X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=dosdemo;a=blobdiff_plain;f=src%2Ftinyfps.c;h=d7d1f80a0730b775c0a86f02ffdebbe6dafd7962;hp=4c97424e69cc05ec9b7f280a20219dc275afeb66;hb=637ca39c29b03bd3a2beb99521753e83c043283f;hpb=695b69a4c4acbaee28d99851d711c00b2468e280 diff --git a/src/tinyfps.c b/src/tinyfps.c index 4c97424..d7d1f80 100644 --- a/src/tinyfps.c +++ b/src/tinyfps.c @@ -4,9 +4,10 @@ #include "tinyfps.h" #include "demo.h" -// TinyFPS, just a minimal fraps like font to show FPS during the demo and not just after. -// I'll be using it in my effects for my performance test purposes, just adding it here. -// Maybe it would be nice if initFpsFonts would be called in demo.c once but I avoided touching that code. +/* TinyFPS, just a minimal fraps like font to show FPS during the demo and not just after. + * I'll be using it in my effects for my performance test purposes, just adding it here. + * Maybe it would be nice if initFpsFonts would be called in demo.c once but I avoided touching that code. + */ /* 1110 0010 1110 1110 1010 1110 1110 1110 1110 1110 @@ -47,6 +48,7 @@ void initFpsFonts() } } + i = 0; for (n = 0; n < FPS_FONTS_NUM; n++) { for (y = 0; y < FPS_FONT_HEIGHT; y++) @@ -122,5 +124,7 @@ void drawFps(unsigned short *vram) startingFpsTime = time_msec; nFrames = 0; } - drawDecimal(fps, 4, 4, 2, vram); + /*drawDecimal(fps, 4, 4, 2, vram);*/ + /* Moving this on the lower left side of screen for now, since the lack of double buffering generates flickering for this atm */ + drawDecimal(fps, 4, fb_height - 12, 2, vram); }