#include <stdio.h>
#include <stdlib.h>
+#include <time.h>
+#include <unistd.h>
+#include <sys/time.h>
#include <EGL/egl.h>
#include <GLES2/gl2.h>
#include "demo.h"
#include "android_native_app_glue.h"
#include "logger.h"
+#include "demosys.h"
static void handle_command(struct android_app *app, int32_t cmd);
static int handle_input(struct android_app *app, AInputEvent *ev);
static int handle_touch_input(struct android_app *app, AInputEvent *ev);
static int init_gl(void);
static void destroy_gl(void);
+static unsigned long get_time_msec(void);
struct android_app *app;
static int width, height;
+static long start_time;
+
void android_main(struct android_app *app_ptr)
{
return;
}
if(init_done && !paused) {
+ time_msec = (long)get_time_msec() - start_time;
demo_display();
eglSwapBuffers(dpy, surf);
}
}
}
+void swap_buffers(void)
+{
+ eglSwapBuffers(dpy, surf);
+}
+
static void handle_command(struct android_app *app, int32_t cmd)
{
int xsz, ysz;
switch(cmd) {
case APP_CMD_PAUSE:
paused = 1; /* TODO: handle timers */
+ dsys_stop();
break;
case APP_CMD_RESUME:
paused = 0;
+ dsys_run();
break;
case APP_CMD_INIT_WINDOW:
exit(1);
}
demo_reshape(width, height);
+ start_time = (long)get_time_msec();
init_done = 1;
+ dsys_run();
break;
case APP_CMD_TERM_WINDOW:
eglTerminate(dpy);
dpy = 0;
}
+
+static unsigned long get_time_msec(void)
+{
+ struct timespec ts;
+ static struct timespec ts0;
+
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ if(ts0.tv_sec == 0 && ts0.tv_nsec == 0) {
+ ts0 = ts;
+ return 0;
+ }
+ return (ts.tv_sec - ts0.tv_sec) * 1000 + (ts.tv_nsec - ts0.tv_nsec) / 1000000;
+}