wtf did I write there?
[dosdemo] / src / meshload.c
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <ctype.h>
4 #include <assert.h>
5 #include "mesh.h"
6 #include "dynarr.h"
7 #include "rbtree.h"
8 #include "vmath.h"
9 #include "3dgfx.h"
10 #include "util.h"
11
12 struct vertex_pos_color {
13         float x, y, z;
14         float r, g, b, a;
15 };
16
17 struct facevertex {
18         int vidx, tidx, nidx;
19 };
20
21 static char *clean_line(char *s);
22 static char *parse_face_vert(char *ptr, struct facevertex *fv, int numv, int numt, int numn);
23 static int cmp_facevert(const void *ap, const void *bp);
24 static void free_rbnode_key(struct rbnode *n, void *cls);
25
26 /* merge of different indices per attribute happens during face processing.
27  *
28  * A triplet of (vertex index/texcoord index/normal index) is used as the key
29  * to search in a balanced binary search tree for vertex buffer index assigned
30  * to the same triplet if it has been encountered before. That index is
31  * appended to the index buffer.
32  *
33  * If a particular triplet has not been encountered before, a new g3d_vertex is
34  * appended to the vertex buffer. The index of this new vertex is appended to
35  * the index buffer, and also inserted into the tree for future searches.
36  */
37 int load_mesh(struct g3d_mesh *mesh, const char *fname)
38 {
39         int i, line_num = 0, result = -1;
40         int found_quad = 0;
41         FILE *fp = 0;
42         char buf[256];
43         struct vertex_pos_color *varr = 0;
44         vec3_t *narr = 0;
45         vec2_t *tarr = 0;
46         struct rbtree *rbtree = 0;
47
48         if(!(fp = fopen(fname, "rb"))) {
49                 fprintf(stderr, "load_mesh: failed to open file: %s\n", fname);
50                 goto err;
51         }
52
53         if(!(rbtree = rb_create(cmp_facevert))) {
54                 fprintf(stderr, "load_mesh: failed to create facevertex binary search tree\n");
55                 goto err;
56         }
57         rb_set_delete_func(rbtree, free_rbnode_key, 0);
58
59         if(!(mesh->varr = dynarr_alloc(0, sizeof *mesh->varr)) ||
60                         !(mesh->iarr = dynarr_alloc(0, sizeof *mesh->iarr))) {
61                 fprintf(stderr, "load_mesh: failed to allocate resizable mesh arrays\n");
62                 goto err;
63         }
64         if(!(varr = dynarr_alloc(0, sizeof *varr)) ||
65                         !(narr = dynarr_alloc(0, sizeof *narr)) ||
66                         !(tarr = dynarr_alloc(0, sizeof *tarr))) {
67                 fprintf(stderr, "load_mesh: failed to allocate resizable vertex array\n");
68                 goto err;
69         }
70
71         while(fgets(buf, sizeof buf, fp)) {
72                 char *line = clean_line(buf);
73                 ++line_num;
74
75                 if(!*line) continue;
76
77                 switch(line[0]) {
78                 case 'v':
79                         if(isspace(line[1])) {
80                                 /* vertex */
81                                 struct vertex_pos_color v;
82                                 int num;
83
84                                 num = sscanf(line + 2, "%f %f %f %f %f %f %f", &v.x, &v.y, &v.z, &v.r, &v.g, &v.b, &v.a);
85                                 if(num < 3) {
86                                         fprintf(stderr, "%s:%d: invalid vertex definition: \"%s\"\n", fname, line_num, line);
87                                         goto err;
88                                 }
89                                 switch(num) {
90                                 case 3:
91                                         v.r = 1.0f;
92                                 case 4:
93                                         v.g = 1.0f;
94                                 case 5:
95                                         v.b = 1.0f;
96                                 case 6:
97                                         v.a = 1.0f;
98                                 }
99                                 if(!(varr = dynarr_push(varr, &v))) {
100                                         fprintf(stderr, "load_mesh: failed to resize vertex buffer\n");
101                                         goto err;
102                                 }
103
104                         } else if(line[1] == 't' && isspace(line[2])) {
105                                 /* texcoord */
106                                 vec2_t tc;
107                                 if(sscanf(line + 3, "%f %f", &tc.x, &tc.y) != 2) {
108                                         fprintf(stderr, "%s:%d: invalid texcoord definition: \"%s\"\n", fname, line_num, line);
109                                         goto err;
110                                 }
111                                 if(!(tarr = dynarr_push(tarr, &tc))) {
112                                         fprintf(stderr, "load_mesh: failed to resize texcoord buffer\n");
113                                         goto err;
114                                 }
115
116                         } else if(line[1] == 'n' && isspace(line[2])) {
117                                 /* normal */
118                                 vec3_t norm;
119                                 if(sscanf(line + 3, "%f %f %f", &norm.x, &norm.y, &norm.z) != 3) {
120                                         fprintf(stderr, "%s:%d: invalid normal definition: \"%s\"\n", fname, line_num, line);
121                                         goto err;
122                                 }
123                                 if(!(narr = dynarr_push(narr, &norm))) {
124                                         fprintf(stderr, "load_mesh: failed to resize normal buffer\n");
125                                         goto err;
126                                 }
127                         }
128                         break;
129
130                 case 'f':
131                         if(isspace(line[1])) {
132                                 /* face */
133                                 char *ptr = line + 2;
134                                 struct facevertex fv;
135                                 struct rbnode *node;
136                                 int vsz = dynarr_size(varr);
137                                 int tsz = dynarr_size(tarr);
138                                 int nsz = dynarr_size(narr);
139
140                                 for(i=0; i<4; i++) {
141                                         if(!(ptr = parse_face_vert(ptr, &fv, vsz, tsz, nsz))) {
142                                                 if(i < 3 || found_quad) {
143                                                         fprintf(stderr, "%s:%d: invalid face definition: \"%s\"\n", fname, line_num, line);
144                                                         goto err;
145                                                 } else {
146                                                         break;
147                                                 }
148                                         }
149
150                                         if((node = rb_find(rbtree, &fv))) {
151                                                 uint16_t idx = (int)(intptr_t)node->data;
152                                                 if(!(mesh->iarr = dynarr_push(mesh->iarr, &idx))) {
153                                                         fprintf(stderr, "load_mesh: failed to resize index array\n");
154                                                         goto err;
155                                                 }
156                                         } else {
157                                                 uint16_t newidx = dynarr_size(mesh->varr);
158                                                 struct g3d_vertex v;
159                                                 struct facevertex *newfv;
160
161                                                 v.x = varr[fv.vidx].x;
162                                                 v.y = varr[fv.vidx].y;
163                                                 v.z = varr[fv.vidx].z;
164                                                 v.w = 1.0f;
165                                                 v.r = cround64(varr[fv.vidx].r * 255.0);
166                                                 v.g = cround64(varr[fv.vidx].g * 255.0);
167                                                 v.b = cround64(varr[fv.vidx].b * 255.0);
168                                                 v.a = cround64(varr[fv.vidx].a * 255.0);
169                                                 if(fv.tidx >= 0) {
170                                                         v.u = tarr[fv.tidx].x;
171                                                         v.v = tarr[fv.tidx].y;
172                                                 } else {
173                                                         v.u = v.x;
174                                                         v.v = v.y;
175                                                 }
176                                                 if(fv.nidx >= 0) {
177                                                         v.nx = narr[fv.nidx].x;
178                                                         v.ny = narr[fv.nidx].y;
179                                                         v.nz = narr[fv.nidx].z;
180                                                 } else {
181                                                         v.nx = v.ny = 0.0f;
182                                                         v.nz = 1.0f;
183                                                 }
184
185                                                 if(!(mesh->varr = dynarr_push(mesh->varr, &v))) {
186                                                         fprintf(stderr, "load_mesh: failed to resize combined vertex array\n");
187                                                         goto err;
188                                                 }
189                                                 if(!(mesh->iarr = dynarr_push(mesh->iarr, &newidx))) {
190                                                         fprintf(stderr, "load_mesh: failed to resize index array\n");
191                                                         goto err;
192                                                 }
193
194                                                 if((newfv = malloc(sizeof *newfv))) {
195                                                         *newfv = fv;
196                                                 }
197                                                 if(!newfv || rb_insert(rbtree, newfv, (void*)(intptr_t)newidx) == -1) {
198                                                         fprintf(stderr, "load_mesh: failed to insert facevertex to the binary search tree\n");
199                                                         goto err;
200                                                 }
201                                         }
202                                 }
203                                 if(i > 3) found_quad = 1;
204                         }
205                         break;
206
207                 default:
208                         break;
209                 }
210         }
211
212         mesh->prim = found_quad ? G3D_QUADS : G3D_TRIANGLES;
213         mesh->vcount = dynarr_size(mesh->varr);
214         mesh->icount = dynarr_size(mesh->iarr);
215         mesh->varr = dynarr_finalize(mesh->varr);
216         mesh->iarr = dynarr_finalize(mesh->iarr);
217         result = 0;     /* success */
218
219         printf("loaded %s mesh: %s: %d vertices, %d faces\n", found_quad ? "quad" : "triangle",
220                         fname, mesh->vcount, mesh->icount / mesh->prim);
221
222 err:
223         if(fp) fclose(fp);
224         dynarr_free(varr);
225         dynarr_free(narr);
226         dynarr_free(tarr);
227         if(result == -1) {
228                 dynarr_free(mesh->varr);
229                 dynarr_free(mesh->iarr);
230         }
231         rb_free(rbtree);
232         return result;
233 }
234
235 int save_mesh(struct g3d_mesh *mesh, const char *fname)
236 {
237         int i, fvcount;
238         FILE *fp;
239
240         if(!(fp = fopen(fname, "wb"))) {
241                 fprintf(stderr, "save_mesh: failed to open %s for writing\n", fname);
242                 return -1;
243         }
244         fprintf(fp, "# Wavefront OBJ file shoved in your FACE by Mindlapse. Deal with it\n");
245
246         for(i=0; i<mesh->vcount; i++) {
247                 struct g3d_vertex *v = mesh->varr + i;
248                 fprintf(fp, "v %f %f %f %f %f %f %f\n", v->x, v->y, v->z, v->r / 255.0f, v->g / 255.0f,
249                                 v->b / 255.0f, v->a / 255.0f);
250         }
251         for(i=0; i<mesh->vcount; i++) {
252                 fprintf(fp, "vn %f %f %f\n", mesh->varr[i].nx, mesh->varr[i].ny, mesh->varr[i].nz);
253         }
254         for(i=0; i<mesh->vcount; i++) {
255                 fprintf(fp, "vt %f %f\n", mesh->varr[i].u, mesh->varr[i].v);
256         }
257
258         fvcount = mesh->prim;
259         for(i=0; i<mesh->icount; i++) {
260                 int idx = mesh->iarr[i] + 1;
261
262                 if(fvcount == mesh->prim) {
263                         fprintf(fp, "\nf");
264                         fvcount = 0;
265                 }
266                 fprintf(fp, " %d/%d/%d", idx, idx, idx);
267                 ++fvcount;
268         }
269         fprintf(fp, "\n");
270
271         fclose(fp);
272         return 0;
273 }
274
275 static char *clean_line(char *s)
276 {
277         char *end;
278
279         while(*s && isspace(*s)) ++s;
280         if(!*s) return 0;
281
282         end = s;
283         while(*end && *end != '#') ++end;
284         *end = 0;
285
286         while(end > s && isspace(*end)) --end;
287         *end = 0;
288
289         return s;
290 }
291
292 static char *parse_idx(char *ptr, int *idx, int arrsz)
293 {
294         char *endp;
295         int val = strtol(ptr, &endp, 10);
296         if(endp == ptr) return 0;
297
298         if(val < 0) {   /* convert negative indices */
299                 *idx = arrsz + val;
300         } else {
301                 *idx = val - 1; /* indices in obj are 1-based */
302         }
303         return endp;
304 }
305
306 /* possible face-vertex definitions:
307  * 1. vertex
308  * 2. vertex/texcoord
309  * 3. vertex//normal
310  * 4. vertex/texcoord/normal
311  */
312 static char *parse_face_vert(char *ptr, struct facevertex *fv, int numv, int numt, int numn)
313 {
314         if(!(ptr = parse_idx(ptr, &fv->vidx, numv)))
315                 return 0;
316         if(*ptr != '/') return (!*ptr || isspace(*ptr)) ? ptr : 0;
317
318         if(*++ptr == '/') {     /* no texcoord */
319                 fv->tidx = -1;
320                 ++ptr;
321         } else {
322                 if(!(ptr = parse_idx(ptr, &fv->tidx, numt)))
323                         return 0;
324                 if(*ptr != '/') return (!*ptr || isspace(*ptr)) ? ptr : 0;
325                 ++ptr;
326         }
327
328         if(!(ptr = parse_idx(ptr, &fv->nidx, numn)))
329                 return 0;
330         return (!*ptr || isspace(*ptr)) ? ptr : 0;
331 }
332
333 static int cmp_facevert(const void *ap, const void *bp)
334 {
335         const struct facevertex *a = ap;
336         const struct facevertex *b = bp;
337
338         if(a->vidx == b->vidx) {
339                 if(a->tidx == b->tidx) {
340                         return a->nidx - b->nidx;
341                 }
342                 return a->tidx - b->tidx;
343         }
344         return a->vidx - b->vidx;
345 }
346
347 static void free_rbnode_key(struct rbnode *n, void *cls)
348 {
349         free(n->key);
350 }