From 0b797aadead4fb9baa4a215ef4f21eb8f6b36f92 Mon Sep 17 00:00:00 2001 From: Michael Georgoulopoulos Date: Sat, 3 Sep 2016 01:18:35 +0300 Subject: [PATCH] Applied displacement to reflection --- src/mike.c | 40 +++++++++++++++++++++++++++++++++++----- 1 file changed, 35 insertions(+), 5 deletions(-) diff --git a/src/mike.c b/src/mike.c index 411592a..4f92011 100644 --- a/src/mike.c +++ b/src/mike.c @@ -38,6 +38,8 @@ static unsigned int backgroundH = 0; static unsigned int lastFrameTime = 0; static float lastFrameDuration = 0.0f; +static short *displacementMap; + static float scrollSpeedTable[REFLECTION_HEIGHT]; static float scrollTable[REFLECTION_HEIGHT]; static int scrollTableRounded[REFLECTION_HEIGHT]; @@ -96,6 +98,8 @@ static void draw(void) unsigned short *src = background + scroll; int scanline = 0; int i = 0; + short *disp; + int d; lastFrameDuration = (time_msec - lastFrameTime) / 1000.0f; lastFrameTime = time_msec; @@ -108,12 +112,13 @@ static void draw(void) updateScrollTables(lastFrameDuration); - dst = fb_pixels; - dst += 100 * fb_width; - src = background + NORMALMAP_SCANLINE * backgroundW * 2; + dst = (unsigned short*) fb_pixels + HORIZON_HEIGHT * fb_width; + src = background + HORIZON_HEIGHT * backgroundW; + disp = displacementMap; for (scanline = 0; scanline < REFLECTION_HEIGHT; scanline++) { for (i = 0; i < fb_width; i++) { - *dst++ = src[(i + scrollTableRounded[scanline]) % scrollModTable[scanline]]; + d = disp[(i + scrollTableRounded[scanline]) % scrollModTable[scanline]]; + *dst++ = src[i + scroll + d]; } src += backgroundW; } @@ -138,19 +143,44 @@ static void processNormal() { unsigned int *normalmap = (unsigned int*)background; normalmap += NORMALMAP_SCANLINE * backgroundW; unsigned short *dst = normalmap; + displacementMap = (short*)dst; + short *dst2 = displacementMap; float scale; int i; int x; + short maxDisplacement = 0; + short minDisplacement = 256; for (scanline = 0; scanline < REFLECTION_HEIGHT; scanline++) { scale = 2.0f - (float)scanline / ((float)REFLECTION_HEIGHT - 1); scrollModTable[scanline] = (int) (backgroundW / scale + 0.5f); for (i = 0; i < backgroundW; i++) { x = (int)(i * scale + 0.5f); - *dst++ = x < backgroundW ? normalmap[x] & 0xFF : 0; + if (x < background) { + *dst = (unsigned short)normalmap[x] & 0xFF; + if ((short)*dst > maxDisplacement) maxDisplacement = (short)(*dst); + if ((short)*dst < minDisplacement) minDisplacement = (short)(*dst); + } else { + *dst = 0; + } + dst++; } normalmap += backgroundW; } + + if (maxDisplacement == minDisplacement) { + printf("Warning: grise normalmap fucked up\n"); + return; + } + + /* Second pass - subtract half maximum displacement to displace in both directions */ + for (scanline = 0; scanline < REFLECTION_HEIGHT; scanline++) { + for (i = 0; i < backgroundW; i++) { + /* Remember that MIN_SCROLL is the padding around the screen, so ti's the maximum displacement we can get (positive & negative) */ + *dst2 = 2 * MIN_SCROLL * (*dst2 - minDisplacement) / (maxDisplacement - minDisplacement) - MIN_SCROLL; + dst2++; + } + } } static void initScrollTables() { -- 1.7.10.4