-#include "demosys.h"
-#include "opengl.h"
+#include "demo.h"
+#include "noise.h"
+
+static int init(void);
+static void destroy(void);
+static void draw(void);
+
+static unsigned int sdr_foo;
+
+static struct demoscreen scr = { "testa", init, destroy, 0, 0, 0, 0, draw };
void regscr_testa(void)
{
+ dsys_add_screen(&scr);
+}
+
+static int init(void)
+{
+ if(!(sdr_foo = get_sdrprog("sdr/foo.v.glsl", "sdr/foo-notex.p.glsl"))) {
+ return -1;
+ }
+ return 0;
+}
+
+static void destroy(void)
+{
+}
+
+static void draw(void)
+{
+ int i;
+ float t = dsys_time / 1000.0f;
+
+ glUseProgram(sdr_foo);
+ gl_begin(GL_QUADS);
+ for(i=0; i<16; i++) {
+ float x0 = i / 8.0f - 1.0f + 0.01;
+ float x1 = (i + 1) / 8.0f - 1.0f - 0.01;
+ float y = noise2((float)i * 1.24f, t);
+ gl_vertex2f(x0, -1);
+ gl_vertex2f(x1, -1);
+ gl_vertex2f(x1, y);
+ gl_vertex2f(x0, y);
+ }
+ gl_end();
}