csg_object *csg_intersection(csg_object *a, csg_object *b);
csg_object *csg_subtraction(csg_object *a, csg_object *b);
+void csg_ambient(float r, float g, float b);
+
void csg_emission(csg_object *o, float r, float g, float b);
void csg_color(csg_object *o, float r, float g, float b);
void csg_roughness(csg_object *o, float r);