X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=dosdemo;a=blobdiff_plain;f=src%2Fdemo.c;h=a990d5fb6fc7a1b752c72222d03fc0231e7c402d;hp=072b6cead434c16ea9cd80f583871b5b01e459a7;hb=7deef4d5a20da09044bf7311c6ee274090cde5e6;hpb=77e0277af0c00dae78c7a739b2ca70cc19fd041a diff --git a/src/demo.c b/src/demo.c index 072b6ce..a990d5f 100644 --- a/src/demo.c +++ b/src/demo.c @@ -13,10 +13,13 @@ #include "tinyfps.h" #include "util.h" -int fb_width = 320; -int fb_height = 240; +#define FB_WIDTH 320 +#define FB_HEIGHT 240 + +int fb_width = FB_WIDTH; +int fb_height = FB_HEIGHT; int fb_bpp = 16; -uint16_t *fb_pixels, *vmem_back, *vmem_front; +uint16_t *fb_pixels, *vmem; unsigned long time_msec; int mouse_x, mouse_y; unsigned int mouse_bmask; @@ -99,9 +102,68 @@ void demo_draw(void) scr_update(); scr_draw(); + draw_mouse_pointer(vmem); + ++nframes; } + + +#define DEST(x, y) dest[(y) * FB_WIDTH + (x)] +void draw_mouse_pointer(uint16_t *fb) +{ + uint16_t *dest = fb + mouse_y * FB_WIDTH + mouse_x; + int ylines = FB_HEIGHT - mouse_y; + + switch(ylines) { + default: + case 10: + DEST(0, 9) = 0xffff; + case 9: + DEST(0, 8) = 0xffff; + DEST(1, 8) = 0xffff; + case 8: + DEST(0, 7) = 0xffff; + DEST(2, 7) = 0xffff; + DEST(1, 7) = 0; + case 7: + DEST(6, 6) = 0xffff; + DEST(0, 6) = 0xffff; + DEST(3, 6) = 0xffff; + DEST(4, 6) = 0xffff; + DEST(5, 6) = 0xffff; + DEST(1, 6) = 0; + DEST(2, 6) = 0; + case 6: + DEST(5, 5) = 0xffff; + DEST(0, 5) = 0xffff; + DEST(1, 5) = 0; + DEST(2, 5) = 0; + DEST(3, 5) = 0; + DEST(4, 5) = 0; + case 5: + DEST(4, 4) = 0xffff; + DEST(0, 4) = 0xffff; + DEST(1, 4) = 0; + DEST(2, 4) = 0; + DEST(3, 4) = 0; + case 4: + DEST(3, 3) = 0xffff; + DEST(0, 3) = 0xffff; + DEST(1, 3) = 0; + DEST(2, 3) = 0; + case 3: + DEST(2, 2) = 0xffff; + DEST(0, 2) = 0xffff; + DEST(1, 2) = 0; + case 2: + DEST(1, 1) = 0xffff; + DEST(0, 1) = 0xffff; + case 1: + DEST(0, 0) = 0xffff; + } +} + static void change_screen(int idx) { printf("change screen %d\n", idx); @@ -211,7 +273,7 @@ void mouse_orbit_update(float *theta, float *phi, float *dist) int dy = mouse_y - prev_my; if(dx || dy) { - if(mouse_bmask & 1) { + if(mouse_bmask & MOUSE_BN_LEFT) { float p = *phi; *theta += dx * 1.0; p += dy * 1.0; @@ -220,7 +282,7 @@ void mouse_orbit_update(float *theta, float *phi, float *dist) if(p > 90) p = 90; *phi = p; } - if(mouse_bmask & 4) { + if(mouse_bmask & MOUSE_BN_RIGHT) { *dist += dy * 0.5; if(*dist < 0) *dist = 0; @@ -228,6 +290,7 @@ void mouse_orbit_update(float *theta, float *phi, float *dist) } } } + prev_mx = mouse_x; prev_my = mouse_y; prev_bmask = mouse_bmask;