- load rudimentary level file
[cyberay] / src / mesh.c
index 1e485e8..9f7aeec 100644 (file)
@@ -162,8 +162,6 @@ int load_scenefile(struct scenefile *scn, const char *fname)
                                scn->meshlist = mesh;
                                scn->num_meshes++;
 
-                               printf("added mesh with mtl: %s\n", curmtl.name);
-
                                if(!(mesh = calloc(1, sizeof *mesh))) {
                                        fprintf(stderr, "failed to allocate mesh\n");
                                        goto fail;