break; + } +} + +static void seed_loop(vorbis_look_psy *p, + const float ***curves, + const float *f, + const float *flr, + float *seed, + float specmax){ + vorbis_info_psy *vi=p->vi; + long n=p->n,i; + float dBoffset=vi->max_curve_dB-specmax; + + /* prime the working vector with peak values */ + + for(i=0;ioctave[i]; + while(i+1octave[i+1]==oc){ + i++; + if(f[i]>max)max=f[i]; + } + + if(max+6.f>flr[i]){ + oc=oc>>p->shiftoc; + + if(oc>=P_BANDS)oc=P_BANDS-1; + if(oc<0)oc=0; + + seed_curve(seed, + curves[oc], + max, + p->octave[i]-p->firstoc, + p->total_octave_lines, + p->eighth_octave_lines, + dBoffset); + } + } +} + +static void seed_chase(float *seeds, int linesper, long n){ + long *posstack=alloca(n*sizeof(*posstack)); + float *ampstack=alloca(n*sizeof(*ampstack)); + long stack=0; + long pos=0; + long i; + + for(i=0;i1 && ampstack[stack-1]<=ampstack[stack-2] && + iampstack[i]){ + endpos=posstack[i+1]; + }else{ + endpos=posstack[i]+linesper+1; /* +1 is important, else bin 0 is + discarded in short frames */ + } + if(endpos>n)endpos=n; + for(;pos +static void max_seeds(vorbis_look_psy *p, + float *seed, + float *flr){ + long n=p->total_octave_lines; + int linesper=p->eighth_octave_lines; + long linpos=0; + long pos; + + seed_chase(seed,linesper,n); /* for masking */ + + pos=p->octave[0]-p->firstoc-(linesper>>1); + + while(linpos+1n){ + float minV=seed[pos]; + long end=((p->octave[linpos]+p->octave[linpos+1])>>1)-p->firstoc; + if(minV>p->vi->tone_abs_limit)minV=p->vi->tone_abs_limit; + while(pos+1<=end){ + pos++; + if((seed[pos]>NEGINF && seed[pos]firstoc; + for(;linposn && p->octave[linpos]<=end;linpos++) + if(flr[linpos]total_octave_lines-1]; + for(;linposn;linpos++) + if(flr[linpos]> 16; + if( lo>=0 ) break; + hi = b[i] & 0xffff; + + tN = N[hi] + N[-lo]; + tX = X[hi] - X[-lo]; + tXX = XX[hi] + XX[-lo]; + tY = Y[hi] + Y[-lo]; + tXY = XY[hi] - XY[-lo]; + + A = tY * tXX - tX * tXY; + B = tN * tXY - tX * tY; + D = tN * tXX - tX * tX; + R = (A + x * B) / D; + if (R < 0.f) + R = 0.f; + + noise[i] = R - offset; + } + + for ( ;; i++, x += 1.f) { + + lo = b[i] >> 16; + hi = b[i] & 0xffff; + if(hi>=n)break; + + tN = N[hi] - N[lo]; + tX = X[hi] - X[lo]; + tXX = XX[hi] - XX[lo]; + tY = Y[hi] - Y[lo]; + tXY = XY[hi] - XY[lo]; + + A = tY * tXX - tX * tXY; + B = tN * tXY - tX * tY; + D = tN * tXX - tX * tX; + R = (A + x * B) / D; + if (R < 0.f) R = 0.f; + + noise[i] = R - offset; + } + for ( ; i < n; i++, x += 1.f) { + + R = (A + x * B) / D; + if (R < 0.f) R = 0.f; + + noise[i] = R - offset; + } + + if (fixed <= 0) return; + + for (i = 0, x = 0.f;; i++, x += 1.f) { + hi = i + fixed / 2; + lo = hi - fixed; + if(lo>=0)break; + + tN = N[hi] + N[-lo]; + tX = X[hi] - X[-lo]; + tXX = XX[hi] + XX[-lo]; + tY = Y[hi] + Y[-lo]; + tXY = XY[hi] - XY[-lo]; + + + A = tY * tXX - tX * tXY; + B = tN * tXY - tX * tY; + D = tN * tXX - tX * tX; + R = (A + x * B) / D; + + if (R - offset < noise[i]) noise[i] = R - offset; + } + for ( ;; i++, x += 1.f) { + + hi = i + fixed / 2; + lo = hi - fixed; + if(hi>=n)break; + + tN = N[hi] - N[lo]; + tX = X[hi] - X[lo]; + tXX = XX[hi] - XX[lo]; + tY = Y[hi] - Y[lo]; + tXY = XY[hi] - XY[lo]; + + A = tY * tXX - tX * tXY; + B = tN * tXY - tX * tY; + D = tN * tXX - tX * tX; + R = (A + x * B) / D; + + if (R - offset < noise[i]) noise[i] = R - offset; + } + for ( ; i < n; i++, x += 1.f) { + R = (A + x * B) / D; + if (R - offset < noise[i]) noise[i] = R - offset; + } +} + +void _vp_noisemask(vorbis_look_psy *p, + float *logmdct, + float *logmask){ + + int i,n=p->n; + float *work=alloca(n*sizeof(*work)); + + bark_noise_hybridmp(n,p->bark,logmdct,logmask, + 140.,-1); + + for(i=0;ibark,work,logmask,0., + p->vi->noisewindowfixed); + + for(i=0;i=NOISE_COMPAND_LEVELS)dB=NOISE_COMPAND_LEVELS-1; + if(dB<0)dB=0; + logmask[i]= work[i]+p->vi->noisecompand[dB]; + } + +} + +void _vp_tonemask(vorbis_look_psy *p, + float *logfft, + float *logmask, + float global_specmax, + float local_specmax){ + + int i,n=p->n; + + float *seed=alloca(sizeof(*seed)*p->total_octave_lines); + float att=local_specmax+p->vi->ath_adjatt; + for(i=0;itotal_octave_lines;i++)seed[i]=NEGINF; + + /* set the ATH (floating below localmax, not global max by a + specified att) */ + if(attvi->ath_maxatt)att=p->vi->ath_maxatt; + + for(i=0;iath[i]+att; + + /* tone masking */ + seed_loop(p,(const float ***)p->tonecurves,logfft,logmask,seed,global_specmax); + max_seeds(p,seed,logmask); + +} + +void _vp_offset_and_mix(vorbis_look_psy *p, + float *noise, + float *tone, + int offset_select, + float *logmask, + float *mdct, + float *logmdct){ + int i,n=p->n; + float de, coeffi, cx;/* AoTuV */ + float toneatt=p->vi->tone_masteratt[offset_select]; + + cx = p->m_val; + + for(i=0;inoiseoffset[offset_select][i]; + if(val>p->vi->noisemaxsupp)val=p->vi->noisemaxsupp; + logmask[i]=max(val,tone[i]+toneatt); + + + /* AoTuV */ + /** @ M1 ** + The following codes improve a noise problem. + A fundamental idea uses the value of masking and carries out + the relative compensation of the MDCT. + However, this code is not perfect and all noise problems cannot be solved. + by Aoyumi @ 2004/04/18 + */ + + if(offset_select == 1) { + coeffi = -17.2; /* coeffi is a -17.2dB threshold */ + val = val - logmdct[i]; /* val == mdct line value relative to floor in dB */ + + if(val > coeffi){ + /* mdct value is > -17.2 dB below floor */ + + de = 1.0-((val-coeffi)*0.005*cx); + /* pro-rated attenuation: + -0.00 dB boost if mdct value is -17.2dB (relative to floor) + -0.77 dB boost if mdct value is 0dB (relative to floor) + -1.64 dB boost if mdct value is +17.2dB (relative to floor) + etc... */ + + if(de < 0) de = 0.0001; + }else + /* mdct value is <= -17.2 dB below floor */ + + de = 1.0-((val-coeffi)*0.0003*cx); + /* pro-rated attenuation: + +0.00 dB atten if mdct value is -17.2dB (relative to floor) + +0.45 dB atten if mdct value is -34.4dB (relative to floor) + etc... */ + + mdct[i] *= de; + + } + } +} + +float _vp_ampmax_decay(float amp,vorbis_dsp_state *vd){ + vorbis_info *vi=vd->vi; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy_global *gi=&ci->psy_g_param; + + int n=ci->blocksizes[vd->W]/2; + float secs=(float)n/vi->rate; + + amp+=secs*gi->ampmax_att_per_sec; + if(amp<-9999)amp=-9999; + return(amp); +} + +static float FLOOR1_fromdB_LOOKUP[256]={ + 1.0649863e-07F, 1.1341951e-07F, 1.2079015e-07F, 1.2863978e-07F, + 1.3699951e-07F, 1.4590251e-07F, 1.5538408e-07F, 1.6548181e-07F, + 1.7623575e-07F, 1.8768855e-07F, 1.9988561e-07F, 2.128753e-07F, + 2.2670913e-07F, 2.4144197e-07F, 2.5713223e-07F, 2.7384213e-07F, + 2.9163793e-07F, 3.1059021e-07F, 3.3077411e-07F, 3.5226968e-07F, + 3.7516214e-07F, 3.9954229e-07F, 4.2550680e-07F, 4.5315863e-07F, + 4.8260743e-07F, 5.1396998e-07F, 5.4737065e-07F, 5.8294187e-07F, + 6.2082472e-07F, 6.6116941e-07F, 7.0413592e-07F, 7.4989464e-07F, + 7.9862701e-07F, 8.5052630e-07F, 9.0579828e-07F, 9.6466216e-07F, + 1.0273513e-06F, 1.0941144e-06F, 1.1652161e-06F, 1.2409384e-06F, + 1.3215816e-06F, 1.4074654e-06F, 1.4989305e-06F, 1.5963394e-06F, + 1.7000785e-06F, 1.8105592e-06F, 1.9282195e-06F, 2.0535261e-06F, + 2.1869758e-06F, 2.3290978e-06F, 2.4804557e-06F, 2.6416497e-06F, + 2.8133190e-06F, 2.9961443e-06F, 3.1908506e-06F, 3.3982101e-06F, + 3.6190449e-06F, 3.8542308e-06F, 4.1047004e-06F, 4.3714470e-06F, + 4.6555282e-06F, 4.9580707e-06F, 5.2802740e-06F, 5.6234160e-06F, + 5.9888572e-06F, 6.3780469e-06F, 6.7925283e-06F, 7.2339451e-06F, + 7.7040476e-06F, 8.2047000e-06F, 8.7378876e-06F, 9.3057248e-06F, + 9.9104632e-06F, 1.0554501e-05F, 1.1240392e-05F, 1.1970856e-05F, + 1.2748789e-05F, 1.3577278e-05F, 1.4459606e-05F, 1.5399272e-05F, + 1.6400004e-05F, 1.7465768e-05F, 1.8600792e-05F, 1.9809576e-05F, + 2.1096914e-05F, 2.2467911e-05F, 2.3928002e-05F, 2.5482978e-05F, + 2.7139006e-05F, 2.8902651e-05F, 3.0780908e-05F, 3.2781225e-05F, + 3.4911534e-05F, 3.7180282e-05F, 3.9596466e-05F, 4.2169667e-05F, + 4.4910090e-05F, 4.7828601e-05F, 5.0936773e-05F, 5.4246931e-05F, + 5.7772202e-05F, 6.1526565e-05F, 6.5524908e-05F, 6.9783085e-05F, + 7.4317983e-05F, 7.9147585e-05F, 8.4291040e-05F, 8.9768747e-05F, + 9.5602426e-05F, 0.00010181521F, 0.00010843174F, 0.00011547824F, + 0.00012298267F, 0.00013097477F, 0.00013948625F, 0.00014855085F, + 0.00015820453F, 0.00016848555F, 0.00017943469F, 0.00019109536F, + 0.00020351382F, 0.00021673929F, 0.00023082423F, 0.00024582449F, + 0.00026179955F, 0.00027881276F, 0.00029693158F, 0.00031622787F, + 0.00033677814F, 0.00035866388F, 0.00038197188F, 0.00040679456F, + 0.00043323036F, 0.00046138411F, 0.00049136745F, 0.00052329927F, + 0.00055730621F, 0.00059352311F, 0.00063209358F, 0.00067317058F, + 0.00071691700F, 0.00076350630F, 0.00081312324F, 0.00086596457F, + 0.00092223983F, 0.00098217216F, 0.0010459992F, 0.0011139742F, + 0.0011863665F, 0.0012634633F, 0.0013455702F, 0.0014330129F, + 0.0015261382F, 0.0016253153F, 0.0017309374F, 0.0018434235F, + 0.0019632195F, 0.0020908006F, 0.0022266726F, 0.0023713743F, + 0.0025254795F, 0.0026895994F, 0.0028643847F, 0.0030505286F, + 0.0032487691F, 0.0034598925F, 0.0036847358F, 0.0039241906F, + 0.0041792066F, 0.0044507950F, 0.0047400328F, 0.0050480668F, + 0.0053761186F, 0.0057254891F, 0.0060975636F, 0.0064938176F, + 0.0069158225F, 0.0073652516F, 0.0078438871F, 0.0083536271F, + 0.0088964928F, 0.009474637F, 0.010090352F, 0.010746080F, + 0.011444421F, 0.012188144F, 0.012980198F, 0.013823725F, + 0.014722068F, 0.015678791F, 0.016697687F, 0.017782797F, + 0.018938423F, 0.020169149F, 0.021479854F, 0.022875735F, + 0.024362330F, 0.025945531F, 0.027631618F, 0.029427276F, + 0.031339626F, 0.033376252F, 0.035545228F, 0.037855157F, + 0.040315199F, 0.042935108F, 0.045725273F, 0.048696758F, + 0.051861348F, 0.055231591F, 0.058820850F, 0.062643361F, + 0.066714279F, 0.071049749F, 0.075666962F, 0.080584227F, + 0.085821044F, 0.091398179F, 0.097337747F, 0.10366330F, + 0.11039993F, 0.11757434F, 0.12521498F, 0.13335215F, + 0.14201813F, 0.15124727F, 0.16107617F, 0.17154380F, + 0.18269168F, 0.19456402F, 0.20720788F, 0.22067342F, + 0.23501402F, 0.25028656F, 0.26655159F, 0.28387361F, + 0.30232132F, 0.32196786F, 0.34289114F, 0.36517414F, + 0.38890521F, 0.41417847F, 0.44109412F, 0.46975890F, + 0.50028648F, 0.53279791F, 0.56742212F, 0.60429640F, + 0.64356699F, 0.68538959F, 0.72993007F, 0.77736504F, + 0.82788260F, 0.88168307F, 0.9389798F, 1.F, +}; + +/* this is for per-channel noise normalization */ +static int apsort(const void *a, const void *b){ + float f1=**(float**)a; + float f2=**(float**)b; + return (f1f2); +} + +static void flag_lossless(int limit, float prepoint, float postpoint, float *mdct, + float *floor, int *flag, int i, int jn){ + int j; + for(j=0;j=limit-i ? postpoint : prepoint; + float r = fabs(mdct[j])/floor[j]; + if(rvi; + float **sort = alloca(n*sizeof(*sort)); + int j,count=0; + int start = (vi->normal_p ? vi->normal_start-i : n); + if(start>n)start=n; + + /* force classic behavior where only energy in the current band is considered */ + acc=0.f; + + /* still responsible for populating *out where noise norm not in + effect. There's no need to [re]populate *q in these areas */ + for(j=0;j pointlimit */ + if(ve<.25f && (!flags || j>=limit-i)){ + acc += ve; + sort[count++]=q+j; /* q is fabs(r) for unflagged element */ + }else{ + /* For now: no acc adjustment for nonzero quantization. populate *out and q as this value is final. */ + if(r[j]<0) + out[j] = -rint(sqrt(ve)); + else + out[j] = rint(sqrt(ve)); + q[j] = out[j]*out[j]*f[j]; + } + }/* else{ + again, no energy adjustment for error in nonzero quant-- for now + }*/ + } + + if(count){ + /* noise norm to do */ + qsort(sort,count,sizeof(*sort),apsort); + for(j=0;j=vi->normal_thresh){ + out[k]=unitnorm(r[k]); + acc-=1.f; + q[k]=f[k]; + }else{ + out[k]=0; + q[k]=0.f; + } + } + } + + return acc; +} + +/* Noise normalization, quantization and coupling are not wholly + seperable processes in depth>1 coupling. */ +void _vp_couple_quantize_normalize(int blobno, + vorbis_info_psy_global *g, + vorbis_look_psy *p, + vorbis_info_mapping0 *vi, + float **mdct, + int **iwork, + int *nonzero, + int sliding_lowpass, + int ch){ + + int i; + int n = p->n; + int partition=(p->vi->normal_p ? p->vi->normal_partition : 16); + int limit = g->coupling_pointlimit[p->vi->blockflag][blobno]; + float prepoint=stereo_threshholds[g->coupling_prepointamp[blobno]]; + float postpoint=stereo_threshholds[g->coupling_postpointamp[blobno]]; +#if 0 + float de=0.1*p->m_val; /* a blend of the AoTuV M2 and M3 code here and below */ +#endif + + /* mdct is our raw mdct output, floor not removed. */ + /* inout passes in the ifloor, passes back quantized result */ + + /* unquantized energy (negative indicates amplitude has negative sign) */ + float **raw = alloca(ch*sizeof(*raw)); + + /* dual pupose; quantized energy (if flag set), othersize fabs(raw) */ + float **quant = alloca(ch*sizeof(*quant)); + + /* floor energy */ + float **floor = alloca(ch*sizeof(*floor)); + + /* flags indicating raw/quantized status of elements in raw vector */ + int **flag = alloca(ch*sizeof(*flag)); + + /* non-zero flag working vector */ + int *nz = alloca(ch*sizeof(*nz)); + + /* energy surplus/defecit tracking */ + float *acc = alloca((ch+vi->coupling_steps)*sizeof(*acc)); + + /* The threshold of a stereo is changed with the size of n */ + if(n > 1000) + postpoint=stereo_threshholds_limited[g->coupling_postpointamp[blobno]]; + + raw[0] = alloca(ch*partition*sizeof(**raw)); + quant[0] = alloca(ch*partition*sizeof(**quant)); + floor[0] = alloca(ch*partition*sizeof(**floor)); + flag[0] = alloca(ch*partition*sizeof(**flag)); + + for(i=1;icoupling_steps;i++) + acc[i]=0.f; + + for(i=0;i n-i ? n-i : partition; + int step,track = 0; + + memcpy(nz,nonzero,sizeof(*nz)*ch); + + /* prefill */ + memset(flag[0],0,ch*partition*sizeof(**flag)); + for(k=0;kcoupling_steps;step++){ + int Mi = vi->coupling_mag[step]; + int Ai = vi->coupling_ang[step]; + int *iM = &iwork[Mi][i]; + int *iA = &iwork[Ai][i]; + float *reM = raw[Mi]; + float *reA = raw[Ai]; + float *qeM = quant[Mi]; + float *qeA = quant[Ai]; + float *floorM = floor[Mi]; + float *floorA = floor[Ai]; + int *fM = flag[Mi]; + int *fA = flag[Ai]; + + if(nz[Mi] || nz[Ai]){ + nz[Mi] = nz[Ai] = 1; + + for(j=0;jabs(B)){ + iA[j]=(A>0?A-B:B-A); + }else{ + iA[j]=(B>0?A-B:B-A); + iM[j]=B; + } + + /* collapse two equivalent tuples to one */ + if(iA[j]>=abs(iM[j])*2){ + iA[j]= -iA[j]; + iM[j]= -iM[j]; + } + + } + + }else{ + /* lossy (point) coupling */ + if(jcoupling_steps;i++){ + /* make sure coupling a zero and a nonzero channel results in two + nonzero channels. */ + if(nonzero[vi->coupling_mag[i]] || + nonzero[vi->coupling_ang[i]]){ + nonzero[vi->coupling_mag[i]]=1; + nonzero[vi->coupling_ang[i]]=1; + } + } +} diff --git a/libs/vorbis/psy.h b/libs/vorbis/psy.h new file mode 100644 index 0000000..c1ea824 --- /dev/null +++ b/libs/vorbis/psy.h @@ -0,0 +1,154 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: random psychoacoustics (not including preecho) + last mod: $Id: psy.h 16946 2010-03-03 16:12:40Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_PSY_H_ +#define _V_PSY_H_ +#include "smallft.h" + +#include "backends.h" +#include "envelope.h" + +#ifndef EHMER_MAX +#define EHMER_MAX 56 +#endif + +/* psychoacoustic setup ********************************************/ +#define P_BANDS 17 /* 62Hz to 16kHz */ +#define P_LEVELS 8 /* 30dB to 100dB */ +#define P_LEVEL_0 30. /* 30 dB */ +#define P_NOISECURVES 3 + +#define NOISE_COMPAND_LEVELS 40 +typedef struct vorbis_info_psy{ + int blockflag; + + float ath_adjatt; + float ath_maxatt; + + float tone_masteratt[P_NOISECURVES]; + float tone_centerboost; + float tone_decay; + float tone_abs_limit; + float toneatt[P_BANDS]; + + int noisemaskp; + float noisemaxsupp; + float noisewindowlo; + float noisewindowhi; + int noisewindowlomin; + int noisewindowhimin; + int noisewindowfixed; + float noiseoff[P_NOISECURVES][P_BANDS]; + float noisecompand[NOISE_COMPAND_LEVELS]; + + float max_curve_dB; + + int normal_p; + int normal_start; + int normal_partition; + double normal_thresh; +} vorbis_info_psy; + +typedef struct{ + int eighth_octave_lines; + + /* for block long/short tuning; encode only */ + float preecho_thresh[VE_BANDS]; + float postecho_thresh[VE_BANDS]; + float stretch_penalty; + float preecho_minenergy; + + float ampmax_att_per_sec; + + /* channel coupling config */ + int coupling_pkHz[PACKETBLOBS]; + int coupling_pointlimit[2][PACKETBLOBS]; + int coupling_prepointamp[PACKETBLOBS]; + int coupling_postpointamp[PACKETBLOBS]; + int sliding_lowpass[2][PACKETBLOBS]; + +} vorbis_info_psy_global; + +typedef struct { + float ampmax; + int channels; + + vorbis_info_psy_global *gi; + int coupling_pointlimit[2][P_NOISECURVES]; +} vorbis_look_psy_global; + + +typedef struct { + int n; + struct vorbis_info_psy *vi; + + float ***tonecurves; + float **noiseoffset; + + float *ath; + long *octave; /* in n.ocshift format */ + long *bark; + + long firstoc; + long shiftoc; + int eighth_octave_lines; /* power of two, please */ + int total_octave_lines; + long rate; /* cache it */ + + float m_val; /* Masking compensation value */ + +} vorbis_look_psy; + +extern void _vp_psy_init(vorbis_look_psy *p,vorbis_info_psy *vi, + vorbis_info_psy_global *gi,int n,long rate); +extern void _vp_psy_clear(vorbis_look_psy *p); +extern void *_vi_psy_dup(void *source); + +extern void _vi_psy_free(vorbis_info_psy *i); +extern vorbis_info_psy *_vi_psy_copy(vorbis_info_psy *i); + +extern void _vp_noisemask(vorbis_look_psy *p, + float *logmdct, + float *logmask); + +extern void _vp_tonemask(vorbis_look_psy *p, + float *logfft, + float *logmask, + float global_specmax, + float local_specmax); + +extern void _vp_offset_and_mix(vorbis_look_psy *p, + float *noise, + float *tone, + int offset_select, + float *logmask, + float *mdct, + float *logmdct); + +extern float _vp_ampmax_decay(float amp,vorbis_dsp_state *vd); + +extern void _vp_couple_quantize_normalize(int blobno, + vorbis_info_psy_global *g, + vorbis_look_psy *p, + vorbis_info_mapping0 *vi, + float **mdct, + int **iwork, + int *nonzero, + int sliding_lowpass, + int ch); + +#endif diff --git a/libs/vorbis/registry.c b/libs/vorbis/registry.c new file mode 100644 index 0000000..3961ed1 --- /dev/null +++ b/libs/vorbis/registry.c @@ -0,0 +1,45 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: registry for time, floor, res backends and channel mappings + last mod: $Id: registry.c 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "registry.h" +#include "misc.h" +/* seems like major overkill now; the backend numbers will grow into + the infrastructure soon enough */ + +extern const vorbis_func_floor floor0_exportbundle; +extern const vorbis_func_floor floor1_exportbundle; +extern const vorbis_func_residue residue0_exportbundle; +extern const vorbis_func_residue residue1_exportbundle; +extern const vorbis_func_residue residue2_exportbundle; +extern const vorbis_func_mapping mapping0_exportbundle; + +const vorbis_func_floor *const _floor_P[]={ + &floor0_exportbundle, + &floor1_exportbundle, +}; + +const vorbis_func_residue *const _residue_P[]={ + &residue0_exportbundle, + &residue1_exportbundle, + &residue2_exportbundle, +}; + +const vorbis_func_mapping *const _mapping_P[]={ + &mapping0_exportbundle, +}; diff --git a/libs/vorbis/registry.h b/libs/vorbis/registry.h new file mode 100644 index 0000000..3ae0477 --- /dev/null +++ b/libs/vorbis/registry.h @@ -0,0 +1,32 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: registry for time, floor, res backends and channel mappings + last mod: $Id: registry.h 15531 2008-11-24 23:50:06Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_REG_H_ +#define _V_REG_H_ + +#define VI_TRANSFORMB 1 +#define VI_WINDOWB 1 +#define VI_TIMEB 1 +#define VI_FLOORB 2 +#define VI_RESB 3 +#define VI_MAPB 1 + +extern const vorbis_func_floor *const _floor_P[]; +extern const vorbis_func_residue *const _residue_P[]; +extern const vorbis_func_mapping *const _mapping_P[]; + +#endif diff --git a/libs/vorbis/res0.c b/libs/vorbis/res0.c new file mode 100644 index 0000000..0ec17f6 --- /dev/null +++ b/libs/vorbis/res0.c @@ -0,0 +1,889 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2010 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: residue backend 0, 1 and 2 implementation + last mod: $Id: res0.c 17556 2010-10-21 18:25:19Z tterribe $ + + ********************************************************************/ + +/* Slow, slow, slow, simpleminded and did I mention it was slow? The + encode/decode loops are coded for clarity and performance is not + yet even a nagging little idea lurking in the shadows. Oh and BTW, + it's slow. */ + +#include +#include +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "registry.h" +#include "codebook.h" +#include "misc.h" +#include "os.h" + +/*#define TRAIN_RES 1*/ +/*#define TRAIN_RESAUX 1*/ + +#if defined(TRAIN_RES) || defined (TRAIN_RESAUX) +#include +#endif + +typedef struct { + vorbis_info_residue0 *info; + + int parts; + int stages; + codebook *fullbooks; + codebook *phrasebook; + codebook ***partbooks; + + int partvals; + int **decodemap; + + long postbits; + long phrasebits; + long frames; + +#if defined(TRAIN_RES) || defined(TRAIN_RESAUX) + int train_seq; + long *training_data[8][64]; + float training_max[8][64]; + float training_min[8][64]; + float tmin; + float tmax; + int submap; +#endif + +} vorbis_look_residue0; + +void res0_free_info(vorbis_info_residue *i){ + vorbis_info_residue0 *info=(vorbis_info_residue0 *)i; + if(info){ + memset(info,0,sizeof(*info)); + _ogg_free(info); + } +} + +void res0_free_look(vorbis_look_residue *i){ + int j; + if(i){ + + vorbis_look_residue0 *look=(vorbis_look_residue0 *)i; + +#ifdef TRAIN_RES + { + int j,k,l; + for(j=0;jparts;j++){ + /*fprintf(stderr,"partition %d: ",j);*/ + for(k=0;k<8;k++) + if(look->training_data[k][j]){ + char buffer[80]; + FILE *of; + codebook *statebook=look->partbooks[j][k]; + + /* long and short into the same bucket by current convention */ + sprintf(buffer,"res_sub%d_part%d_pass%d.vqd",look->submap,j,k); + of=fopen(buffer,"a"); + + for(l=0;lentries;l++) + fprintf(of,"%d:%ld\n",l,look->training_data[k][j][l]); + + fclose(of); + + /*fprintf(stderr,"%d(%.2f|%.2f) ",k, + look->training_min[k][j],look->training_max[k][j]);*/ + + _ogg_free(look->training_data[k][j]); + look->training_data[k][j]=NULL; + } + /*fprintf(stderr,"\n");*/ + } + } + fprintf(stderr,"min/max residue: %g::%g\n",look->tmin,look->tmax); + + /*fprintf(stderr,"residue bit usage %f:%f (%f total)\n", + (float)look->phrasebits/look->frames, + (float)look->postbits/look->frames, + (float)(look->postbits+look->phrasebits)/look->frames);*/ +#endif + + + /*vorbis_info_residue0 *info=look->info; + + fprintf(stderr, + "%ld frames encoded in %ld phrasebits and %ld residue bits " + "(%g/frame) \n",look->frames,look->phrasebits, + look->resbitsflat, + (look->phrasebits+look->resbitsflat)/(float)look->frames); + + for(j=0;jparts;j++){ + long acc=0; + fprintf(stderr,"\t[%d] == ",j); + for(k=0;kstages;k++) + if((info->secondstages[j]>>k)&1){ + fprintf(stderr,"%ld,",look->resbits[j][k]); + acc+=look->resbits[j][k]; + } + + fprintf(stderr,":: (%ld vals) %1.2fbits/sample\n",look->resvals[j], + acc?(float)acc/(look->resvals[j]*info->grouping):0); + } + fprintf(stderr,"\n");*/ + + for(j=0;jparts;j++) + if(look->partbooks[j])_ogg_free(look->partbooks[j]); + _ogg_free(look->partbooks); + for(j=0;jpartvals;j++) + _ogg_free(look->decodemap[j]); + _ogg_free(look->decodemap); + + memset(look,0,sizeof(*look)); + _ogg_free(look); + } +} + +static int ilog(unsigned int v){ + int ret=0; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +static int icount(unsigned int v){ + int ret=0; + while(v){ + ret+=v&1; + v>>=1; + } + return(ret); +} + + +void res0_pack(vorbis_info_residue *vr,oggpack_buffer *opb){ + vorbis_info_residue0 *info=(vorbis_info_residue0 *)vr; + int j,acc=0; + oggpack_write(opb,info->begin,24); + oggpack_write(opb,info->end,24); + + oggpack_write(opb,info->grouping-1,24); /* residue vectors to group and + code with a partitioned book */ + oggpack_write(opb,info->partitions-1,6); /* possible partition choices */ + oggpack_write(opb,info->groupbook,8); /* group huffman book */ + + /* secondstages is a bitmask; as encoding progresses pass by pass, a + bitmask of one indicates this partition class has bits to write + this pass */ + for(j=0;jpartitions;j++){ + if(ilog(info->secondstages[j])>3){ + /* yes, this is a minor hack due to not thinking ahead */ + oggpack_write(opb,info->secondstages[j],3); + oggpack_write(opb,1,1); + oggpack_write(opb,info->secondstages[j]>>3,5); + }else + oggpack_write(opb,info->secondstages[j],4); /* trailing zero */ + acc+=icount(info->secondstages[j]); + } + for(j=0;jbooklist[j],8); + +} + +/* vorbis_info is for range checking */ +vorbis_info_residue *res0_unpack(vorbis_info *vi,oggpack_buffer *opb){ + int j,acc=0; + vorbis_info_residue0 *info=_ogg_calloc(1,sizeof(*info)); + codec_setup_info *ci=vi->codec_setup; + + info->begin=oggpack_read(opb,24); + info->end=oggpack_read(opb,24); + info->grouping=oggpack_read(opb,24)+1; + info->partitions=oggpack_read(opb,6)+1; + info->groupbook=oggpack_read(opb,8); + + /* check for premature EOP */ + if(info->groupbook<0)goto errout; + + for(j=0;jpartitions;j++){ + int cascade=oggpack_read(opb,3); + int cflag=oggpack_read(opb,1); + if(cflag<0) goto errout; + if(cflag){ + int c=oggpack_read(opb,5); + if(c<0) goto errout; + cascade|=(c<<3); + } + info->secondstages[j]=cascade; + + acc+=icount(cascade); + } + for(j=0;jbooklist[j]=book; + } + + if(info->groupbook>=ci->books)goto errout; + for(j=0;jbooklist[j]>=ci->books)goto errout; + if(ci->book_param[info->booklist[j]]->maptype==0)goto errout; + } + + /* verify the phrasebook is not specifying an impossible or + inconsistent partitioning scheme. */ + /* modify the phrasebook ranging check from r16327; an early beta + encoder had a bug where it used an oversized phrasebook by + accident. These files should continue to be playable, but don't + allow an exploit */ + { + int entries = ci->book_param[info->groupbook]->entries; + int dim = ci->book_param[info->groupbook]->dim; + int partvals = 1; + if (dim<1) goto errout; + while(dim>0){ + partvals *= info->partitions; + if(partvals > entries) goto errout; + dim--; + } + info->partvals = partvals; + } + + return(info); + errout: + res0_free_info(info); + return(NULL); +} + +vorbis_look_residue *res0_look(vorbis_dsp_state *vd, + vorbis_info_residue *vr){ + vorbis_info_residue0 *info=(vorbis_info_residue0 *)vr; + vorbis_look_residue0 *look=_ogg_calloc(1,sizeof(*look)); + codec_setup_info *ci=vd->vi->codec_setup; + + int j,k,acc=0; + int dim; + int maxstage=0; + look->info=info; + + look->parts=info->partitions; + look->fullbooks=ci->fullbooks; + look->phrasebook=ci->fullbooks+info->groupbook; + dim=look->phrasebook->dim; + + look->partbooks=_ogg_calloc(look->parts,sizeof(*look->partbooks)); + + for(j=0;jparts;j++){ + int stages=ilog(info->secondstages[j]); + if(stages){ + if(stages>maxstage)maxstage=stages; + look->partbooks[j]=_ogg_calloc(stages,sizeof(*look->partbooks[j])); + for(k=0;ksecondstages[j]&(1<partbooks[j][k]=ci->fullbooks+info->booklist[acc++]; +#ifdef TRAIN_RES + look->training_data[k][j]=_ogg_calloc(look->partbooks[j][k]->entries, + sizeof(***look->training_data)); +#endif + } + } + } + + look->partvals=1; + for(j=0;jpartvals*=look->parts; + + look->stages=maxstage; + look->decodemap=_ogg_malloc(look->partvals*sizeof(*look->decodemap)); + for(j=0;jpartvals;j++){ + long val=j; + long mult=look->partvals/look->parts; + look->decodemap[j]=_ogg_malloc(dim*sizeof(*look->decodemap[j])); + for(k=0;kparts; + look->decodemap[j][k]=deco; + } + } +#if defined(TRAIN_RES) || defined (TRAIN_RESAUX) + { + static int train_seq=0; + look->train_seq=train_seq++; + } +#endif + return(look); +} + +/* break an abstraction and copy some code for performance purposes */ +static int local_book_besterror(codebook *book,int *a){ + int dim=book->dim; + int i,j,o; + int minval=book->minval; + int del=book->delta; + int qv=book->quantvals; + int ze=(qv>>1); + int index=0; + /* assumes integer/centered encoder codebook maptype 1 no more than dim 8 */ + int p[8]={0,0,0,0,0,0,0,0}; + + if(del!=1){ + for(i=0,o=dim;i>1))/del; + int m = (v=qv?qv-1:m)); + p[o]=v*del+minval; + } + }else{ + for(i=0,o=dim;i=qv?qv-1:m)); + p[o]=v*del+minval; + } + } + + if(book->c->lengthlist[index]<=0){ + const static_codebook *c=book->c; + int best=-1; + /* assumes integer/centered encoder codebook maptype 1 no more than dim 8 */ + int e[8]={0,0,0,0,0,0,0,0}; + int maxval = book->minval + book->delta*(book->quantvals-1); + for(i=0;ientries;i++){ + if(c->lengthlist[i]>0){ + int this=0; + for(j=0;j=maxval) + e[j++]=0; + if(e[j]>=0) + e[j]+=book->delta; + e[j]= -e[j]; + } + } + + if(index>-1){ + for(i=0;idim; + int step=n/dim; + + for(i=0;i=0) + acc[entry]++; +#endif + + bits+=vorbis_book_encode(book,entry,opb); + + } + + return(bits); +} + +static long **_01class(vorbis_block *vb,vorbis_look_residue *vl, + int **in,int ch){ + long i,j,k; + vorbis_look_residue0 *look=(vorbis_look_residue0 *)vl; + vorbis_info_residue0 *info=look->info; + + /* move all this setup out later */ + int samples_per_partition=info->grouping; + int possible_partitions=info->partitions; + int n=info->end-info->begin; + + int partvals=n/samples_per_partition; + long **partword=_vorbis_block_alloc(vb,ch*sizeof(*partword)); + float scale=100./samples_per_partition; + + /* we find the partition type for each partition of each + channel. We'll go back and do the interleaved encoding in a + bit. For now, clarity */ + + for(i=0;ibegin; + for(j=0;jmax)max=abs(in[j][offset+k]); + ent+=abs(in[j][offset+k]); + } + ent*=scale; + + for(k=0;kclassmetric1[k] && + (info->classmetric2[k]<0 || entclassmetric2[k])) + break; + + partword[j][i]=k; + } + } + +#ifdef TRAIN_RESAUX + { + FILE *of; + char buffer[80]; + + for(i=0;itrain_seq); + of=fopen(buffer,"a"); + for(j=0;jframes++; + + return(partword); +} + +/* designed for stereo or other modes where the partition size is an + integer multiple of the number of channels encoded in the current + submap */ +static long **_2class(vorbis_block *vb,vorbis_look_residue *vl,int **in, + int ch){ + long i,j,k,l; + vorbis_look_residue0 *look=(vorbis_look_residue0 *)vl; + vorbis_info_residue0 *info=look->info; + + /* move all this setup out later */ + int samples_per_partition=info->grouping; + int possible_partitions=info->partitions; + int n=info->end-info->begin; + + int partvals=n/samples_per_partition; + long **partword=_vorbis_block_alloc(vb,sizeof(*partword)); + +#if defined(TRAIN_RES) || defined (TRAIN_RESAUX) + FILE *of; + char buffer[80]; +#endif + + partword[0]=_vorbis_block_alloc(vb,partvals*sizeof(*partword[0])); + memset(partword[0],0,partvals*sizeof(*partword[0])); + + for(i=0,l=info->begin/ch;imagmax)magmax=abs(in[0][l]); + for(k=1;kangmax)angmax=abs(in[k][l]); + l++; + } + + for(j=0;jclassmetric1[j] && + angmax<=info->classmetric2[j]) + break; + + partword[0][i]=j; + + } + +#ifdef TRAIN_RESAUX + sprintf(buffer,"resaux_%d.vqd",look->train_seq); + of=fopen(buffer,"a"); + for(i=0;iframes++; + + return(partword); +} + +static int _01forward(oggpack_buffer *opb, + vorbis_block *vb,vorbis_look_residue *vl, + int **in,int ch, + long **partword, + int (*encode)(oggpack_buffer *,int *,int, + codebook *,long *), + int submap){ + long i,j,k,s; + vorbis_look_residue0 *look=(vorbis_look_residue0 *)vl; + vorbis_info_residue0 *info=look->info; + +#ifdef TRAIN_RES + look->submap=submap; +#endif + + /* move all this setup out later */ + int samples_per_partition=info->grouping; + int possible_partitions=info->partitions; + int partitions_per_word=look->phrasebook->dim; + int n=info->end-info->begin; + + int partvals=n/samples_per_partition; + long resbits[128]; + long resvals[128]; + +#ifdef TRAIN_RES + for(i=0;ibegin;jend;j++){ + if(in[i][j]>look->tmax)look->tmax=in[i][j]; + if(in[i][j]tmin)look->tmin=in[i][j]; + } +#endif + + memset(resbits,0,sizeof(resbits)); + memset(resvals,0,sizeof(resvals)); + + /* we code the partition words for each channel, then the residual + words for a partition per channel until we've written all the + residual words for that partition word. Then write the next + partition channel words... */ + + for(s=0;sstages;s++){ + + for(i=0;iphrasebook->entries) + look->phrasebits+=vorbis_book_encode(look->phrasebook,val,opb); +#if 0 /*def TRAIN_RES*/ + else + fprintf(stderr,"!"); +#endif + + } + } + + /* now we encode interleaved residual values for the partitions */ + for(k=0;kbegin; + + for(j=0;jsecondstages[partword[j][i]]&(1<partbooks[partword[j][i]][s]; + if(statebook){ + int ret; + long *accumulator=NULL; + +#ifdef TRAIN_RES + accumulator=look->training_data[s][partword[j][i]]; + { + int l; + int *samples=in[j]+offset; + for(l=0;ltraining_min[s][partword[j][i]]) + look->training_min[s][partword[j][i]]=samples[l]; + if(samples[l]>look->training_max[s][partword[j][i]]) + look->training_max[s][partword[j][i]]=samples[l]; + } + } +#endif + + ret=encode(opb,in[j]+offset,samples_per_partition, + statebook,accumulator); + + look->postbits+=ret; + resbits[partword[j][i]]+=ret; + } + } + } + } + } + } + + /*{ + long total=0; + long totalbits=0; + fprintf(stderr,"%d :: ",vb->mode); + for(k=0;kinfo; + + /* move all this setup out later */ + int samples_per_partition=info->grouping; + int partitions_per_word=look->phrasebook->dim; + int max=vb->pcmend>>1; + int end=(info->endend:max); + int n=end-info->begin; + + if(n>0){ + int partvals=n/samples_per_partition; + int partwords=(partvals+partitions_per_word-1)/partitions_per_word; + int ***partword=alloca(ch*sizeof(*partword)); + + for(j=0;jstages;s++){ + + /* each loop decodes on partition codeword containing + partitions_per_word partitions */ + for(i=0,l=0;iphrasebook,&vb->opb); + + if(temp==-1 || temp>=info->partvals)goto eopbreak; + partword[j][l]=look->decodemap[temp]; + if(partword[j][l]==NULL)goto errout; + } + } + + /* now we decode residual values for the partitions */ + for(k=0;kbegin+i*samples_per_partition; + if(info->secondstages[partword[j][l][k]]&(1<partbooks[partword[j][l][k]][s]; + if(stagebook){ + if(decodepart(stagebook,in[j]+offset,&vb->opb, + samples_per_partition)==-1)goto eopbreak; + } + } + } + } + } + } + errout: + eopbreak: + return(0); +} + +int res0_inverse(vorbis_block *vb,vorbis_look_residue *vl, + float **in,int *nonzero,int ch){ + int i,used=0; + for(i=0;ipcmend/2,used=0; + + /* don't duplicate the code; use a working vector hack for now and + reshape ourselves into a single channel res1 */ + /* ugly; reallocs for each coupling pass :-( */ + int *work=_vorbis_block_alloc(vb,ch*n*sizeof(*work)); + for(i=0;iinfo; + + /* move all this setup out later */ + int samples_per_partition=info->grouping; + int partitions_per_word=look->phrasebook->dim; + int max=(vb->pcmend*ch)>>1; + int end=(info->endend:max); + int n=end-info->begin; + + if(n>0){ + int partvals=n/samples_per_partition; + int partwords=(partvals+partitions_per_word-1)/partitions_per_word; + int **partword=_vorbis_block_alloc(vb,partwords*sizeof(*partword)); + + for(i=0;istages;s++){ + for(i=0,l=0;iphrasebook,&vb->opb); + if(temp==-1 || temp>=info->partvals)goto eopbreak; + partword[l]=look->decodemap[temp]; + if(partword[l]==NULL)goto errout; + } + + /* now we decode residual values for the partitions */ + for(k=0;ksecondstages[partword[l][k]]&(1<partbooks[partword[l][k]][s]; + + if(stagebook){ + if(vorbis_book_decodevv_add(stagebook,in, + i*samples_per_partition+info->begin,ch, + &vb->opb,samples_per_partition)==-1) + goto eopbreak; + } + } + } + } + } + errout: + eopbreak: + return(0); +} + + +const vorbis_func_residue residue0_exportbundle={ + NULL, + &res0_unpack, + &res0_look, + &res0_free_info, + &res0_free_look, + NULL, + NULL, + &res0_inverse +}; + +const vorbis_func_residue residue1_exportbundle={ + &res0_pack, + &res0_unpack, + &res0_look, + &res0_free_info, + &res0_free_look, + &res1_class, + &res1_forward, + &res1_inverse +}; + +const vorbis_func_residue residue2_exportbundle={ + &res0_pack, + &res0_unpack, + &res0_look, + &res0_free_info, + &res0_free_look, + &res2_class, + &res2_forward, + &res2_inverse +}; diff --git a/libs/vorbis/scales.h b/libs/vorbis/scales.h new file mode 100644 index 0000000..613f796 --- /dev/null +++ b/libs/vorbis/scales.h @@ -0,0 +1,90 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: linear scale -> dB, Bark and Mel scales + last mod: $Id: scales.h 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_SCALES_H_ +#define _V_SCALES_H_ + +#include +#include "os.h" + +#ifdef _MSC_VER +/* MS Visual Studio doesn't have C99 inline keyword. */ +#define inline __inline +#endif + +/* 20log10(x) */ +#define VORBIS_IEEE_FLOAT32 1 +#ifdef VORBIS_IEEE_FLOAT32 + +static inline float unitnorm(float x){ + union { + ogg_uint32_t i; + float f; + } ix; + ix.f = x; + ix.i = (ix.i & 0x80000000U) | (0x3f800000U); + return ix.f; +} + +/* Segher was off (too high) by ~ .3 decibel. Center the conversion correctly. */ +static inline float todB(const float *x){ + union { + ogg_uint32_t i; + float f; + } ix; + ix.f = *x; + ix.i = ix.i&0x7fffffff; + return (float)(ix.i * 7.17711438e-7f -764.6161886f); +} + +#define todB_nn(x) todB(x) + +#else + +static float unitnorm(float x){ + if(x<0)return(-1.f); + return(1.f); +} + +#define todB(x) (*(x)==0?-400.f:log(*(x)**(x))*4.34294480f) +#define todB_nn(x) (*(x)==0.f?-400.f:log(*(x))*8.6858896f) + +#endif + +#define fromdB(x) (exp((x)*.11512925f)) + +/* The bark scale equations are approximations, since the original + table was somewhat hand rolled. The below are chosen to have the + best possible fit to the rolled tables, thus their somewhat odd + appearance (these are more accurate and over a longer range than + the oft-quoted bark equations found in the texts I have). The + approximations are valid from 0 - 30kHz (nyquist) or so. + + all f in Hz, z in Bark */ + +#define toBARK(n) (13.1f*atan(.00074f*(n))+2.24f*atan((n)*(n)*1.85e-8f)+1e-4f*(n)) +#define fromBARK(z) (102.f*(z)-2.f*pow(z,2.f)+.4f*pow(z,3.f)+pow(1.46f,z)-1.f) +#define toMEL(n) (log(1.f+(n)*.001f)*1442.695f) +#define fromMEL(m) (1000.f*exp((m)/1442.695f)-1000.f) + +/* Frequency to octave. We arbitrarily declare 63.5 Hz to be octave + 0.0 */ + +#define toOC(n) (log(n)*1.442695f-5.965784f) +#define fromOC(o) (exp(((o)+5.965784f)*.693147f)) + +#endif diff --git a/libs/vorbis/sharedbook.c b/libs/vorbis/sharedbook.c new file mode 100644 index 0000000..b0eda6d --- /dev/null +++ b/libs/vorbis/sharedbook.c @@ -0,0 +1,579 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: basic shared codebook operations + last mod: $Id: sharedbook.c 17030 2010-03-25 06:52:55Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include "os.h" +#include "misc.h" +#include "vorbis/codec.h" +#include "codebook.h" +#include "scales.h" + +/**** pack/unpack helpers ******************************************/ +int _ilog(unsigned int v){ + int ret=0; + while(v){ + ret++; + v>>=1; + } + return(ret); +} + +/* 32 bit float (not IEEE; nonnormalized mantissa + + biased exponent) : neeeeeee eeemmmmm mmmmmmmm mmmmmmmm + Why not IEEE? It's just not that important here. */ + +#define VQ_FEXP 10 +#define VQ_FMAN 21 +#define VQ_FEXP_BIAS 768 /* bias toward values smaller than 1. */ + +/* doesn't currently guard under/overflow */ +long _float32_pack(float val){ + int sign=0; + long exp; + long mant; + if(val<0){ + sign=0x80000000; + val= -val; + } + exp= floor(log(val)/log(2.f)+.001); /*+epsilon*/ + mant=rint(ldexp(val,(VQ_FMAN-1)-exp)); + exp=(exp+VQ_FEXP_BIAS)<>VQ_FMAN; + if(sign)mant= -mant; + return(ldexp(mant,exp-(VQ_FMAN-1)-VQ_FEXP_BIAS)); +} + +/* given a list of word lengths, generate a list of codewords. Works + for length ordered or unordered, always assigns the lowest valued + codewords first. Extended to handle unused entries (length 0) */ +ogg_uint32_t *_make_words(long *l,long n,long sparsecount){ + long i,j,count=0; + ogg_uint32_t marker[33]; + ogg_uint32_t *r=_ogg_malloc((sparsecount?sparsecount:n)*sizeof(*r)); + memset(marker,0,sizeof(marker)); + + for(i=0;i0){ + ogg_uint32_t entry=marker[length]; + + /* when we claim a node for an entry, we also claim the nodes + below it (pruning off the imagined tree that may have dangled + from it) as well as blocking the use of any nodes directly + above for leaves */ + + /* update ourself */ + if(length<32 && (entry>>length)){ + /* error condition; the lengths must specify an overpopulated tree */ + _ogg_free(r); + return(NULL); + } + r[count++]=entry; + + /* Look to see if the next shorter marker points to the node + above. if so, update it and repeat. */ + { + for(j=length;j>0;j--){ + + if(marker[j]&1){ + /* have to jump branches */ + if(j==1) + marker[1]++; + else + marker[j]=marker[j-1]<<1; + break; /* invariant says next upper marker would already + have been moved if it was on the same path */ + } + marker[j]++; + } + } + + /* prune the tree; the implicit invariant says all the longer + markers were dangling from our just-taken node. Dangle them + from our *new* node. */ + for(j=length+1;j<33;j++) + if((marker[j]>>1) == entry){ + entry=marker[j]; + marker[j]=marker[j-1]<<1; + }else + break; + }else + if(sparsecount==0)count++; + } + + /* sanity check the huffman tree; an underpopulated tree must be + rejected. The only exception is the one-node pseudo-nil tree, + which appears to be underpopulated because the tree doesn't + really exist; there's only one possible 'codeword' or zero bits, + but the above tree-gen code doesn't mark that. */ + if(sparsecount != 1){ + for(i=1;i<33;i++) + if(marker[i] & (0xffffffffUL>>(32-i))){ + _ogg_free(r); + return(NULL); + } + } + + /* bitreverse the words because our bitwise packer/unpacker is LSb + endian */ + for(i=0,count=0;i>j)&1; + } + + if(sparsecount){ + if(l[i]) + r[count++]=temp; + }else + r[count++]=temp; + } + + return(r); +} + +/* there might be a straightforward one-line way to do the below + that's portable and totally safe against roundoff, but I haven't + thought of it. Therefore, we opt on the side of caution */ +long _book_maptype1_quantvals(const static_codebook *b){ + long vals=floor(pow((float)b->entries,1.f/b->dim)); + + /* the above *should* be reliable, but we'll not assume that FP is + ever reliable when bitstream sync is at stake; verify via integer + means that vals really is the greatest value of dim for which + vals^b->bim <= b->entries */ + /* treat the above as an initial guess */ + while(1){ + long acc=1; + long acc1=1; + int i; + for(i=0;idim;i++){ + acc*=vals; + acc1*=vals+1; + } + if(acc<=b->entries && acc1>b->entries){ + return(vals); + }else{ + if(acc>b->entries){ + vals--; + }else{ + vals++; + } + } + } +} + +/* unpack the quantized list of values for encode/decode ***********/ +/* we need to deal with two map types: in map type 1, the values are + generated algorithmically (each column of the vector counts through + the values in the quant vector). in map type 2, all the values came + in in an explicit list. Both value lists must be unpacked */ +float *_book_unquantize(const static_codebook *b,int n,int *sparsemap){ + long j,k,count=0; + if(b->maptype==1 || b->maptype==2){ + int quantvals; + float mindel=_float32_unpack(b->q_min); + float delta=_float32_unpack(b->q_delta); + float *r=_ogg_calloc(n*b->dim,sizeof(*r)); + + /* maptype 1 and 2 both use a quantized value vector, but + different sizes */ + switch(b->maptype){ + case 1: + /* most of the time, entries%dimensions == 0, but we need to be + well defined. We define that the possible vales at each + scalar is values == entries/dim. If entries%dim != 0, we'll + have 'too few' values (values*dimentries;j++){ + if((sparsemap && b->lengthlist[j]) || !sparsemap){ + float last=0.f; + int indexdiv=1; + for(k=0;kdim;k++){ + int index= (j/indexdiv)%quantvals; + float val=b->quantlist[index]; + val=fabs(val)*delta+mindel+last; + if(b->q_sequencep)last=val; + if(sparsemap) + r[sparsemap[count]*b->dim+k]=val; + else + r[count*b->dim+k]=val; + indexdiv*=quantvals; + } + count++; + } + + } + break; + case 2: + for(j=0;jentries;j++){ + if((sparsemap && b->lengthlist[j]) || !sparsemap){ + float last=0.f; + + for(k=0;kdim;k++){ + float val=b->quantlist[j*b->dim+k]; + val=fabs(val)*delta+mindel+last; + if(b->q_sequencep)last=val; + if(sparsemap) + r[sparsemap[count]*b->dim+k]=val; + else + r[count*b->dim+k]=val; + } + count++; + } + } + break; + } + + return(r); + } + return(NULL); +} + +void vorbis_staticbook_destroy(static_codebook *b){ + if(b->allocedp){ + if(b->quantlist)_ogg_free(b->quantlist); + if(b->lengthlist)_ogg_free(b->lengthlist); + memset(b,0,sizeof(*b)); + _ogg_free(b); + } /* otherwise, it is in static memory */ +} + +void vorbis_book_clear(codebook *b){ + /* static book is not cleared; we're likely called on the lookup and + the static codebook belongs to the info struct */ + if(b->valuelist)_ogg_free(b->valuelist); + if(b->codelist)_ogg_free(b->codelist); + + if(b->dec_index)_ogg_free(b->dec_index); + if(b->dec_codelengths)_ogg_free(b->dec_codelengths); + if(b->dec_firsttable)_ogg_free(b->dec_firsttable); + + memset(b,0,sizeof(*b)); +} + +int vorbis_book_init_encode(codebook *c,const static_codebook *s){ + + memset(c,0,sizeof(*c)); + c->c=s; + c->entries=s->entries; + c->used_entries=s->entries; + c->dim=s->dim; + c->codelist=_make_words(s->lengthlist,s->entries,0); + /*c->valuelist=_book_unquantize(s,s->entries,NULL);*/ + c->quantvals=_book_maptype1_quantvals(s); + c->minval=(int)rint(_float32_unpack(s->q_min)); + c->delta=(int)rint(_float32_unpack(s->q_delta)); + + return(0); +} + +static ogg_uint32_t bitreverse(ogg_uint32_t x){ + x= ((x>>16)&0x0000ffffUL) | ((x<<16)&0xffff0000UL); + x= ((x>> 8)&0x00ff00ffUL) | ((x<< 8)&0xff00ff00UL); + x= ((x>> 4)&0x0f0f0f0fUL) | ((x<< 4)&0xf0f0f0f0UL); + x= ((x>> 2)&0x33333333UL) | ((x<< 2)&0xccccccccUL); + return((x>> 1)&0x55555555UL) | ((x<< 1)&0xaaaaaaaaUL); +} + +static int sort32a(const void *a,const void *b){ + return ( **(ogg_uint32_t **)a>**(ogg_uint32_t **)b)- + ( **(ogg_uint32_t **)a<**(ogg_uint32_t **)b); +} + +/* decode codebook arrangement is more heavily optimized than encode */ +int vorbis_book_init_decode(codebook *c,const static_codebook *s){ + int i,j,n=0,tabn; + int *sortindex; + memset(c,0,sizeof(*c)); + + /* count actually used entries */ + for(i=0;ientries;i++) + if(s->lengthlist[i]>0) + n++; + + c->entries=s->entries; + c->used_entries=n; + c->dim=s->dim; + + if(n>0){ + + /* two different remappings go on here. + + First, we collapse the likely sparse codebook down only to + actually represented values/words. This collapsing needs to be + indexed as map-valueless books are used to encode original entry + positions as integers. + + Second, we reorder all vectors, including the entry index above, + by sorted bitreversed codeword to allow treeless decode. */ + + /* perform sort */ + ogg_uint32_t *codes=_make_words(s->lengthlist,s->entries,c->used_entries); + ogg_uint32_t **codep=alloca(sizeof(*codep)*n); + + if(codes==NULL)goto err_out; + + for(i=0;icodelist=_ogg_malloc(n*sizeof(*c->codelist)); + /* the index is a reverse index */ + for(i=0;icodelist[sortindex[i]]=codes[i]; + _ogg_free(codes); + + + c->valuelist=_book_unquantize(s,n,sortindex); + c->dec_index=_ogg_malloc(n*sizeof(*c->dec_index)); + + for(n=0,i=0;ientries;i++) + if(s->lengthlist[i]>0) + c->dec_index[sortindex[n++]]=i; + + c->dec_codelengths=_ogg_malloc(n*sizeof(*c->dec_codelengths)); + for(n=0,i=0;ientries;i++) + if(s->lengthlist[i]>0) + c->dec_codelengths[sortindex[n++]]=s->lengthlist[i]; + + c->dec_firsttablen=_ilog(c->used_entries)-4; /* this is magic */ + if(c->dec_firsttablen<5)c->dec_firsttablen=5; + if(c->dec_firsttablen>8)c->dec_firsttablen=8; + + tabn=1<dec_firsttablen; + c->dec_firsttable=_ogg_calloc(tabn,sizeof(*c->dec_firsttable)); + c->dec_maxlength=0; + + for(i=0;idec_maxlengthdec_codelengths[i]) + c->dec_maxlength=c->dec_codelengths[i]; + if(c->dec_codelengths[i]<=c->dec_firsttablen){ + ogg_uint32_t orig=bitreverse(c->codelist[i]); + for(j=0;j<(1<<(c->dec_firsttablen-c->dec_codelengths[i]));j++) + c->dec_firsttable[orig|(j<dec_codelengths[i])]=i+1; + } + } + + /* now fill in 'unused' entries in the firsttable with hi/lo search + hints for the non-direct-hits */ + { + ogg_uint32_t mask=0xfffffffeUL<<(31-c->dec_firsttablen); + long lo=0,hi=0; + + for(i=0;idec_firsttablen); + if(c->dec_firsttable[bitreverse(word)]==0){ + while((lo+1)codelist[lo+1]<=word)lo++; + while( hi=(c->codelist[hi]&mask))hi++; + + /* we only actually have 15 bits per hint to play with here. + In order to overflow gracefully (nothing breaks, efficiency + just drops), encode as the difference from the extremes. */ + { + unsigned long loval=lo; + unsigned long hival=n-hi; + + if(loval>0x7fff)loval=0x7fff; + if(hival>0x7fff)hival=0x7fff; + c->dec_firsttable[bitreverse(word)]= + 0x80000000UL | (loval<<15) | hival; + } + } + } + } + } + + return(0); + err_out: + vorbis_book_clear(c); + return(-1); +} + +long vorbis_book_codeword(codebook *book,int entry){ + if(book->c) /* only use with encode; decode optimizations are + allowed to break this */ + return book->codelist[entry]; + return -1; +} + +long vorbis_book_codelen(codebook *book,int entry){ + if(book->c) /* only use with encode; decode optimizations are + allowed to break this */ + return book->c->lengthlist[entry]; + return -1; +} + +#ifdef _V_SELFTEST + +/* Unit tests of the dequantizer; this stuff will be OK + cross-platform, I simply want to be sure that special mapping cases + actually work properly; a bug could go unnoticed for a while */ + +#include + +/* cases: + + no mapping + full, explicit mapping + algorithmic mapping + + nonsequential + sequential +*/ + +static long full_quantlist1[]={0,1,2,3, 4,5,6,7, 8,3,6,1}; +static long partial_quantlist1[]={0,7,2}; + +/* no mapping */ +static_codebook test1={ + 4,16, + NULL, + 0, + 0,0,0,0, + NULL, + 0 +}; +static float *test1_result=NULL; + +/* linear, full mapping, nonsequential */ +static_codebook test2={ + 4,3, + NULL, + 2, + -533200896,1611661312,4,0, + full_quantlist1, + 0 +}; +static float test2_result[]={-3,-2,-1,0, 1,2,3,4, 5,0,3,-2}; + +/* linear, full mapping, sequential */ +static_codebook test3={ + 4,3, + NULL, + 2, + -533200896,1611661312,4,1, + full_quantlist1, + 0 +}; +static float test3_result[]={-3,-5,-6,-6, 1,3,6,10, 5,5,8,6}; + +/* linear, algorithmic mapping, nonsequential */ +static_codebook test4={ + 3,27, + NULL, + 1, + -533200896,1611661312,4,0, + partial_quantlist1, + 0 +}; +static float test4_result[]={-3,-3,-3, 4,-3,-3, -1,-3,-3, + -3, 4,-3, 4, 4,-3, -1, 4,-3, + -3,-1,-3, 4,-1,-3, -1,-1,-3, + -3,-3, 4, 4,-3, 4, -1,-3, 4, + -3, 4, 4, 4, 4, 4, -1, 4, 4, + -3,-1, 4, 4,-1, 4, -1,-1, 4, + -3,-3,-1, 4,-3,-1, -1,-3,-1, + -3, 4,-1, 4, 4,-1, -1, 4,-1, + -3,-1,-1, 4,-1,-1, -1,-1,-1}; + +/* linear, algorithmic mapping, sequential */ +static_codebook test5={ + 3,27, + NULL, + 1, + -533200896,1611661312,4,1, + partial_quantlist1, + 0 +}; +static float test5_result[]={-3,-6,-9, 4, 1,-2, -1,-4,-7, + -3, 1,-2, 4, 8, 5, -1, 3, 0, + -3,-4,-7, 4, 3, 0, -1,-2,-5, + -3,-6,-2, 4, 1, 5, -1,-4, 0, + -3, 1, 5, 4, 8,12, -1, 3, 7, + -3,-4, 0, 4, 3, 7, -1,-2, 2, + -3,-6,-7, 4, 1, 0, -1,-4,-5, + -3, 1, 0, 4, 8, 7, -1, 3, 2, + -3,-4,-5, 4, 3, 2, -1,-2,-3}; + +void run_test(static_codebook *b,float *comp){ + float *out=_book_unquantize(b,b->entries,NULL); + int i; + + if(comp){ + if(!out){ + fprintf(stderr,"_book_unquantize incorrectly returned NULL\n"); + exit(1); + } + + for(i=0;ientries*b->dim;i++) + if(fabs(out[i]-comp[i])>.0001){ + fprintf(stderr,"disagreement in unquantized and reference data:\n" + "position %d, %g != %g\n",i,out[i],comp[i]); + exit(1); + } + + }else{ + if(out){ + fprintf(stderr,"_book_unquantize returned a value array: \n" + " correct result should have been NULL\n"); + exit(1); + } + } +} + +int main(){ + /* run the nine dequant tests, and compare to the hand-rolled results */ + fprintf(stderr,"Dequant test 1... "); + run_test(&test1,test1_result); + fprintf(stderr,"OK\nDequant test 2... "); + run_test(&test2,test2_result); + fprintf(stderr,"OK\nDequant test 3... "); + run_test(&test3,test3_result); + fprintf(stderr,"OK\nDequant test 4... "); + run_test(&test4,test4_result); + fprintf(stderr,"OK\nDequant test 5... "); + run_test(&test5,test5_result); + fprintf(stderr,"OK\n\n"); + + return(0); +} + +#endif diff --git a/libs/vorbis/smallft.c b/libs/vorbis/smallft.c new file mode 100644 index 0000000..ae2bc41 --- /dev/null +++ b/libs/vorbis/smallft.c @@ -0,0 +1,1255 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: *unnormalized* fft transform + last mod: $Id: smallft.c 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +/* FFT implementation from OggSquish, minus cosine transforms, + * minus all but radix 2/4 case. In Vorbis we only need this + * cut-down version. + * + * To do more than just power-of-two sized vectors, see the full + * version I wrote for NetLib. + * + * Note that the packing is a little strange; rather than the FFT r/i + * packing following R_0, I_n, R_1, I_1, R_2, I_2 ... R_n-1, I_n-1, + * it follows R_0, R_1, I_1, R_2, I_2 ... R_n-1, I_n-1, I_n like the + * FORTRAN version + */ + +#include +#include +#include +#include "smallft.h" +#include "os.h" +#include "misc.h" + +static void drfti1(int n, float *wa, int *ifac){ + static int ntryh[4] = { 4,2,3,5 }; + static float tpi = 6.28318530717958648f; + float arg,argh,argld,fi; + int ntry=0,i,j=-1; + int k1, l1, l2, ib; + int ld, ii, ip, is, nq, nr; + int ido, ipm, nfm1; + int nl=n; + int nf=0; + + L101: + j++; + if (j < 4) + ntry=ntryh[j]; + else + ntry+=2; + + L104: + nq=nl/ntry; + nr=nl-ntry*nq; + if (nr!=0) goto L101; + + nf++; + ifac[nf+1]=ntry; + nl=nq; + if(ntry!=2)goto L107; + if(nf==1)goto L107; + + for (i=1;i>1; + ipp2=ip; + idp2=ido; + nbd=(ido-1)>>1; + t0=l1*ido; + t10=ip*ido; + + if(ido==1)goto L119; + for(ik=0;ikl1){ + for(j=1;j>1; + ipp2=ip; + ipph=(ip+1)>>1; + if(idol1)goto L139; + + is= -ido-1; + t1=0; + for(j=1;jn==1)return; + drftf1(l->n,data,l->trigcache,l->trigcache+l->n,l->splitcache); +} + +void drft_backward(drft_lookup *l,float *data){ + if (l->n==1)return; + drftb1(l->n,data,l->trigcache,l->trigcache+l->n,l->splitcache); +} + +void drft_init(drft_lookup *l,int n){ + l->n=n; + l->trigcache=_ogg_calloc(3*n,sizeof(*l->trigcache)); + l->splitcache=_ogg_calloc(32,sizeof(*l->splitcache)); + fdrffti(n, l->trigcache, l->splitcache); +} + +void drft_clear(drft_lookup *l){ + if(l){ + if(l->trigcache)_ogg_free(l->trigcache); + if(l->splitcache)_ogg_free(l->splitcache); + memset(l,0,sizeof(*l)); + } +} diff --git a/libs/vorbis/smallft.h b/libs/vorbis/smallft.h new file mode 100644 index 0000000..4564973 --- /dev/null +++ b/libs/vorbis/smallft.h @@ -0,0 +1,34 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: fft transform + last mod: $Id: smallft.h 13293 2007-07-24 00:09:47Z xiphmont $ + + ********************************************************************/ + +#ifndef _V_SMFT_H_ +#define _V_SMFT_H_ + +#include "vorbis/codec.h" + +typedef struct { + int n; + float *trigcache; + int *splitcache; +} drft_lookup; + +extern void drft_forward(drft_lookup *l,float *data); +extern void drft_backward(drft_lookup *l,float *data); +extern void drft_init(drft_lookup *l,int n); +extern void drft_clear(drft_lookup *l); + +#endif diff --git a/libs/vorbis/synthesis.c b/libs/vorbis/synthesis.c new file mode 100644 index 0000000..1af211d --- /dev/null +++ b/libs/vorbis/synthesis.c @@ -0,0 +1,184 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: single-block PCM synthesis + last mod: $Id: synthesis.c 17474 2010-09-30 03:41:41Z gmaxwell $ + + ********************************************************************/ + +#include +#include +#include "vorbis/codec.h" +#include "codec_internal.h" +#include "registry.h" +#include "misc.h" +#include "os.h" + +int vorbis_synthesis(vorbis_block *vb,ogg_packet *op){ + vorbis_dsp_state *vd= vb ? vb->vd : 0; + private_state *b= vd ? vd->backend_state : 0; + vorbis_info *vi= vd ? vd->vi : 0; + codec_setup_info *ci= vi ? vi->codec_setup : 0; + oggpack_buffer *opb=vb ? &vb->opb : 0; + int type,mode,i; + + if (!vd || !b || !vi || !ci || !opb) { + return OV_EBADPACKET; + } + + /* first things first. Make sure decode is ready */ + _vorbis_block_ripcord(vb); + oggpack_readinit(opb,op->packet,op->bytes); + + /* Check the packet type */ + if(oggpack_read(opb,1)!=0){ + /* Oops. This is not an audio data packet */ + return(OV_ENOTAUDIO); + } + + /* read our mode and pre/post windowsize */ + mode=oggpack_read(opb,b->modebits); + if(mode==-1){ + return(OV_EBADPACKET); + } + + vb->mode=mode; + if(!ci->mode_param[mode]){ + return(OV_EBADPACKET); + } + + vb->W=ci->mode_param[mode]->blockflag; + if(vb->W){ + + /* this doesn;t get mapped through mode selection as it's used + only for window selection */ + vb->lW=oggpack_read(opb,1); + vb->nW=oggpack_read(opb,1); + if(vb->nW==-1){ + return(OV_EBADPACKET); + } + }else{ + vb->lW=0; + vb->nW=0; + } + + /* more setup */ + vb->granulepos=op->granulepos; + vb->sequence=op->packetno; + vb->eofflag=op->e_o_s; + + /* alloc pcm passback storage */ + vb->pcmend=ci->blocksizes[vb->W]; + vb->pcm=_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels); + for(i=0;ichannels;i++) + vb->pcm[i]=_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i])); + + /* unpack_header enforces range checking */ + type=ci->map_type[ci->mode_param[mode]->mapping]; + + return(_mapping_P[type]->inverse(vb,ci->map_param[ci->mode_param[mode]-> + mapping])); +} + +/* used to track pcm position without actually performing decode. + Useful for sequential 'fast forward' */ +int vorbis_synthesis_trackonly(vorbis_block *vb,ogg_packet *op){ + vorbis_dsp_state *vd=vb->vd; + private_state *b=vd->backend_state; + vorbis_info *vi=vd->vi; + codec_setup_info *ci=vi->codec_setup; + oggpack_buffer *opb=&vb->opb; + int mode; + + /* first things first. Make sure decode is ready */ + _vorbis_block_ripcord(vb); + oggpack_readinit(opb,op->packet,op->bytes); + + /* Check the packet type */ + if(oggpack_read(opb,1)!=0){ + /* Oops. This is not an audio data packet */ + return(OV_ENOTAUDIO); + } + + /* read our mode and pre/post windowsize */ + mode=oggpack_read(opb,b->modebits); + if(mode==-1)return(OV_EBADPACKET); + + vb->mode=mode; + if(!ci->mode_param[mode]){ + return(OV_EBADPACKET); + } + + vb->W=ci->mode_param[mode]->blockflag; + if(vb->W){ + vb->lW=oggpack_read(opb,1); + vb->nW=oggpack_read(opb,1); + if(vb->nW==-1) return(OV_EBADPACKET); + }else{ + vb->lW=0; + vb->nW=0; + } + + /* more setup */ + vb->granulepos=op->granulepos; + vb->sequence=op->packetno; + vb->eofflag=op->e_o_s; + + /* no pcm */ + vb->pcmend=0; + vb->pcm=NULL; + + return(0); +} + +long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op){ + codec_setup_info *ci=vi->codec_setup; + oggpack_buffer opb; + int mode; + + oggpack_readinit(&opb,op->packet,op->bytes); + + /* Check the packet type */ + if(oggpack_read(&opb,1)!=0){ + /* Oops. This is not an audio data packet */ + return(OV_ENOTAUDIO); + } + + { + int modebits=0; + int v=ci->modes; + while(v>1){ + modebits++; + v>>=1; + } + + /* read our mode and pre/post windowsize */ + mode=oggpack_read(&opb,modebits); + } + if(mode==-1)return(OV_EBADPACKET); + return(ci->blocksizes[ci->mode_param[mode]->blockflag]); +} + +int vorbis_synthesis_halfrate(vorbis_info *vi,int flag){ + /* set / clear half-sample-rate mode */ + codec_setup_info *ci=vi->codec_setup; + + /* right now, our MDCT can't handle < 64 sample windows. */ + if(ci->blocksizes[0]<=64 && flag)return -1; + ci->halfrate_flag=(flag?1:0); + return 0; +} + +int vorbis_synthesis_halfrate_p(vorbis_info *vi){ + codec_setup_info *ci=vi->codec_setup; + return ci->halfrate_flag; +} diff --git a/libs/vorbis/vorbisenc.c b/libs/vorbis/vorbisenc.c new file mode 100644 index 0000000..f0f7c08 --- /dev/null +++ b/libs/vorbis/vorbisenc.c @@ -0,0 +1,1215 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: simple programmatic interface for encoder mode setup + last mod: $Id: vorbisenc.c 17028 2010-03-25 05:22:15Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include + +#include "vorbis/codec.h" +#include "vorbis/vorbisenc.h" + +#include "codec_internal.h" + +#include "os.h" +#include "misc.h" + +/* careful with this; it's using static array sizing to make managing + all the modes a little less annoying. If we use a residue backend + with > 12 partition types, or a different division of iteration, + this needs to be updated. */ +typedef struct { + const static_codebook *books[12][4]; +} static_bookblock; + +typedef struct { + int res_type; + int limit_type; /* 0 lowpass limited, 1 point stereo limited */ + int grouping; + const vorbis_info_residue0 *res; + const static_codebook *book_aux; + const static_codebook *book_aux_managed; + const static_bookblock *books_base; + const static_bookblock *books_base_managed; +} vorbis_residue_template; + +typedef struct { + const vorbis_info_mapping0 *map; + const vorbis_residue_template *res; +} vorbis_mapping_template; + +typedef struct vp_adjblock{ + int block[P_BANDS]; +} vp_adjblock; + +typedef struct { + int data[NOISE_COMPAND_LEVELS]; +} compandblock; + +/* high level configuration information for setting things up + step-by-step with the detailed vorbis_encode_ctl interface. + There's a fair amount of redundancy such that interactive setup + does not directly deal with any vorbis_info or codec_setup_info + initialization; it's all stored (until full init) in this highlevel + setup, then flushed out to the real codec setup structs later. */ + +typedef struct { + int att[P_NOISECURVES]; + float boost; + float decay; +} att3; +typedef struct { int data[P_NOISECURVES]; } adj3; + +typedef struct { + int pre[PACKETBLOBS]; + int post[PACKETBLOBS]; + float kHz[PACKETBLOBS]; + float lowpasskHz[PACKETBLOBS]; +} adj_stereo; + +typedef struct { + int lo; + int hi; + int fixed; +} noiseguard; +typedef struct { + int data[P_NOISECURVES][17]; +} noise3; + +typedef struct { + int mappings; + const double *rate_mapping; + const double *quality_mapping; + int coupling_restriction; + long samplerate_min_restriction; + long samplerate_max_restriction; + + + const int *blocksize_short; + const int *blocksize_long; + + const att3 *psy_tone_masteratt; + const int *psy_tone_0dB; + const int *psy_tone_dBsuppress; + + const vp_adjblock *psy_tone_adj_impulse; + const vp_adjblock *psy_tone_adj_long; + const vp_adjblock *psy_tone_adj_other; + + const noiseguard *psy_noiseguards; + const noise3 *psy_noise_bias_impulse; + const noise3 *psy_noise_bias_padding; + const noise3 *psy_noise_bias_trans; + const noise3 *psy_noise_bias_long; + const int *psy_noise_dBsuppress; + + const compandblock *psy_noise_compand; + const double *psy_noise_compand_short_mapping; + const double *psy_noise_compand_long_mapping; + + const int *psy_noise_normal_start[2]; + const int *psy_noise_normal_partition[2]; + const double *psy_noise_normal_thresh; + + const int *psy_ath_float; + const int *psy_ath_abs; + + const double *psy_lowpass; + + const vorbis_info_psy_global *global_params; + const double *global_mapping; + const adj_stereo *stereo_modes; + + const static_codebook *const *const *const floor_books; + const vorbis_info_floor1 *floor_params; + const int floor_mappings; + const int **floor_mapping_list; + + const vorbis_mapping_template *maps; +} ve_setup_data_template; + +/* a few static coder conventions */ +static const vorbis_info_mode _mode_template[2]={ + {0,0,0,0}, + {1,0,0,1} +}; + +static const vorbis_info_mapping0 _map_nominal[2]={ + {1, {0,0}, {0}, {0}, 1,{0},{1}}, + {1, {0,0}, {1}, {1}, 1,{0},{1}} +}; + +#include "modes/setup_44.h" +#include "modes/setup_44u.h" +#include "modes/setup_44p51.h" +#include "modes/setup_32.h" +#include "modes/setup_8.h" +#include "modes/setup_11.h" +#include "modes/setup_16.h" +#include "modes/setup_22.h" +#include "modes/setup_X.h" + +static const ve_setup_data_template *const setup_list[]={ + &ve_setup_44_stereo, + &ve_setup_44_51, + &ve_setup_44_uncoupled, + + &ve_setup_32_stereo, + &ve_setup_32_uncoupled, + + &ve_setup_22_stereo, + &ve_setup_22_uncoupled, + &ve_setup_16_stereo, + &ve_setup_16_uncoupled, + + &ve_setup_11_stereo, + &ve_setup_11_uncoupled, + &ve_setup_8_stereo, + &ve_setup_8_uncoupled, + + &ve_setup_X_stereo, + &ve_setup_X_uncoupled, + &ve_setup_XX_stereo, + &ve_setup_XX_uncoupled, + 0 +}; + +static void vorbis_encode_floor_setup(vorbis_info *vi,int s, + const static_codebook *const *const *const books, + const vorbis_info_floor1 *in, + const int *x){ + int i,k,is=s; + vorbis_info_floor1 *f=_ogg_calloc(1,sizeof(*f)); + codec_setup_info *ci=vi->codec_setup; + + memcpy(f,in+x[is],sizeof(*f)); + + /* books */ + { + int partitions=f->partitions; + int maxclass=-1; + int maxbook=-1; + for(i=0;ipartitionclass[i]>maxclass)maxclass=f->partitionclass[i]; + for(i=0;i<=maxclass;i++){ + if(f->class_book[i]>maxbook)maxbook=f->class_book[i]; + f->class_book[i]+=ci->books; + for(k=0;k<(1<class_subs[i]);k++){ + if(f->class_subbook[i][k]>maxbook)maxbook=f->class_subbook[i][k]; + if(f->class_subbook[i][k]>=0)f->class_subbook[i][k]+=ci->books; + } + } + + for(i=0;i<=maxbook;i++) + ci->book_param[ci->books++]=(static_codebook *)books[x[is]][i]; + } + + /* for now, we're only using floor 1 */ + ci->floor_type[ci->floors]=1; + ci->floor_param[ci->floors]=f; + ci->floors++; + + return; +} + +static void vorbis_encode_global_psych_setup(vorbis_info *vi,double s, + const vorbis_info_psy_global *in, + const double *x){ + int i,is=s; + double ds=s-is; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy_global *g=&ci->psy_g_param; + + memcpy(g,in+(int)x[is],sizeof(*g)); + + ds=x[is]*(1.-ds)+x[is+1]*ds; + is=(int)ds; + ds-=is; + if(ds==0 && is>0){ + is--; + ds=1.; + } + + /* interpolate the trigger threshholds */ + for(i=0;i<4;i++){ + g->preecho_thresh[i]=in[is].preecho_thresh[i]*(1.-ds)+in[is+1].preecho_thresh[i]*ds; + g->postecho_thresh[i]=in[is].postecho_thresh[i]*(1.-ds)+in[is+1].postecho_thresh[i]*ds; + } + g->ampmax_att_per_sec=ci->hi.amplitude_track_dBpersec; + return; +} + +static void vorbis_encode_global_stereo(vorbis_info *vi, + const highlevel_encode_setup *const hi, + const adj_stereo *p){ + float s=hi->stereo_point_setting; + int i,is=s; + double ds=s-is; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy_global *g=&ci->psy_g_param; + + if(p){ + memcpy(g->coupling_prepointamp,p[is].pre,sizeof(*p[is].pre)*PACKETBLOBS); + memcpy(g->coupling_postpointamp,p[is].post,sizeof(*p[is].post)*PACKETBLOBS); + + if(hi->managed){ + /* interpolate the kHz threshholds */ + for(i=0;icoupling_pointlimit[0][i]=kHz*1000./vi->rate*ci->blocksizes[0]; + g->coupling_pointlimit[1][i]=kHz*1000./vi->rate*ci->blocksizes[1]; + g->coupling_pkHz[i]=kHz; + + kHz=p[is].lowpasskHz[i]*(1.-ds)+p[is+1].lowpasskHz[i]*ds; + g->sliding_lowpass[0][i]=kHz*1000./vi->rate*ci->blocksizes[0]; + g->sliding_lowpass[1][i]=kHz*1000./vi->rate*ci->blocksizes[1]; + + } + }else{ + float kHz=p[is].kHz[PACKETBLOBS/2]*(1.-ds)+p[is+1].kHz[PACKETBLOBS/2]*ds; + for(i=0;icoupling_pointlimit[0][i]=kHz*1000./vi->rate*ci->blocksizes[0]; + g->coupling_pointlimit[1][i]=kHz*1000./vi->rate*ci->blocksizes[1]; + g->coupling_pkHz[i]=kHz; + } + + kHz=p[is].lowpasskHz[PACKETBLOBS/2]*(1.-ds)+p[is+1].lowpasskHz[PACKETBLOBS/2]*ds; + for(i=0;isliding_lowpass[0][i]=kHz*1000./vi->rate*ci->blocksizes[0]; + g->sliding_lowpass[1][i]=kHz*1000./vi->rate*ci->blocksizes[1]; + } + } + }else{ + for(i=0;isliding_lowpass[0][i]=ci->blocksizes[0]; + g->sliding_lowpass[1][i]=ci->blocksizes[1]; + } + } + return; +} + +static void vorbis_encode_psyset_setup(vorbis_info *vi,double s, + const int *nn_start, + const int *nn_partition, + const double *nn_thresh, + int block){ + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy *p=ci->psy_param[block]; + highlevel_encode_setup *hi=&ci->hi; + int is=s; + + if(block>=ci->psys) + ci->psys=block+1; + if(!p){ + p=_ogg_calloc(1,sizeof(*p)); + ci->psy_param[block]=p; + } + + memcpy(p,&_psy_info_template,sizeof(*p)); + p->blockflag=block>>1; + + if(hi->noise_normalize_p){ + p->normal_p=1; + p->normal_start=nn_start[is]; + p->normal_partition=nn_partition[is]; + p->normal_thresh=nn_thresh[is]; + } + + return; +} + +static void vorbis_encode_tonemask_setup(vorbis_info *vi,double s,int block, + const att3 *att, + const int *max, + const vp_adjblock *in){ + int i,is=s; + double ds=s-is; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy *p=ci->psy_param[block]; + + /* 0 and 2 are only used by bitmanagement, but there's no harm to always + filling the values in here */ + p->tone_masteratt[0]=att[is].att[0]*(1.-ds)+att[is+1].att[0]*ds; + p->tone_masteratt[1]=att[is].att[1]*(1.-ds)+att[is+1].att[1]*ds; + p->tone_masteratt[2]=att[is].att[2]*(1.-ds)+att[is+1].att[2]*ds; + p->tone_centerboost=att[is].boost*(1.-ds)+att[is+1].boost*ds; + p->tone_decay=att[is].decay*(1.-ds)+att[is+1].decay*ds; + + p->max_curve_dB=max[is]*(1.-ds)+max[is+1]*ds; + + for(i=0;itoneatt[i]=in[is].block[i]*(1.-ds)+in[is+1].block[i]*ds; + return; +} + + +static void vorbis_encode_compand_setup(vorbis_info *vi,double s,int block, + const compandblock *in, + const double *x){ + int i,is=s; + double ds=s-is; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy *p=ci->psy_param[block]; + + ds=x[is]*(1.-ds)+x[is+1]*ds; + is=(int)ds; + ds-=is; + if(ds==0 && is>0){ + is--; + ds=1.; + } + + /* interpolate the compander settings */ + for(i=0;inoisecompand[i]=in[is].data[i]*(1.-ds)+in[is+1].data[i]*ds; + return; +} + +static void vorbis_encode_peak_setup(vorbis_info *vi,double s,int block, + const int *suppress){ + int is=s; + double ds=s-is; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy *p=ci->psy_param[block]; + + p->tone_abs_limit=suppress[is]*(1.-ds)+suppress[is+1]*ds; + + return; +} + +static void vorbis_encode_noisebias_setup(vorbis_info *vi,double s,int block, + const int *suppress, + const noise3 *in, + const noiseguard *guard, + double userbias){ + int i,is=s,j; + double ds=s-is; + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy *p=ci->psy_param[block]; + + p->noisemaxsupp=suppress[is]*(1.-ds)+suppress[is+1]*ds; + p->noisewindowlomin=guard[block].lo; + p->noisewindowhimin=guard[block].hi; + p->noisewindowfixed=guard[block].fixed; + + for(j=0;jnoiseoff[j][i]=in[is].data[j][i]*(1.-ds)+in[is+1].data[j][i]*ds; + + /* impulse blocks may take a user specified bias to boost the + nominal/high noise encoding depth */ + for(j=0;jnoiseoff[j][0]+6; /* the lowest it can go */ + for(i=0;inoiseoff[j][i]+=userbias; + if(p->noiseoff[j][i]noiseoff[j][i]=min; + } + } + + return; +} + +static void vorbis_encode_ath_setup(vorbis_info *vi,int block){ + codec_setup_info *ci=vi->codec_setup; + vorbis_info_psy *p=ci->psy_param[block]; + + p->ath_adjatt=ci->hi.ath_floating_dB; + p->ath_maxatt=ci->hi.ath_absolute_dB; + return; +} + + +static int book_dup_or_new(codec_setup_info *ci,const static_codebook *book){ + int i; + for(i=0;ibooks;i++) + if(ci->book_param[i]==book)return(i); + + return(ci->books++); +} + +static void vorbis_encode_blocksize_setup(vorbis_info *vi,double s, + const int *shortb,const int *longb){ + + codec_setup_info *ci=vi->codec_setup; + int is=s; + + int blockshort=shortb[is]; + int blocklong=longb[is]; + ci->blocksizes[0]=blockshort; + ci->blocksizes[1]=blocklong; + +} + +static void vorbis_encode_residue_setup(vorbis_info *vi, + int number, int block, + const vorbis_residue_template *res){ + + codec_setup_info *ci=vi->codec_setup; + int i; + + vorbis_info_residue0 *r=ci->residue_param[number]= + _ogg_malloc(sizeof(*r)); + + memcpy(r,res->res,sizeof(*r)); + if(ci->residues<=number)ci->residues=number+1; + + r->grouping=res->grouping; + ci->residue_type[number]=res->res_type; + + /* fill in all the books */ + { + int booklist=0,k; + + if(ci->hi.managed){ + for(i=0;ipartitions;i++) + for(k=0;k<4;k++) + if(res->books_base_managed->books[i][k]) + r->secondstages[i]|=(1<groupbook=book_dup_or_new(ci,res->book_aux_managed); + ci->book_param[r->groupbook]=(static_codebook *)res->book_aux_managed; + + for(i=0;ipartitions;i++){ + for(k=0;k<4;k++){ + if(res->books_base_managed->books[i][k]){ + int bookid=book_dup_or_new(ci,res->books_base_managed->books[i][k]); + r->booklist[booklist++]=bookid; + ci->book_param[bookid]=(static_codebook *)res->books_base_managed->books[i][k]; + } + } + } + + }else{ + + for(i=0;ipartitions;i++) + for(k=0;k<4;k++) + if(res->books_base->books[i][k]) + r->secondstages[i]|=(1<groupbook=book_dup_or_new(ci,res->book_aux); + ci->book_param[r->groupbook]=(static_codebook *)res->book_aux; + + for(i=0;ipartitions;i++){ + for(k=0;k<4;k++){ + if(res->books_base->books[i][k]){ + int bookid=book_dup_or_new(ci,res->books_base->books[i][k]); + r->booklist[booklist++]=bookid; + ci->book_param[bookid]=(static_codebook *)res->books_base->books[i][k]; + } + } + } + } + } + + /* lowpass setup/pointlimit */ + { + double freq=ci->hi.lowpass_kHz*1000.; + vorbis_info_floor1 *f=ci->floor_param[block]; /* by convention */ + double nyq=vi->rate/2.; + long blocksize=ci->blocksizes[block]>>1; + + /* lowpass needs to be set in the floor and the residue. */ + if(freq>nyq)freq=nyq; + /* in the floor, the granularity can be very fine; it doesn't alter + the encoding structure, only the samples used to fit the floor + approximation */ + f->n=freq/nyq*blocksize; + + /* this res may by limited by the maximum pointlimit of the mode, + not the lowpass. the floor is always lowpass limited. */ + switch(res->limit_type){ + case 1: /* point stereo limited */ + if(ci->hi.managed) + freq=ci->psy_g_param.coupling_pkHz[PACKETBLOBS-1]*1000.; + else + freq=ci->psy_g_param.coupling_pkHz[PACKETBLOBS/2]*1000.; + if(freq>nyq)freq=nyq; + break; + case 2: /* LFE channel; lowpass at ~ 250Hz */ + freq=250; + break; + default: + /* already set */ + break; + } + + /* in the residue, we're constrained, physically, by partition + boundaries. We still lowpass 'wherever', but we have to round up + here to next boundary, or the vorbis spec will round it *down* to + previous boundary in encode/decode */ + if(ci->residue_type[number]==2){ + /* residue 2 bundles together multiple channels; used by stereo + and surround. Count the channels in use */ + /* Multiple maps/submaps can point to the same residue. In the case + of residue 2, they all better have the same number of + channels/samples. */ + int j,k,ch=0; + for(i=0;imaps&&ch==0;i++){ + vorbis_info_mapping0 *mi=(vorbis_info_mapping0 *)ci->map_param[i]; + for(j=0;jsubmaps && ch==0;j++) + if(mi->residuesubmap[j]==number) /* we found a submap referencing theis residue backend */ + for(k=0;kchannels;k++) + if(mi->chmuxlist[k]==j) /* this channel belongs to the submap */ + ch++; + } + + r->end=(int)((freq/nyq*blocksize*ch)/r->grouping+.9)* /* round up only if we're well past */ + r->grouping; + /* the blocksize and grouping may disagree at the end */ + if(r->end>blocksize*ch)r->end=blocksize*ch/r->grouping*r->grouping; + + }else{ + + r->end=(int)((freq/nyq*blocksize)/r->grouping+.9)* /* round up only if we're well past */ + r->grouping; + /* the blocksize and grouping may disagree at the end */ + if(r->end>blocksize)r->end=blocksize/r->grouping*r->grouping; + + } + + if(r->end==0)r->end=r->grouping; /* LFE channel */ + + } +} + +/* we assume two maps in this encoder */ +static void vorbis_encode_map_n_res_setup(vorbis_info *vi,double s, + const vorbis_mapping_template *maps){ + + codec_setup_info *ci=vi->codec_setup; + int i,j,is=s,modes=2; + const vorbis_info_mapping0 *map=maps[is].map; + const vorbis_info_mode *mode=_mode_template; + const vorbis_residue_template *res=maps[is].res; + + if(ci->blocksizes[0]==ci->blocksizes[1])modes=1; + + for(i=0;imap_param[i]=_ogg_calloc(1,sizeof(*map)); + ci->mode_param[i]=_ogg_calloc(1,sizeof(*mode)); + + memcpy(ci->mode_param[i],mode+i,sizeof(*_mode_template)); + if(i>=ci->modes)ci->modes=i+1; + + ci->map_type[i]=0; + memcpy(ci->map_param[i],map+i,sizeof(*map)); + if(i>=ci->maps)ci->maps=i+1; + + for(j=0;jcodec_setup; + highlevel_encode_setup *hi=&ci->hi; + ve_setup_data_template *setup=(ve_setup_data_template *)hi->setup; + int is=hi->base_setting; + double ds=hi->base_setting-is; + int ch=vi->channels; + const double *r=setup->rate_mapping; + + if(r==NULL) + return(-1); + + return((r[is]*(1.-ds)+r[is+1]*ds)*ch); +} + +static const void *get_setup_template(long ch,long srate, + double req,int q_or_bitrate, + double *base_setting){ + int i=0,j; + if(q_or_bitrate)req/=ch; + + while(setup_list[i]){ + if(setup_list[i]->coupling_restriction==-1 || + setup_list[i]->coupling_restriction==ch){ + if(srate>=setup_list[i]->samplerate_min_restriction && + srate<=setup_list[i]->samplerate_max_restriction){ + int mappings=setup_list[i]->mappings; + const double *map=(q_or_bitrate? + setup_list[i]->rate_mapping: + setup_list[i]->quality_mapping); + + /* the template matches. Does the requested quality mode + fall within this template's modes? */ + if(reqmap[setup_list[i]->mappings]){++i;continue;} + for(j=0;j=map[j] && reqcodec_setup; + ve_setup_data_template *setup=NULL; + highlevel_encode_setup *hi=&ci->hi; + + if(ci==NULL)return(OV_EINVAL); + if(!hi->impulse_block_p)i0=1; + + /* too low/high an ATH floater is nonsensical, but doesn't break anything */ + if(hi->ath_floating_dB>-80)hi->ath_floating_dB=-80; + if(hi->ath_floating_dB<-200)hi->ath_floating_dB=-200; + + /* again, bound this to avoid the app shooting itself int he foot + too badly */ + if(hi->amplitude_track_dBpersec>0.)hi->amplitude_track_dBpersec=0.; + if(hi->amplitude_track_dBpersec<-99999.)hi->amplitude_track_dBpersec=-99999.; + + /* get the appropriate setup template; matches the fetch in previous + stages */ + setup=(ve_setup_data_template *)hi->setup; + if(setup==NULL)return(OV_EINVAL); + + hi->set_in_stone=1; + /* choose block sizes from configured sizes as well as paying + attention to long_block_p and short_block_p. If the configured + short and long blocks are the same length, we set long_block_p + and unset short_block_p */ + vorbis_encode_blocksize_setup(vi,hi->base_setting, + setup->blocksize_short, + setup->blocksize_long); + if(ci->blocksizes[0]==ci->blocksizes[1])singleblock=1; + + /* floor setup; choose proper floor params. Allocated on the floor + stack in order; if we alloc only a single long floor, it's 0 */ + for(i=0;ifloor_mappings;i++) + vorbis_encode_floor_setup(vi,hi->base_setting, + setup->floor_books, + setup->floor_params, + setup->floor_mapping_list[i]); + + /* setup of [mostly] short block detection and stereo*/ + vorbis_encode_global_psych_setup(vi,hi->trigger_setting, + setup->global_params, + setup->global_mapping); + vorbis_encode_global_stereo(vi,hi,setup->stereo_modes); + + /* basic psych setup and noise normalization */ + vorbis_encode_psyset_setup(vi,hi->base_setting, + setup->psy_noise_normal_start[0], + setup->psy_noise_normal_partition[0], + setup->psy_noise_normal_thresh, + 0); + vorbis_encode_psyset_setup(vi,hi->base_setting, + setup->psy_noise_normal_start[0], + setup->psy_noise_normal_partition[0], + setup->psy_noise_normal_thresh, + 1); + if(!singleblock){ + vorbis_encode_psyset_setup(vi,hi->base_setting, + setup->psy_noise_normal_start[1], + setup->psy_noise_normal_partition[1], + setup->psy_noise_normal_thresh, + 2); + vorbis_encode_psyset_setup(vi,hi->base_setting, + setup->psy_noise_normal_start[1], + setup->psy_noise_normal_partition[1], + setup->psy_noise_normal_thresh, + 3); + } + + /* tone masking setup */ + vorbis_encode_tonemask_setup(vi,hi->block[i0].tone_mask_setting,0, + setup->psy_tone_masteratt, + setup->psy_tone_0dB, + setup->psy_tone_adj_impulse); + vorbis_encode_tonemask_setup(vi,hi->block[1].tone_mask_setting,1, + setup->psy_tone_masteratt, + setup->psy_tone_0dB, + setup->psy_tone_adj_other); + if(!singleblock){ + vorbis_encode_tonemask_setup(vi,hi->block[2].tone_mask_setting,2, + setup->psy_tone_masteratt, + setup->psy_tone_0dB, + setup->psy_tone_adj_other); + vorbis_encode_tonemask_setup(vi,hi->block[3].tone_mask_setting,3, + setup->psy_tone_masteratt, + setup->psy_tone_0dB, + setup->psy_tone_adj_long); + } + + /* noise companding setup */ + vorbis_encode_compand_setup(vi,hi->block[i0].noise_compand_setting,0, + setup->psy_noise_compand, + setup->psy_noise_compand_short_mapping); + vorbis_encode_compand_setup(vi,hi->block[1].noise_compand_setting,1, + setup->psy_noise_compand, + setup->psy_noise_compand_short_mapping); + if(!singleblock){ + vorbis_encode_compand_setup(vi,hi->block[2].noise_compand_setting,2, + setup->psy_noise_compand, + setup->psy_noise_compand_long_mapping); + vorbis_encode_compand_setup(vi,hi->block[3].noise_compand_setting,3, + setup->psy_noise_compand, + setup->psy_noise_compand_long_mapping); + } + + /* peak guarding setup */ + vorbis_encode_peak_setup(vi,hi->block[i0].tone_peaklimit_setting,0, + setup->psy_tone_dBsuppress); + vorbis_encode_peak_setup(vi,hi->block[1].tone_peaklimit_setting,1, + setup->psy_tone_dBsuppress); + if(!singleblock){ + vorbis_encode_peak_setup(vi,hi->block[2].tone_peaklimit_setting,2, + setup->psy_tone_dBsuppress); + vorbis_encode_peak_setup(vi,hi->block[3].tone_peaklimit_setting,3, + setup->psy_tone_dBsuppress); + } + + /* noise bias setup */ + vorbis_encode_noisebias_setup(vi,hi->block[i0].noise_bias_setting,0, + setup->psy_noise_dBsuppress, + setup->psy_noise_bias_impulse, + setup->psy_noiseguards, + (i0==0?hi->impulse_noisetune:0.)); + vorbis_encode_noisebias_setup(vi,hi->block[1].noise_bias_setting,1, + setup->psy_noise_dBsuppress, + setup->psy_noise_bias_padding, + setup->psy_noiseguards,0.); + if(!singleblock){ + vorbis_encode_noisebias_setup(vi,hi->block[2].noise_bias_setting,2, + setup->psy_noise_dBsuppress, + setup->psy_noise_bias_trans, + setup->psy_noiseguards,0.); + vorbis_encode_noisebias_setup(vi,hi->block[3].noise_bias_setting,3, + setup->psy_noise_dBsuppress, + setup->psy_noise_bias_long, + setup->psy_noiseguards,0.); + } + + vorbis_encode_ath_setup(vi,0); + vorbis_encode_ath_setup(vi,1); + if(!singleblock){ + vorbis_encode_ath_setup(vi,2); + vorbis_encode_ath_setup(vi,3); + } + + vorbis_encode_map_n_res_setup(vi,hi->base_setting,setup->maps); + + /* set bitrate readonlies and management */ + if(hi->bitrate_av>0) + vi->bitrate_nominal=hi->bitrate_av; + else{ + vi->bitrate_nominal=setting_to_approx_bitrate(vi); + } + + vi->bitrate_lower=hi->bitrate_min; + vi->bitrate_upper=hi->bitrate_max; + if(hi->bitrate_av) + vi->bitrate_window=(double)hi->bitrate_reservoir/hi->bitrate_av; + else + vi->bitrate_window=0.; + + if(hi->managed){ + ci->bi.avg_rate=hi->bitrate_av; + ci->bi.min_rate=hi->bitrate_min; + ci->bi.max_rate=hi->bitrate_max; + + ci->bi.reservoir_bits=hi->bitrate_reservoir; + ci->bi.reservoir_bias= + hi->bitrate_reservoir_bias; + + ci->bi.slew_damp=hi->bitrate_av_damp; + + } + + return(0); + +} + +static void vorbis_encode_setup_setting(vorbis_info *vi, + long channels, + long rate){ + int i,is; + codec_setup_info *ci=vi->codec_setup; + highlevel_encode_setup *hi=&ci->hi; + const ve_setup_data_template *setup=hi->setup; + double ds; + + vi->version=0; + vi->channels=channels; + vi->rate=rate; + + hi->impulse_block_p=1; + hi->noise_normalize_p=1; + + is=hi->base_setting; + ds=hi->base_setting-is; + + hi->stereo_point_setting=hi->base_setting; + + if(!hi->lowpass_altered) + hi->lowpass_kHz= + setup->psy_lowpass[is]*(1.-ds)+setup->psy_lowpass[is+1]*ds; + + hi->ath_floating_dB=setup->psy_ath_float[is]*(1.-ds)+ + setup->psy_ath_float[is+1]*ds; + hi->ath_absolute_dB=setup->psy_ath_abs[is]*(1.-ds)+ + setup->psy_ath_abs[is+1]*ds; + + hi->amplitude_track_dBpersec=-6.; + hi->trigger_setting=hi->base_setting; + + for(i=0;i<4;i++){ + hi->block[i].tone_mask_setting=hi->base_setting; + hi->block[i].tone_peaklimit_setting=hi->base_setting; + hi->block[i].noise_bias_setting=hi->base_setting; + hi->block[i].noise_compand_setting=hi->base_setting; + } +} + +int vorbis_encode_setup_vbr(vorbis_info *vi, + long channels, + long rate, + float quality){ + codec_setup_info *ci=vi->codec_setup; + highlevel_encode_setup *hi=&ci->hi; + + quality+=.0000001; + if(quality>=1.)quality=.9999; + + hi->req=quality; + hi->setup=get_setup_template(channels,rate,quality,0,&hi->base_setting); + if(!hi->setup)return OV_EIMPL; + + vorbis_encode_setup_setting(vi,channels,rate); + hi->managed=0; + hi->coupling_p=1; + + return 0; +} + +int vorbis_encode_init_vbr(vorbis_info *vi, + long channels, + long rate, + + float base_quality /* 0. to 1. */ + ){ + int ret=0; + + ret=vorbis_encode_setup_vbr(vi,channels,rate,base_quality); + + if(ret){ + vorbis_info_clear(vi); + return ret; + } + ret=vorbis_encode_setup_init(vi); + if(ret) + vorbis_info_clear(vi); + return(ret); +} + +int vorbis_encode_setup_managed(vorbis_info *vi, + long channels, + long rate, + + long max_bitrate, + long nominal_bitrate, + long min_bitrate){ + + codec_setup_info *ci=vi->codec_setup; + highlevel_encode_setup *hi=&ci->hi; + double tnominal=nominal_bitrate; + + if(nominal_bitrate<=0.){ + if(max_bitrate>0.){ + if(min_bitrate>0.) + nominal_bitrate=(max_bitrate+min_bitrate)*.5; + else + nominal_bitrate=max_bitrate*.875; + }else{ + if(min_bitrate>0.){ + nominal_bitrate=min_bitrate; + }else{ + return(OV_EINVAL); + } + } + } + + hi->req=nominal_bitrate; + hi->setup=get_setup_template(channels,rate,nominal_bitrate,1,&hi->base_setting); + if(!hi->setup)return OV_EIMPL; + + vorbis_encode_setup_setting(vi,channels,rate); + + /* initialize management with sane defaults */ + hi->coupling_p=1; + hi->managed=1; + hi->bitrate_min=min_bitrate; + hi->bitrate_max=max_bitrate; + hi->bitrate_av=tnominal; + hi->bitrate_av_damp=1.5f; /* full range in no less than 1.5 second */ + hi->bitrate_reservoir=nominal_bitrate*2; + hi->bitrate_reservoir_bias=.1; /* bias toward hoarding bits */ + + return(0); + +} + +int vorbis_encode_init(vorbis_info *vi, + long channels, + long rate, + + long max_bitrate, + long nominal_bitrate, + long min_bitrate){ + + int ret=vorbis_encode_setup_managed(vi,channels,rate, + max_bitrate, + nominal_bitrate, + min_bitrate); + if(ret){ + vorbis_info_clear(vi); + return(ret); + } + + ret=vorbis_encode_setup_init(vi); + if(ret) + vorbis_info_clear(vi); + return(ret); +} + +int vorbis_encode_ctl(vorbis_info *vi,int number,void *arg){ + if(vi){ + codec_setup_info *ci=vi->codec_setup; + highlevel_encode_setup *hi=&ci->hi; + int setp=(number&0xf); /* a read request has a low nibble of 0 */ + + if(setp && hi->set_in_stone)return(OV_EINVAL); + + switch(number){ + + /* now deprecated *****************/ + case OV_ECTL_RATEMANAGE_GET: + { + + struct ovectl_ratemanage_arg *ai= + (struct ovectl_ratemanage_arg *)arg; + + ai->management_active=hi->managed; + ai->bitrate_hard_window=ai->bitrate_av_window= + (double)hi->bitrate_reservoir/vi->rate; + ai->bitrate_av_window_center=1.; + ai->bitrate_hard_min=hi->bitrate_min; + ai->bitrate_hard_max=hi->bitrate_max; + ai->bitrate_av_lo=hi->bitrate_av; + ai->bitrate_av_hi=hi->bitrate_av; + + } + return(0); + + /* now deprecated *****************/ + case OV_ECTL_RATEMANAGE_SET: + { + struct ovectl_ratemanage_arg *ai= + (struct ovectl_ratemanage_arg *)arg; + if(ai==NULL){ + hi->managed=0; + }else{ + hi->managed=ai->management_active; + vorbis_encode_ctl(vi,OV_ECTL_RATEMANAGE_AVG,arg); + vorbis_encode_ctl(vi,OV_ECTL_RATEMANAGE_HARD,arg); + } + } + return 0; + + /* now deprecated *****************/ + case OV_ECTL_RATEMANAGE_AVG: + { + struct ovectl_ratemanage_arg *ai= + (struct ovectl_ratemanage_arg *)arg; + if(ai==NULL){ + hi->bitrate_av=0; + }else{ + hi->bitrate_av=(ai->bitrate_av_lo+ai->bitrate_av_hi)*.5; + } + } + return(0); + /* now deprecated *****************/ + case OV_ECTL_RATEMANAGE_HARD: + { + struct ovectl_ratemanage_arg *ai= + (struct ovectl_ratemanage_arg *)arg; + if(ai==NULL){ + hi->bitrate_min=0; + hi->bitrate_max=0; + }else{ + hi->bitrate_min=ai->bitrate_hard_min; + hi->bitrate_max=ai->bitrate_hard_max; + hi->bitrate_reservoir=ai->bitrate_hard_window* + (hi->bitrate_max+hi->bitrate_min)*.5; + } + if(hi->bitrate_reservoir<128.) + hi->bitrate_reservoir=128.; + } + return(0); + + /* replacement ratemanage interface */ + case OV_ECTL_RATEMANAGE2_GET: + { + struct ovectl_ratemanage2_arg *ai= + (struct ovectl_ratemanage2_arg *)arg; + if(ai==NULL)return OV_EINVAL; + + ai->management_active=hi->managed; + ai->bitrate_limit_min_kbps=hi->bitrate_min/1000; + ai->bitrate_limit_max_kbps=hi->bitrate_max/1000; + ai->bitrate_average_kbps=hi->bitrate_av/1000; + ai->bitrate_average_damping=hi->bitrate_av_damp; + ai->bitrate_limit_reservoir_bits=hi->bitrate_reservoir; + ai->bitrate_limit_reservoir_bias=hi->bitrate_reservoir_bias; + } + return (0); + case OV_ECTL_RATEMANAGE2_SET: + { + struct ovectl_ratemanage2_arg *ai= + (struct ovectl_ratemanage2_arg *)arg; + if(ai==NULL){ + hi->managed=0; + }else{ + /* sanity check; only catch invariant violations */ + if(ai->bitrate_limit_min_kbps>0 && + ai->bitrate_average_kbps>0 && + ai->bitrate_limit_min_kbps>ai->bitrate_average_kbps) + return OV_EINVAL; + + if(ai->bitrate_limit_max_kbps>0 && + ai->bitrate_average_kbps>0 && + ai->bitrate_limit_max_kbpsbitrate_average_kbps) + return OV_EINVAL; + + if(ai->bitrate_limit_min_kbps>0 && + ai->bitrate_limit_max_kbps>0 && + ai->bitrate_limit_min_kbps>ai->bitrate_limit_max_kbps) + return OV_EINVAL; + + if(ai->bitrate_average_damping <= 0.) + return OV_EINVAL; + + if(ai->bitrate_limit_reservoir_bits < 0) + return OV_EINVAL; + + if(ai->bitrate_limit_reservoir_bias < 0.) + return OV_EINVAL; + + if(ai->bitrate_limit_reservoir_bias > 1.) + return OV_EINVAL; + + hi->managed=ai->management_active; + hi->bitrate_min=ai->bitrate_limit_min_kbps * 1000; + hi->bitrate_max=ai->bitrate_limit_max_kbps * 1000; + hi->bitrate_av=ai->bitrate_average_kbps * 1000; + hi->bitrate_av_damp=ai->bitrate_average_damping; + hi->bitrate_reservoir=ai->bitrate_limit_reservoir_bits; + hi->bitrate_reservoir_bias=ai->bitrate_limit_reservoir_bias; + } + } + return 0; + + case OV_ECTL_LOWPASS_GET: + { + double *farg=(double *)arg; + *farg=hi->lowpass_kHz; + } + return(0); + case OV_ECTL_LOWPASS_SET: + { + double *farg=(double *)arg; + hi->lowpass_kHz=*farg; + + if(hi->lowpass_kHz<2.)hi->lowpass_kHz=2.; + if(hi->lowpass_kHz>99.)hi->lowpass_kHz=99.; + hi->lowpass_altered=1; + } + return(0); + case OV_ECTL_IBLOCK_GET: + { + double *farg=(double *)arg; + *farg=hi->impulse_noisetune; + } + return(0); + case OV_ECTL_IBLOCK_SET: + { + double *farg=(double *)arg; + hi->impulse_noisetune=*farg; + + if(hi->impulse_noisetune>0.)hi->impulse_noisetune=0.; + if(hi->impulse_noisetune<-15.)hi->impulse_noisetune=-15.; + } + return(0); + case OV_ECTL_COUPLING_GET: + { + int *iarg=(int *)arg; + *iarg=hi->coupling_p; + } + return(0); + case OV_ECTL_COUPLING_SET: + { + const void *new_template; + double new_base=0.; + int *iarg=(int *)arg; + hi->coupling_p=((*iarg)!=0); + + /* Fetching a new template can alter the base_setting, which + many other parameters are based on. Right now, the only + parameter drawn from the base_setting that can be altered + by an encctl is the lowpass, so that is explictly flagged + to not be overwritten when we fetch a new template and + recompute the dependant settings */ + new_template = get_setup_template(hi->coupling_p?vi->channels:-1, + vi->rate, + hi->req, + hi->managed, + &new_base); + if(!hi->setup)return OV_EIMPL; + hi->setup=new_template; + hi->base_setting=new_base; + vorbis_encode_setup_setting(vi,vi->channels,vi->rate); + } + return(0); + } + return(OV_EIMPL); + } + return(OV_EINVAL); +} diff --git a/libs/vorbis/vorbisenc.h b/libs/vorbis/vorbisenc.h new file mode 100644 index 0000000..02332b5 --- /dev/null +++ b/libs/vorbis/vorbisenc.h @@ -0,0 +1,436 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: vorbis encode-engine setup + last mod: $Id: vorbisenc.h 17021 2010-03-24 09:29:41Z xiphmont $ + + ********************************************************************/ + +/** \file + * Libvorbisenc is a convenient API for setting up an encoding + * environment using libvorbis. Libvorbisenc encapsulates the + * actions needed to set up the encoder properly. + */ + +#ifndef _OV_ENC_H_ +#define _OV_ENC_H_ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +#include "codec.h" + +/** + * This is the primary function within libvorbisenc for setting up managed + * bitrate modes. + * + * Before this function is called, the \ref vorbis_info + * struct should be initialized by using vorbis_info_init() from the libvorbis + * API. After encoding, vorbis_info_clear() should be called. + * + * The max_bitrate, nominal_bitrate, and min_bitrate settings are used to set + * constraints for the encoded file. This function uses these settings to + * select the appropriate encoding mode and set it up. + * + * \param vi Pointer to an initialized \ref vorbis_info struct. + * \param channels The number of channels to be encoded. + * \param rate The sampling rate of the source audio. + * \param max_bitrate Desired maximum bitrate (limit). -1 indicates unset. + * \param nominal_bitrate Desired average, or central, bitrate. -1 indicates unset. + * \param min_bitrate Desired minimum bitrate. -1 indicates unset. + * + * \return Zero for success, and negative values for failure. + * + * \retval 0 Success. + * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. + * \retval OV_EINVAL Invalid setup request, eg, out of range argument. + * \retval OV_EIMPL Unimplemented mode; unable to comply with bitrate request. + */ +extern int vorbis_encode_init(vorbis_info *vi, + long channels, + long rate, + + long max_bitrate, + long nominal_bitrate, + long min_bitrate); + +/** + * This function performs step-one of a three-step bitrate-managed encode + * setup. It functions similarly to the one-step setup performed by \ref + * vorbis_encode_init but allows an application to make further encode setup + * tweaks using \ref vorbis_encode_ctl before finally calling \ref + * vorbis_encode_setup_init to complete the setup process. + * + * Before this function is called, the \ref vorbis_info struct should be + * initialized by using vorbis_info_init() from the libvorbis API. After + * encoding, vorbis_info_clear() should be called. + * + * The max_bitrate, nominal_bitrate, and min_bitrate settings are used to set + * constraints for the encoded file. This function uses these settings to + * select the appropriate encoding mode and set it up. + * + * \param vi Pointer to an initialized vorbis_info struct. + * \param channels The number of channels to be encoded. + * \param rate The sampling rate of the source audio. + * \param max_bitrate Desired maximum bitrate (limit). -1 indicates unset. + * \param nominal_bitrate Desired average, or central, bitrate. -1 indicates unset. + * \param min_bitrate Desired minimum bitrate. -1 indicates unset. + * + * \return Zero for success, and negative for failure. + * + * \retval 0 Success + * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. + * \retval OV_EINVAL Invalid setup request, eg, out of range argument. + * \retval OV_EIMPL Unimplemented mode; unable to comply with bitrate request. + */ +extern int vorbis_encode_setup_managed(vorbis_info *vi, + long channels, + long rate, + + long max_bitrate, + long nominal_bitrate, + long min_bitrate); + +/** + * This function performs step-one of a three-step variable bitrate + * (quality-based) encode setup. It functions similarly to the one-step setup + * performed by \ref vorbis_encode_init_vbr() but allows an application to + * make further encode setup tweaks using \ref vorbis_encode_ctl() before + * finally calling \ref vorbis_encode_setup_init to complete the setup + * process. + * + * Before this function is called, the \ref vorbis_info struct should be + * initialized by using \ref vorbis_info_init() from the libvorbis API. After + * encoding, vorbis_info_clear() should be called. + * + * \param vi Pointer to an initialized vorbis_info struct. + * \param channels The number of channels to be encoded. + * \param rate The sampling rate of the source audio. + * \param quality Desired quality level, currently from -0.1 to 1.0 (lo to hi). + * + * \return Zero for success, and negative values for failure. + * + * \retval 0 Success + * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. + * \retval OV_EINVAL Invalid setup request, eg, out of range argument. + * \retval OV_EIMPL Unimplemented mode; unable to comply with quality level request. + */ +extern int vorbis_encode_setup_vbr(vorbis_info *vi, + long channels, + long rate, + + float quality + ); + +/** + * This is the primary function within libvorbisenc for setting up variable + * bitrate ("quality" based) modes. + * + * + * Before this function is called, the vorbis_info struct should be + * initialized by using vorbis_info_init() from the libvorbis API. After + * encoding, vorbis_info_clear() should be called. + * + * \param vi Pointer to an initialized vorbis_info struct. + * \param channels The number of channels to be encoded. + * \param rate The sampling rate of the source audio. + * \param base_quality Desired quality level, currently from -0.1 to 1.0 (lo to hi). + * + * + * \return Zero for success, or a negative number for failure. + * + * \retval 0 Success + * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. + * \retval OV_EINVAL Invalid setup request, eg, out of range argument. + * \retval OV_EIMPL Unimplemented mode; unable to comply with quality level request. + */ +extern int vorbis_encode_init_vbr(vorbis_info *vi, + long channels, + long rate, + + float base_quality + ); + +/** + * This function performs the last stage of three-step encoding setup, as + * described in the API overview under managed bitrate modes. + * + * Before this function is called, the \ref vorbis_info struct should be + * initialized by using vorbis_info_init() from the libvorbis API, one of + * \ref vorbis_encode_setup_managed() or \ref vorbis_encode_setup_vbr() called to + * initialize the high-level encoding setup, and \ref vorbis_encode_ctl() + * called if necessary to make encoding setup changes. + * vorbis_encode_setup_init() finalizes the highlevel encoding structure into + * a complete encoding setup after which the application may make no further + * setup changes. + * + * After encoding, vorbis_info_clear() should be called. + * + * \param vi Pointer to an initialized \ref vorbis_info struct. + * + * \return Zero for success, and negative values for failure. + * + * \retval 0 Success. + * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. + * + * \retval OV_EINVAL Attempt to use vorbis_encode_setup_init() without first + * calling one of vorbis_encode_setup_managed() or vorbis_encode_setup_vbr() to + * initialize the high-level encoding setup + * + */ +extern int vorbis_encode_setup_init(vorbis_info *vi); + +/** + * This function implements a generic interface to miscellaneous encoder + * settings similar to the classic UNIX 'ioctl()' system call. Applications + * may use vorbis_encode_ctl() to query or set bitrate management or quality + * mode details by using one of several \e request arguments detailed below. + * vorbis_encode_ctl() must be called after one of + * vorbis_encode_setup_managed() or vorbis_encode_setup_vbr(). When used + * to modify settings, \ref vorbis_encode_ctl() must be called before \ref + * vorbis_encode_setup_init(). + * + * \param vi Pointer to an initialized vorbis_info struct. + * + * \param number Specifies the desired action; See \ref encctlcodes "the list + * of available requests". + * + * \param arg void * pointing to a data structure matching the request + * argument. + * + * \retval 0 Success. Any further return information (such as the result of a + * query) is placed into the storage pointed to by *arg. + * + * \retval OV_EINVAL Invalid argument, or an attempt to modify a setting after + * calling vorbis_encode_setup_init(). + * + * \retval OV_EIMPL Unimplemented or unknown request + */ +extern int vorbis_encode_ctl(vorbis_info *vi,int number,void *arg); + +/** + * \deprecated This is a deprecated interface. Please use vorbis_encode_ctl() + * with the \ref ovectl_ratemanage2_arg struct and \ref + * OV_ECTL_RATEMANAGE2_GET and \ref OV_ECTL_RATEMANAGE2_SET calls in new code. + * + * The \ref ovectl_ratemanage_arg structure is used with vorbis_encode_ctl() + * and the \ref OV_ECTL_RATEMANAGE_GET, \ref OV_ECTL_RATEMANAGE_SET, \ref + * OV_ECTL_RATEMANAGE_AVG, \ref OV_ECTL_RATEMANAGE_HARD calls in order to + * query and modify specifics of the encoder's bitrate management + * configuration. +*/ +struct ovectl_ratemanage_arg { + int management_active; /**< nonzero if bitrate management is active*/ +/** hard lower limit (in kilobits per second) below which the stream bitrate + will never be allowed for any given bitrate_hard_window seconds of time.*/ + long bitrate_hard_min; +/** hard upper limit (in kilobits per second) above which the stream bitrate + will never be allowed for any given bitrate_hard_window seconds of time.*/ + long bitrate_hard_max; +/** the window period (in seconds) used to regulate the hard bitrate minimum + and maximum*/ + double bitrate_hard_window; +/** soft lower limit (in kilobits per second) below which the average bitrate + tracker will start nudging the bitrate higher.*/ + long bitrate_av_lo; +/** soft upper limit (in kilobits per second) above which the average bitrate + tracker will start nudging the bitrate lower.*/ + long bitrate_av_hi; +/** the window period (in seconds) used to regulate the average bitrate + minimum and maximum.*/ + double bitrate_av_window; +/** Regulates the relative centering of the average and hard windows; in + libvorbis 1.0 and 1.0.1, the hard window regulation overlapped but + followed the average window regulation. In libvorbis 1.1 a bit-reservoir + interface replaces the old windowing interface; the older windowing + interface is simulated and this field has no effect.*/ + double bitrate_av_window_center; +}; + +/** + * \name struct ovectl_ratemanage2_arg + * + * The ovectl_ratemanage2_arg structure is used with vorbis_encode_ctl() and + * the OV_ECTL_RATEMANAGE2_GET and OV_ECTL_RATEMANAGE2_SET calls in order to + * query and modify specifics of the encoder's bitrate management + * configuration. + * +*/ +struct ovectl_ratemanage2_arg { + int management_active; /**< nonzero if bitrate management is active */ +/** Lower allowed bitrate limit in kilobits per second */ + long bitrate_limit_min_kbps; +/** Upper allowed bitrate limit in kilobits per second */ + long bitrate_limit_max_kbps; + long bitrate_limit_reservoir_bits; /**struct ovectl_ratemanage2_arg * + * + * Used to query the current encoder bitrate management setting. Also used to + * initialize fields of an ovectl_ratemanage2_arg structure for use with + * \ref OV_ECTL_RATEMANAGE2_SET. + */ +#define OV_ECTL_RATEMANAGE2_GET 0x14 + +/** + * Set the current encoder bitrate management settings. + * + * Argument: struct ovectl_ratemanage2_arg * + * + * Used to set the current encoder bitrate management settings to the values + * listed in the ovectl_ratemanage2_arg. Passing a NULL pointer will disable + * bitrate management. +*/ +#define OV_ECTL_RATEMANAGE2_SET 0x15 + +/** + * Returns the current encoder hard-lowpass setting (kHz) in the double + * pointed to by arg. + * + * Argument: double * +*/ +#define OV_ECTL_LOWPASS_GET 0x20 + +/** + * Sets the encoder hard-lowpass to the value (kHz) pointed to by arg. Valid + * lowpass settings range from 2 to 99. + * + * Argument: double * +*/ +#define OV_ECTL_LOWPASS_SET 0x21 + +/** + * Returns the current encoder impulse block setting in the double pointed + * to by arg. + * + * Argument: double * +*/ +#define OV_ECTL_IBLOCK_GET 0x30 + +/** + * Sets the impulse block bias to the the value pointed to by arg. + * + * Argument: double * + * + * Valid range is -15.0 to 0.0 [default]. A negative impulse block bias will + * direct to encoder to use more bits when incoding short blocks that contain + * strong impulses, thus improving the accuracy of impulse encoding. + */ +#define OV_ECTL_IBLOCK_SET 0x31 + +/** + * Returns the current encoder coupling setting in the int pointed + * to by arg. + * + * Argument: int * +*/ +#define OV_ECTL_COUPLING_GET 0x40 + +/** + * Enables/disables channel coupling in multichannel encoding according to arg. + * + * Argument: int * + * + * Zero disables channel coupling for multichannel inputs, nonzer enables + * channel coupling. Setting has no effect on monophonic encoding or + * multichannel counts that do not offer coupling. At present, coupling is + * available for stereo and 5.1 encoding. + */ +#define OV_ECTL_COUPLING_SET 0x41 + + /* deprecated rate management supported only for compatibility */ + +/** + * Old interface to querying bitrate management settings. + * + * Deprecated after move to bit-reservoir style management in 1.1 rendered + * this interface partially obsolete. + + * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_GET instead. + * + * Argument: struct ovectl_ratemanage_arg * + */ +#define OV_ECTL_RATEMANAGE_GET 0x10 +/** + * Old interface to modifying bitrate management settings. + * + * deprecated after move to bit-reservoir style management in 1.1 rendered + * this interface partially obsolete. + * + * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_SET instead. + * + * Argument: struct ovectl_ratemanage_arg * + */ +#define OV_ECTL_RATEMANAGE_SET 0x11 +/** + * Old interface to setting average-bitrate encoding mode. + * + * Deprecated after move to bit-reservoir style management in 1.1 rendered + * this interface partially obsolete. + * + * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_SET instead. + * + * Argument: struct ovectl_ratemanage_arg * + */ +#define OV_ECTL_RATEMANAGE_AVG 0x12 +/** + * Old interface to setting bounded-bitrate encoding modes. + * + * deprecated after move to bit-reservoir style management in 1.1 rendered + * this interface partially obsolete. + * + * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_SET instead. + * + * Argument: struct ovectl_ratemanage_arg * + */ +#define OV_ECTL_RATEMANAGE_HARD 0x13 + +/*@}*/ + + + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif diff --git a/libs/vorbis/vorbisfile.c b/libs/vorbis/vorbisfile.c new file mode 100644 index 0000000..3afbd9d --- /dev/null +++ b/libs/vorbis/vorbisfile.c @@ -0,0 +1,2337 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: stdio-based convenience library for opening/seeking/decoding + last mod: $Id: vorbisfile.c 17573 2010-10-27 14:53:59Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include +#include +#include + +#include "vorbis/codec.h" + +/* we don't need or want the static callback symbols here */ +#define OV_EXCLUDE_STATIC_CALLBACKS +#include "vorbis/vorbisfile.h" + +#include "os.h" +#include "misc.h" + +/* A 'chained bitstream' is a Vorbis bitstream that contains more than + one logical bitstream arranged end to end (the only form of Ogg + multiplexing allowed in a Vorbis bitstream; grouping [parallel + multiplexing] is not allowed in Vorbis) */ + +/* A Vorbis file can be played beginning to end (streamed) without + worrying ahead of time about chaining (see decoder_example.c). If + we have the whole file, however, and want random access + (seeking/scrubbing) or desire to know the total length/time of a + file, we need to account for the possibility of chaining. */ + +/* We can handle things a number of ways; we can determine the entire + bitstream structure right off the bat, or find pieces on demand. + This example determines and caches structure for the entire + bitstream, but builds a virtual decoder on the fly when moving + between links in the chain. */ + +/* There are also different ways to implement seeking. Enough + information exists in an Ogg bitstream to seek to + sample-granularity positions in the output. Or, one can seek by + picking some portion of the stream roughly in the desired area if + we only want coarse navigation through the stream. */ + +/************************************************************************* + * Many, many internal helpers. The intention is not to be confusing; + * rampant duplication and monolithic function implementation would be + * harder to understand anyway. The high level functions are last. Begin + * grokking near the end of the file */ + +/* read a little more data from the file/pipe into the ogg_sync framer +*/ +#define CHUNKSIZE 65536 /* greater-than-page-size granularity seeking */ +#define READSIZE 2048 /* a smaller read size is needed for low-rate streaming. */ + +static long _get_data(OggVorbis_File *vf){ + errno=0; + if(!(vf->callbacks.read_func))return(-1); + if(vf->datasource){ + char *buffer=ogg_sync_buffer(&vf->oy,READSIZE); + long bytes=(vf->callbacks.read_func)(buffer,1,READSIZE,vf->datasource); + if(bytes>0)ogg_sync_wrote(&vf->oy,bytes); + if(bytes==0 && errno)return(-1); + return(bytes); + }else + return(0); +} + +/* save a tiny smidge of verbosity to make the code more readable */ +static int _seek_helper(OggVorbis_File *vf,ogg_int64_t offset){ + if(vf->datasource){ + if(!(vf->callbacks.seek_func)|| + (vf->callbacks.seek_func)(vf->datasource, offset, SEEK_SET) == -1) + return OV_EREAD; + vf->offset=offset; + ogg_sync_reset(&vf->oy); + }else{ + /* shouldn't happen unless someone writes a broken callback */ + return OV_EFAULT; + } + return 0; +} + +/* The read/seek functions track absolute position within the stream */ + +/* from the head of the stream, get the next page. boundary specifies + if the function is allowed to fetch more data from the stream (and + how much) or only use internally buffered data. + + boundary: -1) unbounded search + 0) read no additional data; use cached only + n) search for a new page beginning for n bytes + + return: <0) did not find a page (OV_FALSE, OV_EOF, OV_EREAD) + n) found a page at absolute offset n */ + +static ogg_int64_t _get_next_page(OggVorbis_File *vf,ogg_page *og, + ogg_int64_t boundary){ + if(boundary>0)boundary+=vf->offset; + while(1){ + long more; + + if(boundary>0 && vf->offset>=boundary)return(OV_FALSE); + more=ogg_sync_pageseek(&vf->oy,og); + + if(more<0){ + /* skipped n bytes */ + vf->offset-=more; + }else{ + if(more==0){ + /* send more paramedics */ + if(!boundary)return(OV_FALSE); + { + long ret=_get_data(vf); + if(ret==0)return(OV_EOF); + if(ret<0)return(OV_EREAD); + } + }else{ + /* got a page. Return the offset at the page beginning, + advance the internal offset past the page end */ + ogg_int64_t ret=vf->offset; + vf->offset+=more; + return(ret); + + } + } + } +} + +/* find the latest page beginning before the current stream cursor + position. Much dirtier than the above as Ogg doesn't have any + backward search linkage. no 'readp' as it will certainly have to + read. */ +/* returns offset or OV_EREAD, OV_FAULT */ +static ogg_int64_t _get_prev_page(OggVorbis_File *vf,ogg_page *og){ + ogg_int64_t begin=vf->offset; + ogg_int64_t end=begin; + ogg_int64_t ret; + ogg_int64_t offset=-1; + + while(offset==-1){ + begin-=CHUNKSIZE; + if(begin<0) + begin=0; + + ret=_seek_helper(vf,begin); + if(ret)return(ret); + + while(vf->offsetoffset); + if(ret==OV_EREAD)return(OV_EREAD); + if(ret<0){ + break; + }else{ + offset=ret; + } + } + } + + /* In a fully compliant, non-multiplexed stream, we'll still be + holding the last page. In multiplexed (or noncompliant streams), + we will probably have to re-read the last page we saw */ + if(og->header_len==0){ + ret=_seek_helper(vf,offset); + if(ret)return(ret); + + ret=_get_next_page(vf,og,CHUNKSIZE); + if(ret<0) + /* this shouldn't be possible */ + return(OV_EFAULT); + } + + return(offset); +} + +static void _add_serialno(ogg_page *og,long **serialno_list, int *n){ + long s = ogg_page_serialno(og); + (*n)++; + + if(*serialno_list){ + *serialno_list = _ogg_realloc(*serialno_list, sizeof(**serialno_list)*(*n)); + }else{ + *serialno_list = _ogg_malloc(sizeof(**serialno_list)); + } + + (*serialno_list)[(*n)-1] = s; +} + +/* returns nonzero if found */ +static int _lookup_serialno(long s, long *serialno_list, int n){ + if(serialno_list){ + while(n--){ + if(*serialno_list == s) return 1; + serialno_list++; + } + } + return 0; +} + +static int _lookup_page_serialno(ogg_page *og, long *serialno_list, int n){ + long s = ogg_page_serialno(og); + return _lookup_serialno(s,serialno_list,n); +} + +/* performs the same search as _get_prev_page, but prefers pages of + the specified serial number. If a page of the specified serialno is + spotted during the seek-back-and-read-forward, it will return the + info of last page of the matching serial number instead of the very + last page. If no page of the specified serialno is seen, it will + return the info of last page and alter *serialno. */ +static ogg_int64_t _get_prev_page_serial(OggVorbis_File *vf, + long *serial_list, int serial_n, + int *serialno, ogg_int64_t *granpos){ + ogg_page og; + ogg_int64_t begin=vf->offset; + ogg_int64_t end=begin; + ogg_int64_t ret; + + ogg_int64_t prefoffset=-1; + ogg_int64_t offset=-1; + ogg_int64_t ret_serialno=-1; + ogg_int64_t ret_gran=-1; + + while(offset==-1){ + begin-=CHUNKSIZE; + if(begin<0) + begin=0; + + ret=_seek_helper(vf,begin); + if(ret)return(ret); + + while(vf->offsetoffset); + if(ret==OV_EREAD)return(OV_EREAD); + if(ret<0){ + break; + }else{ + ret_serialno=ogg_page_serialno(&og); + ret_gran=ogg_page_granulepos(&og); + offset=ret; + + if(ret_serialno == *serialno){ + prefoffset=ret; + *granpos=ret_gran; + } + + if(!_lookup_serialno(ret_serialno,serial_list,serial_n)){ + /* we fell off the end of the link, which means we seeked + back too far and shouldn't have been looking in that link + to begin with. If we found the preferred serial number, + forget that we saw it. */ + prefoffset=-1; + } + } + } + } + + /* we're not interested in the page... just the serialno and granpos. */ + if(prefoffset>=0)return(prefoffset); + + *serialno = ret_serialno; + *granpos = ret_gran; + return(offset); + +} + +/* uses the local ogg_stream storage in vf; this is important for + non-streaming input sources */ +static int _fetch_headers(OggVorbis_File *vf,vorbis_info *vi,vorbis_comment *vc, + long **serialno_list, int *serialno_n, + ogg_page *og_ptr){ + ogg_page og; + ogg_packet op; + int i,ret; + int allbos=0; + + if(!og_ptr){ + ogg_int64_t llret=_get_next_page(vf,&og,CHUNKSIZE); + if(llret==OV_EREAD)return(OV_EREAD); + if(llret<0)return(OV_ENOTVORBIS); + og_ptr=&og; + } + + vorbis_info_init(vi); + vorbis_comment_init(vc); + vf->ready_state=OPENED; + + /* extract the serialnos of all BOS pages + the first set of vorbis + headers we see in the link */ + + while(ogg_page_bos(og_ptr)){ + if(serialno_list){ + if(_lookup_page_serialno(og_ptr,*serialno_list,*serialno_n)){ + /* a dupe serialnumber in an initial header packet set == invalid stream */ + if(*serialno_list)_ogg_free(*serialno_list); + *serialno_list=0; + *serialno_n=0; + ret=OV_EBADHEADER; + goto bail_header; + } + + _add_serialno(og_ptr,serialno_list,serialno_n); + } + + if(vf->ready_stateos,ogg_page_serialno(og_ptr)); + ogg_stream_pagein(&vf->os,og_ptr); + + if(ogg_stream_packetout(&vf->os,&op) > 0 && + vorbis_synthesis_idheader(&op)){ + /* vorbis header; continue setup */ + vf->ready_state=STREAMSET; + if((ret=vorbis_synthesis_headerin(vi,vc,&op))){ + ret=OV_EBADHEADER; + goto bail_header; + } + } + } + + /* get next page */ + { + ogg_int64_t llret=_get_next_page(vf,og_ptr,CHUNKSIZE); + if(llret==OV_EREAD){ + ret=OV_EREAD; + goto bail_header; + } + if(llret<0){ + ret=OV_ENOTVORBIS; + goto bail_header; + } + + /* if this page also belongs to our vorbis stream, submit it and break */ + if(vf->ready_state==STREAMSET && + vf->os.serialno == ogg_page_serialno(og_ptr)){ + ogg_stream_pagein(&vf->os,og_ptr); + break; + } + } + } + + if(vf->ready_state!=STREAMSET){ + ret = OV_ENOTVORBIS; + goto bail_header; + } + + while(1){ + + i=0; + while(i<2){ /* get a page loop */ + + while(i<2){ /* get a packet loop */ + + int result=ogg_stream_packetout(&vf->os,&op); + if(result==0)break; + if(result==-1){ + ret=OV_EBADHEADER; + goto bail_header; + } + + if((ret=vorbis_synthesis_headerin(vi,vc,&op))) + goto bail_header; + + i++; + } + + while(i<2){ + if(_get_next_page(vf,og_ptr,CHUNKSIZE)<0){ + ret=OV_EBADHEADER; + goto bail_header; + } + + /* if this page belongs to the correct stream, go parse it */ + if(vf->os.serialno == ogg_page_serialno(og_ptr)){ + ogg_stream_pagein(&vf->os,og_ptr); + break; + } + + /* if we never see the final vorbis headers before the link + ends, abort */ + if(ogg_page_bos(og_ptr)){ + if(allbos){ + ret = OV_EBADHEADER; + goto bail_header; + }else + allbos=1; + } + + /* otherwise, keep looking */ + } + } + + return 0; + } + + bail_header: + vorbis_info_clear(vi); + vorbis_comment_clear(vc); + vf->ready_state=OPENED; + + return ret; +} + +/* Starting from current cursor position, get initial PCM offset of + next page. Consumes the page in the process without decoding + audio, however this is only called during stream parsing upon + seekable open. */ +static ogg_int64_t _initial_pcmoffset(OggVorbis_File *vf, vorbis_info *vi){ + ogg_page og; + ogg_int64_t accumulated=0; + long lastblock=-1; + int result; + int serialno = vf->os.serialno; + + while(1){ + ogg_packet op; + if(_get_next_page(vf,&og,-1)<0) + break; /* should not be possible unless the file is truncated/mangled */ + + if(ogg_page_bos(&og)) break; + if(ogg_page_serialno(&og)!=serialno) continue; + + /* count blocksizes of all frames in the page */ + ogg_stream_pagein(&vf->os,&og); + while((result=ogg_stream_packetout(&vf->os,&op))){ + if(result>0){ /* ignore holes */ + long thisblock=vorbis_packet_blocksize(vi,&op); + if(lastblock!=-1) + accumulated+=(lastblock+thisblock)>>2; + lastblock=thisblock; + } + } + + if(ogg_page_granulepos(&og)!=-1){ + /* pcm offset of last packet on the first audio page */ + accumulated= ogg_page_granulepos(&og)-accumulated; + break; + } + } + + /* less than zero? Either a corrupt file or a stream with samples + trimmed off the beginning, a normal occurrence; in both cases set + the offset to zero */ + if(accumulated<0)accumulated=0; + + return accumulated; +} + +/* finds each bitstream link one at a time using a bisection search + (has to begin by knowing the offset of the lb's initial page). + Recurses for each link so it can alloc the link storage after + finding them all, then unroll and fill the cache at the same time */ +static int _bisect_forward_serialno(OggVorbis_File *vf, + ogg_int64_t begin, + ogg_int64_t searched, + ogg_int64_t end, + ogg_int64_t endgran, + int endserial, + long *currentno_list, + int currentnos, + long m){ + ogg_int64_t pcmoffset; + ogg_int64_t dataoffset=searched; + ogg_int64_t endsearched=end; + ogg_int64_t next=end; + ogg_int64_t searchgran=-1; + ogg_page og; + ogg_int64_t ret,last; + int serialno = vf->os.serialno; + + /* invariants: + we have the headers and serialnos for the link beginning at 'begin' + we have the offset and granpos of the last page in the file (potentially + not a page we care about) + */ + + /* Is the last page in our list of current serialnumbers? */ + if(_lookup_serialno(endserial,currentno_list,currentnos)){ + + /* last page is in the starting serialno list, so we've bisected + down to (or just started with) a single link. Now we need to + find the last vorbis page belonging to the first vorbis stream + for this link. */ + + while(endserial != serialno){ + endserial = serialno; + vf->offset=_get_prev_page_serial(vf,currentno_list,currentnos,&endserial,&endgran); + } + + vf->links=m+1; + if(vf->offsets)_ogg_free(vf->offsets); + if(vf->serialnos)_ogg_free(vf->serialnos); + if(vf->dataoffsets)_ogg_free(vf->dataoffsets); + + vf->offsets=_ogg_malloc((vf->links+1)*sizeof(*vf->offsets)); + vf->vi=_ogg_realloc(vf->vi,vf->links*sizeof(*vf->vi)); + vf->vc=_ogg_realloc(vf->vc,vf->links*sizeof(*vf->vc)); + vf->serialnos=_ogg_malloc(vf->links*sizeof(*vf->serialnos)); + vf->dataoffsets=_ogg_malloc(vf->links*sizeof(*vf->dataoffsets)); + vf->pcmlengths=_ogg_malloc(vf->links*2*sizeof(*vf->pcmlengths)); + + vf->offsets[m+1]=end; + vf->offsets[m]=begin; + vf->pcmlengths[m*2+1]=(endgran<0?0:endgran); + + }else{ + + long *next_serialno_list=NULL; + int next_serialnos=0; + vorbis_info vi; + vorbis_comment vc; + + /* the below guards against garbage seperating the last and + first pages of two links. */ + while(searchedoffset){ + ret=_seek_helper(vf,bisect); + if(ret)return(ret); + } + + last=_get_next_page(vf,&og,-1); + if(last==OV_EREAD)return(OV_EREAD); + if(last<0 || !_lookup_page_serialno(&og,currentno_list,currentnos)){ + endsearched=bisect; + if(last>=0)next=last; + }else{ + searched=vf->offset; + } + } + + /* Bisection point found */ + + /* for the time being, fetch end PCM offset the simple way */ + { + int testserial = serialno+1; + vf->offset = next; + while(testserial != serialno){ + testserial = serialno; + vf->offset=_get_prev_page_serial(vf,currentno_list,currentnos,&testserial,&searchgran); + } + } + + if(vf->offset!=next){ + ret=_seek_helper(vf,next); + if(ret)return(ret); + } + + ret=_fetch_headers(vf,&vi,&vc,&next_serialno_list,&next_serialnos,NULL); + if(ret)return(ret); + serialno = vf->os.serialno; + dataoffset = vf->offset; + + /* this will consume a page, however the next bistection always + starts with a raw seek */ + pcmoffset = _initial_pcmoffset(vf,&vi); + + ret=_bisect_forward_serialno(vf,next,vf->offset,end,endgran,endserial, + next_serialno_list,next_serialnos,m+1); + if(ret)return(ret); + + if(next_serialno_list)_ogg_free(next_serialno_list); + + vf->offsets[m+1]=next; + vf->serialnos[m+1]=serialno; + vf->dataoffsets[m+1]=dataoffset; + + vf->vi[m+1]=vi; + vf->vc[m+1]=vc; + + vf->pcmlengths[m*2+1]=searchgran; + vf->pcmlengths[m*2+2]=pcmoffset; + vf->pcmlengths[m*2+3]-=pcmoffset; + if(vf->pcmlengths[m*2+3]<0)vf->pcmlengths[m*2+3]=0; + } + return(0); +} + +static int _make_decode_ready(OggVorbis_File *vf){ + if(vf->ready_state>STREAMSET)return 0; + if(vf->ready_stateseekable){ + if(vorbis_synthesis_init(&vf->vd,vf->vi+vf->current_link)) + return OV_EBADLINK; + }else{ + if(vorbis_synthesis_init(&vf->vd,vf->vi)) + return OV_EBADLINK; + } + vorbis_block_init(&vf->vd,&vf->vb); + vf->ready_state=INITSET; + vf->bittrack=0.f; + vf->samptrack=0.f; + return 0; +} + +static int _open_seekable2(OggVorbis_File *vf){ + ogg_int64_t dataoffset=vf->dataoffsets[0],end,endgran=-1; + int endserial=vf->os.serialno; + int serialno=vf->os.serialno; + + /* we're partially open and have a first link header state in + storage in vf */ + + /* fetch initial PCM offset */ + ogg_int64_t pcmoffset = _initial_pcmoffset(vf,vf->vi); + + /* we can seek, so set out learning all about this file */ + if(vf->callbacks.seek_func && vf->callbacks.tell_func){ + (vf->callbacks.seek_func)(vf->datasource,0,SEEK_END); + vf->offset=vf->end=(vf->callbacks.tell_func)(vf->datasource); + }else{ + vf->offset=vf->end=-1; + } + + /* If seek_func is implemented, tell_func must also be implemented */ + if(vf->end==-1) return(OV_EINVAL); + + /* Get the offset of the last page of the physical bitstream, or, if + we're lucky the last vorbis page of this link as most OggVorbis + files will contain a single logical bitstream */ + end=_get_prev_page_serial(vf,vf->serialnos+2,vf->serialnos[1],&endserial,&endgran); + if(end<0)return(end); + + /* now determine bitstream structure recursively */ + if(_bisect_forward_serialno(vf,0,dataoffset,vf->offset,endgran,endserial, + vf->serialnos+2,vf->serialnos[1],0)<0)return(OV_EREAD); + + vf->offsets[0]=0; + vf->serialnos[0]=serialno; + vf->dataoffsets[0]=dataoffset; + vf->pcmlengths[0]=pcmoffset; + vf->pcmlengths[1]-=pcmoffset; + if(vf->pcmlengths[1]<0)vf->pcmlengths[1]=0; + + return(ov_raw_seek(vf,dataoffset)); +} + +/* clear out the current logical bitstream decoder */ +static void _decode_clear(OggVorbis_File *vf){ + vorbis_dsp_clear(&vf->vd); + vorbis_block_clear(&vf->vb); + vf->ready_state=OPENED; +} + +/* fetch and process a packet. Handles the case where we're at a + bitstream boundary and dumps the decoding machine. If the decoding + machine is unloaded, it loads it. It also keeps pcm_offset up to + date (seek and read both use this. seek uses a special hack with + readp). + + return: <0) error, OV_HOLE (lost packet) or OV_EOF + 0) need more data (only if readp==0) + 1) got a packet +*/ + +static int _fetch_and_process_packet(OggVorbis_File *vf, + ogg_packet *op_in, + int readp, + int spanp){ + ogg_page og; + + /* handle one packet. Try to fetch it from current stream state */ + /* extract packets from page */ + while(1){ + + if(vf->ready_state==STREAMSET){ + int ret=_make_decode_ready(vf); + if(ret<0)return ret; + } + + /* process a packet if we can. */ + + if(vf->ready_state==INITSET){ + int hs=vorbis_synthesis_halfrate_p(vf->vi); + + while(1) { + ogg_packet op; + ogg_packet *op_ptr=(op_in?op_in:&op); + int result=ogg_stream_packetout(&vf->os,op_ptr); + ogg_int64_t granulepos; + + op_in=NULL; + if(result==-1)return(OV_HOLE); /* hole in the data. */ + if(result>0){ + /* got a packet. process it */ + granulepos=op_ptr->granulepos; + if(!vorbis_synthesis(&vf->vb,op_ptr)){ /* lazy check for lazy + header handling. The + header packets aren't + audio, so if/when we + submit them, + vorbis_synthesis will + reject them */ + + /* suck in the synthesis data and track bitrate */ + { + int oldsamples=vorbis_synthesis_pcmout(&vf->vd,NULL); + /* for proper use of libvorbis within libvorbisfile, + oldsamples will always be zero. */ + if(oldsamples)return(OV_EFAULT); + + vorbis_synthesis_blockin(&vf->vd,&vf->vb); + vf->samptrack+=(vorbis_synthesis_pcmout(&vf->vd,NULL)<bittrack+=op_ptr->bytes*8; + } + + /* update the pcm offset. */ + if(granulepos!=-1 && !op_ptr->e_o_s){ + int link=(vf->seekable?vf->current_link:0); + int i,samples; + + /* this packet has a pcm_offset on it (the last packet + completed on a page carries the offset) After processing + (above), we know the pcm position of the *last* sample + ready to be returned. Find the offset of the *first* + + As an aside, this trick is inaccurate if we begin + reading anew right at the last page; the end-of-stream + granulepos declares the last frame in the stream, and the + last packet of the last page may be a partial frame. + So, we need a previous granulepos from an in-sequence page + to have a reference point. Thus the !op_ptr->e_o_s clause + above */ + + if(vf->seekable && link>0) + granulepos-=vf->pcmlengths[link*2]; + if(granulepos<0)granulepos=0; /* actually, this + shouldn't be possible + here unless the stream + is very broken */ + + samples=(vorbis_synthesis_pcmout(&vf->vd,NULL)<pcmlengths[i*2+1]; + vf->pcm_offset=granulepos; + } + return(1); + } + } + else + break; + } + } + + if(vf->ready_state>=OPENED){ + ogg_int64_t ret; + + while(1){ + /* the loop is not strictly necessary, but there's no sense in + doing the extra checks of the larger loop for the common + case in a multiplexed bistream where the page is simply + part of a different logical bitstream; keep reading until + we get one with the correct serialno */ + + if(!readp)return(0); + if((ret=_get_next_page(vf,&og,-1))<0){ + return(OV_EOF); /* eof. leave unitialized */ + } + + /* bitrate tracking; add the header's bytes here, the body bytes + are done by packet above */ + vf->bittrack+=og.header_len*8; + + if(vf->ready_state==INITSET){ + if(vf->current_serialno!=ogg_page_serialno(&og)){ + + /* two possibilities: + 1) our decoding just traversed a bitstream boundary + 2) another stream is multiplexed into this logical section */ + + if(ogg_page_bos(&og)){ + /* boundary case */ + if(!spanp) + return(OV_EOF); + + _decode_clear(vf); + + if(!vf->seekable){ + vorbis_info_clear(vf->vi); + vorbis_comment_clear(vf->vc); + } + break; + + }else + continue; /* possibility #2 */ + } + } + + break; + } + } + + /* Do we need to load a new machine before submitting the page? */ + /* This is different in the seekable and non-seekable cases. + + In the seekable case, we already have all the header + information loaded and cached; we just initialize the machine + with it and continue on our merry way. + + In the non-seekable (streaming) case, we'll only be at a + boundary if we just left the previous logical bitstream and + we're now nominally at the header of the next bitstream + */ + + if(vf->ready_state!=INITSET){ + int link; + + if(vf->ready_stateseekable){ + long serialno = ogg_page_serialno(&og); + + /* match the serialno to bitstream section. We use this rather than + offset positions to avoid problems near logical bitstream + boundaries */ + + for(link=0;linklinks;link++) + if(vf->serialnos[link]==serialno)break; + + if(link==vf->links) continue; /* not the desired Vorbis + bitstream section; keep + trying */ + + vf->current_serialno=serialno; + vf->current_link=link; + + ogg_stream_reset_serialno(&vf->os,vf->current_serialno); + vf->ready_state=STREAMSET; + + }else{ + /* we're streaming */ + /* fetch the three header packets, build the info struct */ + + int ret=_fetch_headers(vf,vf->vi,vf->vc,NULL,NULL,&og); + if(ret)return(ret); + vf->current_serialno=vf->os.serialno; + vf->current_link++; + link=0; + } + } + } + + /* the buffered page is the data we want, and we're ready for it; + add it to the stream state */ + ogg_stream_pagein(&vf->os,&og); + + } +} + +/* if, eg, 64 bit stdio is configured by default, this will build with + fseek64 */ +static int _fseek64_wrap(FILE *f,ogg_int64_t off,int whence){ + if(f==NULL)return(-1); + return fseek(f,off,whence); +} + +static int _ov_open1(void *f,OggVorbis_File *vf,const char *initial, + long ibytes, ov_callbacks callbacks){ + int offsettest=((f && callbacks.seek_func)?callbacks.seek_func(f,0,SEEK_CUR):-1); + long *serialno_list=NULL; + int serialno_list_size=0; + int ret; + + memset(vf,0,sizeof(*vf)); + vf->datasource=f; + vf->callbacks = callbacks; + + /* init the framing state */ + ogg_sync_init(&vf->oy); + + /* perhaps some data was previously read into a buffer for testing + against other stream types. Allow initialization from this + previously read data (especially as we may be reading from a + non-seekable stream) */ + if(initial){ + char *buffer=ogg_sync_buffer(&vf->oy,ibytes); + memcpy(buffer,initial,ibytes); + ogg_sync_wrote(&vf->oy,ibytes); + } + + /* can we seek? Stevens suggests the seek test was portable */ + if(offsettest!=-1)vf->seekable=1; + + /* No seeking yet; Set up a 'single' (current) logical bitstream + entry for partial open */ + vf->links=1; + vf->vi=_ogg_calloc(vf->links,sizeof(*vf->vi)); + vf->vc=_ogg_calloc(vf->links,sizeof(*vf->vc)); + ogg_stream_init(&vf->os,-1); /* fill in the serialno later */ + + /* Fetch all BOS pages, store the vorbis header and all seen serial + numbers, load subsequent vorbis setup headers */ + if((ret=_fetch_headers(vf,vf->vi,vf->vc,&serialno_list,&serialno_list_size,NULL))<0){ + vf->datasource=NULL; + ov_clear(vf); + }else{ + /* serial number list for first link needs to be held somewhere + for second stage of seekable stream open; this saves having to + seek/reread first link's serialnumber data then. */ + vf->serialnos=_ogg_calloc(serialno_list_size+2,sizeof(*vf->serialnos)); + vf->serialnos[0]=vf->current_serialno=vf->os.serialno; + vf->serialnos[1]=serialno_list_size; + memcpy(vf->serialnos+2,serialno_list,serialno_list_size*sizeof(*vf->serialnos)); + + vf->offsets=_ogg_calloc(1,sizeof(*vf->offsets)); + vf->dataoffsets=_ogg_calloc(1,sizeof(*vf->dataoffsets)); + vf->offsets[0]=0; + vf->dataoffsets[0]=vf->offset; + + vf->ready_state=PARTOPEN; + } + if(serialno_list)_ogg_free(serialno_list); + return(ret); +} + +static int _ov_open2(OggVorbis_File *vf){ + if(vf->ready_state != PARTOPEN) return OV_EINVAL; + vf->ready_state=OPENED; + if(vf->seekable){ + int ret=_open_seekable2(vf); + if(ret){ + vf->datasource=NULL; + ov_clear(vf); + } + return(ret); + }else + vf->ready_state=STREAMSET; + + return 0; +} + + +/* clear out the OggVorbis_File struct */ +int ov_clear(OggVorbis_File *vf){ + if(vf){ + vorbis_block_clear(&vf->vb); + vorbis_dsp_clear(&vf->vd); + ogg_stream_clear(&vf->os); + + if(vf->vi && vf->links){ + int i; + for(i=0;ilinks;i++){ + vorbis_info_clear(vf->vi+i); + vorbis_comment_clear(vf->vc+i); + } + _ogg_free(vf->vi); + _ogg_free(vf->vc); + } + if(vf->dataoffsets)_ogg_free(vf->dataoffsets); + if(vf->pcmlengths)_ogg_free(vf->pcmlengths); + if(vf->serialnos)_ogg_free(vf->serialnos); + if(vf->offsets)_ogg_free(vf->offsets); + ogg_sync_clear(&vf->oy); + if(vf->datasource && vf->callbacks.close_func) + (vf->callbacks.close_func)(vf->datasource); + memset(vf,0,sizeof(*vf)); + } +#ifdef DEBUG_LEAKS + _VDBG_dump(); +#endif + return(0); +} + +/* inspects the OggVorbis file and finds/documents all the logical + bitstreams contained in it. Tries to be tolerant of logical + bitstream sections that are truncated/woogie. + + return: -1) error + 0) OK +*/ + +int ov_open_callbacks(void *f,OggVorbis_File *vf, + const char *initial,long ibytes,ov_callbacks callbacks){ + int ret=_ov_open1(f,vf,initial,ibytes,callbacks); + if(ret)return ret; + return _ov_open2(vf); +} + +int ov_open(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes){ + ov_callbacks callbacks = { + (size_t (*)(void *, size_t, size_t, void *)) fread, + (int (*)(void *, ogg_int64_t, int)) _fseek64_wrap, + (int (*)(void *)) fclose, + (long (*)(void *)) ftell + }; + + return ov_open_callbacks((void *)f, vf, initial, ibytes, callbacks); +} + +int ov_fopen(const char *path,OggVorbis_File *vf){ + int ret; + FILE *f = fopen(path,"rb"); + if(!f) return -1; + + ret = ov_open(f,vf,NULL,0); + if(ret) fclose(f); + return ret; +} + + +/* cheap hack for game usage where downsampling is desirable; there's + no need for SRC as we can just do it cheaply in libvorbis. */ + +int ov_halfrate(OggVorbis_File *vf,int flag){ + int i; + if(vf->vi==NULL)return OV_EINVAL; + if(vf->ready_state>STREAMSET){ + /* clear out stream state; dumping the decode machine is needed to + reinit the MDCT lookups. */ + vorbis_dsp_clear(&vf->vd); + vorbis_block_clear(&vf->vb); + vf->ready_state=STREAMSET; + if(vf->pcm_offset>=0){ + ogg_int64_t pos=vf->pcm_offset; + vf->pcm_offset=-1; /* make sure the pos is dumped if unseekable */ + ov_pcm_seek(vf,pos); + } + } + + for(i=0;ilinks;i++){ + if(vorbis_synthesis_halfrate(vf->vi+i,flag)){ + if(flag) ov_halfrate(vf,0); + return OV_EINVAL; + } + } + return 0; +} + +int ov_halfrate_p(OggVorbis_File *vf){ + if(vf->vi==NULL)return OV_EINVAL; + return vorbis_synthesis_halfrate_p(vf->vi); +} + +/* Only partially open the vorbis file; test for Vorbisness, and load + the headers for the first chain. Do not seek (although test for + seekability). Use ov_test_open to finish opening the file, else + ov_clear to close/free it. Same return codes as open. */ + +int ov_test_callbacks(void *f,OggVorbis_File *vf, + const char *initial,long ibytes,ov_callbacks callbacks) +{ + return _ov_open1(f,vf,initial,ibytes,callbacks); +} + +int ov_test(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes){ + ov_callbacks callbacks = { + (size_t (*)(void *, size_t, size_t, void *)) fread, + (int (*)(void *, ogg_int64_t, int)) _fseek64_wrap, + (int (*)(void *)) fclose, + (long (*)(void *)) ftell + }; + + return ov_test_callbacks((void *)f, vf, initial, ibytes, callbacks); +} + +int ov_test_open(OggVorbis_File *vf){ + if(vf->ready_state!=PARTOPEN)return(OV_EINVAL); + return _ov_open2(vf); +} + +/* How many logical bitstreams in this physical bitstream? */ +long ov_streams(OggVorbis_File *vf){ + return vf->links; +} + +/* Is the FILE * associated with vf seekable? */ +long ov_seekable(OggVorbis_File *vf){ + return vf->seekable; +} + +/* returns the bitrate for a given logical bitstream or the entire + physical bitstream. If the file is open for random access, it will + find the *actual* average bitrate. If the file is streaming, it + returns the nominal bitrate (if set) else the average of the + upper/lower bounds (if set) else -1 (unset). + + If you want the actual bitrate field settings, get them from the + vorbis_info structs */ + +long ov_bitrate(OggVorbis_File *vf,int i){ + if(vf->ready_state=vf->links)return(OV_EINVAL); + if(!vf->seekable && i!=0)return(ov_bitrate(vf,0)); + if(i<0){ + ogg_int64_t bits=0; + int i; + float br; + for(i=0;ilinks;i++) + bits+=(vf->offsets[i+1]-vf->dataoffsets[i])*8; + /* This once read: return(rint(bits/ov_time_total(vf,-1))); + * gcc 3.x on x86 miscompiled this at optimisation level 2 and above, + * so this is slightly transformed to make it work. + */ + br = bits/ov_time_total(vf,-1); + return(rint(br)); + }else{ + if(vf->seekable){ + /* return the actual bitrate */ + return(rint((vf->offsets[i+1]-vf->dataoffsets[i])*8/ov_time_total(vf,i))); + }else{ + /* return nominal if set */ + if(vf->vi[i].bitrate_nominal>0){ + return vf->vi[i].bitrate_nominal; + }else{ + if(vf->vi[i].bitrate_upper>0){ + if(vf->vi[i].bitrate_lower>0){ + return (vf->vi[i].bitrate_upper+vf->vi[i].bitrate_lower)/2; + }else{ + return vf->vi[i].bitrate_upper; + } + } + return(OV_FALSE); + } + } + } +} + +/* returns the actual bitrate since last call. returns -1 if no + additional data to offer since last call (or at beginning of stream), + EINVAL if stream is only partially open +*/ +long ov_bitrate_instant(OggVorbis_File *vf){ + int link=(vf->seekable?vf->current_link:0); + long ret; + if(vf->ready_statesamptrack==0)return(OV_FALSE); + ret=vf->bittrack/vf->samptrack*vf->vi[link].rate+.5; + vf->bittrack=0.f; + vf->samptrack=0.f; + return(ret); +} + +/* Guess */ +long ov_serialnumber(OggVorbis_File *vf,int i){ + if(i>=vf->links)return(ov_serialnumber(vf,vf->links-1)); + if(!vf->seekable && i>=0)return(ov_serialnumber(vf,-1)); + if(i<0){ + return(vf->current_serialno); + }else{ + return(vf->serialnos[i]); + } +} + +/* returns: total raw (compressed) length of content if i==-1 + raw (compressed) length of that logical bitstream for i==0 to n + OV_EINVAL if the stream is not seekable (we can't know the length) + or if stream is only partially open +*/ +ogg_int64_t ov_raw_total(OggVorbis_File *vf,int i){ + if(vf->ready_stateseekable || i>=vf->links)return(OV_EINVAL); + if(i<0){ + ogg_int64_t acc=0; + int i; + for(i=0;ilinks;i++) + acc+=ov_raw_total(vf,i); + return(acc); + }else{ + return(vf->offsets[i+1]-vf->offsets[i]); + } +} + +/* returns: total PCM length (samples) of content if i==-1 PCM length + (samples) of that logical bitstream for i==0 to n + OV_EINVAL if the stream is not seekable (we can't know the + length) or only partially open +*/ +ogg_int64_t ov_pcm_total(OggVorbis_File *vf,int i){ + if(vf->ready_stateseekable || i>=vf->links)return(OV_EINVAL); + if(i<0){ + ogg_int64_t acc=0; + int i; + for(i=0;ilinks;i++) + acc+=ov_pcm_total(vf,i); + return(acc); + }else{ + return(vf->pcmlengths[i*2+1]); + } +} + +/* returns: total seconds of content if i==-1 + seconds in that logical bitstream for i==0 to n + OV_EINVAL if the stream is not seekable (we can't know the + length) or only partially open +*/ +double ov_time_total(OggVorbis_File *vf,int i){ + if(vf->ready_stateseekable || i>=vf->links)return(OV_EINVAL); + if(i<0){ + double acc=0; + int i; + for(i=0;ilinks;i++) + acc+=ov_time_total(vf,i); + return(acc); + }else{ + return((double)(vf->pcmlengths[i*2+1])/vf->vi[i].rate); + } +} + +/* seek to an offset relative to the *compressed* data. This also + scans packets to update the PCM cursor. It will cross a logical + bitstream boundary, but only if it can't get any packets out of the + tail of the bitstream we seek to (so no surprises). + + returns zero on success, nonzero on failure */ + +int ov_raw_seek(OggVorbis_File *vf,ogg_int64_t pos){ + ogg_stream_state work_os; + int ret; + + if(vf->ready_stateseekable) + return(OV_ENOSEEK); /* don't dump machine if we can't seek */ + + if(pos<0 || pos>vf->end)return(OV_EINVAL); + + /* is the seek position outside our current link [if any]? */ + if(vf->ready_state>=STREAMSET){ + if(posoffsets[vf->current_link] || pos>=vf->offsets[vf->current_link+1]) + _decode_clear(vf); /* clear out stream state */ + } + + /* don't yet clear out decoding machine (if it's initialized), in + the case we're in the same link. Restart the decode lapping, and + let _fetch_and_process_packet deal with a potential bitstream + boundary */ + vf->pcm_offset=-1; + ogg_stream_reset_serialno(&vf->os, + vf->current_serialno); /* must set serialno */ + vorbis_synthesis_restart(&vf->vd); + + ret=_seek_helper(vf,pos); + if(ret)goto seek_error; + + /* we need to make sure the pcm_offset is set, but we don't want to + advance the raw cursor past good packets just to get to the first + with a granulepos. That's not equivalent behavior to beginning + decoding as immediately after the seek position as possible. + + So, a hack. We use two stream states; a local scratch state and + the shared vf->os stream state. We use the local state to + scan, and the shared state as a buffer for later decode. + + Unfortuantely, on the last page we still advance to last packet + because the granulepos on the last page is not necessarily on a + packet boundary, and we need to make sure the granpos is + correct. + */ + + { + ogg_page og; + ogg_packet op; + int lastblock=0; + int accblock=0; + int thisblock=0; + int lastflag=0; + int firstflag=0; + ogg_int64_t pagepos=-1; + + ogg_stream_init(&work_os,vf->current_serialno); /* get the memory ready */ + ogg_stream_reset(&work_os); /* eliminate the spurious OV_HOLE + return from not necessarily + starting from the beginning */ + + while(1){ + if(vf->ready_state>=STREAMSET){ + /* snarf/scan a packet if we can */ + int result=ogg_stream_packetout(&work_os,&op); + + if(result>0){ + + if(vf->vi[vf->current_link].codec_setup){ + thisblock=vorbis_packet_blocksize(vf->vi+vf->current_link,&op); + if(thisblock<0){ + ogg_stream_packetout(&vf->os,NULL); + thisblock=0; + }else{ + + /* We can't get a guaranteed correct pcm position out of the + last page in a stream because it might have a 'short' + granpos, which can only be detected in the presence of a + preceding page. However, if the last page is also the first + page, the granpos rules of a first page take precedence. Not + only that, but for first==last, the EOS page must be treated + as if its a normal first page for the stream to open/play. */ + if(lastflag && !firstflag) + ogg_stream_packetout(&vf->os,NULL); + else + if(lastblock)accblock+=(lastblock+thisblock)>>2; + } + + if(op.granulepos!=-1){ + int i,link=vf->current_link; + ogg_int64_t granulepos=op.granulepos-vf->pcmlengths[link*2]; + if(granulepos<0)granulepos=0; + + for(i=0;ipcmlengths[i*2+1]; + vf->pcm_offset=granulepos-accblock; + if(vf->pcm_offset<0)vf->pcm_offset=0; + break; + } + lastblock=thisblock; + continue; + }else + ogg_stream_packetout(&vf->os,NULL); + } + } + + if(!lastblock){ + pagepos=_get_next_page(vf,&og,-1); + if(pagepos<0){ + vf->pcm_offset=ov_pcm_total(vf,-1); + break; + } + }else{ + /* huh? Bogus stream with packets but no granulepos */ + vf->pcm_offset=-1; + break; + } + + /* has our decoding just traversed a bitstream boundary? */ + if(vf->ready_state>=STREAMSET){ + if(vf->current_serialno!=ogg_page_serialno(&og)){ + + /* two possibilities: + 1) our decoding just traversed a bitstream boundary + 2) another stream is multiplexed into this logical section? */ + + if(ogg_page_bos(&og)){ + /* we traversed */ + _decode_clear(vf); /* clear out stream state */ + ogg_stream_clear(&work_os); + } /* else, do nothing; next loop will scoop another page */ + } + } + + if(vf->ready_statelinks;link++) + if(vf->serialnos[link]==serialno)break; + + if(link==vf->links) continue; /* not the desired Vorbis + bitstream section; keep + trying */ + vf->current_link=link; + vf->current_serialno=serialno; + ogg_stream_reset_serialno(&vf->os,serialno); + ogg_stream_reset_serialno(&work_os,serialno); + vf->ready_state=STREAMSET; + firstflag=(pagepos<=vf->dataoffsets[link]); + } + + ogg_stream_pagein(&vf->os,&og); + ogg_stream_pagein(&work_os,&og); + lastflag=ogg_page_eos(&og); + + } + } + + ogg_stream_clear(&work_os); + vf->bittrack=0.f; + vf->samptrack=0.f; + return(0); + + seek_error: + /* dump the machine so we're in a known state */ + vf->pcm_offset=-1; + ogg_stream_clear(&work_os); + _decode_clear(vf); + return OV_EBADLINK; +} + +/* Page granularity seek (faster than sample granularity because we + don't do the last bit of decode to find a specific sample). + + Seek to the last [granule marked] page preceding the specified pos + location, such that decoding past the returned point will quickly + arrive at the requested position. */ +int ov_pcm_seek_page(OggVorbis_File *vf,ogg_int64_t pos){ + int link=-1; + ogg_int64_t result=0; + ogg_int64_t total=ov_pcm_total(vf,-1); + + if(vf->ready_stateseekable)return(OV_ENOSEEK); + + if(pos<0 || pos>total)return(OV_EINVAL); + + /* which bitstream section does this pcm offset occur in? */ + for(link=vf->links-1;link>=0;link--){ + total-=vf->pcmlengths[link*2+1]; + if(pos>=total)break; + } + + /* search within the logical bitstream for the page with the highest + pcm_pos preceding (or equal to) pos. There is a danger here; + missing pages or incorrect frame number information in the + bitstream could make our task impossible. Account for that (it + would be an error condition) */ + + /* new search algorithm by HB (Nicholas Vinen) */ + { + ogg_int64_t end=vf->offsets[link+1]; + ogg_int64_t begin=vf->offsets[link]; + ogg_int64_t begintime = vf->pcmlengths[link*2]; + ogg_int64_t endtime = vf->pcmlengths[link*2+1]+begintime; + ogg_int64_t target=pos-total+begintime; + ogg_int64_t best=begin; + + ogg_page og; + while(beginoffset){ + result=_seek_helper(vf,bisect); + if(result) goto seek_error; + } + + while(beginoffset); + if(result==OV_EREAD) goto seek_error; + if(result<0){ + if(bisect<=begin+1) + end=begin; /* found it */ + else{ + if(bisect==0) goto seek_error; + bisect-=CHUNKSIZE; + if(bisect<=begin)bisect=begin+1; + result=_seek_helper(vf,bisect); + if(result) goto seek_error; + } + }else{ + ogg_int64_t granulepos; + + if(ogg_page_serialno(&og)!=vf->serialnos[link]) + continue; + + granulepos=ogg_page_granulepos(&og); + if(granulepos==-1)continue; + + if(granuleposoffset; /* raw offset of next page */ + begintime=granulepos; + + if(target-begintime>44100)break; + bisect=begin; /* *not* begin + 1 */ + }else{ + if(bisect<=begin+1) + end=begin; /* found it */ + else{ + if(end==vf->offset){ /* we're pretty close - we'd be stuck in */ + end=result; + bisect-=CHUNKSIZE; /* an endless loop otherwise. */ + if(bisect<=begin)bisect=begin+1; + result=_seek_helper(vf,bisect); + if(result) goto seek_error; + }else{ + end=bisect; + endtime=granulepos; + break; + } + } + } + } + } + } + + /* found our page. seek to it, update pcm offset. Easier case than + raw_seek, don't keep packets preceding granulepos. */ + { + ogg_page og; + ogg_packet op; + + /* seek */ + result=_seek_helper(vf,best); + vf->pcm_offset=-1; + if(result) goto seek_error; + result=_get_next_page(vf,&og,-1); + if(result<0) goto seek_error; + + if(link!=vf->current_link){ + /* Different link; dump entire decode machine */ + _decode_clear(vf); + + vf->current_link=link; + vf->current_serialno=vf->serialnos[link]; + vf->ready_state=STREAMSET; + + }else{ + vorbis_synthesis_restart(&vf->vd); + } + + ogg_stream_reset_serialno(&vf->os,vf->current_serialno); + ogg_stream_pagein(&vf->os,&og); + + /* pull out all but last packet; the one with granulepos */ + while(1){ + result=ogg_stream_packetpeek(&vf->os,&op); + if(result==0){ + /* !!! the packet finishing this page originated on a + preceding page. Keep fetching previous pages until we + get one with a granulepos or without the 'continued' flag + set. Then just use raw_seek for simplicity. */ + + result=_seek_helper(vf,best); + if(result<0) goto seek_error; + + while(1){ + result=_get_prev_page(vf,&og); + if(result<0) goto seek_error; + if(ogg_page_serialno(&og)==vf->current_serialno && + (ogg_page_granulepos(&og)>-1 || + !ogg_page_continued(&og))){ + return ov_raw_seek(vf,result); + } + vf->offset=result; + } + } + if(result<0){ + result = OV_EBADPACKET; + goto seek_error; + } + if(op.granulepos!=-1){ + vf->pcm_offset=op.granulepos-vf->pcmlengths[vf->current_link*2]; + if(vf->pcm_offset<0)vf->pcm_offset=0; + vf->pcm_offset+=total; + break; + }else + result=ogg_stream_packetout(&vf->os,NULL); + } + } + } + + /* verify result */ + if(vf->pcm_offset>pos || pos>ov_pcm_total(vf,-1)){ + result=OV_EFAULT; + goto seek_error; + } + vf->bittrack=0.f; + vf->samptrack=0.f; + return(0); + + seek_error: + /* dump machine so we're in a known state */ + vf->pcm_offset=-1; + _decode_clear(vf); + return (int)result; +} + +/* seek to a sample offset relative to the decompressed pcm stream + returns zero on success, nonzero on failure */ + +int ov_pcm_seek(OggVorbis_File *vf,ogg_int64_t pos){ + int thisblock,lastblock=0; + int ret=ov_pcm_seek_page(vf,pos); + if(ret<0)return(ret); + if((ret=_make_decode_ready(vf)))return ret; + + /* discard leading packets we don't need for the lapping of the + position we want; don't decode them */ + + while(1){ + ogg_packet op; + ogg_page og; + + int ret=ogg_stream_packetpeek(&vf->os,&op); + if(ret>0){ + thisblock=vorbis_packet_blocksize(vf->vi+vf->current_link,&op); + if(thisblock<0){ + ogg_stream_packetout(&vf->os,NULL); + continue; /* non audio packet */ + } + if(lastblock)vf->pcm_offset+=(lastblock+thisblock)>>2; + + if(vf->pcm_offset+((thisblock+ + vorbis_info_blocksize(vf->vi,1))>>2)>=pos)break; + + /* remove the packet from packet queue and track its granulepos */ + ogg_stream_packetout(&vf->os,NULL); + vorbis_synthesis_trackonly(&vf->vb,&op); /* set up a vb with + only tracking, no + pcm_decode */ + vorbis_synthesis_blockin(&vf->vd,&vf->vb); + + /* end of logical stream case is hard, especially with exact + length positioning. */ + + if(op.granulepos>-1){ + int i; + /* always believe the stream markers */ + vf->pcm_offset=op.granulepos-vf->pcmlengths[vf->current_link*2]; + if(vf->pcm_offset<0)vf->pcm_offset=0; + for(i=0;icurrent_link;i++) + vf->pcm_offset+=vf->pcmlengths[i*2+1]; + } + + lastblock=thisblock; + + }else{ + if(ret<0 && ret!=OV_HOLE)break; + + /* suck in a new page */ + if(_get_next_page(vf,&og,-1)<0)break; + if(ogg_page_bos(&og))_decode_clear(vf); + + if(vf->ready_statelinks;link++) + if(vf->serialnos[link]==serialno)break; + if(link==vf->links) continue; + vf->current_link=link; + + vf->ready_state=STREAMSET; + vf->current_serialno=ogg_page_serialno(&og); + ogg_stream_reset_serialno(&vf->os,serialno); + ret=_make_decode_ready(vf); + if(ret)return ret; + lastblock=0; + } + + ogg_stream_pagein(&vf->os,&og); + } + } + + vf->bittrack=0.f; + vf->samptrack=0.f; + /* discard samples until we reach the desired position. Crossing a + logical bitstream boundary with abandon is OK. */ + { + /* note that halfrate could be set differently in each link, but + vorbisfile encoforces all links are set or unset */ + int hs=vorbis_synthesis_halfrate_p(vf->vi); + while(vf->pcm_offset<((pos>>hs)<pcm_offset)>>hs; + long samples=vorbis_synthesis_pcmout(&vf->vd,NULL); + + if(samples>target)samples=target; + vorbis_synthesis_read(&vf->vd,samples); + vf->pcm_offset+=samples<pcm_offset=ov_pcm_total(vf,-1); /* eof */ + } + } + return 0; +} + +/* seek to a playback time relative to the decompressed pcm stream + returns zero on success, nonzero on failure */ +int ov_time_seek(OggVorbis_File *vf,double seconds){ + /* translate time to PCM position and call ov_pcm_seek */ + + int link=-1; + ogg_int64_t pcm_total=0; + double time_total=0.; + + if(vf->ready_stateseekable)return(OV_ENOSEEK); + if(seconds<0)return(OV_EINVAL); + + /* which bitstream section does this time offset occur in? */ + for(link=0;linklinks;link++){ + double addsec = ov_time_total(vf,link); + if(secondspcmlengths[link*2+1]; + } + + if(link==vf->links)return(OV_EINVAL); + + /* enough information to convert time offset to pcm offset */ + { + ogg_int64_t target=pcm_total+(seconds-time_total)*vf->vi[link].rate; + return(ov_pcm_seek(vf,target)); + } +} + +/* page-granularity version of ov_time_seek + returns zero on success, nonzero on failure */ +int ov_time_seek_page(OggVorbis_File *vf,double seconds){ + /* translate time to PCM position and call ov_pcm_seek */ + + int link=-1; + ogg_int64_t pcm_total=0; + double time_total=0.; + + if(vf->ready_stateseekable)return(OV_ENOSEEK); + if(seconds<0)return(OV_EINVAL); + + /* which bitstream section does this time offset occur in? */ + for(link=0;linklinks;link++){ + double addsec = ov_time_total(vf,link); + if(secondspcmlengths[link*2+1]; + } + + if(link==vf->links)return(OV_EINVAL); + + /* enough information to convert time offset to pcm offset */ + { + ogg_int64_t target=pcm_total+(seconds-time_total)*vf->vi[link].rate; + return(ov_pcm_seek_page(vf,target)); + } +} + +/* tell the current stream offset cursor. Note that seek followed by + tell will likely not give the set offset due to caching */ +ogg_int64_t ov_raw_tell(OggVorbis_File *vf){ + if(vf->ready_stateoffset); +} + +/* return PCM offset (sample) of next PCM sample to be read */ +ogg_int64_t ov_pcm_tell(OggVorbis_File *vf){ + if(vf->ready_statepcm_offset); +} + +/* return time offset (seconds) of next PCM sample to be read */ +double ov_time_tell(OggVorbis_File *vf){ + int link=0; + ogg_int64_t pcm_total=0; + double time_total=0.f; + + if(vf->ready_stateseekable){ + pcm_total=ov_pcm_total(vf,-1); + time_total=ov_time_total(vf,-1); + + /* which bitstream section does this time offset occur in? */ + for(link=vf->links-1;link>=0;link--){ + pcm_total-=vf->pcmlengths[link*2+1]; + time_total-=ov_time_total(vf,link); + if(vf->pcm_offset>=pcm_total)break; + } + } + + return((double)time_total+(double)(vf->pcm_offset-pcm_total)/vf->vi[link].rate); +} + +/* link: -1) return the vorbis_info struct for the bitstream section + currently being decoded + 0-n) to request information for a specific bitstream section + + In the case of a non-seekable bitstream, any call returns the + current bitstream. NULL in the case that the machine is not + initialized */ + +vorbis_info *ov_info(OggVorbis_File *vf,int link){ + if(vf->seekable){ + if(link<0) + if(vf->ready_state>=STREAMSET) + return vf->vi+vf->current_link; + else + return vf->vi; + else + if(link>=vf->links) + return NULL; + else + return vf->vi+link; + }else{ + return vf->vi; + } +} + +/* grr, strong typing, grr, no templates/inheritence, grr */ +vorbis_comment *ov_comment(OggVorbis_File *vf,int link){ + if(vf->seekable){ + if(link<0) + if(vf->ready_state>=STREAMSET) + return vf->vc+vf->current_link; + else + return vf->vc; + else + if(link>=vf->links) + return NULL; + else + return vf->vc+link; + }else{ + return vf->vc; + } +} + +static int host_is_big_endian() { + ogg_int32_t pattern = 0xfeedface; /* deadbeef */ + unsigned char *bytewise = (unsigned char *)&pattern; + if (bytewise[0] == 0xfe) return 1; + return 0; +} + +/* up to this point, everything could more or less hide the multiple + logical bitstream nature of chaining from the toplevel application + if the toplevel application didn't particularly care. However, at + the point that we actually read audio back, the multiple-section + nature must surface: Multiple bitstream sections do not necessarily + have to have the same number of channels or sampling rate. + + ov_read returns the sequential logical bitstream number currently + being decoded along with the PCM data in order that the toplevel + application can take action on channel/sample rate changes. This + number will be incremented even for streamed (non-seekable) streams + (for seekable streams, it represents the actual logical bitstream + index within the physical bitstream. Note that the accessor + functions above are aware of this dichotomy). + + ov_read_filter is exactly the same as ov_read except that it processes + the decoded audio data through a filter before packing it into the + requested format. This gives greater accuracy than applying a filter + after the audio has been converted into integral PCM. + + input values: buffer) a buffer to hold packed PCM data for return + length) the byte length requested to be placed into buffer + bigendianp) should the data be packed LSB first (0) or + MSB first (1) + word) word size for output. currently 1 (byte) or + 2 (16 bit short) + + return values: <0) error/hole in data (OV_HOLE), partial open (OV_EINVAL) + 0) EOF + n) number of bytes of PCM actually returned. The + below works on a packet-by-packet basis, so the + return length is not related to the 'length' passed + in, just guaranteed to fit. + + *section) set to the logical bitstream number */ + +long ov_read_filter(OggVorbis_File *vf,char *buffer,int length, + int bigendianp,int word,int sgned,int *bitstream, + void (*filter)(float **pcm,long channels,long samples,void *filter_param),void *filter_param){ + int i,j; + int host_endian = host_is_big_endian(); + int hs; + + float **pcm; + long samples; + + if(vf->ready_stateready_state==INITSET){ + samples=vorbis_synthesis_pcmout(&vf->vd,&pcm); + if(samples)break; + } + + /* suck in another packet */ + { + int ret=_fetch_and_process_packet(vf,NULL,1,1); + if(ret==OV_EOF) + return(0); + if(ret<=0) + return(ret); + } + + } + + if(samples>0){ + + /* yay! proceed to pack data into the byte buffer */ + + long channels=ov_info(vf,-1)->channels; + long bytespersample=word * channels; + vorbis_fpu_control fpu; + if(samples>length/bytespersample)samples=length/bytespersample; + + if(samples <= 0) + return OV_EINVAL; + + /* Here. */ + if(filter) + filter(pcm,channels,samples,filter_param); + + /* a tight loop to pack each size */ + { + int val; + if(word==1){ + int off=(sgned?0:128); + vorbis_fpu_setround(&fpu); + for(j=0;j127)val=127; + else if(val<-128)val=-128; + *buffer++=val+off; + } + vorbis_fpu_restore(fpu); + }else{ + int off=(sgned?0:32768); + + if(host_endian==bigendianp){ + if(sgned){ + + vorbis_fpu_setround(&fpu); + for(i=0;i32767)val=32767; + else if(val<-32768)val=-32768; + *dest=val; + dest+=channels; + } + } + vorbis_fpu_restore(fpu); + + }else{ + + vorbis_fpu_setround(&fpu); + for(i=0;i32767)val=32767; + else if(val<-32768)val=-32768; + *dest=val+off; + dest+=channels; + } + } + vorbis_fpu_restore(fpu); + + } + }else if(bigendianp){ + + vorbis_fpu_setround(&fpu); + for(j=0;j32767)val=32767; + else if(val<-32768)val=-32768; + val+=off; + *buffer++=(val>>8); + *buffer++=(val&0xff); + } + vorbis_fpu_restore(fpu); + + }else{ + int val; + vorbis_fpu_setround(&fpu); + for(j=0;j32767)val=32767; + else if(val<-32768)val=-32768; + val+=off; + *buffer++=(val&0xff); + *buffer++=(val>>8); + } + vorbis_fpu_restore(fpu); + + } + } + } + + vorbis_synthesis_read(&vf->vd,samples); + hs=vorbis_synthesis_halfrate_p(vf->vi); + vf->pcm_offset+=(samples<current_link; + return(samples*bytespersample); + }else{ + return(samples); + } +} + +long ov_read(OggVorbis_File *vf,char *buffer,int length, + int bigendianp,int word,int sgned,int *bitstream){ + return ov_read_filter(vf, buffer, length, bigendianp, word, sgned, bitstream, NULL, NULL); +} + +/* input values: pcm_channels) a float vector per channel of output + length) the sample length being read by the app + + return values: <0) error/hole in data (OV_HOLE), partial open (OV_EINVAL) + 0) EOF + n) number of samples of PCM actually returned. The + below works on a packet-by-packet basis, so the + return length is not related to the 'length' passed + in, just guaranteed to fit. + + *section) set to the logical bitstream number */ + + + +long ov_read_float(OggVorbis_File *vf,float ***pcm_channels,int length, + int *bitstream){ + + if(vf->ready_stateready_state==INITSET){ + float **pcm; + long samples=vorbis_synthesis_pcmout(&vf->vd,&pcm); + if(samples){ + int hs=vorbis_synthesis_halfrate_p(vf->vi); + if(pcm_channels)*pcm_channels=pcm; + if(samples>length)samples=length; + vorbis_synthesis_read(&vf->vd,samples); + vf->pcm_offset+=samples<current_link; + return samples; + + } + } + + /* suck in another packet */ + { + int ret=_fetch_and_process_packet(vf,NULL,1,1); + if(ret==OV_EOF)return(0); + if(ret<=0)return(ret); + } + + } +} + +extern float *vorbis_window(vorbis_dsp_state *v,int W); + +static void _ov_splice(float **pcm,float **lappcm, + int n1, int n2, + int ch1, int ch2, + float *w1, float *w2){ + int i,j; + float *w=w1; + int n=n1; + + if(n1>n2){ + n=n2; + w=w2; + } + + /* splice */ + for(j=0;jready_state==INITSET)break; + /* suck in another packet */ + { + int ret=_fetch_and_process_packet(vf,NULL,1,0); + if(ret<0 && ret!=OV_HOLE)return(ret); + } + } + return 0; +} + +/* make sure vf is INITSET and that we have a primed buffer; if + we're crosslapping at a stream section boundary, this also makes + sure we're sanity checking against the right stream information */ +static int _ov_initprime(OggVorbis_File *vf){ + vorbis_dsp_state *vd=&vf->vd; + while(1){ + if(vf->ready_state==INITSET) + if(vorbis_synthesis_pcmout(vd,NULL))break; + + /* suck in another packet */ + { + int ret=_fetch_and_process_packet(vf,NULL,1,0); + if(ret<0 && ret!=OV_HOLE)return(ret); + } + } + return 0; +} + +/* grab enough data for lapping from vf; this may be in the form of + unreturned, already-decoded pcm, remaining PCM we will need to + decode, or synthetic postextrapolation from last packets. */ +static void _ov_getlap(OggVorbis_File *vf,vorbis_info *vi,vorbis_dsp_state *vd, + float **lappcm,int lapsize){ + int lapcount=0,i; + float **pcm; + + /* try first to decode the lapping data */ + while(lapcountlapsize-lapcount)samples=lapsize-lapcount; + for(i=0;ichannels;i++) + memcpy(lappcm[i]+lapcount,pcm[i],sizeof(**pcm)*samples); + lapcount+=samples; + vorbis_synthesis_read(vd,samples); + }else{ + /* suck in another packet */ + int ret=_fetch_and_process_packet(vf,NULL,1,0); /* do *not* span */ + if(ret==OV_EOF)break; + } + } + if(lapcountvd,&pcm); + if(samples==0){ + for(i=0;ichannels;i++) + memset(lappcm[i]+lapcount,0,sizeof(**pcm)*lapsize-lapcount); + lapcount=lapsize; + }else{ + if(samples>lapsize-lapcount)samples=lapsize-lapcount; + for(i=0;ichannels;i++) + memcpy(lappcm[i]+lapcount,pcm[i],sizeof(**pcm)*samples); + lapcount+=samples; + } + } +} + +/* this sets up crosslapping of a sample by using trailing data from + sample 1 and lapping it into the windowing buffer of sample 2 */ +int ov_crosslap(OggVorbis_File *vf1, OggVorbis_File *vf2){ + vorbis_info *vi1,*vi2; + float **lappcm; + float **pcm; + float *w1,*w2; + int n1,n2,i,ret,hs1,hs2; + + if(vf1==vf2)return(0); /* degenerate case */ + if(vf1->ready_stateready_statechannels); + n1=vorbis_info_blocksize(vi1,0)>>(1+hs1); + n2=vorbis_info_blocksize(vi2,0)>>(1+hs2); + w1=vorbis_window(&vf1->vd,0); + w2=vorbis_window(&vf2->vd,0); + + for(i=0;ichannels;i++) + lappcm[i]=alloca(sizeof(**lappcm)*n1); + + _ov_getlap(vf1,vi1,&vf1->vd,lappcm,n1); + + /* have a lapping buffer from vf1; now to splice it into the lapping + buffer of vf2 */ + /* consolidate and expose the buffer. */ + vorbis_synthesis_lapout(&vf2->vd,&pcm); + +#if 0 + _analysis_output_always("pcmL",0,pcm[0],n1*2,0,0,0); + _analysis_output_always("pcmR",0,pcm[1],n1*2,0,0,0); +#endif + + /* splice */ + _ov_splice(pcm,lappcm,n1,n2,vi1->channels,vi2->channels,w1,w2); + + /* done */ + return(0); +} + +static int _ov_64_seek_lap(OggVorbis_File *vf,ogg_int64_t pos, + int (*localseek)(OggVorbis_File *,ogg_int64_t)){ + vorbis_info *vi; + float **lappcm; + float **pcm; + float *w1,*w2; + int n1,n2,ch1,ch2,hs; + int i,ret; + + if(vf->ready_statechannels; + n1=vorbis_info_blocksize(vi,0)>>(1+hs); + w1=vorbis_window(&vf->vd,0); /* window arrays from libvorbis are + persistent; even if the decode state + from this link gets dumped, this + window array continues to exist */ + + lappcm=alloca(sizeof(*lappcm)*ch1); + for(i=0;ivd,lappcm,n1); + + /* have lapping data; seek and prime the buffer */ + ret=localseek(vf,pos); + if(ret)return ret; + ret=_ov_initprime(vf); + if(ret)return(ret); + + /* Guard against cross-link changes; they're perfectly legal */ + vi=ov_info(vf,-1); + ch2=vi->channels; + n2=vorbis_info_blocksize(vi,0)>>(1+hs); + w2=vorbis_window(&vf->vd,0); + + /* consolidate and expose the buffer. */ + vorbis_synthesis_lapout(&vf->vd,&pcm); + + /* splice */ + _ov_splice(pcm,lappcm,n1,n2,ch1,ch2,w1,w2); + + /* done */ + return(0); +} + +int ov_raw_seek_lap(OggVorbis_File *vf,ogg_int64_t pos){ + return _ov_64_seek_lap(vf,pos,ov_raw_seek); +} + +int ov_pcm_seek_lap(OggVorbis_File *vf,ogg_int64_t pos){ + return _ov_64_seek_lap(vf,pos,ov_pcm_seek); +} + +int ov_pcm_seek_page_lap(OggVorbis_File *vf,ogg_int64_t pos){ + return _ov_64_seek_lap(vf,pos,ov_pcm_seek_page); +} + +static int _ov_d_seek_lap(OggVorbis_File *vf,double pos, + int (*localseek)(OggVorbis_File *,double)){ + vorbis_info *vi; + float **lappcm; + float **pcm; + float *w1,*w2; + int n1,n2,ch1,ch2,hs; + int i,ret; + + if(vf->ready_statechannels; + n1=vorbis_info_blocksize(vi,0)>>(1+hs); + w1=vorbis_window(&vf->vd,0); /* window arrays from libvorbis are + persistent; even if the decode state + from this link gets dumped, this + window array continues to exist */ + + lappcm=alloca(sizeof(*lappcm)*ch1); + for(i=0;ivd,lappcm,n1); + + /* have lapping data; seek and prime the buffer */ + ret=localseek(vf,pos); + if(ret)return ret; + ret=_ov_initprime(vf); + if(ret)return(ret); + + /* Guard against cross-link changes; they're perfectly legal */ + vi=ov_info(vf,-1); + ch2=vi->channels; + n2=vorbis_info_blocksize(vi,0)>>(1+hs); + w2=vorbis_window(&vf->vd,0); + + /* consolidate and expose the buffer. */ + vorbis_synthesis_lapout(&vf->vd,&pcm); + + /* splice */ + _ov_splice(pcm,lappcm,n1,n2,ch1,ch2,w1,w2); + + /* done */ + return(0); +} + +int ov_time_seek_lap(OggVorbis_File *vf,double pos){ + return _ov_d_seek_lap(vf,pos,ov_time_seek); +} + +int ov_time_seek_page_lap(OggVorbis_File *vf,double pos){ + return _ov_d_seek_lap(vf,pos,ov_time_seek_page); +} diff --git a/libs/vorbis/vorbisfile.h b/libs/vorbis/vorbisfile.h new file mode 100644 index 0000000..636c51c --- /dev/null +++ b/libs/vorbis/vorbisfile.h @@ -0,0 +1,208 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: stdio-based convenience library for opening/seeking/decoding + last mod: $Id: vorbisfile.h 17182 2010-04-29 03:48:32Z xiphmont $ + + ********************************************************************/ + +#ifndef _OV_FILE_H_ +#define _OV_FILE_H_ + +#define OV_EXCLUDE_STATIC_CALLBACKS + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +#include +#include "codec.h" + +/* The function prototypes for the callbacks are basically the same as for + * the stdio functions fread, fseek, fclose, ftell. + * The one difference is that the FILE * arguments have been replaced with + * a void * - this is to be used as a pointer to whatever internal data these + * functions might need. In the stdio case, it's just a FILE * cast to a void * + * + * If you use other functions, check the docs for these functions and return + * the right values. For seek_func(), you *MUST* return -1 if the stream is + * unseekable + */ +typedef struct { + size_t (*read_func) (void *ptr, size_t size, size_t nmemb, void *datasource); + int (*seek_func) (void *datasource, ogg_int64_t offset, int whence); + int (*close_func) (void *datasource); + long (*tell_func) (void *datasource); +} ov_callbacks; + +#ifndef OV_EXCLUDE_STATIC_CALLBACKS + +/* a few sets of convenient callbacks, especially for use under + * Windows where ov_open_callbacks() should always be used instead of + * ov_open() to avoid problems with incompatible crt.o version linking + * issues. */ + +static int _ov_header_fseek_wrap(FILE *f,ogg_int64_t off,int whence){ + if(f==NULL)return(-1); + +#ifdef __MINGW32__ + return fseeko64(f,off,whence); +#elif defined (_WIN32) + return _fseeki64(f,off,whence); +#else + return fseek(f,off,whence); +#endif +} + +/* These structs below (OV_CALLBACKS_DEFAULT etc) are defined here as + * static data. That means that every file which includes this header + * will get its own copy of these structs whether it uses them or + * not unless it #defines OV_EXCLUDE_STATIC_CALLBACKS. + * These static symbols are essential on platforms such as Windows on + * which several different versions of stdio support may be linked to + * by different DLLs, and we need to be certain we know which one + * we're using (the same one as the main application). + */ + +static ov_callbacks OV_CALLBACKS_DEFAULT = { + (size_t (*)(void *, size_t, size_t, void *)) fread, + (int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap, + (int (*)(void *)) fclose, + (long (*)(void *)) ftell +}; + +static ov_callbacks OV_CALLBACKS_NOCLOSE = { + (size_t (*)(void *, size_t, size_t, void *)) fread, + (int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap, + (int (*)(void *)) NULL, + (long (*)(void *)) ftell +}; + +static ov_callbacks OV_CALLBACKS_STREAMONLY = { + (size_t (*)(void *, size_t, size_t, void *)) fread, + (int (*)(void *, ogg_int64_t, int)) NULL, + (int (*)(void *)) fclose, + (long (*)(void *)) NULL +}; + +static ov_callbacks OV_CALLBACKS_STREAMONLY_NOCLOSE = { + (size_t (*)(void *, size_t, size_t, void *)) fread, + (int (*)(void *, ogg_int64_t, int)) NULL, + (int (*)(void *)) NULL, + (long (*)(void *)) NULL +}; + +#endif + +#define NOTOPEN 0 +#define PARTOPEN 1 +#define OPENED 2 +#define STREAMSET 3 +#define INITSET 4 + +typedef struct OggVorbis_File { + void *datasource; /* Pointer to a FILE *, etc. */ + int seekable; + ogg_int64_t offset; + ogg_int64_t end; + ogg_sync_state oy; + + /* If the FILE handle isn't seekable (eg, a pipe), only the current + stream appears */ + int links; + ogg_int64_t *offsets; + ogg_int64_t *dataoffsets; + long *serialnos; + ogg_int64_t *pcmlengths; /* overloaded to maintain binary + compatibility; x2 size, stores both + beginning and end values */ + vorbis_info *vi; + vorbis_comment *vc; + + /* Decoding working state local storage */ + ogg_int64_t pcm_offset; + int ready_state; + long current_serialno; + int current_link; + + double bittrack; + double samptrack; + + ogg_stream_state os; /* take physical pages, weld into a logical + stream of packets */ + vorbis_dsp_state vd; /* central working state for the packet->PCM decoder */ + vorbis_block vb; /* local working space for packet->PCM decode */ + + ov_callbacks callbacks; + +} OggVorbis_File; + + +extern int ov_clear(OggVorbis_File *vf); +extern int ov_fopen(const char *path,OggVorbis_File *vf); +extern int ov_open(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes); +extern int ov_open_callbacks(void *datasource, OggVorbis_File *vf, + const char *initial, long ibytes, ov_callbacks callbacks); + +extern int ov_test(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes); +extern int ov_test_callbacks(void *datasource, OggVorbis_File *vf, + const char *initial, long ibytes, ov_callbacks callbacks); +extern int ov_test_open(OggVorbis_File *vf); + +extern long ov_bitrate(OggVorbis_File *vf,int i); +extern long ov_bitrate_instant(OggVorbis_File *vf); +extern long ov_streams(OggVorbis_File *vf); +extern long ov_seekable(OggVorbis_File *vf); +extern long ov_serialnumber(OggVorbis_File *vf,int i); + +extern ogg_int64_t ov_raw_total(OggVorbis_File *vf,int i); +extern ogg_int64_t ov_pcm_total(OggVorbis_File *vf,int i); +extern double ov_time_total(OggVorbis_File *vf,int i); + +extern int ov_raw_seek(OggVorbis_File *vf,ogg_int64_t pos); +extern int ov_pcm_seek(OggVorbis_File *vf,ogg_int64_t pos); +extern int ov_pcm_seek_page(OggVorbis_File *vf,ogg_int64_t pos); +extern int ov_time_seek(OggVorbis_File *vf,double pos); +extern int ov_time_seek_page(OggVorbis_File *vf,double pos); + +extern int ov_raw_seek_lap(OggVorbis_File *vf,ogg_int64_t pos); +extern int ov_pcm_seek_lap(OggVorbis_File *vf,ogg_int64_t pos); +extern int ov_pcm_seek_page_lap(OggVorbis_File *vf,ogg_int64_t pos); +extern int ov_time_seek_lap(OggVorbis_File *vf,double pos); +extern int ov_time_seek_page_lap(OggVorbis_File *vf,double pos); + +extern ogg_int64_t ov_raw_tell(OggVorbis_File *vf); +extern ogg_int64_t ov_pcm_tell(OggVorbis_File *vf); +extern double ov_time_tell(OggVorbis_File *vf); + +extern vorbis_info *ov_info(OggVorbis_File *vf,int link); +extern vorbis_comment *ov_comment(OggVorbis_File *vf,int link); + +extern long ov_read_float(OggVorbis_File *vf,float ***pcm_channels,int samples, + int *bitstream); +extern long ov_read_filter(OggVorbis_File *vf,char *buffer,int length, + int bigendianp,int word,int sgned,int *bitstream, + void (*filter)(float **pcm,long channels,long samples,void *filter_param),void *filter_param); +extern long ov_read(OggVorbis_File *vf,char *buffer,int length, + int bigendianp,int word,int sgned,int *bitstream); +extern int ov_crosslap(OggVorbis_File *vf1,OggVorbis_File *vf2); + +extern int ov_halfrate(OggVorbis_File *vf,int flag); +extern int ov_halfrate_p(OggVorbis_File *vf); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif + diff --git a/libs/vorbis/window.c b/libs/vorbis/window.c new file mode 100644 index 0000000..efebbfa --- /dev/null +++ b/libs/vorbis/window.c @@ -0,0 +1,2135 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: window functions + last mod: $Id: window.c 16227 2009-07-08 06:58:46Z xiphmont $ + + ********************************************************************/ + +#include +#include +#include "os.h" +#include "misc.h" + +static const float vwin64[32] = { + 0.0009460463F, 0.0085006468F, 0.0235352254F, 0.0458950567F, + 0.0753351908F, 0.1115073077F, 0.1539457973F, 0.2020557475F, + 0.2551056759F, 0.3122276645F, 0.3724270287F, 0.4346027792F, + 0.4975789974F, 0.5601459521F, 0.6211085051F, 0.6793382689F, + 0.7338252629F, 0.7837245849F, 0.8283939355F, 0.8674186656F, + 0.9006222429F, 0.9280614787F, 0.9500073081F, 0.9669131782F, + 0.9793740220F, 0.9880792941F, 0.9937636139F, 0.9971582668F, + 0.9989462667F, 0.9997230082F, 0.9999638688F, 0.9999995525F, +}; + +static const float vwin128[64] = { + 0.0002365472F, 0.0021280687F, 0.0059065254F, 0.0115626550F, + 0.0190823442F, 0.0284463735F, 0.0396300935F, 0.0526030430F, + 0.0673285281F, 0.0837631763F, 0.1018564887F, 0.1215504095F, + 0.1427789367F, 0.1654677960F, 0.1895342001F, 0.2148867160F, + 0.2414252576F, 0.2690412240F, 0.2976177952F, 0.3270303960F, + 0.3571473350F, 0.3878306189F, 0.4189369387F, 0.4503188188F, + 0.4818259135F, 0.5133064334F, 0.5446086751F, 0.5755826278F, + 0.6060816248F, 0.6359640047F, 0.6650947483F, 0.6933470543F, + 0.7206038179F, 0.7467589810F, 0.7717187213F, 0.7954024542F, + 0.8177436264F, 0.8386902831F, 0.8582053981F, 0.8762669622F, + 0.8928678298F, 0.9080153310F, 0.9217306608F, 0.9340480615F, + 0.9450138200F, 0.9546851041F, 0.9631286621F, 0.9704194171F, + 0.9766389810F, 0.9818741197F, 0.9862151938F, 0.9897546035F, + 0.9925852598F, 0.9947991032F, 0.9964856900F, 0.9977308602F, + 0.9986155015F, 0.9992144193F, 0.9995953200F, 0.9998179155F, + 0.9999331503F, 0.9999825563F, 0.9999977357F, 0.9999999720F, +}; + +static const float vwin256[128] = { + 0.0000591390F, 0.0005321979F, 0.0014780301F, 0.0028960636F, + 0.0047854363F, 0.0071449926F, 0.0099732775F, 0.0132685298F, + 0.0170286741F, 0.0212513119F, 0.0259337111F, 0.0310727950F, + 0.0366651302F, 0.0427069140F, 0.0491939614F, 0.0561216907F, + 0.0634851102F, 0.0712788035F, 0.0794969160F, 0.0881331402F, + 0.0971807028F, 0.1066323515F, 0.1164803426F, 0.1267164297F, + 0.1373318534F, 0.1483173323F, 0.1596630553F, 0.1713586755F, + 0.1833933062F, 0.1957555184F, 0.2084333404F, 0.2214142599F, + 0.2346852280F, 0.2482326664F, 0.2620424757F, 0.2761000481F, + 0.2903902813F, 0.3048975959F, 0.3196059553F, 0.3344988887F, + 0.3495595160F, 0.3647705766F, 0.3801144597F, 0.3955732382F, + 0.4111287047F, 0.4267624093F, 0.4424557009F, 0.4581897696F, + 0.4739456913F, 0.4897044744F, 0.5054471075F, 0.5211546088F, + 0.5368080763F, 0.5523887395F, 0.5678780103F, 0.5832575361F, + 0.5985092508F, 0.6136154277F, 0.6285587300F, 0.6433222619F, + 0.6578896175F, 0.6722449294F, 0.6863729144F, 0.7002589187F, + 0.7138889597F, 0.7272497662F, 0.7403288154F, 0.7531143679F, + 0.7655954985F, 0.7777621249F, 0.7896050322F, 0.8011158947F, + 0.8122872932F, 0.8231127294F, 0.8335866365F, 0.8437043850F, + 0.8534622861F, 0.8628575905F, 0.8718884835F, 0.8805540765F, + 0.8888543947F, 0.8967903616F, 0.9043637797F, 0.9115773078F, + 0.9184344360F, 0.9249394562F, 0.9310974312F, 0.9369141608F, + 0.9423961446F, 0.9475505439F, 0.9523851406F, 0.9569082947F, + 0.9611289005F, 0.9650563408F, 0.9687004405F, 0.9720714191F, + 0.9751798427F, 0.9780365753F, 0.9806527301F, 0.9830396204F, + 0.9852087111F, 0.9871715701F, 0.9889398207F, 0.9905250941F, + 0.9919389832F, 0.9931929973F, 0.9942985174F, 0.9952667537F, + 0.9961087037F, 0.9968351119F, 0.9974564312F, 0.9979827858F, + 0.9984239359F, 0.9987892441F, 0.9990876435F, 0.9993276081F, + 0.9995171241F, 0.9996636648F, 0.9997741654F, 0.9998550016F, + 0.9999119692F, 0.9999502656F, 0.9999744742F, 0.9999885497F, + 0.9999958064F, 0.9999989077F, 0.9999998584F, 0.9999999983F, +}; + +static const float vwin512[256] = { + 0.0000147849F, 0.0001330607F, 0.0003695946F, 0.0007243509F, + 0.0011972759F, 0.0017882983F, 0.0024973285F, 0.0033242588F, + 0.0042689632F, 0.0053312973F, 0.0065110982F, 0.0078081841F, + 0.0092223540F, 0.0107533880F, 0.0124010466F, 0.0141650703F, + 0.0160451800F, 0.0180410758F, 0.0201524373F, 0.0223789233F, + 0.0247201710F, 0.0271757958F, 0.0297453914F, 0.0324285286F, + 0.0352247556F, 0.0381335972F, 0.0411545545F, 0.0442871045F, + 0.0475306997F, 0.0508847676F, 0.0543487103F, 0.0579219038F, + 0.0616036982F, 0.0653934164F, 0.0692903546F, 0.0732937809F, + 0.0774029356F, 0.0816170305F, 0.0859352485F, 0.0903567428F, + 0.0948806375F, 0.0995060259F, 0.1042319712F, 0.1090575056F, + 0.1139816300F, 0.1190033137F, 0.1241214941F, 0.1293350764F, + 0.1346429333F, 0.1400439046F, 0.1455367974F, 0.1511203852F, + 0.1567934083F, 0.1625545735F, 0.1684025537F, 0.1743359881F, + 0.1803534820F, 0.1864536069F, 0.1926349000F, 0.1988958650F, + 0.2052349715F, 0.2116506555F, 0.2181413191F, 0.2247053313F, + 0.2313410275F, 0.2380467105F, 0.2448206500F, 0.2516610835F, + 0.2585662164F, 0.2655342226F, 0.2725632448F, 0.2796513950F, + 0.2867967551F, 0.2939973773F, 0.3012512852F, 0.3085564739F, + 0.3159109111F, 0.3233125375F, 0.3307592680F, 0.3382489922F, + 0.3457795756F, 0.3533488602F, 0.3609546657F, 0.3685947904F, + 0.3762670121F, 0.3839690896F, 0.3916987634F, 0.3994537572F, + 0.4072317788F, 0.4150305215F, 0.4228476653F, 0.4306808783F, + 0.4385278181F, 0.4463861329F, 0.4542534630F, 0.4621274424F, + 0.4700057001F, 0.4778858615F, 0.4857655502F, 0.4936423891F, + 0.5015140023F, 0.5093780165F, 0.5172320626F, 0.5250737772F, + 0.5329008043F, 0.5407107971F, 0.5485014192F, 0.5562703465F, + 0.5640152688F, 0.5717338914F, 0.5794239366F, 0.5870831457F, + 0.5947092801F, 0.6023001235F, 0.6098534829F, 0.6173671907F, + 0.6248391059F, 0.6322671161F, 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0.9999857885F, 0.9999908879F, + 0.9999944746F, 0.9999968817F, 0.9999984010F, 0.9999992833F, + 0.9999997377F, 0.9999999317F, 0.9999999911F, 0.9999999999F, +}; + +static const float vwin1024[512] = { + 0.0000036962F, 0.0000332659F, 0.0000924041F, 0.0001811086F, + 0.0002993761F, 0.0004472021F, 0.0006245811F, 0.0008315063F, + 0.0010679699F, 0.0013339631F, 0.0016294757F, 0.0019544965F, + 0.0023090133F, 0.0026930125F, 0.0031064797F, 0.0035493989F, + 0.0040217533F, 0.0045235250F, 0.0050546946F, 0.0056152418F, + 0.0062051451F, 0.0068243817F, 0.0074729278F, 0.0081507582F, + 0.0088578466F, 0.0095941655F, 0.0103596863F, 0.0111543789F, + 0.0119782122F, 0.0128311538F, 0.0137131701F, 0.0146242260F, + 0.0155642855F, 0.0165333111F, 0.0175312640F, 0.0185581042F, + 0.0196137903F, 0.0206982797F, 0.0218115284F, 0.0229534910F, + 0.0241241208F, 0.0253233698F, 0.0265511886F, 0.0278075263F, + 0.0290923308F, 0.0304055484F, 0.0317471241F, 0.0331170013F, + 0.0345151222F, 0.0359414274F, 0.0373958560F, 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0.9999985750F, 0.9999986405F, + 0.9999987037F, 0.9999987647F, 0.9999988235F, 0.9999988802F, + 0.9999989348F, 0.9999989873F, 0.9999990379F, 0.9999990866F, + 0.9999991334F, 0.9999991784F, 0.9999992217F, 0.9999992632F, + 0.9999993030F, 0.9999993411F, 0.9999993777F, 0.9999994128F, + 0.9999994463F, 0.9999994784F, 0.9999995091F, 0.9999995384F, + 0.9999995663F, 0.9999995930F, 0.9999996184F, 0.9999996426F, + 0.9999996657F, 0.9999996876F, 0.9999997084F, 0.9999997282F, + 0.9999997469F, 0.9999997647F, 0.9999997815F, 0.9999997973F, + 0.9999998123F, 0.9999998265F, 0.9999998398F, 0.9999998524F, + 0.9999998642F, 0.9999998753F, 0.9999998857F, 0.9999998954F, + 0.9999999045F, 0.9999999130F, 0.9999999209F, 0.9999999282F, + 0.9999999351F, 0.9999999414F, 0.9999999472F, 0.9999999526F, + 0.9999999576F, 0.9999999622F, 0.9999999664F, 0.9999999702F, + 0.9999999737F, 0.9999999769F, 0.9999999798F, 0.9999999824F, + 0.9999999847F, 0.9999999868F, 0.9999999887F, 0.9999999904F, + 0.9999999919F, 0.9999999932F, 0.9999999943F, 0.9999999953F, + 0.9999999961F, 0.9999999969F, 0.9999999975F, 0.9999999980F, + 0.9999999985F, 0.9999999988F, 0.9999999991F, 0.9999999993F, + 0.9999999995F, 0.9999999997F, 0.9999999998F, 0.9999999999F, + 0.9999999999F, 1.0000000000F, 1.0000000000F, 1.0000000000F, + 1.0000000000F, 1.0000000000F, 1.0000000000F, 1.0000000000F, +}; + +static const float *const vwin[8] = { + vwin64, + vwin128, + vwin256, + vwin512, + vwin1024, + vwin2048, + vwin4096, + vwin8192, +}; + +const float *_vorbis_window_get(int n){ + return vwin[n]; +} + +void _vorbis_apply_window(float *d,int *winno,long *blocksizes, + int lW,int W,int nW){ + lW=(W?lW:0); + nW=(W?nW:0); + + { + const float *windowLW=vwin[winno[lW]]; + const float *windowNW=vwin[winno[nW]]; + + long n=blocksizes[W]; + long ln=blocksizes[lW]; + long rn=blocksizes[nW]; + + long leftbegin=n/4-ln/4; + long leftend=leftbegin+ln/2; + + long rightbegin=n/2+n/4-rn/4; + long rightend=rightbegin+rn/2; + + int i,p; + + for(i=0;i= (BASE << 16)) a -= (BASE << 16); \ + if (a >= (BASE << 15)) a -= (BASE << 15); \ + if (a >= (BASE << 14)) a -= (BASE << 14); \ + if (a >= (BASE << 13)) a -= (BASE << 13); \ + if (a >= (BASE << 12)) a -= (BASE << 12); \ + if (a >= (BASE << 11)) a -= (BASE << 11); \ + if (a >= (BASE << 10)) a -= (BASE << 10); \ + if (a >= (BASE << 9)) a -= (BASE << 9); \ + if (a >= (BASE << 8)) a -= (BASE << 8); \ + if (a >= (BASE << 7)) a -= (BASE << 7); \ + if (a >= (BASE << 6)) a -= (BASE << 6); \ + if (a >= (BASE << 5)) a -= (BASE << 5); \ + if (a >= (BASE << 4)) a -= (BASE << 4); \ + if (a >= (BASE << 3)) a -= (BASE << 3); \ + if (a >= (BASE << 2)) a -= (BASE << 2); \ + if (a >= (BASE << 1)) a -= (BASE << 1); \ + if (a >= BASE) a -= BASE; \ + } while (0) +# define MOD4(a) \ + do { \ + if (a >= (BASE << 4)) a -= (BASE << 4); \ + if (a >= (BASE << 3)) a -= (BASE << 3); \ + if (a >= (BASE << 2)) a -= (BASE << 2); \ + if (a >= (BASE << 1)) a -= (BASE << 1); \ + if (a >= BASE) a -= BASE; \ + } while (0) +#else +# define MOD(a) a %= BASE +# define MOD4(a) a %= BASE +#endif + +/* ========================================================================= */ +uLong ZEXPORT adler32(adler, buf, len) + uLong adler; + const Bytef *buf; + uInt len; +{ + unsigned long sum2; + unsigned n; + + /* split Adler-32 into component sums */ + sum2 = (adler >> 16) & 0xffff; + adler &= 0xffff; + + /* in case user likes doing a byte at a time, keep it fast */ + if (len == 1) { + adler += buf[0]; + if (adler >= BASE) + adler -= BASE; + sum2 += adler; + if (sum2 >= BASE) + sum2 -= BASE; + return adler | (sum2 << 16); + } + + /* initial Adler-32 value (deferred check for len == 1 speed) */ + if (buf == Z_NULL) + return 1L; + + /* in case short lengths are provided, keep it somewhat fast */ + if (len < 16) { + while (len--) { + adler += *buf++; + sum2 += adler; + } + if (adler >= BASE) + adler -= BASE; + MOD4(sum2); /* only added so many BASE's */ + return adler | (sum2 << 16); + } + + /* do length NMAX blocks -- requires just one modulo operation */ + while (len >= NMAX) { + len -= NMAX; + n = NMAX / 16; /* NMAX is divisible by 16 */ + do { + DO16(buf); /* 16 sums unrolled */ + buf += 16; + } while (--n); + MOD(adler); + MOD(sum2); + } + + /* do remaining bytes (less than NMAX, still just one modulo) */ + if (len) { /* avoid modulos if none remaining */ + while (len >= 16) { + len -= 16; + DO16(buf); + buf += 16; + } + while (len--) { + adler += *buf++; + sum2 += adler; + } + MOD(adler); + MOD(sum2); + } + + /* return recombined sums */ + return adler | (sum2 << 16); +} + +/* ========================================================================= */ +uLong ZEXPORT adler32_combine(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off_t len2; +{ + unsigned long sum1; + unsigned long sum2; + unsigned rem; + + /* the derivation of this formula is left as an exercise for the reader */ + rem = (unsigned)(len2 % BASE); + sum1 = adler1 & 0xffff; + sum2 = rem * sum1; + MOD(sum2); + sum1 += (adler2 & 0xffff) + BASE - 1; + sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; + if (sum1 > BASE) sum1 -= BASE; + if (sum1 > BASE) sum1 -= BASE; + if (sum2 > (BASE << 1)) sum2 -= (BASE << 1); + if (sum2 > BASE) sum2 -= BASE; + return sum1 | (sum2 << 16); +} diff --git a/libs/zlib/compress.c b/libs/zlib/compress.c new file mode 100644 index 0000000..df04f01 --- /dev/null +++ b/libs/zlib/compress.c @@ -0,0 +1,79 @@ +/* compress.c -- compress a memory buffer + * Copyright (C) 1995-2003 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#define ZLIB_INTERNAL +#include "zlib.h" + +/* =========================================================================== + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least 0.1% larger than sourceLen plus + 12 bytes. Upon exit, destLen is the actual size of the compressed buffer. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ +int ZEXPORT compress2 (dest, destLen, source, sourceLen, level) + Bytef *dest; + uLongf *destLen; + const Bytef *source; + uLong sourceLen; + int level; +{ + z_stream stream; + int err; + + stream.next_in = (Bytef*)source; + stream.avail_in = (uInt)sourceLen; +#ifdef MAXSEG_64K + /* Check for source > 64K on 16-bit machine: */ + if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR; +#endif + stream.next_out = dest; + stream.avail_out = (uInt)*destLen; + if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR; + + stream.zalloc = (alloc_func)0; + stream.zfree = (free_func)0; + stream.opaque = (voidpf)0; + + err = deflateInit(&stream, level); + if (err != Z_OK) return err; + + err = deflate(&stream, Z_FINISH); + if (err != Z_STREAM_END) { + deflateEnd(&stream); + return err == Z_OK ? Z_BUF_ERROR : err; + } + *destLen = stream.total_out; + + err = deflateEnd(&stream); + return err; +} + +/* =========================================================================== + */ +int ZEXPORT compress (dest, destLen, source, sourceLen) + Bytef *dest; + uLongf *destLen; + const Bytef *source; + uLong sourceLen; +{ + return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION); +} + +/* =========================================================================== + If the default memLevel or windowBits for deflateInit() is changed, then + this function needs to be updated. + */ +uLong ZEXPORT compressBound (sourceLen) + uLong sourceLen; +{ + return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + 11; +} diff --git a/libs/zlib/crc32.c b/libs/zlib/crc32.c new file mode 100644 index 0000000..f658a9e --- /dev/null +++ b/libs/zlib/crc32.c @@ -0,0 +1,423 @@ +/* crc32.c -- compute the CRC-32 of a data stream + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + * + * Thanks to Rodney Brown for his contribution of faster + * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing + * tables for updating the shift register in one step with three exclusive-ors + * instead of four steps with four exclusive-ors. This results in about a + * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3. + */ + +/* @(#) $Id$ */ + +/* + Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore + protection on the static variables used to control the first-use generation + of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should + first call get_crc_table() to initialize the tables before allowing more than + one thread to use crc32(). + */ + +#ifdef MAKECRCH +# include +# ifndef DYNAMIC_CRC_TABLE +# define DYNAMIC_CRC_TABLE +# endif /* !DYNAMIC_CRC_TABLE */ +#endif /* MAKECRCH */ + +#include "zutil.h" /* for STDC and FAR definitions */ + +#define local static + +/* Find a four-byte integer type for crc32_little() and crc32_big(). */ +#ifndef NOBYFOUR +# ifdef STDC /* need ANSI C limits.h to determine sizes */ +# include +# define BYFOUR +# if (UINT_MAX == 0xffffffffUL) + typedef unsigned int u4; +# else +# if (ULONG_MAX == 0xffffffffUL) + typedef unsigned long u4; +# else +# if (USHRT_MAX == 0xffffffffUL) + typedef unsigned short u4; +# else +# undef BYFOUR /* can't find a four-byte integer type! */ +# endif +# endif +# endif +# endif /* STDC */ +#endif /* !NOBYFOUR */ + +/* Definitions for doing the crc four data bytes at a time. */ +#ifdef BYFOUR +# define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \ + (((w)&0xff00)<<8)+(((w)&0xff)<<24)) + local unsigned long crc32_little OF((unsigned long, + const unsigned char FAR *, unsigned)); + local unsigned long crc32_big OF((unsigned long, + const unsigned char FAR *, unsigned)); +# define TBLS 8 +#else +# define TBLS 1 +#endif /* BYFOUR */ + +/* Local functions for crc concatenation */ +local unsigned long gf2_matrix_times OF((unsigned long *mat, + unsigned long vec)); +local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat)); + +#ifdef DYNAMIC_CRC_TABLE + +local volatile int crc_table_empty = 1; +local unsigned long FAR crc_table[TBLS][256]; +local void make_crc_table OF((void)); +#ifdef MAKECRCH + local void write_table OF((FILE *, const unsigned long FAR *)); +#endif /* MAKECRCH */ +/* + Generate tables for a byte-wise 32-bit CRC calculation on the polynomial: + x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1. + + Polynomials over GF(2) are represented in binary, one bit per coefficient, + with the lowest powers in the most significant bit. Then adding polynomials + is just exclusive-or, and multiplying a polynomial by x is a right shift by + one. If we call the above polynomial p, and represent a byte as the + polynomial q, also with the lowest power in the most significant bit (so the + byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p, + where a mod b means the remainder after dividing a by b. + + This calculation is done using the shift-register method of multiplying and + taking the remainder. The register is initialized to zero, and for each + incoming bit, x^32 is added mod p to the register if the bit is a one (where + x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by + x (which is shifting right by one and adding x^32 mod p if the bit shifted + out is a one). We start with the highest power (least significant bit) of + q and repeat for all eight bits of q. + + The first table is simply the CRC of all possible eight bit values. This is + all the information needed to generate CRCs on data a byte at a time for all + combinations of CRC register values and incoming bytes. The remaining tables + allow for word-at-a-time CRC calculation for both big-endian and little- + endian machines, where a word is four bytes. +*/ +local void make_crc_table() +{ + unsigned long c; + int n, k; + unsigned long poly; /* polynomial exclusive-or pattern */ + /* terms of polynomial defining this crc (except x^32): */ + static volatile int first = 1; /* flag to limit concurrent making */ + static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26}; + + /* See if another task is already doing this (not thread-safe, but better + than nothing -- significantly reduces duration of vulnerability in + case the advice about DYNAMIC_CRC_TABLE is ignored) */ + if (first) { + first = 0; + + /* make exclusive-or pattern from polynomial (0xedb88320UL) */ + poly = 0UL; + for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++) + poly |= 1UL << (31 - p[n]); + + /* generate a crc for every 8-bit value */ + for (n = 0; n < 256; n++) { + c = (unsigned long)n; + for (k = 0; k < 8; k++) + c = c & 1 ? poly ^ (c >> 1) : c >> 1; + crc_table[0][n] = c; + } + +#ifdef BYFOUR + /* generate crc for each value followed by one, two, and three zeros, + and then the byte reversal of those as well as the first table */ + for (n = 0; n < 256; n++) { + c = crc_table[0][n]; + crc_table[4][n] = REV(c); + for (k = 1; k < 4; k++) { + c = crc_table[0][c & 0xff] ^ (c >> 8); + crc_table[k][n] = c; + crc_table[k + 4][n] = REV(c); + } + } +#endif /* BYFOUR */ + + crc_table_empty = 0; + } + else { /* not first */ + /* wait for the other guy to finish (not efficient, but rare) */ + while (crc_table_empty) + ; + } + +#ifdef MAKECRCH + /* write out CRC tables to crc32.h */ + { + FILE *out; + + out = fopen("crc32.h", "w"); + if (out == NULL) return; + fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n"); + fprintf(out, " * Generated automatically by crc32.c\n */\n\n"); + fprintf(out, "local const unsigned long FAR "); + fprintf(out, "crc_table[TBLS][256] =\n{\n {\n"); + write_table(out, crc_table[0]); +# ifdef BYFOUR + fprintf(out, "#ifdef BYFOUR\n"); + for (k = 1; k < 8; k++) { + fprintf(out, " },\n {\n"); + write_table(out, crc_table[k]); + } + fprintf(out, "#endif\n"); +# endif /* BYFOUR */ + fprintf(out, " }\n};\n"); + fclose(out); + } +#endif /* MAKECRCH */ +} + +#ifdef MAKECRCH +local void write_table(out, table) + FILE *out; + const unsigned long FAR *table; +{ + int n; + + for (n = 0; n < 256; n++) + fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n], + n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", ")); +} +#endif /* MAKECRCH */ + +#else /* !DYNAMIC_CRC_TABLE */ +/* ======================================================================== + * Tables of CRC-32s of all single-byte values, made by make_crc_table(). + */ +#include "crc32.h" +#endif /* DYNAMIC_CRC_TABLE */ + +/* ========================================================================= + * This function can be used by asm versions of crc32() + */ +const unsigned long FAR * ZEXPORT get_crc_table() +{ +#ifdef DYNAMIC_CRC_TABLE + if (crc_table_empty) + make_crc_table(); +#endif /* DYNAMIC_CRC_TABLE */ + return (const unsigned long FAR *)crc_table; +} + +/* ========================================================================= */ +#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8) +#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1 + +/* ========================================================================= */ +unsigned long ZEXPORT crc32(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + if (buf == Z_NULL) return 0UL; + +#ifdef DYNAMIC_CRC_TABLE + if (crc_table_empty) + make_crc_table(); +#endif /* DYNAMIC_CRC_TABLE */ + +#ifdef BYFOUR + if (sizeof(void *) == sizeof(ptrdiff_t)) { + u4 endian; + + endian = 1; + if (*((unsigned char *)(&endian))) + return crc32_little(crc, buf, len); + else + return crc32_big(crc, buf, len); + } +#endif /* BYFOUR */ + crc = crc ^ 0xffffffffUL; + while (len >= 8) { + DO8; + len -= 8; + } + if (len) do { + DO1; + } while (--len); + return crc ^ 0xffffffffUL; +} + +#ifdef BYFOUR + +/* ========================================================================= */ +#define DOLIT4 c ^= *buf4++; \ + c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \ + crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24] +#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4 + +/* ========================================================================= */ +local unsigned long crc32_little(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + register u4 c; + register const u4 FAR *buf4; + + c = (u4)crc; + c = ~c; + while (len && ((ptrdiff_t)buf & 3)) { + c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); + len--; + } + + buf4 = (const u4 FAR *)(const void FAR *)buf; + while (len >= 32) { + DOLIT32; + len -= 32; + } + while (len >= 4) { + DOLIT4; + len -= 4; + } + buf = (const unsigned char FAR *)buf4; + + if (len) do { + c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); + } while (--len); + c = ~c; + return (unsigned long)c; +} + +/* ========================================================================= */ +#define DOBIG4 c ^= *++buf4; \ + c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \ + crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24] +#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4 + +/* ========================================================================= */ +local unsigned long crc32_big(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + register u4 c; + register const u4 FAR *buf4; + + c = REV((u4)crc); + c = ~c; + while (len && ((ptrdiff_t)buf & 3)) { + c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); + len--; + } + + buf4 = (const u4 FAR *)(const void FAR *)buf; + buf4--; + while (len >= 32) { + DOBIG32; + len -= 32; + } + while (len >= 4) { + DOBIG4; + len -= 4; + } + buf4++; + buf = (const unsigned char FAR *)buf4; + + if (len) do { + c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); + } while (--len); + c = ~c; + return (unsigned long)(REV(c)); +} + +#endif /* BYFOUR */ + +#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */ + +/* ========================================================================= */ +local unsigned long gf2_matrix_times(mat, vec) + unsigned long *mat; + unsigned long vec; +{ + unsigned long sum; + + sum = 0; + while (vec) { + if (vec & 1) + sum ^= *mat; + vec >>= 1; + mat++; + } + return sum; +} + +/* ========================================================================= */ +local void gf2_matrix_square(square, mat) + unsigned long *square; + unsigned long *mat; +{ + int n; + + for (n = 0; n < GF2_DIM; n++) + square[n] = gf2_matrix_times(mat, mat[n]); +} + +/* ========================================================================= */ +uLong ZEXPORT crc32_combine(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off_t len2; +{ + int n; + unsigned long row; + unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */ + unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */ + + /* degenerate case */ + if (len2 == 0) + return crc1; + + /* put operator for one zero bit in odd */ + odd[0] = 0xedb88320L; /* CRC-32 polynomial */ + row = 1; + for (n = 1; n < GF2_DIM; n++) { + odd[n] = row; + row <<= 1; + } + + /* put operator for two zero bits in even */ + gf2_matrix_square(even, odd); + + /* put operator for four zero bits in odd */ + gf2_matrix_square(odd, even); + + /* apply len2 zeros to crc1 (first square will put the operator for one + zero byte, eight zero bits, in even) */ + do { + /* apply zeros operator for this bit of len2 */ + gf2_matrix_square(even, odd); + if (len2 & 1) + crc1 = gf2_matrix_times(even, crc1); + len2 >>= 1; + + /* if no more bits set, then done */ + if (len2 == 0) + break; + + /* another iteration of the loop with odd and even swapped */ + gf2_matrix_square(odd, even); + if (len2 & 1) + crc1 = gf2_matrix_times(odd, crc1); + len2 >>= 1; + + /* if no more bits set, then done */ + } while (len2 != 0); + + /* return combined crc */ + crc1 ^= crc2; + return crc1; +} diff --git a/libs/zlib/crc32.h b/libs/zlib/crc32.h new file mode 100644 index 0000000..8053b61 --- /dev/null +++ b/libs/zlib/crc32.h @@ -0,0 +1,441 @@ +/* crc32.h -- tables for rapid CRC calculation + * Generated automatically by crc32.c + */ + +local const unsigned long FAR crc_table[TBLS][256] = +{ + { + 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL, + 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL, + 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL, + 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL, + 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL, + 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL, + 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL, + 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL, + 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL, + 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL, + 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL, + 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL, + 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL, + 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL, + 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL, + 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL, + 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL, + 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL, + 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL, + 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL, + 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL, + 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL, + 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL, + 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL, + 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL, + 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL, + 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL, + 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL, + 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL, + 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL, + 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL, + 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL, + 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL, + 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL, + 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL, + 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL, + 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL, + 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL, + 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL, + 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL, + 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL, + 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL, + 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL, + 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL, + 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL, + 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL, + 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL, + 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL, + 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL, + 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, + 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, + 0x2d02ef8dUL +#ifdef BYFOUR + }, + { + 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL, + 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL, + 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL, + 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL, + 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL, + 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL, + 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL, + 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL, + 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL, + 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL, + 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL, + 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL, + 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL, + 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL, + 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL, + 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL, + 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL, + 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL, + 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL, + 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL, + 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL, + 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL, + 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL, + 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL, + 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL, + 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL, + 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL, + 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL, + 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL, + 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL, + 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL, + 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL, + 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL, + 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL, + 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL, + 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL, + 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL, + 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL, + 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL, + 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL, + 0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL, + 0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL, + 0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL, + 0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL, + 0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL, + 0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL, + 0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL, + 0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL, + 0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL, + 0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL, + 0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL, + 0x9324fd72UL + }, + { + 0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL, + 0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL, + 0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL, + 0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL, + 0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL, + 0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL, + 0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL, + 0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL, + 0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL, + 0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL, + 0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL, + 0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL, + 0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL, + 0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL, + 0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL, + 0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL, + 0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL, + 0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL, + 0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL, + 0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL, + 0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL, + 0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL, + 0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL, + 0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL, + 0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL, + 0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL, + 0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL, + 0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL, + 0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL, + 0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL, + 0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL, + 0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL, + 0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL, + 0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL, + 0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL, + 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0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL, + 0xed3498beUL + }, + { + 0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL, + 0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL, + 0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL, + 0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL, + 0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL, + 0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL, + 0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL, + 0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL, + 0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL, + 0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL, + 0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL, + 0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL, + 0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 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0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL, + 0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL, + 0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL, + 0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL, + 0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL, + 0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL, + 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL, + 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL, + 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL, + 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL, + 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL, + 0xf10605deUL +#endif + } +}; diff --git a/libs/zlib/deflate.c b/libs/zlib/deflate.c new file mode 100644 index 0000000..29ce1f6 --- /dev/null +++ b/libs/zlib/deflate.c @@ -0,0 +1,1736 @@ +/* deflate.c -- compress data using the deflation algorithm + * Copyright (C) 1995-2005 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * ALGORITHM + * + * The "deflation" process depends on being able to identify portions + * of the input text which are identical to earlier input (within a + * sliding window trailing behind the input currently being processed). + * + * The most straightforward technique turns out to be the fastest for + * most input files: try all possible matches and select the longest. + * The key feature of this algorithm is that insertions into the string + * dictionary are very simple and thus fast, and deletions are avoided + * completely. Insertions are performed at each input character, whereas + * string matches are performed only when the previous match ends. So it + * is preferable to spend more time in matches to allow very fast string + * insertions and avoid deletions. The matching algorithm for small + * strings is inspired from that of Rabin & Karp. A brute force approach + * is used to find longer strings when a small match has been found. + * A similar algorithm is used in comic (by Jan-Mark Wams) and freeze + * (by Leonid Broukhis). + * A previous version of this file used a more sophisticated algorithm + * (by Fiala and Greene) which is guaranteed to run in linear amortized + * time, but has a larger average cost, uses more memory and is patented. + * However the F&G algorithm may be faster for some highly redundant + * files if the parameter max_chain_length (described below) is too large. + * + * ACKNOWLEDGEMENTS + * + * The idea of lazy evaluation of matches is due to Jan-Mark Wams, and + * I found it in 'freeze' written by Leonid Broukhis. + * Thanks to many people for bug reports and testing. + * + * REFERENCES + * + * Deutsch, L.P.,"DEFLATE Compressed Data Format Specification". + * Available in http://www.ietf.org/rfc/rfc1951.txt + * + * A description of the Rabin and Karp algorithm is given in the book + * "Algorithms" by R. Sedgewick, Addison-Wesley, p252. + * + * Fiala,E.R., and Greene,D.H. + * Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595 + * + */ + +/* @(#) $Id$ */ + +#include "deflate.h" + +const char deflate_copyright[] = + " deflate 1.2.3 Copyright 1995-2005 Jean-loup Gailly "; +/* + If you use the zlib library in a product, an acknowledgment is welcome + in the documentation of your product. If for some reason you cannot + include such an acknowledgment, I would appreciate that you keep this + copyright string in the executable of your product. + */ + +/* =========================================================================== + * Function prototypes. + */ +typedef enum { + need_more, /* block not completed, need more input or more output */ + block_done, /* block flush performed */ + finish_started, /* finish started, need only more output at next deflate */ + finish_done /* finish done, accept no more input or output */ +} block_state; + +typedef block_state (*compress_func) OF((deflate_state *s, int flush)); +/* Compression function. Returns the block state after the call. */ + +local void fill_window OF((deflate_state *s)); +local block_state deflate_stored OF((deflate_state *s, int flush)); +local block_state deflate_fast OF((deflate_state *s, int flush)); +#ifndef FASTEST +local block_state deflate_slow OF((deflate_state *s, int flush)); +#endif +local void lm_init OF((deflate_state *s)); +local void putShortMSB OF((deflate_state *s, uInt b)); +local void flush_pending OF((z_streamp strm)); +local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size)); +#ifndef FASTEST +#ifdef ASMV + void match_init OF((void)); /* asm code initialization */ + uInt longest_match OF((deflate_state *s, IPos cur_match)); +#else +local uInt longest_match OF((deflate_state *s, IPos cur_match)); +#endif +#endif +local uInt longest_match_fast OF((deflate_state *s, IPos cur_match)); + +#ifdef DEBUG +local void check_match OF((deflate_state *s, IPos start, IPos match, + int length)); +#endif + +/* =========================================================================== + * Local data + */ + +#define NIL 0 +/* Tail of hash chains */ + +#ifndef TOO_FAR +# define TOO_FAR 4096 +#endif +/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */ + +#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) +/* Minimum amount of lookahead, except at the end of the input file. + * See deflate.c for comments about the MIN_MATCH+1. + */ + +/* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ +typedef struct config_s { + ush good_length; /* reduce lazy search above this match length */ + ush max_lazy; /* do not perform lazy search above this match length */ + ush nice_length; /* quit search above this match length */ + ush max_chain; + compress_func func; +} config; + +#ifdef FASTEST +local const config configuration_table[2] = { +/* good lazy nice chain */ +/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */ +/* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */ +#else +local const config configuration_table[10] = { +/* good lazy nice chain */ +/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */ +/* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */ +/* 2 */ {4, 5, 16, 8, deflate_fast}, +/* 3 */ {4, 6, 32, 32, deflate_fast}, + +/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */ +/* 5 */ {8, 16, 32, 32, deflate_slow}, +/* 6 */ {8, 16, 128, 128, deflate_slow}, +/* 7 */ {8, 32, 128, 256, deflate_slow}, +/* 8 */ {32, 128, 258, 1024, deflate_slow}, +/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */ +#endif + +/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4 + * For deflate_fast() (levels <= 3) good is ignored and lazy has a different + * meaning. + */ + +#define EQUAL 0 +/* result of memcmp for equal strings */ + +#ifndef NO_DUMMY_DECL +struct static_tree_desc_s {int dummy;}; /* for buggy compilers */ +#endif + +/* =========================================================================== + * Update a hash value with the given input byte + * IN assertion: all calls to to UPDATE_HASH are made with consecutive + * input characters, so that a running hash key can be computed from the + * previous key instead of complete recalculation each time. + */ +#define UPDATE_HASH(s,h,c) (h = (((h)<hash_shift) ^ (c)) & s->hash_mask) + + +/* =========================================================================== + * Insert string str in the dictionary and set match_head to the previous head + * of the hash chain (the most recent string with same hash key). Return + * the previous length of the hash chain. + * If this file is compiled with -DFASTEST, the compression level is forced + * to 1, and no hash chains are maintained. + * IN assertion: all calls to to INSERT_STRING are made with consecutive + * input characters and the first MIN_MATCH bytes of str are valid + * (except for the last MIN_MATCH-1 bytes of the input file). + */ +#ifdef FASTEST +#define INSERT_STRING(s, str, match_head) \ + (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \ + match_head = s->head[s->ins_h], \ + s->head[s->ins_h] = (Pos)(str)) +#else +#define INSERT_STRING(s, str, match_head) \ + (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \ + match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \ + s->head[s->ins_h] = (Pos)(str)) +#endif + +/* =========================================================================== + * Initialize the hash table (avoiding 64K overflow for 16 bit systems). + * prev[] will be initialized on the fly. + */ +#define CLEAR_HASH(s) \ + s->head[s->hash_size-1] = NIL; \ + zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head)); + +/* ========================================================================= */ +int ZEXPORT deflateInit_(strm, level, version, stream_size) + z_streamp strm; + int level; + const char *version; + int stream_size; +{ + return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, + Z_DEFAULT_STRATEGY, version, stream_size); + /* To do: ignore strm->next_in if we use it as window */ +} + +/* ========================================================================= */ +int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy, + version, stream_size) + z_streamp strm; + int level; + int method; + int windowBits; + int memLevel; + int strategy; + const char *version; + int stream_size; +{ + deflate_state *s; + int wrap = 1; + static const char my_version[] = ZLIB_VERSION; + + ushf *overlay; + /* We overlay pending_buf and d_buf+l_buf. This works since the average + * output size for (length,distance) codes is <= 24 bits. + */ + + if (version == Z_NULL || version[0] != my_version[0] || + stream_size != sizeof(z_stream)) { + return Z_VERSION_ERROR; + } + if (strm == Z_NULL) return Z_STREAM_ERROR; + + strm->msg = Z_NULL; + if (strm->zalloc == (alloc_func)0) { + strm->zalloc = zcalloc; + strm->opaque = (voidpf)0; + } + if (strm->zfree == (free_func)0) strm->zfree = zcfree; + +#ifdef FASTEST + if (level != 0) level = 1; +#else + if (level == Z_DEFAULT_COMPRESSION) level = 6; +#endif + + if (windowBits < 0) { /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } +#ifdef GZIP + else if (windowBits > 15) { + wrap = 2; /* write gzip wrapper instead */ + windowBits -= 16; + } +#endif + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED || + windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_FIXED) { + return Z_STREAM_ERROR; + } + if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */ + s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state)); + if (s == Z_NULL) return Z_MEM_ERROR; + strm->state = (struct internal_state FAR *)s; + s->strm = strm; + + s->wrap = wrap; + s->gzhead = Z_NULL; + s->w_bits = windowBits; + s->w_size = 1 << s->w_bits; + s->w_mask = s->w_size - 1; + + s->hash_bits = memLevel + 7; + s->hash_size = 1 << s->hash_bits; + s->hash_mask = s->hash_size - 1; + s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH); + + s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte)); + s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos)); + s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos)); + + s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + s->pending_buf = (uchf *) overlay; + s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L); + + if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL || + s->pending_buf == Z_NULL) { + s->status = FINISH_STATE; + strm->msg = (char*)ERR_MSG(Z_MEM_ERROR); + deflateEnd (strm); + return Z_MEM_ERROR; + } + s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + + s->level = level; + s->strategy = strategy; + s->method = (Byte)method; + + return deflateReset(strm); +} + +/* ========================================================================= */ +int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength) + z_streamp strm; + const Bytef *dictionary; + uInt dictLength; +{ + deflate_state *s; + uInt length = dictLength; + uInt n; + IPos hash_head = 0; + + if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL || + strm->state->wrap == 2 || + (strm->state->wrap == 1 && strm->state->status != INIT_STATE)) + return Z_STREAM_ERROR; + + s = strm->state; + if (s->wrap) + strm->adler = adler32(strm->adler, dictionary, dictLength); + + if (length < MIN_MATCH) return Z_OK; + if (length > MAX_DIST(s)) { + length = MAX_DIST(s); + dictionary += dictLength - length; /* use the tail of the dictionary */ + } + zmemcpy(s->window, dictionary, length); + s->strstart = length; + s->block_start = (long)length; + + /* Insert all strings in the hash table (except for the last two bytes). + * s->lookahead stays null, so s->ins_h will be recomputed at the next + * call of fill_window. + */ + s->ins_h = s->window[0]; + UPDATE_HASH(s, s->ins_h, s->window[1]); + for (n = 0; n <= length - MIN_MATCH; n++) { + INSERT_STRING(s, n, hash_head); + } + if (hash_head) hash_head = 0; /* to make compiler happy */ + return Z_OK; +} + +/* ========================================================================= */ +int ZEXPORT deflateReset (strm) + z_streamp strm; +{ + deflate_state *s; + + if (strm == Z_NULL || strm->state == Z_NULL || + strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) { + return Z_STREAM_ERROR; + } + + strm->total_in = strm->total_out = 0; + strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */ + strm->data_type = Z_UNKNOWN; + + s = (deflate_state *)strm->state; + s->pending = 0; + s->pending_out = s->pending_buf; + + if (s->wrap < 0) { + s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */ + } + s->status = s->wrap ? INIT_STATE : BUSY_STATE; + strm->adler = +#ifdef GZIP + s->wrap == 2 ? crc32(0L, Z_NULL, 0) : +#endif + adler32(0L, Z_NULL, 0); + s->last_flush = Z_NO_FLUSH; + + _tr_init(s); + lm_init(s); + + return Z_OK; +} + +/* ========================================================================= */ +int ZEXPORT deflateSetHeader (strm, head) + z_streamp strm; + gz_headerp head; +{ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + if (strm->state->wrap != 2) return Z_STREAM_ERROR; + strm->state->gzhead = head; + return Z_OK; +} + +/* ========================================================================= */ +int ZEXPORT deflatePrime (strm, bits, value) + z_streamp strm; + int bits; + int value; +{ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + strm->state->bi_valid = bits; + strm->state->bi_buf = (ush)(value & ((1 << bits) - 1)); + return Z_OK; +} + +/* ========================================================================= */ +int ZEXPORT deflateParams(strm, level, strategy) + z_streamp strm; + int level; + int strategy; +{ + deflate_state *s; + compress_func func; + int err = Z_OK; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + s = strm->state; + +#ifdef FASTEST + if (level != 0) level = 1; +#else + if (level == Z_DEFAULT_COMPRESSION) level = 6; +#endif + if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { + return Z_STREAM_ERROR; + } + func = configuration_table[s->level].func; + + if (func != configuration_table[level].func && strm->total_in != 0) { + /* Flush the last buffer: */ + err = deflate(strm, Z_PARTIAL_FLUSH); + } + if (s->level != level) { + s->level = level; + s->max_lazy_match = configuration_table[level].max_lazy; + s->good_match = configuration_table[level].good_length; + s->nice_match = configuration_table[level].nice_length; + s->max_chain_length = configuration_table[level].max_chain; + } + s->strategy = strategy; + return err; +} + +/* ========================================================================= */ +int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain) + z_streamp strm; + int good_length; + int max_lazy; + int nice_length; + int max_chain; +{ + deflate_state *s; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + s = strm->state; + s->good_match = good_length; + s->max_lazy_match = max_lazy; + s->nice_match = nice_length; + s->max_chain_length = max_chain; + return Z_OK; +} + +/* ========================================================================= + * For the default windowBits of 15 and memLevel of 8, this function returns + * a close to exact, as well as small, upper bound on the compressed size. + * They are coded as constants here for a reason--if the #define's are + * changed, then this function needs to be changed as well. The return + * value for 15 and 8 only works for those exact settings. + * + * For any setting other than those defaults for windowBits and memLevel, + * the value returned is a conservative worst case for the maximum expansion + * resulting from using fixed blocks instead of stored blocks, which deflate + * can emit on compressed data for some combinations of the parameters. + * + * This function could be more sophisticated to provide closer upper bounds + * for every combination of windowBits and memLevel, as well as wrap. + * But even the conservative upper bound of about 14% expansion does not + * seem onerous for output buffer allocation. + */ +uLong ZEXPORT deflateBound(strm, sourceLen) + z_streamp strm; + uLong sourceLen; +{ + deflate_state *s; + uLong destLen; + + /* conservative upper bound */ + destLen = sourceLen + + ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 11; + + /* if can't get parameters, return conservative bound */ + if (strm == Z_NULL || strm->state == Z_NULL) + return destLen; + + /* if not default parameters, return conservative bound */ + s = strm->state; + if (s->w_bits != 15 || s->hash_bits != 8 + 7) + return destLen; + + /* default settings: return tight bound for that case */ + return compressBound(sourceLen); +} + +/* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ +local void putShortMSB (s, b) + deflate_state *s; + uInt b; +{ + put_byte(s, (Byte)(b >> 8)); + put_byte(s, (Byte)(b & 0xff)); +} + +/* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->next_out buffer and copying into it. + * (See also read_buf()). + */ +local void flush_pending(strm) + z_streamp strm; +{ + unsigned len = strm->state->pending; + + if (len > strm->avail_out) len = strm->avail_out; + if (len == 0) return; + + zmemcpy(strm->next_out, strm->state->pending_out, len); + strm->next_out += len; + strm->state->pending_out += len; + strm->total_out += len; + strm->avail_out -= len; + strm->state->pending -= len; + if (strm->state->pending == 0) { + strm->state->pending_out = strm->state->pending_buf; + } +} + +/* ========================================================================= */ +int ZEXPORT deflate (strm, flush) + z_streamp strm; + int flush; +{ + int old_flush; /* value of flush param for previous deflate call */ + deflate_state *s; + + if (strm == Z_NULL || strm->state == Z_NULL || + flush > Z_FINISH || flush < 0) { + return Z_STREAM_ERROR; + } + s = strm->state; + + if (strm->next_out == Z_NULL || + (strm->next_in == Z_NULL && strm->avail_in != 0) || + (s->status == FINISH_STATE && flush != Z_FINISH)) { + ERR_RETURN(strm, Z_STREAM_ERROR); + } + if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR); + + s->strm = strm; /* just in case */ + old_flush = s->last_flush; + s->last_flush = flush; + + /* Write the header */ + if (s->status == INIT_STATE) { +#ifdef GZIP + if (s->wrap == 2) { + strm->adler = crc32(0L, Z_NULL, 0); + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + if (s->gzhead == NULL) { + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s->level == 9 ? 2 : + (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? + 4 : 0)); + put_byte(s, OS_CODE); + s->status = BUSY_STATE; + } + else { + put_byte(s, (s->gzhead->text ? 1 : 0) + + (s->gzhead->hcrc ? 2 : 0) + + (s->gzhead->extra == Z_NULL ? 0 : 4) + + (s->gzhead->name == Z_NULL ? 0 : 8) + + (s->gzhead->comment == Z_NULL ? 0 : 16) + ); + put_byte(s, (Byte)(s->gzhead->time & 0xff)); + put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff)); + put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff)); + put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff)); + put_byte(s, s->level == 9 ? 2 : + (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? + 4 : 0)); + put_byte(s, s->gzhead->os & 0xff); + if (s->gzhead->extra != NULL) { + put_byte(s, s->gzhead->extra_len & 0xff); + put_byte(s, (s->gzhead->extra_len >> 8) & 0xff); + } + if (s->gzhead->hcrc) + strm->adler = crc32(strm->adler, s->pending_buf, + s->pending); + s->gzindex = 0; + s->status = EXTRA_STATE; + } + } + else +#endif + { + uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8; + uInt level_flags; + + if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2) + level_flags = 0; + else if (s->level < 6) + level_flags = 1; + else if (s->level == 6) + level_flags = 2; + else + level_flags = 3; + header |= (level_flags << 6); + if (s->strstart != 0) header |= PRESET_DICT; + header += 31 - (header % 31); + + s->status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s->strstart != 0) { + putShortMSB(s, (uInt)(strm->adler >> 16)); + putShortMSB(s, (uInt)(strm->adler & 0xffff)); + } + strm->adler = adler32(0L, Z_NULL, 0); + } + } +#ifdef GZIP + if (s->status == EXTRA_STATE) { + if (s->gzhead->extra != NULL) { + uInt beg = s->pending; /* start of bytes to update crc */ + + while (s->gzindex < (s->gzhead->extra_len & 0xffff)) { + if (s->pending == s->pending_buf_size) { + if (s->gzhead->hcrc && s->pending > beg) + strm->adler = crc32(strm->adler, s->pending_buf + beg, + s->pending - beg); + flush_pending(strm); + beg = s->pending; + if (s->pending == s->pending_buf_size) + break; + } + put_byte(s, s->gzhead->extra[s->gzindex]); + s->gzindex++; + } + if (s->gzhead->hcrc && s->pending > beg) + strm->adler = crc32(strm->adler, s->pending_buf + beg, + s->pending - beg); + if (s->gzindex == s->gzhead->extra_len) { + s->gzindex = 0; + s->status = NAME_STATE; + } + } + else + s->status = NAME_STATE; + } + if (s->status == NAME_STATE) { + if (s->gzhead->name != NULL) { + uInt beg = s->pending; /* start of bytes to update crc */ + int val; + + do { + if (s->pending == s->pending_buf_size) { + if (s->gzhead->hcrc && s->pending > beg) + strm->adler = crc32(strm->adler, s->pending_buf + beg, + s->pending - beg); + flush_pending(strm); + beg = s->pending; + if (s->pending == s->pending_buf_size) { + val = 1; + break; + } + } + val = s->gzhead->name[s->gzindex++]; + put_byte(s, val); + } while (val != 0); + if (s->gzhead->hcrc && s->pending > beg) + strm->adler = crc32(strm->adler, s->pending_buf + beg, + s->pending - beg); + if (val == 0) { + s->gzindex = 0; + s->status = COMMENT_STATE; + } + } + else + s->status = COMMENT_STATE; + } + if (s->status == COMMENT_STATE) { + if (s->gzhead->comment != NULL) { + uInt beg = s->pending; /* start of bytes to update crc */ + int val; + + do { + if (s->pending == s->pending_buf_size) { + if (s->gzhead->hcrc && s->pending > beg) + strm->adler = crc32(strm->adler, s->pending_buf + beg, + s->pending - beg); + flush_pending(strm); + beg = s->pending; + if (s->pending == s->pending_buf_size) { + val = 1; + break; + } + } + val = s->gzhead->comment[s->gzindex++]; + put_byte(s, val); + } while (val != 0); + if (s->gzhead->hcrc && s->pending > beg) + strm->adler = crc32(strm->adler, s->pending_buf + beg, + s->pending - beg); + if (val == 0) + s->status = HCRC_STATE; + } + else + s->status = HCRC_STATE; + } + if (s->status == HCRC_STATE) { + if (s->gzhead->hcrc) { + if (s->pending + 2 > s->pending_buf_size) + flush_pending(strm); + if (s->pending + 2 <= s->pending_buf_size) { + put_byte(s, (Byte)(strm->adler & 0xff)); + put_byte(s, (Byte)((strm->adler >> 8) & 0xff)); + strm->adler = crc32(0L, Z_NULL, 0); + s->status = BUSY_STATE; + } + } + else + s->status = BUSY_STATE; + } +#endif + + /* Flush as much pending output as possible */ + if (s->pending != 0) { + flush_pending(strm); + if (strm->avail_out == 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s->last_flush = -1; + return Z_OK; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + } else if (strm->avail_in == 0 && flush <= old_flush && + flush != Z_FINISH) { + ERR_RETURN(strm, Z_BUF_ERROR); + } + + /* User must not provide more input after the first FINISH: */ + if (s->status == FINISH_STATE && strm->avail_in != 0) { + ERR_RETURN(strm, Z_BUF_ERROR); + } + + /* Start a new block or continue the current one. + */ + if (strm->avail_in != 0 || s->lookahead != 0 || + (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) { + block_state bstate; + + bstate = (*(configuration_table[s->level].func))(s, flush); + + if (bstate == finish_started || bstate == finish_done) { + s->status = FINISH_STATE; + } + if (bstate == need_more || bstate == finish_started) { + if (strm->avail_out == 0) { + s->last_flush = -1; /* avoid BUF_ERROR next call, see above */ + } + return Z_OK; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate == block_done) { + if (flush == Z_PARTIAL_FLUSH) { + _tr_align(s); + } else { /* FULL_FLUSH or SYNC_FLUSH */ + _tr_stored_block(s, (char*)0, 0L, 0); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush == Z_FULL_FLUSH) { + CLEAR_HASH(s); /* forget history */ + } + } + flush_pending(strm); + if (strm->avail_out == 0) { + s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK; + } + } + } + Assert(strm->avail_out > 0, "bug2"); + + if (flush != Z_FINISH) return Z_OK; + if (s->wrap <= 0) return Z_STREAM_END; + + /* Write the trailer */ +#ifdef GZIP + if (s->wrap == 2) { + put_byte(s, (Byte)(strm->adler & 0xff)); + put_byte(s, (Byte)((strm->adler >> 8) & 0xff)); + put_byte(s, (Byte)((strm->adler >> 16) & 0xff)); + put_byte(s, (Byte)((strm->adler >> 24) & 0xff)); + put_byte(s, (Byte)(strm->total_in & 0xff)); + put_byte(s, (Byte)((strm->total_in >> 8) & 0xff)); + put_byte(s, (Byte)((strm->total_in >> 16) & 0xff)); + put_byte(s, (Byte)((strm->total_in >> 24) & 0xff)); + } + else +#endif + { + putShortMSB(s, (uInt)(strm->adler >> 16)); + putShortMSB(s, (uInt)(strm->adler & 0xffff)); + } + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */ + return s->pending != 0 ? Z_OK : Z_STREAM_END; +} + +/* ========================================================================= */ +int ZEXPORT deflateEnd (strm) + z_streamp strm; +{ + int status; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + + status = strm->state->status; + if (status != INIT_STATE && + status != EXTRA_STATE && + status != NAME_STATE && + status != COMMENT_STATE && + status != HCRC_STATE && + status != BUSY_STATE && + status != FINISH_STATE) { + return Z_STREAM_ERROR; + } + + /* Deallocate in reverse order of allocations: */ + TRY_FREE(strm, strm->state->pending_buf); + TRY_FREE(strm, strm->state->head); + TRY_FREE(strm, strm->state->prev); + TRY_FREE(strm, strm->state->window); + + ZFREE(strm, strm->state); + strm->state = Z_NULL; + + return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK; +} + +/* ========================================================================= + * Copy the source state to the destination state. + * To simplify the source, this is not supported for 16-bit MSDOS (which + * doesn't have enough memory anyway to duplicate compression states). + */ +int ZEXPORT deflateCopy (dest, source) + z_streamp dest; + z_streamp source; +{ +#ifdef MAXSEG_64K + return Z_STREAM_ERROR; +#else + deflate_state *ds; + deflate_state *ss; + ushf *overlay; + + + if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) { + return Z_STREAM_ERROR; + } + + ss = source->state; + + zmemcpy(dest, source, sizeof(z_stream)); + + ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state)); + if (ds == Z_NULL) return Z_MEM_ERROR; + dest->state = (struct internal_state FAR *) ds; + zmemcpy(ds, ss, sizeof(deflate_state)); + ds->strm = dest; + + ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte)); + ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos)); + ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos)); + overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2); + ds->pending_buf = (uchf *) overlay; + + if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL || + ds->pending_buf == Z_NULL) { + deflateEnd (dest); + return Z_MEM_ERROR; + } + /* following zmemcpy do not work for 16-bit MSDOS */ + zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte)); + zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos)); + zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos)); + zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size); + + ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf); + ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush); + ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize; + + ds->l_desc.dyn_tree = ds->dyn_ltree; + ds->d_desc.dyn_tree = ds->dyn_dtree; + ds->bl_desc.dyn_tree = ds->bl_tree; + + return Z_OK; +#endif /* MAXSEG_64K */ +} + +/* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->next_in buffer and copying from it. + * (See also flush_pending()). + */ +local int read_buf(strm, buf, size) + z_streamp strm; + Bytef *buf; + unsigned size; +{ + unsigned len = strm->avail_in; + + if (len > size) len = size; + if (len == 0) return 0; + + strm->avail_in -= len; + + if (strm->state->wrap == 1) { + strm->adler = adler32(strm->adler, strm->next_in, len); + } +#ifdef GZIP + else if (strm->state->wrap == 2) { + strm->adler = crc32(strm->adler, strm->next_in, len); + } +#endif + zmemcpy(buf, strm->next_in, len); + strm->next_in += len; + strm->total_in += len; + + return (int)len; +} + +/* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ +local void lm_init (s) + deflate_state *s; +{ + s->window_size = (ulg)2L*s->w_size; + + CLEAR_HASH(s); + + /* Set the default configuration parameters: + */ + s->max_lazy_match = configuration_table[s->level].max_lazy; + s->good_match = configuration_table[s->level].good_length; + s->nice_match = configuration_table[s->level].nice_length; + s->max_chain_length = configuration_table[s->level].max_chain; + + s->strstart = 0; + s->block_start = 0L; + s->lookahead = 0; + s->match_length = s->prev_length = MIN_MATCH-1; + s->match_available = 0; + s->ins_h = 0; +#ifndef FASTEST +#ifdef ASMV + match_init(); /* initialize the asm code */ +#endif +#endif +} + +#ifndef FASTEST +/* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ +#ifndef ASMV +/* For 80x86 and 680x0, an optimized version will be provided in match.asm or + * match.S. The code will be functionally equivalent. + */ +local uInt longest_match(s, cur_match) + deflate_state *s; + IPos cur_match; /* current match */ +{ + unsigned chain_length = s->max_chain_length;/* max hash chain length */ + register Bytef *scan = s->window + s->strstart; /* current string */ + register Bytef *match; /* matched string */ + register int len; /* length of current match */ + int best_len = s->prev_length; /* best match length so far */ + int nice_match = s->nice_match; /* stop if match long enough */ + IPos limit = s->strstart > (IPos)MAX_DIST(s) ? + s->strstart - (IPos)MAX_DIST(s) : NIL; + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + Posf *prev = s->prev; + uInt wmask = s->w_mask; + +#ifdef UNALIGNED_OK + /* Compare two bytes at a time. Note: this is not always beneficial. + * Try with and without -DUNALIGNED_OK to check. + */ + register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1; + register ush scan_start = *(ushf*)scan; + register ush scan_end = *(ushf*)(scan+best_len-1); +#else + register Bytef *strend = s->window + s->strstart + MAX_MATCH; + register Byte scan_end1 = scan[best_len-1]; + register Byte scan_end = scan[best_len]; +#endif + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s->prev_length >= s->good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; + + Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + Assert(cur_match < s->strstart, "no future"); + match = s->window + cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ +#if (defined(UNALIGNED_OK) && MAX_MATCH == 258) + /* This code assumes sizeof(unsigned short) == 2. Do not use + * UNALIGNED_OK if your compiler uses a different size. + */ + if (*(ushf*)(match+best_len-1) != scan_end || + *(ushf*)match != scan_start) continue; + + /* It is not necessary to compare scan[2] and match[2] since they are + * always equal when the other bytes match, given that the hash keys + * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at + * strstart+3, +5, ... up to strstart+257. We check for insufficient + * lookahead only every 4th comparison; the 128th check will be made + * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is + * necessary to put more guard bytes at the end of the window, or + * to check more often for insufficient lookahead. + */ + Assert(scan[2] == match[2], "scan[2]?"); + scan++, match++; + do { + } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) && + *(ushf*)(scan+=2) == *(ushf*)(match+=2) && + *(ushf*)(scan+=2) == *(ushf*)(match+=2) && + *(ushf*)(scan+=2) == *(ushf*)(match+=2) && + scan < strend); + /* The funny "do {}" generates better code on most compilers */ + + /* Here, scan <= window+strstart+257 */ + Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + if (*scan == *match) scan++; + + len = (MAX_MATCH - 1) - (int)(strend-scan); + scan = strend - (MAX_MATCH-1); + +#else /* UNALIGNED_OK */ + + if (match[best_len] != scan_end || + match[best_len-1] != scan_end1 || + *match != *scan || + *++match != scan[1]) continue; + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2, match++; + Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + } while (*++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + scan < strend); + + Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (int)(strend - scan); + scan = strend - MAX_MATCH; + +#endif /* UNALIGNED_OK */ + + if (len > best_len) { + s->match_start = cur_match; + best_len = len; + if (len >= nice_match) break; +#ifdef UNALIGNED_OK + scan_end = *(ushf*)(scan+best_len-1); +#else + scan_end1 = scan[best_len-1]; + scan_end = scan[best_len]; +#endif + } + } while ((cur_match = prev[cur_match & wmask]) > limit + && --chain_length != 0); + + if ((uInt)best_len <= s->lookahead) return (uInt)best_len; + return s->lookahead; +} +#endif /* ASMV */ +#endif /* FASTEST */ + +/* --------------------------------------------------------------------------- + * Optimized version for level == 1 or strategy == Z_RLE only + */ +local uInt longest_match_fast(s, cur_match) + deflate_state *s; + IPos cur_match; /* current match */ +{ + register Bytef *scan = s->window + s->strstart; /* current string */ + register Bytef *match; /* matched string */ + register int len; /* length of current match */ + register Bytef *strend = s->window + s->strstart + MAX_MATCH; + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + Assert(cur_match < s->strstart, "no future"); + + match = s->window + cur_match; + + /* Return failure if the match length is less than 2: + */ + if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1; + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2, match += 2; + Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + } while (*++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + scan < strend); + + Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (int)(strend - scan); + + if (len < MIN_MATCH) return MIN_MATCH - 1; + + s->match_start = cur_match; + return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead; +} + +#ifdef DEBUG +/* =========================================================================== + * Check that the match at match_start is indeed a match. + */ +local void check_match(s, start, match, length) + deflate_state *s; + IPos start, match; + int length; +{ + /* check that the match is indeed a match */ + if (zmemcmp(s->window + match, + s->window + start, length) != EQUAL) { + fprintf(stderr, " start %u, match %u, length %d\n", + start, match, length); + do { + fprintf(stderr, "%c%c", s->window[match++], s->window[start++]); + } while (--length != 0); + z_error("invalid match"); + } + if (z_verbose > 1) { + fprintf(stderr,"\\[%d,%d]", start-match, length); + do { putc(s->window[start++], stderr); } while (--length != 0); + } +} +#else +# define check_match(s, start, match, length) +#endif /* DEBUG */ + +/* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ +local void fill_window(s) + deflate_state *s; +{ + register unsigned n, m; + register Posf *p; + unsigned more; /* Amount of free space at the end of the window. */ + uInt wsize = s->w_size; + + do { + more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart); + + /* Deal with !@#$% 64K limit: */ + if (sizeof(int) <= 2) { + if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + more = wsize; + + } else if (more == (unsigned)(-1)) { + /* Very unlikely, but possible on 16 bit machine if + * strstart == 0 && lookahead == 1 (input done a byte at time) + */ + more--; + } + } + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + if (s->strstart >= wsize+MAX_DIST(s)) { + + zmemcpy(s->window, s->window+wsize, (unsigned)wsize); + s->match_start -= wsize; + s->strstart -= wsize; /* we now have strstart >= MAX_DIST */ + s->block_start -= (long) wsize; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + /* %%% avoid this when Z_RLE */ + n = s->hash_size; + p = &s->head[n]; + do { + m = *--p; + *p = (Pos)(m >= wsize ? m-wsize : NIL); + } while (--n); + + n = wsize; +#ifndef FASTEST + p = &s->prev[n]; + do { + m = *--p; + *p = (Pos)(m >= wsize ? m-wsize : NIL); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); +#endif + more += wsize; + } + if (s->strm->avail_in == 0) return; + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + Assert(more >= 2, "more < 2"); + + n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more); + s->lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s->lookahead >= MIN_MATCH) { + s->ins_h = s->window[s->strstart]; + UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]); +#if MIN_MATCH != 3 + Call UPDATE_HASH() MIN_MATCH-3 more times +#endif + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0); +} + +/* =========================================================================== + * Flush the current block, with given end-of-file flag. + * IN assertion: strstart is set to the end of the current match. + */ +#define FLUSH_BLOCK_ONLY(s, eof) { \ + _tr_flush_block(s, (s->block_start >= 0L ? \ + (charf *)&s->window[(unsigned)s->block_start] : \ + (charf *)Z_NULL), \ + (ulg)((long)s->strstart - s->block_start), \ + (eof)); \ + s->block_start = s->strstart; \ + flush_pending(s->strm); \ + Tracev((stderr,"[FLUSH]")); \ +} + +/* Same but force premature exit if necessary. */ +#define FLUSH_BLOCK(s, eof) { \ + FLUSH_BLOCK_ONLY(s, eof); \ + if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \ +} + +/* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ +local block_state deflate_stored(s, flush) + deflate_state *s; + int flush; +{ + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + ulg max_block_size = 0xffff; + ulg max_start; + + if (max_block_size > s->pending_buf_size - 5) { + max_block_size = s->pending_buf_size - 5; + } + + /* Copy as much as possible from input to output: */ + for (;;) { + /* Fill the window as much as possible: */ + if (s->lookahead <= 1) { + + Assert(s->strstart < s->w_size+MAX_DIST(s) || + s->block_start >= (long)s->w_size, "slide too late"); + + fill_window(s); + if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more; + + if (s->lookahead == 0) break; /* flush the current block */ + } + Assert(s->block_start >= 0L, "block gone"); + + s->strstart += s->lookahead; + s->lookahead = 0; + + /* Emit a stored block if pending_buf will be full: */ + max_start = s->block_start + max_block_size; + if (s->strstart == 0 || (ulg)s->strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s->lookahead = (uInt)(s->strstart - max_start); + s->strstart = (uInt)max_start; + FLUSH_BLOCK(s, 0); + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) { + FLUSH_BLOCK(s, 0); + } + } + FLUSH_BLOCK(s, flush == Z_FINISH); + return flush == Z_FINISH ? finish_done : block_done; +} + +/* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ +local block_state deflate_fast(s, flush) + deflate_state *s; + int flush; +{ + IPos hash_head = NIL; /* head of the hash chain */ + int bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s->lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) { + return need_more; + } + if (s->lookahead == 0) break; /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + if (s->lookahead >= MIN_MATCH) { + INSERT_STRING(s, s->strstart, hash_head); + } + + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ +#ifdef FASTEST + if ((s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) || + (s->strategy == Z_RLE && s->strstart - hash_head == 1)) { + s->match_length = longest_match_fast (s, hash_head); + } +#else + if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) { + s->match_length = longest_match (s, hash_head); + } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) { + s->match_length = longest_match_fast (s, hash_head); + } +#endif + /* longest_match() or longest_match_fast() sets match_start */ + } + if (s->match_length >= MIN_MATCH) { + check_match(s, s->strstart, s->match_start, s->match_length); + + _tr_tally_dist(s, s->strstart - s->match_start, + s->match_length - MIN_MATCH, bflush); + + s->lookahead -= s->match_length; + + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ +#ifndef FASTEST + if (s->match_length <= s->max_insert_length && + s->lookahead >= MIN_MATCH) { + s->match_length--; /* string at strstart already in table */ + do { + s->strstart++; + INSERT_STRING(s, s->strstart, hash_head); + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s->match_length != 0); + s->strstart++; + } else +#endif + { + s->strstart += s->match_length; + s->match_length = 0; + s->ins_h = s->window[s->strstart]; + UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]); +#if MIN_MATCH != 3 + Call UPDATE_HASH() MIN_MATCH-3 more times +#endif + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + Tracevv((stderr,"%c", s->window[s->strstart])); + _tr_tally_lit (s, s->window[s->strstart], bflush); + s->lookahead--; + s->strstart++; + } + if (bflush) FLUSH_BLOCK(s, 0); + } + FLUSH_BLOCK(s, flush == Z_FINISH); + return flush == Z_FINISH ? finish_done : block_done; +} + +#ifndef FASTEST +/* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ +local block_state deflate_slow(s, flush) + deflate_state *s; + int flush; +{ + IPos hash_head = NIL; /* head of hash chain */ + int bflush; /* set if current block must be flushed */ + + /* Process the input block. */ + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s->lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) { + return need_more; + } + if (s->lookahead == 0) break; /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + if (s->lookahead >= MIN_MATCH) { + INSERT_STRING(s, s->strstart, hash_head); + } + + /* Find the longest match, discarding those <= prev_length. + */ + s->prev_length = s->match_length, s->prev_match = s->match_start; + s->match_length = MIN_MATCH-1; + + if (hash_head != NIL && s->prev_length < s->max_lazy_match && + s->strstart - hash_head <= MAX_DIST(s)) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) { + s->match_length = longest_match (s, hash_head); + } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) { + s->match_length = longest_match_fast (s, hash_head); + } + /* longest_match() or longest_match_fast() sets match_start */ + + if (s->match_length <= 5 && (s->strategy == Z_FILTERED +#if TOO_FAR <= 32767 + || (s->match_length == MIN_MATCH && + s->strstart - s->match_start > TOO_FAR) +#endif + )) { + + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s->match_length = MIN_MATCH-1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) { + uInt max_insert = s->strstart + s->lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + + check_match(s, s->strstart-1, s->prev_match, s->prev_length); + + _tr_tally_dist(s, s->strstart -1 - s->prev_match, + s->prev_length - MIN_MATCH, bflush); + + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + s->lookahead -= s->prev_length-1; + s->prev_length -= 2; + do { + if (++s->strstart <= max_insert) { + INSERT_STRING(s, s->strstart, hash_head); + } + } while (--s->prev_length != 0); + s->match_available = 0; + s->match_length = MIN_MATCH-1; + s->strstart++; + + if (bflush) FLUSH_BLOCK(s, 0); + + } else if (s->match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + Tracevv((stderr,"%c", s->window[s->strstart-1])); + _tr_tally_lit(s, s->window[s->strstart-1], bflush); + if (bflush) { + FLUSH_BLOCK_ONLY(s, 0); + } + s->strstart++; + s->lookahead--; + if (s->strm->avail_out == 0) return need_more; + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s->match_available = 1; + s->strstart++; + s->lookahead--; + } + } + Assert (flush != Z_NO_FLUSH, "no flush?"); + if (s->match_available) { + Tracevv((stderr,"%c", s->window[s->strstart-1])); + _tr_tally_lit(s, s->window[s->strstart-1], bflush); + s->match_available = 0; + } + FLUSH_BLOCK(s, flush == Z_FINISH); + return flush == Z_FINISH ? finish_done : block_done; +} +#endif /* FASTEST */ + +#if 0 +/* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ +local block_state deflate_rle(s, flush) + deflate_state *s; + int flush; +{ + int bflush; /* set if current block must be flushed */ + uInt run; /* length of run */ + uInt max; /* maximum length of run */ + uInt prev; /* byte at distance one to match */ + Bytef *scan; /* scan for end of run */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest encodable run. + */ + if (s->lookahead < MAX_MATCH) { + fill_window(s); + if (s->lookahead < MAX_MATCH && flush == Z_NO_FLUSH) { + return need_more; + } + if (s->lookahead == 0) break; /* flush the current block */ + } + + /* See how many times the previous byte repeats */ + run = 0; + if (s->strstart > 0) { /* if there is a previous byte, that is */ + max = s->lookahead < MAX_MATCH ? s->lookahead : MAX_MATCH; + scan = s->window + s->strstart - 1; + prev = *scan++; + do { + if (*scan++ != prev) + break; + } while (++run < max); + } + + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + if (run >= MIN_MATCH) { + check_match(s, s->strstart, s->strstart - 1, run); + _tr_tally_dist(s, 1, run - MIN_MATCH, bflush); + s->lookahead -= run; + s->strstart += run; + } else { + /* No match, output a literal byte */ + Tracevv((stderr,"%c", s->window[s->strstart])); + _tr_tally_lit (s, s->window[s->strstart], bflush); + s->lookahead--; + s->strstart++; + } + if (bflush) FLUSH_BLOCK(s, 0); + } + FLUSH_BLOCK(s, flush == Z_FINISH); + return flush == Z_FINISH ? finish_done : block_done; +} +#endif diff --git a/libs/zlib/deflate.h b/libs/zlib/deflate.h new file mode 100644 index 0000000..05a5ab3 --- /dev/null +++ b/libs/zlib/deflate.h @@ -0,0 +1,331 @@ +/* deflate.h -- internal compression state + * Copyright (C) 1995-2004 Jean-loup Gailly + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id$ */ + +#ifndef DEFLATE_H +#define DEFLATE_H + +#include "zutil.h" + +/* define NO_GZIP when compiling if you want to disable gzip header and + trailer creation by deflate(). NO_GZIP would be used to avoid linking in + the crc code when it is not needed. For shared libraries, gzip encoding + should be left enabled. */ +#ifndef NO_GZIP +# define GZIP +#endif + +/* =========================================================================== + * Internal compression state. + */ + +#define LENGTH_CODES 29 +/* number of length codes, not counting the special END_BLOCK code */ + +#define LITERALS 256 +/* number of literal bytes 0..255 */ + +#define L_CODES (LITERALS+1+LENGTH_CODES) +/* number of Literal or Length codes, including the END_BLOCK code */ + +#define D_CODES 30 +/* number of distance codes */ + +#define BL_CODES 19 +/* number of codes used to transfer the bit lengths */ + +#define HEAP_SIZE (2*L_CODES+1) +/* maximum heap size */ + +#define MAX_BITS 15 +/* All codes must not exceed MAX_BITS bits */ + +#define INIT_STATE 42 +#define EXTRA_STATE 69 +#define NAME_STATE 73 +#define COMMENT_STATE 91 +#define HCRC_STATE 103 +#define BUSY_STATE 113 +#define FINISH_STATE 666 +/* Stream status */ + + +/* Data structure describing a single value and its code string. */ +typedef struct ct_data_s { + union { + ush freq; /* frequency count */ + ush code; /* bit string */ + } fc; + union { + ush dad; /* father node in Huffman tree */ + ush len; /* length of bit string */ + } dl; +} FAR ct_data; + +#define Freq fc.freq +#define Code fc.code +#define Dad dl.dad +#define Len dl.len + +typedef struct static_tree_desc_s static_tree_desc; + +typedef struct tree_desc_s { + ct_data *dyn_tree; /* the dynamic tree */ + int max_code; /* largest code with non zero frequency */ + static_tree_desc *stat_desc; /* the corresponding static tree */ +} FAR tree_desc; + +typedef ush Pos; +typedef Pos FAR Posf; +typedef unsigned IPos; + +/* A Pos is an index in the character window. We use short instead of int to + * save space in the various tables. IPos is used only for parameter passing. + */ + +typedef struct internal_state { + z_streamp strm; /* pointer back to this zlib stream */ + int status; /* as the name implies */ + Bytef *pending_buf; /* output still pending */ + ulg pending_buf_size; /* size of pending_buf */ + Bytef *pending_out; /* next pending byte to output to the stream */ + uInt pending; /* nb of bytes in the pending buffer */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + gz_headerp gzhead; /* gzip header information to write */ + uInt gzindex; /* where in extra, name, or comment */ + Byte method; /* STORED (for zip only) or DEFLATED */ + int last_flush; /* value of flush param for previous deflate call */ + + /* used by deflate.c: */ + + uInt w_size; /* LZ77 window size (32K by default) */ + uInt w_bits; /* log2(w_size) (8..16) */ + uInt w_mask; /* w_size - 1 */ + + Bytef *window; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. Also, it limits + * the window size to 64K, which is quite useful on MSDOS. + * To do: use the user input buffer as sliding window. + */ + + ulg window_size; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + Posf *prev; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + Posf *head; /* Heads of the hash chains or NIL. */ + + uInt ins_h; /* hash index of string to be inserted */ + uInt hash_size; /* number of elements in hash table */ + uInt hash_bits; /* log2(hash_size) */ + uInt hash_mask; /* hash_size-1 */ + + uInt hash_shift; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + long block_start; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + uInt match_length; /* length of best match */ + IPos prev_match; /* previous match */ + int match_available; /* set if previous match exists */ + uInt strstart; /* start of string to insert */ + uInt match_start; /* start of matching string */ + uInt lookahead; /* number of valid bytes ahead in window */ + + uInt prev_length; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + uInt max_chain_length; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + uInt max_lazy_match; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ +# define max_insert_length max_lazy_match + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + int level; /* compression level (1..9) */ + int strategy; /* favor or force Huffman coding*/ + + uInt good_match; + /* Use a faster search when the previous match is longer than this */ + + int nice_match; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + /* Didn't use ct_data typedef below to supress compiler warning */ + struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + struct tree_desc_s l_desc; /* desc. for literal tree */ + struct tree_desc_s d_desc; /* desc. for distance tree */ + struct tree_desc_s bl_desc; /* desc. for bit length tree */ + + ush bl_count[MAX_BITS+1]; + /* number of codes at each bit length for an optimal tree */ + + int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + int heap_len; /* number of elements in the heap */ + int heap_max; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + uch depth[2*L_CODES+1]; + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + uchf *l_buf; /* buffer for literals or lengths */ + + uInt lit_bufsize; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + uInt last_lit; /* running index in l_buf */ + + ushf *d_buf; + /* Buffer for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + ulg opt_len; /* bit length of current block with optimal trees */ + ulg static_len; /* bit length of current block with static trees */ + uInt matches; /* number of string matches in current block */ + int last_eob_len; /* bit length of EOB code for last block */ + +#ifdef DEBUG + ulg compressed_len; /* total bit length of compressed file mod 2^32 */ + ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ +#endif + + ush bi_buf; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + int bi_valid; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + +} FAR deflate_state; + +/* Output a byte on the stream. + * IN assertion: there is enough room in pending_buf. + */ +#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} + + +#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) +/* Minimum amount of lookahead, except at the end of the input file. + * See deflate.c for comments about the MIN_MATCH+1. + */ + +#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) +/* In order to simplify the code, particularly on 16 bit machines, match + * distances are limited to MAX_DIST instead of WSIZE. + */ + + /* in trees.c */ +void _tr_init OF((deflate_state *s)); +int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); +void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len, + int eof)); +void _tr_align OF((deflate_state *s)); +void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len, + int eof)); + +#define d_code(dist) \ + ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) +/* Mapping from a distance to a distance code. dist is the distance - 1 and + * must not have side effects. _dist_code[256] and _dist_code[257] are never + * used. + */ + +#ifndef DEBUG +/* Inline versions of _tr_tally for speed: */ + +#if defined(GEN_TREES_H) || !defined(STDC) + extern uch _length_code[]; + extern uch _dist_code[]; +#else + extern const uch _length_code[]; + extern const uch _dist_code[]; +#endif + +# define _tr_tally_lit(s, c, flush) \ + { uch cc = (c); \ + s->d_buf[s->last_lit] = 0; \ + s->l_buf[s->last_lit++] = cc; \ + s->dyn_ltree[cc].Freq++; \ + flush = (s->last_lit == s->lit_bufsize-1); \ + } +# define _tr_tally_dist(s, distance, length, flush) \ + { uch len = (length); \ + ush dist = (distance); \ + s->d_buf[s->last_lit] = dist; \ + s->l_buf[s->last_lit++] = len; \ + dist--; \ + s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ + s->dyn_dtree[d_code(dist)].Freq++; \ + flush = (s->last_lit == s->lit_bufsize-1); \ + } +#else +# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) +# define _tr_tally_dist(s, distance, length, flush) \ + flush = _tr_tally(s, distance, length) +#endif + +#endif /* DEFLATE_H */ diff --git a/libs/zlib/gzio.c b/libs/zlib/gzio.c new file mode 100644 index 0000000..7e90f49 --- /dev/null +++ b/libs/zlib/gzio.c @@ -0,0 +1,1026 @@ +/* gzio.c -- IO on .gz files + * Copyright (C) 1995-2005 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + * + * Compile this file with -DNO_GZCOMPRESS to avoid the compression code. + */ + +/* @(#) $Id$ */ + +#include + +#include "zutil.h" + +#ifdef NO_DEFLATE /* for compatibility with old definition */ +# define NO_GZCOMPRESS +#endif + +#ifndef NO_DUMMY_DECL +struct internal_state {int dummy;}; /* for buggy compilers */ +#endif + +#ifndef Z_BUFSIZE +# ifdef MAXSEG_64K +# define Z_BUFSIZE 4096 /* minimize memory usage for 16-bit DOS */ +# else +# define Z_BUFSIZE 16384 +# endif +#endif +#ifndef Z_PRINTF_BUFSIZE +# define Z_PRINTF_BUFSIZE 4096 +#endif + +#ifdef __MVS__ +# pragma map (fdopen , "\174\174FDOPEN") + FILE *fdopen(int, const char *); +#endif + +#ifndef STDC +extern voidp malloc OF((uInt size)); +extern void free OF((voidpf ptr)); +#endif + +#define ALLOC(size) malloc(size) +#define TRYFREE(p) {if (p) free(p);} + +static int const gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */ + +/* gzip flag byte */ +#define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */ +#define HEAD_CRC 0x02 /* bit 1 set: header CRC present */ +#define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */ +#define ORIG_NAME 0x08 /* bit 3 set: original file name present */ +#define COMMENT 0x10 /* bit 4 set: file comment present */ +#define RESERVED 0xE0 /* bits 5..7: reserved */ + +typedef struct gz_stream { + z_stream stream; + int z_err; /* error code for last stream operation */ + int z_eof; /* set if end of input file */ + FILE *file; /* .gz file */ + Byte *inbuf; /* input buffer */ + Byte *outbuf; /* output buffer */ + uLong crc; /* crc32 of uncompressed data */ + char *msg; /* error message */ + char *path; /* path name for debugging only */ + int transparent; /* 1 if input file is not a .gz file */ + char mode; /* 'w' or 'r' */ + z_off_t start; /* start of compressed data in file (header skipped) */ + z_off_t in; /* bytes into deflate or inflate */ + z_off_t out; /* bytes out of deflate or inflate */ + int back; /* one character push-back */ + int last; /* true if push-back is last character */ +} gz_stream; + + +local gzFile gz_open OF((const char *path, const char *mode, int fd)); +local int do_flush OF((gzFile file, int flush)); +local int get_byte OF((gz_stream *s)); +local void check_header OF((gz_stream *s)); +local int destroy OF((gz_stream *s)); +local void putLong OF((FILE *file, uLong x)); +local uLong getLong OF((gz_stream *s)); + +/* =========================================================================== + Opens a gzip (.gz) file for reading or writing. The mode parameter + is as in fopen ("rb" or "wb"). The file is given either by file descriptor + or path name (if fd == -1). + gz_open returns NULL if the file could not be opened or if there was + insufficient memory to allocate the (de)compression state; errno + can be checked to distinguish the two cases (if errno is zero, the + zlib error is Z_MEM_ERROR). +*/ +local gzFile gz_open (path, mode, fd) + const char *path; + const char *mode; + int fd; +{ + int err; + int level = Z_DEFAULT_COMPRESSION; /* compression level */ + int strategy = Z_DEFAULT_STRATEGY; /* compression strategy */ + char *p = (char*)mode; + gz_stream *s; + char fmode[80]; /* copy of mode, without the compression level */ + char *m = fmode; + + if (!path || !mode) return Z_NULL; + + s = (gz_stream *)ALLOC(sizeof(gz_stream)); + if (!s) return Z_NULL; + + s->stream.zalloc = (alloc_func)0; + s->stream.zfree = (free_func)0; + s->stream.opaque = (voidpf)0; + s->stream.next_in = s->inbuf = Z_NULL; + s->stream.next_out = s->outbuf = Z_NULL; + s->stream.avail_in = s->stream.avail_out = 0; + s->file = NULL; + s->z_err = Z_OK; + s->z_eof = 0; + s->in = 0; + s->out = 0; + s->back = EOF; + s->crc = crc32(0L, Z_NULL, 0); + s->msg = NULL; + s->transparent = 0; + + s->path = (char*)ALLOC(strlen(path)+1); + if (s->path == NULL) { + return destroy(s), (gzFile)Z_NULL; + } + strcpy(s->path, path); /* do this early for debugging */ + + s->mode = '\0'; + do { + if (*p == 'r') s->mode = 'r'; + if (*p == 'w' || *p == 'a') s->mode = 'w'; + if (*p >= '0' && *p <= '9') { + level = *p - '0'; + } else if (*p == 'f') { + strategy = Z_FILTERED; + } else if (*p == 'h') { + strategy = Z_HUFFMAN_ONLY; + } else if (*p == 'R') { + strategy = Z_RLE; + } else { + *m++ = *p; /* copy the mode */ + } + } while (*p++ && m != fmode + sizeof(fmode)); + if (s->mode == '\0') return destroy(s), (gzFile)Z_NULL; + + if (s->mode == 'w') { +#ifdef NO_GZCOMPRESS + err = Z_STREAM_ERROR; +#else + err = deflateInit2(&(s->stream), level, + Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, strategy); + /* windowBits is passed < 0 to suppress zlib header */ + + s->stream.next_out = s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); +#endif + if (err != Z_OK || s->outbuf == Z_NULL) { + return destroy(s), (gzFile)Z_NULL; + } + } else { + s->stream.next_in = s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); + + err = inflateInit2(&(s->stream), -MAX_WBITS); + /* windowBits is passed < 0 to tell that there is no zlib header. + * Note that in this case inflate *requires* an extra "dummy" byte + * after the compressed stream in order to complete decompression and + * return Z_STREAM_END. Here the gzip CRC32 ensures that 4 bytes are + * present after the compressed stream. + */ + if (err != Z_OK || s->inbuf == Z_NULL) { + return destroy(s), (gzFile)Z_NULL; + } + } + s->stream.avail_out = Z_BUFSIZE; + + errno = 0; + s->file = fd < 0 ? F_OPEN(path, fmode) : (FILE*)fdopen(fd, fmode); + + if (s->file == NULL) { + return destroy(s), (gzFile)Z_NULL; + } + if (s->mode == 'w') { + /* Write a very simple .gz header: + */ + fprintf(s->file, "%c%c%c%c%c%c%c%c%c%c", gz_magic[0], gz_magic[1], + Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE); + s->start = 10L; + /* We use 10L instead of ftell(s->file) to because ftell causes an + * fflush on some systems. This version of the library doesn't use + * start anyway in write mode, so this initialization is not + * necessary. + */ + } else { + check_header(s); /* skip the .gz header */ + s->start = ftell(s->file) - s->stream.avail_in; + } + + return (gzFile)s; +} + +/* =========================================================================== + Opens a gzip (.gz) file for reading or writing. +*/ +gzFile ZEXPORT gzopen (path, mode) + const char *path; + const char *mode; +{ + return gz_open (path, mode, -1); +} + +/* =========================================================================== + Associate a gzFile with the file descriptor fd. fd is not dup'ed here + to mimic the behavio(u)r of fdopen. +*/ +gzFile ZEXPORT gzdopen (fd, mode) + int fd; + const char *mode; +{ + char name[46]; /* allow for up to 128-bit integers */ + + if (fd < 0) return (gzFile)Z_NULL; + sprintf(name, "", fd); /* for debugging */ + + return gz_open (name, mode, fd); +} + +/* =========================================================================== + * Update the compression level and strategy + */ +int ZEXPORT gzsetparams (file, level, strategy) + gzFile file; + int level; + int strategy; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; + + /* Make room to allow flushing */ + if (s->stream.avail_out == 0) { + + s->stream.next_out = s->outbuf; + if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { + s->z_err = Z_ERRNO; + } + s->stream.avail_out = Z_BUFSIZE; + } + + return deflateParams (&(s->stream), level, strategy); +} + +/* =========================================================================== + Read a byte from a gz_stream; update next_in and avail_in. Return EOF + for end of file. + IN assertion: the stream s has been sucessfully opened for reading. +*/ +local int get_byte(s) + gz_stream *s; +{ + if (s->z_eof) return EOF; + if (s->stream.avail_in == 0) { + errno = 0; + s->stream.avail_in = (uInt)fread(s->inbuf, 1, Z_BUFSIZE, s->file); + if (s->stream.avail_in == 0) { + s->z_eof = 1; + if (ferror(s->file)) s->z_err = Z_ERRNO; + return EOF; + } + s->stream.next_in = s->inbuf; + } + s->stream.avail_in--; + return *(s->stream.next_in)++; +} + +/* =========================================================================== + Check the gzip header of a gz_stream opened for reading. Set the stream + mode to transparent if the gzip magic header is not present; set s->err + to Z_DATA_ERROR if the magic header is present but the rest of the header + is incorrect. + IN assertion: the stream s has already been created sucessfully; + s->stream.avail_in is zero for the first time, but may be non-zero + for concatenated .gz files. +*/ +local void check_header(s) + gz_stream *s; +{ + int method; /* method byte */ + int flags; /* flags byte */ + uInt len; + int c; + + /* Assure two bytes in the buffer so we can peek ahead -- handle case + where first byte of header is at the end of the buffer after the last + gzip segment */ + len = s->stream.avail_in; + if (len < 2) { + if (len) s->inbuf[0] = s->stream.next_in[0]; + errno = 0; + len = (uInt)fread(s->inbuf + len, 1, Z_BUFSIZE >> len, s->file); + if (len == 0 && ferror(s->file)) s->z_err = Z_ERRNO; + s->stream.avail_in += len; + s->stream.next_in = s->inbuf; + if (s->stream.avail_in < 2) { + s->transparent = s->stream.avail_in; + return; + } + } + + /* Peek ahead to check the gzip magic header */ + if (s->stream.next_in[0] != gz_magic[0] || + s->stream.next_in[1] != gz_magic[1]) { + s->transparent = 1; + return; + } + s->stream.avail_in -= 2; + s->stream.next_in += 2; + + /* Check the rest of the gzip header */ + method = get_byte(s); + flags = get_byte(s); + if (method != Z_DEFLATED || (flags & RESERVED) != 0) { + s->z_err = Z_DATA_ERROR; + return; + } + + /* Discard time, xflags and OS code: */ + for (len = 0; len < 6; len++) (void)get_byte(s); + + if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */ + len = (uInt)get_byte(s); + len += ((uInt)get_byte(s))<<8; + /* len is garbage if EOF but the loop below will quit anyway */ + while (len-- != 0 && get_byte(s) != EOF) ; + } + if ((flags & ORIG_NAME) != 0) { /* skip the original file name */ + while ((c = get_byte(s)) != 0 && c != EOF) ; + } + if ((flags & COMMENT) != 0) { /* skip the .gz file comment */ + while ((c = get_byte(s)) != 0 && c != EOF) ; + } + if ((flags & HEAD_CRC) != 0) { /* skip the header crc */ + for (len = 0; len < 2; len++) (void)get_byte(s); + } + s->z_err = s->z_eof ? Z_DATA_ERROR : Z_OK; +} + + /* =========================================================================== + * Cleanup then free the given gz_stream. Return a zlib error code. + Try freeing in the reverse order of allocations. + */ +local int destroy (s) + gz_stream *s; +{ + int err = Z_OK; + + if (!s) return Z_STREAM_ERROR; + + TRYFREE(s->msg); + + if (s->stream.state != NULL) { + if (s->mode == 'w') { +#ifdef NO_GZCOMPRESS + err = Z_STREAM_ERROR; +#else + err = deflateEnd(&(s->stream)); +#endif + } else if (s->mode == 'r') { + err = inflateEnd(&(s->stream)); + } + } + if (s->file != NULL && fclose(s->file)) { +#ifdef ESPIPE + if (errno != ESPIPE) /* fclose is broken for pipes in HP/UX */ +#endif + err = Z_ERRNO; + } + if (s->z_err < 0) err = s->z_err; + + TRYFREE(s->inbuf); + TRYFREE(s->outbuf); + TRYFREE(s->path); + TRYFREE(s); + return err; +} + +/* =========================================================================== + Reads the given number of uncompressed bytes from the compressed file. + gzread returns the number of bytes actually read (0 for end of file). +*/ +int ZEXPORT gzread (file, buf, len) + gzFile file; + voidp buf; + unsigned len; +{ + gz_stream *s = (gz_stream*)file; + Bytef *start = (Bytef*)buf; /* starting point for crc computation */ + Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */ + + if (s == NULL || s->mode != 'r') return Z_STREAM_ERROR; + + if (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO) return -1; + if (s->z_err == Z_STREAM_END) return 0; /* EOF */ + + next_out = (Byte*)buf; + s->stream.next_out = (Bytef*)buf; + s->stream.avail_out = len; + + if (s->stream.avail_out && s->back != EOF) { + *next_out++ = s->back; + s->stream.next_out++; + s->stream.avail_out--; + s->back = EOF; + s->out++; + start++; + if (s->last) { + s->z_err = Z_STREAM_END; + return 1; + } + } + + while (s->stream.avail_out != 0) { + + if (s->transparent) { + /* Copy first the lookahead bytes: */ + uInt n = s->stream.avail_in; + if (n > s->stream.avail_out) n = s->stream.avail_out; + if (n > 0) { + zmemcpy(s->stream.next_out, s->stream.next_in, n); + next_out += n; + s->stream.next_out = next_out; + s->stream.next_in += n; + s->stream.avail_out -= n; + s->stream.avail_in -= n; + } + if (s->stream.avail_out > 0) { + s->stream.avail_out -= + (uInt)fread(next_out, 1, s->stream.avail_out, s->file); + } + len -= s->stream.avail_out; + s->in += len; + s->out += len; + if (len == 0) s->z_eof = 1; + return (int)len; + } + if (s->stream.avail_in == 0 && !s->z_eof) { + + errno = 0; + s->stream.avail_in = (uInt)fread(s->inbuf, 1, Z_BUFSIZE, s->file); + if (s->stream.avail_in == 0) { + s->z_eof = 1; + if (ferror(s->file)) { + s->z_err = Z_ERRNO; + break; + } + } + s->stream.next_in = s->inbuf; + } + s->in += s->stream.avail_in; + s->out += s->stream.avail_out; + s->z_err = inflate(&(s->stream), Z_NO_FLUSH); + s->in -= s->stream.avail_in; + s->out -= s->stream.avail_out; + + if (s->z_err == Z_STREAM_END) { + /* Check CRC and original size */ + s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); + start = s->stream.next_out; + + if (getLong(s) != s->crc) { + s->z_err = Z_DATA_ERROR; + } else { + (void)getLong(s); + /* The uncompressed length returned by above getlong() may be + * different from s->out in case of concatenated .gz files. + * Check for such files: + */ + check_header(s); + if (s->z_err == Z_OK) { + inflateReset(&(s->stream)); + s->crc = crc32(0L, Z_NULL, 0); + } + } + } + if (s->z_err != Z_OK || s->z_eof) break; + } + s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); + + if (len == s->stream.avail_out && + (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO)) + return -1; + return (int)(len - s->stream.avail_out); +} + + +/* =========================================================================== + Reads one byte from the compressed file. gzgetc returns this byte + or -1 in case of end of file or error. +*/ +int ZEXPORT gzgetc(file) + gzFile file; +{ + unsigned char c; + + return gzread(file, &c, 1) == 1 ? c : -1; +} + + +/* =========================================================================== + Push one byte back onto the stream. +*/ +int ZEXPORT gzungetc(c, file) + int c; + gzFile file; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL || s->mode != 'r' || c == EOF || s->back != EOF) return EOF; + s->back = c; + s->out--; + s->last = (s->z_err == Z_STREAM_END); + if (s->last) s->z_err = Z_OK; + s->z_eof = 0; + return c; +} + + +/* =========================================================================== + Reads bytes from the compressed file until len-1 characters are + read, or a newline character is read and transferred to buf, or an + end-of-file condition is encountered. The string is then terminated + with a null character. + gzgets returns buf, or Z_NULL in case of error. + + The current implementation is not optimized at all. +*/ +char * ZEXPORT gzgets(file, buf, len) + gzFile file; + char *buf; + int len; +{ + char *b = buf; + if (buf == Z_NULL || len <= 0) return Z_NULL; + + while (--len > 0 && gzread(file, buf, 1) == 1 && *buf++ != '\n') ; + *buf = '\0'; + return b == buf && len > 0 ? Z_NULL : b; +} + + +#ifndef NO_GZCOMPRESS +/* =========================================================================== + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of bytes actually written (0 in case of error). +*/ +int ZEXPORT gzwrite (file, buf, len) + gzFile file; + voidpc buf; + unsigned len; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; + + s->stream.next_in = (Bytef*)buf; + s->stream.avail_in = len; + + while (s->stream.avail_in != 0) { + + if (s->stream.avail_out == 0) { + + s->stream.next_out = s->outbuf; + if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { + s->z_err = Z_ERRNO; + break; + } + s->stream.avail_out = Z_BUFSIZE; + } + s->in += s->stream.avail_in; + s->out += s->stream.avail_out; + s->z_err = deflate(&(s->stream), Z_NO_FLUSH); + s->in -= s->stream.avail_in; + s->out -= s->stream.avail_out; + if (s->z_err != Z_OK) break; + } + s->crc = crc32(s->crc, (const Bytef *)buf, len); + + return (int)(len - s->stream.avail_in); +} + + +/* =========================================================================== + Converts, formats, and writes the args to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written (0 in case of error). +*/ +#ifdef STDC +#include + +int ZEXPORTVA gzprintf (gzFile file, const char *format, /* args */ ...) +{ + char buf[Z_PRINTF_BUFSIZE]; + va_list va; + int len; + + buf[sizeof(buf) - 1] = 0; + va_start(va, format); +#ifdef NO_vsnprintf +# ifdef HAS_vsprintf_void + (void)vsprintf(buf, format, va); + va_end(va); + for (len = 0; len < sizeof(buf); len++) + if (buf[len] == 0) break; +# else + len = vsprintf(buf, format, va); + va_end(va); +# endif +#else +# ifdef HAS_vsnprintf_void + (void)vsnprintf(buf, sizeof(buf), format, va); + va_end(va); + len = strlen(buf); +# else + len = vsnprintf(buf, sizeof(buf), format, va); + va_end(va); +# endif +#endif + if (len <= 0 || len >= (int)sizeof(buf) || buf[sizeof(buf) - 1] != 0) + return 0; + return gzwrite(file, buf, (unsigned)len); +} +#else /* not ANSI C */ + +int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, + a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) + gzFile file; + const char *format; + int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, + a11, a12, a13, a14, a15, a16, a17, a18, a19, a20; +{ + char buf[Z_PRINTF_BUFSIZE]; + int len; + + buf[sizeof(buf) - 1] = 0; +#ifdef NO_snprintf +# ifdef HAS_sprintf_void + sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); + for (len = 0; len < sizeof(buf); len++) + if (buf[len] == 0) break; +# else + len = sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); +# endif +#else +# ifdef HAS_snprintf_void + snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); + len = strlen(buf); +# else + len = snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); +# endif +#endif + if (len <= 0 || len >= sizeof(buf) || buf[sizeof(buf) - 1] != 0) + return 0; + return gzwrite(file, buf, len); +} +#endif + +/* =========================================================================== + Writes c, converted to an unsigned char, into the compressed file. + gzputc returns the value that was written, or -1 in case of error. +*/ +int ZEXPORT gzputc(file, c) + gzFile file; + int c; +{ + unsigned char cc = (unsigned char) c; /* required for big endian systems */ + + return gzwrite(file, &cc, 1) == 1 ? (int)cc : -1; +} + + +/* =========================================================================== + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + gzputs returns the number of characters written, or -1 in case of error. +*/ +int ZEXPORT gzputs(file, s) + gzFile file; + const char *s; +{ + return gzwrite(file, (char*)s, (unsigned)strlen(s)); +} + + +/* =========================================================================== + Flushes all pending output into the compressed file. The parameter + flush is as in the deflate() function. +*/ +local int do_flush (file, flush) + gzFile file; + int flush; +{ + uInt len; + int done = 0; + gz_stream *s = (gz_stream*)file; + + if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; + + s->stream.avail_in = 0; /* should be zero already anyway */ + + for (;;) { + len = Z_BUFSIZE - s->stream.avail_out; + + if (len != 0) { + if ((uInt)fwrite(s->outbuf, 1, len, s->file) != len) { + s->z_err = Z_ERRNO; + return Z_ERRNO; + } + s->stream.next_out = s->outbuf; + s->stream.avail_out = Z_BUFSIZE; + } + if (done) break; + s->out += s->stream.avail_out; + s->z_err = deflate(&(s->stream), flush); + s->out -= s->stream.avail_out; + + /* Ignore the second of two consecutive flushes: */ + if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK; + + /* deflate has finished flushing only when it hasn't used up + * all the available space in the output buffer: + */ + done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END); + + if (s->z_err != Z_OK && s->z_err != Z_STREAM_END) break; + } + return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; +} + +int ZEXPORT gzflush (file, flush) + gzFile file; + int flush; +{ + gz_stream *s = (gz_stream*)file; + int err = do_flush (file, flush); + + if (err) return err; + fflush(s->file); + return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; +} +#endif /* NO_GZCOMPRESS */ + +/* =========================================================================== + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error. + SEEK_END is not implemented, returns error. + In this version of the library, gzseek can be extremely slow. +*/ +z_off_t ZEXPORT gzseek (file, offset, whence) + gzFile file; + z_off_t offset; + int whence; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL || whence == SEEK_END || + s->z_err == Z_ERRNO || s->z_err == Z_DATA_ERROR) { + return -1L; + } + + if (s->mode == 'w') { +#ifdef NO_GZCOMPRESS + return -1L; +#else + if (whence == SEEK_SET) { + offset -= s->in; + } + if (offset < 0) return -1L; + + /* At this point, offset is the number of zero bytes to write. */ + if (s->inbuf == Z_NULL) { + s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); /* for seeking */ + if (s->inbuf == Z_NULL) return -1L; + zmemzero(s->inbuf, Z_BUFSIZE); + } + while (offset > 0) { + uInt size = Z_BUFSIZE; + if (offset < Z_BUFSIZE) size = (uInt)offset; + + size = gzwrite(file, s->inbuf, size); + if (size == 0) return -1L; + + offset -= size; + } + return s->in; +#endif + } + /* Rest of function is for reading only */ + + /* compute absolute position */ + if (whence == SEEK_CUR) { + offset += s->out; + } + if (offset < 0) return -1L; + + if (s->transparent) { + /* map to fseek */ + s->back = EOF; + s->stream.avail_in = 0; + s->stream.next_in = s->inbuf; + if (fseek(s->file, offset, SEEK_SET) < 0) return -1L; + + s->in = s->out = offset; + return offset; + } + + /* For a negative seek, rewind and use positive seek */ + if (offset >= s->out) { + offset -= s->out; + } else if (gzrewind(file) < 0) { + return -1L; + } + /* offset is now the number of bytes to skip. */ + + if (offset != 0 && s->outbuf == Z_NULL) { + s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); + if (s->outbuf == Z_NULL) return -1L; + } + if (offset && s->back != EOF) { + s->back = EOF; + s->out++; + offset--; + if (s->last) s->z_err = Z_STREAM_END; + } + while (offset > 0) { + int size = Z_BUFSIZE; + if (offset < Z_BUFSIZE) size = (int)offset; + + size = gzread(file, s->outbuf, (uInt)size); + if (size <= 0) return -1L; + offset -= size; + } + return s->out; +} + +/* =========================================================================== + Rewinds input file. +*/ +int ZEXPORT gzrewind (file) + gzFile file; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL || s->mode != 'r') return -1; + + s->z_err = Z_OK; + s->z_eof = 0; + s->back = EOF; + s->stream.avail_in = 0; + s->stream.next_in = s->inbuf; + s->crc = crc32(0L, Z_NULL, 0); + if (!s->transparent) (void)inflateReset(&s->stream); + s->in = 0; + s->out = 0; + return fseek(s->file, s->start, SEEK_SET); +} + +/* =========================================================================== + Returns the starting position for the next gzread or gzwrite on the + given compressed file. This position represents a number of bytes in the + uncompressed data stream. +*/ +z_off_t ZEXPORT gztell (file) + gzFile file; +{ + return gzseek(file, 0L, SEEK_CUR); +} + +/* =========================================================================== + Returns 1 when EOF has previously been detected reading the given + input stream, otherwise zero. +*/ +int ZEXPORT gzeof (file) + gzFile file; +{ + gz_stream *s = (gz_stream*)file; + + /* With concatenated compressed files that can have embedded + * crc trailers, z_eof is no longer the only/best indicator of EOF + * on a gz_stream. Handle end-of-stream error explicitly here. + */ + if (s == NULL || s->mode != 'r') return 0; + if (s->z_eof) return 1; + return s->z_err == Z_STREAM_END; +} + +/* =========================================================================== + Returns 1 if reading and doing so transparently, otherwise zero. +*/ +int ZEXPORT gzdirect (file) + gzFile file; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL || s->mode != 'r') return 0; + return s->transparent; +} + +/* =========================================================================== + Outputs a long in LSB order to the given file +*/ +local void putLong (file, x) + FILE *file; + uLong x; +{ + int n; + for (n = 0; n < 4; n++) { + fputc((int)(x & 0xff), file); + x >>= 8; + } +} + +/* =========================================================================== + Reads a long in LSB order from the given gz_stream. Sets z_err in case + of error. +*/ +local uLong getLong (s) + gz_stream *s; +{ + uLong x = (uLong)get_byte(s); + int c; + + x += ((uLong)get_byte(s))<<8; + x += ((uLong)get_byte(s))<<16; + c = get_byte(s); + if (c == EOF) s->z_err = Z_DATA_ERROR; + x += ((uLong)c)<<24; + return x; +} + +/* =========================================================================== + Flushes all pending output if necessary, closes the compressed file + and deallocates all the (de)compression state. +*/ +int ZEXPORT gzclose (file) + gzFile file; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL) return Z_STREAM_ERROR; + + if (s->mode == 'w') { +#ifdef NO_GZCOMPRESS + return Z_STREAM_ERROR; +#else + if (do_flush (file, Z_FINISH) != Z_OK) + return destroy((gz_stream*)file); + + putLong (s->file, s->crc); + putLong (s->file, (uLong)(s->in & 0xffffffff)); +#endif + } + return destroy((gz_stream*)file); +} + +#ifdef STDC +# define zstrerror(errnum) strerror(errnum) +#else +# define zstrerror(errnum) "" +#endif + +/* =========================================================================== + Returns the error message for the last error which occurred on the + given compressed file. errnum is set to zlib error number. If an + error occurred in the file system and not in the compression library, + errnum is set to Z_ERRNO and the application may consult errno + to get the exact error code. +*/ +const char * ZEXPORT gzerror (file, errnum) + gzFile file; + int *errnum; +{ + char *m; + gz_stream *s = (gz_stream*)file; + + if (s == NULL) { + *errnum = Z_STREAM_ERROR; + return (const char*)ERR_MSG(Z_STREAM_ERROR); + } + *errnum = s->z_err; + if (*errnum == Z_OK) return (const char*)""; + + m = (char*)(*errnum == Z_ERRNO ? zstrerror(errno) : s->stream.msg); + + if (m == NULL || *m == '\0') m = (char*)ERR_MSG(s->z_err); + + TRYFREE(s->msg); + s->msg = (char*)ALLOC(strlen(s->path) + strlen(m) + 3); + if (s->msg == Z_NULL) return (const char*)ERR_MSG(Z_MEM_ERROR); + strcpy(s->msg, s->path); + strcat(s->msg, ": "); + strcat(s->msg, m); + return (const char*)s->msg; +} + +/* =========================================================================== + Clear the error and end-of-file flags, and do the same for the real file. +*/ +void ZEXPORT gzclearerr (file) + gzFile file; +{ + gz_stream *s = (gz_stream*)file; + + if (s == NULL) return; + if (s->z_err != Z_STREAM_END) s->z_err = Z_OK; + s->z_eof = 0; + clearerr(s->file); +} diff --git a/libs/zlib/infback.c b/libs/zlib/infback.c new file mode 100644 index 0000000..455dbc9 --- /dev/null +++ b/libs/zlib/infback.c @@ -0,0 +1,623 @@ +/* infback.c -- inflate using a call-back interface + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + This code is largely copied from inflate.c. Normally either infback.o or + inflate.o would be linked into an application--not both. The interface + with inffast.c is retained so that optimized assembler-coded versions of + inflate_fast() can be used with either inflate.c or infback.c. + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +/* function prototypes */ +local void fixedtables OF((struct inflate_state FAR *state)); + +/* + strm provides memory allocation functions in zalloc and zfree, or + Z_NULL to use the library memory allocation functions. + + windowBits is in the range 8..15, and window is a user-supplied + window and output buffer that is 2**windowBits bytes. + */ +int ZEXPORT inflateBackInit_(strm, windowBits, window, version, stream_size) +z_streamp strm; +int windowBits; +unsigned char FAR *window; +const char *version; +int stream_size; +{ + struct inflate_state FAR *state; + + if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || + stream_size != (int)(sizeof(z_stream))) + return Z_VERSION_ERROR; + if (strm == Z_NULL || window == Z_NULL || + windowBits < 8 || windowBits > 15) + return Z_STREAM_ERROR; + strm->msg = Z_NULL; /* in case we return an error */ + if (strm->zalloc == (alloc_func)0) { + strm->zalloc = zcalloc; + strm->opaque = (voidpf)0; + } + if (strm->zfree == (free_func)0) strm->zfree = zcfree; + state = (struct inflate_state FAR *)ZALLOC(strm, 1, + sizeof(struct inflate_state)); + if (state == Z_NULL) return Z_MEM_ERROR; + Tracev((stderr, "inflate: allocated\n")); + strm->state = (struct internal_state FAR *)state; + state->dmax = 32768U; + state->wbits = windowBits; + state->wsize = 1U << windowBits; + state->window = window; + state->write = 0; + state->whave = 0; + return Z_OK; +} + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +local void fixedtables(state) +struct inflate_state FAR *state; +{ +#ifdef BUILDFIXED + static int virgin = 1; + static code *lenfix, *distfix; + static code fixed[544]; + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + unsigned sym, bits; + static code *next; + + /* literal/length table */ + sym = 0; + while (sym < 144) state->lens[sym++] = 8; + while (sym < 256) state->lens[sym++] = 9; + while (sym < 280) state->lens[sym++] = 7; + while (sym < 288) state->lens[sym++] = 8; + next = fixed; + lenfix = next; + bits = 9; + inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); + + /* distance table */ + sym = 0; + while (sym < 32) state->lens[sym++] = 5; + distfix = next; + bits = 5; + inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); + + /* do this just once */ + virgin = 0; + } +#else /* !BUILDFIXED */ +# include "inffixed.h" +#endif /* BUILDFIXED */ + state->lencode = lenfix; + state->lenbits = 9; + state->distcode = distfix; + state->distbits = 5; +} + +/* Macros for inflateBack(): */ + +/* Load returned state from inflate_fast() */ +#define LOAD() \ + do { \ + put = strm->next_out; \ + left = strm->avail_out; \ + next = strm->next_in; \ + have = strm->avail_in; \ + hold = state->hold; \ + bits = state->bits; \ + } while (0) + +/* Set state from registers for inflate_fast() */ +#define RESTORE() \ + do { \ + strm->next_out = put; \ + strm->avail_out = left; \ + strm->next_in = next; \ + strm->avail_in = have; \ + state->hold = hold; \ + state->bits = bits; \ + } while (0) + +/* Clear the input bit accumulator */ +#define INITBITS() \ + do { \ + hold = 0; \ + bits = 0; \ + } while (0) + +/* Assure that some input is available. If input is requested, but denied, + then return a Z_BUF_ERROR from inflateBack(). */ +#define PULL() \ + do { \ + if (have == 0) { \ + have = in(in_desc, &next); \ + if (have == 0) { \ + next = Z_NULL; \ + ret = Z_BUF_ERROR; \ + goto inf_leave; \ + } \ + } \ + } while (0) + +/* Get a byte of input into the bit accumulator, or return from inflateBack() + with an error if there is no input available. */ +#define PULLBYTE() \ + do { \ + PULL(); \ + have--; \ + hold += (unsigned long)(*next++) << bits; \ + bits += 8; \ + } while (0) + +/* Assure that there are at least n bits in the bit accumulator. If there is + not enough available input to do that, then return from inflateBack() with + an error. */ +#define NEEDBITS(n) \ + do { \ + while (bits < (unsigned)(n)) \ + PULLBYTE(); \ + } while (0) + +/* Return the low n bits of the bit accumulator (n < 16) */ +#define BITS(n) \ + ((unsigned)hold & ((1U << (n)) - 1)) + +/* Remove n bits from the bit accumulator */ +#define DROPBITS(n) \ + do { \ + hold >>= (n); \ + bits -= (unsigned)(n); \ + } while (0) + +/* Remove zero to seven bits as needed to go to a byte boundary */ +#define BYTEBITS() \ + do { \ + hold >>= bits & 7; \ + bits -= bits & 7; \ + } while (0) + +/* Assure that some output space is available, by writing out the window + if it's full. If the write fails, return from inflateBack() with a + Z_BUF_ERROR. */ +#define ROOM() \ + do { \ + if (left == 0) { \ + put = state->window; \ + left = state->wsize; \ + state->whave = left; \ + if (out(out_desc, put, left)) { \ + ret = Z_BUF_ERROR; \ + goto inf_leave; \ + } \ + } \ + } while (0) + +/* + strm provides the memory allocation functions and window buffer on input, + and provides information on the unused input on return. For Z_DATA_ERROR + returns, strm will also provide an error message. + + in() and out() are the call-back input and output functions. When + inflateBack() needs more input, it calls in(). When inflateBack() has + filled the window with output, or when it completes with data in the + window, it calls out() to write out the data. The application must not + change the provided input until in() is called again or inflateBack() + returns. The application must not change the window/output buffer until + inflateBack() returns. + + in() and out() are called with a descriptor parameter provided in the + inflateBack() call. This parameter can be a structure that provides the + information required to do the read or write, as well as accumulated + information on the input and output such as totals and check values. + + in() should return zero on failure. out() should return non-zero on + failure. If either in() or out() fails, than inflateBack() returns a + Z_BUF_ERROR. strm->next_in can be checked for Z_NULL to see whether it + was in() or out() that caused in the error. Otherwise, inflateBack() + returns Z_STREAM_END on success, Z_DATA_ERROR for an deflate format + error, or Z_MEM_ERROR if it could not allocate memory for the state. + inflateBack() can also return Z_STREAM_ERROR if the input parameters + are not correct, i.e. strm is Z_NULL or the state was not initialized. + */ +int ZEXPORT inflateBack(strm, in, in_desc, out, out_desc) +z_streamp strm; +in_func in; +void FAR *in_desc; +out_func out; +void FAR *out_desc; +{ + struct inflate_state FAR *state; + unsigned char FAR *next; /* next input */ + unsigned char FAR *put; /* next output */ + unsigned have, left; /* available input and output */ + unsigned long hold; /* bit buffer */ + unsigned bits; /* bits in bit buffer */ + unsigned copy; /* number of stored or match bytes to copy */ + unsigned char FAR *from; /* where to copy match bytes from */ + code this; /* current decoding table entry */ + code last; /* parent table entry */ + unsigned len; /* length to copy for repeats, bits to drop */ + int ret; /* return code */ + static const unsigned short order[19] = /* permutation of code lengths */ + {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + + /* Check that the strm exists and that the state was initialized */ + if (strm == Z_NULL || strm->state == Z_NULL) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + + /* Reset the state */ + strm->msg = Z_NULL; + state->mode = TYPE; + state->last = 0; + state->whave = 0; + next = strm->next_in; + have = next != Z_NULL ? strm->avail_in : 0; + hold = 0; + bits = 0; + put = state->window; + left = state->wsize; + + /* Inflate until end of block marked as last */ + for (;;) + switch (state->mode) { + case TYPE: + /* determine and dispatch block type */ + if (state->last) { + BYTEBITS(); + state->mode = DONE; + break; + } + NEEDBITS(3); + state->last = BITS(1); + DROPBITS(1); + switch (BITS(2)) { + case 0: /* stored block */ + Tracev((stderr, "inflate: stored block%s\n", + state->last ? " (last)" : "")); + state->mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + Tracev((stderr, "inflate: fixed codes block%s\n", + state->last ? " (last)" : "")); + state->mode = LEN; /* decode codes */ + break; + case 2: /* dynamic block */ + Tracev((stderr, "inflate: dynamic codes block%s\n", + state->last ? " (last)" : "")); + state->mode = TABLE; + break; + case 3: + strm->msg = (char *)"invalid block type"; + state->mode = BAD; + } + DROPBITS(2); + break; + + case STORED: + /* get and verify stored block length */ + BYTEBITS(); /* go to byte boundary */ + NEEDBITS(32); + if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { + strm->msg = (char *)"invalid stored block lengths"; + state->mode = BAD; + break; + } + state->length = (unsigned)hold & 0xffff; + Tracev((stderr, "inflate: stored length %u\n", + state->length)); + INITBITS(); + + /* copy stored block from input to output */ + while (state->length != 0) { + copy = state->length; + PULL(); + ROOM(); + if (copy > have) copy = have; + if (copy > left) copy = left; + zmemcpy(put, next, copy); + have -= copy; + next += copy; + left -= copy; + put += copy; + state->length -= copy; + } + Tracev((stderr, "inflate: stored end\n")); + state->mode = TYPE; + break; + + case TABLE: + /* get dynamic table entries descriptor */ + NEEDBITS(14); + state->nlen = BITS(5) + 257; + DROPBITS(5); + state->ndist = BITS(5) + 1; + DROPBITS(5); + state->ncode = BITS(4) + 4; + DROPBITS(4); +#ifndef PKZIP_BUG_WORKAROUND + if (state->nlen > 286 || state->ndist > 30) { + strm->msg = (char *)"too many length or distance symbols"; + state->mode = BAD; + break; + } +#endif + Tracev((stderr, "inflate: table sizes ok\n")); + + /* get code length code lengths (not a typo) */ + state->have = 0; + while (state->have < state->ncode) { + NEEDBITS(3); + state->lens[order[state->have++]] = (unsigned short)BITS(3); + DROPBITS(3); + } + while (state->have < 19) + state->lens[order[state->have++]] = 0; + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 7; + ret = inflate_table(CODES, state->lens, 19, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid code lengths set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: code lengths ok\n")); + + /* get length and distance code code lengths */ + state->have = 0; + while (state->have < state->nlen + state->ndist) { + for (;;) { + this = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if (this.val < 16) { + NEEDBITS(this.bits); + DROPBITS(this.bits); + state->lens[state->have++] = this.val; + } + else { + if (this.val == 16) { + NEEDBITS(this.bits + 2); + DROPBITS(this.bits); + if (state->have == 0) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + len = (unsigned)(state->lens[state->have - 1]); + copy = 3 + BITS(2); + DROPBITS(2); + } + else if (this.val == 17) { + NEEDBITS(this.bits + 3); + DROPBITS(this.bits); + len = 0; + copy = 3 + BITS(3); + DROPBITS(3); + } + else { + NEEDBITS(this.bits + 7); + DROPBITS(this.bits); + len = 0; + copy = 11 + BITS(7); + DROPBITS(7); + } + if (state->have + copy > state->nlen + state->ndist) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + while (copy--) + state->lens[state->have++] = (unsigned short)len; + } + } + + /* handle error breaks in while */ + if (state->mode == BAD) break; + + /* build code tables */ + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 9; + ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid literal/lengths set"; + state->mode = BAD; + break; + } + state->distcode = (code const FAR *)(state->next); + state->distbits = 6; + ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, + &(state->next), &(state->distbits), state->work); + if (ret) { + strm->msg = (char *)"invalid distances set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: codes ok\n")); + state->mode = LEN; + + case LEN: + /* use inflate_fast() if we have enough input and output */ + if (have >= 6 && left >= 258) { + RESTORE(); + if (state->whave < state->wsize) + state->whave = state->wsize - left; + inflate_fast(strm, state->wsize); + LOAD(); + break; + } + + /* get a literal, length, or end-of-block code */ + for (;;) { + this = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if (this.op && (this.op & 0xf0) == 0) { + last = this; + for (;;) { + this = state->lencode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + this.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + } + DROPBITS(this.bits); + state->length = (unsigned)this.val; + + /* process literal */ + if (this.op == 0) { + Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", this.val)); + ROOM(); + *put++ = (unsigned char)(state->length); + left--; + state->mode = LEN; + break; + } + + /* process end of block */ + if (this.op & 32) { + Tracevv((stderr, "inflate: end of block\n")); + state->mode = TYPE; + break; + } + + /* invalid code */ + if (this.op & 64) { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + + /* length code -- get extra bits, if any */ + state->extra = (unsigned)(this.op) & 15; + if (state->extra != 0) { + NEEDBITS(state->extra); + state->length += BITS(state->extra); + DROPBITS(state->extra); + } + Tracevv((stderr, "inflate: length %u\n", state->length)); + + /* get distance code */ + for (;;) { + this = state->distcode[BITS(state->distbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if ((this.op & 0xf0) == 0) { + last = this; + for (;;) { + this = state->distcode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + this.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + } + DROPBITS(this.bits); + if (this.op & 64) { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + state->offset = (unsigned)this.val; + + /* get distance extra bits, if any */ + state->extra = (unsigned)(this.op) & 15; + if (state->extra != 0) { + NEEDBITS(state->extra); + state->offset += BITS(state->extra); + DROPBITS(state->extra); + } + if (state->offset > state->wsize - (state->whave < state->wsize ? + left : 0)) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } + Tracevv((stderr, "inflate: distance %u\n", state->offset)); + + /* copy match from window to output */ + do { + ROOM(); + copy = state->wsize - state->offset; + if (copy < left) { + from = put + copy; + copy = left - copy; + } + else { + from = put - state->offset; + copy = left; + } + if (copy > state->length) copy = state->length; + state->length -= copy; + left -= copy; + do { + *put++ = *from++; + } while (--copy); + } while (state->length != 0); + break; + + case DONE: + /* inflate stream terminated properly -- write leftover output */ + ret = Z_STREAM_END; + if (left < state->wsize) { + if (out(out_desc, state->window, state->wsize - left)) + ret = Z_BUF_ERROR; + } + goto inf_leave; + + case BAD: + ret = Z_DATA_ERROR; + goto inf_leave; + + default: /* can't happen, but makes compilers happy */ + ret = Z_STREAM_ERROR; + goto inf_leave; + } + + /* Return unused input */ + inf_leave: + strm->next_in = next; + strm->avail_in = have; + return ret; +} + +int ZEXPORT inflateBackEnd(strm) +z_streamp strm; +{ + if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) + return Z_STREAM_ERROR; + ZFREE(strm, strm->state); + strm->state = Z_NULL; + Tracev((stderr, "inflate: end\n")); + return Z_OK; +} diff --git a/libs/zlib/inffast.c b/libs/zlib/inffast.c new file mode 100644 index 0000000..bbee92e --- /dev/null +++ b/libs/zlib/inffast.c @@ -0,0 +1,318 @@ +/* inffast.c -- fast decoding + * Copyright (C) 1995-2004 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifndef ASMINF + +/* Allow machine dependent optimization for post-increment or pre-increment. + Based on testing to date, + Pre-increment preferred for: + - PowerPC G3 (Adler) + - MIPS R5000 (Randers-Pehrson) + Post-increment preferred for: + - none + No measurable difference: + - Pentium III (Anderson) + - M68060 (Nikl) + */ +#ifdef POSTINC +# define OFF 0 +# define PUP(a) *(a)++ +#else +# define OFF 1 +# define PUP(a) *++(a) +#endif + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state->mode == LEN + strm->avail_in >= 6 + strm->avail_out >= 258 + start >= strm->avail_out + state->bits < 8 + + On return, state->mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm->avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm->avail_out >= 258 for each loop to avoid checking for + output space. + */ +void inflate_fast(strm, start) +z_streamp strm; +unsigned start; /* inflate()'s starting value for strm->avail_out */ +{ + struct inflate_state FAR *state; + unsigned char FAR *in; /* local strm->next_in */ + unsigned char FAR *last; /* while in < last, enough input available */ + unsigned char FAR *out; /* local strm->next_out */ + unsigned char FAR *beg; /* inflate()'s initial strm->next_out */ + unsigned char FAR *end; /* while out < end, enough space available */ +#ifdef INFLATE_STRICT + unsigned dmax; /* maximum distance from zlib header */ +#endif + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned write; /* window write index */ + unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */ + unsigned long hold; /* local strm->hold */ + unsigned bits; /* local strm->bits */ + code const FAR *lcode; /* local strm->lencode */ + code const FAR *dcode; /* local strm->distcode */ + unsigned lmask; /* mask for first level of length codes */ + unsigned dmask; /* mask for first level of distance codes */ + code this; /* retrieved table entry */ + unsigned op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + unsigned len; /* match length, unused bytes */ + unsigned dist; /* match distance */ + unsigned char FAR *from; /* where to copy match from */ + + /* copy state to local variables */ + state = (struct inflate_state FAR *)strm->state; + in = strm->next_in - OFF; + last = in + (strm->avail_in - 5); + out = strm->next_out - OFF; + beg = out - (start - strm->avail_out); + end = out + (strm->avail_out - 257); +#ifdef INFLATE_STRICT + dmax = state->dmax; +#endif + wsize = state->wsize; + whave = state->whave; + write = state->write; + window = state->window; + hold = state->hold; + bits = state->bits; + lcode = state->lencode; + dcode = state->distcode; + lmask = (1U << state->lenbits) - 1; + dmask = (1U << state->distbits) - 1; + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + do { + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + this = lcode[hold & lmask]; + dolen: + op = (unsigned)(this.bits); + hold >>= op; + bits -= op; + op = (unsigned)(this.op); + if (op == 0) { /* literal */ + Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", this.val)); + PUP(out) = (unsigned char)(this.val); + } + else if (op & 16) { /* length base */ + len = (unsigned)(this.val); + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + len += (unsigned)hold & ((1U << op) - 1); + hold >>= op; + bits -= op; + } + Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + this = dcode[hold & dmask]; + dodist: + op = (unsigned)(this.bits); + hold >>= op; + bits -= op; + op = (unsigned)(this.op); + if (op & 16) { /* distance base */ + dist = (unsigned)(this.val); + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + } + dist += (unsigned)hold & ((1U << op) - 1); +#ifdef INFLATE_STRICT + if (dist > dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + hold >>= op; + bits -= op; + Tracevv((stderr, "inflate: distance %u\n", dist)); + op = (unsigned)(out - beg); /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } + from = window - OFF; + if (write == 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + else if (write < op) { /* wrap around window */ + from += wsize + write - op; + op -= write; + if (op < len) { /* some from end of window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = window - OFF; + if (write < len) { /* some from start of window */ + op = write; + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + } + else { /* contiguous in window */ + from += write - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + while (len > 2) { + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + else { + from = out - dist; /* copy direct from output */ + do { /* minimum length is three */ + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } while (len > 2); + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + } + else if ((op & 64) == 0) { /* 2nd level distance code */ + this = dcode[this.val + (hold & ((1U << op) - 1))]; + goto dodist; + } + else { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + } + else if ((op & 64) == 0) { /* 2nd level length code */ + this = lcode[this.val + (hold & ((1U << op) - 1))]; + goto dolen; + } + else if (op & 32) { /* end-of-block */ + Tracevv((stderr, "inflate: end of block\n")); + state->mode = TYPE; + break; + } + else { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + } while (in < last && out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + in -= len; + bits -= len << 3; + hold &= (1U << bits) - 1; + + /* update state and return */ + strm->next_in = in + OFF; + strm->next_out = out + OFF; + strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last)); + strm->avail_out = (unsigned)(out < end ? + 257 + (end - out) : 257 - (out - end)); + state->hold = hold; + state->bits = bits; + return; +} + +/* + inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): + - Using bit fields for code structure + - Different op definition to avoid & for extra bits (do & for table bits) + - Three separate decoding do-loops for direct, window, and write == 0 + - Special case for distance > 1 copies to do overlapped load and store copy + - Explicit branch predictions (based on measured branch probabilities) + - Deferring match copy and interspersed it with decoding subsequent codes + - Swapping literal/length else + - Swapping window/direct else + - Larger unrolled copy loops (three is about right) + - Moving len -= 3 statement into middle of loop + */ + +#endif /* !ASMINF */ diff --git a/libs/zlib/inffast.h b/libs/zlib/inffast.h new file mode 100644 index 0000000..1e88d2d --- /dev/null +++ b/libs/zlib/inffast.h @@ -0,0 +1,11 @@ +/* inffast.h -- header to use inffast.c + * Copyright (C) 1995-2003 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +void inflate_fast OF((z_streamp strm, unsigned start)); diff --git a/libs/zlib/inffixed.h b/libs/zlib/inffixed.h new file mode 100644 index 0000000..75ed4b5 --- /dev/null +++ b/libs/zlib/inffixed.h @@ -0,0 +1,94 @@ + /* inffixed.h -- table for decoding fixed codes + * Generated automatically by makefixed(). + */ + + /* WARNING: this file should *not* be used by applications. It + is part of the implementation of the compression library and + is subject to change. Applications should only use zlib.h. + */ + + static const code lenfix[512] = { + {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48}, + {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128}, + {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59}, + {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176}, + {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20}, + {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100}, + {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8}, + {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216}, + {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76}, + {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114}, + {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2}, + {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148}, + {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42}, + {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86}, + {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15}, + {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236}, + {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62}, + {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142}, + {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31}, + {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162}, + {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25}, + {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105}, + {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4}, + {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202}, + {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69}, + {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125}, + {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13}, + {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195}, + {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35}, + {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91}, + {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19}, + {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246}, + {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55}, + {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135}, + {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99}, + {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190}, + {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16}, + {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96}, + {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6}, + {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209}, + {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72}, + {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116}, + {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4}, + {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153}, + {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44}, + {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82}, + {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11}, + {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229}, + {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58}, + {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138}, + {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51}, + {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173}, + {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30}, + {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110}, + {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0}, + {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195}, + {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65}, + {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121}, + {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9}, + {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258}, + {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37}, + {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93}, + {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23}, + {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251}, + {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51}, + {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131}, + {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67}, + {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183}, + {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23}, + {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103}, + {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9}, + {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223}, + {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79}, + {0,9,255} + }; + + static const code distfix[32] = { + {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025}, + {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193}, + {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385}, + {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577}, + {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073}, + {22,5,193},{64,5,0} + }; diff --git a/libs/zlib/inflate.c b/libs/zlib/inflate.c new file mode 100644 index 0000000..792fdee --- /dev/null +++ b/libs/zlib/inflate.c @@ -0,0 +1,1368 @@ +/* inflate.c -- zlib decompression + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * Change history: + * + * 1.2.beta0 24 Nov 2002 + * - First version -- complete rewrite of inflate to simplify code, avoid + * creation of window when not needed, minimize use of window when it is + * needed, make inffast.c even faster, implement gzip decoding, and to + * improve code readability and style over the previous zlib inflate code + * + * 1.2.beta1 25 Nov 2002 + * - Use pointers for available input and output checking in inffast.c + * - Remove input and output counters in inffast.c + * - Change inffast.c entry and loop from avail_in >= 7 to >= 6 + * - Remove unnecessary second byte pull from length extra in inffast.c + * - Unroll direct copy to three copies per loop in inffast.c + * + * 1.2.beta2 4 Dec 2002 + * - Change external routine names to reduce potential conflicts + * - Correct filename to inffixed.h for fixed tables in inflate.c + * - Make hbuf[] unsigned char to match parameter type in inflate.c + * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset) + * to avoid negation problem on Alphas (64 bit) in inflate.c + * + * 1.2.beta3 22 Dec 2002 + * - Add comments on state->bits assertion in inffast.c + * - Add comments on op field in inftrees.h + * - Fix bug in reuse of allocated window after inflateReset() + * - Remove bit fields--back to byte structure for speed + * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths + * - Change post-increments to pre-increments in inflate_fast(), PPC biased? + * - Add compile time option, POSTINC, to use post-increments instead (Intel?) + * - Make MATCH copy in inflate() much faster for when inflate_fast() not used + * - Use local copies of stream next and avail values, as well as local bit + * buffer and bit count in inflate()--for speed when inflate_fast() not used + * + * 1.2.beta4 1 Jan 2003 + * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings + * - Move a comment on output buffer sizes from inffast.c to inflate.c + * - Add comments in inffast.c to introduce the inflate_fast() routine + * - Rearrange window copies in inflate_fast() for speed and simplification + * - Unroll last copy for window match in inflate_fast() + * - Use local copies of window variables in inflate_fast() for speed + * - Pull out common write == 0 case for speed in inflate_fast() + * - Make op and len in inflate_fast() unsigned for consistency + * - Add FAR to lcode and dcode declarations in inflate_fast() + * - Simplified bad distance check in inflate_fast() + * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new + * source file infback.c to provide a call-back interface to inflate for + * programs like gzip and unzip -- uses window as output buffer to avoid + * window copying + * + * 1.2.beta5 1 Jan 2003 + * - Improved inflateBack() interface to allow the caller to provide initial + * input in strm. + * - Fixed stored blocks bug in inflateBack() + * + * 1.2.beta6 4 Jan 2003 + * - Added comments in inffast.c on effectiveness of POSTINC + * - Typecasting all around to reduce compiler warnings + * - Changed loops from while (1) or do {} while (1) to for (;;), again to + * make compilers happy + * - Changed type of window in inflateBackInit() to unsigned char * + * + * 1.2.beta7 27 Jan 2003 + * - Changed many types to unsigned or unsigned short to avoid warnings + * - Added inflateCopy() function + * + * 1.2.0 9 Mar 2003 + * - Changed inflateBack() interface to provide separate opaque descriptors + * for the in() and out() functions + * - Changed inflateBack() argument and in_func typedef to swap the length + * and buffer address return values for the input function + * - Check next_in and next_out for Z_NULL on entry to inflate() + * + * The history for versions after 1.2.0 are in ChangeLog in zlib distribution. + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifdef MAKEFIXED +# ifndef BUILDFIXED +# define BUILDFIXED +# endif +#endif + +/* function prototypes */ +local void fixedtables OF((struct inflate_state FAR *state)); +local int updatewindow OF((z_streamp strm, unsigned out)); +#ifdef BUILDFIXED + void makefixed OF((void)); +#endif +local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf, + unsigned len)); + +int ZEXPORT inflateReset(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + strm->total_in = strm->total_out = state->total = 0; + strm->msg = Z_NULL; + strm->adler = 1; /* to support ill-conceived Java test suite */ + state->mode = HEAD; + state->last = 0; + state->havedict = 0; + state->dmax = 32768U; + state->head = Z_NULL; + state->wsize = 0; + state->whave = 0; + state->write = 0; + state->hold = 0; + state->bits = 0; + state->lencode = state->distcode = state->next = state->codes; + Tracev((stderr, "inflate: reset\n")); + return Z_OK; +} + +int ZEXPORT inflatePrime(strm, bits, value) +z_streamp strm; +int bits; +int value; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; + value &= (1L << bits) - 1; + state->hold += value << state->bits; + state->bits += bits; + return Z_OK; +} + +int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) +z_streamp strm; +int windowBits; +const char *version; +int stream_size; +{ + struct inflate_state FAR *state; + + if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || + stream_size != (int)(sizeof(z_stream))) + return Z_VERSION_ERROR; + if (strm == Z_NULL) return Z_STREAM_ERROR; + strm->msg = Z_NULL; /* in case we return an error */ + if (strm->zalloc == (alloc_func)0) { + strm->zalloc = zcalloc; + strm->opaque = (voidpf)0; + } + if (strm->zfree == (free_func)0) strm->zfree = zcfree; + state = (struct inflate_state FAR *) + ZALLOC(strm, 1, sizeof(struct inflate_state)); + if (state == Z_NULL) return Z_MEM_ERROR; + Tracev((stderr, "inflate: allocated\n")); + strm->state = (struct internal_state FAR *)state; + if (windowBits < 0) { + state->wrap = 0; + windowBits = -windowBits; + } + else { + state->wrap = (windowBits >> 4) + 1; +#ifdef GUNZIP + if (windowBits < 48) windowBits &= 15; +#endif + } + if (windowBits < 8 || windowBits > 15) { + ZFREE(strm, state); + strm->state = Z_NULL; + return Z_STREAM_ERROR; + } + state->wbits = (unsigned)windowBits; + state->window = Z_NULL; + return inflateReset(strm); +} + +int ZEXPORT inflateInit_(strm, version, stream_size) +z_streamp strm; +const char *version; +int stream_size; +{ + return inflateInit2_(strm, DEF_WBITS, version, stream_size); +} + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +local void fixedtables(state) +struct inflate_state FAR *state; +{ +#ifdef BUILDFIXED + static int virgin = 1; + static code *lenfix, *distfix; + static code fixed[544]; + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + unsigned sym, bits; + static code *next; + + /* literal/length table */ + sym = 0; + while (sym < 144) state->lens[sym++] = 8; + while (sym < 256) state->lens[sym++] = 9; + while (sym < 280) state->lens[sym++] = 7; + while (sym < 288) state->lens[sym++] = 8; + next = fixed; + lenfix = next; + bits = 9; + inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); + + /* distance table */ + sym = 0; + while (sym < 32) state->lens[sym++] = 5; + distfix = next; + bits = 5; + inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); + + /* do this just once */ + virgin = 0; + } +#else /* !BUILDFIXED */ +# include "inffixed.h" +#endif /* BUILDFIXED */ + state->lencode = lenfix; + state->lenbits = 9; + state->distcode = distfix; + state->distbits = 5; +} + +#ifdef MAKEFIXED +#include + +/* + Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also + defines BUILDFIXED, so the tables are built on the fly. makefixed() writes + those tables to stdout, which would be piped to inffixed.h. A small program + can simply call makefixed to do this: + + void makefixed(void); + + int main(void) + { + makefixed(); + return 0; + } + + Then that can be linked with zlib built with MAKEFIXED defined and run: + + a.out > inffixed.h + */ +void makefixed() +{ + unsigned low, size; + struct inflate_state state; + + fixedtables(&state); + puts(" /* inffixed.h -- table for decoding fixed codes"); + puts(" * Generated automatically by makefixed()."); + puts(" */"); + puts(""); + puts(" /* WARNING: this file should *not* be used by applications."); + puts(" It is part of the implementation of this library and is"); + puts(" subject to change. Applications should only use zlib.h."); + puts(" */"); + puts(""); + size = 1U << 9; + printf(" static const code lenfix[%u] = {", size); + low = 0; + for (;;) { + if ((low % 7) == 0) printf("\n "); + printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits, + state.lencode[low].val); + if (++low == size) break; + putchar(','); + } + puts("\n };"); + size = 1U << 5; + printf("\n static const code distfix[%u] = {", size); + low = 0; + for (;;) { + if ((low % 6) == 0) printf("\n "); + printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits, + state.distcode[low].val); + if (++low == size) break; + putchar(','); + } + puts("\n };"); +} +#endif /* MAKEFIXED */ + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +local int updatewindow(strm, out) +z_streamp strm; +unsigned out; +{ + struct inflate_state FAR *state; + unsigned copy, dist; + + state = (struct inflate_state FAR *)strm->state; + + /* if it hasn't been done already, allocate space for the window */ + if (state->window == Z_NULL) { + state->window = (unsigned char FAR *) + ZALLOC(strm, 1U << state->wbits, + sizeof(unsigned char)); + if (state->window == Z_NULL) return 1; + } + + /* if window not in use yet, initialize */ + if (state->wsize == 0) { + state->wsize = 1U << state->wbits; + state->write = 0; + state->whave = 0; + } + + /* copy state->wsize or less output bytes into the circular window */ + copy = out - strm->avail_out; + if (copy >= state->wsize) { + zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); + state->write = 0; + state->whave = state->wsize; + } + else { + dist = state->wsize - state->write; + if (dist > copy) dist = copy; + zmemcpy(state->window + state->write, strm->next_out - copy, dist); + copy -= dist; + if (copy) { + zmemcpy(state->window, strm->next_out - copy, copy); + state->write = copy; + state->whave = state->wsize; + } + else { + state->write += dist; + if (state->write == state->wsize) state->write = 0; + if (state->whave < state->wsize) state->whave += dist; + } + } + return 0; +} + +/* Macros for inflate(): */ + +/* check function to use adler32() for zlib or crc32() for gzip */ +#ifdef GUNZIP +# define UPDATE(check, buf, len) \ + (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) +#else +# define UPDATE(check, buf, len) adler32(check, buf, len) +#endif + +/* check macros for header crc */ +#ifdef GUNZIP +# define CRC2(check, word) \ + do { \ + hbuf[0] = (unsigned char)(word); \ + hbuf[1] = (unsigned char)((word) >> 8); \ + check = crc32(check, hbuf, 2); \ + } while (0) + +# define CRC4(check, word) \ + do { \ + hbuf[0] = (unsigned char)(word); \ + hbuf[1] = (unsigned char)((word) >> 8); \ + hbuf[2] = (unsigned char)((word) >> 16); \ + hbuf[3] = (unsigned char)((word) >> 24); \ + check = crc32(check, hbuf, 4); \ + } while (0) +#endif + +/* Load registers with state in inflate() for speed */ +#define LOAD() \ + do { \ + put = strm->next_out; \ + left = strm->avail_out; \ + next = strm->next_in; \ + have = strm->avail_in; \ + hold = state->hold; \ + bits = state->bits; \ + } while (0) + +/* Restore state from registers in inflate() */ +#define RESTORE() \ + do { \ + strm->next_out = put; \ + strm->avail_out = left; \ + strm->next_in = next; \ + strm->avail_in = have; \ + state->hold = hold; \ + state->bits = bits; \ + } while (0) + +/* Clear the input bit accumulator */ +#define INITBITS() \ + do { \ + hold = 0; \ + bits = 0; \ + } while (0) + +/* Get a byte of input into the bit accumulator, or return from inflate() + if there is no input available. */ +#define PULLBYTE() \ + do { \ + if (have == 0) goto inf_leave; \ + have--; \ + hold += (unsigned long)(*next++) << bits; \ + bits += 8; \ + } while (0) + +/* Assure that there are at least n bits in the bit accumulator. If there is + not enough available input to do that, then return from inflate(). */ +#define NEEDBITS(n) \ + do { \ + while (bits < (unsigned)(n)) \ + PULLBYTE(); \ + } while (0) + +/* Return the low n bits of the bit accumulator (n < 16) */ +#define BITS(n) \ + ((unsigned)hold & ((1U << (n)) - 1)) + +/* Remove n bits from the bit accumulator */ +#define DROPBITS(n) \ + do { \ + hold >>= (n); \ + bits -= (unsigned)(n); \ + } while (0) + +/* Remove zero to seven bits as needed to go to a byte boundary */ +#define BYTEBITS() \ + do { \ + hold >>= bits & 7; \ + bits -= bits & 7; \ + } while (0) + +/* Reverse the bytes in a 32-bit value */ +#define REVERSE(q) \ + ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ + (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) + +/* + inflate() uses a state machine to process as much input data and generate as + much output data as possible before returning. The state machine is + structured roughly as follows: + + for (;;) switch (state) { + ... + case STATEn: + if (not enough input data or output space to make progress) + return; + ... make progress ... + state = STATEm; + break; + ... + } + + so when inflate() is called again, the same case is attempted again, and + if the appropriate resources are provided, the machine proceeds to the + next state. The NEEDBITS() macro is usually the way the state evaluates + whether it can proceed or should return. NEEDBITS() does the return if + the requested bits are not available. The typical use of the BITS macros + is: + + NEEDBITS(n); + ... do something with BITS(n) ... + DROPBITS(n); + + where NEEDBITS(n) either returns from inflate() if there isn't enough + input left to load n bits into the accumulator, or it continues. BITS(n) + gives the low n bits in the accumulator. When done, DROPBITS(n) drops + the low n bits off the accumulator. INITBITS() clears the accumulator + and sets the number of available bits to zero. BYTEBITS() discards just + enough bits to put the accumulator on a byte boundary. After BYTEBITS() + and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. + + NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return + if there is no input available. The decoding of variable length codes uses + PULLBYTE() directly in order to pull just enough bytes to decode the next + code, and no more. + + Some states loop until they get enough input, making sure that enough + state information is maintained to continue the loop where it left off + if NEEDBITS() returns in the loop. For example, want, need, and keep + would all have to actually be part of the saved state in case NEEDBITS() + returns: + + case STATEw: + while (want < need) { + NEEDBITS(n); + keep[want++] = BITS(n); + DROPBITS(n); + } + state = STATEx; + case STATEx: + + As shown above, if the next state is also the next case, then the break + is omitted. + + A state may also return if there is not enough output space available to + complete that state. Those states are copying stored data, writing a + literal byte, and copying a matching string. + + When returning, a "goto inf_leave" is used to update the total counters, + update the check value, and determine whether any progress has been made + during that inflate() call in order to return the proper return code. + Progress is defined as a change in either strm->avail_in or strm->avail_out. + When there is a window, goto inf_leave will update the window with the last + output written. If a goto inf_leave occurs in the middle of decompression + and there is no window currently, goto inf_leave will create one and copy + output to the window for the next call of inflate(). + + In this implementation, the flush parameter of inflate() only affects the + return code (per zlib.h). inflate() always writes as much as possible to + strm->next_out, given the space available and the provided input--the effect + documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers + the allocation of and copying into a sliding window until necessary, which + provides the effect documented in zlib.h for Z_FINISH when the entire input + stream available. So the only thing the flush parameter actually does is: + when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it + will return Z_BUF_ERROR if it has not reached the end of the stream. + */ + +int ZEXPORT inflate(strm, flush) +z_streamp strm; +int flush; +{ + struct inflate_state FAR *state; + unsigned char FAR *next; /* next input */ + unsigned char FAR *put; /* next output */ + unsigned have, left; /* available input and output */ + unsigned long hold; /* bit buffer */ + unsigned bits; /* bits in bit buffer */ + unsigned in, out; /* save starting available input and output */ + unsigned copy; /* number of stored or match bytes to copy */ + unsigned char FAR *from; /* where to copy match bytes from */ + code this; /* current decoding table entry */ + code last; /* parent table entry */ + unsigned len; /* length to copy for repeats, bits to drop */ + int ret; /* return code */ +#ifdef GUNZIP + unsigned char hbuf[4]; /* buffer for gzip header crc calculation */ +#endif + static const unsigned short order[19] = /* permutation of code lengths */ + {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + + if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL || + (strm->next_in == Z_NULL && strm->avail_in != 0)) + return Z_STREAM_ERROR; + + state = (struct inflate_state FAR *)strm->state; + if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ + LOAD(); + in = have; + out = left; + ret = Z_OK; + for (;;) + switch (state->mode) { + case HEAD: + if (state->wrap == 0) { + state->mode = TYPEDO; + break; + } + NEEDBITS(16); +#ifdef GUNZIP + if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */ + state->check = crc32(0L, Z_NULL, 0); + CRC2(state->check, hold); + INITBITS(); + state->mode = FLAGS; + break; + } + state->flags = 0; /* expect zlib header */ + if (state->head != Z_NULL) + state->head->done = -1; + if (!(state->wrap & 1) || /* check if zlib header allowed */ +#else + if ( +#endif + ((BITS(8) << 8) + (hold >> 8)) % 31) { + strm->msg = (char *)"incorrect header check"; + state->mode = BAD; + break; + } + if (BITS(4) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + DROPBITS(4); + len = BITS(4) + 8; + if (len > state->wbits) { + strm->msg = (char *)"invalid window size"; + state->mode = BAD; + break; + } + state->dmax = 1U << len; + Tracev((stderr, "inflate: zlib header ok\n")); + strm->adler = state->check = adler32(0L, Z_NULL, 0); + state->mode = hold & 0x200 ? DICTID : TYPE; + INITBITS(); + break; +#ifdef GUNZIP + case FLAGS: + NEEDBITS(16); + state->flags = (int)(hold); + if ((state->flags & 0xff) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + if (state->flags & 0xe000) { + strm->msg = (char *)"unknown header flags set"; + state->mode = BAD; + break; + } + if (state->head != Z_NULL) + state->head->text = (int)((hold >> 8) & 1); + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + state->mode = TIME; + case TIME: + NEEDBITS(32); + if (state->head != Z_NULL) + state->head->time = hold; + if (state->flags & 0x0200) CRC4(state->check, hold); + INITBITS(); + state->mode = OS; + case OS: + NEEDBITS(16); + if (state->head != Z_NULL) { + state->head->xflags = (int)(hold & 0xff); + state->head->os = (int)(hold >> 8); + } + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + state->mode = EXLEN; + case EXLEN: + if (state->flags & 0x0400) { + NEEDBITS(16); + state->length = (unsigned)(hold); + if (state->head != Z_NULL) + state->head->extra_len = (unsigned)hold; + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + } + else if (state->head != Z_NULL) + state->head->extra = Z_NULL; + state->mode = EXTRA; + case EXTRA: + if (state->flags & 0x0400) { + copy = state->length; + if (copy > have) copy = have; + if (copy) { + if (state->head != Z_NULL && + state->head->extra != Z_NULL) { + len = state->head->extra_len - state->length; + zmemcpy(state->head->extra + len, next, + len + copy > state->head->extra_max ? + state->head->extra_max - len : copy); + } + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + state->length -= copy; + } + if (state->length) goto inf_leave; + } + state->length = 0; + state->mode = NAME; + case NAME: + if (state->flags & 0x0800) { + if (have == 0) goto inf_leave; + copy = 0; + do { + len = (unsigned)(next[copy++]); + if (state->head != Z_NULL && + state->head->name != Z_NULL && + state->length < state->head->name_max) + state->head->name[state->length++] = len; + } while (len && copy < have); + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + if (len) goto inf_leave; + } + else if (state->head != Z_NULL) + state->head->name = Z_NULL; + state->length = 0; + state->mode = COMMENT; + case COMMENT: + if (state->flags & 0x1000) { + if (have == 0) goto inf_leave; + copy = 0; + do { + len = (unsigned)(next[copy++]); + if (state->head != Z_NULL && + state->head->comment != Z_NULL && + state->length < state->head->comm_max) + state->head->comment[state->length++] = len; + } while (len && copy < have); + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + if (len) goto inf_leave; + } + else if (state->head != Z_NULL) + state->head->comment = Z_NULL; + state->mode = HCRC; + case HCRC: + if (state->flags & 0x0200) { + NEEDBITS(16); + if (hold != (state->check & 0xffff)) { + strm->msg = (char *)"header crc mismatch"; + state->mode = BAD; + break; + } + INITBITS(); + } + if (state->head != Z_NULL) { + state->head->hcrc = (int)((state->flags >> 9) & 1); + state->head->done = 1; + } + strm->adler = state->check = crc32(0L, Z_NULL, 0); + state->mode = TYPE; + break; +#endif + case DICTID: + NEEDBITS(32); + strm->adler = state->check = REVERSE(hold); + INITBITS(); + state->mode = DICT; + case DICT: + if (state->havedict == 0) { + RESTORE(); + return Z_NEED_DICT; + } + strm->adler = state->check = adler32(0L, Z_NULL, 0); + state->mode = TYPE; + case TYPE: + if (flush == Z_BLOCK) goto inf_leave; + case TYPEDO: + if (state->last) { + BYTEBITS(); + state->mode = CHECK; + break; + } + NEEDBITS(3); + state->last = BITS(1); + DROPBITS(1); + switch (BITS(2)) { + case 0: /* stored block */ + Tracev((stderr, "inflate: stored block%s\n", + state->last ? " (last)" : "")); + state->mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + Tracev((stderr, "inflate: fixed codes block%s\n", + state->last ? " (last)" : "")); + state->mode = LEN; /* decode codes */ + break; + case 2: /* dynamic block */ + Tracev((stderr, "inflate: dynamic codes block%s\n", + state->last ? " (last)" : "")); + state->mode = TABLE; + break; + case 3: + strm->msg = (char *)"invalid block type"; + state->mode = BAD; + } + DROPBITS(2); + break; + case STORED: + BYTEBITS(); /* go to byte boundary */ + NEEDBITS(32); + if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { + strm->msg = (char *)"invalid stored block lengths"; + state->mode = BAD; + break; + } + state->length = (unsigned)hold & 0xffff; + Tracev((stderr, "inflate: stored length %u\n", + state->length)); + INITBITS(); + state->mode = COPY; + case COPY: + copy = state->length; + if (copy) { + if (copy > have) copy = have; + if (copy > left) copy = left; + if (copy == 0) goto inf_leave; + zmemcpy(put, next, copy); + have -= copy; + next += copy; + left -= copy; + put += copy; + state->length -= copy; + break; + } + Tracev((stderr, "inflate: stored end\n")); + state->mode = TYPE; + break; + case TABLE: + NEEDBITS(14); + state->nlen = BITS(5) + 257; + DROPBITS(5); + state->ndist = BITS(5) + 1; + DROPBITS(5); + state->ncode = BITS(4) + 4; + DROPBITS(4); +#ifndef PKZIP_BUG_WORKAROUND + if (state->nlen > 286 || state->ndist > 30) { + strm->msg = (char *)"too many length or distance symbols"; + state->mode = BAD; + break; + } +#endif + Tracev((stderr, "inflate: table sizes ok\n")); + state->have = 0; + state->mode = LENLENS; + case LENLENS: + while (state->have < state->ncode) { + NEEDBITS(3); + state->lens[order[state->have++]] = (unsigned short)BITS(3); + DROPBITS(3); + } + while (state->have < 19) + state->lens[order[state->have++]] = 0; + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 7; + ret = inflate_table(CODES, state->lens, 19, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid code lengths set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: code lengths ok\n")); + state->have = 0; + state->mode = CODELENS; + case CODELENS: + while (state->have < state->nlen + state->ndist) { + for (;;) { + this = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if (this.val < 16) { + NEEDBITS(this.bits); + DROPBITS(this.bits); + state->lens[state->have++] = this.val; + } + else { + if (this.val == 16) { + NEEDBITS(this.bits + 2); + DROPBITS(this.bits); + if (state->have == 0) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + len = state->lens[state->have - 1]; + copy = 3 + BITS(2); + DROPBITS(2); + } + else if (this.val == 17) { + NEEDBITS(this.bits + 3); + DROPBITS(this.bits); + len = 0; + copy = 3 + BITS(3); + DROPBITS(3); + } + else { + NEEDBITS(this.bits + 7); + DROPBITS(this.bits); + len = 0; + copy = 11 + BITS(7); + DROPBITS(7); + } + if (state->have + copy > state->nlen + state->ndist) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + while (copy--) + state->lens[state->have++] = (unsigned short)len; + } + } + + /* handle error breaks in while */ + if (state->mode == BAD) break; + + /* build code tables */ + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 9; + ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid literal/lengths set"; + state->mode = BAD; + break; + } + state->distcode = (code const FAR *)(state->next); + state->distbits = 6; + ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, + &(state->next), &(state->distbits), state->work); + if (ret) { + strm->msg = (char *)"invalid distances set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: codes ok\n")); + state->mode = LEN; + case LEN: + if (have >= 6 && left >= 258) { + RESTORE(); + inflate_fast(strm, out); + LOAD(); + break; + } + for (;;) { + this = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if (this.op && (this.op & 0xf0) == 0) { + last = this; + for (;;) { + this = state->lencode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + this.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + } + DROPBITS(this.bits); + state->length = (unsigned)this.val; + if ((int)(this.op) == 0) { + Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", this.val)); + state->mode = LIT; + break; + } + if (this.op & 32) { + Tracevv((stderr, "inflate: end of block\n")); + state->mode = TYPE; + break; + } + if (this.op & 64) { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + state->extra = (unsigned)(this.op) & 15; + state->mode = LENEXT; + case LENEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->length += BITS(state->extra); + DROPBITS(state->extra); + } + Tracevv((stderr, "inflate: length %u\n", state->length)); + state->mode = DIST; + case DIST: + for (;;) { + this = state->distcode[BITS(state->distbits)]; + if ((unsigned)(this.bits) <= bits) break; + PULLBYTE(); + } + if ((this.op & 0xf0) == 0) { + last = this; + for (;;) { + this = state->distcode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + this.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + } + DROPBITS(this.bits); + if (this.op & 64) { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + state->offset = (unsigned)this.val; + state->extra = (unsigned)(this.op) & 15; + state->mode = DISTEXT; + case DISTEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->offset += BITS(state->extra); + DROPBITS(state->extra); + } +#ifdef INFLATE_STRICT + if (state->offset > state->dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + if (state->offset > state->whave + out - left) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } + Tracevv((stderr, "inflate: distance %u\n", state->offset)); + state->mode = MATCH; + case MATCH: + if (left == 0) goto inf_leave; + copy = out - left; + if (state->offset > copy) { /* copy from window */ + copy = state->offset - copy; + if (copy > state->write) { + copy -= state->write; + from = state->window + (state->wsize - copy); + } + else + from = state->window + (state->write - copy); + if (copy > state->length) copy = state->length; + } + else { /* copy from output */ + from = put - state->offset; + copy = state->length; + } + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = *from++; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; + case LIT: + if (left == 0) goto inf_leave; + *put++ = (unsigned char)(state->length); + left--; + state->mode = LEN; + break; + case CHECK: + if (state->wrap) { + NEEDBITS(32); + out -= left; + strm->total_out += out; + state->total += out; + if (out) + strm->adler = state->check = + UPDATE(state->check, put - out, out); + out = left; + if (( +#ifdef GUNZIP + state->flags ? hold : +#endif + REVERSE(hold)) != state->check) { + strm->msg = (char *)"incorrect data check"; + state->mode = BAD; + break; + } + INITBITS(); + Tracev((stderr, "inflate: check matches trailer\n")); + } +#ifdef GUNZIP + state->mode = LENGTH; + case LENGTH: + if (state->wrap && state->flags) { + NEEDBITS(32); + if (hold != (state->total & 0xffffffffUL)) { + strm->msg = (char *)"incorrect length check"; + state->mode = BAD; + break; + } + INITBITS(); + Tracev((stderr, "inflate: length matches trailer\n")); + } +#endif + state->mode = DONE; + case DONE: + ret = Z_STREAM_END; + goto inf_leave; + case BAD: + ret = Z_DATA_ERROR; + goto inf_leave; + case MEM: + return Z_MEM_ERROR; + case SYNC: + default: + return Z_STREAM_ERROR; + } + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + inf_leave: + RESTORE(); + if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) + if (updatewindow(strm, out)) { + state->mode = MEM; + return Z_MEM_ERROR; + } + in -= strm->avail_in; + out -= strm->avail_out; + strm->total_in += in; + strm->total_out += out; + state->total += out; + if (state->wrap && out) + strm->adler = state->check = + UPDATE(state->check, strm->next_out - out, out); + strm->data_type = state->bits + (state->last ? 64 : 0) + + (state->mode == TYPE ? 128 : 0); + if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) + ret = Z_BUF_ERROR; + return ret; +} + +int ZEXPORT inflateEnd(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (state->window != Z_NULL) ZFREE(strm, state->window); + ZFREE(strm, strm->state); + strm->state = Z_NULL; + Tracev((stderr, "inflate: end\n")); + return Z_OK; +} + +int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength) +z_streamp strm; +const Bytef *dictionary; +uInt dictLength; +{ + struct inflate_state FAR *state; + unsigned long id; + + /* check state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (state->wrap != 0 && state->mode != DICT) + return Z_STREAM_ERROR; + + /* check for correct dictionary id */ + if (state->mode == DICT) { + id = adler32(0L, Z_NULL, 0); + id = adler32(id, dictionary, dictLength); + if (id != state->check) + return Z_DATA_ERROR; + } + + /* copy dictionary to window */ + if (updatewindow(strm, strm->avail_out)) { + state->mode = MEM; + return Z_MEM_ERROR; + } + if (dictLength > state->wsize) { + zmemcpy(state->window, dictionary + dictLength - state->wsize, + state->wsize); + state->whave = state->wsize; + } + else { + zmemcpy(state->window + state->wsize - dictLength, dictionary, + dictLength); + state->whave = dictLength; + } + state->havedict = 1; + Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK; +} + +int ZEXPORT inflateGetHeader(strm, head) +z_streamp strm; +gz_headerp head; +{ + struct inflate_state FAR *state; + + /* check state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if ((state->wrap & 2) == 0) return Z_STREAM_ERROR; + + /* save header structure */ + state->head = head; + head->done = 0; + return Z_OK; +} + +/* + Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found + or when out of input. When called, *have is the number of pattern bytes + found in order so far, in 0..3. On return *have is updated to the new + state. If on return *have equals four, then the pattern was found and the + return value is how many bytes were read including the last byte of the + pattern. If *have is less than four, then the pattern has not been found + yet and the return value is len. In the latter case, syncsearch() can be + called again with more data and the *have state. *have is initialized to + zero for the first call. + */ +local unsigned syncsearch(have, buf, len) +unsigned FAR *have; +unsigned char FAR *buf; +unsigned len; +{ + unsigned got; + unsigned next; + + got = *have; + next = 0; + while (next < len && got < 4) { + if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) + got++; + else if (buf[next]) + got = 0; + else + got = 4 - got; + next++; + } + *have = got; + return next; +} + +int ZEXPORT inflateSync(strm) +z_streamp strm; +{ + unsigned len; /* number of bytes to look at or looked at */ + unsigned long in, out; /* temporary to save total_in and total_out */ + unsigned char buf[4]; /* to restore bit buffer to byte string */ + struct inflate_state FAR *state; + + /* check parameters */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; + + /* if first time, start search in bit buffer */ + if (state->mode != SYNC) { + state->mode = SYNC; + state->hold <<= state->bits & 7; + state->bits -= state->bits & 7; + len = 0; + while (state->bits >= 8) { + buf[len++] = (unsigned char)(state->hold); + state->hold >>= 8; + state->bits -= 8; + } + state->have = 0; + syncsearch(&(state->have), buf, len); + } + + /* search available input */ + len = syncsearch(&(state->have), strm->next_in, strm->avail_in); + strm->avail_in -= len; + strm->next_in += len; + strm->total_in += len; + + /* return no joy or set up to restart inflate() on a new block */ + if (state->have != 4) return Z_DATA_ERROR; + in = strm->total_in; out = strm->total_out; + inflateReset(strm); + strm->total_in = in; strm->total_out = out; + state->mode = TYPE; + return Z_OK; +} + +/* + Returns true if inflate is currently at the end of a block generated by + Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP + implementation to provide an additional safety check. PPP uses + Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored + block. When decompressing, PPP checks that at the end of input packet, + inflate is waiting for these length bytes. + */ +int ZEXPORT inflateSyncPoint(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + return state->mode == STORED && state->bits == 0; +} + +int ZEXPORT inflateCopy(dest, source) +z_streamp dest; +z_streamp source; +{ + struct inflate_state FAR *state; + struct inflate_state FAR *copy; + unsigned char FAR *window; + unsigned wsize; + + /* check input */ + if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL || + source->zalloc == (alloc_func)0 || source->zfree == (free_func)0) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)source->state; + + /* allocate space */ + copy = (struct inflate_state FAR *) + ZALLOC(source, 1, sizeof(struct inflate_state)); + if (copy == Z_NULL) return Z_MEM_ERROR; + window = Z_NULL; + if (state->window != Z_NULL) { + window = (unsigned char FAR *) + ZALLOC(source, 1U << state->wbits, sizeof(unsigned char)); + if (window == Z_NULL) { + ZFREE(source, copy); + return Z_MEM_ERROR; + } + } + + /* copy state */ + zmemcpy(dest, source, sizeof(z_stream)); + zmemcpy(copy, state, sizeof(struct inflate_state)); + if (state->lencode >= state->codes && + state->lencode <= state->codes + ENOUGH - 1) { + copy->lencode = copy->codes + (state->lencode - state->codes); + copy->distcode = copy->codes + (state->distcode - state->codes); + } + copy->next = copy->codes + (state->next - state->codes); + if (window != Z_NULL) { + wsize = 1U << state->wbits; + zmemcpy(window, state->window, wsize); + } + copy->window = window; + dest->state = (struct internal_state FAR *)copy; + return Z_OK; +} diff --git a/libs/zlib/inflate.h b/libs/zlib/inflate.h new file mode 100644 index 0000000..07bd3e7 --- /dev/null +++ b/libs/zlib/inflate.h @@ -0,0 +1,115 @@ +/* inflate.h -- internal inflate state definition + * Copyright (C) 1995-2004 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* define NO_GZIP when compiling if you want to disable gzip header and + trailer decoding by inflate(). NO_GZIP would be used to avoid linking in + the crc code when it is not needed. For shared libraries, gzip decoding + should be left enabled. */ +#ifndef NO_GZIP +# define GUNZIP +#endif + +/* Possible inflate modes between inflate() calls */ +typedef enum { + HEAD, /* i: waiting for magic header */ + FLAGS, /* i: waiting for method and flags (gzip) */ + TIME, /* i: waiting for modification time (gzip) */ + OS, /* i: waiting for extra flags and operating system (gzip) */ + EXLEN, /* i: waiting for extra length (gzip) */ + EXTRA, /* i: waiting for extra bytes (gzip) */ + NAME, /* i: waiting for end of file name (gzip) */ + COMMENT, /* i: waiting for end of comment (gzip) */ + HCRC, /* i: waiting for header crc (gzip) */ + DICTID, /* i: waiting for dictionary check value */ + DICT, /* waiting for inflateSetDictionary() call */ + TYPE, /* i: waiting for type bits, including last-flag bit */ + TYPEDO, /* i: same, but skip check to exit inflate on new block */ + STORED, /* i: waiting for stored size (length and complement) */ + COPY, /* i/o: waiting for input or output to copy stored block */ + TABLE, /* i: waiting for dynamic block table lengths */ + LENLENS, /* i: waiting for code length code lengths */ + CODELENS, /* i: waiting for length/lit and distance code lengths */ + LEN, /* i: waiting for length/lit code */ + LENEXT, /* i: waiting for length extra bits */ + DIST, /* i: waiting for distance code */ + DISTEXT, /* i: waiting for distance extra bits */ + MATCH, /* o: waiting for output space to copy string */ + LIT, /* o: waiting for output space to write literal */ + CHECK, /* i: waiting for 32-bit check value */ + LENGTH, /* i: waiting for 32-bit length (gzip) */ + DONE, /* finished check, done -- remain here until reset */ + BAD, /* got a data error -- remain here until reset */ + MEM, /* got an inflate() memory error -- remain here until reset */ + SYNC /* looking for synchronization bytes to restart inflate() */ +} inflate_mode; + +/* + State transitions between above modes - + + (most modes can go to the BAD or MEM mode -- not shown for clarity) + + Process header: + HEAD -> (gzip) or (zlib) + (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME + NAME -> COMMENT -> HCRC -> TYPE + (zlib) -> DICTID or TYPE + DICTID -> DICT -> TYPE + Read deflate blocks: + TYPE -> STORED or TABLE or LEN or CHECK + STORED -> COPY -> TYPE + TABLE -> LENLENS -> CODELENS -> LEN + Read deflate codes: + LEN -> LENEXT or LIT or TYPE + LENEXT -> DIST -> DISTEXT -> MATCH -> LEN + LIT -> LEN + Process trailer: + CHECK -> LENGTH -> DONE + */ + +/* state maintained between inflate() calls. Approximately 7K bytes. */ +struct inflate_state { + inflate_mode mode; /* current inflate mode */ + int last; /* true if processing last block */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + int havedict; /* true if dictionary provided */ + int flags; /* gzip header method and flags (0 if zlib) */ + unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */ + unsigned long check; /* protected copy of check value */ + unsigned long total; /* protected copy of output count */ + gz_headerp head; /* where to save gzip header information */ + /* sliding window */ + unsigned wbits; /* log base 2 of requested window size */ + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned write; /* window write index */ + unsigned char FAR *window; /* allocated sliding window, if needed */ + /* bit accumulator */ + unsigned long hold; /* input bit accumulator */ + unsigned bits; /* number of bits in "in" */ + /* for string and stored block copying */ + unsigned length; /* literal or length of data to copy */ + unsigned offset; /* distance back to copy string from */ + /* for table and code decoding */ + unsigned extra; /* extra bits needed */ + /* fixed and dynamic code tables */ + code const FAR *lencode; /* starting table for length/literal codes */ + code const FAR *distcode; /* starting table for distance codes */ + unsigned lenbits; /* index bits for lencode */ + unsigned distbits; /* index bits for distcode */ + /* dynamic table building */ + unsigned ncode; /* number of code length code lengths */ + unsigned nlen; /* number of length code lengths */ + unsigned ndist; /* number of distance code lengths */ + unsigned have; /* number of code lengths in lens[] */ + code FAR *next; /* next available space in codes[] */ + unsigned short lens[320]; /* temporary storage for code lengths */ + unsigned short work[288]; /* work area for code table building */ + code codes[ENOUGH]; /* space for code tables */ +}; diff --git a/libs/zlib/inftrees.c b/libs/zlib/inftrees.c new file mode 100644 index 0000000..8a9c13f --- /dev/null +++ b/libs/zlib/inftrees.c @@ -0,0 +1,329 @@ +/* inftrees.c -- generate Huffman trees for efficient decoding + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zutil.h" +#include "inftrees.h" + +#define MAXBITS 15 + +const char inflate_copyright[] = + " inflate 1.2.3 Copyright 1995-2005 Mark Adler "; +/* + If you use the zlib library in a product, an acknowledgment is welcome + in the documentation of your product. If for some reason you cannot + include such an acknowledgment, I would appreciate that you keep this + copyright string in the executable of your product. + */ + +/* + Build a set of tables to decode the provided canonical Huffman code. + The code lengths are lens[0..codes-1]. The result starts at *table, + whose indices are 0..2^bits-1. work is a writable array of at least + lens shorts, which is used as a work area. type is the type of code + to be generated, CODES, LENS, or DISTS. On return, zero is success, + -1 is an invalid code, and +1 means that ENOUGH isn't enough. table + on return points to the next available entry's address. bits is the + requested root table index bits, and on return it is the actual root + table index bits. It will differ if the request is greater than the + longest code or if it is less than the shortest code. + */ +int inflate_table(type, lens, codes, table, bits, work) +codetype type; +unsigned short FAR *lens; +unsigned codes; +code FAR * FAR *table; +unsigned FAR *bits; +unsigned short FAR *work; +{ + unsigned len; /* a code's length in bits */ + unsigned sym; /* index of code symbols */ + unsigned min, max; /* minimum and maximum code lengths */ + unsigned root; /* number of index bits for root table */ + unsigned curr; /* number of index bits for current table */ + unsigned drop; /* code bits to drop for sub-table */ + int left; /* number of prefix codes available */ + unsigned used; /* code entries in table used */ + unsigned huff; /* Huffman code */ + unsigned incr; /* for incrementing code, index */ + unsigned fill; /* index for replicating entries */ + unsigned low; /* low bits for current root entry */ + unsigned mask; /* mask for low root bits */ + code this; /* table entry for duplication */ + code FAR *next; /* next available space in table */ + const unsigned short FAR *base; /* base value table to use */ + const unsigned short FAR *extra; /* extra bits table to use */ + int end; /* use base and extra for symbol > end */ + unsigned short count[MAXBITS+1]; /* number of codes of each length */ + unsigned short offs[MAXBITS+1]; /* offsets in table for each length */ + static const unsigned short lbase[31] = { /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; + static const unsigned short lext[31] = { /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196}; + static const unsigned short dbase[32] = { /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0}; + static const unsigned short dext[32] = { /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64}; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) + count[len] = 0; + for (sym = 0; sym < codes; sym++) + count[lens[sym]]++; + + /* bound code lengths, force root to be within code lengths */ + root = *bits; + for (max = MAXBITS; max >= 1; max--) + if (count[max] != 0) break; + if (root > max) root = max; + if (max == 0) { /* no symbols to code at all */ + this.op = (unsigned char)64; /* invalid code marker */ + this.bits = (unsigned char)1; + this.val = (unsigned short)0; + *(*table)++ = this; /* make a table to force an error */ + *(*table)++ = this; + *bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min <= MAXBITS; min++) + if (count[min] != 0) break; + if (root < min) root = min; + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) return -1; /* over-subscribed */ + } + if (left > 0 && (type == CODES || max != 1)) + return -1; /* incomplete set */ + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) + offs[len + 1] = offs[len] + count[len]; + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) + if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym; + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked when a LENS table is being made + against the space in *table, ENOUGH, minus the maximum space needed by + the worst case distance code, MAXD. This should never happen, but the + sufficiency of ENOUGH has not been proven exhaustively, hence the check. + This assumes that when type == LENS, bits == 9. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + switch (type) { + case CODES: + base = extra = work; /* dummy value--not used */ + end = 19; + break; + case LENS: + base = lbase; + base -= 257; + extra = lext; + extra -= 257; + end = 256; + break; + default: /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize state for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = *table; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = (unsigned)(-1); /* trigger new sub-table when len > root */ + used = 1U << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if (type == LENS && used >= ENOUGH - MAXD) + return 1; + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + this.bits = (unsigned char)(len - drop); + if ((int)(work[sym]) < end) { + this.op = (unsigned char)0; + this.val = work[sym]; + } + else if ((int)(work[sym]) > end) { + this.op = (unsigned char)(extra[work[sym]]); + this.val = base[work[sym]]; + } + else { + this.op = (unsigned char)(32 + 64); /* end of block */ + this.val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1U << (len - drop); + fill = 1U << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + next[(huff >> drop) + fill] = this; + } while (fill != 0); + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + + /* go to next symbol, update count, len */ + sym++; + if (--(count[len]) == 0) { + if (len == max) break; + len = lens[work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) != low) { + /* if first time, transition to sub-tables */ + if (drop == 0) + drop = root; + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = (int)(1 << curr); + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) break; + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1U << curr; + if (type == LENS && used >= ENOUGH - MAXD) + return 1; + + /* point entry in root table to sub-table */ + low = huff & mask; + (*table)[low].op = (unsigned char)curr; + (*table)[low].bits = (unsigned char)root; + (*table)[low].val = (unsigned short)(next - *table); + } + } + + /* + Fill in rest of table for incomplete codes. This loop is similar to the + loop above in incrementing huff for table indices. It is assumed that + len is equal to curr + drop, so there is no loop needed to increment + through high index bits. When the current sub-table is filled, the loop + drops back to the root table to fill in any remaining entries there. + */ + this.op = (unsigned char)64; /* invalid code marker */ + this.bits = (unsigned char)(len - drop); + this.val = (unsigned short)0; + while (huff != 0) { + /* when done with sub-table, drop back to root table */ + if (drop != 0 && (huff & mask) != low) { + drop = 0; + len = root; + next = *table; + this.bits = (unsigned char)len; + } + + /* put invalid code marker in table */ + next[huff >> drop] = this; + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + } + + /* set return parameters */ + *table += used; + *bits = root; + return 0; +} diff --git a/libs/zlib/inftrees.h b/libs/zlib/inftrees.h new file mode 100644 index 0000000..b1104c8 --- /dev/null +++ b/libs/zlib/inftrees.h @@ -0,0 +1,55 @@ +/* inftrees.h -- header to use inftrees.c + * Copyright (C) 1995-2005 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* Structure for decoding tables. Each entry provides either the + information needed to do the operation requested by the code that + indexed that table entry, or it provides a pointer to another + table that indexes more bits of the code. op indicates whether + the entry is a pointer to another table, a literal, a length or + distance, an end-of-block, or an invalid code. For a table + pointer, the low four bits of op is the number of index bits of + that table. For a length or distance, the low four bits of op + is the number of extra bits to get after the code. bits is + the number of bits in this code or part of the code to drop off + of the bit buffer. val is the actual byte to output in the case + of a literal, the base length or distance, or the offset from + the current table to the next table. Each entry is four bytes. */ +typedef struct { + unsigned char op; /* operation, extra bits, table bits */ + unsigned char bits; /* bits in this part of the code */ + unsigned short val; /* offset in table or code value */ +} code; + +/* op values as set by inflate_table(): + 00000000 - literal + 0000tttt - table link, tttt != 0 is the number of table index bits + 0001eeee - length or distance, eeee is the number of extra bits + 01100000 - end of block + 01000000 - invalid code + */ + +/* Maximum size of dynamic tree. The maximum found in a long but non- + exhaustive search was 1444 code structures (852 for length/literals + and 592 for distances, the latter actually the result of an + exhaustive search). The true maximum is not known, but the value + below is more than safe. */ +#define ENOUGH 2048 +#define MAXD 592 + +/* Type of code to build for inftable() */ +typedef enum { + CODES, + LENS, + DISTS +} codetype; + +extern int inflate_table OF((codetype type, unsigned short FAR *lens, + unsigned codes, code FAR * FAR *table, + unsigned FAR *bits, unsigned short FAR *work)); diff --git a/libs/zlib/trees.c b/libs/zlib/trees.c new file mode 100644 index 0000000..395e4e1 --- /dev/null +++ b/libs/zlib/trees.c @@ -0,0 +1,1219 @@ +/* trees.c -- output deflated data using Huffman coding + * Copyright (C) 1995-2005 Jean-loup Gailly + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * ALGORITHM + * + * The "deflation" process uses several Huffman trees. The more + * common source values are represented by shorter bit sequences. + * + * Each code tree is stored in a compressed form which is itself + * a Huffman encoding of the lengths of all the code strings (in + * ascending order by source values). The actual code strings are + * reconstructed from the lengths in the inflate process, as described + * in the deflate specification. + * + * REFERENCES + * + * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification". + * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc + * + * Storer, James A. + * Data Compression: Methods and Theory, pp. 49-50. + * Computer Science Press, 1988. ISBN 0-7167-8156-5. + * + * Sedgewick, R. + * Algorithms, p290. + * Addison-Wesley, 1983. ISBN 0-201-06672-6. + */ + +/* @(#) $Id$ */ + +/* #define GEN_TREES_H */ + +#include "deflate.h" + +#ifdef DEBUG +# include +#endif + +/* =========================================================================== + * Constants + */ + +#define MAX_BL_BITS 7 +/* Bit length codes must not exceed MAX_BL_BITS bits */ + +#define END_BLOCK 256 +/* end of block literal code */ + +#define REP_3_6 16 +/* repeat previous bit length 3-6 times (2 bits of repeat count) */ + +#define REPZ_3_10 17 +/* repeat a zero length 3-10 times (3 bits of repeat count) */ + +#define REPZ_11_138 18 +/* repeat a zero length 11-138 times (7 bits of repeat count) */ + +local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */ + = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0}; + +local const int extra_dbits[D_CODES] /* extra bits for each distance code */ + = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */ + = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7}; + +local const uch bl_order[BL_CODES] + = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15}; +/* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + +#define Buf_size (8 * 2*sizeof(char)) +/* Number of bits used within bi_buf. (bi_buf might be implemented on + * more than 16 bits on some systems.) + */ + +/* =========================================================================== + * Local data. These are initialized only once. + */ + +#define DIST_CODE_LEN 512 /* see definition of array dist_code below */ + +#if defined(GEN_TREES_H) || !defined(STDC) +/* non ANSI compilers may not accept trees.h */ + +local ct_data static_ltree[L_CODES+2]; +/* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + +local ct_data static_dtree[D_CODES]; +/* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + +uch _dist_code[DIST_CODE_LEN]; +/* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + +uch _length_code[MAX_MATCH-MIN_MATCH+1]; +/* length code for each normalized match length (0 == MIN_MATCH) */ + +local int base_length[LENGTH_CODES]; +/* First normalized length for each code (0 = MIN_MATCH) */ + +local int base_dist[D_CODES]; +/* First normalized distance for each code (0 = distance of 1) */ + +#else +# include "trees.h" +#endif /* GEN_TREES_H */ + +struct static_tree_desc_s { + const ct_data *static_tree; /* static tree or NULL */ + const intf *extra_bits; /* extra bits for each code or NULL */ + int extra_base; /* base index for extra_bits */ + int elems; /* max number of elements in the tree */ + int max_length; /* max bit length for the codes */ +}; + +local static_tree_desc static_l_desc = +{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS}; + +local static_tree_desc static_d_desc = +{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS}; + +local static_tree_desc static_bl_desc = +{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS}; + +/* =========================================================================== + * Local (static) routines in this file. + */ + +local void tr_static_init OF((void)); +local void init_block OF((deflate_state *s)); +local void pqdownheap OF((deflate_state *s, ct_data *tree, int k)); +local void gen_bitlen OF((deflate_state *s, tree_desc *desc)); +local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count)); +local void build_tree OF((deflate_state *s, tree_desc *desc)); +local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code)); +local void send_tree OF((deflate_state *s, ct_data *tree, int max_code)); +local int build_bl_tree OF((deflate_state *s)); +local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes, + int blcodes)); +local void compress_block OF((deflate_state *s, ct_data *ltree, + ct_data *dtree)); +local void set_data_type OF((deflate_state *s)); +local unsigned bi_reverse OF((unsigned value, int length)); +local void bi_windup OF((deflate_state *s)); +local void bi_flush OF((deflate_state *s)); +local void copy_block OF((deflate_state *s, charf *buf, unsigned len, + int header)); + +#ifdef GEN_TREES_H +local void gen_trees_header OF((void)); +#endif + +#ifndef DEBUG +# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len) + /* Send a code of the given tree. c and tree must not have side effects */ + +#else /* DEBUG */ +# define send_code(s, c, tree) \ + { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \ + send_bits(s, tree[c].Code, tree[c].Len); } +#endif + +/* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ +#define put_short(s, w) { \ + put_byte(s, (uch)((w) & 0xff)); \ + put_byte(s, (uch)((ush)(w) >> 8)); \ +} + +/* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ +#ifdef DEBUG +local void send_bits OF((deflate_state *s, int value, int length)); + +local void send_bits(s, value, length) + deflate_state *s; + int value; /* value to send */ + int length; /* number of bits */ +{ + Tracevv((stderr," l %2d v %4x ", length, value)); + Assert(length > 0 && length <= 15, "invalid length"); + s->bits_sent += (ulg)length; + + /* If not enough room in bi_buf, use (valid) bits from bi_buf and + * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid)) + * unused bits in value. + */ + if (s->bi_valid > (int)Buf_size - length) { + s->bi_buf |= (value << s->bi_valid); + put_short(s, s->bi_buf); + s->bi_buf = (ush)value >> (Buf_size - s->bi_valid); + s->bi_valid += length - Buf_size; + } else { + s->bi_buf |= value << s->bi_valid; + s->bi_valid += length; + } +} +#else /* !DEBUG */ + +#define send_bits(s, value, length) \ +{ int len = length;\ + if (s->bi_valid > (int)Buf_size - len) {\ + int val = value;\ + s->bi_buf |= (val << s->bi_valid);\ + put_short(s, s->bi_buf);\ + s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\ + s->bi_valid += len - Buf_size;\ + } else {\ + s->bi_buf |= (value) << s->bi_valid;\ + s->bi_valid += len;\ + }\ +} +#endif /* DEBUG */ + + +/* the arguments must not have side effects */ + +/* =========================================================================== + * Initialize the various 'constant' tables. + */ +local void tr_static_init() +{ +#if defined(GEN_TREES_H) || !defined(STDC) + static int static_init_done = 0; + int n; /* iterates over tree elements */ + int bits; /* bit counter */ + int length; /* length value */ + int code; /* code value */ + int dist; /* distance index */ + ush bl_count[MAX_BITS+1]; + /* number of codes at each bit length for an optimal tree */ + + if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES-1; code++) { + base_length[code] = length; + for (n = 0; n < (1< dist code (0..29) */ + dist = 0; + for (code = 0 ; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1<>= 7; /* from now on, all distances are divided by 128 */ + for ( ; code < D_CODES; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { + _dist_code[256 + dist++] = (uch)code; + } + } + Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0; + n = 0; + while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++; + while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++; + while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++; + while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++; + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES; n++) { + static_dtree[n].Len = 5; + static_dtree[n].Code = bi_reverse((unsigned)n, 5); + } + static_init_done = 1; + +# ifdef GEN_TREES_H + gen_trees_header(); +# endif +#endif /* defined(GEN_TREES_H) || !defined(STDC) */ +} + +/* =========================================================================== + * Genererate the file trees.h describing the static trees. + */ +#ifdef GEN_TREES_H +# ifndef DEBUG +# include +# endif + +# define SEPARATOR(i, last, width) \ + ((i) == (last)? "\n};\n\n" : \ + ((i) % (width) == (width)-1 ? ",\n" : ", ")) + +void gen_trees_header() +{ + FILE *header = fopen("trees.h", "w"); + int i; + + Assert (header != NULL, "Can't open trees.h"); + fprintf(header, + "/* header created automatically with -DGEN_TREES_H */\n\n"); + + fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n"); + for (i = 0; i < L_CODES+2; i++) { + fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code, + static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5)); + } + + fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n"); + for (i = 0; i < D_CODES; i++) { + fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code, + static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5)); + } + + fprintf(header, "const uch _dist_code[DIST_CODE_LEN] = {\n"); + for (i = 0; i < DIST_CODE_LEN; i++) { + fprintf(header, "%2u%s", _dist_code[i], + SEPARATOR(i, DIST_CODE_LEN-1, 20)); + } + + fprintf(header, "const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); + for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) { + fprintf(header, "%2u%s", _length_code[i], + SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20)); + } + + fprintf(header, "local const int base_length[LENGTH_CODES] = {\n"); + for (i = 0; i < LENGTH_CODES; i++) { + fprintf(header, "%1u%s", base_length[i], + SEPARATOR(i, LENGTH_CODES-1, 20)); + } + + fprintf(header, "local const int base_dist[D_CODES] = {\n"); + for (i = 0; i < D_CODES; i++) { + fprintf(header, "%5u%s", base_dist[i], + SEPARATOR(i, D_CODES-1, 10)); + } + + fclose(header); +} +#endif /* GEN_TREES_H */ + +/* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ +void _tr_init(s) + deflate_state *s; +{ + tr_static_init(); + + s->l_desc.dyn_tree = s->dyn_ltree; + s->l_desc.stat_desc = &static_l_desc; + + s->d_desc.dyn_tree = s->dyn_dtree; + s->d_desc.stat_desc = &static_d_desc; + + s->bl_desc.dyn_tree = s->bl_tree; + s->bl_desc.stat_desc = &static_bl_desc; + + s->bi_buf = 0; + s->bi_valid = 0; + s->last_eob_len = 8; /* enough lookahead for inflate */ +#ifdef DEBUG + s->compressed_len = 0L; + s->bits_sent = 0L; +#endif + + /* Initialize the first block of the first file: */ + init_block(s); +} + +/* =========================================================================== + * Initialize a new block. + */ +local void init_block(s) + deflate_state *s; +{ + int n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0; + for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0; + for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0; + + s->dyn_ltree[END_BLOCK].Freq = 1; + s->opt_len = s->static_len = 0L; + s->last_lit = s->matches = 0; +} + +#define SMALLEST 1 +/* Index within the heap array of least frequent node in the Huffman tree */ + + +/* =========================================================================== + * Remove the smallest element from the heap and recreate the heap with + * one less element. Updates heap and heap_len. + */ +#define pqremove(s, tree, top) \ +{\ + top = s->heap[SMALLEST]; \ + s->heap[SMALLEST] = s->heap[s->heap_len--]; \ + pqdownheap(s, tree, SMALLEST); \ +} + +/* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ +#define smaller(tree, n, m, depth) \ + (tree[n].Freq < tree[m].Freq || \ + (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) + +/* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ +local void pqdownheap(s, tree, k) + deflate_state *s; + ct_data *tree; /* the tree to restore */ + int k; /* node to move down */ +{ + int v = s->heap[k]; + int j = k << 1; /* left son of k */ + while (j <= s->heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s->heap_len && + smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s->heap[j], s->depth)) break; + + /* Exchange v with the smallest son */ + s->heap[k] = s->heap[j]; k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s->heap[k] = v; +} + +/* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ +local void gen_bitlen(s, desc) + deflate_state *s; + tree_desc *desc; /* the tree descriptor */ +{ + ct_data *tree = desc->dyn_tree; + int max_code = desc->max_code; + const ct_data *stree = desc->stat_desc->static_tree; + const intf *extra = desc->stat_desc->extra_bits; + int base = desc->stat_desc->extra_base; + int max_length = desc->stat_desc->max_length; + int h; /* heap index */ + int n, m; /* iterate over the tree elements */ + int bits; /* bit length */ + int xbits; /* extra bits */ + ush f; /* frequency */ + int overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0; + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */ + + for (h = s->heap_max+1; h < HEAP_SIZE; h++) { + n = s->heap[h]; + bits = tree[tree[n].Dad].Len + 1; + if (bits > max_length) bits = max_length, overflow++; + tree[n].Len = (ush)bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) continue; /* not a leaf node */ + + s->bl_count[bits]++; + xbits = 0; + if (n >= base) xbits = extra[n-base]; + f = tree[n].Freq; + s->opt_len += (ulg)f * (bits + xbits); + if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); + } + if (overflow == 0) return; + + Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length-1; + while (s->bl_count[bits] == 0) bits--; + s->bl_count[bits]--; /* move one leaf down the tree */ + s->bl_count[bits+1] += 2; /* move one overflow item as its brother */ + s->bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits != 0; bits--) { + n = s->bl_count[bits]; + while (n != 0) { + m = s->heap[--h]; + if (m > max_code) continue; + if ((unsigned) tree[m].Len != (unsigned) bits) { + Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s->opt_len += ((long)bits - (long)tree[m].Len) + *(long)tree[m].Freq; + tree[m].Len = (ush)bits; + } + n--; + } + } +} + +/* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ +local void gen_codes (tree, max_code, bl_count) + ct_data *tree; /* the tree to decorate */ + int max_code; /* largest code with non zero frequency */ + ushf *bl_count; /* number of codes at each bit length */ +{ + ush next_code[MAX_BITS+1]; /* next code value for each bit length */ + ush code = 0; /* running code value */ + int bits; /* bit index */ + int n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS; bits++) { + next_code[bits] = code = (code + bl_count[bits-1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + Assert (code + bl_count[MAX_BITS]-1 == (1<dyn_tree; + const ct_data *stree = desc->stat_desc->static_tree; + int elems = desc->stat_desc->elems; + int n, m; /* iterate over heap elements */ + int max_code = -1; /* largest code with non zero frequency */ + int node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s->heap_len = 0, s->heap_max = HEAP_SIZE; + + for (n = 0; n < elems; n++) { + if (tree[n].Freq != 0) { + s->heap[++(s->heap_len)] = max_code = n; + s->depth[n] = 0; + } else { + tree[n].Len = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s->heap_len < 2) { + node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0); + tree[node].Freq = 1; + s->depth[node] = 0; + s->opt_len--; if (stree) s->static_len -= stree[node].Len; + /* node is 0 or 1 so it does not have extra bits */ + } + desc->max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n); + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + pqremove(s, tree, n); /* n = node of least frequency */ + m = s->heap[SMALLEST]; /* m = node of next least frequency */ + + s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */ + s->heap[--(s->heap_max)] = m; + + /* Create a new node father of n and m */ + tree[node].Freq = tree[n].Freq + tree[m].Freq; + s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ? + s->depth[n] : s->depth[m]) + 1); + tree[n].Dad = tree[m].Dad = (ush)node; +#ifdef DUMP_BL_TREE + if (tree == s->bl_tree) { + fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)", + node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq); + } +#endif + /* and insert the new node in the heap */ + s->heap[SMALLEST] = node++; + pqdownheap(s, tree, SMALLEST); + + } while (s->heap_len >= 2); + + s->heap[--(s->heap_max)] = s->heap[SMALLEST]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, (tree_desc *)desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes ((ct_data *)tree, max_code, s->bl_count); +} + +/* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ +local void scan_tree (s, tree, max_code) + deflate_state *s; + ct_data *tree; /* the tree to be scanned */ + int max_code; /* and its largest code of non zero frequency */ +{ + int n; /* iterates over all tree elements */ + int prevlen = -1; /* last emitted length */ + int curlen; /* length of current code */ + int nextlen = tree[0].Len; /* length of next code */ + int count = 0; /* repeat count of the current code */ + int max_count = 7; /* max repeat count */ + int min_count = 4; /* min repeat count */ + + if (nextlen == 0) max_count = 138, min_count = 3; + tree[max_code+1].Len = (ush)0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; nextlen = tree[n+1].Len; + if (++count < max_count && curlen == nextlen) { + continue; + } else if (count < min_count) { + s->bl_tree[curlen].Freq += count; + } else if (curlen != 0) { + if (curlen != prevlen) s->bl_tree[curlen].Freq++; + s->bl_tree[REP_3_6].Freq++; + } else if (count <= 10) { + s->bl_tree[REPZ_3_10].Freq++; + } else { + s->bl_tree[REPZ_11_138].Freq++; + } + count = 0; prevlen = curlen; + if (nextlen == 0) { + max_count = 138, min_count = 3; + } else if (curlen == nextlen) { + max_count = 6, min_count = 3; + } else { + max_count = 7, min_count = 4; + } + } +} + +/* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ +local void send_tree (s, tree, max_code) + deflate_state *s; + ct_data *tree; /* the tree to be scanned */ + int max_code; /* and its largest code of non zero frequency */ +{ + int n; /* iterates over all tree elements */ + int prevlen = -1; /* last emitted length */ + int curlen; /* length of current code */ + int nextlen = tree[0].Len; /* length of next code */ + int count = 0; /* repeat count of the current code */ + int max_count = 7; /* max repeat count */ + int min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen == 0) max_count = 138, min_count = 3; + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; nextlen = tree[n+1].Len; + if (++count < max_count && curlen == nextlen) { + continue; + } else if (count < min_count) { + do { send_code(s, curlen, s->bl_tree); } while (--count != 0); + + } else if (curlen != 0) { + if (curlen != prevlen) { + send_code(s, curlen, s->bl_tree); count--; + } + Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3); + + } else { + send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7); + } + count = 0; prevlen = curlen; + if (nextlen == 0) { + max_count = 138, min_count = 3; + } else if (curlen == nextlen) { + max_count = 6, min_count = 3; + } else { + max_count = 7, min_count = 4; + } + } +} + +/* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ +local int build_bl_tree(s) + deflate_state *s; +{ + int max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code); + scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, (tree_desc *)(&(s->bl_desc))); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { + if (s->bl_tree[bl_order[max_blindex]].Len != 0) break; + } + /* Update opt_len to include the bit length tree and counts */ + s->opt_len += 3*(max_blindex+1) + 5+5+4; + Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + s->opt_len, s->static_len)); + + return max_blindex; +} + +/* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ +local void send_all_trees(s, lcodes, dcodes, blcodes) + deflate_state *s; + int lcodes, dcodes, blcodes; /* number of codes for each tree */ +{ + int rank; /* index in bl_order */ + + Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + "too many codes"); + Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes-1, 5); + send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s->bl_tree[bl_order[rank]].Len, 3); + } + Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */ + Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */ + Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); +} + +/* =========================================================================== + * Send a stored block + */ +void _tr_stored_block(s, buf, stored_len, eof) + deflate_state *s; + charf *buf; /* input block */ + ulg stored_len; /* length of input block */ + int eof; /* true if this is the last block for a file */ +{ + send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */ +#ifdef DEBUG + s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L; + s->compressed_len += (stored_len + 4) << 3; +#endif + copy_block(s, buf, (unsigned)stored_len, 1); /* with header */ +} + +/* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + * The current inflate code requires 9 bits of lookahead. If the + * last two codes for the previous block (real code plus EOB) were coded + * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode + * the last real code. In this case we send two empty static blocks instead + * of one. (There are no problems if the previous block is stored or fixed.) + * To simplify the code, we assume the worst case of last real code encoded + * on one bit only. + */ +void _tr_align(s) + deflate_state *s; +{ + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); +#ifdef DEBUG + s->compressed_len += 10L; /* 3 for block type, 7 for EOB */ +#endif + bi_flush(s); + /* Of the 10 bits for the empty block, we have already sent + * (10 - bi_valid) bits. The lookahead for the last real code (before + * the EOB of the previous block) was thus at least one plus the length + * of the EOB plus what we have just sent of the empty static block. + */ + if (1 + s->last_eob_len + 10 - s->bi_valid < 9) { + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); +#ifdef DEBUG + s->compressed_len += 10L; +#endif + bi_flush(s); + } + s->last_eob_len = 7; +} + +/* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ +void _tr_flush_block(s, buf, stored_len, eof) + deflate_state *s; + charf *buf; /* input block, or NULL if too old */ + ulg stored_len; /* length of input block */ + int eof; /* true if this is the last block for a file */ +{ + ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + int max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s->level > 0) { + + /* Check if the file is binary or text */ + if (stored_len > 0 && s->strm->data_type == Z_UNKNOWN) + set_data_type(s); + + /* Construct the literal and distance trees */ + build_tree(s, (tree_desc *)(&(s->l_desc))); + Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + s->static_len)); + + build_tree(s, (tree_desc *)(&(s->d_desc))); + Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s->opt_len+3+7)>>3; + static_lenb = (s->static_len+3+7)>>3; + + Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + s->last_lit)); + + if (static_lenb <= opt_lenb) opt_lenb = static_lenb; + + } else { + Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + +#ifdef FORCE_STORED + if (buf != (char*)0) { /* force stored block */ +#else + if (stored_len+4 <= opt_lenb && buf != (char*)0) { + /* 4: two words for the lengths */ +#endif + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block(s, buf, stored_len, eof); + +#ifdef FORCE_STATIC + } else if (static_lenb >= 0) { /* force static trees */ +#else + } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) { +#endif + send_bits(s, (STATIC_TREES<<1)+eof, 3); + compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree); +#ifdef DEBUG + s->compressed_len += 3 + s->static_len; +#endif + } else { + send_bits(s, (DYN_TREES<<1)+eof, 3); + send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1, + max_blindex+1); + compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree); +#ifdef DEBUG + s->compressed_len += 3 + s->opt_len; +#endif + } + Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (eof) { + bi_windup(s); +#ifdef DEBUG + s->compressed_len += 7; /* align on byte boundary */ +#endif + } + Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + s->compressed_len-7*eof)); +} + +/* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ +int _tr_tally (s, dist, lc) + deflate_state *s; + unsigned dist; /* distance of matched string */ + unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ +{ + s->d_buf[s->last_lit] = (ush)dist; + s->l_buf[s->last_lit++] = (uch)lc; + if (dist == 0) { + /* lc is the unmatched char */ + s->dyn_ltree[lc].Freq++; + } else { + s->matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + Assert((ush)dist < (ush)MAX_DIST(s) && + (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++; + s->dyn_dtree[d_code(dist)].Freq++; + } + +#ifdef TRUNCATE_BLOCK + /* Try to guess if it is profitable to stop the current block here */ + if ((s->last_lit & 0x1fff) == 0 && s->level > 2) { + /* Compute an upper bound for the compressed length */ + ulg out_length = (ulg)s->last_lit*8L; + ulg in_length = (ulg)((long)s->strstart - s->block_start); + int dcode; + for (dcode = 0; dcode < D_CODES; dcode++) { + out_length += (ulg)s->dyn_dtree[dcode].Freq * + (5L+extra_dbits[dcode]); + } + out_length >>= 3; + Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + s->last_lit, in_length, out_length, + 100L - out_length*100L/in_length)); + if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1; + } +#endif + return (s->last_lit == s->lit_bufsize-1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ +} + +/* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ +local void compress_block(s, ltree, dtree) + deflate_state *s; + ct_data *ltree; /* literal tree */ + ct_data *dtree; /* distance tree */ +{ + unsigned dist; /* distance of matched string */ + int lc; /* match length or unmatched char (if dist == 0) */ + unsigned lx = 0; /* running index in l_buf */ + unsigned code; /* the code to send */ + int extra; /* number of extra bits to send */ + + if (s->last_lit != 0) do { + dist = s->d_buf[lx]; + lc = s->l_buf[lx++]; + if (dist == 0) { + send_code(s, lc, ltree); /* send a literal byte */ + Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code+LITERALS+1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra != 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra != 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + "pendingBuf overflow"); + + } while (lx < s->last_lit); + + send_code(s, END_BLOCK, ltree); + s->last_eob_len = ltree[END_BLOCK].Len; +} + +/* =========================================================================== + * Set the data type to BINARY or TEXT, using a crude approximation: + * set it to Z_TEXT if all symbols are either printable characters (33 to 255) + * or white spaces (9 to 13, or 32); or set it to Z_BINARY otherwise. + * IN assertion: the fields Freq of dyn_ltree are set. + */ +local void set_data_type(s) + deflate_state *s; +{ + int n; + + for (n = 0; n < 9; n++) + if (s->dyn_ltree[n].Freq != 0) + break; + if (n == 9) + for (n = 14; n < 32; n++) + if (s->dyn_ltree[n].Freq != 0) + break; + s->strm->data_type = (n == 32) ? Z_TEXT : Z_BINARY; +} + +/* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ +local unsigned bi_reverse(code, len) + unsigned code; /* the value to invert */ + int len; /* its bit length */ +{ + register unsigned res = 0; + do { + res |= code & 1; + code >>= 1, res <<= 1; + } while (--len > 0); + return res >> 1; +} + +/* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ +local void bi_flush(s) + deflate_state *s; +{ + if (s->bi_valid == 16) { + put_short(s, s->bi_buf); + s->bi_buf = 0; + s->bi_valid = 0; + } else if (s->bi_valid >= 8) { + put_byte(s, (Byte)s->bi_buf); + s->bi_buf >>= 8; + s->bi_valid -= 8; + } +} + +/* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ +local void bi_windup(s) + deflate_state *s; +{ + if (s->bi_valid > 8) { + put_short(s, s->bi_buf); + } else if (s->bi_valid > 0) { + put_byte(s, (Byte)s->bi_buf); + } + s->bi_buf = 0; + s->bi_valid = 0; +#ifdef DEBUG + s->bits_sent = (s->bits_sent+7) & ~7; +#endif +} + +/* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ +local void copy_block(s, buf, len, header) + deflate_state *s; + charf *buf; /* the input data */ + unsigned len; /* its length */ + int header; /* true if block header must be written */ +{ + bi_windup(s); /* align on byte boundary */ + s->last_eob_len = 8; /* enough lookahead for inflate */ + + if (header) { + put_short(s, (ush)len); + put_short(s, (ush)~len); +#ifdef DEBUG + s->bits_sent += 2*16; +#endif + } +#ifdef DEBUG + s->bits_sent += (ulg)len<<3; +#endif + while (len--) { + put_byte(s, *buf++); + } +} diff --git a/libs/zlib/trees.h b/libs/zlib/trees.h new file mode 100644 index 0000000..72facf9 --- /dev/null +++ b/libs/zlib/trees.h @@ -0,0 +1,128 @@ +/* header created automatically with -DGEN_TREES_H */ + +local const ct_data static_ltree[L_CODES+2] = { +{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}}, +{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}}, +{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}}, +{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}}, +{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}}, +{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}}, +{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}}, +{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}}, +{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}}, +{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}}, +{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}}, +{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}}, +{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}}, +{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}}, +{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}}, +{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}}, +{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}}, +{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}}, +{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}}, +{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}}, +{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}}, +{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}}, +{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}}, +{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}}, +{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}}, +{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}}, +{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}}, +{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}}, +{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}}, +{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}}, +{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}}, +{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}}, +{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}}, +{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}}, +{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}}, +{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}}, +{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}}, +{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}}, +{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}}, +{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}}, +{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}}, +{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}}, +{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}}, +{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}}, +{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}}, +{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}}, +{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}}, +{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}}, +{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}}, +{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}}, +{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}}, +{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}}, +{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}}, +{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}}, +{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}}, +{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}}, +{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}}, +{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}} +}; + +local const ct_data static_dtree[D_CODES] = { +{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}}, +{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}}, +{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}}, +{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}}, +{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}}, +{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}} +}; + +const uch _dist_code[DIST_CODE_LEN] = { + 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, +10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, +11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, +12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, +13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, +13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, +18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, +23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 +}; + +const uch _length_code[MAX_MATCH-MIN_MATCH+1]= { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, +13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, +17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, +19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, +21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, +22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, +23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, +25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 +}; + +local const int base_length[LENGTH_CODES] = { +0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, +64, 80, 96, 112, 128, 160, 192, 224, 0 +}; + +local const int base_dist[D_CODES] = { + 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, + 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, + 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576 +}; + diff --git a/libs/zlib/uncompr.c b/libs/zlib/uncompr.c new file mode 100644 index 0000000..b59e3d0 --- /dev/null +++ b/libs/zlib/uncompr.c @@ -0,0 +1,61 @@ +/* uncompr.c -- decompress a memory buffer + * Copyright (C) 1995-2003 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#define ZLIB_INTERNAL +#include "zlib.h" + +/* =========================================================================== + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total + size of the destination buffer, which must be large enough to hold the + entire uncompressed data. (The size of the uncompressed data must have + been saved previously by the compressor and transmitted to the decompressor + by some mechanism outside the scope of this compression library.) + Upon exit, destLen is the actual size of the compressed buffer. + This function can be used to decompress a whole file at once if the + input file is mmap'ed. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted. +*/ +int ZEXPORT uncompress (dest, destLen, source, sourceLen) + Bytef *dest; + uLongf *destLen; + const Bytef *source; + uLong sourceLen; +{ + z_stream stream; + int err; + + stream.next_in = (Bytef*)source; + stream.avail_in = (uInt)sourceLen; + /* Check for source > 64K on 16-bit machine: */ + if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR; + + stream.next_out = dest; + stream.avail_out = (uInt)*destLen; + if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR; + + stream.zalloc = (alloc_func)0; + stream.zfree = (free_func)0; + + err = inflateInit(&stream); + if (err != Z_OK) return err; + + err = inflate(&stream, Z_FINISH); + if (err != Z_STREAM_END) { + inflateEnd(&stream); + if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0)) + return Z_DATA_ERROR; + return err; + } + *destLen = stream.total_out; + + err = inflateEnd(&stream); + return err; +} diff --git a/libs/zlib/zconf.h b/libs/zlib/zconf.h new file mode 100644 index 0000000..03a9431 --- /dev/null +++ b/libs/zlib/zconf.h @@ -0,0 +1,332 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2005 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef ZCONF_H +#define ZCONF_H + +/* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + */ +#ifdef Z_PREFIX +# define deflateInit_ z_deflateInit_ +# define deflate z_deflate +# define deflateEnd z_deflateEnd +# define inflateInit_ z_inflateInit_ +# define inflate z_inflate +# define inflateEnd z_inflateEnd +# define deflateInit2_ z_deflateInit2_ +# define deflateSetDictionary z_deflateSetDictionary +# define deflateCopy z_deflateCopy +# define deflateReset z_deflateReset +# define deflateParams z_deflateParams +# define deflateBound z_deflateBound +# define deflatePrime z_deflatePrime +# define inflateInit2_ z_inflateInit2_ +# define inflateSetDictionary z_inflateSetDictionary +# define inflateSync z_inflateSync +# define inflateSyncPoint z_inflateSyncPoint +# define inflateCopy z_inflateCopy +# define inflateReset z_inflateReset +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# define uncompress z_uncompress +# define adler32 z_adler32 +# define crc32 z_crc32 +# define get_crc_table z_get_crc_table +# define zError z_zError + +# define alloc_func z_alloc_func +# define free_func z_free_func +# define in_func z_in_func +# define out_func z_out_func +# define Byte z_Byte +# define uInt z_uInt +# define uLong z_uLong +# define Bytef z_Bytef +# define charf z_charf +# define intf z_intf +# define uIntf z_uIntf +# define uLongf z_uLongf +# define voidpf z_voidpf +# define voidp z_voidp +#endif + +#if defined(__MSDOS__) && !defined(MSDOS) +# define MSDOS +#endif +#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) +# define OS2 +#endif +#if defined(_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +#endif +#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) +# ifndef WIN32 +# define WIN32 +# endif +#endif +#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) +# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) +# ifndef SYS16BIT +# define SYS16BIT +# endif +# endif +#endif + +/* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ +#ifdef SYS16BIT +# define MAXSEG_64K +#endif +#ifdef MSDOS +# define UNALIGNED_OK +#endif + +#ifdef __STDC_VERSION__ +# ifndef STDC +# define STDC +# endif +# if __STDC_VERSION__ >= 199901L +# ifndef STDC99 +# define STDC99 +# endif +# endif +#endif +#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) +# define STDC +#endif +#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) +# define STDC +#endif +#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) +# define STDC +#endif +#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) +# define STDC +#endif + +#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ +# define STDC +#endif + +#ifndef STDC +# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ +# define const /* note: need a more gentle solution here */ +# endif +#endif + +/* Some Mac compilers merge all .h files incorrectly: */ +#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) +# define NO_DUMMY_DECL +#endif + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# ifdef MAXSEG_64K +# define MAX_MEM_LEVEL 8 +# else +# define MAX_MEM_LEVEL 9 +# endif +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. +*/ + + /* Type declarations */ + +#ifndef OF /* function prototypes */ +# ifdef STDC +# define OF(args) args +# else +# define OF(args) () +# endif +#endif + +/* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ +#ifdef SYS16BIT +# if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ +# define SMALL_MEDIUM +# ifdef _MSC_VER +# define FAR _far +# else +# define FAR far +# endif +# endif +# if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ +# define SMALL_MEDIUM +# ifdef __BORLANDC__ +# define FAR _far +# else +# define FAR far +# endif +# endif +#endif + +#if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ +# ifdef ZLIB_DLL +# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) +# ifdef ZLIB_INTERNAL +# define ZEXTERN extern __declspec(dllexport) +# else +# define ZEXTERN extern __declspec(dllimport) +# endif +# endif +# endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ +# ifdef ZLIB_WINAPI +# ifdef FAR +# undef FAR +# endif +# include + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ +# define ZEXPORT WINAPI +# ifdef WIN32 +# define ZEXPORTVA WINAPIV +# else +# define ZEXPORTVA FAR CDECL +# endif +# endif +#endif + +#if defined (__BEOS__) +# ifdef ZLIB_DLL +# ifdef ZLIB_INTERNAL +# define ZEXPORT __declspec(dllexport) +# define ZEXPORTVA __declspec(dllexport) +# else +# define ZEXPORT __declspec(dllimport) +# define ZEXPORTVA __declspec(dllimport) +# endif +# endif +#endif + +#ifndef ZEXTERN +# define ZEXTERN extern +#endif +#ifndef ZEXPORT +# define ZEXPORT +#endif +#ifndef ZEXPORTVA +# define ZEXPORTVA +#endif + +#ifndef FAR +# define FAR +#endif + +#if !defined(__MACTYPES__) +typedef unsigned char Byte; /* 8 bits */ +#endif +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ + +#ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ +# define Bytef Byte FAR +#else + typedef Byte FAR Bytef; +#endif +typedef char FAR charf; +typedef int FAR intf; +typedef uInt FAR uIntf; +typedef uLong FAR uLongf; + +#ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; +#else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; +#endif + +#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */ +# include /* for off_t */ +# include /* for SEEK_* and off_t */ +# ifdef VMS +# include /* for off_t */ +# endif +# define z_off_t off_t +#endif +#ifndef SEEK_SET +# define SEEK_SET 0 /* Seek from beginning of file. */ +# define SEEK_CUR 1 /* Seek from current position. */ +# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ +#endif +#ifndef z_off_t +# define z_off_t long +#endif + +#if defined(__OS400__) +# define NO_vsnprintf +#endif + +#if defined(__MVS__) +# define NO_vsnprintf +# ifdef FAR +# undef FAR +# endif +#endif + +/* MVS linker does not support external names larger than 8 bytes */ +#if defined(__MVS__) +# pragma map(deflateInit_,"DEIN") +# pragma map(deflateInit2_,"DEIN2") +# pragma map(deflateEnd,"DEEND") +# pragma map(deflateBound,"DEBND") +# pragma map(inflateInit_,"ININ") +# pragma map(inflateInit2_,"ININ2") +# pragma map(inflateEnd,"INEND") +# pragma map(inflateSync,"INSY") +# pragma map(inflateSetDictionary,"INSEDI") +# pragma map(compressBound,"CMBND") +# pragma map(inflate_table,"INTABL") +# pragma map(inflate_fast,"INFA") +# pragma map(inflate_copyright,"INCOPY") +#endif + +#endif /* ZCONF_H */ diff --git a/libs/zlib/zlib.h b/libs/zlib/zlib.h new file mode 100644 index 0000000..0228179 --- /dev/null +++ b/libs/zlib/zlib.h @@ -0,0 +1,1357 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.3, July 18th, 2005 + + Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt + (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format). +*/ + +#ifndef ZLIB_H +#define ZLIB_H + +#include "zconf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ZLIB_VERSION "1.2.3" +#define ZLIB_VERNUM 0x1230 + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed + data. This version of the library supports only one compression method + (deflation) but other algorithms will be added later and will have the same + stream interface. + + Compression can be done in a single step if the buffers are large + enough (for example if an input file is mmap'ed), or can be done by + repeated calls of the compression function. In the latter case, the + application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio using the functions that start + with "gz". The gzip format is different from the zlib format. gzip is a + gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. + + This library can optionally read and write gzip streams in memory as well. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never + crash even in case of corrupted input. +*/ + +typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); +typedef void (*free_func) OF((voidpf opaque, voidpf address)); + +struct internal_state; + +typedef struct z_stream_s { + Bytef *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total nb of input bytes read so far */ + + Bytef *next_out; /* next output byte should be put there */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total nb of bytes output so far */ + + char *msg; /* last error message, NULL if no error */ + struct internal_state FAR *state; /* not visible by applications */ + + alloc_func zalloc; /* used to allocate the internal state */ + free_func zfree; /* used to free the internal state */ + voidpf opaque; /* private data object passed to zalloc and zfree */ + + int data_type; /* best guess about the data type: binary or text */ + uLong adler; /* adler32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream FAR *z_streamp; + +/* + gzip header information passed to and from zlib routines. See RFC 1952 + for more details on the meanings of these fields. +*/ +typedef struct gz_header_s { + int text; /* true if compressed data believed to be text */ + uLong time; /* modification time */ + int xflags; /* extra flags (not used when writing a gzip file) */ + int os; /* operating system */ + Bytef *extra; /* pointer to extra field or Z_NULL if none */ + uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ + uInt extra_max; /* space at extra (only when reading header) */ + Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ + uInt name_max; /* space at name (only when reading header) */ + Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ + uInt comm_max; /* space at comment (only when reading header) */ + int hcrc; /* true if there was or will be a header crc */ + int done; /* true when done reading gzip header (not used + when writing a gzip file) */ +} gz_header; + +typedef gz_header FAR *gz_headerp; + +/* + The application must update next_in and avail_in when avail_in has + dropped to zero. It must update next_out and avail_out when avail_out + has dropped to zero. The application must initialize zalloc, zfree and + opaque before calling the init function. All other fields are set by the + compression library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return Z_NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this + if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, + pointers returned by zalloc for objects of exactly 65536 bytes *must* + have their offset normalized to zero. The default allocation function + provided by this library ensures this (see zutil.c). To reduce memory + requirements and avoid any allocation of 64K objects, at the expense of + compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or + progress reports. After compression, total_in holds the total size of + the uncompressed data and may be saved for use in the decompressor + (particularly if the decompressor wants to decompress everything in + a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */ +#define Z_SYNC_FLUSH 2 +#define Z_FULL_FLUSH 3 +#define Z_FINISH 4 +#define Z_BLOCK 5 +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative + * values are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_RLE 3 +#define Z_FIXED 4 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_TEXT 1 +#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ +#define Z_UNKNOWN 2 +/* Possible values of the data_type field (though see inflate()) */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + +#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ + +#define zlib_version zlibVersion() +/* for compatibility with versions < 1.0.2 */ + + /* basic functions */ + +ZEXTERN const char * ZEXPORT zlibVersion OF((void)); +/* The application can compare zlibVersion and ZLIB_VERSION for consistency. + If the first character differs, the library code actually used is + not compatible with the zlib.h header file used by the application. + This check is automatically made by deflateInit and inflateInit. + */ + +/* +ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. + If zalloc and zfree are set to Z_NULL, deflateInit updates them to + use default allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at + all (the input data is simply copied a block at a time). + Z_DEFAULT_COMPRESSION requests a default compromise between speed and + compression (currently equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if level is not a valid compression level, + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). + msg is set to null if there is no error message. deflateInit does not + perform any compression: this will be done by deflate(). +*/ + + +ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce some + output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary (in interactive applications). + Some output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming + more output, and updating avail_in or avail_out accordingly; avail_out + should never be zero before the call. The application can consume the + compressed output when it wants, for example when the output buffer is full + (avail_out == 0), or after each call of deflate(). If deflate returns Z_OK + and with zero avail_out, it must be called again after making room in the + output buffer because there might be more output pending. + + Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to + decide how much data to accumualte before producing output, in order to + maximize compression. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In particular + avail_in is zero after the call if enough output space has been provided + before the call.) Flushing may degrade compression for some compression + algorithms and so it should be used only when necessary. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out is greater than six to avoid repeated flush markers due to + avail_out == 0 on return. + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there + was enough output space; if deflate returns with Z_OK, this function must be + called again with Z_FINISH and more output space (updated avail_out) but no + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the + stream are deflateReset or deflateEnd. + + Z_FINISH can be used immediately after deflateInit if all the compression + is to be done in a single step. In this case, avail_out must be at least + the value returned by deflateBound (see below). If deflate does not return + Z_STREAM_END, then it must be called again as described above. + + deflate() sets strm->adler to the adler32 checksum of all input read + so far (that is, total_in bytes). + + deflate() may update strm->data_type if it can make a good guess about + the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered + binary. This field is only for information purposes and does not affect + the compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not + fatal, and deflate() can be called again with more input and more output + space to continue compressing. +*/ + + +ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any + pending output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, + msg may be set but then points to a static string (which must not be + deallocated). +*/ + + +/* +ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, zalloc, zfree and opaque must be initialized before by + the caller. If next_in is not Z_NULL and avail_in is large enough (the exact + value depends on the compression method), inflateInit determines the + compression method from the zlib header and allocates all data structures + accordingly; otherwise the allocation will be deferred to the first call of + inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to + use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller. msg is set to null if there is no error + message. inflateInit does not perform any decompression apart from reading + the zlib header if present: this will be done by inflate(). (So next_in and + avail_in may be modified, but next_out and avail_out are unchanged.) +*/ + + +ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing + will resume at this point for the next call of inflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there + is no more input data or no more space in the output buffer (see below + about the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming + more output, and updating the next_* and avail_* values accordingly. + The application can consume the uncompressed output when it wants, for + example when the output buffer is full (avail_out == 0), or after each + call of inflate(). If inflate returns Z_OK and with zero avail_out, it + must be called again after making room in the output buffer because there + might be more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, + Z_FINISH, or Z_BLOCK. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() stop + if and when it gets to the next deflate block boundary. When decoding the + zlib or gzip format, this will cause inflate() to return immediately after + the header and before the first block. When doing a raw inflate, inflate() + will go ahead and process the first block, and will return when it gets to + the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + Also to assist in this, on return inflate() will set strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 + if inflate() is currently decoding the last block in the deflate stream, + plus 128 if inflate() returned immediately after decoding an end-of-block + code or decoding the complete header up to just before the first byte of the + deflate stream. The end-of-block will not be indicated until all of the + uncompressed data from that block has been written to strm->next_out. The + number of unused bits may in general be greater than seven, except when + bit 7 of data_type is set, in which case the number of unused bits will be + less than eight. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step + (a single call of inflate), the parameter flush should be set to + Z_FINISH. In this case all pending input is processed and all pending + output is flushed; avail_out must be large enough to hold all the + uncompressed data. (The size of the uncompressed data may have been saved + by the compressor for this purpose.) The next operation on this stream must + be inflateEnd to deallocate the decompression state. The use of Z_FINISH + is never required, but can be used to inform inflate that a faster approach + may be used for the single inflate() call. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the only effect of the flush parameter in this implementation + is on the return value of inflate(), as noted below, or when it returns early + because Z_BLOCK is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the adler32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the adler32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed adler32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() will decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically. Any information + contained in the gzip header is not retained, so applications that need that + information should instead use raw inflate, see inflateInit2() below, or + inflateBack() and perform their own processing of the gzip header and + trailer. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value), Z_STREAM_ERROR if the stream structure was inconsistent (for example + if next_in or next_out was NULL), Z_MEM_ERROR if there was not enough memory, + Z_BUF_ERROR if no progress is possible or if there was not enough room in the + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may then + call inflateSync() to look for a good compression block if a partial recovery + of the data is desired. +*/ + + +ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any + pending output. + + inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state + was inconsistent. In the error case, msg may be set but then points to a + static string (which must not be deallocated). +*/ + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy)); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by + the caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data + with no zlib header or trailer, and will not compute an adler32 check value. + + windowBits can also be greater than 15 for optional gzip encoding. Add + 16 to windowBits to write a simple gzip header and trailer around the + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), + no header crc, and the operating system will be set to 255 (unknown). If a + gzip stream is being written, strm->adler is a crc32 instead of an adler32. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but + is slow and reduces compression ratio; memLevel=9 uses maximum memory + for optimal speed. The default value is 8. See zconf.h for total memory + usage as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match), or Z_RLE to limit match distances to one (run-length + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman + coding and less string matching; it is somewhat intermediate between + Z_DEFAULT and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as fast as + Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy + parameter only affects the compression ratio but not the correctness of the + compressed output even if it is not set appropriately. Z_FIXED prevents the + use of dynamic Huffman codes, allowing for a simpler decoder for special + applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid + method). msg is set to null if there is no error message. deflateInit2 does + not perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. This function must be called + immediately after deflateInit, deflateInit2 or deflateReset, before any + call of deflate. The compressor and decompressor must use exactly the same + dictionary (see inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size in + deflate or deflate2. Thus the strings most likely to be useful should be + put at the end of the dictionary, not at the front. In addition, the + current implementation of deflate will use at most the window size minus + 262 bytes of the provided dictionary. + + Upon return of this function, strm->adler is set to the adler32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The adler32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) If a raw deflate was requested, then the + adler32 value is not computed and strm->adler is not set. + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (such as NULL dictionary) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if the compression method is bsort). deflateSetDictionary does not + perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and + can consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); +/* + This function is equivalent to deflateEnd followed by deflateInit, + but does not free and reallocate all the internal compression state. + The stream will keep the same compression level and any other attributes + that may have been set by deflateInit2. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being NULL). +*/ + +ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, + int level, + int strategy)); +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2. This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different + strategy. If the compression level is changed, the input available so far + is compressed with the old level (and may be flushed); the new level will + take effect only at the next call of deflate(). + + Before the call of deflateParams, the stream state must be set as for + a call of deflate(), since the currently available input may have to + be compressed and flushed. In particular, strm->avail_out must be non-zero. + + deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR + if strm->avail_out was zero. +*/ + +ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, + int good_length, + int max_lazy, + int nice_length, + int max_chain)); +/* + Fine tune deflate's internal compression parameters. This should only be + used by someone who understands the algorithm used by zlib's deflate for + searching for the best matching string, and even then only by the most + fanatic optimizer trying to squeeze out the last compressed bit for their + specific input data. Read the deflate.c source code for the meaning of the + max_lazy, good_length, nice_length, and max_chain parameters. + + deflateTune() can be called after deflateInit() or deflateInit2(), and + returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. + */ + +ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, + uLong sourceLen)); +/* + deflateBound() returns an upper bound on the compressed size after + deflation of sourceLen bytes. It must be called after deflateInit() + or deflateInit2(). This would be used to allocate an output buffer + for deflation in a single pass, and so would be called before deflate(). +*/ + +ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + deflatePrime() inserts bits in the deflate output stream. The intent + is that this function is used to start off the deflate output with the + bits leftover from a previous deflate stream when appending to it. As such, + this function can only be used for raw deflate, and must be used before the + first deflate() call after a deflateInit2() or deflateReset(). bits must be + less than or equal to 16, and that many of the least significant bits of + value will be inserted in the output. + + deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, + gz_headerp head)); +/* + deflateSetHeader() provides gzip header information for when a gzip + stream is requested by deflateInit2(). deflateSetHeader() may be called + after deflateInit2() or deflateReset() and before the first call of + deflate(). The text, time, os, extra field, name, and comment information + in the provided gz_header structure are written to the gzip header (xflag is + ignored -- the extra flags are set according to the compression level). The + caller must assure that, if not Z_NULL, name and comment are terminated with + a zero byte, and that if extra is not Z_NULL, that extra_len bytes are + available there. If hcrc is true, a gzip header crc is included. Note that + the current versions of the command-line version of gzip (up through version + 1.3.x) do not support header crc's, and will report that it is a "multi-part + gzip file" and give up. + + If deflateSetHeader is not used, the default gzip header has text false, + the time set to zero, and os set to 255, with no extra, name, or comment + fields. The gzip header is returned to the default state by deflateReset(). + + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, + int windowBits)); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an adler32 or a crc32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is + a crc32 instead of an adler32. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if a parameter is invalid (such as a null strm). msg + is set to null if there is no error message. inflateInit2 does not perform + any decompression apart from reading the zlib header if present: this will + be done by inflate(). (So next_in and avail_in may be modified, but next_out + and avail_out are unchanged.) +*/ + +ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the adler32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called + immediately after inflateInit2() or inflateReset() and before any call of + inflate() to set the dictionary. The application must insure that the + dictionary that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (such as NULL dictionary) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect adler32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); +/* + Skips invalid compressed data until a full flush point (see above the + description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR + if no more input was provided, Z_DATA_ERROR if no flush point has been found, + or Z_STREAM_ERROR if the stream structure was inconsistent. In the success + case, the application may save the current current value of total_in which + indicates where valid compressed data was found. In the error case, the + application may repeatedly call inflateSync, providing more input each time, + until success or end of the input data. +*/ + +ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when randomly accessing a large stream. The + first pass through the stream can periodically record the inflate state, + allowing restarting inflate at those points when randomly accessing the + stream. + + inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate all the internal decompression state. + The stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being NULL). +*/ + +ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + This function inserts bits in the inflate input stream. The intent is + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, + gz_headerp head)); +/* + inflateGetHeader() requests that gzip header information be stored in the + provided gz_header structure. inflateGetHeader() may be called after + inflateInit2() or inflateReset(), and before the first call of inflate(). + As inflate() processes the gzip stream, head->done is zero until the header + is completed, at which time head->done is set to one. If a zlib stream is + being decoded, then head->done is set to -1 to indicate that there will be + no gzip header information forthcoming. Note that Z_BLOCK can be used to + force inflate() to return immediately after header processing is complete + and before any actual data is decompressed. + + The text, time, xflags, and os fields are filled in with the gzip header + contents. hcrc is set to true if there is a header CRC. (The header CRC + was valid if done is set to one.) If extra is not Z_NULL, then extra_max + contains the maximum number of bytes to write to extra. Once done is true, + extra_len contains the actual extra field length, and extra contains the + extra field, or that field truncated if extra_max is less than extra_len. + If name is not Z_NULL, then up to name_max characters are written there, + terminated with a zero unless the length is greater than name_max. If + comment is not Z_NULL, then up to comm_max characters are written there, + terminated with a zero unless the length is greater than comm_max. When + any of extra, name, or comment are not Z_NULL and the respective field is + not present in the header, then that field is set to Z_NULL to signal its + absence. This allows the use of deflateSetHeader() with the returned + structure to duplicate the header. However if those fields are set to + allocated memory, then the application will need to save those pointers + elsewhere so that they can be eventually freed. + + If inflateGetHeader is not used, then the header information is simply + discarded. The header is always checked for validity, including the header + CRC if present. inflateReset() will reset the process to discard the header + information. The application would need to call inflateGetHeader() again to + retrieve the header from the next gzip stream. + + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, + unsigned char FAR *window)); + + Initialize the internal stream state for decompression using inflateBack() + calls. The fields zalloc, zfree and opaque in strm must be initialized + before the call. If zalloc and zfree are Z_NULL, then the default library- + derived memory allocation routines are used. windowBits is the base two + logarithm of the window size, in the range 8..15. window is a caller + supplied buffer of that size. Except for special applications where it is + assured that deflate was used with small window sizes, windowBits must be 15 + and a 32K byte window must be supplied to be able to decompress general + deflate streams. + + See inflateBack() for the usage of these routines. + + inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of + the paramaters are invalid, Z_MEM_ERROR if the internal state could not + be allocated, or Z_VERSION_ERROR if the version of the library does not + match the version of the header file. +*/ + +typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *)); +typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); + +ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, + in_func in, void FAR *in_desc, + out_func out, void FAR *out_desc)); +/* + inflateBack() does a raw inflate with a single call using a call-back + interface for input and output. This is more efficient than inflate() for + file i/o applications in that it avoids copying between the output and the + sliding window by simply making the window itself the output buffer. This + function trusts the application to not change the output buffer passed by + the output function, at least until inflateBack() returns. + + inflateBackInit() must be called first to allocate the internal state + and to initialize the state with the user-provided window buffer. + inflateBack() may then be used multiple times to inflate a complete, raw + deflate stream with each call. inflateBackEnd() is then called to free + the allocated state. + + A raw deflate stream is one with no zlib or gzip header or trailer. + This routine would normally be used in a utility that reads zip or gzip + files and writes out uncompressed files. The utility would decode the + header and process the trailer on its own, hence this routine expects + only the raw deflate stream to decompress. This is different from the + normal behavior of inflate(), which expects either a zlib or gzip header and + trailer around the deflate stream. + + inflateBack() uses two subroutines supplied by the caller that are then + called by inflateBack() for input and output. inflateBack() calls those + routines until it reads a complete deflate stream and writes out all of the + uncompressed data, or until it encounters an error. The function's + parameters and return types are defined above in the in_func and out_func + typedefs. inflateBack() will call in(in_desc, &buf) which should return the + number of bytes of provided input, and a pointer to that input in buf. If + there is no input available, in() must return zero--buf is ignored in that + case--and inflateBack() will return a buffer error. inflateBack() will call + out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out() + should return zero on success, or non-zero on failure. If out() returns + non-zero, inflateBack() will return with an error. Neither in() nor out() + are permitted to change the contents of the window provided to + inflateBackInit(), which is also the buffer that out() uses to write from. + The length written by out() will be at most the window size. Any non-zero + amount of input may be provided by in(). + + For convenience, inflateBack() can be provided input on the first call by + setting strm->next_in and strm->avail_in. If that input is exhausted, then + in() will be called. Therefore strm->next_in must be initialized before + calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called + immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in + must also be initialized, and then if strm->avail_in is not zero, input will + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + + The in_desc and out_desc parameters of inflateBack() is passed as the + first parameter of in() and out() respectively when they are called. These + descriptors can be optionally used to pass any information that the caller- + supplied in() and out() functions need to do their job. + + On return, inflateBack() will set strm->next_in and strm->avail_in to + pass back any unused input that was provided by the last in() call. The + return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR + if in() or out() returned an error, Z_DATA_ERROR if there was a format + error in the deflate stream (in which case strm->msg is set to indicate the + nature of the error), or Z_STREAM_ERROR if the stream was not properly + initialized. In the case of Z_BUF_ERROR, an input or output error can be + distinguished using strm->next_in which will be Z_NULL only if in() returned + an error. If strm->next is not Z_NULL, then the Z_BUF_ERROR was due to + out() returning non-zero. (in() will always be called before out(), so + strm->next_in is assured to be defined if out() returns non-zero.) Note + that inflateBack() cannot return Z_OK. +*/ + +ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); +/* + All memory allocated by inflateBackInit() is freed. + + inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream + state was inconsistent. +*/ + +ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); +/* Return flags indicating compile-time options. + + Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: + 1.0: size of uInt + 3.2: size of uLong + 5.4: size of voidpf (pointer) + 7.6: size of z_off_t + + Compiler, assembler, and debug options: + 8: DEBUG + 9: ASMV or ASMINF -- use ASM code + 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention + 11: 0 (reserved) + + One-time table building (smaller code, but not thread-safe if true): + 12: BUILDFIXED -- build static block decoding tables when needed + 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed + 14,15: 0 (reserved) + + Library content (indicates missing functionality): + 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking + deflate code when not needed) + 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect + and decode gzip streams (to avoid linking crc code) + 18-19: 0 (reserved) + + Operation variations (changes in library functionality): + 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate + 21: FASTEST -- deflate algorithm with only one, lowest compression level + 22,23: 0 (reserved) + + The sprintf variant used by gzprintf (zero is best): + 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format + 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! + 26: 0 = returns value, 1 = void -- 1 means inferred string length returned + + Remainder: + 27-31: 0 (reserved) + */ + + + /* utility functions */ + +/* + The following utility functions are implemented on top of the + basic stream-oriented functions. To simplify the interface, some + default options are assumed (compression level and memory usage, + standard memory allocation functions). The source code of these + utility functions can easily be modified if you need special options. +*/ + +ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Compresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total + size of the destination buffer, which must be at least the value returned + by compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + This function can be used to compress a whole file at once if the + input file is mmap'ed. + compress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer. +*/ + +ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int level)); +/* + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ + +ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); +/* + compressBound() returns an upper bound on the compressed size after + compress() or compress2() on sourceLen bytes. It would be used before + a compress() or compress2() call to allocate the destination buffer. +*/ + +ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total + size of the destination buffer, which must be large enough to hold the + entire uncompressed data. (The size of the uncompressed data must have + been saved previously by the compressor and transmitted to the decompressor + by some mechanism outside the scope of this compression library.) + Upon exit, destLen is the actual size of the compressed buffer. + This function can be used to decompress a whole file at once if the + input file is mmap'ed. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. +*/ + + +typedef voidp gzFile; + +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); +/* + Opens a gzip (.gz) file for reading or writing. The mode parameter + is as in fopen ("rb" or "wb") but can also include a compression level + ("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for + Huffman only compression as in "wb1h", or 'R' for run-length encoding + as in "wb1R". (See the description of deflateInit2 for more information + about the strategy parameter.) + + gzopen can be used to read a file which is not in gzip format; in this + case gzread will directly read from the file without decompression. + + gzopen returns NULL if the file could not be opened or if there was + insufficient memory to allocate the (de)compression state; errno + can be checked to distinguish the two cases (if errno is zero, the + zlib error is Z_MEM_ERROR). */ + +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +/* + gzdopen() associates a gzFile with the file descriptor fd. File + descriptors are obtained from calls like open, dup, creat, pipe or + fileno (in the file has been previously opened with fopen). + The mode parameter is as in gzopen. + The next call of gzclose on the returned gzFile will also close the + file descriptor fd, just like fclose(fdopen(fd), mode) closes the file + descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode). + gzdopen returns NULL if there was insufficient memory to allocate + the (de)compression state. +*/ + +ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); +/* + Dynamically update the compression level or strategy. See the description + of deflateInit2 for the meaning of these parameters. + gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not + opened for writing. +*/ + +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +/* + Reads the given number of uncompressed bytes from the compressed file. + If the input file was not in gzip format, gzread copies the given number + of bytes into the buffer. + gzread returns the number of uncompressed bytes actually read (0 for + end of file, -1 for error). */ + +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); +/* + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of uncompressed bytes actually written + (0 in case of error). +*/ + +ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...)); +/* + Converts, formats, and writes the args to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written (0 in case of error). The number of + uncompressed bytes written is limited to 4095. The caller should assure that + this limit is not exceeded. If it is exceeded, then gzprintf() will return + return an error (0) with nothing written. In this case, there may also be a + buffer overflow with unpredictable consequences, which is possible only if + zlib was compiled with the insecure functions sprintf() or vsprintf() + because the secure snprintf() or vsnprintf() functions were not available. +*/ + +ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); +/* + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + gzputs returns the number of characters written, or -1 in case of error. +*/ + +ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); +/* + Reads bytes from the compressed file until len-1 characters are read, or + a newline character is read and transferred to buf, or an end-of-file + condition is encountered. The string is then terminated with a null + character. + gzgets returns buf, or Z_NULL in case of error. +*/ + +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +/* + Writes c, converted to an unsigned char, into the compressed file. + gzputc returns the value that was written, or -1 in case of error. +*/ + +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +/* + Reads one byte from the compressed file. gzgetc returns this byte + or -1 in case of end of file or error. +*/ + +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +/* + Push one character back onto the stream to be read again later. + Only one character of push-back is allowed. gzungetc() returns the + character pushed, or -1 on failure. gzungetc() will fail if a + character has been pushed but not read yet, or if c is -1. The pushed + character will be discarded if the stream is repositioned with gzseek() + or gzrewind(). +*/ + +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +/* + Flushes all pending output into the compressed file. The parameter + flush is as in the deflate() function. The return value is the zlib + error number (see function gzerror below). gzflush returns Z_OK if + the flush parameter is Z_FINISH and all output could be flushed. + gzflush should be called only when strictly necessary because it can + degrade compression. +*/ + +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); +/* + Sets the starting position for the next gzread or gzwrite on the + given compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); + the value SEEK_END is not supported. + If the file is opened for reading, this function is emulated but can be + extremely slow. If the file is opened for writing, only forward seeks are + supported; gzseek then compresses a sequence of zeroes up to the new + starting position. + + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error, in + particular if the file is opened for writing and the new starting position + would be before the current position. +*/ + +ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); +/* + Rewinds the given file. This function is supported only for reading. + + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) +*/ + +ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); +/* + Returns the starting position for the next gzread or gzwrite on the + given compressed file. This position represents a number of bytes in the + uncompressed data stream. + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + +ZEXTERN int ZEXPORT gzeof OF((gzFile file)); +/* + Returns 1 when EOF has previously been detected reading the given + input stream, otherwise zero. +*/ + +ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); +/* + Returns 1 if file is being read directly without decompression, otherwise + zero. +*/ + +ZEXTERN int ZEXPORT gzclose OF((gzFile file)); +/* + Flushes all pending output if necessary, closes the compressed file + and deallocates all the (de)compression state. The return value is the zlib + error number (see function gzerror below). +*/ + +ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); +/* + Returns the error message for the last error which occurred on the + given compressed file. errnum is set to zlib error number. If an + error occurred in the file system and not in the compression library, + errnum is set to Z_ERRNO and the application may consult errno + to get the exact error code. +*/ + +ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); +/* + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip + file that is being written concurrently. +*/ + + /* checksum functions */ + +/* + These functions are not related to compression but are exported + anyway because they might be useful in applications using the + compression library. +*/ + +ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is NULL, this function returns + the required initial value for the checksum. + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. Usage example: + + uLong adler = adler32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ + +ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, + z_off_t len2)); +/* + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 + and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for + each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of + seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. +*/ + +ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); +/* + Update a running CRC-32 with the bytes buf[0..len-1] and return the + updated CRC-32. If buf is NULL, this function returns the required initial + value for the for the crc. Pre- and post-conditioning (one's complement) is + performed within this function so it shouldn't be done by the application. + Usage example: + + uLong crc = crc32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + crc = crc32(crc, buffer, length); + } + if (crc != original_crc) error(); +*/ + +ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); + +/* + Combine two CRC-32 check values into one. For two sequences of bytes, + seq1 and seq2 with lengths len1 and len2, CRC-32 check values were + calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 + check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and + len2. +*/ + + + /* various hacks, don't look :) */ + +/* deflateInit and inflateInit are macros to allow checking the zlib version + * and the compiler's view of z_stream: + */ +ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy, const char *version, + int stream_size)); +ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, + unsigned char FAR *window, + const char *version, + int stream_size)); +#define deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream)) +#define inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream)) +#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, sizeof(z_stream)) +#define inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream)) +#define inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, sizeof(z_stream)) + + +#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) + struct internal_state {int dummy;}; /* hack for buggy compilers */ +#endif + +ZEXTERN const char * ZEXPORT zError OF((int)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z)); +ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void)); + +#ifdef __cplusplus +} +#endif + +#endif /* ZLIB_H */ diff --git a/libs/zlib/zutil.c b/libs/zlib/zutil.c new file mode 100644 index 0000000..d55f594 --- /dev/null +++ b/libs/zlib/zutil.c @@ -0,0 +1,318 @@ +/* zutil.c -- target dependent utility functions for the compression library + * Copyright (C) 1995-2005 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#include "zutil.h" + +#ifndef NO_DUMMY_DECL +struct internal_state {int dummy;}; /* for buggy compilers */ +#endif + +const char * const z_errmsg[10] = { +"need dictionary", /* Z_NEED_DICT 2 */ +"stream end", /* Z_STREAM_END 1 */ +"", /* Z_OK 0 */ +"file error", /* Z_ERRNO (-1) */ +"stream error", /* Z_STREAM_ERROR (-2) */ +"data error", /* Z_DATA_ERROR (-3) */ +"insufficient memory", /* Z_MEM_ERROR (-4) */ +"buffer error", /* Z_BUF_ERROR (-5) */ +"incompatible version",/* Z_VERSION_ERROR (-6) */ +""}; + + +const char * ZEXPORT zlibVersion() +{ + return ZLIB_VERSION; +} + +uLong ZEXPORT zlibCompileFlags() +{ + uLong flags; + + flags = 0; + switch (sizeof(uInt)) { + case 2: break; + case 4: flags += 1; break; + case 8: flags += 2; break; + default: flags += 3; + } + switch (sizeof(uLong)) { + case 2: break; + case 4: flags += 1 << 2; break; + case 8: flags += 2 << 2; break; + default: flags += 3 << 2; + } + switch (sizeof(voidpf)) { + case 2: break; + case 4: flags += 1 << 4; break; + case 8: flags += 2 << 4; break; + default: flags += 3 << 4; + } + switch (sizeof(z_off_t)) { + case 2: break; + case 4: flags += 1 << 6; break; + case 8: flags += 2 << 6; break; + default: flags += 3 << 6; + } +#ifdef DEBUG + flags += 1 << 8; +#endif +#if defined(ASMV) || defined(ASMINF) + flags += 1 << 9; +#endif +#ifdef ZLIB_WINAPI + flags += 1 << 10; +#endif +#ifdef BUILDFIXED + flags += 1 << 12; +#endif +#ifdef DYNAMIC_CRC_TABLE + flags += 1 << 13; +#endif +#ifdef NO_GZCOMPRESS + flags += 1L << 16; +#endif +#ifdef NO_GZIP + flags += 1L << 17; +#endif +#ifdef PKZIP_BUG_WORKAROUND + flags += 1L << 20; +#endif +#ifdef FASTEST + flags += 1L << 21; +#endif +#ifdef STDC +# ifdef NO_vsnprintf + flags += 1L << 25; +# ifdef HAS_vsprintf_void + flags += 1L << 26; +# endif +# else +# ifdef HAS_vsnprintf_void + flags += 1L << 26; +# endif +# endif +#else + flags += 1L << 24; +# ifdef NO_snprintf + flags += 1L << 25; +# ifdef HAS_sprintf_void + flags += 1L << 26; +# endif +# else +# ifdef HAS_snprintf_void + flags += 1L << 26; +# endif +# endif +#endif + return flags; +} + +#ifdef DEBUG + +# ifndef verbose +# define verbose 0 +# endif +int z_verbose = verbose; + +void z_error (m) + char *m; +{ + fprintf(stderr, "%s\n", m); + exit(1); +} +#endif + +/* exported to allow conversion of error code to string for compress() and + * uncompress() + */ +const char * ZEXPORT zError(err) + int err; +{ + return ERR_MSG(err); +} + +#if defined(_WIN32_WCE) + /* The Microsoft C Run-Time Library for Windows CE doesn't have + * errno. We define it as a global variable to simplify porting. + * Its value is always 0 and should not be used. + */ + int errno = 0; +#endif + +#ifndef HAVE_MEMCPY + +void zmemcpy(dest, source, len) + Bytef* dest; + const Bytef* source; + uInt len; +{ + if (len == 0) return; + do { + *dest++ = *source++; /* ??? to be unrolled */ + } while (--len != 0); +} + +int zmemcmp(s1, s2, len) + const Bytef* s1; + const Bytef* s2; + uInt len; +{ + uInt j; + + for (j = 0; j < len; j++) { + if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1; + } + return 0; +} + +void zmemzero(dest, len) + Bytef* dest; + uInt len; +{ + if (len == 0) return; + do { + *dest++ = 0; /* ??? to be unrolled */ + } while (--len != 0); +} +#endif + + +#ifdef SYS16BIT + +#ifdef __TURBOC__ +/* Turbo C in 16-bit mode */ + +# define MY_ZCALLOC + +/* Turbo C malloc() does not allow dynamic allocation of 64K bytes + * and farmalloc(64K) returns a pointer with an offset of 8, so we + * must fix the pointer. Warning: the pointer must be put back to its + * original form in order to free it, use zcfree(). + */ + +#define MAX_PTR 10 +/* 10*64K = 640K */ + +local int next_ptr = 0; + +typedef struct ptr_table_s { + voidpf org_ptr; + voidpf new_ptr; +} ptr_table; + +local ptr_table table[MAX_PTR]; +/* This table is used to remember the original form of pointers + * to large buffers (64K). Such pointers are normalized with a zero offset. + * Since MSDOS is not a preemptive multitasking OS, this table is not + * protected from concurrent access. This hack doesn't work anyway on + * a protected system like OS/2. Use Microsoft C instead. + */ + +voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) +{ + voidpf buf = opaque; /* just to make some compilers happy */ + ulg bsize = (ulg)items*size; + + /* If we allocate less than 65520 bytes, we assume that farmalloc + * will return a usable pointer which doesn't have to be normalized. + */ + if (bsize < 65520L) { + buf = farmalloc(bsize); + if (*(ush*)&buf != 0) return buf; + } else { + buf = farmalloc(bsize + 16L); + } + if (buf == NULL || next_ptr >= MAX_PTR) return NULL; + table[next_ptr].org_ptr = buf; + + /* Normalize the pointer to seg:0 */ + *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4; + *(ush*)&buf = 0; + table[next_ptr++].new_ptr = buf; + return buf; +} + +void zcfree (voidpf opaque, voidpf ptr) +{ + int n; + if (*(ush*)&ptr != 0) { /* object < 64K */ + farfree(ptr); + return; + } + /* Find the original pointer */ + for (n = 0; n < next_ptr; n++) { + if (ptr != table[n].new_ptr) continue; + + farfree(table[n].org_ptr); + while (++n < next_ptr) { + table[n-1] = table[n]; + } + next_ptr--; + return; + } + ptr = opaque; /* just to make some compilers happy */ + Assert(0, "zcfree: ptr not found"); +} + +#endif /* __TURBOC__ */ + + +#ifdef M_I86 +/* Microsoft C in 16-bit mode */ + +# define MY_ZCALLOC + +#if (!defined(_MSC_VER) || (_MSC_VER <= 600)) +# define _halloc halloc +# define _hfree hfree +#endif + +voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) +{ + if (opaque) opaque = 0; /* to make compiler happy */ + return _halloc((long)items, size); +} + +void zcfree (voidpf opaque, voidpf ptr) +{ + if (opaque) opaque = 0; /* to make compiler happy */ + _hfree(ptr); +} + +#endif /* M_I86 */ + +#endif /* SYS16BIT */ + + +#ifndef MY_ZCALLOC /* Any system without a special alloc function */ + +#ifndef STDC +extern voidp malloc OF((uInt size)); +extern voidp calloc OF((uInt items, uInt size)); +extern void free OF((voidpf ptr)); +#endif + +voidpf zcalloc (opaque, items, size) + voidpf opaque; + unsigned items; + unsigned size; +{ + if (opaque) items += size - size; /* make compiler happy */ + return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) : + (voidpf)calloc(items, size); +} + +void zcfree (opaque, ptr) + voidpf opaque; + voidpf ptr; +{ + free(ptr); + if (opaque) return; /* make compiler happy */ +} + +#endif /* MY_ZCALLOC */ diff --git a/libs/zlib/zutil.h b/libs/zlib/zutil.h new file mode 100644 index 0000000..b7d5eff --- /dev/null +++ b/libs/zlib/zutil.h @@ -0,0 +1,269 @@ +/* zutil.h -- internal interface and configuration of the compression library + * Copyright (C) 1995-2005 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id$ */ + +#ifndef ZUTIL_H +#define ZUTIL_H + +#define ZLIB_INTERNAL +#include "zlib.h" + +#ifdef STDC +# ifndef _WIN32_WCE +# include +# endif +# include +# include +#endif +#ifdef NO_ERRNO_H +# ifdef _WIN32_WCE + /* The Microsoft C Run-Time Library for Windows CE doesn't have + * errno. We define it as a global variable to simplify porting. + * Its value is always 0 and should not be used. We rename it to + * avoid conflict with other libraries that use the same workaround. + */ +# define errno z_errno +# endif + extern int errno; +#else +# ifndef _WIN32_WCE +# include +# endif +#endif + +#ifndef local +# define local static +#endif +/* compile with -Dlocal if your debugger can't find static symbols */ + +typedef unsigned char uch; +typedef uch FAR uchf; +typedef unsigned short ush; +typedef ush FAR ushf; +typedef unsigned long ulg; + +extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ +/* (size given to avoid silly warnings with Visual C++) */ + +#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)] + +#define ERR_RETURN(strm,err) \ + return (strm->msg = (char*)ERR_MSG(err), (err)) +/* To be used only when the state is known to be valid */ + + /* common constants */ + +#ifndef DEF_WBITS +# define DEF_WBITS MAX_WBITS +#endif +/* default windowBits for decompression. MAX_WBITS is for compression only */ + +#if MAX_MEM_LEVEL >= 8 +# define DEF_MEM_LEVEL 8 +#else +# define DEF_MEM_LEVEL MAX_MEM_LEVEL +#endif +/* default memLevel */ + +#define STORED_BLOCK 0 +#define STATIC_TREES 1 +#define DYN_TREES 2 +/* The three kinds of block type */ + +#define MIN_MATCH 3 +#define MAX_MATCH 258 +/* The minimum and maximum match lengths */ + +#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */ + + /* target dependencies */ + +#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32)) +# define OS_CODE 0x00 +# if defined(__TURBOC__) || defined(__BORLANDC__) +# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__)) + /* Allow compilation with ANSI keywords only enabled */ + void _Cdecl farfree( void *block ); + void *_Cdecl farmalloc( unsigned long nbytes ); +# else +# include +# endif +# else /* MSC or DJGPP */ +# include +# endif +#endif + +#ifdef AMIGA +# define OS_CODE 0x01 +#endif + +#if defined(VAXC) || defined(VMS) +# define OS_CODE 0x02 +# define F_OPEN(name, mode) \ + fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512") +#endif + +#if defined(ATARI) || defined(atarist) +# define OS_CODE 0x05 +#endif + +#ifdef OS2 +# define OS_CODE 0x06 +# ifdef M_I86 + #include +# endif +#endif + +#if defined(MACOS) || defined(TARGET_OS_MAC) +# define OS_CODE 0x07 +# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os +# include /* for fdopen */ +# else +# ifndef fdopen +# define fdopen(fd,mode) NULL /* No fdopen() */ +# endif +# endif +#endif + +#ifdef TOPS20 +# define OS_CODE 0x0a +#endif + +#ifdef WIN32 +# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */ +# define OS_CODE 0x0b +# endif +#endif + +#ifdef __50SERIES /* Prime/PRIMOS */ +# define OS_CODE 0x0f +#endif + +#if defined(_BEOS_) || defined(RISCOS) +# define fdopen(fd,mode) NULL /* No fdopen() */ +#endif + +#if (defined(_MSC_VER) && (_MSC_VER > 600)) +# if defined(_WIN32_WCE) +# define fdopen(fd,mode) NULL /* No fdopen() */ +# ifndef _PTRDIFF_T_DEFINED + typedef int ptrdiff_t; +# define _PTRDIFF_T_DEFINED +# endif +# else +# define fdopen(fd,type) _fdopen(fd,type) +# endif +#endif + + /* common defaults */ + +#ifndef OS_CODE +# define OS_CODE 0x03 /* assume Unix */ +#endif + +#ifndef F_OPEN +# define F_OPEN(name, mode) fopen((name), (mode)) +#endif + + /* functions */ + +#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550) +# ifndef HAVE_VSNPRINTF +# define HAVE_VSNPRINTF +# endif +#endif +#if defined(__CYGWIN__) +# ifndef HAVE_VSNPRINTF +# define HAVE_VSNPRINTF +# endif +#endif +#ifndef HAVE_VSNPRINTF +# ifdef MSDOS + /* vsnprintf may exist on some MS-DOS compilers (DJGPP?), + but for now we just assume it doesn't. */ +# define NO_vsnprintf +# endif +# ifdef __TURBOC__ +# define NO_vsnprintf +# endif +# ifdef WIN32 + /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */ +# if !defined(vsnprintf) && !defined(NO_vsnprintf) +# define vsnprintf _vsnprintf +# endif +# endif +# ifdef __SASC +# define NO_vsnprintf +# endif +#endif +#ifdef VMS +# define NO_vsnprintf +#endif + +#if defined(pyr) +# define NO_MEMCPY +#endif +#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__) + /* Use our own functions for small and medium model with MSC <= 5.0. + * You may have to use the same strategy for Borland C (untested). + * The __SC__ check is for Symantec. + */ +# define NO_MEMCPY +#endif +#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY) +# define HAVE_MEMCPY +#endif +#ifdef HAVE_MEMCPY +# ifdef SMALL_MEDIUM /* MSDOS small or medium model */ +# define zmemcpy _fmemcpy +# define zmemcmp _fmemcmp +# define zmemzero(dest, len) _fmemset(dest, 0, len) +# else +# define zmemcpy memcpy +# define zmemcmp memcmp +# define zmemzero(dest, len) memset(dest, 0, len) +# endif +#else + extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len)); + extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len)); + extern void zmemzero OF((Bytef* dest, uInt len)); +#endif + +/* Diagnostic functions */ +#ifdef DEBUG +# include + extern int z_verbose; + extern void z_error OF((char *m)); +# define Assert(cond,msg) {if(!(cond)) z_error(msg);} +# define Trace(x) {if (z_verbose>=0) fprintf x ;} +# define Tracev(x) {if (z_verbose>0) fprintf x ;} +# define Tracevv(x) {if (z_verbose>1) fprintf x ;} +# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;} +# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;} +#else +# define Assert(cond,msg) +# define Trace(x) +# define Tracev(x) +# define Tracevv(x) +# define Tracec(c,x) +# define Tracecv(c,x) +#endif + + +voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size)); +void zcfree OF((voidpf opaque, voidpf ptr)); + +#define ZALLOC(strm, items, size) \ + (*((strm)->zalloc))((strm)->opaque, (items), (size)) +#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr)) +#define TRY_FREE(s, p) {if (p) ZFREE(s, p);} + +#endif /* ZUTIL_H */ diff --git a/src/3dengfx/Makefile b/src/3dengfx/Makefile index 73b00ee..04824c1 100644 --- a/src/3dengfx/Makefile +++ b/src/3dengfx/Makefile @@ -2,7 +2,7 @@ PREFIX = /usr/local dbg = -g opt = -O1 -ffast-math -fomit-frame-pointer -inc_flags = -Isrc -Ilibs -I/usr/local/include +inc_flags = -Isrc -I../../libs -I../../libs/zlib -I../../libs/libpng -I../../libs/jpeglib warn_flags = -Wall -Wno-sign-compare -Wno-strict-aliasing -Wno-char-subscripts CXXFLAGS = $(opt) $(dbg) -ansi -pedantic $(warn_flags) -MMD $(inc_flags) \ @@ -17,7 +17,6 @@ include src/dsys/makefile.part include src/common/makefile.part include src/fxwt/makefile.part include src/sim/makefile.part -include libs/lib3ds/makefile.part # get all the object files in one variable $(obj) obj = $(3dengfx_obj) \ @@ -26,8 +25,7 @@ obj = $(3dengfx_obj) \ $(dsys_obj) \ $(common_obj) \ $(fxwt_obj) \ - $(sim_obj) \ - $(lib3ds_obj) + $(sim_obj) lib3dengfx.a: $(obj) $(AR) rcs $@ $(obj) diff --git a/src/3dengfx/libs/lib3ds/atmosphere.c b/src/3dengfx/libs/lib3ds/atmosphere.c deleted file mode 100644 index a642be4..0000000 --- a/src/3dengfx/libs/lib3ds/atmosphere.c +++ /dev/null @@ -1,305 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: atmosphere.c,v 1.9 2001/07/07 19:05:30 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include - - -/*! - * \defgroup atmosphere Atmosphere Settings - * - * \author J.E. Hoffmann - */ - - -static Lib3dsBool -fog_read(Lib3dsFog *fog, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_FOG, io)) { - return(LIB3DS_FALSE); - } - fog->near_plane = lib3ds_io_read_float(io); - fog->near_density=lib3ds_io_read_float(io); - fog->far_plane=lib3ds_io_read_float(io); - fog->far_density=lib3ds_io_read_float(io); - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_LIN_COLOR_F: - { - int i; - for (i=0; i<3; ++i) { - fog->col[i]=lib3ds_io_read_float(io); - } - } - break; - case LIB3DS_COLOR_F: - break; - case LIB3DS_FOG_BGND: - { - fog->fog_background=LIB3DS_TRUE; - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -layer_fog_read(Lib3dsLayerFog *fog, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_LAYER_FOG, io)) { - return(LIB3DS_FALSE); - } - fog->near_y=lib3ds_io_read_float(io); - fog->far_y=lib3ds_io_read_float(io); - fog->density=lib3ds_io_read_float(io); - fog->flags=lib3ds_io_read_dword(io); - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_LIN_COLOR_F: - lib3ds_io_read_rgb(io, fog->col); - break; - case LIB3DS_COLOR_F: - lib3ds_io_read_rgb(io, fog->col); - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -distance_cue_read(Lib3dsDistanceCue *cue, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_DISTANCE_CUE, io)) { - return(LIB3DS_FALSE); - } - cue->near_plane=lib3ds_io_read_float(io); - cue->near_dimming=lib3ds_io_read_float(io); - cue->far_plane=lib3ds_io_read_float(io); - cue->far_dimming=lib3ds_io_read_float(io); - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_DCUE_BGND: - { - cue->cue_background=LIB3DS_TRUE; - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup atmosphere - */ -Lib3dsBool -lib3ds_atmosphere_read(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io) -{ - Lib3dsChunk c; - - if (!lib3ds_chunk_read(&c, io)) { - return(LIB3DS_FALSE); - } - - switch (c.chunk) { - case LIB3DS_FOG: - { - lib3ds_chunk_read_reset(&c, io); - if (!fog_read(&atmosphere->fog, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_LAYER_FOG: - { - lib3ds_chunk_read_reset(&c, io); - if (!layer_fog_read(&atmosphere->layer_fog, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_DISTANCE_CUE: - { - lib3ds_chunk_read_reset(&c, io); - if (!distance_cue_read(&atmosphere->dist_cue, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_USE_FOG: - { - atmosphere->fog.use=LIB3DS_TRUE; - } - break; - case LIB3DS_USE_LAYER_FOG: - { - atmosphere->fog.use=LIB3DS_TRUE; - } - break; - case LIB3DS_USE_DISTANCE_CUE: - { - atmosphere->dist_cue.use=LIB3DS_TRUE; - } - break; - } - - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup atmosphere - */ -Lib3dsBool -lib3ds_atmosphere_write(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io) -{ - if (atmosphere->fog.use) { /*---- LIB3DS_FOG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_FOG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_float(io, atmosphere->fog.near_plane); - lib3ds_io_write_float(io, atmosphere->fog.near_density); - lib3ds_io_write_float(io, atmosphere->fog.far_plane); - lib3ds_io_write_float(io, atmosphere->fog.far_density); - { - Lib3dsChunk c; - c.chunk=LIB3DS_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_rgb(io, atmosphere->fog.col); - } - if (atmosphere->fog.fog_background) { - Lib3dsChunk c; - c.chunk=LIB3DS_FOG_BGND; - c.size=6; - lib3ds_chunk_write(&c,io); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - - if (atmosphere->layer_fog.use) { /*---- LIB3DS_LAYER_FOG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_LAYER_FOG; - c.size=40; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, atmosphere->layer_fog.near_y); - lib3ds_io_write_float(io, atmosphere->layer_fog.far_y); - lib3ds_io_write_float(io, atmosphere->layer_fog.near_y); - lib3ds_io_write_dword(io, atmosphere->layer_fog.flags); - { - Lib3dsChunk c; - c.chunk=LIB3DS_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_rgb(io, atmosphere->fog.col); - } - } - - if (atmosphere->dist_cue.use) { /*---- LIB3DS_DISTANCE_CUE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DISTANCE_CUE; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_float(io, atmosphere->dist_cue.near_plane); - lib3ds_io_write_float(io, atmosphere->dist_cue.near_dimming); - lib3ds_io_write_float(io, atmosphere->dist_cue.far_plane); - lib3ds_io_write_float(io, atmosphere->dist_cue.far_dimming); - if (atmosphere->dist_cue.cue_background) { - Lib3dsChunk c; - c.chunk=LIB3DS_DCUE_BGND; - c.size=6; - lib3ds_chunk_write(&c,io); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - - if (atmosphere->fog.use) { /*---- LIB3DS_USE_FOG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_USE_FOG; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (atmosphere->layer_fog.use) { /*---- LIB3DS_USE_LAYER_FOG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_USE_LAYER_FOG; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (atmosphere->dist_cue.use) { /*---- LIB3DS_USE_DISTANCE_CUE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_USE_V_GRADIENT; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsAtmosphere - \ingroup atmosphere - \sa _Lib3dsAtmosphere - -*/ - diff --git a/src/3dengfx/libs/lib3ds/atmosphere.h b/src/3dengfx/libs/lib3ds/atmosphere.h deleted file mode 100644 index fc4a82c..0000000 --- a/src/3dengfx/libs/lib3ds/atmosphere.h +++ /dev/null @@ -1,100 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_ATMOSPHERE_H -#define INCLUDED_LIB3DS_ATMOSPHERE_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: atmosphere.h,v 1.6 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Fog atmosphere settings - * \ingroup atmosphere - */ -typedef struct _Lib3dsFog { - Lib3dsBool use; - Lib3dsRgb col; - Lib3dsBool fog_background; - Lib3dsFloat near_plane; - Lib3dsFloat near_density; - Lib3dsFloat far_plane; - Lib3dsFloat far_density; -} Lib3dsFog; - -/*! - * Layer fog atmosphere flags - * \ingroup atmosphere - */ -typedef enum _Lib3dsLayerFogFlags { - LIB3DS_BOTTOM_FALL_OFF =0x00000001, - LIB3DS_TOP_FALL_OFF =0x00000002, - LIB3DS_FOG_BACKGROUND =0x00100000 -} Lib3dsLayerFogFlags; - -/*! - * Layer fog atmosphere settings - * \ingroup atmosphere - */ -typedef struct _Lib3dsLayerFog { - Lib3dsBool use; - Lib3dsDword flags; - Lib3dsRgb col; - Lib3dsFloat near_y; - Lib3dsFloat far_y; - Lib3dsFloat density; -} Lib3dsLayerFog; - -/*! - * Distance cue atmosphere settings - * \ingroup atmosphere - */ -typedef struct _Lib3dsDistanceCue { - Lib3dsBool use; - Lib3dsBool cue_background; - Lib3dsFloat near_plane; - Lib3dsFloat near_dimming; - Lib3dsFloat far_plane; - Lib3dsFloat far_dimming; -} Lib3dsDistanceCue; - -/*! - * Atmosphere settings - * \ingroup atmosphere - */ -struct _Lib3dsAtmosphere { - Lib3dsFog fog; - Lib3dsLayerFog layer_fog; - Lib3dsDistanceCue dist_cue; -}; - -extern LIB3DSAPI Lib3dsBool lib3ds_atmosphere_read(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_atmosphere_write(Lib3dsAtmosphere *atmosphere, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif diff --git a/src/3dengfx/libs/lib3ds/background.c b/src/3dengfx/libs/lib3ds/background.c deleted file mode 100644 index 22656a9..0000000 --- a/src/3dengfx/libs/lib3ds/background.c +++ /dev/null @@ -1,264 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: background.c,v 1.8 2001/07/07 19:05:30 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include - - -/*! - * \defgroup background Background Settings - * - * \author J.E. Hoffmann - */ - - -static Lib3dsBool -solid_bgnd_read(Lib3dsBackground *background, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_SOLID_BGND, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_LIN_COLOR_F: - lib3ds_io_read_rgb(io, background->solid.col); - break; - case LIB3DS_COLOR_F: - lib3ds_io_read_rgb(io, background->solid.col); - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -v_gradient_read(Lib3dsBackground *background, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - int index[2]; - Lib3dsRgb col[2][3]; - int have_lin=0; - - - if (!lib3ds_chunk_read_start(&c, LIB3DS_V_GRADIENT, io)) { - return(LIB3DS_FALSE); - } - background->gradient.percent=lib3ds_io_read_float(io); - lib3ds_chunk_read_tell(&c, io); - - index[0]=index[1]=0; - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_COLOR_F: - lib3ds_io_read_rgb(io, col[0][index[0]]); - index[0]++; - break; - case LIB3DS_LIN_COLOR_F: - lib3ds_io_read_rgb(io, col[1][index[1]]); - index[1]++; - have_lin=1; - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - { - int i; - for (i=0; i<3; ++i) { - background->gradient.top[i]=col[have_lin][0][i]; - background->gradient.middle[i]=col[have_lin][1][i]; - background->gradient.bottom[i]=col[have_lin][2][i]; - } - } - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup background - */ -Lib3dsBool -lib3ds_background_read(Lib3dsBackground *background, Lib3dsIo *io) -{ - Lib3dsChunk c; - - if (!lib3ds_chunk_read(&c, io)) { - return(LIB3DS_FALSE); - } - - switch (c.chunk) { - case LIB3DS_BIT_MAP: - { - if (!lib3ds_io_read_string(io, background->bitmap.name, 64)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_SOLID_BGND: - { - lib3ds_chunk_read_reset(&c, io); - if (!solid_bgnd_read(background, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_V_GRADIENT: - { - lib3ds_chunk_read_reset(&c, io); - if (!v_gradient_read(background, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_USE_BIT_MAP: - { - background->bitmap.use=LIB3DS_TRUE; - } - break; - case LIB3DS_USE_SOLID_BGND: - { - background->solid.use=LIB3DS_TRUE; - } - break; - case LIB3DS_USE_V_GRADIENT: - { - background->gradient.use=LIB3DS_TRUE; - } - break; - } - - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -colorf_write(Lib3dsRgba rgb, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_rgb(io, rgb); - - c.chunk=LIB3DS_LIN_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_rgb(io, rgb); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -colorf_defined(Lib3dsRgba rgb) -{ - int i; - for (i=0; i<3; ++i) { - if (fabs(rgb[i])>LIB3DS_EPSILON) { - break; - } - } - return(i<3); -} - - -/*! - * \ingroup background - */ -Lib3dsBool -lib3ds_background_write(Lib3dsBackground *background, Lib3dsIo *io) -{ - if (strlen(background->bitmap.name)) { /*---- LIB3DS_BIT_MAP ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_BIT_MAP; - c.size=6+1+strlen(background->bitmap.name); - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, background->bitmap.name); - } - - if (colorf_defined(background->solid.col)) { /*---- LIB3DS_SOLID_BGND ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SOLID_BGND; - c.size=42; - lib3ds_chunk_write(&c,io); - colorf_write(background->solid.col, io); - } - - if (colorf_defined(background->gradient.top) || - colorf_defined(background->gradient.middle) || - colorf_defined(background->gradient.bottom)) { /*---- LIB3DS_V_GRADIENT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_V_GRADIENT; - c.size=118; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, background->gradient.percent); - colorf_write(background->gradient.top,io); - colorf_write(background->gradient.middle,io); - colorf_write(background->gradient.bottom,io); - } - - if (background->bitmap.use) { /*---- LIB3DS_USE_BIT_MAP ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_USE_BIT_MAP; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (background->solid.use) { /*---- LIB3DS_USE_SOLID_BGND ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_USE_SOLID_BGND; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (background->gradient.use) { /*---- LIB3DS_USE_V_GRADIENT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_USE_V_GRADIENT; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsBackground - \ingroup background - \sa _Lib3dsBackground - -*/ diff --git a/src/3dengfx/libs/lib3ds/background.h b/src/3dengfx/libs/lib3ds/background.h deleted file mode 100644 index 3ecfa3f..0000000 --- a/src/3dengfx/libs/lib3ds/background.h +++ /dev/null @@ -1,85 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_BACKGROUND_H -#define INCLUDED_LIB3DS_BACKGROUND_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: background.h,v 1.6 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Bitmap background settings - * \ingroup background - */ -typedef struct _Lib3dsBitmap { - Lib3dsBool use; - char name[64]; -} Lib3dsBitmap; - -/*! - * Solid color background settings - * \ingroup background - */ -typedef struct _Lib3dsSolid { - Lib3dsBool use; - Lib3dsRgb col; -} Lib3dsSolid; - -/*! - * Gradient background settings - * \ingroup background - */ -typedef struct _Lib3dsGradient { - Lib3dsBool use; - Lib3dsFloat percent; - Lib3dsRgb top; - Lib3dsRgb middle; - Lib3dsRgb bottom; -} Lib3dsGradient; - -/*! - * Background settings - * \ingroup background - */ -struct _Lib3dsBackground { - Lib3dsBitmap bitmap; - Lib3dsSolid solid; - Lib3dsGradient gradient; -}; - -extern LIB3DSAPI Lib3dsBool lib3ds_background_read(Lib3dsBackground *background, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_background_write(Lib3dsBackground *background, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - - - - - diff --git a/src/3dengfx/libs/lib3ds/camera.c b/src/3dengfx/libs/lib3ds/camera.c deleted file mode 100644 index 3da02dd..0000000 --- a/src/3dengfx/libs/lib3ds/camera.c +++ /dev/null @@ -1,245 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: camera.c,v 1.12 2004/11/16 07:41:44 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - -/*! - * \defgroup camera Cameras - * - * \author J.E. Hoffmann - */ - - -/*! - * Return a new Lib3dsCamera object. - * - * Object is initialized with the given name and fov=45. All other - * values are 0. - * - * \param name Name of this camera. Must not be NULL. Must be < 64 characters. - * - * \return Lib3dsCamera object or NULL on failure. - * - * \ingroup camera - */ -Lib3dsCamera* -lib3ds_camera_new(const char *name) -{ - Lib3dsCamera *camera; - - ASSERT(name); - ASSERT(strlen(name)<64); - - camera=(Lib3dsCamera*)calloc(sizeof(Lib3dsCamera), 1); - if (!camera) { - return(0); - } - strcpy(camera->name, name); - camera->fov=45.0f; - return(camera); -} - - -/*! - * Free a Lib3dsCamera object and all of its resources. - * - * \param camera Lib3dsCamera object to be freed. - * - * \ingroup camera - */ -void -lib3ds_camera_free(Lib3dsCamera *camera) -{ - memset(camera, 0, sizeof(Lib3dsCamera)); - free(camera); -} - - -/*! - * Dump information about a Lib3dsCamera object to stdout. - * - * \param camera Object to be dumped. - * - * \see lib3ds_file_dump_cameras - * - * \ingroup camera - */ -void -lib3ds_camera_dump(Lib3dsCamera *camera) -{ - ASSERT(camera); - printf(" name: %s\n", camera->name); - printf(" position: (%f, %f, %f)\n", - camera->position[0], camera->position[1], camera->position[2]); - printf(" target (%f, %f, %f)\n", - camera->target[0], camera->target[1], camera->target[2]); - printf(" roll: %f\n", camera->roll); - printf(" fov: %f\n", camera->fov); - printf(" see_cone: %s\n", camera->see_cone ? "yes" : "no"); - printf(" near_range: %f\n", camera->near_range); - printf(" far_range: %f\n", camera->far_range); - printf("\n"); -} - - -/*! - * Read a camera definition from a file. - * - * This function is called by lib3ds_file_read(), and you probably - * don't want to call it directly. - * - * \param camera A Lib3dsCamera to be filled in. - * \param io A Lib3dsIo object previously set up by the caller. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \see lib3ds_file_read - * - * \ingroup camera - */ -Lib3dsBool -lib3ds_camera_read(Lib3dsCamera *camera, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_N_CAMERA, io)) { - return(LIB3DS_FALSE); - } - { - int i; - for (i=0; i<3; ++i) { - camera->position[i]=lib3ds_io_read_float(io); - } - for (i=0; i<3; ++i) { - camera->target[i]=lib3ds_io_read_float(io); - } - } - camera->roll=lib3ds_io_read_float(io); - { - float s; - s=lib3ds_io_read_float(io); - if (fabs(s)fov=45.0; - } - else { - camera->fov=2400.0f/s; - } - } - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_CAM_SEE_CONE: - { - camera->see_cone=LIB3DS_TRUE; - } - break; - case LIB3DS_CAM_RANGES: - { - camera->near_range=lib3ds_io_read_float(io); - camera->far_range=lib3ds_io_read_float(io); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * Write a camera definition to a file. - * - * This function is called by lib3ds_file_write(), and you probably - * don't want to call it directly. - * - * \param camera A Lib3dsCamera to be written. - * \param io A Lib3dsIo object previously set up by the caller. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \see lib3ds_file_write - * - * \ingroup camera - */ -Lib3dsBool -lib3ds_camera_write(Lib3dsCamera *camera, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_N_CAMERA; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - lib3ds_io_write_vector(io, camera->position); - lib3ds_io_write_vector(io, camera->target); - lib3ds_io_write_float(io, camera->roll); - if (fabs(camera->fov)fov); - } - - if (camera->see_cone) { - Lib3dsChunk c; - c.chunk=LIB3DS_CAM_SEE_CONE; - c.size=6; - lib3ds_chunk_write(&c, io); - } - { - Lib3dsChunk c; - c.chunk=LIB3DS_CAM_RANGES; - c.size=14; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, camera->near_range); - lib3ds_io_write_float(io, camera->far_range); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsCamera - \ingroup camera - \sa _Lib3dsCamera - -*/ diff --git a/src/3dengfx/libs/lib3ds/camera.h b/src/3dengfx/libs/lib3ds/camera.h deleted file mode 100644 index 089c2bc..0000000 --- a/src/3dengfx/libs/lib3ds/camera.h +++ /dev/null @@ -1,60 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_CAMERA_H -#define INCLUDED_LIB3DS_CAMERA_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: camera.h,v 1.8 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Camera object - * \ingroup camera - */ -struct _Lib3dsCamera { - Lib3dsCamera *next; - char name[64]; - Lib3dsVector position; - Lib3dsVector target; - Lib3dsFloat roll; - Lib3dsFloat fov; - Lib3dsBool see_cone; - Lib3dsFloat near_range; - Lib3dsFloat far_range; -}; - -extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name); -extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh); -extern LIB3DSAPI void lib3ds_camera_dump(Lib3dsCamera *camera); -extern LIB3DSAPI Lib3dsBool lib3ds_camera_read(Lib3dsCamera *camera, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_camera_write(Lib3dsCamera *camera, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/chunk.c b/src/3dengfx/libs/lib3ds/chunk.c deleted file mode 100644 index 75d51d0..0000000 --- a/src/3dengfx/libs/lib3ds/chunk.c +++ /dev/null @@ -1,307 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: chunk.c,v 1.14 2001/07/07 19:05:30 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include - - -/*#define LIB3DS_CHUNK_DEBUG*/ -/*#define LIB3DS_CHUNK_WARNING*/ - - -/*! - * \defgroup chunk Chunk Handling - * - * \author J.E. Hoffmann - */ - - -static Lib3dsBool enable_dump=LIB3DS_FALSE; -static Lib3dsBool enable_unknown=LIB3DS_FALSE; -static char lib3ds_chunk_level[128]=""; - - -static void -lib3ds_chunk_debug_enter(Lib3dsChunk *c) -{ - strcat(lib3ds_chunk_level, " "); -} - - -static void -lib3ds_chunk_debug_leave(Lib3dsChunk *c) -{ - lib3ds_chunk_level[strlen(lib3ds_chunk_level)-2]=0; -} - - -static void -lib3ds_chunk_debug_dump(Lib3dsChunk *c) -{ - if (enable_dump) { - printf("%s%s (0x%X) size=%lu\n", - lib3ds_chunk_level, - lib3ds_chunk_name(c->chunk), - c->chunk, - c->size - ); - } -} - - -/*! - * \ingroup chunk - */ -void -lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown) -{ - enable_dump=enable; - enable_unknown=unknown; -} - - -/*! - * \ingroup chunk - * - * Reads a 3d-Studio chunk header from a little endian file stream. - * - * \param c The chunk to store the data. - * \param f The file stream. - * - * \return True on success, False otherwise. - */ -Lib3dsBool -lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io) -{ - ASSERT(c); - ASSERT(io); - c->cur=lib3ds_io_tell(io); - c->chunk=lib3ds_io_read_word(io); - c->size=lib3ds_io_read_dword(io); - c->end=c->cur+c->size; - c->cur+=6; - if (lib3ds_io_error(io) || (c->size<6)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); - -} - - -/*! - * \ingroup chunk - */ -Lib3dsBool -lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io) -{ - ASSERT(c); - ASSERT(io); - if (!lib3ds_chunk_read(c, io)) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_debug_enter(c); - return((chunk==0) || (c->chunk==chunk)); -} - - -/*! - * \ingroup chunk - */ -void -lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io) -{ - c->cur=lib3ds_io_tell(io); -} - - -/*! - * \ingroup chunk - */ -Lib3dsWord -lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io) -{ - Lib3dsChunk d; - - if (c->cur>=c->end) { - ASSERT(c->cur==c->end); - return(0); - } - - lib3ds_io_seek(io, (long)c->cur, LIB3DS_SEEK_SET); - d.chunk=lib3ds_io_read_word(io); - d.size=lib3ds_io_read_dword(io); - lib3ds_chunk_debug_dump(&d); - c->cur+=d.size; - return(d.chunk); -} - - -/*! - * \ingroup chunk - */ -void -lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io) -{ - lib3ds_io_seek(io, -6, LIB3DS_SEEK_CUR); -} - - -/*! - * \ingroup chunk - */ -void -lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io) -{ - lib3ds_chunk_debug_leave(c); - lib3ds_io_seek(io, c->end, LIB3DS_SEEK_SET); -} - - -/*! - * \ingroup chunk - * - * Writes a 3d-Studio chunk header into a little endian file stream. - * - * \param c The chunk to be written. - * \param f The file stream. - * - * \return True on success, False otherwise. - */ -Lib3dsBool -lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io) -{ - ASSERT(c); - if (!lib3ds_io_write_word(io, c->chunk)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - if (!lib3ds_io_write_dword(io, c->size)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup chunk - */ -Lib3dsBool -lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io) -{ - ASSERT(c); - c->size=0; - c->cur=lib3ds_io_tell(io); - if (!lib3ds_io_write_word(io, c->chunk)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_io_write_dword(io, c->size)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup chunk - */ -Lib3dsBool -lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io) -{ - ASSERT(c); - c->size=lib3ds_io_tell(io) - c->cur; - lib3ds_io_seek(io, c->cur+2, LIB3DS_SEEK_SET); - if (!lib3ds_io_write_dword(io, c->size)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - - c->cur+=c->size; - lib3ds_io_seek(io, c->cur, LIB3DS_SEEK_SET); - if (lib3ds_io_error(io)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup chunk - */ -const char* -lib3ds_chunk_name(Lib3dsWord chunk) -{ - Lib3dsChunkTable *p; - - for (p=lib3ds_chunk_table; p->name!=0; ++p) { - if (p->chunk==chunk) { - return(p->name); - } - } - return("***UNKNOWN***"); -} - - -/*! - * \ingroup chunk - */ -void -lib3ds_chunk_unknown(Lib3dsWord chunk) -{ - if (enable_unknown) { - printf("%s***WARNING*** Unknown Chunk: %s (0x%X)\n", - lib3ds_chunk_level, - lib3ds_chunk_name(chunk), - chunk - ); - } -} - - -/*! - * \ingroup chunk - */ -void -lib3ds_chunk_dump_info(const char *format, ...) -{ - if (enable_dump) { - char s[1024]; - va_list marker; - - va_start(marker, format); - vsprintf(s, format, marker); - va_end(marker); - - printf("%s%s\n", lib3ds_chunk_level, s); - } -} - - - - - - - diff --git a/src/3dengfx/libs/lib3ds/chunk.h b/src/3dengfx/libs/lib3ds/chunk.h deleted file mode 100644 index d6719ae..0000000 --- a/src/3dengfx/libs/lib3ds/chunk.h +++ /dev/null @@ -1,289 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_CHUNK_H -#define INCLUDED_LIB3DS_CHUNK_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: chunk.h,v 1.13 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -typedef enum _Lib3dsChunks { - LIB3DS_NULL_CHUNK =0x0000, - LIB3DS_M3DMAGIC =0x4D4D, /*3DS file*/ - LIB3DS_SMAGIC =0x2D2D, - LIB3DS_LMAGIC =0x2D3D, - LIB3DS_MLIBMAGIC =0x3DAA, /*MLI file*/ - LIB3DS_MATMAGIC =0x3DFF, - LIB3DS_CMAGIC =0xC23D, /*PRJ file*/ - LIB3DS_M3D_VERSION =0x0002, - LIB3DS_M3D_KFVERSION =0x0005, - - LIB3DS_COLOR_F =0x0010, - LIB3DS_COLOR_24 =0x0011, - LIB3DS_LIN_COLOR_24 =0x0012, - LIB3DS_LIN_COLOR_F =0x0013, - LIB3DS_INT_PERCENTAGE =0x0030, - LIB3DS_FLOAT_PERCENTAGE =0x0031, - - LIB3DS_MDATA =0x3D3D, - LIB3DS_MESH_VERSION =0x3D3E, - LIB3DS_MASTER_SCALE =0x0100, - LIB3DS_LO_SHADOW_BIAS =0x1400, - LIB3DS_HI_SHADOW_BIAS =0x1410, - LIB3DS_SHADOW_MAP_SIZE =0x1420, - LIB3DS_SHADOW_SAMPLES =0x1430, - LIB3DS_SHADOW_RANGE =0x1440, - LIB3DS_SHADOW_FILTER =0x1450, - LIB3DS_RAY_BIAS =0x1460, - LIB3DS_O_CONSTS =0x1500, - LIB3DS_AMBIENT_LIGHT =0x2100, - LIB3DS_BIT_MAP =0x1100, - LIB3DS_SOLID_BGND =0x1200, - LIB3DS_V_GRADIENT =0x1300, - LIB3DS_USE_BIT_MAP =0x1101, - LIB3DS_USE_SOLID_BGND =0x1201, - LIB3DS_USE_V_GRADIENT =0x1301, - LIB3DS_FOG =0x2200, - LIB3DS_FOG_BGND =0x2210, - LIB3DS_LAYER_FOG =0x2302, - LIB3DS_DISTANCE_CUE =0x2300, - LIB3DS_DCUE_BGND =0x2310, - LIB3DS_USE_FOG =0x2201, - LIB3DS_USE_LAYER_FOG =0x2303, - LIB3DS_USE_DISTANCE_CUE =0x2301, - - LIB3DS_MAT_ENTRY =0xAFFF, - LIB3DS_MAT_NAME =0xA000, - LIB3DS_MAT_AMBIENT =0xA010, - LIB3DS_MAT_DIFFUSE =0xA020, - LIB3DS_MAT_SPECULAR =0xA030, - LIB3DS_MAT_SHININESS =0xA040, - LIB3DS_MAT_SHIN2PCT =0xA041, - LIB3DS_MAT_TRANSPARENCY =0xA050, - LIB3DS_MAT_XPFALL =0xA052, - LIB3DS_MAT_USE_XPFALL =0xA240, - LIB3DS_MAT_REFBLUR =0xA053, - LIB3DS_MAT_SHADING =0xA100, - LIB3DS_MAT_USE_REFBLUR =0xA250, - LIB3DS_MAT_SELF_ILLUM =0xA080, - LIB3DS_MAT_TWO_SIDE =0xA081, - LIB3DS_MAT_DECAL =0xA082, - LIB3DS_MAT_ADDITIVE =0xA083, - LIB3DS_MAT_SELF_ILPCT =0xA084, - LIB3DS_MAT_WIRE =0xA085, - LIB3DS_MAT_FACEMAP =0xA088, - LIB3DS_MAT_PHONGSOFT =0xA08C, - LIB3DS_MAT_WIREABS =0xA08E, - LIB3DS_MAT_WIRE_SIZE =0xA087, - LIB3DS_MAT_TEXMAP =0xA200, - LIB3DS_MAT_SXP_TEXT_DATA =0xA320, - LIB3DS_MAT_TEXMASK =0xA33E, - LIB3DS_MAT_SXP_TEXTMASK_DATA =0xA32A, - LIB3DS_MAT_TEX2MAP =0xA33A, - LIB3DS_MAT_SXP_TEXT2_DATA =0xA321, - LIB3DS_MAT_TEX2MASK =0xA340, - LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C, - LIB3DS_MAT_OPACMAP =0xA210, - LIB3DS_MAT_SXP_OPAC_DATA =0xA322, - LIB3DS_MAT_OPACMASK =0xA342, - LIB3DS_MAT_SXP_OPACMASK_DATA =0xA32E, - LIB3DS_MAT_BUMPMAP =0xA230, - LIB3DS_MAT_SXP_BUMP_DATA =0xA324, - LIB3DS_MAT_BUMPMASK =0xA344, - LIB3DS_MAT_SXP_BUMPMASK_DATA =0xA330, - LIB3DS_MAT_SPECMAP =0xA204, - LIB3DS_MAT_SXP_SPEC_DATA =0xA325, - LIB3DS_MAT_SPECMASK =0xA348, - LIB3DS_MAT_SXP_SPECMASK_DATA =0xA332, - LIB3DS_MAT_SHINMAP =0xA33C, - LIB3DS_MAT_SXP_SHIN_DATA =0xA326, - LIB3DS_MAT_SHINMASK =0xA346, - LIB3DS_MAT_SXP_SHINMASK_DATA =0xA334, - LIB3DS_MAT_SELFIMAP =0xA33D, - LIB3DS_MAT_SXP_SELFI_DATA =0xA328, - LIB3DS_MAT_SELFIMASK =0xA34A, - LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336, - LIB3DS_MAT_REFLMAP =0xA220, - LIB3DS_MAT_REFLMASK =0xA34C, - LIB3DS_MAT_SXP_REFLMASK_DATA =0xA338, - LIB3DS_MAT_ACUBIC =0xA310, - LIB3DS_MAT_MAPNAME =0xA300, - LIB3DS_MAT_MAP_TILING =0xA351, - LIB3DS_MAT_MAP_TEXBLUR =0xA353, - LIB3DS_MAT_MAP_USCALE =0xA354, - LIB3DS_MAT_MAP_VSCALE =0xA356, - LIB3DS_MAT_MAP_UOFFSET =0xA358, - LIB3DS_MAT_MAP_VOFFSET =0xA35A, - LIB3DS_MAT_MAP_ANG =0xA35C, - LIB3DS_MAT_MAP_COL1 =0xA360, - LIB3DS_MAT_MAP_COL2 =0xA362, - LIB3DS_MAT_MAP_RCOL =0xA364, - LIB3DS_MAT_MAP_GCOL =0xA366, - LIB3DS_MAT_MAP_BCOL =0xA368, - - LIB3DS_NAMED_OBJECT =0x4000, - LIB3DS_N_DIRECT_LIGHT =0x4600, - LIB3DS_DL_OFF =0x4620, - LIB3DS_DL_OUTER_RANGE =0x465A, - LIB3DS_DL_INNER_RANGE =0x4659, - LIB3DS_DL_MULTIPLIER =0x465B, - LIB3DS_DL_EXCLUDE =0x4654, - LIB3DS_DL_ATTENUATE =0x4625, - LIB3DS_DL_SPOTLIGHT =0x4610, - LIB3DS_DL_SPOT_ROLL =0x4656, - LIB3DS_DL_SHADOWED =0x4630, - LIB3DS_DL_LOCAL_SHADOW2 =0x4641, - LIB3DS_DL_SEE_CONE =0x4650, - LIB3DS_DL_SPOT_RECTANGULAR =0x4651, - LIB3DS_DL_SPOT_ASPECT =0x4657, - LIB3DS_DL_SPOT_PROJECTOR =0x4653, - LIB3DS_DL_SPOT_OVERSHOOT =0x4652, - LIB3DS_DL_RAY_BIAS =0x4658, - LIB3DS_DL_RAYSHAD =0x4627, - LIB3DS_N_CAMERA =0x4700, - LIB3DS_CAM_SEE_CONE =0x4710, - LIB3DS_CAM_RANGES =0x4720, - LIB3DS_OBJ_HIDDEN =0x4010, - LIB3DS_OBJ_VIS_LOFTER =0x4011, - LIB3DS_OBJ_DOESNT_CAST =0x4012, - LIB3DS_OBJ_DONT_RECVSHADOW =0x4017, - LIB3DS_OBJ_MATTE =0x4013, - LIB3DS_OBJ_FAST =0x4014, - LIB3DS_OBJ_PROCEDURAL =0x4015, - LIB3DS_OBJ_FROZEN =0x4016, - LIB3DS_N_TRI_OBJECT =0x4100, - LIB3DS_POINT_ARRAY =0x4110, - LIB3DS_POINT_FLAG_ARRAY =0x4111, - LIB3DS_FACE_ARRAY =0x4120, - LIB3DS_MSH_MAT_GROUP =0x4130, - LIB3DS_SMOOTH_GROUP =0x4150, - LIB3DS_MSH_BOXMAP =0x4190, - LIB3DS_TEX_VERTS =0x4140, - LIB3DS_MESH_MATRIX =0x4160, - LIB3DS_MESH_COLOR =0x4165, - LIB3DS_MESH_TEXTURE_INFO =0x4170, - - LIB3DS_KFDATA =0xB000, - LIB3DS_KFHDR =0xB00A, - LIB3DS_KFSEG =0xB008, - LIB3DS_KFCURTIME =0xB009, - LIB3DS_AMBIENT_NODE_TAG =0xB001, - LIB3DS_OBJECT_NODE_TAG =0xB002, - LIB3DS_CAMERA_NODE_TAG =0xB003, - LIB3DS_TARGET_NODE_TAG =0xB004, - LIB3DS_LIGHT_NODE_TAG =0xB005, - LIB3DS_L_TARGET_NODE_TAG =0xB006, - LIB3DS_SPOTLIGHT_NODE_TAG =0xB007, - LIB3DS_NODE_ID =0xB030, - LIB3DS_NODE_HDR =0xB010, - LIB3DS_PIVOT =0xB013, - LIB3DS_INSTANCE_NAME =0xB011, - LIB3DS_MORPH_SMOOTH =0xB015, - LIB3DS_BOUNDBOX =0xB014, - LIB3DS_POS_TRACK_TAG =0xB020, - LIB3DS_COL_TRACK_TAG =0xB025, - LIB3DS_ROT_TRACK_TAG =0xB021, - LIB3DS_SCL_TRACK_TAG =0xB022, - LIB3DS_MORPH_TRACK_TAG =0xB026, - LIB3DS_FOV_TRACK_TAG =0xB023, - LIB3DS_ROLL_TRACK_TAG =0xB024, - LIB3DS_HOT_TRACK_TAG =0xB027, - LIB3DS_FALL_TRACK_TAG =0xB028, - LIB3DS_HIDE_TRACK_TAG =0xB029, - - LIB3DS_POLY_2D = 0x5000, - LIB3DS_SHAPE_OK = 0x5010, - LIB3DS_SHAPE_NOT_OK = 0x5011, - LIB3DS_SHAPE_HOOK = 0x5020, - LIB3DS_PATH_3D = 0x6000, - LIB3DS_PATH_MATRIX = 0x6005, - LIB3DS_SHAPE_2D = 0x6010, - LIB3DS_M_SCALE = 0x6020, - LIB3DS_M_TWIST = 0x6030, - LIB3DS_M_TEETER = 0x6040, - LIB3DS_M_FIT = 0x6050, - LIB3DS_M_BEVEL = 0x6060, - LIB3DS_XZ_CURVE = 0x6070, - LIB3DS_YZ_CURVE = 0x6080, - LIB3DS_INTERPCT = 0x6090, - LIB3DS_DEFORM_LIMIT = 0x60A0, - - LIB3DS_USE_CONTOUR = 0x6100, - LIB3DS_USE_TWEEN = 0x6110, - LIB3DS_USE_SCALE = 0x6120, - LIB3DS_USE_TWIST = 0x6130, - LIB3DS_USE_TEETER = 0x6140, - LIB3DS_USE_FIT = 0x6150, - LIB3DS_USE_BEVEL = 0x6160, - - LIB3DS_DEFAULT_VIEW = 0x3000, - LIB3DS_VIEW_TOP = 0x3010, - LIB3DS_VIEW_BOTTOM = 0x3020, - LIB3DS_VIEW_LEFT = 0x3030, - LIB3DS_VIEW_RIGHT = 0x3040, - LIB3DS_VIEW_FRONT = 0x3050, - LIB3DS_VIEW_BACK = 0x3060, - LIB3DS_VIEW_USER = 0x3070, - LIB3DS_VIEW_CAMERA = 0x3080, - LIB3DS_VIEW_WINDOW = 0x3090, - - LIB3DS_VIEWPORT_LAYOUT_OLD = 0x7000, - LIB3DS_VIEWPORT_DATA_OLD = 0x7010, - LIB3DS_VIEWPORT_LAYOUT = 0x7001, - LIB3DS_VIEWPORT_DATA = 0x7011, - LIB3DS_VIEWPORT_DATA_3 = 0x7012, - LIB3DS_VIEWPORT_SIZE = 0x7020, - LIB3DS_NETWORK_VIEW = 0x7030 -} Lib3dsChunks; - -typedef struct _Lib3dsChunk { - Lib3dsWord chunk; - Lib3dsDword size; - Lib3dsDword end; - Lib3dsDword cur; -} Lib3dsChunk; - -extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown); -extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io); -extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk); -extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk); -extern LIB3DSAPI void lib3ds_chunk_dump_info(const char *format, ...); - -#ifdef __cplusplus -} -#endif -#endif - - diff --git a/src/3dengfx/libs/lib3ds/chunktable.h b/src/3dengfx/libs/lib3ds/chunktable.h deleted file mode 100644 index 4942605..0000000 --- a/src/3dengfx/libs/lib3ds/chunktable.h +++ /dev/null @@ -1,264 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_CHUNKTABLE_H -#define INCLUDED_LIB3DS_CHUNKTABLE_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: chunktable.h,v 1.13 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_CHUNK_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct _Lib3dsChunkTable { - Lib3dsDword chunk; - const char* name; -} Lib3dsChunkTable; - -static Lib3dsChunkTable lib3ds_chunk_table[]={ - {LIB3DS_NULL_CHUNK, "LIB3DS_NULL_CHUNK"}, - {LIB3DS_M3DMAGIC, "LIB3DS_M3DMAGIC"}, - {LIB3DS_SMAGIC, "LIB3DS_SMAGIC"}, - {LIB3DS_LMAGIC, "LIB3DS_LMAGIC"}, - {LIB3DS_MLIBMAGIC, "LIB3DS_MLIBMAGIC"}, - {LIB3DS_MATMAGIC, "LIB3DS_MATMAGIC"}, - {LIB3DS_CMAGIC, "LIB3DS_CMAGIC"}, - {LIB3DS_M3D_VERSION, "LIB3DS_M3D_VERSION"}, - {LIB3DS_M3D_KFVERSION, "LIB3DS_M3D_KFVERSION"}, - {LIB3DS_COLOR_F, "LIB3DS_COLOR_F"}, - {LIB3DS_COLOR_24, "LIB3DS_COLOR_24"}, - {LIB3DS_LIN_COLOR_24, "LIB3DS_LIN_COLOR_24"}, - {LIB3DS_LIN_COLOR_F, "LIB3DS_LIN_COLOR_F"}, - {LIB3DS_INT_PERCENTAGE, "LIB3DS_INT_PERCENTAGE"}, - {LIB3DS_FLOAT_PERCENTAGE, "LIB3DS_FLOAT_PERCENTAGE"}, - {LIB3DS_MDATA, "LIB3DS_MDATA"}, - {LIB3DS_MESH_VERSION, "LIB3DS_MESH_VERSION"}, - {LIB3DS_MASTER_SCALE, "LIB3DS_MASTER_SCALE"}, - {LIB3DS_LO_SHADOW_BIAS, "LIB3DS_LO_SHADOW_BIAS"}, - {LIB3DS_HI_SHADOW_BIAS, "LIB3DS_HI_SHADOW_BIAS"}, - {LIB3DS_SHADOW_MAP_SIZE, "LIB3DS_SHADOW_MAP_SIZE"}, - {LIB3DS_SHADOW_SAMPLES, "LIB3DS_SHADOW_SAMPLES"}, - {LIB3DS_SHADOW_RANGE, "LIB3DS_SHADOW_RANGE"}, - {LIB3DS_SHADOW_FILTER, "LIB3DS_SHADOW_FILTER"}, - {LIB3DS_RAY_BIAS, "LIB3DS_RAY_BIAS"}, - {LIB3DS_O_CONSTS, "LIB3DS_O_CONSTS"}, - {LIB3DS_AMBIENT_LIGHT, "LIB3DS_AMBIENT_LIGHT"}, - {LIB3DS_BIT_MAP, "LIB3DS_BIT_MAP"}, - {LIB3DS_SOLID_BGND, "LIB3DS_SOLID_BGND"}, - {LIB3DS_V_GRADIENT, "LIB3DS_V_GRADIENT"}, - {LIB3DS_USE_BIT_MAP, "LIB3DS_USE_BIT_MAP"}, - {LIB3DS_USE_SOLID_BGND, "LIB3DS_USE_SOLID_BGND"}, - {LIB3DS_USE_V_GRADIENT, "LIB3DS_USE_V_GRADIENT"}, - {LIB3DS_FOG, "LIB3DS_FOG"}, - {LIB3DS_FOG_BGND, "LIB3DS_FOG_BGND"}, - {LIB3DS_LAYER_FOG, "LIB3DS_LAYER_FOG"}, - {LIB3DS_DISTANCE_CUE, "LIB3DS_DISTANCE_CUE"}, - {LIB3DS_DCUE_BGND, "LIB3DS_DCUE_BGND"}, - {LIB3DS_USE_FOG, "LIB3DS_USE_FOG"}, - {LIB3DS_USE_LAYER_FOG, "LIB3DS_USE_LAYER_FOG"}, - {LIB3DS_USE_DISTANCE_CUE, "LIB3DS_USE_DISTANCE_CUE"}, - {LIB3DS_MAT_ENTRY, "LIB3DS_MAT_ENTRY"}, - {LIB3DS_MAT_NAME, "LIB3DS_MAT_NAME"}, - {LIB3DS_MAT_AMBIENT, "LIB3DS_MAT_AMBIENT"}, - {LIB3DS_MAT_DIFFUSE, "LIB3DS_MAT_DIFFUSE"}, - {LIB3DS_MAT_SPECULAR, "LIB3DS_MAT_SPECULAR"}, - {LIB3DS_MAT_SHININESS, "LIB3DS_MAT_SHININESS"}, - {LIB3DS_MAT_SHIN2PCT, "LIB3DS_MAT_SHIN2PCT"}, - {LIB3DS_MAT_TRANSPARENCY, "LIB3DS_MAT_TRANSPARENCY"}, - {LIB3DS_MAT_XPFALL, "LIB3DS_MAT_XPFALL"}, - {LIB3DS_MAT_USE_XPFALL, "LIB3DS_MAT_USE_XPFALL"}, - {LIB3DS_MAT_REFBLUR, "LIB3DS_MAT_REFBLUR"}, - {LIB3DS_MAT_SHADING, "LIB3DS_MAT_SHADING"}, - {LIB3DS_MAT_USE_REFBLUR, "LIB3DS_MAT_USE_REFBLUR"}, - {LIB3DS_MAT_SELF_ILLUM, "LIB3DS_MAT_SELF_ILLUM"}, - {LIB3DS_MAT_TWO_SIDE, "LIB3DS_MAT_TWO_SIDE"}, - {LIB3DS_MAT_DECAL, "LIB3DS_MAT_DECAL"}, - {LIB3DS_MAT_ADDITIVE, "LIB3DS_MAT_ADDITIVE"}, - {LIB3DS_MAT_SELF_ILPCT, "LIB3DS_MAT_SELF_ILPCT"}, - {LIB3DS_MAT_WIRE, "LIB3DS_MAT_WIRE"}, - {LIB3DS_MAT_FACEMAP, "LIB3DS_MAT_FACEMAP"}, - {LIB3DS_MAT_PHONGSOFT, "LIB3DS_MAT_PHONGSOFT"}, - {LIB3DS_MAT_WIREABS, "LIB3DS_MAT_WIREABS"}, - {LIB3DS_MAT_WIRE_SIZE, "LIB3DS_MAT_WIRE_SIZE"}, - {LIB3DS_MAT_TEXMAP, "LIB3DS_MAT_TEXMAP"}, - {LIB3DS_MAT_SXP_TEXT_DATA, "LIB3DS_MAT_SXP_TEXT_DATA"}, - {LIB3DS_MAT_TEXMASK, "LIB3DS_MAT_TEXMASK"}, - {LIB3DS_MAT_SXP_TEXTMASK_DATA, "LIB3DS_MAT_SXP_TEXTMASK_DATA"}, - {LIB3DS_MAT_TEX2MAP, "LIB3DS_MAT_TEX2MAP"}, - {LIB3DS_MAT_SXP_TEXT2_DATA, "LIB3DS_MAT_SXP_TEXT2_DATA"}, - {LIB3DS_MAT_TEX2MASK, "LIB3DS_MAT_TEX2MASK"}, - {LIB3DS_MAT_SXP_TEXT2MASK_DATA, "LIB3DS_MAT_SXP_TEXT2MASK_DATA"}, - {LIB3DS_MAT_OPACMAP, "LIB3DS_MAT_OPACMAP"}, - {LIB3DS_MAT_SXP_OPAC_DATA, "LIB3DS_MAT_SXP_OPAC_DATA"}, - {LIB3DS_MAT_OPACMASK, "LIB3DS_MAT_OPACMASK"}, - {LIB3DS_MAT_SXP_OPACMASK_DATA, "LIB3DS_MAT_SXP_OPACMASK_DATA"}, - {LIB3DS_MAT_BUMPMAP, "LIB3DS_MAT_BUMPMAP"}, - {LIB3DS_MAT_SXP_BUMP_DATA, "LIB3DS_MAT_SXP_BUMP_DATA"}, - {LIB3DS_MAT_BUMPMASK, "LIB3DS_MAT_BUMPMASK"}, - {LIB3DS_MAT_SXP_BUMPMASK_DATA, "LIB3DS_MAT_SXP_BUMPMASK_DATA"}, - {LIB3DS_MAT_SPECMAP, "LIB3DS_MAT_SPECMAP"}, - {LIB3DS_MAT_SXP_SPEC_DATA, "LIB3DS_MAT_SXP_SPEC_DATA"}, - {LIB3DS_MAT_SPECMASK, "LIB3DS_MAT_SPECMASK"}, - {LIB3DS_MAT_SXP_SPECMASK_DATA, "LIB3DS_MAT_SXP_SPECMASK_DATA"}, - {LIB3DS_MAT_SHINMAP, "LIB3DS_MAT_SHINMAP"}, - {LIB3DS_MAT_SXP_SHIN_DATA, "LIB3DS_MAT_SXP_SHIN_DATA"}, - {LIB3DS_MAT_SHINMASK, "LIB3DS_MAT_SHINMASK"}, - {LIB3DS_MAT_SXP_SHINMASK_DATA, "LIB3DS_MAT_SXP_SHINMASK_DATA"}, - {LIB3DS_MAT_SELFIMAP, "LIB3DS_MAT_SELFIMAP"}, - {LIB3DS_MAT_SXP_SELFI_DATA, "LIB3DS_MAT_SXP_SELFI_DATA"}, - {LIB3DS_MAT_SELFIMASK, "LIB3DS_MAT_SELFIMASK"}, - {LIB3DS_MAT_SXP_SELFIMASK_DATA, "LIB3DS_MAT_SXP_SELFIMASK_DATA"}, - {LIB3DS_MAT_REFLMAP, "LIB3DS_MAT_REFLMAP"}, - {LIB3DS_MAT_REFLMASK, "LIB3DS_MAT_REFLMASK"}, - {LIB3DS_MAT_SXP_REFLMASK_DATA, "LIB3DS_MAT_SXP_REFLMASK_DATA"}, - {LIB3DS_MAT_ACUBIC, "LIB3DS_MAT_ACUBIC"}, - {LIB3DS_MAT_MAPNAME, "LIB3DS_MAT_MAPNAME"}, - {LIB3DS_MAT_MAP_TILING, "LIB3DS_MAT_MAP_TILING"}, - {LIB3DS_MAT_MAP_TEXBLUR, "LIB3DS_MAT_MAP_TEXBLUR"}, - {LIB3DS_MAT_MAP_USCALE, "LIB3DS_MAT_MAP_USCALE"}, - {LIB3DS_MAT_MAP_VSCALE, "LIB3DS_MAT_MAP_VSCALE"}, - {LIB3DS_MAT_MAP_UOFFSET, "LIB3DS_MAT_MAP_UOFFSET"}, - {LIB3DS_MAT_MAP_VOFFSET, "LIB3DS_MAT_MAP_VOFFSET"}, - {LIB3DS_MAT_MAP_ANG, "LIB3DS_MAT_MAP_ANG"}, - {LIB3DS_MAT_MAP_COL1, "LIB3DS_MAT_MAP_COL1"}, - {LIB3DS_MAT_MAP_COL2, "LIB3DS_MAT_MAP_COL2"}, - {LIB3DS_MAT_MAP_RCOL, "LIB3DS_MAT_MAP_RCOL"}, - {LIB3DS_MAT_MAP_GCOL, "LIB3DS_MAT_MAP_GCOL"}, - {LIB3DS_MAT_MAP_BCOL, "LIB3DS_MAT_MAP_BCOL"}, - {LIB3DS_NAMED_OBJECT, "LIB3DS_NAMED_OBJECT"}, - {LIB3DS_N_DIRECT_LIGHT, "LIB3DS_N_DIRECT_LIGHT"}, - {LIB3DS_DL_OFF, "LIB3DS_DL_OFF"}, - {LIB3DS_DL_OUTER_RANGE, "LIB3DS_DL_OUTER_RANGE"}, - {LIB3DS_DL_INNER_RANGE, "LIB3DS_DL_INNER_RANGE"}, - {LIB3DS_DL_MULTIPLIER, "LIB3DS_DL_MULTIPLIER"}, - {LIB3DS_DL_EXCLUDE, "LIB3DS_DL_EXCLUDE"}, - {LIB3DS_DL_ATTENUATE, "LIB3DS_DL_ATTENUATE"}, - {LIB3DS_DL_SPOTLIGHT, "LIB3DS_DL_SPOTLIGHT"}, - {LIB3DS_DL_SPOT_ROLL, "LIB3DS_DL_SPOT_ROLL"}, - {LIB3DS_DL_SHADOWED, "LIB3DS_DL_SHADOWED"}, - {LIB3DS_DL_LOCAL_SHADOW2, "LIB3DS_DL_LOCAL_SHADOW2"}, - {LIB3DS_DL_SEE_CONE, "LIB3DS_DL_SEE_CONE"}, - {LIB3DS_DL_SPOT_RECTANGULAR, "LIB3DS_DL_SPOT_RECTANGULAR"}, - {LIB3DS_DL_SPOT_ASPECT, "LIB3DS_DL_SPOT_ASPECT"}, - {LIB3DS_DL_SPOT_PROJECTOR, "LIB3DS_DL_SPOT_PROJECTOR"}, - {LIB3DS_DL_SPOT_OVERSHOOT, "LIB3DS_DL_SPOT_OVERSHOOT"}, - {LIB3DS_DL_RAY_BIAS, "LIB3DS_DL_RAY_BIAS"}, - {LIB3DS_DL_RAYSHAD, "LIB3DS_DL_RAYSHAD"}, - {LIB3DS_N_CAMERA, "LIB3DS_N_CAMERA"}, - {LIB3DS_CAM_SEE_CONE, "LIB3DS_CAM_SEE_CONE"}, - {LIB3DS_CAM_RANGES, "LIB3DS_CAM_RANGES"}, - {LIB3DS_OBJ_HIDDEN, "LIB3DS_OBJ_HIDDEN"}, - {LIB3DS_OBJ_VIS_LOFTER, "LIB3DS_OBJ_VIS_LOFTER"}, - {LIB3DS_OBJ_DOESNT_CAST, "LIB3DS_OBJ_DOESNT_CAST"}, - {LIB3DS_OBJ_DONT_RECVSHADOW, "LIB3DS_OBJ_DONT_RECVSHADOW"}, - {LIB3DS_OBJ_MATTE, "LIB3DS_OBJ_MATTE"}, - {LIB3DS_OBJ_FAST, "LIB3DS_OBJ_FAST"}, - {LIB3DS_OBJ_PROCEDURAL, "LIB3DS_OBJ_PROCEDURAL"}, - {LIB3DS_OBJ_FROZEN, "LIB3DS_OBJ_FROZEN"}, - {LIB3DS_N_TRI_OBJECT, "LIB3DS_N_TRI_OBJECT"}, - {LIB3DS_POINT_ARRAY, "LIB3DS_POINT_ARRAY"}, - {LIB3DS_POINT_FLAG_ARRAY, "LIB3DS_POINT_FLAG_ARRAY"}, - {LIB3DS_FACE_ARRAY, "LIB3DS_FACE_ARRAY"}, - {LIB3DS_MSH_MAT_GROUP, "LIB3DS_MSH_MAT_GROUP"}, - {LIB3DS_SMOOTH_GROUP, "LIB3DS_SMOOTH_GROUP"}, - {LIB3DS_MSH_BOXMAP, "LIB3DS_MSH_BOXMAP"}, - {LIB3DS_TEX_VERTS, "LIB3DS_TEX_VERTS"}, - {LIB3DS_MESH_MATRIX, "LIB3DS_MESH_MATRIX"}, - {LIB3DS_MESH_COLOR, "LIB3DS_MESH_COLOR"}, - {LIB3DS_MESH_TEXTURE_INFO, "LIB3DS_MESH_TEXTURE_INFO"}, - {LIB3DS_KFDATA, "LIB3DS_KFDATA"}, - {LIB3DS_KFHDR, "LIB3DS_KFHDR"}, - {LIB3DS_KFSEG, "LIB3DS_KFSEG"}, - {LIB3DS_KFCURTIME, "LIB3DS_KFCURTIME"}, - {LIB3DS_AMBIENT_NODE_TAG, "LIB3DS_AMBIENT_NODE_TAG"}, - {LIB3DS_OBJECT_NODE_TAG, "LIB3DS_OBJECT_NODE_TAG"}, - {LIB3DS_CAMERA_NODE_TAG, "LIB3DS_CAMERA_NODE_TAG"}, - {LIB3DS_TARGET_NODE_TAG, "LIB3DS_TARGET_NODE_TAG"}, - {LIB3DS_LIGHT_NODE_TAG, "LIB3DS_LIGHT_NODE_TAG"}, - {LIB3DS_L_TARGET_NODE_TAG, "LIB3DS_L_TARGET_NODE_TAG"}, - {LIB3DS_SPOTLIGHT_NODE_TAG, "LIB3DS_SPOTLIGHT_NODE_TAG"}, - {LIB3DS_NODE_ID, "LIB3DS_NODE_ID"}, - {LIB3DS_NODE_HDR, "LIB3DS_NODE_HDR"}, - {LIB3DS_PIVOT, "LIB3DS_PIVOT"}, - {LIB3DS_INSTANCE_NAME, "LIB3DS_INSTANCE_NAME"}, - {LIB3DS_MORPH_SMOOTH, "LIB3DS_MORPH_SMOOTH"}, - {LIB3DS_BOUNDBOX, "LIB3DS_BOUNDBOX"}, - {LIB3DS_POS_TRACK_TAG, "LIB3DS_POS_TRACK_TAG"}, - {LIB3DS_COL_TRACK_TAG, "LIB3DS_COL_TRACK_TAG"}, - {LIB3DS_ROT_TRACK_TAG, "LIB3DS_ROT_TRACK_TAG"}, - {LIB3DS_SCL_TRACK_TAG, "LIB3DS_SCL_TRACK_TAG"}, - {LIB3DS_MORPH_TRACK_TAG, "LIB3DS_MORPH_TRACK_TAG"}, - {LIB3DS_FOV_TRACK_TAG, "LIB3DS_FOV_TRACK_TAG"}, - {LIB3DS_ROLL_TRACK_TAG, "LIB3DS_ROLL_TRACK_TAG"}, - {LIB3DS_HOT_TRACK_TAG, "LIB3DS_HOT_TRACK_TAG"}, - {LIB3DS_FALL_TRACK_TAG, "LIB3DS_FALL_TRACK_TAG"}, - {LIB3DS_HIDE_TRACK_TAG, "LIB3DS_HIDE_TRACK_TAG"}, - {LIB3DS_POLY_2D, "LIB3DS_POLY_2D"}, - {LIB3DS_SHAPE_OK, "LIB3DS_SHAPE_OK"}, - {LIB3DS_SHAPE_NOT_OK, "LIB3DS_SHAPE_NOT_OK"}, - {LIB3DS_SHAPE_HOOK, "LIB3DS_SHAPE_HOOK"}, - {LIB3DS_PATH_3D, "LIB3DS_PATH_3D"}, - {LIB3DS_PATH_MATRIX, "LIB3DS_PATH_MATRIX"}, - {LIB3DS_SHAPE_2D, "LIB3DS_SHAPE_2D"}, - {LIB3DS_M_SCALE, "LIB3DS_M_SCALE"}, - {LIB3DS_M_TWIST, "LIB3DS_M_TWIST"}, - {LIB3DS_M_TEETER, "LIB3DS_M_TEETER"}, - {LIB3DS_M_FIT, "LIB3DS_M_FIT"}, - {LIB3DS_M_BEVEL, "LIB3DS_M_BEVEL"}, - {LIB3DS_XZ_CURVE, "LIB3DS_XZ_CURVE"}, - {LIB3DS_YZ_CURVE, "LIB3DS_YZ_CURVE"}, - {LIB3DS_INTERPCT, "LIB3DS_INTERPCT"}, - {LIB3DS_DEFORM_LIMIT, "LIB3DS_DEFORM_LIMIT"}, - {LIB3DS_USE_CONTOUR, "LIB3DS_USE_CONTOUR"}, - {LIB3DS_USE_TWEEN, "LIB3DS_USE_TWEEN"}, - {LIB3DS_USE_SCALE, "LIB3DS_USE_SCALE"}, - {LIB3DS_USE_TWIST, "LIB3DS_USE_TWIST"}, - {LIB3DS_USE_TEETER, "LIB3DS_USE_TEETER"}, - {LIB3DS_USE_FIT, "LIB3DS_USE_FIT"}, - {LIB3DS_USE_BEVEL, "LIB3DS_USE_BEVEL"}, - {LIB3DS_DEFAULT_VIEW, "LIB3DS_DEFAULT_VIEW"}, - {LIB3DS_VIEW_TOP, "LIB3DS_VIEW_TOP"}, - {LIB3DS_VIEW_BOTTOM, "LIB3DS_VIEW_BOTTOM"}, - {LIB3DS_VIEW_LEFT, "LIB3DS_VIEW_LEFT"}, - {LIB3DS_VIEW_RIGHT, "LIB3DS_VIEW_RIGHT"}, - {LIB3DS_VIEW_FRONT, "LIB3DS_VIEW_FRONT"}, - {LIB3DS_VIEW_BACK, "LIB3DS_VIEW_BACK"}, - {LIB3DS_VIEW_USER, "LIB3DS_VIEW_USER"}, - {LIB3DS_VIEW_CAMERA, "LIB3DS_VIEW_CAMERA"}, - {LIB3DS_VIEW_WINDOW, "LIB3DS_VIEW_WINDOW"}, - {LIB3DS_VIEWPORT_LAYOUT_OLD, "LIB3DS_VIEWPORT_LAYOUT_OLD"}, - {LIB3DS_VIEWPORT_DATA_OLD, "LIB3DS_VIEWPORT_DATA_OLD"}, - {LIB3DS_VIEWPORT_LAYOUT, "LIB3DS_VIEWPORT_LAYOUT"}, - {LIB3DS_VIEWPORT_DATA, "LIB3DS_VIEWPORT_DATA"}, - {LIB3DS_VIEWPORT_DATA_3, "LIB3DS_VIEWPORT_DATA_3"}, - {LIB3DS_VIEWPORT_SIZE, "LIB3DS_VIEWPORT_SIZE"}, - {LIB3DS_NETWORK_VIEW, "LIB3DS_NETWORK_VIEW"}, - {0,0} -}; - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/ease.c b/src/3dengfx/libs/lib3ds/ease.c deleted file mode 100644 index 745bf10..0000000 --- a/src/3dengfx/libs/lib3ds/ease.c +++ /dev/null @@ -1,65 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: ease.c,v 1.4 2001/01/12 10:29:17 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include - - -/*! - * \defgroup ease Ease - * - * \author J.E. Hoffmann - */ - - -/*! - * \ingroup ease - */ -Lib3dsFloat -lib3ds_ease(Lib3dsFloat fp, Lib3dsFloat fc, Lib3dsFloat fn, - Lib3dsFloat ease_from, Lib3dsFloat ease_to) -{ - Lib3dsDouble s,step; - Lib3dsDouble tofrom; - Lib3dsDouble a; - - s=step=(Lib3dsFloat)(fc-fp)/(fn-fp); - tofrom=ease_to+ease_from; - if (tofrom!=0.0) { - if (tofrom>1.0) { - ease_to=(Lib3dsFloat)(ease_to/tofrom); - ease_from=(Lib3dsFloat)(ease_from/tofrom); - } - a=1.0/(2.0-(ease_to+ease_from)); - - if (step - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: ease.h,v 1.5 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -extern LIB3DSAPI Lib3dsFloat lib3ds_ease(Lib3dsFloat fp, Lib3dsFloat fc, - Lib3dsFloat fn, Lib3dsFloat ease_from, Lib3dsFloat ease_to); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/file.c b/src/3dengfx/libs/lib3ds/file.c deleted file mode 100644 index 33df4b9..0000000 --- a/src/3dengfx/libs/lib3ds/file.c +++ /dev/null @@ -1,1917 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: file.c,v 1.23 2005/01/11 10:20:36 madmac Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - - -/*! - * \defgroup file Files - * - * \author J.E. Hoffmann - */ - - -static Lib3dsBool -fileio_error_func(void *self) -{ - FILE *f = (FILE*)self; - return(ferror(f)!=0); -} - - -static long -fileio_seek_func(void *self, long offset, Lib3dsIoSeek origin) -{ - FILE *f = (FILE*)self; - int o; - switch (origin) { - case LIB3DS_SEEK_SET: - o = SEEK_SET; - break; - case LIB3DS_SEEK_CUR: - o = SEEK_CUR; - break; - case LIB3DS_SEEK_END: - o = SEEK_END; - break; - default: - ASSERT(0); - return(0); - } - return (fseek(f, offset, o)); -} - - -static long -fileio_tell_func(void *self) -{ - FILE *f = (FILE*)self; - return(ftell(f)); -} - - -static int -fileio_read_func(void *self, Lib3dsByte *buffer, int size) -{ - FILE *f = (FILE*)self; - return(fread(buffer, 1, size, f)); -} - - -static int -fileio_write_func(void *self, const Lib3dsByte *buffer, int size) -{ - FILE *f = (FILE*)self; - return(fwrite(buffer, 1, size, f)); -} - - -/*! - * Loads a .3DS file from disk into memory. - * - * \param filename The filename of the .3DS file - * - * \return A pointer to the Lib3dsFile structure containing the - * data of the .3DS file. - * If the .3DS file can not be loaded NULL is returned. - * - * \note To free the returned structure use lib3ds_free. - * - * \see lib3ds_file_save - * \see lib3ds_file_new - * \see lib3ds_file_free - * - * \ingroup file - */ -Lib3dsFile* -lib3ds_file_load(const char *filename) -{ - FILE *f; - Lib3dsFile *file; - Lib3dsIo *io; - - - f = fopen(filename, "rb"); - if (!f) { - return(0); - } - file = lib3ds_file_new(); - if (!file) { - fclose(f); - return(0); - } - io = lib3ds_io_new( - f, - fileio_error_func, - fileio_seek_func, - fileio_tell_func, - fileio_read_func, - fileio_write_func - ); - if (!io) { - lib3ds_file_free(file); - fclose(f); - return(0); - } - - if (!lib3ds_file_read(file, io)) { - free(file); - fclose(f); - return(0); - } - - lib3ds_io_free(io); - fclose(f); - return(file); -} - - -/*! - * Saves a .3DS file from memory to disk. - * - * \param file A pointer to a Lib3dsFile structure containing the - * the data that should be stored. - * \param filename The filename of the .3DS file to store the data in. - * - * \return TRUE on success, FALSE otherwise. - * - * \see lib3ds_file_load - * - * \ingroup file - */ -Lib3dsBool -lib3ds_file_save(Lib3dsFile *file, const char *filename) -{ - FILE *f; - Lib3dsIo *io; - Lib3dsBool result; - - f = fopen(filename, "wb"); - if (!f) { - return(LIB3DS_FALSE); - } - io = lib3ds_io_new( - f, - fileio_error_func, - fileio_seek_func, - fileio_tell_func, - fileio_read_func, - fileio_write_func - ); - if (!io) { - fclose(f); - return LIB3DS_FALSE; - } - - result = lib3ds_file_write(file, io); - - fclose(f); - - lib3ds_io_free(io); - return(result); -} - - -/*! - * Creates and returns a new, empty Lib3dsFile object. - * - * \return A pointer to the Lib3dsFile structure. - * If the structure cannot be allocated, NULL is returned. - * - * \ingroup file - */ -Lib3dsFile* -lib3ds_file_new() -{ - Lib3dsFile *file; - - file=(Lib3dsFile*)calloc(sizeof(Lib3dsFile),1); - if (!file) { - return(0); - } - file->mesh_version=3; - file->master_scale=1.0f; - file->keyf_revision=5; - strcpy(file->name, "LIB3DS"); - - file->frames=100; - file->segment_from=0; - file->segment_to=100; - file->current_frame=0; - - return(file); -} - - -/*! - * Free a Lib3dsFile object and all of its resources. - * - * \param file The Lib3dsFile object to be freed. - * - * \ingroup file - */ -void -lib3ds_file_free(Lib3dsFile* file) -{ - ASSERT(file); - lib3ds_viewport_set_views(&file->viewport,0); - { - Lib3dsMaterial *p,*q; - - for (p=file->materials; p; p=q) { - q=p->next; - lib3ds_material_free(p); - } - file->materials=0; - } - { - Lib3dsCamera *p,*q; - - for (p=file->cameras; p; p=q) { - q=p->next; - lib3ds_camera_free(p); - } - file->cameras=0; - } - { - Lib3dsLight *p,*q; - - for (p=file->lights; p; p=q) { - q=p->next; - lib3ds_light_free(p); - } - file->lights=0; - } - { - Lib3dsMesh *p,*q; - - for (p=file->meshes; p; p=q) { - q=p->next; - lib3ds_mesh_free(p); - } - file->meshes=0; - } - { - Lib3dsNode *p,*q; - - for (p=file->nodes; p; p=q) { - q=p->next; - lib3ds_node_free(p); - } - } - free(file); -} - - -/*! - * Evaluate all of the nodes in this Lib3dsFile object. - * - * \param file The Lib3dsFile object to be evaluated. - * \param t time value, between 0. and file->frames - * - * \see lib3ds_node_eval - * - * \ingroup file - */ -void -lib3ds_file_eval(Lib3dsFile *file, Lib3dsFloat t) -{ - Lib3dsNode *p; - - for (p=file->nodes; p!=0; p=p->next) { - lib3ds_node_eval(p, t); - } -} - - -static Lib3dsBool -named_object_read(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - char name[64]; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_NAMED_OBJECT, io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_dump_info(" NAME=%s", name); - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_N_TRI_OBJECT: - { - Lib3dsMesh *mesh; - - mesh=lib3ds_mesh_new(name); - if (!mesh) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_mesh_read(mesh, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_mesh(file, mesh); - } - break; - case LIB3DS_N_CAMERA: - { - Lib3dsCamera *camera; - - camera=lib3ds_camera_new(name); - if (!camera) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_camera_read(camera, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_camera(file, camera); - } - break; - case LIB3DS_N_DIRECT_LIGHT: - { - Lib3dsLight *light; - - light=lib3ds_light_new(name); - if (!light) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_light_read(light, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_light(file, light); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -ambient_read(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - Lib3dsBool have_lin=LIB3DS_FALSE; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_AMBIENT_LIGHT, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_LIN_COLOR_F: - { - int i; - for (i=0; i<3; ++i) { - file->ambient[i]=lib3ds_io_read_float(io); - } - } - have_lin=LIB3DS_TRUE; - break; - case LIB3DS_COLOR_F: - { - /* gamma corrected color chunk - replaced in 3ds R3 by LIN_COLOR_24 */ - if (!have_lin) { - int i; - for (i=0; i<3; ++i) { - file->ambient[i]=lib3ds_io_read_float(io); - } - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -mdata_read(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_MDATA, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_MESH_VERSION: - { - file->mesh_version=lib3ds_io_read_intd(io); - } - break; - case LIB3DS_MASTER_SCALE: - { - file->master_scale=lib3ds_io_read_float(io); - } - break; - case LIB3DS_SHADOW_MAP_SIZE: - case LIB3DS_LO_SHADOW_BIAS: - case LIB3DS_HI_SHADOW_BIAS: - case LIB3DS_SHADOW_SAMPLES: - case LIB3DS_SHADOW_RANGE: - case LIB3DS_SHADOW_FILTER: - case LIB3DS_RAY_BIAS: - { - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_shadow_read(&file->shadow, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_VIEWPORT_LAYOUT: - case LIB3DS_DEFAULT_VIEW: - { - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_viewport_read(&file->viewport, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_O_CONSTS: - { - int i; - for (i=0; i<3; ++i) { - file->construction_plane[i]=lib3ds_io_read_float(io); - } - } - break; - case LIB3DS_AMBIENT_LIGHT: - { - lib3ds_chunk_read_reset(&c, io); - if (!ambient_read(file, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_BIT_MAP: - case LIB3DS_SOLID_BGND: - case LIB3DS_V_GRADIENT: - case LIB3DS_USE_BIT_MAP: - case LIB3DS_USE_SOLID_BGND: - case LIB3DS_USE_V_GRADIENT: - { - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_background_read(&file->background, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_FOG: - case LIB3DS_LAYER_FOG: - case LIB3DS_DISTANCE_CUE: - case LIB3DS_USE_FOG: - case LIB3DS_USE_LAYER_FOG: - case LIB3DS_USE_DISTANCE_CUE: - { - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_atmosphere_read(&file->atmosphere, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_ENTRY: - { - Lib3dsMaterial *material; - - material=lib3ds_material_new(); - if (!material) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_material_read(material, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_material(file, material); - } - break; - case LIB3DS_NAMED_OBJECT: - { - lib3ds_chunk_read_reset(&c, io); - if (!named_object_read(file, io)) { - return(LIB3DS_FALSE); - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -kfdata_read(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_KFDATA, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_KFHDR: - { - file->keyf_revision=lib3ds_io_read_word(io); - if (!lib3ds_io_read_string(io, file->name, 12+1)) { - return(LIB3DS_FALSE); - } - file->frames=lib3ds_io_read_intd(io); - } - break; - case LIB3DS_KFSEG: - { - file->segment_from=lib3ds_io_read_intd(io); - file->segment_to=lib3ds_io_read_intd(io); - } - break; - case LIB3DS_KFCURTIME: - { - file->current_frame=lib3ds_io_read_intd(io); - } - break; - case LIB3DS_VIEWPORT_LAYOUT: - case LIB3DS_DEFAULT_VIEW: - { - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_viewport_read(&file->viewport_keyf, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_AMBIENT_NODE_TAG: - { - Lib3dsNode *node; - - node=lib3ds_node_new_ambient(); - if (!node) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_node_read(node, file, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_node(file, node); - } - break; - case LIB3DS_OBJECT_NODE_TAG: - { - Lib3dsNode *node; - - node=lib3ds_node_new_object(); - if (!node) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_node_read(node, file, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_node(file, node); - } - break; - case LIB3DS_CAMERA_NODE_TAG: - { - Lib3dsNode *node; - - node=lib3ds_node_new_camera(); - if (!node) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_node_read(node, file, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_node(file, node); - } - break; - case LIB3DS_TARGET_NODE_TAG: - { - Lib3dsNode *node; - - node=lib3ds_node_new_target(); - if (!node) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_node_read(node, file, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_node(file, node); - } - break; - case LIB3DS_LIGHT_NODE_TAG: - case LIB3DS_SPOTLIGHT_NODE_TAG: - { - Lib3dsNode *node; - - node=lib3ds_node_new_light(); - if (!node) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_node_read(node, file, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_node(file, node); - } - break; - case LIB3DS_L_TARGET_NODE_TAG: - { - Lib3dsNode *node; - - node=lib3ds_node_new_spot(); - if (!node) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_read_reset(&c, io); - if (!lib3ds_node_read(node, file, io)) { - return(LIB3DS_FALSE); - } - lib3ds_file_insert_node(file, node); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * Read 3ds file data into a Lib3dsFile object. - * - * \param file The Lib3dsFile object to be filled. - * \param io A Lib3dsIo object previously set up by the caller. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \ingroup file - */ -Lib3dsBool -lib3ds_file_read(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - switch (c.chunk) { - case LIB3DS_MDATA: - { - lib3ds_chunk_read_reset(&c, io); - if (!mdata_read(file, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_M3DMAGIC: - case LIB3DS_MLIBMAGIC: - case LIB3DS_CMAGIC: - { - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_M3D_VERSION: - { - file->mesh_version=lib3ds_io_read_dword(io); - } - break; - case LIB3DS_MDATA: - { - lib3ds_chunk_read_reset(&c, io); - if (!mdata_read(file, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_KFDATA: - { - lib3ds_chunk_read_reset(&c, io); - if (!kfdata_read(file, io)) { - return(LIB3DS_FALSE); - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - } - break; - default: - lib3ds_chunk_unknown(c.chunk); - return(LIB3DS_FALSE); - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -colorf_write(Lib3dsRgba rgb, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_rgb(io, rgb); - - c.chunk=LIB3DS_LIN_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_rgb(io, rgb); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -mdata_write(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_MDATA; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - { /*---- LIB3DS_MESH_VERSION ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MESH_VERSION; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intd(io, file->mesh_version); - } - { /*---- LIB3DS_MASTER_SCALE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MASTER_SCALE; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, file->master_scale); - } - { /*---- LIB3DS_O_CONSTS ----*/ - int i; - for (i=0; i<3; ++i) { - if (fabs(file->construction_plane[i])>LIB3DS_EPSILON) { - break; - } - } - if (i<3) { - Lib3dsChunk c; - c.chunk=LIB3DS_O_CONSTS; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, file->construction_plane); - } - } - - { /*---- LIB3DS_AMBIENT_LIGHT ----*/ - int i; - for (i=0; i<3; ++i) { - if (fabs(file->ambient[i])>LIB3DS_EPSILON) { - break; - } - } - if (i<3) { - Lib3dsChunk c; - c.chunk=LIB3DS_AMBIENT_LIGHT; - c.size=42; - lib3ds_chunk_write(&c,io); - colorf_write(file->ambient,io); - } - } - lib3ds_background_write(&file->background, io); - lib3ds_atmosphere_write(&file->atmosphere, io); - lib3ds_shadow_write(&file->shadow, io); - lib3ds_viewport_write(&file->viewport, io); - { - Lib3dsMaterial *p; - for (p=file->materials; p!=0; p=p->next) { - if (!lib3ds_material_write(p,io)) { - return(LIB3DS_FALSE); - } - } - } - { - Lib3dsCamera *p; - Lib3dsChunk c; - - for (p=file->cameras; p!=0; p=p->next) { - c.chunk=LIB3DS_NAMED_OBJECT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_string(io, p->name); - lib3ds_camera_write(p,io); - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - } - { - Lib3dsLight *p; - Lib3dsChunk c; - - for (p=file->lights; p!=0; p=p->next) { - c.chunk=LIB3DS_NAMED_OBJECT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_string(io,p->name); - lib3ds_light_write(p,io); - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - } - { - Lib3dsMesh *p; - Lib3dsChunk c; - - for (p=file->meshes; p!=0; p=p->next) { - c.chunk=LIB3DS_NAMED_OBJECT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_string(io, p->name); - lib3ds_mesh_write(p,io); - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - - -static Lib3dsBool -nodes_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) -{ - { - Lib3dsNode *p; - for (p=node->childs; p!=0; p=p->next) { - if (!lib3ds_node_write(p, file, io)) { - return(LIB3DS_FALSE); - } - nodes_write(p, file, io); - } - } - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -kfdata_write(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - - if (!file->nodes) { - return(LIB3DS_TRUE); - } - - c.chunk=LIB3DS_KFDATA; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - { /*---- LIB3DS_KFHDR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_KFHDR; - c.size=6 + 2 + strlen(file->name)+1 +4; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, file->keyf_revision); - lib3ds_io_write_string(io, file->name); - lib3ds_io_write_intd(io, file->frames); - } - { /*---- LIB3DS_KFSEG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_KFSEG; - c.size=14; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intd(io, file->segment_from); - lib3ds_io_write_intd(io, file->segment_to); - } - { /*---- LIB3DS_KFCURTIME ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_KFCURTIME; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intd(io, file->current_frame); - } - lib3ds_viewport_write(&file->viewport_keyf, io); - - { - Lib3dsNode *p; - for (p=file->nodes; p!=0; p=p->next) { - if (!lib3ds_node_write(p, file, io)) { - return(LIB3DS_FALSE); - } - if (!nodes_write(p, file, io)) { - return(LIB3DS_FALSE); - } - } - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * Write 3ds file data from a Lib3dsFile object to a file. - * - * \param file The Lib3dsFile object to be written. - * \param io A Lib3dsIo object previously set up by the caller. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \ingroup file - */ -Lib3dsBool -lib3ds_file_write(Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_M3DMAGIC; - if (!lib3ds_chunk_write_start(&c,io)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - - { /*---- LIB3DS_M3D_VERSION ----*/ - Lib3dsChunk c; - - c.chunk=LIB3DS_M3D_VERSION; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_dword(io, file->mesh_version); - } - - if (!mdata_write(file, io)) { - return(LIB3DS_FALSE); - } - if (!kfdata_write(file, io)) { - return(LIB3DS_FALSE); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * Insert a new Lib3dsMaterial object into the materials list of - * a Lib3dsFile object. - * - * The new Lib3dsMaterial object is inserted into the materials list - * in alphabetic order by name. - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsMaterial object to be inserted into file->materials - * - * \ingroup file - */ -void -lib3ds_file_insert_material(Lib3dsFile *file, Lib3dsMaterial *material) -{ - Lib3dsMaterial *p,*q; - - ASSERT(file); - ASSERT(material); - ASSERT(!material->next); - - q=0; - for (p=file->materials; p!=0; p=p->next) { - if (strcmp(material->name, p->name)<0) { - break; - } - q=p; - } - if (!q) { - material->next=file->materials; - file->materials=material; - } - else { - material->next=q->next; - q->next=material; - } -} - - -/*! - * Remove a Lib3dsMaterial object from the materials list of - * a Lib3dsFile object. - * - * If the Lib3dsMaterial is not found in the materials list, nothing is - * done (except that an error log message may be generated.) - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsMaterial object to be removed from file->materials - * - * \ingroup file - */ -void -lib3ds_file_remove_material(Lib3dsFile *file, Lib3dsMaterial *material) -{ - Lib3dsMaterial *p,*q; - - ASSERT(file); - ASSERT(material); - ASSERT(file->materials); - for (p=0,q=file->materials; q; p=q,q=q->next) { - if (q==material) { - break; - } - } - if (!q) { - ASSERT(LIB3DS_FALSE); - return; - } - if (!p) { - file->materials=material->next; - } - else { - p->next=q->next; - } - material->next=0; -} - - -/*! - * Return a Lib3dsMaterial object by name. - * - * \param file Lib3dsFile object to be searched. - * \param name Name of the Lib3dsMaterial object to be searched for. - * - * \return A pointer to the named Lib3dsMaterial, or NULL if not found. - * - * \ingroup file - */ -Lib3dsMaterial* -lib3ds_file_material_by_name(Lib3dsFile *file, const char *name) -{ - Lib3dsMaterial *p; - - ASSERT(file); - for (p=file->materials; p!=0; p=p->next) { - if (strcmp(p->name,name)==0) { - return(p); - } - } - return(0); -} - - -/*! - * Dump all Lib3dsMaterial objects found in a Lib3dsFile object. - * - * \param file Lib3dsFile object to be dumped. - * - * \see lib3ds_material_dump - * - * \ingroup file - */ -void -lib3ds_file_dump_materials(Lib3dsFile *file) -{ - Lib3dsMaterial *p; - - ASSERT(file); - for (p=file->materials; p!=0; p=p->next) { - lib3ds_material_dump(p); - } -} - - -/*! - * Insert a new Lib3dsMesh object into the meshes list of - * a Lib3dsFile object. - * - * The new Lib3dsMesh object is inserted into the meshes list - * in alphabetic order by name. - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsMesh object to be inserted into file->meshes - * - * \ingroup file - */ -void -lib3ds_file_insert_mesh(Lib3dsFile *file, Lib3dsMesh *mesh) -{ - Lib3dsMesh *p,*q; - - ASSERT(file); - ASSERT(mesh); - ASSERT(!mesh->next); - - q=0; - for (p=file->meshes; p!=0; p=p->next) { - if (strcmp(mesh->name, p->name)<0) { - break; - } - q=p; - } - if (!q) { - mesh->next=file->meshes; - file->meshes=mesh; - } - else { - mesh->next=q->next; - q->next=mesh; - } -} - - -/*! - * Remove a Lib3dsMesh object from the meshes list of - * a Lib3dsFile object. - * - * If the Lib3dsMesh is not found in the meshes list, nothing is done - * (except that an error log message may be generated.) - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsMesh object to be removed from file->meshes - * - * \ingroup file - */ -void -lib3ds_file_remove_mesh(Lib3dsFile *file, Lib3dsMesh *mesh) -{ - Lib3dsMesh *p,*q; - - ASSERT(file); - ASSERT(mesh); - ASSERT(file->meshes); - for (p=0,q=file->meshes; q; p=q,q=q->next) { - if (q==mesh) { - break; - } - } - if (!q) { - ASSERT(LIB3DS_FALSE); - return; - } - if (!p) { - file->meshes=mesh->next; - } - else { - p->next=q->next; - } - mesh->next=0; -} - - -/*! - * Return a Lib3dsMesh object from a Lib3dsFile by name. - * - * \param file Lib3dsFile object to be searched. - * \param name Name of the Lib3dsMesh object to be searched for. - * - * \return A pointer to the named Lib3dsMesh, or NULL if not found. - * - * \ingroup file - */ -Lib3dsMesh* -lib3ds_file_mesh_by_name(Lib3dsFile *file, const char *name) -{ - Lib3dsMesh *p; - - ASSERT(file); - for (p=file->meshes; p!=0; p=p->next) { - if (strcmp(p->name,name)==0) { - return(p); - } - } - return(0); -} - - -/*! - * Dump all Lib3dsMesh objects found in a Lib3dsFile object. - * - * \param file Lib3dsFile object to be dumped. - * - * \see lib3ds_mesh_dump - * - * \ingroup file - */ -void -lib3ds_file_dump_meshes(Lib3dsFile *file) -{ - Lib3dsMesh *p; - - ASSERT(file); - for (p=file->meshes; p!=0; p=p->next) { - lib3ds_mesh_dump(p); - } -} - - -static void -dump_instances(Lib3dsNode *node, const char* parent) -{ - Lib3dsNode *p; - char name[255]; - - ASSERT(node); - ASSERT(parent); - strcpy(name, parent); - strcat(name, "."); - strcat(name, node->name); - if (node->type==LIB3DS_OBJECT_NODE) { - printf(" %s : %s\n", name, node->data.object.instance); - } - for (p=node->childs; p!=0; p=p->next) { - dump_instances(p, parent); - } -} - - -/*! - * Dump all Lib3dsNode object names found in a Lib3dsFile object. - * - * For each node of type OBJECT_NODE, its name and data.object.instance - * fields are printed to stdout. Consider using lib3ds_file_dump_nodes() - * instead, as that function dumps more information. - * - * Nodes are dumped recursively. - * - * \param file Lib3dsFile object to be dumped. - * - * \see lib3ds_file_dump_nodes - * - * \ingroup file - */ -void -lib3ds_file_dump_instances(Lib3dsFile *file) -{ - Lib3dsNode *p; - - ASSERT(file); - for (p=file->nodes; p!=0; p=p->next) { - dump_instances(p,""); - } -} - - -/*! - * Insert a new Lib3dsCamera object into the cameras list of - * a Lib3dsFile object. - * - * The new Lib3dsCamera object is inserted into the cameras list - * in alphabetic order by name. - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsCamera object to be inserted into file->cameras - * - * \ingroup file - */ -void -lib3ds_file_insert_camera(Lib3dsFile *file, Lib3dsCamera *camera) -{ - Lib3dsCamera *p,*q; - - ASSERT(file); - ASSERT(camera); - ASSERT(!camera->next); - - q=0; - for (p=file->cameras; p!=0; p=p->next) { - if (strcmp(camera->name, p->name)<0) { - break; - } - q=p; - } - if (!q) { - camera->next=file->cameras; - file->cameras=camera; - } - else { - camera->next=q->next; - q->next=camera; - } -} - - -/*! - * Remove a Lib3dsCamera object from the cameras list of - * a Lib3dsFile object. - * - * If the Lib3dsCamera is not found in the cameras list, nothing is done - * (except that an error log message may be generated.) - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsCamera object to be removed from file->cameras - * - * \ingroup file - */ -void -lib3ds_file_remove_camera(Lib3dsFile *file, Lib3dsCamera *camera) -{ - Lib3dsCamera *p,*q; - - ASSERT(file); - ASSERT(camera); - ASSERT(file->cameras); - for (p=0,q=file->cameras; q; p=q,q=q->next) { - if (q==camera) { - break; - } - } - if (!q) { - ASSERT(LIB3DS_FALSE); - return; - } - if (!p) { - file->cameras=camera->next; - } - else { - p->next=q->next; - } - camera->next=0; -} - - -/*! - * Return a Lib3dsCamera object from a Lib3dsFile by name. - * - * \param file Lib3dsFile object to be searched. - * \param name Name of the Lib3dsCamera object to be searched for. - * - * \return A pointer to the named Lib3dsCamera, or NULL if not found. - * - * \ingroup file - */ -Lib3dsCamera* -lib3ds_file_camera_by_name(Lib3dsFile *file, const char *name) -{ - Lib3dsCamera *p; - - ASSERT(file); - for (p=file->cameras; p!=0; p=p->next) { - if (strcmp(p->name,name)==0) { - return(p); - } - } - return(0); -} - - -/*! - * Dump all Lib3dsCamera objects found in a Lib3dsFile object. - * - * \param file Lib3dsFile object to be dumped. - * - * \see lib3ds_camera_dump - * - * \ingroup file - */ -void -lib3ds_file_dump_cameras(Lib3dsFile *file) -{ - Lib3dsCamera *p; - - ASSERT(file); - for (p=file->cameras; p!=0; p=p->next) { - lib3ds_camera_dump(p); - } -} - - -/*! - * Insert a new Lib3dsLight object into the lights list of - * a Lib3dsFile object. - * - * The new Lib3dsLight object is inserted into the lights list - * in alphabetic order by name. - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsLight object to be inserted into file->lights - * - * \ingroup file - */ -void -lib3ds_file_insert_light(Lib3dsFile *file, Lib3dsLight *light) -{ - Lib3dsLight *p,*q; - - ASSERT(file); - ASSERT(light); - ASSERT(!light->next); - - q=0; - for (p=file->lights; p!=0; p=p->next) { - if (strcmp(light->name, p->name)<0) { - break; - } - q=p; - } - if (!q) { - light->next=file->lights; - file->lights=light; - } - else { - light->next=q->next; - q->next=light; - } -} - - -/*! - * Remove a Lib3dsLight object from the lights list of - * a Lib3dsFile object. - * - * If the Lib3dsLight is not found in the lights list, nothing is done - * (except that an error log message may be generated.) - * - * \param file The Lib3dsFile object to be modified. - * \param material The Lib3dsLight object to be removed from file->lights - * - * \ingroup file - */ -void -lib3ds_file_remove_light(Lib3dsFile *file, Lib3dsLight *light) -{ - Lib3dsLight *p,*q; - - ASSERT(file); - ASSERT(light); - ASSERT(file->lights); - for (p=0,q=file->lights; q; p=q,q=q->next) { - if (q==light) { - break; - } - } - if (!q) { - ASSERT(LIB3DS_FALSE); - return; - } - if (!p) { - file->lights=light->next; - } - else { - p->next=q->next; - } - light->next=0; -} - - -/*! - * Return a Lib3dsLight object from a Lib3dsFile by name. - * - * \param file Lib3dsFile object to be searched. - * \param name Name of the Lib3dsLight object to be searched for. - * - * \return A pointer to the named Lib3dsLight, or NULL if not found. - * - * \ingroup file - */ -Lib3dsLight* -lib3ds_file_light_by_name(Lib3dsFile *file, const char *name) -{ - Lib3dsLight *p; - - ASSERT(file); - for (p=file->lights; p!=0; p=p->next) { - if (strcmp(p->name,name)==0) { - return(p); - } - } - return(0); -} - - -/*! - * Dump all Lib3dsLight objects found in a Lib3dsFile object. - * - * \param file Lib3dsFile object to be dumped. - * - * \see lib3ds_light_dump - * - * \ingroup file - */ -void -lib3ds_file_dump_lights(Lib3dsFile *file) -{ - Lib3dsLight *p; - - ASSERT(file); - for (p=file->lights; p!=0; p=p->next) { - lib3ds_light_dump(p); - } -} - - -/*! - * Compute the bounding box for Lib3dsFile objects. - * - * This function computes the bounding box for all meshes - * in the Lib3dsFile object. Cameras and lights are not included. - * - * \param file The Lib3dsFile object to be examined. - * \param min Returned minimum x,y,z values. - * \param max Returned maximum x,y,z values. - * - * \ingroup file - */ -void -lib3ds_object_bounding_box(Lib3dsFile *file, Lib3dsVector min, Lib3dsVector max) -{ - { - Lib3dsVector lmin, lmax; - Lib3dsMesh *p=file->meshes; - - if (p) { - lib3ds_mesh_bounding_box(p, min, max); - p = p->next; - } - while (p) { - lib3ds_mesh_bounding_box(p, lmin, lmax); - lib3ds_vector_min(min, lmin); - lib3ds_vector_max(max, lmax); - p=p->next; - } - } -} - - -/*! - * Compute the bounding box for a Lib3dsFile. - * - * This function computes the bounding box for all meshes, cameras, - * and lights in the Lib3dsFile object. - * - * \param file The Lib3dsFile object to be examined. - * \param min Returned minimum x,y,z values. - * \param max Returned maximum x,y,z values. - * - * \ingroup file - */ -void -lib3ds_file_bounding_box(Lib3dsFile *file, Lib3dsVector min, Lib3dsVector max) -{ - Lib3dsBool init=LIB3DS_FALSE; - - { - Lib3dsVector lmin, lmax; - Lib3dsMesh *p=file->meshes; - - if (!init && p) { - init = LIB3DS_TRUE; - lib3ds_mesh_bounding_box(p, min, max); - p = p->next; - } - while (p) { - lib3ds_mesh_bounding_box(p, lmin, lmax); - lib3ds_vector_min(min, lmin); - lib3ds_vector_max(max, lmax); - p=p->next; - } - } - { - Lib3dsCamera *p=file->cameras; - if (!init && p) { - init = LIB3DS_TRUE; - lib3ds_vector_copy(min, p->position); - lib3ds_vector_copy(max, p->position); - } - - while (p) { - lib3ds_vector_min(min, p->position); - lib3ds_vector_max(max, p->position); - lib3ds_vector_min(min, p->target); - lib3ds_vector_max(max, p->target); - p=p->next; - } - } - { - Lib3dsLight *p=file->lights; - if (!init && p) { - init = LIB3DS_TRUE; - lib3ds_vector_copy(min, p->position); - lib3ds_vector_copy(max, p->position); - } - - while (p) { - lib3ds_vector_min(min, p->position); - lib3ds_vector_max(max, p->position); - if (p->spot_light) { - lib3ds_vector_min(min, p->spot); - lib3ds_vector_max(max, p->spot); - } - p=p->next; - } - } -} - - -/*! - * Return a node object by name and type. - * - * This function performs a recursive search for the specified node. - * Both name and type must match. - * - * \param file The Lib3dsFile to be searched. - * \param name The target node name. - * \param type The target node type - * - * \return A pointer to the first matching node, or NULL if not found. - * - * \see lib3ds_node_by_name - * - * \ingroup file - */ -Lib3dsNode* -lib3ds_file_node_by_name(Lib3dsFile *file, const char* name, Lib3dsNodeTypes type) -{ - Lib3dsNode *p,*q; - - ASSERT(file); - for (p=file->nodes; p!=0; p=p->next) { - if ((p->type==type) && (strcmp(p->name, name)==0)) { - return(p); - } - q=lib3ds_node_by_name(p, name, type); - if (q) { - return(q); - } - } - return(0); -} - - -/*! - * Return a node object by id. - * - * This function performs a recursive search for the specified node. - * - * \param file The Lib3dsFile to be searched. - * \param node_id The target node id. - * - * \return A pointer to the first matching node, or NULL if not found. - * - * \see lib3ds_node_by_id - * - * \ingroup file - */ -Lib3dsNode* -lib3ds_file_node_by_id(Lib3dsFile *file, Lib3dsWord node_id) -{ - Lib3dsNode *p,*q; - - ASSERT(file); - for (p=file->nodes; p!=0; p=p->next) { - if (p->node_id==node_id) { - return(p); - } - q=lib3ds_node_by_id(p, node_id); - if (q) { - return(q); - } - } - return(0); -} - - -/*! - * Insert a new node into a Lib3dsFile object. - * - * If the node's parent_id structure is not LIB3DS_NO_PARENT and the - * specified parent is found inside the Lib3dsFile object, then the - * node is inserted as a child of that parent. If the parent_id - * structure is LIB3DS_NO_PARENT or the specified parent is not found, - * then the node is inserted at the top level. - * - * Node is inserted in alphabetic order by name. - * - * Finally, if any other top-level nodes in file specify this node as - * their parent, they are relocated as a child of this node. - * - * \param file The Lib3dsFile object to be modified. - * \param node The node to be inserted into file - * - * \ingroup file - */ -void -lib3ds_file_insert_node(Lib3dsFile *file, Lib3dsNode *node) -{ - Lib3dsNode *parent,*p,*n; - - ASSERT(node); - ASSERT(!node->next); - ASSERT(!node->parent); - - parent=0; - if (node->parent_id!=LIB3DS_NO_PARENT) { - parent=lib3ds_file_node_by_id(file, node->parent_id); - } - node->parent=parent; - - if (!parent) { - for (p=0,n=file->nodes; n!=0; p=n,n=n->next) { - if (strcmp(n->name, node->name)>0) { - break; - } - } - if (!p) { - node->next=file->nodes; - file->nodes=node; - } - else { - node->next=p->next; - p->next=node; - } - } - else { - for (p=0,n=parent->childs; n!=0; p=n,n=n->next) { - if (strcmp(n->name, node->name)>0) { - break; - } - } - if (!p) { - node->next=parent->childs; - parent->childs=node; - } - else { - node->next=p->next; - p->next=node; - } - } - - if (node->node_id!=LIB3DS_NO_PARENT) { - for (n=file->nodes; n!=0; n=p) { - p=n->next; - if (n->parent_id==node->node_id) { - lib3ds_file_remove_node(file, n); - lib3ds_file_insert_node(file, n); - } - } - } -} - - -/*! - * Remove a node from the a Lib3dsFile object. - * - * \param file The Lib3dsFile object to be modified. - * \param node The Lib3dsNode object to be removed from file - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE if node is not found in file - * - * \ingroup file - */ -Lib3dsBool -lib3ds_file_remove_node(Lib3dsFile *file, Lib3dsNode *node) -{ - Lib3dsNode *p,*n; - - if (node->parent) { - for (p=0,n=node->parent->childs; n; p=n,n=n->next) { - if (n==node) { - break; - } - } - if (!n) { - return(LIB3DS_FALSE); - } - - if (!p) { - node->parent->childs=n->next; - } - else { - p->next=n->next; - } - } - else { - for (p=0,n=file->nodes; n; p=n,n=n->next) { - if (n==node) { - break; - } - } - if (!n) { - return(LIB3DS_FALSE); - } - - if (!p) { - file->nodes=n->next; - } - else { - p->next=n->next; - } - } - return(LIB3DS_TRUE); -} - - -/*! - * Dump all node objects found in a Lib3dsFile object. - * - * Nodes are dumped recursively. - * - * \param file Lib3dsFile object to be dumped. - * - * \see lib3ds_node_dump - * - * \ingroup file - */ -void -lib3ds_file_dump_nodes(Lib3dsFile *file) -{ - Lib3dsNode *p; - - ASSERT(file); - for (p=file->nodes; p!=0; p=p->next) { - lib3ds_node_dump(p,1); - } -} - - -/*! - -\typedef Lib3dsFile - \ingroup file - \sa _Lib3dsFile - -*/ - - - -/* Programming trick to force users to compile their source code against the - * correct headers. The symbol lib3ds_version1_3 will be defined iff the users - * compile with the current version of - */ - -/* -extern int lib3ds_version1_3; -static const int *lib3ds_version = &lib3ds_version1_3; -*/ diff --git a/src/3dengfx/libs/lib3ds/file.h b/src/3dengfx/libs/lib3ds/file.h deleted file mode 100644 index 41ac690..0000000 --- a/src/3dengfx/libs/lib3ds/file.h +++ /dev/null @@ -1,114 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_FILE_H -#define INCLUDED_LIB3DS_FILE_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: file.h,v 1.19 2005/06/13 11:29:10 madmac Exp $ - */ -/* The symbol LIB3DS_VERSION contains the current version number - which can be used to check the version at compile time. - The major, minor and micro version number is encoded as follows: - Version x.y.z becomes the decimal number xyyzz. */ -#define LIB3DS_VERSION 10300 - -#ifndef INCLUDED_LIB3DS_BACKGROUND_H -#include -#endif -#ifndef INCLUDED_LIB3DS_ATMOSPHERE_H -#include -#endif -#ifndef INCLUDED_LIB3DS_SHADOW_H -#include -#endif -#ifndef INCLUDED_LIB3DS_VIEWPORT_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * 3ds file structure - * \ingroup file - */ -struct _Lib3dsFile { - Lib3dsDword mesh_version; - Lib3dsWord keyf_revision; - char name[12+1]; - Lib3dsFloat master_scale; - Lib3dsVector construction_plane; - Lib3dsRgb ambient; - Lib3dsShadow shadow; - Lib3dsBackground background; - Lib3dsAtmosphere atmosphere; - Lib3dsViewport viewport; - Lib3dsViewport viewport_keyf; - Lib3dsIntd frames; - Lib3dsIntd segment_from; - Lib3dsIntd segment_to; - Lib3dsIntd current_frame; - Lib3dsMaterial *materials; - Lib3dsMesh *meshes; - Lib3dsCamera *cameras; - Lib3dsLight *lights; - Lib3dsNode *nodes; -}; - -extern LIB3DSAPI Lib3dsFile* lib3ds_file_load(const char *filename); -extern LIB3DSAPI Lib3dsBool lib3ds_file_save(Lib3dsFile *file, const char *filename); -extern LIB3DSAPI Lib3dsFile* lib3ds_file_new(); -extern LIB3DSAPI void lib3ds_file_free(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_eval(Lib3dsFile *file, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_file_read(Lib3dsFile *file, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_file_write(Lib3dsFile *file, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_file_insert_material(Lib3dsFile *file, Lib3dsMaterial *material); -extern LIB3DSAPI void lib3ds_file_remove_material(Lib3dsFile *file, Lib3dsMaterial *material); -extern LIB3DSAPI Lib3dsMaterial* lib3ds_file_material_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_materials(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_insert_mesh(Lib3dsFile *file, Lib3dsMesh *mesh); -extern LIB3DSAPI void lib3ds_file_remove_mesh(Lib3dsFile *file, Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsMesh* lib3ds_file_mesh_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_meshes(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_dump_instances(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_insert_camera(Lib3dsFile *file, Lib3dsCamera *camera); -extern LIB3DSAPI void lib3ds_file_remove_camera(Lib3dsFile *file, Lib3dsCamera *camera); -extern LIB3DSAPI Lib3dsCamera* lib3ds_file_camera_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_cameras(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_insert_light(Lib3dsFile *file, Lib3dsLight *light); -extern LIB3DSAPI void lib3ds_file_remove_light(Lib3dsFile *file, Lib3dsLight *light); -extern LIB3DSAPI Lib3dsLight* lib3ds_file_light_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_lights(Lib3dsFile *file); -extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_name(Lib3dsFile *file, const char* name, - Lib3dsNodeTypes type); -extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_id(Lib3dsFile *file, Lib3dsWord node_id); -extern LIB3DSAPI void lib3ds_file_insert_node(Lib3dsFile *file, Lib3dsNode *node); -extern LIB3DSAPI Lib3dsBool lib3ds_file_remove_node(Lib3dsFile *file, Lib3dsNode *node); -extern LIB3DSAPI void lib3ds_file_dump_nodes(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_object_bounding_box(Lib3dsFile *file, - Lib3dsVector min, Lib3dsVector max); -extern LIB3DSAPI void lib3ds_file_bounding_box(Lib3dsFile *file, - Lib3dsVector min, Lib3dsVector max); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/float.c b/src/3dengfx/libs/lib3ds/float.c deleted file mode 100644 index 4dd9eff..0000000 --- a/src/3dengfx/libs/lib3ds/float.c +++ /dev/null @@ -1,47 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: float.c,v 1.4 2001/01/12 10:29:17 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include - - -/*! - * \defgroup float Floating Point Mathematics - * - * \author J.E. Hoffmann - */ - - -/*! - * \ingroup float - */ -Lib3dsFloat -lib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t) -{ - Lib3dsDouble x,y,z,w; - - x=2*t*t*t - 3*t*t + 1; - y=-2*t*t*t + 3*t*t; - z=t*t*t - 2*t*t + t; - w=t*t*t - t*t; - return((Lib3dsFloat)(x*a + y*b + z*p + w*q)); -} - diff --git a/src/3dengfx/libs/lib3ds/float.h b/src/3dengfx/libs/lib3ds/float.h deleted file mode 100644 index 9bb1366..0000000 --- a/src/3dengfx/libs/lib3ds/float.h +++ /dev/null @@ -1,41 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_FLOAT_H -#define INCLUDED_LIB3DS_FLOAT_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: float.h,v 1.5 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -extern LIB3DSAPI Lib3dsFloat lib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, - Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/io.c b/src/3dengfx/libs/lib3ds/io.c deleted file mode 100644 index 7fc604e..0000000 --- a/src/3dengfx/libs/lib3ds/io.c +++ /dev/null @@ -1,524 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: io.c,v 1.3 2001/07/11 13:47:35 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include - - -/*! - * \defgroup io Binary Input/Ouput Abstraction Layer - * - * \author J.E. Hoffmann - */ - - -struct _Lib3dsIo { - void *self; - Lib3dsIoErrorFunc error_func; - Lib3dsIoSeekFunc seek_func; - Lib3dsIoTellFunc tell_func; - Lib3dsIoReadFunc read_func; - Lib3dsIoWriteFunc write_func; -}; - - -Lib3dsIo* -lib3ds_io_new(void *self, Lib3dsIoErrorFunc error_func, Lib3dsIoSeekFunc seek_func, - Lib3dsIoTellFunc tell_func, Lib3dsIoReadFunc read_func, Lib3dsIoWriteFunc write_func) -{ - Lib3dsIo *io = calloc(sizeof(Lib3dsIo),1); - ASSERT(io); - if (!io) { - return 0; - } - - io->self = self; - io->error_func = error_func; - io->seek_func = seek_func; - io->tell_func = tell_func; - io->read_func = read_func; - io->write_func = write_func; - - return io; -} - - -void -lib3ds_io_free(Lib3dsIo *io) -{ - ASSERT(io); - if (!io) { - return; - } - free(io); -} - - -Lib3dsBool -lib3ds_io_error(Lib3dsIo *io) -{ - ASSERT(io); - if (!io || !io->error_func) { - return 0; - } - return (*io->error_func)(io->self); -} - - -long -lib3ds_io_seek(Lib3dsIo *io, long offset, Lib3dsIoSeek origin) -{ - ASSERT(io); - if (!io || !io->seek_func) { - return 0; - } - return (*io->seek_func)(io->self, offset, origin); -} - - -long -lib3ds_io_tell(Lib3dsIo *io) -{ - ASSERT(io); - if (!io || !io->tell_func) { - return 0; - } - return (*io->tell_func)(io->self); -} - - -int -lib3ds_io_read(Lib3dsIo *io, Lib3dsByte *buffer, int size) -{ - ASSERT(io); - if (!io || !io->read_func) { - return 0; - } - return (*io->read_func)(io->self, buffer, size); -} - - -int -lib3ds_io_write(Lib3dsIo *io, const Lib3dsByte *buffer, int size) -{ - ASSERT(io); - if (!io || !io->write_func) { - return 0; - } - return (*io->write_func)(io->self, buffer, size); -} - - -/*! - * \ingroup io - * - * Read a byte from a file stream. - */ -Lib3dsByte -lib3ds_io_read_byte(Lib3dsIo *io) -{ - Lib3dsByte b; - - ASSERT(io); - lib3ds_io_read(io, &b, 1); - return(b); -} - - -/** - * Read a word from a file stream in little endian format. - */ -Lib3dsWord -lib3ds_io_read_word(Lib3dsIo *io) -{ - Lib3dsByte b[2]; - Lib3dsWord w; - - ASSERT(io); - lib3ds_io_read(io, b, 2); - w=((Lib3dsWord)b[1] << 8) | - ((Lib3dsWord)b[0]); - return(w); -} - - -/*! - * \ingroup io - * - * Read a dword from file a stream in little endian format. - */ -Lib3dsDword -lib3ds_io_read_dword(Lib3dsIo *io) -{ - Lib3dsByte b[4]; - Lib3dsDword d; - - ASSERT(io); - lib3ds_io_read(io, b, 4); - d=((Lib3dsDword)b[3] << 24) | - ((Lib3dsDword)b[2] << 16) | - ((Lib3dsDword)b[1] << 8) | - ((Lib3dsDword)b[0]); - return(d); -} - - -/*! - * \ingroup io - * - * Read a signed byte from a file stream. - */ -Lib3dsIntb -lib3ds_io_read_intb(Lib3dsIo *io) -{ - Lib3dsIntb b; - - ASSERT(io); - lib3ds_io_read(io, (Lib3dsByte*)&b, 1); - return(b); -} - - -/*! - * \ingroup io - * - * Read a signed word from a file stream in little endian format. - */ -Lib3dsIntw -lib3ds_io_read_intw(Lib3dsIo *io) -{ - Lib3dsByte b[2]; - Lib3dsWord w; - - ASSERT(io); - lib3ds_io_read(io, b, 2); - w=((Lib3dsWord)b[1] << 8) | - ((Lib3dsWord)b[0]); - return((Lib3dsIntw)w); -} - - -/*! - * \ingroup io - * - * Read a signed dword a from file stream in little endian format. - */ -Lib3dsIntd -lib3ds_io_read_intd(Lib3dsIo *io) -{ - Lib3dsByte b[4]; - Lib3dsDword d; - - ASSERT(io); - lib3ds_io_read(io, b, 4); - d=((Lib3dsDword)b[3] << 24) | - ((Lib3dsDword)b[2] << 16) | - ((Lib3dsDword)b[1] << 8) | - ((Lib3dsDword)b[0]); - return((Lib3dsIntd)d); -} - - -/*! - * \ingroup io - * - * Read a float from a file stream in little endian format. - */ -Lib3dsFloat -lib3ds_io_read_float(Lib3dsIo *io) -{ - Lib3dsByte b[4]; - Lib3dsDword d; - - ASSERT(io); - lib3ds_io_read(io, b, 4); - d=((Lib3dsDword)b[3] << 24) | - ((Lib3dsDword)b[2] << 16) | - ((Lib3dsDword)b[1] << 8) | - ((Lib3dsDword)b[0]); - return(*((Lib3dsFloat*)&d)); -} - - -/*! - * \ingroup io - * \ingroup vector - * - * Read a vector from a file stream in little endian format. - * - * \param io IO input handle. - * \param v The vector to store the data. - */ -Lib3dsBool -lib3ds_io_read_vector(Lib3dsIo *io, Lib3dsVector v) -{ - ASSERT(io); - - v[0]=lib3ds_io_read_float(io); - v[1]=lib3ds_io_read_float(io); - v[2]=lib3ds_io_read_float(io); - - return(!lib3ds_io_error(io)); -} - - -/*! - * \ingroup io - */ -Lib3dsBool -lib3ds_io_read_rgb(Lib3dsIo *io, Lib3dsRgb rgb) -{ - ASSERT(io); - - rgb[0]=lib3ds_io_read_float(io); - rgb[1]=lib3ds_io_read_float(io); - rgb[2]=lib3ds_io_read_float(io); - - return(!lib3ds_io_error(io)); -} - - -/*! - * \ingroup io - * - * Read a zero-terminated string from a file stream. - * - * \param io IO input handle. - * \param s The buffer to store the read string. - * \param buflen Buffer length. - * - * \return True on success, False otherwise. - */ -Lib3dsBool -lib3ds_io_read_string(Lib3dsIo *io, char *s, int buflen) -{ - char c; - int k=0; - - ASSERT(io); - for (;;) { - if (lib3ds_io_read(io, (Lib3dsByte*)&c, 1)!=1) { - return LIB3DS_FALSE; - } - *s++ = c; - if (!c) { - break; - } - ++k; - if (k>=buflen) { - return(LIB3DS_FALSE); - } - } - - return(!lib3ds_io_error(io)); -} - - -/*! - * \ingroup io - * - * Writes a byte into a file stream. - */ -Lib3dsBool -lib3ds_io_write_byte(Lib3dsIo *io, Lib3dsByte b) -{ - ASSERT(io); - if (lib3ds_io_write(io, &b, 1)!=1) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a word into a little endian file stream. - */ -Lib3dsBool -lib3ds_io_write_word(Lib3dsIo *io, Lib3dsWord w) -{ - Lib3dsByte b[2]; - - ASSERT(io); - b[1]=((Lib3dsWord)w & 0xFF00) >> 8; - b[0]=((Lib3dsWord)w & 0x00FF); - if (lib3ds_io_write(io, b, 2)!=2) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a dword into a little endian file stream. - */ -Lib3dsBool -lib3ds_io_write_dword(Lib3dsIo *io, Lib3dsDword d) -{ - Lib3dsByte b[4]; - - ASSERT(io); - b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); - b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); - b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); - b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); - if (lib3ds_io_write(io, b, 4)!=4) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a signed byte in a file stream. - */ -Lib3dsBool -lib3ds_io_write_intb(Lib3dsIo *io, Lib3dsIntb b) -{ - ASSERT(io); - if (lib3ds_io_write(io, (Lib3dsByte*)&b, 1)!=1) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a signed word into a little endian file stream. - */ -Lib3dsBool -lib3ds_io_write_intw(Lib3dsIo *io, Lib3dsIntw w) -{ - Lib3dsByte b[2]; - - ASSERT(io); - b[1]=((Lib3dsWord)w & 0xFF00) >> 8; - b[0]=((Lib3dsWord)w & 0x00FF); - if (lib3ds_io_write(io, b, 2)!=2) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a signed dword into a little endian file stream. - */ -Lib3dsBool -lib3ds_io_write_intd(Lib3dsIo *io, Lib3dsIntd d) -{ - Lib3dsByte b[4]; - - ASSERT(io); - b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); - b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); - b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); - b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); - if (lib3ds_io_write(io, b, 4)!=4) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a float into a little endian file stream. - */ -Lib3dsBool -lib3ds_io_write_float(Lib3dsIo *io, Lib3dsFloat l) -{ - Lib3dsByte b[4]; - Lib3dsDword d; - - ASSERT(io); - d=*((Lib3dsDword*)&l); - b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24); - b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16); - b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8); - b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF)); - if (lib3ds_io_write(io, b, 4)!=4) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * \ingroup vector - * - * Writes a vector into a file stream in little endian format. - */ -Lib3dsBool -lib3ds_io_write_vector(Lib3dsIo *io, Lib3dsVector v) -{ - int i; - for (i=0; i<3; ++i) { - if (!lib3ds_io_write_float(io, v[i])) { - return(LIB3DS_FALSE); - } - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - */ -Lib3dsBool -lib3ds_io_write_rgb(Lib3dsIo *io, Lib3dsRgb rgb) -{ - int i; - for (i=0; i<3; ++i) { - if (!lib3ds_io_write_float(io, rgb[i])) { - return(LIB3DS_FALSE); - } - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup io - * - * Writes a zero-terminated string into a file stream. - */ -Lib3dsBool -lib3ds_io_write_string(Lib3dsIo *io, const char *s) -{ - ASSERT(s); - ASSERT(io); - lib3ds_io_write(io, (const Lib3dsByte*)s, strlen(s)+1); - return(!lib3ds_io_error(io)); -} diff --git a/src/3dengfx/libs/lib3ds/io.h b/src/3dengfx/libs/lib3ds/io.h deleted file mode 100644 index 453bc25..0000000 --- a/src/3dengfx/libs/lib3ds/io.h +++ /dev/null @@ -1,82 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_IO_H -#define INCLUDED_LIB3DS_IO_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: io.h,v 1.3 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -typedef enum _Lib3dsIoSeek { - LIB3DS_SEEK_SET =0, - LIB3DS_SEEK_CUR =1, - LIB3DS_SEEK_END =2 -} Lib3dsIoSeek; - -typedef Lib3dsBool (*Lib3dsIoErrorFunc)(void *self); -typedef long (*Lib3dsIoSeekFunc)(void *self, long offset, Lib3dsIoSeek origin); -typedef long (*Lib3dsIoTellFunc)(void *self); -typedef int (*Lib3dsIoReadFunc)(void *self, Lib3dsByte *buffer, int size); -typedef int (*Lib3dsIoWriteFunc)(void *self, const Lib3dsByte *buffer, int size); - -extern LIB3DSAPI Lib3dsIo* lib3ds_io_new(void *self, Lib3dsIoErrorFunc error_func, - Lib3dsIoSeekFunc seek_func, Lib3dsIoTellFunc tell_func, - Lib3dsIoReadFunc read_func, Lib3dsIoWriteFunc write_func); -extern LIB3DSAPI void lib3ds_io_free(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_io_error(Lib3dsIo *io); -extern LIB3DSAPI long lib3ds_io_seek(Lib3dsIo *io, long offset, Lib3dsIoSeek origin); -extern LIB3DSAPI long lib3ds_io_tell(Lib3dsIo *io); -extern LIB3DSAPI int lib3ds_io_read(Lib3dsIo *io, Lib3dsByte *buffer, int size); -extern LIB3DSAPI int lib3ds_io_write(Lib3dsIo *io, const Lib3dsByte *buffer, int size); - -extern LIB3DSAPI Lib3dsByte lib3ds_io_read_byte(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsWord lib3ds_io_read_word(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsDword lib3ds_io_read_dword(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsIntb lib3ds_io_read_intb(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsIntw lib3ds_io_read_intw(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsIntd lib3ds_io_read_intd(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsFloat lib3ds_io_read_float(Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_io_read_vector(Lib3dsIo *io, Lib3dsVector v); -extern LIB3DSAPI Lib3dsBool lib3ds_io_read_rgb(Lib3dsIo *io, Lib3dsRgb rgb); -extern LIB3DSAPI Lib3dsBool lib3ds_io_read_string(Lib3dsIo *io, char *s, int buflen); - -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_byte(Lib3dsIo *io, Lib3dsByte b); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_word(Lib3dsIo *io, Lib3dsWord w); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_dword(Lib3dsIo *io, Lib3dsDword d); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_intb(Lib3dsIo *io, Lib3dsIntb b); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_intw(Lib3dsIo *io, Lib3dsIntw w); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_intd(Lib3dsIo *io, Lib3dsIntd d); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_float(Lib3dsIo *io, Lib3dsFloat l); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_vector(Lib3dsIo *io, Lib3dsVector v); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_rgb(Lib3dsIo *io, Lib3dsRgb rgb); -extern LIB3DSAPI Lib3dsBool lib3ds_io_write_string(Lib3dsIo *io, const char *s); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/light.c b/src/3dengfx/libs/lib3ds/light.c deleted file mode 100644 index 4f35766..0000000 --- a/src/3dengfx/libs/lib3ds/light.c +++ /dev/null @@ -1,428 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: light.c,v 1.10 2001/07/11 13:47:35 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - -/*! - * \defgroup light Lights - * - * \author J.E. Hoffmann - */ -/*! - -\typedef Lib3dsLight - \ingroup light - \sa _Lib3dsLight - -*/ - - - -/*! - * \ingroup light - */ -Lib3dsLight* -lib3ds_light_new(const char *name) -{ - Lib3dsLight *light; - - ASSERT(name); - ASSERT(strlen(name)<64); - - light=(Lib3dsLight*)calloc(sizeof(Lib3dsLight), 1); - if (!light) { - return(0); - } - strcpy(light->name, name); - return(light); -} - - -/*! - * \ingroup light - */ -void -lib3ds_light_free(Lib3dsLight *light) -{ - memset(light, 0, sizeof(Lib3dsLight)); - free(light); -} - - -/*! - * \ingroup light - */ -void -lib3ds_light_dump(Lib3dsLight *light) -{ - ASSERT(light); - printf(" name: %s\n", light->name); - printf(" spot_light: %s\n", light->spot_light ? "yes" : "no"); - printf(" see_cone: %s\n", light->see_cone ? "yes" : "no"); - printf(" color: (%f, %f, %f)\n", - light->color[0], light->color[1], light->color[2]); - printf(" position (%f, %f, %f)\n", - light->position[0], light->position[1], light->position[2]); - printf(" spot (%f, %f, %f)\n", - light->spot[0], light->spot[1], light->spot[2]); - printf(" roll: %f\n", light->roll); - printf(" off: %s\n", light->off ? "yes" : "no"); - printf(" outer_range: %f\n", light->outer_range); - printf(" inner_range: %f\n", light->inner_range); - printf(" multiplier: %f\n", light->multiplier); - printf(" attenuation: %f\n", light->attenuation); - printf(" rectangular_spot: %s\n", light->rectangular_spot ? "yes" : "no"); - printf(" shadowed: %s\n", light->shadowed ? "yes" : "no"); - printf(" shadow_bias: %f\n", light->shadow_bias); - printf(" shadow_filter: %f\n", light->shadow_filter); - printf(" shadow_size: %d\n", light->shadow_size); - printf(" spot_aspect: %f\n", light->spot_aspect); - printf(" use_projector: %s\n", light->use_projector ? "yes" : "no"); - printf(" projector: %s\n", light->projector); - printf(" spot_overshoot: %d\n", (int)light->spot_overshoot); - printf(" ray_shadows: %s\n", light->ray_shadows ? "yes" : "no"); - printf(" ray_bias: %f\n", light->ray_bias); - printf(" hot_spot: %f\n", light->hot_spot); - printf(" fall_off: %f\n", light->fall_off); - printf("\n"); -} - - -/*! - * \ingroup light - */ -static Lib3dsBool -spotlight_read(Lib3dsLight *light, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - int i; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_DL_SPOTLIGHT, io)) { - return(LIB3DS_FALSE); - } - light->spot_light=LIB3DS_TRUE; - for (i=0; i<3; ++i) { - light->spot[i]=lib3ds_io_read_float(io); - } - light->hot_spot = lib3ds_io_read_float(io); - light->fall_off = lib3ds_io_read_float(io); - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_DL_SPOT_ROLL: - { - light->roll=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_SHADOWED: - { - light->shadowed=LIB3DS_TRUE; - } - break; - case LIB3DS_DL_LOCAL_SHADOW2: - { - light->shadow_bias=lib3ds_io_read_float(io); - light->shadow_filter=lib3ds_io_read_float(io); - light->shadow_size=lib3ds_io_read_intw(io); - } - break; - case LIB3DS_DL_SEE_CONE: - { - light->see_cone=LIB3DS_TRUE; - } - break; - case LIB3DS_DL_SPOT_RECTANGULAR: - { - light->rectangular_spot=LIB3DS_TRUE; - } - break; - case LIB3DS_DL_SPOT_ASPECT: - { - light->spot_aspect=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_SPOT_PROJECTOR: - { - light->use_projector=LIB3DS_TRUE; - if (!lib3ds_io_read_string(io, light->projector, 64)) { - return(LIB3DS_FALSE); - } - } - case LIB3DS_DL_SPOT_OVERSHOOT: - { - light->spot_overshoot=LIB3DS_TRUE; - } - break; - case LIB3DS_DL_RAY_BIAS: - { - light->ray_bias=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_RAYSHAD: - { - light->ray_shadows=LIB3DS_TRUE; - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup light - */ -Lib3dsBool -lib3ds_light_read(Lib3dsLight *light, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_N_DIRECT_LIGHT, io)) { - return(LIB3DS_FALSE); - } - { - int i; - for (i=0; i<3; ++i) { - light->position[i]=lib3ds_io_read_float(io); - } - } - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_COLOR_F: - { - int i; - for (i=0; i<3; ++i) { - light->color[i]=lib3ds_io_read_float(io); - } - } - break; - case LIB3DS_DL_OFF: - { - light->off=LIB3DS_TRUE; - } - break; - case LIB3DS_DL_OUTER_RANGE: - { - light->outer_range=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_INNER_RANGE: - { - light->inner_range=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_MULTIPLIER: - { - light->multiplier=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_EXCLUDE: - { - /* FIXME: */ - lib3ds_chunk_unknown(chunk); - } - case LIB3DS_DL_ATTENUATE: - { - light->attenuation=lib3ds_io_read_float(io); - } - break; - case LIB3DS_DL_SPOTLIGHT: - { - lib3ds_chunk_read_reset(&c, io); - if (!spotlight_read(light, io)) { - return(LIB3DS_FALSE); - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup light - */ -Lib3dsBool -lib3ds_light_write(Lib3dsLight *light, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_N_DIRECT_LIGHT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_vector(io, light->position); - { /*---- LIB3DS_COLOR_F ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COLOR_F; - c.size=18; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_rgb(io, light->color); - } - if (light->off) { /*---- LIB3DS_DL_OFF ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_OFF; - c.size=6; - lib3ds_chunk_write(&c, io); - } - { /*---- LIB3DS_DL_OUTER_RANGE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_OUTER_RANGE; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->outer_range); - } - { /*---- LIB3DS_DL_INNER_RANGE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_INNER_RANGE; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->inner_range); - } - { /*---- LIB3DS_DL_MULTIPLIER ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_MULTIPLIER; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->multiplier); - } - if (light->attenuation) { /*---- LIB3DS_DL_ATTENUATE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_ATTENUATE; - c.size=6; - lib3ds_chunk_write(&c, io); - } - - if (light->spot_light) { - Lib3dsChunk c; - - c.chunk=LIB3DS_DL_SPOTLIGHT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_vector(io, light->spot); - lib3ds_io_write_float(io, light->hot_spot); - lib3ds_io_write_float(io, light->fall_off); - - { /*---- LIB3DS_DL_SPOT_ROLL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SPOT_ROLL; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->roll); - } - if (light->shadowed) { /*---- LIB3DS_DL_SHADOWED ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SHADOWED; - c.size=6; - lib3ds_chunk_write(&c, io); - } - if ((fabs(light->shadow_bias)>LIB3DS_EPSILON) || - (fabs(light->shadow_filter)>LIB3DS_EPSILON) || - (light->shadow_size!=0)) { /*---- LIB3DS_DL_LOCAL_SHADOW2 ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_LOCAL_SHADOW2; - c.size=16; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->shadow_bias); - lib3ds_io_write_float(io, light->shadow_filter); - lib3ds_io_write_intw(io, light->shadow_size); - } - if (light->see_cone) { /*---- LIB3DS_DL_SEE_CONE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SEE_CONE; - c.size=6; - lib3ds_chunk_write(&c, io); - } - if (light->rectangular_spot) { /*---- LIB3DS_DL_SPOT_RECTANGULAR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SPOT_RECTANGULAR; - c.size=6; - lib3ds_chunk_write(&c, io); - } - if (fabs(light->spot_aspect)>LIB3DS_EPSILON) { /*---- LIB3DS_DL_SPOT_ASPECT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SPOT_ASPECT; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->spot_aspect); - } - if (light->use_projector) { /*---- LIB3DS_DL_SPOT_PROJECTOR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SPOT_PROJECTOR; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_string(io, light->projector); - } - if (light->spot_overshoot) { /*---- LIB3DS_DL_SPOT_OVERSHOOT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_SPOT_OVERSHOOT; - c.size=6; - lib3ds_chunk_write(&c, io); - } - if (fabs(light->ray_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_DL_RAY_BIAS ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_RAY_BIAS; - c.size=10; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_float(io, light->ray_bias); - } - if (light->ray_shadows) { /*---- LIB3DS_DL_RAYSHAD ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_DL_RAYSHAD; - c.size=6; - lib3ds_chunk_write(&c, io); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - diff --git a/src/3dengfx/libs/lib3ds/light.h b/src/3dengfx/libs/lib3ds/light.h deleted file mode 100644 index bd507b0..0000000 --- a/src/3dengfx/libs/lib3ds/light.h +++ /dev/null @@ -1,78 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_LIGHT_H -#define INCLUDED_LIB3DS_LIGHT_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: light.h,v 1.10 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Light - * \ingroup light - */ -struct _Lib3dsLight { - Lib3dsLight *next; - char name[64]; - Lib3dsBool spot_light; - Lib3dsBool see_cone; - Lib3dsRgb color; - Lib3dsVector position; - Lib3dsVector spot; - Lib3dsFloat roll; - Lib3dsBool off; - Lib3dsFloat outer_range; - Lib3dsFloat inner_range; - Lib3dsFloat multiplier; - /*const char** excludes;*/ - Lib3dsFloat attenuation; - Lib3dsBool rectangular_spot; - Lib3dsBool shadowed; - Lib3dsFloat shadow_bias; - Lib3dsFloat shadow_filter; - Lib3dsIntw shadow_size; - Lib3dsFloat spot_aspect; - Lib3dsBool use_projector; - char projector[64]; - Lib3dsIntd spot_overshoot; - Lib3dsBool ray_shadows; - Lib3dsFloat ray_bias; - Lib3dsFloat hot_spot; - Lib3dsFloat fall_off; -}; - -extern LIB3DSAPI Lib3dsLight* lib3ds_light_new(const char *name); -extern LIB3DSAPI void lib3ds_light_free(Lib3dsLight *mesh); -extern LIB3DSAPI void lib3ds_light_dump(Lib3dsLight *light); -extern LIB3DSAPI Lib3dsBool lib3ds_light_read(Lib3dsLight *light, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_light_write(Lib3dsLight *light, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/makefile.part b/src/3dengfx/libs/lib3ds/makefile.part deleted file mode 100644 index 8382324..0000000 --- a/src/3dengfx/libs/lib3ds/makefile.part +++ /dev/null @@ -1,20 +0,0 @@ -lib3ds_obj = \ - libs/lib3ds/atmosphere.o \ - libs/lib3ds/background.o \ - libs/lib3ds/camera.o \ - libs/lib3ds/chunk.o \ - libs/lib3ds/ease.o \ - libs/lib3ds/file.o \ - libs/lib3ds/float.o \ - libs/lib3ds/io.o \ - libs/lib3ds/light.o \ - libs/lib3ds/material.o \ - libs/lib3ds/matrix.o \ - libs/lib3ds/mesh.o \ - libs/lib3ds/node.o \ - libs/lib3ds/quat.o \ - libs/lib3ds/shadow.o \ - libs/lib3ds/tcb.o \ - libs/lib3ds/tracks.o \ - libs/lib3ds/vector.o \ - libs/lib3ds/viewport.o diff --git a/src/3dengfx/libs/lib3ds/material.c b/src/3dengfx/libs/lib3ds/material.c deleted file mode 100644 index 7f93c75..0000000 --- a/src/3dengfx/libs/lib3ds/material.c +++ /dev/null @@ -1,1084 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: material.c,v 1.18 2004/11/20 08:31:31 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - -/*! - * \defgroup material Materials - * - * \author J.E. Hoffmann - */ - - -static void -initialize_texture_map(Lib3dsTextureMap *map) -{ - map->flags = 0x10; - map->percent = 1.0f; - map->scale[0] = 1.0f; - map->scale[1] = 1.0f; -} - - -/*! - * Creates and returns a new, empty Lib3dsMaterial object. - * - * Initial value of the material is a shiny grey. - * - * \return A pointer to the Lib3dsMaterial structure. - * If the structure cannot be allocated, NULL is returned. - * - * \ingroup material - */ -Lib3dsMaterial* -lib3ds_material_new() -{ - Lib3dsMaterial *mat; - - mat = (Lib3dsMaterial*)calloc(sizeof(Lib3dsMaterial), 1); - if (!mat) { - return(0); - } - - mat->ambient[0] = mat->ambient[1] = mat->ambient[2] = 0.588235f; - mat->diffuse[0] = mat->diffuse[1] = mat->diffuse[2] = 0.588235f; - mat->specular[0] = mat->specular[1] = mat->specular[2] = 0.898039f; - mat->shininess = 0.1f; - mat->wire_size = 1.0f; - mat->shading = 3; - - initialize_texture_map(&mat->texture1_map); - initialize_texture_map(&mat->texture1_mask); - initialize_texture_map(&mat->texture2_map); - initialize_texture_map(&mat->texture2_mask); - initialize_texture_map(&mat->opacity_map); - initialize_texture_map(&mat->opacity_mask); - initialize_texture_map(&mat->bump_map); - initialize_texture_map(&mat->bump_mask); - initialize_texture_map(&mat->specular_map); - initialize_texture_map(&mat->specular_mask); - initialize_texture_map(&mat->shininess_map); - initialize_texture_map(&mat->shininess_mask); - initialize_texture_map(&mat->self_illum_map); - initialize_texture_map(&mat->self_illum_mask); - initialize_texture_map(&mat->reflection_map); - initialize_texture_map(&mat->reflection_mask); - - return(mat); -} - - -/*! - * \ingroup material - */ -void -lib3ds_material_free(Lib3dsMaterial *material) -{ - memset(material, 0, sizeof(Lib3dsMaterial)); - free(material); -} - - -static Lib3dsBool -color_read(Lib3dsRgba rgb, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - Lib3dsBool have_lin=LIB3DS_FALSE; - - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_LIN_COLOR_24: - { - int i; - for (i=0; i<3; ++i) { - rgb[i]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - rgb[3]=1.0f; - } - have_lin=LIB3DS_TRUE; - break; - case LIB3DS_COLOR_24: - /* gamma corrected color chunk - replaced in 3ds R3 by LIN_COLOR_24 */ - if (!have_lin) { - int i; - for (i=0; i<3; ++i) { - rgb[i]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - rgb[3]=1.0f; - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -int_percentage_read(Lib3dsFloat *p, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_INT_PERCENTAGE: - { - Lib3dsIntw i=lib3ds_io_read_intw(io); - *p=(Lib3dsFloat)(1.0*i/100.0); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -texture_map_read(Lib3dsTextureMap *map, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_INT_PERCENTAGE: - { - map->percent=1.0f*lib3ds_io_read_intw(io)/100.0f; - } - break; - case LIB3DS_MAT_MAPNAME: - { - if (!lib3ds_io_read_string(io, map->name, 64)) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_dump_info(" NAME=%s", map->name); - } - break; - case LIB3DS_MAT_MAP_TILING: - { - map->flags=lib3ds_io_read_word(io); - } - break; - case LIB3DS_MAT_MAP_TEXBLUR: - { - map->blur=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_MAP_USCALE: - { - map->scale[0]=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_MAP_VSCALE: - { - map->scale[1]=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_MAP_UOFFSET: - { - map->offset[0]=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_MAP_VOFFSET: - { - map->offset[1]=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_MAP_ANG: - { - map->rotation=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_MAP_COL1: - { - map->tint_1[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_1[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_1[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - break; - case LIB3DS_MAT_MAP_COL2: - { - map->tint_2[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_2[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_2[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - break; - case LIB3DS_MAT_MAP_RCOL: - { - map->tint_r[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_r[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_r[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - break; - case LIB3DS_MAT_MAP_GCOL: - { - map->tint_g[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_g[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_g[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - break; - case LIB3DS_MAT_MAP_BCOL: - { - map->tint_b[0]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_b[1]=1.0f*lib3ds_io_read_byte(io)/255.0f; - map->tint_b[2]=1.0f*lib3ds_io_read_byte(io)/255.0f; - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup material - */ -static void -texture_dump(const char *maptype, Lib3dsTextureMap *texture) -{ - ASSERT(texture); - if (strlen(texture->name)==0) { - return; - } - printf(" %s:\n", maptype); - printf(" name: %s\n", texture->name); - printf(" flags: %X\n", (unsigned)texture->flags); - printf(" percent: %f\n", texture->percent); - printf(" blur: %f\n", texture->blur); - printf(" scale: (%f, %f)\n", texture->scale[0], texture->scale[1]); - printf(" offset: (%f, %f)\n", texture->offset[0], texture->offset[1]); - printf(" rotation: %f\n", texture->rotation); - printf(" tint_1: (%f, %f, %f)\n", - texture->tint_1[0], texture->tint_1[1], texture->tint_1[2]); - printf(" tint_2: (%f, %f, %f)\n", - texture->tint_2[0], texture->tint_2[1], texture->tint_2[2]); - printf(" tint_r: (%f, %f, %f)\n", - texture->tint_r[0], texture->tint_r[1], texture->tint_r[2]); - printf(" tint_g: (%f, %f, %f)\n", - texture->tint_g[0], texture->tint_g[1], texture->tint_g[2]); - printf(" tint_b: (%f, %f, %f)\n", - texture->tint_b[0], texture->tint_b[1], texture->tint_b[2]); -} - - -/*! - * \ingroup material - */ -void -lib3ds_material_dump(Lib3dsMaterial *material) -{ - ASSERT(material); - printf(" name: %s\n", material->name); - printf(" ambient: (%f, %f, %f)\n", - material->ambient[0], material->ambient[1], material->ambient[2]); - printf(" diffuse: (%f, %f, %f)\n", - material->diffuse[0], material->diffuse[1], material->diffuse[2]); - printf(" specular: (%f, %f, %f)\n", - material->specular[0], material->specular[1], material->specular[2]); - printf(" shininess: %f\n", material->shininess); - printf(" shin_strength: %f\n", material->shin_strength); - printf(" use_blur: %s\n", material->use_blur ? "yes" : "no"); - printf(" blur: %f\n", material->blur); - printf(" falloff: %f\n", material->falloff); - printf(" additive: %s\n", material->additive ? "yes" : "no"); - printf(" use_falloff: %s\n", material->use_falloff ? "yes" : "no"); - printf(" self_illum: %s\n", material->self_illum ? "yes" : "no"); - printf(" self_ilpct: %f\n", material->self_ilpct); - printf(" shading: %d\n", material->shading); - printf(" soften: %s\n", material->soften ? "yes" : "no"); - printf(" face_map: %s\n", material->face_map ? "yes" : "no"); - printf(" two_sided: %s\n", material->two_sided ? "yes" : "no"); - printf(" map_decal: %s\n", material->map_decal ? "yes" : "no"); - printf(" use_wire: %s\n", material->use_wire ? "yes" : "no"); - printf(" use_wire_abs: %s\n", material->use_wire_abs ? "yes" : "no"); - printf(" wire_size: %f\n", material->wire_size); - texture_dump("texture1_map", &material->texture1_map); - texture_dump("texture1_mask", &material->texture1_mask); - texture_dump("texture2_map", &material->texture2_map); - texture_dump("texture2_mask", &material->texture2_mask); - texture_dump("opacity_map", &material->opacity_map); - texture_dump("opacity_mask", &material->opacity_mask); - texture_dump("bump_map", &material->bump_map); - texture_dump("bump_mask", &material->bump_mask); - texture_dump("specular_map", &material->specular_map); - texture_dump("specular_mask", &material->specular_mask); - texture_dump("shininess_map", &material->shininess_map); - texture_dump("shininess_mask", &material->shininess_mask); - texture_dump("self_illum_map", &material->self_illum_map); - texture_dump("self_illum_mask", &material->self_illum_mask); - texture_dump("reflection_map", &material->reflection_map); - texture_dump("reflection_mask", &material->reflection_mask); - printf(" autorefl_map:\n"); - printf(" flags %X\n", (unsigned)material->autorefl_map.flags); - printf(" level %d\n", (int)material->autorefl_map.level); - printf(" size %d\n", (int)material->autorefl_map.size); - printf(" frame_step %d\n", (int)material->autorefl_map.frame_step); - printf("\n"); -} - - -/*! - * \ingroup material - */ -Lib3dsBool -lib3ds_material_read(Lib3dsMaterial *material, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - ASSERT(material); - if (!lib3ds_chunk_read_start(&c, LIB3DS_MAT_ENTRY, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_MAT_NAME: - { - if (!lib3ds_io_read_string(io, material->name, 64)) { - return(LIB3DS_FALSE); - } - lib3ds_chunk_dump_info(" NAME=%s", material->name); - } - break; - case LIB3DS_MAT_AMBIENT: - { - lib3ds_chunk_read_reset(&c, io); - if (!color_read(material->ambient, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_DIFFUSE: - { - lib3ds_chunk_read_reset(&c, io); - if (!color_read(material->diffuse, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SPECULAR: - { - lib3ds_chunk_read_reset(&c, io); - if (!color_read(material->specular, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SHININESS: - { - lib3ds_chunk_read_reset(&c, io); - if (!int_percentage_read(&material->shininess, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SHIN2PCT: - { - lib3ds_chunk_read_reset(&c, io); - if (!int_percentage_read(&material->shin_strength, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_TRANSPARENCY: - { - lib3ds_chunk_read_reset(&c, io); - if (!int_percentage_read(&material->transparency, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_XPFALL: - { - lib3ds_chunk_read_reset(&c, io); - if (!int_percentage_read(&material->falloff, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SELF_ILPCT: - { - lib3ds_chunk_read_reset(&c, io); - if (!int_percentage_read(&material->self_ilpct, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_USE_XPFALL: - { - material->use_falloff=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_REFBLUR: - { - lib3ds_chunk_read_reset(&c, io); - if (!int_percentage_read(&material->blur, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_USE_REFBLUR: - { - material->use_blur=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_SHADING: - { - material->shading=lib3ds_io_read_intw(io); - } - break; - case LIB3DS_MAT_SELF_ILLUM: - { - material->self_illum=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_TWO_SIDE: - { - material->two_sided=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_DECAL: - { - material->map_decal=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_ADDITIVE: - { - material->additive=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_FACEMAP: - { - material->face_map=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_PHONGSOFT: - { - material->soften=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_WIRE: - { - material->use_wire=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_WIREABS: - { - material->use_wire_abs=LIB3DS_TRUE; - } - break; - case LIB3DS_MAT_WIRE_SIZE: - { - material->wire_size=lib3ds_io_read_float(io); - } - break; - case LIB3DS_MAT_TEXMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->texture1_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_TEXMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->texture1_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_TEX2MAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->texture2_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_TEX2MASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->texture2_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_OPACMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->opacity_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_OPACMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->opacity_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_BUMPMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->bump_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_BUMPMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->bump_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SPECMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->specular_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SPECMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->specular_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SHINMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->shininess_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SHINMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->shininess_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SELFIMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->self_illum_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_SELFIMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->self_illum_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_REFLMAP: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->reflection_map, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_REFLMASK: - { - lib3ds_chunk_read_reset(&c, io); - if (!texture_map_read(&material->reflection_mask, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MAT_ACUBIC: - { - lib3ds_io_read_intb(io); - material->autorefl_map.level=lib3ds_io_read_intb(io); - material->autorefl_map.flags=lib3ds_io_read_intw(io); - material->autorefl_map.size=lib3ds_io_read_intd(io); - material->autorefl_map.frame_step=lib3ds_io_read_intd(io); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -color_write(Lib3dsRgba rgb, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_COLOR_24; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[2]+0.5)); - - c.chunk=LIB3DS_LIN_COLOR_24; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*rgb[2]+0.5)); - - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -int_percentage_write(Lib3dsFloat p, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_INT_PERCENTAGE; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, (Lib3dsByte)floor(100.0*p+0.5)); - - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -texture_map_write(Lib3dsWord chunk, Lib3dsTextureMap *map, Lib3dsIo *io) -{ - Lib3dsChunk c; - - if (strlen(map->name)==0) { - return(LIB3DS_TRUE); - } - c.chunk=chunk; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - int_percentage_write(map->percent,io); - - { /*---- LIB3DS_MAT_MAPNAME ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAPNAME; - c.size=6+strlen(map->name)+1; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, map->name); - } - - { /*---- LIB3DS_MAT_MAP_TILING ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_TILING; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_word(io, (Lib3dsWord)map->flags); - } - - { /*---- LIB3DS_MAT_MAP_TEXBLUR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_TEXBLUR; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, map->blur); - } - - { /*---- LIB3DS_MAT_MAP_USCALE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_USCALE; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, map->scale[0]); - } - - { /*---- LIB3DS_MAT_MAP_VSCALE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_VSCALE; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, map->scale[1]); - } - - { /*---- LIB3DS_MAT_MAP_UOFFSET ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_UOFFSET; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, map->offset[0]); - } - - { /*---- LIB3DS_MAT_MAP_VOFFSET ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_VOFFSET; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, map->offset[1]); - } - - { /*---- LIB3DS_MAT_MAP_ANG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_ANG; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, map->rotation); - } - - { /*---- LIB3DS_MAT_MAP_COL1 ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_COL1; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_1[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_1[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_1[2]+0.5)); - } - - { /*---- LIB3DS_MAT_MAP_COL2 ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_COL2; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_2[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_2[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_2[2]+0.5)); - } - - { /*---- LIB3DS_MAT_MAP_RCOL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_RCOL; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_r[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_r[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_r[2]+0.5)); - } - - { /*---- LIB3DS_MAT_MAP_GCOL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_GCOL; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_g[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_g[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_g[2]+0.5)); - } - - { /*---- LIB3DS_MAT_MAP_BCOL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_MAP_BCOL; - c.size=9; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_b[0]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_b[1]+0.5)); - lib3ds_io_write_byte(io, (Lib3dsByte)floor(255.0*map->tint_b[2]+0.5)); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup material - */ -Lib3dsBool -lib3ds_material_write(Lib3dsMaterial *material, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_MAT_ENTRY; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - { /*---- LIB3DS_MAT_NAME ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_NAME; - c.size=6+strlen(material->name)+1; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, material->name); - } - - { /*---- LIB3DS_MAT_AMBIENT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_AMBIENT; - c.size=24; - lib3ds_chunk_write(&c,io); - color_write(material->ambient,io); - } - - { /*---- LIB3DS_MAT_DIFFUSE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_DIFFUSE; - c.size=24; - lib3ds_chunk_write(&c,io); - color_write(material->diffuse,io); - } - - { /*---- LIB3DS_MAT_SPECULAR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_SPECULAR; - c.size=24; - lib3ds_chunk_write(&c,io); - color_write(material->specular,io); - } - - { /*---- LIB3DS_MAT_SHININESS ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_SHININESS; - c.size=14; - lib3ds_chunk_write(&c,io); - int_percentage_write(material->shininess,io); - } - - { /*---- LIB3DS_MAT_SHIN2PCT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_SHIN2PCT; - c.size=14; - lib3ds_chunk_write(&c,io); - int_percentage_write(material->shin_strength,io); - } - - { /*---- LIB3DS_MAT_TRANSPARENCY ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_TRANSPARENCY; - c.size=14; - lib3ds_chunk_write(&c,io); - int_percentage_write(material->transparency,io); - } - - { /*---- LIB3DS_MAT_XPFALL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_XPFALL; - c.size=14; - lib3ds_chunk_write(&c,io); - int_percentage_write(material->falloff,io); - } - - if (material->use_falloff) { /*---- LIB3DS_MAT_USE_XPFALL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_USE_XPFALL; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - { /*---- LIB3DS_MAT_SHADING ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_SHADING; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, material->shading); - } - - { /*---- LIB3DS_MAT_REFBLUR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_REFBLUR; - c.size=14; - lib3ds_chunk_write(&c,io); - int_percentage_write(material->blur,io); - } - - if (material->use_blur) { /*---- LIB3DS_MAT_USE_REFBLUR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_USE_REFBLUR; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->self_illum) { /*---- LIB3DS_MAT_SELF_ILLUM ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_SELF_ILLUM; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->two_sided) { /*---- LIB3DS_MAT_TWO_SIDE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_TWO_SIDE; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->map_decal) { /*---- LIB3DS_MAT_DECAL ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_DECAL; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->additive) { /*---- LIB3DS_MAT_ADDITIVE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_ADDITIVE; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->use_wire) { /*---- LIB3DS_MAT_WIRE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_WIRE; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->use_wire_abs) { /*---- LIB3DS_MAT_WIREABS ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_WIREABS; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - { /*---- LIB3DS_MAT_WIRE_SIZE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_WIRE_SIZE; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, material->wire_size); - } - - if (material->face_map) { /*---- LIB3DS_MAT_FACEMAP ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_FACEMAP; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (material->soften) { /*---- LIB3DS_MAT_PHONGSOFT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MAT_PHONGSOFT; - c.size=6; - lib3ds_chunk_write(&c,io); - } - - if (!texture_map_write(LIB3DS_MAT_TEXMAP, &material->texture1_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_TEXMASK, &material->texture1_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_TEX2MAP, &material->texture2_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_TEX2MASK, &material->texture2_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_OPACMAP, &material->opacity_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_OPACMASK, &material->opacity_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_BUMPMAP, &material->bump_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_BUMPMASK, &material->bump_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_SPECMAP, &material->specular_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_SPECMASK, &material->specular_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_SHINMAP, &material->shininess_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_SHINMASK, &material->shininess_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_SELFIMAP, &material->self_illum_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_SELFIMASK, &material->self_illum_mask, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_REFLMAP, &material->reflection_map, io)) { - return(LIB3DS_FALSE); - } - if (!texture_map_write(LIB3DS_MAT_REFLMASK, &material->reflection_mask, io)) { - return(LIB3DS_FALSE); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsMaterial - \ingroup material - \sa _Lib3dsMaterial - -*/ - diff --git a/src/3dengfx/libs/lib3ds/material.h b/src/3dengfx/libs/lib3ds/material.h deleted file mode 100644 index 352bda1..0000000 --- a/src/3dengfx/libs/lib3ds/material.h +++ /dev/null @@ -1,170 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_MATERIAL_H -#define INCLUDED_LIB3DS_MATERIAL_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: material.h,v 1.15 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * \ingroup material - */ -typedef enum _Lib3dsTextureMapFlags { - LIB3DS_DECALE =0x0001, - LIB3DS_MIRROR =0x0002, - LIB3DS_NEGATE =0x0004, - LIB3DS_NO_TILE =0x0008, - LIB3DS_SUMMED_AREA =0x0010, - LIB3DS_ALPHA_SOURCE =0x0020, - LIB3DS_TINT =0x0040, - LIB3DS_IGNORE_ALPHA =0x0080, - LIB3DS_RGB_TINT =0x0100 -} Lib3dsTextureMapFlags; - -/*! - * Mateial texture map - * \ingroup material - */ -typedef struct _Lib3dsTextureMap { - Lib3dsUserData user; - char name[64]; - Lib3dsDword flags; - Lib3dsFloat percent; - Lib3dsFloat blur; - Lib3dsFloat scale[2]; - Lib3dsFloat offset[2]; - Lib3dsFloat rotation; - Lib3dsRgb tint_1; - Lib3dsRgb tint_2; - Lib3dsRgb tint_r; - Lib3dsRgb tint_g; - Lib3dsRgb tint_b; -} Lib3dsTextureMap; - -/*! - * \ingroup material - */ -typedef enum _Lib3dsAutoReflMapFlags { - LIB3DS_USE_REFL_MAP =0x0001, - LIB3DS_READ_FIRST_FRAME_ONLY =0x0004, - LIB3DS_FLAT_MIRROR =0x0008 -} Lib3dsAutoReflectionMapFlags; - -/*! - * \ingroup material - */ -typedef enum _Lib3dsAutoReflMapAntiAliasLevel { - LIB3DS_ANTI_ALIAS_NONE =0, - LIB3DS_ANTI_ALIAS_LOW =1, - LIB3DS_ANTI_ALIAS_MEDIUM =2, - LIB3DS_ANTI_ALIAS_HIGH =3 -} Lib3dsAutoReflMapAntiAliasLevel; - -/*! - * Auto reflection map settings - * \ingroup material - */ -typedef struct _Lib3dsAutoReflMap { - Lib3dsDword flags; - Lib3dsIntd level; - Lib3dsIntd size; - Lib3dsIntd frame_step; -} Lib3dsAutoReflMap; - -/*! - * \ingroup material - */ -typedef enum _Lib3dsMaterialShading { - LIB3DS_WIRE_FRAME =0, - LIB3DS_FLAT =1, - LIB3DS_GOURAUD =2, - LIB3DS_PHONG =3, - LIB3DS_METAL =4 -} Lib3dsMaterialShading; - -/*! - * Material - * \ingroup material - */ -struct _Lib3dsMaterial { - Lib3dsUserData user; /*! Arbitrary user data */ - Lib3dsMaterial *next; - char name[64]; /*! Material name */ - Lib3dsRgba ambient; /*! Material ambient reflectivity */ - Lib3dsRgba diffuse; /*! Material diffuse reflectivity */ - Lib3dsRgba specular; /*! Material specular reflectivity */ - Lib3dsFloat shininess; /*! Material specular exponent */ - Lib3dsFloat shin_strength; - Lib3dsBool use_blur; - Lib3dsFloat blur; - Lib3dsFloat transparency; - Lib3dsFloat falloff; - Lib3dsBool additive; - Lib3dsFloat self_ilpct; - Lib3dsBool use_falloff; - Lib3dsBool self_illum; - Lib3dsIntw shading; - Lib3dsBool soften; - Lib3dsBool face_map; - Lib3dsBool two_sided; /*! Material visible from back */ - Lib3dsBool map_decal; - Lib3dsBool use_wire; - Lib3dsBool use_wire_abs; - Lib3dsFloat wire_size; - Lib3dsTextureMap texture1_map; - Lib3dsTextureMap texture1_mask; - Lib3dsTextureMap texture2_map; - Lib3dsTextureMap texture2_mask; - Lib3dsTextureMap opacity_map; - Lib3dsTextureMap opacity_mask; - Lib3dsTextureMap bump_map; - Lib3dsTextureMap bump_mask; - Lib3dsTextureMap specular_map; - Lib3dsTextureMap specular_mask; - Lib3dsTextureMap shininess_map; - Lib3dsTextureMap shininess_mask; - Lib3dsTextureMap self_illum_map; - Lib3dsTextureMap self_illum_mask; - Lib3dsTextureMap reflection_map; - Lib3dsTextureMap reflection_mask; - Lib3dsAutoReflMap autorefl_map; -}; - -extern LIB3DSAPI Lib3dsMaterial* lib3ds_material_new(); -extern LIB3DSAPI void lib3ds_material_free(Lib3dsMaterial *material); -extern LIB3DSAPI void lib3ds_material_dump(Lib3dsMaterial *material); -extern LIB3DSAPI Lib3dsBool lib3ds_material_read(Lib3dsMaterial *material, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_material_write(Lib3dsMaterial *material, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - - - diff --git a/src/3dengfx/libs/lib3ds/matrix.c b/src/3dengfx/libs/lib3ds/matrix.c deleted file mode 100644 index e21534f..0000000 --- a/src/3dengfx/libs/lib3ds/matrix.c +++ /dev/null @@ -1,723 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: matrix.c,v 1.10 2004/11/16 07:41:44 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include - - -/*! - * \defgroup matrix Matrix Mathematics - * - * \author J.E. Hoffmann - */ -/*! - * \typedef Lib3dsMatrix - * \ingroup matrix - */ - - -/*! - * Clear a matrix to all zeros. - * - * \param m Matrix to be cleared. - * - * \ingroup matrix - */ -void -lib3ds_matrix_zero(Lib3dsMatrix m) -{ - int i,j; - - for (i=0; i<4; i++) { - for (j=0; j<4; j++) m[i][j]=0.0f; - } -} - - -/*! - * Set a matrix to identity. - * - * \param m Matrix to be set. - * - * \ingroup matrix - */ -void -lib3ds_matrix_identity(Lib3dsMatrix m) -{ - int i,j; - - for (i=0; i<4; i++) { - for (j=0; j<4; j++) m[i][j]=0.0; - } - for (i=0; i<4; i++) m[i][i]=1.0; -} - - -/*! - * Copy a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_copy(Lib3dsMatrix dest, Lib3dsMatrix src) -{ - memcpy(dest, src, sizeof(Lib3dsMatrix)); -} - - -/*! - * Negate a matrix -- all elements negated. - * - * \ingroup matrix - */ -void -lib3ds_matrix_neg(Lib3dsMatrix m) -{ - int i,j; - - for (j=0; j<4; j++) { - for (i=0; i<4; i++) { - m[j][i]=-m[j][i]; - } - } -} - - -/*! - * Set all matrix elements to their absolute value. - * - * \ingroup matrix - */ -void -lib3ds_matrix_abs(Lib3dsMatrix m) -{ - int i,j; - - for (j=0; j<4; j++) { - for (i=0; i<4; i++) { - m[j][i]=(Lib3dsFloat)fabs(m[j][i]); - } - } -} - - -/*! - * Transpose a matrix in place. - * - * \ingroup matrix - */ -void -lib3ds_matrix_transpose(Lib3dsMatrix m) -{ - int i,j; - Lib3dsFloat swp; - - for (j=0; j<4; j++) { - for (i=j+1; i<4; i++) { - swp=m[j][i]; - m[j][i]=m[i][j]; - m[i][j]=swp; - } - } -} - - -/*! - * Add two matrices. - * - * \ingroup matrix - */ -void -lib3ds_matrix_add(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b) -{ - int i,j; - - for (j=0; j<4; j++) { - for (i=0; i<4; i++) { - m[j][i]=a[j][i]+b[j][i]; - } - } -} - - -/*! - * Subtract two matrices. - * - * \param m Result. - * \param a Addend. - * \param b Minuend. - * - * \ingroup matrix - */ -void -lib3ds_matrix_sub(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b) -{ - int i,j; - - for (j=0; j<4; j++) { - for (i=0; i<4; i++) { - m[j][i]=a[j][i]-b[j][i]; - } - } -} - - -/*! - * Multiply two matrices. - * - * \param m Result. - * \param a Left matrix. - * \param b Right matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_mul(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b) -{ - int i,j,k; - Lib3dsFloat ab; - - for (j=0; j<4; j++) { - for (i=0; i<4; i++) { - ab=0.0f; - for (k=0; k<4; k++) ab+=a[k][i]*b[j][k]; - m[j][i]=ab; - } - } -} - - -/*! - * Multiply a matrix by a scalar. - * - * \param m Matrix to be set. - * \param k Scalar. - * - * \ingroup matrix - */ -void -lib3ds_matrix_scalar(Lib3dsMatrix m, Lib3dsFloat k) -{ - int i,j; - - for (j=0; j<4; j++) { - for (i=0; i<4; i++) { - m[j][i]*=k; - } - } -} - - -static Lib3dsFloat -det2x2( - Lib3dsFloat a, Lib3dsFloat b, - Lib3dsFloat c, Lib3dsFloat d) -{ - return((a)*(d)-(b)*(c)); -} - - -static Lib3dsFloat -det3x3( - Lib3dsFloat a1, Lib3dsFloat a2, Lib3dsFloat a3, - Lib3dsFloat b1, Lib3dsFloat b2, Lib3dsFloat b3, - Lib3dsFloat c1, Lib3dsFloat c2, Lib3dsFloat c3) -{ - return( - a1*det2x2(b2,b3,c2,c3)- - b1*det2x2(a2,a3,c2,c3)+ - c1*det2x2(a2,a3,b2,b3) - ); -} - - -/*! - * Find determinant of a matrix. - * - * \ingroup matrix - */ -Lib3dsFloat -lib3ds_matrix_det(Lib3dsMatrix m) -{ - Lib3dsFloat a1,a2,a3,a4,b1,b2,b3,b4,c1,c2,c3,c4,d1,d2,d3,d4; - - a1 = m[0][0]; - b1 = m[1][0]; - c1 = m[2][0]; - d1 = m[3][0]; - a2 = m[0][1]; - b2 = m[1][1]; - c2 = m[2][1]; - d2 = m[3][1]; - a3 = m[0][2]; - b3 = m[1][2]; - c3 = m[2][2]; - d3 = m[3][2]; - a4 = m[0][3]; - b4 = m[1][3]; - c4 = m[2][3]; - d4 = m[3][3]; - return( - a1 * det3x3(b2, b3, b4, c2, c3, c4, d2, d3, d4)- - b1 * det3x3(a2, a3, a4, c2, c3, c4, d2, d3, d4)+ - c1 * det3x3(a2, a3, a4, b2, b3, b4, d2, d3, d4)- - d1 * det3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4) - ); -} - - -/*! - * Find the adjoint of a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_adjoint(Lib3dsMatrix m) -{ - Lib3dsFloat a1,a2,a3,a4,b1,b2,b3,b4,c1,c2,c3,c4,d1,d2,d3,d4; - - a1 = m[0][0]; - b1 = m[1][0]; - c1 = m[2][0]; - d1 = m[3][0]; - a2 = m[0][1]; - b2 = m[1][1]; - c2 = m[2][1]; - d2 = m[3][1]; - a3 = m[0][2]; - b3 = m[1][2]; - c3 = m[2][2]; - d3 = m[3][2]; - a4 = m[0][3]; - b4 = m[1][3]; - c4 = m[2][3]; - d4 = m[3][3]; - m[0][0]= det3x3 (b2, b3, b4, c2, c3, c4, d2, d3, d4); - m[0][1]= -det3x3 (a2, a3, a4, c2, c3, c4, d2, d3, d4); - m[0][2]= det3x3 (a2, a3, a4, b2, b3, b4, d2, d3, d4); - m[0][3]= -det3x3 (a2, a3, a4, b2, b3, b4, c2, c3, c4); - m[1][0]= -det3x3 (b1, b3, b4, c1, c3, c4, d1, d3, d4); - m[1][1]= det3x3 (a1, a3, a4, c1, c3, c4, d1, d3, d4); - m[1][2]= -det3x3 (a1, a3, a4, b1, b3, b4, d1, d3, d4); - m[1][3]= det3x3 (a1, a3, a4, b1, b3, b4, c1, c3, c4); - m[2][0]= det3x3 (b1, b2, b4, c1, c2, c4, d1, d2, d4); - m[2][1]= -det3x3 (a1, a2, a4, c1, c2, c4, d1, d2, d4); - m[2][2]= det3x3 (a1, a2, a4, b1, b2, b4, d1, d2, d4); - m[2][3]= -det3x3 (a1, a2, a4, b1, b2, b4, c1, c2, c4); - m[3][0]= -det3x3 (b1, b2, b3, c1, c2, c3, d1, d2, d3); - m[3][1]= det3x3 (a1, a2, a3, c1, c2, c3, d1, d2, d3); - m[3][2]= -det3x3 (a1, a2, a3, b1, b2, b3, d1, d2, d3); - m[3][3]= det3x3 (a1, a2, a3, b1, b2, b3, c1, c2, c3); -} - - -/*! - * Invert a matrix in place. - * - * \param m Matrix to invert. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * \ingroup matrix - * - * GGemsII, K.Wu, Fast Matrix Inversion - */ -Lib3dsBool -lib3ds_matrix_inv(Lib3dsMatrix m) -{ - int i,j,k; - int pvt_i[4], pvt_j[4]; /* Locations of pivot elements */ - Lib3dsFloat pvt_val; /* Value of current pivot element */ - Lib3dsFloat hold; /* Temporary storage */ - Lib3dsFloat determinat; - - determinat = 1.0f; - for (k=0; k<4; k++) { - /* Locate k'th pivot element */ - pvt_val=m[k][k]; /* Initialize for search */ - pvt_i[k]=k; - pvt_j[k]=k; - for (i=k; i<4; i++) { - for (j=k; j<4; j++) { - if (fabs(m[i][j]) > fabs(pvt_val)) { - pvt_i[k]=i; - pvt_j[k]=j; - pvt_val=m[i][j]; - } - } - } - - /* Product of pivots, gives determinant when finished */ - determinat*=pvt_val; - if (fabs(determinat)=0; k--) { /* Don't need to work with 1 by 1 corner*/ - i=pvt_j[k]; /* Rows to swap correspond to pivot COLUMN */ - if (i!=k) { /* If rows are different */ - for(j=0; j<4; j++) { - hold = m[k][j]; - m[k][j]=-m[i][j]; - m[i][j]=hold; - } - } - - j=pvt_i[k]; /* Columns to swap correspond to pivot ROW */ - if (j!=k) /* If columns are different */ - for (i=0; i<4; i++) { - hold=m[i][k]; - m[i][k]=-m[i][j]; - m[i][j]=hold; - } - } - return(LIB3DS_TRUE); -} - - -/*! - * Apply a translation to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_translate_xyz(Lib3dsMatrix m, Lib3dsFloat x, Lib3dsFloat y, Lib3dsFloat z) -{ - int i; - - for (i=0; i<3; i++) { - m[3][i]+= m[0][i]*x + m[1][i]*y + m[2][i]*z; - } -} - - -/*! - * Apply a translation to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_translate(Lib3dsMatrix m, Lib3dsVector t) -{ - int i; - - for (i=0; i<3; i++) { - m[3][i]+= m[0][i]*t[0] + m[1][i]*t[1] + m[2][i]*t[2]; - } -} - - -/*! - * Apply scale factors to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_scale_xyz(Lib3dsMatrix m, Lib3dsFloat x, Lib3dsFloat y, Lib3dsFloat z) -{ - int i; - - for (i=0; i<4; i++) { - m[0][i]*=x; - m[1][i]*=y; - m[2][i]*=z; - } -} - - -/*! - * Apply scale factors to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_scale(Lib3dsMatrix m, Lib3dsVector s) -{ - int i; - - for (i=0; i<4; i++) { - m[0][i]*=s[0]; - m[1][i]*=s[1]; - m[2][i]*=s[2]; - } -} - - -/*! - * Apply a rotation about the x axis to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_rotate_x(Lib3dsMatrix m, Lib3dsFloat phi) -{ - Lib3dsFloat SinPhi,CosPhi; - Lib3dsFloat a1[4],a2[4]; - - SinPhi=(Lib3dsFloat)sin(phi); - CosPhi=(Lib3dsFloat)cos(phi); - memcpy(a1,m[1],4*sizeof(Lib3dsFloat)); - memcpy(a2,m[2],4*sizeof(Lib3dsFloat)); - m[1][0]=CosPhi*a1[0]+SinPhi*a2[0]; - m[1][1]=CosPhi*a1[1]+SinPhi*a2[1]; - m[1][2]=CosPhi*a1[2]+SinPhi*a2[2]; - m[1][3]=CosPhi*a1[3]+SinPhi*a2[3]; - m[2][0]=-SinPhi*a1[0]+CosPhi*a2[0]; - m[2][1]=-SinPhi*a1[1]+CosPhi*a2[1]; - m[2][2]=-SinPhi*a1[2]+CosPhi*a2[2]; - m[2][3]=-SinPhi*a1[3]+CosPhi*a2[3]; -} - - -/*! - * Apply a rotation about the y axis to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_rotate_y(Lib3dsMatrix m, Lib3dsFloat phi) -{ - Lib3dsFloat SinPhi,CosPhi; - Lib3dsFloat a0[4],a2[4]; - - SinPhi=(Lib3dsFloat)sin(phi); - CosPhi=(Lib3dsFloat)cos(phi); - memcpy(a0,m[0],4*sizeof(Lib3dsFloat)); - memcpy(a2,m[2],4*sizeof(Lib3dsFloat)); - m[0][0]=CosPhi*a0[0]-SinPhi*a2[0]; - m[0][1]=CosPhi*a0[1]-SinPhi*a2[1]; - m[0][2]=CosPhi*a0[2]-SinPhi*a2[2]; - m[0][3]=CosPhi*a0[3]-SinPhi*a2[3]; - m[2][0]=SinPhi*a0[0]+CosPhi*a2[0]; - m[2][1]=SinPhi*a0[1]+CosPhi*a2[1]; - m[2][2]=SinPhi*a0[2]+CosPhi*a2[2]; - m[2][3]=SinPhi*a0[3]+CosPhi*a2[3]; -} - - -/*! - * Apply a rotation about the z axis to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_rotate_z(Lib3dsMatrix m, Lib3dsFloat phi) -{ - Lib3dsFloat SinPhi,CosPhi; - Lib3dsFloat a0[4],a1[4]; - - SinPhi=(Lib3dsFloat)sin(phi); - CosPhi=(Lib3dsFloat)cos(phi); - memcpy(a0,m[0],4*sizeof(Lib3dsFloat)); - memcpy(a1,m[1],4*sizeof(Lib3dsFloat)); - m[0][0]=CosPhi*a0[0]+SinPhi*a1[0]; - m[0][1]=CosPhi*a0[1]+SinPhi*a1[1]; - m[0][2]=CosPhi*a0[2]+SinPhi*a1[2]; - m[0][3]=CosPhi*a0[3]+SinPhi*a1[3]; - m[1][0]=-SinPhi*a0[0]+CosPhi*a1[0]; - m[1][1]=-SinPhi*a0[1]+CosPhi*a1[1]; - m[1][2]=-SinPhi*a0[2]+CosPhi*a1[2]; - m[1][3]=-SinPhi*a0[3]+CosPhi*a1[3]; -} - - -/*! - * Apply a rotation about an arbitrary axis to a matrix. - * - * \ingroup matrix - */ -void -lib3ds_matrix_rotate(Lib3dsMatrix m, Lib3dsQuat q) -{ - Lib3dsFloat s,xs,ys,zs,wx,wy,wz,xx,xy,xz,yy,yz,zz,l; - Lib3dsMatrix a,b; - - lib3ds_matrix_copy(a, m); - - l=q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]; - if (fabs(l) - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: matrix.h,v 1.5 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -extern LIB3DSAPI void lib3ds_matrix_zero(Lib3dsMatrix m); -extern LIB3DSAPI void lib3ds_matrix_identity(Lib3dsMatrix m); -extern LIB3DSAPI void lib3ds_matrix_copy(Lib3dsMatrix dest, Lib3dsMatrix src); -extern LIB3DSAPI void lib3ds_matrix_neg(Lib3dsMatrix m); -extern LIB3DSAPI void lib3ds_matrix_abs(Lib3dsMatrix m); -extern LIB3DSAPI void lib3ds_matrix_transpose(Lib3dsMatrix m); -extern LIB3DSAPI void lib3ds_matrix_add(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b); -extern LIB3DSAPI void lib3ds_matrix_sub(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b); -extern LIB3DSAPI void lib3ds_matrix_mul(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b); -extern LIB3DSAPI void lib3ds_matrix_scalar(Lib3dsMatrix m, Lib3dsFloat k); -extern LIB3DSAPI Lib3dsFloat lib3ds_matrix_det(Lib3dsMatrix m); -extern LIB3DSAPI void lib3ds_matrix_adjoint(Lib3dsMatrix m); -extern LIB3DSAPI Lib3dsBool lib3ds_matrix_inv(Lib3dsMatrix m); -void lib3ds_matrix_translate_xyz(Lib3dsMatrix m, Lib3dsFloat x, - Lib3dsFloat y, Lib3dsFloat z); -extern LIB3DSAPI void lib3ds_matrix_translate(Lib3dsMatrix m, Lib3dsVector t); -extern LIB3DSAPI void lib3ds_matrix_scale_xyz(Lib3dsMatrix m, Lib3dsFloat x, - Lib3dsFloat y, Lib3dsFloat z); -extern LIB3DSAPI void lib3ds_matrix_scale(Lib3dsMatrix m, Lib3dsVector s); -extern LIB3DSAPI void lib3ds_matrix_rotate_x(Lib3dsMatrix m, Lib3dsFloat phi); -extern LIB3DSAPI void lib3ds_matrix_rotate_y(Lib3dsMatrix m, Lib3dsFloat phi); -extern LIB3DSAPI void lib3ds_matrix_rotate_z(Lib3dsMatrix m, Lib3dsFloat phi); -extern LIB3DSAPI void lib3ds_matrix_rotate(Lib3dsMatrix m, Lib3dsQuat q); -extern LIB3DSAPI void lib3ds_matrix_rotate_axis(Lib3dsMatrix m, - Lib3dsVector axis, Lib3dsFloat angle); -extern LIB3DSAPI void lib3ds_matrix_camera(Lib3dsMatrix matrix, Lib3dsVector pos, - Lib3dsVector tgt, Lib3dsFloat roll); -extern LIB3DSAPI void lib3ds_matrix_dump(Lib3dsMatrix matrix); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/mesh.c b/src/3dengfx/libs/lib3ds/mesh.c deleted file mode 100644 index f0e5b3e..0000000 --- a/src/3dengfx/libs/lib3ds/mesh.c +++ /dev/null @@ -1,1063 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: mesh.c,v 1.22 2004/11/20 08:33:56 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - -/*! - * \defgroup mesh Meshes - * - * \author J.E. Hoffmann - */ - - -static Lib3dsBool -face_array_read(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - int i; - int faces; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_FACE_ARRAY, io)) { - return(LIB3DS_FALSE); - } - lib3ds_mesh_free_face_list(mesh); - - faces=lib3ds_io_read_word(io); - if (faces) { - if (!lib3ds_mesh_new_face_list(mesh, faces)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - for (i=0; ifaceL[i].material, ""); - mesh->faceL[i].points[0]=lib3ds_io_read_word(io); - mesh->faceL[i].points[1]=lib3ds_io_read_word(io); - mesh->faceL[i].points[2]=lib3ds_io_read_word(io); - mesh->faceL[i].flags=lib3ds_io_read_word(io); - } - lib3ds_chunk_read_tell(&c, io); - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_SMOOTH_GROUP: - { - unsigned i; - - for (i=0; ifaces; ++i) { - mesh->faceL[i].smoothing=lib3ds_io_read_dword(io); - } - } - break; - case LIB3DS_MSH_MAT_GROUP: - { - char name[64]; - unsigned faces; - unsigned i; - unsigned index; - - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - faces=lib3ds_io_read_word(io); - for (i=0; ifaces); - strcpy(mesh->faceL[index].material, name); - } - } - break; - case LIB3DS_MSH_BOXMAP: - { - char name[64]; - - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - strcpy(mesh->box_map.front, name); - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - strcpy(mesh->box_map.back, name); - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - strcpy(mesh->box_map.left, name); - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - strcpy(mesh->box_map.right, name); - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - strcpy(mesh->box_map.top, name); - if (!lib3ds_io_read_string(io, name, 64)) { - return(LIB3DS_FALSE); - } - strcpy(mesh->box_map.bottom, name); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - } - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * Create and return a new empty mesh object. - * - * Mesh is initialized with the name and an identity matrix; all - * other fields are zero. - * - * See Lib3dsFaceFlag for definitions of per-face flags. - * - * \param name Mesh name. Must not be NULL. Must be < 64 characters. - * - * \return mesh object or NULL on error. - * - * \ingroup mesh - */ -Lib3dsMesh* -lib3ds_mesh_new(const char *name) -{ - Lib3dsMesh *mesh; - - ASSERT(name); - ASSERT(strlen(name)<64); - - mesh=(Lib3dsMesh*)calloc(sizeof(Lib3dsMesh), 1); - if (!mesh) { - return(0); - } - strcpy(mesh->name, name); - lib3ds_matrix_identity(mesh->matrix); - mesh->map_data.maptype=LIB3DS_MAP_NONE; - return(mesh); -} - - -/*! - * Free a mesh object and all of its resources. - * - * \param mesh Mesh object to be freed. - * - * \ingroup mesh - */ -void -lib3ds_mesh_free(Lib3dsMesh *mesh) -{ - lib3ds_mesh_free_point_list(mesh); - lib3ds_mesh_free_flag_list(mesh); - lib3ds_mesh_free_texel_list(mesh); - lib3ds_mesh_free_face_list(mesh); - memset(mesh, 0, sizeof(Lib3dsMesh)); - free(mesh); -} - - -/*! - * Allocate point list in mesh object. - * - * This function frees the current point list, if any, and allocates - * a new one large enough to hold the specified number of points. - * - * \param mesh Mesh object for which points are to be allocated. - * \param points Number of points in the new point list. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \ingroup mesh - */ -Lib3dsBool -lib3ds_mesh_new_point_list(Lib3dsMesh *mesh, Lib3dsDword points) -{ - ASSERT(mesh); - if (mesh->pointL) { - ASSERT(mesh->points); - lib3ds_mesh_free_point_list(mesh); - } - ASSERT(!mesh->pointL && !mesh->points); - mesh->points=0; - mesh->pointL=calloc(sizeof(Lib3dsPoint)*points,1); - if (!mesh->pointL) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - mesh->points=points; - return(LIB3DS_TRUE); -} - - -/*! - * Free point list in mesh object. - * - * The current point list is freed and set to NULL. mesh->points is - * set to zero. - * - * \param mesh Mesh object to be modified. - * - * \ingroup mesh - */ -void -lib3ds_mesh_free_point_list(Lib3dsMesh *mesh) -{ - ASSERT(mesh); - if (mesh->pointL) { - ASSERT(mesh->points); - free(mesh->pointL); - mesh->pointL=0; - mesh->points=0; - } - else { - ASSERT(!mesh->points); - } -} - - -/*! - * Allocate flag list in mesh object. - * - * This function frees the current flag list, if any, and allocates - * a new one large enough to hold the specified number of flags. - * All flags are initialized to 0 - * - * \param mesh Mesh object for which points are to be allocated. - * \param flags Number of flags in the new flag list. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \ingroup mesh - */ -Lib3dsBool -lib3ds_mesh_new_flag_list(Lib3dsMesh *mesh, Lib3dsDword flags) -{ - ASSERT(mesh); - if (mesh->flagL) { - ASSERT(mesh->flags); - lib3ds_mesh_free_flag_list(mesh); - } - ASSERT(!mesh->flagL && !mesh->flags); - mesh->flags=0; - mesh->flagL=calloc(sizeof(Lib3dsWord)*flags,1); - if (!mesh->flagL) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - mesh->flags=flags; - return(LIB3DS_TRUE); -} - - -/*! - * Free flag list in mesh object. - * - * The current flag list is freed and set to NULL. mesh->flags is - * set to zero. - * - * \param mesh Mesh object to be modified. - * - * \ingroup mesh - */ -void -lib3ds_mesh_free_flag_list(Lib3dsMesh *mesh) -{ - ASSERT(mesh); - if (mesh->flagL) { - ASSERT(mesh->flags); - free(mesh->flagL); - mesh->flagL=0; - mesh->flags=0; - } - else { - ASSERT(!mesh->flags); - } -} - - -/*! - * Allocate texel list in mesh object. - * - * This function frees the current texel list, if any, and allocates - * a new one large enough to hold the specified number of texels. - * - * \param mesh Mesh object for which points are to be allocated. - * \param texels Number of texels in the new texel list. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \ingroup mesh - */ -Lib3dsBool -lib3ds_mesh_new_texel_list(Lib3dsMesh *mesh, Lib3dsDword texels) -{ - ASSERT(mesh); - if (mesh->texelL) { - ASSERT(mesh->texels); - lib3ds_mesh_free_texel_list(mesh); - } - ASSERT(!mesh->texelL && !mesh->texels); - mesh->texels=0; - mesh->texelL=calloc(sizeof(Lib3dsTexel)*texels,1); - if (!mesh->texelL) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - mesh->texels=texels; - return(LIB3DS_TRUE); -} - - -/*! - * Free texel list in mesh object. - * - * The current texel list is freed and set to NULL. mesh->texels is - * set to zero. - * - * \param mesh Mesh object to be modified. - * - * \ingroup mesh - */ -void -lib3ds_mesh_free_texel_list(Lib3dsMesh *mesh) -{ - ASSERT(mesh); - if (mesh->texelL) { - ASSERT(mesh->texels); - free(mesh->texelL); - mesh->texelL=0; - mesh->texels=0; - } - else { - ASSERT(!mesh->texels); - } -} - - -/*! - * Allocate face list in mesh object. - * - * This function frees the current face list, if any, and allocates - * a new one large enough to hold the specified number of faces. - * - * \param mesh Mesh object for which points are to be allocated. - * \param faces Number of faces in the new face list. - * - * \return LIB3DS_TRUE on success, LIB3DS_FALSE on failure. - * - * \ingroup mesh - */ -Lib3dsBool -lib3ds_mesh_new_face_list(Lib3dsMesh *mesh, Lib3dsDword faces) -{ - ASSERT(mesh); - if (mesh->faceL) { - ASSERT(mesh->faces); - lib3ds_mesh_free_face_list(mesh); - } - ASSERT(!mesh->faceL && !mesh->faces); - mesh->faces=0; - mesh->faceL=calloc(sizeof(Lib3dsFace)*faces,1); - if (!mesh->faceL) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - mesh->faces=faces; - return(LIB3DS_TRUE); -} - - -/*! - * Free face list in mesh object. - * - * The current face list is freed and set to NULL. mesh->faces is - * set to zero. - * - * \param mesh Mesh object to be modified. - * - * \ingroup mesh - */ -void -lib3ds_mesh_free_face_list(Lib3dsMesh *mesh) -{ - ASSERT(mesh); - if (mesh->faceL) { - ASSERT(mesh->faces); - free(mesh->faceL); - mesh->faceL=0; - mesh->faces=0; - } - else { - ASSERT(!mesh->faces); - } -} - - -typedef struct _Lib3dsFaces Lib3dsFaces; - -struct _Lib3dsFaces { - Lib3dsFaces *next; - Lib3dsFace *face; -}; - - - - -/*! - * Find the bounding box of a mesh object. - * - * \param mesh The mesh object - * \param min Returned bounding box - * \param max Returned bounding box - * - * \ingroup mesh - */ -void -lib3ds_mesh_bounding_box(Lib3dsMesh *mesh, Lib3dsVector min, Lib3dsVector max) -{ - unsigned i,j; - Lib3dsFloat v; - - if (!mesh->points) { - lib3ds_vector_zero(min); - lib3ds_vector_zero(max); - return; - } - - lib3ds_vector_copy(min, mesh->pointL[0].pos); - lib3ds_vector_copy(max, mesh->pointL[0].pos); - for (i=1; ipoints; ++i) { - for (j=0; j<3; ++j) { - v=mesh->pointL[i].pos[j]; - if (vmax[j]) { - max[j]=v; - } - } - }; -} - - -/*! - * Calculates the vertex normals corresponding to the smoothing group - * settings for each face of a mesh. - * - * \param mesh A pointer to the mesh to calculate the normals for. - * \param normalL A pointer to a buffer to store the calculated - * normals. The buffer must have the size: - * 3*sizeof(Lib3dsVector)*mesh->faces. - * - * To allocate the normal buffer do for example the following: - * \code - * Lib3dsVector *normalL = malloc(3*sizeof(Lib3dsVector)*mesh->faces); - * \endcode - * - * To access the normal of the i-th vertex of the j-th face do the - * following: - * \code - * normalL[3*j+i] - * \endcode - * - * \ingroup mesh - */ -void -lib3ds_mesh_calculate_normals(Lib3dsMesh *mesh, Lib3dsVector *normalL) -{ - Lib3dsFaces **fl; - Lib3dsFaces *fa; - unsigned i,j,k; - - if (!mesh->faces) { - return; - } - - fl=calloc(sizeof(Lib3dsFaces*),mesh->points); - ASSERT(fl); - fa=calloc(sizeof(Lib3dsFaces),3*mesh->faces); - ASSERT(fa); - k=0; - for (i=0; ifaces; ++i) { - Lib3dsFace *f=&mesh->faceL[i]; - for (j=0; j<3; ++j) { - Lib3dsFaces* l=&fa[k++]; - ASSERT(f->points[j]points); - l->face=f; - l->next=fl[f->points[j]]; - fl[f->points[j]]=l; - } - } - - for (i=0; ifaces; ++i) { - Lib3dsFace *f=&mesh->faceL[i]; - for (j=0; j<3; ++j) { - /* FIXME: static array needs at least check!! */ - Lib3dsVector n,N[128]; - Lib3dsFaces *p; - int k,l; - int found; - - ASSERT(f->points[j]points); - - if (f->smoothing) { - lib3ds_vector_zero(n); - k=0; - for (p=fl[f->points[j]]; p; p=p->next) { - found=0; - for (l=0; l= 128 ) - printf("array N overflow: i=%d, j=%d, k=%d\n", i,j,k); - if (fabs(lib3ds_vector_dot(N[l], p->face->normal)-1.0)<1e-5) { - found=1; - break; - } - } - if (!found) { - if (f->smoothing & p->face->smoothing) { - lib3ds_vector_add(n,n, p->face->normal); - lib3ds_vector_copy(N[k], p->face->normal); - ++k; - } - } - } - } - else { - lib3ds_vector_copy(n, f->normal); - } - lib3ds_vector_normalize(n); - - lib3ds_vector_copy(normalL[3*i+j], n); - } - } - - free(fa); - free(fl); -} - - -/*! - * This function prints data associated with the specified mesh such as - * vertex and point lists. - * - * \param mesh Points to a mesh that you wish to view the data for. - * - * \return None - * - * \warning WIN32: Should only be used in a console window not in a GUI. - * - * \ingroup mesh - */ -void -lib3ds_mesh_dump(Lib3dsMesh *mesh) -{ - unsigned i; - Lib3dsVector p; - - ASSERT(mesh); - printf(" %s vertices=%ld faces=%ld\n", - mesh->name, - mesh->points, - mesh->faces - ); - printf(" matrix:\n"); - lib3ds_matrix_dump(mesh->matrix); - printf(" point list:\n"); - for (i=0; ipoints; ++i) { - lib3ds_vector_copy(p, mesh->pointL[i].pos); - printf (" %8f %8f %8f\n", p[0], p[1], p[2]); - } - printf(" facelist:\n"); - for (i=0; ifaces; ++i) { - printf (" %4d %4d %4d smoothing:%X flags:%X material:\"%s\"\n", - mesh->faceL[i].points[0], - mesh->faceL[i].points[1], - mesh->faceL[i].points[2], - (unsigned)mesh->faceL[i].smoothing, - mesh->faceL[i].flags, - mesh->faceL[i].material - ); - } -} - - -/*! - * \ingroup mesh - */ -Lib3dsBool -lib3ds_mesh_read(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, LIB3DS_N_TRI_OBJECT, io)) { - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_MESH_MATRIX: - { - int i,j; - - lib3ds_matrix_identity(mesh->matrix); - for (i=0; i<4; i++) { - for (j=0; j<3; j++) { - mesh->matrix[i][j]=lib3ds_io_read_float(io); - } - } - } - break; - case LIB3DS_MESH_COLOR: - { - mesh->color=lib3ds_io_read_byte(io); - } - break; - case LIB3DS_POINT_ARRAY: - { - unsigned i,j; - unsigned points; - - lib3ds_mesh_free_point_list(mesh); - points=lib3ds_io_read_word(io); - if (points) { - if (!lib3ds_mesh_new_point_list(mesh, points)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - for (i=0; ipoints; ++i) { - for (j=0; j<3; ++j) { - mesh->pointL[i].pos[j]=lib3ds_io_read_float(io); - } - } - ASSERT((!mesh->flags) || (mesh->points==mesh->flags)); - ASSERT((!mesh->texels) || (mesh->points==mesh->texels)); - } - } - break; - case LIB3DS_POINT_FLAG_ARRAY: - { - unsigned i; - unsigned flags; - - lib3ds_mesh_free_flag_list(mesh); - flags=lib3ds_io_read_word(io); - if (flags) { - if (!lib3ds_mesh_new_flag_list(mesh, flags)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - for (i=0; iflags; ++i) { - mesh->flagL[i]=lib3ds_io_read_word(io); - } - ASSERT((!mesh->points) || (mesh->flags==mesh->points)); - ASSERT((!mesh->texels) || (mesh->flags==mesh->texels)); - } - } - break; - case LIB3DS_FACE_ARRAY: - { - lib3ds_chunk_read_reset(&c, io); - if (!face_array_read(mesh, io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_MESH_TEXTURE_INFO: - { - int i,j; - - for (i=0; i<2; ++i) { - mesh->map_data.tile[i]=lib3ds_io_read_float(io); - } - for (i=0; i<3; ++i) { - mesh->map_data.pos[i]=lib3ds_io_read_float(io); - } - mesh->map_data.scale=lib3ds_io_read_float(io); - - lib3ds_matrix_identity(mesh->map_data.matrix); - for (i=0; i<4; i++) { - for (j=0; j<3; j++) { - mesh->map_data.matrix[i][j]=lib3ds_io_read_float(io); - } - } - for (i=0; i<2; ++i) { - mesh->map_data.planar_size[i]=lib3ds_io_read_float(io); - } - mesh->map_data.cylinder_height=lib3ds_io_read_float(io); - } - break; - case LIB3DS_TEX_VERTS: - { - unsigned i; - unsigned texels; - - lib3ds_mesh_free_texel_list(mesh); - texels=lib3ds_io_read_word(io); - if (texels) { - if (!lib3ds_mesh_new_texel_list(mesh, texels)) { - LIB3DS_ERROR_LOG; - return(LIB3DS_FALSE); - } - for (i=0; itexels; ++i) { - mesh->texelL[i][0]=lib3ds_io_read_float(io); - mesh->texelL[i][1]=lib3ds_io_read_float(io); - } - ASSERT((!mesh->points) || (mesh->texels==mesh->points)); - ASSERT((!mesh->flags) || (mesh->texels==mesh->flags)); - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - { - unsigned j; - - for (j=0; jfaces; ++j) { - ASSERT(mesh->faceL[j].points[0]points); - ASSERT(mesh->faceL[j].points[1]points); - ASSERT(mesh->faceL[j].points[2]points); - lib3ds_vector_normal( - mesh->faceL[j].normal, - mesh->pointL[mesh->faceL[j].points[0]].pos, - mesh->pointL[mesh->faceL[j].points[1]].pos, - mesh->pointL[mesh->faceL[j].points[2]].pos - ); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -point_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - unsigned i; - - if (!mesh->points || !mesh->pointL) { - return(LIB3DS_TRUE); - } - ASSERT(mesh->points<0x10000); - c.chunk=LIB3DS_POINT_ARRAY; - c.size=8+12*mesh->points; - lib3ds_chunk_write(&c, io); - - lib3ds_io_write_word(io, (Lib3dsWord)mesh->points); - for (i=0; ipoints; ++i) { - lib3ds_io_write_vector(io, mesh->pointL[i].pos); - } - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -flag_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - unsigned i; - - if (!mesh->flags || !mesh->flagL) { - return(LIB3DS_TRUE); - } - ASSERT(mesh->flags<0x10000); - c.chunk=LIB3DS_POINT_FLAG_ARRAY; - c.size=8+2*mesh->flags; - lib3ds_chunk_write(&c, io); - - lib3ds_io_write_word(io, (Lib3dsWord)mesh->flags); - for (i=0; iflags; ++i) { - lib3ds_io_write_word(io, mesh->flagL[i]); - } - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -face_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - - if (!mesh->faces || !mesh->faceL) { - return(LIB3DS_TRUE); - } - ASSERT(mesh->faces<0x10000); - c.chunk=LIB3DS_FACE_ARRAY; - if (!lib3ds_chunk_write_start(&c, io)) { - return(LIB3DS_FALSE); - } - { - unsigned i; - - lib3ds_io_write_word(io, (Lib3dsWord)mesh->faces); - for (i=0; ifaces; ++i) { - lib3ds_io_write_word(io, mesh->faceL[i].points[0]); - lib3ds_io_write_word(io, mesh->faceL[i].points[1]); - lib3ds_io_write_word(io, mesh->faceL[i].points[2]); - lib3ds_io_write_word(io, mesh->faceL[i].flags); - } - } - - { /*---- MSH_MAT_GROUP ----*/ - Lib3dsChunk c; - unsigned i,j; - Lib3dsWord num; - char *matf=calloc(sizeof(char), mesh->faces); - if (!matf) { - return(LIB3DS_FALSE); - } - - for (i=0; ifaces; ++i) { - if (!matf[i] && strlen(mesh->faceL[i].material)) { - matf[i]=1; - num=1; - - for (j=i+1; jfaces; ++j) { - if (strcmp(mesh->faceL[i].material, mesh->faceL[j].material)==0) ++num; - } - - c.chunk=LIB3DS_MSH_MAT_GROUP; - c.size=6+ strlen(mesh->faceL[i].material)+1 +2+2*num; - lib3ds_chunk_write(&c, io); - lib3ds_io_write_string(io, mesh->faceL[i].material); - lib3ds_io_write_word(io, num); - lib3ds_io_write_word(io, (Lib3dsWord)i); - - for (j=i+1; jfaces; ++j) { - if (strcmp(mesh->faceL[i].material, mesh->faceL[j].material)==0) { - lib3ds_io_write_word(io, (Lib3dsWord)j); - matf[j]=1; - } - } - } - } - free(matf); - } - - { /*---- SMOOTH_GROUP ----*/ - Lib3dsChunk c; - unsigned i; - - c.chunk=LIB3DS_SMOOTH_GROUP; - c.size=6+4*mesh->faces; - lib3ds_chunk_write(&c, io); - - for (i=0; ifaces; ++i) { - lib3ds_io_write_dword(io, mesh->faceL[i].smoothing); - } - } - - { /*---- MSH_BOXMAP ----*/ - Lib3dsChunk c; - - if (strlen(mesh->box_map.front) || - strlen(mesh->box_map.back) || - strlen(mesh->box_map.left) || - strlen(mesh->box_map.right) || - strlen(mesh->box_map.top) || - strlen(mesh->box_map.bottom)) { - - c.chunk=LIB3DS_MSH_BOXMAP; - if (!lib3ds_chunk_write_start(&c, io)) { - return(LIB3DS_FALSE); - } - - lib3ds_io_write_string(io, mesh->box_map.front); - lib3ds_io_write_string(io, mesh->box_map.back); - lib3ds_io_write_string(io, mesh->box_map.left); - lib3ds_io_write_string(io, mesh->box_map.right); - lib3ds_io_write_string(io, mesh->box_map.top); - lib3ds_io_write_string(io, mesh->box_map.bottom); - - if (!lib3ds_chunk_write_end(&c, io)) { - return(LIB3DS_FALSE); - } - } - } - - if (!lib3ds_chunk_write_end(&c, io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -static Lib3dsBool -texel_array_write(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - unsigned i; - - if (!mesh->texels || !mesh->texelL) { - return(LIB3DS_TRUE); - } - ASSERT(mesh->texels<0x10000); - c.chunk=LIB3DS_TEX_VERTS; - c.size=8+8*mesh->texels; - lib3ds_chunk_write(&c, io); - - lib3ds_io_write_word(io, (Lib3dsWord)mesh->texels); - for (i=0; itexels; ++i) { - lib3ds_io_write_float(io, mesh->texelL[i][0]); - lib3ds_io_write_float(io, mesh->texelL[i][1]); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup mesh - */ -Lib3dsBool -lib3ds_mesh_write(Lib3dsMesh *mesh, Lib3dsIo *io) -{ - Lib3dsChunk c; - - c.chunk=LIB3DS_N_TRI_OBJECT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!point_array_write(mesh, io)) { - return(LIB3DS_FALSE); - } - if (!texel_array_write(mesh, io)) { - return(LIB3DS_FALSE); - } - - if (mesh->map_data.maptype!=LIB3DS_MAP_NONE) { /*---- LIB3DS_MESH_TEXTURE_INFO ----*/ - Lib3dsChunk c; - int i,j; - - c.chunk=LIB3DS_MESH_TEXTURE_INFO; - c.size=92; - if (!lib3ds_chunk_write(&c,io)) { - return(LIB3DS_FALSE); - } - - lib3ds_io_write_word(io, mesh->map_data.maptype); - - for (i=0; i<2; ++i) { - lib3ds_io_write_float(io, mesh->map_data.tile[i]); - } - for (i=0; i<3; ++i) { - lib3ds_io_write_float(io, mesh->map_data.pos[i]); - } - lib3ds_io_write_float(io, mesh->map_data.scale); - - for (i=0; i<4; i++) { - for (j=0; j<3; j++) { - lib3ds_io_write_float(io, mesh->map_data.matrix[i][j]); - } - } - for (i=0; i<2; ++i) { - lib3ds_io_write_float(io, mesh->map_data.planar_size[i]); - } - lib3ds_io_write_float(io, mesh->map_data.cylinder_height); - } - - if (!flag_array_write(mesh, io)) { - return(LIB3DS_FALSE); - } - { /*---- LIB3DS_MESH_MATRIX ----*/ - Lib3dsChunk c; - int i,j; - - c.chunk=LIB3DS_MESH_MATRIX; - c.size=54; - if (!lib3ds_chunk_write(&c,io)) { - return(LIB3DS_FALSE); - } - for (i=0; i<4; i++) { - for (j=0; j<3; j++) { - lib3ds_io_write_float(io, mesh->matrix[i][j]); - } - } - } - - if (mesh->color) { /*---- LIB3DS_MESH_COLOR ----*/ - Lib3dsChunk c; - - c.chunk=LIB3DS_MESH_COLOR; - c.size=7; - if (!lib3ds_chunk_write(&c,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_byte(io, mesh->color); - } - if (!face_array_write(mesh, io)) { - return(LIB3DS_FALSE); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsFace - \ingroup mesh - \sa _Lib3dsFace - -*/ -/*! - -\typedef Lib3dsBoxMap - \ingroup mesh - \sa _Lib3dsBoxMap - -*/ -/*! - -\typedef Lib3dsMapData - \ingroup mesh - \sa _Lib3dsMapData - -*/ -/*! - -\typedef Lib3dsMesh - \ingroup mesh - \sa _Lib3dsMesh - -*/ diff --git a/src/3dengfx/libs/lib3ds/mesh.h b/src/3dengfx/libs/lib3ds/mesh.h deleted file mode 100644 index 61b336c..0000000 --- a/src/3dengfx/libs/lib3ds/mesh.h +++ /dev/null @@ -1,153 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_MESH_H -#define INCLUDED_LIB3DS_MESH_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: mesh.h,v 1.16 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Triangular mesh point - * \ingroup mesh - */ -typedef struct _Lib3dsPoint { - Lib3dsVector pos; -} Lib3dsPoint; - -/*! - * Triangular mesh face - * \ingroup mesh - * \sa Lib3dsFaceFlag - */ -struct _Lib3dsFace { - Lib3dsUserData user; /*! Arbitrary user data */ - char material[64]; /*! Material name */ - Lib3dsWord points[3]; /*! Indices into mesh points list */ - Lib3dsWord flags; /*! See Lib3dsFaceFlag, below */ - Lib3dsDword smoothing; /*! Bitmask; each bit identifies a group */ - Lib3dsVector normal; -}; - - -/*! Meaning of _Lib3dsFace::flags. ABC are points of the current face (A: is -1st vertex, B is 2nd vertex, C is 3rd vertex */ -typedef enum { - LIB3DS_FACE_FLAG_VIS_AC = 0x1, /*!< Bit 0: Edge visibility AC */ - LIB3DS_FACE_FLAG_VIS_BC = 0x2, /*!< Bit 1: Edge visibility BC */ - LIB3DS_FACE_FLAG_VIS_AB = 0x4, /*!< Bit 2: Edge visibility AB */ - LIB3DS_FACE_FLAG_WRAP_U = 0x8, /*!< Bit 3: Face is at tex U wrap seam */ - LIB3DS_FACE_FLAG_WRAP_V = 0x10, /*!< Bit 4: Face is at tex V wrap seam */ - LIB3DS_FACE_FLAG_UNK7 = 0x80, /* Bit 5-8: Unused ? */ - LIB3DS_FACE_FLAG_UNK10 = 0x400, /* Bit 9-10: Random ? */ - /* Bit 11-12: Unused ? */ - LIB3DS_FACE_FLAG_SELECT_3 = (1<<13), /*!< Bit 13: Selection of the face in selection 3*/ - LIB3DS_FACE_FLAG_SELECT_2 = (1<<14), /*!< Bit 14: Selection of the face in selection 2*/ - LIB3DS_FACE_FLAG_SELECT_1 = (1<<15) /*!< Bit 15: Selection of the face in selection 1*/ -} Lib3dsFaceFlag; - -/*! - * Triangular mesh box mapping settings - * \ingroup mesh - */ -struct _Lib3dsBoxMap { - char front[64]; - char back[64]; - char left[64]; - char right[64]; - char top[64]; - char bottom[64]; -}; - -/*! - * Lib3dsMapData maptype - * \ingroup tracks - */ -typedef enum { - LIB3DS_MAP_NONE =0xFFFF, - LIB3DS_MAP_PLANAR =0, - LIB3DS_MAP_CYLINDRICAL =1, - LIB3DS_MAP_SPHERICAL =2 -} Lib3dsMapType; - -/*! - * Triangular mesh texture mapping data - * \ingroup mesh - */ -struct _Lib3dsMapData { - Lib3dsWord maptype; - Lib3dsVector pos; - Lib3dsMatrix matrix; - Lib3dsFloat scale; - Lib3dsFloat tile[2]; - Lib3dsFloat planar_size[2]; - Lib3dsFloat cylinder_height; -}; - -/*! - * Triangular mesh object - * \ingroup mesh - */ -struct _Lib3dsMesh { - Lib3dsUserData user; /*! Arbitrary user data */ - Lib3dsMesh *next; - char name[64]; /*! Mesh name */ - Lib3dsByte color; - Lib3dsMatrix matrix; /*! Transformation matrix for mesh data */ - Lib3dsDword points; /*! Number of points in point list */ - Lib3dsPoint *pointL; /*! Point list */ - Lib3dsDword flags; /*! Number of flags in per-point flags list */ - Lib3dsWord *flagL; /*! Per-point flags list */ - Lib3dsDword texels; /*! Number of U-V texel coordinates */ - Lib3dsTexel *texelL; /*! U-V texel coordinates */ - Lib3dsDword faces; /*! Number of faces in face list */ - Lib3dsFace *faceL; /*! Face list */ - Lib3dsBoxMap box_map; - Lib3dsMapData map_data; -}; - -extern LIB3DSAPI Lib3dsMesh* lib3ds_mesh_new(const char *name); -extern LIB3DSAPI void lib3ds_mesh_free(Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_point_list(Lib3dsMesh *mesh, Lib3dsDword points); -extern LIB3DSAPI void lib3ds_mesh_free_point_list(Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_flag_list(Lib3dsMesh *mesh, Lib3dsDword flags); -extern LIB3DSAPI void lib3ds_mesh_free_flag_list(Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_texel_list(Lib3dsMesh *mesh, Lib3dsDword texels); -extern LIB3DSAPI void lib3ds_mesh_free_texel_list(Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_face_list(Lib3dsMesh *mesh, Lib3dsDword flags); -extern LIB3DSAPI void lib3ds_mesh_free_face_list(Lib3dsMesh *mesh); -extern LIB3DSAPI void lib3ds_mesh_bounding_box(Lib3dsMesh *mesh, Lib3dsVector min, Lib3dsVector max); -extern LIB3DSAPI void lib3ds_mesh_calculate_normals(Lib3dsMesh *mesh, Lib3dsVector *normalL); -extern LIB3DSAPI void lib3ds_mesh_dump(Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsBool lib3ds_mesh_read(Lib3dsMesh *mesh, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_mesh_write(Lib3dsMesh *mesh, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/node.c b/src/3dengfx/libs/lib3ds/node.c deleted file mode 100644 index 574d9b0..0000000 --- a/src/3dengfx/libs/lib3ds/node.c +++ /dev/null @@ -1,1173 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: node.c,v 1.13 2004/11/16 07:41:44 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - -/*! - * \defgroup node Animation Nodes - * - * \author J.E. Hoffmann - */ - - -/*! - * Create and return a new ambient node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_ambient() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_AMBIENT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new object node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_object() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_OBJECT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new camera node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_camera() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_CAMERA_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new target node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_target() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_TARGET_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new light node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_light() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_LIGHT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -/*! - * Create and return a new spot node. - * - * The node is returned with an identity matrix. All other fields - * are zero. - * - * \return Lib3dsNode - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_new_spot() -{ - Lib3dsNode *node=(Lib3dsNode*)calloc(sizeof(Lib3dsNode), 1); - node->type=LIB3DS_SPOT_NODE; - lib3ds_matrix_identity(node->matrix); - return(node); -} - - -static void -free_node_and_childs(Lib3dsNode *node) -{ - ASSERT(node); - switch (node->type) { - case LIB3DS_UNKNOWN_NODE: - break; - case LIB3DS_AMBIENT_NODE: - { - Lib3dsAmbientData *n=&node->data.ambient; - lib3ds_lin3_track_free_keys(&n->col_track); - } - break; - case LIB3DS_OBJECT_NODE: - { - Lib3dsObjectData *n=&node->data.object; - - lib3ds_lin3_track_free_keys(&n->pos_track); - lib3ds_quat_track_free_keys(&n->rot_track); - lib3ds_lin3_track_free_keys(&n->scl_track); - lib3ds_bool_track_free_keys(&n->hide_track); - lib3ds_morph_track_free_keys(&n->morph_track); - } - break; - case LIB3DS_CAMERA_NODE: - { - Lib3dsCameraData *n=&node->data.camera; - lib3ds_lin3_track_free_keys(&n->pos_track); - lib3ds_lin1_track_free_keys(&n->fov_track); - lib3ds_lin1_track_free_keys(&n->roll_track); - } - break; - case LIB3DS_TARGET_NODE: - { - Lib3dsTargetData *n=&node->data.target; - lib3ds_lin3_track_free_keys(&n->pos_track); - } - break; - case LIB3DS_LIGHT_NODE: - { - Lib3dsLightData *n=&node->data.light; - lib3ds_lin3_track_free_keys(&n->pos_track); - lib3ds_lin3_track_free_keys(&n->col_track); - lib3ds_lin1_track_free_keys(&n->hotspot_track); - lib3ds_lin1_track_free_keys(&n->falloff_track); - lib3ds_lin1_track_free_keys(&n->roll_track); - } - break; - case LIB3DS_SPOT_NODE: - { - Lib3dsSpotData *n=&node->data.spot; - lib3ds_lin3_track_free_keys(&n->pos_track); - } - break; - } - { - Lib3dsNode *p,*q; - for (p=node->childs; p; p=q) { - q=p->next; - free_node_and_childs(p); - } - } - node->type=LIB3DS_UNKNOWN_NODE; - free(node); -} - - -/*! - * Free a node and all of its resources. - * - * \param node Lib3dsNode object to be freed. - * - * \ingroup node - */ -void -lib3ds_node_free(Lib3dsNode *node) -{ - ASSERT(node); - free_node_and_childs(node); -} - - -/*! - * Evaluate an animation node. - * - * Recursively sets node and its children to their appropriate values - * for this point in the animation. - * - * \param node Node to be evaluated. - * \param t time value, between 0. and file->frames - * - * \ingroup node - */ -void -lib3ds_node_eval(Lib3dsNode *node, Lib3dsFloat t) -{ - ASSERT(node); - switch (node->type) { - case LIB3DS_UNKNOWN_NODE: - { - ASSERT(LIB3DS_FALSE); - } - break; - case LIB3DS_AMBIENT_NODE: - { - Lib3dsAmbientData *n=&node->data.ambient; - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_lin3_track_eval(&n->col_track, n->col, t); - } - break; - case LIB3DS_OBJECT_NODE: - { - Lib3dsMatrix M; - Lib3dsObjectData *n=&node->data.object; - - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - lib3ds_quat_track_eval(&n->rot_track, n->rot, t); - lib3ds_lin3_track_eval(&n->scl_track, n->scl, t); - lib3ds_bool_track_eval(&n->hide_track, &n->hide, t); - lib3ds_morph_track_eval(&n->morph_track, n->morph, t); - - lib3ds_matrix_identity(M); - lib3ds_matrix_translate(M, n->pos); - lib3ds_matrix_rotate(M, n->rot); - lib3ds_matrix_scale(M, n->scl); - - if (node->parent) { - lib3ds_matrix_mul(node->matrix, node->parent->matrix, M); - } - else { - lib3ds_matrix_copy(node->matrix, M); - } - } - break; - case LIB3DS_CAMERA_NODE: - { - Lib3dsCameraData *n=&node->data.camera; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - lib3ds_lin1_track_eval(&n->fov_track, &n->fov, t); - lib3ds_lin1_track_eval(&n->roll_track, &n->roll, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - case LIB3DS_TARGET_NODE: - { - Lib3dsTargetData *n=&node->data.target; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - case LIB3DS_LIGHT_NODE: - { - Lib3dsLightData *n=&node->data.light; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - lib3ds_lin3_track_eval(&n->col_track, n->col, t); - lib3ds_lin1_track_eval(&n->hotspot_track, &n->hotspot, t); - lib3ds_lin1_track_eval(&n->falloff_track, &n->falloff, t); - lib3ds_lin1_track_eval(&n->roll_track, &n->roll, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - case LIB3DS_SPOT_NODE: - { - Lib3dsSpotData *n=&node->data.spot; - lib3ds_lin3_track_eval(&n->pos_track, n->pos, t); - if (node->parent) { - lib3ds_matrix_copy(node->matrix, node->parent->matrix); - } - else { - lib3ds_matrix_identity(node->matrix); - } - lib3ds_matrix_translate(node->matrix, n->pos); - } - break; - } - { - Lib3dsNode *p; - - for (p=node->childs; p!=0; p=p->next) { - lib3ds_node_eval(p, t); - } - } -} - - -/*! - * Return a node object by name and type. - * - * This function performs a recursive search for the specified node. - * Both name and type must match. - * - * \param node The parent node for the search - * \param name The target node name. - * \param type The target node type - * - * \return A pointer to the first matching node, or NULL if not found. - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_by_name(Lib3dsNode *node, const char* name, Lib3dsNodeTypes type) -{ - Lib3dsNode *p,*q; - - for (p=node->childs; p!=0; p=p->next) { - if ((p->type==type) && (strcmp(p->name, name)==0)) { - return(p); - } - q=lib3ds_node_by_name(p, name, type); - if (q) { - return(q); - } - } - return(0); -} - - -/*! - * Return a node object by id. - * - * This function performs a recursive search for the specified node. - * - * \param node The parent node for the search - * \param node_id The target node id. - * - * \return A pointer to the first matching node, or NULL if not found. - * - * \ingroup node - */ -Lib3dsNode* -lib3ds_node_by_id(Lib3dsNode *node, Lib3dsWord node_id) -{ - Lib3dsNode *p,*q; - - for (p=node->childs; p!=0; p=p->next) { - if (p->node_id==node_id) { - return(p); - } - q=lib3ds_node_by_id(p, node_id); - if (q) { - return(q); - } - } - return(0); -} - - -static const char* node_names_table[]= { - "***Unknown***", - "Ambient", - "Object", - "Camera", - "Target", - "Light", - "Spot" -}; - - -/*! - * Dump node and all descendants recursively. - * - * \param node The top-level node to be dumped. - * \param level current recursion depth - * - * \ingroup node - */ -void -lib3ds_node_dump(Lib3dsNode *node, Lib3dsIntd level) -{ - Lib3dsNode *p; - char l[128]; - - ASSERT(node); - memset(l, ' ', 2*level); - l[2*level]=0; - - if (node->type==LIB3DS_OBJECT_NODE) { - printf("%s%s [%s] (%s)\n", - l, - node->name, - node->data.object.instance, - node_names_table[node->type] - ); - } - else { - printf("%s%s (%s)\n", - l, - node->name, - node_names_table[node->type] - ); - } - - for (p=node->childs; p!=0; p=p->next) { - lib3ds_node_dump(p, level+1); - } -} - - -/*! - * \ingroup node - */ -Lib3dsBool -lib3ds_node_read(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - ASSERT(node); - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - switch (c.chunk) { - case LIB3DS_AMBIENT_NODE_TAG: - case LIB3DS_OBJECT_NODE_TAG: - case LIB3DS_CAMERA_NODE_TAG: - case LIB3DS_TARGET_NODE_TAG: - case LIB3DS_LIGHT_NODE_TAG: - case LIB3DS_SPOTLIGHT_NODE_TAG: - case LIB3DS_L_TARGET_NODE_TAG: - break; - default: - return(LIB3DS_FALSE); - } - - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_NODE_ID: - { - node->node_id=lib3ds_io_read_word(io); - lib3ds_chunk_dump_info(" ID = %d", (short)node->node_id); - } - break; - case LIB3DS_NODE_HDR: - { - if (!lib3ds_io_read_string(io, node->name, 64)) { - return(LIB3DS_FALSE); - } - node->flags1=lib3ds_io_read_word(io); - node->flags2=lib3ds_io_read_word(io); - node->parent_id=lib3ds_io_read_word(io); - lib3ds_chunk_dump_info(" NAME =%s", node->name); - lib3ds_chunk_dump_info(" PARENT=%d", (short)node->parent_id); - } - break; - case LIB3DS_PIVOT: - { - if (node->type==LIB3DS_OBJECT_NODE) { - int i; - for (i=0; i<3; ++i) { - node->data.object.pivot[i]=lib3ds_io_read_float(io); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_INSTANCE_NAME: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_io_read_string(io, node->data.object.instance, 64)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_BOUNDBOX: - { - if (node->type==LIB3DS_OBJECT_NODE) { - int i; - for (i=0; i<3; ++i) { - node->data.object.bbox_min[i]=lib3ds_io_read_float(io); - } - for (i=0; i<3; ++i) { - node->data.object.bbox_max[i]=lib3ds_io_read_float(io); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_COL_TRACK_TAG: - { - Lib3dsBool result=LIB3DS_TRUE; - - switch (node->type) { - case LIB3DS_AMBIENT_NODE: - result=lib3ds_lin3_track_read(&node->data.ambient.col_track, io); - break; - case LIB3DS_LIGHT_NODE: - result=lib3ds_lin3_track_read(&node->data.light.col_track, io); - break; - default: - lib3ds_chunk_unknown(chunk); - } - if (!result) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_POS_TRACK_TAG: - { - Lib3dsBool result=LIB3DS_TRUE; - - switch (node->type) { - case LIB3DS_OBJECT_NODE: - result=lib3ds_lin3_track_read(&node->data.object.pos_track, io); - break; - case LIB3DS_CAMERA_NODE: - result=lib3ds_lin3_track_read(&node->data.camera.pos_track, io); - break; - case LIB3DS_TARGET_NODE: - result=lib3ds_lin3_track_read(&node->data.target.pos_track, io); - break; - case LIB3DS_LIGHT_NODE: - result=lib3ds_lin3_track_read(&node->data.light.pos_track, io); - break; - case LIB3DS_SPOT_NODE: - result=lib3ds_lin3_track_read(&node->data.spot.pos_track, io); - break; - default: - lib3ds_chunk_unknown(chunk); - } - if (!result) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_ROT_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_quat_track_read(&node->data.object.rot_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_SCL_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_lin3_track_read(&node->data.object.scl_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_FOV_TRACK_TAG: - { - if (node->type==LIB3DS_CAMERA_NODE) { - if (!lib3ds_lin1_track_read(&node->data.camera.fov_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_HOT_TRACK_TAG: - { - if (node->type==LIB3DS_LIGHT_NODE) { - if (!lib3ds_lin1_track_read(&node->data.light.hotspot_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_FALL_TRACK_TAG: - { - if (node->type==LIB3DS_LIGHT_NODE) { - if (!lib3ds_lin1_track_read(&node->data.light.falloff_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_ROLL_TRACK_TAG: - { - Lib3dsBool result=LIB3DS_TRUE; - - switch (node->type) { - case LIB3DS_CAMERA_NODE: - result=lib3ds_lin1_track_read(&node->data.camera.roll_track, io); - break; - case LIB3DS_LIGHT_NODE: - result=lib3ds_lin1_track_read(&node->data.light.roll_track, io); - break; - default: - lib3ds_chunk_unknown(chunk); - } - if (!result) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_HIDE_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_bool_track_read(&node->data.object.hide_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_MORPH_SMOOTH: - { - if (node->type==LIB3DS_OBJECT_NODE) { - node->data.object.morph_smooth=lib3ds_io_read_float(io); - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - case LIB3DS_MORPH_TRACK_TAG: - { - if (node->type==LIB3DS_OBJECT_NODE) { - if (!lib3ds_morph_track_read(&node->data.object.morph_track, io)) { - return(LIB3DS_FALSE); - } - } - else { - lib3ds_chunk_unknown(chunk); - } - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup node - */ -Lib3dsBool -lib3ds_node_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io) -{ - Lib3dsChunk c; - - switch (node->type) { - case LIB3DS_AMBIENT_NODE: - c.chunk=LIB3DS_AMBIENT_NODE_TAG; - break; - case LIB3DS_OBJECT_NODE: - c.chunk=LIB3DS_OBJECT_NODE_TAG; - break; - case LIB3DS_CAMERA_NODE: - c.chunk=LIB3DS_CAMERA_NODE_TAG; - break; - case LIB3DS_TARGET_NODE: - c.chunk=LIB3DS_TARGET_NODE_TAG; - break; - case LIB3DS_LIGHT_NODE: - if (lib3ds_file_node_by_name(file, node->name, LIB3DS_SPOT_NODE)) { - c.chunk=LIB3DS_SPOTLIGHT_NODE_TAG; - } - else { - c.chunk=LIB3DS_LIGHT_NODE_TAG; - } - break; - case LIB3DS_SPOT_NODE: - c.chunk=LIB3DS_L_TARGET_NODE_TAG; - break; - default: - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - { /*---- LIB3DS_NODE_ID ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_NODE_ID; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, node->node_id); - } - - { /*---- LIB3DS_NODE_HDR ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_NODE_HDR; - c.size=6+ 1+strlen(node->name) +2+2+2; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, node->name); - lib3ds_io_write_word(io, node->flags1); - lib3ds_io_write_word(io, node->flags2); - lib3ds_io_write_word(io, node->parent_id); - } - - switch (c.chunk) { - case LIB3DS_AMBIENT_NODE_TAG: - { /*---- LIB3DS_COL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.ambient.col_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_OBJECT_NODE_TAG: - { /*---- LIB3DS_PIVOT ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_PIVOT; - c.size=18; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, node->data.object.pivot); - } - { /*---- LIB3DS_INSTANCE_NAME ----*/ - Lib3dsChunk c; - const char *name; - if (strlen(node->data.object.instance)) { - name=node->data.object.instance; - - c.chunk=LIB3DS_INSTANCE_NAME; - c.size=6+1+strlen(name); - lib3ds_chunk_write(&c,io); - lib3ds_io_write_string(io, name); - } - } - { - int i; - for (i=0; i<3; ++i) { - if ((fabs(node->data.object.bbox_min[i])>LIB3DS_EPSILON) || - (fabs(node->data.object.bbox_max[i])>LIB3DS_EPSILON)) { - break; - } - } - - if (i<3) { /*---- LIB3DS_BOUNDBOX ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_BOUNDBOX; - c.size=30; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, node->data.object.bbox_min); - lib3ds_io_write_vector(io, node->data.object.bbox_max); - } - } - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.object.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_ROT_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_ROT_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_quat_track_write(&node->data.object.rot_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_SCL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SCL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.object.scl_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - if (node->data.object.hide_track.keyL) { /*---- LIB3DS_HIDE_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_HIDE_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_bool_track_write(&node->data.object.hide_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - if (fabs(node->data.object.morph_smooth)>LIB3DS_EPSILON){ /*---- LIB3DS_MORPH_SMOOTH ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_MORPH_SMOOTH; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, node->data.object.morph_smooth); - } - break; - case LIB3DS_CAMERA_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.camera.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_FOV_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_FOV_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.camera.fov_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_ROLL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_ROLL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.camera.roll_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_TARGET_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.target.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_LIGHT_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_COL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.col_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_SPOTLIGHT_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_COL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_COL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.light.col_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_HOT_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_HOT_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.light.hotspot_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_FALL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_FALL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.light.falloff_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - { /*---- LIB3DS_ROLL_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_ROLL_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin1_track_write(&node->data.light.roll_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - case LIB3DS_L_TARGET_NODE_TAG: - { /*---- LIB3DS_POS_TRACK_TAG ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_POS_TRACK_TAG; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_lin3_track_write(&node->data.spot.pos_track,io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - break; - default: - return(LIB3DS_FALSE); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsNodeTypes - \ingroup node - -*/ -/*! - -\enum _Lib3dsNodeTypes - \ingroup node - -*/ -/*! - -\typedef Lib3dsBoolKey - \ingroup node - \sa _Lib3dsBoolKey - -*/ -/*! - -\typedef Lib3dsBoolTrack - \ingroup node - \sa _Lib3dsBoolTrack - -*/ -/*! - -\typedef Lib3dsLin1Key - \ingroup node - \sa _Lib3dsLin1Key - -*/ -/*! - -\typedef Lib3dsLin1Track - \ingroup node - \sa _Lib3dsLin1Track - -*/ -/*! - -\typedef Lib3dsLin3Key - \ingroup node - \sa _Lib3dsLin3Key - -*/ -/*! - -\typedef Lib3dsLin3Track - \ingroup node - \sa _Lib3dsLin3Track - -*/ -/*! - -\typedef Lib3dsQuatKey - \ingroup node - \sa _Lib3dsQuatKey - -*/ -/*! - -\typedef Lib3dsQuatTrack - \ingroup node - \sa _Lib3dsLin3Key - -*/ -/*! - -\typedef Lib3dsMorphKey - \ingroup node - \sa _Lib3dsMorphKey - -*/ -/*! - -\typedef Lib3dsMorphTrack - \ingroup node - \sa _Lib3dsMorphTrack - -*/ - - diff --git a/src/3dengfx/libs/lib3ds/node.h b/src/3dengfx/libs/lib3ds/node.h deleted file mode 100644 index 7021a10..0000000 --- a/src/3dengfx/libs/lib3ds/node.h +++ /dev/null @@ -1,188 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_NODE_H -#define INCLUDED_LIB3DS_NODE_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: node.h,v 1.9 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TRACKS_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Scene graph ambient color node data - * \ingroup node - */ -typedef struct _Lib3dsAmbientData { - Lib3dsRgb col; - Lib3dsLin3Track col_track; -} Lib3dsAmbientData; - -/*! - * Scene graph object instance node data - * \ingroup node - */ -typedef struct _Lib3dsObjectData { - Lib3dsVector pivot; - char instance[64]; - Lib3dsVector bbox_min; - Lib3dsVector bbox_max; - Lib3dsVector pos; - Lib3dsLin3Track pos_track; - Lib3dsQuat rot; - Lib3dsQuatTrack rot_track; - Lib3dsVector scl; - Lib3dsLin3Track scl_track; - Lib3dsFloat morph_smooth; - char morph[64]; - Lib3dsMorphTrack morph_track; - Lib3dsBool hide; - Lib3dsBoolTrack hide_track; -} Lib3dsObjectData; - -/*! - * Scene graph camera node data - * \ingroup node - */ -typedef struct _Lib3dsCameraData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; - Lib3dsFloat fov; - Lib3dsLin1Track fov_track; - Lib3dsFloat roll; - Lib3dsLin1Track roll_track; -} Lib3dsCameraData; - -/*! - * Scene graph camera target node data - * \ingroup node - */ -typedef struct _Lib3dsTargetData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; -} Lib3dsTargetData; - -/*! - * Scene graph light node data - * \ingroup node - */ -typedef struct _Lib3dsLightData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; - Lib3dsRgb col; - Lib3dsLin3Track col_track; - Lib3dsFloat hotspot; - Lib3dsLin1Track hotspot_track; - Lib3dsFloat falloff; - Lib3dsLin1Track falloff_track; - Lib3dsFloat roll; - Lib3dsLin1Track roll_track; -} Lib3dsLightData; - -/*! - * Scene graph spotlight target node data - * \ingroup node - */ -typedef struct _Lib3dsSpotData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; -} Lib3dsSpotData; - -/*! - * Scene graph node data union - * \ingroup node - */ -typedef union _Lib3dsNodeData { - Lib3dsAmbientData ambient; - Lib3dsObjectData object; - Lib3dsCameraData camera; - Lib3dsTargetData target; - Lib3dsLightData light; - Lib3dsSpotData spot; -} Lib3dsNodeData; - -/*! - * \ingroup node - */ -#define LIB3DS_NO_PARENT 65535 - -/*! - * Scene graph node - * \ingroup node - */ -struct _Lib3dsNode { - Lib3dsUserData user; - Lib3dsNode *next;\ - Lib3dsNode *childs;\ - Lib3dsNode *parent;\ - Lib3dsNodeTypes type;\ - Lib3dsWord node_id;\ - char name[64];\ - Lib3dsWord flags1;\ - Lib3dsWord flags2;\ - Lib3dsWord parent_id; - Lib3dsMatrix matrix; - Lib3dsNodeData data; -}; - -/*! - * Node flags - * \ingroup node - */ -typedef enum { - LIB3DS_HIDDEN = 0x800 -} Lib3dsNodeFlags1; - -/*! - * Node flags - * \ingroup node - */ -typedef enum { - LIB3DS_SHOW_PATH = 0x1, - LIB3DS_SMOOTHING = 0x2, - LIB3DS_MOTION_BLUR = 0x10, - LIB3DS_MORPH_MATERIALS = 0x40 -} Lib3dsNodeFlags2; - -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_ambient(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_object(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_camera(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_target(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_light(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_spot(); -extern LIB3DSAPI void lib3ds_node_free(Lib3dsNode *node); -extern LIB3DSAPI void lib3ds_node_eval(Lib3dsNode *node, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_name(Lib3dsNode *node, const char* name, - Lib3dsNodeTypes type); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_id(Lib3dsNode *node, Lib3dsWord node_id); -extern LIB3DSAPI void lib3ds_node_dump(Lib3dsNode *node, Lib3dsIntd level); -extern LIB3DSAPI Lib3dsBool lib3ds_node_read(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_node_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/quat.c b/src/3dengfx/libs/lib3ds/quat.c deleted file mode 100644 index 2c81dfe..0000000 --- a/src/3dengfx/libs/lib3ds/quat.c +++ /dev/null @@ -1,419 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: quat.c,v 1.6 2004/11/20 08:31:31 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include - - -/*! - * \defgroup quat Quaternion Mathematics - * - * \author J.E. Hoffmann - */ -/*! - * \typedef Lib3dsQuat - * \ingroup quat - */ - - -/*! - * Clear a quaternion. - * \ingroup quat - */ -void -lib3ds_quat_zero(Lib3dsQuat c) -{ - c[0]=c[1]=c[2]=c[3]=0.0f; -} - - -/*! - * Set a quaternion to Identity - * \ingroup quat - */ -void -lib3ds_quat_identity(Lib3dsQuat c) -{ - c[0]=c[1]=c[2]=0.0f; - c[3]=1.0f; -} - - -/*! - * Copy a quaternion. - * \ingroup quat - */ -void -lib3ds_quat_copy(Lib3dsQuat dest, Lib3dsQuat src) -{ - int i; - for (i=0; i<4; ++i) { - dest[i]=src[i]; - } -} - - -/*! - * Compute a quaternion from axis and angle. - * - * \param c Computed quaternion - * \param axis Rotation axis - * \param angle Angle of rotation, radians. - * - * \ingroup quat - */ -void -lib3ds_quat_axis_angle(Lib3dsQuat c, Lib3dsVector axis, Lib3dsFloat angle) -{ - Lib3dsDouble omega,s; - Lib3dsDouble l; - - l=sqrt(axis[0]*axis[0] + axis[1]*axis[1] + axis[2]*axis[2]); - if (lLIB3DS_EPSILON) { - if (fabs(l)>1.0f) l/=fabs(l); - om=acos(l); - sinom=sin(om); - if (fabs(sinom)>LIB3DS_EPSILON) { - sp=sin((1.0f-t)*om)/sinom; - sq=sin(t*om)/sinom; - } - else { - sp=1.0f-t; - sq=t; - } - c[0]=(Lib3dsFloat)(sp*a[0] + sq*b[0]); - c[1]=(Lib3dsFloat)(sp*a[1] + sq*b[1]); - c[2]=(Lib3dsFloat)(sp*a[2] + sq*b[2]); - c[3]=(Lib3dsFloat)(sp*a[3] + sq*b[3]); - } - else { - q[0]=-a[1]; - q[1]=a[0]; - q[2]=-a[3]; - q[3]=a[2]; - sp=sin((1.0-t)*LIB3DS_HALFPI); - sq=sin(t*LIB3DS_HALFPI); - c[0]=(Lib3dsFloat)(sp*a[0] + sq*q[0]); - c[1]=(Lib3dsFloat)(sp*a[1] + sq*q[1]); - c[2]=(Lib3dsFloat)(sp*a[2] + sq*q[2]); - c[3]=(Lib3dsFloat)(sp*a[3] + sq*q[3]); - } -} - - -/*! - * \ingroup quat - */ -void -lib3ds_quat_squad(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat p, Lib3dsQuat q, - Lib3dsQuat b, Lib3dsFloat t) -{ - Lib3dsQuat ab; - Lib3dsQuat pq; - - lib3ds_quat_slerp(ab,a,b,t); - lib3ds_quat_slerp(pq,p,q,t); - lib3ds_quat_slerp(c,ab,pq,2*t*(1-t)); -} - - -/*! - * \ingroup quat - */ -void -lib3ds_quat_tangent(Lib3dsQuat c, Lib3dsQuat p, Lib3dsQuat q, Lib3dsQuat n) -{ - Lib3dsQuat dn,dp,x; - int i; - - lib3ds_quat_ln_dif(dn, q, n); - lib3ds_quat_ln_dif(dp, q, p); - - for (i=0; i<4; i++) { - x[i]=-1.0f/4.0f*(dn[i]+dp[i]); - } - lib3ds_quat_exp(x); - lib3ds_quat_mul(c,q,x); -} - - -/*! - * \ingroup quat - */ -void -lib3ds_quat_dump(Lib3dsQuat q) -{ - printf("%f %f %f %f\n", q[0], q[1], q[2], q[3]); -} - diff --git a/src/3dengfx/libs/lib3ds/quat.h b/src/3dengfx/libs/lib3ds/quat.h deleted file mode 100644 index 796a83d..0000000 --- a/src/3dengfx/libs/lib3ds/quat.h +++ /dev/null @@ -1,61 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_QUAT_H -#define INCLUDED_LIB3DS_QUAT_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: quat.h,v 1.6 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -extern LIB3DSAPI void lib3ds_quat_zero(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_identity(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_copy(Lib3dsQuat dest, Lib3dsQuat src); -extern LIB3DSAPI void lib3ds_quat_axis_angle(Lib3dsQuat c, Lib3dsVector axis, Lib3dsFloat angle); -extern LIB3DSAPI void lib3ds_quat_neg(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_abs(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_cnj(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_mul(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b); -extern LIB3DSAPI void lib3ds_quat_scalar(Lib3dsQuat c, Lib3dsFloat k); -extern LIB3DSAPI void lib3ds_quat_normalize(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_inv(Lib3dsQuat c); -extern LIB3DSAPI Lib3dsFloat lib3ds_quat_dot(Lib3dsQuat a, Lib3dsQuat b); -extern LIB3DSAPI Lib3dsFloat lib3ds_quat_squared(Lib3dsQuat c); -extern LIB3DSAPI Lib3dsFloat lib3ds_quat_length(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_ln(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_ln_dif(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b); -extern LIB3DSAPI void lib3ds_quat_exp(Lib3dsQuat c); -extern LIB3DSAPI void lib3ds_quat_slerp(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b, Lib3dsFloat t); -extern LIB3DSAPI void lib3ds_quat_squad(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat p, Lib3dsQuat q, - Lib3dsQuat b, Lib3dsFloat t); -extern LIB3DSAPI void lib3ds_quat_tangent(Lib3dsQuat c, Lib3dsQuat p, Lib3dsQuat q, Lib3dsQuat n); -extern LIB3DSAPI void lib3ds_quat_dump(Lib3dsQuat q); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/shadow.c b/src/3dengfx/libs/lib3ds/shadow.c deleted file mode 100644 index a38f13c..0000000 --- a/src/3dengfx/libs/lib3ds/shadow.c +++ /dev/null @@ -1,160 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: shadow.c,v 1.8 2001/07/07 19:05:30 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include - - -/*! - * \defgroup shadow Shadow Map Settings - * - * \author J.E. Hoffmann - */ - - -/*! - * \ingroup shadow - */ -Lib3dsBool -lib3ds_shadow_read(Lib3dsShadow *shadow, Lib3dsIo *io) -{ - Lib3dsChunk c; - - if (!lib3ds_chunk_read(&c, io)) { - return(LIB3DS_FALSE); - } - - switch (c.chunk) { - case LIB3DS_SHADOW_MAP_SIZE: - { - shadow->map_size=lib3ds_io_read_intw(io); - } - break; - case LIB3DS_LO_SHADOW_BIAS: - { - shadow->lo_bias=lib3ds_io_read_float(io); - } - break; - case LIB3DS_HI_SHADOW_BIAS: - { - shadow->hi_bias=lib3ds_io_read_float(io); - } - break; - case LIB3DS_SHADOW_SAMPLES: - { - shadow->samples=lib3ds_io_read_intw(io); - } - break; - case LIB3DS_SHADOW_RANGE: - { - shadow->range=lib3ds_io_read_intd(io); - } - break; - case LIB3DS_SHADOW_FILTER: - { - shadow->filter=lib3ds_io_read_float(io); - } - break; - case LIB3DS_RAY_BIAS: - { - shadow->ray_bias=lib3ds_io_read_float(io); - } - break; - } - - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup shadow - */ -Lib3dsBool -lib3ds_shadow_write(Lib3dsShadow *shadow, Lib3dsIo *io) -{ - if (fabs(shadow->lo_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_LO_SHADOW_BIAS ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_LO_SHADOW_BIAS; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, shadow->lo_bias); - } - - if (fabs(shadow->hi_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_HI_SHADOW_BIAS ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_HI_SHADOW_BIAS; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, shadow->hi_bias); - } - - if (shadow->map_size) { /*---- LIB3DS_SHADOW_MAP_SIZE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SHADOW_MAP_SIZE; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, shadow->map_size); - } - - if (shadow->samples) { /*---- LIB3DS_SHADOW_SAMPLES ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SHADOW_SAMPLES; - c.size=8; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, shadow->samples); - } - - if (shadow->range) { /*---- LIB3DS_SHADOW_RANGE ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SHADOW_RANGE; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intd(io, shadow->range); - } - - if (fabs(shadow->filter)>LIB3DS_EPSILON) { /*---- LIB3DS_SHADOW_FILTER ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_SHADOW_FILTER; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, shadow->filter); - } - if (fabs(shadow->ray_bias)>LIB3DS_EPSILON) { /*---- LIB3DS_RAY_BIAS ----*/ - Lib3dsChunk c; - c.chunk=LIB3DS_RAY_BIAS; - c.size=10; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_float(io, shadow->ray_bias); - } - return(LIB3DS_TRUE); -} - - -/*! - -\typedef Lib3dsShadow - \ingroup shadow - \sa _Lib3dsShadow - -*/ diff --git a/src/3dengfx/libs/lib3ds/shadow.h b/src/3dengfx/libs/lib3ds/shadow.h deleted file mode 100644 index ecc0af1..0000000 --- a/src/3dengfx/libs/lib3ds/shadow.h +++ /dev/null @@ -1,59 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_SHADOW_H -#define INCLUDED_LIB3DS_SHADOW_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: shadow.h,v 1.9 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Shadow map settings - * \ingroup shadow - */ -struct _Lib3dsShadow { - Lib3dsIntw map_size; - Lib3dsFloat lo_bias; - Lib3dsFloat hi_bias; - Lib3dsIntw samples; - Lib3dsIntd range; - Lib3dsFloat filter; - Lib3dsFloat ray_bias; -}; - -extern LIB3DSAPI Lib3dsBool lib3ds_shadow_read(Lib3dsShadow *shadow, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_shadow_write(Lib3dsShadow *shadow, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - - - - - diff --git a/src/3dengfx/libs/lib3ds/tcb.c b/src/3dengfx/libs/lib3ds/tcb.c deleted file mode 100644 index 6427f97..0000000 --- a/src/3dengfx/libs/lib3ds/tcb.c +++ /dev/null @@ -1,139 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: tcb.c,v 1.9 2001/07/07 19:05:30 jeh Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include - - -/*! - * \defgroup tcb Tension/Continuity/Bias Splines - * - * \author J.E. Hoffmann - */ - - -/*! - * \ingroup tcb - */ -void -lib3ds_tcb(Lib3dsTcb *p, Lib3dsTcb *pc, Lib3dsTcb *c, Lib3dsTcb *nc, Lib3dsTcb *n, - Lib3dsFloat *ksm, Lib3dsFloat *ksp, Lib3dsFloat *kdm, Lib3dsFloat *kdp) -{ - Lib3dsFloat tm,cm,cp,bm,bp,tmcm,tmcp,cc; - Lib3dsFloat dt,fp,fn; - - if (!pc) { - pc=c; - } - if (!nc) { - nc=c; - } - - fp=fn=1.0f; - if (p&&n) { - dt=0.5f*(Lib3dsFloat)(pc->frame-p->frame+n->frame-nc->frame); - fp=((Lib3dsFloat)(pc->frame-p->frame))/dt; - fn=((Lib3dsFloat)(n->frame-nc->frame))/dt; - cc=(Lib3dsFloat)fabs(c->cont); - fp=fp+cc-cc*fp; - fn=fn+cc-cc*fn; - } - - cm=1.0f-c->cont; - tm=0.5f*(1.0f-c->tens); - cp=2.0f-cm; - bm=1.0f-c->bias; - bp=2.0f-bm; - tmcm=tm*cm; - tmcp=tm*cp; - *ksm=tmcm*bp*fp; - *ksp=tmcp*bm*fp; - *kdm=tmcp*bp*fn; - *kdp=tmcm*bm*fn; -} - - -/*! - * \ingroup tcb - */ -Lib3dsBool -lib3ds_tcb_read(Lib3dsTcb *tcb, Lib3dsIo *io) -{ - Lib3dsWord flags; - - tcb->frame=lib3ds_io_read_intd(io); - tcb->flags=flags=lib3ds_io_read_word(io); - if (flags&LIB3DS_USE_TENSION) { - tcb->tens=lib3ds_io_read_float(io); - } - if (flags&LIB3DS_USE_CONTINUITY) { - tcb->cont=lib3ds_io_read_float(io); - } - if (flags&LIB3DS_USE_BIAS) { - tcb->bias=lib3ds_io_read_float(io); - } - if (flags&LIB3DS_USE_EASE_TO) { - tcb->ease_to=lib3ds_io_read_float(io); - } - if (flags&LIB3DS_USE_EASE_FROM) { - tcb->ease_from=lib3ds_io_read_float(io); - } - if (lib3ds_io_error(io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tcb - */ -Lib3dsBool -lib3ds_tcb_write(Lib3dsTcb *tcb, Lib3dsIo *io) -{ - lib3ds_io_write_intd(io, tcb->frame); - lib3ds_io_write_word(io, tcb->flags); - if (tcb->flags&LIB3DS_USE_TENSION) { - lib3ds_io_write_float(io, tcb->tens); - } - if (tcb->flags&LIB3DS_USE_CONTINUITY) { - lib3ds_io_write_float(io, tcb->cont); - } - if (tcb->flags&LIB3DS_USE_BIAS) { - lib3ds_io_write_float(io, tcb->bias); - } - if (tcb->flags&LIB3DS_USE_EASE_TO) { - lib3ds_io_write_float(io, tcb->ease_to); - } - if (tcb->flags&LIB3DS_USE_EASE_FROM) { - lib3ds_io_write_float(io, tcb->ease_from); - } - if (lib3ds_io_error(io)) { - return(LIB3DS_FALSE); - } - return(LIB3DS_TRUE); -} - - - - diff --git a/src/3dengfx/libs/lib3ds/tcb.h b/src/3dengfx/libs/lib3ds/tcb.h deleted file mode 100644 index f8198f7..0000000 --- a/src/3dengfx/libs/lib3ds/tcb.h +++ /dev/null @@ -1,62 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_TCB_H -#define INCLUDED_LIB3DS_TCB_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: tcb.h,v 1.9 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -typedef enum _Lib3dsTcbFlags{ - LIB3DS_USE_TENSION =0x0001, - LIB3DS_USE_CONTINUITY =0x0002, - LIB3DS_USE_BIAS =0x0004, - LIB3DS_USE_EASE_TO =0x0008, - LIB3DS_USE_EASE_FROM =0x0010 -} Lib3dsTcbFlags; - -typedef struct _Lib3dsTcb { - Lib3dsIntd frame; - Lib3dsWord flags; - Lib3dsFloat tens; - Lib3dsFloat cont; - Lib3dsFloat bias; - Lib3dsFloat ease_to; - Lib3dsFloat ease_from; -} Lib3dsTcb; - -extern LIB3DSAPI void lib3ds_tcb(Lib3dsTcb *p, Lib3dsTcb *pc, Lib3dsTcb *c, - Lib3dsTcb *nc, Lib3dsTcb *n, Lib3dsFloat *ksm, Lib3dsFloat *ksp, - Lib3dsFloat *kdm, Lib3dsFloat *kdp); -extern LIB3DSAPI Lib3dsBool lib3ds_tcb_read(Lib3dsTcb *tcb, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_tcb_write(Lib3dsTcb *tcb, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/tracks.c b/src/3dengfx/libs/lib3ds/tracks.c deleted file mode 100644 index c33089d..0000000 --- a/src/3dengfx/libs/lib3ds/tracks.c +++ /dev/null @@ -1,1548 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: tracks.c,v 1.14 2004/11/20 09:00:38 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#ifdef WITH_DMALLOC -#include -#endif - - -/*! - * \defgroup tracks Keyframing Tracks - * - * \author J.E. Hoffmann - */ - - -/*! - * \ingroup tracks - */ -Lib3dsBoolKey* -lib3ds_bool_key_new() -{ - Lib3dsBoolKey* k; - k=(Lib3dsBoolKey*)calloc(sizeof(Lib3dsBoolKey), 1); - return(k); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_bool_key_free(Lib3dsBoolKey *key) -{ - ASSERT(key); - free(key); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_bool_track_free_keys(Lib3dsBoolTrack *track) -{ - Lib3dsBoolKey *p,*q; - - ASSERT(track); - for (p=track->keyL; p; p=q) { - q=p->next; - lib3ds_bool_key_free(p); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_bool_track_insert(Lib3dsBoolTrack *track, Lib3dsBoolKey *key) -{ - ASSERT(track); - ASSERT(key); - ASSERT(!key->next); - - if (!track->keyL) { - track->keyL=key; - key->next=0; - } - else { - Lib3dsBoolKey *k,*p; - - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame>key->tcb.frame) { - break; - } - } - if (!p) { - key->next=track->keyL; - track->keyL=key; - } - else { - key->next=k; - p->next=key; - } - - if (k && (key->tcb.frame==k->tcb.frame)) { - key->next=k->next; - lib3ds_bool_key_free(k); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_bool_track_remove(Lib3dsBoolTrack *track, Lib3dsIntd frame) -{ - Lib3dsBoolKey *k,*p; - - ASSERT(track); - if (!track->keyL) { - return; - } - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame==frame) { - if (!p) { - track->keyL=track->keyL->next; - } - else { - p->next=k->next; - } - lib3ds_bool_key_free(k); - break; - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_bool_track_eval(Lib3dsBoolTrack *track, Lib3dsBool *p, Lib3dsFloat t) -{ - Lib3dsBoolKey *k; - Lib3dsBool result; - - ASSERT(p); - if (!track->keyL) { - *p=LIB3DS_FALSE; - return; - } - if (!track->keyL->next) { - *p = LIB3DS_TRUE; - return; - } - - result=LIB3DS_FALSE; - k=track->keyL; - while ((t<(Lib3dsFloat)k->tcb.frame) && (t>=(Lib3dsFloat)k->next->tcb.frame)) { - if (result) { - result=LIB3DS_FALSE; - } - else { - result=LIB3DS_TRUE; - } - if (!k->next) { - if (track->flags&LIB3DS_REPEAT) { - t-=(Lib3dsFloat)k->tcb.frame; - k=track->keyL; - } - else { - break; - } - } - else { - k=k->next; - } - } - *p=result; -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_bool_track_read(Lib3dsBoolTrack *track, Lib3dsIo *io) -{ - int keys; - int i; - Lib3dsBoolKey *k; - - track->flags=lib3ds_io_read_word(io); - lib3ds_io_read_dword(io); - lib3ds_io_read_dword(io); - keys=lib3ds_io_read_intd(io); - - for (i=0; itcb, io)) { - return(LIB3DS_FALSE); - } - lib3ds_bool_track_insert(track, k); - } - - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_bool_track_write(Lib3dsBoolTrack *track, Lib3dsIo *io) -{ - Lib3dsBoolKey *k; - Lib3dsDword num=0; - for (k=track->keyL; k; k=k->next) { - ++num; - } - lib3ds_io_write_word(io, (Lib3dsWord)track->flags); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, num); - - for (k=track->keyL; k; k=k->next) { - if (!lib3ds_tcb_write(&k->tcb,io)) { - return(LIB3DS_FALSE); - } - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsLin1Key* -lib3ds_lin1_key_new() -{ - Lib3dsLin1Key* k; - k=(Lib3dsLin1Key*)calloc(sizeof(Lib3dsLin1Key), 1); - return(k); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_key_free(Lib3dsLin1Key *key) -{ - ASSERT(key); - free(key); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_track_free_keys(Lib3dsLin1Track *track) -{ - Lib3dsLin1Key *p,*q; - - ASSERT(track); - for (p=track->keyL; p; p=q) { - q=p->next; - lib3ds_lin1_key_free(p); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_key_setup(Lib3dsLin1Key *p, Lib3dsLin1Key *cp, Lib3dsLin1Key *c, - Lib3dsLin1Key *cn, Lib3dsLin1Key *n) -{ - Lib3dsFloat np,nn; - Lib3dsFloat ksm,ksp,kdm,kdp; - - ASSERT(c); - if (!cp) { - cp=c; - } - if (!cn) { - cn=c; - } - if (!p && !n) { - c->ds=0; - c->dd=0; - return; - } - - if (n && p) { - lib3ds_tcb(&p->tcb, &cp->tcb, &c->tcb, &cn->tcb, &n->tcb, &ksm, &ksp, &kdm, &kdp); - np = c->value - p->value; - nn = n->value - c->value; - - c->ds=ksm*np + ksp*nn; - c->dd=kdm*np + kdp*nn; - } - else { - if (p) { - np = c->value - p->value; - c->ds = np; - c->dd = np; - } - if (n) { - nn = n->value - c->value; - c->ds = nn; - c->dd = nn; - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_track_setup(Lib3dsLin1Track *track) -{ - Lib3dsLin1Key *pp,*pc,*pn,*pl; - - ASSERT(track); - pc=track->keyL; - if (!pc) { - return; - } - if (!pc->next) { - pc->ds=0; - pc->dd=0; - return; - } - - if (track->flags&LIB3DS_SMOOTH) { - for (pl=track->keyL; pl->next->next; pl=pl->next); - lib3ds_lin1_key_setup(pl, pl->next, pc, 0, pc->next); - } - else { - lib3ds_lin1_key_setup(0, 0, pc, 0, pc->next); - } - for (;;) { - pp=pc; - pc=pc->next; - pn=pc->next; - if (!pn) { - break; - } - lib3ds_lin1_key_setup(pp, 0, pc, 0, pn); - } - - if (track->flags&LIB3DS_SMOOTH) { - lib3ds_lin1_key_setup(pp, 0, pc, track->keyL, track->keyL->next); - } - else { - lib3ds_lin1_key_setup(pp, 0, pc, 0, 0); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_track_insert(Lib3dsLin1Track *track, Lib3dsLin1Key *key) -{ - ASSERT(track); - ASSERT(key); - ASSERT(!key->next); - - if (!track->keyL) { - track->keyL=key; - key->next=0; - } - else { - Lib3dsLin1Key *k,*p; - - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame>key->tcb.frame) { - break; - } - } - if (!p) { - key->next=track->keyL; - track->keyL=key; - } - else { - key->next=k; - p->next=key; - } - - if (k && (key->tcb.frame==k->tcb.frame)) { - key->next=k->next; - lib3ds_lin1_key_free(k); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_track_remove(Lib3dsLin1Track *track, Lib3dsIntd frame) -{ - Lib3dsLin1Key *k,*p; - - ASSERT(track); - if (!track->keyL) { - return; - } - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame==frame) { - if (!p) { - track->keyL=track->keyL->next; - } - else { - p->next=k->next; - } - lib3ds_lin1_key_free(k); - break; - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin1_track_eval(Lib3dsLin1Track *track, Lib3dsFloat *p, Lib3dsFloat t) -{ - Lib3dsLin1Key *k; - Lib3dsFloat nt; - Lib3dsFloat u; - - ASSERT(p); - if (!track->keyL) { - *p=0; - return; - } - if (!track->keyL->next) { - *p = track->keyL->value; - return; - } - - for (k=track->keyL; k->next!=0; k=k->next) { - if ((t>=(Lib3dsFloat)k->tcb.frame) && (t<(Lib3dsFloat)k->next->tcb.frame)) { - break; - } - } - if (!k->next) { - if (track->flags&LIB3DS_REPEAT) { - nt=(Lib3dsFloat)fmod(t, k->tcb.frame); - for (k=track->keyL; k->next!=0; k=k->next) { - if ((nt>=(Lib3dsFloat)k->tcb.frame) && (nt<(Lib3dsFloat)k->next->tcb.frame)) { - break; - } - } - ASSERT(k->next); - } - else { - *p = k->value; - return; - } - } - else { - nt=t; - } - u=nt - (Lib3dsFloat)k->tcb.frame; - u/=(Lib3dsFloat)(k->next->tcb.frame - k->tcb.frame); - - *p = lib3ds_float_cubic( - k->value, - k->dd, - k->next->ds, - k->next->value, - u - ); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_lin1_track_read(Lib3dsLin1Track *track, Lib3dsIo *io) -{ - int keys; - int i; - Lib3dsLin1Key *k; - - track->flags=lib3ds_io_read_word(io); - lib3ds_io_read_dword(io); - lib3ds_io_read_dword(io); - keys=lib3ds_io_read_intd(io); - - for (i=0; itcb, io)) { - return(LIB3DS_FALSE); - } - k->value=lib3ds_io_read_float(io); - lib3ds_lin1_track_insert(track, k); - } - lib3ds_lin1_track_setup(track); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_lin1_track_write(Lib3dsLin1Track *track, Lib3dsIo *io) -{ - Lib3dsLin1Key *k; - Lib3dsDword num=0; - for (k=track->keyL; k; k=k->next) { - ++num; - } - lib3ds_io_write_word(io, (Lib3dsWord)track->flags); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, num); - - for (k=track->keyL; k; k=k->next) { - if (!lib3ds_tcb_write(&k->tcb,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_float(io, k->value); - } - return(LIB3DS_TRUE); -} - - -/*! - * Create and return one keyframe in a Lin3 track. All values are - * initialized to zero. - * - * \ingroup tracks - */ -Lib3dsLin3Key* -lib3ds_lin3_key_new() -{ - Lib3dsLin3Key* k; - k=(Lib3dsLin3Key*)calloc(sizeof(Lib3dsLin3Key), 1); - return(k); -} - - -/*! - * Free a Lin3 keyframe. - * - * \ingroup tracks - */ -void -lib3ds_lin3_key_free(Lib3dsLin3Key *key) -{ - ASSERT(key); - free(key); -} - - -/*! - * Free all keyframes in a Lin3 track. - * - * \ingroup tracks - */ -void -lib3ds_lin3_track_free_keys(Lib3dsLin3Track *track) -{ - Lib3dsLin3Key *p,*q; - - ASSERT(track); - for (p=track->keyL; p; p=q) { - q=p->next; - lib3ds_lin3_key_free(p); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin3_key_setup(Lib3dsLin3Key *p, Lib3dsLin3Key *cp, Lib3dsLin3Key *c, - Lib3dsLin3Key *cn, Lib3dsLin3Key *n) -{ - Lib3dsVector np,nn; - Lib3dsFloat ksm,ksp,kdm,kdp; - int i; - - ASSERT(c); - if (!cp) { - cp=c; - } - if (!cn) { - cn=c; - } - if (!p && !n) { - lib3ds_vector_zero(c->ds); - lib3ds_vector_zero(c->dd); - return; - } - - if (n && p) { - lib3ds_tcb(&p->tcb, &cp->tcb, &c->tcb, &cn->tcb, &n->tcb, &ksm, &ksp, &kdm, &kdp); - lib3ds_vector_sub(np, c->value, p->value); - lib3ds_vector_sub(nn, n->value, c->value); - - for(i=0; i<3; ++i) { - c->ds[i]=ksm*np[i] + ksp*nn[i]; - c->dd[i]=kdm*np[i] + kdp*nn[i]; - } - } - else { - if (p) { - lib3ds_vector_sub(np, c->value, p->value); - lib3ds_vector_copy(c->ds, np); - lib3ds_vector_copy(c->dd, np); - } - if (n) { - lib3ds_vector_sub(nn, n->value, c->value); - lib3ds_vector_copy(c->ds, nn); - lib3ds_vector_copy(c->dd, nn); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin3_track_setup(Lib3dsLin3Track *track) -{ - Lib3dsLin3Key *pp,*pc,*pn,*pl; - - ASSERT(track); - pc=track->keyL; - if (!pc) { - return; - } - if (!pc->next) { - lib3ds_vector_zero(pc->ds); - lib3ds_vector_zero(pc->dd); - return; - } - - if (track->flags&LIB3DS_SMOOTH) { - for (pl=track->keyL; pl->next->next; pl=pl->next); - lib3ds_lin3_key_setup(pl, pl->next, pc, 0, pc->next); - } - else { - lib3ds_lin3_key_setup(0, 0, pc, 0, pc->next); - } - for (;;) { - pp=pc; - pc=pc->next; - pn=pc->next; - if (!pn) { - break; - } - lib3ds_lin3_key_setup(pp, 0, pc, 0, pn); - } - - if (track->flags&LIB3DS_SMOOTH) { - lib3ds_lin3_key_setup(pp, 0, pc, track->keyL, track->keyL->next); - } - else { - lib3ds_lin3_key_setup(pp, 0, pc, 0, 0); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin3_track_insert(Lib3dsLin3Track *track, Lib3dsLin3Key *key) -{ - ASSERT(track); - ASSERT(key); - ASSERT(!key->next); - - if (!track->keyL) { - track->keyL=key; - key->next=0; - } - else { - Lib3dsLin3Key *k,*p; - - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame>key->tcb.frame) { - break; - } - } - if (!p) { - key->next=track->keyL; - track->keyL=key; - } - else { - key->next=k; - p->next=key; - } - - if (k && (key->tcb.frame==k->tcb.frame)) { - key->next=k->next; - lib3ds_lin3_key_free(k); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin3_track_remove(Lib3dsLin3Track *track, Lib3dsIntd frame) -{ - Lib3dsLin3Key *k,*p; - - ASSERT(track); - if (!track->keyL) { - return; - } - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame==frame) { - if (!p) { - track->keyL=track->keyL->next; - } - else { - p->next=k->next; - } - lib3ds_lin3_key_free(k); - break; - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_lin3_track_eval(Lib3dsLin3Track *track, Lib3dsVector p, Lib3dsFloat t) -{ - Lib3dsLin3Key *k; - Lib3dsFloat nt; - Lib3dsFloat u; - - if (!track->keyL) { - lib3ds_vector_zero(p); - return; - } - if (!track->keyL->next) { - lib3ds_vector_copy(p, track->keyL->value); - return; - } - - for (k=track->keyL; k->next!=0; k=k->next) { - if ((t>=(Lib3dsFloat)k->tcb.frame) && (t<(Lib3dsFloat)k->next->tcb.frame)) { - break; - } - } - if (!k->next) { - if (track->flags&LIB3DS_REPEAT) { - nt=(Lib3dsFloat)fmod(t, k->tcb.frame); - for (k=track->keyL; k->next!=0; k=k->next) { - if ((nt>=(Lib3dsFloat)k->tcb.frame) && (nt<(Lib3dsFloat)k->next->tcb.frame)) { - break; - } - } - ASSERT(k->next); - } - else { - lib3ds_vector_copy(p, k->value); - return; - } - } - else { - nt=t; - } - u=nt - (Lib3dsFloat)k->tcb.frame; - u/=(Lib3dsFloat)(k->next->tcb.frame - k->tcb.frame); - - lib3ds_vector_cubic( - p, - k->value, - k->dd, - k->next->ds, - k->next->value, - u - ); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_lin3_track_read(Lib3dsLin3Track *track, Lib3dsIo *io) -{ - int keys; - int i,j; - Lib3dsLin3Key *k; - - track->flags=lib3ds_io_read_word(io); - lib3ds_io_read_dword(io); - lib3ds_io_read_dword(io); - keys=lib3ds_io_read_intd(io); - - for (i=0; itcb, io)) { - return(LIB3DS_FALSE); - } - for (j=0; j<3; ++j) { - k->value[j]=lib3ds_io_read_float(io); - } - lib3ds_lin3_track_insert(track, k); - } - lib3ds_lin3_track_setup(track); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_lin3_track_write(Lib3dsLin3Track *track, Lib3dsIo *io) -{ - Lib3dsLin3Key *k; - Lib3dsDword num=0; - for (k=track->keyL; k; k=k->next) { - ++num; - } - lib3ds_io_write_word(io, (Lib3dsWord)track->flags); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, num); - - for (k=track->keyL; k; k=k->next) { - if (!lib3ds_tcb_write(&k->tcb,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_vector(io, k->value); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsQuatKey* -lib3ds_quat_key_new() -{ - Lib3dsQuatKey* k; - k=(Lib3dsQuatKey*)calloc(sizeof(Lib3dsQuatKey), 1); - return(k); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_key_free(Lib3dsQuatKey *key) -{ - ASSERT(key); - free(key); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_track_free_keys(Lib3dsQuatTrack *track) -{ - Lib3dsQuatKey *p,*q; - - ASSERT(track); - for (p=track->keyL; p; p=q) { - q=p->next; - lib3ds_quat_key_free(p); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_key_setup(Lib3dsQuatKey *p, Lib3dsQuatKey *cp, Lib3dsQuatKey *c, - Lib3dsQuatKey *cn, Lib3dsQuatKey *n) -{ - Lib3dsFloat ksm,ksp,kdm,kdp; - Lib3dsQuat q,qp,qn,qa,qb; - int i; - - ASSERT(c); - if (!cp) { - cp=c; - } - if (!cn) { - cn=c; - } - if (!p || !n) { - lib3ds_quat_copy(c->ds, c->q); - lib3ds_quat_copy(c->dd, c->q); - return; - } - - if (p) { - if (p->angle>LIB3DS_TWOPI-LIB3DS_EPSILON) { - lib3ds_quat_axis_angle(qp, p->axis, 0.0f); - lib3ds_quat_ln(qp); - } - else { - lib3ds_quat_copy(q, p->q); - if (lib3ds_quat_dot(q,c->q)<0) lib3ds_quat_neg(q); - lib3ds_quat_ln_dif(qp, c->q, q); - } - } - if (n) { - if (n->angle>LIB3DS_TWOPI-LIB3DS_EPSILON) { - lib3ds_quat_axis_angle(qn, n->axis, 0.0f); - lib3ds_quat_ln(qn); - } - else { - lib3ds_quat_copy(q, n->q); - if (lib3ds_quat_dot(q,c->q)<0) lib3ds_quat_neg(q); - lib3ds_quat_ln_dif(qn, c->q, q); - } - } - - if (n && p) { - lib3ds_tcb(&p->tcb, &cp->tcb, &c->tcb, &cn->tcb, &n->tcb, &ksm, &ksp, &kdm, &kdp); - for(i=0; i<4; i++) { - qa[i]=-0.5f*(kdm*qn[i]+kdp*qp[i]); - qb[i]=-0.5f*(ksm*qn[i]+ksp*qp[i]); - } - lib3ds_quat_exp(qa); - lib3ds_quat_exp(qb); - - lib3ds_quat_mul(c->ds, c->q, qa); - lib3ds_quat_mul(c->dd, c->q, qb); - } - else { - if (p) { - lib3ds_quat_exp(qp); - lib3ds_quat_mul(c->ds, c->q, qp); - lib3ds_quat_mul(c->dd, c->q, qp); - } - if (n) { - lib3ds_quat_exp(qn); - lib3ds_quat_mul(c->ds, c->q, qn); - lib3ds_quat_mul(c->dd, c->q, qn); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_track_setup(Lib3dsQuatTrack *track) -{ - Lib3dsQuatKey *pp,*pc,*pn,*pl; - Lib3dsQuat q; - - ASSERT(track); - for (pp=0,pc=track->keyL; pc; pp=pc,pc=pc->next) { - lib3ds_quat_axis_angle(q, pc->axis, pc->angle); - if (pp) { - lib3ds_quat_mul(pc->q, q, pp->q); - } - else { - lib3ds_quat_copy(pc->q, q); - } - } - - pc=track->keyL; - if (!pc) { - return; - } - if (!pc->next) { - lib3ds_quat_copy(pc->ds, pc->q); - lib3ds_quat_copy(pc->dd, pc->q); - return; - } - - if (track->flags&LIB3DS_SMOOTH) { - for (pl=track->keyL; pl->next->next; pl=pl->next); - lib3ds_quat_key_setup(pl, pl->next, pc, 0, pc->next); - } - else { - lib3ds_quat_key_setup(0, 0, pc, 0, pc->next); - } - for (;;) { - pp=pc; - pc=pc->next; - pn=pc->next; - if (!pn) { - break; - } - lib3ds_quat_key_setup(pp, 0, pc, 0, pn); - } - - if (track->flags&LIB3DS_SMOOTH) { - lib3ds_quat_key_setup(pp, 0, pc, track->keyL, track->keyL->next); - } - else { - lib3ds_quat_key_setup(pp, 0, pc, 0, 0); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_track_insert(Lib3dsQuatTrack *track, Lib3dsQuatKey *key) -{ - ASSERT(track); - ASSERT(key); - ASSERT(!key->next); - - if (!track->keyL) { - track->keyL=key; - key->next=0; - } - else { - Lib3dsQuatKey *k,*p; - - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame>key->tcb.frame) { - break; - } - } - if (!p) { - key->next=track->keyL; - track->keyL=key; - } - else { - key->next=k; - p->next=key; - } - - if (k && (key->tcb.frame==k->tcb.frame)) { - key->next=k->next; - lib3ds_quat_key_free(k); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_track_remove(Lib3dsQuatTrack *track, Lib3dsIntd frame) -{ - Lib3dsQuatKey *k,*p; - - ASSERT(track); - if (!track->keyL) { - return; - } - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame==frame) { - if (!p) { - track->keyL=track->keyL->next; - } - else { - p->next=k->next; - } - lib3ds_quat_key_free(k); - break; - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_quat_track_eval(Lib3dsQuatTrack *track, Lib3dsQuat q, Lib3dsFloat t) -{ - Lib3dsQuatKey *k; - Lib3dsFloat nt; - Lib3dsFloat u; - - if (!track->keyL) { - lib3ds_quat_identity(q); - return; - } - if (!track->keyL->next) { - lib3ds_quat_copy(q, track->keyL->q); - return; - } - - for (k=track->keyL; k->next!=0; k=k->next) { - if ((t>=k->tcb.frame) && (tnext->tcb.frame)) { - break; - } - } - if (!k->next) { - if (track->flags&LIB3DS_REPEAT) { - nt=(Lib3dsFloat)fmod(t, k->tcb.frame); - for (k=track->keyL; k->next!=0; k=k->next) { - if ((nt>=k->tcb.frame) && (ntnext->tcb.frame)) { - break; - } - } - ASSERT(k->next); - } - else { - lib3ds_quat_copy(q, k->q); - return; - } - } - else { - nt=t; - } - u=nt - k->tcb.frame; - u/=(k->next->tcb.frame - k->tcb.frame); - - lib3ds_quat_squad( - q, - k->q, - k->dd, - k->next->ds, - k->next->q, - u - ); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_quat_track_read(Lib3dsQuatTrack *track, Lib3dsIo *io) -{ - int keys; - int i,j; - Lib3dsQuatKey *p,*k; - - track->flags=lib3ds_io_read_word(io); - lib3ds_io_read_dword(io); - lib3ds_io_read_dword(io); - keys=lib3ds_io_read_intd(io); - - for (p=0,i=0; itcb, io)) { - return(LIB3DS_FALSE); - } - k->angle=lib3ds_io_read_float(io); - for (j=0; j<3; ++j) { - k->axis[j]=lib3ds_io_read_float(io); - } - lib3ds_quat_track_insert(track, k); - } - lib3ds_quat_track_setup(track); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_quat_track_write(Lib3dsQuatTrack *track, Lib3dsIo *io) -{ - Lib3dsQuatKey *k; - Lib3dsDword num=0; - for (k=track->keyL; k; k=k->next) { - ++num; - } - lib3ds_io_write_word(io, (Lib3dsWord)track->flags); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, 0); - lib3ds_io_write_dword(io, num); - - for (k=track->keyL; k; k=k->next) { - if (!lib3ds_tcb_write(&k->tcb,io)) { - return(LIB3DS_FALSE); - } - lib3ds_io_write_float(io, k->angle); - lib3ds_io_write_vector(io, k->axis); - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsMorphKey* -lib3ds_morph_key_new() -{ - Lib3dsMorphKey* k; - k=(Lib3dsMorphKey*)calloc(sizeof(Lib3dsMorphKey), 1); - return(k); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_morph_key_free(Lib3dsMorphKey *key) -{ - ASSERT(key); - free(key); -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_morph_track_free_keys(Lib3dsMorphTrack *track) -{ - Lib3dsMorphKey *p,*q; - - ASSERT(track); - for (p=track->keyL; p; p=q) { - q=p->next; - lib3ds_morph_key_free(p); - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_morph_track_insert(Lib3dsMorphTrack *track, Lib3dsMorphKey *key) -{ - ASSERT(track); - ASSERT(key); - ASSERT(!key->next); - - if (!track->keyL) { - track->keyL=key; - key->next=0; - } - else { - Lib3dsMorphKey *k,*p; - - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame>key->tcb.frame) { - break; - } - } - if (!p) { - key->next=track->keyL; - track->keyL=key; - } - else { - key->next=k; - p->next=key; - } - - if (k && (key->tcb.frame==k->tcb.frame)) { - key->next=k->next; - lib3ds_morph_key_free(k); - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_morph_track_remove(Lib3dsMorphTrack *track, Lib3dsIntd frame) -{ - Lib3dsMorphKey *k,*p; - - ASSERT(track); - if (!track->keyL) { - return; - } - for (p=0,k=track->keyL; k!=0; p=k, k=k->next) { - if (k->tcb.frame==frame) { - if (!p) { - track->keyL=track->keyL->next; - } - else { - p->next=k->next; - } - lib3ds_morph_key_free(k); - break; - } - } -} - - -/*! - * \ingroup tracks - */ -void -lib3ds_morph_track_eval(Lib3dsMorphTrack *track, char *p, Lib3dsFloat t) -{ - Lib3dsMorphKey *k; - char* result; - - ASSERT(p); - if (!track->keyL) { - strcpy(p,""); - return; - } - if (!track->keyL->next) { - strcpy(p,track->keyL->name); - return; - } - - - /* TODO: this function finds the mesh frame that corresponds to this - * timeframe. It would be better to actually interpolate the mesh. - */ - - result=0; - - for(k = track->keyL; - k->next != NULL && t >= k->next->tcb.frame; - k = k->next); - - result=k->name; - - if (result) { - strcpy(p,result); - } - else { - strcpy(p,""); - } -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_morph_track_read(Lib3dsMorphTrack *track, Lib3dsIo *io) -{ - /* This function was written by Stephane Denis on 5-18-04 */ - int i; - Lib3dsMorphKey *k, *pk = 0; - int keys; - track->flags=lib3ds_io_read_word(io); - lib3ds_io_read_dword(io); - lib3ds_io_read_dword(io); - keys=lib3ds_io_read_intd(io); - - for (i=0; itcb, io)) { - return(LIB3DS_FALSE); - } - if (!lib3ds_io_read_string(io, k->name, 11)) { - return(LIB3DS_FALSE); - } - if (!track->keyL) - track->keyL = k; - else - pk->next = k; - pk = k; - } - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup tracks - */ -Lib3dsBool -lib3ds_morph_track_write(Lib3dsMorphTrack *track, Lib3dsIo *io) -{ - /* FIXME: */ - ASSERT(0); - return(LIB3DS_FALSE); -} - - - -void -tcb_dump(Lib3dsTcb *tcb) -{ - printf(" tcb: frame=%d, flags=%04x, tens=%g, cont=%g, ", - (int)tcb->frame, tcb->flags, tcb->tens, tcb->cont); - printf("bias=%g, ease_to=%g, ease_from=%g\n", - tcb->bias, tcb->ease_to, tcb->ease_from); -} - - -void -lib3ds_boolTrack_dump(Lib3dsBoolTrack *track) -{ - Lib3dsBoolKey *key; - printf("flags: %08x, keys:\n", (unsigned int)track->flags); - for( key = track->keyL; key != NULL; key = key->next) - { - tcb_dump(&key->tcb); - } -} - - -void -lib3ds_lin1Track_dump(Lib3dsLin1Track *track) -{ - Lib3dsLin1Key *key; - printf("flags: %08x, keys:\n", (unsigned int)track->flags); - for( key = track->keyL; key != NULL; key = key->next) - { - tcb_dump(&key->tcb); - printf(" value = %g, dd=%g, ds=%g\n", - key->value, key->dd, key->ds); - } -} - - -void -lib3ds_lin3Track_dump(Lib3dsLin3Track *track) -{ - Lib3dsLin3Key *key; - printf("flags: %08x, keys:\n", (unsigned int)track->flags); - for( key = track->keyL; key != NULL; key = key->next) - { - tcb_dump(&key->tcb); - printf(" value = %g,%g,%g, dd=%g,%g,%g, ds=%g,%g,%g\n", - key->value[0], key->value[1], key->value[2], - key->dd[0], key->dd[1], key->dd[2], - key->ds[0], key->ds[1], key->ds[2]); - } -} - - -void -lib3ds_quatTrack_dump(Lib3dsQuatTrack *track) -{ - Lib3dsQuatKey *key; - printf("flags: %08x, keys:\n", (unsigned int)track->flags); - for( key = track->keyL; key != NULL; key = key->next) - { - tcb_dump(&key->tcb); - printf(" axis = %g,%g,%g, angle=%g, q=%g,%g,%g,%g\n", - key->axis[0], key->axis[1], key->axis[2], key->angle, - key->q[0], key->q[1], key->q[2], key->q[3]); - printf(" dd = %g,%g,%g,%g, ds=%g,%g,%g,%g\n", - key->dd[0], key->dd[1], key->dd[2], key->dd[3], - key->ds[0], key->ds[1], key->ds[2], key->ds[3]); - } -} - - -void -lib3ds_morphTrack_dump(Lib3dsMorphTrack *track) -{ - Lib3dsMorphKey *key; - printf("flags: %08x, keys:\n", (unsigned int)track->flags); - for( key = track->keyL; key != NULL; key = key->next) - { - tcb_dump(&key->tcb); - printf(" name = %s\n", key->name); - } -} - - - -void -lib3ds_dump_tracks(Lib3dsNode *node) -{ - switch( node->type ) { - case LIB3DS_AMBIENT_NODE: - printf("ambient: "); - lib3ds_lin3Track_dump(&node->data.ambient.col_track); - break; - case LIB3DS_OBJECT_NODE: - printf("pos: "); - lib3ds_lin3Track_dump(&node->data.object.pos_track); - printf("rot: "); - lib3ds_quatTrack_dump(&node->data.object.rot_track); - printf("scl: "); - lib3ds_lin3Track_dump(&node->data.object.scl_track); - printf("morph: "); - lib3ds_morphTrack_dump(&node->data.object.morph_track); - printf("hide: "); - lib3ds_boolTrack_dump(&node->data.object.hide_track); - break; - case LIB3DS_CAMERA_NODE: - printf("pos: "); - lib3ds_lin3Track_dump(&node->data.camera.pos_track); - printf("fov: "); - lib3ds_lin1Track_dump(&node->data.camera.fov_track); - printf("roll: "); - lib3ds_lin1Track_dump(&node->data.camera.roll_track); - break; - case LIB3DS_TARGET_NODE: - printf("pos: "); - lib3ds_lin3Track_dump(&node->data.target.pos_track); - break; - case LIB3DS_LIGHT_NODE: - printf("pos: "); - lib3ds_lin3Track_dump(&node->data.light.pos_track); - printf("col: "); - lib3ds_lin3Track_dump(&node->data.light.col_track); - printf("hotspot: "); - lib3ds_lin1Track_dump(&node->data.light.hotspot_track); - printf("falloff: "); - lib3ds_lin1Track_dump(&node->data.light.falloff_track); - printf("roll: "); - lib3ds_lin1Track_dump(&node->data.light.roll_track); - break; - case LIB3DS_SPOT_NODE: - printf("pos: "); - lib3ds_lin3Track_dump(&node->data.spot.pos_track); - break; - - default: - break; - } -} diff --git a/src/3dengfx/libs/lib3ds/tracks.h b/src/3dengfx/libs/lib3ds/tracks.h deleted file mode 100644 index 5f10df5..0000000 --- a/src/3dengfx/libs/lib3ds/tracks.h +++ /dev/null @@ -1,209 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_TRACKS_H -#define INCLUDED_LIB3DS_TRACKS_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: tracks.h,v 1.9 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TCB_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Track flags - * \ingroup tracks - */ -typedef enum { - LIB3DS_REPEAT =0x0001, - LIB3DS_SMOOTH =0x0002, - LIB3DS_LOCK_X =0x0008, - LIB3DS_LOCK_Y =0x0010, - LIB3DS_LOCK_Z =0x0020, - LIB3DS_UNLINK_X =0x0100, - LIB3DS_UNLINK_Y =0x0200, - LIB3DS_UNLINK_Z =0x0400 -} Lib3dsTrackFlags; - -/*! - * Boolean track key - * \ingroup tracks - */ -struct _Lib3dsBoolKey { - Lib3dsTcb tcb; - Lib3dsBoolKey *next; -}; - -/*! - * Boolean track - * \ingroup tracks - */ -struct _Lib3dsBoolTrack { - Lib3dsDword flags; - Lib3dsBoolKey *keyL; -}; - -/*! - * Floating-point track key - * \ingroup tracks - */ -struct _Lib3dsLin1Key { - Lib3dsTcb tcb; - Lib3dsLin1Key *next; - Lib3dsFloat value; - Lib3dsFloat dd; - Lib3dsFloat ds; -}; - -/*! - * Floating-point track - * \ingroup tracks - */ -struct _Lib3dsLin1Track { - Lib3dsDword flags; - Lib3dsLin1Key *keyL; -}; - -/*! - * Vector track key - * \ingroup tracks - */ -struct _Lib3dsLin3Key { - Lib3dsTcb tcb; - Lib3dsLin3Key *next; - Lib3dsVector value; - Lib3dsVector dd; - Lib3dsVector ds; -}; - -/*! - * Vector track - * \ingroup tracks - */ -struct _Lib3dsLin3Track { - Lib3dsDword flags; - Lib3dsLin3Key *keyL; -}; - -/*! - * Rotation track key - * \ingroup tracks - */ -struct _Lib3dsQuatKey { - Lib3dsTcb tcb; - Lib3dsQuatKey *next; - Lib3dsVector axis; - Lib3dsFloat angle; - Lib3dsQuat q; - Lib3dsQuat dd; - Lib3dsQuat ds; -}; - -/*! - * Rotation track - * \ingroup tracks - */ -struct _Lib3dsQuatTrack { - Lib3dsDword flags; - Lib3dsQuatKey *keyL; -}; - -/*! - * Morph track key - * \ingroup tracks - */ -struct _Lib3dsMorphKey { - Lib3dsTcb tcb; - Lib3dsMorphKey *next; - char name[64]; -}; - -/*! - * Morph track - * \ingroup tracks - */ -struct _Lib3dsMorphTrack { - Lib3dsDword flags; - Lib3dsMorphKey *keyL; -}; - -extern LIB3DSAPI Lib3dsBoolKey* lib3ds_bool_key_new(); -extern LIB3DSAPI void lib3ds_bool_key_free(Lib3dsBoolKey* key); -extern LIB3DSAPI void lib3ds_bool_track_free_keys(Lib3dsBoolTrack *track); -extern LIB3DSAPI void lib3ds_bool_track_insert(Lib3dsBoolTrack *track, Lib3dsBoolKey* key); -extern LIB3DSAPI void lib3ds_bool_track_remove(Lib3dsBoolTrack *track, Lib3dsIntd frame); -extern LIB3DSAPI void lib3ds_bool_track_eval(Lib3dsBoolTrack *track, Lib3dsBool *p, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_bool_track_read(Lib3dsBoolTrack *track, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_bool_track_write(Lib3dsBoolTrack *track, Lib3dsIo *io); - -extern LIB3DSAPI Lib3dsLin1Key* lib3ds_lin1_key_new(); -extern LIB3DSAPI void lib3ds_lin1_key_free(Lib3dsLin1Key* key); -extern LIB3DSAPI void lib3ds_lin1_track_free_keys(Lib3dsLin1Track *track); -extern LIB3DSAPI void lib3ds_lin1_key_setup(Lib3dsLin1Key *p, Lib3dsLin1Key *cp, Lib3dsLin1Key *c, - Lib3dsLin1Key *cn, Lib3dsLin1Key *n); -extern LIB3DSAPI void lib3ds_lin1_track_setup(Lib3dsLin1Track *track); -extern LIB3DSAPI void lib3ds_lin1_track_insert(Lib3dsLin1Track *track, Lib3dsLin1Key *key); -extern LIB3DSAPI void lib3ds_lin1_track_remove(Lib3dsLin1Track *track, Lib3dsIntd frame); -extern LIB3DSAPI void lib3ds_lin1_track_eval(Lib3dsLin1Track *track, Lib3dsFloat *p, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_lin1_track_read(Lib3dsLin1Track *track, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_lin1_track_write(Lib3dsLin1Track *track, Lib3dsIo *io); - -extern LIB3DSAPI Lib3dsLin3Key* lib3ds_lin3_key_new(); -extern LIB3DSAPI void lib3ds_lin3_key_free(Lib3dsLin3Key* key); -extern LIB3DSAPI void lib3ds_lin3_track_free_keys(Lib3dsLin3Track *track); -extern LIB3DSAPI void lib3ds_lin3_key_setup(Lib3dsLin3Key *p, Lib3dsLin3Key *cp, Lib3dsLin3Key *c, - Lib3dsLin3Key *cn, Lib3dsLin3Key *n); -extern LIB3DSAPI void lib3ds_lin3_track_setup(Lib3dsLin3Track *track); -extern LIB3DSAPI void lib3ds_lin3_track_insert(Lib3dsLin3Track *track, Lib3dsLin3Key *key); -extern LIB3DSAPI void lib3ds_lin3_track_remove(Lib3dsLin3Track *track, Lib3dsIntd frame); -extern LIB3DSAPI void lib3ds_lin3_track_eval(Lib3dsLin3Track *track, Lib3dsVector p, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_lin3_track_read(Lib3dsLin3Track *track, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_lin3_track_write(Lib3dsLin3Track *track, Lib3dsIo *io); - -extern LIB3DSAPI Lib3dsQuatKey* lib3ds_quat_key_new(); -extern LIB3DSAPI void lib3ds_quat_key_free(Lib3dsQuatKey* key); -extern LIB3DSAPI void lib3ds_quat_track_free_keys(Lib3dsQuatTrack *track); -extern LIB3DSAPI void lib3ds_quat_key_setup(Lib3dsQuatKey *p, Lib3dsQuatKey *cp, Lib3dsQuatKey *c, - Lib3dsQuatKey *cn, Lib3dsQuatKey *n); -extern LIB3DSAPI void lib3ds_quat_track_setup(Lib3dsQuatTrack *track); -extern LIB3DSAPI void lib3ds_quat_track_insert(Lib3dsQuatTrack *track, Lib3dsQuatKey *key); -extern LIB3DSAPI void lib3ds_quat_track_remove(Lib3dsQuatTrack *track, Lib3dsIntd frame); -extern LIB3DSAPI void lib3ds_quat_track_eval(Lib3dsQuatTrack *track, Lib3dsQuat p, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_quat_track_read(Lib3dsQuatTrack *track, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_quat_track_write(Lib3dsQuatTrack *track, Lib3dsIo *io); - -extern LIB3DSAPI Lib3dsMorphKey* lib3ds_morph_key_new(); -extern LIB3DSAPI void lib3ds_morph_key_free(Lib3dsMorphKey* key); -extern LIB3DSAPI void lib3ds_morph_track_free_keys(Lib3dsMorphTrack *track); -extern LIB3DSAPI void lib3ds_morph_track_insert(Lib3dsMorphTrack *track, Lib3dsMorphKey *key); -extern LIB3DSAPI void lib3ds_morph_track_remove(Lib3dsMorphTrack *track, Lib3dsIntd frame); -extern LIB3DSAPI void lib3ds_morph_track_eval(Lib3dsMorphTrack *track, char *p, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_morph_track_read(Lib3dsMorphTrack *track, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_morph_track_write(Lib3dsMorphTrack *track, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/types.h b/src/3dengfx/libs/lib3ds/types.h deleted file mode 100644 index 5b6f008..0000000 --- a/src/3dengfx/libs/lib3ds/types.h +++ /dev/null @@ -1,148 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_TYPES_H -#define INCLUDED_LIB3DS_TYPES_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: types.h,v 1.18 2005/01/11 16:12:52 madmac Exp $ - */ -#ifdef __cplusplus -extern "C" { -#endif - -#if defined (UBUILD_SHARED) && defined(_WIN32) && (!defined(__GNUC__)) -#ifdef LIB3DS_EXPORT -#define LIB3DSAPI __declspec(dllexport) -#else -#define LIB3DSAPI __declspec(dllimport) -#endif -#else -#define LIB3DSAPI -#endif - -#define LIB3DS_TRUE 1 -#define LIB3DS_FALSE 0 - -typedef int Lib3dsBool; -typedef unsigned char Lib3dsByte; -typedef unsigned short int Lib3dsWord; -typedef unsigned long Lib3dsDword; -typedef signed char Lib3dsIntb; -typedef signed short int Lib3dsIntw; -typedef signed long Lib3dsIntd; -typedef float Lib3dsFloat; -typedef double Lib3dsDouble; - -typedef float Lib3dsVector[3]; -typedef float Lib3dsTexel[2]; -typedef float Lib3dsQuat[4]; -typedef float Lib3dsMatrix[4][4]; -typedef float Lib3dsRgb[3]; -typedef float Lib3dsRgba[4]; - -#define LIB3DS_EPSILON (1e-8) -#define LIB3DS_PI 3.14159265358979323846 -#define LIB3DS_TWOPI (2.0*LIB3DS_PI) -#define LIB3DS_HALFPI (LIB3DS_PI/2.0) -#define LIB3DS_RAD_TO_DEG(x) ((180.0/LIB3DS_PI)*(x)) -#define LIB3DS_DEG_TO_RAD(x) ((LIB3DS_PI/180.0)*(x)) - -#ifndef INCLUDED_STDIO_H -#define INCLUDED_STDIO_H -#include -#endif - -#ifdef _DEBUG - #ifndef ASSERT - #include - #define ASSERT(__expr) assert(__expr) - #endif - #define LIB3DS_ERROR_LOG \ - {printf("\t***LIB3DS_ERROR_LOG*** %s : %d\n", __FILE__, __LINE__);} -#else - #ifndef ASSERT - #define ASSERT(__expr) - #endif - #define LIB3DS_ERROR_LOG -#endif - -typedef struct _Lib3dsIo Lib3dsIo; -typedef struct _Lib3dsFile Lib3dsFile; -typedef struct _Lib3dsBackground Lib3dsBackground; -typedef struct _Lib3dsAtmosphere Lib3dsAtmosphere; -typedef struct _Lib3dsShadow Lib3dsShadow; -typedef struct _Lib3dsViewport Lib3dsViewport; -typedef struct _Lib3dsMaterial Lib3dsMaterial; -typedef struct _Lib3dsFace Lib3dsFace; -typedef struct _Lib3dsBoxMap Lib3dsBoxMap; -typedef struct _Lib3dsMapData Lib3dsMapData; -typedef struct _Lib3dsMesh Lib3dsMesh; -typedef struct _Lib3dsCamera Lib3dsCamera; -typedef struct _Lib3dsLight Lib3dsLight; -typedef struct _Lib3dsBoolKey Lib3dsBoolKey; -typedef struct _Lib3dsBoolTrack Lib3dsBoolTrack; -typedef struct _Lib3dsLin1Key Lib3dsLin1Key; -typedef struct _Lib3dsLin1Track Lib3dsLin1Track; -typedef struct _Lib3dsLin3Key Lib3dsLin3Key; -typedef struct _Lib3dsLin3Track Lib3dsLin3Track; -typedef struct _Lib3dsQuatKey Lib3dsQuatKey; -typedef struct _Lib3dsQuatTrack Lib3dsQuatTrack; -typedef struct _Lib3dsMorphKey Lib3dsMorphKey; -typedef struct _Lib3dsMorphTrack Lib3dsMorphTrack; - -typedef enum _Lib3dsNodeTypes { - LIB3DS_UNKNOWN_NODE =0, - LIB3DS_AMBIENT_NODE =1, - LIB3DS_OBJECT_NODE =2, - LIB3DS_CAMERA_NODE =3, - LIB3DS_TARGET_NODE =4, - LIB3DS_LIGHT_NODE =5, - LIB3DS_SPOT_NODE =6 -} Lib3dsNodeTypes; - -typedef struct _Lib3dsNode Lib3dsNode; - -typedef union _Lib3dsUserData { - void *p; - Lib3dsIntd i; - Lib3dsDword d; - Lib3dsFloat f; - Lib3dsMaterial *material; - Lib3dsMesh *mesh; - Lib3dsCamera *camera; - Lib3dsLight *light; - Lib3dsNode *node; -} Lib3dsUserData; - -#ifndef LIB3DS_EXPORT - /* The purpose of this variable is to force a recompile of any code - * that links to the lib3ds library whenever there is an incompatible - * change in the header files. It should be sufficient to include - * any lib3ds header file in any source file to satisfy this dependency. - * - * This variable will be updated any time there is an incompatible change - * in the lib3ds data structures. - */ -// int lib3ds_version1_3; -#endif - -#ifdef __cplusplus -} -#endif -#endif diff --git a/src/3dengfx/libs/lib3ds/vector.c b/src/3dengfx/libs/lib3ds/vector.c deleted file mode 100644 index 32922d7..0000000 --- a/src/3dengfx/libs/lib3ds/vector.c +++ /dev/null @@ -1,377 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: vector.c,v 1.9 2004/11/16 07:41:44 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include - - -/*! - * \defgroup vector Vector Mathematics - * - * \author J.E. Hoffmann - */ -/*! - * \typedef Lib3dsVector - * \ingroup vector - */ - - -/*! - * Clear a vector to zero. - * - * \param c Vector to clear. - * - * \ingroup vector - */ -void -lib3ds_vector_zero(Lib3dsVector c) -{ - int i; - for (i=0; i<3; ++i) { - c[i]=0.0f; - } -} - - -/*! - * Copy a vector. - * - * \param dest Destination vector. - * \param src Source vector. - * - * \ingroup vector - */ -void -lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src) -{ - int i; - for (i=0; i<3; ++i) { - dest[i]=src[i]; - } -} - - -/*! - * Negate a vector. - * - * \param c Vector to negate. - * - * \ingroup vector - */ -void -lib3ds_vector_neg(Lib3dsVector c) -{ - int i; - for (i=0; i<3; ++i) { - c[i]=-c[i]; - } -} - - -/*! - * Add two vectors. - * - * \param c Result. - * \param a First addend. - * \param b Second addend. - * - * \ingroup vector - */ -void -lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b) -{ - int i; - for (i=0; i<3; ++i) { - c[i]=a[i]+b[i]; - } -} - - -/*! - * Subtract two vectors. - * - * \param c Result. - * \param a Addend. - * \param b Minuend. - * - * \ingroup vector - */ -void -lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b) -{ - int i; - for (i=0; i<3; ++i) { - c[i]=a[i]-b[i]; - } -} - - -/*! - * Multiply a vector by a scalar. - * - * \param c Vector to be multiplied. - * \param k Scalar. - * - * \ingroup vector - */ -void -lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k) -{ - int i; - for (i=0; i<3; ++i) { - c[i]*=k; - } -} - - -/*! - * Compute cross product. - * - * \param c Result. - * \param a First vector. - * \param b Second vector. - * - * \ingroup vector - */ -void -lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b) -{ - c[0]=a[1]*b[2] - a[2]*b[1]; - c[1]=a[2]*b[0] - a[0]*b[2]; - c[2]=a[0]*b[1] - a[1]*b[0]; -} - - -/*! - * Compute dot product. - * - * \param a First vector. - * \param b Second vector. - * - * \return Dot product. - * - * \ingroup vector - */ -Lib3dsFloat -lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b) -{ - return(a[0]*b[0] + a[1]*b[1] + a[2]*b[2]); -} - - -/*! - * Compute square of vector. - * - * Computes x*x + y*y + z*z. - * - * \param c Vector to square. - * - * \return Square of vector. - * - * \ingroup vector - */ -Lib3dsFloat -lib3ds_vector_squared(Lib3dsVector c) -{ - return(c[0]*c[0] + c[1]*c[1] + c[2]*c[2]); -} - - -/*! - * Compute length of vector. - * - * Computes |c| = sqrt(x*x + y*y + z*z) - * - * \param c Vector to compute. - * - * \return Length of vector. - * - * \ingroup vector - */ -Lib3dsFloat -lib3ds_vector_length(Lib3dsVector c) -{ - return((Lib3dsFloat)sqrt(c[0]*c[0] + c[1]*c[1] + c[2]*c[2])); -} - - -/*! - * Normalize a vector. - * - * Scales a vector so that its length is 1.0. - * - * \param c Vector to normalize. - * - * \ingroup vector - */ -void -lib3ds_vector_normalize(Lib3dsVector c) -{ - Lib3dsFloat l,m; - - l=(Lib3dsFloat)sqrt(c[0]*c[0] + c[1]*c[1] + c[2]*c[2]); - if (fabs(l)=c[1]) && (c[0]>=c[2])) { - c[0]=1.0f; - c[1]=c[2]=0.0f; - } - else - if (c[1]>=c[2]) { - c[1]=1.0f; - c[0]=c[2]=0.0f; - } - else { - c[2]=1.0f; - c[0]=c[1]=0.0f; - } - } - else { - m=1.0f/l; - c[0]*=m; - c[1]*=m; - c[2]*=m; - } -} - - -/*! - * Compute a vector normal to two line segments. - * - * Computes the normal vector to the lines b-a and b-c. - * - * \param n Returned normal vector. - * \param a Endpoint of first line. - * \param b Base point of both lines. - * \param c Endpoint of second line. - * - * \ingroup vector - */ -void -lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a, Lib3dsVector b, Lib3dsVector c) -{ - Lib3dsVector p,q; - - lib3ds_vector_sub(p,c,b); - lib3ds_vector_sub(q,a,b); - lib3ds_vector_cross(n,p,q); - lib3ds_vector_normalize(n); -} - - -/*! - * Multiply a point by a transformation matrix. - * - * Applies the given transformation matrix to the given point. With some - * transformation matrices, a vector may also be transformed. - * - * \param c Result. - * \param m Transformation matrix. - * \param a Input point. - * - * \ingroup vector - */ -void -lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a) -{ - c[0]= m[0][0]*a[0] + m[1][0]*a[1] + m[2][0]*a[2] + m[3][0]; - c[1]= m[0][1]*a[0] + m[1][1]*a[1] + m[2][1]*a[2] + m[3][1]; - c[2]= m[0][2]*a[0] + m[1][2]*a[1] + m[2][2]*a[2] + m[3][2]; -} - - -/*! - * Compute a point on a cubic spline. - * - * Computes a point on a parametric Bezier spline. - * - * \param c Result. - * \param a First endpoint of the spline. - * \param p First tangent vector of the spline. - * \param q Second tangent vector of the spline. - * \param b Second endpoint of the spline. - * \param t Spline parameter [0. 1.] - * - * \ingroup vector - */ -void -lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p, Lib3dsVector q, - Lib3dsVector b, Lib3dsFloat t) -{ - Lib3dsDouble x,y,z,w; - - x=2*t*t*t - 3*t*t + 1; - y=-2*t*t*t + 3*t*t; - z=t*t*t - 2*t*t + t; - w=t*t*t - t*t; - c[0]=(Lib3dsFloat)(x*a[0] + y*b[0] + z*p[0] + w*q[0]); - c[1]=(Lib3dsFloat)(x*a[1] + y*b[1] + z*p[1] + w*q[1]); - c[2]=(Lib3dsFloat)(x*a[2] + y*b[2] + z*p[2] + w*q[2]); -} - - -/*! - * c[i] = min(c[i], a[i]); - * - * Computes minimum values of x,y,z independently. - * - * \ingroup vector - */ -void -lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a) -{ - int i; - for (i=0; i<3; ++i) { - if (a[i]c[i]) { - c[i] = a[i]; - } - } -} - - -/*! - * \ingroup vector - */ -void -lib3ds_vector_dump(Lib3dsVector c) -{ - fprintf(stderr, "%f %f %f\n", c[0], c[1], c[2]); -} - diff --git a/src/3dengfx/libs/lib3ds/vector.h b/src/3dengfx/libs/lib3ds/vector.h deleted file mode 100644 index bc829b6..0000000 --- a/src/3dengfx/libs/lib3ds/vector.h +++ /dev/null @@ -1,58 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_VECTOR_H -#define INCLUDED_LIB3DS_VECTOR_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: vector.h,v 1.6 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -extern LIB3DSAPI void lib3ds_vector_zero(Lib3dsVector c); -extern LIB3DSAPI void lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src); -extern LIB3DSAPI void lib3ds_vector_neg(Lib3dsVector c); -extern LIB3DSAPI void lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); -extern LIB3DSAPI void lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); -extern LIB3DSAPI void lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k); -extern LIB3DSAPI void lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); -extern LIB3DSAPI Lib3dsFloat lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b); -extern LIB3DSAPI Lib3dsFloat lib3ds_vector_squared(Lib3dsVector c); -extern LIB3DSAPI Lib3dsFloat lib3ds_vector_length(Lib3dsVector c); -extern LIB3DSAPI void lib3ds_vector_normalize(Lib3dsVector c); -extern LIB3DSAPI void lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a, - Lib3dsVector b, Lib3dsVector c); -extern LIB3DSAPI void lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a); -extern LIB3DSAPI void lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p, - Lib3dsVector q, Lib3dsVector b, Lib3dsFloat t); -extern LIB3DSAPI void lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a); -extern LIB3DSAPI void lib3ds_vector_max(Lib3dsVector c, Lib3dsVector a); -extern LIB3DSAPI void lib3ds_vector_dump(Lib3dsVector c); - -#ifdef __cplusplus -} -#endif -#endif - diff --git a/src/3dengfx/libs/lib3ds/viewport.c b/src/3dengfx/libs/lib3ds/viewport.c deleted file mode 100644 index 9a5a45b..0000000 --- a/src/3dengfx/libs/lib3ds/viewport.c +++ /dev/null @@ -1,424 +0,0 @@ -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: viewport.c,v 1.7 2004/11/16 07:40:56 efalk Exp $ - */ -#define LIB3DS_EXPORT -#include -#include -#include -#include -#include - - -/*! - * \defgroup viewport Viewport and default view settings - * - * \author J.E. Hoffmann - */ - - -/*! - * \ingroup viewport - */ -Lib3dsBool -lib3ds_viewport_read(Lib3dsViewport *viewport, Lib3dsIo *io) -{ - Lib3dsChunk c; - Lib3dsWord chunk; - - if (!lib3ds_chunk_read_start(&c, 0, io)) { - return(LIB3DS_FALSE); - } - - switch (c.chunk) { - case LIB3DS_VIEWPORT_LAYOUT: - { - int cur=0; - viewport->layout.style=lib3ds_io_read_word(io); - viewport->layout.active=lib3ds_io_read_intw(io); - lib3ds_io_read_intw(io); - viewport->layout.swap=lib3ds_io_read_intw(io); - lib3ds_io_read_intw(io); - viewport->layout.swap_prior=lib3ds_io_read_intw(io); - viewport->layout.swap_view=lib3ds_io_read_intw(io); - lib3ds_chunk_read_tell(&c, io); - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_VIEWPORT_SIZE: - { - viewport->layout.position[0]=lib3ds_io_read_word(io); - viewport->layout.position[1]=lib3ds_io_read_word(io); - viewport->layout.size[0]=lib3ds_io_read_word(io); - viewport->layout.size[1]=lib3ds_io_read_word(io); - } - break; - case LIB3DS_VIEWPORT_DATA_3: - { - lib3ds_viewport_set_views(viewport,cur+1); - lib3ds_io_read_intw(io); - viewport->layout.viewL[cur].axis_lock=lib3ds_io_read_word(io); - viewport->layout.viewL[cur].position[0]=lib3ds_io_read_intw(io); - viewport->layout.viewL[cur].position[1]=lib3ds_io_read_intw(io); - viewport->layout.viewL[cur].size[0]=lib3ds_io_read_intw(io); - viewport->layout.viewL[cur].size[1]=lib3ds_io_read_intw(io); - viewport->layout.viewL[cur].type=lib3ds_io_read_word(io); - viewport->layout.viewL[cur].zoom=lib3ds_io_read_float(io); - lib3ds_io_read_vector(io, viewport->layout.viewL[cur].center); - viewport->layout.viewL[cur].horiz_angle=lib3ds_io_read_float(io); - viewport->layout.viewL[cur].vert_angle=lib3ds_io_read_float(io); - lib3ds_io_read(io, (unsigned char*)viewport->layout.viewL[cur].camera, 11); - ++cur; - } - break; - case LIB3DS_VIEWPORT_DATA: - /* 3DS R2 & R3 chunk - unsupported */ - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - } - break; - case LIB3DS_DEFAULT_VIEW: - { - memset(&viewport->default_view,0,sizeof(Lib3dsDefaultView)); - while ((chunk=lib3ds_chunk_read_next(&c, io))!=0) { - switch (chunk) { - case LIB3DS_VIEW_TOP: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_TOP; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_BOTTOM: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_BOTTOM; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_LEFT: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_LEFT; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_RIGHT: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_RIGHT; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_FRONT: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_FRONT; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_BACK: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_BACK; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_USER: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_USER; - lib3ds_io_read_vector(io, viewport->default_view.position); - viewport->default_view.width=lib3ds_io_read_float(io); - viewport->default_view.horiz_angle=lib3ds_io_read_float(io); - viewport->default_view.vert_angle=lib3ds_io_read_float(io); - viewport->default_view.roll_angle=lib3ds_io_read_float(io); - } - break; - case LIB3DS_VIEW_CAMERA: - { - viewport->default_view.type=LIB3DS_VIEW_TYPE_CAMERA; - lib3ds_io_read(io, (unsigned char*)viewport->default_view.camera, 11); - } - break; - default: - lib3ds_chunk_unknown(chunk); - } - } - } - break; - } - - lib3ds_chunk_read_end(&c, io); - return(LIB3DS_TRUE); -} - - -/*! - * \ingroup viewport - */ -void -lib3ds_viewport_set_views(Lib3dsViewport *viewport, Lib3dsDword views) -{ - ASSERT(viewport); - if (viewport->layout.views) { - if (views) { - viewport->layout.views=views; - viewport->layout.viewL=(Lib3dsView*)realloc(viewport->layout.viewL, sizeof(Lib3dsView)*views); - } - else { - free(viewport->layout.viewL); - viewport->layout.views=0; - viewport->layout.viewL=0; - } - } - else { - if (views) { - viewport->layout.views=views; - viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views); - } - } -} - - -/*! - * \ingroup viewport - */ -Lib3dsBool -lib3ds_viewport_write(Lib3dsViewport *viewport, Lib3dsIo *io) -{ - if (viewport->layout.views) { - Lib3dsChunk c; - unsigned i; - - c.chunk=LIB3DS_VIEWPORT_LAYOUT; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - lib3ds_io_write_word(io, viewport->layout.style); - lib3ds_io_write_intw(io, viewport->layout.active); - lib3ds_io_write_intw(io, 0); - lib3ds_io_write_intw(io, viewport->layout.swap); - lib3ds_io_write_intw(io, 0); - lib3ds_io_write_intw(io, viewport->layout.swap_prior); - lib3ds_io_write_intw(io, viewport->layout.swap_view); - - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEWPORT_SIZE; - c.size=14; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_intw(io, viewport->layout.position[0]); - lib3ds_io_write_intw(io, viewport->layout.position[1]); - lib3ds_io_write_intw(io, viewport->layout.size[0]); - lib3ds_io_write_intw(io, viewport->layout.size[1]); - } - - for (i=0; ilayout.views; ++i) { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEWPORT_DATA_3; - c.size=55; - lib3ds_chunk_write(&c,io); - - lib3ds_io_write_intw(io, 0); - lib3ds_io_write_word(io, viewport->layout.viewL[i].axis_lock); - lib3ds_io_write_intw(io, viewport->layout.viewL[i].position[0]); - lib3ds_io_write_intw(io, viewport->layout.viewL[i].position[1]); - lib3ds_io_write_intw(io, viewport->layout.viewL[i].size[0]); - lib3ds_io_write_intw(io, viewport->layout.viewL[i].size[1]); - lib3ds_io_write_word(io, viewport->layout.viewL[i].type); - lib3ds_io_write_float(io, viewport->layout.viewL[i].zoom); - lib3ds_io_write_vector(io, viewport->layout.viewL[i].center); - lib3ds_io_write_float(io, viewport->layout.viewL[i].horiz_angle); - lib3ds_io_write_float(io, viewport->layout.viewL[i].vert_angle); - lib3ds_io_write(io, (unsigned char*)viewport->layout.viewL[i].camera,11); - } - - if (!lib3ds_chunk_write_end(&c,io)) { - return(LIB3DS_FALSE); - } - } - - if (viewport->default_view.type) { - Lib3dsChunk c; - - c.chunk=LIB3DS_DEFAULT_VIEW; - if (!lib3ds_chunk_write_start(&c,io)) { - return(LIB3DS_FALSE); - } - - switch (viewport->default_view.type) { - case LIB3DS_VIEW_TYPE_TOP: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_TOP; - c.size=22; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - } - break; - case LIB3DS_VIEW_TYPE_BOTTOM: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_BOTTOM; - c.size=22; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - } - break; - case LIB3DS_VIEW_TYPE_LEFT: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_LEFT; - c.size=22; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - } - break; - case LIB3DS_VIEW_TYPE_RIGHT: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_RIGHT; - c.size=22; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - } - break; - case LIB3DS_VIEW_TYPE_FRONT: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_FRONT; - c.size=22; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - } - break; - case LIB3DS_VIEW_TYPE_BACK: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_BACK; - c.size=22; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - } - break; - case LIB3DS_VIEW_TYPE_USER: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_USER; - c.size=34; - lib3ds_chunk_write(&c,io); - lib3ds_io_write_vector(io, viewport->default_view.position); - lib3ds_io_write_float(io, viewport->default_view.width); - lib3ds_io_write_float(io, viewport->default_view.horiz_angle); - lib3ds_io_write_float(io, viewport->default_view.vert_angle); - lib3ds_io_write_float(io, viewport->default_view.roll_angle); - } - break; - case LIB3DS_VIEW_TYPE_CAMERA: - { - Lib3dsChunk c; - c.chunk=LIB3DS_VIEW_CAMERA; - c.size=17; - lib3ds_chunk_write(&c, io); - lib3ds_io_write(io, (unsigned char*)viewport->default_view.camera, 11); - } - break; - } - - if (!lib3ds_chunk_write_end(&c, io)) { - return(LIB3DS_FALSE); - } - } - return(LIB3DS_TRUE); -} - - -/*! - * Dump viewport. - * - * \param viewport The viewport to be dumped. - * - * \ingroup node - */ -void -lib3ds_viewport_dump(Lib3dsViewport *vp) -{ - Lib3dsView *view; - int i; - ASSERT(vp); - - printf(" viewport:\n"); - printf(" layout:\n"); - printf(" style: %d\n", vp->layout.style); - printf(" active: %d\n", vp->layout.active); - printf(" swap: %d\n", vp->layout.swap); - printf(" swap_prior: %d\n", vp->layout.swap_prior); - printf(" position: %d,%d\n", - vp->layout.position[0], vp->layout.position[1]); - printf(" size: %d,%d\n", vp->layout.size[0], vp->layout.size[1]); - printf(" views: %ld\n", vp->layout.views); - if (vp->layout.views > 0 && vp->layout.viewL != NULL) { - for(i=0, view=vp->layout.viewL; i < vp->layout.views; ++i, ++view) { - printf(" view %d:\n", i); - printf(" type: %d\n", view->type); - printf(" axis_lock: %d\n", view->axis_lock); - printf(" position: (%d,%d)\n", - view->position[0], view->position[1]); - printf(" size: (%d,%d)\n", view->size[0], view->size[1]); - printf(" zoom: %g\n", view->zoom); - printf(" center: (%g,%g,%g)\n", - view->center[0], view->center[1], view->center[2]); - printf(" horiz_angle: %g\n", view->horiz_angle); - printf(" vert_angle: %g\n", view->vert_angle); - printf(" camera: %s\n", view->camera); - } - } - - printf(" default_view:\n"); - printf(" type: %d\n", vp->default_view.type); - printf(" position: (%g,%g,%g)\n", - vp->default_view.position[0], - vp->default_view.position[1], - vp->default_view.position[2]); - printf(" width: %g\n", vp->default_view.width); - printf(" horiz_angle: %g\n", vp->default_view.horiz_angle); - printf(" vert_angle: %g\n", vp->default_view.vert_angle); - printf(" roll_angle: %g\n", vp->default_view.roll_angle); - printf(" camera: %s\n", vp->default_view.camera); -} - - -/*! - -\typedef Lib3dsViewport - \ingroup viewport - \sa _Lib3dsViewport - -*/ diff --git a/src/3dengfx/libs/lib3ds/viewport.h b/src/3dengfx/libs/lib3ds/viewport.h deleted file mode 100644 index e9981c6..0000000 --- a/src/3dengfx/libs/lib3ds/viewport.h +++ /dev/null @@ -1,137 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_VIEWPORT_H -#define INCLUDED_LIB3DS_VIEWPORT_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: viewport.h,v 1.6 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TYPES_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Layout view types - * \ingroup viewport - */ -typedef enum _Lib3dsViewType { - LIB3DS_VIEW_TYPE_NOT_USED =0, - LIB3DS_VIEW_TYPE_TOP =1, - LIB3DS_VIEW_TYPE_BOTTOM =2, - LIB3DS_VIEW_TYPE_LEFT =3, - LIB3DS_VIEW_TYPE_RIGHT =4, - LIB3DS_VIEW_TYPE_FRONT =5, - LIB3DS_VIEW_TYPE_BACK =6, - LIB3DS_VIEW_TYPE_USER =7, - LIB3DS_VIEW_TYPE_SPOTLIGHT =18, - LIB3DS_VIEW_TYPE_CAMERA =65535 -} Lib3dsViewType; - -/*! - * Layout view settings - * \ingroup viewport - */ -typedef struct _Lib3dsView { - Lib3dsWord type; - Lib3dsWord axis_lock; - Lib3dsIntw position[2]; - Lib3dsIntw size[2]; - Lib3dsFloat zoom; - Lib3dsVector center; - Lib3dsFloat horiz_angle; - Lib3dsFloat vert_angle; - char camera[11]; -} Lib3dsView; - -/*! - * Layout styles - * \ingroup viewport - */ -typedef enum _Lib3dsLayoutStyle { - LIB3DS_LAYOUT_SINGLE =0, - LIB3DS_LAYOUT_TWO_PANE_VERT_SPLIT =1, - LIB3DS_LAYOUT_TWO_PANE_HORIZ_SPLIT =2, - LIB3DS_LAYOUT_FOUR_PANE =3, - LIB3DS_LAYOUT_THREE_PANE_LEFT_SPLIT =4, - LIB3DS_LAYOUT_THREE_PANE_BOTTOM_SPLIT =5, - LIB3DS_LAYOUT_THREE_PANE_RIGHT_SPLIT =6, - LIB3DS_LAYOUT_THREE_PANE_TOP_SPLIT =7, - LIB3DS_LAYOUT_THREE_PANE_VERT_SPLIT =8, - LIB3DS_LAYOUT_THREE_PANE_HORIZ_SPLIT =9, - LIB3DS_LAYOUT_FOUR_PANE_LEFT_SPLIT =10, - LIB3DS_LAYOUT_FOUR_PANE_RIGHT_SPLIT =11 -} Lib3dsLayoutStyle; - -/*! - * Viewport layout settings - * \ingroup viewport - */ -typedef struct _Lib3dsLayout { - Lib3dsWord style; - Lib3dsIntw active; - Lib3dsIntw swap; - Lib3dsIntw swap_prior; - Lib3dsIntw swap_view; - Lib3dsWord position[2]; - Lib3dsWord size[2]; - Lib3dsDword views; - Lib3dsView *viewL; -} Lib3dsLayout; - -/*! - * Default view settings - * \ingroup viewport - */ -typedef struct _Lib3dsDefaultView { - Lib3dsWord type; - Lib3dsVector position; - Lib3dsFloat width; - Lib3dsFloat horiz_angle; - Lib3dsFloat vert_angle; - Lib3dsFloat roll_angle; - char camera[64]; -} Lib3dsDefaultView; - -/*! - * Viewport and default view settings - * \ingroup viewport - */ -struct _Lib3dsViewport { - Lib3dsLayout layout; - Lib3dsDefaultView default_view; -}; - -extern LIB3DSAPI Lib3dsBool lib3ds_viewport_read(Lib3dsViewport *viewport, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_viewport_set_views(Lib3dsViewport *viewport, Lib3dsDword views); -extern LIB3DSAPI Lib3dsBool lib3ds_viewport_write(Lib3dsViewport *viewport, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_viewport_dump(Lib3dsViewport *viewport); - -#ifdef __cplusplus -} -#endif -#endif - - - - -- 1.7.10.4