minor performance improvements, optional mouse, mouse cursor now drawn
[dosdemo] / src / demo.c
index 77c3e80..7067ccd 100644 (file)
 #include "tinyfps.h"
 #include "util.h"
 
+#define MOUSE_TIMEOUT  1200
+
+/*
 #define FB_WIDTH       320
 #define FB_HEIGHT      240
 
 int fb_width = FB_WIDTH;
 int fb_height = FB_HEIGHT;
 int fb_bpp = 16;
+*/
 uint16_t *fb_pixels, *vmem;
 unsigned long time_msec;
 int mouse_x, mouse_y;
@@ -27,6 +31,10 @@ unsigned int mouse_bmask;
 
 float sball_matrix[] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
 
+static unsigned long last_mouse_move;
+static int prev_mx, prev_my, mouse_dx, mouse_dy;
+static unsigned int bmask_diff, prev_bmask;
+
 static unsigned long nframes;
 static int con_active;
 
@@ -60,7 +68,7 @@ int demo_init(int argc, char **argv)
        if(g3d_init() == -1) {
                return -1;
        }
-       g3d_framebuffer(fb_width, fb_height, fb_pixels);
+       g3d_framebuffer(FB_WIDTH, FB_HEIGHT, fb_pixels);
 
        if(opt.music) {
                if(music_open("data/test.mod") == -1) {
@@ -83,7 +91,7 @@ int demo_init(int argc, char **argv)
        }
 
        /* clear the framebuffer at least once */
-       memset(fb_pixels, 0, fb_width * fb_height * fb_bpp / CHAR_BIT);
+       memset(fb_pixels, 0, FB_WIDTH * FB_HEIGHT * FB_BPP / CHAR_BIT);
 
        if(opt.music) {
                music_play();
@@ -107,6 +115,18 @@ void demo_cleanup(void)
 
 void demo_draw(void)
 {
+       if(opt.mouse) {
+               mouse_dx = mouse_x - prev_mx;
+               mouse_dy = mouse_y - prev_my;
+               prev_mx = mouse_x;
+               prev_my = mouse_y;
+               bmask_diff = mouse_bmask ^ prev_bmask;
+               prev_bmask = mouse_bmask;
+               if(mouse_dx | mouse_dy) {
+                       last_mouse_move = time_msec;
+               }
+       }
+
        if(opt.music) {
                music_update();
        }
@@ -119,6 +139,7 @@ void demo_draw(void)
 /* called by swap_buffers just before the actual swap */
 void demo_post_draw(void *pixels)
 {
+       char buf[32];
        if(opt.dbginfo) {
                drawFps(pixels);
                if(dbg_curscr_name) {
@@ -130,61 +151,8 @@ void demo_post_draw(void *pixels)
                con_draw(pixels);
        }
 
-       draw_mouse_pointer(pixels);
-}
-
-#define DEST(x, y)     dest[(y) * FB_WIDTH + (x)]
-void draw_mouse_pointer(uint16_t *fb)
-{
-       uint16_t *dest = fb + mouse_y * FB_WIDTH + mouse_x;
-       int ylines = FB_HEIGHT - mouse_y;
-
-       switch(ylines) {
-       default:
-       case 10:
-               DEST(0, 9) = 0xffff;
-       case 9:
-               DEST(0, 8) = 0xffff;
-               DEST(1, 8) = 0xffff;
-       case 8:
-               DEST(0, 7) = 0xffff;
-               DEST(2, 7) = 0xffff;
-               DEST(1, 7) = 0;
-       case 7:
-               DEST(6, 6) = 0xffff;
-               DEST(0, 6) = 0xffff;
-               DEST(3, 6) = 0xffff;
-               DEST(4, 6) = 0xffff;
-               DEST(5, 6) = 0xffff;
-               DEST(1, 6) = 0;
-               DEST(2, 6) = 0;
-       case 6:
-               DEST(5, 5) = 0xffff;
-               DEST(0, 5) = 0xffff;
-               DEST(1, 5) = 0;
-               DEST(2, 5) = 0;
-               DEST(3, 5) = 0;
-               DEST(4, 5) = 0;
-       case 5:
-               DEST(4, 4) = 0xffff;
-               DEST(0, 4) = 0xffff;
-               DEST(1, 4) = 0;
-               DEST(2, 4) = 0;
-               DEST(3, 4) = 0;
-       case 4:
-               DEST(3, 3) = 0xffff;
-               DEST(0, 3) = 0xffff;
-               DEST(1, 3) = 0;
-               DEST(2, 3) = 0;
-       case 3:
-               DEST(2, 2) = 0xffff;
-               DEST(0, 2) = 0xffff;
-               DEST(1, 2) = 0;
-       case 2:
-               DEST(1, 1) = 0xffff;
-               DEST(0, 1) = 0xffff;
-       case 1:
-               DEST(0, 0) = 0xffff;
+       if(opt.mouse && time_msec - last_mouse_move < MOUSE_TIMEOUT) {
+               cs_mouseptr(pixels, mouse_x, mouse_y);
        }
 }
 
@@ -263,34 +231,25 @@ void demo_keyboard(int key, int press)
 
 void mouse_orbit_update(float *theta, float *phi, float *dist)
 {
-       static int prev_mx, prev_my;
-       static unsigned int prev_bmask;
-
        if(mouse_bmask) {
-               if((mouse_bmask ^ prev_bmask) == 0) {
-                       int dx = mouse_x - prev_mx;
-                       int dy = mouse_y - prev_my;
+               if(bmask_diff == 0) {
 
-                       if(dx || dy) {
+                       if(mouse_dx | mouse_dy) {
                                if(mouse_bmask & MOUSE_BN_LEFT) {
                                        float p = *phi;
-                                       *theta += dx * 1.0;
-                                       p += dy * 1.0;
+                                       *theta += mouse_dx * 1.0;
+                                       p += mouse_dy * 1.0;
 
                                        if(p < -90) p = -90;
                                        if(p > 90) p = 90;
                                        *phi = p;
                                }
                                if(mouse_bmask & MOUSE_BN_RIGHT) {
-                                       *dist += dy * 0.5;
+                                       *dist += mouse_dy * 0.5;
 
                                        if(*dist < 0) *dist = 0;
                                }
                        }
                }
        }
-
-       prev_mx = mouse_x;
-       prev_my = mouse_y;
-       prev_bmask = mouse_bmask;
 }