libdrawtext =========== About ----- Libdrawtext is a simple library for fast anti-aliased text rendering in OpenGL. Since version 0.3 libdrawtext can also render text on plain RGBA pixel buffers. Libdrawtext uses freetype2 for glyph rasterization. If you would rather avoid having freetype2 as a dependency, you can optionally compile libdrawtext without it, and use pre-rendered glyphmaps. Glyphmaps can be generated by the included font2glyphmap tool, or by calling `dtx_save_glyphmap`. See examples subdir for simple programs demonstrating libdrawtext usage, and refer to the heavily commented drawtext.h header file. - website: http://nuclear.mutantstargoat.com/sw/libdrawtext - repository (git): https://github.com/jtsiomb/libdrawtext.git Dependencies ------------ - OpenGL (optional) - freetype2 (optional): http://www.freetype.org License ------- Copyright (C) 2011-2019 John Tsiombikas You may freely use, modify and/or redistribute libdrawtext, under the terms of the GNU Lesser General Public License (LGPL) version 3 (or at your option, any later version published by the Free Software Foundation). See COPYING, and COPYING.LESSER for details. Build ----- To build and install `libdrawtext` on UNIX or on Windows with MinGW, run: ./configure make make install See `./configure --help` for build-time options. To cross-compile for windows with mingw-w64, try the following incantation: ./configure --prefix=/usr/i686-w64-mingw32 make CC=i686-w64-mingw32-gcc AR=i686-w64-mingw32-ar sys=mingw make install sys=mingw Previous versions of this library included a visual studio project file. As I'm not able to maintain it, I decided to remove it completely from this release. The only way it can return in future releases, is if someone steps up to maintain it. Send me an e-mail if you're interested. Contact ------- Feel free to send in bug reports, patches, and comments to: nuclear@member.fsf.org Only plain text email messages, hard-wrapped at 72 columns will be accepted.