Use pointers instead of structs to handle rleBitmap objects
authorMichael Georgoulopoulos <mgeorgoulopoulos@gmail.com>
Sun, 18 Sep 2016 21:47:27 +0000 (00:47 +0300)
committerMichael Georgoulopoulos <mgeorgoulopoulos@gmail.com>
Sun, 18 Sep 2016 21:47:27 +0000 (00:47 +0300)
commit7fc67193bb83e0bf6fc1583d6aa50e5ea987ab5a
tree84d1cb761e4b6251cc0117169dd8d5d147f01863
parent9dda65bd2ac317cf110c080e561f40b2ee221c93
Use pointers instead of structs to handle rleBitmap objects
src/grise.c