}
+void *dynarr_clear(void *da)
+{
+ return dynarr_resize(da, 0);
+}
+
/* stack semantics */
void *dynarr_push(void *da, void *item)
{
return da;
}
+
+void *dynarr_finalize(void *da)
+{
+ struct arrdesc *desc = DESC(da);
+ memmove(desc, da, desc->bufsz);
+ return desc;
+}
#ifndef DYNARR_H_
#define DYNARR_H_
-void *dynarr_alloc(int elem, int szelem);
-void dynarr_free(void *da);
-void *dynarr_resize(void *da, int elem);
-
-int dynarr_empty(void *da);
-int dynarr_size(void *da);
-
-/* stack semantics */
-void *dynarr_push(void *da, void *item);
-void *dynarr_pop(void *da);
-
-
/* usage example:
* -------------
* int *arr = dynarr_alloc(0, sizeof *arr);
* dynarr_free(arr);
*/
+void *dynarr_alloc(int elem, int szelem);
+void dynarr_free(void *da);
+void *dynarr_resize(void *da, int elem);
+
+/* dynarr_empty returns non-zero if the array is empty
+ * Complexity: O(1) */
+int dynarr_empty(void *da);
+/* dynarr_size returns the number of elements in the array
+ * Complexity: O(1) */
+int dynarr_size(void *da);
+
+void *dynarr_clear(void *da);
+
+/* stack semantics */
+void *dynarr_push(void *da, void *item);
+void *dynarr_pop(void *da);
+
+/* Finalize the array. No more resizing is possible after this call.
+ * Use free() instead of dynarr_free() to deallocate a finalized array.
+ * Returns pointer to the finalized array.
+ * dynarr_finalize can't fail.
+ * Complexity: O(n)
+ */
+void *dynarr_finalize(void *da);
+
+/* helper macros */
+#define DYNARR_RESIZE(da, n) \
+ do { (da) = dynarr_resize((da), (n)); } while(0)
+#define DYNARR_CLEAR(da) \
+ do { (da) = dynarr_clear(da); } while(0)
+#define DYNARR_PUSH(da, item) \
+ do { (da) = dynarr_push((da), (item)); } while(0)
+#define DYNARR_POP(da) \
+ do { (da) = dynarr_pop(da); } while(0)
+
+/* utility macros to push characters to a string. assumes and maintains
+ * the invariant that the last element is always a zero
+ */
+#define DYNARR_STRPUSH(da, c) \
+ do { \
+ char cnull = 0, ch = (char)(c); \
+ (da) = dynarr_pop(da); \
+ (da) = dynarr_push((da), &ch); \
+ (da) = dynarr_push((da), &cnull); \
+ } while(0)
+
+#define DYNARR_STRPOP(da) \
+ do { \
+ char cnull = 0; \
+ (da) = dynarr_pop(da); \
+ (da) = dynarr_pop(da); \
+ (da) = dynarr_push((da), &cnull); \
+ } while(0)
+
#endif /* DYNARR_H_ */
}
convimg_rgb24_rgb16(tex_outer.pixels, (unsigned char*)tex_outer.pixels, tex_outer.width, tex_outer.height);
+ /*
if(gen_cube_mesh(&mesh_cube, 1.0f, 3) == -1) {
return -1;
}
+ */
+ if(load_mesh(&mesh_cube, "data/bevelbox.obj") == -1) {
+ return -1;
+ }
return 0;
}
#include "mesh.h"
#include "3dgfx.h"
-int load_mesh(struct g3d_mesh *mesh, const char *fname)
-{
- return -1; /* TODO */
-}
-
static struct {
struct g3d_vertex *varr;
const float *xform;
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include "mesh.h"
+#include "dynarr.h"
+#include "rbtree.h"
+#include "vmath.h"
+#include "3dgfx.h"
+
+
+struct facevertex {
+ int vidx, tidx, nidx;
+ int myidx;
+};
+
+static char *clean_line(char *s);
+static char *parse_face_vert(char *ptr, struct facevertex *fv, int numv, int numt, int numn);
+static int cmp_facevert(const void *ap, const void *bp);
+static void free_rbnode_key(struct rbnode *n, void *cls);
+
+
+int load_mesh(struct g3d_mesh *mesh, const char *fname)
+{
+ int i, line_num = 0, result = -1;
+ int found_quad = 0;
+ FILE *fp;
+ char buf[256];
+ vec3_t *varr = 0, *narr = 0;
+ vec2_t *tarr = 0;
+ struct rbtree *rbtree;
+
+ if(!(fp = fopen(fname, "rb"))) {
+ fprintf(stderr, "load_mesh: failed to open file: %s\n", fname);
+ return -1;
+ }
+
+ if(!(rbtree = rb_create(cmp_facevert))) {
+ fprintf(stderr, "load_mesh: failed to create facevertex binary search tree\n");
+ goto err;
+ }
+ rb_set_delete_func(rbtree, free_rbnode_key, 0);
+
+ if(!(mesh->varr = dynarr_alloc(0, sizeof *mesh->varr)) ||
+ !(mesh->iarr = dynarr_alloc(0, sizeof *mesh->iarr))) {
+ fprintf(stderr, "load_mesh: failed to allocate resizable mesh arrays\n");
+ goto err;
+ }
+ if(!(varr = dynarr_alloc(0, sizeof *varr)) ||
+ !(narr = dynarr_alloc(0, sizeof *narr)) ||
+ !(tarr = dynarr_alloc(0, sizeof *tarr))) {
+ fprintf(stderr, "load_mesh: failed to allocate resizable vertex array\n");
+ goto err;
+ }
+
+ while(fgets(buf, sizeof buf, fp)) {
+ char *line = clean_line(buf);
+ ++line_num;
+
+ if(!*line) continue;
+
+ switch(line[0]) {
+ case 'v':
+ if(isspace(line[1])) {
+ /* vertex */
+ vec3_t v;
+ if(sscanf(line + 2, "%f %f %f", &v.x, &v.y, &v.z) != 3) {
+ fprintf(stderr, "%s:%d: invalid vertex definition: \"%s\"\n", fname, line_num, line);
+ goto err;
+ }
+ if(!(varr = dynarr_push(varr, &v))) {
+ fprintf(stderr, "load_mesh: failed to resize vertex buffer\n");
+ goto err;
+ }
+
+ } else if(line[1] == 't' && isspace(line[2])) {
+ /* texcoord */
+ vec2_t tc;
+ if(sscanf(line + 3, "%f %f", &tc.x, &tc.y) != 2) {
+ fprintf(stderr, "%s:%d: invalid texcoord definition: \"%s\"\n", fname, line_num, line);
+ goto err;
+ }
+ if(!(tarr = dynarr_push(tarr, &tc))) {
+ fprintf(stderr, "load_mesh: failed to resize texcoord buffer\n");
+ goto err;
+ }
+
+ } else if(line[1] == 'n' && isspace(line[2])) {
+ /* normal */
+ vec3_t norm;
+ if(sscanf(line + 3, "%f %f %f", &norm.x, &norm.y, &norm.z) != 3) {
+ fprintf(stderr, "%s:%d: invalid normal definition: \"%s\"\n", fname, line_num, line);
+ goto err;
+ }
+ if(!(narr = dynarr_push(narr, &norm))) {
+ fprintf(stderr, "load_mesh: failed to resize normal buffer\n");
+ goto err;
+ }
+ }
+ break;
+
+ case 'f':
+ if(isspace(line[1])) {
+ /* face */
+ char *ptr = line + 2;
+ struct facevertex fv;
+ struct rbnode *node;
+ int vsz = dynarr_size(varr);
+ int tsz = dynarr_size(tarr);
+ int nsz = dynarr_size(narr);
+
+ for(i=0; i<4; i++) {
+ if(!(ptr = parse_face_vert(ptr, &fv, vsz, tsz, nsz))) {
+ if(i < 3 || found_quad) {
+ fprintf(stderr, "%s:%d: invalid face definition: \"%s\"\n", fname, line_num, line);
+ goto err;
+ } else {
+ break;
+ }
+ }
+
+ if((node = rb_find(rbtree, &fv))) {
+ uint16_t idx = (int)(intptr_t)node->data;
+ if(!(mesh->iarr = dynarr_push(mesh->iarr, &idx))) {
+ fprintf(stderr, "load_mesh: failed to resize index array\n");
+ goto err;
+ }
+ } else {
+ uint16_t idx = dynarr_size(mesh->varr);
+ struct g3d_vertex v;
+ struct facevertex *newfv;
+
+ v.x = varr[fv.vidx].x;
+ v.y = varr[fv.vidx].y;
+ v.z = varr[fv.vidx].z;
+ v.w = 1.0f;
+ if(fv.tidx >= 0) {
+ v.u = tarr[fv.tidx].x;
+ v.v = tarr[fv.tidx].y;
+ } else {
+ v.u = v.x;
+ v.v = v.y;
+ }
+ if(fv.nidx >= 0) {
+ v.nx = narr[fv.nidx].x;
+ v.ny = narr[fv.nidx].y;
+ v.nz = narr[fv.nidx].z;
+ } else {
+ v.nx = v.ny = 0.0f;
+ v.nz = 1.0f;
+ }
+ v.r = v.g = v.b = v.a = 255;
+
+ if(!(mesh->varr = dynarr_push(mesh->varr, &v))) {
+ fprintf(stderr, "load_mesh: failed to resize combined vertex array\n");
+ goto err;
+ }
+ if(!(mesh->iarr = dynarr_push(mesh->iarr, &idx))) {
+ fprintf(stderr, "load_mesh: failed to resize index array\n");
+ goto err;
+ }
+
+ if((newfv = malloc(sizeof *newfv))) {
+ *newfv = fv;
+ }
+ if(!newfv || rb_insert(rbtree, newfv, &idx) == -1) {
+ fprintf(stderr, "load_mesh: failed to insert facevertex to the binary search tree\n");
+ goto err;
+ }
+ }
+ }
+ if(i >= 3) found_quad = 1;
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ mesh->prim = found_quad ? G3D_QUADS : G3D_TRIANGLES;
+ mesh->vcount = dynarr_size(mesh->varr);
+ mesh->icount = dynarr_size(mesh->iarr);
+ mesh->varr = dynarr_finalize(mesh->varr);
+ mesh->iarr = dynarr_finalize(mesh->iarr);
+ result = 0; /* success */
+
+ printf("loaded %s mesh: %s: %d vertices, %d faces\n", found_quad ? "quad" : "triangle",
+ fname, mesh->vcount, mesh->icount / mesh->prim);
+
+err:
+ if(fp) fclose(fp);
+ dynarr_free(varr);
+ dynarr_free(narr);
+ dynarr_free(tarr);
+ if(result == -1) {
+ dynarr_free(mesh->varr);
+ dynarr_free(mesh->iarr);
+ }
+ rb_free(rbtree);
+ return result;
+}
+
+static char *clean_line(char *s)
+{
+ char *end;
+
+ while(*s && isspace(*s)) ++s;
+ if(!*s) return 0;
+
+ end = s;
+ while(*end && *end != '#') ++end;
+ *end = 0;
+
+ while(end > s && isspace(*end)) --end;
+ *end = 0;
+
+ return s;
+}
+
+static char *parse_idx(char *ptr, int *idx, int arrsz)
+{
+ char *endp;
+ int val = strtol(ptr, &endp, 10);
+ if(endp == ptr) return 0;
+
+ if(val < 0) { /* convert negative indices */
+ *idx = arrsz + val;
+ } else {
+ *idx = val - 1; /* indices in obj are 1-based */
+ }
+ return endp;
+}
+
+/* possible face-vertex definitions:
+ * 1. vertex
+ * 2. vertex/texcoord
+ * 3. vertex//normal
+ * 4. vertex/texcoord/normal
+ */
+static char *parse_face_vert(char *ptr, struct facevertex *fv, int numv, int numt, int numn)
+{
+ if(!(ptr = parse_idx(ptr, &fv->vidx, numv)))
+ return 0;
+ if(*ptr != '/') return (!*ptr || isspace(*ptr)) ? ptr : 0;
+
+ if(*++ptr == '/') { /* no texcoord */
+ fv->tidx = -1;
+ ++ptr;
+ } else {
+ if(!(ptr = parse_idx(ptr, &fv->tidx, numt)))
+ return 0;
+ if(*ptr != '/') return (!*ptr || isspace(*ptr)) ? ptr : 0;
+ ++ptr;
+ }
+
+ if(!(ptr = parse_idx(ptr, &fv->nidx, numn)))
+ return 0;
+ return (!*ptr || isspace(*ptr)) ? ptr : 0;
+}
+
+static int cmp_facevert(const void *ap, const void *bp)
+{
+ const struct facevertex *a = ap;
+ const struct facevertex *b = bp;
+
+ if(a->vidx == b->vidx) {
+ if(a->tidx == b->tidx) {
+ return a->nidx - b->nidx;
+ }
+ return a->tidx - b->tidx;
+ }
+ return a->vidx - b->vidx;
+}
+
+static void free_rbnode_key(struct rbnode *n, void *cls)
+{
+ free(n->key);
+}
--- /dev/null
+/*
+rbtree - simple balanced binary search tree (red-black tree) library.
+Copyright (C) 2011-2014 John Tsiombikas <nuclear@member.fsf.org>
+
+rbtree is free software, feel free to use, modify, and redistribute it, under
+the terms of the 3-clause BSD license. See COPYING for details.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+#include "rbtree.h"
+
+#define INT2PTR(x) ((void*)(intptr_t)(x))
+#define PTR2INT(x) ((int)(intptr_t)(x))
+
+struct rbtree {
+ struct rbnode *root;
+
+ rb_alloc_func_t alloc;
+ rb_free_func_t free;
+
+ rb_cmp_func_t cmp;
+ rb_del_func_t del;
+ void *del_cls;
+
+ struct rbnode *rstack, *iter;
+};
+
+static int cmpaddr(const void *ap, const void *bp);
+static int cmpint(const void *ap, const void *bp);
+
+static int count_nodes(struct rbnode *node);
+static void del_tree(struct rbnode *node, void (*delfunc)(struct rbnode*, void*), void *cls);
+static struct rbnode *insert(struct rbtree *rb, struct rbnode *tree, void *key, void *data);
+static struct rbnode *delete(struct rbtree *rb, struct rbnode *tree, void *key);
+/*static struct rbnode *find(struct rbtree *rb, struct rbnode *node, void *key);*/
+static void traverse(struct rbnode *node, void (*func)(struct rbnode*, void*), void *cls);
+
+struct rbtree *rb_create(rb_cmp_func_t cmp_func)
+{
+ struct rbtree *rb;
+
+ if(!(rb = malloc(sizeof *rb))) {
+ return 0;
+ }
+ if(rb_init(rb, cmp_func) == -1) {
+ free(rb);
+ return 0;
+ }
+ return rb;
+}
+
+void rb_free(struct rbtree *rb)
+{
+ rb_destroy(rb);
+ free(rb);
+}
+
+
+int rb_init(struct rbtree *rb, rb_cmp_func_t cmp_func)
+{
+ memset(rb, 0, sizeof *rb);
+
+ if(!cmp_func) {
+ rb->cmp = cmpaddr;
+ } else if(cmp_func == RB_KEY_INT) {
+ rb->cmp = cmpint;
+ } else if(cmp_func == RB_KEY_STRING) {
+ rb->cmp = (rb_cmp_func_t)strcmp;
+ } else {
+ rb->cmp = cmp_func;
+ }
+
+ rb->alloc = malloc;
+ rb->free = free;
+ return 0;
+}
+
+void rb_destroy(struct rbtree *rb)
+{
+ del_tree(rb->root, rb->del, rb->del_cls);
+}
+
+void rb_set_allocator(struct rbtree *rb, rb_alloc_func_t alloc, rb_free_func_t free)
+{
+ rb->alloc = alloc;
+ rb->free = free;
+}
+
+
+void rb_set_compare_func(struct rbtree *rb, rb_cmp_func_t func)
+{
+ rb->cmp = func;
+}
+
+void rb_set_delete_func(struct rbtree *rb, rb_del_func_t func, void *cls)
+{
+ rb->del = func;
+ rb->del_cls = cls;
+}
+
+
+void rb_clear(struct rbtree *rb)
+{
+ del_tree(rb->root, rb->del, rb->del_cls);
+ rb->root = 0;
+}
+
+int rb_copy(struct rbtree *dest, struct rbtree *src)
+{
+ struct rbnode *node;
+
+ rb_clear(dest);
+ rb_begin(src);
+ while((node = rb_next(src))) {
+ if(rb_insert(dest, node->key, node->data) == -1) {
+ return -1;
+ }
+ }
+ return 0;
+}
+
+int rb_size(struct rbtree *rb)
+{
+ return count_nodes(rb->root);
+}
+
+int rb_insert(struct rbtree *rb, void *key, void *data)
+{
+ rb->root = insert(rb, rb->root, key, data);
+ rb->root->red = 0;
+ return 0;
+}
+
+int rb_inserti(struct rbtree *rb, int key, void *data)
+{
+ rb->root = insert(rb, rb->root, INT2PTR(key), data);
+ rb->root->red = 0;
+ return 0;
+}
+
+
+int rb_delete(struct rbtree *rb, void *key)
+{
+ if((rb->root = delete(rb, rb->root, key))) {
+ rb->root->red = 0;
+ }
+ return 0;
+}
+
+int rb_deletei(struct rbtree *rb, int key)
+{
+ if((rb->root = delete(rb, rb->root, INT2PTR(key)))) {
+ rb->root->red = 0;
+ }
+ return 0;
+}
+
+
+struct rbnode *rb_find(struct rbtree *rb, void *key)
+{
+ struct rbnode *node = rb->root;
+
+ while(node) {
+ int cmp = rb->cmp(key, node->key);
+ if(cmp == 0) {
+ return node;
+ }
+ node = cmp < 0 ? node->left : node->right;
+ }
+ return 0;
+}
+
+struct rbnode *rb_findi(struct rbtree *rb, int key)
+{
+ return rb_find(rb, INT2PTR(key));
+}
+
+
+void rb_foreach(struct rbtree *rb, void (*func)(struct rbnode*, void*), void *cls)
+{
+ traverse(rb->root, func, cls);
+}
+
+
+struct rbnode *rb_root(struct rbtree *rb)
+{
+ return rb->root;
+}
+
+void rb_begin(struct rbtree *rb)
+{
+ rb->rstack = 0;
+ rb->iter = rb->root;
+}
+
+#define push(sp, x) ((x)->next = (sp), (sp) = (x))
+#define pop(sp) ((sp) = (sp)->next)
+#define top(sp) (sp)
+
+struct rbnode *rb_next(struct rbtree *rb)
+{
+ struct rbnode *res = 0;
+
+ while(rb->rstack || rb->iter) {
+ if(rb->iter) {
+ push(rb->rstack, rb->iter);
+ rb->iter = rb->iter->left;
+ } else {
+ rb->iter = top(rb->rstack);
+ pop(rb->rstack);
+ res = rb->iter;
+ rb->iter = rb->iter->right;
+ break;
+ }
+ }
+ return res;
+}
+
+void *rb_node_key(struct rbnode *node)
+{
+ return node ? node->key : 0;
+}
+
+int rb_node_keyi(struct rbnode *node)
+{
+ return node ? PTR2INT(node->key) : 0;
+}
+
+void *rb_node_data(struct rbnode *node)
+{
+ return node ? node->data : 0;
+}
+
+static int cmpaddr(const void *ap, const void *bp)
+{
+ return ap < bp ? -1 : (ap > bp ? 1 : 0);
+}
+
+static int cmpint(const void *ap, const void *bp)
+{
+ return PTR2INT(ap) - PTR2INT(bp);
+}
+
+
+/* ---- left-leaning 2-3 red-black implementation ---- */
+
+/* helper prototypes */
+static int is_red(struct rbnode *tree);
+static void color_flip(struct rbnode *tree);
+static struct rbnode *rot_left(struct rbnode *a);
+static struct rbnode *rot_right(struct rbnode *a);
+static struct rbnode *find_min(struct rbnode *tree);
+static struct rbnode *del_min(struct rbtree *rb, struct rbnode *tree);
+/*static struct rbnode *move_red_right(struct rbnode *tree);*/
+static struct rbnode *move_red_left(struct rbnode *tree);
+static struct rbnode *fix_up(struct rbnode *tree);
+
+static int count_nodes(struct rbnode *node)
+{
+ if(!node)
+ return 0;
+
+ return 1 + count_nodes(node->left) + count_nodes(node->right);
+}
+
+static void del_tree(struct rbnode *node, rb_del_func_t delfunc, void *cls)
+{
+ if(!node)
+ return;
+
+ del_tree(node->left, delfunc, cls);
+ del_tree(node->right, delfunc, cls);
+
+ if(delfunc) {
+ delfunc(node, cls);
+ }
+ free(node);
+}
+
+static struct rbnode *insert(struct rbtree *rb, struct rbnode *tree, void *key, void *data)
+{
+ int cmp;
+
+ if(!tree) {
+ struct rbnode *node = rb->alloc(sizeof *node);
+ node->red = 1;
+ node->key = key;
+ node->data = data;
+ node->left = node->right = 0;
+ return node;
+ }
+
+ cmp = rb->cmp(key, tree->key);
+
+ if(cmp < 0) {
+ tree->left = insert(rb, tree->left, key, data);
+ } else if(cmp > 0) {
+ tree->right = insert(rb, tree->right, key, data);
+ } else {
+ tree->data = data;
+ }
+
+ /* fix right-leaning reds */
+ if(is_red(tree->right)) {
+ tree = rot_left(tree);
+ }
+ /* fix two reds in a row */
+ if(is_red(tree->left) && is_red(tree->left->left)) {
+ tree = rot_right(tree);
+ }
+
+ /* if 4-node, split it by color inversion */
+ if(is_red(tree->left) && is_red(tree->right)) {
+ color_flip(tree);
+ }
+
+ return tree;
+}
+
+static struct rbnode *delete(struct rbtree *rb, struct rbnode *tree, void *key)
+{
+ int cmp;
+
+ if(!tree) {
+ return 0;
+ }
+
+ cmp = rb->cmp(key, tree->key);
+
+ if(cmp < 0) {
+ if(!is_red(tree->left) && !is_red(tree->left->left)) {
+ tree = move_red_left(tree);
+ }
+ tree->left = delete(rb, tree->left, key);
+ } else {
+ /* need reds on the right */
+ if(is_red(tree->left)) {
+ tree = rot_right(tree);
+ }
+
+ /* found it at the bottom (XXX what certifies left is null?) */
+ if(cmp == 0 && !tree->right) {
+ if(rb->del) {
+ rb->del(tree, rb->del_cls);
+ }
+ rb->free(tree);
+ return 0;
+ }
+
+ if(!is_red(tree->right) && !is_red(tree->right->left)) {
+ tree = move_red_left(tree);
+ }
+
+ if(key == tree->key) {
+ struct rbnode *rmin = find_min(tree->right);
+ tree->key = rmin->key;
+ tree->data = rmin->data;
+ tree->right = del_min(rb, tree->right);
+ } else {
+ tree->right = delete(rb, tree->right, key);
+ }
+ }
+
+ return fix_up(tree);
+}
+
+/*static struct rbnode *find(struct rbtree *rb, struct rbnode *node, void *key)
+{
+ int cmp;
+
+ if(!node)
+ return 0;
+
+ if((cmp = rb->cmp(key, node->key)) == 0) {
+ return node;
+ }
+ return find(rb, cmp < 0 ? node->left : node->right, key);
+}*/
+
+static void traverse(struct rbnode *node, void (*func)(struct rbnode*, void*), void *cls)
+{
+ if(!node)
+ return;
+
+ traverse(node->left, func, cls);
+ func(node, cls);
+ traverse(node->right, func, cls);
+}
+
+/* helpers */
+
+static int is_red(struct rbnode *tree)
+{
+ return tree && tree->red;
+}
+
+static void color_flip(struct rbnode *tree)
+{
+ tree->red = !tree->red;
+ tree->left->red = !tree->left->red;
+ tree->right->red = !tree->right->red;
+}
+
+static struct rbnode *rot_left(struct rbnode *a)
+{
+ struct rbnode *b = a->right;
+ a->right = b->left;
+ b->left = a;
+ b->red = a->red;
+ a->red = 1;
+ return b;
+}
+
+static struct rbnode *rot_right(struct rbnode *a)
+{
+ struct rbnode *b = a->left;
+ a->left = b->right;
+ b->right = a;
+ b->red = a->red;
+ a->red = 1;
+ return b;
+}
+
+static struct rbnode *find_min(struct rbnode *tree)
+{
+ if(!tree)
+ return 0;
+
+ while(tree->left) {
+ tree = tree->left;
+ }
+ return tree;
+}
+
+static struct rbnode *del_min(struct rbtree *rb, struct rbnode *tree)
+{
+ if(!tree->left) {
+ if(rb->del) {
+ rb->del(tree->left, rb->del_cls);
+ }
+ rb->free(tree->left);
+ return 0;
+ }
+
+ /* make sure we've got red (3/4-nodes) at the left side so we can delete at the bottom */
+ if(!is_red(tree->left) && !is_red(tree->left->left)) {
+ tree = move_red_left(tree);
+ }
+ tree->left = del_min(rb, tree->left);
+
+ /* fix right-reds, red-reds, and split 4-nodes on the way up */
+ return fix_up(tree);
+}
+
+#if 0
+/* push a red link on this node to the right */
+static struct rbnode *move_red_right(struct rbnode *tree)
+{
+ /* flipping it makes both children go red, so we have a red to the right */
+ color_flip(tree);
+
+ /* if after the flip we've got a red-red situation to the left, fix it */
+ if(is_red(tree->left->left)) {
+ tree = rot_right(tree);
+ color_flip(tree);
+ }
+ return tree;
+}
+#endif
+
+/* push a red link on this node to the left */
+static struct rbnode *move_red_left(struct rbnode *tree)
+{
+ /* flipping it makes both children go red, so we have a red to the left */
+ color_flip(tree);
+
+ /* if after the flip we've got a red-red on the right-left, fix it */
+ if(is_red(tree->right->left)) {
+ tree->right = rot_right(tree->right);
+ tree = rot_left(tree);
+ color_flip(tree);
+ }
+ return tree;
+}
+
+static struct rbnode *fix_up(struct rbnode *tree)
+{
+ /* fix right-leaning */
+ if(is_red(tree->right)) {
+ tree = rot_left(tree);
+ }
+ /* change invalid red-red pairs into a proper 4-node */
+ if(is_red(tree->left) && is_red(tree->left->left)) {
+ tree = rot_right(tree);
+ }
+ /* split 4-nodes */
+ if(is_red(tree->left) && is_red(tree->right)) {
+ color_flip(tree);
+ }
+ return tree;
+}
--- /dev/null
+/*
+rbtree - simple balanced binary search tree (red-black tree) library.
+Copyright (C) 2011-2014 John Tsiombikas <nuclear@member.fsf.org>
+
+rbtree is free software, feel free to use, modify, and redistribute it, under
+the terms of the 3-clause BSD license. See COPYING for details.
+ */
+#ifndef RBTREE_H_
+#define RBTREE_H_
+
+struct rbtree;
+
+
+struct rbnode {
+ void *key, *data;
+ int red;
+ struct rbnode *left, *right;
+ struct rbnode *next; /* for iterator stack */
+};
+
+
+typedef void *(*rb_alloc_func_t)(size_t);
+typedef void (*rb_free_func_t)(void*);
+
+typedef int (*rb_cmp_func_t)(const void*, const void*);
+typedef void (*rb_del_func_t)(struct rbnode*, void*);
+
+#define RB_KEY_ADDR (rb_cmp_func_t)(0)
+#define RB_KEY_INT (rb_cmp_func_t)(1)
+#define RB_KEY_STRING (rb_cmp_func_t)(3)
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct rbtree *rb_create(rb_cmp_func_t cmp_func);
+void rb_free(struct rbtree *rb);
+
+int rb_init(struct rbtree *rb, rb_cmp_func_t cmp_func);
+void rb_destroy(struct rbtree *rb);
+
+void rb_set_allocator(struct rbtree *rb, rb_alloc_func_t alloc, rb_free_func_t free);
+void rb_set_compare_func(struct rbtree *rb, rb_cmp_func_t func);
+void rb_set_delete_func(struct rbtree *rb, rb_del_func_t func, void *cls);
+/* TODO add user deep copy function */
+
+void rb_clear(struct rbtree *rb);
+int rb_copy(struct rbtree *dest, struct rbtree *src);
+
+int rb_size(struct rbtree *rb);
+
+int rb_insert(struct rbtree *rb, void *key, void *data);
+int rb_inserti(struct rbtree *rb, int key, void *data);
+
+int rb_delete(struct rbtree *rb, void *key);
+int rb_deletei(struct rbtree *rb, int key);
+
+struct rbnode *rb_find(struct rbtree *rb, void *key);
+struct rbnode *rb_findi(struct rbtree *rb, int key);
+
+void rb_foreach(struct rbtree *rb, void (*func)(struct rbnode*, void*), void *cls);
+
+struct rbnode *rb_root(struct rbtree *rb);
+
+void rb_begin(struct rbtree *rb);
+struct rbnode *rb_next(struct rbtree *rb);
+
+void *rb_node_key(struct rbnode *node);
+int rb_node_keyi(struct rbnode *node);
+void *rb_node_data(struct rbnode *node);
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* RBTREE_H_ */
#ifndef VMATH_H_
#define VMATH_H_
+#include <math.h>
+
#ifdef __GNUC__
#define INLINE __inline
#define INLINE
#endif
+typedef struct { float x, y; } vec2_t;
typedef struct { float x, y, z; } vec3_t;
typedef struct { float x, y, z, w; } vec4_t;