/* Then after displacement, blit the objects */
for (i = 0; i < 5; i++) rleBlit(backBuffer + PIXEL_PADDING, fb_width, fb_height, BB_SIZE, grobj, 134 + (i-3) * 60, 100);
+ for (scanline = 0; scanline < 32; scanline++) {
+ for (i = 0; i < 32; i++) {
+ backBuffer[PIXEL_PADDING + scanline * BB_SIZE + i] = wheel(i, scanline);
+ }
+ }
+
/* Blit effect to framebuffer */
src = backBuffer + PIXEL_PADDING;
- dst = fb_pixels;
+ dst = vmem_back;
for (scanline = 0; scanline < fb_height; scanline++) {
memcpy(dst, src, fb_width * 2);
src += BB_SIZE;