From dac99aab001a4589f2947e03a917e45b94033c98 Mon Sep 17 00:00:00 2001 From: John Tsiombikas Date: Sun, 9 Oct 2016 09:29:21 +0300 Subject: [PATCH] added polygon clipper, not using it yet --- src/polyclip.c | 154 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/polyclip.h | 22 ++++++++ 2 files changed, 176 insertions(+) create mode 100644 src/polyclip.c create mode 100644 src/polyclip.h diff --git a/src/polyclip.c b/src/polyclip.c new file mode 100644 index 0000000..9ef8e95 --- /dev/null +++ b/src/polyclip.c @@ -0,0 +1,154 @@ +#include +#include +#include "polyclip.h" + +struct ray { + float origin[3]; + float dir[3]; +}; + +static int clip_edge(struct g3d_vertex *poly, int *vnumptr, + const struct g3d_vertex *v0, const struct g3d_vertex *v1, + const struct cplane *plane); +static float distance_signed(float *pos, const struct cplane *plane); +static int intersect(const struct ray *ray, const struct cplane *plane, float *t); + + +int clip_poly(struct g3d_vertex *vout, int *voutnum, + const struct g3d_vertex *vin, int vnum, struct cplane *plane) +{ + int i; + int edges_clipped = 0; + int out_vnum = 0; + + for(i=0; i 0 ? 0 : 1; +} + +#define LERP_VATTR(res, v0, v1, t) \ + do { \ + (res)->nx = (v0)->nx + ((v1)->nx - (v0)->nx) * (t); \ + (res)->ny = (v0)->ny + ((v1)->ny - (v0)->ny) * (t); \ + (res)->nz = (v0)->nz + ((v1)->nz - (v0)->nz) * (t); \ + (res)->u = (v0)->u + ((v1)->u - (v0)->u) * (t); \ + (res)->v = (v0)->v + ((v1)->v - (v0)->v) * (t); \ + (res)->r = (v0)->r + ((v1)->r - (v0)->r) * (t); \ + (res)->g = (v0)->g + ((v1)->g - (v0)->g) * (t); \ + (res)->b = (v0)->b + ((v1)->b - (v0)->b) * (t); \ + } while(0) + + +/* returns: + * 1 -> both inside + * 0 -> straddling and clipped + * -1 -> both outside + * + * also returns the size of the polygon through vnumptr + */ +static int clip_edge(struct g3d_vertex *poly, int *vnumptr, + const struct g3d_vertex *v0, const struct g3d_vertex *v1, + const struct cplane *plane) +{ + float pos0[3], pos1[3]; + float d0, d1, t; + struct ray ray; + int i, vnum = *vnumptr; + + pos0[0] = v0->x; pos0[1] = v0->y; pos0[2] = v0->z; + pos1[0] = v1->x; pos1[1] = v1->y; pos1[2] = v1->z; + + d0 = distance_signed(pos0, plane); + d1 = distance_signed(pos1, plane); + + for(i=0; i<3; i++) { + ray.origin[i] = pos0[i]; + ray.dir[i] = pos1[i] - pos0[i]; + } + + if(d0 >= 0.0) { + /* start inside */ + if(d1 >= 0.0) { + /* all inside */ + poly[vnum++] = *v1; /* append v1 */ + *vnumptr = vnum; + return 1; + } else { + /* going out */ + struct g3d_vertex *vptr = poly + vnum; + + intersect(&ray, plane, &t); + + vptr->x = ray.origin[0] + ray.dir[0] * t; + vptr->y = ray.origin[1] + ray.dir[1] * t; + vptr->z = ray.origin[2] + ray.dir[2] * t; + vptr->w = 1.0f; + + LERP_VATTR(vptr, v0, v1, t); + vnum++; /* append new vertex on the intersection point */ + } + } else { + /* start outside */ + if(d1 >= 0) { + /* going in */ + struct g3d_vertex *vptr = poly + vnum; + + intersect(&ray, plane, &t); + + vptr->x = ray.origin[0] + ray.dir[0] + t; + vptr->y = ray.origin[1] + ray.dir[1] + t; + vptr->z = ray.origin[2] + ray.dir[2] + t; + vptr->w = 1.0f; + + LERP_VATTR(vptr, v0, v1, t); + vnum++; /* append new vertex on the intersection point */ + + /* then append v1 ... */ + poly[vnum++] = *v1; + } else { + /* all outside */ + return -1; + } + } + + *vnumptr = vnum; + return 0; +} + + +static float distance_signed(float *pos, const struct cplane *plane) +{ + float dx = pos[0] - plane->x; + float dy = pos[1] - plane->y; + float dz = pos[2] - plane->z; + return dx * plane->nx + dy * plane->ny + dz * plane->nz; +} + +static int intersect(const struct ray *ray, const struct cplane *plane, float *t) +{ + float orig_pt_dir[3]; + + float ndotdir = plane->nx * ray->dir[0] + plane->ny * ray->dir[1] + plane->nz * ray->dir[2]; + if(fabs(ndotdir) < 1e-4) { + *t = 0.0f; + return 0; + } + + orig_pt_dir[0] = plane->x - ray->origin[0]; + orig_pt_dir[1] = plane->y - ray->origin[1]; + orig_pt_dir[2] = plane->z - ray->origin[2]; + + *t = (plane->nx * orig_pt_dir[0] + plane->ny * orig_pt_dir[1] + plane->nz * orig_pt_dir[2]) / ndotdir; + return 1; +} diff --git a/src/polyclip.h b/src/polyclip.h new file mode 100644 index 0000000..c6745e3 --- /dev/null +++ b/src/polyclip.h @@ -0,0 +1,22 @@ +#ifndef POLYCLIP_H_ +#define POLYCLIP_H_ + +#include "3dgfx.h" + +struct cplane { + float x, y, z; + float nx, ny, nz; +}; + +/* Polygon clipper + * returns: + * 1 -> fully inside, not clipped + * 0 -> straddling the plane and clipped + * -1 -> fully outside, not clipped + * in all cases, vertices are copied to vout, and the vertex count is written + * to wherever voutnum is pointing + */ +int clip_poly(struct g3d_vertex *vout, int *voutnum, + const struct g3d_vertex *vin, int vnum, struct cplane *plane); + +#endif /* POLYCLIP_H_ */ -- 1.7.10.4