fixed conflicting mouse button mask enum
[dosrtxon] / src / sdl / main.c
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <limits.h>
4 #include <SDL/SDL.h>
5 #include "demo.h"
6 #include "tinyfps.h"
7 #include "timer.h"
8 #include "cfgopt.h"
9
10 static void handle_event(SDL_Event *ev);
11 static void toggle_fullscreen(void);
12
13 static int quit;
14 static SDL_Surface *fbsurf;
15
16 static int fbscale = 2;
17 static int xsz, ysz;
18 static unsigned int sdl_flags = SDL_SWSURFACE;
19
20 int main(int argc, char **argv)
21 {
22         int s, i, j;
23         char *env;
24         unsigned short *sptr, *dptr;
25
26         if((env = getenv("FBSCALE")) && (s = atoi(env))) {
27                 fbscale = s;
28                 printf("Framebuffer scaling x%d\n", fbscale);
29         }
30
31         xsz = fb_width * fbscale;
32         ysz = fb_height * fbscale;
33
34         /* allocate 1 extra row as a guard band, until we fucking fix the rasterizer */
35         if(!(fb_pixels = malloc(fb_width * (fb_height + 1) * fb_bpp / CHAR_BIT))) {
36                 fprintf(stderr, "failed to allocate virtual framebuffer\n");
37                 return 1;
38         }
39         vmem_front = vmem_back = fb_pixels;
40
41         SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE);
42         if(!(fbsurf = SDL_SetVideoMode(xsz, ysz, fb_bpp, sdl_flags))) {
43                 fprintf(stderr, "failed to set video mode %dx%d %dbpp\n", fb_width, fb_height, fb_bpp);
44                 free(fb_pixels);
45                 SDL_Quit();
46                 return 1;
47         }
48         SDL_WM_SetCaption("dosdemo/SDL", 0);
49
50         time_msec = 0;
51         if(demo_init(argc, argv) == -1) {
52                 free(fb_pixels);
53                 SDL_Quit();
54                 return 1;
55         }
56         reset_timer();
57
58         while(!quit) {
59                 SDL_Event ev;
60                 while(SDL_PollEvent(&ev)) {
61                         handle_event(&ev);
62                         if(quit) goto break_evloop;
63                 }
64
65                 time_msec = get_msec();
66                 demo_draw();
67                 drawFps(fb_pixels);
68
69                 if(SDL_MUSTLOCK(fbsurf)) {
70                         SDL_LockSurface(fbsurf);
71                 }
72
73                 sptr = fb_pixels;
74                 dptr = (unsigned short*)fbsurf->pixels + (fbsurf->w - xsz) / 2;
75                 for(i=0; i<fb_height; i++) {
76                         for(j=0; j<fb_width; j++) {
77                                 int x, y;
78                                 unsigned short pixel = *sptr++;
79
80                                 for(y=0; y<fbscale; y++) {
81                                         for(x=0; x<fbscale; x++) {
82                                                 dptr[y * fbsurf->w + x] = pixel;
83                                         }
84                                 }
85                                 dptr += fbscale;
86                         }
87                         dptr += (fbsurf->w - fb_width) * fbscale;
88                 }
89
90                 if(SDL_MUSTLOCK(fbsurf)) {
91                         SDL_UnlockSurface(fbsurf);
92                 }
93                 SDL_Flip(fbsurf);
94         }
95
96 break_evloop:
97         demo_cleanup();
98         SDL_Quit();
99         return 0;
100 }
101
102 void demo_quit(void)
103 {
104         quit = 1;
105 }
106
107 void wait_vsync(void)
108 {
109         unsigned long start = SDL_GetTicks();
110         unsigned long until = (start | 0xf) + 1;
111         while(SDL_GetTicks() <= until);
112 }
113
114 void swap_buffers(void *pixels)
115 {
116         /* do nothing, all pointers point to the same buffer */
117         if(opt.vsync) {
118                 wait_vsync();
119         }
120 }
121
122 static int bnmask(int sdlbn)
123 {
124         switch(sdlbn) {
125         case SDL_BUTTON_LEFT:
126                 return MOUSE_BN_LEFT;
127         case SDL_BUTTON_RIGHT:
128                 return MOUSE_BN_RIGHT;
129         case SDL_BUTTON_MIDDLE:
130                 return MOUSE_BN_MIDDLE;
131         default:
132                 break;
133         }
134         return 0;
135 }
136
137 static void handle_event(SDL_Event *ev)
138 {
139         switch(ev->type) {
140         case SDL_QUIT:
141                 quit = 1;
142                 break;
143
144         case SDL_KEYDOWN:
145         case SDL_KEYUP:
146                 if(ev->key.keysym.sym == SDLK_RETURN && (SDL_GetModState() & KMOD_ALT) &&
147                                 ev->key.state == SDL_PRESSED) {
148                         toggle_fullscreen();
149                         break;
150                 }
151                 demo_keyboard(ev->key.keysym.sym, ev->key.state == SDL_PRESSED ? 1 : 0);
152                 break;
153
154         case SDL_MOUSEMOTION:
155                 mouse_x = ev->motion.x / fbscale;
156                 mouse_y = ev->motion.y / fbscale;
157                 break;
158
159         case SDL_MOUSEBUTTONDOWN:
160                 mouse_bmask |= bnmask(ev->button.button);
161                 if(0) {
162         case SDL_MOUSEBUTTONUP:
163                         mouse_bmask &= ~bnmask(ev->button.button);
164                 }
165                 mouse_x = ev->button.x / fbscale;
166                 mouse_y = ev->button.y / fbscale;
167                 break;
168
169         default:
170                 break;
171         }
172 }
173
174 static void toggle_fullscreen(void)
175 {
176         SDL_Surface *newsurf;
177         unsigned int newflags = sdl_flags ^ SDL_FULLSCREEN;
178
179         if(!(newsurf = SDL_SetVideoMode(xsz, ysz, fb_bpp, newflags))) {
180                 fprintf(stderr, "failed to go %s\n", newflags & SDL_FULLSCREEN ? "fullscreen" : "windowed");
181                 return;
182         }
183
184         fbsurf = newsurf;
185         sdl_flags = newflags;
186 }