X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=dosdemo;a=blobdiff_plain;f=src%2Fdos%2Fmain.c;h=4d2f7facee112df05911823b57b363f113c279bd;hp=018ed515fad7e54cd1cabda6f81889b10fce9fcd;hb=7cffbf057545fb303ad8f53e432ef42f7708e16d;hpb=5d599e487cdc3b172c8c7cd8fc2f91d6af8bd049 diff --git a/src/dos/main.c b/src/dos/main.c index 018ed51..4d2f7fa 100644 --- a/src/dos/main.c +++ b/src/dos/main.c @@ -3,6 +3,7 @@ #include #include #include +#include #include #include "demo.h" #include "keyb.h" @@ -14,6 +15,7 @@ #include "cfgopt.h" #include "logger.h" #include "tinyfps.h" +#include "cdpmi.h" #undef NOKEYB @@ -30,7 +32,11 @@ static quat_t rot = {0, 0, 0, 1}; int main(int argc, char **argv) { - fbsize = fb_width * fb_height * fb_bpp / CHAR_BIT; +#ifdef __DJGPP__ + __djgpp_nearptr_enable(); +#endif + + fbsize = fb_width * fb_height * fb_bpp / 8; init_logger("demo.log"); @@ -45,16 +51,21 @@ int main(int argc, char **argv) set_mouse(fb_width / 2, fb_height / 2); } - if(!(fb_pixels = malloc(fbsize))) { + /* now start_loadscr sets up fb_pixels to the space used by the loading image, + * so no need to allocate another framebuffer + */ +#if 0 + /* allocate a couple extra rows as a guard band, until we fucking fix the rasterizer */ + if(!(fb_pixels = malloc(fbsize + (fb_width * fb_bpp / 8) * 2))) { fprintf(stderr, "failed to allocate backbuffer\n"); return 1; } + fb_pixels += fb_width; +#endif - if(!(vmem_front = set_video_mode(fb_width, fb_height, fb_bpp))) { + if(!(vmem = set_video_mode(fb_width, fb_height, fb_bpp, 1))) { return 1; } - /* TODO implement multiple video memory pages for flipping */ - vmem_back = vmem_front; if(demo_init(argc, argv) == -1) { set_text_mode(); @@ -85,7 +96,6 @@ int main(int argc, char **argv) } if(use_sball && sball_pending()) { sball_event ev; - printf("got sball event\n"); while(sball_getevent(&ev)) { handle_sball_event(&ev); } @@ -115,20 +125,17 @@ void demo_quit(void) void swap_buffers(void *pixels) { - /* TODO implement page flipping */ - if(pixels) { - if(opt.vsync) { - wait_vsync(); - } - drawFps(pixels); - memcpy(vmem_front, pixels, fbsize); - } else { - drawFps(vmem_back); + if(!pixels) { + pixels = fb_pixels; + } - if(opt.vsync) { - wait_vsync(); - } + demo_post_draw(pixels); + + /* just memcpy to the front buffer */ + if(opt.vsync) { + wait_vsync(); } + memcpy(vmem, pixels, fbsize); }