fixed by preloading samples. the audio callback is being called from the
[dos_auplay] / src / audio.h
index c522134..9268627 100644 (file)
@@ -3,7 +3,7 @@
 \r
 typedef int (*audio_callback_func)(void *buffer, int size, void *cls);\r
 \r
-void audio_init(void);\r
+int audio_init(void);\r
 \r
 void audio_set_callback(audio_callback_func func, void *cls);\r
 int audio_callback(void *buf, int sz);\r