G3D_LIGHT1 = 0x000010,
G3D_LIGHT2 = 0x000020,
G3D_LIGHT3 = 0x000040,
- G3D_TEXTURE_2D = 0x000080, /* XXX doesn't affect anything, use g3d_polygon_mode */
+ G3D_TEXTURE_2D = 0x000080,
G3D_BLEND = 0x000100,
G3D_TEXTURE_GEN = 0x000200,
G3D_CLIP_FRUSTUM = 0x000800,/* when disabled, don't clip against the frustum */