From 2cf72b21cb650d14bb13ebec5b03f1698a9cb286 Mon Sep 17 00:00:00 2001 From: "John F. Fay" Date: Mon, 22 Jun 2009 18:54:41 +0000 Subject: [PATCH] Changing the OpenWatCom support per e-mail from Paul Blew dated Thu 6/11/2009 3:35 AM git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@827 7f0cb862-5218-0410-a997-914c9d46530a --- ChangeLog | 4 + Makefile.wat | 206 ++++++++++++++++ README.win32 | 36 ++- freeglut.tgt | 678 --------------------------------------------------- freeglut.wpj | 63 ----- freeglut_static.tgt | 556 ------------------------------------------ 6 files changed, 233 insertions(+), 1310 deletions(-) create mode 100644 Makefile.wat delete mode 100755 freeglut.tgt delete mode 100755 freeglut.wpj delete mode 100755 freeglut_static.tgt diff --git a/ChangeLog b/ChangeLog index 8289609..66d1a33 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,7 @@ +2009-06-11 Paul Blew + + * replaced broken IDE based OpenWatcom build with a makefile based one + 2009-06-11 Sven Panne * include/GL/freeglut_std.h: Disable the ATEXIT_HACK for Watcom, their diff --git a/Makefile.wat b/Makefile.wat new file mode 100644 index 0000000..4eb3370 --- /dev/null +++ b/Makefile.wat @@ -0,0 +1,206 @@ +# +# Makefile.wat +# Open Watcom makefile for Freeglut +# Usage: +# wmake -f Makefile.wat {target} +# Where target is one of: +# debug-static +# debug-dynamic +# release-static +# release-dynamic +# debug +# release +# all +# clean +# Assumes: +# WATCOM enviroment variable points to your Watcom installation directory +# %WATCOM%\BINNT and %WATCOM%\BINW are in your path +# +RELEASE_STATIC_DIR = release-static +RELEASE_DYNAMIC_DIR = release-dynamic +DEBUG_STATIC_DIR = debug-static +DEBUG_DYNAMIC_DIR = debug-dynamic + +INCLUDE_DIR = ..\include +SRC_DIR = ..\src +COMPILER = wcc386 +COMPILE_COMMON_OPTIONS = -i$(INCLUDE_DIR);$(%WATCOM)\h;$(%WATCOM)\h\nt -fp6 -w4 -e25 -wcd202 -bt=nt -mf -zq +COMPILE_DEBUG_OPTIONS = -d3 -od -DDEBUG -D_DEBUG +COMPILE_RELEASE_OPTIONS = -d0 -otexanh +COMPILE_STATIC_OPTIONS = -DFREEGLUT_STATIC -6r +COMPILE_DYNAMIC_OPTIONS = -DFREEGLUT_EXPORTS -6s -bd -bm +COMPILE_OPTIONS = $(COMPILE_COMMON_OPTIONS) $(COMPILE_$(MODE)_OPTIONS) $(COMPILE_$(TYPE)_OPTIONS) + +LINKER = wlink +LINK_OPTIONS = SYS nt_dll op m op maxe=25 op q op symf FIL + +LIB_TOOL = wlib +LIB_COMMON_OPTIONS = -q -n -b +LIB_DYNAMIC_OPTIONS = +LIB_STATIC_OPTIONS = -c -p=512 +LIB_OPTIONS = $(LIB_COMMON_OPTIONS) $(LIB_$(TYPE)_OPTIONS) + +MAKE = wmake -h -f ..\Makefile.wat + +OBJ_FILES = & + freeglut_callbacks.obj & + freeglut_cursor.obj & + freeglut_display.obj & + freeglut_ext.obj & + freeglut_font.obj & + freeglut_font_data.obj & + freeglut_gamemode.obj & + freeglut_geometry.obj & + freeglut_glutfont_definitions.obj & + freeglut_init.obj & + freeglut_input_devices.obj & + freeglut_joystick.obj & + freeglut_main.obj & + freeglut_menu.obj & + freeglut_misc.obj & + freeglut_overlay.obj & + freeglut_state.obj & + freeglut_stroke_mono_roman.obj & + freeglut_stroke_roman.obj & + freeglut_structure.obj & + freeglut_teapot.obj & + freeglut_videoresize.obj & + freeglut_window.obj + +default : .SYMBOLIC + @echo Usage: + @echo wmake -f Makefile.wat {target} + @echo Where target is one of: + @echo debug-static + @echo debug-dynamic + @echo release-static + @echo release-dynamic + @echo debug + @echo release + @echo all + @echo clean + +# static library +freeglut_static.lib : $(OBJ_FILES) + $(LIB_TOOL) $(LIB_OPTIONS) $^* $(OBJ_FILES) + +# dynamic link library +freeglut.dll : $(OBJ_FILES) + $(LINKER) name $^* $(LINK_OPTIONS) $(OBJ_FILES: =,) + +freeglut.lib : freeglut.dll + $(LIB_TOOL) $(LIB_OPTIONS) $^. +$[. + + +freeglut_callbacks.obj : $(SRC_DIR)\freeglut_callbacks.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_cursor.obj : $(SRC_DIR)\freeglut_cursor.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_display.obj : $(SRC_DIR)\freeglut_display.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_ext.obj : $(SRC_DIR)\freeglut_ext.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_font.obj : $(SRC_DIR)\freeglut_font.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_font_data.obj : $(SRC_DIR)\freeglut_font_data.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_gamemode.obj : $(SRC_DIR)\freeglut_gamemode.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_geometry.obj : $(SRC_DIR)\freeglut_geometry.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_glutfont_definitions.obj : $(SRC_DIR)\freeglut_glutfont_definitions.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_init.obj : $(SRC_DIR)\freeglut_init.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_input_devices.obj : $(SRC_DIR)\freeglut_input_devices.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_joystick.obj : $(SRC_DIR)\freeglut_joystick.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_main.obj : $(SRC_DIR)\freeglut_main.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_menu.obj : $(SRC_DIR)\freeglut_menu.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_misc.obj : $(SRC_DIR)\freeglut_misc.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_overlay.obj : $(SRC_DIR)\freeglut_overlay.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_state.obj : $(SRC_DIR)\freeglut_state.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_stroke_mono_roman.obj : $(SRC_DIR)\freeglut_stroke_mono_roman.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_stroke_roman.obj : $(SRC_DIR)\freeglut_stroke_roman.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_structure.obj : $(SRC_DIR)\freeglut_structure.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_teapot.obj : $(SRC_DIR)\freeglut_teapot.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_videoresize.obj : $(SRC_DIR)\freeglut_videoresize.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +freeglut_window.obj : $(SRC_DIR)\freeglut_window.c + $(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS) + +clean : .SYMBOLIC + @-del $(DEBUG_STATIC_DIR)\*.obj + @-del $(DEBUG_DYNAMIC_DIR)\*.obj + @-del $(RELEASE_STATIC_DIR)\*.obj + @-del $(RELEASE_DYNAMIC_DIR)\*.obj + @echo All object files removed + +debug-static : .SYMBOLIC + @-if not exist $(DEBUG_STATIC_DIR)\. mkdir $(DEBUG_STATIC_DIR) + @-cd $(DEBUG_STATIC_DIR) + @$(MAKE) MODE=DEBUG TYPE=STATIC freeglut_static.lib + @-cd .. + @echo Debug static library up to date + +debug-dynamic : .SYMBOLIC + @-if not exist $(DEBUG_DYNAMIC_DIR)\. mkdir $(DEBUG_DYNAMIC_DIR) + @-cd $(DEBUG_DYNAMIC_DIR) + @$(MAKE) MODE=DEBUG TYPE=DYNAMIC freeglut.lib + @-cd .. + @echo Debug dynamic link library up to date + +release-static : .SYMBOLIC + @-if not exist $(RELEASE_STATIC_DIR)\. mkdir $(RELEASE_STATIC_DIR) + @-cd $(RELEASE_STATIC_DIR) + @$(MAKE) MODE=RELEASE TYPE=STATIC freeglut_static.lib + @-cd .. + @echo Release static library up to date + +release-dynamic : .SYMBOLIC + @-if not exist $(RELEASE_DYNAMIC_DIR)\. mkdir $(RELEASE_DYNAMIC_DIR) + @-cd $(RELEASE_DYNAMIC_DIR) + @$(MAKE) MODE=RELEASE TYPE=DYNAMIC freeglut.lib + @-cd .. + @echo Release dynamic link library up to date + +debug : debug-static debug-dynamic .SYMBOLIC + @echo Debug targets up to date + +release : release-static release-dynamic .SYMBOLIC + @echo Release targets up to date + +all : debug release .SYMBOLIC + @echo All targets up to date diff --git a/README.win32 b/README.win32 index e91d893..dcde418 100755 --- a/README.win32 +++ b/README.win32 @@ -62,19 +62,29 @@ you will need to copy various files to various locations. Building and Installing the Libraries with Open Watcom ====================================================== -To build the "freeglut" libraries, open Watcom and load the "freeglut.wpj" -file. This will load the two target files. Clicking on the "Make All -Targets" button will build both the debug and the release versions of both -libraries. - -The "make" script will copy the library files to the Open Watcom library -folder and will copy "freeglut.dll" to the correct "System32" folder. The -library files are named "freeglut.lib" for the DLL version and -"freeglut_static.lib"for the static library. - -You will need to copy the "freeglut" include files from their installed -location ("freeglut\freeglut\include\GL") to the Open Watcom include directory -("%WATCOM%\h\nt\GL"). +Start a command prompt and change directory to the freeglut installation +directory. Type "wmake -f Makefile.wat all" to build the DLL and static +libraries in both debug and release versions. + +To install "freeglut" on your system so that your other projects will see it, +you will need to copy various files to various locations. + + - The header files "freeglut.h", "freeglut_ext.h", "freeglut_std.h", and + "glut.h" (distributed in the directory "freeglut\freeglut\include\GL") + need to be copied to a "GL" directory under the Open Watcom 32-bit + Windows include directory. This usually has a path similar to + "C:\WATCOM\h\nt\GL" + - The library file "freeglut.lib" or "freeglut_static.lib" (from the + corresponding debug or release directory) needs to be copied into the + Open Watcom 32-bit Windows library directory. This usually has a path + similar to + "C:\WATCOM\lib386\nt" + - If you are using the DLL version of "freeglut", the file "freeglut.dll" + needs to be copied from the Debug or the Release directory into the + DLL directory. This usually has a path similar to + "C:\Windows\System32" + and will probably already have the files "opengl32.dll" and "glu32.dll". + Unlike the *nix release, the library names are NOT automatic replacements for the GLUT library names. You may rename them manually if you wish, but this is diff --git a/freeglut.tgt b/freeglut.tgt deleted file mode 100755 index 210a61b..0000000 --- a/freeglut.tgt +++ /dev/null @@ -1,678 +0,0 @@ -40 -targetIdent -0 -MProject -1 -MComponent -0 -2 -WString -4 -NDLL -3 -WString -5 -n_2dn -1 -0 -0 -4 -MCommand -0 -5 -MCommand -77 -copy freeglut.dll %SystemRoot%\system32 -copy freeglut.lib %WATCOM%\lib386\nt -6 -MItem -12 -freeglut.dll -7 -WString -4 -NDLL -8 -WVList -1 -9 -MVState -10 -WString -5 -WLINK -11 -WString -17 -n????Description: -1 -12 -WString -31 -Freeglut OpenGL Utility Toolkit -0 -13 -WVList -1 -14 -ActionStates -15 -WString -5 -&Make -16 -WVList -0 --1 -1 -1 -0 -17 -WPickList -25 -18 -MItem -3 -*.c -19 -WString -4 -COBJ -20 -WVList -11 -21 -MVState -22 -WString -3 -WCC -23 -WString -25 -n????Include directories: -0 -24 -WString -42 -$(%watcom)\h;$(%watcom)\h\nt;..\..\include -0 -25 -MVState -26 -WString -3 -WCC -27 -WString -28 -?????Disable Warning message -0 -28 -WString -3 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