From b99a1718b07cc00de078e5fc6d932c5971c2673c Mon Sep 17 00:00:00 2001 From: Richard Rauch Date: Sat, 7 Feb 2004 10:57:17 +0000 Subject: [PATCH] "Heavy editing" by John to his CallbackMaker demo. git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@453 7f0cb862-5218-0410-a997-914c9d46530a --- progs/demos/CallbackMaker/CallbackMaker.c | 175 ++++++++++++++++++++++++++++- 1 file changed, 171 insertions(+), 4 deletions(-) diff --git a/progs/demos/CallbackMaker/CallbackMaker.c b/progs/demos/CallbackMaker/CallbackMaker.c index e91089b..9d5613d 100644 --- a/progs/demos/CallbackMaker/CallbackMaker.c +++ b/progs/demos/CallbackMaker/CallbackMaker.c @@ -10,11 +10,111 @@ static int sequence_number = 0 ; +int reshape_called = 0, key_called = 0, special_called = 0, visibility_called = 0, + keyup_called = 0, specialup_called = 0, joystick_called = 0, mouse_called = 0, + mousewheel_called = 0, motion_called = 0, passivemotion_called = 0, entry_called = 0, + close_called = 0 ; +int reshape_width = -1, reshape_height = -1, reshape_seq = -1 ; +int key_key = -1, key_x = -1, key_y = -1, key_seq = -1 ; +int special_key = -1, special_x = -1, special_y = -1, special_seq = -1 ; +int visibility_vis = -1, visibility_seq = -1 ; +int keyup_key = -1, keyup_x = -1, keyup_y = -1, keyup_seq = -1 ; +int specialup_key = -1, specialup_x = -1, specialup_y = -1, specialup_seq = -1 ; +int joystick_a = -1, joystick_b = -1, joystick_c = -1, joystick_d = -1, joystick_seq = -1 ; /* Need meaningful names */ +int mouse_button = -1, mouse_updown = -1, mouse_x = -1, mouse_y = -1, mouse_seq = -1 ; +int mousewheel_number = -1, mousewheel_direction = -1, mousewheel_x = -1, mousewheel_y = -1, mousewheel_seq = -1 ; +int motion_x = -1, motion_y = -1, motion_seq = -1 ; +int passivemotion_x = -1, passivemotion_y = -1, passivemotion_seq = -1 ; static void Display(void) { + char line[180] ; int window = glutGetWindow () ; - glClear( GL_COLOR_BUFFER_BIT ); + glClear ( GL_COLOR_BUFFER_BIT ); + + glDisable ( GL_DEPTH_TEST ); + glMatrixMode ( GL_PROJECTION ); + glPushMatrix(); + glLoadIdentity(); + glOrtho(0, glutGet ( GLUT_WINDOW_WIDTH ), + 0, glutGet ( GLUT_WINDOW_HEIGHT ), -1, 1 ); + glMatrixMode ( GL_MODELVIEW ); + glPushMatrix (); + glLoadIdentity (); + glColor3ub ( 0, 0, 0 ); + glRasterPos2i ( 10, glutGet ( GLUT_WINDOW_HEIGHT ) - 10 ); + + if ( reshape_called ) + { + sprintf ( line, "Reshape %d: %d %d\n", reshape_seq, reshape_width, reshape_height ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( key_called ) + { + sprintf ( line, "Key %d: %d(%c) %d %d\n", key_seq, key_key, key_key, key_x, key_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( special_called ) + { + sprintf ( line, "Special %d: %d(%c) %d %d\n", special_seq, special_key, special_key, special_x, special_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( visibility_called ) + { + sprintf ( line, "Visibility %d: %d\n", visibility_seq, visibility_vis ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( keyup_called ) + { + sprintf ( line, "Key Up %d: %d(%c) %d %d\n", keyup_seq, keyup_key, keyup_key, keyup_x, keyup_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( specialup_called ) + { + sprintf ( line, "Special Up %d: %d(%c) %d %d\n", specialup_seq, specialup_key, specialup_key, specialup_x, specialup_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( joystick_called ) + { + sprintf ( line, "Joystick %d: %d %d %d %d\n", joystick_seq, joystick_a, joystick_b, joystick_c, joystick_d ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( mouse_called ) + { + sprintf ( line, "Mouse %d: %d %d %d %d\n", mouse_seq, mouse_button, mouse_updown, mouse_x, mouse_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( mousewheel_called ) + { + sprintf ( line, "Mouse Wheel %d: %d %d %d %d\n", mousewheel_seq, mousewheel_number, mousewheel_direction, mousewheel_x, mousewheel_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( motion_called ) + { + sprintf ( line, "Motion %d: %d %d\n", motion_seq, motion_x, motion_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + if ( passivemotion_called ) + { + sprintf ( line, "Passive Motion %d: %d %d\n", passivemotion_seq, passivemotion_x, passivemotion_y ); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, line ); + } + + glMatrixMode ( GL_PROJECTION ); + glPopMatrix (); + glMatrixMode ( GL_MODELVIEW ); + glPopMatrix (); + glEnable ( GL_DEPTH_TEST ); printf ( "%6d Window %d Display Callback\n", ++sequence_number, window ) ; @@ -27,6 +127,11 @@ Reshape(int width, int height) int window = glutGetWindow () ; printf ( "%6d Window %d Reshape Callback: %d %d\n", ++sequence_number, window, width, height ) ; + reshape_called = 1 ; + reshape_width = width ; + reshape_height = height ; + reshape_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -35,6 +140,12 @@ Key(unsigned char key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Keyboard Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + key_called = 1 ; + key_key = key ; + key_x = x ; + key_y = y ; + key_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -43,6 +154,12 @@ Special(int key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Special Key Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + special_called = 1 ; + special_key = key ; + special_x = x ; + special_y = y ; + special_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -51,6 +168,10 @@ Visibility(int vis) int window = glutGetWindow () ; printf ( "%6d Window %d Visibility Callback: %d\n", ++sequence_number, window, vis ) ; + visibility_called = 1 ; + visibility_vis = vis ; + visibility_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -59,6 +180,12 @@ KeyUp(unsigned char key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Key Release Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + keyup_called = 1 ; + keyup_key = key ; + keyup_x = x ; + keyup_y = y ; + keyup_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -67,14 +194,27 @@ SpecialUp(int key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Special Key Release Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + specialup_called = 1 ; + specialup_key = key ; + specialup_x = x ; + specialup_y = y ; + specialup_seq = sequence_number ; + glutPostRedisplay () ; } static void -Joystick( unsigned int a, int b, int c, int d) +Joystick( unsigned int a, int b, int c, int d) /* Need meaningful names */ { int window = glutGetWindow () ; printf ( "%6d Window %d Joystick Callback: %d %d %d %d\n", ++sequence_number, window, a, b, c, d ) ; + joystick_called = 1 ; + joystick_a = a ; + joystick_b = b ; + joystick_c = c ; + joystick_d = d ; + joystick_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -83,6 +223,13 @@ Mouse(int button, int updown, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Click Callback: %d %d %d %d\n", ++sequence_number, window, button, updown, x, y ) ; + mouse_called = 1 ; + mouse_button = button ; + mouse_updown = updown ; + mouse_x = x ; + mouse_y = y ; + mouse_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -91,6 +238,13 @@ MouseWheel(int wheel_number, int direction, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Wheel Callback: %d %d %d %d\n", ++sequence_number, window, wheel_number, direction, x, y ) ; + mousewheel_called = 1 ; + mousewheel_number = wheel_number ; + mousewheel_direction = direction ; + mousewheel_x = x ; + mousewheel_y = y ; + mousewheel_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -99,6 +253,11 @@ Motion(int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Motion Callback: %d %d\n", ++sequence_number, window, x, y ) ; + motion_called = 1 ; + motion_x = x ; + motion_y = y ; + motion_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -107,20 +266,28 @@ PassiveMotion(int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Passive Motion Callback: %d %d\n", ++sequence_number, window, x, y ) ; + passivemotion_called = 1 ; + passivemotion_x = x ; + passivemotion_y = y ; + passivemotion_seq = sequence_number ; + glutPostRedisplay () ; } static void Entry(int state) { int window = glutGetWindow () ; + entry_called = 1 ; printf ( "%6d Window %d Entry Callback: %d\n", ++sequence_number, window, state ) ; + glutPostRedisplay () ; } static void Close(void) { int window = glutGetWindow () ; + close_called = 1 ; printf ( "%6d Window %d Close Callback\n", ++sequence_number, window ) ; } @@ -149,7 +316,7 @@ main(int argc, char *argv[]) glutVisibilityFunc( Visibility ); glutKeyboardUpFunc( KeyUp ); glutSpecialUpFunc( SpecialUp ); - glutJoystickFunc( Joystick, 10 ); + glutJoystickFunc( Joystick, 100 ); glutMouseFunc ( Mouse ) ; glutMouseWheelFunc ( MouseWheel ) ; glutMotionFunc ( Motion ) ; @@ -169,7 +336,7 @@ main(int argc, char *argv[]) glutVisibilityFunc( Visibility ); glutKeyboardUpFunc( KeyUp ); glutSpecialUpFunc( SpecialUp ); -// glutJoystickFunc( Joystick, 10 ); +// glutJoystickFunc( Joystick, 100 ); glutMouseFunc ( Mouse ) ; glutMouseWheelFunc ( MouseWheel ) ; glutMotionFunc ( Motion ) ; -- 1.7.10.4