X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=dosdemo;a=blobdiff_plain;f=src%2F3dgfx.c;h=044ab6602897259700f0a3a1208100528831d58d;hp=673122d07fc29f66f2b7e76956736fe2cf2b72b9;hb=a5c65ceb155188c8acee31a475f8db9f5b58f4b6;hpb=8cee0ffb00cce3d81487f1161286ac299db7d044 diff --git a/src/3dgfx.c b/src/3dgfx.c index 673122d..044ab66 100644 --- a/src/3dgfx.c +++ b/src/3dgfx.c @@ -3,6 +3,11 @@ #include #include #include +#if defined(__WATCOMC__) || defined(_MSC_VER) || defined(__DJGPP__) +#include +#else +#include +#endif #include "3dgfx.h" #include "gfxutil.h" #include "polyfill.h" @@ -396,20 +401,22 @@ void g3d_draw(int prim, const struct g3d_vertex *varr, int varr_size) } void g3d_draw_indexed(int prim, const struct g3d_vertex *varr, int varr_size, - const int16_t *iarr, int iarr_size) + const uint16_t *iarr, int iarr_size) { - int i, j, nfaces; + int i, j, vnum, nfaces; struct pvertex pv[16]; struct g3d_vertex v[16]; - int vnum = prim; /* primitive vertex counts correspond to enum values */ int mvtop = st->mtop[G3D_MODELVIEW]; int ptop = st->mtop[G3D_PROJECTION]; + struct g3d_vertex *tmpv; + + tmpv = alloca(prim * 6 * sizeof *tmpv); /* calc the normal matrix */ memcpy(st->norm_mat, st->mat[G3D_MODELVIEW][mvtop], 16 * sizeof(float)); st->norm_mat[12] = st->norm_mat[13] = st->norm_mat[14] = 0.0f; - nfaces = (iarr ? iarr_size : varr_size) / vnum; + nfaces = (iarr ? iarr_size : varr_size) / prim; for(j=0; jopt & G3D_LIGHTING) { shade(v + i); } + if(st->opt & G3D_TEXTURE_GEN) { + v[i].u = v[i].nx * 0.5 + 0.5; + v[i].v = v[i].ny * 0.5 + 0.5; + } xform4_vec3(st->mat[G3D_PROJECTION][ptop], &v[i].x); } /* clipping */ for(i=0; i<6; i++) { - struct g3d_vertex tmpv[16]; memcpy(tmpv, v, vnum * sizeof *v); if(clip_frustum(v, &vnum, tmpv, vnum, i) < 0) {