generalized pixel format handling in 3d pipeline
[bootcensus] / src / census / polytmpl.h
index 03724cf..11ce0fa 100644 (file)
@@ -84,14 +84,14 @@ void POLYFILL(struct pvertex *pv, int nverts)
        int i, winding;
        int topidx = 0, botidx = 0, sltop = pfill_fb.height, slbot = 0;
        struct pvertex *left, *right;
-       uint32_t color;
+       g3d_pixel color;
        /* the following variables are used for interpolating horizontally accros scanlines */
 #if defined(GOURAUD) || defined(TEXMAP)
        int mid;
        int32_t dx, tmp;
 #else
        /* flat version, just pack the color now */
-       color = PACK_RGB32(pv[0].r, pv[0].g, pv[0].b);
+       color = G3D_PACK_RGB(pv[0].r, pv[0].g, pv[0].b);
 #endif
 #ifdef GOURAUD
        int32_t r, g, b, dr, dg, db, rslope, gslope, bslope;
@@ -216,7 +216,7 @@ void POLYFILL(struct pvertex *pv, int nverts)
 
        /* for each scanline ... */
        for(i=sltop; i<=slbot; i++) {
-               uint32_t *pixptr;
+               g3d_pixel *pixptr;
                int32_t x;
 
                x = left[i].x;
@@ -264,7 +264,7 @@ void POLYFILL(struct pvertex *pv, int nverts)
                        int cr, cg, cb;
 #endif
 #ifdef BLEND
-                       uint32_t fbcol;
+                       g3d_pixel fbcol;
                        int alpha, inv_alpha;
 #endif
 #ifdef GOURAUD
@@ -289,18 +289,18 @@ void POLYFILL(struct pvertex *pv, int nverts)
                        {
                                int tx = (u >> (16 - pfill_tex.xshift)) & pfill_tex.xmask;
                                int ty = (v >> (16 - pfill_tex.yshift)) & pfill_tex.ymask;
-                               uint32_t texel = pfill_tex.pixels[(ty << pfill_tex.xshift) + tx];
+                               g3d_pixel texel = pfill_tex.pixels[(ty << pfill_tex.xshift) + tx];
 #ifdef GOURAUD
                                /* This is not correct, should be /255, but it's much faster
                                 * to shift by 8 (/256), and won't make a huge difference
                                 */
-                               cr = (cr * UNPACK_R32(texel)) >> 8;
-                               cg = (cg * UNPACK_G32(texel)) >> 8;
-                               cb = (cb * UNPACK_B32(texel)) >> 8;
+                               cr = (cr * G3D_UNPACK_R(texel)) >> 8;
+                               cg = (cg * G3D_UNPACK_G(texel)) >> 8;
+                               cb = (cb * G3D_UNPACK_B(texel)) >> 8;
 #else
-                               cr = UNPACK_R32(texel);
-                               cg = UNPACK_G32(texel);
-                               cb = UNPACK_B32(texel);
+                               cr = G3D_UNPACK_R(texel);
+                               cg = G3D_UNPACK_G(texel);
+                               cb = G3D_UNPACK_B(texel);
 #endif
                        }
                        u += uslope;
@@ -321,16 +321,16 @@ void POLYFILL(struct pvertex *pv, int nverts)
 #endif
                        fbcol = *pixptr;
                        inv_alpha = 255 - alpha;
-                       cr = (cr * alpha + UNPACK_R32(fbcol) * inv_alpha) >> 8;
-                       cg = (cg * alpha + UNPACK_G32(fbcol) * inv_alpha) >> 8;
-                       cb = (cb * alpha + UNPACK_B32(fbcol) * inv_alpha) >> 8;
+                       cr = (cr * alpha + G3D_UNPACK_R(fbcol) * inv_alpha) >> 8;
+                       cg = (cg * alpha + G3D_UNPACK_G(fbcol) * inv_alpha) >> 8;
+                       cb = (cb * alpha + G3D_UNPACK_B(fbcol) * inv_alpha) >> 8;
                        if(cr > 255) cr = 255;
                        if(cg > 255) cg = 255;
                        if(cb > 255) cb = 255;
 #endif /* BLEND */
 
 #if defined(GOURAUD) || defined(TEXMAP) || defined(BLEND)
-                       color = PACK_RGB32(cr, cg, cb);
+                       color = G3D_PACK_RGB(cr, cg, cb);
 #endif
 
 #ifdef DEBUG_OVERDRAW