11 struct g3d_vertex *verts;
12 struct bspnode *front, *back;
19 int init_bsp(struct bsptree *bsp);
20 void destroy_bsp(struct bsptree *bsp);
22 int save_bsp(struct bsptree *bsp, const char *fname);
23 int load_bsp(struct bsptree *bsp, const char *fname);
25 int bsp_add_poly(struct bsptree *bsp, struct g3d_vertex *v, int vnum);
26 int bsp_add_mesh(struct bsptree *bsp, struct g3d_mesh *m);
28 void draw_bsp(struct bsptree *bsp, float view_x, float view_y, float view_z);
30 #endif /* BSPMESH_H_ */