From: John Tsiombikas Date: Tue, 27 Mar 2018 20:05:51 +0000 (+0300) Subject: added specular X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=csgray;a=commitdiff_plain;h=07f86df1b104515376419c7a214253fb435fc396 added specular --- diff --git a/src/csgimpl.h b/src/csgimpl.h index ab92f1e..19cd43a 100644 --- a/src/csgimpl.h +++ b/src/csgimpl.h @@ -21,6 +21,7 @@ struct object { float emr, emg, emb; float roughness; float opacity; + int metallic; float xform[16], inv_xform[16]; diff --git a/src/csgray.c b/src/csgray.c index 44c7eb9..35bb5a8 100644 --- a/src/csgray.c +++ b/src/csgray.c @@ -273,6 +273,11 @@ void csg_opacity(csg_object *o, float p) o->ob.opacity = p; } +void csg_metallic(csg_object *o, int m) +{ + o->ob.metallic = m; +} + void csg_render_pixel(int x, int y, int width, int height, float aspect, float *color) { @@ -326,10 +331,10 @@ static int ray_trace(struct ray *ray, float *col) static void shade(float *col, struct ray *ray, struct hit *hit) { - float ndotl, len, falloff; + float ndotl, ndoth, len, falloff, spec; csg_object *o, *lt = plights; float dcol[3], scol[3] = {0}; - float ldir[3]; + float ldir[3], lcol[3], hdir[3]; struct ray sray; struct hit tmphit; @@ -359,13 +364,45 @@ static void shade(float *col, struct ray *ray, struct hit *hit) } falloff = 1.0f / (len * len); + lcol[0] = lt->ob.emr * falloff; + lcol[1] = lt->ob.emg * falloff; + lcol[2] = lt->ob.emb * falloff; + if((ndotl = hit->nx * ldir[0] + hit->ny * ldir[1] + hit->nz * ldir[2]) < 0.0f) { ndotl = 0.0f; } - dcol[0] += o->ob.r * lt->ob.emr * ndotl * falloff; - dcol[1] += o->ob.g * lt->ob.emg * ndotl * falloff; - dcol[2] += o->ob.b * lt->ob.emb * ndotl * falloff; + dcol[0] += o->ob.r * lcol[0] * ndotl; + dcol[1] += o->ob.g * lcol[1] * ndotl; + dcol[2] += o->ob.b * lcol[2] * ndotl; + + if(o->ob.roughness < 1.0f) { + float gloss = 1.0f - o->ob.roughness; + + hdir[0] = ldir[0] - ray->dx; + hdir[1] = ldir[1] - ray->dy; + hdir[2] = ldir[2] - ray->dz; + if((len = sqrt(hdir[0] * hdir[0] + hdir[1] * hdir[1] + hdir[2] * hdir[2])) != 0.0f) { + float s = 1.0f / len; + hdir[0] *= s; + hdir[1] *= s; + hdir[2] *= s; + } + + if((ndoth = hit->nx * hdir[0] + hit->ny * hdir[1] + hit->nz * hdir[2]) < 0.0f) { + ndoth = 0.0f; + } + spec = gloss * pow(ndoth, 100.0f * gloss); + + if(o->ob.metallic) { + lcol[0] *= o->ob.r; + lcol[1] *= o->ob.g; + lcol[2] *= o->ob.b; + } + scol[0] += lcol[0] * spec; + scol[1] += lcol[1] * spec; + scol[2] += lcol[2] * spec; + } } lt = lt->ob.plt_next; diff --git a/src/csgray.h b/src/csgray.h index 154ca5d..5e6fc31 100644 --- a/src/csgray.h +++ b/src/csgray.h @@ -32,6 +32,7 @@ void csg_emission(csg_object *o, float r, float g, float b); void csg_color(csg_object *o, float r, float g, float b); void csg_roughness(csg_object *o, float r); void csg_opacity(csg_object *o, float p); +void csg_metallic(csg_object *o, int m); void csg_render_pixel(int x, int y, int width, int height, float aspect, float *color); void csg_render_image(float *pixels, int width, int height); diff --git a/src/geom.c b/src/geom.c index 341e7c3..bd340bf 100644 --- a/src/geom.c +++ b/src/geom.c @@ -300,12 +300,12 @@ static struct hinterv *interval_isect(struct hinterv *a, struct hinterv *b) } /* partial overlap */ - if(a->end[0].t < b->end[1].t) { - res->end[0] = b->end[1]; - res->end[1] = a->end[0]; + if(a->end[0].t < b->end[0].t) { + res->end[0] = b->end[0]; + res->end[1] = a->end[1]; } else { - res->end[0] = a->end[1]; - res->end[1] = a->end[0]; + res->end[0] = a->end[0]; + res->end[1] = b->end[1]; } return res; } diff --git a/src/main.c b/src/main.c index 301966f..93c7442 100644 --- a/src/main.c +++ b/src/main.c @@ -39,9 +39,20 @@ int main(int argc, char **argv) oa = csg_sphere(0, 0, 0, 1); csg_color(oa, 1, 0.1, 0.05); + csg_roughness(oa, 0.3); ob = csg_sphere(0.3, 0.7, 0.7, 0.7); csg_color(ob, 0.2, 0.3, 1); + csg_roughness(ob, 0.3); oc = csg_subtraction(oa, ob); + + oa = oc; + + ob = csg_sphere(-0.9, -0.1, 0.7, 0.5); + csg_color(ob, 1, 0.9, 0.2); + csg_roughness(ob, 0.3); + + oc = csg_subtraction(oa, ob); + csg_add_object(oc); obj = csg_plane(0, -1, 0, 0, 1, 0);