X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=antikythera;a=blobdiff_plain;f=src%2Fmachine.cc;fp=src%2Fmachine.cc;h=313540d18f1b60b567a402e4fe8ce9579c394fae;hp=d6bb33800a03283f6df68190911cb843701d9159;hb=080d7a779d43f549fc16c44e709cbf5989180fdf;hpb=b29d7193d03833109cfdda3ab576fe183efd8acf diff --git a/src/machine.cc b/src/machine.cc index d6bb338..313540d 100644 --- a/src/machine.cc +++ b/src/machine.cc @@ -30,6 +30,10 @@ Machine::~Machine() void Machine::add_gear(Gear *g) { + if(gearidx.find(g) != gearidx.end()) { + return; // already have this gear + } + gearidx[g] = gears.size(); gears.push_back(g); meshing_valid = false; } @@ -67,14 +71,17 @@ void Machine::calc_meshing() // we're going to need the planar position of each gear on its plane, so let's cache it Vec3 *ppos = (Vec3*)alloca(ngears * sizeof *ppos); for(int i=0; iget_planar_position(); + ppos[i] = gears[i]->get_position(); } for(int i=0; iget_super() == gears[j] || gears[j]->get_super() == gears[i]) { + // don't attempt meshing if it's the same gear, or they are attached to each other + continue; + } if(1.0 - fabs(dot(gears[i]->axis, gears[j]->axis)) < 1e-5) { // co-planar, just check Z range after inverse-transforming to the XY plane @@ -105,9 +112,9 @@ void Machine::calc_meshing() // fix the initial angles so that teeth mesh as best as possible // should work in one pass as long as the gear train is not impossible for(int i=0; iangle + gears[i]->get_angular_pitch() / 2.0; + /*float rnd = gears[i]->angle + gears[i]->get_angular_pitch() / 2.0; float snap = rnd - fmod(rnd, gears[i]->get_angular_pitch()); - gears[i]->set_angle(snap); + gears[i]->set_angle(snap);*/ gears[i]->set_angular_offset(0); } @@ -130,30 +137,56 @@ void Machine::calc_meshing() } } } + + /* + printf("meshing graph\n"); + for(int i=0; iangle) > 0.25 / gears[idx]->nteeth) { + if(delta_angle(angle, gear->angle) > 0.25 / gear->nteeth) { fprintf(stderr, "warning: trying to transmit different values to gear %s (%d)\n", - gears[idx]->name.c_str(), idx); - gears[idx]->angle = 0; + gear->name.c_str(), idx); + gear->angle = 0; } return; } - gears[idx]->set_angle(angle); + gear->set_angle(angle); visited[idx] = true; + // propagate to meshing gears (depth-first) int ngears = (int)gears.size(); for(int i=0; inteeth / (float)gears[i]->nteeth; + float ratio = -(float)gear->nteeth / (float)gears[i]->nteeth; update_gear(i, angle * ratio); } + + // propagate to rigidly attached gears + if(gear->supergear) { + int supidx = gearidx[gear->supergear]; + update_gear(supidx, angle); + } + + int nsub = (int)gear->subgears.size(); + for(int i=0; isubgears[i]]; + update_gear(subidx, angle); + } } void Machine::update(float dt)